-- LOCAL

local tweenService = game:GetService("TweenService")
local debris = game:GetService("Debris")
local userInputService = game:GetService("UserInputService")
local httpService = game:GetService("HttpService") -- This is to generate GUIDs
local runService = game:GetService("RunService")
local textService = game:GetService("TextService")
local starterGui = game:GetService("StarterGui")
local guiService = game:GetService("GuiService")
local iconModule = script
local TopbarPlusReference = require(iconModule.TopbarPlusReference)
local referenceObject = TopbarPlusReference.getObject()
local leadPackage = referenceObject and referenceObject.Value
if leadPackage and leadPackage ~= iconModule then
	return require(leadPackage)
end
if not referenceObject then
    TopbarPlusReference.addToReplicatedStorage()
end
local Icon = {}
Icon.__index = Icon
local IconController = require(iconModule.IconController)
local Signal = require(iconModule.Signal)
local Maid = require(iconModule.Maid)
local TopbarPlusGui = require(iconModule.TopbarPlusGui)
local Themes = require(iconModule.Themes)
local activeItems = TopbarPlusGui.ActiveItems
local topbarContainer = TopbarPlusGui.TopbarContainer
local iconTemplate = topbarContainer["IconContainer"]
local DEFAULT_THEME = Themes.Default
local THUMB_OFFSET = 55
local DEFAULT_FORCED_GROUP_VALUES = {}


