--[[
	A show of two tracks begins on every hour.
	When there is not a show going on, the PreShowVenue will be active.
]]




local replicatedStorage = game:GetService("ReplicatedStorage")
local EventSequencer = require(replicatedStorage:WaitForChild("EventSequencer"))
local scenesFolder = replicatedStorage:WaitForChild("SequencerScenes")


local PSV_SCENE = scenesFolder:WaitForChild("PreShowVenue")
local SHOW_SCENES = {
	scenesFolder:WaitForChild("Track1"),
	scenesFolder:WaitForChild("Track2"),
}

local year = 2023
local month = 9
local day = 22
local hour = 12
local minute = 0
local second = 0
local millisecond = 69