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		if script.Parent:FindFirstChild("Arm1") then
			local g = script.Parent.Arm1:Clone()
			g.Parent = File
			for _,i in pairs(g:GetChildren()) do
				if i:IsA("Part") or i:IsA("UnionOperation") or i:IsA("MeshPart") then
					i.CanCollide = false
					i.Anchored = false
					local Y = Instance.new("Weld")
					Y.Part0 = Player.Character["Left Arm"]
					Y.Part1 = g.Middle
					Y.C0 = CFrame.new(0, 0, 0)
					Y.Parent = Player.Character["Left Arm"]
				end
			end
		end