--[[
	This view holds all the logic and user experience for the finished user interface view.
]]

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local SoundService = game:GetService("SoundService")

local ClientPlayerStatusHandler = require(game.ReplicatedStorage.Source.Player.ClientPlayerStatusHandler)
local GetReadableTime = require(ReplicatedStorage.Source.Common.GetReadableTime)
local translate = require(ReplicatedStorage.Dependencies.GameUtils.TranslateUtils).translate

local Players = game.Players
local LocalPlayer = Players.LocalPlayer
local UserId = LocalPlayer.UserId

local Finished = {}

local elements = ReplicatedStorage.UIViews.Keyboard.Finished
local sounds = ReplicatedStorage.SFX.NonDiagetic
local activeElements

local successSound = sounds.Success:Clone()
successSound.Parent = SoundService
