	.file	"extr_glad.c_load_GL_VERSION_3_0.c"
	.intel_syntax noprefix
	.text
	.section	.rodata.str1.1,"aMS",@progbits,1
.LC0:
	.string	"glColorMaski"
.LC1:
	.string	"glGetBooleani_v"
.LC2:
	.string	"glGetIntegeri_v"
.LC3:
	.string	"glEnablei"
.LC4:
	.string	"glDisablei"
.LC5:
	.string	"glIsEnabledi"
.LC6:
	.string	"glBeginTransformFeedback"
.LC7:
	.string	"glEndTransformFeedback"
.LC8:
	.string	"glBindBufferRange"
.LC9:
	.string	"glBindBufferBase"
.LC10:
	.string	"glTransformFeedbackVaryings"
.LC11:
	.string	"glGetTransformFeedbackVarying"
.LC12:
	.string	"glClampColor"
.LC13:
	.string	"glBeginConditionalRender"
.LC14:
	.string	"glEndConditionalRender"
.LC15:
	.string	"glVertexAttribIPointer"
.LC16:
	.string	"glGetVertexAttribIiv"
.LC17:
	.string	"glGetVertexAttribIuiv"
.LC18:
	.string	"glVertexAttribI1i"
.LC19:
	.string	"glVertexAttribI2i"
.LC20:
	.string	"glVertexAttribI3i"
.LC21:
	.string	"glVertexAttribI4i"
.LC22:
	.string	"glVertexAttribI1ui"
.LC23:
	.string	"glVertexAttribI2ui"
.LC24:
	.string	"glVertexAttribI3ui"
.LC25:
	.string	"glVertexAttribI4ui"
.LC26:
	.string	"glVertexAttribI1iv"
.LC27:
	.string	"glVertexAttribI2iv"
.LC28:
	.string	"glVertexAttribI3iv"
.LC29:
	.string	"glVertexAttribI4iv"
.LC30:
	.string	"glVertexAttribI1uiv"
.LC31:
	.string	"glVertexAttribI2uiv"
.LC32:
	.string	"glVertexAttribI3uiv"
.LC33:
	.string	"glVertexAttribI4uiv"
.LC34:
	.string	"glVertexAttribI4bv"
.LC35:
	.string	"glVertexAttribI4sv"
.LC36:
	.string	"glVertexAttribI4ubv"
.LC37:
	.string	"glVertexAttribI4usv"
.LC38:
	.string	"glGetUniformuiv"
.LC39:
	.string	"glBindFragDataLocation"
.LC40:
	.string	"glGetFragDataLocation"
.LC41:
	.string	"glUniform1ui"
.LC42:
	.string	"glUniform2ui"
.LC43:
	.string	"glUniform3ui"
.LC44:
	.string	"glUniform4ui"
.LC45:
	.string	"glUniform1uiv"
.LC46:
	.string	"glUniform2uiv"
.LC47:
	.string	"glUniform3uiv"
.LC48:
	.string	"glUniform4uiv"
.LC49:
	.string	"glTexParameterIiv"
.LC50:
	.string	"glTexParameterIuiv"
.LC51:
	.string	"glGetTexParameterIiv"
.LC52:
	.string	"glGetTexParameterIuiv"
.LC53:
	.string	"glClearBufferiv"
.LC54:
	.string	"glClearBufferuiv"
.LC55:
	.string	"glClearBufferfv"
.LC56:
	.string	"glClearBufferfi"
.LC57:
	.string	"glGetStringi"
.LC58:
	.string	"glIsRenderbuffer"
.LC59:
	.string	"glBindRenderbuffer"
.LC60:
	.string	"glDeleteRenderbuffers"
.LC61:
	.string	"glGenRenderbuffers"
.LC62:
	.string	"glRenderbufferStorage"
.LC63:
	.string	"glGetRenderbufferParameteriv"
.LC64:
	.string	"glIsFramebuffer"
.LC65:
	.string	"glBindFramebuffer"
.LC66:
	.string	"glDeleteFramebuffers"
.LC67:
	.string	"glGenFramebuffers"
.LC68:
	.string	"glCheckFramebufferStatus"
.LC69:
	.string	"glFramebufferTexture1D"
.LC70:
	.string	"glFramebufferTexture2D"
.LC71:
	.string	"glFramebufferTexture3D"
.LC72:
	.string	"glFramebufferRenderbuffer"
	.section	.rodata.str1.8,"aMS",@progbits,1
	.align 8
.LC73:
	.string	"glGetFramebufferAttachmentParameteriv"
	.section	.rodata.str1.1
.LC74:
	.string	"glGenerateMipmap"
.LC75:
	.string	"glBlitFramebuffer"
	.section	.rodata.str1.8
	.align 8
.LC76:
	.string	"glRenderbufferStorageMultisample"
	.section	.rodata.str1.1
.LC77:
	.string	"glFramebufferTextureLayer"
.LC78:
	.string	"glMapBufferRange"
.LC79:
	.string	"glFlushMappedBufferRange"
.LC80:
	.string	"glBindVertexArray"
.LC81:
	.string	"glDeleteVertexArrays"
.LC82:
	.string	"glGenVertexArrays"
.LC83:
	.string	"glIsVertexArray"
	.text
	.p2align 4
	.type	load_GL_VERSION_3_0, @function
load_GL_VERSION_3_0:
.LFB0:
	.cfi_startproc
	endbr64
	mov	eax, DWORD PTR GLAD_GL_VERSION_3_0[rip]
	test	eax, eax
	je	.L4
	push	rbx
	.cfi_def_cfa_offset 16
	.cfi_offset 3, -16
	mov	rbx, rdi
	lea	rdi, .LC0[rip]
	call	rbx
	lea	rdi, .LC1[rip]
	mov	QWORD PTR glad_glColorMaski[rip], rax
	call	rbx
	lea	rdi, .LC2[rip]
	mov	QWORD PTR glad_glGetBooleani_v[rip], rax
	call	rbx
	lea	rdi, .LC3[rip]
	mov	QWORD PTR glad_glGetIntegeri_v[rip], rax
	call	rbx
	lea	rdi, .LC4[rip]
	mov	QWORD PTR glad_glEnablei[rip], rax
	call	rbx
	lea	rdi, .LC5[rip]
	mov	QWORD PTR glad_glDisablei[rip], rax
	call	rbx
	lea	rdi, .LC6[rip]
	mov	QWORD PTR glad_glIsEnabledi[rip], rax
	call	rbx
	lea	rdi, .LC7[rip]
	mov	QWORD PTR glad_glBeginTransformFeedback[rip], rax
	call	rbx
	lea	rdi, .LC8[rip]
	mov	QWORD PTR glad_glEndTransformFeedback[rip], rax
	call	rbx
	lea	rdi, .LC9[rip]
	mov	QWORD PTR glad_glBindBufferRange[rip], rax
	call	rbx
	lea	rdi, .LC10[rip]
	mov	QWORD PTR glad_glBindBufferBase[rip], rax
	call	rbx
	lea	rdi, .LC11[rip]
	mov	QWORD PTR glad_glTransformFeedbackVaryings[rip], rax
	call	rbx
	lea	rdi, .LC12[rip]
	mov	QWORD PTR glad_glGetTransformFeedbackVarying[rip], rax
	call	rbx
	lea	rdi, .LC13[rip]
	mov	QWORD PTR glad_glClampColor[rip], rax
	call	rbx
	lea	rdi, .LC14[rip]
	mov	QWORD PTR glad_glBeginConditionalRender[rip], rax
	call	rbx
	lea	rdi, .LC15[rip]
	mov	QWORD PTR glad_glEndConditionalRender[rip], rax
	call	rbx
	lea	rdi, .LC16[rip]
	mov	QWORD PTR glad_glVertexAttribIPointer[rip], rax
	call	rbx
	lea	rdi, .LC17[rip]
	mov	QWORD PTR glad_glGetVertexAttribIiv[rip], rax
	call	rbx
	lea	rdi, .LC18[rip]
	mov	QWORD PTR glad_glGetVertexAttribIuiv[rip], rax
	call	rbx
	lea	rdi, .LC19[rip]
	mov	QWORD PTR glad_glVertexAttribI1i[rip], rax
	call	rbx
	lea	rdi, .LC20[rip]
	mov	QWORD PTR glad_glVertexAttribI2i[rip], rax
	call	rbx
	lea	rdi, .LC21[rip]
	mov	QWORD PTR glad_glVertexAttribI3i[rip], rax
	call	rbx
	lea	rdi, .LC22[rip]
	mov	QWORD PTR glad_glVertexAttribI4i[rip], rax
	call	rbx
	lea	rdi, .LC23[rip]
	mov	QWORD PTR glad_glVertexAttribI1ui[rip], rax
	call	rbx
	lea	rdi, .LC24[rip]
	mov	QWORD PTR glad_glVertexAttribI2ui[rip], rax
	call	rbx
	lea	rdi, .LC25[rip]
	mov	QWORD PTR glad_glVertexAttribI3ui[rip], rax
	call	rbx
	lea	rdi, .LC26[rip]
	mov	QWORD PTR glad_glVertexAttribI4ui[rip], rax
	call	rbx
	lea	rdi, .LC27[rip]
	mov	QWORD PTR glad_glVertexAttribI1iv[rip], rax
	call	rbx
	lea	rdi, .LC28[rip]
	mov	QWORD PTR glad_glVertexAttribI2iv[rip], rax
	call	rbx
	lea	rdi, .LC29[rip]
	mov	QWORD PTR glad_glVertexAttribI3iv[rip], rax
	call	rbx
	lea	rdi, .LC30[rip]
	mov	QWORD PTR glad_glVertexAttribI4iv[rip], rax
	call	rbx
	lea	rdi, .LC31[rip]
	mov	QWORD PTR glad_glVertexAttribI1uiv[rip], rax
	call	rbx
	lea	rdi, .LC32[rip]
	mov	QWORD PTR glad_glVertexAttribI2uiv[rip], rax
	call	rbx
	lea	rdi, .LC33[rip]
	mov	QWORD PTR glad_glVertexAttribI3uiv[rip], rax
	call	rbx
	lea	rdi, .LC34[rip]
	mov	QWORD PTR glad_glVertexAttribI4uiv[rip], rax
	call	rbx
	lea	rdi, .LC35[rip]
	mov	QWORD PTR glad_glVertexAttribI4bv[rip], rax
	call	rbx
	lea	rdi, .LC36[rip]
	mov	QWORD PTR glad_glVertexAttribI4sv[rip], rax
	call	rbx
	lea	rdi, .LC37[rip]
	mov	QWORD PTR glad_glVertexAttribI4ubv[rip], rax
	call	rbx
	lea	rdi, .LC38[rip]
	mov	QWORD PTR glad_glVertexAttribI4usv[rip], rax
	call	rbx
	lea	rdi, .LC39[rip]
	mov	QWORD PTR glad_glGetUniformuiv[rip], rax
	call	rbx
	lea	rdi, .LC40[rip]
	mov	QWORD PTR glad_glBindFragDataLocation[rip], rax
	call	rbx
	lea	rdi, .LC41[rip]
	mov	QWORD PTR glad_glGetFragDataLocation[rip], rax
	call	rbx
	lea	rdi, .LC42[rip]
	mov	QWORD PTR glad_glUniform1ui[rip], rax
	call	rbx
	lea	rdi, .LC43[rip]
	mov	QWORD PTR glad_glUniform2ui[rip], rax
	call	rbx
	lea	rdi, .LC44[rip]
	mov	QWORD PTR glad_glUniform3ui[rip], rax
	call	rbx
	lea	rdi, .LC45[rip]
	mov	QWORD PTR glad_glUniform4ui[rip], rax
	call	rbx
	lea	rdi, .LC46[rip]
	mov	QWORD PTR glad_glUniform1uiv[rip], rax
	call	rbx
	lea	rdi, .LC47[rip]
	mov	QWORD PTR glad_glUniform2uiv[rip], rax
	call	rbx
	lea	rdi, .LC48[rip]
	mov	QWORD PTR glad_glUniform3uiv[rip], rax
	call	rbx
	lea	rdi, .LC49[rip]
	mov	QWORD PTR glad_glUniform4uiv[rip], rax
	call	rbx
	lea	rdi, .LC50[rip]
	mov	QWORD PTR glad_glTexParameterIiv[rip], rax
	call	rbx
	lea	rdi, .LC51[rip]
	mov	QWORD PTR glad_glTexParameterIuiv[rip], rax
	call	rbx
	lea	rdi, .LC52[rip]
	mov	QWORD PTR glad_glGetTexParameterIiv[rip], rax
	call	rbx
	lea	rdi, .LC53[rip]
	mov	QWORD PTR glad_glGetTexParameterIuiv[rip], rax
	call	rbx
	lea	rdi, .LC54[rip]
	mov	QWORD PTR glad_glClearBufferiv[rip], rax
	call	rbx
	lea	rdi, .LC55[rip]
	mov	QWORD PTR glad_glClearBufferuiv[rip], rax
	call	rbx
	lea	rdi, .LC56[rip]
	mov	QWORD PTR glad_glClearBufferfv[rip], rax
	call	rbx
	lea	rdi, .LC57[rip]
	mov	QWORD PTR glad_glClearBufferfi[rip], rax
	call	rbx
	lea	rdi, .LC58[rip]
	mov	QWORD PTR glad_glGetStringi[rip], rax
	call	rbx
	lea	rdi, .LC59[rip]
	mov	QWORD PTR glad_glIsRenderbuffer[rip], rax
	call	rbx
	lea	rdi, .LC60[rip]
	mov	QWORD PTR glad_glBindRenderbuffer[rip], rax
	call	rbx
	lea	rdi, .LC61[rip]
	mov	QWORD PTR glad_glDeleteRenderbuffers[rip], rax
	call	rbx
	lea	rdi, .LC62[rip]
	mov	QWORD PTR glad_glGenRenderbuffers[rip], rax
	call	rbx
	lea	rdi, .LC63[rip]
	mov	QWORD PTR glad_glRenderbufferStorage[rip], rax
	call	rbx
	lea	rdi, .LC64[rip]
	mov	QWORD PTR glad_glGetRenderbufferParameteriv[rip], rax
	call	rbx
	lea	rdi, .LC65[rip]
	mov	QWORD PTR glad_glIsFramebuffer[rip], rax
	call	rbx
	lea	rdi, .LC66[rip]
	mov	QWORD PTR glad_glBindFramebuffer[rip], rax
	call	rbx
	lea	rdi, .LC67[rip]
	mov	QWORD PTR glad_glDeleteFramebuffers[rip], rax
	call	rbx
	lea	rdi, .LC68[rip]
	mov	QWORD PTR glad_glGenFramebuffers[rip], rax
	call	rbx
	lea	rdi, .LC69[rip]
	mov	QWORD PTR glad_glCheckFramebufferStatus[rip], rax
	call	rbx
	lea	rdi, .LC70[rip]
	mov	QWORD PTR glad_glFramebufferTexture1D[rip], rax
	call	rbx
	lea	rdi, .LC71[rip]
	mov	QWORD PTR glad_glFramebufferTexture2D[rip], rax
	call	rbx
	lea	rdi, .LC72[rip]
	mov	QWORD PTR glad_glFramebufferTexture3D[rip], rax
	call	rbx
	lea	rdi, .LC73[rip]
	mov	QWORD PTR glad_glFramebufferRenderbuffer[rip], rax
	call	rbx
	lea	rdi, .LC74[rip]
	mov	QWORD PTR glad_glGetFramebufferAttachmentParameteriv[rip], rax
	call	rbx
	lea	rdi, .LC75[rip]
	mov	QWORD PTR glad_glGenerateMipmap[rip], rax
	call	rbx
	lea	rdi, .LC76[rip]
	mov	QWORD PTR glad_glBlitFramebuffer[rip], rax
	call	rbx
	lea	rdi, .LC77[rip]
	mov	QWORD PTR glad_glRenderbufferStorageMultisample[rip], rax
	call	rbx
	lea	rdi, .LC78[rip]
	mov	QWORD PTR glad_glFramebufferTextureLayer[rip], rax
	call	rbx
	lea	rdi, .LC79[rip]
	mov	QWORD PTR glad_glMapBufferRange[rip], rax
	call	rbx
	lea	rdi, .LC80[rip]
	mov	QWORD PTR glad_glFlushMappedBufferRange[rip], rax
	call	rbx
	lea	rdi, .LC81[rip]
	mov	QWORD PTR glad_glBindVertexArray[rip], rax
	call	rbx
	lea	rdi, .LC82[rip]
	mov	QWORD PTR glad_glDeleteVertexArrays[rip], rax
	call	rbx
	lea	rdi, .LC83[rip]
	mov	QWORD PTR glad_glGenVertexArrays[rip], rax
	call	rbx
	pop	rbx
	.cfi_def_cfa_offset 8
	mov	QWORD PTR glad_glIsVertexArray[rip], rax
	ret
	.p2align 4,,10
	.p2align 3
.L4:
	.cfi_restore 3
	ret
	.cfi_endproc
.LFE0:
	.size	load_GL_VERSION_3_0, .-load_GL_VERSION_3_0
	.comm	glad_glVertexAttribIPointer,8,8
	.comm	glad_glVertexAttribI4usv,8,8
	.comm	glad_glVertexAttribI4uiv,8,8
	.comm	glad_glVertexAttribI4ui,8,8
	.comm	glad_glVertexAttribI4ubv,8,8
	.comm	glad_glVertexAttribI4sv,8,8
	.comm	glad_glVertexAttribI4iv,8,8
	.comm	glad_glVertexAttribI4i,8,8
	.comm	glad_glVertexAttribI4bv,8,8
	.comm	glad_glVertexAttribI3uiv,8,8
	.comm	glad_glVertexAttribI3ui,8,8
	.comm	glad_glVertexAttribI3iv,8,8
	.comm	glad_glVertexAttribI3i,8,8
	.comm	glad_glVertexAttribI2uiv,8,8
	.comm	glad_glVertexAttribI2ui,8,8
	.comm	glad_glVertexAttribI2iv,8,8
	.comm	glad_glVertexAttribI2i,8,8
	.comm	glad_glVertexAttribI1uiv,8,8
	.comm	glad_glVertexAttribI1ui,8,8
	.comm	glad_glVertexAttribI1iv,8,8
	.comm	glad_glVertexAttribI1i,8,8
	.comm	glad_glUniform4uiv,8,8
	.comm	glad_glUniform4ui,8,8
	.comm	glad_glUniform3uiv,8,8
	.comm	glad_glUniform3ui,8,8
	.comm	glad_glUniform2uiv,8,8
	.comm	glad_glUniform2ui,8,8
	.comm	glad_glUniform1uiv,8,8
	.comm	glad_glUniform1ui,8,8
	.comm	glad_glTransformFeedbackVaryings,8,8
	.comm	glad_glTexParameterIuiv,8,8
	.comm	glad_glTexParameterIiv,8,8
	.comm	glad_glRenderbufferStorageMultisample,8,8
	.comm	glad_glRenderbufferStorage,8,8
	.comm	glad_glMapBufferRange,8,8
	.comm	glad_glIsVertexArray,8,8
	.comm	glad_glIsRenderbuffer,8,8
	.comm	glad_glIsFramebuffer,8,8
	.comm	glad_glIsEnabledi,8,8
	.comm	glad_glGetVertexAttribIuiv,8,8
	.comm	glad_glGetVertexAttribIiv,8,8
	.comm	glad_glGetUniformuiv,8,8
	.comm	glad_glGetTransformFeedbackVarying,8,8
	.comm	glad_glGetTexParameterIuiv,8,8
	.comm	glad_glGetTexParameterIiv,8,8
	.comm	glad_glGetStringi,8,8
	.comm	glad_glGetRenderbufferParameteriv,8,8
	.comm	glad_glGetIntegeri_v,8,8
	.comm	glad_glGetFramebufferAttachmentParameteriv,8,8
	.comm	glad_glGetFragDataLocation,8,8
	.comm	glad_glGetBooleani_v,8,8
	.comm	glad_glGenerateMipmap,8,8
	.comm	glad_glGenVertexArrays,8,8
	.comm	glad_glGenRenderbuffers,8,8
	.comm	glad_glGenFramebuffers,8,8
	.comm	glad_glFramebufferTextureLayer,8,8
	.comm	glad_glFramebufferTexture3D,8,8
	.comm	glad_glFramebufferTexture2D,8,8
	.comm	glad_glFramebufferTexture1D,8,8
	.comm	glad_glFramebufferRenderbuffer,8,8
	.comm	glad_glFlushMappedBufferRange,8,8
	.comm	glad_glEndTransformFeedback,8,8
	.comm	glad_glEndConditionalRender,8,8
	.comm	glad_glEnablei,8,8
	.comm	glad_glDisablei,8,8
	.comm	glad_glDeleteVertexArrays,8,8
	.comm	glad_glDeleteRenderbuffers,8,8
	.comm	glad_glDeleteFramebuffers,8,8
	.comm	glad_glColorMaski,8,8
	.comm	glad_glClearBufferuiv,8,8
	.comm	glad_glClearBufferiv,8,8
	.comm	glad_glClearBufferfv,8,8
	.comm	glad_glClearBufferfi,8,8
	.comm	glad_glClampColor,8,8
	.comm	glad_glCheckFramebufferStatus,8,8
	.comm	glad_glBlitFramebuffer,8,8
	.comm	glad_glBindVertexArray,8,8
	.comm	glad_glBindRenderbuffer,8,8
	.comm	glad_glBindFramebuffer,8,8
	.comm	glad_glBindFragDataLocation,8,8
	.comm	glad_glBindBufferRange,8,8
	.comm	glad_glBindBufferBase,8,8
	.comm	glad_glBeginTransformFeedback,8,8
	.comm	glad_glBeginConditionalRender,8,8
	.comm	GLAD_GL_VERSION_3_0,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",@progbits
	.section	.note.gnu.property,"a"
	.align 8
	.long	 1f - 0f
	.long	 4f - 1f
	.long	 5
0:
	.string	 "GNU"
1:
	.align 8
	.long	 0xc0000002
	.long	 3f - 2f
2:
	.long	 0x3
3:
	.align 8
4:

	.arch armv5t
	.eabi_attribute 20, 1
	.eabi_attribute 21, 1
	.eabi_attribute 23, 3
	.eabi_attribute 24, 1
	.eabi_attribute 25, 1
	.eabi_attribute 26, 2
	.eabi_attribute 30, 2
	.eabi_attribute 34, 0
	.eabi_attribute 18, 4
	.file	"extr_glad.c_load_GL_VERSION_3_0.c"
	.text
	.section	.rodata.str1.4,"aMS",%progbits,1
	.align	2
.LC0:
	.ascii	"glColorMaski\000"
	.align	2
.LC1:
	.ascii	"glGetBooleani_v\000"
	.align	2
.LC2:
	.ascii	"glGetIntegeri_v\000"
	.align	2
.LC3:
	.ascii	"glEnablei\000"
	.align	2
.LC4:
	.ascii	"glDisablei\000"
	.align	2
.LC5:
	.ascii	"glIsEnabledi\000"
	.align	2
.LC6:
	.ascii	"glBeginTransformFeedback\000"
	.align	2
.LC7:
	.ascii	"glEndTransformFeedback\000"
	.align	2
.LC8:
	.ascii	"glBindBufferRange\000"
	.align	2
.LC9:
	.ascii	"glBindBufferBase\000"
	.align	2
.LC10:
	.ascii	"glTransformFeedbackVaryings\000"
	.align	2
.LC11:
	.ascii	"glGetTransformFeedbackVarying\000"
	.align	2
.LC12:
	.ascii	"glClampColor\000"
	.align	2
.LC13:
	.ascii	"glBeginConditionalRender\000"
	.align	2
.LC14:
	.ascii	"glEndConditionalRender\000"
	.align	2
.LC15:
	.ascii	"glVertexAttribIPointer\000"
	.align	2
.LC16:
	.ascii	"glGetVertexAttribIiv\000"
	.align	2
.LC17:
	.ascii	"glGetVertexAttribIuiv\000"
	.align	2
.LC18:
	.ascii	"glVertexAttribI1i\000"
	.align	2
.LC19:
	.ascii	"glVertexAttribI2i\000"
	.align	2
.LC20:
	.ascii	"glVertexAttribI3i\000"
	.align	2
.LC21:
	.ascii	"glVertexAttribI4i\000"
	.align	2
.LC22:
	.ascii	"glVertexAttribI1ui\000"
	.align	2
.LC23:
	.ascii	"glVertexAttribI2ui\000"
	.align	2
.LC24:
	.ascii	"glVertexAttribI3ui\000"
	.align	2
.LC25:
	.ascii	"glVertexAttribI4ui\000"
	.align	2
.LC26:
	.ascii	"glVertexAttribI1iv\000"
	.align	2
.LC27:
	.ascii	"glVertexAttribI2iv\000"
	.align	2
.LC28:
	.ascii	"glVertexAttribI3iv\000"
	.align	2
.LC29:
	.ascii	"glVertexAttribI4iv\000"
	.align	2
.LC30:
	.ascii	"glVertexAttribI1uiv\000"
	.align	2
.LC31:
	.ascii	"glVertexAttribI2uiv\000"
	.align	2
.LC32:
	.ascii	"glVertexAttribI3uiv\000"
	.align	2
.LC33:
	.ascii	"glVertexAttribI4uiv\000"
	.align	2
.LC34:
	.ascii	"glVertexAttribI4bv\000"
	.align	2
.LC35:
	.ascii	"glVertexAttribI4sv\000"
	.align	2
.LC36:
	.ascii	"glVertexAttribI4ubv\000"
	.align	2
.LC37:
	.ascii	"glVertexAttribI4usv\000"
	.align	2
.LC38:
	.ascii	"glGetUniformuiv\000"
	.align	2
.LC39:
	.ascii	"glBindFragDataLocation\000"
	.align	2
.LC40:
	.ascii	"glGetFragDataLocation\000"
	.align	2
.LC41:
	.ascii	"glUniform1ui\000"
	.align	2
.LC42:
	.ascii	"glUniform2ui\000"
	.align	2
.LC43:
	.ascii	"glUniform3ui\000"
	.align	2
.LC44:
	.ascii	"glUniform4ui\000"
	.align	2
.LC45:
	.ascii	"glUniform1uiv\000"
	.align	2
.LC46:
	.ascii	"glUniform2uiv\000"
	.align	2
.LC47:
	.ascii	"glUniform3uiv\000"
	.align	2
.LC48:
	.ascii	"glUniform4uiv\000"
	.align	2
.LC49:
	.ascii	"glTexParameterIiv\000"
	.align	2
.LC50:
	.ascii	"glTexParameterIuiv\000"
	.align	2
.LC51:
	.ascii	"glGetTexParameterIiv\000"
	.align	2
.LC52:
	.ascii	"glGetTexParameterIuiv\000"
	.align	2
.LC53:
	.ascii	"glClearBufferiv\000"
	.align	2
.LC54:
	.ascii	"glClearBufferuiv\000"
	.align	2
.LC55:
	.ascii	"glClearBufferfv\000"
	.align	2
.LC56:
	.ascii	"glClearBufferfi\000"
	.align	2
.LC57:
	.ascii	"glGetStringi\000"
	.align	2
.LC58:
	.ascii	"glIsRenderbuffer\000"
	.align	2
.LC59:
	.ascii	"glBindRenderbuffer\000"
	.align	2
.LC60:
	.ascii	"glDeleteRenderbuffers\000"
	.align	2
.LC61:
	.ascii	"glGenRenderbuffers\000"
	.align	2
.LC62:
	.ascii	"glRenderbufferStorage\000"
	.align	2
.LC63:
	.ascii	"glGetRenderbufferParameteriv\000"
	.align	2
.LC64:
	.ascii	"glIsFramebuffer\000"
	.align	2
.LC65:
	.ascii	"glBindFramebuffer\000"
	.align	2
.LC66:
	.ascii	"glDeleteFramebuffers\000"
	.align	2
.LC67:
	.ascii	"glGenFramebuffers\000"
	.align	2
.LC68:
	.ascii	"glCheckFramebufferStatus\000"
	.align	2
.LC69:
	.ascii	"glFramebufferTexture1D\000"
	.align	2
.LC70:
	.ascii	"glFramebufferTexture2D\000"
	.align	2
.LC71:
	.ascii	"glFramebufferTexture3D\000"
	.align	2
.LC72:
	.ascii	"glFramebufferRenderbuffer\000"
	.align	2
.LC73:
	.ascii	"glGetFramebufferAttachmentParameteriv\000"
	.align	2
.LC74:
	.ascii	"glGenerateMipmap\000"
	.align	2
.LC75:
	.ascii	"glBlitFramebuffer\000"
	.align	2
.LC76:
	.ascii	"glRenderbufferStorageMultisample\000"
	.align	2
.LC77:
	.ascii	"glFramebufferTextureLayer\000"
	.align	2
.LC78:
	.ascii	"glMapBufferRange\000"
	.align	2
.LC79:
	.ascii	"glFlushMappedBufferRange\000"
	.align	2
.LC80:
	.ascii	"glBindVertexArray\000"
	.align	2
.LC81:
	.ascii	"glDeleteVertexArrays\000"
	.align	2
.LC82:
	.ascii	"glGenVertexArrays\000"
	.align	2
.LC83:
	.ascii	"glIsVertexArray\000"
	.text
	.align	2
	.syntax unified
	.arm
	.fpu softvfp
	.type	load_GL_VERSION_3_0, %function
load_GL_VERSION_3_0:
	@ args = 0, pretend = 0, frame = 0
	@ frame_needed = 0, uses_anonymous_args = 0
	ldr	r3, .L11
	ldr	r3, [r3]
	cmp	r3, #0
	bxeq	lr
	push	{r4, lr}
	mov	r4, r0
	ldr	r0, .L11+4
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+8
	ldr	r0, .L11+12
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+16
	ldr	r0, .L11+20
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+24
	ldr	r0, .L11+28
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+32
	ldr	r0, .L11+36
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+40
	ldr	r0, .L11+44
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+48
	ldr	r0, .L11+52
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+56
	ldr	r0, .L11+60
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+64
	ldr	r0, .L11+68
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+72
	ldr	r0, .L11+76
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+80
	ldr	r0, .L11+84
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+88
	ldr	r0, .L11+92
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+96
	ldr	r0, .L11+100
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+104
	ldr	r0, .L11+108
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+112
	ldr	r0, .L11+116
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+120
	ldr	r0, .L11+124
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+128
	ldr	r0, .L11+132
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+136
	ldr	r0, .L11+140
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+144
	ldr	r0, .L11+148
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+152
	ldr	r0, .L11+156
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+160
	ldr	r0, .L11+164
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+168
	ldr	r0, .L11+172
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+176
	ldr	r0, .L11+180
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+184
	ldr	r0, .L11+188
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+192
	ldr	r0, .L11+196
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+200
	ldr	r0, .L11+204
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+208
	ldr	r0, .L11+212
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+216
	ldr	r0, .L11+220
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+224
	ldr	r0, .L11+228
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+232
	ldr	r0, .L11+236
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+240
	ldr	r0, .L11+244
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+248
	ldr	r0, .L11+252
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+256
	ldr	r0, .L11+260
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+264
	ldr	r0, .L11+268
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+272
	ldr	r0, .L11+276
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+280
	ldr	r0, .L11+284
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+288
	ldr	r0, .L11+292
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+296
	ldr	r0, .L11+300
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+304
	ldr	r0, .L11+308
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+312
	ldr	r0, .L11+316
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+320
	ldr	r0, .L11+324
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+328
	ldr	r0, .L11+332
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+336
	ldr	r0, .L11+340
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+344
	ldr	r0, .L11+348
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+352
	ldr	r0, .L11+356
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+360
	ldr	r0, .L11+364
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+368
	ldr	r0, .L11+372
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+376
	ldr	r0, .L11+380
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+384
	ldr	r0, .L11+388
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+392
	ldr	r0, .L11+396
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+400
	ldr	r0, .L11+404
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+408
	ldr	r0, .L11+412
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+416
	ldr	r0, .L11+420
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+424
	ldr	r0, .L11+428
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+432
	ldr	r0, .L11+436
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+440
	ldr	r0, .L11+444
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+448
	ldr	r0, .L11+452
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+456
	ldr	r0, .L11+460
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+464
	ldr	r0, .L11+468
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+472
	ldr	r0, .L11+476
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+480
	ldr	r0, .L11+484
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+488
	ldr	r0, .L11+492
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+496
	ldr	r0, .L11+500
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+504
	ldr	r0, .L11+508
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+512
	ldr	r0, .L11+516
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+520
	ldr	r0, .L11+524
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+528
	ldr	r0, .L11+532
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+536
	ldr	r0, .L11+540
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+544
	ldr	r0, .L11+548
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+552
	ldr	r0, .L11+556
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+560
	ldr	r0, .L11+564
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+568
	ldr	r0, .L11+572
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+576
	ldr	r0, .L11+580
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+584
	ldr	r0, .L11+588
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+592
	ldr	r0, .L11+596
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+600
	ldr	r0, .L11+604
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+608
	ldr	r0, .L11+612
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+616
	ldr	r0, .L11+620
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+624
	ldr	r0, .L11+628
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+632
	ldr	r0, .L11+636
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+640
	ldr	r0, .L11+644
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+648
	ldr	r0, .L11+652
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+656
	ldr	r0, .L11+660
	str	r2, [r3]
	blx	r4
	mov	r2, r0
	ldr	r3, .L11+664
	ldr	r0, .L11+668
	str	r2, [r3]
	blx	r4
	ldr	r3, .L11+672
	str	r0, [r3]
	pop	{r4, pc}
.L12:
	.align	2
.L11:
	.word	GLAD_GL_VERSION_3_0
	.word	.LC0
	.word	glad_glColorMaski
	.word	.LC1
	.word	glad_glGetBooleani_v
	.word	.LC2
	.word	glad_glGetIntegeri_v
	.word	.LC3
	.word	glad_glEnablei
	.word	.LC4
	.word	glad_glDisablei
	.word	.LC5
	.word	glad_glIsEnabledi
	.word	.LC6
	.word	glad_glBeginTransformFeedback
	.word	.LC7
	.word	glad_glEndTransformFeedback
	.word	.LC8
	.word	glad_glBindBufferRange
	.word	.LC9
	.word	glad_glBindBufferBase
	.word	.LC10
	.word	glad_glTransformFeedbackVaryings
	.word	.LC11
	.word	glad_glGetTransformFeedbackVarying
	.word	.LC12
	.word	glad_glClampColor
	.word	.LC13
	.word	glad_glBeginConditionalRender
	.word	.LC14
	.word	glad_glEndConditionalRender
	.word	.LC15
	.word	glad_glVertexAttribIPointer
	.word	.LC16
	.word	glad_glGetVertexAttribIiv
	.word	.LC17
	.word	glad_glGetVertexAttribIuiv
	.word	.LC18
	.word	glad_glVertexAttribI1i
	.word	.LC19
	.word	glad_glVertexAttribI2i
	.word	.LC20
	.word	glad_glVertexAttribI3i
	.word	.LC21
	.word	glad_glVertexAttribI4i
	.word	.LC22
	.word	glad_glVertexAttribI1ui
	.word	.LC23
	.word	glad_glVertexAttribI2ui
	.word	.LC24
	.word	glad_glVertexAttribI3ui
	.word	.LC25
	.word	glad_glVertexAttribI4ui
	.word	.LC26
	.word	glad_glVertexAttribI1iv
	.word	.LC27
	.word	glad_glVertexAttribI2iv
	.word	.LC28
	.word	glad_glVertexAttribI3iv
	.word	.LC29
	.word	glad_glVertexAttribI4iv
	.word	.LC30
	.word	glad_glVertexAttribI1uiv
	.word	.LC31
	.word	glad_glVertexAttribI2uiv
	.word	.LC32
	.word	glad_glVertexAttribI3uiv
	.word	.LC33
	.word	glad_glVertexAttribI4uiv
	.word	.LC34
	.word	glad_glVertexAttribI4bv
	.word	.LC35
	.word	glad_glVertexAttribI4sv
	.word	.LC36
	.word	glad_glVertexAttribI4ubv
	.word	.LC37
	.word	glad_glVertexAttribI4usv
	.word	.LC38
	.word	glad_glGetUniformuiv
	.word	.LC39
	.word	glad_glBindFragDataLocation
	.word	.LC40
	.word	glad_glGetFragDataLocation
	.word	.LC41
	.word	glad_glUniform1ui
	.word	.LC42
	.word	glad_glUniform2ui
	.word	.LC43
	.word	glad_glUniform3ui
	.word	.LC44
	.word	glad_glUniform4ui
	.word	.LC45
	.word	glad_glUniform1uiv
	.word	.LC46
	.word	glad_glUniform2uiv
	.word	.LC47
	.word	glad_glUniform3uiv
	.word	.LC48
	.word	glad_glUniform4uiv
	.word	.LC49
	.word	glad_glTexParameterIiv
	.word	.LC50
	.word	glad_glTexParameterIuiv
	.word	.LC51
	.word	glad_glGetTexParameterIiv
	.word	.LC52
	.word	glad_glGetTexParameterIuiv
	.word	.LC53
	.word	glad_glClearBufferiv
	.word	.LC54
	.word	glad_glClearBufferuiv
	.word	.LC55
	.word	glad_glClearBufferfv
	.word	.LC56
	.word	glad_glClearBufferfi
	.word	.LC57
	.word	glad_glGetStringi
	.word	.LC58
	.word	glad_glIsRenderbuffer
	.word	.LC59
	.word	glad_glBindRenderbuffer
	.word	.LC60
	.word	glad_glDeleteRenderbuffers
	.word	.LC61
	.word	glad_glGenRenderbuffers
	.word	.LC62
	.word	glad_glRenderbufferStorage
	.word	.LC63
	.word	glad_glGetRenderbufferParameteriv
	.word	.LC64
	.word	glad_glIsFramebuffer
	.word	.LC65
	.word	glad_glBindFramebuffer
	.word	.LC66
	.word	glad_glDeleteFramebuffers
	.word	.LC67
	.word	glad_glGenFramebuffers
	.word	.LC68
	.word	glad_glCheckFramebufferStatus
	.word	.LC69
	.word	glad_glFramebufferTexture1D
	.word	.LC70
	.word	glad_glFramebufferTexture2D
	.word	.LC71
	.word	glad_glFramebufferTexture3D
	.word	.LC72
	.word	glad_glFramebufferRenderbuffer
	.word	.LC73
	.word	glad_glGetFramebufferAttachmentParameteriv
	.word	.LC74
	.word	glad_glGenerateMipmap
	.word	.LC75
	.word	glad_glBlitFramebuffer
	.word	.LC76
	.word	glad_glRenderbufferStorageMultisample
	.word	.LC77
	.word	glad_glFramebufferTextureLayer
	.word	.LC78
	.word	glad_glMapBufferRange
	.word	.LC79
	.word	glad_glFlushMappedBufferRange
	.word	.LC80
	.word	glad_glBindVertexArray
	.word	.LC81
	.word	glad_glDeleteVertexArrays
	.word	.LC82
	.word	glad_glGenVertexArrays
	.word	.LC83
	.word	glad_glIsVertexArray
	.size	load_GL_VERSION_3_0, .-load_GL_VERSION_3_0
	.comm	glad_glVertexAttribIPointer,4,4
	.comm	glad_glVertexAttribI4usv,4,4
	.comm	glad_glVertexAttribI4uiv,4,4
	.comm	glad_glVertexAttribI4ui,4,4
	.comm	glad_glVertexAttribI4ubv,4,4
	.comm	glad_glVertexAttribI4sv,4,4
	.comm	glad_glVertexAttribI4iv,4,4
	.comm	glad_glVertexAttribI4i,4,4
	.comm	glad_glVertexAttribI4bv,4,4
	.comm	glad_glVertexAttribI3uiv,4,4
	.comm	glad_glVertexAttribI3ui,4,4
	.comm	glad_glVertexAttribI3iv,4,4
	.comm	glad_glVertexAttribI3i,4,4
	.comm	glad_glVertexAttribI2uiv,4,4
	.comm	glad_glVertexAttribI2ui,4,4
	.comm	glad_glVertexAttribI2iv,4,4
	.comm	glad_glVertexAttribI2i,4,4
	.comm	glad_glVertexAttribI1uiv,4,4
	.comm	glad_glVertexAttribI1ui,4,4
	.comm	glad_glVertexAttribI1iv,4,4
	.comm	glad_glVertexAttribI1i,4,4
	.comm	glad_glUniform4uiv,4,4
	.comm	glad_glUniform4ui,4,4
	.comm	glad_glUniform3uiv,4,4
	.comm	glad_glUniform3ui,4,4
	.comm	glad_glUniform2uiv,4,4
	.comm	glad_glUniform2ui,4,4
	.comm	glad_glUniform1uiv,4,4
	.comm	glad_glUniform1ui,4,4
	.comm	glad_glTransformFeedbackVaryings,4,4
	.comm	glad_glTexParameterIuiv,4,4
	.comm	glad_glTexParameterIiv,4,4
	.comm	glad_glRenderbufferStorageMultisample,4,4
	.comm	glad_glRenderbufferStorage,4,4
	.comm	glad_glMapBufferRange,4,4
	.comm	glad_glIsVertexArray,4,4
	.comm	glad_glIsRenderbuffer,4,4
	.comm	glad_glIsFramebuffer,4,4
	.comm	glad_glIsEnabledi,4,4
	.comm	glad_glGetVertexAttribIuiv,4,4
	.comm	glad_glGetVertexAttribIiv,4,4
	.comm	glad_glGetUniformuiv,4,4
	.comm	glad_glGetTransformFeedbackVarying,4,4
	.comm	glad_glGetTexParameterIuiv,4,4
	.comm	glad_glGetTexParameterIiv,4,4
	.comm	glad_glGetStringi,4,4
	.comm	glad_glGetRenderbufferParameteriv,4,4
	.comm	glad_glGetIntegeri_v,4,4
	.comm	glad_glGetFramebufferAttachmentParameteriv,4,4
	.comm	glad_glGetFragDataLocation,4,4
	.comm	glad_glGetBooleani_v,4,4
	.comm	glad_glGenerateMipmap,4,4
	.comm	glad_glGenVertexArrays,4,4
	.comm	glad_glGenRenderbuffers,4,4
	.comm	glad_glGenFramebuffers,4,4
	.comm	glad_glFramebufferTextureLayer,4,4
	.comm	glad_glFramebufferTexture3D,4,4
	.comm	glad_glFramebufferTexture2D,4,4
	.comm	glad_glFramebufferTexture1D,4,4
	.comm	glad_glFramebufferRenderbuffer,4,4
	.comm	glad_glFlushMappedBufferRange,4,4
	.comm	glad_glEndTransformFeedback,4,4
	.comm	glad_glEndConditionalRender,4,4
	.comm	glad_glEnablei,4,4
	.comm	glad_glDisablei,4,4
	.comm	glad_glDeleteVertexArrays,4,4
	.comm	glad_glDeleteRenderbuffers,4,4
	.comm	glad_glDeleteFramebuffers,4,4
	.comm	glad_glColorMaski,4,4
	.comm	glad_glClearBufferuiv,4,4
	.comm	glad_glClearBufferiv,4,4
	.comm	glad_glClearBufferfv,4,4
	.comm	glad_glClearBufferfi,4,4
	.comm	glad_glClampColor,4,4
	.comm	glad_glCheckFramebufferStatus,4,4
	.comm	glad_glBlitFramebuffer,4,4
	.comm	glad_glBindVertexArray,4,4
	.comm	glad_glBindRenderbuffer,4,4
	.comm	glad_glBindFramebuffer,4,4
	.comm	glad_glBindFragDataLocation,4,4
	.comm	glad_glBindBufferRange,4,4
	.comm	glad_glBindBufferBase,4,4
	.comm	glad_glBeginTransformFeedback,4,4
	.comm	glad_glBeginConditionalRender,4,4
	.comm	GLAD_GL_VERSION_3_0,4,4
	.ident	"GCC: (Ubuntu 9.4.0-1ubuntu1~20.04.2) 9.4.0"
	.section	.note.GNU-stack,"",%progbits
