-----------------
--| Functions |--
-----------------


function wait(TimeToWait)
	if TimeToWait ~= nil then
		local TotalTime = 0
		TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
		while TotalTime < TimeToWait do
			TotalTime = TotalTime + game:GetService("RunService").Heartbeat:wait()
		end
	else
		game:GetService("RunService").Heartbeat:wait()
	end
end

function DamageTag(parent,damage)
	DmgTag = script.DamageTag:clone()
	DmgTag.Damage.Value = damage
	DmgTag.creator.Value = game.Players.LocalPlayer
	DmgTag.Disabled = false
	DmgTag.Parent = parent
end
