--SKP_7:SetStateEnabled(Enum.HumanoidStateType.Dead, false)




SKP_7.Changed:Connect(function(Health)

if SKP_7.Health < SKP_20 then

local Hurt = ((SKP_7.Health/SKP_20) - 1) * -1

local SKP_22 = script.FX.Blur:clone()
SKP_22.Parent = game.Workspace.CurrentCamera

local SKP_23 = script.FX.ColorCorrection:clone()
SKP_23.Parent = game.Workspace.CurrentCamera
		
SKP_22.Size 		= ((SKP_7.Health/SKP_20) - 1) * -50