--[[ Script Variables ]]
--
while not Players.LocalPlayer do
	wait()
end

local lastInputType = nil
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild('PlayerGui')
local IsTouchDevice = UserInputService.TouchEnabled
local UserMovementMode = IsTouchDevice and GameSettings.TouchMovementMode or GameSettings.ComputerMovementMode
local DevMovementMode = IsTouchDevice and LocalPlayer.DevTouchMovementMode or LocalPlayer.DevComputerMovementMode
local IsUserChoice = (IsTouchDevice and DevMovementMode == Enum.DevTouchMovementMode.UserChoice) or (DevMovementMode == Enum.DevComputerMovementMode.UserChoice)
local TouchGui = nil
local TouchControlFrame = nil
local IsModalEnabled = UserInputService.ModalEnabled
local BindableEvent_OnFailStateChanged = nil
local isJumpEnabled = false
