	.file	"extr_ui_startserver.c_GametypeBits.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	"ffa"
.LC1:
	.string	"tourney"
.LC2:
	.string	"single"
.LC3:
	.string	"team"
.LC4:
	.string	"ctf"
	.text
	.p2align 4
	.type	GametypeBits, @function
GametypeBits:
.LFB0:
	.cfi_startproc
	endbr64
	push	r13
	.cfi_def_cfa_offset 16
	.cfi_offset 13, -16
	mov	r13d, 1
	push	r12
	.cfi_def_cfa_offset 24
	.cfi_offset 12, -24
	xor	r12d, r12d
	push	rbp
	.cfi_def_cfa_offset 32
	.cfi_offset 6, -32
	push	rbx
	.cfi_def_cfa_offset 40
	.cfi_offset 3, -40
	sub	rsp, 24
	.cfi_def_cfa_offset 64
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR 8[rsp], rax
	xor	eax, eax
	mov	QWORD PTR [rsp], rdi
	mov	rbx, rsp
	.p2align 4,,10
	.p2align 3
.L2:
	mov	esi, DWORD PTR qfalse[rip]
	mov	rdi, rbx
	call	COM_ParseExt@PLT
	cmp	BYTE PTR [rax], 0
	mov	rbp, rax
	je	.L1
	lea	rsi, .LC0[rip]
	mov	rdi, rax
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L4
	mov	ecx, DWORD PTR GT_FFA[rip]
	mov	eax, r13d
	sal	eax, cl
	or	r12d, eax
	jmp	.L2
	.p2align 4,,10
	.p2align 3
.L4:
	lea	rsi, .LC1[rip]
	mov	rdi, rbp
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L6
	mov	ecx, DWORD PTR GT_TOURNAMENT[rip]
	mov	eax, r13d
	sal	eax, cl
	or	r12d, eax
	jmp	.L2
	.p2align 4,,10
	.p2align 3
.L6:
	lea	rsi, .LC2[rip]
	mov	rdi, rbp
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L7
	mov	ecx, DWORD PTR GT_SINGLE_PLAYER[rip]
	mov	eax, r13d
	sal	eax, cl
	or	r12d, eax
	jmp	.L2
	.p2align 4,,10
	.p2align 3
.L7:
	lea	rsi, .LC3[rip]
	mov	rdi, rbp
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L8
	mov	ecx, DWORD PTR GT_TEAM[rip]
	mov	eax, r13d
	sal	eax, cl
	or	r12d, eax
	jmp	.L2
	.p2align 4,,10
	.p2align 3
.L1:
	mov	rax, QWORD PTR 8[rsp]
	xor	rax, QWORD PTR fs:40
	jne	.L12
	add	rsp, 24
	.cfi_remember_state
	.cfi_def_cfa_offset 40
	mov	eax, r12d
	pop	rbx
	.cfi_def_cfa_offset 32
	pop	rbp
	.cfi_def_cfa_offset 24
	pop	r12
	.cfi_def_cfa_offset 16
	pop	r13
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L8:
	.cfi_restore_state
	lea	rsi, .LC4[rip]
	mov	rdi, rbp
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L2
	mov	ecx, DWORD PTR GT_CTF[rip]
	mov	eax, r13d
	sal	eax, cl
	or	r12d, eax
	jmp	.L2
.L12:
	call	__stack_chk_fail@PLT
	.cfi_endproc
.LFE0:
	.size	GametypeBits, .-GametypeBits
	.comm	qfalse,4,4
	.comm	GT_TOURNAMENT,4,4
	.comm	GT_TEAM,4,4
	.comm	GT_SINGLE_PLAYER,4,4
	.comm	GT_FFA,4,4
	.comm	GT_CTF,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_ui_startserver.c_GametypeBits.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"ffa\000"
	.align	2
.LC1:
	.ascii	"tourney\000"
	.align	2
.LC2:
	.ascii	"single\000"
	.align	2
.LC3:
	.ascii	"team\000"
	.align	2
.LC4:
	.ascii	"ctf\000"
	.section	.rodata.cst4,"aM",%progbits,4
	.align	2
.LC5:
	.word	__stack_chk_guard
	.text
	.align	2
	.syntax unified
	.arm
	.fpu softvfp
	.type	GametypeBits, %function
GametypeBits:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, r5, r6, r7, r8, r9, r10, fp, lr}
	mov	r4, #0
	ldr	r3, .L13
	sub	sp, sp, #12
	ldr	r5, .L13+4
	ldr	r6, .L13+8
	ldr	r7, .L13+12
	ldr	r8, .L13+16
	ldr	r9, .L13+20
	ldr	r10, .L13+24
	ldr	r3, [r3]
	str	r3, [sp, #4]
	mov	r3,#0
	str	r0, [sp]
.L2:
	mov	r0, sp
	ldr	r1, [r5]
	bl	COM_ParseExt
	ldrb	r2, [r0]	@ zero_extendqisi2
	mov	fp, r0
	cmp	r2, #0
	beq	.L1
	mov	r1, r6
	bl	Q_stricmp
	cmp	r0, #0
	bne	.L4
	mov	r2, #1
	ldr	r3, .L13+28
	ldr	r3, [r3]
	orr	r4, r4, r2, lsl r3
	b	.L2
.L4:
	mov	r1, r7
	mov	r0, fp
	bl	Q_stricmp
	cmp	r0, #0
	bne	.L6
	mov	r2, #1
	ldr	r3, .L13+32
	ldr	r3, [r3]
	orr	r4, r4, r2, lsl r3
	b	.L2
.L6:
	mov	r1, r8
	mov	r0, fp
	bl	Q_stricmp
	cmp	r0, #0
	bne	.L7
	mov	r2, #1
	ldr	r3, .L13+36
	ldr	r3, [r3]
	orr	r4, r4, r2, lsl r3
	b	.L2
.L7:
	mov	r1, r9
	mov	r0, fp
	bl	Q_stricmp
	cmp	r0, #0
	bne	.L8
	mov	r2, #1
	ldr	r3, .L13+40
	ldr	r3, [r3]
	orr	r4, r4, r2, lsl r3
	b	.L2
.L1:
	ldr	r3, .L13
	ldr	r2, [r3]
	ldr	r3, [sp, #4]
	eors	r2, r3, r2
	mov	r3, #0
	bne	.L12
	mov	r0, r4
	add	sp, sp, #12
	@ sp needed
	pop	{r4, r5, r6, r7, r8, r9, r10, fp, pc}
.L8:
	mov	r0, fp
	mov	r1, r10
	bl	Q_stricmp
	cmp	r0, #0
	moveq	r2, #1
	ldreq	r3, .L13+44
	ldreq	r3, [r3]
	orreq	r4, r4, r2, lsl r3
	b	.L2
.L12:
	bl	__stack_chk_fail
.L14:
	.align	2
.L13:
	.word	.LC5
	.word	qfalse
	.word	.LC0
	.word	.LC1
	.word	.LC2
	.word	.LC3
	.word	.LC4
	.word	GT_FFA
	.word	GT_TOURNAMENT
	.word	GT_SINGLE_PLAYER
	.word	GT_TEAM
	.word	GT_CTF
	.size	GametypeBits, .-GametypeBits
	.comm	qfalse,4,4
	.comm	GT_TOURNAMENT,4,4
	.comm	GT_TEAM,4,4
	.comm	GT_SINGLE_PLAYER,4,4
	.comm	GT_FFA,4,4
	.comm	GT_CTF,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
