--	====================
--	BASIC
--	A basic settings for the gun
--	====================


		Auto = true;
		MuzzleOffset = Vector3.new(0, 0.625, 1.25);
		BaseDamage = 24;
		FireRate = 0.1; --In second
		ReloadTime = 2; --In second
		AmmoPerClip = 25; --Put "math.huge" to make this gun has infinite ammo and never reload
		Spread = 1.25; --In degree
		HeadshotEnabled = true; --Enable the gun to do extra damage on headshot
		HeadshotDamageMultiplier = 4;
		MouseIconID = "316279304";
		HitSoundIDs = {186809061,186809249,186809250,186809252};
		IdleAnimationID = 94331086; --Set to "nil" if you don't want to animate
		IdleAnimationSpeed = 1;
		FireAnimationID = 94332152; --Set to "nil" if you don't want to animate
		FireAnimationSpeed = 6;
		ReloadAnimationID = nil; --Set to "nil" if you don't want to animate
		ReloadAnimationSpeed = 1;
		