-- Initialize the tool

local MeshTool = {
	Name = 'Mesh Tool';
	Color = BrickColor.new 'Bright violet';

	-- State
	CurrentType = nil;

	-- Signals
	OnTypeChanged = Signal.new();
}

MeshTool.ManualText = [[<font face="GothamBlack" size="16">Mesh Tool  🛠</font>
Lets you add meshes to parts.<font size="6"><br /></font>

<b>TIP:</b> You can paste the link to anything with a mesh (e.g. a hat, gear, etc) and it will automatically find the right mesh and texture IDs.<font size="6"><br /></font>

<b>NOTE:</b> If HttpService is not enabled, you must type the mesh or image asset ID directly.]]
