-- ========================================
-- ActionManager
-- ========================================
-- Bind/Unbind actions

function ActionManager:BindGameActions(players)
	for i, player in pairs(players) do
		bind:FireClient(player, "Action1", Enum.UserInputType.MouseButton1, Enum.KeyCode.ButtonR2)
	end
end

function ActionManager:UnbindGameActions(players)
	for i, player in pairs(players) do
		unbind:FireClient(player, "Action1")
	end
end
