--                    The maximum is 1. Volumes set above 1 will be unaffected. 
--                    For music heard across the game, if you have other sounds, put this to 0.9 or 1, otherwise you won't hear your music because of the other sounds
--

music.Looped = false -- This determines if the sound will repeat forever. If you have more than one sound, you MUST set this to false, otherwise you will be able to