--// Event Connections

L_112_.OnClientEvent:connect(function(L_325_arg1, L_326_arg2)
	if L_325_arg1 ~= L_2_ then
		local L_327_ = L_325_arg1.Character
		local L_328_ = L_327_.AnimBase.AnimBaseW
		local L_329_ = L_328_.C1
		if L_326_arg2 then
			L_127_(L_328_,  nil , L_327_.Head.CFrame, function(L_330_arg1)
				return math.sin(math.rad(L_330_arg1))
			end, 0.25)
		elseif not L_326_arg2 then
			L_127_(L_328_,  nil , L_329_, function(L_331_arg1)
				return math.sin(math.rad(L_331_arg1))
			end, 0.25)
		end
	end
end)

L_115_.OnClientEvent:connect(function(L_332_arg1, L_333_arg2)
	if L_42_ and L_333_arg2 ~= L_2_ and L_24_.CanCallout then
		if (L_3_.HumanoidRootPart.Position - L_332_arg1).magnitude <= 10 then
			L_41_.Visible = true
			local L_334_ = ScreamCalculation()
			if L_334_ then
				if L_7_:FindFirstChild('AHH') and not L_7_.AHH.IsPlaying then
					L_116_:FireServer(L_7_.AHH, L_96_[math.random(0, 21)])
				end
			end
			L_14_:Create(L_41_, TweenInfo.new(0.1), {
				BackgroundTransparency = 0.4
			}):Play()
			delay(0.1, function()
				L_14_:Create(L_41_, TweenInfo.new(3), {
					BackgroundTransparency = 1
				}):Play()
			end)
		end
	end
end)
