---------------------------------------Function end here.

end


Tool.Enabled = true
function onActivated()

	if not Tool.Enabled then
		return
	end

	--Tool.Enabled = false

	local character = Tool.Parent;
	local humanoid = character.Humanoid
	if humanoid == nil then
		print("Humanoid not found")
		return 
	end

	local targetPos = humanoid.TargetPoint
	local lookAt = (targetPos - character.Head.Position).unit
	
	if (check()) then
	fire(lookAt)
	wait(0.001)
	onActivated()
	end
	return

	--Tool.Enabled = true
end


script.Parent.Activated:connect(onActivated)
