--Double Jump Fly

local character = main.player.Character or main.player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local eventsModule = main:GetModule("Events")
if main.device ~= "Computer" then
	local bindable = eventsModule:New("DoubleJumped", humanoid)
	bindable.Event:Connect(function()
		for speedCommandName, _ in pairs(main.commandSpeeds) do
			if main.commandsActive[speedCommandName] then
				main:GetModule("cf"):EndCommand(speedCommandName)
			else
				main:GetModule("cf"):ActivateClientCommand(speedCommandName)
			end
		end
	end)
end



return module
