-- Decompiled with the Synapse X Luau decompiler.


local u1 = nil;
coroutine.wrap(function()
	u1 = require(game.ReplicatedStorage:WaitForChild("Framework"):WaitForChild("Library"));
end)();
return function(p1, p2)
	return u1.Functions.DegDeltaUnsafe(u1.Functions.DegNorm(p1), u1.Functions.DegNorm(p2));
end;
