-- Decompiled with the Synapse X Luau decompiler.


local v1 = {};
local v2 = require(game.ReplicatedStorage.Modules.Lightning);
local v3 = require(game.ReplicatedStorage.Modules.Xeno);
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__5 = game.TweenService;
local l__Debris__6 = game.Debris;
local l__ReplicatedStorage__1 = game.ReplicatedStorage;
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone();
	v7.Parent = p2.Parent.UpperTorso and p2;
	v7:Play();
	game.Debris:AddItem(v7, 4);
	local v8 = l__ReplicatedStorage__1.KillFX[p1].FX:Clone();
	v8.Parent = workspace.Ignored.Animations;
	v8.PrimaryPart.CFrame = CFrame.new(p2.Position);
	v8.PrimaryPart.Sound:Play();
	game.Debris:AddItem(v8, 6);
	if p3 and p3:FindFirstChild("Information") then
		for v9, v10 in pairs(v7:GetDescendants()) do
			if v10:IsA("BasePart") or v10:IsA("MeshPart") then
				v10.Color = p3:FindFirstChild("Information").RayColor.Value;
			end;
		end;
	end;
	for v11, v12 in pairs(v8:GetChildren()) do
		local v13 = 1200;
		if math.random(1, 2) == 2 then
			v13 = -1200;
		end;
		game:GetService("TweenService"):Create(v12, TweenInfo.new(4), {
			Transparency = 1, 
			Position = p2.Position + Vector3.new(0, 2, 0), 
			Size = v12.Size + Vector3.new(200, 200, 200), 
			Orientation = v12.Orientation + Vector3.new(0, 0, v13)
		}):Play();
	end;
	return nil;
end;
return v1;
