Phenotyping is the process of measuring an organism's observable traits. Manual phenotyping of crops is a labor-intensive, time-consuming, costly, and error prone process. Accurate, automated, high-throughput phenotyping can relieve a huge burden in the crop breeding pipeline. In this paper, we propose a scalable, high-throughput approach to automatically count and segment panicles (heads), a key phenotype, from aerial sorghum crop imagery. Our counting approach uses the image density map obtained from dot or region annotation as the target with a novel deep convolutional neural network architecture. We also propose a novel instance segmentation algorithm using the estimated density map, to identify the individual panicles in the presence of occlusion. With real Sorghum aerial images, we obtain a mean absolute error (MAE) of 1.06 for counting which is better than using well-known crowd counting approaches such as CCNN, MCNN and CSRNet models. The instance segmentation model also produces respectable results which will be ultimately useful in reducing the manual annotation workload for future data.
We have used the CCNN, MCNN and CSRNet models in our experiments, but it should be noted that none of these models achieve the best performance on the common crowd counting benchmarks. The CSRNet was the best performing model when published in CVPR 2018, but has since been surpassed on several benchmarks by SANet @cite_37 , ic-CNN @cite_58 and by ASD @cite_8 . Table shows the performance of these 6 systems on the large and popular UCF CC 50 benchmark. The code for CCNN, MCNN and CSRNet have been released, but we are unaware of codes for SANet, ic-CNN, and ASD, which makes it almost impossible for us to make comparisons. We believe CSRNet is the best system for crowd counting that have been independently verified.
@cite_37 @cite_58 @cite_8
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This paper aims to develop a method than can accurately estimate the crowd count from an individual image with arbitrary crowd density and arbitrary perspective. To this end, we have proposed a simple but effective Multi-column Convolutional Neural Network (MCNN) architecture to map the image to its crowd density map. The proposed MCNN allows the input image to be of arbitrary size or resolution. By utilizing filters with receptive fields of different sizes, the features learned by each column CNN are adaptive to variations in people head size due to perspective effect or image resolution. Furthermore, the true density map is computed accurately based on geometry-adaptive kernels which do not need knowing the perspective map of the input image. Since exiting crowd counting datasets do not adequately cover all the challenging situations considered in our work, we have collected and labelled a large new dataset that includes 1198 images with about 330,000 heads annotated. On this challenging new dataset, as well as all existing datasets, we conduct extensive experiments to verify the effectiveness of the proposed model and method. In particular, with the proposed simple MCNN model, our method outperforms all existing methods. In addition, experiments show that our model, once trained on one dataset, can be readily transferred to a new dataset. We propose a network for Congested Scene Recognition called CSRNet to provide a data-driven and deep learning method that can understand highly congested scenes and perform accurate count estimation as well as present high-quality density maps. The proposed CSRNet is composed of two major components: a convolutional neural network (CNN) as the front-end for 2D feature extraction and a dilated CNN for the back-end, which uses dilated kernels to deliver larger reception fields and to replace pooling operations. CSRNet is an easy-trained model because of its pure convolutional structure. We demonstrate CSRNet on four datasets (ShanghaiTech dataset, the UCF_CC_50 dataset, the WorldEXPO'10 dataset, and the UCSD dataset) and we deliver the state-of-the-art performance. In the ShanghaiTech Part_B dataset, CSRNet achieves 47.3 lower Mean Absolute Error (MAE) than the previous state-of-the-art method. We extend the targeted applications for counting other objects, such as the vehicle in TRANCOS dataset. Results show that CSRNet significantly improves the output quality with 15.4 lower MAE than the previous state-of-the-art approach. The task of crowd counting is to automatically estimate the pedestrian number in crowd images. To cope with the scale and perspective changes that commonly exist in crowd images, state-of-the-art approaches employ multi-column CNN architectures to regress density maps of crowd images. Multiple columns have different receptive fields corresponding to pedestrians (heads) of different scales. We instead propose a scale-adaptive CNN (SaCNN) architecture with a backbone of fixed small receptive fields. We extract feature maps from multiple layers and adapt them to have the same output size; we combine them to produce the final density map. The number of people is computed by integrating the density map. We also introduce a relative count loss along with the density map loss to improve the network generalization on crowd scenes with few pedestrians, where most representative approaches perform poorly on. We conduct extensive experiments on the ShanghaiTech, UCF CC 50 and WorldExpo'10 datasets as well as a new dataset SmartCity that we collect for crowd scenes with few people. The results demonstrate significant improvements of SaCNN over the state-of-the-art. In this paper we address the problem of counting objects instances in images. Our models are able to precisely estimate the number of vehicles in a traffic congestion, or to count the humans in a very crowded scene. Our first contribution is the proposal of a novel convolutional neural network solution, named Counting CNN (CCNN). Essentially, the CCNN is formulated as a regression model where the network learns how to map the appearance of the image patches to their corresponding object density maps. Our second contribution consists in a scale-aware counting model, the Hydra CNN, able to estimate object densities in different very crowded scenarios where no geometric information of the scene can be provided. Hydra CNN learns a multiscale non-linear regression model which uses a pyramid of image patches extracted at multiple scales to perform the final density prediction. We report an extensive experimental evaluation, using up to three different object counting benchmarks, where we show how our solutions achieve a state-of-the-art performance. Crowd counting, for estimating the number of people in a crowd using vision-based computer techniques, has attracted much interest in the research community. Although many attempts have been reported, real-world problems, such as huge variation in subjects' sizes in images and serious occlusion among people, make it still a challenging problem. In this paper, we propose an Adaptive Counting Convolutional Neural Network (A-CCNN) and consider the scale variation of objects in a frame adaptively so as to improve the accuracy of counting. Our method takes advantages of contextual information to provide more accurate and adaptive density maps and crowd counting in a scene. Extensively experimental evaluation is conducted using different benchmark datasets for object-counting and shows that the proposed approach is effective and outperforms state-of-the-art approaches. We propose a novel approach for training deep convolutional neural networks (DCNNs) that allows us to tradeoff complexity and accuracy to learn lightweight models suitable for robotic platforms such as AgBot II (which performs automated weed management). Our approach consists of three stages, the first is to adapt a pre-trained model to the task at hand. This provides state-of-the-art performance but at the cost of high computational complexity resulting in a low frame rate of just 0.12 frames per second (fps). Second, we use the adapted model and employ model compression techniques to learn a lightweight DCNN that is less accurate but has two orders of magnitude fewer parameters. Third, @math lightweight models are combined as a mixture model to further enhance the performance of the lightweight models. Applied to the challenging task of weed segmentation, we improve the accuracy from 85.9 , using a traditional approach, to 93.9 by adapting a complicated pre-trained DCNN with 25M parameters (Inception-v3). The downside to this adapted model, Adapted-IV3, is that it can only process 0.12 fps. To make this approach fast while still retaining accuracy, we learn lightweight DCNNs which when combined can achieve accuracy greater than 90 while using considerably fewer parameters capable of processing between 1.07 and 1.83 fps, up to an order of magnitude faster and up to an order of magnitude fewer parameters. With multiple crowd gatherings of millions of people every year in events ranging from pilgrimages to protests, concerts to marathons, and festivals to funerals; visual crowd analysis is emerging as a new frontier in computer vision. In particular, counting in highly dense crowds is a challenging problem with far-reaching applicability in crowd safety and management, as well as gauging political significance of protests and demonstrations. In this paper, we propose a novel approach that simultaneously solves the problems of counting, density map estimation and localization of people in a given dense crowd image. Our formulation is based on an important observation that the three problems are inherently related to each other making the loss function for optimizing a deep CNN decomposable. Since localization requires high-quality images and annotations, we introduce UCF-QNRF dataset that overcomes the shortcomings of previous datasets, and contains 1.25 million humans manually marked with dot annotations. Finally, we present evaluation measures and comparison with recent deep CNNs, including those developed specifically for crowd counting. Our approach significantly outperforms state-of-the-art on the new dataset, which is the most challenging dataset with the largest number of crowd annotations in the most diverse set of scenes. Gatherings of thousands to millions of people frequently occur for an enormous variety of events, and automated counting of these high-density crowds is useful for safety, management, and measuring significance of an event. In this work, we show that the regularly accepted labeling scheme of crowd density maps for training deep neural networks is less effective than our alternative inverse k-nearest neighbor (i @math NN) maps, even when used directly in existing state-of-the-art network structures. We also provide a new network architecture MUD-i @math NN, which uses multi-scale upsampling via transposed convolutions to take full advantage of the provided i @math NN labeling. This upsampling combined with the i @math NN maps further improves crowd counting accuracy. Our new network architecture performs favorably in comparison with the state-of-the-art. However, our labeling and upsampling techniques are generally applicable to existing crowd counting architectures. In this work, we tackle the problem of crowd counting in images. We present a Convolutional Neural Network (CNN) based density estimation approach to solve this problem. Predicting a high resolution density map in one go is a challenging task. Hence, we present a two branch CNN architecture for generating high resolution density maps, where the first branch generates a low resolution density map, and the second branch incorporates the low resolution prediction and feature maps from the first branch to generate a high resolution density map. We also propose a multi-stage extension of our approach where each stage in the pipeline utilizes the predictions from all the previous stages. Empirical comparison with the previous state-of-the-art crowd counting methods shows that our method achieves the lowest mean absolute error on three challenging crowd counting benchmarks: Shanghaitech, WorldExpo’10, and UCF datasets. Abstract This paper aims to develop a simple but effective method that can estimate the number of people in still images. Inspired by the successful applications of deep learning and the appearance of crowd, we design a count-net based on Convolutional Neural Network (CNN). The count-net takes the appearance of crowd as auxiliary mechanism, thus filtering out most of the backgrounds and focusing more on people’s heads. In addition, we adopt a separated-aggregated framework since the structure of crowd in an image is rarely uniform. Firstly, we separate the crowd image into patches to treat different spatial locations discriminatively. Afterwards, these patches and the manual marked labels are fed into a count-net to train the parameters of this network. For practical application, only the counting channel of the count-net is demanded. Finally, the numbers of people in patches that belong to one image are summed as the output of the whole framework. Experimental results conducted on UCF and AHU-CROWD datasets demonstrate the superiority of our proposed method. Crowd counting from a single image is a challenging task due to high appearance similarity, perspective changes and severe congestion. Many methods only focus on the local appearance features and they cannot handle the aforementioned challenges. In order to tackle them, we propose a Perspective Crowd Counting Network (PCC Net), which consists of three parts: 1) Density Map Estimation (DME) focuses on learning very local features for density map estimation; 2) Random High-level Density Classification (R-HDC) extracts global features to predict the coarse density labels of random patches in images; 3) Fore- Background Segmentation (FBS) encodes mid-level features to segments the foreground and background. Besides, the DULR module is embedded in PCC Net to encode the perspective changes on four directions (Down, Up, Left and Right). The proposed PCC Net is verified on five mainstream datasets, which achieves the state-of-the-art performance on the one and attains the competitive results on the other four datasets. The source code is available at this https URL. With the recent advancement of multilayer convolutional neural networks (CNN), deep learning has achieved amazing success in many areas, especially in visual content understanding and classification. To improve the performance and energy-efficiency of the computation-demanding CNN, the FPGA-based acceleration emerges as one of the most attractive alternatives. In this paper we design and implement Caffeine, a hardware software co-designed library to efficiently accelerate the entire CNN on FPGAs. First, we propose a uniformed convolutional matrix-multiplication representation for both computation-intensive convolutional layers and communication-intensive fully connected (FCN) layers. Second, we design Caffeine with the goal to maximize the underlying FPGA computing and bandwidth resource utilization, with a key focus on the bandwidth optimization by the memory access reorganization not studied in prior work. Moreover, we implement Caffeine in the portable high-level synthesis and provide various hardware software definable parameters for user configurations. Finally, we also integrate Caffeine into the industry-standard software deep learning framework Caffe. We evaluate Caffeine and its integration with Caffe by implementing VGG16 and AlexNet network on multiple FPGA platforms. Caffeine achieves a peak performance of 365 GOPS on Xilinx KU060 FPGA and 636 GOPS on Virtex7 690t FPGA. This is the best published result to our best knowledge. We achieve more than 100x speedup on FCN layers over previous FPGA accelerators. An end-to-end evaluation with Caffe integration shows up to 7.3x and 43.5x performance and energy gains over Caffe on a 12-core Xeon server, and 1.5x better energy-efficiency over the GPU implementation on a medium-sized FPGA (KU060). Performance projections to a system with a high-end FPGA (Virtex7 690t) shows even higher gains. We propose a novel crowd counting model that maps a given crowd scene to its density. Crowd analysis is compounded by myriad of factors like inter-occlusion between people due to extreme crowding, high similarity of appearance between people and background elements, and large variability of camera view-points. Current state-of-the art approaches tackle these factors by using multi-scale CNN architectures, recurrent networks and late fusion of features from multi-column CNN with different receptive fields. We propose switching convolutional neural network that leverages variation of crowd density within an image to improve the accuracy and localization of the predicted crowd count. Patches from a grid within a crowd scene are relayed to independent CNN regressors based on crowd count prediction quality of the CNN established during training. The independent CNN regressors are designed to have different receptive fields and a switch classifier is trained to relay the crowd scene patch to the best CNN regressor. We perform extensive experiments on all major crowd counting datasets and evidence better performance compared to current state-of-the-art methods. We provide interpretable representations of the multichotomy of space of crowd scene patches inferred from the switch. It is observed that the switch relays an image patch to a particular CNN column based on density of crowd. We propose a deep learning method for people counting.We provide a new crowd dataset called AHU-CROWD.We test our method on UCSD and UCF-CROWD and compare with the state-of-the-art. For reasons of public security, modeling large crowd distributions for counting or density estimation has attracted significant research interests in recent years. Existing crowd counting algorithms rely on predefined features and regression to estimate the crowd size. However, most of them are constrained by such limitations: (1) they can handle crowds with a few tens individuals, but for crowds of hundreds or thousands, they can only be used to estimate the crowd density rather than the crowd count; (2) they usually rely on temporal sequence in crowd videos which is not applicable to still images. Addressing these problems, in this paper, we investigate the use of a deep-learning approach to estimate the number of individuals presented in a mid-level or high-level crowd visible in a single image. Firstly, a ConvNet structure is used to extract crowd features. Then two supervisory signals, i.e., crowd count and crowd density, are employed to learn crowd features and estimate the specific counting. We test our approach on a dataset containing 107 crowd images with 45,000 annotated humans inside, and each with head counts ranging from 58 to 2201. The efficacy of the proposed approach is demonstrated in extensive experiments by quantifying the counting performance through multiple evaluation criteria. Computer vision tasks often have side information available that is helpful to solve the task. For example, for crowd counting, the camera perspective (e.g., camera angle and height) gives a clue about the appearance and scale of people in the scene. While side information has been shown to be useful for counting systems using traditional hand-crafted features, it has not been fully utilized in counting systems based on deep learning. In order to incorporate the available side information, we propose an adaptive convolutional neural network (ACNN), where the convolution filter weights adapt to the current scene context via the side information. In particular, we model the filter weights as a low-dimensional manifold within the high-dimensional space of filter weights. The filter weights are generated using a learned filter manifold'' sub-network, whose input is the side information. With the help of side information and adaptive weights, the ACNN can disentangle the variations related to the side information, and extract discriminative features related to the current context (e.g. camera perspective, noise level, blur kernel parameters). We demonstrate the effectiveness of ACNN incorporating side information on 3 tasks: crowd counting, corrupted digit recognition, and image deblurring. Our experiments show that ACNN improves the performance compared to a plain CNN with a similar number of parameters. Since existing crowd counting datasets do not contain ground-truth side information, we collect a new dataset with the ground-truth camera angle and height as the side information. Research in neural networks in the field of computer vision has achieved remarkable accuracy for point estimation. However, the uncertainty in the estimation is rarely addressed. Uncertainty quantification accompanied by point estimation can lead to a more informed decision, and even improve the prediction quality. In this work, we focus on uncertainty estimation in the domain of crowd counting. We propose a scalable neural network framework with quantification of decomposed uncertainty using a bootstrap ensemble. We demonstrate that the proposed uncertainty quantification method provides additional insight to the crowd counting problem and is simple to implement. We also show that our proposed method outperforms the current state of the art method in many benchmark data sets. To the best of our knowledge, we have the best system for ShanghaiTech part A and B, UCF CC 50, UCSD, and UCF-QNRF datasets. Given the prevalence of social media websites, one challenge facing computer vision researchers is to devise methods to search for persons of interest among the billions of shared photos on these websites. Despite significant progress in face recognition, searching a large collection of unconstrained face images remains a difficult problem. To address this challenge, we propose a face search system which combines a fast search procedure, coupled with a state-of-the-art commercial off the shelf (COTS) matcher, in a cascaded framework. Given a probe face, we first filter the large gallery of photos to find the top- @math most similar faces using features learned by a convolutional neural network. The @math retrieved candidates are re-ranked by combining similarities based on deep features and those output by the COTS matcher. We evaluate the proposed face search system on a gallery containing @math million web-downloaded face images. Experimental results demonstrate that while the deep features perform worse than the COTS matcher on a mugshot dataset (93.7 percent versus 98.6 percent TAR@FAR of 0.01 percent), fusing the deep features with the COTS matcher improves the overall performance ( @math percent TAR@FAR of 0.01 percent). This shows that the learned deep features provide complementary information over representations used in state-of-the-art face matchers. On the unconstrained face image benchmarks, the performance of the learned deep features is competitive with reported accuracies. LFW database: @math percent accuracy under the standard protocol and @math percent TAR@FAR of @math percent under the BLUFR protocol; IJB-A benchmark: @math percent TAR@FAR of @math percent (verification), rank 1 retrieval of @math percent (closed-set search), @math percent FNIR@FAR of @math percent (open-set search). The proposed face search system offers an excellent trade-off between accuracy and scalability on galleries with millions of images. Additionally, in a face search experiment involving photos of the Tsarnaev brothers, convicted of the Boston Marathon bombing, the proposed cascade face search system could find the younger brother's (Dzhokhar Tsarnaev) photo at rank @math in @math second on a @math M gallery and at rank @math in @math seconds on an @math M gallery. In this paper, we first investigate why typical two-stage methods are not as fast as single-stage, fast detectors like YOLO and SSD. We find that Faster R-CNN and R-FCN perform an intensive computation after or before RoI warping. Faster R-CNN involves two fully connected layers for RoI recognition, while R-FCN produces a large score maps. Thus, the speed of these networks is slow due to the heavy-head design in the architecture. Even if we significantly reduce the base model, the computation cost cannot be largely decreased accordingly. We propose a new two-stage detector, Light-Head R-CNN, to address the shortcoming in current two-stage approaches. In our design, we make the head of network as light as possible, by using a thin feature map and a cheap R-CNN subnet (pooling and single fully-connected layer). Our ResNet-101 based light-head R-CNN outperforms state-of-art object detectors on COCO while keeping time efficiency. More importantly, simply replacing the backbone with a tiny network (e.g, Xception), our Light-Head R-CNN gets 30.7 mmAP at 102 FPS on COCO, significantly outperforming the single-stage, fast detectors like YOLO and SSD on both speed and accuracy. Code will be made publicly available. The conventional Clock Drawing Test (cCDT) is a rapid and inexpensive screening tool for detection of moderate and severe dementia. However, its usage is limited due to poor diagnostic accuracy especially in patients with mild cognitive impairment (MCI). The diagnostic value of a newly developed digital Clock Drawing Test (dCDT) was evaluated and compared with the cCDT in 20 patients with early dementia due to AD (eDAT), 30 patients with amnestic MCI (aMCI), and 20 cognitively healthy controls (HC). Parameters assessed by dCDT were time while transitioning the stylus from one stroke to the next above the surface (i.e. time-in-air), time the stylus produced a visible stroke (i.e. time-on-surface), and total-time during clock drawing. Receiver-operating characteristic (ROC) curves were calculated and logistic regression analyzes have been conducted for statistical analysis. Using dCDT, time-in-air was significantly increased in eDAT (70965.8 ms) compared to aMCI (54073.7 ms; p = .027) and HC (32315.6 ms; p < .001). In addition, time-in-air was significantly longer in patients with aMCI compared to HC (p = .003), even in the aMCI group with normal cCDT score (54141.8 ms; p < .001). Time-in-air using dCDT allowed discrimination of patients with aMCI from HCs with a sensitivity of 81.3 and a specificity of 72.2 while cCDT scoring revealed a sensitivity of 62.5 and a specificity of 83.3 . Most interestingly, time-in-air allowed even discrimination of aMCI patients with normal cCDT scores (80 from all aMCI patients) from HCs with a clinically relevant sensitivity of 80.8 and a specificity of 77.8 . A combination of dCDT variables and cCDT scores did not improve the discrimination of patients with aMCI from healthy controls. In conclusion, assessment of time-in-air using dCDT yielded a higher diagnostic accuracy for discrimination of aMCI patients from HCs than the use of cCDT even in those aMCI patients with normal cCDT scores. Modern digitizing devices offer the opportunity to measure subtle changes of visuo-constructive demands and executive functions that may be used as a fast and easy to perform screening instrument for the early detection of cognitive impairment in primary care. SUMMARY This paper presents a number of algorithms to run the fast multipole method (FMM) on NVIDIA CUDA-capable graphical processing units (GPUs) (Nvidia Corporation, Sta. Clara, CA, USA). The FMM is a class of methods to compute pairwise interactions between N particles for a given error tolerance and with computational cost of O(N). The methods described in the paper are applicable to any FMMs in which the multipole-to-local (M2L) operator is a dense matrix and the matrix is precomputed. This is the case for example in the black-box fast multipole method (bbFMM), which is a variant of the FMM that can handle large class of kernels. This example will be used in our benchmarks. In the FMM, two operators represent most of the computational cost, and an optimal implementation typically tries to balance those two operators. One is the nearby interaction calculation (direct sum calculation, line 29 in Listing 1), and the other is the M2L operation. We focus on the M2L. By combining multiple M2L operations and reordering the primitive loops of the M2L so that CUDA threads can reuse or share common data, these approaches reduce the movement of data in the GPU. Because memory bandwidth is the primary bottleneck of these methods, significant performance improvements are realized. Four M2L schemes are detailed and analyzed in the case of a uniform tree. The four schemes are tested and compared with an optimized, OpenMP parallelized, multi-core CPU code. We consider high and low precision calculations by varying the number of Chebyshev nodes used in the bbFMM. The accuracy of the GPU codes is found to be satisfactory and achieved performance over 200 Gflop s on one NVIDIA Tesla C1060 GPU (Nvidia Corporation, Sta. Clara, CA, USA). This was compared against two quad-core Intel Xeon E5345 processors (Intel Corporation, Sta. Clara, CA, USA) running at 2.33 GHz, for a combined peak performance of 149 Gflop s for single precision. For the low FMM accuracy case, the observed performance of the CPU code was 37 Gflop s, whereas for the high FMM accuracy case, the performance was about 8.5 Gflop s, most likely because of a higher frequency of cache misses. We also present benchmarks on an NVIDIA C2050 GPU (a Fermi processor)(Nvidia Corporation, Sta. Clara, CA, USA) in single and double precision. Copyright © 2011 John Wiley & Sons, Ltd.