-- Decompiled with the Synapse X Luau decompiler.


local v1 = {
	Name = "hover", 
	Description = "Returns the name of the player you are hovering over.", 
	Group = "DefaultUtil", 
	Args = {}
};
local l__Players__1 = game:GetService("Players");
function v1.ClientRun()
	local l__Target__2 = l__Players__1.LocalPlayer:GetMouse().Target;
	if not l__Target__2 then
		return "";
	end;
	local v3 = l__Players__1:GetPlayerFromCharacter(l__Target__2:FindFirstAncestorOfClass("Model"));
	return v3 and v3.Name or "";
end;
return v1;
