We introduce and evaluate a very simple landmark-based network partition technique called Hierarchical Bipartition Routing (HBR) to support routing with delivery guarantee in wireless ad hoc sensor networks. It is a simple routing protocol that can easily be combined with any other greedy routing algorithm to obtain delivery guarantee. The efficiency of HBR increases if the network is sparse and contains obstacles. The space necessary to store the additional routing information at a node u is on average not larger than the size necessary to store the IDs of the neighbors of u. The amount of work to setup the complete data structure is on average proportional to flooding the entire network log(n) times, where n is the total number of sensor nodes. We evaluate the performance of HBR in combination with two simple energy-aware geographic greedy routing algorithms based on physical coordinates and virtual coordinates, respectively. Our simulations show that the difference between using HBR and a weighted shortest path to escape a dead-end is only a few percent in typical cases.
A routing protocol defines the rules for exchanging the information between nodes. In geographic routing protocols the decision to which neighbor the packet is sent is controlled by the position of the nodes and the distances between them. The position information to each node can be obtained either by devices such as GPS or Galileo (geographic coordinates) or by analyzing the network structure (virtual coordinates). Position awareness can often significantly improve the efficiency of routing. In @cite_7 it is mentioned that protocols using position information for routing like MFR @cite_3 , COP @cite_20 , and GFG @cite_14 are competitive alternatives to the classical routing protocols for wireless ad hoc networks as for example DSR @cite_18 , AODV @cite_15 , and OLSR @cite_12 ).
@cite_18 @cite_14 @cite_7 @cite_3 @cite_15 @cite_12 @cite_20
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Since ad hoc and sensor networks can be composed of a very large number of devices, the scalability of network protocols is a major design concern. Furthermore, network protocols must be designed to prolong the battery lifetime of the devices. However, most existing routing techniques for ad hoc networks are known not to scale well. On the other hand, the so-called geographical routing algorithms are known to be scalable but their energy efficiency has never been extensively and comparatively studied. In a geographical routing algorithm, data packets are forwarded by a node to its neighbor based on their respective positions. The neighborhood of each node is constituted by the nodes that lie within a certain radio range. Thus, from the perspective of a node forwarding a packet, the next hop depends on the width of the neighborhood it perceives. The analytical framework proposed in this paper allows to analyze the relationship between the energy efficiency of the routing tasks and the extension of the range of the topology knowledge for each node. A wider topology knowledge may improve the energy efficiency of the routing tasks but increases the cost of topology information due to signaling packets needed to acquire this information. The problem of determining the optimal topology knowledge range for each node to make energy efficient geographical routing decisions is tackled by integer linear programming. It is shown that the problem is intrinsically localized, i.e., a limited topology knowledge is sufficient to make energy efficient forwarding decisions. The leading forwarding rules for geographical routing are compared in this framework, and the energy efficiency of each of them is studied. Moreover, a new forwarding scheme, partial topology knowledge forwarding (PTKF), is introduced, and shown to outperform other existing schemes in typical application scenarios. A probe-based distributed protocol for knowledge range adjustment (PRADA) is finally introduced that allows each node to efficiently select online its topology knowledge range. PRADA is shown to rapidly converge to a near-optimal solution. We begin by asking whether geographic routing can scale when nodes are mobile; that is, can the overhead involved in tracking node locations be accommodated within the transport capacity of large-scale mobile ad hoc networks (MANETs)? We answer this question in the affirmative by proposing an efficient position publish protocol which fits within the transport capacity and a routing protocol that operates with imperfect information of the destination's location. The routing protocol guarantees, with high probability, routes whose lengths are within a constant “stretch” factor of the shortest path from source to destination. The key idea underlying the scalability of the publish protocol is for each potential destination node to send location updates (with frequency decaying with distance) only to a subset of network nodes, structured as annular regions around it (the natural approach of updating circular regions in distance-dependent fashion does not scale). The routing protocol must then account for the fact that the source and or relay nodes may not have estimates of the destination's location (or may have stale estimates). Spatial and temporal scaling of protocol parameters are chosen so as to guarantee scalability, route reliability and route stretch. In this paper, we address the problem of energy efficient localized routing in wireless ad hoc networks. Numerous energy aware routing protocols were proposed to seek the power efficiency of routes. Among them, several geographical localized routing protocols were proposed to help making smarter routing decision using only local information and reduce the routing overhead. However, most of the proposed localized routing methods cannot theoretically guarantee the power efficiency of their routes. In this paper, we give the first localized routing algorithm, called localized energy aware restricted neighborhood routing (LEARN), which can guarantee the power efficiency of its route asymptotically almost sure. Given destination node t, an intermediate node v will only select a certain neighbor v such that pi alpha, our LEARN routing protocol will find the route for any pair of nodes asymptotically almost sure. When the transmission range rn = radicbet alnl pin for some beta < pi alpha, the LEARN routing protocol will not be able to find the route for any pair of nodes asymptotically almost sure. We also conducted simulations to study the performance of LEARN and compare it with a typical localized routing protocol (GPSR) and a global ad hoc routing protocol (DSR) Geographic routing is one of the most widely-accepted techniques to route information in large-scale wireless sensor networks. It is based on a greedy forwarding strategy by which a sensor node selects as next hop relay the most promising neighbor (according to some metric) among those being closer to the destination than itself. This decision is based solely on the position of its neighbors and the destination. Given that sensor nodes are usually operated by batteries, energy-efficiency is a very important metric to be considered by the routing protocol. In this paper we present Locally-Optimal Source Routing (LOSR), a new localized and energy-efficient geographic routing algorithm for wireless sensor networks. Unlike existing energy-efficient geographic routing algorithms, in which current node routing the packet only considers nodes closer to destination than itself, LOSR uses all nodes in the neighborhood to compute a local energy-optimal path formed only by neighbors of the current node towards the selected next hop. Then, source routing is used to force data packets to follow that locally optimal path until next hop is reached. Our simulation results show that the proposed algorithm outperforms the best existing solution, over a variety of network densities and scenarios. Routing in large-scale mobile ad hoc networks is challenging because all the nodes are potentially moving. Geographic routing can partially alleviate this problem, as nodes can make local routing decisions based solely on the destinations' geographic coordinates. However, geographic routing still requires an efficient location service, i.e., a distributed database recording the location of every destination node. Devising efficient, scalable, and robust location services has received considerable attention in recent years. The main purpose of this paper is to show that node mobility can be exploited to disseminate destination location information without incurring any communication overhead. We achieve this by letting each node maintain a local database of the time and location of its last encounter with every other node in the network. This database is consulted by packets to obtain estimates of their destination's current location. As a packet travels towards its destination, it is able to successively refine an estimate of the destination's precise location, because node mobility has "diffused" estimates of that location. We define and analyze a very simple algorithm called EASE (exponential age search) and show that in a model where N nodes perform independent random walks on a square lattice, the length of the routes computed by EASE are on the same order as the distance between the source and destination even for very large N. Therefore, without exchanging any explicit location information, the length of EASE routes are within a constant factor of routes obtained with perfect information. We discuss refinements of the EASE algorithm and evaluate it through extensive simulations. We discuss general conditions such that the mobility diffusion effect leads to efficient routes without an explicit location service. In practical settings, where these conditions may not always be met, we believe that the mobility diffusion effect can complement existing location services and enhance their robustness and scalability. Routing in large-scale mobile ad hoc networks is challenging because all the nodes are potentially moving. Geographic routing can partially alleviate this problem, as nodes can make local routing decisions based solely on the destinations' geographic coordinates. However, geographic routing still requires an efficient location service, i.e., a distributed database recording the location of every destination node. Devising efficient, scalable, and robust location services has received considerable attention in recent years. The main purpose of this paper is to show that node mobility can be exploited to disseminate destination location information without incurring any communication overhead. We achieve this by letting each node maintain a local database of the time and location of its last encounter with every other node in the network. This database is consulted by packets to obtain estimates of their destination's current location. As a packet travels towards its destination, it is able to successively refine an estimate of the destination's precise location, because node mobility has "diffused" estimates of that location. We define and analyze a very simple algorithm called EASE (Exponential Age Search) and show that in a model where Theta(n) nodes perform independent random walks on a square lattice of size n, the length of the routes computed by EASE are of the same order as the distance between the source and destination even for very large n. Therefore, without disseminating any explicit location information, the length of EASE routes are within a constant factor of routes obtained with perfect information. We discuss refinements of the EASE algorithm and evaluate it through extensive simulations. We discuss general conditions such that the mobility diffusion effect leads to efficient routes without an explicit location service. In practical settings, where these conditions may not always be met, we believe that the mobility diffusion effect can complement existing location services and enhance their robustness and scalability Existing position-based unicast routing algorithms which forward packets in the geographic direction of the destination require that the forwarding node knows the positions of all neighbors in its transmission range. This information on direct neighbors is gained by observing beacon messages each node sends out periodically. Due to mobility, the information that a node receives about its neighbors becomes outdated, leading either to a significant decrease in the packet delivery rate or to a steep increase in load on the wireless channel as node mobility increases. In this paper, we propose a mechanism to perform position-based unicast forwarding without the help of beacons. In our contention-based forwarding scheme (CBF) the next hop is selected through a distributed contention process based on the actual positions of all current neighbors. For the contention process, CBF makes use of biased timers. To avoid packet duplication, the first node that is selected suppresses the selection of further nodes. We propose three suppression strategies which vary with respect to forwarding efficiency and suppression characteristics. We analyze the behavior of CBF with all three suppression strategies and compare it to an existing greedy position-based routing approach by means of simulation with ns-2. Our results show that CBF significantly reduces the load on the wireless channel required to achieve a specific delivery rate compared to the load a beacon-based greedy forwarding strategy generates. Inter-vehicle communication is regarded as one of the major applications of mobile ad hoc networks (MANETs). Compared to MANETs or wireless sensor networks (WSNs), these so-called vehicular ad hoc networks (VANETs) have unique requirements on network protocols. The requirements result mainly from node mobility and the demands of position-dependent applications. On the routing layer, those requirements are well met by geographic routing protocols. Functional research on geographic routing has already reached a considerable level, whereas security aspects have only been recently taken into account. Position information dissemination has been identified as being crucial for geographic routing since forged position information has severe impact regarding both performance and security. In this work, we first summarize the problems that arise from falsified position data. We then propose a framework that contains different detection mechanisms in order to mitigate or lessen these problems. Our developed mechanisms are capable of recognizing nodes cheating about their position in beacons (periodic position dissemination in most single-path geographic routing protocols, e.g., GPSR). Unlike other proposals described in the literature, our detection system does not rely on additional hardware or special nodes, which would contradict the ad hoc approach. Instead, we use a number of different independent sensors to quickly give an estimation of the trustworthiness of other nodes' position claims. The different sensors run either autonomously on every single node, or they require cooperation between neighboring nodes. The simulation evaluation proves that the combination of autonomous and cooperative position verification mechanisms successfully discloses most nodes disseminating false position information, and thereby widely prevents attacks using position cheating. This paper is meant to be an illustration of the use of stochastic geometry for analyzing the performance of routing in large wireless ad hoc (mobile or mesh) networks. In classical routing strategies used in such networks, packets are transmitted on a pre-defined route that is usually obtained by a shortest-path routing protocol. In this paper we review some recent ideas concerning a new routing technique which is opportunistic in the sense that each packet at each hop on its (specific) route from an origin to a destination takes advantage of the actual pattern of nodes that captured its recent (re)transmission in order to choose the next relay. The paper focuses both on the distributed algorithms allowing such a routing technique to work and on the evaluation of the gain in performance it brings compared to classical mechanisms. On the algorithmic side, we show that it is possible to implement this opportunistic technique in such a way that the current transmitter of a given packet does not need to know its next relay a priori, but the nodes that capture this transmission (if any) perform a self-selection procedure to choose the packet relay node and acknowledge the transmitter. We also show that this routing technique works well with various medium access protocols (such as Aloha, CSMA, TDMA). Finally, we show that the above relay self-selection procedure can be optimized in the sense that it is the node that optimizes some given utility criterion (e.g. minimize the remaining distance to the final destination), which is chosen as the relay. The performance evaluation part is based on stochastic geometry and combines simulation as analytical models. The main result is that such opportunistic schemes very significantly outperform classical routing schemes when properly optimized and provided at least a small number of nodes in the network know their geographical positions exactly. Geographic routing protocols for wireless ad hoc networks have gained great attention in the anticipation of the broader use of GPS or other localization schemes. However, location inaccuracies depending on environment and the localization system may affect the performance and even correctness of geographic routing. In this paper, we propose a novel Location-fault-tolerant Geographic Routing (LGR) scheme based on the combination of position-based clustering and geographic routing technologies. We divide the routing problem into the global geographic routing step and the local gradient routing step. Performance analyses and the NS-2 simulation results demonstrate that our scheme has much better performance than others when facing location inaccuracies. Routing of packets in mobile ad hoc networks with a large number of nodes or with high mobility is a very difficult task and current routing protocols do not really scale well with these scenarios. The beacon-less routing algorithm (BLR) presented in this paper is a routing protocol that makes use of location information to reduce routing overhead. However, unlike other position-based routing protocols, BLR does not require nodes to periodically broadcast Hello-messages (called beaconing), and thus avoids drawbacks such as extensive use of scarce battery-power, interferences with regular data transmission, and performance degradation. BLR selects a forwarding node in a distributed manner among all its neighboring nodes with having information neither about their positions nor even about their existence. Data packets are broadcasted and the protocol takes care that just one of the receiving nodes forwards the packet. Optimized forwarding is achieved by applying a concept of dynamic forwarding delay. Consequently, the node that computes the shortest forwarding delay relays the packet first. This forwarding is detected by the other nodes and suppresses them to relay the same packet any further. Analytical results and simulation experiments indicate that BLR provides efficient and robust routing in highly dynamic mobile ad hoc networks. Mobile ad hoc routing protocols allow nodes with wireless adaptors to communicate with one another without any pre-existing network infrastructure. Existing ad hoc routing protocols, while robust to rapidly changing network topology, assume the presence of a connected path from source to destination. Given power limitations, the advent of short-range wireless networks, and the wide physical conditions over which ad hoc networks must be deployed, in some scenarios it is likely that this assumption is invalid. In this work, we develop techniques to deliver messages in the case where there is never a connected path from source to destination or when a network partition exists at the time a message is originated. To this end, we introduce Epidemic Routing, where random pair-wise exchanges of messages among mobile hosts ensure eventual message delivery. The goals of Epidemic Routing are to: i) maximize message delivery rate, ii) minimize message latency, and iii) minimize the total resources consumed in message delivery. Through an implementation in the Monarch simulator, we show that Epidemic Routing achieves eventual delivery of 100 of messages with reasonable aggregate resource consumption in a number of interesting scenarios. We present an overview of ad hoc routing protocols that make forwarding decisions based on the geographical position of a packet's destination. Other than the destination's position, each node need know only its own position and the position of its one-hop neighbors in order to forward packets. Since it is not necessary to maintain explicit routes, position-based routing does scale well even if the network is highly dynamic. This is a major advantage in a mobile ad hoc network where the topology may change frequently. The main prerequisite for position-based routing is that a sender can obtain the current position of the destination. Therefore, previously proposed location services are discussed in addition to position-based packet forwarding strategies. We provide a qualitative comparison of the approaches in both areas and investigate opportunities for future research. With the development of ad hoc networks, some researchers proposed several geometric routing protocols which depend on the planarization of the network connectivity graph to guarantee the delivery of the packet between any pair of nodes in the network. In this paper, we proposed a new online routing algorithm GLNFR (greedy and local neighbor face routing) for finding paths between the nodes of the ad hoc networks by storing a small amount of local face information at each node. The localized Delaunay triangulation was used to be the backbone of wireless network on which the GLNFR routing algorithm runs. It has the better scalability and adaptability for the change of ad hoc networks. Experiment on NS have been conducted. The results show that the delivery rate of packets and routing protocol message cost under such novel routing protocols performs better than others proposed before. This document describes the Optimized Link State Routing (OLSR) protocol for mobile ad hoc networks. The protocol is an optimization of the classical link state algorithm tailored to the requirements of a mobile wireless LAN. The key concept used in the protocol is that of multipoint relays (MPRs). MPRs are selected nodes which forward broadcast messages during the flooding process. This technique substantially reduces the message overhead as compared to a classical flooding mechanism, where every node retransmits each message when it receives the first copy of the message. In OLSR, link state information is generated only by nodes elected as MPRs. Thus, a second optimization is achieved by minimizing the number of control messages flooded in the network. As a third optimization, an MPR node may chose to report only links between itself and its MPR selectors. Hence, as contrary to the classic link state algorithm, partial link state information is distributed in the network. This information is then used for route calculation. OLSR provides optimal routes (in terms of number of hops). The protocol is particularly suitable for large and dense networks as the technique of MPRs works well in this context. Position-based routing, as it is used by protocols like Greedy Perimeter Stateless Routing (GPSR) [5], is very well suited for highly dynamic environments such as inter-vehicle communication on highways. However, it has been discussed that radio obstacles [4], as they are found in urban areas, have a significant negative impact on the performance of position-based routing. In prior work [6] we presented a position-based approach which alleviates this problem and is able to find robust routes within city environments. It is related to the idea of position-based source routing as proposed in [1] for terminode routing. The algorithm needs global knowledge of the city topology as it is provided by a static street map. Given this information the sender determines the junctions that have to be traversed by the packet using the Dijkstra shortest path algorithm. Forwarding between junctions is then done in a position-based fashion. In this short paper we show how position-based routing can be aplied to a city scenario without assuming that nodes have access to a static street map and without using source routing. In this paper we propose and discuss an optimized link state routing protocol, named OLSR, for mobile wireless networks. The protocol is based on the link state algorithm and it is proactive (or table-driven) in nature. It employs periodic exchange of messages to maintain topology information of the network at each node. OLSR is an optimization over a pure link state protocol as it compacts the size of information sent in the messages, and furthermore, reduces the number of retransmissions to flood these messages in an entire network. For this purpose, the protocol uses the multipoint relaying technique to efficiently and economically flood its control messages. It provides optimal routes in terms of number of hops, which are immediately available when needed. The proposed protocol is best suitable for large and dense ad hoc networks. A mobile ad hoc network (MANET) is one consisting of a set of mobile hosts capable of communicating with each other without the assistance of base stations. One prospective direction to assist routing in such an environment is to use location information provided by positioning devices such as global positioning systems (GPS). In this paper, we propose a new routing protocol called GRID, which tries to exploit location information in route discovery, packet relay, and route maintenance. Existing protocols, as compared to ours, are either not location-aware or partially location-aware in that location knowledge is not fully exploited in all these three aspects. One attractive feature of our protocol is its strong route maintenance capability --- the intermediate hosts of a route can perform a "handoff" operation similar to that in cellular systems when it roams away to keep a route alive. This makes routes in the MANET more stable and insensitive to host mobility. Simulation results show that our GRID routing protocol can reduce the probability of route breakage, reduce the number of route discovery packets used, and lengthen routes' lifetime. The issue of routing and maintaining packets between mobile nodes (MNs) in the mobile ad hoc networks (MANETs) has always been a challenge; i.e. encountering broadcast storm under high node density, geographically constrained broadcasting of a service discovery message and local maximum problem under low node density. This requires an efficient design and development of a ‘light-weight’ routing algorithm which can be handled by those GPS equipped devices. Our proposed protocol, Local Area Network Dynamic routing (LANDY) uses a localized routing technique which combines an unique locomotion prediction method and velocity information of MNs to route packets, which is capable of improving the routing performance in advanced mobility scenarios by reducing the control overhead. Simulations have been carried out with randomising the mobility speed and number of nodes and the preliminary results illustrate that LANDY's performance is better compared to other position based routing protocols. Many ad hoc network protocols and applications assume the knowledge of geographic location of nodes. The absolute position of each networked node is an assumed fact by most sensor networks which can then present the sensed information on a geographical map. Finding position without the aid of GPS in each node of an ad hoc network is important in cases where GPS is either not accessible, or not practical to use due to power, form factor or line of sight conditions. Position would also enable routing in sufficiently isotropic large networks, without the use of large routing tables. We are proposing APS --- a localized, distributed, hop by hop positioning algorithm, that works as an extension of both distance vector routing and GPS positioning in order to provide approximate position for all nodes in a network where only a limited fraction of nodes have self positioning capability.