-- Create a new explosion at the location of our grenade

local Explosion = Instance.new("Explosion")
Explosion.BlastRadius = 19
Explosion.BlastPressure = 2000
Explosion.DestroyJointRadiusPercent = 0

Explosion.Position = RootModel:GetPrimaryPartCFrame().Position

local parts = workspace:GetPartBoundsInRadius(Explosion.Position,Explosion.BlastRadius)
