----------------------This is just an example-----------------------------

end

local userInputService = game:GetService("UserInputService")
userInputService.InputBegan:Connect(function(input, gameProcessedEvent)
	if gameProcessedEvent then return end
	if input.KeyCode == Enum.KeyCode.One then
		onKeyPressOne()
	elseif input.KeyCode == Enum.KeyCode.Two then
		onKeyPressTwo()
	elseif input.KeyCode == Enum.KeyCode.G then
		onKeyPressG()
	end
end)
