--for _,Spawn in next,Rep.Spawns:GetDescendants() do
--	if Spawn:IsA("BasePart") and allowedParents[Spawn.Parent.Name] then
--		if not Spawn:FindFirstChild("Radius") then
--			table.insert(_G.Safezones, {["Position"] = Spawn.Position, ["Magnitude"] = 30})
--		else
--			local radi = Spawn:FindFirstChild("Radius").Value
--			table.insert(_G.Safezones, {["Position"] = Spawn.Position, ["Magnitude"] = radi})
--		end
--	end
--end