from PIL import Image, ImageDraw, ImageFilter import numpy as np import random class SimplePolygon: pow2 = None def __init__(self, file_name, depth_name, tags_name,resolution=(512, 512), init_color=(255, 255, 255)): self.file_name = file_name self.depth_name = depth_name self.tags_name = tags_name self.width = resolution[0] self.height = resolution[1] self.components= [set([(wi, hi) for wi in range(512) for hi in range(512)])] self.img1 = np.full((self.width, self.height, 3), np.random.randint(0, 256, size=(3,), dtype=np.uint8), dtype=np.uint8) self.img2 = np.zeros([self.width, self.height, 3], dtype=np.uint8) self.count = 0 if self.pow2 is None: self.pow2 = [x**2 for x in range(max(resolution[0],resolution[1])+1)] def generate(self): layer = np.zeros_like(self.components, dtype=np.uint16) noise = np.zeros(3, dtype=np.int16) if random.randint(1, 5)==1: noise = np.random.randint(-10, 10, size=(3,), dtype=np.int16) for i in range(len(self.components)): for j in range(i-1, -1, -1): if not self.components[i].isdisjoint(self.components[j]): layer[i]=layer[j]+1 color = np.random.randint(0, 255, size=(3,), dtype=np.int16) vec = np.random.randint(0, 255, size=(3,), dtype=np.int16) ep = np.random.normal(0, 2, size=(2,)) for wi, hi in self.components[i]: self.img1[wi][hi] = np.abs((color + vec * (ep[0] * wi / self.width + ep[1] * hi / self.height)+noise) % 512 - 256).astype(np.uint8) break self.layer_max = np.max(layer) normalized_layer = ( (255 * layer) // self.layer_max).astype(np.uint8) for wi in range(self.width): for hi in range(self.height): for i in range(len(self.components)-1, -1, -1): if (wi,hi) in self.components[i]: self.img2[wi][hi][0] = normalized_layer[i] self.img2[wi][hi][1] = normalized_layer[i] self.img2[wi][hi][2] = normalized_layer[i] break def add_rect(self): left_top = [random.randint(0, self.width//10*9), random.randint(0, self.height//10*9)] poly_width = random.randint(60, self.width//2) poly_height = random.randint(60, self.height//2) poly = set() for wi in range(left_top[0], min(left_top[0]+poly_width, self.width)): for hi in range(left_top[1], min(left_top[1]+poly_height, self.height)): poly.add((wi, hi)) self.components.append(poly) return poly def add_ellipse(self): center = [random.randint(self.width//10, self.width//10*9), random.randint(self.height//10, self.height//10*9)] radius_width = random.randint(60, self.width//4) radius_height = random.randint(60, self.height//4) poly = set() r = radius_width**2 * radius_height**2 h2 = radius_height**2 w2 = radius_width**2 for wi in range(self.width): xx = h2 * self.pow2[abs(wi-center[0])] if xx > r: continue for hi in range(self.height): if xx + w2 * self.pow2[abs(hi-center[1])] <= r: poly.add((wi, hi)) self.components.append(poly) return poly def rotate_component(comp, radian): retv = set() return retv def save(self): Image.fromarray(self.img1).filter(filter=ImageFilter.GaussianBlur(random.randint(0, 1))).save(self.file_name) Image.fromarray(self.img2).save(self.depth_name) with open(self.tags_name, "w") as file: if self.layer_max is None: file.write("") else: file.write(f"{self.layer_max+1}depth") import uuid import concurrent.futures from tqdm import tqdm import os def process_polygon(): random_uuid = str(uuid.uuid4()) polygon = SimplePolygon(f"data/{random_uuid}.png", f"label/{random_uuid}.png", f"data/{random_uuid}.txt") for _ in range(random.randint(4, 10)): if random.randint(0,1)==0: polygon.add_ellipse() else: polygon.add_rect() polygon.generate() polygon.save() def main(): if not os.path.exists("data"): os.makedirs("data") if not os.path.exists("label"): os.makedirs("label") num_processes = 12 total_runs = 100000 with tqdm(total=total_runs, ncols=80) as pbar: with concurrent.futures.ProcessPoolExecutor(max_workers=num_processes) as executor: futures = [executor.submit(process_polygon) for _ in range(total_runs)] for future in concurrent.futures.as_completed(futures): pbar.update(1) if __name__ == "__main__": main()