-- Door Open/Close --

function Functions.Move(Status)
	DoorLogo.Moving:Play()
	Functions.CreateModelTween(Model.Door, TweenInfo.new(1.25), {Value = DoorSegment.CFrame * CFrame.new(Status and 6 or -6, 0, 0)})
	if Status == false then
		Model.Door:SetPrimaryPartCFrame(PositionSave)
	end
	DoorLogo.Moving:Stop()
	DoorLogo.Closed:Play()
end
