-- Decompiled with the Synapse X Luau decompiler.


script.Parent.MouseButton1Down:Connect(function()
	script.Parent.Parent.Visible = false;
	if game.Players.LocalPlayer.Character.Values.Actions.CarriedPlr.Value ~= "" then
		script.Parent.Parent.Parent.Dialog3.Visible = true;
		return;
	end;
	script.Parent.Parent.Parent.Dialog2.Visible = true;
end);
