-- Colors

local FriendlyReticleColor = Color3.new(0, 1, 0)
local EnemyReticleColor	= Color3.new(1, 0, 0)
local NeutralReticleColor	= Color3.new(1, 1, 1)


local AmmoInClip = ClipSize

local Tool = script.Parent
local Handle = WaitForChild(Tool, 'Handle')
local WeaponGui = nil

local Reloading = false
local IsShooting = false
