--//Server Animations

	RightHighReady = CFrame.new(-0.95, 0, .2) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0));
	LeftHighReady = CFrame.new(0.6,0.1,-.3) * CFrame.Angles(math.rad(-140),math.rad(40),math.rad(15));
	
	RightLowReady = CFrame.new(-1, -0.2, -.15) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0));
	LeftLowReady = CFrame.new(.7,-.2,.17) * CFrame.Angles(math.rad(-30),math.rad(35),math.rad(-25));
	
	RightAim = CFrame.new(-.65, .42, .35) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0));
	LeftAim = CFrame.new(.9,.3,.55) * CFrame.Angles(math.rad(-65),math.rad(30),math.rad(-25));
	
	RightSprint =  CFrame.new(-0.95, 0, .2) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0));
	LeftSprint = CFrame.new(0.6,0.1,-.3) * CFrame.Angles(math.rad(-140),math.rad(40),math.rad(15));
	
	ShootPos = CFrame.new(0,0,.15);
	
}

return module
