--- DFStats

   DFUse.Value = DFUse1:GetAsync(Plr.UserId) or DFUse.Value
	   DFUse1:SetAsync(Plr.UserId, DFUse.Value)
      DFUse.Changed:connect(function()
	   DFUse1:SetAsync(Plr.UserId, DFUse.Value)
   end)
end)

game.Players.PlayerRemoving:connect(function(Player)
	DFUse1:SetAsync(Player.UserId, Player.DFStats.DFUse.Value)
end)
