-- Returns whether the inputted status passes the TextFilter, otherwise also returns an error

function UpdateProfileRemoteFunction.OnServerInvoke(playerFiring, playerSelected, statusText)
	local filteredStatus = filterText(statusText, playerSelected.UserId, playerFiring.UserId)
	if filteredStatus == statusText then
		playerFiring:SetAttribute("status", filteredStatus)
	end
	return { success = filteredStatus == statusText }
end
