The reflections caused by common semi-reflectors, such as glass windows, can impact the performance of computer vision algorithms. State-of-the-art methods can remove reflections on synthetic data and in controlled scenarios. However, they are based on strong assumptions and do not generalize well to real-world images. Contrary to a common misconception, real-world images are challenging even when polarization information is used. We present a deep learning approach to separate the reflected and the transmitted components of the recorded irradiance, which explicitly uses the polarization properties of light. To train it, we introduce an accurate synthetic data generation pipeline, which simulates realistic reflections, including those generated by curved and non-ideal surfaces, non-static scenes, and high-dynamic-range scenes.
can also be used to remove reflections. Several methods propose different ways to estimate the relative motion of the reflected and transmitted image, which can be used to separate them @cite_25 @cite_12 @cite_29 @cite_28 @cite_27 . It is important to note that these methods assume static scenes---the motion is the apparent motion of the reflected layer relative to the transmitted layer, not scene motion. Other than that, these methods make assumptions that are less stringent than those made by single-image methods. Nonetheless, these algorithms work well when reflected and transmitted scenes are shallow in terms of depth, so that their velocity can be assumed uniform. For the case of spatially and temporally varying mixes, Kaftory and Zeevi propose to use sparse component analysis instead @cite_15 .
@cite_28 @cite_29 @cite_27 @cite_15 @cite_25 @cite_12
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We address the problem of estimating the latent image of a static bilayer scene (consisting of a foreground and a background at different depths) from motion blurred observations captured with a handheld camera. The camera motion is considered to be composed of in-plane rotations and translations. Since the blur at an image location depends both on camera motion and depth, deblurring becomes a difficult task. We initially propose a method to estimate the transformation spread function (TSF) corresponding to one of the depth layers. The estimated TSF (which reveals the camera motion during exposure) is used to segment the scene into the foreground and background layers and determine the relative depth value. The deblurred image of the scene is finally estimated within a regularization framework by accounting for blur variations due to camera motion as well as depth. This paper addresses the problem of simultaneous estimation of a vehicle's ego motion and motions of multiple moving objects in the scene–called eoru motions –through a monocular vehicle-mounted camera. Localization of multiple moving objects and estimation of their motions is crucial for autonomous vehicles. Conventional localization and mapping techniques (e.g., visual odometry and simultaneous localization and mapping) can only estimate the ego motion of the vehicle. The capability of a robot localization pipeline to deal with multiple motions has not been widely investigated in the literature. We present a theoretical framework for robust estimation of multiple relative motions in addition to the camera ego motion. First, the framework for general unconstrained motion is introduced and then it is adapted to exploit the vehicle kinematic constraints to increase efficiency. The method is based on projective factorization of the multiple-trajectory matrix . First, the ego motion is segmented and then several hypotheses are generated for the eoru motions . All the hypotheses are evaluated and the one with the smallest reprojection error is selected. The proposed framework does not need any a priori knowledge of the number of motions and is robust to noisy image measurements. The method with a constrained motion model is evaluated on a popular street-level image dataset collected in urban environments (the KITTI dataset), including several relative ego-motion and eoru-motion scenarios. A benchmark dataset ( Hopkins 155 ) is used to evaluate this method with a general motion model. The results are compared with those of the state-of-the-art methods considering a similar problem, referred to as multibody structure from motion in the computer vision community. In the context of extracting information from video, bad weather conditions like rain can have a detrimental effect. In this paper, a novel framework to detect and remove rain streaks from video is proposed. The first part of the proposed framework for rain removal is a technique to detect rain streaks based on phase congruency features. The variation of features from frame to frame is used to estimate the candidate rain pixels in a frame. In order to reduce the number of false candidates due to global motion, frames are registered using phase correlation. The second part of the proposed framework is a novel reconstruction technique that utilizes information from three different sources, which are intensities of the rain affected pixel, spatial neighbors, and temporal neighbors. An optimal estimate for the actual intensity of the rain affected pixel is made based on the minimization of registration error between frames. An optical flow technique using local phase information is adopted for registration. This part of the proposed framework for removing rain is modeled such that the presence of local motion will not distort the features in the reconstructed video. The proposed framework is evaluated quantitatively and qualitatively on a variety of videos with varying complexities. The effectiveness of the algorithm is quantitatively verified by computing a no-reference image quality measure on individual frames of the reconstructed video. From a variety of experiments that are performed on output videos, it is shown that the proposed technique performs better than state-of-the-art techniques. Many natural images contain reflections and transparency, i.e., they contain mixtures of reflected and transmitted light. When viewed from a moving camera, these appear as the superposition of component layer images moving relative to each other. The problem of multiple motion recovery has been previously studied by a number of researchers. However no one has yet demonstrated how to accurately recover the component images themselves. In this paper we develop an optimal approach to recovering layer images and their associated motions from an arbitrary number of composite images. We develop two different techniques for estimating the component layer images given known motion estimates. The first approach uses constrained least squares to recover the layer images. The second approach iteratively refines lower and upper bounds on the layer images using two novel compositing operations, namely minimum- and maximum-composites of aligned images. We combine these layer extraction techniques with a dominant motion estimator and a subsequent motion refinement stage. This results in a completely automated system that recovers transparent images and motions from a collection of input images. The removal of unwanted, parasitic vibrations in a video sequence induced by camera motion is an essential part of video acquisition in industrial, military and consumer applications. In this paper, we present a new image processing method to remove such vibrations and reconstruct a video sequence void of sudden camera movements. Our approach to separating unwanted vibrations from intentional camera motion is based on a probabilistic estimation framework. We treat estimated parameters of interframe camera motion as noisy observations of the intentional camera motion parameters. We construct a physics-based state-space model of these interframe motion parameters and use recursive Kalman filtering to perform stabilized camera position estimation. A six-parameter affine model is used to describe the interframe transformation, allowing quite accurate description of typical scene changes due to camera motion. The model parameters are estimated using a p-norm-based multi-resolution approach. This approach is robust to model mismatch and to object motion within the scene (which are treated as outliers). We use mosaicking in order to reconstruct undefined areas that result from motion compensation applied to each video frame. Registration between distant frames is performed efficiently by cascading interframe affine transformation parameters. We compare our method' s performance with that of a commercial product on real-life video sequences, and show a significant improvement in stabilization quality for our method. The problem of simultaneous structure from motion estimation for multiple independently moving objects from a monocular image sequence is addressed. Two Bayesian algorithms are presented for solving this problem using the sequential importance sampling (SIS) technique. The empirical posterior distribution of object motion and feature separation parameters is approximated by weighted samples. The first algorithm addresses the problem when only two moving objects are present. A singular value decomposition (SVD)-based sample clustering algorithm is shown to be capable of separating samples related to different objects. A pair of SIS procedures is used to track the posterior distribution of the motion parameters. In the second algorithm, a balancing step is added into the SIS procedure to preserve samples of low weights so that all objects have enough samples to propagate empirical motion distributions. By using the proposed algorithms, the relative motions of all the moving objects with respect to the camera can be simultaneously estimated. Both algorithms have been tested on synthetic and real- image sequences. Improved results have been achieved. We present an approach to jointly estimating camera motion and dense structure of a static scene in terms of depth maps from monocular image sequences in driver-assistance scenarios. At each instant of time, only two consecutive frames are processed as input data of a joint estimator that fully exploits second-order information of the corresponding optimization problem and effectively copes with the non-convexity due to both the imaging geometry and the manifold of motion parameters. Additionally, carefully designed Gaussian approximations enable probabilistic inference based on locally varying confidence and globally varying sensitivity due to the epipolar geometry, with respect to the high-dimensional depth map estimation. Embedding the resulting joint estimator in an online recursive framework achieves a pronounced spatio-temporal filtering effect and robustness. We evaluate hundreds of images taken from a car moving at speed up to 100 km h and being part of a publicly available benchmark data set. The results compare favorably with two alternative settings: stereo based scene reconstruction and camera motion estimation in batch mode using multiple frames. They, however, require a calibrated camera pair or storage for more than two frames, which is less attractive from a technical viewpoint than the proposed monocular and recursive approach. In addition to real data, a synthetic sequence is considered which provides reliable ground truth. We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidly on a ground plane observed by a moving camera. The video sequence is first segmented into static background and motion blobs by a homography-based motion segmentation method. Then classical "Structure from Motion" (SfM) techniques are applied to obtain a Euclidean reconstruction of the static background. The motion blob corresponding to each moving object is treated as if there were a static object observed by a hypothetical moving camera, called a "virtual camera". This virtual camera shares the same intrinsic parameters with the real camera but moves differently due to object motion. The same SfM techniques are applied to estimate the 3D shape of each moving object and the pose of the virtual camera. We show that the unknown scale of moving objects can be approximately determined by the ground plane, which is a key contribution of this paper. Another key contribution is that we prove that the 3D motion of moving objects can be solved from the virtual camera motion with a linear constraint imposed on the object translation. In our approach, a planartranslation constraint is formulated: "the 3D instantaneous translation of moving objects must be parallel to the ground plane". Results on real-world video sequences demonstrate the effectiveness and robustness of our approach. We present an unsupervised approach for learning a layered representation of a scene from a video for motion segmentation. Our method is applicable to any video containing piecewise parametric motion. The learnt model is a composition of layers, which consist of one or more segments. The shape of each segment is represented using a binary matte and its appearance is given by the rgb value for each point belonging to the matte. Included in the model are the effects of image projection, lighting, and motion blur. Furthermore, spatial continuity is explicitly modeled resulting in contiguous segments. Unlike previous approaches, our method does not use reference frame(s) for initialization. The two main contributions of our method are: (i) A novel algorithm for obtaining the initial estimate of the model by dividing the scene into rigidly moving components using efficient loopy belief propagation; and (ii) Refining the initial estimate using ? β-swap and ?-expansion algorithms, which guarantee a strong local minima. Results are presented on several classes of objects with different types of camera motion, e.g. videos of a human walking shot with static or translating cameras. We compare our method with the state of the art and demonstrate significant improvements. Motion of an object degrades MR images, as the acquisition is time-dependent, and thus k-space is inconsistently sampled. This causes ghosts. Current motion correction methods make restrictive assumptions on the type of motions, for example, that it is a translation or rotation, and use special properties of k-space for these transformations. Such methods, however, cannot be generalized easily to nonrigid types of motions, and even rotations in multiple shots can be a problem. Here, a method is presented that can handle general nonrigid motion models. A general matrix equation gives the corrupted image from the ideal object. Thus, inversion of this system allows us to get the ideal image from the corrupted one. This inversion is possible by efficient methods mixing Fourier transforms with the conjugate gradient method. A faster but empirical inversion is discussed as well as methods to determine the motion. Simulated three-dimensional affine data and two-dimensional pulsation data and in vivo nonrigid data are used for demonstration. All examples are multishot images where the object moves between shots. The results indicate that it is now possible to correct for nonrigid types of motion that are representative of many types of patient motion, although computation times remain an issue. We present a new structure from motion (Sfm) technique based on point and vanishing point (VP) matches in images. First, all global camera rotations are computed from VP matches as well as relative rotation estimates obtained from pairwise image matches. A new multi-staged linear technique is then used to estimate all camera translations and 3D points simultaneously. The proposed method involves first performing pairwise reconstructions, then robustly aligning these in pairs, and finally aligning all of them globally by simultaneously estimating their unknown relative scales and translations. In doing so, measurements inconsistent in three views are efficiently removed. Unlike sequential Sfm, the proposed method treats all images equally, is easy to parallelize and does not require intermediate bundle adjustments. There is also a reduction of drift and significant speedups up to two order of magnitude over sequential Sfm. We compare our method with a standard Sfm pipeline [1] and demonstrate that our linear estimates are accurate on a variety of datasets, and can serve as good initializations for final bundle adjustment. Because we exploit VPs when available, our approach is particularly well-suited to the reconstruction of man-made scenes. Motion estimation is usually based on the brightness constancy assumption. This assumption holds well for rigid objects with a Lambertian surface, but it is less appropriate for fluid and gaseous materials. For these materials an alternative assumption is required. This work examines three possible alternatives: gradient constancy, color constancy and brightness conservation (under this assumption the brightness of an object can diffuse to its neighborhood). Brightness conservation and color constancy are found to be adequate models. We propose a method for detecting regions of dynamic texture in image sequences. Accurate segmentation into regions of static and dynamic texture is achieved using a level set scheme. The level set function separates each image into regions that obey brightness constancy and regions that obey the alternative assumption. We show that the method can be simplified to obtain a less robust but fast algorithm, capable of real-time performance. Experimental results demonstrate accurate segmentation by the full level set scheme, as well as by the simplified method. The experiments included challenging image sequences, in which color or geometry cues by themselves would be insufficient. In structure-from-motion with a single camera it is well known that the scene can be only recovered up to a scale. In order to compute the absolute scale, one needs to know the baseline of the camera motion or the dimension of at least one element in the scene. In this paper, we show that there exists a class of structure-from-motion problems where it is possible to compute the absolute scale completely automatically without using this knowledge, that is, when the camera is mounted on wheeled vehicles (e.g. cars, bikes, or mobile robots). The construction of these vehicles puts interesting constraints on the camera motion, which are known as “nonholonomic constraints”. The interesting case is when the camera has an offset to the vehicle's center of motion. We show that by just knowing this offset, the absolute scale can be computed with a good accuracy when the vehicle turns. We give a mathematical derivation and provide experimental results on both simulated and real data over a large image dataset collected during a 3 Km path. To our knowledge this is the first time nonholonomic constraints of wheeled vehicles are used to estimate the absolute scale. We believe that the proposed method can be useful in those research areas involving visual odometry and mapping with vehicle mounted cameras. Abstract Extracting moving objects from a video sequence and estimating the background of each individual image are fundamental issues in many practical applications such as visual surveillance, intelligent vehicle navigation, and traffic monitoring. Recently, some methods have been proposed to detect moving objects in a video via low-rank approximation and sparse outliers where the background is modeled with the computed low-rank component of the video and the foreground objects are detected as the sparse outliers in the low-rank approximation. Many of these existing methods work in a batch manner, preventing them from being applied in real time and long duration tasks. To address this issue, some online methods have been proposed; however, existing online methods fail to provide satisfactory results under challenging conditions such as dynamic background scene and noisy environments. In this paper, we present an online sequential framework, namely contiguous outliers representation via online low-rank approximation (COROLA), to detect moving objects and learn the background model at the same time. We also show that our model can detect moving objects with a moving camera. Our experimental evaluation uses simulated data and real public datasets to demonstrate the superior performance of COROLA to the existing batch and online methods in terms of both accuracy and efficiency. This article deals with analysis of the dynamic content of a scene from an image sequence irrespective of the static or dynamic nature of the camera. The tasks involved can be the detection of moving objects in a scene observed by a mobile camera, or the identification of the movements of some relevant components of the scene relatively to the camera. This problem basically requires a motion-based segmentation step. We present a motion-based segmentation method relying on 2-D affine motion models and a statistical regularization approach which ensures stable motion-based partitions. This can be done without the explicit estimation of optic flow fields. Besides these partitions are linked in time. Therefore, the motion interpretation process can be performed on more than two successive frames. The ability to follow a given coherently moving region within an interval of several images of the sequence makes the interpretation process more robust and more comprehensive. Identification of the kinematic components of the scene is induced from an intermediate layer accomplishing a generic qualitative motion labeling. No 3-D measurements are required. Results obtained on several real-image sequences corresponding to complex outdoor situations are reported. In this paper, we propose a new method for detecting primary objects in unconstrained videos in a completely automatic setting. Here, we define the primary object in a video as the object that presents saliently in most of the frames. Unlike previous works considering only local saliency detection or common pattern discovery, the proposed method integrates the local visual motion saliency extracted from each frame, global appearance consistency throughout the video, and spatiotemporal smoothness constraint on object trajectories. We first identify a temporal coherent salient region throughout the whole video, and then explicitly learn a global appearance model to distinguish the primary object against the background. In order to obtain high-quality saliency estimations from both appearance and motion cues, we propose a novel self-adaptive saliency map fusion method by learning the reliability of saliency maps from labeled data. As a whole, our method can robustly localize and track primary objects in diverse video content, and handle the challenges such as fast object and camera motion, large scale and appearance variation, background clutter, and pose deformation. Moreover, compared with some existing approaches that assume the object is present in all the frames, our approach can naturally handle the case where the object is present only in part of the frames, e.g., the object enters the scene in the middle of the video or leaves the scene before the video ends. We also propose a new video data set containing 51 videos for primary object detection with per-frame ground-truth labeling. Quantitative experiments on several challenging video data sets demonstrate the superiority of our method compared with the recent state of the arts. This paper introduces an automatic method for removing reflection interference when imaging a scene behind a glass surface. Our approach exploits the subtle changes in the reflection with respect to the background in a small set of images taken at slightly different view points. Key to this idea is the use of SIFT-flow to align the images such that a pixel-wise comparison can be made across the input set. Gradients with variation across the image set are assumed to belong to the reflected scenes while constant gradients are assumed to belong to the desired background scene. By correctly labelling gradients belonging to reflection or background, the background scene can be separated from the reflection interference. Unlike previous approaches that exploit motion, our approach does not make any assumptions regarding the background or reflected scenes' geometry, nor requires the reflection to be static. This makes our approach practical for use in casual imaging scenarios. Our approach is straight forward and produces good results compared with existing methods. We propose a new method, video repairing, to robustly infer missing static background and moving foreground due to severe damage or occlusion from a video. To recover background pixels, we extend the image repairing method, where layer segmentation and homography blending are used to preserve temporal coherence and avoid flickering. By exploiting the constraint imposed by periodic motion and a subclass of camera and object motions, we adopt a two-phase approach to repair moving foreground pixels: In the sampling phase, motion data are sampled and regularized by 3D tensor voting to maintain temporal coherence and motion periodicity. In the alignment phase, missing moving foreground pixels are inferred by spatial and temporal alignment of the sampled motion data at multiple scales. We experimented our system with some difficult examples, where the camera can be stationary or in motion. In this paper, we propose a new method that can remove view-disturbing noises from images of dynamic scenes. One of the thorny problems in outdoor surveillance by a camera is that adherent noises such as waterdrops or mud blobs on the protecting glass surface lens disturb the view from the camera. Therefore, we propose a method for removing adherent noises from images of dynamic scenes taken by changing the direction of a pan-tilt camera, which is often used for surveillance. Our method is based on the comparison of two images, a reference image and a second image taken by a different camera angle. The latter image is transformed by a projective transformation and subtracted from the reference image to extract the regions of adherent noises and moving objects. The regions of adherent noises in the reference image are identified by examining the shapes and distances of regions existing in the subtracted image. Finally, regions of adherent noises can be eliminated by merging two images. Experimental results show the effectiveness of our proposed method. Layered models provide a compelling approach for estimating image motion and segmenting moving scenes. Previous methods, however, have failed to capture the structure of complex scenes, provide precise object boundaries, effectively estimate the number of layers in a scene, or robustly determine the depth order of the layers. Furthermore, previous methods have focused on optical flow between pairs of frames rather than longer sequences. We show that image sequences with more frames are needed to resolve ambiguities in depth ordering at occlusion boundaries; temporal layer constancy makes this feasible. Our generative model of image sequences is rich but difficult to optimize with traditional gradient descent methods. We propose a novel discrete approximation of the continuous objective in terms of a sequence of depth-ordered MRFs and extend graph-cut optimization methods with new “moves” that make joint layer segmentation and motion estimation feasible. Our optimizer, which mixes discrete and continuous optimization, automatically determines the number of layers and reasons about their depth ordering. We demonstrate the value of layered models, our optimization strategy, and the use of more than two frames on both the Middlebury optical flow benchmark and the MIT layer segmentation benchmark.