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=== bittin_ is now known as bittin_fi [07:05] <oSoMoN> good morning === API is now known as Guest46209 === Guest46209 is now known as apinheiro [07:31] <andyrock> is there something of the unity team? [07:31] <andyrock> someones sorry :) === Jens is now known as Guest2701 [08:03] <andyrock> DBO around? [08:03] <andyrock> gord, around? [08:04] <gord> andyrock, hey, whats up? [08:04] <andyrock> gord, about the dash dnd problem [08:05] <andyrock> well we use nux::GetWindow().GetDndData("text/uri-list") [08:05] <andyrock> and when we dragging something from the dash this value is null [08:06] <andyrock> it should be "application:://etc.dekstop" or something like this [08:08] <gord> andyrock, have you upgraded your stack? iirc that value is provided by the lens'es and until late yesterday, they were giving out null values [08:09] <andyrock> gord, unity lense application Version: 0.4.2-0ubuntu1 [08:17] <andyrock> gord, btw how can i show in terminal the LOG_DEBUG stuff? [08:18] <gord> andyrock, tim posted a mail to ayatana-dev explaining all that, export UNITY_LOG_SEVERITY="<root>=INFO;" gets you all the debug calls in unity iirc [08:19] <andyrock> gord, thx [08:20] <gord> andyrock, trying to get a grip on whats going on with this dnd stuff, seems like it should be working =\ [08:21] <andyrock> gord, well i worked on dnd stuff, but everything is based on nux::GetWindow().GetDndData("text/uri-list") [08:22] <andyrock> also with the "old dnd" this functions was the "pivot" [08:22] <gord> yeah we just return the same string for whatever getdnddata you ask for [08:22] <andyrock> btw in resultgridview should be the error [08:24] <andyrock> let me debug :) [09:32] <andyrock> gord, around? [09:34] <gord> andyrock, yup [09:35] <andyrock> gord, so current_drag_uri_ is filled in ResultViewGrid::DndSourceDragBegin() [09:35] <andyrock> and then it is used in ResultViewGrid::DndSourceDragBegin() [09:36] <andyrock> sorry in DndSourceGetDataForType [09:37] <andyrock> maybe DBO can confirm, but i think that DndSourceGetDataForType is called first that ResultViewGrid::DndSourceDragBegin === Amaranthus is now known as Amaranth [09:40] <gord> andyrock, heh really? lets try flipping it around a bit, hold on [09:41] <andyrock> gord, i'm doing the same thing [09:43] <andyrock> gord, so copying the init code in the dndsourcegetdatafortype [09:43] <andyrock> works well, but a question icon is displayed :) [09:44] <gord> andyrock, neat, what is the icon that has a question icon? typically means it couldn't find the icon in the theme or elsewhere [09:45] <gord> the icon loading code for dnd just isn't as robust as what we have for the rest of the dash [09:45] <andyrock> application-default-icon [09:46] <andyrock> i'will try to solve it... if i'm not able you will do it :) [09:58] <andyrock> gord, fixed ;) [09:59] <gord> andyrock, woo :) ping me when you have a mp and i'll take a look [09:59] <andyrock> maybe something more special could be done but who has time for special? [10:00] <andyrock> i have other fixes another branch about dnd [10:00] <andyrock> with two other fixes [10:00] <andyrock> i have to do another branch? [10:01] <gord> andyrock, please :) i can review this branch about the resultsview and then i'll give jason a poke about your other dnd related branches later [10:01] <andyrock> ok thx [10:38] <andyrock> gord, do not be frightened by the length of the patch [10:38] <andyrock> :) [10:38] <andyrock> https://code.launchpad.net/~andyrock/unity/dnd-dash-fixes/+merge/73013 [10:38] <andyrock> XD [10:38] <andyrock> the old nux worked as said few minutes ago, the new one not [10:44] <gord> yeah testing here it didn't work :) [10:47] <andyrock> gord, have you seen the patch? :) [10:48] <gord> andyrock, yeah, looks like a silly mistake that crept in last night as some changes were made :) [10:48] <andyrock> gord, i know... :) [10:49] <andyrock> no problem [10:49] <andyrock> you rock anyway [11:41] <fagan> I just installed oneiric on my netbook and the resolution is off [11:42] <fagan> some of the content is off the screen [11:56] <andyrock_> seb128, what can we use to open the trash instead of xdg-open? [11:59] <andyrock_> seb128, btw xdg-open trash:// [11:59] <andyrock_> gvfs-open: trash://: error opening location: Operation not supported === apinheiro is now known as apinheiro_lunch === daker_ is now known as daker === MacSlow is now known as MacSlow|lunch === m_conley_away is now known as m_conley === yofel_ is now known as yofle === yofle is now known as yofel === MacSlow|lunch is now known as MacSlow === apinheiro_lunch is now known as apinheiro [14:32] <jjardon> tedg: hey, any reason why the time label has to be updated through the service and not when the datetime menu is open ? [14:32] <jjardon> like the calendar widget? [14:33] <tedg> jjardon, Which label? The one on the panel? [14:33] <jjardon> tedg: no, the menu item [14:34] <tedg> jjardon, Because mixing standard menu items and dbusmenu items results in tears. [14:34] <tedg> jjardon, When the menu is resorted it doesn't know where to put the standard ones, so the result is confusing at best. [14:34] <tedg> jjardon, The cost of updating it is very cheap. [14:35] <om26er> gord, Hi! is there any chance we'll have bigger icon size in the result view for Unity? [14:37] <jjardon> tedg: oh, I see, but the problem is that the label is updated with a timeout set in this function: http://bazaar.launchpad.net/~indicator-applet-developers/indicator-datetime/trunk/view/head:/src/datetime-service.c#L298 [14:37] <jjardon> but this causes problems when the user change the date manually or after a suspend cycle [14:38] <tedg> jjardon, That function can be called repeatedly though, so could it just be called in those cases? [14:40] <jjardon> tedg: yeah, but how can I know that the date changed? the changes in the panel are sent to through the SetTime signal, but the indicator datetime doesnt get notified [14:41] <tedg> jjardon, Listen to the same signal? It seems the service should be sending the UpdateTime() [14:41] <tedg> jjardon, So perhaps the service should be the one driving more. [14:45] <jjardon> tedg: mmm, the update of the menu item time is done in the service itself, not in the indicator [15:00] <Trevinho> Hi guys... I'm back! :) [15:01] <Trevinho> seb128: around? [15:01] <om26er> Trevinho, thats totally awesome ;) [15:01] <om26er> Trevinho, welcome back :) [15:01] <Trevinho> thanks om26er ;) [15:31] <kenvandine> welcome back Trevinho [15:34] <jjardon> tedg: so, What do you think is the best way to get notification in the service when the system time changes? to not relay on the timeouts? [15:36] <tedg> jjardon, Is there a signal from gsd? [15:37] <tedg> jjardon, Assuming someone set the time with gcc it seems we should be able to watch for it's signal if nothing else. [15:40] <seb128> hey Trevinho [15:41] <jjardon> tedg: I'll take a llo to gsd, we can listen to SetTime, but that wouldnt work with the suspend problems === daker is now known as daker_ [15:41] <tedg> jjardon, I believe that upower gives us a signal on suspend [15:42] <tedg> jjardon, I don't remember if it's before or after, but if it's before we can just set a timer and wait for the time to be noncontiguous. [15:48] <jono> seb128, where should I file bugs for Unity for the design team to look at? [15:48] <jono> unity project? [15:48] <jono> or ayatana? [15:48] <seb128> jono, the ayata-design project [15:49] <seb128> jono, usually what others do is to open an unity bug, set it to incomplete and do "also affect" ayatana-design [15:49] <tedg> jono, Usually we have two bug tasks, on the SW project and one on ayatana-design. [15:49] <tedg> Yeah, like seb128 said. [15:49] <jono> seb128, thanks, will do that now [15:49] <jono> seb128, so the unity bug should be for the project, not the source package? [15:50] <seb128> jono, we tend to do both [15:50] <seb128> to keep things in sync [15:50] <jono> ok, so file it for the source package and then also affect unity (project) and ayatana-design [15:50] <seb128> but either work [15:50] <seb128> didrocks has a script that will sync the status between upstream and ubuntu unity [15:50] <seb128> jono, correct [15:51] <jono> thanks seb128 [15:51] <seb128> launchpad makes it suboptimal to trunk bugs for projects like unity or ubiquity or... [15:51] <seb128> i.e things which basically are tracked by the same people upstream and in ubuntu [15:52] <jono> right [15:54] <nxvl> hi, i'm having an issue with unity, for some reason, when i open unity3D it seems to open (it even runs network-manager and connects me to the wifi) but i don't get the panels, just a nautilus menu bar and that's it [15:54] <nxvl> (i'm running oneiric) [15:54] <AlanBell> is the tablet PC with touchscreen a supported or targeted device for Oneiric? [15:57] <om26er> nxvl, can you open a terminal? [15:58] <nxvl> om26er: i can get a tty [15:58] <om26er> nxvl, Unity worked for you before the update or was it a new install ? [15:59] <nxvl> it worked until, like yesterday or a day before [15:59] <nxvl> unity2D works fine [15:59] <nxvl> gnome3 too [15:59] <Trevinho> Ah, hey kenvandine! [15:59] <Trevinho> seb128: about the nautilus thing.... [15:59] <om26er> nxvl, in a tty 'export DISPLAY=:0' [15:59] <Trevinho> What should I do? [15:59] <nxvl> i saw update-manager removing some unity package, (no idea which ones) and it never worked again [15:59] <om26er> nxvl, and unity --reset [15:59] <seb128> Trevinho, what mpt suggested on the merge request seemed ok? [15:59] <nxvl> ok let me re-login [16:00] <om26er> nxvl, you could check if you have it actually installed [16:00] <jono> seb128, I need to file a bug in the indicator with my name on it - is that the Me Menu? [16:00] <nxvl> om26er: how? [16:00] <Trevinho> seb128: I've already added the unity support... [16:00] <nxvl> om26er: ubuntu-desktop is installed [16:00] <om26er> nxvl, maybe an update removed it, someone I known had a similar problem yesterday [16:00] <seb128> jono, indicator-session [16:00] <Trevinho> so I should only disable the indicator... Isn't it? [16:00] <jono> thanks seb128 [16:00] <om26er> nxvl, try sudo apt-get install unity [16:01] <kenvandine> Trevinho, if you have any awesome, wild, crazy ideas for gwibber 3.4... feel free to start hacking on it :) [16:01] <nxvl> already in newest version [16:01] <Trevinho> kenvandine: I've some... But I've to sync with upstream yet... :P [16:01] <om26er> nxvl, then try unity --reset (did you happen to change anything in ccsm ?) [16:01] <Trevinho> You know, coming back is an hard resync time! :P [16:02] <nxvl> om26er: i did, while in natty [16:02] <om26er> nxvl, try the reset in a tty then [16:02] <AlanBell> I am looking at bug 739812 what would be required on a technical level to have an on-screen keyboard type into a dash or lens search field? [16:02] <ubot5> Launchpad bug 739812 in unity "Must use hardware keyboard to perform search for applications in Unity" [Medium,Confirmed] https://launchpad.net/bugs/739812 [16:03] <AlanBell> would it need a new on screen keyboard to be written and rendered by NUX or something? [16:04] <jono> seb128, I filed the wider user-accounts issue as https://bugs.launchpad.net/indicator-session/+bug/834830 [16:04] <ubot5> Ubuntu bug 834830 in Session Menu "User accounts experience fragmented" [Undecided,New] [16:04] <seb128> jono, ok [16:04] <jono> I am going to mail the design team about this [16:04] <seb128> thanks [16:04] <seb128> or email the ayatana list [16:05] <seb128> brb [16:05] <nxvl> om26er: ok, running, does it take a while? [16:05] <nxvl> om26er: or it's having issues? [16:06] <nxvl> om26er: it claims that is not finding unity-panel-service [16:06] <om26er> nxvl, oh [16:07] <om26er> nxvl, after running unity --reset you did switch to the previous tty? [16:07] <nxvl> om26er: and it stops at kde4-window-decorators: could not enable decorators on :0-0 [16:07] <nxvl> om26er: define previuos tty [16:07] <om26er> nxvl, sudo apt-get install compiz-gnome [16:07] <jono> DBO did you manage to track down the Launcher issue? [16:07] <om26er> you seem to have removed compiz-gnome with some update [16:07] <nxvl> om26er: so i got a hanged unity on F7 i'm running the command on F1 and irc on F2 [16:08] <jono> for it not showing when you slowly touch the side of the screen? [16:08] <DBO> jono, everything but fix it [16:08] <jono> awesome [16:08] <jjohansen> what value is supposed to be in ccsm -> Window Decoration-> Command [16:08] <nxvl> om26er: yes, compiz-gnome wasn't installed [16:08] <om26er> jjohansen, /usr/bin/compiz-decorator [16:09] <jjohansen> om26er: thanks [16:09] <om26er> /usr/bin/gtk-window-decorator should work too [16:09] <om26er> jjardon, yw :0 [16:09] <om26er> * :) [16:09] <jjohansen> well that is just it, it doesn't I have no decorators [16:10] <nxvl> yay! i'm in unity once again [16:10] <jjohansen> nxvl: lucky, its still broken for me [16:11] <nxvl> jjohansen: yeah same here, it was just a couple of minutes of lies! [16:12] <nhaines> jono: +1 on that bug from me. :) [16:12] <jono> :-) [16:12] <jjohansen> nxvl: oh in that case I don't have hate you anymore, lies I can live with but unity working for you and not me is a bit much [16:14] <nxvl> jjohansen: i wasn't liying, unity lied to me pretending to be working just to crash 2 minutes after [16:14] <jjohansen> nxvl: oh! well even better ;) === MacSlow is now known as MacSlow|break [16:20] <nhaines> jono: do you have a couple minutes for me in PM right now? [16:22] <AlanBell> DBO: did you get somewhere with bug 739812? [16:22] <ubot5> Launchpad bug 739812 in unity "Must use hardware keyboard to perform search for applications in Unity" [Medium,Confirmed] https://launchpad.net/bugs/739812 [16:23] <DBO> AlanBell, it's actively being worked on, I have done the part I could do (make it so that the dash doesn't grab mouse/keyboard) [16:24] <DBO> IM support in dash is up to the dash guys now (they have some test work done) [16:24] <jjardon> tedg: ok, so seems the proper solution is using this: http://lwn.net/Articles/432395/ [16:24] <jono> nhaines, sure [16:26] <nhaines> Thanks. [16:28] <tedg> jjardon, Is that in the Oneiric kernel? (it's git, so you have no idea what the version numbers mean :-) [16:29] <jjardon> tedg: good news, we will have api in glib for this soon. [16:29] <jjardon> I'll track the bug: https://bugzilla.gnome.org/show_bug.cgi?id=655129 [16:29] <ubot5> Gnome bug 655129 in general "GDateTime could provide api for implementing wall clocks" [Normal,Unconfirmed] [16:29] <jjardon> For now we can watch for suspend changes and update the clock [16:30] <AlanBell> DBO: ok, thanks [16:31] <jono> DBO, quick q: the text in the dash, sometimes it is not particularly readable, any chance we could have a small black shadow behind it to make it stand out more? [16:31] <DBO> jono, if you pick a darker wallpaper is it better? [16:33] <jono> DBO, not tried, but I presume so [16:34] <DBO> jono, the dash needs to have a "max brightness" so it wont wash out the text [16:34] <DBO> it's known [16:37] <jono> DBO, I just figured a very thin black shadow (maybe only 2px) could solve that [16:38] <DBO> Im no designer === m_conley is now known as m_conley_away [16:38] <DBO> you mean give the text a shadow? [16:38] <DBO> noooooooooooo [16:38] <DBO> shadows are slow to draw for text (you have to trace) [16:38] <AlanBell> and they look blurry [16:39] <jjohansen> DBO: you don't have to trace, you can do the old draw and swear trick, but yeah they look blurry [16:40] <DBO> we dont do ugly === MacSlow|break is now known as MacSlow [17:17] <jo-erlend> some launcher tiles have numbers and other information on them to reflect the state of the application. How do I do this in Python? [17:21] <datenshi> jo-erlend: there are examples in libunity [17:22] <jo-erlend> datenshi, something a little more specific? [17:22] <jo-erlend> what is it called? What do I search for? Are there any written documentation for it? [17:23] <datenshi> bzr branch lp:libunity, there is examples folder [17:24] <jo-erlend> does that mean it has no name that I can refer to when talking about it? [17:24] <datenshi> jo-erlend: http://bazaar.launchpad.net/~unity-team/libunity/trunk/view/head:/examples/launcher.py [17:25] <jo-erlend> so it has no name and documentation? [17:26] <nhaines> Ooh, useful. [17:26] <jo-erlend> yes, very useful. But this is for a question on askubuntu and I'd like to refer to names or a documentation URL. [17:26] <jo-erlend> but if it doesn't exist, then it doesn't. [17:27] <nhaines> jo-erlend: well, that'd definitely be more useful. But unfortunately Canonical seems to like to leave the code as documentation. :/ [17:27] <nhaines> Can't say I'm not guilty of the same though. [17:39] <jono> DBO, who is working on the Music Lens? [17:40] <DBO> jono, lamalex [17:40] <jono> cool, I have found some bugs I am going to file [17:41] <jono> hmmm seems I can't do ubuntu-bug unity-music-lens [17:41] <jono> will report it at http://edition.cnn.com/2011/TECH/gaming.gadgets/08/25/linux.20/index.html [17:41] <jono> oops [17:41] <jono> not there [17:41] <jono> https://bugs.launchpad.net/unity-music-lens/+filebug [17:43] <jono> lamalex, are you seeing https://bugs.launchpad.net/unity-music-lens/+bug/834910 ? [17:43] <ubot5> Ubuntu bug 834910 in Unity Music Lens "Full music collection not shown" [Undecided,New] [17:45] <lamalex> jono, yah that's not a bug [17:45] <lamalex> i mean i guess it could be a "bug" [17:45] <jono> lamalex, what do you mean? [17:45] <lamalex> but it's in the code to limit to just a result set [17:45] <lamalex> it's limited to like 50 or 100 or something [17:45] <lamalex> jono, you should be able to search for any of it though [17:46] <jono> surely it should say Songs See 16,033 more results [17:46] <jono> right now it presents an inaccurate representation of the number of songs I have [17:47] <lamalex> yah i suppose [17:47] <jono> the searching does work wel [17:47] <jono> well [17:48] <lamalex> hah wtf i can't set bug priorities on my lens >:( [17:48] <jono> lamalex, is that the right project? [17:48] <jono> I see some pretty old comments on bugs in there [17:48] <jono> wasn't sure if it was a community project [17:49] <lamalex> ha oh [17:49] <lamalex> jono you're on the wrong one [17:49] <lamalex> this is going to be confusing [17:49] <lamalex> our lenses are of the form unity-lens-<title> [17:49] <lamalex> https://launchpad.net/unity-lens-music/ [17:49] <nhaines> ha! [17:50] <jono> lamalex, aha! [17:51] <jono> lamalex, you need to enable bug tracking there [17:51] <lamalex> just report it on the ubuntu package for no [17:51] <lamalex> w [17:52] <lamalex> i dont seem to have access to set up things on this project [17:52] <lamalex> dbarth, ^^ [17:53] <jono> will do lamalex [17:53] <jono> DBO, btw, I just filed https://bugs.launchpad.net/ubuntu/+source/unity/+bug/834921 [17:53] <ubot5> Ubuntu bug 834921 in unity (Ubuntu) "Significant lag when changing virtual desktops with the dash open" [Undecided,New] [17:54] <DBO> you can do that? [17:54] <DBO> why the hell are you changing virtual desktops with the dash open... [17:54] <DBO> you crazy [17:54] <lamalex> oh yeah look at all that lag [17:54] <lamalex> but yo [17:54] <jono> DBO :-) [17:54] <lamalex> you crazy dawg [17:55] <jono> I also noticed the same thing with the indicators and filed https://bugs.launchpad.net/ubuntu/+source/unity/+bug/834415 last night [17:55] <ubot5> Ubuntu bug 834415 in unity (Ubuntu) "Indicators lag when being displayed with the dash open" [Undecided,New] [17:55] <jono> sorry guys [17:57] <DBO> jono, thats it, I am not buying you beer next UDS [17:57] <jo-erlend> datenshi, thanks for the link and help :) [17:57] <jono> DBO lol [17:57] <jono> you never buy me beer anyway [17:57] <jono> :-) [17:57] <DBO> you never buy me the beers you said you owe me [17:57] <DBO> so I figure I can not buy you beers I dont owe you [17:58] <DBO> the fake beer economy can also have fake beer speculation [17:59] <jono> DBO, I will definitely buy you beer at UDS [17:59] <jono> lamalex, https://bugs.launchpad.net/ubuntu/+source/unity-lens-music/+bug/834928 [17:59] <ubot5> Ubuntu bug 834928 in unity-lens-music (Ubuntu) "Number of songs available not representative of actual number of songs" [Undecided,New] [17:59] <jono> lamalex, is the plan to show album art in the lens? [18:00] <lamalex> yes [18:00] <jono> cool [18:00] <lamalex> theres a branch [18:00] <jono> want me to file a bug for that? [18:00] <jono> ahhh sweet [18:00] <lamalex> waiting for a banshrr release with a patch [18:01] <jono> gotcha [18:02] <jono> lamalex, should clicking on an album load the full album into the queue in Banshee? [18:05] <jono> I just noticed another interesting bug [18:07] <om26er> lamalex, if i click on a song in the lens its added to the queue but shouldnt it play instantly? [18:10] <jono> lamalex, not sure if you saw https://bugs.launchpad.net/ubuntu/+source/unity-lens-music/+bug/834933 too [18:10] <ubot5> Ubuntu bug 834933 in unity-lens-music (Ubuntu) "Clicking song/album in music lens loads in Banshee but does not focus on play queue" [Undecided,New] [18:11] <jono> om26er, I think that is a bug too, filing it [18:12] <om26er> i'll play the 'confirm' part ;-) [18:13] <om26er> could be the way banshee handles it though [18:14] <jono> om26er, https://bugs.launchpad.net/ubuntu/+source/unity-lens-music/+bug/834937 [18:14] <ubot5> Ubuntu bug 834937 in unity-lens-music (Ubuntu) "Clicking on a song or album does not play instantly" [Undecided,New] [18:14] <lamalex> jono, yah i have to patch banshee [18:14] <lamalex> banshee's kind of messed up there [18:14] <jono> I am filing one more bug and then should be done [18:14] <jono> these are all small issues [18:14] <jono> thanks lamalex [18:14] <lamalex> music lens is a focus for next week, but go nuts [18:14] <lamalex> give me a list of things to work on :) [18:15] <om26er> music lens is not up for bugs as well (yet) :/ [18:15] <lamalex> i know [18:15] <lamalex> dbarth, ^ please set up bugs for music lens [18:16] <lamalex> om26er, you can file on the ubuntu package though [18:16] <om26er> jono, thanks, confirmed :) [18:17] <jono> thanks om26er [18:17] <jono> ok I added https://bugs.launchpad.net/ubuntu/+source/unity-lens-music/+bug/834943 [18:17] <ubot5> Ubuntu bug 834943 in unity-lens-music (Ubuntu) "Clicking a song or album does not switch to Banshee" [Undecided,New] [18:18] <jono> lamalex, om26er so the full bugs list is at https://bugs.launchpad.net/ubuntu/+source/unity-lens-music - would be cool if you could confirm and prioritize them [18:18] <jono> the music lens is gonna kick ass when it is working [18:18] <lamalex> jono, yah, will do on monday most likely [18:18] <jono> well, it works now, I mean these bugs are fixed [18:18] <jono> thanks lamalex :-) [18:18] <lamalex> yup! it's going to rock [18:22] <jono> grabbing lunch, biab [18:27] <DBO> jono, do we know anyone using a german keyboard? [18:32] <lamalex> all of germany [18:36] <jcastro> I'm going to go out on a limb and guess "Mirco" [18:36] <htorque_> öäüß ;-) === _LibertyZero is now known as LibertyZero [18:48] <DBO> htorque_, oh oh [18:48] <DBO> I need your help [18:48] <DBO> lp:~unity-team/unity/unity.keyboard-util [18:48] <DBO> get and build that branch [18:48] <DBO> then run tests/test-keyutil [18:49] <DBO> and give me the output [18:49] <htorque> DBO: on it === kenvandine_ is now known as kenvandine [21:28] <jono> DBO, yo [21:28] <DBO> hey jono [21:28] <jono> you know how I mentioned the readability of the text in the dash? [21:28] <jono> see https://bugs.launchpad.net/ubuntu/+source/unity/+bug/835095 [21:28] <ubot5> Ubuntu bug 835095 in unity (Ubuntu) "Dash text unreadable with some wallpapers" [Undecided,New] [21:28] <jono> I added a screenshot there [21:29] <kenvandine> i really liked the dash better black [21:30] <kenvandine> playing with opacity is "cool" and all... but sometimes it just isn't the best way to solve the problem [21:30] <jono> I think it looks cool if it had an underlying blackness to it [21:30] <jono> and then mixed in the shade of your wallpaper [21:30] <jono> the effect of the wallpaper color does look cool [21:30] <kenvandine> yeah [21:30] <jono> just that some colors look weird as the base [21:30] <kenvandine> it just really needs to be darker i think [21:31] <jono> yup [21:31] <DBO> jono, release the bug report [21:31] <kenvandine> and maybe blur even more [21:31] <DBO> thats how you report a design bug [21:31] <jono> DBO, release what? [21:31] <DBO> reload [21:31] <DBO> sorry [21:31] <DBO> my brain has given up [21:32] <jono> DBO why is it incomplete? [21:32] <DBO> because its a design problem [21:32] <DBO> so in unity its incomplete [21:32] <jono> surely it should be Confirmed then? [21:32] <DBO> in ayatana-design it's new [21:32] <kenvandine> jono, he is saying that isn't a unity bug, it is a design choice [21:33] <DBO> yeah [21:33] <kenvandine> so we need to plead to them [21:33] <jono> right [21:33] <jono> but the bug is still confirmed in Unity though [21:33] <jono> it is not incomplete [21:33] <DBO> not a bug [21:33] <jono> look at the screenshot [21:33] <jono> it's a bug :-) [21:33] <DBO> not a bug [21:33] <kenvandine> if design changes their mind, we re-open the unity task [21:33] <DBO> that is how it was designed [21:33] <kenvandine> to fix it [21:33] <jono> I think it wasn't designed to have the effect in the screenshot [21:33] <jono> I think it was designed to have the effect if you have the purple wallpaper [21:34] <DBO> jono, they gave use the exact color algorithm to use [21:34] <jono> therefore it is a bug [21:34] <DBO> we told them it would let it go too bright [21:34] <jono> DBO do you honestly think the design team desire the effect in the screenshot? [21:34] <DBO> they did not change it [21:34] <jono> I am not denying it is a design problem, but I disagree it is not a Unity bug - it makes the dash unreasonable [21:34] <DBO> I have no choice but to believe that [21:35] <DBO> we told them [21:35] <jono> as such it should be marked as Complete [21:35] <jono> dude, come on [21:35] <kenvandine> jono, but it isn't something the unity team can fix [21:35] <jono> they dont want it that way [21:35] <DBO> dude, I showed them [21:35] <jono> kenvandine, I agree it is a design problem [21:35] <jono> not disagreeing [21:35] <jono> and they should provide a solution [21:35] <jono> full agreement there [21:35] <kenvandine> jono, it is effectively blocked on design right now [21:35] <jono> I take issue though that this is not a bug in Unity [21:35] <htorque_> isn't that a dupe anyway? bug 824916 [21:35] <ubot5> Launchpad bug 824916 in unity (Ubuntu Oneiric) "Dash is way too transparent, unsuitable for light & monochrome desktops" [High,Incomplete] https://launchpad.net/bugs/824916 [21:36] <jono> htorque ahhh oops :-) [21:36] <DBO> jono, it's not marked invalid [21:36] <DBO> it's marked incomplete [21:36] <jono> DBO, right, but the bug is complete, the solution is not complete though [21:36] <DBO> incomplete on unity means DX cant fix it for some reason [21:36] <DBO> erm more accurately [21:36] <DBO> it means DX cant fix it because some information about how to fix it is missing [21:37] <DBO> (more than just coding/technical issues) [21:37] <jono> DBO, well that is inconsistant with most other triage as incomplete means the bug report needs more info to determine if it is actually a bug [21:38] <DBO> yeah but we're inconsistent in the fact that the people who design the product are not on the same team as the people who make the product [21:38] <jono> thats not the point though [21:38] <jono> again, I sympathize with the team issues [21:38] <jono> and I sympathize you need input from design [21:38] <jono> but marking the bug as incomplete is not accurate [21:38] <jono> and thinking that they deliberately want it that way in the screenshot seems misguided to me [21:39] <jono> I Think they dont intend it that way [21:39] <jono> but they didnt listen to your guidance and warnings [21:39] <kenvandine> not invalid or anything... [21:39] <kenvandine> just need them to decide [21:39] <jono> right [21:39] <jono> wasnt there gonna be a NEEDSDESIGN status? [21:40] <jono> or could it be marked Complete and tagged with needsdesign ? [21:40] <jono> anyway, it's up to you guys, just my $0.02c [21:40] <DBO> if design says to me to keep the algorithm when I ask them tomorrow [21:40] <jono> it's your bug :-) [21:40] <DBO> I will mark it wishlist [21:40] <DBO> if they say to modify it, they will prioritize their bug [21:40] <DBO> and fix it [21:40] <jono> DBO, if they deliberately reject that it is a bug, then we will have a different conversation [21:40] <jono> makes sense [21:41] <jono> remember, we are all on the same team here :-) [21:41] <jono> anyway, I have to run, thanks guys [21:41] <jono> Unity is rocking :-) [21:41] <DBO> then when they fix release their stuff to us, we mark confirmed [21:41] <DBO> and then we need a UI freeze exception [21:41] <DBO> (which we wont get) [21:41] <DBO> so yeah :) [21:41] <DBO> fun fun fun [21:41] <kenvandine> DBO, you would for this [21:42] <DBO> kenvandine, depends on timing [21:42] <kenvandine> it isn't really going to break translations or terribly affect screenshots [21:42] <DBO> sure but in 4 days is final freeze [21:42] <DBO> design team turn around is not 4 days short [21:42] <kenvandine> you just can't wait for design to notice the bug [21:42] <kenvandine> someone needs to ping them [21:42] <DBO> I pinged them today, yesterday, and last week [21:42] <DBO> how many times can I do that? [21:43] <DBO> so has gord [21:43] <DBO> actually I dont know if gord has but I assume it is so [21:43] <kenvandine> DBO, i understand... the workflow is a bit broken [21:44] <kenvandine> just you can't assume they will see the bug.. [21:44] <kenvandine> jono, that screenshot looks terrible dude [21:44] <DBO> one more tiny issue [21:44] <DBO> final freeze is monday [21:44] <DBO> right? [21:44] <DBO> erm whoa [21:44] <kenvandine> we should mark the bug invalid and say you aren't using the default wallpaper [21:44] <DBO> I am off by a month [21:45] <kenvandine> DBO, no [21:45] <kenvandine> it isn't even beta yet [21:45] <DBO> sorry, I am very tired :( [21:45] <DBO> and compiz wont do as I tell it [21:45] <kenvandine> DBO, we are in beta freeze now :) [21:45] <kenvandine> does it ever? [21:45] <DBO> yes [21:45] <DBO> frequently [21:45] <DBO> but right now [21:45] <DBO> it hates me [21:45] <kenvandine> well i am outta here... have a great weekend guys [21:46] <nhaines> kenvandine: \o_ === htorque is now known as htorque_ === htorque_ is now known as htorque [22:30] <DBO> htorque, present? [22:31] <htorque> DBO: ya [22:32] <DBO> htorque, please pull the branch again [22:32] <DBO> and test [22:32] <DBO> rev 1406 is what you want [22:38] <DBO> htorque, also, if you are wondering, yes, it took me THAT long to fix [22:38] <DBO> KILL me [22:38] <htorque> poor you :-) [22:39] <htorque> DBO: \o/ [22:39] <htorque> sweet [22:39] <DBO> htorque, please leave a note here that you have tested and confirmed this working: https://code.launchpad.net/~unity-team/unity/unity.keyboard-util/+merge/73116 [22:42] <htorque> DBO: if it should fail to get a preview of the window, that's not to fix in that feature, right? [22:43] <DBO> htorque, is that window maybe minimized? [22:43] <DBO> basically, right now, NEVER restart compiz with a minimized window [22:43] <htorque> no no, that was just hypothetical [22:43] <DBO> no its not related [22:43] <DBO> but, that shouldn't happen anymore [22:43] <DBO> unless you restart compiz with a minimized window [22:43] <DBO> (compiz wont see the window) [22:44] <DBO> and then all sorts of funny things happen [22:44] <DBO> we of course need to fix that [22:44] <htorque> ok, in that case i'll add the comment :) [22:46] <DBO> thanks :) [22:47] <DBO> htorque, do you also do community code reviews? [22:48] <htorque> nope, just testing [22:48] <htorque> and i already broke it: with two terminals opened, run "sleep 5 ; exit" in one and initiate the preview → unity crashes [22:49] <DBO> haha [22:49] <DBO> thats not related to this [22:49] <DBO> but okay [22:49] <DBO> I'll fix it :) [22:49] <DBO> thanks, I never even thought to try something silly like that [22:50] <htorque> i'm a living fuzzy testing tool ;-) [22:50] <DBO> I like it [22:50] <DBO> do you use the blur? [22:50] <htorque> yeah [22:51] <DBO> does it hurt your performance? [22:51] <DBO> when the launcher is blurring [22:51] <htorque> there was a recent commit that made things much better [22:51] <htorque> wouldn't call it a problem anymore [22:55] <htorque> heh, i'm loving that feature! wouldn't have used it with the down arrow but accessing it with one hand = win. [22:55] <htorque> DBO: you earned your weekend! ;-) i'm off, cya! |