-- Returns whether the playerSelected's status is appropriate for the playerFiring

function GetProfileRemoteFunction.OnServerInvoke(playerFiring, playerSelected, statusText)
	local filteredStatus = filterText(statusText, playerSelected.UserId, playerFiring.UserId)
	if filteredStatus == statusText then
		return { success = true }
	else
		return { success = false }
	end
end
