-- Overrides the current weather with a new one. this is purley the visual side.

WeatherPrompt.OnClientEvent:Connect(function(WeatherInfo)
	
		
		
	
	local Skip = coroutine.wrap(function()
		

		local tweenInfo = TweenInfo.new(
			10, -- Time
			Enum.EasingStyle.Linear, -- EasingStyle
			Enum.EasingDirection.Out -- EasingDirection
		)

		local tween = TweenService:Create(game.Lighting, tweenInfo, WeatherInfo["LightingSettings"])
				
		tween:Play()
	end)

	Skip()
	
end)
