--- Gamepass purchase prompted!

_L.Services.MarketplaceService.PromptGamePassPurchaseFinished:Connect(function(player, gamepassId, purchased)
	if player then
		--- Did player complete transaction?
		if purchased == true then
			--- Player bought gamepass! WHAT A MASSIVE LEGEND
			AddGamepass(player, gamepassId)
			
			--- Let client know purchase went through
			_L.Network.Fire("Gamepass Bought", player, gamepassId)
		end
	end
end)

