--Listen for new seats

Remotes.NewSeat.OnClientEvent:Connect(function(Seat)
	print("Seat add received")
	Seats[Seat] = Seat
	Seat.AncestryChanged:connect(function()
		if not Seat:IsDescendantOf(game) then
			--Removed
			Seats[Seat] = nil
		end
	end)
end)
