-- A function to play fire sounds.

function PlayFireSound()
	local NewSound = FireSound:Clone()
	NewSound.Parent = Handle
	NewSound:Play()
	Debris:AddItem(NewSound, NewSound.TimeLength)
end

function PlayLandSound(position)
	local attachment = Instance.new("Attachment")
	attachment.CFrame = CFrame.new(position)
	
	local NewSound = LandSound:Clone()
	NewSound.Parent = attachment
	attachment.Parent = workspace.Terrain
	NewSound:Play()
	Debris:AddItem(NewSound, NewSound.TimeLength)
end
