--script.Parent.RemoteEvent.OnServerEvent:Connect(function()
--	if debounce == false then
--		char["Right Arm"].Touched:Connect(function(part)
--			if debounce == false then
--				debounce = true
--				script.Debounce.Value = true
--			if part.Parent.ClassName == "Model" then
--				target = part.Parent
--			elseif part.Parent.ClassName == "Model" then
--				target = part.Parent
--			else
--				return nil
--			end
--
--			if target:FindFirstChild("Humanoid") ~= nil then
--				target.Humanoid.Health = target.Humanoid.Health - script.Parent.Damage.Value
--				return
--			end
--			end
--			wait(script.Parent.Cooldown.Value)
--			debounce = false
--			script.Debounce.Value = false
--		end)
--	end
--end)