--local Energia = PastaVar.Energia

local Ferido = PastasStan.Ferido
local Caido = PastasStan.Caido
local PK = PastasStan.PK

local Ragdoll = require(game.ReplicatedStorage.ACS_Engine.Modulos.Ragdoll)
local configuracao = require(game.ReplicatedStorage.ACS_Engine.ServerConfigs.Config)

local debounce = false
value = PastaVar.Arms
scavarms = game.ReplicatedStorage.ACS_Engine.Arms.SCAV:GetChildren()
value.Value = scavarms[math.random(#scavarms)]