-- Player specific convenience variables

local MyPlayer = nil
local MyCharacter = nil
local MyHumanoid = nil
local MyTorso = nil
local MyMouse = nil
local  rot = {"100","200","300","400","500","-100","-200","-300","-400","-500"}
pi = {"1","1","1","1.05","0.95"}
local RecoilAnim
local RecoilTrack = nil

local IconURL = Tool.TextureId  -- URL to the weapon icon asset

local DebrisService = game:GetService('Debris')
local PlayersService = game:GetService('Players')


local FireSound

local OnFireConnection = nil
local OnReloadConnection = nil

local DecreasedAimLastShot = false
local LastSpreadUpdate = time()
