------------------------------------------------------------------------------



local function PlayerAdded(player)
	wait(1)
	UpdateEveryone()
end  for _, p in ipairs(game.Players:GetPlayers()) do  PlayerAdded(p)  end   game.Players.PlayerAdded:Connect(PlayerAdded)  


game.Players.PlayerRemoving:Connect(function(player)
	wait(1)
	UpdateEveryone()
end)

