--immediatly

game.Workspace.window.die.Transparency = 0.4
game.Workspace.Specksoof.ParticleEmitter.Enabled = true
game.Workspace.Firereactor.Particles.Enabled = true
game.Workspace.Firereactor.Particles1.Enabled = true
game.Workspace.Firereactor.Smoke.Enabled = true
game.Workspace.Firereactor.Light.Enabled = true
game.Workspace.Firereactor.Sound:Play()
