--- Skill

local UIS = game:GetService("UserInputService")
local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Debounce = true
Player = game.Players.LocalPlayer

UIS.InputBegan:Connect(function(Input)
	if Input.KeyCode == Enum.KeyCode.F and Debounce == true and Tool.Equip.Value == true and Tool.Active.Value == "None" then
		Debounce = false
		Tool.Active.Value = ""
		wait(0)
		Track1 = Player.Character.Humanoid:LoadAnimation(script.Anim01)
		Track1:Play()
		wait(0)
		script.Fire:FireServer(plr)
	local hum =  Player.Character.Humanoid
		hum.WalkSpeed = 34
		wait(4.8)
		hum.WalkSpeed = 1
	for i = 1,2 do
		hum.CameraOffset = Vector3.new(
			math.random(0,0),
			math.random(0,0),
			math.random(0,0)
		)
	end
	hum.CameraOffset = Vector3.new(0,0,0)
		wait(0.2)
		hum.WalkSpeed = 16    
		wait(1)
		Tool.Active.Value = "None"
		Debounce = true
	end
end)
