-- ROBLOX deviation: currently unused so we comment out hasIterator
-- local function hasIterator(object: any): boolean
-- 	-- technically just the typeof(object) == table check would be sufficient
-- 	-- but to be more accurate we should return true for all types that can be
-- 	-- iterated over in Lua (string and table)
-- 	return typeof(object) == "table" or typeof(object) == "string"
-- end


local iterableEquality = RobloxShared.expect.iterableEquality
