--[[function pm(x)

	if game.Players:findFirstChild(script.Parent.Parent.Name)~=nil then
		local bob=game.Players:findFirstChild(script.Parent.Parent.Name)
		local mess=Instance.new("Message")
		while bob:findFirstChild("Message")~=nil do bob.Message:remove() end
		mess.Parent=bob
		if x==1 then
			mess.Text="I Chord"
		elseif x==2 then
			mess.Text="IV Chord"
		elseif x==3 then
			mess.Text="V Chord"
		elseif x==4 then
			mess.Text="V-VII Transition"
		elseif x==5 then
			mess.Text="I-VII Transition"
		elseif x==6 then
			mess.Text="III Chord"
		end
		wait(1)
		mess.Parent=nil
	end
end]]


function Leap()
wait(0.25)--Might want to change this
script.Parent.GripForward = Vector3.new(-0,-0,1)
script.Parent.GripPos = Vector3.new(-1, 0, 0)
script.Parent.GripRight = Vector3.new(-1, 0, 0)
script.Parent.GripUp = Vector3.new(0, 1, 0)
wait(0.75)--Might want to change this also...
script.Parent.GripForward = Vector3.new(-0.291, 0.485, 0.825)
script.Parent.GripPos = Vector3.new(-1.5, 0, 0)
script.Parent.GripRight = Vector3.new(-0.857, -0.514, 0)
script.Parent.GripUp = Vector3.new(-0.424, 0.707, -0.565)
end

script.Parent.Parent.Humanoid.Jumping:connect(Leap)
