-- FUNCTIONS

function CollectiveWorldModel.setupWorldModel(zone)
	if worldModel then
		return worldModel
	end
	local location = (runService:IsClient() and "ReplicatedStorage") or "ServerStorage"
	worldModel = Instance.new("WorldModel")
	worldModel.Name = "ZonePlusWorldModel"
	worldModel.Parent = game:GetService(location)
	return worldModel
end


