-- Get the players set settings

local plr
local wasEquipped = false
if script.Parent.Parent.ClassName == "Backpack" then
	plr = script.Parent.Parent.Parent
else
	wasEquipped = true
	plr = game.Players:GetPlayerFromCharacter(script.Parent.Parent)
end
local setSkin = game.ReplicatedStorage.KnifeSkins:FindFirstChild(plr.Settings.SetKnifeSkin.Value)
local setEffect = plr.Settings.SetEffect.Value
