--//Shifting//-


if key == "u" then
	if script.Parent.IsOn.Value == true then
	script.Parent.IsOn.Value = false
	

		for index, child in pairs(carSeat.Body.ExhaustSmoke.E1:GetChildren()) do
  		child.Enabled = false
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E2:GetChildren()) do
  		child.Enabled = false
			end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E3:GetChildren()) do
  		child.Enabled = false
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E4:GetChildren()) do
  		child.Enabled = false
			end
carSeat.DriveSeat.Start1:Stop()
carSeat.DriveSeat.Start2:Stop()
carSeat.DriveSeat.Rev:Stop()
carSeat.DriveSeat.Rev2:Stop()
carSeat.DriveSeat.Idle:Stop()
carSeat.DriveSeat.Idle2:Stop()
else
script.Parent.IsOn.Value = true


		for index, child in pairs(carSeat.Body.ExhaustSmoke.E1:GetChildren()) do
  		child.Enabled = true
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E2:GetChildren()) do
  		child.Enabled = true

carSeat.DriveSeat.Start1:Play()
carSeat.DriveSeat.Start2:Play()
		end	
wait(2.5)
carSeat.DriveSeat.Idle:Play()
carSeat.DriveSeat.Idle2:Play()
carSeat.DriveSeat.Idle3:Play()
carSeat.DriveSeat.Idle4:Play()
		for index, child in pairs(carSeat.Body.ExhaustSmoke.E1:GetChildren()) do
  		child.Enabled = true
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E2:GetChildren()) do
  		child.Enabled = true
		end	
wait(0.5)
carSeat.DriveSeat.Rev:Play()
carSeat.DriveSeat.Rev2:Play()
		for index, child in pairs(carSeat.Body.ExhaustSmoke.E1:GetChildren()) do
  		child.Enabled = false
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E2:GetChildren()) do
  		child.Enabled = false
			end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E3:GetChildren()) do
  		child.Enabled = true
		end	
			for index, child in pairs(carSeat.Body.ExhaustSmoke.E4:GetChildren()) do
  		child.Enabled = true
			end	
			
wait(.03)



	end

end