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  ===Visual Effects Society===
  Visual Effects Society honors visual effects in film, television, commercials, music videos and video games. At the 11th annual Visual Effects Society awards, the show won four awards, the most of the TV shows nominated. In 2014 the show was the most successful TV nominee at the Visual Effects Society awards for the second year in a row, winning three of its four nominations. In 2015 ''Game of Thrones'' was the most successful TV nominee at the Visual Effects Society awards for the third consecutive year, winning three of its five nominations. In 2016 the show was the most successful TV nominee at the Visual Effects Society awards for the fourth consecutive year, winning four of its nine nominations. ''Game of Thrones'' has received twenty six awards out of forty seven nominations.
  + Visual Effects Society Awards and nominations received by ''Game of Thrones''
   Outstanding Animated Character in a Commercial or Broadcast Program
   Henry Badgett, Mark Brown, Rafael Morant, James Sutton (for "Fire and Blood")
   Outstanding Created Environment in a Commercial or Broadcast Program
   Markus Kuha, Damien Macé, Dante Harbridge Robinson, Fani Vassiadi (for "The Icewall")
   Outstanding Supporting Visual Effects in a Broadcast Program
   Lucy Ainsworth-Taylor, Angela Barson, Ed Bruce, Adam McInnes (for "Winter Is Coming")
   Outstanding Animated Character in a Commercial or Broadcast Program
   Irfan Celik, Florian Friedmann, Ingo Schachner, Chris Stenner (for "Training the Dragons")
   Outstanding Compositing in a Broadcast Program
   Falk Boje, Esther Engel, Alexey Kuchinsky, Klaus Wuchta (for "White Walker Army")
   Outstanding Created Environment in a Commercial or Broadcast Program
   Rene Borst, Thilo Ewers, Adam Figielski, Jonas Stuckenbrock (for "Pyke")
   Outstanding Visual Effects in a Broadcast Program
   Rainer Gombos, Steve Kullback, Sven Martin, Juri Stanossek (for "Valar Morghulis")
   Outstanding Animated Character in a Broadcast
   Philip Meyer, Ingo Schachner, Travis Nobles, Florian Friedmann (for "Raising the Dragons")
   Outstanding Compositing in a Broadcast Program
   Kirk Brillon, Steve Gordon, Geoff Sayer, Winston Lee (for "The Climb")
   Outstanding Created Environment in a Broadcast Program
   Patrick Zentis, Mayur Patel, Nitin Singh, Tim Alexander (for "The Climb")
   Outstanding Visual Effects in a Broadcast Program
   Steve Kullback, Joe Bauer, Jörn Großhans, Sven Martin (for "Valar Dohaeris")
   Outstanding Performance of an Animated Character in a Commercial, Broadcast Program, or Video Game
   Philip Meyer, Thomas Kutschera, Igor Majdandzic, and Mark Spindler (for "Drogon")
   Outstanding Visual Effects in a Visual Effects-Driven Photoreal/Live Action Broadcast Program
   ''Game of Thrones'' (for "The Children")
   Outstanding Created Environment in a Commercial, Broadcast Program, or Video Game
   Rene Borst, Christian Zilliken, Jan Burda, Steffen Metzner (for "Braavos Establisher")
   Outstanding Compositing in a Photoreal/Live Action Broadcast Program
   Keegan Douglas, Okan Ataman, Brian Fortune, David Lopez (for "Wight Attack")
   Dan Breckwoldt, Martin Furman, Sophie Marfleet, Eric Andrusyszyn (for "The Watchers on the Wall")
   Outstanding Visual Effects in a Photoreal Episode
   Joe Bauer, Steve Kullback, Eric Carney, Derek Spears, Stuart Brisdon (for "The Dance of Dragons")
   Outstanding Animated Performance in an Episode, Commercial, or Real-Time Project
   Florian Friedmann, Jonathan Symmonds, Sven Skoczylas, Sebastian Lauer (for "Mother's Mercy" – "Wounded Drogon")
   James Kinnings, Michael Holzl, Joseph Hoback, Matt Derksen (for "The Dance of Dragons" – "Drogon Arena Rescue")
   Outstanding Created Environment in an Episode, Commercial, or Real-Time Project
   Dominic Piche, Christine Leclerc, Patrice Poissant, Thomas Montminy-Brodeur (for "City of Volantis")
   Rajeev B R., Loganathan Perumal, Ramesh Shankers, Anders Ericson (for "Drogon Arena")
   Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project
   David Ramos, Antonio Lado, Piotr Weiss, Félix Bergés (for "Hardhome")
   Outstanding Compositing in a Photoreal Episode
   Eduardo Díaz, Guillermo Orbe, Oscar Perea, Inmaculada Nadela (for "Hardhome")
   Dan Breckwoldt, Martin Furman, Sophie Marfleet, Eric Andrusyszyn (for "Drogon Arena")
   Travis Nobles, Mark Spindler, Max Riess, Nadja Ding (for "Drogon Lair")
   Outstanding Visual Effects in a Photoreal Episode
   Joe Bauer, Steve Kullback, Glenn Melenhorst, Matthew Rouleau, Sam Conway (for "Battle of the Bastards")
   Outstanding Animated Performance in an Episode or Real-Time Project
   James Kinnings, Michael Holzl, Matt Derksen, Joseph Hoback (for "Battle of the Bastards" – "Drogon")
   Sebastian Lauer, Jonathan Symmonds, Thomas Kutschera, Anthony Sieben (for "Home" – "Emaciated Dragon")
   Outstanding Created Environment in an Episode, Commercial or Real-Time Project
   Deak Ferrand, Dominic Daigle, François Croteau, Alexandru Banuta (for "Battle of the Bastards" – "Meereen City")
   Edmond Engelbrecht, Tomoka Matsumura, Edwin Holdsworth, Cheri Fojtik (for "The Winds of Winter" – "Citadel")
   Outstanding Virtual Cinematography in a Photoreal Project
   Patrick Tiberius Gehlen, Michelle Blok, Christopher Baird, Drew Wood-Davies (for "Battle of the Bastards")
   Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project
   Kevin Blom, Sasmit Ranadive, Wanghua Huang, Ben Andersen (for "Battle of the Bastards")
   Thomas Hullin, Dominik Kirouac, James Dong, Xavier Fourmond (for "Battle of the Bastards" – "Meereen City")
   Outstanding Compositing in a Photoreal Episode
   Thomas Montminy-Brodeur, Patrick David, Michael Crane, Joe Salazar (for "Battle of the Bastards" – "Meereen City")
   Dominic Hellier, Morgan Jones, Thijs Noij, Caleb Thompson (for "Battle of the Bastards" – "Retaking Winterfell")
   Eduardo Díaz, Aníbal Del Busto, Angel Rico, Sonsoles López-Aranguren (for "The Door" – "Land of Always Winter")
   Outstanding Visual Effects in a Photoreal Episode
   Joe Bauer, Steve Kullback, Chris Baird, David Ramos, Sam Conway (for "Beyond the Wall")
   Outstanding Animated Character in an Episode or Real-Time Project
   Paul Story, Todd Labonte, Matthew Muntean, Nicholas Wilson (for "Beyond the Wall" – "Zombie Polar Bear")
   Jonathan Symmonds, Thomas Kutschera, Philipp Winterstein, Andreas Krieg (for "Eastwatch" – "Drogon Meets Jon")
   Murray Stevenson, Jason Snyman, Jenn Taylor, Florian Friedmann (for "The Spoils of War" – "Drogon Loot Train Attack")
   Outstanding Created Environment in an Episode, Commercial or Real-Time Project
   Daniel Villalba, Antonio Lado, José Luis Barreiro, Isaac de la Pompa (for "Beyond the Wall" – "Frozen Lake")
   Patrice Poissant, Deak Ferrand, Dominic Daigle, Gabriel Morin (for "Eastwatch")
   Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project
   Manuel Ramírez, Óscar Márquez, Pablo Hernández, David Gacituaga (for "Beyond the Wall" – "Frozen Lake")
   Thomas Hullin, Dominik Kirouac, Sylvain Nouveau, Nathan Arbuckle (for "The Dragon and the Wolf" – "Wall Destruction")
   Outstanding Compositing in a Photoreal Episode
   Óscar Perea, Santiago Martos, David Esteve, Michael Crane (for "Beyond the Wall" – "Frozen Lake")
   Thomas Montminy Brodeur, Xavier Fourmond, Reuben Barkataki, Sébastien Raets (for "Eastwatch")
   Dom Hellier, Thijs Noij, Edwin Holdsworth, Giacomo Matteucci (for "The Spoils of War" – "Loot Train Attack")