	.file	"extr_cl_cgame.c_CL_CGameRendering.c"
	.intel_syntax noprefix
	.text
	.p2align 4
	.globl	CL_CGameRendering
	.type	CL_CGameRendering, @function
CL_CGameRendering:
.LFB0:
	.cfi_startproc
	endbr64
	sub	rsp, 8
	.cfi_def_cfa_offset 16
	mov	ecx, edi
	mov	edx, DWORD PTR cl[rip]
	mov	edi, DWORD PTR cgvm[rip]
	mov	r8d, DWORD PTR clc[rip]
	mov	esi, DWORD PTR CG_DRAW_ACTIVE_FRAME[rip]
	call	VM_Call@PLT
	xor	edi, edi
	add	rsp, 8
	.cfi_def_cfa_offset 8
	jmp	VM_Debug@PLT
	.cfi_endproc
.LFE0:
	.size	CL_CGameRendering, .-CL_CGameRendering
	.comm	clc,4,4
	.comm	cl,4,4
	.comm	cgvm,4,4
	.comm	CG_DRAW_ACTIVE_FRAME,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_cl_cgame.c_CL_CGameRendering.c"
	.text
	.align	2
	.global	CL_CGameRendering
	.syntax unified
	.arm
	.fpu softvfp
	.type	CL_CGameRendering, %function
CL_CGameRendering:
	@ args = 0, pretend = 0, frame = 0
	@ frame_needed = 0, uses_anonymous_args = 0
	str	lr, [sp, #-4]!
	ldr	r1, .L4
	sub	sp, sp, #12
	ldr	lr, [r1]
	ldr	ip, .L4+4
	ldr	r2, .L4+8
	ldr	r1, .L4+12
	str	lr, [sp]
	mov	r3, r0
	ldr	r2, [r2]
	ldr	r1, [r1]
	ldr	r0, [ip]
	bl	VM_Call
	mov	r0, #0
	add	sp, sp, #12
	@ sp needed
	ldr	lr, [sp], #4
	b	VM_Debug
.L5:
	.align	2
.L4:
	.word	clc
	.word	cgvm
	.word	cl
	.word	CG_DRAW_ACTIVE_FRAME
	.size	CL_CGameRendering, .-CL_CGameRendering
	.comm	clc,4,4
	.comm	cl,4,4
	.comm	cgvm,4,4
	.comm	CG_DRAW_ACTIVE_FRAME,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
