-- Listen to level changes

upgrades.Changed:Connect(function()
	Level.Text = upgrades.Value
end)

points.Changed:Connect(updateUpgrades)
GameplayUi:GetPropertyChangedSignal("Enabled"):Connect(toggleEnabled)
LobbyButton.Activated:Connect(toggleLobby)
humanoid.Died:Connect(function() ChangeController:FireServer(true) toggleLobby() end)
