--	elseif EntityData.All[equippedTool.name] and EntityData.All[equippedTool.name].netLevel then
--		if targetPart.Parent:IsA("Model") and targetPart.Parent ~= workspace then
--			if EntityData.All[targetPart.Parent.Name] and EntityData.All[targetPart.Parent.Name].netLevel <= EntityData.All[equippedTool.name].netLevel and
--(targetPart.Position - player.Character.PrimaryPart.Position).magnitude <= 15 then
--				GiveItemToPlayer(targetPart.Parent.Name, player)
--				targetPart.Parent:Destroy()
--			end
--		end
--	elseif equippedTool.Name == "" then -- insert here
--	else -- if equippedTool doesn't match anything

	--end
end)
