--Don't worry about the rest of the code, except for line 25.

game.Players.PlayerAdded:connect(function(player)
local leader = Instance.new("Folder",player)
leader.Name = "Skins"
local Cash = Instance.new("StringValue",leader)
Cash.Name = stat
Cash.Value = ds:GetAsync(player.UserId) or startamount
ds:SetAsync(player.UserId, Cash.Value)
Cash.Changed:connect(function()
ds:SetAsync(player.UserId, Cash.Value)
end)
end)

game.Players.PlayerRemoving:connect(function(player)
	wait(.1)
	ds:SetAsync(player.UserId, player.Skins.Equipped.Value) --Change "Points" to the name of your leaderstat.
end)
