-- Events

ServerSceneFramework.AnchorClientForSceneTransition = Orchestra.Events.SceneControl.AnchorClientForSceneTransition
ServerSceneFramework.LoadCharacterRemoteEvent = Orchestra.Events.SceneControl.LoadCharacter
ServerSceneFramework.FinishedLoadingRemoteEvent = Orchestra.Events.SceneControl.FinishedLoading
ServerSceneFramework.LoadSceneFromListEvent = Orchestra.Events.SceneControl.LoadSceneFromList
ServerSceneFramework.LoadSceneServer = Orchestra.Events.OrchestrationEvents.LoadSceneServer
ServerSceneFramework.Orchestrate = Orchestra.Events.OrchestrationEvents.Orchestrate
ServerSceneFramework.SendSceneConfigForPlayer = Orchestra.Events.OrchestrationEvents.SendSceneConfigForPlayer
ServerSceneFramework.GetCurrentSceneEnvironment = Orchestra.Events.SceneFramework.GetCurrentEnvironment
ServerSceneFramework.GetCurrentServerEnvironmentFromClient =
	Orchestra.Events.SceneFramework.GetCurrentServerEnvironmentFromClient
ServerSceneFramework.IsLoadingScene = Orchestra.Events.SceneFramework.IsLoadingScene
ServerSceneFramework.UnloadSceneClientRemoteEvent = Orchestra.Events.SceneControl.UnloadSceneClientRemoteEvent
ServerSceneFramework.LoadSceneRemoteEvent = Orchestra.Events.SceneControl.LoadScene
