-- DO NOT MESS WITH THE SCRIPT UNLESS YOU KNOW WHAT YOU'RE DOING!
-- DO NOT CHANGE FOOTSTEPS SCRIPT NAME OR IT WONT WORK.

game.Players.ChildAdded:connect(function(plr)
	plr.CharacterAdded:connect(function(char)
		if plr.ClassName == "Player" then
			if plr.Character:FindFirstChild("Sound") then
				plr.Character:FindFirstChild("Sound"):remove()
			else
				return
			end
			local footsteps = script.FootSteps:clone()
			footsteps.Parent = plr.Character
			footsteps.Disabled = false
		else
			return
		end
	end)
end)
