-----RandomDebris-----

local Colors = {
	Color3.fromRGB(91, 91, 91),
}
local Materials = {
	Enum.Material.Plastic,
}

local RunService = game:GetService'RunService'
local rad = math.rad
local clock = os.clock
local noise = math.noise
local random = math.random
local Heartbeat = RunService.Heartbeat
local xseed = random(10000, 100000)
local yseed = random(10000, 100000)
local zseed = random(10000, 100000)
local x = noise(xseed, clock() % 1000 * 0.5) * 360
local y = noise(yseed, clock() % 1000 * 0.5) * 360
local z = noise(zseed, clock() % 1000 * 0.5) * 360

local function spinPart(part)
	while part do	
		part.CFrame = CFrame.new(part.Position) * CFrame.Angles(rad(x), rad(y), rad(z))
		Heartbeat:Wait()
	end
end