--The "Creative" option makes it so you can jump infinitly (True if yes, False if no)


repeat wait() until Game:GetService("Players")
local Player = Game.Players.LocalPlayer

repeat wait() until Player

local FirstJump = false
local MidJump = false
local Mouse = Player:GetMouse()
TING = false
function onKeyDown(key)
if string.byte(key) == 32 and FirstJump == true and not TING and (MidJump == false or script.Creative.Value == true) then
TING = true
MidJump = true
Player.Character.Torso.Velocity = Vector3.new(0,85,0) --How high Player jumps
Player.Character.Humanoid.WalkSpeed = 36 -- This change the walkspeed
script.Jump1:Play()
wait(1.1) --Double Jump cooldown (Not normal jump)
TING = false
end
end
