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[01:49] <chuckh> hi Troy, I'm going to run through your steps for bzr. Thinking of running it on Edgy. Your run down should still apply pretty closely don't you think? |
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[02:18] <chuckh> troy_s: Well, looks like I'll get it. Right now it's just sitting there doing not much of anything. Maybe it's usually this slow, I guess I wouldn't know. |
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[02:24] <troy_s> sorry |
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[02:25] <troy_s> i only get flagged when you type my full irc name troy_s |
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[02:25] <troy_s> greets by the way chuckh |
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[02:26] <troy_s> Chuckles? |
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[02:26] <chuckh> greetings. Well, lets see. It's sitting at phase 0/4 and has been |
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[02:26] <troy_s> if you get a handle on mastering bzr checkout |
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[02:26] <troy_s> ok |
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[02:26] <troy_s> weird... |
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[02:26] <troy_s> it shouldn't be taking quite that long. |
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[02:27] <troy_s> are you trying that blubuntu sample i sent? |
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[02:27] <chuckh> no, it's been 5 min |
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[02:27] <troy_s> _way_ too long |
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[02:27] <troy_s> ctrl c it... |
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[02:27] <troy_s> lets see if i can resolve the issue... blubuntu? |
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[02:27] <chuckh> at present legacyhuman though I had tried blubuntu and had the same results |
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[02:28] <troy_s> weird. |
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[02:28] <troy_s> is fetch showing a progress bar? |
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[02:29] <troy_s> it should show 1/4 with a progress bar. |
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[02:29] <chuckh> yes but it's blank |
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[02:29] <chuckh> 0/4 with a blank bar |
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[02:29] <chuckh> this is on Edgy, would it matter? |
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[02:29] <troy_s> ok... i dont think you require to register your ssh key |
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[02:29] <troy_s> no |
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[02:29] <troy_s> i am on feisty... |
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[02:29] <troy_s> oh crap |
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[02:29] <troy_s> erm |
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[02:29] <troy_s> maybe |
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[02:29] <troy_s> but i doubt it. |
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[02:29] <troy_s> i think i pulled from feisty on edgy etc. |
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[02:30] <troy_s> oh damn |
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[02:30] <troy_s> you might need to issue a bzr init |
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[02:30] <troy_s> as your first go before you get tumbling... |
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[02:30] <troy_s> so try |
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[02:30] <chuckh> just like that |
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[02:30] <troy_s> bzr init |
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[02:30] <troy_s> then the pull |
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[02:30] <troy_s> yeah give it a shot |
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[02:30] <chuckh> waiting |
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[02:30] <troy_s> tell me if it still stalls at 1/4 |
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[02:31] <troy_s> you just recently apt-got bzr right? |
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[02:31] <chuckh> even just getting to that stage takes forever |
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[02:31] <troy_s> so you are toying with the newest repo version i take it. |
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[02:31] <troy_s> it can. |
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[02:31] <troy_s> i don't know what is going on behind the scenes, but it does sometimes take a while. |
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[02:31] <chuckh> got an error. ubuntu directory exists. I'll remove it and try again. |
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[02:31] <troy_s> ah |
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[02:31] <troy_s> yeah just rm-rf it |
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[02:32] <troy_s> in fact, if you are going to bother, you might as well checkout the legacy human then you can apply your patch |
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[02:33] <chuckh> that is what I was thinking of doing. I'm still at 0/4 with a blank progress bar. |
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[02:34] <troy_s> well wtf? |
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[02:34] <troy_s> shouldn't take that long. |
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[02:34] <troy_s> give it a minute then we sort it out. |
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[02:34] <troy_s> usually the network lights blink during that |
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[02:34] <troy_s> are yours? |
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[02:35] <chuckh> well, I can tell the traffic is zip. If they are it's from something else. |
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[02:39] <troy_s> let me test the legacy-human link |
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[02:39] <troy_s> where is the bzr location you are using for it? |
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[02:39] <chuckh> http://bazaar.launchpad.net/~ubuntu-art-pkg/legacyhuman-theme/ubuntu |
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[02:40] <chuckh> I grabbed it off launchpad |
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[02:41] <troy_s> okie trying it... |
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[02:41] <troy_s> nope... leeches right away for me. |
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[02:41] <troy_s> something strange going in at your end. |
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[02:41] <troy_s> in another term, see if anything is in your ~/ubuntu directory |
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[02:42] <chuckh> got an error finally. |
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[02:42] <chuckh> bzr: ERROR: exceptions.AssertionError: |
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[02:42] <troy_s> wow |
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[02:43] <troy_s> that is a problem... i wonder if there are some strange depends -- you just did apt-get install bzr and that was all eh? |
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[02:43] <chuckh> came from python. Let me try another machine. I may have a strange build environment here. |
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[02:43] <troy_s> try removing it then re apt-get it. |
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[02:43] <troy_s> yes... |
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[02:43] <troy_s> very well a python issue! |
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[02:43] <troy_s> i'll be around chuck, going to play a card game with my daughter for a few moments. |
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[02:43] <troy_s> see if you can fix your python issue. |
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[02:43] <troy_s> then i'll show you how to push |
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[02:46] <chuckh> worked on another machine that's more of a default setup |
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[02:46] <chuckh> almost missed it because it was so fast. |
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[02:46] <chuckh> ;) |
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[02:56] <troy_s> so chuckh, whilst i am playing, have a peek over the |
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[02:56] <troy_s> structure |
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[02:57] <troy_s> you can also pull like this "bzr checkout <Source> <dest>" |
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[02:57] <chuckh> ok |
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[02:57] <chuckh> that'll be needed |
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[02:58] <z_diver> troy_s, It's chuck again on the machine with the working bzr install. I've verified the gtkrc works on Fiesty. |
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[02:58] <z_diver> But Legacy Human isn't there anymore. |
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[02:58] <troy_s> ??? |
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[02:59] <troy_s> legacy human isn't in that checkout? |
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[02:59] <z_diver> yeah, but I don't think it's installed by default at least |
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[03:00] <troy_s> it is probalby in extra themes |
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[03:00] <troy_s> needless to say, you can apply your fix |
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[03:00] <z_diver> the checkout worked fine though. |
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[03:00] <z_diver> so what's the best way to go about it. |
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[03:01] <troy_s> it is very simple |
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[03:01] <troy_s> just change the file in question |
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[03:01] <troy_s> bzr add basically will put a full list of files |
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[03:04] <z_diver> troy_s, bzr add <path to project on launchpad>? |
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[03:19] <troy_s> ok |
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[03:19] <troy_s> so back |
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[03:19] <troy_s> lets assume we have dir foobar |
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[03:19] <troy_s> bzr init |
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[03:19] <troy_s> do a bzr whoami to see who you are registered as |
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[03:19] <troy_s> okie? |
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[03:20] <troy_s> is the information correct?, if not, follow the instructions 'bzr whoami 'Joe Blow <[email protected]>' |
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[03:20] <troy_s> okie z_diver ? |
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[03:20] <troy_s> assuming we have say |
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[03:20] <troy_s> ~/foobar |
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[03:20] <troy_s> as your project directory |
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[03:20] <troy_s> with subfiles a, b and c |
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[03:20] <troy_s> bzr will ONLY track |
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[03:20] <troy_s> files added via bzr add |
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[03:21] <troy_s> which means that for an existing branch, you need do nothing UNLESS you are adding a fresh file |
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[03:21] <troy_s> in your case, you will probably just update files for the first bit |
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[03:21] <troy_s> which means that bzr already knows what belongs in that package |
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[03:22] <z_diver> i'm here now |
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[03:24] <z_diver> troy_s, whoami comes out correct, I ran bzr add <the_gtkrc_file_in_question> |
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[03:25] <troy_s> ok |
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[03:25] <troy_s> erm |
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[03:25] <troy_s> you don't need to add it |
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[03:25] <troy_s> because technically it is already part of the download |
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[03:26] <troy_s> follow me? |
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[03:26] <z_diver> k |
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[03:26] <troy_s> you pulled it, so you know that bzr already knows abou tit |
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[03:26] <troy_s> so first thing |
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[03:26] <troy_s> do you have an ssh public key registered at launchpad? |
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[03:26] <z_diver> probably not |
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[03:26] <troy_s> that is the only thing you will require to publish to launchpad's bazaar |
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[03:26] <troy_s> ok... go to your launchpad page |
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[03:27] <troy_s> to generate a key, we'll use ssh keygen |
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[03:27] <troy_s> erm |
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[03:27] <troy_s> ssh-keygen |
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[03:27] <z_diver> MY launchpad page? |
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[03:27] <troy_s> yes |
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[03:28] <troy_s> what is your launchpad logon? |
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[03:28] <troy_s> let me look |
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[03:28] <z_diver> [email protected] |
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[03:28] <troy_s> what is your launchpad id? |
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[03:28] <troy_s> as in launchpad.net/~? |
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[03:28] <troy_s> mine for example, is launchpad.net/~troy-sobotka |
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[03:29] <troy_s> ah got you |
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[03:29] <troy_s> https://launchpad.net/~chuck-lagunadata |
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[03:29] <troy_s> okie? |
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[03:29] <troy_s> so your id right now is set to |
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[03:29] <troy_s> chuck-lagunadata |
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[03:29] <troy_s> okie? |
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[03:29] <troy_s> go there, on the left pane you will see your ssh and gpg keys |
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[03:29] <troy_s> for now, select ssh |
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[03:30] <troy_s> and we will input a key |
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[03:30] <troy_s> the public half |
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[03:31] <troy_s> got it? |
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[03:31] <z_diver> yes |
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[03:31] <troy_s> z_diver: you there yet? |
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[03:31] <z_diver> yep |
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[03:31] <z_diver> I've made keys, getting the public |
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[03:31] <troy_s> wow... |
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[03:31] <troy_s> ok |
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[03:31] <troy_s> so just put your public ssh key (id_rsa.pub or whatever from .ssh) |
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[03:33] <troy_s> when you have your published ssh key, let me know |
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[03:34] <troy_s> now when you make a change, you need to issue a commit. this won't do bugger all until you push the changes. |
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[03:34] <troy_s> bzr commit -m "Your full explanation of the commit." |
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[03:34] <troy_s> If you omit the -m, bzr will automatically launch an editor and let you put in a larger comment. |
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[03:34] <troy_s> with? |
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[03:37] <z_diver> troy_s, alright the keys are up there. Do I need to undo the bzr add <myfile> that I did or will that not cause any harm |
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[03:37] <troy_s> depends |
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[03:37] <troy_s> your bzr add is relative to the directory |
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[03:37] <troy_s> so if you simply re-added the same file |
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[03:37] <troy_s> it shouldn't be an issue |
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[03:37] <z_diver> correct |
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[03:37] <troy_s> there is a bzr list command somewhere |
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[03:37] <troy_s> to see the file listing |
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[03:37] <z_diver> tha'ts what I did |
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[03:37] <troy_s> ok should be ok |
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[03:37] <troy_s> try the push now |
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[03:37] <z_diver> brz pulls up a few |
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[03:37] <z_diver> k |
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[03:37] <troy_s> after a bzr init (already done) |
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[03:38] <troy_s> you do your commit |
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[03:38] <troy_s> with comment |
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[03:38] <troy_s> bzr commit -m 'Blah' |
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[03:38] <troy_s> bzr push sftp://<yourID>@bazaar.launchpad.net/~<yourID/yourTeam>/<product>/<branchname> |
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[03:38] <troy_s> and that's it. |
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[03:38] <z_diver> from within the directory |
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[03:38] <troy_s> pretty simple |
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[03:38] <troy_s> yes |
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[03:38] <troy_s> bzr commit from the directory |
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[03:38] <troy_s> then push |
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[03:38] <troy_s> from the root of the directory |
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[03:39] <troy_s> in this case the <yourID/yourTeam> will match the same one you pulled from |
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[03:39] <troy_s> basically the same address |
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[03:39] <troy_s> if you made some radical changes, you could append -chuck to the branchname for later merging |
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[03:40] <troy_s> and thanks to daniel's automated procedure that him and frank banged out |
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[03:40] <troy_s> every half hour the packages will get built and shipped. |
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[03:41] <z_diver> wow how cool! |
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[03:41] <troy_s> tell me if you are met with success? |
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[03:41] <z_diver> bzr commit gave me an error |
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[03:41] <troy_s> what was the error? |
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[03:41] <troy_s> probably about that double add? |
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[03:41] <z_diver> cannot lock |
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[03:41] <troy_s> try the bzr init |
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[03:41] <z_diver> bzr init |
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[03:41] <troy_s> yes |
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[03:41] <z_diver> woops |
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[03:42] <troy_s> ;) |
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[03:42] <z_diver> wrong window |
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[03:42] <troy_s> it werk? |
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[03:42] <z_diver> new error Error alread a branch |
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[03:43] <z_diver> hmm |
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[03:43] <troy_s> hmm... maybe we can't push direct |
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[03:43] <troy_s> try putting -chuck on it |
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[03:43] <troy_s> and then we can notify daniel |
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[03:43] <z_diver> ok |
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[03:43] <troy_s> it is possible that the mains are locked. |
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[03:43] <troy_s> but i am not certain |
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[03:43] <troy_s> (it might be that daniel needs to permit ax to the mains) |
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[03:44] <z_diver> ok, so do i add gtkrc-chuck or something? |
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[03:44] <troy_s> there might be a merge tool |
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[03:44] <troy_s> no |
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[03:44] <troy_s> just establish your own branch with the changes. |
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[03:44] <troy_s> but let me look into it, |
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[03:44] <troy_s> manning bzr |
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[03:46] <troy_s> for now, let's push to .chuck or -z_diver or something |
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[03:46] <troy_s> and we will get a resolution tomorrow from daniel on how to push direct |
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[03:46] <troy_s> once you push, let me know and I'll see if i can see the revisiosn |
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[03:47] <z_diver> so how should I do that |
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[03:48] <troy_s> offer your commit via pushing |
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[03:48] <troy_s> but push to |
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[03:49] <troy_s> http://bazaar.launchpad.net/~ubuntu-art-pkg/legacyhuman-theme/z_diver |
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[03:49] <troy_s> perhaps |
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[03:49] <troy_s> try that |
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[03:49] <z_diver> troy_s, would it be bzr push <local_directory> <remote> |
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[03:49] <troy_s> no it is the fully qualified package name |
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[03:49] <troy_s> erm crap |
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[03:50] <troy_s> obviously with your id on the head instead of the brainded http paste i did |
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[03:50] <troy_s> bzr push sftp://<yourID>@bazaar.launchpad.net/~<yourID/yourTeam>/<product>/<branchname> |
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[03:50] <troy_s> that's the full syntax |
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[03:50] <troy_s> so as a guess |
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[03:50] <troy_s> you tried |
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[03:51] <troy_s> bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu correct? |
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[03:51] <z_diver> lets see |
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[03:51] <troy_s> is that what you tried when you got the 'oops already branch' error? |
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[03:52] <troy_s> ??? |
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[03:52] <z_diver> no. This looks to be working |
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[03:52] <troy_s> in the syntax i just gave? |
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[03:52] <z_diver> darn. mailto:sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu |
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[03:53] <troy_s> mailto? |
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[03:53] <z_diver> wait that's wrong |
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[03:53] <troy_s> wtf? |
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[03:53] <z_diver> no that's how xchat copied your link |
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[03:53] <z_diver> I didn't use it that way. |
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[03:53] <z_diver> hang on |
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[03:53] <z_diver> bzr: ERROR: Parent directory of sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu does not exist. |
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[03:53] <troy_s> bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu |
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[03:53] <troy_s> erm |
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[03:53] <z_diver> that's the correct errror |
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[03:54] <troy_s> how strange is that. |
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[03:54] <troy_s> it shouldn't realistically be giving that error... |
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[03:54] <troy_s> try the /z_diver instead of ubuntu |
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[03:54] <z_diver> k |
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[03:54] <troy_s> we need to figure out the official pushes issue. |
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[03:55] <z_diver> interesting |
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[03:55] <z_diver> permission denied. I think the lagunadata was correct then, no? |
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[03:57] <troy_s> bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/z_diver |
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[03:57] <troy_s> your id wouldn't change |
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[03:57] <z_diver> trying that |
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[03:57] <z_diver> z_diver directory doesn't exist, hmmm |
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[03:58] <troy_s> and the original ubuntu one didn't work? |
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[03:58] <troy_s> from within the local ~/ubuntu |
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[03:58] <z_diver> i'll try again |
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[03:58] <troy_s> dir on your computer? |
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[03:58] <troy_s> yes... i'll try one. |
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[03:58] <troy_s> at this end... |
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[03:58] <troy_s> i know we are damn close as per the instructions |
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[03:58] <troy_s> andreasn -- |
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[03:58] <troy_s> ping |
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[03:58] <troy_s> andreasn -- when you guys push to Tangerine, what is the format syntax for the bzr push command? |
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[03:59] <z_diver> bzr: ERROR: Parent directory of sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu does not exist. |
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[03:59] <z_diver> that is from within ubuntu with the correct id offering the following command. |
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[03:59] <z_diver> chuckh@ubuntu:~/ubuntu$ bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu |
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[04:00] <troy_s> ok... lets try adding a branch off of it... |
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[04:00] <troy_s> for your revision |
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[04:00] <troy_s> i believe it is bzr help branch |
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[04:00] <z_diver> alright. lookin now |
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[04:02] <troy_s> damn close... in his example he basically created a branch |
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[04:03] <troy_s> but i don't know if we create a branch from the legacyhuman-theme or the full legacyhuman-theme/ubuntu-mybranch |
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[04:03] <z_diver> you have an example handy |
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[04:03] <z_diver> I was going to try the second approach |
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[04:04] <troy_s> i will try one. |
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[04:04] <troy_s> hold on... |
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[04:05] <troy_s> fetching legacy |
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[04:07] <z_diver> so I have downloaded a branch that I called ubuntu-chuckh |
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[04:08] <troy_s> via branch? |
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[04:08] <z_diver> yes |
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[04:08] <z_diver> now I've added my gtkrc to that branch. |
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[04:08] <z_diver> verified it's correct |
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[04:09] <z_diver> now can I push that up or is that way too much... |
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[04:09] <z_diver> since I only changed the single file? |
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[04:09] <troy_s> it might be the only way since the offical branch appears locked to me. |
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[04:10] <z_diver> k, I'll try |
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[04:11] <troy_s> it might be working |
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[04:11] <troy_s> woop |
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[04:11] <troy_s> i think it worked |
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[04:11] <troy_s> the push is still to the same directory |
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[04:11] <z_diver> same error that the ubuntu-chuckh branch doesn't exist. |
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[04:12] <z_diver> oh |
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[04:12] <z_diver> bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu-chuckh |
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[04:12] <z_diver> so that should have been to ubuntu at the end? |
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[04:12] <troy_s> that is what i did |
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[04:12] <troy_s> i did this: |
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[04:13] <troy_s> bzr branch <blahblahblah> ./troy_s |
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[04:13] <troy_s> then cd into troy_s |
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[04:13] <troy_s> adjusted the NEWS file |
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[04:13] <troy_s> bzr commit -m 'Changed NEWS as a test." |
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[04:13] <z_diver> i can tell I did something wrong. I didn't commit in there. |
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[04:13] <troy_s> then bzr push sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu |
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[04:14] <troy_s> and it appears to do something |
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[04:14] <troy_s> did it succeed or die? |
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[04:14] <troy_s> because i succeeded but it isn't showing anywhere that i can see. |
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[04:14] <z_diver> mine errored out with the parent directory doesn't exist error |
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[04:14] <z_diver> but let me commit |
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[04:15] <troy_s> try doing the commit using the same syntax i did. |
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[04:18] <troy_s> fer feck sake |
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[04:19] <z_diver> what do you mean. Single quote in front and double behind??? |
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[04:20] <z_diver> anyway, commit seemed to work. Just can't get it to push. still telling me that ERROR: Parent directory of sftp://[email protected]/~ubuntu-art-pkg/legacyhuman-theme/ubuntu-chuckh does not exist. |
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[04:20] <troy_s> I borked that |
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[04:20] <troy_s> yes the commit is local |
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[04:20] <troy_s> yes i get that too. |
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[04:21] <troy_s> so clearly we have an issue with something we are borking. |
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[04:22] <z_diver> I've tried with simply ubuntu at the end instead of my branch thinking that that might help. To no avail. |
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[04:22] <troy_s> Yes. |
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[04:23] <troy_s> We are close. I have posted a message to Daniel, which will be resolved tomorrow. |
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[04:23] <troy_s> Hopefully we will be able to start the patch fest shortly. |
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[04:23] <z_diver> ;) |
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[04:23] <troy_s> And kill off a large number of the nonsensical 'bugs' |
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[04:23] <troy_s> As they are easy to fix, we just need the write permission or proper syntax. |
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[04:23] <z_diver> It will brighten the mood, i think |
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[04:23] <troy_s> I know for my own branches, this isn't an issue. |
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[04:24] <troy_s> Well... the mood is irrelevant. The main thing is to keep attempting to illustrate that we are on the same side sab is on. |
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[04:24] <troy_s> It will take time, as I originally was very clear in stating. |
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[04:24] <troy_s> I was looking through the bugs though, and noted that a large number, like your gtkrc example, actually had fixes -- just no legwork to push them through. |
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[04:24] <z_diver> by the mood I meant that the art team. It would be nice to have more participation again |
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[04:24] <troy_s> for example, orro had the open folder svg on his site... so i pushed that up to the thread. |
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[04:25] <troy_s> yes. |
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[04:25] <troy_s> as i said, sabdfl simply won't consider design issues until the team is firing on full cylinders. |
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[04:25] <troy_s> of course, everyone seems to forget that prior to edgy we had a grand total of 17 members on launchpad. |
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[04:25] <troy_s> ;) |
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[04:25] <z_diver> how many are there now? |
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[04:26] <z_diver> how many are there now? |
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[04:26] <troy_s> uh |
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[04:26] <troy_s> 202 |
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[04:26] <troy_s> launchpad.net/~ubuntu-art |
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[04:26] <z_diver> that was a good drive then.... |
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[04:26] <troy_s> not to mention all of the stuff that daniel set up with frank over edgy etc. |
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[04:27] <troy_s> (like automated artwork for all of the packages, etc.) |
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[04:27] <troy_s> it was a very frustrating conclusion. |
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[04:27] <z_diver> true. That was a ton of work |
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[04:27] <troy_s> because i tried to make it clear at the beginning |
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[04:27] <troy_s> to sab et al |
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[04:27] <troy_s> that the goal for edgy will _not_ be the destination attained |
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[04:27] <troy_s> it is the foundation work that is the hard part |
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[04:27] <troy_s> and establishing communication with the devs etc |
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[04:28] <troy_s> hell, prior to edgy, we were not even on the bug listing. |
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[04:28] <z_diver> how did you feel we did on that end? |
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[04:28] <troy_s> i was fine |
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[04:28] <troy_s> it is a matter of one part aesthetics, one part design, one part audience |
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[04:28] <z_diver> I know we may have gotten off track a time or two but as far as getting a foundation setup, I though we did great. |
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[04:28] <troy_s> the reality is that we currently have no target audience per - se. the target audience is one person, which is an unfortunate reality. |
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[04:28] <troy_s> yeah it was fine |
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[04:29] <troy_s> the main flaw was sab not stepping in and steering at the various checkpoints, but i don't know if it was clear in the end after he posted his thoughts. frank's article on linux.com was pretty spot on. |
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[04:29] <troy_s> when he was interviewed. |
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[04:29] <troy_s> again though, you can't expect total magic in 4 months |
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[04:30] <troy_s> considering the time, the place we began, etc, it was all quite above the expectation level -- but unfortunately everyone looked at the final. which was silly. |
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[04:30] <z_diver> When he jumps in from time to time we get an idea of his thinking and I know I was usually somewhat surprised at sabs insight. |
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[04:30] <troy_s> well yes... |
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[04:30] <troy_s> at one point i couldn't believe it |
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[04:30] <troy_s> but i was actually arguing about colour theory with him on the phone |
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[04:30] <troy_s> knowing full well that |
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[04:30] <troy_s> i was arguing with someone with zero art / design background |
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[04:30] <troy_s> which was ... strange. |
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[04:30] <troy_s> alas, again, it will take time. |
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[04:31] <troy_s> and perhaps he will need to see the light himself before things will see change. |
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[04:31] <troy_s> we have a good number of very talented people in the crowd |
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[04:31] <troy_s> as is clear from some of the output of the very few who bothered. |
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[04:31] <z_diver> I'm glad to see you're still at it. You produced a lot of neat stuff that didn't get used at all. |
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[04:31] <troy_s> i think the fundamental problem is that we are _not_ following a traditional design approach -- no audience. |
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[04:32] <troy_s> hence you get 'buttons are too thin' 'colors are ugly' etc. |
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[04:32] <troy_s> nothing to check the designs against |
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[04:32] <troy_s> blah |
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[04:32] <troy_s> it matters not |
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[04:32] <troy_s> my only |
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[04:32] <troy_s> and i mean _only_ regret |
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[04:32] <troy_s> is that i actually bothered to try and guess into the sabdfl aesthetic |
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[04:32] <troy_s> had it been my knowledge from the onset, i probably would have just rambled down the road i thought was more appropriate |
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[04:32] <z_diver> right, that's tough to even attempt |
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[04:33] <troy_s> well... especially to a vacant owner. ;) |
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[04:33] <z_diver> no, i remember that and felt it might even be recognized by sab. |
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[04:33] <troy_s> again too, despite the outcome, there were about 300 emails in my box wondering why |
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[04:33] <troy_s> i think we were at about 75% approval despite the unfortunate outcome |
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[04:33] <troy_s> which, considering the circumstance, is completely acceptable. |
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[04:34] <troy_s> especially for a first pass in 3 months effectively. |
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[04:34] <z_diver> had the outcome been more appropriate I think we as a group wouldl be flying still. |
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[04:34] <troy_s> i firmly believe and have faith in ubuntu, so i force myself to keep at it. not suffer from the immature 'sour grapes' approach and pull the bail. |
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[04:34] <troy_s> well... i was letting it stew a bit. |
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[04:34] <troy_s> working on u2 and such. |
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[04:35] <troy_s> now i figure the time is right to really go back to the wheel and get the die hards to learn bzr |
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[04:35] <troy_s> and start building a community that liases with the devs -- even if on a very medial scale. |
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[04:35] <z_diver> oh, yeah, thanks for takign the time with me. |
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[04:35] <troy_s> the core devs are the most important group to touch. |
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[04:35] <troy_s> well bzr is amazingly powerful. |
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[04:35] <troy_s> and relatively easy |
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[04:35] <troy_s> but we need to spread our knoweldge |
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[04:35] <troy_s> get a wiki page up |
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[04:35] <troy_s> and promote the bug quashing once we figure it out |
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[04:36] <z_diver> a wiki would be a good idea. |
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[04:36] <troy_s> the docs could be setup on the launchpad howto with a bzr howto |
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[04:36] <troy_s> specifically geared towards the art team |
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[04:36] <troy_s> how to checkout |
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[04:36] <troy_s> how to update |
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[04:36] <troy_s> how to push |
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[04:36] <z_diver> right, copy and paste just like you did with me. |
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[04:36] <troy_s> it will make daniel's immense workload a little lighter if we can at least push it to the merge point |
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[04:36] <troy_s> yep |
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[04:37] <troy_s> it is really only two commands to pull the sources |
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[04:37] <troy_s> do the work then push it. |
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[04:37] <troy_s> not very hard. |
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[04:37] <troy_s> and seeing as how our first 'success' will be with your gtkrc |
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[04:37] <z_diver> ;) |
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[04:37] <troy_s> it should be good to build out from that. |
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[04:37] <troy_s> its why i contacted you because you actually have work that can fix a bug |
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[04:37] <troy_s> and that is a good start. |
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[04:37] <troy_s> once we get our sea legs, you and i can bang out a wiki page for the art team |
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[04:37] <troy_s> and post to the list |
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[04:38] <z_diver> sure, I'm game for hatt |
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[04:38] <troy_s> 202 folks, at even 10% is still 20 folks banging out bug fixes. |
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[04:38] <troy_s> and _that_ will begin phase two of getting the devs interaction up |
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[04:38] <troy_s> with relatively little pain |
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[04:39] <troy_s> in fact, i dare say that the bulk of those bugs already have fixes either A) in the bug threads, or B) in third party sites like orro's svg |
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[04:39] <troy_s> daniel, for one reason or another, has bumped me onto the desktop bug team, so i can at least order the list a bit. |
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[04:39] <z_diver> Daniel is amazing. He has to be ontop of so much stuff and still do all our bugz too. I think this is a good idea and can help him which in turn turn will get the dev to take note. |
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[04:40] <troy_s> Yes. |
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[04:40] <troy_s> He really has been holding us in the game |
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[04:40] <z_diver> I have a few fixes that I'll have to dig up, and post. Some of them are to my own projects but still like to add them. |
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[04:41] <troy_s> So I think we at least owe it to him to try and take up some of the workload. |
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[04:41] <troy_s> God knows we are all very busy, but ... |
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[04:41] <troy_s> I do what I can considering my slim time. |
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[04:41] <troy_s> Indeed... |
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[04:41] <troy_s> You by the way, would probably have full writes to your theme |
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[04:41] <troy_s> IIRC |
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[04:41] <z_diver> if we think like that the danger is Daniel will and then it's over. |
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[04:41] <troy_s> I might be mistaken, but you can try |
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[04:42] <z_diver> no comment above was about the slim time. |
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[04:43] <troy_s> Exactly. |
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[04:43] <troy_s> Anyways, great to still see you around... |
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[04:43] <troy_s> let's see if we can get the boat back on course. |
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[04:43] <troy_s> baby steps... |
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[04:44] <z_diver> you too. Hang in there... I'll be around and look for you here from time to time |
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[04:44] <z_diver> Let me know what you hear from the devs, please. |
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[04:45] <z_diver> cu |
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[10:48] <lapo> hi |
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[12:02] <lizardking> Hello artworker! |
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[12:12] <lizardking> Someone Have any news from sabdfl 's artwork development? |
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[03:56] <troy_s> greetings TuxCrafter |
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[03:59] <troy_s> dborg |
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[03:59] <troy_s> Any guess on pixmap support in Lua? |
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[03:59] <dborg> guess? |
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[03:59] <troy_s> Yes. |
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[03:59] <dborg> when it's done? |
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[03:59] <troy_s> As in extending the drawing functions of Cairo(?) ? |
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[03:59] <troy_s> yes |
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[03:59] <troy_s> Or at least workable ;) |
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[04:00] <troy_s> I would prefer a 'clean' engine implementation as opposed to me having to kludge with the Pixbuf engine and the TETEAE Lua |
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[04:00] <troy_s> I can't imagine it would be fun getting Pixbuf cooperating nicely. |
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[04:00] <dborg> I'm not planning to do this yet, it's just a planned possible extension. but it shouldn't be too difficult to add it |
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[04:01] <troy_s> Erk! |
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[04:01] <troy_s> Here is a question |
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[04:01] <troy_s> If I state Lua as the basic widget engine |
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[04:01] <troy_s> and apply it as a blanket |
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[04:02] <troy_s> Do you have an idea how many widgets will trap the bg_image property? |
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[04:02] <troy_s> Compared to say, Mist or the Default? |
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[04:03] <dborg> I think pretty much all standard widgets (aside from entries, which draw a white background...). it will mostly be custom widgets causing problems |
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[04:03] <troy_s> You would think |
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[04:03] <dborg> there is no difference, it has nothing to do with the engine |
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[04:03] <troy_s> but the Default actually traps LESS than Mist. |
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[04:03] <troy_s> I thought that... |
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[04:03] <dborg> huh? |
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[04:03] <troy_s> But I believe that the engine can influence it... |
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[04:03] <troy_s> I must run for now |
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[04:03] <dborg> I don't see how |
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[04:03] <troy_s> but as an experiment |
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[04:03] <troy_s> try applying |
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[04:04] <troy_s> bg_image |
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[04:04] <troy_s> without specifying a default engine {} clause |
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[04:04] <troy_s> compare the widget output |
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[04:04] <troy_s> in firefox |
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[04:04] <troy_s> or some app |
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[04:04] <troy_s> then apply engine "mist" {} |
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[04:04] <troy_s> you will see what i mean |
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[04:05] <troy_s> I believe it has to do with the switch case structure |
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[04:05] <troy_s> but I might be mistaken |
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[04:05] <dborg> oh that bg_image you mean. I never used that |
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[04:06] <troy_s> yes i know |
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[04:06] <troy_s> but it is apparently up to the engine to trap it appropriately |
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[04:06] <troy_s> which means in an ideal world |
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[04:06] <troy_s> lua would ;) |
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[04:07] <troy_s> would you mind if i do a test and send you feedback on its implementation? |
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[04:07] <troy_s> dborg |
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[04:08] <troy_s> so with engine "lua" {} |
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[04:08] <troy_s> it looks like it falls back to "Default" |
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[04:08] <troy_s> but, with "mist" the top of firefox is bg_imaged |
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[04:08] <dborg> yes, mostly |
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[04:08] <troy_s> with Default it isn't |
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[04:08] <troy_s> (as with lua now) |
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[04:08] <dborg> yikes, don't tell me about firefox ;) |
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[04:08] <troy_s> in an ideal world, we figure out how mist traps it |
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[04:09] <troy_s> mist traps it properly |
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[04:09] <troy_s> in their switch case |
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[04:09] <troy_s> as in, it DOES properly apply the bg_image |
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[04:09] <troy_s> so i suspect that lua might need to add in the same clause |
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[04:09] <troy_s> in order to get proper functionality |
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[04:09] <dborg> wouldn't it be better to draw the background just once and then make the widgets transparent as possible? |
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[04:09] <troy_s> i have looked at mist's code, but not defaults |
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[04:09] <troy_s> Or that :) |
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[04:09] <troy_s> Whatever works |
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[04:10] <troy_s> The bottom line is that obviously firefox uses some different *widget* that mist captures properly |
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[04:10] <troy_s> and the default doesn't |
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[04:10] <troy_s> (as odd as that seems) |
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[04:10] <dborg> that's how I have done it before and it will be possible with the lua engine as well. it just fails with widgets who aren't properly transparent (many custom widgets) |
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[04:10] <troy_s> yes |
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[04:11] <troy_s> so is it possible to override that behaviour to force bg_image to behave appropriately in all circum? |
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[04:11] <dborg> I don't know |
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[04:12] <troy_s> i would buy you a beer if you could make it behave like that |
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[04:12] <troy_s> or at the very least, like mist handles it... (considering the prevalence of FF etc, it is rather mandatory for me) |
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[04:12] <dborg> what kind of background would you use it for? |
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[04:13] <troy_s> it is somewhere along the lines of the brushed gunmetal of osx, but not cheesy metals. |
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[04:13] <troy_s> its for a far more organic project... |
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[04:13] <troy_s> it appears to be the menu bar |
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[04:13] <troy_s> and the toolbar |
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[04:14] <troy_s> as Thunderbird suffers from the same breaking of bg_image |
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[04:14] <dborg> but isn't it better to do this kind of thing with one background gradient instead of scaled images? |
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[04:14] <troy_s> (not to mention List Views too... the headers are not applied) |
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[04:14] <troy_s> no, grads can't add the irregularity |
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[04:14] <dborg> well they can if you use cairo ;) |
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[04:14] <troy_s> ? |
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[04:14] <troy_s> how so? |
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[04:15] <troy_s> and if so, enlighten me. |
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[04:15] <troy_s> i basically need a fundamental texture applied to all widgetry |
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[04:15] <troy_s> consistently |
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[04:15] <dborg> I mean you can draw the image pattern and then overlay a transparent gradient. I'm quite sure that's how OSX does it. could be very slow though |
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[04:15] <troy_s> right now the implementation is very fast |
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[04:15] <troy_s> using just the bg_image |
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[04:15] <troy_s> the problems are as discussed however |
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[04:16] <troy_s> if mist were perfect, I would use it, but again, it breaks the rules and performs solid fills on things like scrollbar troughs |
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[04:16] <troy_s> etc. |
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[04:16] <troy_s> the default does this properly, but does NOT manage to trap the menubar, toolbar, etc of ff |
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[04:16] <troy_s> (where mist does) |
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[04:16] <troy_s> and frankly, i don't care about speed. |
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[04:16] <troy_s> if it works on a relatively modern computer, it works for me. |
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[04:17] <dborg> sure |
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[04:18] <troy_s> the main thing is just getting a bloody engine to do the 'right' thing |
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[04:18] <troy_s> and that means having the gtkrc apply the bg_image to _EVERY_ widget, no matter what app |
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[04:18] <troy_s> as in mixing the functionality of default engine with mist |
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[04:18] <troy_s> and we are there. |
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[04:18] <troy_s> which is a simple switch/case statement with the proper constants to the best of my knowledge. |
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[04:19] <TuxCrafter> Hello everyone (need a brake for 15 min) |
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[04:19] <dborg> well I'm still not convinced that bg_image is all that useful compared to a simple background draw, but it shouldn't be too difficult to slap it behind each drawing function |
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[04:20] <TuxCrafter> I see the problem in xubuntu and probably also ubuntu that users like to see things change like graphical stuff but developers do not support it |
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[04:20] <troy_s> dborg -- i agree... but i think to be a proper engine that that |
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[04:21] <troy_s> TuxCrafter: nature of the beast. users aren't devs however. |
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[04:21] <TuxCrafter> I want to have a voting system for all the dynamical graphical stuff |
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[04:21] <dborg> yikes |
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[04:21] <dborg> voting systems are evil :) |
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[04:21] <troy_s> dborg that the base engine should handle the gtkrc defines properly |
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[04:21] <dborg> you can't design by committee |
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[04:21] <troy_s> no |
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[04:21] <troy_s> you need a solid team |
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[04:22] <troy_s> dborg -- anyways, if you could pull that off, or at least provide a way to draw to _all_ widgets |
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[04:22] <troy_s> i would appreciate the knowledge. |
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[04:22] <TuxCrafter> but they can help make things transparent and let users feel apart of the distribution |
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[04:22] <troy_s> (as in a catch all like bg_image) |
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[04:22] <troy_s> TuxCrafter: matters not |
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[04:22] <troy_s> 'users' is a big term |
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[04:22] <troy_s> with no clearly defined audience, design fails. |
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[04:22] <troy_s> period. |
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[04:22] <dborg> troy_s: well I'd say it's still up to the engine which options it supports ;) it could have its own background image handling just as well |
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[04:22] <troy_s> you learn that in art and design skool .000001 |
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[04:23] <troy_s> dborg -- sure. i guess then i have to turn it into a request :( |
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[04:23] <troy_s> images are critical ... especially with the newer wave coming down. |
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[04:23] <dborg> "newer wave"? |
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[04:23] <troy_s> you simply cannot provide the same appearance using simple splines (you could do it somewhat with svg) |
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[04:24] <troy_s> the looks right now are locked into simple line functionality |
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[04:24] <TuxCrafter> I was thinking of a system were people can post a design on a website and with a howto /script how it can be implemented and tested |
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[04:24] <troy_s> and grads |
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[04:24] <troy_s> TuxCrafter: go for it. |
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[04:24] <TuxCrafter> in the ubuntu wiki system |
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[04:24] <TuxCrafter> I was hoping if someone already had made this somewere |
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[04:24] <troy_s> dborg: at any rate, how much effort to implement it in lua? |
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[04:24] <troy_s> TuxCrafter: it is called launchpad |
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[04:25] <TuxCrafter> launchpad is more for bus and request right? |
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[04:25] <dborg> troy_s: well I'm sure I'll support pixmap textures at some point, what I am not sure about it is the usefulness of bg_image as opposed to rendering a texture once on the window background |
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[04:25] <troy_s> TuxCrafter: it works. but polls will fail. there are two components -- the client (the fellow who calls the ultimate shots) and the audience |
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[04:25] <troy_s> neither cares about polls. |
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[04:26] <troy_s> dborg: i don't mind how it is implemented... (although i would prefer that bg_image did the trick regardless as to how to achieve it) |
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[04:26] <troy_s> dborg and i would very much prefer to use lua |
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[04:26] <troy_s> to show what it can do. |
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[04:26] <TuxCrafter> but how do you measure then if people like it or niot |
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[04:26] <troy_s> TuxCrafter: called focus groups |
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[04:26] <troy_s> TuxCrafter: and they don't work exactly well either |
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[04:27] <troy_s> TuxCrafter: design is a very tricky realm -- it takes people who are educated in the design world (know what trends are moving across _all_ design, etc) with the proper team for execution. |
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[04:27] <TuxCrafter> I am going to do a coarse in people management |
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[04:27] <TuxCrafter> and read some more stuff about opensource management |
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[04:28] <TuxCrafter> sometimes the system is so ineffective that you can just not begin to grasp it :-D |
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[04:28] <TuxCrafter> and i believe ubuntu has the best community system |
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[04:29] <dborg> a little too good maybe :) |
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[04:29] <TuxCrafter> how does the artwork go in the ubuntu process |
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[04:30] <TuxCrafter> who decide how things looks |
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[04:32] <troy_s> TuxCrafter: the answer is simple |
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[04:32] <troy_s> TuxCrafter: one person is both the audience and client |
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[04:32] <troy_s> TuxCrafter: sabdfl |
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[04:32] <troy_s> TuxCrafter: there is no process, just whim |
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[04:32] <TuxCrafter> whim? |
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[04:32] <dborg___> holy crap |
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[04:32] <troy_s> dborg___ what?> |
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[04:32] <TuxCrafter> Mark Shuttleworth |
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[04:33] <troy_s> dborg -- i would buy you a case of your fave liq if you could get textures working |
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[04:33] <troy_s> ;) |
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[04:33] <troy_s> lua very clearly is the future -- teteae -- but we need to show people how this is ture. |
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[04:33] <troy_s> true even |
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[04:33] <TuxCrafter> so no freedom for ubuntu and chaos for xubuntu :-D |
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[04:33] <dborg___> I'll finish it first :P |
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[04:33] <troy_s> TuxCrafter: no... the nature of design in free software still has a lot of 'maturing' to happen |
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[04:34] <troy_s> dborg: you _rock_ |
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[04:36] <troy_s> TuxCrafter: and, ultimately, the design issues with all of the given distributions have no one to blame but themselves |
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[04:36] <troy_s> heavy on the politicking, and not enough on traditional design theory |
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[04:36] <TuxCrafter> indeed if we look at theory of graphical issues and treds xubuntu needs a lot of work |
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[04:37] <troy_s> well you have one upside -- mr. mak. |
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[04:37] <troy_s> but it ultimately depends on his vision _and_ his ability to implement his change. |
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[04:37] <TuxCrafter> but the not all dev's have that insight |
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[04:37] <troy_s> again, what seems to happen is that the changes are 'half assed' |
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[04:37] <troy_s> because of the political structure |
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[04:38] <TuxCrafter> so what do you advice if we want to add some extra options of graphical work in xubuntu |
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[04:38] <troy_s> if the top of the heap has the ability to call the final shot and give the power to someone they trust, the output _could_ be very good. |
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[04:38] <troy_s> jani is a damn good guy |
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[04:38] <TuxCrafter> he is |
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[04:38] <troy_s> and xub has some pretty good people working on the art/design front |
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[04:38] <TuxCrafter> jub jmak etcetra |
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[04:38] <troy_s> but i think again, it would take someone to really lay down a target audience |
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[04:39] <troy_s> before you can attempt to speak to them |
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[04:39] <troy_s> without a target audience |
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[04:39] <troy_s> you are effectively 'pretending' to appeal to all |
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[04:39] <troy_s> which is pure garbage |
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[04:39] <troy_s> no such creature |
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[04:39] <troy_s> it is like standing up at the united nations and saying 'i love you all' |
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[04:39] <TuxCrafter> indeed thats why I want to let te user be able to choice |
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[04:39] <troy_s> whilst being ignorant that the language being spoken is english for example. |
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[04:39] <troy_s> well users can't choose either |
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[04:40] <troy_s> you must _Clearly_ define your audience |
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[04:40] <TuxCrafter> with a easy way of editing configurations |
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[04:40] <troy_s> otherwise you get what we currently have in ubuntu -- 10000001 different 'opinions' in bug reports |
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[04:40] <troy_s> which is also rubbish |
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[04:40] <TuxCrafter> yes that sucks |
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[04:40] <troy_s> you need to say 'design feature a does not meet the requirements of target audience foobar' |
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[04:41] <troy_s> and on another side of the spectrum you have the 'middle grey' approach |
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[04:41] <troy_s> which is to just barely be adequate |
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[04:41] <troy_s> and keep the complaints down |
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[04:41] <troy_s> which again, is NOT effective design either. |
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[04:42] <troy_s> art and design is, ultimately, a form of communication |
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[04:42] <troy_s> stand out art and design |
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[04:42] <troy_s> communicates a clear message |
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[04:42] <troy_s> _and_ does so in an aesthetically cohesive manner. |
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[04:43] <troy_s> if you don't believe that, feel free to pick up just about any reference book on art / design. |
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[04:43] <TuxCrafter> I think I will specialize myself in these policies to become able to create a effective communication system between different type of users |
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[04:43] <troy_s> to quote but _one_ source: |
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[04:43] <troy_s> "Concept is king" |
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[04:44] <troy_s> "Audience is the force that governs all" |
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[04:44] <troy_s> although just about every reference will have that stated in some manner. |
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[04:44] <TuxCrafter> you forgot over |
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[04:47] <TuxCrafter> I believe it is the power to become able to attract different kind of user to one distributions bye creating easy method of changing complete different type of graphical looks |
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[04:48] <TuxCrafter> but my all my resent experiences learn me this will not become a easy task |
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[05:00] <troy_s> TuxCrafter: in theory any distribution affords this. the reality is that _most_ users probably don't want to put in the hours to develop a look. |
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[05:04] <TuxCrafter> troy_s: Yes i agree but when a user is putting time and what to help. He should not be so easily dismissed and say that is idea's are useless. I have seen that happen several times. There should be a clear and democratic system that a user can easily go through with his idea's |
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[05:04] <troy_s> _anyone_ can bikeshed |
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[05:04] <troy_s> democracy does not assure solid design |
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[05:04] <troy_s> nor does dictatorships |
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[05:05] <TuxCrafter> true |
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[05:05] <troy_s> ultimately, there are no easy answers. |
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[05:05] <TuxCrafter> thats also why devs and users are separated |
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[05:06] <troy_s> the best design generally is the byproduct of A) a solid team atmosphere, B) educated participants, C) solid design plan. |
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[05:06] <troy_s> need look no further than the lauded Apple design team |
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[05:07] <TuxCrafter> indeed not a easy subject |
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[05:08] <TuxCrafter> troy_s I have to go further with my work now, and thanks for your insides have something to think about :-D |
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[05:23] <TheSheep> I wonder if a sketch of overall design, with all the changes shown, would be more encouraging that just mockups of single features... |
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[05:52] <coz_> to mods at art.ubuntu.com i am still seeing my name there PLEASE remove all references from the servers i go under coz and cosimo thank you |
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[06:07] <troy_s> i wish he woudl quite popping in here as though we are mods. |
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[06:07] <troy_s> TheSheep -- yes. |
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[06:07] <troy_s> TheSheep -- if you mean to an 'outside' person |
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[06:08] <troy_s> hopefully when you are on the 'inside' you have the ability to visualize the issue. |
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[06:08] <troy_s> otherwise you probably shouldn't be on the team. |
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[06:38] <troy_s> bersace: greets my brother. |
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[06:47] <bersace> troy_s: hi bro |
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[06:47] <bersace> how are you ! |
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[06:47] <bersace> ? |
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[06:47] <troy_s> good thanks. you? |
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[06:48] <bersace> quite good |
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[06:48] <bersace> i saw you did a lot of work in lp |
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[06:49] <troy_s> yeah trying to amp it up a bit. |
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[08:49] <TuxCrafter> does somebody now how to install the murrine engine |
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[08:49] <TuxCrafter> never mind |
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[08:49] <TuxCrafter> found the tread |
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[09:00] <PingunZ> !seen fschoep |
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[10:02] <troy_s> pingunz |
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[10:02] <troy_s> no seen |
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[10:02] <PingunZ> hey troy_s |
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[10:02] <troy_s> greets. |
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[10:04] <PingunZ> how are you m8 ? |
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[10:06] <troy_s> fine thank you pingunz. |
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[10:12] <msikma> Hey everyone |
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[10:12] <troy_s> greets msikma |
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[11:45] <TuxCrafter> hello I have a noob question |
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[11:46] <TuxCrafter> I have installed murrina and the MurrinaGiloucheDuo Theme |
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[11:46] <TuxCrafter> and I want to customisch it |
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[11:46] <TuxCrafter> where do I start :-D |
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[11:46] <TuxCrafter> with config files must I edit? |
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[11:47] <TuxCrafter> gtkrc |
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