--function ClassZombie:SetWaypoints(Goal)
--	local g = 1
--	local arr = ClassZombie:FindWay(Goal)
--	for k, v in pairs(arr) do
--		wait(1)
--		local part = game.ReplicatedStorage.WayPoint:Clone()
--		part.Position = Vector3.new(math.floor(v.Position.X),6,math.floor(v.Position.Z))
--		part.Parent = script.Parent.WayPoints
--		part.Name = g
--		g = g + 1
--	end
--	return script.Parent.WayPoints:GetChildren()
--end