-- Apply

for _, i in pairs(setSkin.Tool.Handle:GetChildren()) do
	i:clone().Parent = script.Parent.Handle
end
script.Parent.Handle.Size = setSkin.Tool.Handle.Size
script.Parent.Grip = setSkin.Tool.Grip
script.Parent.NormalGrip.Value = setSkin.Tool.Grip
script.Parent.RotateAxis.Value = setSkin.ThrowRotateAxis.Value
game.ServerScriptService.Functions.SetUpKnifeEffect:Fire(script.Parent.Handle, setEffect)
script.Parent.Effect.Value = setEffect
script.Parent.TextureId = setSkin.IconAsset.Value
