--weld2

function module.weld2(base,target,tim)
	local weld = Instance.new("Weld")
	weld.Part0 = base
	weld.Part1 = target
	weld.C0 = target.CFrame:inverse() * base.CFrame
	weld.Parent = weld.Part1
	
	game.Debris:AddItem(target,tim)
end
