--// Give the Player the Given Table

local Give; Give = function(Player, Table, Retain)
	for Index, Element in pairs(Table) do
		if Index == "Tools" then
			for _, Tool in pairs(Element) do
				if not Player.Backpack:FindFirstChild(Tool) then
					GiveTool(Player, Tool, Retain)
				end
			end
		end
	end
end
