-- Just drop this inside of the tool

local CS = game:GetService('CollectionService')
local Character

script.Parent.Equipped:Connect(function()
	Character = script:FindFirstAncestorOfClass('Model')
	if not CS:HasTag(Character,'Mic') then
		CS:AddTag(Character,'Mic')
	else
		CS:RemoveTag(Character,'Mic')
	end
end)

script.Parent.Unequipped:Connect(function()
	CS:RemoveTag(Character,'Mic')
end)

script.Parent.AncestryChanged:Connect(function()
	CS:RemoveTag(Character,'Mic')
end)
