-- # CODE BELOW # --
-- ^    Do not change anything else


local GoreFolder = game.ReplicatedStorage["Gore by Leveled Development"];
local Core = require(GoreFolder.Modules.Core);

local Character = script.Parent.Parent;

function Load()
	local Humanoid = Character:FindFirstChild("Humanoid");
	repeat wait() until Humanoid;

	local NewDescription = Humanoid:GetAppliedDescription();
	NewDescription.Head = 0;
	NewDescription.LeftArm = 0;
	NewDescription.RightArm = 0;
	NewDescription.LeftLeg = 0;
	NewDescription.RightLeg = 0;
	NewDescription.Torso = 0;
	Humanoid:ApplyDescription(NewDescription);
end;

Load();
Character.Humanoid.Died:Connect(function()
	delay(game:GetService("Players").RespawnTime, function()
		Load();
	end);
end);
