--[[local function getModelMass(P)
	for _, v in pairs(P:GetChildren()) do
		if v:IsA("BasePart") then
			playerMass = playerMass + v:GetMass()
		end
		getModelMass(v)
	end
end
getModelMass(Char)

Char.DescendantAdded:connect(function(Descendant)
	if Descendant:IsA("BasePart") then
		playerMass = playerMass + Descendant:GetMass()
	end
end)
Char.DescendantRemoving:connect(function(Descendant)
	if Descendant:IsA("BasePart") then
		playerMass = playerMass - Descendant:GetMass()
	end
end)]]