-- Decompiled with the Synapse X Luau decompiler.


game:GetService("Players").LocalPlayer.CharacterAdded:connect(function(p1)
	p1:WaitForChild("Humanoid").Seated:connect(function(p2, p3)
		if p3 and p3:IsA("VehicleSeat") then
			workspace.CurrentCamera.CameraSubject = p1.Humanoid;
		end;
	end);
end);
