A ubiquitous computing environment consists of many resources that need to be identified by users and applications. Users and developers require some way to identify resources by human readable names. In addition, ubiquitous computing environments impose additional requirements such as the ability to work well with ad hoc situations and the provision of names that depend on context. The Non-anchored Unified Naming (NUN) system was designed to satisfy these requirements. It is based on relative naming among resources and provides the ability to name arbitrary types of resources. By having resources themselves take part in naming, resources are able to able contribute their specialized knowledge into the name resolution process, making context-dependent mapping of names to resources possible. The ease of which new resource types can be added makes it simple to incorporate new types of contextual information within names. In this paper, we describe the naming system and evaluate its use.
There have been naming systems not targeted for ubiquitous computing environments that also use relative naming. Tilde @cite_2 and Prospero @cite_0 are file systems based on relative naming. Prospero is also able to support a limited form of location-aware computing by creating symbolic links according to the login terminal of a user @cite_7 .
@cite_0 @cite_7 @cite_2
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This thesis describes a novel statistical named-entity (i.e. “proper name”) recognition system known as “MENE” (Maximum Entropy Named Entity). Named entity (N.E.) recognition is a form of information extraction in which we seek to classify every word in a document as being a person-name, organization, location, date, time, monetary value, percentage, or “none of the above”. The task has particular significance for Internet search engines, machine translation, the automatic indexing of documents, and as a foundation for work on more complex information extraction tasks. Two of the most significant problems facing the constructor of a named entity system are the questions of portability and system performance. A practical N.E. system will need to be ported frequently to new bodies of text and even to new languages. The challenge is to build a system which can be ported with minimal expense (in particular minimal programming by a computational linguist) while maintaining a high degree of accuracy in the new domains or languages. MENE attempts to address these issues through the use of maximum entropy probabilistic modeling. It utilizes a very flexible object-based architecture which allows it to make use of a broad range of knowledge sources in making its tagging decisions. In the DARPA-sponsored MUC-7 named entity evaluation, the system displayed an accuracy rate which was well-above the median, demonstrating that it can achieve the performance goal. In addition, we demonstrate that the system can be used as a post-processing tool to enhance the output of a hand-coded named entity recognizer through experiments in which MENE improved on the performance of N.E. systems from three different sites. Furthermore, when all three external recognizers are combined under MENE, we are able to achieve very strong results which, in some cases, appear to be competitive with human performance. Finally, we demonstrate the trans-lingual portability of the system. We ported the system to two Japanese-language named entity tasks, one of which involved a new named entity category, “artifact”. Our results on these tasks were competitive with the best systems built by native Japanese speakers despite the fact that the author speaks no Japanese. Recent growth of the Internet has greatly increased the amount of information that is accessible and the number of resources that are available to users. To exploit this growth, it must be possible for users to find the information and resources they need. Existing techniques for organizing systems have evolved from those used on centralized systems, but these techniques are inadequate for organizing information on a global scale. This article describes Prospero, a distributed file system based on the Virtual System Model. Prospero provides tools to help users organize Internet resources. These tools allow users to construct customized views of available resources, while taking advantage of the structure imposed by others. Prospero provides a framework that can tie together various indexing services producing the fabric on which resource discovery techniques can be applied. As computers become pervasive, users will access processing, storage, and communication resources from locations that have not been practical in the past. Such users will demand support for location-independent computing. While the basic system components used might change as the user moves from place to place, the appearance of the system should remain constant. In this paper we discuss the role of, and requirements for, directory services in support of integrated, location-independent computing. We focus on two specific problems: the server selection problem and the user location problem. We present solutions to these problems based on the Prospero Directory Service. The solutions demonstrate several unique features of Prospero that make it particularly suited for support of location-independent computing. The nearestor near-neighbor query problems arise in a large variety of database applications, usually in the context of similarity searching. Of late, there has been increasing interest in building search index structures for performing similarity search over high-dimensional data, e.g., image databases, document collections, time-series databases, and genome databases. Unfortunately, all known techniques for solving this problem fall prey to the of dimensionality." That is, the data structures scale poorly with data dimensionality; in fact, if the number of dimensions exceeds 10 to 20, searching in k-d trees and related structures involves the inspection of a large fraction of the database, thereby doing no better than brute-force linear search. It has been suggested that since the selection of features and the choice of a distance metric in typical applications is rather heuristic, determining an approximate nearest neighbor should su ce for most practical purposes. In this paper, we examine a novel scheme for approximate similarity search based on hashing. The basic idea is to hash the points Supported by NAVY N00014-96-1-1221 grant and NSF Grant IIS-9811904. Supported by Stanford Graduate Fellowship and NSF NYI Award CCR-9357849. Supported by ARO MURI Grant DAAH04-96-1-0007, NSF Grant IIS-9811904, and NSF Young Investigator Award CCR9357849, with matching funds from IBM, Mitsubishi, Schlumberger Foundation, Shell Foundation, and Xerox Corporation. Permission to copy without fee all or part of this material is granted provided that the copies are not made or distributed for direct commercial advantage, the VLDB copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Very Large Data Base Endowment. To copy otherwise, or to republish, requires a fee and or special permission from the Endowment. Proceedings of the 25th VLDB Conference, Edinburgh, Scotland, 1999. from the database so as to ensure that the probability of collision is much higher for objects that are close to each other than for those that are far apart. We provide experimental evidence that our method gives signi cant improvement in running time over other methods for searching in highdimensional spaces based on hierarchical tree decomposition. Experimental results also indicate that our scheme scales well even for a relatively large number of dimensions (more than 50). We present a new efficient algorithm for the search version of the approximate Closest Vector Problem with Preprocessing (CVPP). Our algorithm achieves an approximation factor of O(n sqrt log n ), improving on the previous best of O(n^ 1.5 ) due to Lag arias, Lenstra, and Schnorr hkzbabai . We also show, somewhat surprisingly, that only O(n) vectors of preprocessing advice are sufficient to solve the problem (with the slightly worse approximation factor of O(n)). We remark that this still leaves a large gap with respect to the decisional version of CVPP, where the best known approximation factor is O(sqrt n log n ) due to Aharonov and Regev AharonovR04 . To achieve these results, we show a reduction to the same problem restricted to target points that are close to the lattice and a more efficient reduction to a harder problem, Bounded Distance Decoding with preprocessing (BDDP). Combining either reduction with the previous best-known algorithm for BDDP by Liu, Lyubashevsky, and Micciancio LiuLM06 gives our main result. In the setting of CVP without preprocessing, we also give a reduction from (1+eps)gamma approximate CVP to gamma approximate CVP where the target is at distance at most 1+1 eps times the minimum distance (the length of the shortest non-zero vector) which relies on the lattice sparsification techniques of Dadush and Kun DadushK13 . As our final and most technical contribution, we present a substantially more efficient variant of the LLM algorithm (both in terms of run-time and amount of preprocessing advice), and via an improved analysis, show that it can decode up to a distance proportional to the reciprocal of the smoothing parameter of the dual lattice MR04 . We show that this is never smaller than the LLM decoding radius, and that it can be up to an wide tilde Omega (sqrt n ) factor larger. Named entity recognition is a challenging task that has traditionally required large amounts of knowledge in the form of feature engineering and lexicons to achieve high performance. In this paper, we present a novel neural network architecture that automatically detects word- and character-level features using a hybrid bidirectional LSTM and CNN architecture, eliminating the need for most feature engineering. We also propose a novel method of encoding partial lexicon matches in neural networks and compare it to existing approaches. Extensive evaluation shows that, given only tokenized text and publicly available word embeddings, our system is competitive on the CoNLL-2003 dataset and surpasses the previously reported state of the art performance on the OntoNotes 5.0 dataset by 2.13 F1 points. By using two lexicons constructed from publicly-available sources, we establish new state of the art performance with an F1 score of 91.62 on CoNLL-2003 and 86.28 on OntoNotes, surpassing systems that employ heavy feature engineering, proprietary lexicons, and rich entity linking information. Named entity recognition is a challenging task that has traditionally required large amounts of knowledge in the form of feature engineering and lexicons to achieve high performance. In this paper, we present a novel neural network architecture that automatically detects word- and character-level features using a hybrid bidirectional LSTM and CNN architecture, eliminating the need for most feature engineering. We also propose a novel method of encoding partial lexicon matches in neural networks and compare it to existing approaches. Extensive evaluation shows that, given only tokenized text and publicly available word embeddings, our system is competitive on the CoNLL-2003 dataset and surpasses the previously reported state of the art performance on the OntoNotes 5.0 dataset by 2.13 F1 points. By using two lexicons constructed from publicly-available sources, we establish new state of the art performance with an F1 score of 91.62 on CoNLL-2003 and 86.28 on OntoNotes, surpassing systems that employ heavy feature engineering, proprietary lexicons, and rich entity linking information. A significant and growing class of location-based mobile applications aggregate position data from individual devices at a server and compute aggregate statistics over these position streams. Because these devices can be linked to the movement of individuals, there is significant danger that the aggregate computation will violate the location privacy of individuals. This paper develops and evaluates PrivStats, a system for computing aggregate statistics over location data that simultaneously achieves two properties: first, provable guarantees on location privacy even in the face of any side information about users known to the server, and second, privacy-preserving accountability (i.e., protection against abusive clients uploading large amounts of spurious data). PrivStats achieves these properties using a new protocol for uploading and aggregating data anonymously as well as an efficient zero-knowledge proof of knowledge protocol we developed from scratch for accountability. We implemented our system on Nexus One smartphones and commodity servers. Our experimental results demonstrate that PrivStats is a practical system: computing a common aggregate (e.g., count) over the data of 10,000 clients takes less than 0.46 s at the server and the protocol has modest latency (0.6 s) to upload data from a Nexus phone. We also validated our protocols on real driver traces from the CarTel project. In this paper, we address the problem of designing a scalable, accurate query processor for peer-to-peer filesharing and similar distributed keyword search systems. Using a globally-distributed monitoring infrastructure, we perform an extensive study of the Gnutella filesharing network, characterizing its topology, data and query workloads. We observe that Gnutella's query processing approach performs well for popular content, but quite poorly for rare items with few replicas. We then consider an alternate approach based on Distributed Hash Tables (DHTs). We describe our implementation of PIERSearch, a DHT-based system, and propose a hybrid system where Gnutella is used to locate popular items, and PIERSearch for handling rare items. We develop an analytical model of the two approaches, and use it in concert with our Gnutella traces to study the trade-off between query recall and system overhead of the hybrid system. We evaluate a variety of localized schemes for identifying items that are rare and worth handling via the DHT. Lastly, we show in a live deployment on fifty nodes on two continents that it nicely complements Gnutella in its ability to handle rare items. Abstract We propose a novel approach to solving the approximate k-nearest neighbor search problem in metric spaces. The search structure is based on a navigable small world graph with vertices corresponding to the stored elements, edges to links between them, and a variation of greedy algorithm for searching. The navigable small world is created simply by keeping old Delaunay graph approximation links produced at the start of construction. The approach is very universal, defined in terms of arbitrary metric spaces and at the same time it is very simple. The algorithm handles insertions in the same way as queries: by finding approximate neighbors for the inserted element and connecting it to them. Both search and insertion can be done in parallel requiring only local information from the structure. The structure can be made distributed. The accuracy of the probabilistic k-nearest neighbor queries can be adjusted without rebuilding the structure. The performed simulation for data in the Euclidean spaces shows that the structure built using the proposed algorithm has small world navigation properties with log 2 ( n ) insertion and search complexity at fixed accuracy, and performs well at high dimensionality. Simulation on a CoPHiR dataset revealed its high efficiency in case of large datasets (more than an order of magnitude less metric computations at fixed recall) compared to permutation indexes. Only 0.03 of the 10 million 208-dimensional vector dataset is needed to be evaluated to achieve 0.999 recall (virtually exact search). For recall 0.93 processing speed 2800 queries s can be achieved on a dual Intel X5675 Xenon server node with Java implementation. Abstract Motivated by the success of powerful while expensive techniques to recognize words in a holistic way (, 2013; , 2014; , 2016) object proposals techniques emerge as an alternative to the traditional text detectors. In this paper we introduce a novel object proposals method that is specifically designed for text. We rely on a similarity based region grouping algorithm that generates a hierarchy of word hypotheses. Over the nodes of this hierarchy it is possible to apply a holistic word recognition method in an efficient way. Our experiments demonstrate that the presented method is superior in its ability of producing good quality word proposals when compared with class-independent algorithms. We show impressive recall rates with a few thousand proposals in different standard benchmarks, including focused or incidental text datasets, and multi-language scenarios. Moreover, the combination of our object proposals with existing whole-word recognizers (, 2014; , 2016) shows competitive performance in end-to-end word spotting, and, in some benchmarks, outperforms previously published results. Concretely, in the challenging ICDAR2015 Incidental Text dataset, we overcome in more than 10 F -score the best-performing method in the last ICDAR Robust Reading Competition (Karatzas, 2015). Source code of the complete end-to-end system is available at https: github.com lluisgomez TextProposals . Many innovative location-based services have been established in order to facilitate users' everyday lives. Usually, these services cannot obtain location names automatically from users' GPS coordinates to claim their current locations. In this paper, we propose a novel location naming approach, which can provide concrete and meaningful location names to users based on their current location, time and check-in histories. In particular, when users input a GPS point, they will receive a ranked list of Points of Interest which shows the most possible semantic names for that location. In our approach, we draw an analogy between the location naming problem and the location-based search problem. We proposed a local search framework to integrate different kinds of popularity factors and personal preferences. After identifying important features by feature selection, we apply learning-to-rank technique to weight them and build our system based on 31811 check-in records from 545 users. By evaluating on this dataset, our approach is shown to be effective in automatically naming users' locations. 64.5 of test queries can return the intended location names within the top 5 results. We introduce a new probabilistic proximity search algorithm for range and A"-nearest neighbor (A"-NN) searching in both coordinate and metric spaces. Although there exist solutions for these problems, they boil down to a linear scan when the space is intrinsically high dimensional, as is the case in many pattern recognition tasks. This, for example, renders the A"-NN approach to classification rather slow in large databases. Our novel idea is to predict closeness between elements according to how they order their distances toward a distinguished set of anchor objects. Each element in the space sorts the anchor objects from closest to farthest to it and the similarity between orders turns out to be an excellent predictor of the closeness between the corresponding elements. We present extensive experiments comparing our method against state-of-the-art exact and approximate techniques, both in synthetic and real, metric and nonmetric databases, measuring both CPU time and distance computations. The experiments demonstrate that our technique almost always improves upon the performance of alternative techniques, in some cases by a wide margin. Many applications require finding objects closest to a specified location that contains a set of keywords. For example, online yellow pages allow users to specify an address and a set of keywords. In return, the user obtains a list of businesses whose description contains these keywords, ordered by their distance from the specified address. The problems of nearest neighbor search on spatial data and keyword search on text data have been extensively studied separately. However, to the best of our knowledge there is no efficient method to answer spatial keyword queries, that is, queries that specify both a location and a set of keywords. In this work, we present an efficient method to answer top-k spatial keyword queries. To do so, we introduce an indexing structure called IR2-Tree (Information Retrieval R-Tree) which combines an R-Tree with superimposed text signatures. We present algorithms that construct and maintain an IR2-Tree, and use it to answer top-k spatial keyword queries. Our algorithms are experimentally compared to current methods and are shown to have superior performance and excellent scalability. PROSITE consists of documentation entries describing protein domains, families and functional sites, as well as associated patterns and profiles to identify them. It is complemented by ProRule, a collection of rules based on profiles and patterns, which increases the discriminatory power of these profiles and patterns by providing additional information about functionally and or structurally critical amino acids. PROSITE is largely used for the annotation of domain features of UniProtKB Swiss-Prot entries. Among the 983 (DNA-binding) domains, repeats and zinc fingers present in Swiss-Prot (release 57.8 of 22 September 2009), 696 (70 ) are annotated with PROSITE descriptors using information from ProRule. In order to allow better functional characterization of domains, PROSITE developments focus on subfamily specific profiles and a new profile building method giving more weight to functionally important residues. Here, we describe AMSA, an annotated multiple sequence alignment format used to build a new generation of generalized profiles, the migration of ScanProsite to Vital-IT, a cluster of 633 CPUs, and the adoption of the Distributed Annotation System (DAS) to facilitate PROSITE data integration and interchange with other sources. The latest version of PROSITE (release 20.54, of 22 September 2009) contains 1308 patterns, 863 profiles and 869 ProRules. PROSITE is accessible at: http: www.expasy.org prosite . In this paper we present a novel approach to disambiguate textual mentions of named entities against the Wikipedia knowledge base. The conditional dependencies between different named entities across Wikipedia are represented as a Markov network. In our approach, named entities are treated as hidden variables and textual mentions as observations. The number of states and observations is huge and naively using the Viterbi algorithm to find the hidden state sequence that emits the query observation sequence is computationally infeasible, given a state space of this size. Based on an observation that is specific to the disambiguation problem, we propose an approach that uses a tailored approximation to reduce the size of the state space, making the Viterbi algorithm feasible. Results show good improvement in disambiguation accuracy relative to the baseline approach and to some state-of-the-art approaches. Also, our approach shows how, with suitable approximations, HMMs can be used in such large-scale state space problems. This dissertation investigates the role of contextual information in the automated retrieval and display of full-text documents, using robust natural language processing algorithms to automatically detect structure in and assign topic labels to texts. Many long texts are comprised of complex topic and subtopic structure, a fact ignored by existing information access methods. I present two algorithms which detect such structure, and two visual display paradigms which use the results of these algorithms to show the interactions of multiple main topics, multiple subtopics, and the relations between main topics and subtopics. The first algorithm, called TextTiling , recognizes the subtopic structure of texts as dictated by their content. It uses domain-independent lexical frequency and distribution information to partition texts into multi-paragraph passages. The results are found to correspond well to reader judgments of major subtopic boundaries. The second algorithm assigns multiple main topic labels to each text, where the labels are chosen from pre-defined, intuitive category sets; the algorithm is trained on unlabeled text. A new iconic representation, called TileBars uses TextTiles to simultaneously and compactly display query term frequency, query term distribution and relative document length. This representation provides an informative alternative to ranking long texts according to their overall similarity to a query. For example, a user can choose to view those documents that have an extended discussion of one set of terms and a brief but overlapping discussion of a second set of terms. This representation also allows for relevance feedback on patterns of term distribution. TileBars display documents only in terms of words supplied in the user query. For a given retrieved text, if the query words do not correspond to its main topics, the user cannot discern in what context the query terms were used. For example, a query on contaminants may retrieve documents whose main topics relate to nuclear power, food, or oil spills. To address this issue, I describe a graphical interface, called Cougar , that displays retrieved documents in terms of interactions among their automatically-assigned main topics, thus allowing users to familiarize themselves with the topics and terminology of a text collection. The underutilization of disk parallelism and file cache buffers by traditional file systems induces I O stall time that degrades the performance of modern microprocessor-based systems. In this paper, we present aggressive mechanisms that tailor file system resource management to the needs of I O-intensive applications. In particular, we show how to use application-disclosed access patterns (hints) to expose and exploit I O parallelism and to allocate dynamically file buffers among three competing demands: prefetching hinted blocks, caching hinted blocks for reuse, and caching recently used data for unhinted accesses. Our approach estimates the impact of alternative buffer allocations on application execution time and applies a cost-benefit analysis to allocate buffers where they will have the greatest impact. We implemented informed prefetching and caching in DEC''s OSF 1 operating system and measured its performance on a 150 MHz Alpha equipped with 15 disks running a range of applications including text search, 3D scientific visualization, relational database queries, speech recognition, and computational chemistry. Informed prefetching reduces the execution time of the first four of these applications by 20 to 87 . Informed caching reduces the execution time of the fifth application by up to 30 . Traditionally users access their personal files mainly by usingfolder navigation. We evaluate whether recent improvements indesktop search have changed this fundamental aspect of PersonalInformation Management (PIM). We tested this in two studies usingthe same questionnaire: (a) The Windows Studya longitudinalcomparison of Google Desktop and Windows XP SearchCompanion, and (b) The Mac Studya large scale comparison of MacSpotlight and Sherlock. There were few effects forimproved search. First, regardless of search engine, there was astrong navigation preference: on average, users estimated that theyused navigation for 56-68 of file retrieval events but searchedfor only 4-15 of events. Second, the effect of improving thequality of the search engine on search usage was limited andinconsistent. Third, search was used mainly as a last resort whenusers could not remember file location. Finally, there was noevidence that using improved desktop search engines leads people tochange their filing habits to become less reliant on hierarchicalfile organization. We conclude by offering theoretical explanationsfor navigation preference, relating to differences between PIM andInternet retrieval, and suggest alternative design directions forPIM systems. In this paper, a method based on part-of-speech tagging (PoS) is used for bibliographic reference structure. This method operates on a roughly structured ASCII file, produced by OCR. Because of the heterogeneity of the reference structure, the method acts in a bottom-up way, without an a priori model, gathering structural elements from basic tags to sub-fields and fields. Significant tags are first grouped in homogeneous classes according to their grammar categories and then reduced in canonical forms corresponding to record fields: "authors", "title", "conference name", "date", etc. Non labelled tokens are integrated in one or another field by either applying PoS correction rules or using a structure model generated from well-detected records. The designed prototype operates with a great satisfaction on different record layouts and character recognition qualities. Without manual intervention, 96.6 words are correctly attributed, and about 75.9 references are completely segmented from 2500 references.