--PlayAnim

while true do
	wait(3)
	
	local TweenInfoRotate1 = TweenInfo.new(
		1.25,
		Enum.EasingStyle.Back,
		Enum.EasingDirection.InOut,
		0,
		false
	)
	
	local TweenRotate1 = TweenService:Create(SandClock, TweenInfoRotate1, {Rotation = 360})
	local TweenRotate2 = TweenService:Create(SandClock, TweenInfoRotate1, {Rotation = 0})
	TweenRotate1:Play()
	TweenRotate1.Completed:Connect(function()
		wait(2)
		TweenRotate2:Play()
	end)
end
