--> LOCAL VARIABLES

local FlareBullet = script.Parent
local Force = FlareBullet:WaitForChild("BodyVelocity")
local FireSound = FlareBullet:WaitForChild("Fire")
local BulletVelocity = FlareBullet:WaitForChild("BulletVelocity").Value
local LookVector = FlareBullet.CFrame.lookVector
local Flames = FlareBullet:WaitForChild("Flames")
