We propose a method for integration of features extracted using deep representations of Convolutional Neural Networks (CNNs) each of which is learned using a different image dataset of objects and materials for material recognition. Given a set of representations of multiple pre-trained CNNs, we first compute activations of features using the representations on the images to select a set of samples which are best represented by the features. Then, we measure the uncertainty of the features by computing the entropy of class distributions for each sample set. Finally, we compute the contribution of each feature to representation of classes for feature selection and integration. We examine the proposed method on three benchmark datasets for material recognition. Experimental results show that the proposed method achieves state-of-the-art performance by integrating deep features. Additionally, we introduce a new material dataset called EFMD by extending Flickr Material Database (FMD). By the employment of the EFMD with transfer learning for updating the learned CNN models, we achieve 84.0 + -1.8 accuracy on the FMD dataset which is close to human performance that is 84.9 .
In @cite_23 , a filter bank based method was developed using CNNs for texture recognition. The authors achieved state-of-the-art performance on several benchmark datasets for texture recognition and material recognition, including 82.4
@cite_23
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Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describable texture at- tributes recognition in clutter, using a new dataset derived from the OpenSurface texture repository. Motivated by the challenge posed by this problem, we propose a new texture descriptor, D-CNN, obtained by Fisher Vector pooling of a Convolutional Neural Network (CNN) filter bank. D-CNN substantially improves the state-of-the-art in texture, mate- rial and scene recognition. Our approach achieves 82.3 accuracy on Flickr material dataset and 81.1 accuracy on MIT indoor scenes, providing absolute gains of more than 10 over existing approaches. D-CNN easily trans- fers across domains without requiring feature adaptation as for methods that build on the fully-connected layers of CNNs. Furthermore, D-CNN can seamlessly incorporate multi-scale information and describe regions of arbitrary shapes and sizes. Our approach is particularly suited at lo- calizing stuff categories and obtains state-of-the-art re- sults on MSRC segmentation dataset, as well as promising results on recognizing materials and surface attributes in clutter on the OpenSurfaces dataset. Research in texture recognition often concentrates on the problem of material recognition in uncluttered conditions, an assumption rarely met by applications. In this work we conduct a first study of material and describable texture attributes recognition in clutter, using a new dataset derived from the OpenSurface texture repository. Motivated by the challenge posed by this problem, we propose a new texture descriptor, FV-CNN, obtained by Fisher Vector pooling of a Convolutional Neural Network (CNN) filter bank. FV-CNN substantially improves the state-of-the-art in texture, material and scene recognition. Our approach achieves 79.8 accuracy on Flickr material dataset and 81 accuracy on MIT indoor scenes, providing absolute gains of more than 10 over existing approaches. FV-CNN easily transfers across domains without requiring feature adaptation as for methods that build on the fully-connected layers of CNNs. Furthermore, FV-CNN can seamlessly incorporate multi-scale information and describe regions of arbitrary shapes and sizes. Our approach is particularly suited at localizing “stuff” categories and obtains state-of-the-art results on MSRC segmentation dataset, as well as promising results on recognizing materials and surface attributes in clutter on the OpenSurfaces dataset. In this paper, we present a robust method for scene recognition, which leverages Convolutional Neural Networks (CNNs) features and Sparse Coding setting by creating a new representation of indoor scenes. Although CNNs highly benefited the fields of computer vision and pattern recognition, convolutional layers adjust weights on a global-approach, which might lead to losing important local details such as objects and small structures. Our proposed scene representation relies on both: global features that mostly refers to environment’s structure, and local features that are sparsely combined to capture characteristics of common objects of a given scene. This new representation is based on fragments of the scene and leverages features extracted by CNNs. The experimental evaluation shows that the resulting representation outperforms previous scene recognition methods on Scene15 and MIT67 datasets, and performs competitively on SUN397, while being highly robust to perturbations in the input image such as noise and occlusion. We present a simple and effective architecture for fine-grained visual recognition called Bilinear Convolutional Neural Networks (B-CNNs). These networks represent an image as a pooled outer product of features derived from two CNNs and capture localized feature interactions in a translationally invariant manner. B-CNNs belong to the class of orderless texture representations but unlike prior work they can be trained in an end-to-end manner. Our most accurate model obtains 84.1 , 79.4 , 86.9 and 91.3 per-image accuracy on the Caltech-UCSD birds [67], NABirds [64], FGVC aircraft [42], and Stanford cars [33] dataset respectively and runs at 30 frames-per-second on a NVIDIA Titan X GPU. We then present a systematic analysis of these networks and show that (1) the bilinear features are highly redundant and can be reduced by an order of magnitude in size without significant loss in accuracy, (2) are also effective for other image classification tasks such as texture and scene recognition, and (3) can be trained from scratch on the ImageNet dataset offering consistent improvements over the baseline architecture. Finally, we present visualizations of these models on various datasets using top activations of neural units and gradient-based inversion techniques. The source code for the complete system is available at this http URL. Forest species recognition has been traditionally addressed as a texture classification problem, and explored using standard texture methods such as Local Binary Patterns (LBP), Local Phase Quantization (LPQ) and Gabor Filters. Deep learning techniques have been a recent focus of research for classification problems, with state-of-the art results for object recognition and other tasks, but are not yet widely used for texture problems. This paper investigates the usage of deep learning techniques, in particular Convolutional Neural Networks (CNN), for texture classification in two forest species datasets - one with macroscopic images and another with microscopic images. Given the higher resolution images of these problems, we present a method that is able to cope with the high-resolution texture images so as to achieve high accuracy and avoid the burden of training and defining an architecture with a large number of free parameters. On the first dataset, the proposed CNN-based method achieves 95.77 of accuracy, compared to state-of-the-art of 97.77 . On the dataset of microscopic images, it achieves 97.32 , beating the best published result of 93.2 . Recognizing materials in real-world images is a challenging task. Real-world materials have rich surface texture, geometry, lighting conditions, and clutter, which combine to make the problem particularly difficult. In this paper, we introduce a new, large-scale, open dataset of materials in the wild, the Materials in Context Database (MINC), and combine this dataset with deep learning to achieve material recognition and segmentation of images in the wild. MINC is an order of magnitude larger than previous material databases, while being more diverse and well-sampled across its 23 categories. Using MINC, we train convolutional neural networks (CNNs) for two tasks: classifying materials from patches, and simultaneous material recognition and segmentation in full images. For patch-based classification on MINC we found that the best performing CNN architectures can achieve 85.2 mean class accuracy. We convert these trained CNN classifiers into an efficient fully convolutional framework combined with a fully connected conditional random field (CRF) to predict the material at every pixel in an image, achieving 73.1 mean class accuracy. Our experiments demonstrate that having a large, well-sampled dataset such as MINC is crucial for real-world material recognition and segmentation. Recognizing materials in real-world images is a challenging task. Real-world materials have rich surface texture, geometry, lighting conditions, and clutter, which combine to make the problem particularly difficult. In this paper, we introduce a new, large-scale, open dataset of materials in the wild, the Materials in Context Database (MINC), and combine this dataset with deep learning to achieve material recognition and segmentation of images in the wild. MINC is an order of magnitude larger than previous material databases, while being more diverse and well-sampled across its 23 categories. Using MINC, we train convolutional neural networks (CNNs) for two tasks: classifying materials from patches, and simultaneous material recognition and segmentation in full images. For patch-based classification on MINC we found that the best performing CNN architectures can achieve 85.2 mean class accuracy. We convert these trained CNN classifiers into an efficient fully convolutional framework combined with a fully connected conditional random field (CRF) to predict the material at every pixel in an image, achieving 73.1 mean class accuracy. Our experiments demonstrate that having a large, well-sampled dataset such as MINC is crucial for real-world material recognition and segmentation. A number of recent approaches have used deep convolutional neural networks (CNNs) to build texture representations. Nevertheless, it is still unclear how these models represent texture and invariances to categorical variations. This work conducts a systematic evaluation of recent CNN-based texture descriptors for recognition and attempts to understand the nature of invariances captured by these representations. First we show that the recently proposed bilinear CNN model [25] is an excellent general-purpose texture descriptor and compares favorably to other CNN-based descriptors on various texture and scene recognition benchmarks. The model is translationally invariant and obtains better accuracy on the ImageNet dataset without requiring spatial jittering of data compared to corresponding models trained with spatial jittering. Based on recent work [13, 28] we propose a technique to visualize pre-images, providing a means for understanding categorical properties that are captured by these representations. Finally, we show preliminary results on how a unified parametric model of texture analysis and synthesis can be used for attribute-based image manipulation, e.g. to make an image more swirly, honeycombed, or knitted. The source code and additional visualizations are available at this http URL Recently, very deep convolutional neural networks (CNNs) have shown outstanding performance in object recognition and have also been the first choice for dense classification problems such as semantic segmentation. However, repeated subsampling operations like pooling or convolution striding in deep CNNs lead to a significant decrease in the initial image resolution. Here, we present RefineNet, a generic multi-path refinement network that explicitly exploits all the information available along the down-sampling process to enable high-resolution prediction using long-range residual connections. In this way, the deeper layers that capture high-level semantic features can be directly refined using fine-grained features from earlier convolutions. The individual components of RefineNet employ residual connections following the identity mapping mindset, which allows for effective end-to-end training. Further, we introduce chained residual pooling, which captures rich background context in an efficient manner. We carry out comprehensive experiments and set new state-of-the-art results on seven public datasets. In particular, we achieve an intersection-over-union score of 83.4 on the challenging PASCAL VOC 2012 dataset, which is the best reported result to date. Recently, very deep convolutional neural networks (CNNs) have shown outstanding performance in object recognition and have also been the first choice for dense classification problems such as semantic segmentation. However, repeated subsampling operations like pooling or convolution striding in deep CNNs lead to a significant decrease in the initial image resolution. Here, we present RefineNet, a generic multi-path refinement network that explicitly exploits all the information available along the down-sampling process to enable high-resolution prediction using long-range residual connections. In this way, the deeper layers that capture high-level semantic features can be directly refined using fine-grained features from earlier convolutions. The individual components of RefineNet employ residual connections following the identity mapping mindset, which allows for effective end-to-end training. Further, we introduce chained residual pooling, which captures rich background context in an efficient manner. We carry out comprehensive experiments and set new state-of-the-art results on seven public datasets. In particular, we achieve an intersection-over-union score of 83.4 on the challenging PASCAL VOC 2012 dataset, which is the best reported result to date. We adapt the CNN architecture to texture analysis.We introduce an energy layer to discard the overall shape information and focus on texture features.We evaluate the domain transferability and the depth of networks that are from scratch or pretrained.Our network is simpler than a classic CNN and obtains better classification results on texture datasets.We combine our texture CNN to a classic CNN (overall shape analysis) and further improve the results. Deep learning has established many new state of the art solutions in the last decade in areas such as object, scene and speech recognition. In particular Convolutional Neural Network (CNN) is a category of deep learning which obtains excellent results in object detection and recognition tasks. Its architecture is indeed well suited to object analysis by learning and classifying complex (deep) features that represent parts of an object or the object itself. However, some of its features are very similar to texture analysis methods. CNN layers can be thought of as filter banks of complexity increasing with the depth. Filter banks are powerful tools to extract texture features and have been widely used in texture analysis. In this paper we develop a simple network architecture named Texture CNN (T-CNN) which explores this observation. It is built on the idea that the overall shape information extracted by the fully connected layers of a classic CNN is of minor importance in texture analysis. Therefore, we pool an energy measure from the last convolution layer which we connect to a fully connected layer. We show that our approach can improve the performance of a network while greatly reducing the memory usage and computation. Compared to earlier multistage frameworks using CNN features, recent end-to-end deep approaches for fine-grained recognition essentially enhance the mid-level learning capability of CNNs. Previous approaches achieve this by introducing an auxiliary network to infuse localization information into the main classification network, or a sophisticated feature encoding method to capture higher order feature statistics. We show that mid-level representation learning can be enhanced within the CNN framework, by learning a bank of convolutional filters that capture class-specific discriminative patches without extra part or bounding box annotations. Such a filter bank is well structured, properly initialized and discriminatively learned through a novel asymmetric multi-stream architecture with convolutional filter supervision and a non-random layer initialization. Experimental results show that our approach achieves state-of-the-art on three publicly available fine-grained recognition datasets (CUB-200-2011, Stanford Cars and FGVC-Aircraft). Ablation studies and visualizations are provided to understand our approach. We question the role that large scale filter banks have traditionally played in texture classification. It is demonstrated that textures can be classified using the joint distribution of intensity values over extremely compact neighborhoods (starting from as small as 3 spl times 3 pixels square), and that this outperforms classification using filter banks with large support. We develop a novel texton based representation, which is suited to modeling this joint neighborhood distribution for MRFs. The representation is learnt from training images, and then used to classify novel images (with unknown viewpoint and lighting) into texture classes. The power of the method is demonstrated by classifying over 2800 images of all 61 textures present in the Columbia-Utrecht database. The classification performance surpasses that of recent state-of-the-art filter bank based classifiers such as Leung & Malik, Cula & Dana, and Varma & Zisserman. Convolutional neural networks (CNNs) have made remarkable progress on scene recognition, partially due to these recent large-scale scene datasets, such as the Places and Places2. Scene categories are often defined by multi-level information, including local objects, global layout, and background environment, thus leading to large intra-class variations. In addition, with the increasing number of scene categories, label ambiguity has become another crucial issue in large-scale classification. This paper focuses on large-scale scene recognition and makes two major contributions to tackle these issues. First, we propose a multi-resolution CNN architecture that captures visual content and structure at multiple levels. The multi-resolution CNNs are composed of coarse resolution CNNs and fine resolution CNNs, which are complementary to each other. Second, we design two knowledge guided disambiguation techniques to deal with the problem of label ambiguity: 1) we exploit the knowledge from the confusion matrix computed on validation data to merge ambiguous classes into a super category and 2) we utilize the knowledge of extra networks to produce a soft label for each image. Then, the super categories or soft labels are employed to guide CNN training on the Places2. We conduct extensive experiments on three large-scale image datasets (ImageNet, Places, and Places2), demonstrating the effectiveness of our approach. Furthermore, our method takes part in two major scene recognition challenges, and achieves the second place at the Places2 challenge in ILSVRC 2015, and the first place at the LSUN challenge in CVPR 2016. Finally, we directly test the learned representations on other scene benchmarks, and obtain the new state-of-the-art results on the MIT Indoor67 (86.7 ) and SUN397 (72.0 ). We release the code and models at https: github.com wanglimin MRCNN-Scene-Recognition . Abstract In this paper, a vehicle color recognition method using lightweight convolutional neural network (CNN) is proposed. Firstly, a lightweight CNN network architecture is specifically designed for the recognition task, which contains five layers, i.e. three convolutional layers, a global pooling layer and a fully connected layer. Different from the existing CNN based methods that only use the features output from the final layer for recognition, in this paper, the feature maps of intermediate convolutional layers are all applied for recognition based on the fact that these convolutional features can provide hierarchical representations of the images. Spatial Pyramid Matching (SPM) strategy is adopted to divide the feature map, and each SPM sub-region is encoded to generate a feature representation vector. These feature representation vectors of convolutional layers and the output feature vector of the global pooling layer are normalized and cascaded as a whole feature vector, which is finally utilized to train Support Vector Machine classifier to obtain the recognition model. The experimental results show that, compared with the state-of-art methods, the proposed method can obtain more than 0.7 higher recognition accuracy, up to 95.41 , while the dimensionality of the feature vector is only 18 and the memory footprint is only 0.5 . Median filtering detection has recently drawn much attention in image editing and image anti-forensic techniques. Current image median filtering forensics algorithms mainly extract features manually. To deal with the challenge of detecting median filtering from small-size and compressed image blocks, by taking into account of the properties of median filtering, we propose a median filtering detection method based on convolutional neural networks (CNNs), which can automatically learn and obtain features directly from the image. To our best knowledge, this is the first work of applying CNNs in median filtering image forensics. Unlike conventional CNN models, the first layer of our CNN framework is a filter layer that accepts an image as the input and outputs its median filtering residual (MFR). Then, via alternating convolutional layers and pooling layers to learn hierarchical representations, we obtain multiple features for further classification. We test the proposed method on several experiments. The results show that the proposed method achieves significant performance improvements, especially in the cut-and-paste forgery detection. Conventional deep convolutional neural networks (CNNs) apply convolution operators uniformly in space across all feature maps for hundreds of layers - this incurs a high computational cost for real time applications. For many problems such as object detection and semantic segmentation, we are able to obtain a low-cost computation mask, either from a priori problem knowledge, or from a low resolution segmentation network. We show that such computation masks can be used to reduce computation in the high resolution main network. Variants of sparse activation CNNs have previously been explored on small scale tasks, and showed no degradation in terms of object classification accuracy, but often measured gains in terms of theoretical FLOPs without realizing a practical speed-up when compared to highly optimized dense convolution implementations. In this work, we leverage the sparsity structure of computation masks and propose a novel tiling-based sparse convolution algorithm. We verified the effectiveness of our sparse CNN on LiDAR based 3D object detection, and we report significant wall-clock speed-ups compared to dense convolution, as well as improved detection accuracy. We introduce a new light-field dataset of materials, and take advantage of the recent success of deep learning to perform material recognition on the 4D light-field. Our dataset contains 12 material categories, each with 100 images taken with a Lytro Illum, from which we extract about 30,000 patches in total. To the best of our knowledge, this is the first mid-size dataset for light-field images. Our main goal is to investigate whether the additional information in a light-field (such as multiple sub-aperture views and view-dependent reflectance effects) can aid material recognition. Since recognition networks have not been trained on 4D images before, we propose and compare several novel CNN architectures to train on light-field images. In our experiments, the best performing CNN architecture achieves a 7 boost compared with 2D image classification ( (70 , 77 , )). These results constitute important baselines that can spur further research in the use of CNNs for light-field applications. Upon publication, our dataset also enables other novel applications of light-fields, including object detection, image segmentation and view interpolation. Most convolutional neural networks (CNNs) lack midlevel layers that model semantic parts of objects. This limits CNN-based methods from reaching their full potential in detecting and utilizing small semantic parts in recognition. Introducing such mid-level layers can facilitate the extraction of part-specific features which can be utilized for better recognition performance. This is particularly important in the domain of fine-grained recognition. In this paper, we propose a new CNN architecture that integrates semantic part detection and abstraction (SPDACNN) for fine-grained classification. The proposed network has two sub-networks: one for detection and one for recognition. The detection sub-network has a novel top-down proposal method to generate small semantic part candidates for detection. The classification sub-network introduces novel part layers that extract features from parts detected by the detection sub-network, and combine them for recognition. As a result, the proposed architecture provides an end-to-end network that performs detection, localization of multiple semantic parts, and whole object recognition within one framework that shares the computation of convolutional filters. Our method outperforms state-of-theart methods with a large margin for small parts detection (e.g. our precision of 93.40 vs the best previous precision of 74.00 for detecting the head on CUB-2011). It also compares favorably to the existing state-of-the-art on finegrained classification, e.g. it achieves 85.14 accuracy on CUB-2011. Conventional deep convolutional neural networks (CNNs) apply convolution operators uniformly in space across all feature maps for hundreds of layers - this incurs a high computational cost for real-time applications. For many problems such as object detection and semantic segmentation, we are able to obtain a low-cost computation mask, either from a priori problem knowledge, or from a low-resolution segmentation network. We show that such computation masks can be used to reduce computation in the high-resolution main network. Variants of sparse activation CNNs have previously been explored on small-scale tasks and showed no degradation in terms of object classification accuracy, but often measured gains in terms of theoretical FLOPs without realizing a practical speedup when compared to highly optimized dense convolution implementations. In this work, we leverage the sparsity structure of computation masks and propose a novel tiling-based sparse convolution algorithm. We verified the effectiveness of our sparse CNN on LiDAR-based 3D object detection, and we report significant wall-clock speed-ups compared to dense convolution without noticeable loss of accuracy.