--health.Changed:connect(function()
--root.Velocity = Vector3.new(0,5000,0)
--end)


local anims = {}
local lastAttack= tick()

local target,targetType

local lastLock = tick()

local fleshDamage = 35
local structureDamage = 50

local path = nil
local animController = ant:WaitForChild("AnimationController")

local preAnims = {