---Camera

game:GetService("RunService").RenderStepped:connect(function()
	if _MSteer then
		cam.CameraType = Enum.CameraType.Scriptable
		local pspeed = math.min(1,car.DriveSeat.Velocity.Magnitude/500)
		local cc = car.DriveSeat.Position+Vector3.new(0,8+(pspeed*2),0)-(car.DriveSeat.CFrame.lookVector*17)+(car.DriveSeat.Velocity.Unit*-7*pspeed)
		cam.CoordinateFrame = CFrame.new(cc,car.DriveSeat.Position)
	elseif cam.CameraType ~= Enum.CameraType.Custom then
		cam.CameraType = Enum.CameraType.Custom
	end
end)
