-- Monitor character

while wait(5) do
	
	-- Check if alive
	if plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") then
		
		-- Check stats
		if plr.Character.Humanoid.WalkSpeed > 23 or plr.Character.Humanoid.JumpPower > 51 then
			kick()
		end
		
		-- Check torso for validity
		if plr.Character:FindFirstChild("Torso") then
			if plr.Character.Torso.Anchored then
				kick()
			end
		end
		
	end
	
end
