--[[
	--Instructions--
	-For every material you want, you must add a new elseif statement, set "Enum.Materal" to the material you want. For example "Enum.Material.Glass"
	-Then just change the properties of the sound within that elseif statement to what you want.
	-Don't forget to edit the "Running" Script!
--]]
--CREDITS FOR BUILDING THIS SCRIPT:
--Spathi