	.file	"extr_ai_dmq3.c_BotFindEnemy.c"
	.intel_syntax noprefix
	.text
	.p2align 4
	.globl	BotFindEnemy
	.type	BotFindEnemy, @function
BotFindEnemy:
.LFB0:
	.cfi_startproc
	endbr64
	push	r15
	.cfi_def_cfa_offset 16
	.cfi_offset 15, -16
	mov	ecx, 1
	xor	edx, edx
	push	r14
	.cfi_def_cfa_offset 24
	.cfi_offset 14, -24
	push	r13
	.cfi_def_cfa_offset 32
	.cfi_offset 13, -32
	push	r12
	.cfi_def_cfa_offset 40
	.cfi_offset 12, -40
	mov	r12d, esi
	push	rbp
	.cfi_def_cfa_offset 48
	.cfi_offset 6, -48
	push	rbx
	.cfi_def_cfa_offset 56
	.cfi_offset 3, -56
	mov	rbx, rdi
	sub	rsp, 120
	.cfi_def_cfa_offset 176
	mov	edi, DWORD PTR 76[rdi]
	mov	esi, DWORD PTR CHARACTERISTIC_ALERTNESS[rip]
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR 104[rsp], rax
	xor	eax, eax
	call	trap_Characteristic_BFloat@PLT
	mov	edi, DWORD PTR 76[rbx]
	mov	esi, DWORD PTR CHARACTERISTIC_EASY_FRAGGER[rip]
	xor	edx, edx
	mov	ecx, 1
	movss	DWORD PTR 20[rsp], xmm0
	call	trap_Characteristic_BFloat@PLT
	mov	rax, QWORD PTR [rbx]
	mov	rdx, QWORD PTR INVENTORY_HEALTH[rip]
	pxor	xmm5, xmm5
	movss	DWORD PTR 16[rsp], xmm0
	mov	QWORD PTR 32[rsp], rax
	mov	rax, QWORD PTR 8[rbx]
	movss	DWORD PTR 28[rsp], xmm5
	mov	rax, QWORD PTR [rax+rdx*8]
	mov	QWORD PTR 40[rsp], rax
	mov	QWORD PTR [rbx], rax
	test	r12d, r12d
	jns	.L45
.L2:
	mov	edx, DWORD PTR level[rip]
	test	edx, edx
	jle	.L5
	mov	r14d, r12d
	xor	r15d, r15d
	not	r14d
	shr	r14d, 31
	mov	DWORD PTR 24[rsp], r14d
	.p2align 4,,10
	.p2align 3
.L27:
	mov	ebp, r15d
	cmp	DWORD PTR 16[rbx], r15d
	je	.L6
	cmp	r12d, r15d
	je	.L6
	mov	rax, QWORD PTR g_entities[rip]
	mov	eax, DWORD PTR [rax+r15*4]
	test	DWORD PTR FL_NOTARGET[rip], eax
	jne	.L6
	lea	r13, 48[rsp]
	mov	edi, r15d
	mov	rsi, r13
	call	BotEntityInfo@PLT
	mov	eax, DWORD PTR 64[rsp]
	test	eax, eax
	je	.L6
	mov	rdi, r13
	call	EntityIsDead@PLT
	test	rax, rax
	jne	.L6
	mov	rax, QWORD PTR 48[rbx]
	cmp	QWORD PTR 48[rsp], rax
	je	.L6
	mov	rdi, r13
	call	EntityIsInvisible@PLT
	test	rax, rax
	jne	.L7
.L10:
	movss	xmm2, DWORD PTR .LC1[rip]
	comiss	xmm2, DWORD PTR 16[rsp]
	jbe	.L9
	mov	rdi, r13
	call	EntityIsChatting@PLT
	test	rax, rax
	jne	.L6
.L9:
	xor	eax, eax
	call	FloatTime@PLT
	sub	eax, 2
	cmp	eax, DWORD PTR lastteleport_time[rip]
	jg	.L12
	mov	esi, DWORD PTR lastteleport_origin[rip]
	xor	r14d, r14d
	mov	edi, DWORD PTR 60[rsp]
	mov	rdx, r14
	call	VectorSubtract@PLT
	mov	rdi, r14
	call	VectorLengthSquared@PLT
	mov	edi, 70
	movss	DWORD PTR 12[rsp], xmm0
	call	Square@PLT
	comiss	xmm0, DWORD PTR 12[rsp]
	ja	.L6
.L12:
	mov	esi, DWORD PTR 64[rbx]
	xor	r14d, r14d
	mov	edi, DWORD PTR 60[rsp]
	mov	rdx, r14
	call	VectorSubtract@PLT
	mov	rdi, r14
	call	VectorLengthSquared@PLT
	mov	rdi, r13
	movss	DWORD PTR 12[rsp], xmm0
	call	EntityCarriesFlag@PLT
	cmp	BYTE PTR 24[rsp], 0
	je	.L15
	test	rax, rax
	jne	.L15
	movss	xmm7, DWORD PTR 12[rsp]
	comiss	xmm7, DWORD PTR 28[rsp]
	ja	.L6
.L15:
	pxor	xmm0, xmm0
	cvtss2sd	xmm0, DWORD PTR 20[rsp]
	mulsd	xmm0, QWORD PTR .LC2[rip]
	addsd	xmm0, QWORD PTR .LC3[rip]
	cvttsd2si	edi, xmm0
	call	Square@PLT
	movss	xmm4, DWORD PTR 12[rsp]
	comiss	xmm4, xmm0
	ja	.L6
	mov	esi, ebp
	mov	rdi, rbx
	call	BotSameTeam@PLT
	test	rax, rax
	jne	.L6
	test	r12d, r12d
	jns	.L21
	mov	rcx, QWORD PTR 40[rsp]
	cmp	QWORD PTR 32[rsp], rcx
	jle	.L46
	mov	edx, DWORD PTR 68[rbx]
	mov	esi, DWORD PTR 72[rbx]
	mov	ecx, ebp
	mov	rdi, QWORD PTR 48[rbx]
	movss	xmm0, DWORD PTR .LC7[rip]
	call	BotEntityVisible@PLT
	pxor	xmm1, xmm1
	comiss	xmm1, xmm0
	jb	.L47
	.p2align 4,,10
	.p2align 3
.L6:
	add	r15, 1
	cmp	DWORD PTR level[rip], r15d
	jg	.L27
.L5:
	mov	eax, DWORD PTR qfalse[rip]
.L1:
	mov	rcx, QWORD PTR 104[rsp]
	xor	rcx, QWORD PTR fs:40
	jne	.L48
	add	rsp, 120
	.cfi_remember_state
	.cfi_def_cfa_offset 56
	pop	rbx
	.cfi_def_cfa_offset 48
	pop	rbp
	.cfi_def_cfa_offset 40
	pop	r12
	.cfi_def_cfa_offset 32
	pop	r13
	.cfi_def_cfa_offset 24
	pop	r14
	.cfi_def_cfa_offset 16
	pop	r15
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L7:
	.cfi_restore_state
	mov	rdi, r13
	call	EntityIsShooting@PLT
	test	rax, rax
	jne	.L10
	add	r15, 1
	cmp	DWORD PTR level[rip], r15d
	jg	.L27
	jmp	.L5
	.p2align 4,,10
	.p2align 3
.L45:
	lea	rbp, 80[rsp]
	mov	edi, r12d
	mov	rsi, rbp
	call	BotEntityInfo@PLT
	mov	rdi, rbp
	call	EntityCarriesFlag@PLT
	test	rax, rax
	jne	.L5
	mov	esi, DWORD PTR 64[rbx]
	mov	edi, DWORD PTR 92[rsp]
	xor	r14d, r14d
	mov	rdx, r14
	call	VectorSubtract@PLT
	mov	rdi, r14
	call	VectorLengthSquared@PLT
	movss	DWORD PTR 28[rsp], xmm0
	jmp	.L2
.L46:
	mov	rdi, r13
	call	EntityIsShooting@PLT
	test	rax, rax
	jne	.L20
.L21:
	mov	edi, 810
	call	Square@PLT
	movss	xmm7, DWORD PTR 12[rsp]
	comiss	xmm7, xmm0
	ja	.L17
	movaps	xmm0, xmm7
.L18:
	divss	xmm0, DWORD PTR .LC4[rip]
	movss	xmm1, DWORD PTR .LC5[rip]
	mov	edx, DWORD PTR 68[rbx]
	mov	ecx, ebp
	mov	esi, DWORD PTR 72[rbx]
	mov	rdi, QWORD PTR 48[rbx]
	subss	xmm1, xmm0
	movss	xmm0, DWORD PTR .LC6[rip]
	subss	xmm0, xmm1
	call	BotEntityVisible@PLT
	pxor	xmm1, xmm1
	comiss	xmm1, xmm0
	jnb	.L6
	test	r12d, r12d
	jns	.L25
.L22:
	mov	edi, 100
	call	Square@PLT
	movss	xmm6, DWORD PTR 12[rsp]
	comiss	xmm6, xmm0
	jbe	.L25
	mov	rcx, QWORD PTR 40[rsp]
	cmp	QWORD PTR 32[rsp], rcx
	jg	.L25
	mov	rdi, r13
	call	EntityIsShooting@PLT
	test	rax, rax
	jne	.L25
	xor	r14d, r14d
	mov	edi, DWORD PTR 64[rbx]
	mov	esi, DWORD PTR 60[rsp]
	xor	r13d, r13d
	mov	rdx, r14
	call	VectorSubtract@PLT
	mov	rsi, r13
	mov	rdi, r14
	call	vectoangles@PLT
	mov	edi, DWORD PTR 56[rsp]
	mov	rdx, r13
	mov	esi, 90
	call	InFieldOfVision@PLT
	test	eax, eax
	jne	.L25
	mov	rdi, rbx
	mov	esi, ebp
	call	BotUpdateBattleInventory@PLT
	mov	rdi, rbx
	call	BotWantsToRetreat@PLT
	test	rax, rax
	jne	.L6
.L25:
	mov	rax, QWORD PTR 48[rsp]
	mov	QWORD PTR 24[rbx], rax
	test	r12d, r12d
	js	.L49
	xor	eax, eax
	call	FloatTime@PLT
	sub	eax, 2
	mov	DWORD PTR 32[rbx], eax
.L26:
	mov	eax, DWORD PTR qfalse[rip]
	mov	QWORD PTR 56[rbx], 0
	mov	DWORD PTR 36[rbx], eax
	xor	eax, eax
	call	FloatTime@PLT
	mov	DWORD PTR 40[rbx], eax
	mov	eax, DWORD PTR qtrue[rip]
	jmp	.L1
.L49:
	xor	eax, eax
	call	FloatTime@PLT
	mov	DWORD PTR 32[rbx], eax
	jmp	.L26
.L17:
	mov	edi, 810
	call	Square@PLT
	jmp	.L18
.L20:
	mov	edx, DWORD PTR 68[rbx]
	mov	esi, DWORD PTR 72[rbx]
	mov	ecx, ebp
	mov	rdi, QWORD PTR 48[rbx]
	movss	xmm0, DWORD PTR .LC7[rip]
	call	BotEntityVisible@PLT
	pxor	xmm1, xmm1
	comiss	xmm1, xmm0
	jb	.L22
	jmp	.L6
	.p2align 4,,10
	.p2align 3
.L47:
	mov	edi, 100
	call	Square@PLT
	jmp	.L25
.L48:
	call	__stack_chk_fail@PLT
	.cfi_endproc
.LFE0:
	.size	BotFindEnemy, .-BotFindEnemy
	.comm	redobelisk,16,16
	.comm	qtrue,4,4
	.comm	qfalse,4,4
	.comm	level,4,4
	.comm	lastteleport_time,4,4
	.comm	lastteleport_origin,4,4
	.comm	gametype,8,8
	.comm	g_entities,8,8
	.comm	blueobelisk,16,16
	.comm	TEAM_RED,8,8
	.comm	INVENTORY_HEALTH,8,8
	.comm	GT_OBELISK,8,8
	.comm	FL_NOTARGET,4,4
	.comm	CONTENTS_SOLID,4,4
	.comm	CHARACTERISTIC_EASY_FRAGGER,4,4
	.comm	CHARACTERISTIC_ALERTNESS,4,4
	.section	.rodata.cst4,"aM",@progbits,4
	.align 4
.LC1:
	.long	1056964608
	.section	.rodata.cst8,"aM",@progbits,8
	.align 8
.LC2:
	.long	0
	.long	1085227008
	.align 8
.LC3:
	.long	0
	.long	1082925056
	.section	.rodata.cst4
	.align 4
.LC4:
	.long	1172557824
	.align 4
.LC5:
	.long	1119092736
	.align 4
.LC6:
	.long	1127481344
	.align 4
.LC7:
	.long	1135869952
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_ai_dmq3.c_BotFindEnemy.c"
	.text
	.global	__aeabi_fcmplt
	.global	__aeabi_f2d
	.global	__aeabi_dmul
	.global	__aeabi_dadd
	.global	__aeabi_d2iz
	.global	__aeabi_fdiv
	.global	__aeabi_fsub
	.global	__aeabi_fcmple
	.section	.rodata.cst4,"aM",%progbits,4
	.align	2
.LC0:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	BotFindEnemy
	.syntax unified
	.arm
	.fpu softvfp
	.type	BotFindEnemy, %function
BotFindEnemy:
	@ args = 0, pretend = 0, frame = 56
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, r5, r6, r7, r8, r9, r10, fp, lr}
	ldr	r3, .L57
	ldr	ip, .L57+4
	sub	sp, sp, #68
	mov	r5, r0
	mov	r6, r1
	mov	r2, #0
	ldr	r1, [r3]
	ldr	r0, [r0, #48]
	mov	r3, #1
	ldr	ip, [ip]
	str	ip, [sp, #60]
	mov	ip,#0
	bl	trap_Characteristic_BFloat
	ldr	r3, .L57+8
	mov	r2, #0
	ldr	r1, [r3]
	mov	r10, r0
	mov	r3, #1
	ldr	r0, [r5, #48]
	bl	trap_Characteristic_BFloat
	ldr	r2, .L57+12
	ldr	r3, [r5, #4]
	ldr	r2, [r2]
	cmp	r6, #0
	ldr	r3, [r3, r2, lsl #2]
	ldr	r2, [r5]
	str	r3, [sp, #16]
	str	r3, [r5]
	movlt	r3, #0
	mov	r9, r0
	str	r2, [sp, #12]
	strlt	r3, [sp, #20]	@ float
	bge	.L50
.L2:
	ldr	r7, .L57+16
	ldr	r3, [r7]
	cmp	r3, #0
	ble	.L5
	mov	r4, #0
	mov	fp, #1056964608
.L27:
	ldr	r3, [r5, #8]
	cmp	r6, r4
	cmpne	r3, r4
	beq	.L6
	ldr	r2, .L57+20
	ldr	r3, .L57+24
	ldr	r2, [r2]
	ldr	r3, [r3]
	ldr	r2, [r2, r4, lsl #2]
	tst	r2, r3
	bne	.L6
	mov	r0, r4
	add	r1, sp, #28
	bl	BotEntityInfo
	ldr	r3, [sp, #40]
	cmp	r3, #0
	beq	.L6
	add	r0, sp, #28
	bl	EntityIsDead
	cmp	r0, #0
	bne	.L6
	ldr	r2, [sp, #28]
	ldr	r3, [r5, #28]
	cmp	r2, r3
	beq	.L6
	add	r0, sp, #28
	bl	EntityIsInvisible
	cmp	r0, #0
	bne	.L7
.L10:
	mov	r1, fp
	mov	r0, r9
	bl	__aeabi_fcmplt
	cmp	r0, #0
	beq	.L9
	add	r0, sp, #28
	bl	EntityIsChatting
	cmp	r0, #0
	bne	.L6
.L9:
	bl	FloatTime
	ldr	r3, .L57+28
	sub	r0, r0, #2
	ldr	r3, [r3]
	cmp	r0, r3
	bgt	.L12
	mov	r8, #0
	ldr	r3, .L57+32
	mov	r2, r8
	ldr	r1, [r3]
	ldr	r0, [sp, #36]
	bl	VectorSubtract
	mov	r0, r8
	bl	VectorLengthSquared
	mov	r8, r0
	mov	r0, #70
	bl	Square
	mov	r1, r0
	mov	r0, r8
	bl	__aeabi_fcmplt
	cmp	r0, #0
	bne	.L6
.L12:
	mov	r8, #0
	ldr	r1, [r5, #36]
	mov	r2, r8
	ldr	r0, [sp, #36]
	bl	VectorSubtract
	mov	r0, r8
	bl	VectorLengthSquared
	mov	r8, r0
	add	r0, sp, #28
	bl	EntityCarriesFlag
	cmp	r6, #0
	cmpge	r0, #0
	beq	.L51
.L14:
	mov	r0, r10
	bl	__aeabi_f2d
	mov	r2, #0
	ldr	r3, .L57+36
	bl	__aeabi_dmul
	mov	r2, #0
	ldr	r3, .L57+40
	bl	__aeabi_dadd
	bl	__aeabi_d2iz
	bl	Square
	mov	r1, r8
	bl	__aeabi_fcmplt
	cmp	r0, #0
	bne	.L6
	mov	r1, r4
	mov	r0, r5
	bl	BotSameTeam
	cmp	r0, #0
	bne	.L6
	cmp	r6, #0
	bge	.L20
	ldr	r3, [sp, #12]
	ldr	r2, [sp, #16]
	cmp	r3, r2
	ble	.L52
	str	r4, [sp]
	ldr	r3, .L57+44
	ldr	r2, [r5, #40]
	ldr	r1, [r5, #44]
	ldr	r0, [r5, #28]
	bl	BotEntityVisible
	mov	r1, #0
	bl	__aeabi_fcmple
	cmp	r0, #0
	beq	.L53
.L6:
	ldr	r3, [r7]
	add	r4, r4, #1
	cmp	r3, r4
	bgt	.L27
.L5:
	ldr	r3, .L57+48
	ldr	r0, [r3]
.L1:
	ldr	r3, .L57+4
	ldr	r2, [r3]
	ldr	r3, [sp, #60]
	eors	r2, r3, r2
	mov	r3, #0
	bne	.L54
	add	sp, sp, #68
	@ sp needed
	pop	{r4, r5, r6, r7, r8, r9, r10, fp, pc}
.L7:
	add	r0, sp, #28
	bl	EntityIsShooting
	cmp	r0, #0
	bne	.L10
	ldr	r3, [r7]
	add	r4, r4, #1
	cmp	r3, r4
	bgt	.L27
	b	.L5
.L51:
	mov	r1, r8
	ldr	r0, [sp, #20]	@ float
	bl	__aeabi_fcmplt
	cmp	r0, #0
	beq	.L14
	ldr	r3, [r7]
	add	r4, r4, #1
	cmp	r3, r4
	bgt	.L27
	b	.L5
.L50:
	add	r1, sp, #44
	mov	r0, r6
	bl	BotEntityInfo
	add	r0, sp, #44
	bl	EntityCarriesFlag
	cmp	r0, #0
	bne	.L5
	mov	r4, #0
	ldr	r1, [r5, #36]
	mov	r2, r4
	ldr	r0, [sp, #52]
	bl	VectorSubtract
	mov	r0, r4
	bl	VectorLengthSquared
	str	r0, [sp, #20]	@ float
	b	.L2
.L52:
	add	r0, sp, #28
	bl	EntityIsShooting
	cmp	r0, #0
	bne	.L19
.L20:
	ldr	r0, .L57+52
	bl	Square
	mov	r1, r8
	bl	__aeabi_fcmplt
	cmp	r0, #0
	moveq	r0, r8
	bne	.L55
.L17:
	ldr	r1, .L57+56
	bl	__aeabi_fdiv
	mov	r1, r0
	ldr	r0, .L57+60
	bl	__aeabi_fsub
	mov	r1, r0
	ldr	r0, .L57+64
	bl	__aeabi_fsub
	str	r4, [sp]
	mov	r3, r0
	ldr	r2, [r5, #40]
	ldr	r1, [r5, #44]
	ldr	r0, [r5, #28]
	bl	BotEntityVisible
	mov	r1, #0
	bl	__aeabi_fcmple
	cmp	r0, #0
	bne	.L6
	cmp	r6, #0
	bge	.L24
.L21:
	mov	r0, #100
	bl	Square
	mov	r1, r8
	bl	__aeabi_fcmplt
	ldr	r3, [sp, #12]
	ldr	r2, [sp, #16]
	cmp	r3, r2
	movgt	r3, #0
	movle	r3, #1
	cmp	r0, #0
	moveq	r3, #0
	cmp	r3, #0
	beq	.L24
	add	r0, sp, #28
	bl	EntityIsShooting
	cmp	r0, #0
	bne	.L24
	mov	r8, #0
	ldr	r1, [sp, #36]
	mov	r2, r8
	ldr	r0, [r5, #36]
	bl	VectorSubtract
	mov	r1, r8
	mov	r0, r8
	bl	vectoangles
	mov	r2, r8
	mov	r1, #90
	ldr	r0, [sp, #32]
	bl	InFieldOfVision
	cmp	r0, r8
	bne	.L24
	mov	r1, r4
	mov	r0, r5
	bl	BotUpdateBattleInventory
	mov	r0, r5
	bl	BotWantsToRetreat
	cmp	r0, r8
	bne	.L6
.L24:
	ldr	r3, [sp, #28]
	cmp	r6, #0
	str	r3, [r5, #12]
	blt	.L56
	bl	FloatTime
	sub	r3, r0, #2
	str	r3, [r5, #16]
.L26:
	mov	r2, #0
	ldr	r3, .L57+48
	str	r2, [r5, #32]
	ldr	r3, [r3]
	str	r3, [r5, #20]
	bl	FloatTime
	ldr	r3, .L57+68
	str	r0, [r5, #24]
	ldr	r0, [r3]
	b	.L1
.L56:
	bl	FloatTime
	str	r0, [r5, #16]
	b	.L26
.L55:
	ldr	r0, .L57+52
	bl	Square
	b	.L17
.L19:
	str	r4, [sp]
	ldr	r3, .L57+44
	ldr	r2, [r5, #40]
	ldr	r1, [r5, #44]
	ldr	r0, [r5, #28]
	bl	BotEntityVisible
	mov	r1, #0
	bl	__aeabi_fcmple
	cmp	r0, #0
	beq	.L21
	b	.L6
.L53:
	mov	r0, #100
	bl	Square
	b	.L24
.L54:
	bl	__stack_chk_fail
.L58:
	.align	2
.L57:
	.word	CHARACTERISTIC_ALERTNESS
	.word	.LC0
	.word	CHARACTERISTIC_EASY_FRAGGER
	.word	INVENTORY_HEALTH
	.word	level
	.word	g_entities
	.word	FL_NOTARGET
	.word	lastteleport_time
	.word	lastteleport_origin
	.word	1085227008
	.word	1082925056
	.word	1135869952
	.word	qfalse
	.word	810
	.word	1172557824
	.word	1119092736
	.word	1127481344
	.word	qtrue
	.size	BotFindEnemy, .-BotFindEnemy
	.comm	redobelisk,8,4
	.comm	qtrue,4,4
	.comm	qfalse,4,4
	.comm	level,4,4
	.comm	lastteleport_time,4,4
	.comm	lastteleport_origin,4,4
	.comm	gametype,4,4
	.comm	g_entities,4,4
	.comm	blueobelisk,8,4
	.comm	TEAM_RED,4,4
	.comm	INVENTORY_HEALTH,4,4
	.comm	GT_OBELISK,4,4
	.comm	FL_NOTARGET,4,4
	.comm	CONTENTS_SOLID,4,4
	.comm	CHARACTERISTIC_EASY_FRAGGER,4,4
	.comm	CHARACTERISTIC_ALERTNESS,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
