	.file	"extr_ui_sppostgame.c_UI_SPPostgameMenu_Cache.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	"com_buildscript"
.LC1:
	.string	"music/loss.wav"
.LC2:
	.string	"music/win.wav"
	.section	.rodata.str1.8,"aMS",@progbits,1
	.align 8
.LC3:
	.string	"sound/player/announce/youwin.wav"
	.text
	.p2align 4
	.globl	UI_SPPostgameMenu_Cache
	.type	UI_SPPostgameMenu_Cache, @function
UI_SPPostgameMenu_Cache:
.LFB0:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	lea	rdi, .LC0[rip]
	push	rbx
	.cfi_def_cfa_offset 24
	.cfi_offset 3, -24
	xor	ebx, ebx
	sub	rsp, 8
	.cfi_def_cfa_offset 32
	call	trap_Cvar_VariableValue@PLT
	mov	edi, DWORD PTR ART_MENU0[rip]
	mov	rbp, rax
	call	trap_R_RegisterShaderNoMip@PLT
	mov	edi, DWORD PTR ART_MENU1[rip]
	call	trap_R_RegisterShaderNoMip@PLT
	mov	edi, DWORD PTR ART_REPLAY0[rip]
	call	trap_R_RegisterShaderNoMip@PLT
	mov	edi, DWORD PTR ART_REPLAY1[rip]
	call	trap_R_RegisterShaderNoMip@PLT
	mov	edi, DWORD PTR ART_NEXT0[rip]
	call	trap_R_RegisterShaderNoMip@PLT
	mov	edi, DWORD PTR ART_NEXT1[rip]
	call	trap_R_RegisterShaderNoMip@PLT
	.p2align 4,,10
	.p2align 3
.L2:
	mov	rax, QWORD PTR ui_medalPicNames[rip]
	mov	edi, DWORD PTR [rax+rbx]
	call	trap_R_RegisterShaderNoMip@PLT
	mov	rax, QWORD PTR ui_medalSounds[rip]
	mov	esi, DWORD PTR qfalse[rip]
	mov	rdi, QWORD PTR [rax+rbx*2]
	add	rbx, 4
	call	trap_S_RegisterSound@PLT
	cmp	rbx, 24
	jne	.L2
	test	rbp, rbp
	jne	.L7
	add	rsp, 8
	.cfi_remember_state
	.cfi_def_cfa_offset 24
	pop	rbx
	.cfi_def_cfa_offset 16
	pop	rbp
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L7:
	.cfi_restore_state
	mov	esi, DWORD PTR qfalse[rip]
	lea	rdi, .LC1[rip]
	call	trap_S_RegisterSound@PLT
	mov	esi, DWORD PTR qfalse[rip]
	lea	rdi, .LC2[rip]
	call	trap_S_RegisterSound@PLT
	mov	esi, DWORD PTR qfalse[rip]
	add	rsp, 8
	.cfi_def_cfa_offset 24
	lea	rdi, .LC3[rip]
	pop	rbx
	.cfi_def_cfa_offset 16
	pop	rbp
	.cfi_def_cfa_offset 8
	jmp	trap_S_RegisterSound@PLT
	.cfi_endproc
.LFE0:
	.size	UI_SPPostgameMenu_Cache, .-UI_SPPostgameMenu_Cache
	.comm	ui_medalSounds,8,8
	.comm	ui_medalPicNames,8,8
	.comm	qfalse,4,4
	.comm	ART_REPLAY1,4,4
	.comm	ART_REPLAY0,4,4
	.comm	ART_NEXT1,4,4
	.comm	ART_NEXT0,4,4
	.comm	ART_MENU1,4,4
	.comm	ART_MENU0,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_ui_sppostgame.c_UI_SPPostgameMenu_Cache.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"com_buildscript\000"
	.align	2
.LC1:
	.ascii	"music/loss.wav\000"
	.align	2
.LC2:
	.ascii	"music/win.wav\000"
	.align	2
.LC3:
	.ascii	"sound/player/announce/youwin.wav\000"
	.text
	.align	2
	.global	UI_SPPostgameMenu_Cache
	.syntax unified
	.arm
	.fpu softvfp
	.type	UI_SPPostgameMenu_Cache, %function
UI_SPPostgameMenu_Cache:
	@ args = 0, pretend = 0, frame = 0
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, r5, r6, r7, r8, lr}
	ldr	r0, .L7
	bl	trap_Cvar_VariableValue
	ldr	r3, .L7+4
	mov	r8, r0
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, .L7+8
	mov	r4, #0
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, .L7+12
	ldr	r7, .L7+16
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, .L7+20
	ldr	r5, .L7+24
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, .L7+28
	ldr	r6, .L7+32
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, .L7+36
	ldr	r0, [r3]
	bl	trap_R_RegisterShaderNoMip
.L2:
	ldr	r3, [r7]
	ldr	r0, [r3, r4]
	bl	trap_R_RegisterShaderNoMip
	ldr	r3, [r6]
	ldr	r1, [r5]
	ldr	r0, [r3, r4]
	add	r4, r4, #4
	bl	trap_S_RegisterSound
	cmp	r4, #24
	bne	.L2
	cmp	r8, #0
	popeq	{r4, r5, r6, r7, r8, pc}
	ldr	r1, [r5]
	ldr	r0, .L7+40
	bl	trap_S_RegisterSound
	ldr	r1, [r5]
	ldr	r0, .L7+44
	bl	trap_S_RegisterSound
	ldr	r1, [r5]
	ldr	r0, .L7+48
	pop	{r4, r5, r6, r7, r8, lr}
	b	trap_S_RegisterSound
.L8:
	.align	2
.L7:
	.word	.LC0
	.word	ART_MENU0
	.word	ART_MENU1
	.word	ART_REPLAY0
	.word	ui_medalPicNames
	.word	ART_REPLAY1
	.word	qfalse
	.word	ART_NEXT0
	.word	ui_medalSounds
	.word	ART_NEXT1
	.word	.LC1
	.word	.LC2
	.word	.LC3
	.size	UI_SPPostgameMenu_Cache, .-UI_SPPostgameMenu_Cache
	.comm	ui_medalSounds,4,4
	.comm	ui_medalPicNames,4,4
	.comm	qfalse,4,4
	.comm	ART_REPLAY1,4,4
	.comm	ART_REPLAY0,4,4
	.comm	ART_NEXT1,4,4
	.comm	ART_NEXT0,4,4
	.comm	ART_MENU1,4,4
	.comm	ART_MENU0,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
