-- PUBLIC

local Tracker = {}
Tracker.__index = Tracker
local trackers = {}
Tracker.trackers = trackers
Tracker.itemAdded = Signal.new()
Tracker.itemRemoved = Signal.new()
Tracker.bodyPartsToIgnore = {
	-- We ignore these due to their insignificance (e.g. we ignore the lower and
	-- upper torso because the HumanoidRootPart also covers these areas)
	-- This ultimately reduces the burden on the player region checks
	UpperTorso = true,
	LowerTorso = true,
	Torso = true,
	LeftHand = true,
	RightHand = true,
	LeftFoot = true,
	RightFoot = true,
}


