	.file	"extr_arb_program_shader.c_pshader_hw_cnd.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	"MOV%s %s, %s;\n"
.LC1:
	.string	"ADD TA, %c%s, coefdiv.x;\n"
.LC2:
	.string	"CMP%s %s, TA, %s, %s;\n"
	.text
	.p2align 4
	.type	pshader_hw_cnd, @function
pshader_hw_cnd:
.LFB0:
	.cfi_startproc
	endbr64
	push	r15
	.cfi_def_cfa_offset 16
	.cfi_offset 15, -16
	push	r14
	.cfi_def_cfa_offset 24
	.cfi_offset 14, -24
	push	r13
	.cfi_def_cfa_offset 32
	.cfi_offset 13, -32
	push	r12
	.cfi_def_cfa_offset 40
	.cfi_offset 12, -40
	push	rbp
	.cfi_def_cfa_offset 48
	.cfi_offset 6, -48
	mov	rbp, rdi
	push	rbx
	.cfi_def_cfa_offset 56
	.cfi_offset 3, -56
	sub	rsp, 248
	.cfi_def_cfa_offset 304
	mov	r14, QWORD PTR 8[rdi]
	mov	rax, QWORD PTR fs:40
	mov	QWORD PTR 232[rsp], rax
	xor	eax, eax
	mov	rax, QWORD PTR 24[rdi]
	lea	r13, 176[rsp]
	mov	r12, QWORD PTR 8[rax]
	mov	rax, QWORD PTR [rax]
	mov	esi, DWORD PTR 4[rax]
	mov	edi, DWORD PTR [rax]
	call	WINED3D_SHADER_VERSION@PLT
	mov	rsi, r14
	mov	rdx, r13
	mov	rdi, rbp
	mov	ebx, eax
	lea	r14, 66[rsp]
	call	shader_arb_get_dst_param@PLT
	mov	rax, QWORD PTR 0[rbp]
	mov	rdi, rbp
	mov	rcx, r14
	mov	edx, 1
	lea	rsi, 4[rax]
	call	shader_arb_get_src_param@PLT
	mov	esi, 3
	mov	edi, 1
	call	WINED3D_SHADER_VERSION@PLT
	cmp	eax, ebx
	jl	.L2
	cmp	QWORD PTR 16[rbp], 0
	jne	.L7
.L2:
	mov	rax, QWORD PTR 0[rbp]
	lea	rsi, 11[rsp]
	lea	r15, 16[rsp]
	lea	rbx, 116[rsp]
	mov	edi, DWORD PTR [rax]
	mov	DWORD PTR 12[rsp], edi
	call	negate_modifiers@PLT
	lea	rsi, 12[rsp]
	mov	rcx, r15
	xor	edx, edx
	mov	rdi, rbp
	mov	DWORD PTR 12[rsp], eax
	call	shader_arb_get_src_param@PLT
	mov	rax, QWORD PTR 0[rbp]
	mov	rcx, rbx
	mov	rdi, rbp
	mov	edx, 2
	lea	rsi, 8[rax]
	call	shader_arb_get_src_param@PLT
	movsx	edx, BYTE PTR 11[rsp]
	mov	rcx, r15
	mov	rdi, r12
	lea	rsi, .LC1[rip]
	xor	eax, eax
	call	shader_addline@PLT
	mov	rdi, rbp
	call	shader_arb_get_modifier@PLT
	mov	r9, rbx
	mov	r8, r14
	mov	rcx, r13
	movsx	edx, al
	lea	rsi, .LC2[rip]
	mov	rdi, r12
	xor	eax, eax
	call	shader_addline@PLT
.L1:
	mov	rax, QWORD PTR 232[rsp]
	xor	rax, QWORD PTR fs:40
	jne	.L8
	add	rsp, 248
	.cfi_remember_state
	.cfi_def_cfa_offset 56
	pop	rbx
	.cfi_def_cfa_offset 48
	pop	rbp
	.cfi_def_cfa_offset 40
	pop	r12
	.cfi_def_cfa_offset 32
	pop	r13
	.cfi_def_cfa_offset 24
	pop	r14
	.cfi_def_cfa_offset 16
	pop	r15
	.cfi_def_cfa_offset 8
	ret
	.p2align 4,,10
	.p2align 3
.L7:
	.cfi_restore_state
	mov	rax, QWORD PTR 8[rbp]
	mov	rcx, QWORD PTR WINED3DSP_WRITEMASK_3[rip]
	cmp	QWORD PTR [rax], rcx
	je	.L2
	mov	rdi, rbp
	call	shader_arb_get_modifier@PLT
	mov	r8, r14
	mov	rcx, r13
	mov	rdi, r12
	movsx	edx, al
	lea	rsi, .LC0[rip]
	xor	eax, eax
	call	shader_addline@PLT
	jmp	.L1
.L8:
	call	__stack_chk_fail@PLT
	.cfi_endproc
.LFE0:
	.size	pshader_hw_cnd, .-pshader_hw_cnd
	.comm	WINED3DSP_WRITEMASK_3,8,8
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_arb_program_shader.c_pshader_hw_cnd.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"MOV%s %s, %s;\012\000"
	.align	2
.LC1:
	.ascii	"ADD TA, %c%s, coefdiv.x;\012\000"
	.align	2
.LC2:
	.ascii	"CMP%s %s, TA, %s, %s;\012\000"
	.section	.rodata.cst4,"aM",%progbits,4
	.align	2
.LC3:
	.word	__stack_chk_guard
	.text
	.align	2
	.syntax unified
	.arm
	.fpu softvfp
	.type	pshader_hw_cnd, %function
pshader_hw_cnd:
	@ args = 0, pretend = 0, frame = 216
	@ frame_needed = 0, uses_anonymous_args = 0
	push	{r4, r5, r6, r7, lr}
	mov	r4, r0
	ldr	r2, [r0, #12]
	ldr	r3, .L12
	sub	sp, sp, #228
	ldr	r3, [r3]
	str	r3, [sp, #220]
	mov	r3,#0
	ldm	r2, {r3, r6}
	ldm	r3, {r0, r1}
	ldr	r7, [r4, #4]
	bl	WINED3D_SHADER_VERSION
	mov	r1, r7
	mov	r5, r0
	add	r2, sp, #168
	mov	r0, r4
	bl	shader_arb_get_dst_param
	ldr	r1, [r4]
	mov	r2, #1
	add	r1, r1, #4
	add	r3, sp, #66
	mov	r0, r4
	bl	shader_arb_get_src_param
	mov	r1, #3
	mov	r0, #1
	bl	WINED3D_SHADER_VERSION
	cmp	r0, r5
	blt	.L2
	ldr	r3, [r4, #8]
	cmp	r3, #0
	bne	.L10
.L2:
	ldr	r3, [r4]
	add	r1, sp, #11
	ldr	r0, [r3]
	add	r5, sp, #116
	str	r0, [sp, #12]
	bl	negate_modifiers
	mov	ip, r0
	mov	r2, #0
	add	r3, sp, #16
	add	r1, sp, #12
	mov	r0, r4
	str	ip, [sp, #12]
	bl	shader_arb_get_src_param
	ldr	r1, [r4]
	mov	r3, r5
	mov	r2, #2
	add	r1, r1, #8
	mov	r0, r4
	bl	shader_arb_get_src_param
	ldrb	r2, [sp, #11]	@ zero_extendqisi2
	ldr	r1, .L12+4
	add	r3, sp, #16
	mov	r0, r6
	bl	shader_addline
	mov	r0, r4
	bl	shader_arb_get_modifier
	add	r3, sp, #66
	and	r2, r0, #255
	str	r3, [sp]
	mov	r0, r6
	ldr	r1, .L12+8
	str	r5, [sp, #4]
	add	r3, sp, #168
	bl	shader_addline
.L1:
	ldr	r3, .L12
	ldr	r2, [r3]
	ldr	r3, [sp, #220]
	eors	r2, r3, r2
	mov	r3, #0
	bne	.L11
	add	sp, sp, #228
	@ sp needed
	pop	{r4, r5, r6, r7, pc}
.L10:
	ldr	r2, [r4, #4]
	ldr	r3, .L12+12
	ldr	r2, [r2]
	ldr	r3, [r3]
	cmp	r2, r3
	beq	.L2
	mov	r0, r4
	bl	shader_arb_get_modifier
	add	r3, sp, #66
	str	r3, [sp]
	and	r2, r0, #255
	ldr	r1, .L12+16
	mov	r0, r6
	add	r3, sp, #168
	bl	shader_addline
	b	.L1
.L11:
	bl	__stack_chk_fail
.L13:
	.align	2
.L12:
	.word	.LC3
	.word	.LC1
	.word	.LC2
	.word	WINED3DSP_WRITEMASK_3
	.word	.LC0
	.size	pshader_hw_cnd, .-pshader_hw_cnd
	.comm	WINED3DSP_WRITEMASK_3,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
