--       else print("Didn't hit Target")

       end
       if makeRays then
        makeRay(CFrame.new(origPos, position)
         * CFrame.new(0, 0, -distance/2), Vector3.new(0.2, 0.2, distance))
       end
      end
     end
    end
   end
  end
  round:remove()
  break
 end
 wait()
end
if round then
	round:remove()
end
script:remove()
