-- ENTITIES


if AmbushSoundsEnabled == false then
	script.Parent.Entities.Ambush:Destroy()
end
if EyesSoundsEnabled == false then
	script.Parent.Entities.Eyes:Destroy()
end
if FigureSoundsEnabled == false then
	script.Parent.Entities.Figure:Destroy()
end
if GlitchSoundsEnabled == false then
	script.Parent.Entities.Glitch:Destroy()
end
if HaltSoundsEnabled == false then
	script.Parent.Entities.Halt:Destroy()
end
if HideSoundsEnabled == false then
	script.Parent.Entities.Hide:Destroy()
end
if RushSoundsEnabled == false then
	script.Parent.Entities.Rush:Destroy()
end
if SeekSoundsEnabled == false then
	script.Parent.Entities.Seek:Destroy()
end
if TimothySoundsEnabled == false then
	script.Parent.Entities.Timothy:Destroy()
end

if JackSoundsEnabled == false then
	script.Parent.Entities.Jack:Destroy()
end
