--function configureAnimationSetOld(name, fileList)
--	if (animTable[name] ~= nil) then
--		for _, connection in pairs(animTable[name].connections) do
--			connection:Disconnect()
--		end
--	end
--	animTable[name] = {}
--	animTable[name].count = 0
--	animTable[name].totalWeight = 0	
--	animTable[name].connections = {}