-- Check if the tool exists in the workspace

if tool and tool:IsA("Tool") then
	local player = game.Players.LocalPlayer
	local chatService = game:GetService("Chat")

	-- Listen for chat messages
	chatService.ChatAdded:Connect(function(message)
		local lowerMessage = string.lower(message.Message)

		-- Check if the chat message contains "the guy"
		if string.find(lowerMessage, "the guy") then
			-- Check if the player already has the tool in their backpack
			if not player.Backpack:FindFirstChild(toolName) then
				-- Clone the tool and add it to the player's backpack
				local toolClone = tool:Clone()
				toolClone.Parent = player.Backpack
			end
		end
	end)
end
