--[[
	This view holds all the logic and user experience for the dead user interface view.
]]

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SoundService = game:GetService("SoundService")

local translate = require(ReplicatedStorage.Dependencies.GameUtils.TranslateUtils).translate

local Players = game.Players
local LocalPlayer = Players.LocalPlayer

local Dead = {}

local elements = ReplicatedStorage.UIViews.Keyboard.Dead
local sounds = ReplicatedStorage.SFX.NonDiagetic
local activeElements

local failSound = sounds.Fail:Clone()
failSound.Parent = SoundService
