-- << VARIABLES >>

local frame = main.gui.MainFrame.Pages["Special"]
local pages = {
	donor = frame.Donor;
}
local templateGame = pages.donor.TemplateGame
local firstLabel = pages.donor["A Space"]
local finalLabel = pages.donor["AZ Space"]
local unlockDonor = pages.donor["AG Unlock"]
local teleportFrame = main.warnings.Teleport


