Video surveillance can be significantly enhanced by using both top-view data, e.g., those from drone-mounted cameras in the air, and horizontal-view data, e.g., those from wearable cameras on the ground. Collaborative analysis of different-view data can facilitate various kinds of applications, such as human tracking, person identification, and human activity recognition. However, for such collaborative analysis, the first step is to associate people, referred to as subjects in this paper, across these two views. This is a very challenging problem due to large human-appearance difference between top and horizontal views. In this paper, we present a new approach to address this problem by exploring and matching the subjects' spatial distributions between the two views. More specifically, on the top-view image, we model and match subjects' relative positions to the horizontal-view camera in both views and define a matching cost to decide the actual location of horizontal-view camera and its view angle in the top-view image. We collect a new dataset consisting of top-view and horizontal-view image pairs for performance evaluation and the experimental results show the effectiveness of the proposed method.
Our work can be regarded as a problem of associating first-person and third-person cameras, which has been studied by many researchers. For example, @cite_2 identify a first-person camera wearer in a third-person video by incorporating spatial and temporal information from the videos of both cameras. In @cite_15 , information from first- and third-person cameras, together with laser range data, is fused to improve depth perception and 3D reconstruction. @cite_9 predict gaze behavior in social scenes using both first- and third-person cameras. In @cite_7 , first- and third-person cameras are synchronized, followed by associating subjects between their videos. In @cite_8 , a first-person video is combined to multiple third-person videos for more reliable action recognition. The third-person cameras in these methods usually bear horizontal views or views with certain slope angle. Differently, in this paper the third-person camera is mounted on a drone and produces top-view images, making cross-view appearance matching a very difficult problem.
@cite_7 @cite_8 @cite_9 @cite_2 @cite_15
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We consider scenarios in which we wish to perform joint scene understanding, object tracking, activity recognition, and other tasks in scenarios in which multiple people are wearing body-worn cameras while a third-person static camera also captures the scene. To do this, we need to establish person-level correspondences across first-and third-person videos, which is challenging because the camera wearer is not visible from his her own egocentric video, preventing the use of direct feature matching. In this paper, we propose a new semi-Siamese Convolutional Neural Network architecture to address this novel challenge. We formulate the problem as learning a joint embedding space for first-and third-person videos that considers both spatial-and motion-domain cues. A new triplet loss function is designed to minimize the distance between correct first-and third-person matches while maximizing the distance between incorrect ones. This end-to-end approach performs significantly better than several baselines, in part by learning the first-and third-person features optimized for matching jointly with the distance measure itself. In a world of pervasive cameras, public spaces are often captured from multiple perspectives by cameras of different types, both fixed and mobile. An important problem is to organize these heterogeneous collections of videos by finding connections between them, such as identifying correspondences between the people appearing in the videos and the people holding or wearing the cameras. In this paper, we wish to solve two specific problems: (1) given two or more synchronized third-person videos of a scene, produce a pixel-level segmentation of each visible person and identify corresponding people across different views (i.e., determine who in camera A corresponds with whom in camera B), and (2) given one or more synchronized third-person videos as well as a first-person video taken by a mobile or wearable camera, segment and identify the camera wearer in the third-person videos. Unlike previous work which requires ground truth bounding boxes to estimate the correspondences, we perform person segmentation and identification jointly. We find that solving these two problems simultaneously is mutually beneficial, because better fine-grained segmentation allows us to better perform matching across views, and information from multiple views helps us perform more accurate segmentation. We evaluate our approach on two challenging datasets of interacting people captured from multiple wearable cameras, and show that our proposed method performs significantly better than the state-of-the-art on both person segmentation and identification. Unlike traditional third-person cameras mounted on robots, a first-person camera, captures a person's visual sensorimotor object interactions from up close. In this paper, we study the tight interplay between our momentary visual attention and motor action with objects from a first-person camera. We propose a concept of action-objects---the objects that capture person's conscious visual (watching a TV) or tactile (taking a cup) interactions. Action-objects may be task-dependent but since many tasks share common person-object spatial configurations, action-objects exhibit a characteristic 3D spatial distance and orientation with respect to the person. We design a predictive model that detects action-objects using EgoNet, a joint two-stream network that holistically integrates visual appearance (RGB) and 3D spatial layout (depth and height) cues to predict per-pixel likelihood of action-objects. Our network also incorporates a first-person coordinate embedding, which is designed to learn a spatial distribution of the action-objects in the first-person data. We demonstrate EgoNet's predictive power, by showing that it consistently outperforms previous baseline approaches. Furthermore, EgoNet also exhibits a strong generalization ability, i.e., it predicts semantically meaningful objects in novel first-person datasets. Our method's ability to effectively detect action-objects could be used to improve robots' understanding of human-object interactions. The desirability of being able to search for specific persons in surveillance videos captured by different cameras has increasingly motivated interest in the problem of person re-identification, which is a critical yet under-addressed challenge in multi-camera tracking systems. The main difficulty of person re-identification arises from the variations in human appearances from different camera views. In this paper, to bridge the human appearance variations across cameras, two coupled dictionaries that relate to the gallery and probe cameras are jointly learned in the training phase from both labeled and unlabeled images. The labeled training images carry the relationship between features from different cameras, and the abundant unlabeled training images are introduced to exploit the geometry of the marginal distribution for obtaining robust sparse representation. In the testing phase, the feature of each target image from the probe camera is first encoded by the sparse representation and then recovered in the feature space spanned by the images from the gallery camera. The features of the same person from different cameras are similar following the above transformation. Experimental results on publicly available datasets demonstrate the superiority of our method. In many surveillance systems there is a requirement todetermine whether a given person of interest has alreadybeen observed over a network of cameras. This is the personre-identification problem. The human appearance obtainedin one camera is usually different from the ones obtained inanother camera. In order to re-identify people the humansignature should handle difference in illumination, pose andcamera parameters. We propose a new appearance modelbased on spatial covariance regions extracted from humanbody parts. The new spatial pyramid scheme is applied tocapture the correlation between human body parts in orderto obtain a discriminative human signature. The humanbody parts are automatically detected using Histograms ofOriented Gradients (HOG). The method is evaluated usingbenchmark video sequences from i-LIDS Multiple-CameraTracking Scenario data set. The re-identification performanceis presented using the cumulative matching characteristic(CMC) curve. Finally, we show that the proposedapproach outperforms state of the art methods. Wearable cameras, such as Google Glass and Go Pro, enable video data collection over larger areas and from different views. In this paper, we tackle a new problem of locating the co-interest person (CIP), i.e., the one who draws attention from most camera wearers, from temporally synchronized videos taken by multiple wearable cameras. Our basic idea is to exploit the motion patterns of people and use them to correlate the persons across different videos, instead of performing appearance-based matching as in traditional video co-segmentation localization. This way, we can identify CIP even if a group of people with similar appearance are present in the view. More specifically, we detect a set of persons on each frame as the candidates of the CIP and then build a Conditional Random Field (CRF) model to select the one with consistent motion patterns in different videos and high spacial-temporal consistency in each video. We collect three sets of wearable-camera videos for testing the proposed algorithm. All the involved people have similar appearances in the collected videos and the experiments demonstrate the effectiveness of the proposed algorithm. In this paper we propose an approach for articulated tracking of multiple people in unconstrained videos. Our starting point is a model that resembles existing architectures for single-frame pose estimation but is substantially faster. We achieve this in two ways: (1) by simplifying and sparsifying the body-part relationship graph and leveraging recent methods for faster inference, and (2) by offloading a substantial share of computation onto a feed-forward convolutional architecture that is able to detect and associate body joints of the same person even in clutter. We use this model to generate proposals for body joint locations and formulate articulated tracking as spatio-temporal grouping of such proposals. This allows to jointly solve the association problem for all people in the scene by propagating evidence from strong detections through time and enforcing constraints that each proposal can be assigned to one person only. We report results on a public MPII Human Pose benchmark and on a new MPII Video Pose dataset of image sequences with multiple people. We demonstrate that our model achieves state-of-the-art results while using only a fraction of time and is able to leverage temporal information to improve state-of-the-art for crowded scenes. We propose a novel approach to understanding activities from their partial observations monitored through multiple non-overlapping cameras separated by unknown time gaps. In our approach, each camera view is first decomposed automatically into regions based on the correlation of object dynamics across different spatial locations in all camera views. A new Cross Canonical Correlation Analysis (xCCA) is then formulated to discover and quantify the time delayed correlations of regional activities observed within and across multiple camera views in a single common reference space. We show that learning the time delayed activity correlations offers important contextual information for (i) spatial and temporal topology inference of a camera network; (ii) robust person re-identification and (iii) global activity interpretation and video temporal segmentation. Crucially, in contrast to conventional methods, our approach does not rely on either intra-camera or inter-camera object tracking; it thus can be applied to low-quality surveillance videos featured with severe inter-object occlusions. The effectiveness and robustness of our approach are demonstrated through experiments on 330 hours of videos captured from 17 cameras installed at two busy underground stations with complex and diverse scenes. First-person videos have unique characteristics such as heavy egocentric motion, strong preceding events, salient transitional activities and post-event impacts. Action recognition methods designed for third person videos may not optimally represent actions captured by first-person videos. We propose a method to represent the high level dynamics of sub-events in first-person videos by dynamically pooling features of sub-intervals of time series using a temporal feature pooling function. The sub-event dynamics are then temporally aligned to make a new series. To keep track of how the sub-event dynamics evolve over time, we recursively employ the Fast Fourier Transform on a pyramidal temporal structure. The Fourier coefficients of the segment define the overall video representation. We perform experiments on two existing benchmark first-person video datasets which have been captured in a controlled environment. Addressing this gap, we introduce a new dataset collected from YouTube which has a larger number of classes and a greater diversity of capture conditions thereby more closely depicting real-world challenges in first-person video analysis. We compare our method to state-of-the-art first person and generic video recognition algorithms. Our method consistently outperforms the nearest competitors by 10.3 , 3.3 and 11.7 respectively on the three datasets. This paper presents a novel and robust approach to consistent labeling for people surveillance in multicamera systems. A general framework scalable to any number of cameras with overlapped views is devised. An offline training process automatically computes ground-plane homography and recovers epipolar geometry. When a new object is detected in any one camera, hypotheses for potential matching objects in the other cameras are established. Each of the hypotheses is evaluated using a prior and likelihood value. The prior accounts for the positions of the potential matching objects, while the likelihood is computed by warping the vertical axis of the new object on the field of view of the other cameras and measuring the amount of match. In the likelihood, two contributions (forward and backward) are considered so as to correctly handle the case of groups of people merged into single objects. Eventually, a maximum-a-posteriori approach estimates the best label assignment for the new object. Comparisons with other methods based on homography and extensive outdoor experiments demonstrate that the proposed approach is accurate and robust in coping with segmentation errors and in disambiguating groups. Egocentric cameras are becoming increasingly popular and provide us with large amounts of videos, captured from the first person perspective. At the same time, surveillance cameras and drones offer an abundance of visual information, often captured from top-view. Although these two sources of information have been separately studied in the past, they have not been collectively studied and related. Having a set of egocentric cameras and a top-view camera capturing the same area, we propose a framework to identify the egocentric viewers in the top-view video. We utilize two types of features for our assignment procedure. Unary features encode what a viewer (seen from top-view or recording an egocentric video) visually experiences over time. Pairwise features encode the relationship between the visual content of a pair of viewers. Modeling each view (egocentric or top) by a graph, the assignment process is formulated as spectral graph matching. Evaluating our method over a dataset of 50 top-view and 188 egocentric videos taken in different scenarios demonstrates the efficiency of the proposed approach in assigning egocentric viewers to identities present in top-view camera. We also study the effect of different parameters such as the number of egocentric viewers and visual features. Recognizing human activities from videos is a fundamental research problem in computer vision. Recently, there has been a growing interest in analyzing human behavior from data collected with wearable cameras. First-person cameras continuously record several hours of their wearers' life. To cope with this vast amount of unlabeled and heterogeneous data, novel algorithmic solutions are required. In this paper, we propose a multitask clustering framework for activity of daily living analysis from visual data gathered from wearable cameras. Our intuition is that, even if the data are not annotated, it is possible to exploit the fact that the tasks of recognizing everyday activities of multiple individuals are related, since typically people perform the same actions in similar environments, e.g., people working in an office often read and write documents). In our framework, rather than clustering data from different users separately, we propose to look for clustering partitions which are coherent among related tasks. In particular, two novel multitask clustering algorithms, derived from a common optimization problem, are introduced. Our experimental evaluation, conducted both on synthetic data and on publicly available first-person vision data sets, shows that the proposed approach outperforms several single-task and multitask learning methods. The emergence of new pervasive wearable technologies (e.g. action cameras and smart glasses) calls attention to the so called First Person Vision (FPV). In the future, more and more everyday-life videos will be shot from a first-person point of view, overturning the classical fixed-camera understanding of Vision, specializing the existing knowledge of moving cameras and bringing new challenges in the field of video processing. The trend in research is going to be oriented towards a new type of computer vision, centred on moving sensors and driven by the need for new applications for wearable devices. We identify hand tracking and gesture recognition as an essential topic in this field, motivated by the simple realization that we often look at our hand, even while performing the simplest tasks in everyday life. In addition, the next frontier in user interfaces are hands-free devices. In this work we argue that applications based on FPV may involve information fusion at various complexity and abstraction levels, ranging from pure image processing to inference over patterns. We address the lowest, by proposing a first investigation on hand detection from a first-person point of view sensor and some preliminary results obtained fusing colour and optic flow information. We present a new task that predicts future locations of people observed in first-person videos. Consider a first-person video stream continuously recorded by a wearable camera. Given a short clip of a person that is extracted from the complete stream, we aim to predict that person's location in future frames. To facilitate this future person localization ability, we make the following three key observations: a) First-person videos typically involve significant ego-motion which greatly affects the location of the target person in future frames; b) Scales of the target person act as a salient cue to estimate a perspective effect in first-person videos; c) First-person videos often capture people up-close, making it easier to leverage target poses (e.g., where they look) for predicting their future locations. We incorporate these three observations into a prediction framework with a multi-stream convolution-deconvolution architecture. Experimental results reveal our method to be effective on our new dataset as well as on a public social interaction dataset. In a crowded public space, people often walk in groups, either with people they know or strangers. Associating a group of people over space and time can assist understanding individual’s behaviours as it provides vital visual context for matching individuals within the group. Seemingly an ‘easier’ task compared with person matching given more and richer visual content, this problem is in fact very challenging because a group of people can be highly non-rigid with changing relative position of people within the group and severe self-occlusions. In this paper, for the first time, the problem of matching associating groups of people over large space and time captured in multiple non-overlapping camera views is addressed. Specifically, a novel people group representation and a group matching algorithm are proposed. The former addresses changes in the relative positions of people in a group and the latter deals with variations in illumination and viewpoint across camera views. In addition, we demonstrate a notable enhancement on individual person matching by utilising the group description as visual context. Our methods are validated using the 2008 i-LIDS Multiple-Camera Tracking Scenario (MCTS) dataset on multiple camera views from a busy airport arrival hall. Human re-identification across cameras with non-overlapping fields of view is one of the most important and difficult problems in video surveillance and analysis. However, current algorithms are likely to fail in real-world scenarios for several reasons. For example, surveillance cameras are typically mounted high above the ground plane, causing serious perspective changes. Also, most algorithms approach matching across images using the same descriptors, regardless of camera viewpoint or human pose. Here, we introduce a re-identification algorithm that addresses both problems. We build a model for human appearance as a function of pose, using training data gathered from a calibrated camera. We then apply this “pose prior” in online re-identification to make matching and identification more robust to viewpoint. We further integrate person-specific features learned over the course of tracking to improve the algorithm’s performance. We evaluate the performance of the proposed algorithm and compare it to several state-of-the-art algorithms, demonstrating superior performance on standard benchmarking datasets as well as a challenging new airport surveillance scenario. This paper presents a method to predict the future movements (location and gaze direction) of basketball players as a whole from their first person videos. The predicted behaviors reflect an individual physical space that affords to take the next actions while conforming to social behaviors by engaging to joint attention. Our key innovation is to use the 3D reconstruction of multiple first person cameras to automatically annotate each other's the visual semantics of social configurations. We leverage two learning signals uniquely embedded in first person videos. Individually, a first person video records the visual semantics of a spatial and social layout around a person that allows associating with past similar situations. Collectively, first person videos follow joint attention that can link the individuals to a group. We learn the egocentric visual semantics of group movements using a Siamese neural network to retrieve future trajectories. We consolidate the retrieved trajectories from all players by maximizing a measure of social compatibility---the gaze alignment towards joint attention predicted by their social formation, where the dynamics of joint attention is learned by a long-term recurrent convolutional network. This allows us to characterize which social configuration is more plausible and predict future group trajectories. Surveillance cameras have been widely used in different scenes. Accordingly, a demanding need is to recognize a person under different cameras, which is called person re-identification. This topic has gained increasing interests in computer vision recently. However, less attention has been paid to video-based approaches, compared with image-based ones. Two steps are usually involved in previous approaches, namely feature learning and metric learning. But most of the existing approaches only focus on either feature learning or metric learning. Meanwhile, many of them do not take full use of the temporal and spatial information. In this paper, we concentrate on video-based person re-identification and build an end-to-end deep neural network architecture to jointly learn features and metrics. The proposed method can automatically pick out the most discriminative frames in a given video by a temporal attention model. Moreover, it integrates the surrounding information at each location by a spatial recurrent model when measuring the similarity with another pedestrian video. That is, our method handles spatial and temporal information simultaneously in a unified manner. The carefully designed experiments on three public datasets show the effectiveness of each component of the proposed deep network, performing better in comparison with the state-of-the-art methods. For applications such as autonomous driving, self-localization camera pose estimation and scene parsing are crucial technologies. In this paper, we propose a unified framework to tackle these two problems simultaneously. The uniqueness of our design is a sensor fusion scheme which integrates camera videos, motion sensors (GPS IMU), and a 3D semantic map in order to achieve robustness and efficiency of the system. Specifically, we first have an initial coarse camera pose obtained from consumer-grade GPS IMU, based on which a label map can be rendered from the 3D semantic map. Then, the rendered label map and the RGB image are jointly fed into a pose CNN, yielding a corrected camera pose. In addition, to incorporate temporal information, a multi-layer recurrent neural network (RNN) is further deployed improve the pose accuracy. Finally, based on the pose from RNN, we render a new label map, which is fed together with the RGB image into a segment CNN which produces per-pixel semantic label. In order to validate our approach, we build a dataset with registered 3D point clouds and video camera images. Both the point clouds and the images are semantically-labeled. Each video frame has ground truth pose from highly accurate motion sensors. We show that practically, pose estimation solely relying on images like PoseNet may fail due to street view confusion, and it is important to fuse multiple sensors. Finally, various ablation studies are performed, which demonstrate the effectiveness of the proposed system. In particular, we show that scene parsing and pose estimation are mutually beneficial to achieve a more robust and accurate system. In this paper, we study the problem of Cross-View Person Identification (CVPI), which aims at identifying the same person from temporally synchronized videos taken by different wearable cameras. Our basic idea is to utilize the human motion consistency for CVPI, where human motion can be computed by optical flow. However, optical flow is view-variant - the same person's optical flow in different videos can be very different due to view angle change. In this paper, we attempt to utilize 3D human-skeleton sequences to learn a model that can extract view-invariant motion features from optical flows in different views. For this purpose, we use 3D Mocap database to build a synthetic optical flow dataset and train a Triplet Network (TN) consisting of three sub-networks: two for optical flow sequences from different views and one for the underlying 3D Mocap skeleton sequence. Finally, sub-networks for optical flows are used to extract view-invariant features for CVPI. Experimental results show that, using only the motion information, the proposed method can achieve comparable performance with the state-of-the-art methods. Further combination of the proposed method with an appearance-based method achieves new state-of-the-art performance.