--// GUI Variables

local PlayerGUI = Player:WaitForChild("PlayerGui")
local MainUI = PlayerGUI:WaitForChild("MainUI") 
local PetUI = MainUI.PetsFrame
local PetsFrame = PetUI.Inventory.Frame
local ScrollingFrame = PetsFrame
local UIGridLayout = ScrollingFrame.UIGridLayout
local shrinkOn = PetUI.Resize.ShrinkOn

local getSizes = function()
	if shrinkOn.Value == true then
		return Vector2.new(0.02, 0.03), Vector2.new(0.23, 0.28), 4
	else
		return Vector2.new(0.03, 0.04), Vector2.new(0.32, 0.37), 3
	end
end
