--		body.FB.BrickColor = bool and BrickColor.new("Pearl") or BrickColor.new("Black")

		body.FB.Material = bool and "Neon" or "SmoothPlastic"
		body.FB.Light.Enabled = bool
		body.RB.Material = bool and "Neon" or "SmoothPlastic"
		body.RB.Light.Enabled = bool
		body.RF.Material = bool and "Neon" or "SmoothPlastic"
		body.HB2.Material = bool and "Neon" or "SmoothPlastic"
		body.HB2.Light.Enabled = bool