--[[
	Returns a boolean about whether the `assetType` is actually a Classic Clothing type.

	This function is called right before a split in functionality is required
	between different types of assets, such as equipping.

    See related function `isAccessory`.
]]


local MerchBooth = script:FindFirstAncestor("MerchBooth")
local t = require(MerchBooth.Packages.t)

function isClassicClothing(assetType: Enum.AssetType): boolean
	assert(t.enum(Enum.AssetType)(assetType))

	if assetType == Enum.AssetType.TShirt or assetType == Enum.AssetType.Shirt or assetType == Enum.AssetType.Pants then
		return true
	end

	return false
end

return isClassicClothing
