-- Decompiled with the Synapse X Luau decompiler.


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local l__Character__2 = l__LocalPlayer__1.Character;
local l__Gas__3 = l__LocalPlayer__1:WaitForChild("Data"):WaitForChild("Gas");
local l__Gas__4 = workspace:WaitForChild("Gas");
ts = game:GetService("TweenService");
ti2 = TweenInfo.new(3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0);
while wait(0.4) do
	for v5, v6 in pairs(l__Gas__4:GetDescendants()) do
		if v6.ClassName == "Part" then
			v6.Transparency = 1;
			local v7 = false;
			for v8, v9 in pairs((workspace:FindPartsInRegion3WithWhiteList(Region3.new(v6.Position - v6.Size / 2, v6.Position + v6.Size / 2), game.Players.LocalPlayer.Character:GetDescendants()))) do
				if not v9:FindFirstAncestor(game.Players.LocalPlayer.Name) then
					v7 = false;
					break;
				end;
				v7 = true;
			end;
			if v7 == true and l__Character__2.Human.Value == true then
				l__Gas__3.Value = l__Gas__3.Value - 0.1;
			end;
		end;
	end;
end;
