-- This has to be done so that camera occlusion ignores the vehcile.

local function updateCameraSubject()
	local humanoid = getLocalHumanoid()
	if humanoid and humanoid.SeatPart then
		--Workspace.CurrentCamera.CameraSubject = humanoid.SeatPart	
	end
end
updateCameraSubject()
ProximityPromptService.Enabled = false
