--Set up returned table

local Input = {}
	Input.Triggers = 0 --Triggers
	Input.LStickX = 0 --L/R on left stick
	Input.LStickY = 0	--F/B on left stick	
	Input.Forward = 0 --W/S or Up/Down
	Input.Strafe = 0 --A/D or Left/Right
	Input.Shift = 0 --LShift/LControl
	--Input.Flip = 0 --C key / Y button
	--TODO: Include inputs for Entering Car (E) and redress (C)
	Input.InputMode = "Keyboard"
	Input.TypeChanged = script.TypeChanged.Event --Allow the vehicle to know when the input changed
	Input.ActionFired = script.ActionFired.Event --Allow vehicle to know when special key is fired 
