--Services

local GS = game:GetService("GuiService")
local UIS = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Postie = require(ReplicatedStorage.Postie)
local ScriptContext = game:GetService("ScriptContext")

ScriptContext.Error:Connect(function(...)
	ReplicatedStorage.GameAnalyticsError:FireServer(...)
end)
