-- function

	
return function(character, death)
	if not character:FindFirstChild("Effects") then
		local effects	= Instance.new("Folder")
			effects.Name	= "Effects"
			effects.Parent	= character
	end
	
	if not effects[death] then
		if CUSTOMIZATION.KillEffects:FindFirstChild(death) then
			effects[death]	= require(CUSTOMIZATION.KillEffects[death])
		end
	end
	
	if effects[death] then
		effects[death](character)
	end
end
