----------//Health HUD\\----------

BloodScreen:Play()
BloodScreenLowHP:Play()
Humanoid.HealthChanged:Connect(function(Health)
	SE_GUI.Efeitos.Health.ImageTransparency = ((Health - (Humanoid.MaxHealth/2))/(Humanoid.MaxHealth/2))
	SE_GUI.Efeitos.LowHealth.ImageTransparency = (Health /(Humanoid.MaxHealth/2))
end)