--Give player when buy

player:WaitForChild("BackpackShop").Equipped.Changed:Connect(function()
if character:FindFirstChild("Backpack") then
					character.Backpack:Remove()
					local a = game.ServerStorage.Backpacks[equipped.Value]:Clone()
					a.Name = "Backpack"
					a.Parent = character
			end
		end)
	end)
end)


