The typical content-based image retrieval problem is to find images within a database that are similar to a given query image. This paper presents a solution to a different problem, namely that of content based sub-image retrieval, i.e., finding images from a database that contains another image. Note that this is different from finding a region in a (segmented) image that is similar to another image region given as a query. We present a technique for CBsIR that explores relevance feedback, i.e., the user's input on intermediary results, in order to improve retrieval efficiency. Upon modeling images as a set of overlapping and recursive tiles, we use a tile re-weighting scheme that assigns penalties to each tile of the database images and updates the tile penalties for all relevant images retrieved at each iteration using both the relevant and irrelevant images identified by the user. Each tile is modeled by means of its color content using a compact but very efficient method which can, indirectly, capture some notion of texture as well, despite the fact that only color information is maintained. Performance evaluation on a largely heterogeneous dataset of over 10,000 images shows that the system can achieve a stable average recall value of 70 within the top 20 retrieved (and presented) images after only 5 iterations, with each such iteration taking about 2 seconds on an off-the-shelf desktop computer.
The paper by Leung and Ng @cite_3 investigates the idea of either enlarging the query sub-image to match the size of an image block obtained by the four-level multiscale representation of the database images, or conversely contracting the image blocks of the database images so that they become as small as the query sub-image. The paper presents an analytical cost model and focuses on avoiding I O overhead during query processing time. To find a good strategy to search multiple resolutions, four techniques are investigated: the branch-and-bound algorithm, Pure Vertical (PV), Pure Horizontal (PH) and Horizontal-and-Vertical (HV). The HV strategy is argued to be the best considering efficiency. However, the authors do not report clear conclusions regarding the effectiveness (e.g., Precision and or Recall) of their approach.
@cite_3
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Many database management systems support whole-image matching. However, users may only remember certain subregions of the images. In this paper, we develop Padding and Reduction Algorithms to support subimage queries of arbitrary size based on local color information. The idea is to estimate the best- case lower bound to the dissimilarity measure between the query and the image. By making use of multiresolution representation, this lower bound becomes tighter as the scale becomes finer. Because image contents are usually pre- extracted and stored, a key issue is how to determine the number of levels used in the representation. We address this issue analytically by estimating the CPU and I O costs, and experimentally by comparing the performance and accuracy of the outcomes of various filtering schemes. Our findings suggest that a 3-level hierarchy is preferred. We also study three strategies for searching multiple resolutions. Our studies indicate that the hybrid strategy with horizontal filtering on the coarse level and vertical filtering on remaining levels is the best choice when using Padding and Reduction Algorithms in the preferred 3-level multiresolution representation. The best 10 desired images can be retrieved efficiently and effectively from a collection of a thousand images in about 3.5 seconds.© (1997) COPYRIGHT SPIE--The International Society for Optical Engineering. Downloading of the abstract is permitted for personal use only. We critically evaluate the current state of research in multiple query opGrnization, synthesize the requirements for a modular opCrnizer, and propose an architecture. Our objective is to facilitate future research by providing modular subproblems and a good general-purpose data structure. In rhe context of this archiuzcture. we provide an improved subsumption algorithm. and discuss migration paths from single-query to multiple-query oplimizers. The architecture has three key ingredients. First. each type of work is performed at an appropriate level of abstraction. Segond, a uniform and very compact representation stores all candidate strategies. Finally, search is handled as a discrete optimization problem separable horn the query processing tasks. 1. Problem Definition and Objectives A multiple query optimizer (h4QO) takes several queries as input and seeks to generate a good multi-strategy, an executable operator gaph that simultaneously computes answers to all the queries. The idea is to save by evaluating common subexpressions only once. The commonalities to be exploited include identical selections and joins, predicates that subsume other predicates, and also costly physical operators such as relation scans and SOULS. The multiple query optimization problem is to find a multi-strategy that minimizes the total cost (with overlap exploited). Figure 1 .l shows a multi-strategy generated exploiting commonalities among queries Ql-Q3 at both the logical and physical level. To be really satisfactory, a multi-query optimization algorithm must offer solution quality, ejjiciency, and ease of Permission to copy without fee all a part of this mataial is granted provided that the copies are nut made a diitributed for direct commercial advantage, the VIDB copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Very Large Da Blse Endowment. To copy otherwise. urturepublim identify many kinds of commonalities (e.g., by predicate splitting, sharing relation scans); and search effectively to choose a good combination of l-strategies. Efficiency requires that the optimization avoid a combinatorial explosion of possibilities, and that within those it considers, redundant work on common subexpressions be minimized. ‘Finally, ease of implementation is crucial an algorithm will be practically useful only if it is conceptually simple, easy to attach to an optimizer, and requires relatively little additional soft- We consider the task of enumerating and counting answers to k-ary conjunctive queries against relational databases that may be updated by inserting or deleting tuples. We exhibit a new notion of q-hierarchical conjunctive queries and show that these can be maintained efficiently in the following sense. During a linear time pre-processing phase, we can build a data structure that enables constant delay enumeration of the query results; and when the database is updated, we can update the data structure and restart the enumeration phase within constant time. For the special case of self-join free conjunctive queries we obtain a dichotomy: if a query is not q-hierarchical, then query enumeration with sublinear *) delay and sublinear update time (and arbitrary preprocessing time) is impossible. For answering Boolean conjunctive queries and for the more general problem of counting the number of solutions of k-ary queries we obtain complete dichotomies: if the query's homomorphic core is q-hierarchical, then size of the the query result can be computed in linear time and maintained with constant update time. Otherwise, the size of the query result cannot be maintained with sublinear update time. All our lower bounds rely on the OMv-conjecture, a conjecture on the hardness of online matrix-vector multiplication that has recently emerged in the field of fine-grained complexity to characterise the hardness of dynamic problems. The lower bound for the counting problem additionally relies on the orthogonal vectors conjecture, which in turn is implied by the strong exponential time hypothesis.*) By sublinear we mean O(n(1-e) for some e > 0, where n is the size of the active domain of the current database. In (2015), we proposed a graph-based formulation that links and clusters person hypotheses over time by solving a minimum cost subgraph multicut problem. In this paper, we modify and extend (2015) in three ways: (1) We introduce a novel local pairwise feature based on local appearance matching that is robust to partial occlusion and camera motion. (2) We perform extensive experiments to compare different pairwise potentials and to analyze the robustness of the tracking formulation. (3) We consider a plain multicut problem and remove outlying clusters from its solution. This allows us to employ an efficient primal feasible optimization algorithm that is not applicable to the subgraph multicut problem of (2015). Unlike the branch-and-cut algorithm used there, this efficient algorithm used here is applicable to long videos and many detections. Together with the novel pairwise feature, it eliminates the need for the intermediate tracklet representation of (2015). We demonstrate the effectiveness of our overall approach on the MOT16 benchmark ( 2016), achieving state-of-art performance. This paper deals with the problem of finding images that contain a given query image, the so-called content-based sub-image retrieval. We propose an approach based on a hierarchical tree that encodes the color feature of image tiles which are in turn stored as an index sequence. The index sequences of both candidate images and the query sub-image are then compared in order to rank the database images suitability with respect to the query. In our experiments, using 10,000 images and disk-resident metadata, for 60Σ (80Σ) of the queries the relevant image, i.e., the one where the query sub-image was extracted from, was found among the first 10 (50) retrieved images in about 0.15 sec. Given a query image of an object, our objective is to retrieve all instances of that object in a large (1M+) image database. We adopt the bag-of-visual-words architecture which has proven successful in achieving high precision at low recall. Unfortunately, feature detection and quantization are noisy processes and this can result in variation in the particular visual words that appear in different images of the same object, leading to missed results. In the text retrieval literature a standard method for improving performance is query expansion. A number of the highly ranked documents from the original query are reissued as a new query. In this way, additional relevant terms can be added to the query. This is a form of blind rele- vance feedback and it can fail if 'outlier' (false positive) documents are included in the reissued query. In this paper we bring query expansion into the visual domain via two novel contributions. Firstly, strong spatial constraints between the query image and each result allow us to accurately verify each return, suppressing the false positives which typically ruin text-based query expansion. Secondly, the verified images can be used to learn a latent feature model to enable the controlled construction of expanded queries. We illustrate these ideas on the 5000 annotated image Oxford building database together with more than 1M Flickr images. We show that the precision is substantially boosted, achieving total recall in many cases. In this paper, we propose a novel image indexing and retrieval algorithm using local tetra patterns (LTrPs) for content-based image retrieval (CBIR). The standard local binary pattern (LBP) and local ternary pattern (LTP) encode the relationship between the referenced pixel and its surrounding neighbors by computing gray-level difference. The proposed method encodes the relationship between the referenced pixel and its neighbors, based on the directions that are calculated using the first-order derivatives in vertical and horizontal directions. In addition, we propose a generic strategy to compute nth-order LTrP using (n - 1)th-order horizontal and vertical derivatives for efficient CBIR and analyze the effectiveness of our proposed algorithm by combining it with the Gabor transform. The performance of the proposed method is compared with the LBP, the local derivative patterns, and the LTP based on the results obtained using benchmark image databases viz., Corel 1000 database (DB1), Brodatz texture database (DB2), and MIT VisTex database (DB3). Performance analysis shows that the proposed method improves the retrieval result from 70.34 44.9 to 75.9 48.7 in terms of average precision average recall on database DB1, and from 79.97 to 85.30 and 82.23 to 90.02 in terms of average retrieval rate on databases DB2 and DB3, respectively, as compared with the standard LBP. The nearestor near-neighbor query problems arise in a large variety of database applications, usually in the context of similarity searching. Of late, there has been increasing interest in building search index structures for performing similarity search over high-dimensional data, e.g., image databases, document collections, time-series databases, and genome databases. Unfortunately, all known techniques for solving this problem fall prey to the of dimensionality." That is, the data structures scale poorly with data dimensionality; in fact, if the number of dimensions exceeds 10 to 20, searching in k-d trees and related structures involves the inspection of a large fraction of the database, thereby doing no better than brute-force linear search. It has been suggested that since the selection of features and the choice of a distance metric in typical applications is rather heuristic, determining an approximate nearest neighbor should su ce for most practical purposes. In this paper, we examine a novel scheme for approximate similarity search based on hashing. The basic idea is to hash the points Supported by NAVY N00014-96-1-1221 grant and NSF Grant IIS-9811904. Supported by Stanford Graduate Fellowship and NSF NYI Award CCR-9357849. Supported by ARO MURI Grant DAAH04-96-1-0007, NSF Grant IIS-9811904, and NSF Young Investigator Award CCR9357849, with matching funds from IBM, Mitsubishi, Schlumberger Foundation, Shell Foundation, and Xerox Corporation. Permission to copy without fee all or part of this material is granted provided that the copies are not made or distributed for direct commercial advantage, the VLDB copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Very Large Data Base Endowment. To copy otherwise, or to republish, requires a fee and or special permission from the Endowment. Proceedings of the 25th VLDB Conference, Edinburgh, Scotland, 1999. from the database so as to ensure that the probability of collision is much higher for objects that are close to each other than for those that are far apart. We provide experimental evidence that our method gives signi cant improvement in running time over other methods for searching in highdimensional spaces based on hierarchical tree decomposition. Experimental results also indicate that our scheme scales well even for a relatively large number of dimensions (more than 50). We propose a method for high-performance semantic image segmentation (or semantic pixel labelling) based on very deep residual networks, which achieves the state-of-the-art performance. A few design factors are carefully considered to this end. We make the following contributions. (i) First, we evaluate different variations of a fully convolutional residual network so as to find the best configuration, including the number of layers, the resolution of feature maps, and the size of field-of-view. Our experiments show that further enlarging the field-of-view and increasing the resolution of feature maps are typically beneficial, which however inevitably leads to a higher demand for GPU memories. To walk around the limitation, we propose a new method to simulate a high resolution network with a low resolution network, which can be applied during training and or testing. (ii) Second, we propose an online bootstrapping method for training. We demonstrate that online bootstrapping is critically important for achieving good accuracy. (iii) Third we apply the traditional dropout to some of the residual blocks, which further improves the performance. (iv) Finally, our method achieves the currently best mean intersection-over-union 78.3 on the PASCAL VOC 2012 dataset, as well as on the recent dataset Cityscapes. ∗This research was in part supported by the Data to Decisions Cooperative Research Centre. C. Shen’s participation was in part supported by an ARC Future Fellowship (FT120100969). C. Shen is the corresponding author. 1 ar X iv :1 60 4. 04 33 9v 1 [ cs .C V ] 1 5 A pr 2 01 6 We present a method for searching in an image database using a query image that is similar to the intended target. The query image may be a hand-drawn sketch or a (potentially low-quality) scan of the image to be retrieved. Our searching algorithm makes use of multiresolution wavelet decompositions of the query and database images. The coefficients of these decompositions are distilled into small “signatures” for each image. We introduce an “image querying metric” that operates on these signatures. This metric essentially compares how many significant wavelet coefficients the query has in common with potential targets. The metric includes parameters that can be tuned, using a statistical analysis, to accommodate the kinds of image distortions found in different types of image queries. The resulting algorithm is simple, requires very little storage overhead for the database of signatures, and is fast enough to be performed on a database of 20,000 images at interactive rates (on standard desktop machines) as a query is sketched. Our experiments with hundreds of queries in databases of 1000 and 20,000 images show dramatic improvement, in both speed and success rate, over using a conventional L1, L2, or color histogram norm. CR Recently two lines of image retrieval algorithms demonstrate excellent scalability: 1) local features indexed by a vocabulary tree, and 2) holistic features indexed by compact hashing codes. Although both of them are able to search visually similar imageseffectively, their retrieval precision may vary dramatically among queries. Therefore, combining these two types of methods is expected to further enhance the retrieval precision. However, the feature characteristics and the algorithmic procedures of these methods are dramatically different, which is very challenging for the feature-level fusion. This motivates us to investigate how to fuse the ordered retrieval sets, i.e., the ranks of images, given by multiple retrieval methods, to boost the retrieval precision without sacrificing theirscalability. In this paper, we model retrieval ranks as graphs of candidate images and propose a graph-based query specific fusion approach, where multiple graphs are merged and reranked by conducting a link analysis on a fused graph. The retrieval quality of an individual method is measured on-the-fly by assessing the consistency of the top candidates’ nearest neighborhoods. Hence, it iscapable of adaptively integrating the strengths of the retrieval methods using local or holistic features for different query images. This proposed method does not need any supervision, has few parameters, and is easy to implement. Extensive and thorough experiments have been conducted on four public datasets, i.e., the UKbench , Corel-5K , Holidays and the large-scale San Francisco Landmarks datasets. Our proposed method has achieved very competitive performance, including state-of-the-art results on several data sets, e.g., the N-S score 3.83 for UKbench . In this paper, we present a large-scale object retrieval system. The user supplies a query object by selecting a region of a query image, and the system returns a ranked list of images that contain the same object, retrieved from a large corpus. We demonstrate the scalability and performance of our system on a dataset of over 1 million images crawled from the photo-sharing site, Flickr [3], using Oxford landmarks as queries. Building an image-feature vocabulary is a major time and performance bottleneck, due to the size of our dataset. To address this problem we compare different scalable methods for building a vocabulary and introduce a novel quantization method based on randomized trees which we show outperforms the current state-of-the-art on an extensive ground-truth. Our experiments show that the quantization has a major effect on retrieval quality. To further improve query performance, we add an efficient spatial verification stage to re-rank the results returned from our bag-of-words model and show that this consistently improves search quality, though by less of a margin when the visual vocabulary is large. We view this work as a promising step towards much larger, "web-scale " image corpora. We are motivated by the need for an object proposal generation algorithm that achieves a good balance between proposal localization quality, object recall and computational efficiency. We propose a novel object proposal algorithm BING++ which inherits the good computational efficiency of BING BingObj2014 but significantly improves its proposal localization quality. Central to our success is based on the observation that good bounding boxes are those that tightly cover objects. Edge features, which can be computed efficiently, play a critical role in this context. We propose a new algorithm that recursively improves BING's proposals by exploiting the fact that edges in images are typically associated with object boundaries. BING++ improves proposals recursively by incorporating nearest edge points (to proposal boundary pixels) to obtain a tighter bounding box. This operation has linear computational complexity in number of pixels and can be done efficiently using distance transform. Superpixel merging techniques are then employed as post-processing to further improve the proposal quality. Empirically on the VOC2007 dataset, using @math proposals and IoU threshold 0.5, our method achieves 95.3 object detection recall (DR), 79.2 mean average best overlap (MABO), and 68.7 mean average precision (mAP) on object detection over 20 object classes within an average time of 0.009 seconds per image. With broader availability of large-scale 3D model repositories, the need for efficient and effective exploration becomes more and more urgent. Existing model retrieval techniques do not scale well with the size of the database since often a large number of very similar objects are returned for a query, and the possibilities to refine the search are quite limited. We propose an interactive approach where the user feeds an active learning procedure by labeling either entire models or parts of them as “like” or “dislike” such that the system can automatically update an active set of recommended models. To provide an intuitive user interface, candidate models are presented based on their estimated relevance for the current query. From the methodological point of view, our main contribution is to exploit not only the similarity between a query and the database models but also the similarities among the database models themselves. We achieve this by an offline pre-processing stage, where global and local shape descriptors are computed for each model and a sparse distance metric is derived that can be evaluated efficiently even for very large databases. We demonstrate the effectiveness of our method by interactively exploring a repository containing over 100 K models. We propose a new high-quality and efficient single-image upscaling technique that extends existing example-based super-resolution frameworks. In our approach we do not rely on an external example database or use the whole input image as a source for example patches. Instead, we follow a local self-similarity assumption on natural images and extract patches from extremely localized regions in the input image. This allows us to reduce considerably the nearest-patch search time without compromising quality in most images. Tests, that we perform and report, show that the local self-similarity assumption holds better for small scaling factors where there are more example patches of greater relevance. We implement these small scalings using dedicated novel nondyadic filter banks, that we derive based on principles that model the upscaling process. Moreover, the new filters are nearly biorthogonal and hence produce high-resolution images that are highly consistent with the input image without solving implicit back-projection equations. The local and explicit nature of our algorithm makes it simple, efficient, and allows a trivial parallel implementation on a GPU. We demonstrate the new method ability to produce high-quality resolution enhancement, its application to video sequences with no algorithmic modification, and its efficiency to perform real-time enhancement of low-resolution video standard into recent high-definition formats. We present an efficient indexing method to locate 1-dimensional subsequences within a collection of sequences, such that the subsequences match a given (query) pattern within a specified tolerance. The idea is to map each data sequences into a small set of multidimensional rectangles in feature space. Then, these rectangles can be readily indexed using traditional spatial access methods, like the R*-tree [9]. In more detail, we use a sliding window over the data sequence and extract its features; the result is a trail in feature space. We propose an efficient and effective algorithm to divide such trails into sub-trails, which are subsequently represented by their Minimum Bounding Rectangles (MBRs). We also examine queries of varying lengths, and we show how to handle each case efficiently. We implemented our method and carried out experiments on synthetic and real data (stock price movements). We compared the method to sequential scanning, which is the only obvious competitor. The results were excellent: our method accelerated the search time from 3 times up to 100 times. Abstract Visual tracking algorithms based on structured output support vector machine (SOSVM) have demonstrated excellent performance. However, sampling methods and optimization strategies of SOSVM undesirably increase the computational overloads, which hinder real-time application of these algorithms. Moreover, due to the lack of high-dimensional features and dense training samples, SOSVM-based algorithms are unstable to deal with various challenging scenarios, such as occlusions and scale variations. Recently, visual tracking algorithms based on discriminative correlation filters (DCF), especially the combination of DCF and features from deep convolutional neural networks (CNN), have been successfully applied to visual tracking, and attains surprisingly good performance on recent benchmarks. The success is mainly attributed to two aspects: the circular correlation properties of DCF and the powerful representation capabilities of CNN features. Nevertheless, compared with SOSVM, DCF-based algorithms are restricted to simple ridge regression which has a weaker discriminative ability. In this paper, a novel circular and structural operator tracker (CSOT) is proposed for high performance visual tracking, it not only possesses the powerful discriminative capability of SOSVM but also efficiently inherits the superior computational efficiency of DCF. Based on the proposed circular and structural operators, a set of primal confidence score maps can be obtained by circular correlating feature maps with their corresponding structural correlation filters. Furthermore, an implicit interpolation is applied to convert the multi-resolution feature maps to the continuous domain and make all primal confidence score maps have the same spatial resolution. Then, we exploit an efficient ensemble post-processor based on relative entropy, which can coalesce primal confidence score maps and create an optimal confidence score map for more accurate localization. The target is localized on the peak of the optimal confidence score map. Besides, we introduce a collaborative optimization strategy to update circular and structural operators by iteratively training structural correlation filters, which significantly reduces computational complexity and improves robustness. Experimental results demonstrate that our approach achieves state-of-the-art performance in mean AUC scores of 71.5 and 69.4 on the OTB2013 and OTB2015 benchmarks respectively, and obtains a third-best expected average overlap (EAO) score of 29.8 on the VOT2017 benchmark. In this paper we aim to determine the location and orientation of a ground-level query image by matching to a reference database of overhead (e.g. satellite) images. For this task we collect a new dataset with one million pairs of street view and overhead images sampled from eleven U.S. cities. We explore several deep CNN architectures for cross-domain matching – Classification, Hybrid, Siamese, and Triplet networks. Classification and Hybrid architectures are accurate but slow since they allow only partial feature precomputation. We propose a new loss function which significantly improves the accuracy of Siamese and Triplet embedding networks while maintaining their applicability to large-scale retrieval tasks like image geolocalization. This image matching task is challenging not just because of the dramatic viewpoint difference between ground-level and overhead imagery but because the orientation (i.e. azimuth) of the street views is unknown making correspondence even more difficult. We examine several mechanisms to match in spite of this – training for rotation invariance, sampling possible rotations at query time, and explicitly predicting relative rotation of ground and overhead images with our deep networks. It turns out that explicit orientation supervision also improves location prediction accuracy. Our best performing architectures are roughly 2.5 times as accurate as the commonly used Siamese network baseline. There has been an increased growth in a number of applications that naturally generate large volumes of uncertain data. By the advent of such applications, the support of advanced analysis queries such as the skyline and its variant operators for big uncertain data has become important. In this paper, we propose the effective parallel algorithms using MapReduce to process the probabilistic skyline queries for uncertain data modeled by both discrete and continuous models. We present three filtering methods to identify probabilistic non-skyline objects in advance. We next develop a single MapReduce phase algorithm PS-QP-MR by utilizing space partitioning based on a variant of quadtrees to distribute the instances of objects effectively and the enhanced algorithm PS-QPF-MR by applying the three filtering methods additionally. We also propose the workload balancing technique to balance the workload of reduce functions based on the number of machines available. Finally, we present the brute-force algorithms PS-BR-MR and PS-BRF-MR with partitioning randomly and applying the filtering methods. In our experiments, we demonstrate the efficiency and scalability of PS-QPF-MR compared to the other algorithms. We present a new efficient algorithm for the search version of the approximate Closest Vector Problem with Preprocessing (CVPP). Our algorithm achieves an approximation factor of O(n sqrt log n ), improving on the previous best of O(n^ 1.5 ) due to Lag arias, Lenstra, and Schnorr hkzbabai . We also show, somewhat surprisingly, that only O(n) vectors of preprocessing advice are sufficient to solve the problem (with the slightly worse approximation factor of O(n)). We remark that this still leaves a large gap with respect to the decisional version of CVPP, where the best known approximation factor is O(sqrt n log n ) due to Aharonov and Regev AharonovR04 . To achieve these results, we show a reduction to the same problem restricted to target points that are close to the lattice and a more efficient reduction to a harder problem, Bounded Distance Decoding with preprocessing (BDDP). Combining either reduction with the previous best-known algorithm for BDDP by Liu, Lyubashevsky, and Micciancio LiuLM06 gives our main result. In the setting of CVP without preprocessing, we also give a reduction from (1+eps)gamma approximate CVP to gamma approximate CVP where the target is at distance at most 1+1 eps times the minimum distance (the length of the shortest non-zero vector) which relies on the lattice sparsification techniques of Dadush and Kun DadushK13 . As our final and most technical contribution, we present a substantially more efficient variant of the LLM algorithm (both in terms of run-time and amount of preprocessing advice), and via an improved analysis, show that it can decode up to a distance proportional to the reciprocal of the smoothing parameter of the dual lattice MR04 . We show that this is never smaller than the LLM decoding radius, and that it can be up to an wide tilde Omega (sqrt n ) factor larger.