-- This is a bit long --


script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "120" then
		game.Workspace.CurrentCamera.FieldOfView = 120
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "119" then
		game.Workspace.CurrentCamera.FieldOfView = 119
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "118" then
		game.Workspace.CurrentCamera.FieldOfView = 118
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "117" then
		game.Workspace.CurrentCamera.FieldOfView = 117
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "116" then
		game.Workspace.CurrentCamera.FieldOfView = 116
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "115" then
		game.Workspace.CurrentCamera.FieldOfView = 115
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "114" then
		game.Workspace.CurrentCamera.FieldOfView = 114
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "113" then
		game.Workspace.CurrentCamera.FieldOfView = 113
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "112" then
		game.Workspace.CurrentCamera.FieldOfView = 112
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "111" then
		game.Workspace.CurrentCamera.FieldOfView = 111
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "110" then
		game.Workspace.CurrentCamera.FieldOfView = 110
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "109" then
		game.Workspace.CurrentCamera.FieldOfView = 109
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "108" then
		game.Workspace.CurrentCamera.FieldOfView = 108
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "107" then
		game.Workspace.CurrentCamera.FieldOfView = 107
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "106" then
		game.Workspace.CurrentCamera.FieldOfView = 106
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "105" then
		game.Workspace.CurrentCamera.FieldOfView = 105
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "104" then
		game.Workspace.CurrentCamera.FieldOfView = 104
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "103" then
		game.Workspace.CurrentCamera.FieldOfView = 103
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "102" then
		game.Workspace.CurrentCamera.FieldOfView = 102
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "101" then
		game.Workspace.CurrentCamera.FieldOfView = 101
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "100" then
		game.Workspace.CurrentCamera.FieldOfView = 100
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "99" then
		game.Workspace.CurrentCamera.FieldOfView = 99
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "98" then
		game.Workspace.CurrentCamera.FieldOfView = 98
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "97" then
		game.Workspace.CurrentCamera.FieldOfView = 97
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "96" then
		game.Workspace.CurrentCamera.FieldOfView = 96
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "95" then
		game.Workspace.CurrentCamera.FieldOfView = 95
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "94" then
		game.Workspace.CurrentCamera.FieldOfView = 94
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "93" then
		game.Workspace.CurrentCamera.FieldOfView = 93
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "92" then
		game.Workspace.CurrentCamera.FieldOfView = 92
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "91" then
		game.Workspace.CurrentCamera.FieldOfView = 91
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "90" then
		game.Workspace.CurrentCamera.FieldOfView = 90
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "89" then
		game.Workspace.CurrentCamera.FieldOfView = 89
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "88" then
		game.Workspace.CurrentCamera.FieldOfView = 88
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "87" then
		game.Workspace.CurrentCamera.FieldOfView = 87
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "86" then
		game.Workspace.CurrentCamera.FieldOfView = 86
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "85" then
		game.Workspace.CurrentCamera.FieldOfView = 85
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "84" then
		game.Workspace.CurrentCamera.FieldOfView = 84
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "83" then
		game.Workspace.CurrentCamera.FieldOfView = 83
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "82" then
		game.Workspace.CurrentCamera.FieldOfView = 82
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "81" then
		game.Workspace.CurrentCamera.FieldOfView = 81
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "80" then
		game.Workspace.CurrentCamera.FieldOfView = 80
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "79" then
		game.Workspace.CurrentCamera.FieldOfView = 79
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "78" then
		game.Workspace.CurrentCamera.FieldOfView = 78
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "77" then
		game.Workspace.CurrentCamera.FieldOfView = 77
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "76" then
		game.Workspace.CurrentCamera.FieldOfView = 76
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "75" then
		game.Workspace.CurrentCamera.FieldOfView = 75
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "74" then
		game.Workspace.CurrentCamera.FieldOfView = 74
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "73" then
		game.Workspace.CurrentCamera.FieldOfView = 73
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "72" then
		game.Workspace.CurrentCamera.FieldOfView = 72
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "71" then
		game.Workspace.CurrentCamera.FieldOfView = 71
	end
end)
script.Parent.MouseButton1Click:Connect(function()
	if script.Parent.Parent.FOV.Text == "70" then
		game.Workspace.CurrentCamera.FieldOfView = 70
	end
end)
