--// Dump log on disconnect

local isStudio = game:GetService("RunService"):IsStudio()
game:GetService("NetworkClient").ChildRemoved:Connect(function(p)
	if not isStudio then
		warn("~! PLAYER DISCONNECTED/KICKED! DUMPING ADONIS CLIENT LOG!");
		dumplog();
	end
end)

local unique = {}
local origEnv = getfenv();
setfenv(1,setmetatable({}, {__metatable = unique}))