--Update Checker


if _Tune.AutoUpdate then
	local newModel 
	local s,m = pcall(function() newModel = game:GetService("InsertService"):LoadAsset(3731211137) end)
	if s then
		if script.Parent["Interface"].Version.Value < newModel["NCT: M Beta"]["Tuner"]["Interface"].Version.Value then
			if newModel["NCT: M Beta"]["Tuner"]["Interface"].Version.FinalRelease.Value then
			elseif newModel["NCT: M Beta"]["Tuner"]["Interface"].Version.MajorRelease.Value then
			else
				script.Parent["Interface"].Version.Value = newModel["NCT: M Beta"]["Tuner"]["Interface"].Version.Value
				script.Parent["Interface"].Drive:Destroy()
				newModel["NCT: M Beta"]["Tuner"]["Interface"].Drive.Parent = script.Parent["A-Chassis Interface"]
			end
		end
		newModel:Destroy()
	end
end
