We propose novel model transfer-learning methods that refine a decision forest model @math learned within a “source” domain using a training set sampled from a “target” domain, assumed to be a variation of the source. We present two random forest transfer algorithms. The first algorithm searches greedily for locally optimal modifications of each tree structure by trying to locally expand or reduce the tree around individual nodes. The second algorithm does not modify structure, but only the parameter (thresholds) associated with decision nodes. We also propose to combine both methods by considering an ensemble that contains the union of the two forests. The proposed methods exhibit impressive experimental results over a range of problems.
Finally, in MTL, presented a variation of AdaBoost with decision stumps fitted to multiple tasks @cite_49 . The same authors later applied boosting with DTs while using a modified information gain (IG) criterion @cite_8 . Another approach builds an ensemble by combining multiple random DTs, where task-driven splits are added in each tree, in addition to ordinary feature splits @cite_60 . In this manner, the trees may contain branches uniquely dedicated to particular subsets of tasks.
@cite_60 @cite_49 @cite_8
1588036380 2123328574 2491694318 1614862348 2131479143 2077755260 2740731087 2110612061 2112076978 1811083715 2024046085 2179503016 1599871777 2098458263 77289000 2050806103 2186054958 2604928999 2900964459 2121127625
We address the problem of multi-task learning with no label correspondence among tasks. Learning multiple related tasks simultaneously, by exploiting their shared knowledge can improve the predictive performance on every task. We develop the multi-task Adaboost environment with Multi-Task Decision Trees as weak classifiers. We first adapt the well known decision tree learning to the multi-task setting. We revise the information gain rule for learning decision trees in the multi-task setting. We use this feature to develop a novel criterion for learning Multi-Task Decision Trees. The criterion guides the tree construction by learning the decision rules from data of different tasks, and representing different degrees of task relatedness. We then modify MT-Adaboost to combine Multi-task Decision Trees as weak learners. We experimentally validate the advantage of the new technique; we report results of experiments conducted on several multi-task datasets, including the Enron email set and Spam Filtering collection. Learning multiple related tasks from data simultaneously can improve predictive performance relative to learning these tasks independently. In this paper we propose a novel multi-task learning algorithm called MT-Adaboost: it extends Adaboost algorithm Freund1999Short to the multi-task setting, it uses as multi-task weak classifier a multi-task decision stump. This allows to learn different dependencies between tasks for different regions of the learning space. Thus, we relax the conventional hypothesis that tasks behave similarly in the whole learning space. Moreover, MT-Adaboost can learn multiple tasks without imposing the constraint of sharing the same label set and or examples between tasks. A theoretical analysis is derived from the analysis of the original Adaboost. Experiments for multiple tasks over large scale textual data sets with social context (Enron and Tobacco) give rise to very promising results. We study resource-limited online learning, motivated by the problem of conditional-branch outcome prediction in computer architecture. In particular, we consider (parallel) time and space-efficient ensemble learners for online settings, empirically demonstrating benefits similar to those shown previously for offline ensembles. Our learning algorithms are inspired by the previously published “boosting by filtering” framework as well as the offline Arc-x4 boosting-style algorithm. We train ensembles of online decision trees using a novel variant of the ID4 online decision-tree algorithm as the base learner, and show empirical results for both boosting and bagging-style online ensemble methods. Our results evaluate these methods on both our branch prediction domain and online variants of three familiar machine-learning benchmarks. Our data justifies three key claims. First, we show empirically that our extensions to ID4 significantly improve performance for single trees and additionally are critical to achieving performance gains in tree ensembles. Second, our results indicate significant improvements in predictive accuracy with ensemble size for the boosting-style algorithm. The bagging algorithms we tried showed poor performance relative to the boosting-style algorithm (but still improve upon individual base learners). Third, we show that ensembles of small trees are often able to outperform large single trees with the same number of nodes (and similarly outperform smaller ensembles of larger trees that use the same total number of nodes). This makes online boosting particularly useful in domains such as branch prediction with tight space restrictions (i.e., the available real-estate on a microprocessor chip). This paper suggests that it may be easier to learn several hard tasks at one time than to learn these same tasks separately. In effect, the information provided by the training signal for each task serves as a domain-specific inductive bias for the other tasks. Frequently the world gives us clusters of related tasks to learn. When it does not, it is often straightforward to create additional tasks. For many domains, acquiring inductive bias by collecting additional teaching signal may be more practical than the traditional approach of codifying domain-specific biases acquired from human expertise. We call this approach Multitask Learning (MTL). Since much of the power of an inductive learner follows directly from its inductive bias, multitask learning may yield more powerful learning. An empirical example of multitask connectionist learning is presented where learning improves by training one network on several related tasks at the same time. Multitask decision tree induction is also outlined. Consider the problem of learning logistic-regression models for multiple classification tasks, where the training data set for each task is not drawn from the same statistical distribution. In such a multi-task learning (MTL) scenario, it is necessary to identify groups of similar tasks that should be learned jointly. Relying on a Dirichlet process (DP) based statistical model to learn the extent of similarity between classification tasks, we develop computationally efficient algorithms for two different forms of the MTL problem. First, we consider a symmetric multi-task learning (SMTL) situation in which classifiers for multiple tasks are learned jointly using a variational Bayesian (VB) algorithm. Second, we consider an asymmetric multi-task learning (AMTL) formulation in which the posterior density function from the SMTL model parameters (from previous tasks) is used as a prior for a new task: this approach has the significant advantage of not requiring storage and use of all previous data from prior tasks. The AMTL formulation is solved with a simple Markov Chain Monte Carlo (MCMC) construction. Experimental results on two real life MTL problems indicate that the proposed algorithms: (a) automatically identify subgroups of related tasks whose training data appear to be drawn from similar distributions; and (b) are more accurate than simpler approaches such as single-task learning, pooling of data across all tasks, and simplified approximations to DP. In this paper, we examine the use of Monte Carlo tree search (MCTS) for a variant of one of the most popular and profitable games in the world: the card game Magic: The Gathering (M:TG). The game tree for M:TG has a range of distinctive features, which we discuss here; it has incomplete information through the opponent's hidden cards and randomness through card drawing from a shuffled deck. We investigate a wide range of approaches that use determinization, where all hidden and random information is assumed known to all players, alongside MCTS. We consider a number of variations to the rollout strategy using a range of levels of sophistication and expert knowledge, and decaying reward to encourage play urgency. We examine the effect of utilizing various pruning strategies in order to increase the information gained from each determinization, alongside methods that increase the relevance of random choices. Additionally, we deconstruct the move generation procedure into a binary yes no decision tree and apply MCTS to this finer grained decision process. We compare our modifications to a basic MCTS approach for M:TG using fixed decks, and show that significant improvements in playing strength can be obtained. In this paper, we study the gradient boosted decision trees (GBDT) when the output space is high dimensional and sparse. For example, in multilabel classification, the output space is a L-dimensional 0 1 vector, where L is number of labels that can grow to millions and beyond in many modern applications. We show that vanilla GBDT can easily run out of memory or encounter near-forever running time in this regime, and propose a new GBDT variant, GBDT-SPARSE, to resolve this problem by employing L0 regularization. We then discuss in detail how to utilize this sparsity to conduct GBDT training, including splitting the nodes, computing the sparse residual, and predicting in sub-linear time. Finally, we apply our algorithm to extreme multilabel classification problems, and show that the proposed GBDT-SPARSE achieves an order of magnitude improvements in model size and prediction time over existing methods, while yielding similar performance. Ensemble learning algorithms such as boosting can achieve better performance by averaging over the predictions of some base hypotheses. Nevertheless, most existing algorithms are limited to combining only a finite number of hypotheses, and the generated ensemble is usually sparse. Thus, it is not clear whether we should construct an ensemble classifier with a larger or even an infinite number of hypotheses. In addition, constructing an infinite ensemble itself is a challenging task. In this paper, we formulate an infinite ensemble learning framework based on the support vector machine (SVM). The framework can output an infinite and nonsparse ensemble through embedding infinitely many hypotheses into an SVM kernel. We use the framework to derive two novel kernels, the stump kernel and the perceptron kernel. The stump kernel embodies infinitely many decision stumps, and the perceptron kernel embodies infinitely many perceptrons. We also show that the Laplacian radial basis function kernel embodies infinitely many decision trees, and can thus be explained through infinite ensemble learning. Experimental results show that SVM with these kernels is superior to boosting with the same base hypothesis set. In addition, SVM with the stump kernel or the perceptron kernel performs similarly to SVM with the Gaussian radial basis function kernel, but enjoys the benefit of faster parameter selection. These properties make the novel kernels favorable choices in practice. In an earlier paper, we introduced a new "boosting" algorithm called AdaBoost which, theoretically, can be used to significantly reduce the error of any learning algorithm that con- sistently generates classifiers whose performance is a little better than random guessing. We also introduced the related notion of a "pseudo-loss" which is a method for forcing a learning algorithm of multi-label concepts to concentrate on the labels that are hardest to discriminate. In this paper, we describe experiments we carried out to assess how well AdaBoost with and without pseudo-loss, performs on real learning problems. We performed two sets of experiments. The first set compared boosting to Breiman's "bagging" method when used to aggregate various classifiers (including decision trees and single attribute- value tests). We compared the performance of the two methods on a collection of machine-learning benchmarks. In the second set of experiments, we studied in more detail the performance of boosting using a nearest-neighbor classifier on an OCR problem. We give a (ln n+ 1)-approximation for the decision tree (DT) problem. An instance of DT is a set of mbinary tests T= (T 1 , ..., T m ) and a set of nitems X= (X 1 , ..., X n ). The goal is to output a binary tree where each internal node is a test, each leaf is an item and the total external path length of the tree is minimized. Total external path length is the sum of the depths of all the leaves in the tree. DT has a long history in computer science with applications ranging from medical diagnosis to experiment design. It also generalizes the problem of finding optimal average-case search strategies in partially ordered sets which includes several alphabetic tree problems. Our work decreases the previous upper bound on the approximation ratio by a constant factor. We provide a new analysis of the greedy algorithm that uses a simple accounting scheme to spread the cost of a tree among pairs of items split at a particular node. We conclude by showing that our upper bound also holds for the DT problem with weighted tests. Boosting is one of the most important recent developments in classification methodology. Boosting works by sequentially applying a classification algorithm to reweighted versions of the training data and then taking a weighted majority vote of the sequence of classifiers thus produced. For many classification algorithms, this simple strategy results in dramatic improvements in performance. We show that this seemingly mysterious phenomenon can be understood in terms of well-known statistical principles, namely additive modeling and maximum likelihood. For the two-class problem, boosting can be viewed as an approximation to additive modeling on the logistic scale using maximum Bernoulli likelihood as a criterion. We develop more direct approximations and show that they exhibit nearly identical results to boosting. Direct multiclass generalizations based on multinomial likelihood are derived that exhibit performance comparable to other recently proposed multiclass generalizations of boosting in most situations, and far superior in some. We suggest a minor modification to boosting that can reduce computation, often by factors of 10 to 50. Finally, we apply these insights to produce an alternative formulation of boosting decision trees. This approach, based on best-first truncated tree induction, often leads to better performance, and can provide interpretable descriptions of the aggregate decision rule. It is also much faster computationally, making it more suitable to large-scale data mining applications. Decision trees and randomized forests are widely used in computer vision and machine learning. Standard algorithms for decision tree induction optimize the split functions one node at a time according to some splitting criteria. This greedy procedure often leads to suboptimal trees. In this paper, we present an algorithm for optimizing the split functions at all levels of the tree jointly with the leaf parameters, based on a global objective. We show that the problem of finding optimal linear-combination (oblique) splits for decision trees is related to structured prediction with latent variables, and we formulate a convex-concave upper bound on the tree's empirical loss. Computing the gradient of the proposed surrogate objective with respect to each training exemplar is O(d2), where d is the tree depth, and thus training deep trees is feasible. The use of stochastic gradient descent for optimization enables effective training with large datasets. Experiments on several classification benchmarks demonstrate that the resulting non-greedy decision trees outperform greedy decision tree baselines. Breiman (2001a,b) has recently developed an ensemble classification and regression approach that displayed outstanding performance with regard prediction error on a suite of benchmark datasets. As the base constituents of the ensemble are tree-structured predictors, and since each of these is constructed using an injection of randomness, the method is called ‘random forests’. That the exceptional performance is attained with seemingly only a single tuning parameter, to which sensitivity is minimal, makes the methodology all the more remarkable. The individual trees comprising the forest are all grown to maximal depth. While this helps with regard bias, there is the familiar tradeoff with variance. However, these variability concerns were potentially obscured because of an interesting feature of those benchmarking datasets extracted from the UCI machine learning repository for testing: all these datasets are hard to overfit using tree-structured methods. This raises issues about the scope of the repository. With this as motivation, and coupled with experience from boosting methods, we revisit the formulation of random forests and investigate prediction performance on real-world and simulated datasets for which maximally sized trees do overfit. These explorations reveal that gains can be realized by additional tuning to regulate tree size via limiting the number of splits and or the size of nodes for which splitting is allowed. Nonetheless, even in these settings, good performance for random forests can be attained by using larger (than default) primary tuning parameter values. Randomized decision trees and forests have a rich history in machine learning and have seen considerable success in application, perhaps particularly so for computer vision. However, they face a fundamental limitation: given enough data, the number of nodes in decision trees will grow exponentially with depth. For certain applications, for example on mobile or embedded processors, memory is a limited resource, and so the exponential growth of trees limits their depth, and thus their potential accuracy. This paper proposes decision jungles, revisiting the idea of ensembles of rooted decision directed acyclic graphs (DAGs), and shows these to be compact and powerful discriminative models for classification. Unlike conventional decision trees that only allow one path to every node, a DAG in a decision jungle allows multiple paths from the root to each leaf. We present and compare two new node merging algorithms that jointly optimize both the features and the structure of the DAGs efficiently. During training, node splitting and node merging are driven by the minimization of exactly the same objective function, here the weighted sum of entropies at the leaves. Results on varied datasets show that, compared to decision forests and several other baselines, decision jungles require dramatically less memory while considerably improving generalization. Multiple task learning (MTL) is becoming popular due to its theoretical advances and empirical successes. The key idea of MTL is to explore the hidden relationships among multiple tasks to enhance learning performance. Recently, many MTL algorithms have been developed and applied to various problems such as feature selection and kernel learning. However, most existing methods highly relied on certain assumptions of the task relationships. For instance, several works assumed that there is a major task group and several outlier tasks, and used a decomposition approach to identify the group structure and outlier tasks simultaneously. In this paper, we adopt a more general formulation for MTL without making specific structure assumptions. Instead of performing model decomposition, we directly impose an elastic-net regularization with a mixture of the structure and outlier penalties and formulate the objective as an unconstrained convex problem. To derive the optimal solution efficiently, we propose to use an Iteratively Reweighted Least Square (IRLS) method with a preconditioned conjugate gradient, which is computationally affordable for high dimensional data. Extensive experiments are conducted over both synthetic and real data, and comparisons with several state-of-the-art algorithms clearly show the superior performance of the proposed method. Decision trees are the commonly applied tools in the task of data stream classification. The most critical point in decision tree construction algorithm is the choice of the splitting attribute. In majority of algorithms existing in literature the splitting criterion is based on statistical bounds derived for split measure functions. In this paper we propose a totally new kind of splitting criterion. We derive statistical bounds for arguments of split measure function instead of deriving it for split measure function itself. This approach allows us to properly use the Hoeffding's inequality to obtain the required bounds. Based on this theoretical results we propose the Decision Trees based on the Fractions Approximation algorithm (DTFA). The algorithm exhibits satisfactory results of classification accuracy in numerical experiments. It is also compared with other existing in literature methods, demonstrating noticeably better performance. In multi-task learning (MTL), multiple tasks are learnt jointly. A major assumption for this paradigm is that all those tasks are indeed related so that the joint training is appropriate and beneficial. In this paper, we study the problem of multi-task learning of shared feature representations among tasks, while simultaneously determining "with whom" each task should share. We formulate the problem as a mixed integer programming and provide an alternating minimization technique to solve the optimization problem of jointly identifying grouping structures and parameters. The algorithm mono-tonically decreases the objective function and converges to a local optimum. Compared to the standard MTL paradigm where all tasks are in a single group, our algorithm improves its performance with statistical significance for three out of the four datasets we have studied. We also demonstrate its advantage over other task grouping techniques investigated in literature. A novel algorithm based on random forests with surrogate splits is proposed to address the classification problem of incomplete data without imputation.The algorithm allows each tree to cast a vote even the voting process is interrupted by missing attributes.Experimental results on various acknowledged datasets show that the proposed method is robust and efficient. Random forests (RF) is known as an efficient algorithm in classification, however it depends on the integrity of datasets. Conventional methods in dealing with missing values usually employ estimation and imputation approaches whose efficiency is tied to the assumptions of data features. Recently, algorithm of surrogate decisions in RF was developed and this paper proposes a random forests algorithm with modified surrogate splits (Adjusted Weight Voting Random Forest, AWVRF) which is able to address the incomplete data without imputation.Differing from the present surrogate method, in AWVRF algorithm, when the primary splitting attribute and the surrogate attributes of an internal node are all missing, the undergoing instance is allowed to exit at the current node with a vote. Then the weight of the vote is adjusted by the strength of the involved attributes and the final decision is made by weighted voting. AWVRF does not comprise imputation step, thus it is independent of data features.AWVRF is compared with the methods of mean imputation, LeoFill, knnimpute, BPCAfill and conventional RF with surrogate decisions (surrRF) using 50 times repeated 5-fold cross validation on 10 acknowledged datasets. In a total of 22 experiment settings, the method of AWVRF harvests the highest accuracy in 14 settings and the largest AUC in 7 settings, exhibiting its superiority over other methods. Compared with surrRF, AWVRF is significantly more efficient and remain good discrimination of prediction. Experimental results show that the present AWVRF algorithm can successfully handle the classification task for incomplete data. Multi-task learning (MTL) allows deep neural networks to learn from related tasks by sharing parameters with other networks. In practice, however, MTL involves searching an enormous space of possible parameter sharing architectures to find (a) the layers or subspaces that benefit from sharing, (b) the appropriate amount of sharing, and (c) the appropriate relative weights of the different task losses. Recent work has addressed each of the above problems in isolation. In this work we present an approach that learns a latent multi-task architecture that jointly addresses (a)--(c). We present experiments on synthetic data and data from OntoNotes 5.0, including four different tasks and seven different domains. Our extension consistently outperforms previous approaches to learning latent architectures for multi-task problems and achieves up to 15 average error reductions over common approaches to MTL. This article considers approaches which rerank the output of an existing probabilistic parser. The base parser produces a set of candidate parses for each input sentence, with associated probabilities that define an initial ranking of these parses. A second model then attempts to improve upon this initial ranking, using additional features of the tree as evidence. The strength of our approach is that it allows a tree to be represented as an arbitrary set of features, without concerns about how these features interact or overlap and without the need to define a derivation or a generative model which takes these features into account. We introduce a new method for the reranking task, based on the boosting approach to ranking problems described in (1998). We apply the boosting method to parsing the Wall Street Journal treebank. The method combined the log-likelihood under a baseline model (that of Collins [1999]) with evidence from an additional 500,000 features over parse trees that were not included in the original model. The new model achieved 89.75 F-measure, a 13 relative decrease in F measure error over the baseline model's score of 88.2 . The article also introduces a new algorithm for the boosting approach which takes advantage of the sparsity of the feature space in the parsing data. Experiments show significant efficiency gains for the new algorithm over the obvious implementation of the boosting approach. We argue that the method is an appealing alternative—in terms of both simplicity and efficiency—to work on feature selection methods within log-linear (maximum-entropy) models. Although the experiments in this article are on natural language parsing (NLP), the approach should be applicable to many other NLP problems which are naturally framed as ranking tasks, for example, speech recognition, machine translation, or natural language generation.