--	====================
--	BULLET VISUALIZER
--	Enabled the gun to display a fake travelling bullet
--	====================


		VisualizerEnabled = true;
		BulletSpeed = 25;
		BulletSize = Vector3.new(0.25,0.25,100);
		BulletColor = BrickColor.new("White");
		BulletTransparency = 0.25;
		BulletMaterial = Enum.Material.Neon;
		FadeTime = 0.25; --Only work when bullet travel instantly. For this, you have to set BulletSpeed to "math.huge"
		