-----------------
--| Variables |--
-----------------


local PlayersService = Game:GetService('Players')
local DebrisService = Game:GetService('Debris')

local Tool = script.Parent
local Handle = Tool:WaitForChild('Handle')

local FireSound = Handle:WaitForChild('Fire')
local ReloadSound = Handle:WaitForChild('Reload')
local HitFadeSound = script:WaitForChild('HitFade')

local PointLight = Handle:WaitForChild('PointLight')

local Character = nil
local Humanoid = nil
local Player = nil

local BaseShot = nil
