--//# Terrain Setup

function SetupTerrain()
	local Terrain = game.Workspace.Terrain;
	Terrain.WaterTransparency = 1
	Terrain.WaterReflectance = 1
end

if Enabled then
	if TerrainPlusEnabled then
		SetupTerrain()
		warn("Loaded Better Terrain")
	end
	if BetterLightingEnabled then
		SetupLighting_()
		warn("Loaded Lighting+")
	end
elseif not Enabled then
	error("Script Disabled.")
	return false
end
