Abstract Computational color constancy refers to the problem of computing the illuminant color so that the images of a scene under varying illumination can be normalized to an image under the canonical illumination. In this paper, we adopt a deep learning framework for the illumination estimation problem. The proposed method works under the assumption of uniform illumination over the scene and aims for the accurate illuminant color computation. Specifically, we trained the convolutional neural network to solve the problem by casting the color constancy problem as an illumination classification problem. We designed the deep learning architecture so that the output of the network can be directly used for computing the color of the illumination. Experimental results show that our deep network is able to extract useful features for the illumination estimation and our method outperforms all previous color constancy methods on multiple test datasets.
Direct methods build their own estimation model and estimate the illumination by learning the model from the training data. Gamut-based methods @cite_8 @cite_60 @cite_4 find the canonical gamut from the training data and estimate the illumination by mapping the gamut of the input image into the canonical gamut. Distributions of the pixel intensity and the chromaticity are used as the key features for estimating the illumination in the correlation framework @cite_39 , the neural network based method @cite_12 , the support vector regression @cite_53 , and the Bayesian framework @cite_14 @cite_31 . @cite_50 @cite_4 , the derivative structure and the spatial distribution of the image are used for the illumination estimation.
@cite_14 @cite_4 @cite_60 @cite_8 @cite_53 @cite_39 @cite_50 @cite_31 @cite_12
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In this paper, we present a method that estimates reflectance and illumination information from a single image depicting a single-material specular object from a given class under natural illumination. We follow a data-driven, learning-based approach trained on a very large dataset, but in contrast to earlier work we do not assume one or more components (shape, reflectance, or illumination) to be known. We propose a two-step approach, where we first estimate the object’s reflectance map, and then further decompose it into reflectance and illumination. For the first step, we introduce a Convolutional Neural Network (CNN) that directly predicts a reflectance map from the input image itself, as well as an indirect scheme that uses additional supervision, first estimating surface orientation and afterwards inferring the reflectance map using a learning-based sparse data interpolation technique. For the second step, we suggest a CNN architecture to reconstruct both Phong reflectance parameters and high-resolution spherical illumination maps from the reflectance map. We also propose new datasets to train these CNNs. We demonstrate the effectiveness of our approach for both steps by extensive quantitative and qualitative evaluation in both synthetic and real data as well as through numerous applications, that show improvements over the state-of-the-art. This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, the illumination distribution of the scene is approximated by discrete sampling of an extended light source. Then the illumination distribution of the scene is estimated from a radiance distribution inside shadows cast by an object of known shape onto another object in the scene. Instead of assuming any particular reflectance properties of the surface inside the shadows, both the illumination distribution of the scene and the reflectance properties of the surface are estimated simultaneously, based on iterative optimization framework. In addition, this paper introduces an adaptive sampling of the illumination distribution of a scene. Rather than using a uniform discretization of the overall illumination distribution, we adaptively increase sampling directions of the illumination distribution based on the estimation at the previous iteration. Using the adaptive sampling framework, we are able to estimate overall illumination more efficiently by using fewer sampling directions. The proposed method is effective for estimating an illumination distribution even under a complex illumination environment. Illumination estimation is an important component of color constancy and automatic white balancing. A number of methods of combining illumination estimates obtained from multiple subordinate illumination estimation methods now appear in the literature. These combinational methods aim to provide better illumination estimates by fusing the information embedded in the subordinate solutions. The existing combinational methods are surveyed and analyzed here with the goals of determining: 1) the effectiveness of fusing illumination estimates from multiple subordinate methods; 2) the best method of combination; 3) the underlying factors that affect the performance of a combinational method; and 4) the effectiveness of combination for illumination estimation in multiple-illuminant scenes. The various combinational methods are categorized in terms of whether or not they require supervised training and whether or not they rely on high-level scene content cues (e.g., indoor versus outdoor). Extensive tests and enhanced analyzes using three data sets of real-world images are conducted. For consistency in testing, the images were labeled according to their high-level features (3D stages, indoor outdoor) and this label data is made available on-line. The tests reveal that the trained combinational methods (direct combination by support vector regression in particular) clearly outperform both the non-combinational methods and those combinational methods based on scene content cues. We present a convolutional neural network (CNN) based solution for modeling physically plausible spatially varying surface reflectance functions (SVBRDF) from a single photograph of a planar material sample under unknown natural illumination. Gathering a sufficiently large set of labeled training pairs consisting of photographs of SVBRDF samples and corresponding reflectance parameters, is a difficult and arduous process. To reduce the amount of required labeled training data, we propose to leverage the appearance information embedded in unlabeled images of spatially varying materials to self-augment the training process. Starting from an initial approximative network obtained from a small set of labeled training pairs, we estimate provisional model parameters for each unlabeled training exemplar. Given this provisional reflectance estimate, we then synthesize a novel temporary labeled training pair by rendering the exact corresponding image under a new lighting condition. After refining the network using these additional training samples, we re-estimate the provisional model parameters for the unlabeled data and repeat the self-augmentation process until convergence. We demonstrate the efficacy of the proposed network structure on spatially varying wood, met als, and plastics, as well as thoroughly validate the effectiveness of the self-augmentation training process. We introduce a novel method for 3D object detection and pose estimation from color images only. We first use segmentation to detect the objects of interest in 2D even in presence of partial occlusions and cluttered background. By contrast with recent patch-based methods, we rely on a “holistic” approach: We apply to the detected objects a Convolutional Neural Network (CNN) trained to predict their 3D poses in the form of 2D projections of the corners of their 3D bounding boxes. This, however, is not sufficient for handling objects from the recent T-LESS dataset: These objects exhibit an axis of rotational symmetry, and the similarity of two images of such an object under two different poses makes training the CNN challenging. We solve this problem by restricting the range of poses used for training, and by introducing a classifier to identify the range of a pose at run-time before estimating it. We also use an optional additional step that refines the predicted poses. We improve the state-of-the-art on the LINEMOD dataset from 73.7 [2] to 89.3 of correctly registered RGB frames. We are also the first to report results on the Occlusion dataset [1 ] using color images only. We obtain 54 of frames passing the Pose 6D criterion on average on several sequences of the T-LESS dataset, compared to the 67 of the state-of-the-art [10] on the same sequences which uses both color and depth. The full approach is also scalable, as a single network can be trained for multiple objects simultaneously. We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user input, and or simple scene models, we train an end-to-end deep neural network that directly regresses a limited field-of-view photo to HDR illumination, without strong assumptions on scene geometry, material properties, or lighting. We show that this can be accomplished in a three step process: 1) we train a robust lighting classifier to automatically annotate the location of light sources in a large dataset of LDR environment maps, 2) we use these annotations to train a deep neural network that predicts the location of lights in a scene from a single limited field-of-view photo, and 3) we fine-tune this network using a small dataset of HDR environment maps to predict light intensities. This allows us to automatically recover high-quality HDR illumination estimates that significantly outperform previous state-of-the-art methods. Consequently, using our illumination estimates for applications like 3D object insertion, produces photo-realistic results that we validate via a perceptual user study. We propose a straightforward and efficient fusion-based method for enhancing weakly illumination images that uses several mature image processing techniques. First, we employ an illumination estimating algorithm based on morphological closing to decompose an observed image into a reflectance image and an illumination image. We then derive two inputs that represent luminance-improved and contrast-enhanced versions of the first decomposed illumination using the sigmoid function and adaptive histogram equalization. Designing two weights based on these inputs, we produce an adjusted illumination by fusing the derived inputs with the corresponding weights in a multi-scale fashion. Through a proper weighting and fusion strategy, we blend the advantages of different techniques to produce the adjusted illumination. The final enhanced image is obtained by compensating the adjusted illumination back to the reflectance. Through this synthesis, the enhanced image represents a trade-off among detail enhancement, local contrast improvement and preserving the natural feel of the image. In the proposed fusion-based framework, images under different weak illumination conditions such as backlighting, non-uniform illumination and nighttime can be enhanced. HighlightsA fusion-based method for enhancing various weakly illuminated images is proposed.The proposed method requires only one input to obtain the enhanced image.Different mature image processing techniques can be blended in our framework.Our method has an efficient computation time for practical applications. We consider the problem of determining functions of an image of an object that are insensitive to illumination changes. We first show that for an object with Lambertian reflectance there are no discriminative functions that are invariant to illumination. This result leads as to adopt a probabilistic approach in which we analytically determine a probability distribution for the image gradient as a function of the surface's geometry and reflectance. Our distribution reveals that the direction of the image gradient is insensitive to changes in illumination direction. We verify this empirically by constructing a distribution for the image gradient from more than 20 million samples of gradients in a database of 1,280 images of 20 inanimate objects taken under varying lighting condition. Using this distribution we develop an illumination insensitive measure of image comparison and test it on the problem of face recognition. As part of the face recognition task in a robust security system, we propose a novel approach for the illumination recovery of faces with cast shadows and specularities. Given a single 2D face image, we relight the face object by extracting the nine spherical harmonic bases and the face spherical illumination coefficients by using the face spherical spaces properties. First, an illumination training database is generated by computing the properties of the spherical spaces out of face albedo and normal values estimated from 2D training images. The training database is then discriminately divided into two directions in terms of the illumination quality and light direction of each image. Based on the generated multi-level illumination discriminative training space, we analyze the target face pixels and compare them with the appropriate training subspace using pre-generated tiles. When designing the framework, practical real-time processing speed and small image size were considered. In contrast to other approaches, our technique requires neither 3D face models nor restricted illumination conditions for the training process. Furthermore, the proposed approach uses one single face image to estimate the face albedo and face spherical spaces. In this work, we also provide the results of a series of experiments performed on publicly available databases to show the significant improvements in the face recognition rates. In this paper, we present an algorithm to directly restore a clear image from a hazy image. This problem is highly ill-posed and most existing algorithms often use hand-crafted features, e.g., dark channel, color disparity, maximum contrast, to estimate transmission maps and then atmospheric lights. In contrast, we solve this problem based on a conditional generative adversarial network (cGAN), where the clear image is estimated by an end-to-end trainable neural network. Different from the generative network in basic cGAN, we propose an encoder and decoder architecture so that it can generate better results. To generate realistic clear images, we further modify the basic cGAN formulation by introducing the VGG features and an L1-regularized gradient prior. We also synthesize a hazy dataset including indoor and outdoor scenes to train and evaluate the proposed algorithm. Extensive experimental results demonstrate that the proposed method performs favorably against the state-of-the-art methods on both synthetic dataset and real world hazy images. Many computer vision problems can be formulated in a Bayesian framework with Markov Random Field (MRF) or Conditional Random Field (CRF) priors. Usually, the model assumes that a full Maximum A Posteriori (MAP) estimation will be performed for inference, which can be really slow in practice. In this paper, we argue that through appropriate training, a MRF CRF model can be trained to perform very well on a suboptimal inference algorithm. The model is trained together with a fast inference algorithm through an optimization of a loss function on a training set containing pairs of input images and desired outputs. A validation set can be used in this approach to estimate the generalization performance of the trained system. We apply the proposed method to an image denoising application, training a Fields of Experts MRF together with a 1-4 iteration gradient descent inference algorithm. Experimental validation on unseen data shows that the proposed training approach obtains an improved benchmark performance as well as a 1000-3000 times speedup compared to the Fields of Experts MRF trained with contrastive divergence. Using the new approach, image denoising can be performed in real-time, at 8 fps on a single CPU for a 256 × 256 image sequence, with close to state-of-the-art accuracy. Quality, diversity, and size of training data are critical factors for learning-based gaze estimators. We create two datasets satisfying these criteria for near-eye gaze estimation under infrared illumination: a synthetic dataset using anatomically-informed eye and face models with variations in face shape, gaze direction, pupil and iris, skin tone, and external conditions (2M images at 1280x960), and a real-world dataset collected with 35 subjects (2.5M images at 640x480). Using these datasets we train neural networks performing with sub-millisecond latency. Our gaze estimation network achieves 2.06(±0.44)° of accuracy across a wide 30°×40° field of view on real subjects excluded from training and 0.5° best-case accuracy (across the same FOV) when explicitly trained for one real subject. We also train a pupil localization network which achieves higher robustness than previous methods. We present a method for automated segmentation of the vasculature in retinal images. The method produces segmentations by classifying each image pixel as vessel or nonvessel, based on the pixel's feature vector. Feature vectors are composed of the pixel's intensity and two-dimensional Gabor wavelet transform responses taken at multiple scales. The Gabor wavelet is capable of tuning to specific frequencies, thus allowing noise filtering and vessel enhancement in a single step. We use a Bayesian classifier with class-conditional probability density functions (likelihoods) described as Gaussian mixtures, yielding a fast classification, while being able to model complex decision surfaces. The probability distributions are estimated based on a training set of labeled pixels obtained from manual segmentations. The method's performance is evaluated on publicly available DRIVE (,2004) and STARE (,2000) databases of manually labeled images. On the DRIVE database, it achieves an area under the receiver operating characteristic curve of 0.9614, being slightly superior than that presented by state-of-the-art approaches. We are making our implementation available as open source MATLAB scripts for researchers interested in implementation details, evaluation, or development of methods The paper considers the problem of illuminant estimation: how, given an image of a scene, recorded under an unknown light, we can recover an estimate of that light. Obtaining such an estimate is a central part of solving the color constancy problem. Thus, the work presented will have applications in fields such as color-based object recognition and digital photography. Rather than attempting to recover a single estimate of the illuminant, we instead set out to recover a measure of the likelihood that each of a set of possible illuminants was the scene illuminant. We begin by determining which image colors can occur (and how these colors are distributed) under each of a set of possible lights. We discuss how, for a given camera, we can obtain this knowledge. We then correlate this information with the colors in a particular image to obtain a measure of the likelihood that each of the possible lights was the scene illuminant. Finally, we use this likelihood information to choose a single light as an estimate of the scene illuminant. Computation is expressed and performed in a generic correlation framework which we develop. We propose a new probabilistic instantiation of this correlation framework and show that it delivers very good color constancy on both synthetic and real images. We further show that the proposed framework is rich enough to allow many existing algorithms to be expressed within it: the gray-world and gamut-mapping algorithms are presented in this framework and we also explore the relationship of these algorithms to other probabilistic and neural network approaches to color constancy. We present a novel way of using neural networks (NN) to estimate the redshift distribution of a galaxy sample. We are able to obtain a probability density function (PDF) for each galaxy using a classification neural network. The method is applied to 58714 galaxies in CFHTLenS that have spectroscopic redshifts from DEEP2, VVDS and VIPERS. Using this data we show that the stacked PDF's give an excellent representation of the true @math using information from 5, 4 or 3 photometric bands. We show that the fractional error due to using N(z_(phot)) instead of N(z_(truth)) is <=1 on the lensing power spectrum P_(kappa) in several tomographic bins. Further we investigate how well this method performs when few training samples are available and show that in this regime the neural network slightly overestimates the N(z) at high z. Finally the case where the training sample is not representative of the full data set is investigated. An IPython notebook accompanying this paper is made available here: this https URL Illumination estimation is the process of determining the chromaticity of the illumination in an imaged scene in order to remove undesirable color casts through white-balancing. While computational color constancy is a well-studied topic in computer vision, it remains challenging due to the ill-posed nature of the problem. One class of techniques relies on low-level statistical information in the image color distribution and works under various assumptions (e.g. Grey-World, White-Patch, etc). These methods have an advantage that they are simple and fast, but often do not perform well. More recent state-of-the-art methods employ learning-based techniques that produce better results, but often rely on complex features and have long evaluation and training times. In this paper, we present a learning-based method based on four simple color features and show how to use this with an ensemble of regression trees to estimate the illumination. We demonstrate that our approach is not only faster than existing learning-based methods in terms of both evaluation and training time, but also gives the best results reported to date on modern color constancy data sets. In this paper, we first provide a new perspective to divide existing high performance object detection methods into direct and indirect regressions. Direct regression performs boundary regression by predicting the offsets from a given point, while indirect regression predicts the offsets from some bounding box proposals. Then we analyze the drawbacks of the indirect regression, which the recent state-of-the-art detection structures like Faster-RCNN and SSD follows, for multi-oriented scene text detection, and point out the potential superiority of direct regression. To verify this point of view, we propose a deep direct regression based method for multi-oriented scene text detection. Our detection framework is simple and effective with a fully convolutional network and one-step post processing. The fully convolutional network is optimized in an end-to-end way and has bi-task outputs where one is pixel-wise classification between text and non-text, and the other is direct regression to determine the vertex coordinates of quadrilateral text boundaries. The proposed method is particularly beneficial for localizing incidental scene texts. On the ICDAR2015 Incidental Scene Text benchmark, our method achieves the F1-measure of 81 , which is a new state-of-the-art and significantly outperforms previous approaches. On other standard datasets with focused scene texts, our method also reaches the state-of-the-art performance. In this paper, a new probabilistic method for image enhancement is presented based on a simultaneous estimation of illumination and reflectance in the linear domain. We show that the linear domain model can better represent prior information for better estimation of reflectance and illumination than the logarithmic domain. A maximum a posteriori (MAP) formulation is employed with priors of both illumination and reflectance. To estimate illumination and reflectance effectively, an alternating direction method of multipliers is adopted to solve the MAP problem. The experimental results show the satisfactory performance of the proposed method to obtain reflectance and illumination with visually pleasing enhanced results and a promising convergence rate. Compared with other testing methods, the proposed method yields comparable or better results on both subjective and objective assessments. We present a Bayesian approach to color constancy which utilizes a non-Gaussian probabilistic model of the image formation process. The parameters of this model are estimated directly from an uncalibrated image set and a small number of additional algorithmic parameters are chosen using cross validation. The algorithm is empirically shown to exhibit RMS error lower than other color constancy algorithms based on the Lambertian surface reflectance model when estimating the illuminants of a set of test images. This is demonstrated via a direct performance comparison utilizing a publicly available set of real world test images and code base. We present a robust and real-time monocular six degree of freedom visual relocalization system. We use a Bayesian convolutional neural network to regress the 6-DOF camera pose from a single RGB image. It is trained in an end-to-end manner with no need of additional engineering or graph optimisation. The algorithm can operate indoors and outdoors in real time, taking under 6ms to compute. It obtains approximately 2m and 6° accuracy for very large scale outdoor scenes and 0.5m and 10° accuracy indoors. Using a Bayesian convolutional neural network implementation we obtain an estimate of the model's relocalization uncertainty and improve state of the art localization accuracy on a large scale outdoor dataset. We leverage the uncertainty measure to estimate metric relocalization error and to detect the presence or absence of the scene in the input image. We show that the model's uncertainty is caused by images being dissimilar to the training dataset in either pose or appearance.