--[[~{ Created by Dan_PanMan }~]]
--

local datastore = game:GetService("DataStoreService") --changing will break the script
local valueData = datastore:GetDataStore("fhalcinx8wefy2p91243532") -- DO NOT CHANGE! If you change all the data will be reset. Tip: Keep the name random so hackers wont be able to guess it.

local startingValueAmount = 0 --the amount of coins you want the player to start off with.
local valueName = "Coins" --the stat name
