Visually comparing brain networks, or connectomes, is an essential task in the field of neuroscience. Especially relevant to the field of clinical neuroscience, group studies that examine differences between populations or changes over time within a population enable neuroscientists to reason about effective diagnoses and treatments for a range of neuropsychiatric disorders. In this paper, we specifically explore how visual analytics tools can be used to facilitate various clinical neuroscience tasks, in which observation and analysis of meaningful patterns in the connectome can support patient diagnosis and treatment. We conduct a survey of visualization tasks that enable clinical neuroscience activities, and further explore how existing connectome visualization tools support or fail to support these tasks. Based on our investigation of these tasks, we introduce a novel visualization tool, NeuroCave, to support group studies analyses. We discuss how our design decisions (the use of immersive visualization, the use of hierarchical clustering and dimensionality reduction techniques, and the choice of visual encodings) are motivated by these tasks. We evaluate NeuroCave through two use cases that illustrate the utility of interactive connectome visualization in clinical neuroscience contexts. In the first use case, we study sex differences using functional connectomes and discover hidden connectome patterns associated with well-known cognitive differences in spatial and verbal abilities. In the second use case, we show how the utility of visualizing the brain in different topological space coupled with clustering information can reveal the brain's intrinsic structure.
Extending the user task definitions presented in @cite_44 through a thorough investigation of connectome visualization projects and surveying neuroscientists that work with group studies, we have identified visual analytics tasks for clinical neuroscientists:
@cite_44
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Abstract Can semantic corpora be coupled to dynamical simulations in such a way so as to extract new associations from the data that were hitherto unapparent? We attempt to do this within neuroscience as an application domain, by introducing the notion of the semantome and coupling it to the connectome of the human brain network. This is implemented using BrainX3, a virtual reality simulation cum data mining platform that can be used for visualization, analysis and feature extraction of neuroscience data. We use this system to explore anatomical, functional and symptomatic semantics associated to simulated neuronal activity of a healthy brain, one with stroke and one perturbed by transcranial magnetic stimulation. In particular, we find that pariet al and occipital lesions in stroke affect the visual processing pathway leading to symptoms such as visual neglect, depression and photo-sensitivity seizures. Integrating semantomics with connectomics thus generates hypotheses about symptoms, functions and brain activity that supplement existing tools for diagnosis of mental illness. Our results suggest a new approach to big data with potential applications to other domains. In analysis of the human connectome, the connectivity of the human brain is collected from multiple imaging modalities and analyzed using graph theoretical techniques. The dimensionality of human connectivity data is high, and making sense of the complex networks in connectomics requires sophisticated visualization and analysis software. The current availability of software packages to analyze the human connectome is limited. The Connectome Visualization Utility (CVU) is a new software package designed for the visualization and network analysis of human brain networks. CVU complements existing software packages by offering expanded interactive analysis and advanced visualization features, including the automated visualization of networks in three different complementary styles and features the special visualization of scalar graph theoretical properties and modular structure. By decoupling the process of network creation from network visualization and analysis, we ensure that CVU can visualize networks from any imaging modality. CVU offers a graphical user interface, interactive scripting, and represents data uses transparent neuroimaging and matrix-based file types rather than opaque application-specific file formats. Abstract Advanced neuroinformatics tools are required for methods of connectome mapping, analysis and visualization. The inherent multi-modality of connectome datasets poses new challenges for data organization, integration and sharing. We have designed and implemented the Connectome Viewer Toolkit --- a set of free and extensible open-source neuroimaging tools written in Python. The key components of the toolkit are as follows: 1. The Connectome File Format is an XML-based container format to standardize multi-modal data integration and structured metadata annotation. 2. The Connectome File Format Library enables management and sharing of connectome files. 3. The Connectome Viewer is an integrated research and development environment for visualization and analysis of multi-modal connectome data. The Connectome Viewer's plugin architecture supports extensions with network analysis packages and an interactive scripting shell, to enable easy development and community contributions. Integration with tools from the scientific Python community allows the leveraging of numerous existing libraries for powerful connectome data mining, exploration and comparison. We demonstrate the applicability of the Connectome Viewer Toolkit using Diffusion MRI datasets processed by the Connectome Mapper. The Connectome Viewer Toolkit is available from http: www.cmtk.org . Cortical network architecture has predominantly been investigated visually using graph theory representations. In the context of human connectomics, such representations are not however always satisfactory because canonical methods for vertex–edge relationship representation do not always offer optimal insight regarding functional and structural neural connectivity. This article introduces an innovative framework for the depiction of human connectomics by employing a circular visualization method which is highly suitable to the exploration of central nervous system architecture. This type of representation, which we name a ‘connectogram’, has the capability of classifying neuroconnectivity relationships intuitively and elegantly. A multimodal protocol for MRI DTI neuroimaging data acquisition is here combined with automatic image segmentation to (1) extract cortical and non-cortical anatomical structures, (2) calculate associated volumetrics and morphometrics, and (3) determine patient-specific connectivity profiles to generate subject-level and population-level connectograms. The scalability of our approach is demonstrated for a population of 50 adults. Two essential advantages of the connectogram are (1) the enormous potential for mapping and analyzing the human connectome, and (2) the unconstrained ability to expand and extend this analysis framework to the investigation of clinical populations and animal models. Reconstructing a synaptic wiring diagram, or connectome, from electron microscopy (EM) images of brain tissue currently requires many hours of manual annotation or proofreading (Kasthuri and Lichtman, 2010; Lichtman and Sanes, 2008; Seung, 2009). The desire to reconstruct ever larger and more complex networks has pushed the collection of ever larger EM datasets. A cubic millimeter of raw imaging data would take up 1 PB of storage and present an annotation project that would be impractical without relying heavily on automatic segmentation methods. The RhoanaNet image processing pipeline was developed to automatically segment large volumes of EM data and ease the burden of manual proofreading and annotation. Based on (, 2015), we updated every stage of the software pipeline to provide better throughput performance and higher quality segmentation results. We used state of the art deep learning techniques to generate improved membrane probability maps, and Gala (Nunez-, 2014) was used to agglomerate 2D segments into 3D objects. We applied the RhoanaNet pipeline to four densely annotated EM datasets, two from mouse cortex, one from cerebellum and one from mouse lateral geniculate nucleus (LGN). All training and test data is made available for benchmark comparisons. The best segmentation results obtained gave @math scores of 0.9054 and 09182 for the cortex datasets, 0.9438 for LGN, and 0.9150 for Cerebellum. The RhoanaNet pipeline is open source software. All source code, training data, test data, and annotations for all four benchmark datasets are available at this http URL. Connectomics is a field of neuroscience that analyzes neuronal connections. A connectome is a complete map of a neuronal system, comprising all neuronal connections between its structures. The term "connectome" is close to the word "genome" and implies completeness of all neuronal connections, in the same way as a genome is a complete listing of all nucleotide sequences. The goal of connectomics is to create a complete representation of the brain's wiring. Such a representation is believed to increase our understanding of how functional brain states emerge from their underlying anatomical structure. Furthermore, it can provide important information for the cure of neuronal dysfunctions like schizophrenia or autism. In this paper, we review the current state-of-the-art of visualization and image processing techniques in the field of connectomics and describe some remaining challenges. The analysis of brain connectivity is a vast field in neuroscience with a frequent use of visual representations and an increasing need for visual analysis tools. Based on an in-depth literature review and interviews with neuroscientists, we explore high-level brain connectivity analysis tasks that need to be supported by dedicated visual analysis tools. A significant example of such a task is the comparison of different connectivity data in the form of weighted graphs. Several approaches have been suggested for graph comparison within information visualization, but the comparison of weighted graphs has not been addressed. We explored the design space of applicable visual representations and present augmented adjacency matrix and node-link visualizations. To assess which representation best support weighted graph comparison tasks, we performed a controlled experiment. Our findings suggest that matrices support these tasks well, outperforming node-link diagrams. These results have significant implications for the design of brain connectivity analysis tools that require weighted graph comparisons. They can also inform the design of visual analysis tools in other domains, e.g. comparison of weighted social networks or biological pathways. In the field of connectomics, neuroscientists seek to identify cortical connectivity comprehensively. Neuronal boundary detection from the Electron Microscopy (EM) images is often done to assist the automatic reconstruction of neuronal circuit. But the segmentation of EM images is a challenging problem, as it requires the detector to be able to detect both filament-like thin and blob-like thick membrane, while suppressing the ambiguous intracellular structure. In this paper, we propose multi-stage multi-recursive-input fully convolutional networks to address this problem. The multiple recursive inputs for one stage, i.e., the multiple side outputs with different receptive field sizes learned from the lower stage, provide multi-scale contextual boundary information for the consecutive learning. This design is biologically-plausible, as it likes a human visual system to compare different possible segmentation solutions to address the ambiguous boundary issue. Our multi-stage networks are trained end-to-end. It achieves promising results on two public available EM segmentation datasets, the mouse piriform cortex dataset and the ISBI 2012 EM dataset. The goal of connectomics is to manifest the interconnections of neural system with the Electron Microscopy (EM) images. However, the formidable size of EM image data renders human annotation impractical, as it may take decades to fulfill the whole job. An alternative way to reconstruct the connectome can be attained with the computerized scheme that can automatically segment the neuronal structures. The segmentation of EM images is very challenging as the depicted structures can be very diverse. To address this difficult problem, a deep contextual network is proposed here by leveraging multi-level contextual information from the deep hierarchical structure to achieve better segmentation performance. To further improve the robustness against the vanishing gradients and strengthen the capability of the back-propagation of gradient flow, auxiliary classifiers are incorporated in the architecture of our deep neural network. It will be shown that our method can effectively parse the semantic meaning from the images with the underlying neural network and accurately delineate the structural boundaries with the reference of low-level contextual cues. Experimental results on the benchmark dataset of 2012 ISBI segmentation challenge of neuronal structures suggest that the proposed method can outperform the state-of-the-art methods by a large margin with respect to different evaluation measurements. Our method can potentially facilitate the automatic connectome analysis from EM images with less human intervention effort. Connectomics based on high resolution ssTEM imagery requires reconstruction of the neuron geometry from histological slides. We present an approach for the automatic membrane segmentation in anisotropic stacks of electron microscopy brain tissue sections. The ambiguities in neuronal segmentation of a section are resolved by using the context from the neighboring sections. We find the global dense correspondence between the sections by SIFT Flow algorithm, evaluate the features of the corresponding pixels and use them to perform the segmentation. Our method is 3.6 and 6.4 more accurate in two different accuracy metrics than the algorithm with no context from other sections. Thanks to advances in non-invasive technologies such as functional Magnetic Resonance Imaging (fMRI) and Diffusion Tensor Imaging (DTI), highly-detailed maps of brain structure and function can now be collected. In this context, brain connectomics have emerged as a fast growing field that aims at understanding these comprehensive maps of brain connectivity using sophisticated computational models. In this paper we present BRAINtrinsic, an innovative web-based 3D visual analytics tool that allows users to intuitively and iteratively interact with connectome data. Moreover, BRAINtrinsic implements a novel visualization platform that reconstructs connectomes’ intrinsic geometry, i.e., the topological space as informed by brain connectivity, via dimensionality reduction. BRAINtrinsic is implemented with virtual reality in mind and is fully compatible with the Oculus Rift technology. Last, we demonstrate its effectiveness through a series of case studies involving both structural and resting-state MR imaging data. Abstract We have developed a MATLAB-based toolbox, eConnectome (electrophysiological connectome), for mapping and imaging functional connectivity at both the scalp and cortical levels from the electroencephalogram (EEG), as well as from the electrocorticogram (ECoG). Graphical user interfaces were designed for interactive and intuitive use of the toolbox. Major functions of eConnectome include EEG ECoG preprocessing, scalp spatial mapping, cortical source estimation, connectivity analysis, and visualization. Granger causality measures such as directed transfer function and adaptive directed transfer function were implemented to estimate the directional interactions of brain functional networks, over the scalp and cortical sensor spaces. Cortical current density inverse imaging was implemented using a generic realistic geometry brain–head model from scalp EEGs. Granger causality could be further estimated over the cortical source domain from the inversely reconstructed cortical source signals as derived from the scalp EEG. Users may implement other connectivity estimators in the framework of eConnectome for various applications. The toolbox package is open-source and freely available at http: econnectome.umn.edu under the GNU general public license for noncommercial and academic uses. The study of neural circuit reconstruction, i.e., connectomics, is a challenging problem in neuroscience. Automated and semi-automated electron microscopy (EM) image analysis can be tremendously helpful for connectomics research. In this paper, we propose a fully automatic approach for intra-section segmentation and inter-section reconstruction of neurons using EM images. A hierarchical merge tree structure is built to represent multiple region hypotheses and supervised classification techniques are used to evaluate their potentials, based on which we resolve the merge tree with consistency constraints to acquire final intra-section segmentation. Then, we use a supervised learning based linking procedure for the inter-section neuron reconstruction. Also, we develop a semi-automatic method that utilizes the intermediate outputs of our automatic algorithm and achieves intra-segmentation with minimal user intervention. The experimental results show that our automatic method can achieve close-to-human intra-segmentation accuracy and state-of-the-art inter-section reconstruction accuracy. We also show that our semi-automatic method can further improve the intra-segmentation accuracy. We introduce NeuroCave, a novel immersive visualization system that facilitates the visual inspection of structural and functional connectome datasets. The representation of the human connectome as a graph enables neuroscientists to apply network-theoretic approaches in order to explore its complex characteristics. With NeuroCave, brain researchers can interact with the connectome— either in a standard desktop environment or while wearing portable VR headsets (such as Oculus Rift, Samsung Gear, or Google Daydream VR platforms)— in any coordinate system or topological space, as well as cluster brain regions into different modules on demand. Furthermore, a default side-by-side layout enables simultaneous, synchronized manipulation in 3D, utilizing modern GPU hardware architecture, and facilitates comparison tasks across different subjects or diagnostic groups or longitudinally within the same subject. Visual clutter is mitigated using a state-of-the-art edge bundling technique and through an interactive lay... Several important tasks in medical image analysis can be stated in the form of an optimization problem whose feasible solutions are connected subgraphs. Examples include the reconstruction of neural or vascular structures under connectedness constraints. Visual Analytics is “the science of analytical reasoning facilitated by visual interactive interfaces” [70]. The goal of this field is to develop tools and methodologies for approaching problems whose size and complexity render them intractable without the close coupling of both human and machine analysis. Researchers have explored this coupling in many venues: VAST, Vis, InfoVis, CHI, KDD, IUI, and more. While there have been myriad promising examples of human-computer collaboration, there exists no common language for comparing systems or describing the benefits afforded by designing for such collaboration. We argue that this area would benefit significantly from consensus about the design attributes that define and distinguish existing techniques. In this work, we have reviewed 1,271 papers from many of the top-ranking conferences in visual analytics, human-computer interaction, and visualization. From these, we have identified 49 papers that are representative of the study of human-computer collaborative problem-solving, and provide a thorough overview of the current state-of-the-art. Our analysis has uncovered key patterns of design hinging on humanand machine-intelligence affordances, and also indicates unexplored avenues in the study of this area. The results of this analysis provide a common framework for understanding these seemingly disparate branches of inquiry, which we hope will motivate future work in the field. The challenges in empirical eye-tracking studies of usability or complex problem solving include 1) how to effectively analyze the eye-tracking data, and 2) how to interpret and relate the resulting measures to the user cognitive processing. We conducted a reanalysis of eye-tracking data from a recent study that involved programmers of two experience groups debugging a program with the help of multiple representations. The proportional fixation time on each area of interest (AOI), frequency of visual attention switches between the areas, and the type of switch were investigated during five consequential phases of ten minutes of debugging. We increased the granularity of the focus on the user processing several times, allowing us to construct a better picture of the process. In addition, plotting the areas of interest in time supported a visual analysis and comparison with the quantitative data. We found repetitive patterns of visual attention that were associated with less experience in programming and lower performance. We also discovered that at the beginning of the process programmers made use of both the code and visualization while frequently switching between them. At a later stage of debugging, more experienced programmers began to increasingly integrate also the output of the program and employed a high-frequency of visual attention switching to coordinate the three representations. From an exploratory user study using a fictional textual intelligence analysis task on a large, high-resolution vertical display, we investigated how pairs of users interact with the display to construct spatial schemas and externalize information, as well as how they establish shared and private territories. We investigated users' space management strategies depending on the design philosophy of the user interface (visualization- or document-centric). We classified the types of territorial behavior exhibited in terms of how the users interacted with information on the display (integrated or independent workspaces). Next, we examined how territorial behavior impacted the common ground between the pairs of users. Finally, we offer design suggestions for building future co-located collaborative visual analytics tools for use on large, high-resolution vertical displays. In visual analytics, sensemaking is facilitated through interactive visual exploration of data. Throughout this dynamic process, users combine their domain knowledge with the dataset to create insight. Therefore, visual analytic tools exist that aid sensemaking by providing various interaction techniques that focus on allowing users to change the visual representation through adjusting parameters of the underlying statistical model. However, we postulate that the process of sensemaking is not focused on a series of parameter adjustments, but instead, a series of perceived connections and patterns within the data. Thus, how can models for visual analytic tools be designed, so that users can express their reasoning on observations (the data), instead of directly on the model or tunable parameters? Observation level (and thus “observation”) in this paper refers to the data points within a visualization. In this paper, we explore two possible observation-level interactions, namely exploratory and expressive, within the context of three statistical methods, Probabilistic Principal Component Analysis (PPCA), Multidimensional Scaling (MDS), and Generative Topographic Mapping (GTM). We discuss the importance of these two types of observation level interactions, in terms of how they occur within the sensemaking process. Further, we present use cases for GTM, MDS, and PPCA, illustrating how observation level interaction can be incorporated into visual analytic tools. In this article, we describe a taxonomy of generic graph related tasks along with a computer-based evaluation designed to assess the readability of two representations of graphs: matrix-based representations and node-link diagrams. This evaluation encompasses seven generic tasks and leads to insightful recommendations for the representation of graphs according to their size and density. Typically, we show that when graphs are bigger than twenty vertices, the matrix-based visualization outperforms node-link diagrams on most tasks. Only path finding is consistently in favor of node-link diagrams throughout the evaluation.