--// Declarables

local CannonReload = false

local RotLeftKeyDown = false
local RotRightKeyDown = false

local IncreaseAltKeyDown = false
local DecreaseAltKeyDown = false

local Degrees = 0
local Degrees2 = 0
	local MaxDown = -5
	local MaxUp = 16

local ShellType
	ShellType = Settings.DefaultShell

local Aiming = false


if Settings.AimReticle ~= 0 then
	System.Gun.Retical.Decal.Texture = ("rbxassetid://"..Settings.AimReticle)
end
