--	====================
--	BASIC
--	A basic settings for the gun
--	====================


		Auto = false;
		MuzzleOffset = Vector3.new(0, 0.60, -4.25);
		BaseDamage = 50;
		FireRate = 0.1; --In second
		ReloadTime = 1; --In second
		AmmoPerClip = 50; --Put "math.huge" to make this gun has infinite ammo and never reload
		Spread = 0.25; --In degree
		HeadshotEnabled = true; --Enable the gun to do extra damage on headshot
		HeadshotDamageMultiplier = 2;
		MouseIconID = "68308747";
		HitSoundIDs = {186809061,186809249,186809250,186809252};
		IdleAnimationID = 94331086; --Set to "nil" if you don't want to animate
		IdleAnimationSpeed = 1;
		FireAnimationID = nil; --Set to "nil" if you don't want to animate
		FireAnimationSpeed = 6;
		ReloadAnimationID = nil; --Set to "nil" if you don't want to animate
		ReloadAnimationSpeed = 1;
		