--script.Parent.Unequipped:Connect(function()
--	player.PlayerGui:FindFirstChild("AlterGui").Enabled = false
--end)


script.Parent.Activated:Connect(function(plr)
	--if debounce == false then
	--	debounce = true
	--end
	warn("Force Destroy activated")
	if mouse.Target then
		warn("target found")
		local target = mouse.Target
		if target.Parent:FindFirstChild("Humanoid") then
			local PlayerTargeted = target.Parent
			print(PlayerTargeted)
			remote:FireServer(PlayerTargeted)
			warn("destroy fired")
		end
	end
end)
