--Code--

local function PlayerTouched(Part)
	local Parent = Part.Parent
	if game.Players:GetPlayerFromCharacter(Parent) then
		wait(0.8)
		Brick.Transparency=Brick.Transparency+0.8
		Brick.CanCollide=false
		wait(2)
		Brick.Transparency=0
		Brick.CanCollide=true
	end
end

Brick.Touched:connect(PlayerTouched)
