--// Event Connections

L_90_.OnClientEvent:connect(function(L_275_arg1, L_276_arg2)
	if L_275_arg1 ~= L_2_ then
		local L_277_ = L_275_arg1.Character
		local L_278_ = L_277_.AnimBase.AnimBaseW
		local L_279_ = L_278_.C1
		if L_276_arg2 then
			L_102_(L_278_,  nil , L_277_.Head.CFrame, function(L_280_arg1)
				return math.sin(math.rad(L_280_arg1))
			end, 0.25)
		elseif not L_276_arg2 then
			L_102_(L_278_,  nil , L_279_, function(L_281_arg1)
				return math.sin(math.rad(L_281_arg1))
			end, 0.25)
		end
	end
end)
