-- setup emote chat hook
--Game.Players.LocalPlayer.Chatted:connect(function(msg)
--	local emote = ""
--	if (string.sub(msg, 1, 3) == "/e ") then
--		emote = string.sub(msg, 4)
--	elseif (string.sub(msg, 1, 7) == "/emote ") then
--		emote = string.sub(msg, 8)
--	end
--	
--	if (pose == "Standing" and emoteNames[emote] ~= nil) then
--		playAnimation(emote, 0.1, Humanoid)
--	end
----	print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
--end)