-- declarations


local sDied = newSound("")
local sFallingDown = newSound("")
local sFreeFalling = newSound("")
local sGettingUp = newSound("")
local sJumping = newSound("")
local sRunning = newSound("")
sRunning.Looped = true

local Figure = script.Parent
local Head = waitForChild(Figure, "Head")
local Humanoid = waitForChild(Figure, "Humanoid")
