--// Events

local L_101_ = L_20_:WaitForChild('Equipped')
local L_102_ = L_20_:WaitForChild('ShootEvent')
local L_103_ = L_20_:WaitForChild('DamageEvent')
local L_104_ = L_20_:WaitForChild('CreateOwner')
local L_105_ = L_20_:WaitForChild('Stance')
local L_106_ = L_20_:WaitForChild('HitEvent')
local L_107_ = L_20_:WaitForChild('KillEvent')
local L_108_ = L_20_:WaitForChild('AimEvent')
local L_109_ = L_20_:WaitForChild('ExploEvent')
local L_110_ = L_20_:WaitForChild('AttachEvent')
