--- water


workspace.Terrain.WaterTransparency = 1
workspace.Terrain.WaterReflectance = 0.2

sky = script.Sky
sky.Parent = Lighting




local Blur = Instance.new("BlurEffect")
Blur.Parent = game.Lighting
Blur.Size = 25
wait(0.1)
Blur.Size = 24
wait(0.1)
Blur.Size = 23
wait(0.1)
Blur.Size = 22
wait(0.1)
Blur.Size = 21
wait(0.1)
Blur.Size = 20
wait(0.1)
Blur.Size = 19
wait(0.1)
Blur.Size = 18
wait(0.1)
Blur.Size = 17
wait(0.1)
Blur.Size = 16
wait(0.1)
Blur.Size = 15
wait(0.1)
Blur.Size = 14
wait(0.1)
Blur.Size = 13
wait(0.1)
Blur.Size = 12
wait(0.1)
Blur.Size = 11
wait(0.1)
Blur.Size = 10
wait(0.1)
Blur.Size = 9
wait(0.1)
Blur.Size = 8
wait(0.1)
Blur.Size = 7
wait(0.1)
Blur.Size = 6
wait(0.1)
Blur.Size = 5
wait(0.1)
Blur.Size = 4
wait(0.1)
Blur.Size = 3
wait(0.1)
Blur.Size = 2
wait(0.1)
Blur.Size = 1
wait(0.1)
Blur.Size = 0




print('Loading..Bloom')
wait(2)
print('Loading..Lens Flares')


print("Done!")


while wait(1) do
	for i,v in pairs(game.Players:GetPlayers()) do
		if v.PlayerGui:FindFirstChild("LensFlareGui") == nil then
			gui = script.LensFlareGui:Clone()
			gui.Parent = v.PlayerGui
		end
	end
end
