--~WeaponHelper~--


local debounce = false --I wouldn't touch this at all. Its the "Debounce"--

function onTouch(part) --The function--

local h = part.Parent:findFirstChild("Humanoid") --Find first person who hits--
if (h ~= nil) and debounce == false then --If the person is still alive, then...

debounce = true --Set debounce to: True
h.WalkSpeed = 0 --You must change this if you want to change the walking speed. Just change the number (16 is normal)--
wait(0.3) --Also, you can change the numebr to how long some-one else can touch it.--
debounce = false --Set debounce to: False
end --End--
end --Double check--


script.Parent.Touched:connect(onTouch) --Double check--
