-- Fade out

for _,Part in pairs(script.Parent:GetDescendants()) do
	if Part:IsA("BasePart") then
		game:GetService("TweenService"):Create(Part, TweenInfo.new(1), {Transparency = 1}):Play()
	elseif Part:IsA("TextLabel") then
		game:GetService("TweenService"):Create(Part, TweenInfo.new(1), {TextTransparency = 1}):Play()
		game:GetService("TweenService"):Create(Part, TweenInfo.new(1), {TextStrokeTransparency = 1}):Play()
	end
end
task.wait(1)
script.Parent:Destroy()
