--	RightShoulder.MaxVelocity = 0.025
--	LeftShoulder.MaxVelocity = 0.025
--	RightShoulder.DesiredAngle = (math.pi / 2)
--	LeftShoulder.DesiredAngle = -(math.pi / 2)
--	RightHip.DesiredAngle = 1
--	LeftHip.DesiredAngle = -1

end

function Move(Time)
	local LimbAmplitude
	local LimbFrequency
	local NeckAmplitude
	local NeckFrequency
	local NeckDesiredAngle
  
	if (Pose == "Jumping") then
		MoveJump()
		return
	elseif (Pose == "FreeFall") then
		MoveFreeFall()
		return
	elseif (Pose == "Seated") then
		MoveSit()
		return
	end

	local ClimbFudge = 0
	
	if (Pose == "Running") then