--- Setting Fire ---

local fire = script.Fire
fire.Parent = pellet
fire.Enabled = true
damage = 10


local DebrisService = game:GetService('Debris')

function TagHumanoid(humanoid, vPlayer)
	-- Add more tags here to customize what tags are available.
	local creatorTag = Instance.new("ObjectValue")
	creatorTag.Value = vPlayer
	creatorTag.Name = "creator"
	creatorTag.Parent = humanoid
	DebrisService:AddItem(creatorTag, 1.5)
end

function FireScript(human)
	if human.Parent.Torso:FindFirstChild("FIRE")~= nil then
	else
		local FireBurn = script.FIRE:Clone()
		FireBurn.Parent = human.Parent.Torso
		FireBurn.FireDamage.Disabled = false
	end
end

function onTouched(hit)
	if hit and hit.Parent then
		if HitPeople[hit.Parent.Name] then