--[[for i=1, #Sounds, 1 do
	if Sounds[i] then
		Sounds[i]:Play()
	end
end]]



for i=1, #Deletables,1 do
	if Deletables[i] then
		if not IsA(Deletables[i], "ParticleEmitter") and not IsA(Deletables[i], "Attachment") and not IsA(Deletables[i], "BasePart") then
			Destroy(Deletables[i])
		elseif IsA(Deletables[i], "ParticleEmitter") then
			--[[pcall(function()
				Deletables[i].Enabled = false	
				Deletables[i].Speed = NumberRange.new(10, 20)
				Deletables[i]:Emit(75)
			end)]]
			Debris:AddItem(Deletables[i], Deletables[i].Lifetime.Max + 1)
		else
			Debris:AddItem(Deletables[i], 3)
		end
	end
end

Destroy(script)
