--local PlaceId = 12095647369

local Players = game:GetService("Players")
local DeathEvent = game.ReplicatedStorage.DeathEvent

script.Parent.MouseButton1Click:Connect(function()
	--game:GetService("TeleportService"):Teleport(game.PlaceId)
	Players.LocalPlayer.Character:WaitForChild("Humanoid").Health = 0
	
	DeathEvent:FireServer()
	
	print("1")
end)
