-------------------------------------------------------
--Start Important Functions--
-------------------------------------------------------

s.Size = Vector3.new(4, 0.05, 4)
function swait(num)
	if num == 0 or num == nil then
		game:service("RunService").Stepped:wait(0)
	else
		for i = 0, num do
			game:service("RunService").Stepped:wait(0)
		end
	end
end


wait(1)
coroutine.resume(coroutine.create(function()
for i = 1,25 do
swait(0)
s.Size = s.Size - Vector3.new(0.04,0,0.04)
end
s:Destroy()
end))
