In this paper, we introduce a challenging new dataset, MLB-YouTube, designed for fine-grained activity detection. The dataset contains two settings: segmented video classification as well as activity detection in continuous videos. We experimentally compare various recognition approaches capturing temporal structure in activity videos, by classifying segmented videos and extending those approaches to continuous videos. We also compare models on the extremely difficult task of predicting pitch speed and pitch type from broadcast baseball videos. We find that learning temporal structure is valuable for fine-grained activity recognition.
Many works have explored temporal feature aggregation for activity recognition. @cite_23 compared various pooling methods and found that LSTMs and max-pooling the entire video performed best. @cite_1 found that pooling intervals of different locations lengths was beneficial to activity recognition. @cite_26 found that learning important sub-event intervals and using those for classification improved performance.
@cite_26 @cite_1 @cite_23
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In this paper we present an approach for classifying the activity performed by a group of people in a video sequence. This problem of group activity recognition can be addressed by examining individual person actions and their relations. Temporal dynamics exist both at the level of individual person actions as well as at the level of group activity. Given a video sequence as input, methods can be developed to capture these dynamics at both person-level and group-level detail. We build a deep model to capture these dynamics based on LSTM (long short-term memory) models. In order to model both person-level and group-level dynamics, we present a 2-stage deep temporal model for the group activity recognition problem. In our approach, one LSTM model is designed to represent action dynamics of individual people in a video sequence and another LSTM model is designed to aggregate person-level information for group activity recognition. We collected a new dataset consisting of volleyball videos labeled with individual and group activities in order to evaluate our method. Experimental results on this new Volleyball Dataset and the standard benchmark Collective Activity Dataset demonstrate the efficacy of the proposed models. We present hierarchical rank pooling, a video sequence encoding method for activity recognition. It consists of a network of rank pooling functions which captures the dynamics of rich convolutional neural network features within a video sequence. By stacking non-linear feature functions and rank pooling over one another, we obtain a high capacity dynamic encoding mechanism, which is used for action recognition. We present a method for jointly learning the video representation and activity classifier parameters. Our method obtains state-of-the art results on three important activity recognition benchmarks: 76.7 on Hollywood2, 66.9 on HMDB51 and, 91.4 on UCF101. In group activity recognition, the temporal dynamics of the whole activity can be inferred based on the dynamics of the individual people representing the activity. We build a deep model to capture these dynamics based on LSTM (long-short term memory) models. To make use of these ob- servations, we present a 2-stage deep temporal model for the group activity recognition problem. In our model, a LSTM model is designed to represent action dynamics of in- dividual people in a sequence and another LSTM model is designed to aggregate human-level information for whole activity understanding. We evaluate our model over two datasets: the collective activity dataset and a new volley- ball dataset. Experimental results demonstrate that our proposed model improves group activity recognition perfor- mance with compared to baseline methods. Deep convolutional networks have achieved great success for image recognition. However, for action recognition in videos, their advantage over traditional methods is not so evident. We present a general and flexible video-level framework for learning action models in videos. This method, called temporal segment network (TSN), aims to model long-range temporal structures with a new segment-based sampling and aggregation module. This unique design enables our TSN to efficiently learn action models by using the whole action videos. The learned models could be easily adapted for action recognition in both trimmed and untrimmed videos with simple average pooling and multi-scale temporal window integration, respectively. We also study a series of good practices for the instantiation of TSN framework given limited training samples. Our approach obtains the state-the-of-art performance on four challenging action recognition benchmarks: HMDB51 (71.0 ), UCF101 (94.9 ), THUMOS14 (80.1 ), and ActivityNet v1.2 (89.6 ). Using the proposed RGB difference for motion models, our method can still achieve competitive accuracy on UCF101 (91.0 ) while running at 340 FPS. Furthermore, based on the temporal segment networks, we won the video classification track at the ActivityNet challenge 2016 among 24 teams, which demonstrates the effectiveness of TSN and the proposed good practices. 3-D convolutional neural networks (3-D-convNets) have been very recently proposed for action recognition in videos, and promising results are achieved. However, existing 3-D-convNets has two “artificial” requirements that may reduce the quality of video analysis: 1) It requires a fixed-sized (e.g., 112 @math 112) input video; and 2) most of the 3-D-convNets require a fixed-length input (i.e., video shots with fixed number of frames). To tackle these issues, we propose an end-to-end pipeline named Two-stream 3-D-convNet Fusion , which can recognize human actions in videos of arbitrary size and length using multiple features. Specifically, we decompose a video into spatial and temporal shots. By taking a sequence of shots as input, each stream is implemented using a spatial temporal pyramid pooling (STPP) convNet with a long short-term memory (LSTM) or CNN-E model, softmax scores of which are combined by a late fusion. We devise the STPP convNet to extract equal-dimensional descriptions for each variable-size shot, and we adopt the LSTM CNN-E model to learn a global description for the input video using these time-varying descriptions. With these advantages, our method should improve all 3-D CNN-based video analysis methods. We empirically evaluate our method for action recognition in videos and the experimental results show that our method outperforms the state-of-the-art methods (both 2-D and 3-D based) on three standard benchmark datasets (UCF101, HMDB51 and ACT datasets). Recognizing spontaneous micro-expression in video sequences is a challenging problem. In this paper, we propose a new method of small scale spatio-temporal feature learning. The proposed learning method consists of two parts. First, the spatial features of micro-expressions at different expression-states (i.e., onset, onset to apex transition, apex, apex to offset transition and offset) are encoded using convolutional neural networks (CNN). The expression-states are taken into account in the objective functions, to improve the expression class separability of the learned feature representation. Next, the learned spatial features with expression-state constraints are transferred to learn temporal features of micro-expression. The temporal feature learning encodes the temporal characteristics of the different states of the micro-expression using long short-term memory (LSTM) recurrent neural networks. Extensive and comprehensive experiments have been conducted on the publically available CASME II micro-expression dataset. The experimental results showed that the proposed method outperformed state-of-the-art micro-expression recognition methods in terms of recognition accuracy. We propose a function-based temporal pooling method that captures the latent structure of the video sequence data - e.g., how frame-level features evolve over time in a video. We show how the parameters of a function that has been fit to the video data can serve as a robust new video representation. As a specific example, we learn a pooling function via ranking machines. By learning to rank the frame-level features of a video in chronological order, we obtain a new representation that captures the video-wide temporal dynamics of a video, suitable for action recognition. Other than ranking functions, we explore different parametric models that could also explain the temporal changes in videos. The proposed functional pooling methods, and rank pooling in particular, is easy to interpret and implement, fast to compute and effective in recognizing a wide variety of actions. We evaluate our method on various benchmarks for generic action, fine-grained action and gesture recognition. Results show that rank pooling brings an absolute improvement of 7-10 average pooling baseline. At the same time, rank pooling is compatible with and complementary to several appearance and local motion based methods and features, such as improved trajectories and deep learning features. This paper describes our solution for the video recognition task of the Google Cloud and YouTube-8M Video Understanding Challenge that ranked the 3rd place. Because the challenge provides pre-extracted visual and audio features instead of the raw videos, we mainly investigate various temporal modeling approaches to aggregate the frame-level features for multi-label video recognition. Our system contains three major components: two-stream sequence model, fast-forward sequence model and temporal residual neural networks. Experiment results on the challenging Youtube-8M dataset demonstrate that our proposed temporal modeling approaches can significantly improve existing temporal modeling approaches in the large-scale video recognition tasks. To be noted, our fast-forward LSTM with a depth of 7 layers achieves 82.75 in term of GAP@20 on the Kaggle Public test set. Recognizing human activities in partially observed videos is a challenging problem and has many practical applications. When the unobserved subsequence is at the end of the video, the problem is reduced to activity prediction from unfinished activity streaming, which has been studied by many researchers. However, in the general case, an unobserved subsequence may occur at any time by yielding a temporal gap in the video. In this paper, we propose a new method that can recognize human activities from partially observed videos in the general case. Specifically, we formulate the problem into a probabilistic framework: 1) dividing each activity into multiple ordered temporal segments, 2) using spatiotemporal features of the training video samples in each segment as bases and applying sparse coding (SC) to derive the activity likelihood of the test video sample at each segment, and 3) finally combining the likelihood at each segment to achieve a global posterior for the activities. We further extend the proposed method to include more bases that correspond to a mixture of segments with different temporal lengths (MSSC), which can better represent the activities with large intra-class variations. We evaluate the proposed methods (SC and MSSC) on various real videos. We also evaluate the proposed methods on two special cases: 1) activity prediction where the unobserved subsequence is at the end of the video, and 2) human activity recognition on fully observed videos. Experimental results show that the proposed methods outperform existing state-of-the-art comparison methods. Much recent research in human activity recognition has focused on the problem of recognizing simple repetitive (walking, running, waving) and punctual actions (sitting up, opening a door, hugging). However, many interesting human activities are characterized by a complex temporal composition of simple actions. Automatic recognition of such complex actions can benefit from a good understanding of the temporal structures. We present in this paper a framework for modeling motion by exploiting the temporal structure of the human activities. In our framework, we represent activities as temporal compositions of motion segments. We train a discriminative model that encodes a temporal decomposition of video sequences, and appearance models for each motion segment. In recognition, a query video is matched to the model according to the learned appearances and motion segment decomposition. Classification is made based on the quality of matching between the motion segment classifiers and the temporal segments in the query sequence. To validate our approach, we introduce a new dataset of complex Olympic Sports activities. We show that our algorithm performs better than other state of the art methods. We investigate the problem of representing an entire video using CNN features for human action recognition. End-to-end learning of CNN RNNs is currently not possible for whole videos due to GPU memory limitations and so a common practice is to use sampled frames as inputs along with the video labels as supervision. However, the global video labels might not be suitable for all of the temporally local samples as the videos often contain content besides the action of interest. We therefore propose to instead treat the deep networks trained on local inputs as local feature extractors. The local features are then aggregated to form global features which are used to assign video-level labels through a second classification stage. We investigate a number of design choices for this local feature approach. Experimental results on the HMDB51 and UCF101 datasets show that a simple maximum pooling on the sparsely sampled local features leads to significant performance improvement. This paper presents a new hybrid approach called duration-controlled long short-term memory (LSTM) for polyphonic sound event detection (SED). It builds upon a state-of-the-art SED method that performs frame-by-frame detection using a bidirectional LSTM recurrent neural network (BLSTM), and incorporates a duration-controlled modeling technique based on a hidden semi-Markov model. The proposed approach makes it possible to model the duration of each sound event precisely and to perform sequence-by-sequence detection without having to resort to thresholding, as in conventional frame-by-frame methods. Furthermore, to effectively reduce sound event insertion errors, which often occur under noisy conditions, we also introduce a binary-mask-based postprocessing that relies on a sound activity detection network to identify segments with any sound event activity, an approach inspired by the well-known benefits of voice activity detection in speech recognition systems. We conduct an experiment using the DCASE2016 task 2 dataset to compare our proposed method with typical conventional methods, such as nonnegative matrix factorization and standard BLSTM. Our proposed method outperforms the conventional methods both in an event-based evaluation, achieving a 75.3 F1 score and a 44.2 error rate, and in a segment-based evaluation, achieving an 81.1 F1 score, and a 32.9 error rate, outperforming the best results reported in the DCASE2016 task 2 Challenge. We propose a novel method for temporally pooling frames in a video for the task of human action recognition. The method is motivated by the observation that there are only a small number of frames which, together, contain sufficient information to discriminate an action class present in a video, from the rest. The proposed method learns to pool such discriminative and informative frames, while discarding a majority of the non-informative frames in a single temporal scan of the video. Our algorithm does so by continuously predicting the discriminative importance of each video frame and subsequently pooling them in a deep learning framework. We show the effectiveness of our proposed pooling method on standard benchmarks where it consistently improves on baseline pooling methods, with both RGB and optical flow based Convolutional networks. Further, in combination with complementary video representations, we show results that are competitive with respect to the state-of-the-art results on two challenging and publicly available benchmark datasets. In this work, we introduce a new video representation for action classification that aggregates local convolutional features across the entire spatio-temporal extent of the video. We do so by integrating state-of-the-art two-stream networks with learnable spatio-temporal feature aggregation. The resulting architecture is end-to-end trainable for whole-video classification. We investigate different strategies for pooling across space and time and combining signals from the different streams. We find that: (i) it is important to pool jointly across space and time, but (ii) appearance and motion streams are best aggregated into their own separate representations. Finally, we show that our representation outperforms the two-stream base architecture by a large margin (13 relative) as well as out-performs other baselines with comparable base architectures on HMDB51, UCF101, and Charades video classification benchmarks. In this work, we introduce a new video representation for action classification that aggregates local convolutional features across the entire spatio-temporal extent of the video. We do so by integrating state-of-the-art two-stream networks [42] with learnable spatio-temporal feature aggregation [6]. The resulting architecture is end-to-end trainable for whole-video classification. We investigate different strategies for pooling across space and time and combining signals from the different streams. We find that: (i) it is important to pool jointly across space and time, but (ii) appearance and motion streams are best aggregated into their own separate representations. Finally, we show that our representation outperforms the two-stream base architecture by a large margin (13 relative) as well as outperforms other baselines with comparable base architectures on HMDB51, UCF101, and Charades video classification benchmarks. Activity recognition in video has become increasingly important due to its many applications ranging from in-home elder care, surveillance, human computer interaction to automatic sports commentary. To date, most approaches to video rely on fully supervised settings that require time consuming and error prone manual labeling. Moreover, existing supervised approaches are typically tailored for classification, not detection problems (the spatial and temporal support of the action has to be detected). Recently, weakly-supervised learning (WSL) approaches were able to learn discriminative classifiers while localizing the action in space and or time using weak labels. However, existing approaches for WSL provide coarse localization in terms of spatial regions or spatio-temporal volumes. Moreover, it is unclear how to extend current approaches to the multi-label case that is common in practical applications. This paper proposes a matrix completion approach to the problem of WSL for multi-label learning for video. Our approach localizes non-rectangular spatio-temporal discriminative regions that are inferred by clustering regions of common texture and motion features. We illustrate how our approach improves existing WSL and supervised learning techniques in three standard databases: Hollywood, UCF sports, and MSR-II. This paper describes our solution for the video recognition task of ActivityNet Kinetics challenge that ranked the 1st place. Most of existing state-of-the-art video recognition approaches are in favor of an end-to-end pipeline. One exception is the framework of DevNet. The merit of DevNet is that they first use the video data to learn a network (i.e. fine-tuning or training from scratch). Instead of directly using the end-to-end classification scores (e.g. softmax scores), they extract the features from the learned network and then fed them into the off-the-shelf machine learning models to conduct video classification. However, the effectiveness of this line work has long-term been ignored and underestimated. In this submission, we extensively use this strategy. Particularly, we investigate four temporal modeling approaches using the learned features: Multi-group Shifting Attention Network, Temporal Xception Network, Multi-stream sequence Model and Fast-Forward Sequence Model. Experiment results on the challenging Kinetics dataset demonstrate that our proposed temporal modeling approaches can significantly improve existing approaches in the large-scale video recognition tasks. Most remarkably, our best single Multi-group Shifting Attention Network can achieve 77.7 in term of top-1 accuracy and 93.2 in term of top-5 accuracy on the validation set. Common video representations often deploy an average or maximum pooling of pre-extracted frame features over time. Such an approach provides a simple means to encode feature distributions, but is likely to be suboptimal. As an alternative, we here explore combinations of learnable pooling techniques such as Soft Bag-of-words, Fisher Vectors , NetVLAD, GRU and LSTM to aggregate video features over time. We also introduce a learnable non-linear network unit, named Context Gating, aiming at modeling in-terdependencies between features. We evaluate the method on the multi-modal Youtube-8M Large-Scale Video Understanding dataset using pre-extracted visual and audio features. We demonstrate improvements provided by the Context Gating as well as by the combination of learnable pooling methods. We finally show how this leads to the best performance, out of more than 600 teams, in the Kaggle Youtube-8M Large-Scale Video Understanding challenge. Analyzing videos of human actions involves understanding the temporal relationships among video frames. State-of-the-art action recognition approaches rely on traditional optical flow estimation methods to pre-compute motion information for CNNs. Such a two-stage approach is computationally expensive, storage demanding, and not end-to-end trainable. In this paper, we present a novel CNN architecture that implicitly captures motion information between adjacent frames. We name our approach hidden two-stream CNNs because it only takes raw video frames as input and directly predicts action classes without explicitly computing optical flow. Our end-to-end approach is 10x faster than its two-stage baseline. Experimental results on four challenging action recognition datasets: UCF101, HMDB51, THUMOS14 and ActivityNet v1.2 show that our approach significantly outperforms the previous best real-time approaches. By extracting spatial and temporal characteristics in one network, the two-stream ConvNets can achieve the state-of-the-art performance in action recognition. However, such a framework typically suffers from the separately processing of spatial and temporal information between the two standalone streams and is hard to capture long-term temporal dependence of an action. More importantly, it is incapable of finding the salient portions of an action, say, the frames that are the most discriminative to identify the action. To address these problems, a oint etwork based ttention (JNA) is proposed in this study. We find that the fully-connected fusion, branch selection and spatial attention mechanism are totally infeasible for action recognition. Thus in our joint network, the spatial and temporal branches share some information during the training stage. We also introduce an attention mechanism on the temporal domain to capture the long-term dependence meanwhile finding the salient portions. Extensive experiments are conducted on two benchmark datasets, UCF101 and HMDB51. Experimental results show that our method can improve the action recognition performance significantly and achieves the state-of-the-art results on both datasets.