-- Variables
-- Local Player Side Script
-- Place me inside your GUI, My parent must be [GUI] and nothing else!
-- Round based client side script


local Replicated = game:GetService("ReplicatedStorage")
local Session = Replicated.Session
local Timer = Replicated.Timer


script.Parent.Status.Text = Session.Value  -- Remove this if you remove UpdateStatus()

function UpdateStatus() -- Remove this if you only want a timer!
	
	wait() -- Do not change wait()
	
	script.Parent.Session.Text = Session.Value
	
end

script.Parent.Timer.Text = Timer.Value -- Remove this if you remove UpdateTimer()

function UpdateTimer() -- Remove this if you only want to display session names!
	
	wait() -- Do not change wait()
	
	script.Parent.Timer.Text = Timer.Value
	
end
