--// Touch Connections

L_3_:WaitForChild('Humanoid').Touched:connect(function(L_311_arg1)
	local L_312_, L_313_ = SearchResupply(L_311_arg1)
	if L_312_ and L_17_ then
		L_17_ = false
		L_103_ = L_24_.Ammo
		L_104_ = L_24_.StoredAmmo * L_24_.MagCount
		L_105_ = L_24_.ExplosiveAmmo
		if L_58_:FindFirstChild('Resupply') then
			L_58_.Resupply:Play()
		end
		wait(15)
		L_17_ = true
	end;
end)
