--[[
game.ReplicatedStorage.ToggleSleeping.OnServerEvent:Connect(function()
	workspace.Ignore.Zombies.Snowfella.RootPart:SetAttribute("Sleeping", not workspace.Ignore.Zombies.Snowfella.RootPart:GetAttribute("Sleeping"))
end)
]]


game.Players.PlayerAdded:Connect(function(ply)
	ply:WaitForChild("InGame").Value = true
	
	--[[
	ply.CharacterAdded:Connect(function()
		ply:WaitForChild("InGame").Value = true
	end)
	]]
end)
