--


local Triangle = {}
Triangle.__index = Triangle

function Triangle.new(parent)
	local self = setmetatable({}, Triangle)
	
	self.a = nil
	self.b = nil
	self.c = nil
	
	self.Beam = BEAM:Clone()
	self.Attachment0 = ATTACHMENT:Clone()
	self.Attachment1 = ATTACHMENT:Clone()
	self.Parent = nil
	
	self.Beam.Attachment0 = self.Attachment0
	self.Beam.Attachment1 = self.Attachment1
	
	self:SetParent(parent)
	
	return self
end
