-- ROBLOX GLOBALS


export type CharacterType = Model & {
	Humanoid: Humanoid & {
		Animator: Animator?,
		HumanoidDescription: HumanoidDescription?
	},
	HumanoidRootPart: Part & {
		RootJoint: Motor6D
	},
	Head: Part & {
		face: Decal
	},
	Torso: Part & {
		roblox: Decal,
		["Neck"]: Motor6D,
		["Left Hip"]: Motor6D,
		["Right Hip"]: Motor6D,
		["Left Shoulder"]: Motor6D,
		["Right Shoulder"]: Motor6D,
	},
	["Left Arm"]: Part,
	["Left Leg"]: Part,
	["Right Arm"]: Part,
	["Right Leg"]: Part
	
}

export type RagdollCharacterType = CharacterType & {
	Collisions: Folder & {
		Rigged_Head: Part,
		["Rigged_Left Arm"]: Part,
		["Rigged_Left Leg"]: Part,
		["Rigged_Right Arm"]: Part,
		["Rigged_Right Leg"]: Part
	}
}
