--- Initialize required modules

local CollectionService: CollectionService = game:GetService("CollectionService")
local HitboxData = require(script.HitboxCaster)
local Signal = require(script.GoodSignal)

local RaycastHitbox = {}
RaycastHitbox.__index = RaycastHitbox
RaycastHitbox.__type = "RaycastHitboxModule"
