-- Same extra's apply down here as well.


game.Players.ChildRemoved:Connect(function(player)
	if not pcall (function()
		game.StarterGui:SetCore("ChatMakeSystemMessage", {
			Text = ""..player.Name.. " has left the game.";
			Color = Color3.fromRGB(170, 0, 0);
			Font = Enum.Font.GothamBold;
			FontSize = Enum.FontSize.Size18;
		})
	end) then
		print ("Error")
	   end
end)
