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  ==Reception==
  Jesse Scoble comments: "Like many of the best games, ''A Game of Thrones'' is fairly easy to learn, but has more than enough complexity and depth that it is challenging to master. Although there are a lot of components, both in pieces and in specific rules, playing through a few turns is all that most casual players will need in order to pick it up. The rulebook is short and well-illustrated with examples that cover most situations, and Fantasy Flight's website is updated with a current FAQ for more rare occurrences. The randomizing factors — from house selection to the Clash of Kings bidding event — ensure that the game has a lot of variety, and calls for players to think quickly to react to new and unexpected situations as they arise."
  Shannon Appelcline in his history of Fantasy Flight Games called ''A Game of Thrones'' board game "ground-breaking for its combination of euro and American mechanics" and credited it with influencing the later FFG board games that likewise profited from a "mixture of tight eurogame mechanics and deep American theming".