Recovering the latent photorealistic faces from their artistic portraits aids human perception and facial analysis. However, recovering photorealistic faces from stylized portraits while preserving identity is challenging because the fine details of real faces can be distorted or lost in stylized images. In this paper, we present a new Identity-preserving Face Recovery from Portraits (IFRP) method to recover latent photorealistic faces from unaligned stylized portraits. Our IFRP method consists of two components: Style Removal Network (SRN) and Discriminative Network (DN). The SRN is designed to transfer feature maps of stylized images to the feature maps of the corresponding photorealistic faces. By embedding spatial transformer networks into the SRN, our method can compensate for misalignments of stylized faces automatically and output aligned realistic face images. The DN is used to enforce recovered face images to be similar to authentic faces. To ensure the identity preservation, we promote the recovered and ground-truth faces to share similar visual features via a distance measure which compares features of recovered and ground-truth faces extracted from a pre-trained VGG network. Our approach is evaluated on a large-scale synthesized dataset of real and stylized face pairs and outperforms the state-of-the-art methods. In addition, we demonstrate that our method can also recover photorealistic faces from unseen stylized portraits (unavailable in training) as well as original paintings.
Johnson @cite_21 train a generative network for a fast style transfer using perceptual loss functions. The architecture of their generator network follows the work @cite_35 and also uses residual blocks. Another concurrent work @cite_8 , named Texture Network, employs a multi-resolution architecture in the generator network. Ulyanov @cite_17 @cite_39 replace the spatial batch normalization with the instance normalization to achieve a faster convergence. Wang @cite_0 enhance the granularity of the feed-forward style transfer with multimodal CNN which performs stylization hierarchically via multiple losses deployed across multiple scales.
@cite_35 @cite_8 @cite_21 @cite_39 @cite_0 @cite_17
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Despite the rapid progress in style transfer, existing approaches using feed-forward generative network for multi-style or arbitrary-style transfer are usually compromised of image quality and model flexibility. We find it is fundamentally difficult to achieve comprehensive style modeling using 1-dimensional style embedding. Motivated by this, we introduce CoMatch Layer that learns to match the second order feature statistics with the target styles. With the CoMatch Layer, we build a Multi-style Generative Network (MSG-Net), which achieves real-time performance. We also employ an specific strategy of upsampled convolution which avoids checkerboard artifacts caused by fractionally-strided convolution. Our method has achieved superior image quality comparing to state-of-the-art approaches. The proposed MSG-Net as a general approach for real-time style transfer is compatible with most existing techniques including content-style interpolation, color-preserving, spatial control and brush stroke size control. MSG-Net is the first to achieve real-time brush-size control in a purely feed-forward manner for style transfer. Our implementations and pre-trained models for Torch, PyTorch and MXNet frameworks will be publicly available. The recent work of , who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently several authors have proposed to learn generator neural networks that can produce similar outputs in one quick forward pass. While generator networks are promising, they are still inferior in visual quality and diversity compared to generation-by-optimization. In this work, we advance them in two significant ways. First, we introduce an instance normalization module to replace batch normalization with significant improvements to the quality of image stylization. Second, we improve diversity by introducing a new learning formulation that encourages generators to sample unbiasedly from the Julesz texture ensemble, which is the equivalence class of all images characterized by certain filter responses. Together, these two improvements take feed forward texture synthesis and image stylization much closer to the quality of generation-via-optimization, while retaining the speed advantage. Despite that convolutional neural networks (CNN) have recently demonstrated high-quality reconstruction for single-image super-resolution (SR), recovering natural and realistic texture remains a challenging problem. In this paper, we show that it is possible to recover textures faithful to semantic classes. In particular, we only need to modulate features of a few intermediate layers in a single network conditioned on semantic segmentation probability maps. This is made possible through a novel Spatial Feature Transform (SFT) layer that generates affine transformation parameters for spatial-wise feature modulation. SFT layers can be trained end-to-end together with the SR network using the same loss function. During testing, it accepts an input image of arbitrary size and generates a high-resolution image with just a single forward pass conditioned on the categorical priors. Our final results show that an SR network equipped with SFT can generate more realistic and visually pleasing textures in comparison to state-of-the-art SRGAN [27] and EnhanceNet [38]. Despite that convolutional neural networks (CNN) have recently demonstrated high-quality reconstruction for single-image super-resolution (SR), recovering natural and realistic texture remains a challenging problem. In this paper, we show that it is possible to recover textures faithful to semantic classes. In particular, we only need to modulate features of a few intermediate layers in a single network conditioned on semantic segmentation probability maps. This is made possible through a novel Spatial Feature Transform (SFT) layer that generates affine transformation parameters for spatial-wise feature modulation. SFT layers can be trained end-to-end together with the SR network using the same loss function. During testing, it accepts an input image of arbitrary size and generates a high-resolution image with just a single forward pass conditioned on the categorical priors. Our final results show that an SR network equipped with SFT can generate more realistic and visually pleasing textures in comparison to state-of-the-art SRGAN and EnhanceNet. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an alternative approach that moves the computational burden to a learning stage. Given a single example of a texture, our approach trains compact feed-forward convolutional networks to generate multiple samples of the same texture of arbitrary size and to transfer artistic style from a given image to any other image. The resulting networks are remarkably light-weight and can generate textures of quality comparable to Gatys et al., but hundreds of times faster. More generally, our approach highlights the power and flexibility of generative feed-forward models trained with complex and expressive loss functions. Convolutional Neural Networks (CNN) have revolutionized perception for color images, and their application to sonar images has also obtained good results. But in general CNNs are difficult to train without a large dataset, need manual tuning of a considerable number of hyperparameters, and require many careful decisions by a designer. In this work, we evaluate three common decisions that need to be made by a CNN designer, namely the performance of transfer learning, the effect of object image size and the relation between training set size. We evaluate three CNN models, namely one based on LeNet, and two based on the Fire module from SqueezeNet. Our findings are: Transfer learning with an SVM works very well, even when the train and transfer sets have no classes in common, and high classification performance can be obtained even when the target dataset is small. The ADAM optimizer combined with Batch Normalization can make a high accuracy CNN classifier, even with small image sizes (16 pixels). At least 50 samples per class are required to obtain 90 test accuracy, and using Dropout with a small dataset helps improve performance, but Batch Normalization is better when a large dataset is available. We propose an alternative generator architecture for generative adversarial networks, borrowing from style transfer literature. The new architecture leads to an automatically learned, unsupervised separation of high-level attributes (e.g., pose and identity when trained on human faces) and stochastic variation in the generated images (e.g., freckles, hair), and it enables intuitive, scale-specific control of the synthesis. The new generator improves the state-of-the-art in terms of traditional distribution quality metrics, leads to demonstrably better interpolation properties, and also better disentangles the latent factors of variation. To quantify interpolation quality and disentanglement, we propose two new, automated methods that are applicable to any generator architecture. Finally, we introduce a new, highly varied and high-quality dataset of human faces. In this work, we investigate the use of sparsity-inducing regularizers during training of Convolution Neural Networks (CNNs). These regularizers encourage that fewer connections in the convolution and fully connected layers take non-zero values and in effect result in sparse connectivity between hidden units in the deep network. This in turn reduces the memory and runtime cost involved in deploying the learned CNNs. We show that training with such regularization can still be performed using stochastic gradient descent implying that it can be used easily in existing codebases. Experimental evaluation of our approach on MNIST, CIFAR, and ImageNet datasets shows that our regularizers can result in dramatic reductions in memory requirements. For instance, when applied on AlexNet, our method can reduce the memory consumption by a factor of four with minimal loss in accuracy. Recently, neuron activations extracted from a pre-trained convolutional neural network (CNN) show promising performance in various visual tasks. However, due to the domain and task bias, using the features generated from the model pre-trained for image classification as image representations for instance retrieval is problematic. In this paper, we propose quartet-net learning to improve the discriminative power of CNN features for instance retrieval. The general idea is to map the features into a space where the image similarity can be better evaluated. Our network differs from the traditional Siamese-net in two ways. First, we adopt a double-margin contrastive loss with a dynamic margin tuning strategy to train the network which leads to more robust performance. Second, we introduce in the mimic learning regularization to improve the generalization ability of the network by preventing it from overfitting to the training data. Catering for the network learning, we collect a large-scale dataset, namely GeoPair, which consists of 68k matching image pairs and 63k non-matching pairs. Experiments on several standard instance retrieval datasets demonstrate the effectiveness of our method. Neural style transfer has recently received significant attention and demonstrated amazing results. An efficient solution proposed by trains feed-forward convolutional neural networks by defining and optimizing perceptual loss functions. Such methods are typically based on high-level features extracted from pre-trained neural networks, where the loss functions contain two components: style loss and content loss. However, such pre-trained networks are originally designed for object recognition, and hence the high-level features often focus on the primary target and neglect other details. As a result, when input images contain multiple objects potentially at different depths, the resulting images are often unsatisfactory because image layout is destroyed and the boundary between the foreground and background as well as different objects becomes obscured. We observe that the depth map effectively reflects the spatial distribution in an image and preserving the depth map of the content image after stylization helps produce an image that preserves its semantic content. In this paper, we introduce a novel approach for neural style transfer that integrates depth preservation as additional loss, preserving overall image layout while performing style transfer. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods require a slow and memory-consuming optimization process. We propose here an alternative approach that moves the computational burden to a learning stage. Given a single example of a texture, our approach trains compact feed-forward convolutional networks to generate multiple samples of the same texture of arbitrary size and to transfer artistic style from a given image to any other image. The resulting networks are remarkably light-weight and can generate textures of quality comparable to , but hundreds of times faster. More generally, our approach highlights the power and flexibility of generative feed-forward models trained with complex and expressive loss functions. This paper proposes Markovian Generative Adversarial Networks (MGANs), a method for training generative networks for efficient texture synthesis. While deep neural network approaches have recently demonstrated remarkable results in terms of synthesis quality, they still come at considerable computational costs (minutes of run-time for low-res images). Our paper addresses this efficiency issue. Instead of a numerical deconvolution in previous work, we precompute a feed-forward, strided convolutional network that captures the feature statistics of Markovian patches and is able to directly generate outputs of arbitrary dimensions. Such network can directly decode brown noise to realistic texture, or photos to artistic paintings. With adversarial training, we obtain quality comparable to recent neural texture synthesis methods. As no optimization is required at generation time, our run-time performance (0.25 M pixel images at 25 Hz) surpasses previous neural texture synthesizers by a significant margin (at least 500 times faster). We apply this idea to texture synthesis, style transfer, and video stylization. The main contribution of this paper is a simple semisupervised pipeline that only uses the original training set without collecting extra data. It is challenging in 1) how to obtain more training data only from the training set and 2) how to use the newly generated data. In this work, the generative adversarial network (GAN) is used to generate unlabeled samples. We propose the label smoothing regularization for outliers (LSRO). This method assigns a uniform label distribution to the unlabeled images, which regularizes the supervised model and improves the baseline. We verify the proposed method on a practical problem: person re-identification (re-ID). This task aims to retrieve a query person from other cameras. We adopt the deep convolutional generative adversarial network (DCGAN) for sample generation, and a baseline convolutional neural network (CNN) for representation learning. Experiments show that adding the GAN-generated data effectively improves the discriminative ability of learned CNN embeddings. On three large-scale datasets, Market- 1501, CUHK03 and DukeMTMC-reID, we obtain +4.37 , +1.6 and +2.46 improvement in rank-1 precision over the baseline CNN, respectively. We additionally apply the proposed method to fine-grained bird recognition and achieve a +0.6 improvement over a strong baseline. The code is available at https: github.com layumi Person-reID_GAN. The main contribution of this paper is a simple semi-supervised pipeline that only uses the original training set without collecting extra data. It is challenging in 1) how to obtain more training data only from the training set and 2) how to use the newly generated data. In this work, the generative adversarial network (GAN) is used to generate unlabeled samples. We propose the label smoothing regularization for outliers (LSRO). This method assigns a uniform label distribution to the unlabeled images, which regularizes the supervised model and improves the baseline. We verify the proposed method on a practical problem: person re-identification (re-ID). This task aims to retrieve a query person from other cameras. We adopt the deep convolutional generative adversarial network (DCGAN) for sample generation, and a baseline convolutional neural network (CNN) for representation learning. Experiments show that adding the GAN-generated data effectively improves the discriminative ability of learned CNN embeddings. On three large-scale datasets, Market-1501, CUHK03 and DukeMTMC-reID, we obtain +4.37 , +1.6 and +2.46 improvement in rank-1 precision over the baseline CNN, respectively. We additionally apply the proposed method to fine-grained bird recognition and achieve a +0.6 improvement over a strong baseline. The code is available at this https URL We introduce a model-based image reconstruction framework with a convolution neural network (CNN) based regularization prior. The proposed formulation provides a systematic approach for deriving deep architectures for inverse problems with the arbitrary structure. Since the forward model is explicitly accounted for, a smaller network with fewer parameters is sufficient to capture the image information compared to black-box deep learning approaches, thus reducing the demand for training data and training time. Since we rely on end-to-end training, the CNN weights are customized to the forward model, thus offering improved performance over approaches that rely on pre-trained denoisers. The main difference of the framework from existing end-to-end training strategies is the sharing of the network weights across iterations and channels. Our experiments show that the decoupling of the number of iterations from the network complexity offered by this approach provides benefits including lower demand for training data, reduced risk of overfitting, and implementations with significantly reduced memory footprint. We propose to enforce data-consistency by using numerical optimization blocks such as conjugate gradients algorithm within the network; this approach offers faster convergence per iteration, compared to methods that rely on proximal gradients steps to enforce data consistency. Our experiments show that the faster convergence translates to improved performance, especially when the available GPU memory restricts the number of iterations. Recently, methods have been proposed that perform texture synthesis and style transfer by using convolutional neural networks (e.g. [2015,2016]). These methods are exciting because they can in some cases create results with state-of-the-art quality. However, in this paper, we show these methods also have limitations in texture quality, stability, requisite parameter tuning, and lack of user controls. This paper presents a multiscale synthesis pipeline based on convolutional neural networks that ameliorates these issues. We first give a mathematical explanation of the source of instabilities in many previous approaches. We then improve these instabilities by using histogram losses to synthesize textures that better statistically match the exemplar. We also show how to integrate localized style losses in our multiscale framework. These losses can improve the quality of large features, improve the separation of content and style, and offer artistic controls such as paint by numbers. We demonstrate that our approach offers improved quality, convergence in fewer iterations, and more stability over the optimization. This paper proposes Markovian Generative Adversarial Networks (MGANs), a method for training generative neural networks for efficient texture synthesis. While deep neural network approaches have recently demonstrated remarkable results in terms of synthesis quality, they still come at considerable computational costs (minutes of run-time for low-res images). Our paper addresses this efficiency issue. Instead of a numerical deconvolution in previous work, we precompute a feed-forward, strided convolutional network that captures the feature statistics of Markovian patches and is able to directly generate outputs of arbitrary dimensions. Such network can directly decode brown noise to realistic texture, or photos to artistic paintings. With adversarial training, we obtain quality comparable to recent neural texture synthesis methods. As no optimization is required any longer at generation time, our run-time performance (0.25M pixel images at 25Hz) surpasses previous neural texture synthesizers by a significant margin (at least 500 times faster). We apply this idea to texture synthesis, style transfer, and video stylization. We present a simple and effective architecture for fine-grained visual recognition called Bilinear Convolutional Neural Networks (B-CNNs). These networks represent an image as a pooled outer product of features derived from two CNNs and capture localized feature interactions in a translationally invariant manner. B-CNNs belong to the class of orderless texture representations but unlike prior work they can be trained in an end-to-end manner. Our most accurate model obtains 84.1 , 79.4 , 86.9 and 91.3 per-image accuracy on the Caltech-UCSD birds [67], NABirds [64], FGVC aircraft [42], and Stanford cars [33] dataset respectively and runs at 30 frames-per-second on a NVIDIA Titan X GPU. We then present a systematic analysis of these networks and show that (1) the bilinear features are highly redundant and can be reduced by an order of magnitude in size without significant loss in accuracy, (2) are also effective for other image classification tasks such as texture and scene recognition, and (3) can be trained from scratch on the ImageNet dataset offering consistent improvements over the baseline architecture. Finally, we present visualizations of these models on various datasets using top activations of neural units and gradient-based inversion techniques. The source code for the complete system is available at this http URL. Recent research endeavors have shown the potential of using feed-forward convolutional neural networks to accomplish fast style transfer for images. In this work, we take one step further to explore the possibility of exploiting a feed-forward network to perform style transfer for videos and simultaneously maintain temporal consistency among stylized video frames. Our feed-forward network is trained by enforcing the outputs of consecutive frames to be both well stylized and temporally consistent. More specifically, a hybrid loss is proposed to capitalize on the content information of input frames, the style information of a given style image, and the temporal information of consecutive frames. To calculate the temporal loss during the training stage, a novel two-frame synergic training mechanism is proposed. Compared with directly applying an existing image style transfer method to videos, our proposed method employs the trained network to yield temporally consistent stylized videos which are much more visually pleasant. In contrast to the prior video style transfer method which relies on time-consuming optimization on the fly, our method runs in real time while generating competitive visual results. Convolutional neural networks (CNNs) have proven highly effective at image synthesis and style transfer. For most users, however, using them as tools can be a challenging task due to their unpredictable behavior that goes against common intuitions. This paper introduces a novel concept to augment such generative architectures with semantic annotations, either by manually authoring pixel labels or using existing solutions for semantic segmentation. The result is a content-aware generative algorithm that offers meaningful control over the outcome. Thus, we increase the quality of images generated by avoiding common glitches, make the results look significantly more plausible, and extend the functional range of these algorithms---whether for portraits or landscapes, etc. Applications include semantic style transfer and turning doodles with few colors into masterful paintings!