--[[local url = ''

local http = game:GetService("HttpService")

local HookData = {
	['username'] = player.Name,
	
	['content'] = msg
	
	
}

HookData = http:JSONEncode(HookData)
http:PostAsync(url, HookData)--]]





end)

game.ReplicatedStorage.Messages.Faction.OnServerEvent:Connect(function(player, sender, msg)
		local filter = game:GetService("Chat"):FilterStringForBroadcast(msg, player)
	game.ReplicatedStorage.Messages.Faction:FireAllClients(filter, sender)

end)


