-- Decompiled with the Synapse X Luau decompiler.


local v1 = {};
local v2 = require(game.ReplicatedStorage.Modules.Lightning);
local v3 = require(game.ReplicatedStorage.Modules.Xeno);
local v4 = require(game.ReplicatedStorage.Modules.CameraShaker);
local l__TweenService__5 = game.TweenService;
local l__Debris__6 = game.Debris;
local l__ReplicatedStorage__1 = game.ReplicatedStorage;
function v1.RunStompFx(p1, p2, p3, p4)
	local v7 = l__ReplicatedStorage__1.KillFX[p1].Stomp:Clone();
	v7.Parent = p2.Parent.UpperTorso and p2;
	v7:Play();
	game.Debris:AddItem(v7, 4);
	local v8 = l__ReplicatedStorage__1.KillFX[p1].Effect:Clone();
	v8.Parent = p2.Parent.UpperTorso and p2;
	v8.Effect.Enabled = true;
	v8.Position = p2.Parent.UpperTorso.Position or p2.Position;
	game.Debris:AddItem(v8, 4);
	local v9 = Instance.new("WeldConstraint", v8);
	v9.Part0 = v8;
	v9.Part1 = p2.Parent.UpperTorso and p2;
	return nil;
end;
return v1;

