--	====================
--	INPUTS
--	List of inputs that can be customized
--	====================

	
		Keyboard = {
			Reload = Enum.KeyCode.R;
			HoldDown = Enum.KeyCode.E;
			Inspect = Enum.KeyCode.F;
			Switch = Enum.KeyCode.V;
			ToogleAim = Enum.KeyCode.Q;
			Melee = Enum.KeyCode.H;
			AltFire = Enum.KeyCode.C;
		};
	
		Controller = {
			Fire = Enum.KeyCode.ButtonR1;
			Reload = Enum.KeyCode.ButtonX;
			HoldDown = Enum.KeyCode.DPadUp;
			Inspect = Enum.KeyCode.DPadDown;
			Switch = Enum.KeyCode.DPadRight;
			ToogleAim = Enum.KeyCode.ButtonL1;
			Melee = Enum.KeyCode.ButtonR3;
			AltFire = Enum.KeyCode.DPadRight;
		};
	