--// Variables

local L_1_ = game.Players.LocalPlayer
local L_2_ = L_1_.Character

local L_3_ = game.ReplicatedStorage:WaitForChild('ACS_Engine')
local L_4_ = L_3_:WaitForChild('Eventos')
local L_5_ = L_3_:WaitForChild('ServerConfigs')
local L_7_ = L_3_:WaitForChild('HUD')

local L_8_ = true
