In this paper, we propose a method called Convolutional Neural Network-Markov Random Field (CNN-MRF) to estimate the crowd count in a still image. We first divide the dense crowd visible image into overlapping patches and then use a deep convolutional neural network to extract features from each patch image, followed by a fully connected neural network to regress the local patch crowd count. Since the local patches have overlapping portions, the crowd count of the adjacent patches has a high correlation. We use this correlation and the Markov random field to smooth the counting results of the local patches. Experiments show that our approach significantly outperforms the state-of-the-art methods on UCF and Shanghaitech crowd counting datasets.
. @cite_16 proposed a people count estimation method combining the foreground segmentation and the head-shoulder detection. A Mosaic Image Difference based foreground segmentation algorithm is performed first to detect active areas, and then a head-shoulder detection algorithm is utilized to detect heads and count the number from the detected foreground areas. @cite_13 presented an object detection system based on coherent motion region detection for counting and locating objects in the presence of high object density and inter-object occlusions. They used the locations of tracked low-level feature points to construct all possible coherent-motion-regions and chose a good disjoint set of coherent motion regions representing individual objects using a greedy algorithm. @cite_11 described an unsupervised data-driven Bayesian clustering algorithm to detect individual entities. The method tracked simple image features and probabilistically group them into clusters representing independently moving entities.
@cite_16 @cite_13 @cite_11
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This paper proposes a novel method to address the problem of estimating the number of people in surveillance scenes with people gathering and waiting. The proposed method combines a MID (mosaic image difference) based foreground segmentation algorithm and a HOG (histograms of oriented gradients) based head-shoulder detection algorithm to provide an accurate estimation of people counts in the observed area. In our framework, the MID-based foreground segmentation module provides active areas for the head-shoulder detection module to detect heads and count the number of people. Numerous experiments are conducted and convincing results demonstrate the effectiveness of our method. We propose a shape-based, hierarchical part-template matching approach to simultaneous human detection and segmentation combining local part-based and global shape-template-based schemes. The approach relies on the key idea of matching a part-template tree to images hierarchically to detect humans and estimate their poses. For learning a generic human detector, a pose-adaptive feature computation scheme is developed based on a tree matching approach. Instead of traditional concatenation-style image location-based feature encoding, we extract features adaptively in the context of human poses and train a kernel-SVM classifier to separate human nonhuman patterns. Specifically, the features are collected in the local context of poses by tracing around the estimated shape boundaries. We also introduce an approach to multiple occluded human detection and segmentation based on an iterative occlusion compensation scheme. The output of our learned generic human detector can be used as an initial set of human hypotheses for the iterative optimization. We evaluate our approaches on three public pedestrian data sets (INRIA, MIT-CBCL, and USC-B) and two crowded sequences from Caviar Benchmark and Munich Airport data sets. Bourdev and Malik (ICCV 09) introduced a new notion of parts, poselets, constructed to be tightly clustered both in the configuration space of keypoints, as well as in the appearance space of image patches. In this paper we develop a new algorithm for detecting people using poselets. Unlike that work which used 3D annotations of keypoints, we use only 2D annotations which are much easier for naive human annotators. The main algorithmic contribution is in how we use the pattern of poselet activations. Individual poselet activations are noisy, but considering the spatial context of each can provide vital disambiguating information, just as object detection can be improved by considering the detection scores of nearby objects in the scene. This can be done by training a two-layer feed-forward network with weights set using a max margin technique. The refined poselet activations are then clustered into mutually consistent hypotheses where consistency is based on empirically determined spatial keypoint distributions. Finally, bounding boxes are predicted for each person hypothesis and shape masks are aligned to edges in the image to provide a segmentation. To the best of our knowledge, the resulting system is the current best performer on the task of people detection and segmentation with an average precision of 47.8 and 40.5 respectively on PASCAL VOC 2009. While crowds of various subjects may offer applicationspecific cues to detect individuals, we demonstrate that for the general case, motion itself contains more information than previously exploited. This paper describes an unsupervised data driven Bayesian clustering algorithm which has detection of individual entities as its primary goal. We track simple image features and probabilistically group them into clusters representing independently moving entities. The numbers of clusters and the grouping of constituent features are determined without supervised learning or any subject-specific model. The new approach is instead, that space-time proximity and trajectory coherence through image space are used as the only probabilistic criteria for clustering. An important contribution of this work is how these criteria are used to perform a one-shot data association without iterating through combinatorial hypotheses of cluster assignments. Our proposed general detection algorithm can be augmented with subject-specific filtering, but is shown to already be effective at detecting individual entities in crowds of people, insects, and animals. This paper and the associated video examine the implementation and experiments of our motion clustering framework. A major problem among the elderly involves falling. The recognition of falls from video first requires the segmentation of the individual from the background. To ensure privacy, segmentation should result in a silhouette that is a binary map indicating only the body position of the individual in an image. We have previously demonstrated a segmentation method based on color that can recognize the silhouette and detect and remove shadows. After the silhouettes are obtained, we extract features and train hidden Markov models to recognize future performances of these known activities. In this paper, we present preliminary results that demonstrate the usefulness of this approach for distinguishing between a few common activities, specifically with fall detection in mind. and dynamic environments. High-level knowledge was fused with low-level feature-based classification to handle a time-varying background, and a decision process based on a fuzzy logic inference system was used to detach the moving objects from the human silhouette. One central task in silhouette extraction is background modeling. Once a background model is established, those image regions with significantly different characteristics from the background are considered foreground objects. In (5), a Least Median of Squares method was used to construct a background model, and in (6), a differencing function was proposed to extract moving human silhouettes. (7) demonstrated a non-parametric kernel density estimation method to model and subtract the human from a background. The adaptive background updating handles small motion in the background scene, such as moving tree branches. A slightly different approach outlined in (8) is based on processing in the YUV color space, and is capable of detecting shadows and extracting We present a novel probabilistic approach for fitting a statistical model to an image. A 3D Morphable Model (3DMM) of faces is interpreted as a generative (Top-Down) Bayesian model. Random Forests are used as noisy detectors (Bottom-Up) for the face and facial landmark positions. The Top-Down and Bottom-Up parts are then combined using a Data-Driven Markov Chain Monte Carlo Method (DDMCMC). As core of the integration, we use the Metropolis-Hastings algorithm which has two main advantages. First, the algorithm can handle unreliable detections and therefore does not need the detectors to take an early and possible wrong hard decision before fitting. Second, it is open for integration of various cues to guide the fitting process. Based on the proposed approach, we implemented a completely automatic, pose and illumination invariant face recognition application. We are able to train and test the building blocks of our application on different databases. The system is evaluated on the Multi-PIE database and reaches state of the art performance. We propose a detection-free system for segmenting multiple interacting and deforming people in a video. People detectors often fail under close agent interaction, limiting the performance of detection based tracking methods. Motion information often fails to separate similarly moving agents or to group distinctly moving articulated body parts. We formulate video segmentation as graph partitioning in the trajectory domain. We classify trajectories as foreground or background based on trajectory saliencies, and use foreground trajectories as graph nodes. We incorporate object connectedness constraints into our trajectory weight matrix based on topology of foreground: we set repulsive weights between trajectories that belong to different connected components in any frame of their time intersection. Attractive weights are set between similarly moving trajectories. Information from foreground topology complements motion information and our spatiotemporal segments can be interpreted as connected moving entities rather than just trajectory groups of similar motion. All our cues are computed on trajectories and naturally encode large temporal context, which is crucial for resolving local in time ambiguities. We present results of our approach on challenging datasets outperforming by far the state of the art. Identifying handled objects, i.e. objects being manipulated by a user, is essential for recognizing the person's activities. An egocentric camera as worn on the body enjoys many advantages such as having a natural first-person view and not needing to instrument the environment. It is also a challenging setting, where background clutter is known to be a major source of problems and is difficult to handle with the camera constantly and arbitrarily moving. In this work we develop a bottom-up motion-based approach to robustly segment out foreground objects in egocentric video and show that it greatly improves object recognition accuracy. Our key insight is that egocentric video of object manipulation is a special domain and many domain-specific cues can readily help. We compute dense optical flow and fit it into multiple affine layers. We then use a max-margin classifier to combine motion with empirical knowledge of object location and background movement as well as temporal cues of support region and color appearance. We evaluate our segmentation algorithm on the large Intel Egocentric Object Recognition dataset with 42 objects and 100K frames. We show that, when combined with temporal integration, figure-ground segmentation improves the accuracy of a SIFT-based recognition system from 33 to 60 , and that of a latent-HOG system from 64 to 86 . This paper presents a method for face detection in the wild, which integrates a ConvNet and a 3D mean face model in an end-to-end multi-task discriminative learning framework. The 3D mean face model is predefined and fixed (e.g., we used the one provided in the AFLW dataset). The ConvNet consists of two components: (i) The face proposal component computes face bounding box proposals via estimating facial key-points and the 3D transformation (rotation and translation) parameters for each predicted key-point w.r.t. the 3D mean face model. (ii) The face verification component computes detection results by pruning and refining proposals based on facial key-points based configuration pooling. The proposed method addresses two issues in adapting state-of-the-art generic object detection ConvNets (e.g., faster R-CNN) for face detection: (i) One is to eliminate the heuristic design of predefined anchor boxes in the region proposals network (RPN) by exploiting a 3D mean face model. (ii) The other is to replace the generic RoI (Region-of-Interest) pooling layer with a configuration pooling layer to respect underlying object structures. The multi-task loss consists of three terms: the classification Softmax loss and the location smooth (l_1 )-losses of both the facial key-points and the face bounding boxes. In experiments, our ConvNet is trained on the AFLW dataset only and tested on the FDDB benchmark with fine-tuning and on the AFW benchmark without fine-tuning. The proposed method obtains very competitive state-of-the-art performance in the two benchmarks. This paper presents a method for the continuous segmentation of dynamic objects using only a vehicle mounted monocular camera without any prior knowledge of the object’s appearance. Prior work in online static dynamic segmentation is extended to identify multiple instances of dynamic objects by introducing an unsupervised motion clustering step. These clusters are then used to update a multi-class classifier within a self-supervised framework. In contrast to many tracking-by-detection based methods, our system is able to detect dynamic objects without any prior knowledge of their visual appearance shape or location. Furthermore, the classifier is used to propagate labels of the same object in previous frames, which facilitates the continuous tracking of individual objects based on motion. The proposed system is evaluated using recall and false alarm metrics in addition to a new multi-instance labelled dataset to evaluate the performance of segmenting multiple instances of objects. A robust and efficient anomaly detection technique is proposed, capable of dealing with crowded scenes where traditional tracking based approaches tend to fail. Initial foreground segmentation of the input frames confines the analysis to foreground objects and effectively ignores irrelevant background dynamics. Input frames are split into non-overlapping cells, followed by extracting features based on motion, size and texture from each cell. Each feature type is independently analysed for the presence of an anomaly. Unlike most methods, a refined estimate of object motion is achieved by computing the optical flow of only the foreground pixels. The motion and size features are modelled by an approximated version of kernel density estimation, which is computationally efficient even for large training datasets. Texture features are modelled by an adaptively grown code-book, with the number of entries in the codebook selected in an online fashion. Experiments on the recently published UCSD Anomaly Detection dataset show that the proposed method obtains considerably better results than three recent approaches: MPPCA, social force, and mixture of dynamic textures (MDT). The proposed method is also several orders of magnitude faster than MDT, the next best performing method. We assess the applicability of several popular learning methods for the problem of recognizing generic visual categories with invariance to pose, lighting, and surrounding clutter. A large dataset comprising stereo image pairs of 50 uniform-colored toys under 36 azimuths, 9 elevations, and 6 lighting conditions was collected (for a total of 194,400 individual images). The objects were 10 instances of 5 generic categories: four-legged animals, human figures, airplanes, trucks, and cars. Five instances of each category were used for training, and the other five for testing. Low-resolution grayscale images of the objects with various amounts of variability and surrounding clutter were used for training and testing. Nearest neighbor methods, support vector machines, and convolutional networks, operating on raw pixels or on PCA-derived features were tested. Test error rates for unseen object instances placed on uniform backgrounds were around 13 for SVM and 7 for convolutional nets. On a segmentation recognition task with highly cluttered images, SVM proved impractical, while convolutional nets yielded 16 7 error. A real-time version of the system was implemented that can detect and classify objects in natural scenes at around 10 frames per second. This manuscript introduces the problem of prominent object detection and recognition inspired by the fact that human seems to priorities perception of scene elements. The problem deals with finding the most important region of interest, segmenting the relevant item object in that area, and assigning it an object class label. In other words, we are solving the three problems of saliency modeling, saliency detection, and object recognition under one umbrella. The motivation behind such a problem formulation is (1) the benefits to the knowledge representation-based vision pipelines, and (2) the potential improvements in emulating bio-inspired vision systems by solving these three problems together. We are foreseeing extending this problem formulation to fully semantically segmented scenes with instance object priority for high-level inferences in various applications including assistive vision. Along with a new problem definition, we also propose a method to achieve such a task. The proposed model predicts the most important area in the image, segments the associated objects, and labels them. The proposed problem and method are evaluated against human fixations, annotated segmentation masks, and object class categories. We define a chance level for each of the evaluation criterion to compare the proposed algorithm with. Despite the good performance of the proposed baseline, the overall evaluations indicate that the problem of prominent object detection and recognition is a challenging task that is still worth investigating further. Object detection and 6D pose estimation in the crowd (scenes with multiple object instances, severe foreground occlusions and background distractors), has become an important problem in many rapidly evolving technological areas such as robotics and augmented reality. Single shot-based 6D pose estimators with manually designed features are still unable to tackle the above challenges, motivating the research towards unsupervised feature learning and next-best-view estimation. In this work, we present a complete framework for both single shot-based 6D object pose estimation and next-best-view prediction based on Hough Forests, the state of the art object pose estimator that performs classification and regression jointly. Rather than using manually designed features we a) propose an unsupervised feature learnt from depth-invariant patches using a Sparse Autoencoder and b) offer an extensive evaluation of various state of the art features. Furthermore, taking advantage of the clustering performed in the leaf nodes of Hough Forests, we learn to estimate the reduction of uncertainty in other views, formulating the problem of selecting the next-best-view. To further improve pose estimation, we propose an improved joint registration and hypotheses verification module as a final refinement step to reject false detections. We provide two additional challenging datasets inspired from realistic scenarios to extensively evaluate the state of the art and our framework. One is related to domestic environments and the other depicts a bin-picking scenario mostly found in industrial settings. We show that our framework significantly outperforms state of the art both on public and on our datasets. We propose to leverage multiple sources of information to compute an estimate of the number of individuals present in an extremely dense crowd visible in a single image. Due to problems including perspective, occlusion, clutter, and few pixels per person, counting by human detection in such images is almost impossible. Instead, our approach relies on multiple sources such as low confidence head detections, repetition of texture elements (using SIFT), and frequency-domain analysis to estimate counts, along with confidence associated with observing individuals, in an image region. Secondly, we employ a global consistency constraint on counts using Markov Random Field. This caters for disparity in counts in local neighborhoods and across scales. We tested our approach on a new dataset of fifty crowd images containing 64K annotated humans, with the head counts ranging from 94 to 4543. This is in stark contrast to datasets used for existing methods which contain not more than tens of individuals. We experimentally demonstrate the efficacy and reliability of the proposed approach by quantifying the counting performance. People counting is one of the key techniques in video surveillance. This task usually encounters many challenges in crowded environment, such as heavy occlusion, low resolution, imaging viewpoint variability, etc. Motivated by the success of R-CNN (, 2014) 1 on object detection, in this paper we propose a head detection based people counting method combining the Adaboost algorithm and the CNN. Unlike the R-CNN which uses the general object proposals as the inputs of CNN, our method uses the cascade Adaboost algorithm to obtain the head region proposals for CNN, which can greatly reduce the following classification time. Resorting to the strong ability of feature learning of the CNN, it is used as a feature extractor in this paper, instead of as a classifier as its commonly-used strategy. The final classification is done by a linear SVM classifier trained on the features extracted using the CNN feature extractor. Finally, the prior knowledge can be applied to post-process the detection results to increase the precision of head detection and the people count is obtained by counting the head detection results. A real classroom surveillance dataset is used to evaluate the proposed method and experimental results show that this method has good performance and outperforms the baseline methods, including deformable part model and cascade Adaboost methods. Our goal is to segment a video sequence into moving objects and the world scene. In recent work, spectral embedding of point trajectories based on 2D motion cues accumulated from their lifespans, has shown to outperform factorization and per frame segmentation methods for video segmentation. The scale and kinematic nature of the moving objects and the background scene determine how close or far apart trajectories are placed in the spectral embedding. Such density variations may confuse clustering algorithms, causing over-fragmentation of object interiors. Therefore, instead of clustering in the spectral embedding, we propose detecting discontinuities of embedding density between spatially neighboring trajectories. Detected discontinuities are strong indicators of object boundaries and thus valuable for video segmentation. We propose a novel embedding discretization process that recovers from over-fragmentations by merging clusters according to discontinuity evidence along inter-cluster boundaries. For segmenting articulated objects, we combine motion grouping cues with a center-surround saliency operation, resulting in “context-aware”, spatially coherent, saliency maps. Figure-ground segmentation obtained from saliency thresholding, provides object connectedness constraints that alter motion based trajectory affinities, by keeping articulated parts together and separating disconnected in time objects. Finally, we introduce Gabriel graphs as effective per frame superpixel maps for converting trajectory clustering to dense image segmentation. Gabriel edges bridge large contour gaps via geometric reasoning without over-segmenting coherent image regions. We present experimental results of our method that outperform the state-of-the-art in challenging motion segmentation datasets. This paper presents a method for face detection in the wild, which integrates a ConvNet and a 3D mean face model in an end-to-end multi-task discriminative learning framework. The 3D mean face model is predefined and fixed (e.g., we used the one provided in the AFLW dataset). The ConvNet consists of two components: (i) The face pro- posal component computes face bounding box proposals via estimating facial key-points and the 3D transformation (rotation and translation) parameters for each predicted key-point w.r.t. the 3D mean face model. (ii) The face verification component computes detection results by prun- ing and refining proposals based on facial key-points based configuration pooling. The proposed method addresses two issues in adapting state- of-the-art generic object detection ConvNets (e.g., faster R-CNN) for face detection: (i) One is to eliminate the heuristic design of prede- fined anchor boxes in the region proposals network (RPN) by exploit- ing a 3D mean face model. (ii) The other is to replace the generic RoI (Region-of-Interest) pooling layer with a configuration pooling layer to respect underlying object structures. The multi-task loss consists of three terms: the classification Softmax loss and the location smooth l1 -losses [14] of both the facial key-points and the face bounding boxes. In ex- periments, our ConvNet is trained on the AFLW dataset only and tested on the FDDB benchmark with fine-tuning and on the AFW benchmark without fine-tuning. The proposed method obtains very competitive state-of-the-art performance in the two benchmarks. Abstract Foreground detection is the first step in video surveillance system to detect moving objects. Recent research on subspace estimation by sparse representation and rank minimization represents a nice framework to separate moving objects from the background. Robust Principal Component Analysis (RPCA) solved via Principal Component Pursuit decomposes a data matrix A in two components such that A = L + S , where L is a low-rank matrix and S is a sparse noise matrix. The background sequence is then modeled by a low-rank subspace that can gradually change over time, while the moving foreground objects constitute the correlated sparse outliers. To date, many efforts have been made to develop Principal Component Pursuit (PCP) methods with reduced computational cost that perform visually well in foreground detection. However, no current algorithm seems to emerge and to be able to simultaneously address all the key challenges that accompany real-world videos. This is due, in part, to the absence of a rigorous quantitative evaluation with synthetic and realistic large-scale dataset with accurate ground truth providing a balanced coverage of the range of challenges present in the real world. In this context, this work aims to initiate a rigorous and comprehensive review of RPCA-PCP based methods for testing and ranking existing algorithms for foreground detection. For this, we first review the recent developments in the field of RPCA solved via Principal Component Pursuit. Furthermore, we investigate how these methods are solved and if incremental algorithms and real-time implementations can be achieved for foreground detection. Finally, experimental results on the Background Models Challenge (BMC) dataset which contains different synthetic and real datasets show the comparative performance of these recent methods. We present an unsupervised approach that generates a diverse, ranked set of bounding box and segmentation video object proposals—spatio-temporal tubes that localize the foreground objects—in an unannotated video. In contrast to previous unsupervised methods that either track regions initialized in an arbitrary frame or train a fixed model over a cluster of regions, we instead discover a set of easy-togroup instances of an object and then iteratively update its appearance model to gradually detect harder instances in temporally-adjacent frames. Our method first generates a set of spatio-temporal bounding box proposals, and then refines them to obtain pixel-wise segmentation proposals. We demonstrate state-of-the-art segmentation results on the SegTrack v2 dataset, and bounding box tracking results that perform competitively to state-of-the-art supervised tracking methods.