-----------------

sensoring1 = Instance.new("Part", Player.Character.Torso)
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
sensoring1.CanCollide = false
sensoring1.Position = Player.Character.Torso.Position
local welder1 = Instance.new("Weld", sensoring)
welder1.Part0 = Player.Character.Torso
welder1.Part1 = sensoring1
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
sensoring1.Transparency = 1

local function touch()
	if not using then
		using = true
		wait(0.1)
		using = false
	end
end
sensoring.Touched:connect(touch)
sensoring1.Touched:connect(touch) 
