--Weld stuff here

MakeWeld(car.Misc.BP.SS,car.DriveSeat,"Motor",.1)
ModelWeld(car.Misc.BP.Parts,car.Misc.BP.SS)
MakeWeld(car.Misc.GP.SS,car.DriveSeat,"Motor",.1)
ModelWeld(car.Misc.GP.Parts,car.Misc.GP.SS)
MakeWeld(car.Misc.CP.SS,car.DriveSeat,"Motor",.1)
ModelWeld(car.Misc.CP.Parts,car.Misc.CP.SS)

car.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)*CFrame.Angles(math.rad(13),0,0)
	end
end)
