-- Decompiled with the Synapse X Luau decompiler.


local l__LocalPlayer__1 = game.Players.LocalPlayer;
local l__Character__2 = l__LocalPlayer__1.Character;
local l__Humanoid__3 = l__Character__2:WaitForChild("Humanoid");
local l__PlayerGui__4 = l__LocalPlayer__1.PlayerGui;
local l__Infected__5 = l__Character__2:WaitForChild("Infected");
while true do
	wait();
	if l__Humanoid__3.Health <= 30 and l__Character__2.Human.Value == true then
		script.HP.Volume = 0.6;
		script.HP.PlaybackSpeed = 1.1;
	elseif l__Humanoid__3.Health <= 45 and l__Character__2.Human.Value == true then
		script.HP.Volume = 0.6;
		script.HP.PlaybackSpeed = 1;
	elseif l__Humanoid__3.Health >= 45 and l__Character__2.Human.Value == true then
		script.HP.Volume = 0;
		script.HP.PlaybackSpeed = 1;
	elseif l__Character__2.Human.Value == false then
		script.HP.Volume = 0;
		workspace.CurrentCamera.FieldOfView = 70;
		l__PlayerGui__4.Hurt:Destroy();
		script.HP.PlaybackSpeed = 1;
		script:Destroy();
	end;
end;
