--------- CONFIGURATION -----------

local detectionDistance = 40 -- slime will wander until a player comes within this distance
local wanderSpeed = 1 -- the walk speed at which the slime will wander as long as no player is within detection distance
local wanderDistance = 5 -- how far the slime can wander in any one direction at a time
local chaseSpeed = 5 -- the walk speed at which the slime will chase players
local damage = 5 -- how much damage will be done to a humanoid each time the slime touches one
local damageDebounceDelay = .5 -- how many seconds after dealing damage before damage can be dealt again 

