--// Loccalllsssss

local _G, game, script, getfenv, setfenv, workspace, getmetatable, setmetatable, loadstring, coroutine, rawequal, typeof, print, math, warn, error, pcall, xpcall, select, rawset, rawget, ipairs, pairs, next, Rect, Axes, os, time, Faces, unpack, string, Color3, newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor, NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint, NumberSequenceKeypoint, PhysicalProperties, Region3int16, Vector3int16, require, table, type, wait, Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay, spawn, task, tick, assert =
	_G,
	game,
	script,
	getfenv,
	setfenv,
	workspace,
	getmetatable,
	setmetatable,
	loadstring,
	coroutine,
	rawequal,
	typeof,
	print,
	math,
	warn,
	error,
	pcall,
	xpcall,
	select,
	rawset,
	rawget,
	ipairs,
	pairs,
	next,
	Rect,
	Axes,
	os,
	time,
	Faces,
	table.unpack,
	string,
	Color3,
	newproxy,
	tostring,
	tonumber,
	Instance,
	TweenInfo,
	BrickColor,
	NumberRange,
	ColorSequence,
	NumberSequence,
	ColorSequenceKeypoint,
	NumberSequenceKeypoint,
	PhysicalProperties,
	Region3int16,
	Vector3int16,
	require,
	table,
	type,
	task.wait,
	Enum,
	UDim,
	UDim2,
	Vector2,
	Vector3,
	Region3,
	CFrame,
	Ray,
	task.delay,
	task.defer,
	task,
	tick,
	function(cond, errMsg)
		return cond or error(errMsg or "assertion failed!", 2)
	end

local SERVICES_WE_USE = table.freeze({
	"Workspace",
	"Players",
	"Lighting",
	"ReplicatedStorage",
	"ReplicatedFirst",
	"ScriptContext",
	"JointsService",
	"LogService",
	"Teams",
	"SoundService",
	"StarterGui",
	"StarterPack",
	"StarterPlayer",
	"GroupService",
	"MarketplaceService",
	"HttpService",
	"TestService",
	"RunService",
	"NetworkClient",
})
