--// Touch Connections

L_3_:WaitForChild('Humanoid').Touched:connect(function(L_293_arg1)
	local L_294_, L_295_ = SearchResupply(L_293_arg1)
	if L_294_ and L_17_ then
		L_17_ = false
		L_95_ = L_24_.Ammo
		L_96_ = L_24_.StoredAmmo * L_24_.MagCount
		L_97_ = L_24_.ExplosiveAmmo
		if L_54_:FindFirstChild('Resupply') then
			L_54_.Resupply:Play()
		end
		wait(15)
		L_17_ = true
	end;
end)
