--Xfabri_YT


local l_Player_1 = game.Players.LocalPlayer;
local l_Character_2 = l_Player_1.Character or l_Player_1.CharacterAdded:Wait()
local l_Root_3 = l_Character_2:WaitForChild("HumanoidRootPart");

local l_iPart_4 = workspace.Tower.Tower.Tower.Interactions.InteractionLeverPart;

local l_UIS_5 = game:GetService("UserInputService");

l_UIS_5.InputBegan:Connect(function(p1)
	if p1.KeyCode == Enum.KeyCode.E then
		if (l_iPart_4.Position - l_Root_3.Position).magnitude < 5 then
			workspace.Tower.Tower.Tower.Light.LightLever.LeverEvent:FireServer();
		end;
	end;
end);
