--Driver Sit	

bike.DriveSeat.ChildAdded:connect(function(child)
	if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then
		--Distribute Client Interface
		local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent)
		bike.DriveSeat:SetNetworkOwner(p)
		local g=script.Parent.Interface:Clone()
		g.Parent=p.PlayerGui
	end
end)
