We identify a fundamental problem in policy gradient-based methods in continuous control. As policy gradient methods require the agent's underlying probability distribution, they limit policy representation to parametric distribution classes. We show that optimizing over such sets results in local movement in the action space and thus convergence to sub-optimal solutions. We suggest a novel distributional framework, able to represent arbitrary distribution functions over the continuous action space. Using this framework, we construct a generative scheme, trained using an off-policy actor-critic paradigm, which we call the Generative Actor Critic (GAC). Compared to policy gradient methods, GAC does not require knowledge of the underlying probability distribution, thereby overcoming these limitations. Empirical evaluation shows that our approach is comparable and often surpasses current state-of-the-art baselines in continuous domains.
Our approach uses an adaptive approach to finding the optimal action. @cite_1 discretize the action space and introduce an Ordinal Distribution Network Architecture' which considers the value of each discrete action.
@cite_1
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In this work, we show that discretizing action space for continuous control is a simple yet powerful technique for on-policy optimization. The explosion in the number of discrete actions can be efficiently addressed by a policy with factorized distribution across action dimensions. We show that the discrete policy achieves significant performance gains with state-of-the-art on-policy optimization algorithms (PPO, TRPO, ACKTR) especially on high-dimensional tasks with complex dynamics. Additionally, we show that an ordinal parameterization of the discrete distribution can introduce the inductive bias that encodes the natural ordering between discrete actions. This ordinal architecture further significantly improves the performance of PPO TRPO. In this semi-tutorial paper, we first review the information-theoretic approach to account for the computational costs incurred during the search for optimal actions in a sequential decision-making problem. The traditional (MDP) framework ignores computational limitations while searching for optimal policies, essentially assuming that the acting agent is perfectly rational and aims for exact optimality. Using the free-energy, a variational principle is introduced that accounts not only for the value of a policy alone, but also considers the cost of finding this optimal policy. The solution of the variational equations arising from this formulation can be obtained using familiar Bellman-like value iterations from dynamic programming (DP) and the Blahut-Arimoto (BA) algorithm from rate distortion theory. Finally, we demonstrate the utility of the approach for generating hierarchies of state abstractions that can be used to best exploit the available computational resources. A numerical example showcases these concepts for a path-planning problem in a grid world environment. We introduce a new optimization framework to maximize the expected spread of cascades in networks. Our model allows a rich set of actions that directly manipulate cascade dynamics by adding nodes or edges to the network. Our motivating application is one in spatial conservation planning, where a cascade models the dispersal of wild animals through a fragmented landscape. We propose a mixed integer programming (MIP) formulation that combines elements from network design and stochastic optimization. Our approach results in solutions with stochastic optimality guarantees and points to conservation strategies that are fundamentally different from naive approaches. We consider the problem of controlling a fully specified Markov decision process (MDP), also known as the planning problem, when the state space is very large and calculating the optimal policy is intractable. Instead, we pursue the more modest goal of optimizing over some small family of policies. Specifically, we show that the family of policies associated with a low-dimensional approximation of occupancy measures yields a tractable optimization. Moreover, we propose an efficient algorithm, scaling with the size of the subspace but not the state space, that is able to find a policy with low excess loss relative to the best policy in this class. To the best of our knowledge, such results did not exist in the literature previously. We bound excess loss in the average cost and discounted cost cases, which are treated separately. Preliminary experiments show the effectiveness of the proposed algorithms in a queueing application. We present a principled and efficient planning algorithm for cooperative multiagent dynamic systems. A striking feature of our method is that the coordination and communication between the agents is not imposed, but derived directly from the system dynamics and function approximation architecture. We view the entire multiagent system as a single, large Markov decision process (MDP), which we assume can be represented in a factored way using a dynamic Bayesian network (DBN). The action space of the resulting MDP is the joint action space of the entire set of agents. Our approach is based on the use of factored linear value functions as an approximation to the joint value function. This factorization of the value function allows the agents to coordinate their actions at runtime using a natural message passing scheme. We provide a simple and efficient method for computing such an approximate value function by solving a single linear program, whose size is determined by the interaction between the value function structure and the DBN. We thereby avoid the exponential blowup in the state and action space. We show that our approach compares favorably with approaches based on reward sharing. We also show that our algorithm is an efficient alternative to more complicated algorithms even in the single agent case. In this paper, we address the problem of incrementally optimizing constraint networks for maximum likelihood map learning. Our approach allows a robot to efficiently compute configurations of the network with small errors while the robot moves through the environment. We apply a variant of stochastic gradient descent and use a tree-based parameterization of the nodes in the network. By integrating adaptive learning rates in the parameterization of the network, our algorithm can use previously computed solutions to determine the result of the next optimization run. Additionally, our approach updates only the parts of the network which are affected by the newly incorporated measurements and starts the optimization approach only if the new data reveals inconsistencies with the network constructed so far. These improvements yield an efficient solution for this class of online optimization problems. Our approach has been implemented and tested on simulated and on real data. We present comparisons to recently proposed online and offline methods that address the problem of optimizing constraint network. Experiments illustrate that our approach converges faster to a network configuration with small errors than the previous approaches. It has long been assumed that high dimensional continuous control problems cannot be solved effectively by discretizing individual dimensions of the action space due to the exponentially large number of bins over which policies would have to be learned. In this paper, we draw inspiration from the recent success of sequence-to-sequence models for structured prediction problems to develop policies over discretized spaces. Central to this method is the realization that complex functions over high dimensional spaces can be modeled by neural networks that predict one dimension at a time. Specifically, we show how Q-values and policies over continuous spaces can be modeled using a next step prediction model over discretized dimensions. With this parameterization, it is possible to both leverage the compositional structure of action spaces during learning, as well as compute maxima over action spaces (approximately). On a simple example task we demonstrate empirically that our method can perform global search, which effectively gets around the local optimization issues that plague DDPG. We apply the technique to off-policy (Q-learning) methods and show that our method can achieve the state-of-the-art for off-policy methods on several continuous control tasks. This paper presents a novel two-step approach for the fundamental problem of learning an optimal map from one distribution to another. First, we learn an optimal transport (OT) plan, which can be thought as a one-to-many map between the two distributions. To that end, we propose a stochastic dual approach of regularized OT, and show empirically that it scales better than a recent related approach when the amount of samples is very large. Second, we estimate a Monge map as a deep neural network learned by approximating the barycentric projection of the previously-obtained OT plan. This parameterization allows generalization of the mapping outside the support of the input measure. We prove two theoretical stability results of regularized OT which show that our estimations converge to the OT and Monge map between the underlying continuous measures. We showcase our proposed approach on two applications: domain adaptation and generative modeling. Abstract This paper considers the problem of adaptively searching for an unknown target using multiple agents connected through a time-varying network topology. Agents are equipped with sensors capable of fast information processing, and we propose a decentralized collaborative algorithm for controlling their search given noisy observations. Specifically, we propose decentralized extensions of the adaptive query-based search strategy that combines elements from the 20 questions approach and social learning. Under standard assumptions on the time-varying network dynamics, we prove convergence to correct consensus on the value of the parameter as the number of iterations go to infinity. The convergence analysis takes a novel approach using martingale-based techniques combined with spectral graph theory. Our results establish that stability and consistency can be maintained even with one-way updating and randomized pairwise averaging, thus providing a scalable low complexity method with performance guarantees. We illustrate the effectiveness of our algorithm for random network topologies. We present a new and original method to solve the domain adaptation problem using optimal transport. By searching for the best transportation plan between the probability distribution functions of a source and a target domain, a non-linear and invertible transformation of the learning samples can be estimated. Any standard machine learning method can then be applied on the transformed set, which makes our method very generic. We propose a new optimal transport algorithm that incorporates label information in the optimization: this is achieved by combining an efficient matrix scaling technique together with a majoration of a non-convex regularization term. By using the proposed optimal transport with label regularization, we obtain significant increase in performance compared to the original transport solution. The proposed algorithm is computationally efficient and effective, as illustrated by its evaluation on a toy example and a challenging real life vision dataset, against which it achieves competitive results with respect to state-of-the-art methods. Wireless systems comprised of rechargeable nodes have a significantly prolonged lifetime and are sustainable. A distinct characteristic of these systems is the fact that the nodes can harvest energy throughout the duration in which communication takes place. As such, transmission policies of the nodes need to adapt to these harvested energy arrivals. In this paper, we consider optimization of point-to-point data transmission with an energy harvesting transmitter which has a limited battery capacity, communicating in a wireless fading channel. We consider two objectives: maximizing the throughput by a deadline, and minimizing the transmission completion time of the communication session. We optimize these objectives by controlling the time sequence of transmit powers subject to energy storage capacity and causality constraints. We, first, study optimal offline policies. We introduce a directional water-filling algorithm which provides a simple and concise interpretation of the necessary optimality conditions. We show the optimality of an adaptive directional water-filling algorithm for the throughput maximization problem. We solve the transmission completion time minimization problem by utilizing its equivalence to its throughput maximization counterpart. Next, we consider online policies. We use stochastic dynamic programming to solve for the optimal online policy that maximizes the average number of bits delivered by a deadline under stochastic fading and energy arrival processes with causal channel state feedback. We also propose near-optimal policies with reduced complexity, and numerically study their performances along with the performances of the offline and online optimal policies under various different configurations. We introduce a highly efficient method for solving continuous partially-observable Markov decision processes (POMDPs) in which beliefs can be modeled using Gaussian distributions over the state space. Our method enables fast solutions to sequential decision making under uncertainty for a variety of problems involving noisy or incomplete observations and stochastic actions. We present an efficient approach to compute locally-valid approximations to the value function over continuous spaces in time polynomial (O[n4]) in the dimension n of the state space. To directly tackle the intractability of solving general POMDPs, we leverage the assumption that beliefs are Gaussian distributions over the state space, approximate the belief update using an extended Kalman filter (EKF), and represent the value function by a function that is quadratic in the mean and linear in the variance of the belief. Our approach iterates towards a linear control policy over the state space that is locally-optimal with respect to a user defined cost function, and is approximately valid in the vicinity of a nominal trajectory through belief space. We demonstrate the scalability and potential of our approach on problems inspired by robot navigation under uncertainty for state spaces of up to 128 dimensions. This paper presents a novel two-step approach for the fundamental problem of learning an optimal map from one distribution to another. First, we learn an optimal transport (OT) plan, which can be thought as a one-to-many map between the two distributions. To that end, we propose a stochastic dual approach of regularized OT, and show empirically that it scales better than a recent related approach when the amount of samples is very large. Second, we estimate a Monge map as a deep neural network learned by approximating the barycentric projection of the previously-obtained OT plan. We prove two theoretical stability results of regularized OT which show that our estimations converge to the OT plan and Monge map between the underlying continuous measures. We showcase our proposed approach on two applications: domain adaptation and generative modeling. The learning of domain-invariant representations in the context of domain adaptation with neural networks is considered. We propose a new regularization method that minimizes the domain-specific latent feature representations directly in the hidden activation space. Although some standard distribution matching approaches exist that can be interpreted as the matching of weighted sums of moments, e.g. Maximum Mean Discrepancy (MMD), an explicit order-wise matching of higher order moments has not been considered before. We propose to match the higher order central moments of probability distributions by means of order-wise moment differences. Our model does not require computationally expensive distance and kernel matrix computations. We utilize the equivalent representation of probability distributions by moment sequences to define a new distance function, called Central Moment Discrepancy (CMD). We prove that CMD is a metric on the set of probability distributions on a compact interval. We further prove that convergence of probability distributions on compact intervals w.r.t. the new metric implies convergence in distribution of the respective random variables. We test our approach on two different benchmark data sets for object recognition (Office) and sentiment analysis of product reviews (Amazon reviews). CMD achieves a new state-of-the-art performance on most domain adaptation tasks of Office and outperforms networks trained with MMD, Variational Fair Autoencoders and Domain Adversarial Neural Networks on Amazon reviews. In addition, a post-hoc parameter sensitivity analysis shows that the new approach is stable w. r. t. parameter changes in a certain interval. The source code of the experiments is publicly available. We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several parallel streams of action. Our approach integrates temporal, contextual and ordering constraints with output from low-level visual detectors to recognize complex, long-term activities. We argue that a hierarchical, object-oriented design lends our solution to be scalable in that higher-level reasoning components are independent from the particular low-level detector implementation and that recognition of additional activities and actions can easily be added. Three major components to realize this design are: a dynamic Bayesian network structure for representing activities comprised of partially ordered sub-actions, an object-oriented action hierarchy for building arbitrarily complex action detectors and an approximate Viterbi-like algorithm for inferring the most likely observed sequence of actions. Additionally, this study proposes the Erlang distribution as a comprehensive model of idle time between actions and frequency of observing new actions. We show results for our approach on real video sequences containing complex activities. In this paper, we formulate and solve a randomized optimal consensus problem for multi-agent systems with stochastically time-varying interconnection topology. The considered multi-agent system with a simple randomized iterating rule achieves an almost sure consensus meanwhile solving the optimization problem min"z"@?"R"^"[email protected]?"i"="1^nf"i(z), in which the optimal solution set of objective function f"i can only be observed by agent i itself. At each time step, simply determined by a Bernoulli trial, each agent independently and randomly chooses either taking an average among its neighbor set, or projecting onto the optimal solution set of its own optimization component. Both directed and bidirectional communication graphs are studied. Connectivity conditions are proposed to guarantee an optimal consensus almost surely with proper convexity and intersection assumptions. The convergence analysis is carried out using convex analysis. We compare the randomized algorithm with the deterministic one via a numerical example. The results illustrate that a group of autonomous agents can reach an optimal opinion by each node simply making a randomized trade-off between following its neighbors or sticking to its own opinion at each time step. This paper studies joint beamforming and power control in a coordinated multicell downlink system that serves multiple users per cell to maximize the minimum weighted signal-to-interference-plus-noise ratio. The optimal solution and distributed algorithm with geometrically fast convergence rate are derived by employing the nonlinear Perron-Frobenius theory and the multicell network duality. The iterative algorithm, though operating in a distributed manner, still requires instantaneous power update within the coordinated cluster through the backhaul. The backhaul information exchange and message passing may become prohibitive with increasing number of transmit antennas and increasing number of users. In order to derive asymptotically optimal solution, random matrix theory is leveraged to design a distributed algorithm that only requires statistical information. The advantage of our approach is that there is no instantaneous power update through backhaul. Moreover, by using nonlinear Perron-Frobenius theory and random matrix theory, an effective primal network and an effective dual network are proposed to characterize and interpret the asymptotic solution. We consider distributed opportunistic scheduling (DOS) in wireless ad-hoc networks, where many links contend for the same channel using random access. In such networks, distributed opportunistic scheduling involves a process of joint channel probing and distributed scheduling. Due to channel fading, the link condition corresponding to a successful channel probing could be either good or poor. In the latter case, further channel probing, although at the cost of additional delay, may lead to better channel conditions and hence higher transmission rates. The desired tradeoff boils down to judiciously choosing the optimal stopping strategy for channel probing and the rate threshold. In this paper, we pursue a rigorous characterization of the optimal strategies from two perspectives, namely, a network-centric perspective and a user-centric perspective. We first consider DOS from a network-centric point of view, where links cooperate to maximize the overall network throughput. Using optimal stopping theory, we show that the optimal strategy turns out to be a pure threshold policy, where the rate threshold can be obtained by solving a fixed point equation. We further devise an iterative algorithm for computing the threshold. Next, we explore DOS from a user-centric perspective, where each links seeks to maximize its own throughput. We treat the problem of rate threshold selections for different links as a non-cooperative game. We explore the existence and uniqueness of the Nash equilibrium, and show that the Nash equilibrium can be approached by the best response strategy. We then develop an online stochastic iterative algorithm using local observations only, and establish its convergence. Finally, we observe that there is an efficiency loss in terms of the throughput at the Nash equilibrium, and introduce apricing-based mechanism to mitigate the loss. We propose a new approach to the problem of searching a space of policies for a Markov decision process (MDP) or a partially observable Markov decision process (POMDP), given a model. Our approach is based on the following observation: Any (PO)MDP can be transformed into an "equivalent" POMDP in which all state transitions (given the current state and action) are deterministic. This reduces the general problem of policy search to one in which we need only consider POMDPs with deterministic transitions. We give a natural way of estimating the value of all policies in these transformed POMDPs. Policy search is then simply performed by searching for a policy with high estimated value. We also establish conditions under which our value estimates will be good, recovering theoretical results similar to those of Kearns, Mansour and Ng (1999), but with "sample complexity" bounds that have only a polynomial rather than exponential dependence on the horizon time. Our method applies to arbitrary POMDPs, including ones with infinite state and action spaces. We also present empirical results for our approach on a small discrete problem, and on a complex continuous state continuous action problem involving learning to ride a bicycle. In this paper, we consider a source node that operates over a time varying channel with energy harvesting capability. The goal of the source is to maximize the average number of successfully delivered packets per time slot. The source is able to choose whether to transmit a packet or defer the transmission in each time slot. The decision which is chosen by the source depends on the channel information available and the length of the energy queue. We formulate the problem of finding the optimal policy as a Markovian decision problem. We show some properties of the value function that represents the discounted number of successfully delivered packets per time slot. We prove that the optimal policy is a threshold type policy depending on the state of the channel and the length of the energy queue. We also derive an upper bound for the average number of packets per time slots successfully received by the destination. We show using numerical results that this bound is a tight bound on the performance of the optimal policy. And we consider the case of time varying channel but without channel state information (CSI). Then, we study the impact of channel time varying nature and the availability of CSI. In this case, we show that the optimal policy is a greedy policy. The performance of this greedy policy is also calculated.