--function PlayerStatManager:setAllStatsToFalseExcept(player,exception)
--	local playerUserId = "Player_" .. player.UserId
--	local data = sessionData[playerUserId]
--	for key,value in pairs(data) do
--		if key ~= exception then
--			sessionData[playerUserId][key] = false 
--		end
--	end
--end