--//Setup//--

local WindLines = require(script.WindLines)
local WindShake = require(script.WindShake)

local WindSpeed = 20
local WindDirection = Vector3.new(-1, 1, 0)

local WindShakeSettings = {
	WindPower = 0.75,
	WindSpeed = WindSpeed,
	WindDirection = WindDirection
}

local WindLinesSettings = {
	WindDirection = WindDirection,
	WindSpeed = WindSpeed,
	LifeTime = 2,
	SpawnRate = 20
}

local ShakableObjects = {
	"Leaf",
	"Leaves",
	"Bush",
}
