--script.Parent.Parent.BrickColor = BrickColor.new("Lime green")
--Lights1.Material = "SmoothPlastic"
--Lights2.Material = "SmoothPlastic"
--Lights3.Material = "SmoothPlastic"
--Lights1.BrickColor = BrickColor.new("Transparent")
--Lights2.BrickColor = BrickColor.new("Transparent")
--Lights3.BrickColor = BrickColor.new("Transparent")


local LightsModel = script.Parent.Parent.Parent.LightsModel
local debounce = false

script.Parent.MouseClick:Connect(function()
	if debounce == false then
		debounce = true
		script.Parent.Parent.BrickColor = BrickColor.new("Really red")
		for i, v in pairs(LightsModel:GetDescendants()) do
			if v:IsA("BasePart") then
				v.Material = "Neon"
				v.BrickColor = BrickColor.new("Cyan")
			end
		end
	elseif debounce == true then
		
	end
end)
