--Front

local axle2 = Instance.new("Part", bike.FrontSection)
axle2.Anchored = true
axle2.CanCollide = false
if _Tune.AxlesVisible or _Tune.Debug then axle2.Transparency = .75 else axle2.Transparency = 1 end
axle2.Name = "Axle"
axle2.Position = fWheel.Position
axle2.Orientation = fWheel.Orientation
axle2.Size = Vector3.new(_Tune.AxleSize,_Tune.AxleSize,_Tune.AxleSize)
axle2.CustomPhysicalProperties = PhysicalProperties.new(_Tune.AxleDensity,0,0,100,100)

local fgyro = Instance.new("BodyGyro",axle2)
fgyro.Name="Stabilizer"
fgyro.MaxTorque = Vector3.new(1,0,1)
fgyro.P=0
fgyro.D=_Tune.FGyroDamp
