--local

function module.locaL(part,cf)
	local thing = part
	thing.CFrame = cf
	thing.Parent = game.Workspace.World.Visuals
	
	return thing
end

module.weld = function(data)

	local part = data.part
	local base = data.basepart
	local tim = data.tim or nil
	local name = data.name or "Weld"
	part.Anchored = false
	--base.Anchored = false

	local Weld = Instance.new("Weld")
	Weld.Name = name
	Weld.Part0 = base
	Weld.C0 = base.CFrame:inverse()
	Weld.Part1 = part
	Weld.C1 = part.CFrame:inverse()
	Weld.Parent = part

	if tim then
		game.Debris:AddItem(Weld, tim)
	end
end

