-- Expanding the blood part size function

local expandBlood = function(part)
    
    local randomIncrement = math.random(5, 10) / 10
    
    local tween = tweenPartSize(part, 5, Enum.EasingDirection.Out, Vector3.new(part.Size.X + randomIncrement, 0.1, part.Size.Z + randomIncrement))
    
    spawn(function()
        tween.Completed:Wait()
        tween:Destroy()
    end)
end
