--// Loccalllsssss

local _G, game, script, getfenv, setfenv, workspace, getmetatable, setmetatable, loadstring, coroutine, rawequal, typeof, print, math, warn, error, pcall, xpcall, select, rawset, rawget, ipairs, pairs, next, Rect, Axes, os, time, Faces, unpack, string, Color3, newproxy, tostring, tonumber, Instance, TweenInfo, BrickColor, NumberRange, ColorSequence, NumberSequence, ColorSequenceKeypoint, NumberSequenceKeypoint, PhysicalProperties, Region3int16, Vector3int16, require, table, type, wait, Enum, UDim, UDim2, Vector2, Vector3, Region3, CFrame, Ray, delay, spawn, task, tick, assert =
	_G,
game,
script,
getfenv,
setfenv,
workspace,
getmetatable,
setmetatable,
loadstring,
coroutine,
rawequal,
typeof,
print,
math,
warn,
error,
pcall,
xpcall,
select,
rawset,
rawget,
ipairs,
pairs,
next,
Rect,
Axes,
os,
time,
Faces,
table.unpack,
string,
Color3,
newproxy,
tostring,
tonumber,
Instance,
TweenInfo,
BrickColor,
NumberRange,
ColorSequence,
NumberSequence,
ColorSequenceKeypoint,
NumberSequenceKeypoint,
PhysicalProperties,
Region3int16,
Vector3int16,
require,
table,
type,
task.wait,
Enum,
UDim,
UDim2,
Vector2,
Vector3,
Region3,
CFrame,
Ray,
task.delay,
task.defer,
task,
tick,
function(cond, errMsg)
	return cond or error(errMsg or "assertion failed!", 2)
end

local SERVICES_WE_USE = table.freeze({
	"Workspace",
	"Players",
	"Lighting",
	"ReplicatedStorage",
	"ReplicatedFirst",
	"ScriptContext",
	"JointsService",
	"LogService",
	"Teams",
	"SoundService",
	"StarterGui",
	"StarterPack",
	"StarterPlayer",
	"GroupService",
	"MarketplaceService",
	"HttpService",
	"TestService",
	"RunService",
	"NetworkClient",
})
