-- @Description Add and return a HandleAdornment class object with basic parameters to the terrain.
-- @Arg1 ObjectClass

function Debug.AddObject(ObjectType)
	local Obj = Instance.new(ObjectType)
	Obj.AlwaysOnTop = true
	Obj.Color3 = Color3.new(1,1,1)
	Obj.Transparency = .5
	Obj.AdornCullingMode = Enum.AdornCullingMode.Never
	Obj.ZIndex = 1
	
	Obj.Adornee = game.Workspace.Terrain
	Obj.Parent = game.Workspace.Terrain
	return Obj
end
