---------------------------


CurrentCamera.Changed:Connect(function(property)
	local ViewportSizeX = game:GetService("Workspace").CurrentCamera.ViewportSize.X
	local ViewportSizeY = game:GetService("Workspace").CurrentCamera.ViewportSize.Y
	
	if ViewportSizeX <= 1206 or ViewportSizeY <= 627 then
		UIStroke.Thickness = SmallScreenStroke
	elseif ViewportSizeX >= 1207 or ViewportSizeY >= 628 then
		UIStroke.Thickness = BigScreenStroke
	end
end) 
