In the next generation cellular networks, device-to-device (D2D) communication is already considered a fundamental feature. A problem of multi-hop D2D networks is on how to define forwarding algorithms that achieve, at the same time, high delivery ratio and low network overhead. In this paper we aim to understand group meetings' properties by looking at their structure and regularity with the final goal of applying such knowledge in the design of a forwarding algorithm for D2D multi-hop networks. We introduce a forwarding protocol, namely GROUPS-NET, which is aware of social group meetings and their evolution over time. Our algorithm is parameter-calibration free and does not require any knowledge about the social network structure of the system. In particular, different from the state of the art algorithms, GROUPS-NET does not need communities detection, which is a complex and expensive task. We validate our algorithm using different publicly available data-sources. In real large scale scenarios, our algorithm achieves approximately the same delivery ratio of the state-of-art solution with up to 40 less network overhead.
In this work we explore group meetings to enable opportunistic routing in multihop D2D networks. Previous efforts explore D2D in several ways to provide different applications. @cite_10 propose a D2D protocol for public safety use cases, such as natural disasters with massive people concentration. The protocol includes device discovery through beacon broadcast using encryption keys to set up secure D2D communication links. Some works have shown the potential of using LTE-D2D to provide communication in infrastruture-less settings, such as in wearable networks @cite_1 and in the internet of things @cite_32 . Vehicular networks may also benefit from the adoption of D2D. @cite_22 , the authors propose a traffic flow model based on a dynamic resource allocation algorithm to deal with the problem of vehicular communication, sharing the same licensed frequency spectrum as D2D communications, in a single LTE cell. @cite_15 , the combination of LTE-D2D with MIMO is proposed to achieve low latency and better reliability in vehicular communication.
@cite_22 @cite_1 @cite_32 @cite_15 @cite_10
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Direct radio-based vehicle-to-vehicle communication can help prevent accidents by providing accurate and up-to-date local status and hazard information to the driver. In this paper, we assume that two types of messages are used for traffic safety-related communication: 1) Periodic messages (ldquobeaconsrdquo) that are sent by all vehicles to inform their neighbors about their current status (i.e., position) and 2) event-driven messages that are sent whenever a hazard has been detected. In IEEE 802.11 distributed-coordination-function-based vehicular networks, interferences and packet collisions can lead to the failure of the reception of safety-critical information, in particular when the beaconing load leads to an almost-saturated channel, as it could easily happen in many critical vehicular traffic conditions. In this paper, we demonstrate the importance of transmit power control to avoid saturated channel conditions and ensure the best use of the channel for safety-related purposes. We propose a distributed transmit power control method based on a strict fairness criterion, i.e., distributed fair power adjustment for vehicular environments (D-FPAV), to control the load of periodic messages on the channel. The benefits are twofold: 1) The bandwidth is made available for higher priority data like dissemination of warnings, and 2) beacons from different vehicles are treated with ldquoequal rights,rdquo and therefore, the best possible reception under the available bandwidth constraints is ensured. We formally prove the fairness of the proposed approach. Then, we make use of the ns-2 simulator that was significantly enhanced by realistic highway mobility patterns, improved radio propagation, receiver models, and the IEEE 802.11p specifications to show the beneficial impact of D-FPAV for safety-related communications. We finally put forward a method, i.e., emergency message dissemination for vehicular environments (EMDV), for fast and effective multihop information dissemination of event-driven messages and show that EMDV benefits of the beaconing load control provided by D-FPAV with respect to both probability of reception and latency. Next generation cellular networks are envisioned to widely enable machine-to-machine (M2M) communication. For many applications in the M2M domain, deterministic communication latencies and high reliability are of very high importance. As a consequence, device-to-device (D2D) communication is a expected to play a key role in order to avoid from having to route the entire data through a centralized base station. Considering the large number of devices but relatively small payload lengths of many M2M applications, LTE currently fails to efficiently utilize the available radio resources. This is primarily because the granularity of resources that can be allocated to a single user is too coarse, resulting in parts of the allocation being wasted. In this paper, we present a hierarchical radio resource management scheme that allows ordinary cellular users to reuse and exploit the otherwise unused portion of a D2D scheduling grant. We show that our resource reuse scheme improves the uplink throughput of cellular users between 10 and 30 , depending on the actual number of D2D users, compared to current allocation schemes. We introduce a channel-opportunistic architecture that enhances the user experience in terms of throughput, fairness, and energy efficiency. Our proposed architecture leverages D2D communication and it is built on top of the forthcoming D2D features of 5G networks. In particular, we focus on outband D2D where cellular users are allowed to exploit both cellular (i.e., LTE-A) and WLAN (i.e., WiFi Direct) technologies to establish a D2D connection. In this architecture, cellular users form clusters, in which only the user with the best channel condition communicates with the base station on behalf of the entire cluster. Within the cluster, the unlicensed spectrum is utilized to relay traffic. In this article, we provide analytical models for the proposed system and study the impact of several payoff distribution methods commonly adopted in the literature on coalitional game theory. We then introduce an operator-controlled relay protocol based on the D2D features of LTE-A and WiFi Direct, and demonstrate the feasibility and the advantages of D2D-assisted cellular communication with our SDR prototype. In this paper the possibility of device-to-device (D2D) communications as an underlay of an LTE-A network is introduced. The D2D communication enables new service opportunities and reduces the eNB load for short range data intensive peer-to-peer communication. The cellular network may establish a new type of radio bearer dedicated for D2D communications and stay in control of the session setup and the radio resources without routing the user plane traffic. The paper addresses critical issues and functional blocks to enable D2D communication as an add-on functionality to the LTE SAE architecture. Unlike 3G spread spectrum cellular and OFDM WLAN techniques, LTE-A resource management is fast and operates in high time-frequency resolution. This could allow the use of non-allocated time-frequency resources, or even partial reuse of the allocated resources for D2D with eNB controlled power constraints. The feasibility and the range of D2D communication, and its impact to the power margins of cellular communications are studied by simulations in two example scenarios. The results demonstrate that by tolerating a modest increase in interference, D2D communication with practical range becomes feasible. By tolerating higher interference power the D2D range will increase. Device-to-device (D2D) communication has been recently proposed to mitigate the burden of base stations by leveraging the underutilized cellular spectrum resources, where high overall network throughput and D2D access rate are critical for its service performance and availability. In this paper, we study the resource allocation problem to push the limit of D2D communication underlaying cellular networks by allowing multiple D2D links to share resource with multiple cellular links. We propose FRESH, a f ull re source sh aring scheme where each subchannel can be shared by a cellular link and an arbitrary number of D2D links. In particular, FRESH first divides the communication links into so-called full resource sharing sets such that, within each set, all D2D link members are able to reuse the whole allocated resources. Thereafter, it allocates a sum of spectrum resources to each obtained full resource sharing set. As compared with state-of-the-art schemes, FRESH provides fine-grained resource allocation, resulting in throughput improvements of up to one order of magnitude, and D2D access rate improvements of up to 5 times with a moderate node density (e.g., on the order of 1 user per 400 square meters). Recently, millimeter-wave (mmWave) bands have been postulated as a means to accommodate the foreseen extreme bandwidth demands in vehicular communications, which result from the dissemination of sensory data to nearby vehicles for enhanced environmental awareness and improved safety level. However, the literature is particularly scarce in regards to principled resource allocation schemes that deal with the challenging radio conditions posed by the high mobility of vehicular scenarios. In this paper, we propose a novel framework that blends together matching theory and swarm intelligence to dynamically and efficiently pair vehicles and optimize both transmission and reception beamwidths. This is done by jointly considering channel state information and queue state information when establishing vehicle-to-vehicle (V2V) links. To validate the proposed framework, simulation results are presented and discussed, where the throughput performance as well as the latency reliability tradeoffs of the proposed approach are assessed and compared with several baseline approaches recently proposed in the literature. The results obtained in this paper show performance gains of 25 in reliability and delay for ultra-dense vehicular scenarios with 50 more active V2V links than the baselines. These results shed light on the operational limits and practical feasibility of mmWave bands, as a viable radio access solution for future high-rate V2V communications. The basic idea of device-to-device (D2D) communication is that pairs of suitably selected wireless devices reuse the cellular spectrum to establish direct communication links, provided that the adverse effects of D2D communication on cellular users are minimized and that cellular users are given higher priority in using limited wireless resources. Despite its great potential in terms of coverage and capacity performance, implementing this new concept poses some challenges, particularly with respect to radio resource management. The main challenges arise from a strong need for distributed D2D solutions that operate in the absence of precise channel and network knowledge. To address this challenge, this paper studies a resource allocation problem in a single-cell wireless network with multiple D2D users sharing the available radio frequency channels with cellular users. We consider a realistic scenario where the base station (BS) is provided with strictly limited channel knowledge, whereas D2D and cellular users have no information. We prove a lower bound for the cellular aggregate utility in the downlink with fixed BS power, which allows for decoupling the channel allocation and D2D power control problems. An efficient graph-theoretical approach is proposed to perform channel allocation, which offers flexibility with respect to allocation criteria (aggregate utility maximization, fairness, and quality-of-service (QoS) guarantee). We model the power control problem as a multiagent learning game. We show that the game is an exact potential game with noisy rewards, which is defined on a discrete strategy set, and characterize the set of Nash equilibria. Q-learning better-reply dynamics is then used to achieve equilibrium. Device-to-device (D2D) communication is one of the most promising solutions to the dramatic increase of wireless networks traffic load. In D2D communications, mobile nodes can communicate in a semi-autonomous way, with minimal or no control by the base station (BS). In this context, we address the problem of the coexistence of cellular and D2D tiers in the uplink frequencies, where a D2D source is allowed to transmit without direct control of its scheduling by the base station (BS). In order to limit the interference, we add a punishment mechanism triggered by the BS to limit the activity of disturbing terminals. We propose a context- aware channel access mechanism for a D2D source, where the context-awareness is obtained by 1) observing the topology and the wireless transmissions in the proximity of the D2D source, and 2) exploiting the past knowledge learned thanks to a Bayesian network approach. To design the channel access mechanism, we study the tradeoff between maximizing the end-to-end throughput and minimizing the interference to the cellular tier. We then evaluate the performance improvement of the proposed solution, showing the effectiveness of the learning mechanism and the advantages of context awareness. In order to achieve cooperative driving in vehicular ad hoc networks (VANET), broadcast transmission is usually used for disseminating safety-related information among vehicles. Nevertheless, broadcast over multihop wireless networks poses many challenges due to link unreliability, hidden terminal, message redundancy, and broadcast storm, etc., which greatly degrade the network performance. In this paper, we propose a cross layer broadcast protocol (CLBP) for multihop emergency message dissemination in inter-vehicle communication systems. We first design a novel composite relaying metric for relaying node selection, by jointly considering the geographical locations, physical layer channel conditions, moving velocities of vehicles. Based on the designed metric, we then propose a distributed relay selection scheme to guarantee that a unique relay is selected to reliably forward the emergency message in the desired propagation direction.We further apply IEEE802.11e EDCA to guarantee QoS performance of safety related services. Finally, simulation results are given to demonstrate that CLBP can not only minimize the broadcast message redundancy, but also quickly and reliably disseminate emergency messages in a VANET. Consider media streaming in MIMO interference networks whereby multiple base stations (BS) simultaneously deliver media to their associated users using fixed data rates. The performance is fundamentally limited by the cross-link interference. We propose a cache-induced opportunistic cooperative MIMO (CoMP) for interference mitigation. By caching a portion of the media files, the BSs opportunistically employ CoMP to transform the cross-link interference into spatial multiplexing gain. We study a mixed-timescale optimization of MIMO precoding and cache control to minimize the transmit power under the rate constraint. The cache control is to create more CoMP opportunities and is adaptive to the long-term popularity of the media files. The precoding is to guarantee the rate requirement and is adaptive to the channel state information and cache state at the BSs. The joint stochastic optimization problem is decomposed into a short-term precoding and a long-term cache control problem. We propose a precoding algorithm which converges to a stationary point of the short-term problem. Based on this, we exploit the hidden convexity of the long-term problem and propose a low complexity and robust solution using stochastic subgradient. The solution has significant gains over various baselines and does not require explicit knowledge of the media popularity. We consider a wireless device-to-device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this paper, we consider a D2D infrastructureless version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery (direct file transmissions) achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is, therefore, natural to ask whether these two gains are cumulative, i.e., if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law). This fact can be explained by noticing that the coded delivery scheme creates messages that are useful to multiple nodes, such that it benefits from broadcasting to as many nodes as possible, while spatial reuse capitalizes on the fact that the communication is local, such that the same time slot can be reused in space across the network. Unfortunately, these two issues are in contrast with each other. We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure'' setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this work, we consider a D2D infrastructure-less'' version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery, achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is therefore natural to ask whether these two gains are cumulative, i.e.,if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law). The equivalent-in-distribution (EiD)-based approach to the analysis of single-input-single-output (SISO) cellular networks for transmission over Rayleigh fading channels has recently been introduced [1]. Its rationale relies upon formulating the aggregate other-cell interference in terms of an infinite summation of independent and conditionally distributed Gaussian random variables (RVs). This approach leads to exact integral expressions of the error probability for arbitrary bi-dimensional modulations. In this paper, the EiD-based approach is generalized to the performance analysis of multiple-input-multiple-output (MIMO) cellular networks for transmission over Rayleigh fading channels. The proposed mathematical formulation allows us to study a large number of MIMO arrangements, including receive-diversity, spatial-multiplexing, orthogonal space-time block coding, zero-forcing reception and zero-forcing precoding. Depending on the MIMO setup, either exact or approximate integral expressions of the error probability are provided. In the presence of other-cell interference and noise, the error probability is formulated in terms of a two-fold integral. In interference-limited cellular networks, the mathematical framework simplifies to a single integral expression. As a byproduct, the proposed approach enables us to study SISO cellular networks for transmission over Nakagami- @math fading channels. The mathematical analysis is substantiated with the aid of extensive Monte Carlo simulations. As wireless video is the fastest growing form of data traffic, methods for spectrally efficient on-demand wireless video streaming are essential to both service providers and users. A key property of video on-demand is the asynchronous content reuse , such that a few popular files account for a large part of the traffic but are viewed by users at different times. Caching of content on wireless devices in conjunction with device-to-device (D2D) communications allows to exploit this property, and provide a network throughput that is significantly in excess of both the conventional approach of unicasting from cellular base stations and the traditional D2D networks for “regular” data traffic. This paper presents in a tutorial and concise form some recent results on the throughput scaling laws of wireless networks with caching and asynchronous content reuse, contrasting the D2D approach with other alternative approaches such as conventional unicasting, harmonic broadcasting , and a novel coded multicasting approach based on caching in the user devices and network-coded transmission from the cellular base station only. Somehow surprisingly, the D2D scheme with spatial reuse and simple decentralized random caching achieves the same near-optimal throughput scaling law as coded multicasting. Both schemes achieve an unbounded throughput gain (in terms of scaling law) with respect to conventional unicasting and harmonic broadcasting, in the relevant regime where the number of video files in the library is smaller than the total size of the distributed cache capacity in the network. To better understand the relative merits of these competing approaches, we consider a holistic D2D system design incorporating traditional microwave (2 GHz) and millimeter-wave (mm-wave) D2D links; the direct connections to the base station can be used to provide those rare video requests that cannot be found in local caches. We provide extensive simulation results under a variety of system settings and compare our scheme with the systems that exploit transmission from the base station only. We show that, also in realistic conditions and nonasymptotic regimes, the proposed D2D approach offers very significant throughput gains. Wireless vehicle-to-vehicle (V2V) and vehicle-toinfrastructure (V2I) communication holds great promise for significantly reducing the human and financial costs of vehicle collisions. A common characteristic of this communication is the broadcast of a device's core state information at regular intervals (e.g., vehicle speed and location or traffic signal state and timing). Unless controlled, the aggregate of these broadcasts will congest the channel under dense traffic scenarios, reducing the effectiveness of collision avoidance applications that use transmitted information. Active congestion control using distributed techniques is a topic of great interest for establishing the scalability of this technology. This paper defines a new adaptive congestion control algorithm that can be applied to the message rate of devices in this vehicular environment. While other published approaches rely on binary control, the LInear MEssage Rate Integrated Control (LIMERIC) algorithm takes advantage of full-precision control inputs that are available on the wireless channel. The result is provable convergence to fair and efficient channel utilization in the deterministic environment, under simple criteria for setting adaptive parameters. This “perfect” convergence avoids the limit cycle behavior that is inherent to binary control. We also discuss several practical aspects associated with implementing LIMERIC, including guidelines for the choice of system parameters to obtain desired utilization outcomes, a gain saturation technique that maintains robust convergence under all conditions, convergence with asynchronous updates, and using channel load to determine the aggregate message rate that is observable at a receiver. This paper also extends the convergence analysis for two important cases, i.e., measurement noise in the input signal and delay in the update process. This paper illustrates key analytical results using MATLAB numerical results and employs standard NS-2 simulations to demonstrate the performance of LIMERIC in several high-density scenarios. An underlaying direct Device-to-Device (D2D) communication mode in future cellular networks, such as IMT-Advanced, is expected to provide spectrally efficient and low latency support of e.g. rich multi-media local services. Enabling D2D links in a cellular network presents a challenge in transceiver design due to the potentially severe interference between the cellular network and D2D radios. In this paper we propose MIMO transmission schemes for cellular downlink that avoid generating interference to a D2D receiver operating on the same time-frequency resource. System simulations demonstrate that substantial gains in D2D SINR of up to 15 dB and around 10 total cell capacity gains can be obtained by using the proposed scheme. Device-to-device (D2D) communications underlaying a cellular infrastructure has recently been proposed as a means of increasing the resource utilization, improving the user throughput and extending the battery lifetime of user equipments. In this paper we propose a new distributed power control algorithm that iteratively determines the signal- to-noise-and- interference-ratio (SINR) targets in a mixed cellular and D2D environment and allocates transmit powers such that the overall power consumption is minimized subject to a sum-rate constraint. The performance of the distributed power control algorithm is benchmarked with respect to the optimal SINR target setting that we obtain using the Augmented Lagrangian Penalty Function (ALPF) method. The proposed scheme shows consistently near optimum performance both in a single-input-multiple-output (SIMO) and a multiple-input-multiple-output (MIMO) setting. Device-to-device (D2D) communication can effectively meet the demanding high data rate by providing direct links among mobile users in cellular networks. In this paper, we analyze the transmission capacity of relay-assisted D2D communication coexisting with cellular networks in both overlay and underlay modes. D2D users can use the delicate spectrum resources in the overlay mode, while reuse the cellular resources in the underlay mode. Based on stochastic geometry, cellular users, D2D transmitters, and relay nodes (RNs) in the networks are all modeled as Poisson point process. Then, we calculate the RN existence probability and the expectation of relay link distance to obtain the successful transmission probabilities for D2D communication. According to two relay mechanisms for enhancing D2D transmission distance, we further obtain the transmission capacities of D2D communication with the assistance of RNs in both two modes, which reflect the influence from D2D density and power. In addition, the D2D transmission capacities with variable D2D link distance are also analyzed in two modes. Simulation results verify that D2D transmission capacity can be enhanced by relay transmission and influenced by a multitude of factors, including the user density, power, the D2D link distance, and the way of using RNs. Short range vehicle to vehicle and device to device communications are of growing interest due to their utility for vehicular safety and infotainment applications as well as for improving the capacity of cellular networks. These mobile systems are characterized by ephemeral, stochastic links. We consider a fundamental problem in this domain -- how to maximize the amount of useful content downloaded by a client from a server over an encounter that lasts a random amount of time. We assume that the distribution of link duration is known or estimated based on historical as well as real-time measurements. We present MERLIN (Maximum Expected download over Random LINks), a single-phase file request protocol that is provably optimal. We evaluate MERLIN comprehensively via simulations based on both ideal link duration distributions as well as empirical distributions obtained from real vehicular mobility traces (from Taxis in Shanghai and Buses in Chicago). We also present two Contiki OS-based implementations of MERLIN (with local and remote calculations) evaluated on the Tmote Sky wireless embedded platform. Vehicular ad hoc networks play a critical role in enabling important active safety applications such as cooperative collision warning. These active safety applications rely on continuous broadcast of self-information by all vehicles, which allows each vehicle to track all its neighboring cars in real time. The most pressing challenge in such safety-driven communication is to maintain acceptable tracking accuracy while avoiding congestion in the shared channel. In this article we propose a transmission control protocol that adapts communication rate and power based on the dynamics of a vehicular network and safety-driven tracking process. The proposed solution uses a closed-loop control concept and accounts for wireless channel unreliability. Simulation results confirm that if packet generation rate and associated transmission power for safety messages are adjusted in an on-demand and adaptive fashion, robust tracking is possible under various traffic conditions.