--Weld stuff here



car.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		if child.Part1.Parent:FindFirstChild("Humanoid").RigType == Enum.HumanoidRigType.R15 then
			child.C0=CFrame.new(-.1,-.3,-.1)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)*CFrame.Angles(math.rad(5),0,0)
		else
			child.C0=CFrame.new(0,-.4,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0)
		end
	end
end)
