---------END RIGHT DOOR


game.Workspace.backdoorleft.p1.CFrame = game.Workspace.backdoorleft.p1.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p2.CFrame = game.Workspace.backdoorleft.p2.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p3.CFrame = game.Workspace.backdoorleft.p3.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p4.CFrame = game.Workspace.backdoorleft.p4.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p5.CFrame = game.Workspace.backdoorleft.p5.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p6.CFrame = game.Workspace.backdoorleft.p6.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p7.CFrame = game.Workspace.backdoorleft.p7.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p8.CFrame = game.Workspace.backdoorleft.p8.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p9.CFrame = game.Workspace.backdoorleft.p9.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p10.CFrame = game.Workspace.backdoorleft.p10.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p11.CFrame = game.Workspace.backdoorleft.p11.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p12.CFrame = game.Workspace.backdoorleft.p12.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p13.CFrame = game.Workspace.backdoorleft.p13.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p14.CFrame = game.Workspace.backdoorleft.p14.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p15.CFrame = game.Workspace.backdoorleft.p15.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p16.CFrame = game.Workspace.backdoorleft.p16.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p17.CFrame = game.Workspace.backdoorleft.p17.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p18.CFrame = game.Workspace.backdoorleft.p18.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p19.CFrame = game.Workspace.backdoorleft.p19.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
game.Workspace.backdoorleft.p20.CFrame = game.Workspace.backdoorleft.p20.CFrame * CFrame.new(-0.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
