{ "friction_coefficient": 3.0, "join_collision_meshes": false, "collision_asset": "../collision_meshes/030__cv_decomp.glb", "render_asset": "../meshes/030_fork/google_16k/textured.glb", "requires_lighting": true, "up": [0.0,0.0,1.0], "front": [0.0,1.0,0.0] }