-- MUSIC/SOUNDS


print("DOORS 👁️ Sound Pack: Installing Musics/Ambiences Sounds...")

if SoundsInSoundService == true then
	script.Parent.Parent = game.SoundService
end

if MusicLobbyEnabled == false then
	script.Parent.Music.Lobby:Destroy()
end

if GuidingLightMusicEnabled == false then
	script.Parent.Music["Guiding Light"]:Destroy()
end

if EndingMusicEnabled == false then
	script.Parent.Music.Ending:Destroy()
end

if ElevatorJamMusicEnabled == false then
	script.Parent.Music["Elevator Jam"]:Destroy()
end

if UnhingedMusicEnabled == false then
	script.Parent.Music.Unhinged:Destroy()
end

if AmbienceSoundEnabled == false then
	script.Parent.Ambience.Ambience:Destroy()
end