We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars.
@cite_26 trained an 'up-convolutional' network to generate an image of a chair given the chair type and a viewpoint. This method is restricted to generating images of objects from the training set or interpolating between them. Applying the method to a new test image requires re-training the network, which takes several days. While the decoder part of our network is similar to the architecture of , our network also includes an encoder part which infers the high-level representation from a given input image. Hence, at test time we can generate unseen views and depth maps of new objects by simply forward propagating an image of the object through the network. Our approach also yields more accurate predictions.
@cite_26
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We train a generative convolutional neural network which is able to generate images of objects given object type, viewpoint, and color. We train the network in a supervised manner on a dataset of rendered 3D chair models. Our experiments show that the network does not merely learn all images by heart, but rather finds a meaningful representation of a 3D chair model allowing it to assess the similarity of different chairs, interpolate between given viewpoints to generate the missing ones, or invent new chair styles by interpolating between chairs from the training set. We show that the network can be used to find correspondences between different chairs from the dataset, outperforming existing approaches on this task. We present a convolutional network capable of generating images of a previously unseen object from arbitrary viewpoints given a single image of this object. The input to the network is a single image and the desired new viewpoint; the output is a view of the object from this desired viewpoint. The network is trained on renderings of synthetic 3D models. It learns an implicit 3D representation of the object class, which allows it to transfer shape knowledge from training instances to a new object instance. Beside the color image, the network can also generate the depth map of an object from arbitrary viewpoints. This allows us to predict 3D point clouds from a single image, which can be fused into a surface mesh. We experimented with cars and chairs. Even though the network is trained on artificial data, it generalizes well to objects in natural images without any modifications. A significant weakness of most current deep Convolutional Neural Networks is the need to train them using vast amounts of manually labelled data. In this work we propose a unsupervised framework to learn a deep convolutional neural network for single view depth prediction, without requiring a pre-training stage or annotated ground-truth depths. We achieve this by training the network in a manner analogous to an autoencoder. At training time we consider a pair of images, source and target, with small, known camera motion between the two such as a stereo pair. We train the convolutional encoder for the task of predicting the depth map for the source image. To do so, we explicitly generate an inverse warp of the target image using the predicted depth and known inter-view displacement, to reconstruct the source image; the photometric error in the reconstruction is the reconstruction loss for the encoder. The acquisition of this training data is considerably simpler than for equivalent systems, requiring no manual annotation, nor calibration of depth sensor to camera. We show that our network trained on less than half of the KITTI dataset gives comparable performance to that of the state-of-the-art supervised methods for single view depth estimation. A significant weakness of most current deep Convolutional Neural Networks is the need to train them using vast amounts of manu- ally labelled data. In this work we propose a unsupervised framework to learn a deep convolutional neural network for single view depth predic- tion, without requiring a pre-training stage or annotated ground truth depths. We achieve this by training the network in a manner analogous to an autoencoder. At training time we consider a pair of images, source and target, with small, known camera motion between the two such as a stereo pair. We train the convolutional encoder for the task of predicting the depth map for the source image. To do so, we explicitly generate an inverse warp of the target image using the predicted depth and known inter-view displacement, to reconstruct the source image; the photomet- ric error in the reconstruction is the reconstruction loss for the encoder. The acquisition of this training data is considerably simpler than for equivalent systems, requiring no manual annotation, nor calibration of depth sensor to camera. We show that our network trained on less than half of the KITTI dataset (without any further augmentation) gives com- parable performance to that of the state of art supervised methods for single view depth estimation. We train generative ‘up-convolutional’ neural networks which are able to generate images of objects given object style, viewpoint, and color. We train the networks on rendered 3D models of chairs, tables, and cars. Our experiments show that the networks do not merely learn all images by heart, but rather find a meaningful representation of 3D models allowing them to assess the similarity of different models, interpolate between given views to generate the missing ones, extrapolate views, and invent new objects not present in the training set by recombining training instances, or even two different object classes. Moreover, we show that such generative networks can be used to find correspondences between different objects from the dataset, outperforming existing approaches on this task. We train generative 'up-convolutional' neural networks which are able to generate images of objects given object style, viewpoint, and color. We train the networks on rendered 3D models of chairs, tables, and cars. Our experiments show that the networks do not merely learn all images by heart, but rather find a meaningful representation of 3D models allowing them to assess the similarity of different models, interpolate between given views to generate the missing ones, extrapolate views, and invent new objects not present in the training set by recombining training instances, or even two different object classes. Moreover, we show that such generative networks can be used to find correspondences between different objects from the dataset, outperforming existing approaches on this task. In this paper, we propose an encoder-decoder convolutional neural network (CNN) architecture for estimating camera pose (orientation and location) from a single RGB-image. The architecture has a hourglass shape consisting of a chain of convolution and up-convolution layers followed by a regression part. The up-convolution layers are introduced to preserve the fine-grained information of the input image. Following the common practice, we train our model in end-to-end manner utilizing transfer learning from large scale classification data. The experiments demonstrate the performance of the approach on data exhibiting different lighting conditions, reflections, and motion blur The results indicate a clear improvement over the previous state-of-the-art even when compared to methods that utilize sequence of test frames instead of a single frame. In this paper, we propose an encoder-decoder convolutional neural network (CNN) architecture for estimating camera pose (orientation and location) from a single RGB-image. The architecture has a hourglass shape consisting of a chain of convolution and up-convolution layers followed by a regression part. The up-convolution layers are introduced to preserve the fine-grained information of the input image. Following the common practice, we train our model in end-to-end manner utilizing transfer learning from large scale classification data. The experiments demonstrate the performance of the approach on data exhibiting different lighting conditions, reflections, and motion blur. The results indicate a clear improvement over the previous state-of-the-art even when compared to methods that utilize sequence of test frames instead of a single frame. Convolutional neural network provides an end-to-end solution to train many computer vision tasks and has gained great successes. However, the design of network architectures usually relies heavily on expert knowledge and is hand-crafted. In this paper, we provide a solution to automatically and efficiently design high performance network architectures. To reduce the search space of network design, we focus on constructing network blocks, which can be stacked to generate the whole network. Blocks are generated through an agent, which is trained with Q-learning to maximize the expected accuracy of the searching blocks on the learning task. Distributed asynchronous framework and early stop strategy are used to accelerate the training process. Our experimental results demonstrate that the network architectures designed by our approach perform competitively compared with hand-crafted state-of-the-art networks. We trained the Q-learning on CIFAR-100, and evaluated on CIFAR10 and ImageNet, the designed block structure achieved 3.60 error on CIFAR-10 and competitive result on ImageNet. The Q-learning process can be efficiently trained only on 32 GPUs in 3 days. We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars. We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars. We introduce a convolutional neural network for inferring a compact disentangled graphical description of objects from 2D images that can be used for volumetric reconstruction. The network comprises an encoder and a twin-tailed decoder. The encoder generates a disentangled graphics code. The first decoder generates a volume, and the second decoder reconstructs the input image using a novel training regime that allows the graphics code to learn a separate representation of the 3D object and a description of its lighting and pose conditions. We demonstrate this method by generating volumes and disentangled graphical descriptions from images and videos of faces and chairs. An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space, and the ill-posedness of inferring object shape and pose. However, we can train a neural network to address the problem if we restrict our attention to specific object categories (in our case faces and chairs) for which we can gather ample training data. In this paper, we propose a novel recurrent convolutional encoder-decoder network that is trained end-to-end on the task of rendering rotated objects starting from a single image. The recurrent structure allows our model to capture long-term dependencies along a sequence of transformations. We demonstrate the quality of its predictions for human faces on the Multi-PIE dataset and for a dataset of 3D chair models, and also show its ability to disentangle latent factors of variation (e.g., identity and pose) without using full supervision. An important problem for both graphics and vision is to synthesize novel views of a 3D object from a single image. This is particularly challenging due to the partial observability inherent in projecting a 3D object onto the image space, and the ill-posedness of inferring object shape and pose. However, we can train a neural network to address the problem if we restrict our attention to specific object categories (in our case faces and chairs) for which we can gather ample training data. In this paper, we propose a novel recurrent convolutional encoder-decoder network that is trained end-to-end on the task of rendering rotated objects starting from a single image. The recurrent structure allows our model to capture long-term dependencies along a sequence of transformations. We demonstrate the quality of its predictions for human faces on the Multi-PIE dataset and for a dataset of 3D chair models, and also show its ability to disentangle latent factors of variation (e.g., identity and pose) without using full supervision. Convolutional Neural Networks spread through computer vision like a wildfire, impacting almost all visual tasks imaginable. Despite this, few researchers dare to train their models from scratch. Most work builds on one of a handful of ImageNet pre-trained models, and fine-tunes or adapts these for specific tasks. This is in large part due to the difficulty of properly initializing these networks from scratch. A small miscalibration of the initial weights leads to vanishing or exploding gradients, as well as poor convergence properties. In this work we present a fast and simple data-dependent initialization procedure, that sets the weights of a network such that all units in the network train at roughly the same rate, avoiding vanishing or exploding gradients. Our initialization matches the current state-of-the-art unsupervised or self-supervised pre-training methods on standard computer vision tasks, such as image classification and object detection, while being roughly three orders of magnitude faster. When combined with pre-training methods, our initialization significantly outperforms prior work, narrowing the gap between supervised and unsupervised pre-training. Recently, neuron activations extracted from a pre-trained convolutional neural network (CNN) show promising performance in various visual tasks. However, due to the domain and task bias, using the features generated from the model pre-trained for image classification as image representations for instance retrieval is problematic. In this paper, we propose quartet-net learning to improve the discriminative power of CNN features for instance retrieval. The general idea is to map the features into a space where the image similarity can be better evaluated. Our network differs from the traditional Siamese-net in two ways. First, we adopt a double-margin contrastive loss with a dynamic margin tuning strategy to train the network which leads to more robust performance. Second, we introduce in the mimic learning regularization to improve the generalization ability of the network by preventing it from overfitting to the training data. Catering for the network learning, we collect a large-scale dataset, namely GeoPair, which consists of 68k matching image pairs and 63k non-matching pairs. Experiments on several standard instance retrieval datasets demonstrate the effectiveness of our method. Current object detection approaches predict bounding boxes that provide little instance-specific information beyond location, scale and aspect ratio. In this work, we propose to regress directly to objects shapes in addition to their bounding boxes and categories. It is crucial to find an appropriate shape representation that is compact and decodable, and in which objects can be compared for higher-order concepts such as view similarity, pose variation and occlusion. To achieve this, we use a denoising convolutional auto-encoder to learn a low-dimensional shape embedding space. We place the decoder network after a fast end-to-end deep convolutional network that is trained to regress directly to the shape vectors provided by the auto-encoder. This yields what to the best of our knowledge is the first real-time shape prediction network, running at 35 FPS on a high-end desktop. With higher-order shape reasoning well-integrated into the network pipeline, the network shows the useful practical quality of generalising to unseen categories that are similar to the ones in the training set, something that most existing approaches fail to handle. Over the last years, deep convolutional neural networks (ConvNets) have transformed the field of computer vision thanks to their unparalleled capacity to learn high level semantic image features. However, in order to successfully learn those features, they usually require massive amounts of manually labeled data, which is both expensive and impractical to scale. Therefore, unsupervised semantic feature learning, i.e., learning without requiring manual annotation effort, is of crucial importance in order to successfully harvest the vast amount of visual data that are available today. In our work we propose to learn image features by training ConvNets to recognize the 2d rotation that is applied to the image that it gets as input. We demonstrate both qualitatively and quantitatively that this apparently simple task actually provides a very powerful supervisory signal for semantic feature learning. We exhaustively evaluate our method in various unsupervised feature learning benchmarks and we exhibit in all of them state-of-the-art performance. Specifically, our results on those benchmarks demonstrate dramatic improvements w.r.t. prior state-of-the-art approaches in unsupervised representation learning and thus significantly close the gap with supervised feature learning. For instance, in PASCAL VOC 2007 detection task our unsupervised pre-trained AlexNet model achieves the state-of-the-art (among unsupervised methods) mAP of 54.4 that is only 2.4 points lower from the supervised case. We get similarly striking results when we transfer our unsupervised learned features on various other tasks, such as ImageNet classification, PASCAL classification, PASCAL segmentation, and CIFAR-10 classification. The code and models of our paper will be published on: this https URL . Evidence is mounting that Convolutional Networks (ConvNets) are the most effective representation learning method for visual recognition tasks. In the common scenario, a ConvNet is trained on a large labeled dataset (source) and the feed-forward units activation of the trained network, at a certain layer of the network, is used as a generic representation of an input image for a task with relatively smaller training set (target). Recent studies have shown this form of representation transfer to be suitable for a wide range of target visual recognition tasks. This paper introduces and investigates several factors affecting the transferability of such representations. It includes parameters for training of the source ConvNet such as its architecture, distribution of the training data, etc. and also the parameters of feature extraction such as layer of the trained ConvNet, dimensionality reduction, etc. Then, by optimizing these factors, we show that significant improvements can be achieved on various (17) visual recognition tasks. We further show that these visual recognition tasks can be categorically ordered based on their distance from the source task such that a correlation between the performance of tasks and their distance from the source task w.r.t. the proposed factors is observed. Over the last years, deep convolutional neural networks (ConvNets) have transformed the field of computer vision thanks to their unparalleled capacity to learn high level semantic image features. However, in order to successfully learn those features, they usually require massive amounts of manually labeled data, which is both expensive and impractical to scale. Therefore, unsupervised semantic feature learning, i.e., learning without requiring manual annotation effort, is of crucial importance in order to successfully harvest the vast amount of visual data that are available today. In our work we propose to learn image features by training ConvNets to recognize the 2d rotation that is applied to the image that it gets as input. We demonstrate both qualitatively and quantitatively that this apparently simple task actually provides a very powerful supervisory signal for semantic feature learning. We exhaustively evaluate our method in various unsupervised feature learning benchmarks and we exhibit in all of them state-of-the-art performance. Specifically, our results on those benchmarks demonstrate dramatic improvements w.r.t. prior state-of-the-art approaches in unsupervised representation learning and thus significantly close the gap with supervised feature learning. For instance, in PASCAL VOC 2007 detection task our unsupervised pre-trained AlexNet model achieves the state-of-the-art (among unsupervised methods) mAP of 54.4 that is only 2.4 points lower from the supervised case. We get similar striking results when we transfer our unsupervised learned features on various other tasks, such as ImageNet classification, PASCAL classification, PASCAL segmentation, and CIFAR-10 classification.