--rayPart					= Instance.new("Part")
--rayPart.Name			= "MG Ray"
--rayPart.Transparency	= .5
--rayPart.Anchored		= true
--rayPart.CanCollide		= false
--rayPart.TopSurface		= Enum.SurfaceType.Smooth
--rayPart.BottomSurface	= Enum.SurfaceType.Smooth
--rayPart.formFactor		= Enum.FormFactor.Custom
--rayPart.BrickColor		= BrickColor.new("Bright yellow")
--rayPart.Reflectance		= 0
--rayPart.Material = Enum.Material.SmoothPlastic


function fireCoax()
	local MGAmmo = tankStats.MGAmmo;
	if MGAmmo.Value <= 0 then
		return false;
	end;
	
	TFE:FireServer('FireMinigun',parts,tankStats,MGDamage,script.Parent)
	
	wait(1/350*60);
	
	return true;
end
