-- Make the object appear when the ProximityPrompt is used

local function effect()
	if object then
		Prox.Enabled = true
		script.Parent.Transparency = 0
		object.Transparency = 1
		game.Workspace.Light.SpotLight.Enabled = false
	end
end

local function onPromptTriggered()
	if object then
		Prox.Enabled = false
		game.Workspace.swewe:Destroy()
		object.Transparency = 0
		script.Parent.Transparency = 1
		script.Parent.Parent.clockactivate.Transparency = 0
		game.Workspace.Light.SpotLight.Enabled = true
		game.Workspace.serp.ind1.Script.Enabled = true
		game.Workspace.serp.ind2.Script.Disabled = false
		game.Workspace.Door:Destroy()
		game.Workspace.Dummy:Destroy()
		script.Parent.Parent.objective.BillboardGui.ImageLabel.Visible = false
		game.Workspace.Phone.Phone.BillboardGui.Enabled = true
		wait(120)
		effect()
	end
end

