-- где ищем цели

local find=game.Workspace.NPC.Enemy

local function myRay(target,eye,max_dist)
	local result= nil
	 
	local rayOrigin = eye.Position
	local rayDirection = (target.Position-rayOrigin)*2 - Vector3.new(0,5,0)
	-- local rayDirection = module.lookAtY	(target.Position, eye.Position)