	.file	"extr_shader-parser.c_get_shader_param_type.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	"float"
.LC1:
	.string	"float2"
.LC2:
	.string	"float3"
.LC3:
	.string	"float4"
.LC4:
	.string	"int2"
.LC5:
	.string	"int3"
.LC6:
	.string	"int4"
.LC7:
	.string	"texture"
.LC8:
	.string	"float4x4"
.LC9:
	.string	"bool"
.LC10:
	.string	"int"
.LC11:
	.string	"string"
	.text
	.p2align 4
	.globl	get_shader_param_type
	.type	get_shader_param_type, @function
get_shader_param_type:
.LFB0:
	.cfi_startproc
	endbr64
	push	rbp
	.cfi_def_cfa_offset 16
	.cfi_offset 6, -16
	lea	rsi, .LC0[rip]
	mov	rbp, rdi
	call	strcmp@PLT
	test	rax, rax
	jne	.L2
	mov	eax, DWORD PTR GS_SHADER_PARAM_FLOAT[rip]
.L1:
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L2:
	.cfi_restore_state
	lea	rsi, .LC1[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L4
	mov	eax, DWORD PTR GS_SHADER_PARAM_VEC2[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L4:
	.cfi_restore_state
	lea	rsi, .LC2[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L5
	mov	eax, DWORD PTR GS_SHADER_PARAM_VEC3[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L5:
	.cfi_restore_state
	lea	rsi, .LC3[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L6
	mov	eax, DWORD PTR GS_SHADER_PARAM_VEC4[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L6:
	.cfi_restore_state
	lea	rsi, .LC4[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L7
	mov	eax, DWORD PTR GS_SHADER_PARAM_INT2[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L7:
	.cfi_restore_state
	lea	rsi, .LC5[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L8
	mov	eax, DWORD PTR GS_SHADER_PARAM_INT3[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L8:
	.cfi_restore_state
	lea	rsi, .LC6[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L9
	mov	eax, DWORD PTR GS_SHADER_PARAM_INT4[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
.L9:
	.cfi_restore_state
	mov	edx, 7
	lea	rsi, .LC7[rip]
	mov	rdi, rbp
	call	astrcmp_n@PLT
	test	rax, rax
	jne	.L10
	mov	eax, DWORD PTR GS_SHADER_PARAM_TEXTURE[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
.L10:
	.cfi_restore_state
	lea	rsi, .LC8[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L11
	mov	eax, DWORD PTR GS_SHADER_PARAM_MATRIX4X4[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
.L11:
	.cfi_restore_state
	lea	rsi, .LC9[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L12
	mov	eax, DWORD PTR GS_SHADER_PARAM_BOOL[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
.L12:
	.cfi_restore_state
	lea	rsi, .LC10[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	test	rax, rax
	jne	.L13
	mov	eax, DWORD PTR GS_SHADER_PARAM_INT[rip]
	pop	rbp
	.cfi_remember_state
	.cfi_def_cfa_offset 8
	ret
.L13:
	.cfi_restore_state
	lea	rsi, .LC11[rip]
	mov	rdi, rbp
	call	strcmp@PLT
	mov	r8, rax
	mov	eax, DWORD PTR GS_SHADER_PARAM_UNKNOWN[rip]
	test	r8, r8
	jne	.L1
	mov	eax, DWORD PTR GS_SHADER_PARAM_STRING[rip]
	pop	rbp
	.cfi_def_cfa_offset 8
	ret
	.cfi_endproc
.LFE0:
	.size	get_shader_param_type, .-get_shader_param_type
	.comm	GS_SHADER_PARAM_VEC4,4,4
	.comm	GS_SHADER_PARAM_VEC3,4,4
	.comm	GS_SHADER_PARAM_VEC2,4,4
	.comm	GS_SHADER_PARAM_UNKNOWN,4,4
	.comm	GS_SHADER_PARAM_TEXTURE,4,4
	.comm	GS_SHADER_PARAM_STRING,4,4
	.comm	GS_SHADER_PARAM_MATRIX4X4,4,4
	.comm	GS_SHADER_PARAM_INT4,4,4
	.comm	GS_SHADER_PARAM_INT3,4,4
	.comm	GS_SHADER_PARAM_INT2,4,4
	.comm	GS_SHADER_PARAM_INT,4,4
	.comm	GS_SHADER_PARAM_FLOAT,4,4
	.comm	GS_SHADER_PARAM_BOOL,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_shader-parser.c_get_shader_param_type.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"float\000"
	.align	2
.LC1:
	.ascii	"float2\000"
	.align	2
.LC2:
	.ascii	"float3\000"
	.align	2
.LC3:
	.ascii	"float4\000"
	.align	2
.LC4:
	.ascii	"int2\000"
	.align	2
.LC5:
	.ascii	"int3\000"
	.align	2
.LC6:
	.ascii	"int4\000"
	.align	2
.LC7:
	.ascii	"texture\000"
	.align	2
.LC8:
	.ascii	"float4x4\000"
	.align	2
.LC9:
	.ascii	"bool\000"
	.align	2
.LC10:
	.ascii	"int\000"
	.align	2
.LC11:
	.ascii	"string\000"
	.text
	.align	2
	.global	get_shader_param_type
	.syntax unified
	.arm
	.fpu softvfp
	.type	get_shader_param_type, %function
get_shader_param_type:
	@ args = 0, pretend = 0, frame = 0
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, lr}
	ldr	r1, .L27
	mov	r4, r0
	bl	strcmp
	cmp	r0, #0
	beq	.L17
	mov	r0, r4
	ldr	r1, .L27+4
	bl	strcmp
	cmp	r0, #0
	beq	.L18
	mov	r0, r4
	ldr	r1, .L27+8
	bl	strcmp
	cmp	r0, #0
	beq	.L19
	mov	r0, r4
	ldr	r1, .L27+12
	bl	strcmp
	cmp	r0, #0
	beq	.L20
	mov	r0, r4
	ldr	r1, .L27+16
	bl	strcmp
	cmp	r0, #0
	beq	.L21
	mov	r0, r4
	ldr	r1, .L27+20
	bl	strcmp
	cmp	r0, #0
	beq	.L22
	mov	r0, r4
	ldr	r1, .L27+24
	bl	strcmp
	cmp	r0, #0
	bne	.L9
	ldr	r3, .L27+28
	ldr	r0, [r3]
	pop	{r4, pc}
.L18:
	ldr	r3, .L27+32
	ldr	r0, [r3]
	pop	{r4, pc}
.L17:
	ldr	r3, .L27+36
	ldr	r0, [r3]
	pop	{r4, pc}
.L20:
	ldr	r3, .L27+40
	ldr	r0, [r3]
	pop	{r4, pc}
.L19:
	ldr	r3, .L27+44
	ldr	r0, [r3]
	pop	{r4, pc}
.L21:
	ldr	r3, .L27+48
	ldr	r0, [r3]
	pop	{r4, pc}
.L9:
	mov	r2, #7
	mov	r0, r4
	ldr	r1, .L27+52
	bl	astrcmp_n
	cmp	r0, #0
	beq	.L23
	mov	r0, r4
	ldr	r1, .L27+56
	bl	strcmp
	cmp	r0, #0
	beq	.L24
	mov	r0, r4
	ldr	r1, .L27+60
	bl	strcmp
	cmp	r0, #0
	beq	.L25
	mov	r0, r4
	ldr	r1, .L27+64
	bl	strcmp
	cmp	r0, #0
	beq	.L26
	mov	r0, r4
	ldr	r1, .L27+68
	bl	strcmp
	cmp	r0, #0
	ldreq	r3, .L27+72
	ldrne	r3, .L27+76
	ldr	r0, [r3]
	pop	{r4, pc}
.L22:
	ldr	r3, .L27+80
	ldr	r0, [r3]
	pop	{r4, pc}
.L23:
	ldr	r3, .L27+84
	ldr	r0, [r3]
	pop	{r4, pc}
.L24:
	ldr	r3, .L27+88
	ldr	r0, [r3]
	pop	{r4, pc}
.L25:
	ldr	r3, .L27+92
	ldr	r0, [r3]
	pop	{r4, pc}
.L26:
	ldr	r3, .L27+96
	ldr	r0, [r3]
	pop	{r4, pc}
.L28:
	.align	2
.L27:
	.word	.LC0
	.word	.LC1
	.word	.LC2
	.word	.LC3
	.word	.LC4
	.word	.LC5
	.word	.LC6
	.word	GS_SHADER_PARAM_INT4
	.word	GS_SHADER_PARAM_VEC2
	.word	GS_SHADER_PARAM_FLOAT
	.word	GS_SHADER_PARAM_VEC4
	.word	GS_SHADER_PARAM_VEC3
	.word	GS_SHADER_PARAM_INT2
	.word	.LC7
	.word	.LC8
	.word	.LC9
	.word	.LC10
	.word	.LC11
	.word	GS_SHADER_PARAM_STRING
	.word	GS_SHADER_PARAM_UNKNOWN
	.word	GS_SHADER_PARAM_INT3
	.word	GS_SHADER_PARAM_TEXTURE
	.word	GS_SHADER_PARAM_MATRIX4X4
	.word	GS_SHADER_PARAM_BOOL
	.word	GS_SHADER_PARAM_INT
	.size	get_shader_param_type, .-get_shader_param_type
	.comm	GS_SHADER_PARAM_VEC4,4,4
	.comm	GS_SHADER_PARAM_VEC3,4,4
	.comm	GS_SHADER_PARAM_VEC2,4,4
	.comm	GS_SHADER_PARAM_UNKNOWN,4,4
	.comm	GS_SHADER_PARAM_TEXTURE,4,4
	.comm	GS_SHADER_PARAM_STRING,4,4
	.comm	GS_SHADER_PARAM_MATRIX4X4,4,4
	.comm	GS_SHADER_PARAM_INT4,4,4
	.comm	GS_SHADER_PARAM_INT3,4,4
	.comm	GS_SHADER_PARAM_INT2,4,4
	.comm	GS_SHADER_PARAM_INT,4,4
	.comm	GS_SHADER_PARAM_FLOAT,4,4
	.comm	GS_SHADER_PARAM_BOOL,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
