--For this script to work put this script and a mesh into the brick you want the mesh to be in and chnage the numbers that it asks you to to get it to work correctly.


while true do
script.Parent.Mesh.Scale = Vector3.new(1, 1, 1) --Replace the zeros with the numbers that you want the mesh scale to change to.
wait(.5) --Change the number to how long you want the script to wait before it goes back to the original scale.
script.Parent.Mesh.Scale = Vector3.new(1, 2, 1) --Replace these zeros with the scale of the mesh it was originally.
wait(.5) --Same as the other one, change the number to how long the script waits until it goes back to the beginning scale numbers.
script.Parent.Mesh.Scale = Vector3.new(1, 3, 1) --Replace these zeros with the scale of the mesh it was originally.
wait(.5)
script.Parent.Mesh.Scale = Vector3.new(1, 4, 1) --Replace these zeros with the scale of the mesh it was originally.
wait(.5)
end
