--Also, we need a way to force a debounce on the destination teleporter

script.Parent.ForceSetBusy.Event:connect(function()
	if (isBusy) then return end
	glowPart.Transparency = 1
	indicator.BrickColor = BrickColor.new("Really red")
	isBusy = true
	wait(7.5)
	glowPart.Transparency = 0
	indicator.BrickColor = BrickColor.new("Lime green")
	isBusy = false
end)
