--and now BLINKERS!!!!

function left()
	FL.Material = "Neon"
	RL.Material = "Neon"
end
function unleft()
	FL.Material = "SmoothPlastic"
	RL.Material = "SmoothPlastic"
end

function right()
	FR.Material = "Neon"
	RR.Material = "Neon"
end
function unright()
	FR.Material = "SmoothPlastic"
	RR.Material = "SmoothPlastic"
end

while true do
	wait(0.2)--no crash m8!!!
	--
	if seat.Lights.Value == true then --lights
		lightson()
	else
		lightsoff()
	end
	--
	if seat.dGear.Value == "R" then --reverse lights
		reverse()
	else
		unreverse()
	end
	--
	if seat.Parent.Throttle == -1 then
		brake()
	else
		unbrake()
	end
	--and now... BLINKERS!!!
	if seat.Blinked.Value == true then
		if seat.BLeft.Value == true then
			left()
		else
			unleft()
		end
		if seat.BRight.Value == true then
			right()
		else
			unright()
		end
	else
		unright()
		unleft()
	end
	
end
