-- MUSIC/SOUNDS

if Configuration.PrintingEnabled == false then

else
	print("DOORS 👁️ Sound Pack: Installing Musics/Ambiences Sounds...")
end

if Configuration.SoundsInSoundService == true then
	Folder = game.SoundService
end

if Configuration.MusicLobbyEnabled == false then
	Folder.Music.Lobby:Destroy()
end

if Configuration.GuidingLightMusicEnabled == false then
	Folder.Music["Guiding Light"]:Destroy()
end

if Configuration.EndingMusicEnabled == false then
	Folder.Music.Ending:Destroy()
end

if Configuration.ElevatorJamMusicEnabled == false then
	Folder.Music["Elevator Jam"]:Destroy()
end

if Configuration.UnhingedMusicEnabled == false then
	Folder.Music.Unhinged:Destroy()
end

if Configuration.AmbienceSoundEnabled == false then
	Folder.Ambience.Ambience:Destroy()
end
