--Weld stuff here

MakeWeld(car.Misc.Wheel.A,car.TruckSeat,"Motor",.5).Name="W"
ModelWeld(car.Misc.Wheel.Parts,car.Misc.Wheel.A)



car.TruckSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)*CFrame.Angles(math.rad(13),0,0)
	end
end)
