--Function For Making New Ray Bricks

function makeRay(cframe, size)
	local p						= Instance.new("Part")
	p.Name						= "RayPart"
	p.BrickColor				= BrickColor.new("Bright red")
	p.Material                  = "Neon"
	p.Transparency				= 0.5
	p.Anchored					= true
	p.CanCollide				= false
	p.TopSurface				= Enum.SurfaceType.Smooth
	p.BottomSurface				= Enum.SurfaceType.Smooth
	p.formFactor				= Enum.FormFactor.Custom
	p.CFrame					= cframe
	p.Size						= size
	p.Parent					= m
	ignoreList[#ignoreList+1]	= p
end



round					= Instance.new("Part")
round.Name				= "RayPart"
round.Material          = "Neon"
round.Transparency		= 0.5
round.Anchored			= true
round.CanCollide		= false
round.TopSurface		= Enum.SurfaceType.Smooth
round.BottomSurface		= Enum.SurfaceType.Smooth
round.formFactor		= Enum.FormFactor.Custom
round.BrickColor		= BrickColor.new("Bright red")
yOffset					= -0.2
