---- []

Body.DescendantAdded:Connect(function(descend)
	
	spawn(function()
		if descend:IsA("Tool") then
			TurnCharacterToMouse = true
		end
	end)
	
end)
Body.DescendantRemoving:Connect(function(descend)
	
	spawn(function()
		if descend:IsA("Tool") then
			TurnCharacterToMouse = false
		end
	end)
	
end)
