	.file	"extr_g_spawn.c_SP_worldspawn.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	""
.LC1:
	.string	"classname"
.LC2:
	.string	"worldspawn"
	.section	.rodata.str1.8,"aMS",@progbits,1
	.align 8
.LC3:
	.string	"SP_worldspawn: The first entity isn't 'worldspawn'"
	.section	.rodata.str1.1
.LC4:
	.string	"%i"
.LC5:
	.string	"music"
.LC6:
	.string	"message"
.LC7:
	.string	"800"
.LC8:
	.string	"gravity"
.LC9:
	.string	"g_gravity"
.LC10:
	.string	"0"
.LC11:
	.string	"enableDust"
.LC12:
	.string	"g_enableDust"
.LC13:
	.string	"enableBreath"
.LC14:
	.string	"g_enableBreath"
.LC15:
	.string	"nothing"
.LC16:
	.string	"g_restarted"
.LC17:
	.string	"Warmup:\n"
	.text
	.p2align 4
	.globl	SP_worldspawn
	.type	SP_worldspawn, @function
SP_worldspawn:
.LFB0:
	.cfi_startproc
	endbr64
	push	r12
	.cfi_def_cfa_offset 16
	.cfi_offset 12, -16
	lea	rsi, .LC0[rip]
	lea	rdi, .LC1[rip]
	sub	rsp, 16
	.cfi_def_cfa_offset 32
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR 8[rsp], rax
	xor	eax, eax
	mov	r12, rsp
	mov	rdx, r12
	call	G_SpawnString@PLT
	mov	rdi, QWORD PTR [rsp]
	lea	rsi, .LC2[rip]
	call	Q_stricmp@PLT
	test	rax, rax
	jne	.L11
.L2:
	mov	rsi, QWORD PTR GAME_VERSION[rip]
	mov	edi, DWORD PTR CS_GAME_VERSION[rip]
	call	trap_SetConfigstring@PLT
	mov	esi, DWORD PTR level[rip]
	lea	rdi, .LC4[rip]
	call	va@PLT
	mov	edi, DWORD PTR CS_LEVEL_START_TIME[rip]
	mov	rsi, rax
	call	trap_SetConfigstring@PLT
	mov	rdx, r12
	lea	rsi, .LC0[rip]
	lea	rdi, .LC5[rip]
	call	G_SpawnString@PLT
	mov	rsi, QWORD PTR [rsp]
	mov	edi, DWORD PTR CS_MUSIC[rip]
	call	trap_SetConfigstring@PLT
	mov	rdx, r12
	lea	rsi, .LC0[rip]
	lea	rdi, .LC6[rip]
	call	G_SpawnString@PLT
	mov	rsi, QWORD PTR [rsp]
	mov	edi, DWORD PTR CS_MESSAGE[rip]
	call	trap_SetConfigstring@PLT
	mov	rsi, QWORD PTR g_motd[rip]
	mov	edi, DWORD PTR CS_MOTD[rip]
	call	trap_SetConfigstring@PLT
	mov	rdx, r12
	lea	rsi, .LC7[rip]
	lea	rdi, .LC8[rip]
	call	G_SpawnString@PLT
	mov	rsi, QWORD PTR [rsp]
	lea	rdi, .LC9[rip]
	call	trap_Cvar_Set@PLT
	mov	rdx, r12
	lea	rsi, .LC10[rip]
	lea	rdi, .LC11[rip]
	call	G_SpawnString@PLT
	mov	rsi, QWORD PTR [rsp]
	lea	rdi, .LC12[rip]
	call	trap_Cvar_Set@PLT
	mov	rdx, r12
	lea	rsi, .LC10[rip]
	lea	rdi, .LC13[rip]
	call	G_SpawnString@PLT
	mov	rsi, QWORD PTR [rsp]
	lea	rdi, .LC14[rip]
	call	trap_Cvar_Set@PLT
	mov	rax, QWORD PTR ENTITYNUM_WORLD[rip]
	mov	rcx, QWORD PTR g_entities[rip]
	lea	rdi, .LC2[rip]
	lea	rsi, .LC0[rip]
	lea	rdx, [rax+rax*2]
	lea	rdx, [rcx+rdx*8]
	mov	QWORD PTR 16[rdx], rax
	mov	rax, QWORD PTR ENTITYNUM_NONE[rip]
	mov	QWORD PTR [rdx], rdi
	mov	edi, DWORD PTR CS_WARMUP[rip]
	mov	QWORD PTR 8[rdx], rax
	lea	rdx, [rax+rax*2]
	lea	rdx, [rcx+rdx*8]
	mov	QWORD PTR 16[rdx], rax
	mov	QWORD PTR 8[rdx], rax
	lea	rax, .LC15[rip]
	mov	QWORD PTR [rdx], rax
	call	trap_SetConfigstring@PLT
	cmp	QWORD PTR g_restarted[rip], 0
	jne	.L12
	cmp	QWORD PTR g_doWarmup[rip], 0
	jne	.L13
.L1:
	mov	rax, QWORD PTR 8[rsp]
	xor	rax, QWORD PTR fs:40
	jne	.L14
	add	rsp, 16
	.cfi_remember_state
	.cfi_def_cfa_offset 16
	pop	r12
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L13:
	.cfi_restore_state
	mov	esi, -1
	lea	rdi, .LC4[rip]
	mov	DWORD PTR level[rip+4], -1
	call	va@PLT
	mov	edi, DWORD PTR CS_WARMUP[rip]
	mov	rsi, rax
	call	trap_SetConfigstring@PLT
	lea	rdi, .LC17[rip]
	call	G_LogPrintf@PLT
	jmp	.L1
	.p2align 4,,10
	.p2align 3
.L12:
	lea	rsi, .LC10[rip]
	lea	rdi, .LC16[rip]
	call	trap_Cvar_Set@PLT
	mov	DWORD PTR level[rip+4], 0
	jmp	.L1
	.p2align 4,,10
	.p2align 3
.L11:
	lea	rdi, .LC3[rip]
	call	G_Error@PLT
	jmp	.L2
.L14:
	call	__stack_chk_fail@PLT
	.cfi_endproc
.LFE0:
	.size	SP_worldspawn, .-SP_worldspawn
	.comm	level,8,8
	.comm	g_restarted,8,8
	.comm	g_motd,8,8
	.comm	g_entities,8,8
	.comm	g_doWarmup,8,8
	.comm	GAME_VERSION,8,8
	.comm	ENTITYNUM_WORLD,8,8
	.comm	ENTITYNUM_NONE,8,8
	.comm	CS_WARMUP,4,4
	.comm	CS_MUSIC,4,4
	.comm	CS_MOTD,4,4
	.comm	CS_MESSAGE,4,4
	.comm	CS_LEVEL_START_TIME,4,4
	.comm	CS_GAME_VERSION,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_g_spawn.c_SP_worldspawn.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"\000"
	.align	2
.LC1:
	.ascii	"classname\000"
	.align	2
.LC2:
	.ascii	"worldspawn\000"
	.align	2
.LC3:
	.ascii	"SP_worldspawn: The first entity isn't 'worldspawn'\000"
	.align	2
.LC4:
	.ascii	"%i\000"
	.align	2
.LC5:
	.ascii	"music\000"
	.align	2
.LC6:
	.ascii	"message\000"
	.align	2
.LC7:
	.ascii	"800\000"
	.align	2
.LC8:
	.ascii	"gravity\000"
	.align	2
.LC9:
	.ascii	"g_gravity\000"
	.align	2
.LC10:
	.ascii	"0\000"
	.align	2
.LC11:
	.ascii	"enableDust\000"
	.align	2
.LC12:
	.ascii	"g_enableDust\000"
	.align	2
.LC13:
	.ascii	"enableBreath\000"
	.align	2
.LC14:
	.ascii	"g_enableBreath\000"
	.align	2
.LC15:
	.ascii	"nothing\000"
	.align	2
.LC16:
	.ascii	"g_restarted\000"
	.align	2
.LC17:
	.ascii	"Warmup:\012\000"
	.section	.rodata.cst4,"aM",%progbits,4
	.align	2
.LC18:
	.word	__stack_chk_guard
	.text
	.align	2
	.global	SP_worldspawn
	.syntax unified
	.arm
	.fpu softvfp
	.type	SP_worldspawn, %function
SP_worldspawn:
	@ args = 0, pretend = 0, frame = 8
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, r5, lr}
	ldr	r3, .L18
	sub	sp, sp, #12
	mov	r2, sp
	ldr	r1, .L18+4
	ldr	r0, .L18+8
	ldr	r3, [r3]
	str	r3, [sp, #4]
	mov	r3,#0
	bl	G_SpawnString
	ldr	r1, .L18+12
	ldr	r0, [sp]
	bl	Q_stricmp
	cmp	r0, #0
	bne	.L14
.L2:
	ldr	r2, .L18+16
	ldr	r3, .L18+20
	ldr	r1, [r2]
	ldr	r0, [r3]
	ldr	r4, .L18+24
	bl	trap_SetConfigstring
	ldr	r3, .L18+28
	ldr	r1, [r4]
	ldr	r0, .L18+32
	ldr	r5, [r3]
	bl	va
	mov	r1, r0
	mov	r0, r5
	bl	trap_SetConfigstring
	mov	r2, sp
	ldr	r1, .L18+4
	ldr	r0, .L18+36
	bl	G_SpawnString
	ldr	r3, .L18+40
	ldr	r1, [sp]
	ldr	r0, [r3]
	bl	trap_SetConfigstring
	mov	r2, sp
	ldr	r1, .L18+4
	ldr	r0, .L18+44
	bl	G_SpawnString
	ldr	r3, .L18+48
	ldr	r1, [sp]
	ldr	r0, [r3]
	bl	trap_SetConfigstring
	ldr	r3, .L18+52
	ldr	r2, .L18+56
	ldr	r0, [r3]
	ldr	r1, [r2]
	bl	trap_SetConfigstring
	mov	r2, sp
	ldr	r1, .L18+60
	ldr	r0, .L18+64
	bl	G_SpawnString
	ldr	r1, [sp]
	ldr	r0, .L18+68
	bl	trap_Cvar_Set
	mov	r2, sp
	ldr	r1, .L18+72
	ldr	r0, .L18+76
	bl	G_SpawnString
	ldr	r1, [sp]
	ldr	r0, .L18+80
	bl	trap_Cvar_Set
	mov	r2, sp
	ldr	r1, .L18+72
	ldr	r0, .L18+84
	bl	G_SpawnString
	ldr	r1, [sp]
	ldr	r0, .L18+88
	bl	trap_Cvar_Set
	ldr	r1, .L18+92
	ldr	r2, .L18+96
	ldr	r1, [r1]
	ldr	r3, .L18+100
	ldr	r2, [r2]
	ldr	r3, [r3]
	add	r0, r1, r1, lsl #1
	add	ip, r2, r0, lsl #2
	ldr	lr, .L18+12
	str	r1, [ip, #8]
	str	r3, [ip, #4]
	add	r1, r3, r3, lsl #1
	ldr	ip, .L18+104
	ldr	r5, .L18+108
	str	lr, [r2, r0, lsl #2]
	add	r0, r2, r1, lsl #2
	str	r3, [r0, #8]
	str	r3, [r0, #4]
	str	ip, [r2, r1, lsl #2]
	ldr	r0, [r5]
	ldr	r1, .L18+4
	bl	trap_SetConfigstring
	ldr	r3, .L18+112
	ldr	r3, [r3]
	cmp	r3, #0
	bne	.L15
	ldr	r3, .L18+116
	ldr	r3, [r3]
	cmp	r3, #0
	bne	.L16
.L1:
	ldr	r3, .L18
	ldr	r2, [r3]
	ldr	r3, [sp, #4]
	eors	r2, r3, r2
	mov	r3, #0
	bne	.L17
	add	sp, sp, #12
	@ sp needed
	pop	{r4, r5, pc}
.L16:
	mvn	r1, #0
	ldr	r0, .L18+32
	ldr	r5, [r5]
	str	r1, [r4, #4]
	bl	va
	mov	r1, r0
	mov	r0, r5
	bl	trap_SetConfigstring
	ldr	r0, .L18+120
	bl	G_LogPrintf
	b	.L1
.L15:
	ldr	r1, .L18+72
	ldr	r0, .L18+124
	bl	trap_Cvar_Set
	mov	r3, #0
	str	r3, [r4, #4]
	b	.L1
.L14:
	ldr	r0, .L18+128
	bl	G_Error
	b	.L2
.L17:
	bl	__stack_chk_fail
.L19:
	.align	2
.L18:
	.word	.LC18
	.word	.LC0
	.word	.LC1
	.word	.LC2
	.word	GAME_VERSION
	.word	CS_GAME_VERSION
	.word	level
	.word	CS_LEVEL_START_TIME
	.word	.LC4
	.word	.LC5
	.word	CS_MUSIC
	.word	.LC6
	.word	CS_MESSAGE
	.word	CS_MOTD
	.word	g_motd
	.word	.LC7
	.word	.LC8
	.word	.LC9
	.word	.LC10
	.word	.LC11
	.word	.LC12
	.word	.LC13
	.word	.LC14
	.word	ENTITYNUM_WORLD
	.word	g_entities
	.word	ENTITYNUM_NONE
	.word	.LC15
	.word	CS_WARMUP
	.word	g_restarted
	.word	g_doWarmup
	.word	.LC17
	.word	.LC16
	.word	.LC3
	.size	SP_worldspawn, .-SP_worldspawn
	.comm	level,8,4
	.comm	g_restarted,4,4
	.comm	g_motd,4,4
	.comm	g_entities,4,4
	.comm	g_doWarmup,4,4
	.comm	GAME_VERSION,4,4
	.comm	ENTITYNUM_WORLD,4,4
	.comm	ENTITYNUM_NONE,4,4
	.comm	CS_WARMUP,4,4
	.comm	CS_MUSIC,4,4
	.comm	CS_MOTD,4,4
	.comm	CS_MESSAGE,4,4
	.comm	CS_LEVEL_START_TIME,4,4
	.comm	CS_GAME_VERSION,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
