-- There's a bug with CharacterAppearanceLoaded. This still seems to be an issue as my testing went.
-- https://devforum.roblox.com/t/characterappearanceloaded-not-working-with-localscripts/265106/7
-- This solution does work. And this really only happens when the character is detected to be spawned by the server.

RE_Character_Appearance_Loaded.OnClientEvent:Connect(function()
	while not Local_Player.Character do wait() end
	
	if Local_Player.Character then
		PartUtility.MakeInvisible(Local_Player.Character)
		-- Yes I know this is terrible, but CharacterAppearanceLoaded is not working
		for i=1,5 do
			wait(0.25)
			PartUtility.MakeInvisible(Local_Player.Character)
		end
	end
end)
