--Weld stuff here

MakeWeld(misc.Shifter2.MeshPart,misc.Shifter2.Main)
MakeWeld(misc.Shifter2.MainBase,misc.Shifter2.Main)
MakeWeld(misc.Shifter2.SN2,misc.Shifter2.Main)
MakeWeld(misc.Shifter.SN,misc.Shifter.Main)
MakeWeld(car.Body.SHIFTHinge,misc.Shifter.SN,"Motor",.03)
MakeWeld(misc.Shifter.Main,misc.Shifter2.SN2)

car.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)*CFrame.Angles(math.rad(13),0,0)
	end
end)
