--> Connections
---[[

character.ChildAdded:Connect(function(newChild)
	if CollectionService:HasTag(newChild, "Gun") then
		SetupGUIForHeldGun(newChild)
		if #primaryWeaponSlot:GetChildren() == 0 then
			weapon1Label.BackgroundColor3 = onColor
			weapon1Label.Text = newChild.Name
		elseif #secondaryWeaponSlot:GetChildren() == 0 then
			weapon2Label.BackgroundColor3 = onColor
			weapon2Label.Text = newChild.Name
		end
	elseif CollectionService:HasTag(newChild, "Melee") then
		SetupGUIForHeldMelee(newChild)
		weapon3Label.BackgroundColor3 = onColor
		weapon3Label.Text = newChild.Name
	end
end)