--Rocket.Touched:connect(OnTouched)


while script.Parent == Rocket do
	game:GetService("RunService").Stepped:wait()
	local hit,pos = raycast((Rocket.CFrame * CFrame.new(0,0,25)).p,((Rocket.CFrame * CFrame.new(0,0,-1)).p-Rocket.Position).unit,60)
	if hit then
		OnTouched(hit,pos)
	end
	Rocket.CFrame = Rocket.CFrame * CFrame.new(0,0,-50) * CFrame.Angles(0, 0, math.rad(18))
end
