--// Loccalllsssss

local _G, game, script, getfenv, setfenv, workspace,
getmetatable, setmetatable, loadstring, coroutine,
rawequal, typeof, print, math, warn, error,  pcall,
xpcall, select, rawset, rawget, ipairs, pairs,
next, Rect, Axes, os, time, Faces, unpack, string, Color3,
newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor,
NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint,
NumberSequenceKeypoint, PhysicalProperties, Region3int16,
Vector3int16, require, table, type, wait,
Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay, spawn, task, tick, assert =
	_G, game, script, getfenv, setfenv, workspace,
	getmetatable, setmetatable, loadstring, coroutine,
	rawequal, typeof, print, math, warn, error,  pcall,
	xpcall, select, rawset, rawget, ipairs, pairs,
	next, Rect, Axes, os, time, Faces, unpack, string, Color3,
	newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor,
	NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint,
	NumberSequenceKeypoint, PhysicalProperties, Region3int16,
	Vector3int16, require, table, type, task.wait,
Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, task.delay, task.defer, task, tick, function(cond, errMsg) return cond or error(errMsg or "assertion failed!", 2) end;

local ServicesWeUse = {
	"Workspace";
	"Players";
	"Lighting";
	"ReplicatedStorage";
	"ReplicatedFirst";
	"ScriptContext";
	"JointsService";
	"LogService";
	"Teams";
	"SoundService";
	"StarterGui";
	"StarterPack";
	"StarterPlayers";
	"TestService";
	"NetworkClient";
};
