--[Constants]:


local Cam = game.Workspace.CurrentCamera

local Plr = game.Players.LocalPlayer
local Mouse = Plr:GetMouse()
local Body = Plr.Character or Plr.CharacterAdded:wait()
local Head = Body:WaitForChild("Head")
local Hum = Body:WaitForChild("Humanoid")
local Core = Body:WaitForChild("HumanoidRootPart")
local IsR6 = (Hum.RigType.Value==0)	--[Checking if the player is using R15 or R6.]
local Trso = (IsR6 and Body:WaitForChild("Torso")) or Body:WaitForChild("UpperTorso")
local Neck = (IsR6 and Trso:WaitForChild("Neck")) or Head:WaitForChild("Neck")	--[Once we know the Rig, we know what to find.]
local Waist = (not IsR6 and Trso:WaitForChild("Waist"))	--[R6 doesn't have a waist joint, unfortunately.]
