--------------------------------------------------------------- CHECK PLATFORM BELOW


local RootPart = player.Character.Torso

local Ignore = player.Character

local ray = Ray.new(RootPart.CFrame.p,Vector3.new(0,-50,0))

local Hit, Position, Normal, Material = workspace:FindPartOnRay(ray,Ignore)

if Hit and Hit.Name == "Body" then -- Change "RaftTop" to whatever the moving part's name is
