--Left.InputChanged:Connect(LeftTurn)


local function RightTurn(Touch, GPE)
	if Touch.UserInputState == Enum.UserInputState.Begin then
		_GSteerT = 1
		_SteerR = true
	else
		if _SteerL then
			_GSteerT = -1
		else
			_GSteerT = 0
		end
		_SteerR = false
	end
end
Right.InputBegan:Connect(RightTurn)
Right.InputEnded:Connect(RightTurn)