--- Update all players every second

coroutine.wrap(function()
	--- Loop
	while true do
		--- Wait
		wait(1)
		
		--- Scan through all players
		for _, player in ipairs(game.Players:GetPlayers()) do
			--- Wrap in pcall just in case :/
			pcall(function()
				if player then
					--- Check player
					CheckPlayer(player)
				end
			end)
		end
	end
end)()

