-- Initialize the tool

local MaterialTool = {
	Name = 'Material Tool';
	Color = BrickColor.new 'Bright violet';

	-- State
	CurrentMaterial = nil;

	-- Signals
	OnMaterialChanged = Signal.new();
}

MaterialTool.ManualText = [[<font face="GothamBlack" size="16">Material Tool  🛠</font>
Lets you change the material, transparency, and reflectance of parts.]]
