-- Decompiled with the Synapse X Luau decompiler.


local l__Gas__1 = game.Players.LocalPlayer:WaitForChild("Data"):WaitForChild("Gas");
local l__TweenService__1 = game:GetService("TweenService");
local l__Parent__2 = script.Parent;
l__Gas__1.Changed:Connect(function()
	l__TweenService__1:Create(l__Parent__2, TweenInfo.new(0.3, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 0, false, 0), {
		BackgroundTransparency = l__Gas__1.Value / 1
	}):Play();
end);
