--Beta SpeedAI June 2012 -- Still has logic bugs - Look for updates..
-- Kill added.
-- co-operate/other "AI"s
-- Climb "Truss" Parts
-- Offset Ray
-- Swim - Does not work. Don't know why.
-- Adjusted Jump Ray
-- Ray Graphics On/Off - flip line 90
-- Delay next cycle, if Falling.
-- Diagonal movement - I should add right-hand logic as well...

 
local number = 1 + math.random()
local BRAINWave = .6 -- AND line 38: Wait() between cycles of main loop
local hum = nil  -- Will be a pointer to the Humanoid of our AI.

wait(number)  --  hold on a sec.  and spread multiple instances.
