--DO NOT EDIT BELOW!


local door = script.Parent


local db = false
door.Touched:connect(function(hit)
 if not db then
  db = true
  local humanoid = hit.Parent:FindFirstChild("Humanoid")
  if humanoid then
   local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
   for _,name in pairs(Admins) do
    if string.lower(plr.Name) == string.lower(name) then
     door.Transparency = 0
     door.CanCollide = false
     wait(3)
     door.Transparency = 0
     door.CanCollide = true
    end
   end
  end
  db = false
 end
end)
