-----------------
--| Constants |--
-----------------


local POP_RESTORE_RATE = 0.3

local CAST_SCREEN_SCALES = { -- (Relative)
	Vector2.new(1, 1) / 2, -- Center
	Vector2.new(0, 0), -- Top left
	Vector2.new(1, 0), -- Top right
	Vector2.new(1, 1), -- Bottom right
	Vector2.new(0, 1), -- Bottom left
}

local VALID_SUBJECTS = {
	'Humanoid',
	'VehicleSeat',
	'SkateboardPlatform',
}
 
local NEAR_CLIP_PLANE_OFFSET = 0.5 --NOTE: Not configurable here
