--							else print("Didn't hit Target")

							end
							if makeRays then
								makeRay(CFrame.new(origPos, position)
									* CFrame.new(0, 0, -distance/2), Vector3.new(0.2, 0.2, distance))
							end
						end
					end
				end
			
		
	
	
		
		round:remove()
		
		break
	end
	wait()
end
if round then
	round:remove()
end
script:remove()
