-------------------------

 
mouse.KeyDown:connect(function (key)
    key = string.lower(key)
	if key == "k" then --Camera controls
        if cam == ("car") then
			Camera.CameraSubject = player.Character.Humanoid
			Camera.CameraType = ("Custom")
			cam = ("freeplr")
			Camera.FieldOfView = 70
		elseif cam == ("freeplr") then
			Camera.CameraSubject = player.Character.Humanoid
			Camera.CameraType = ("Attach")
			cam = ("lockplr")
			Camera.FieldOfView = 45
        elseif cam == ("lockplr") then
			Camera.CameraSubject = carSeat
			Camera.CameraType = ("Custom")
			cam = ("car")
			Camera.FieldOfView = 70
        end
	elseif key == "u" then --Window controls
		if windows == false then 
			winfob.Visible = true
			windows = true
		else windows = false
			winfob.Visible = false
		end
	elseif key == "[" then -- volume down
		if carSeat.Parent.Body.MP.Sound.Volume > 0 then
			handler:FireServer('updateVolume', -0.5)
		end
	elseif key == "]" then -- volume up
		if carSeat.Parent.Body.MP.Sound.Volume < 10 then
			handler:FireServer('updateVolume', 0.5)
		end	
	elseif key == "f" then --FM Screen Switch
		handler:FireServer('FMSwitch')
	elseif key == "n" then --Mode Screen Switch
		handler:FireServer('IMode')
	elseif key == "j" then --seatlock
		if carSeat.Seatlock.Value == false then
			handler:FireServer('seatlock',true,0)
		else
			handler:FireServer('seatlock',false,12)
		end
	end
end)

for i,v in pairs(script.Parent:getChildren()) do
	if v:IsA('ImageButton') then
		v.MouseButton1Click:connect(function()
			if carSeat.Windows:FindFirstChild(v.Name) then
				local v = carSeat.Windows:FindFirstChild(v.Name)
				if v.Value == true then
					handler:FireServer('updateWindows', v.Name, false)
				else
					handler:FireServer('updateWindows', v.Name, true)
				end
			end
		end)
	end
end
HUB.Limiter.MouseButton1Click:connect(function() --Ignition
 if carSeat.IsOn.Value == false then
	carSeat.IsOn.Value = true
	carSeat.Startup:Play()
	wait(1)
else
	carSeat.IsOn.Value = false
end
end)

winfob.mg.Play.MouseButton1Click:connect(function() --Play the next song
	handler:FireServer('updateSong', winfob.mg.Input.Text)
end)

winfob.mg.Stop.MouseButton1Click:connect(function() --Play the next song
	handler:FireServer('pauseSong')
end)

carSeat.Indicator.Changed:connect(function()
	if carSeat.Indicator.Value == true then
		script.Parent.Indicator:Play()
	else
		script.Parent.Indicator2:Play()
	end
end)

carSeat.LI.Changed:connect(function()
	if carSeat.LI.Value == true then
		carSeat.Parent.Body.Dash.DashSc.G.Left.Visible = true
		script.Parent.HUB.Left.Visible = true
	else
		carSeat.Parent.Body.Dash.DashSc.G.Left.Visible = false
		script.Parent.HUB.Left.Visible = false
	end
end)

carSeat.RI.Changed:connect(function()
	if carSeat.RI.Value == true then
		carSeat.Parent.Body.Dash.DashSc.G.Right.Visible = true
		script.Parent.HUB.Right.Visible = true
	else
		carSeat.Parent.Body.Dash.DashSc.G.Right.Visible = false
		script.Parent.HUB.Right.Visible = false
	end
end)

while wait() do
	if carSeat.Parent:FindFirstChild("Body") then
		carSeat.Parent.Body.Dash.Speed.G.Speed.Text = math.floor(carSeat.Velocity.magnitude*((10/12) * (60/88)))
	end
	carSeat.Parent.Body.Dash.Screen.G.BG.Time.Text = game.Lighting.TimeOfDay
	carSeat.Parent.Body.Dash.Screen.G.Blank.Time.Text = game.Lighting.TimeOfDay
end
