--[[

		1) Put a part to the location you want to lock
		2) Change the lock to the one you want: QSI/QDF/QAC
		
		
		VALUES	

		AccessType =>
			Who has access to: QSI/QDF/QAC
		Actions => 
			1 (or if not defined) => Kills the player
			2 => Teleports the player into a Part named "TP" and throws a notification (Part TP must be inside the Action Value)
				=> If Inside Action there is a StringValue by the name of "Message" the notification GUI will send the text from it, otherwise it will send "You don't have access to this area." If you want to disable the message, set it to "OFF"
		
		Note: Make sure to NoCol and anchor the parts lol

		Thanks byeeee

]]
--

require(path.to.module)(script.Parent)
