--function roamSelect()
--	if roaming == false then
--		roaming = true
--		Roam()
--	else
--		roaming = false
--	end
--end
--script.Parent.Roam.MouseButton1Click:connect(roamSelect)


function Jump()
	bd = Instance.new("BodyForce")
	bd.Parent = K9.Dog
	bd.force = Vector3.new(0,10500,0)
	wait(.1)
	bd:remove()
end

script.Parent.Jump.MouseButton1Click:connect(Jump)

function car()
	Stay()
	K9.Parent = game.Lighting
	adminchar[adminchar.Name.."'s Car"].lightbar.K9.Transparency=0
end

script.Parent.Hide.MouseButton1Click:connect(car)

function out()
	K9.Parent = game.Workspace
	K9:MoveTo((adminchar.Torso.CFrame * CFrame.new(0,0,5)).p, adminchar.Torso)
	adminchar[adminchar.Name.."'s Car"].lightbar.K9.Transparency=1
end

script.Parent.Unhide.MouseButton1Click:connect(out)






