--[[

	LOWGames Studios
	Date: 27 October 2022
	by Elder
	
]]
--

local u1 = nil;
coroutine.wrap(function()
	u1 = require(game.ReplicatedStorage:WaitForChild("Framework"):WaitForChild("Library"));
end)();

return function(p1)
	local f 
	f = p1.Touched:Connect(function()

	end)
	local v1 = p1:GetTouchingParts();
	f:Disconnect();
	return v1;
end;
