--// Set up

for L_18_forvar1, L_19_forvar2 in pairs(game.Players:GetChildren()) do
	if L_19_forvar2:IsA('Player') and L_19_forvar2.Character and L_19_forvar2.Character.Head and L_19_forvar2.Character.Humanoid and L_19_forvar2.Character.Humanoid.Health > 0 then
		if L_19_forvar2.TeamColor == L_1_.TeamColor then
			if L_19_forvar2.Character.Saude.FireTeam.SquadName.Value ~= '' then
				spawnTag(L_19_forvar2.Character, L_19_forvar2.Character.Saude.FireTeam.SquadColor.Value)
			else
				spawnTag(L_19_forvar2.Character, Color3.fromRGB(255,255,255))
			end
		end;
	end;
end
