----------//KeyBinds\\----------

CAS:BindAction("NVG", handleAction, false, gameRules.ToggleNVG)

function BindActions()
	CAS:BindAction("Run", handleAction, false, gameRules.Sprint)

	CAS:BindAction("Stand", handleAction, false, gameRules.StandUp)
	CAS:BindAction("Crouch", handleAction, false, gameRules.Crouch)

	CAS:BindAction("ToggleWalk", handleAction, false, gameRules.SlowWalk)
	CAS:BindAction("LeanLeft", handleAction, false, gameRules.LeanLeft)
	CAS:BindAction("LeanRight", handleAction, false, gameRules.LeanRight)
end

function UnBindActions()
	CAS:UnbindAction("Run")

	CAS:UnbindAction("Stand")
	CAS:UnbindAction("Crouch")

	CAS:UnbindAction("ToggleWalk")
	CAS:UnbindAction("LeanLeft")
	CAS:UnbindAction("LeanRight")
end
BindActions()