--function ClassZombie:SetPadToOpen()
--	local PrimaryPart = self.Character.PrimaryPart
--	PrimaryPart.Touched:Connect(function(hit)
--		if hit.Name == "TurnPads" then
--			hit.Open.Value = true
--		end
--	end)
--end
--ClassZombie:WalkToWaypoint()




local mod = require(script.Parent.ModuleScript)

