We present SfSNet, an end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance. SfSNet is designed to reflect a physical lambertian rendering model. SfSNet learns from a mixture of labeled synthetic and unlabeled real world images. This allows the network to capture low frequency variations from synthetic and high frequency details from real images through the photometric reconstruction loss. SfSNet consists of a new decomposition architecture with residual blocks that learns a complete separation of albedo and normal. This is used along with the original image to predict lighting. SfSNet produces significantly better quantitative and qualitative results than state-of-the-art methods for inverse rendering and independent normal and illumination estimation.
In recent years, researchers have focused on data driven approaches for learning priors rather than hand-designing them for the purpose of inverse rendering. Attempts at learning such priors were presented in @cite_9 using Deep Belief Nets and in @cite_10 using a convolutional encoder-decoder based network. However these early works were limited in their performance on real world unconstrained faces. Recent work from Shu al @cite_1 aims to find a meaningful latent space for normals, albedo and lighting to facilitate various editing of faces. Tewari al @cite_11 solves this facial disentanglement problem by fitting a 3DMM for shape and reflectance and regressing illumination coefficients. Both @cite_1 @cite_11 learn directly from real world faces by using convolutional encoder-decoder based architectures. Decompositions produced by @cite_1 are often not realistic; and @cite_11 only captures low frequency variations. In contrast, our method learns from a mixture of labeled synthetic and unlabeled real world faces using a novel decomposition architecture. Although our work concentrates on decomposing faces, the problem of inverse rendering for generic objects in a learning based framework has also gained attention in recent years @cite_24 @cite_31 @cite_14 @cite_4 .
@cite_14 @cite_4 @cite_9 @cite_1 @cite_24 @cite_31 @cite_10 @cite_11
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We present a deep learning approach for high resolution face completion with multiple controllable attributes (e.g., male and smiling) under arbitrary masks. Face completion entails understanding both structural meaningfulness and appearance consistency locally and globally to fill in "holes" whose content do not appear elsewhere in an input image. It is a challenging task with the difficulty level increasing significantly with respect to high resolution, the complexity of "holes" and the controllable attributes of filled-in fragments. Our system addresses the challenges by learning a fully end-to-end framework that trains generative adversarial networks (GANs) progressively from low resolution to high resolution with conditional vectors encoding controllable attributes. We design novel network architectures to exploit information across multiple scales effectively and efficiently. We introduce new loss functions encouraging sharp completion. We show that our system can complete faces with large structural and appearance variations using a single feed-forward pass of computation with mean inference time of 0.007 seconds for images at 1024 x 1024 resolution. We also perform a pilot human study that shows our approach outperforms state-of-the-art face completion methods in terms of rank analysis. The code will be released upon publication. If I provide you a face image of mine (without telling you the actual age when I took the picture) and a large amount of face images that I crawled (containing labeled faces of different ages but not necessarily paired), can you show me what I would look like when I am 80 or what I was like when I was 5? The answer is probably a No. Most existing face aging works attempt to learn the transformation between age groups and thus would require the paired samples as well as the labeled query image. In this paper, we look at the problem from a generative modeling perspective such that no paired samples is required. In addition, given an unlabeled image, the generative model can directly produce the image with desired age attribute. We propose a conditional adversarial autoencoder (CAAE) that learns a face manifold, traversing on which smooth age progression and regression can be realized simultaneously. In CAAE, the face is first mapped to a latent vector through a convolutional encoder, and then the vector is projected to the face manifold conditional on age through a deconvolutional generator. The latent vector preserves personalized face features (i.e., personality) and the age condition controls progression vs. regression. Two adversarial networks are imposed on the encoder and generator, respectively, forcing to generate more photo-realistic faces. Experimental results demonstrate the appealing performance and flexibility of the proposed framework by comparing with the state-of-the-art and ground truth. "If I provide you a face image of mine (without telling you the actual age when I took the picture) and a large amount of face images that I crawled (containing labeled faces of different ages but not necessarily paired), can you show me what I would look like when I am 80 or what I was like when I was 5?" The answer is probably a "No." Most existing face aging works attempt to learn the transformation between age groups and thus would require the paired samples as well as the labeled query image. In this paper, we look at the problem from a generative modeling perspective such that no paired samples is required. In addition, given an unlabeled image, the generative model can directly produce the image with desired age attribute. We propose a conditional adversarial autoencoder (CAAE) that learns a face manifold, traversing on which smooth age progression and regression can be realized simultaneously. In CAAE, the face is first mapped to a latent vector through a convolutional encoder, and then the vector is projected to the face manifold conditional on age through a deconvolutional generator. The latent vector preserves personalized face features (i.e., personality) and the age condition controls progression vs. regression. Two adversarial networks are imposed on the encoder and generator, respectively, forcing to generate more photo-realistic faces. Experimental results demonstrate the appealing performance and flexibility of the proposed framework by comparing with the state-of-the-art and ground truth. In this work we propose a novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image. To this end, we combine a convolutional encoder network with an expert-designed generative model that serves as decoder. The core innovation is our new differentiable parametric decoder that encapsulates image formation analytically based on a generative model. Our decoder takes as input a code vector with exactly defined semantic meaning that encodes detailed face pose, shape, expression, skin reflectance and scene illumination. Due to this new way of combining CNN-based with model-based face reconstruction, the CNN-based encoder learns to extract semantically meaningful parameters from a single monocular input image. For the first time, a CNN encoder and an expert-designed generative model can be trained end-to-end in an unsupervised manner, which renders training on very large (unlabeled) real world data feasible. The obtained reconstructions compare favorably to current state-of-the-art approaches in terms of quality and richness of representation. In this work we propose a novel model-based deep convolutional autoencoder that addresses the highly challenging problem of reconstructing a 3D human face from a single in-the-wild color image. To this end, we combine a convolutional encoder network with an expert-designed generative model that serves as decoder. The core innovation is the differentiable parametric decoder that encapsulates image formation analytically based on a generative model. Our decoder takes as input a code vector with exactly defined semantic meaning that encodes detailed face pose, shape, expression, skin reflectance and scene illumination. Due to this new way of combining CNN-based with model-based face reconstruction, the CNN-based encoder learns to extract semantically meaningful parameters from a single monocular input image. For the first time, a CNN encoder and an expert-designed generative model can be trained end-to-end in an unsupervised manner, which renders training on very large (unlabeled) real world data feasible. The obtained reconstructions compare favorably to current state-of-the-art approaches in terms of quality and richness of representation. The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalization of the true diversity in facial geometry, skin reflectance and illumination. To alleviate this problem, we present the first approach that jointly learns 1) a regressor for face shape, expression, reflectance and illumination on the basis of 2) a concurrently learned parametric face model. Our multi-level face model combines the advantage of 3D Morphable Models for regularization with the out-of-space generalization of a learned corrective space. We train end-to-end on in-the-wild images without dense annotations by fusing a convolutional encoder with a differentiable expert-designed renderer and a self-supervised training loss, both defined at multiple detail levels. Our approach compares favorably to the state-of-the-art in terms of reconstruction quality, better generalizes to real world faces, and runs at over 250 Hz. The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from limited 3D scan data. However, prior models restrict generalization of the true diversity in facial geometry, skin reflectance and illumination. To alleviate this problem, we present the first approach that jointly learns 1) a regressor for face shape, expression, reflectance and illumination on the basis of 2) a concurrently learned parametric face model. Our multi-level face model combines the advantage of 3D Morphable Models for regularization with the out-of-space generalization of a learned corrective space. We train end-to-end on in-the-wild images without dense annotations by fusing a convolutional encoder with a differentiable expert-designed renderer and a self-supervised training loss, both defined at multiple detail levels. Our approach compares favorably to the state-of-the-art in terms of reconstruction quality, better generalizes to real world faces, and runs at over 250 Hz. Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled large-scale data and carefully designed feature learning algorithms. In this work, we focus on frontalizing faces in the wild under various head poses, including extreme profile view's. We propose a novel deep 3D Morphable Model (3DMM) conditioned Face Frontalization Generative Adversarial Network (GAN), termed as FF-GAN, to generate neutral head pose face images. Our framework differs from both traditional GANs and 3DMM based modeling. Incorporating 3DMM into the GAN structure provides shape and appearance priors for fast convergence with less training data, while also supporting end-to-end training. The 3DMM-conditioned GAN employs not only the discriminator and generator loss but also a new masked symmetry loss to retain visual quality under occlusions, besides an identity loss to recover high frequency information. Experiments on face recognition, landmark localization and 3D reconstruction consistently show the advantage of our frontalization method on faces in the wild datasets. 1 In this paper, we propose a non-local structured prior for volumetric multi-view 3D reconstruction. Towards this goal, we present a novel Markov random field model based on ray potentials in which assumptions about large 3D surface patches such as planarity or Manhattan world constraints can be efficiently encoded as probabilistic priors. We further derive an inference algorithm that reasons jointly about voxels, pixels and image segments, and estimates marginal distributions of appearance, occupancy, depth, normals and planarity. Key to tractable inference is a novel hybrid representation that spans both voxel and pixel space and that integrates non-local information from 2D image segmentations in a principled way. We compare our non-local prior to commonly employed local smoothness assumptions and a variety of state-of-the-art volumetric reconstruction baselines on challenging outdoor scenes with textureless and reflective surfaces. Our experiments indicate that regularizing over larger distances has the potential to resolve ambiguities where local regularizers fail. Learning 3D global features by aggregating multiple views has been introduced as a successful strategy for 3D shape analysis. In recent deep learning models with end-to-end training, pooling is a widely adopted procedure for view aggregation. However, pooling merely retains the max or mean value over all views, which disregards the content information of almost all views and also the spatial information among the views. To resolve these issues, we propose Sequential Views To Sequential Labels (SeqViews2SeqLabels) as a novel deep learning model with an encoder–decoder structure based on recurrent neural networks (RNNs) with attention. SeqViews2SeqLabels consists of two connected parts, an encoder-RNN followed by a decoder-RNN, that aim to learn the global features by aggregating sequential views and then performing shape classification from the learned global features, respectively. Specifically, the encoder-RNN learns the global features by simultaneously encoding the spatial and content information of sequential views, which captures the semantics of the view sequence. With the proposed prediction of sequential labels, the decoder-RNN performs more accurate classification using the learned global features by predicting sequential labels step by step. Learning to predict sequential labels provides more and finer discriminative information among shape classes to learn, which alleviates the overfitting problem inherent in training using a limited number of 3D shapes. Moreover, we introduce an attention mechanism to further improve the discriminative ability of SeqViews2SeqLabels. This mechanism increases the weight of views that are distinctive to each shape class, and it dramatically reduces the effect of selecting the first view position. Shape classification and retrieval results under three large-scale benchmarks verify that SeqViews2SeqLabels learns more discriminative global features by more effectively aggregating sequential views than state-of-the-art methods. We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we compute a high-frequency partial texture map, without the shading component, of the visible face area. To extract the fine appearance details from this incomplete input, we introduce a multi-scale detail analysis technique based on mid-layer feature correlations extracted from a deep convolutional neural network. We demonstrate that fitting a convex combination of feature correlations from a high-resolution face database can yield a semantically plausible facial detail description of the entire face. A complete and photorealistic texture map can then be synthesized by iteratively optimizing for the reconstructed feature correlations. Using these high-resolution textures and a commercial rendering framework, we can produce high-fidelity 3D renderings that are visually comparable to those obtained with state-of-the-art multi-view face capture systems. We demonstrate successful face reconstructions from a wide range of low resolution input images, including those of historical figures. In addition to extensive evaluations, we validate the realism of our results using a crowdsourced user study. Photorealistic frontal view synthesis from a single face image has a wide range of applications in the field of face recognition. Although data-driven deep learning methods have been proposed to address this problem by seeking solutions from ample face data, this problem is still challenging because it is intrinsically ill-posed. This paper proposes a Two-Pathway Generative Adversarial Network (TP-GAN) for photorealistic frontal view synthesis by simultaneously perceiving global structures and local details. Four landmark located patch networks are proposed to attend to local textures in addition to the commonly used global encoderdecoder network. Except for the novel architecture, we make this ill-posed problem well constrained by introducing a combination of adversarial loss, symmetry loss and identity preserving loss. The combined loss function leverages both frontal face distribution and pre-trained discriminative deep face models to guide an identity preserving inference of frontal views from profiles. Different from previous deep learning methods that mainly rely on intermediate features for recognition, our method directly leverages the synthesized identity preserving image for downstream tasks like face recognition and attribution estimation. Experimental results demonstrate that our method not only presents compelling perceptual results but also outperforms state-of-theart results on large pose face recognition. We introduce InverseFaceNet, a deep convolutional inverse rendering framework for faces that jointly estimates facial pose, shape, expression, reflectance and illumination from a single input image. By estimating all parameters from just a single image, advanced editing possibilities on a single face image, such as appearance editing and relighting, become feasible in real time. Most previous learning-based face reconstruction approaches do not jointly recover all dimensions, or are severely limited in terms of visual quality. In contrast, we propose to recover high-quality facial pose, shape, expression, reflectance and illumination using a deep neural network that is trained using a large, synthetically created training corpus. Our approach builds on a novel loss function that measures model-space similarity directly in parameter space and significantly improves reconstruction accuracy. We further propose a self-supervised bootstrapping process in the network training loop, which iteratively updates the synthetic training corpus to better reflect the distribution of real-world imagery. We demonstrate that this strategy outperforms completely synthetically trained networks. Finally, we show high-quality reconstructions and compare our approach to several state-of-the-art approaches. One of the long-standing tasks in computer vision is to use a single 2-D view of an object in order to produce its 3-D shape. Recovering the lost dimension in this process has been the goal of classic shape-from-X methods, but often the assumptions made in those works are quite limiting to be useful for general 3-D objects. This problem has been recently addressed with deep learning methods containing a 2-D (convolution) encoder followed by a 3-D (deconvolution) decoder. These methods have been reasonably successful, but memory and run time constraints impose a strong limitation in terms of the resolution of the reconstructed 3-D shapes. In particular, state-of-the-art methods are able to reconstruct 3-D shapes represented by volumes of at most 323 voxels using state-of-the-art desktop computers. In this work, we present a scalable 2-D single view to 3-D volume reconstruction deep learning method, where the 3-D (deconvolution) decoder is replaced by a simple inverse discrete cosine transform (IDCT) decoder. Our simpler architecture has an order of magnitude faster inference when reconstructing 3-D volumes compared to the convolution-deconvolutional model, an exponentially smaller memory complexity while training and testing, and a sub-linear run-time training complexity with respect to the output volume size. We show on benchmark datasets that our method can produce high-resolution reconstructions with state of the art accuracy. In this paper, we propose a novel deep convolutional neural network (CNN)-based algorithm for solving ill-posed inverse problems. Regularized iterative algorithms have emerged as the standard approach to ill-posed inverse problems in the past few decades. These methods produce excellent results, but can be challenging to deploy in practice due to factors including the high computational cost of the forward and adjoint operators and the difficulty of hyperparameter selection. The starting point of this paper is the observation that unrolled iterative methods have the form of a CNN (filtering followed by pointwise non-linearity) when the normal operator ( @math , where @math is the adjoint of the forward imaging operator, @math ) of the forward model is a convolution. Based on this observation, we propose using direct inversion followed by a CNN to solve normal-convolutional inverse problems. The direct inversion encapsulates the physical model of the system, but leads to artifacts when the problem is ill posed; the CNN combines multiresolution decomposition and residual learning in order to learn to remove these artifacts while preserving image structure. We demonstrate the performance of the proposed network in sparse-view reconstruction (down to 50 views) on parallel beam X-ray computed tomography in synthetic phantoms as well as in real experimental sinograms. The proposed network outperforms total variation-regularized iterative reconstruction for the more realistic phantoms and requires less than a second to reconstruct a @math image on the GPU. Over the last years, deep convolutional neural networks (ConvNets) have transformed the field of computer vision thanks to their unparalleled capacity to learn high level semantic image features. However, in order to successfully learn those features, they usually require massive amounts of manually labeled data, which is both expensive and impractical to scale. Therefore, unsupervised semantic feature learning, i.e., learning without requiring manual annotation effort, is of crucial importance in order to successfully harvest the vast amount of visual data that are available today. In our work we propose to learn image features by training ConvNets to recognize the 2d rotation that is applied to the image that it gets as input. We demonstrate both qualitatively and quantitatively that this apparently simple task actually provides a very powerful supervisory signal for semantic feature learning. We exhaustively evaluate our method in various unsupervised feature learning benchmarks and we exhibit in all of them state-of-the-art performance. Specifically, our results on those benchmarks demonstrate dramatic improvements w.r.t. prior state-of-the-art approaches in unsupervised representation learning and thus significantly close the gap with supervised feature learning. For instance, in PASCAL VOC 2007 detection task our unsupervised pre-trained AlexNet model achieves the state-of-the-art (among unsupervised methods) mAP of 54.4 that is only 2.4 points lower from the supervised case. We get similarly striking results when we transfer our unsupervised learned features on various other tasks, such as ImageNet classification, PASCAL classification, PASCAL segmentation, and CIFAR-10 classification. The code and models of our paper will be published on: this https URL . Recovering images from undersampled linear measurements typically leads to an ill-posed linear inverse problem, that asks for proper statistical priors. Building effective priors is however challenged by the low train and test overhead dictated by real-time tasks; and the need for retrieving visually "plausible" and physically "feasible" images with minimal hallucination. To cope with these challenges, we design a cascaded network architecture that unrolls the proximal gradient iterations by permeating benefits from generative residual networks (ResNet) to modeling the proximal operator. A mixture of pixel-wise and perceptual costs is then deployed to train proximals. The overall architecture resembles back-and-forth projection onto the intersection of feasible and plausible images. Extensive computational experiments are examined for a global task of reconstructing MR images of pediatric patients, and a more local task of superresolving CelebA faces, that are insightful to design efficient architectures. Our observations indicate that for MRI reconstruction, a recurrent ResNet with a single residual block effectively learns the proximal. This simple architecture appears to significantly outperform the alternative deep ResNet architecture by 2dB SNR, and the conventional compressed-sensing MRI by 4dB SNR with 100x faster inference. For image superresolution, our preliminary results indicate that modeling the denoising proximal demands deep ResNets. We present an effective blind image deblurring method based on a data-driven discriminative prior.Our work is motivated by the fact that a good image prior should favor clear images over blurred images.In this work, we formulate the image prior as a binary classifier which can be achieved by a deep convolutional neural network (CNN).The learned prior is able to distinguish whether an input image is clear or not.Embedded into the maximum a posterior (MAP) framework, it helps blind deblurring in various scenarios, including natural, face, text, and low-illumination images.However, it is difficult to optimize the deblurring method with the learned image prior as it involves a non-linear CNN.Therefore, we develop an efficient numerical approach based on the half-quadratic splitting method and gradient decent algorithm to solve the proposed model.Furthermore, the proposed model can be easily extended to non-uniform deblurring.Both qualitative and quantitative experimental results show that our method performs favorably against state-of-the-art algorithms as well as domain-specific image deblurring approaches. Most modern face recognition systems rely on a feature representation given by a hand-crafted image descriptor, such as Local Binary Patterns (LBP), and achieve improved performance by combining several such representations. In this paper, we propose deep learning as a natural source for obtaining additional, complementary representations. To learn features in high-resolution images, we make use of convolutional deep belief networks. Moreover, to take advantage of global structure in an object class, we develop local convolutional restricted Boltzmann machines, a novel convolutional learning model that exploits the global structure by not assuming stationarity of features across the image, while maintaining scalability and robustness to small misalignments. We also present a novel application of deep learning to descriptors other than pixel intensity values, such as LBP. In addition, we compare performance of networks trained using unsupervised learning against networks with random filters, and empirically show that learning weights not only is necessary for obtaining good multilayer representations, but also provides robustness to the choice of the network architecture parameters. Finally, we show that a recognition system using only representations obtained from deep learning can achieve comparable accuracy with a system using a combination of hand-crafted image descriptors. Moreover, by combining these representations, we achieve state-of-the-art results on a real-world face verification database. Motivated by the success of data-driven convolutional neural networks (CNNs) in object recognition on static images, researchers are working hard towards developing CNN equivalents for learning video features. However, learning video features globally has proven to be quite a challenge due to its high dimensionality, the lack of labelled data and the difficulty in processing large-scale video data. Therefore, we propose to leverage effective techniques from both data-driven and data-independent approaches to improve action recognition system. Our contribution is three-fold. First, we propose a two-stream Stacked Convolutional Independent Subspace Analysis (ConvISA) architecture to show that unsupervised learning methods can significantly boost the performance of traditional local features extracted from data-independent models. Second, we demonstrate that by learning on video volumes detected by Improved Dense Trajectory (IDT), we can seamlessly combine our novel local descriptors with hand-crafted descriptors. Thus we can utilize available feature enhancing techniques developed for hand-crafted descriptors. Finally, similar to multi-class classification framework in CNNs, we propose a training-free re-ranking technique that exploits the relationship among action classes to improve the overall performance. Our experimental results on four benchmark action recognition datasets show significantly improved performance.