--{0.976, 0},{, 0}


UIS.InputEnded:connect(function(key, gameProcessed)

	if key.KeyCode == Enum.KeyCode.LeftShift and gameProcessed == false then

		character.Humanoid.WalkSpeed = NormalWalkSpeed

		sprinting = false

		while power < 10 and not sprinting do

			power = power + .03

			Bar:TweenSize(UDim2.new(power / 10.25, 0, .78, 0), 'Out', 'Quint', .1, true)

			--Bar.BackgroundColor3 = Bar.BackgroundColor3:lerp(Color3.fromRGB(255, 166, 11), 0.001)

			wait()

			if power <= 0 then

				character.Humanoid.WalkSpeed = NormalWalkSpeed

			end

		end

	end

end)
