-- Initialize the tool

local TextureTool = {
	Name = 'Texture Tool';
	Color = BrickColor.new 'Bright violet';

	-- Default options
	Type = 'Decal';
	Face = Enum.NormalId.Front;

	-- Signals
	OnFaceChanged = Signal.new();
}

TextureTool.ManualText = [[<font face="GothamBlack" size="16">Texture Tool  🛠</font>
Lets you add decals and textures to parts.<font size="6"><br /></font>

<b>TIP: </b>Click on any part's surface to quickly change a decal/texture's side.<font size="6"><br /></font>

<b>TIP: </b>You can paste the link to any decal and it'll automatically get the right image ID.<font size="6"><br /></font>

<b>NOTE: </b>If HttpService isn't enabled, you must manually type an image's ID.]]
