This paper documents the winning entry at the CVPR2017 vehicle velocity estimation challenge. Velocity estimation is an emerging task in autonomous driving which has not yet been thoroughly explored. The goal is to estimate the relative velocity of a specific vehicle from a sequence of images. In this paper, we present a light-weight approach for directly regressing vehicle velocities from their trajectories using a multilayer perceptron. Another contribution is an explorative study of features for monocular vehicle velocity estimation. We find that light-weight trajectory based features outperform depth and motion cues extracted from deep ConvNets, especially for far-distance predictions where current disparity and optical flow estimators are challenged significantly. Our light-weight approach is real-time capable on a single CPU and outperforms all competing entries in the velocity estimation challenge. On the test set, we report an average error of 1.12 m s which is comparable to a (ground-truth) system that combines LiDAR and radar techniques to achieve an error of around 0.71 m s.
Object tracking is one of the fundamental problems in computer vision and has been extensively studied @cite_25 and applied in many different tasks.
@cite_25
2089961441 2158592639 2509359898 1995903777 2194002514 2044986361 1761788141 2510977782 1908905119 2093725709 1986426688 2139047213 2604588829 2023640470 2148442626 2295615964 1965230747 2264178313 2963791342 2113577207
Object tracking is one of the most important components in numerous applications of computer vision. While much progress has been made in recent years with efforts on sharing code and datasets, it is of great importance to develop a library and benchmark to gauge the state of the art. After briefly reviewing recent advances of online object tracking, we carry out large scale experiments with various evaluation criteria to understand how these algorithms perform. The test image sequences are annotated with different attributes for performance evaluation and analysis. By analyzing quantitative results, we identify effective approaches for robust tracking and provide potential future research directions in this field. Object tracking has been one of the most important and active research areas in the field of computer vision. A large number of tracking algorithms have been proposed in recent years with demonstrated success. However, the set of sequences used for evaluation is often not sufficient or is sometimes biased for certain types of algorithms. Many datasets do not have common ground-truth object positions or extents, and this makes comparisons among the reported quantitative results difficult. In addition, the initial conditions or parameters of the evaluated tracking algorithms are not the same, and thus, the quantitative results reported in literature are incomparable or sometimes contradictory. To address these issues, we carry out an extensive evaluation of the state-of-the-art online object-tracking algorithms with various evaluation criteria to understand how these methods perform within the same framework. In this work, we first construct a large dataset with ground-truth object positions and extents for tracking and introduce the sequence attributes for the performance analysis. Second, we integrate most of the publicly available trackers into one code library with uniform input and output formats to facilitate large-scale performance evaluation. Third, we extensively evaluate the performance of 31 algorithms on 100 sequences with different initialization settings. By analyzing the quantitative results, we identify effective approaches for robust tracking and provide potential future research directions in this field. Visual tracking is a critical task in many computer vision applications such as surveillance and robotics. However, although the robustness to local corruptions has been improved, prevailing trackers are still sensitive to large scale corruptions, such as occlusions and illumination variations. In this paper, we propose a novel robust object tracking technique depends on subspace learning-based appearance model. Our contributions are twofold. First, mask templates produced by frame difference are introduced into our template dictionary. Since the mask templates contain abundant structure information of corruptions, the model could encode information about the corruptions on the object more efficiently. Meanwhile, the robustness of the tracker is further enhanced by adopting system dynamic, which considers the moving tendency of the object. Second, we provide the theoretic guarantee that by adapting the modulated template dictionary system, our new sparse model can be solved by the accelerated proximal gradient algorithm as efficient as in traditional sparse tracking methods. Extensive experimental evaluations demonstrate that our method significantly outperforms 21 other cutting-edge algorithms in both speed and tracking accuracy, especially when there are challenges such as pose variation, occlusion, and illumination changes. The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and or shape of the object in every frame. Typically, assumptions are made to constrain the tracking problem in the context of a particular application. In this survey, we categorize the tracking methods on the basis of the object and motion representations used, provide detailed descriptions of representative methods in each category, and examine their pros and cons. Moreover, we discuss the important issues related to tracking including the use of appropriate image features, selection of motion models, and detection of objects. Tracking-by-detection approaches are some of the most successful object trackers in recent years. Their success is largely determined by the detector model they learn initially and then update over time. However, under challenging conditions where an object can undergo transformations, e.g., severe rotation, these methods are found to be lacking. In this paper, we address this problem by formulating it as a proposal selection task and making two contributions. The first one is introducing novel proposals estimated from the geometric transformations undergone by the object, and building a rich candidate set for predicting the object location. The second one is devising a novel selection strategy using multiple cues, i.e., detection score and edgeness score computed from state-of-the-art object edges and motion boundaries. We extensively evaluate our approach on the visual object tracking 2014 challenge and online tracking benchmark datasets, and show the best performance. Visual tracking is a challenging problem in computer vision. Most state-of-the-art visual trackers either rely on luminance information or use simple color representations for image description. Contrary to visual tracking, for object recognition and detection, sophisticated color features when combined with luminance have shown to provide excellent performance. Due to the complexity of the tracking problem, the desired color feature should be computationally efficient, and possess a certain amount of photometric invariance while maintaining high discriminative power. This paper investigates the contribution of color in a tracking-by-detection framework. Our results suggest that color attributes provides superior performance for visual tracking. We further propose an adaptive low-dimensional variant of color attributes. Both quantitative and attribute-based evaluations are performed on 41 challenging benchmark color sequences. The proposed approach improves the baseline intensity-based tracker by 24 in median distance precision. Furthermore, we show that our approach outperforms state-of-the-art tracking methods while running at more than 100 frames per second. One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of views, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and real-world experiments with the PR2 robot. The results suggest that our approach outperforms the widely-used greedy view point selection and provides a significant improvement over static object detection. Object tracking is an ubiquitous problem in computer vision with many applications in human-machine and human-robot interaction, augmented reality, driving assistance, surveillance, etc. Although thoroughly investigated, tracking multiple persons remains a challenging and an open problem. In this paper, an online variational Bayesian model for multiple-person tracking is proposed. This yields a variational expectation-maximization (VEM) algorithm. The computational efficiency of the proposed method is due to closed-form expressions for both the posterior distributions of the latent variables and for the estimation of the model parameters. A stochastic process that handles person birth and person death enables the tracker to handle a varying number of persons over long periods of time. The proposed method is benchmarked using the MOT 2016 dataset. Robust object tracking is a challenging task in computer vision. To better solve the partial occlusion issue, part-based methods are widely used in visual object trackers. However, due to the complicated online training and updating process, most of these part-based trackers cannot run in real-time. Correlation filters have been used in tracking tasks recently because of the high efficiency. However, the conventional correlation filter based trackers cannot deal with occlusion. Furthermore, most correlation filter based trackers fix the scale and rotation of the target which makes the trackers unreliable in long-term tracking tasks. In this paper, we propose a novel tracking method which track objects based on parts with multiple correlation filters. Our method can run in real-time. Additionally, the Bayesian inference framework and a structural constraint mask are adopted to enable our tracker to be robust to various appearance changes. Extensive experiments have been done to prove the effectiveness of our method. One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of viewpoints, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active M-ary hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and experiments with real scenes captured by a kinect sensor. The results suggest a significant improvement over static object detection. Objects are usually embedded into context. Visual context has been successfully used in object detection tasks, however, it is often ignored in object tracking. We propose a method to learn supporters which are, be it only temporally, useful for determining the position of the object of interest. Our approach exploits the General Hough Transform strategy. It couples the supporters with the target and naturally distinguishes between strongly and weakly coupled motions. By this, the position of an object can be estimated even when it is not seen directly (e.g., fully occluded or outside of the image region) or when it changes its appearance quickly and significantly. Experiments show substantial improvements in model-free tracking as well as in the tracking of “virtual” points, e.g., in medical applications. Visual tracking, in essence, deals with non-stationary image streams that change over time. While most existing algorithms are able to track objects well in controlled environments, they usually fail in the presence of significant variation of the object's appearance or surrounding illumination. One reason for such failures is that many algorithms employ fixed appearance models of the target. Such models are trained using only appearance data available before tracking begins, which in practice limits the range of appearances that are modeled, and ignores the large volume of information (such as shape changes or specific lighting conditions) that becomes available during tracking. In this paper, we present a tracking method that incrementally learns a low-dimensional subspace representation, efficiently adapting online to changes in the appearance of the target. The model update, based on incremental algorithms for principal component analysis, includes two important features: a method for correctly updating the sample mean, and a forgetting factor to ensure less modeling power is expended fitting older observations. Both of these features contribute measurably to improving overall tracking performance. Numerous experiments demonstrate the effectiveness of the proposed tracking algorithm in indoor and outdoor environments where the target objects undergo large changes in pose, scale, and illumination. Planar object tracking is an actively studied problem in vision-based robotic applications. While several benchmarks have been constructed for evaluating state-of-the-art algorithms, there is a lack of video sequences captured in the wild rather than in constrained laboratory environment. In this paper, we present a carefully designed planar object tracking benchmark containing 210 videos of 30 planar objects sampled in the natural environment. In particular, for each object, we shoot seven videos involving various challenging factors, namely scale change, rotation, perspective distortion, motion blur, occlusion, out-of-view, and unconstrained. The ground truth is carefully annotated semi-manually to ensure the quality. Moreover, eleven state-of-the-art algorithms are evaluated on the benchmark using two evaluation metrics, with detailed analysis provided for the evaluation results. We expect the proposed benchmark to benefit future studies on planar object tracking. Visual tracking in unconstrained environments is very challenging due to the existence of several sources of varieties such as changes in appearance, varying lighting conditions, cluttered background, and frame-cuts. A major factor causing tracking failure is the emergence of regions having similar appearance as the target. It is even more challenging when the target leaves the field of view (FoV) leading the tracker to follow another similar object, and not reacquire the right target when it reappears. This paper presents a method to address this problem by exploiting the context on-the-fly in two terms: Distracters and Supporters. Both of them are automatically explored using a sequential randomized forest, an online template-based appearance model, and local features. Distracters are regions which have similar appearance as the target and consistently co-occur with high confidence score. The tracker must keep tracking these distracters to avoid drifting. Supporters, on the other hand, are local key-points around the target with consistent co-occurrence and motion correlation in a short time span. They play an important role in verifying the genuine target. Extensive experiments on challenging real-world video sequences show the tracking improvement when using this context information. Comparisons with several state-of-the-art approaches are also provided. We present a novel approach for multi-object tracking which considers object detection and spacetime trajectory estimation as a coupled optimization problem. It is formulated in a hypothesis selection framework and builds upon a state-of-the-art pedestrian detector. At each time instant, it searches for the globally optimal set of spacetime trajectories which provides the best explanation for the current image and for all evidence collected so far, while satisfying the constraints that no two objects may occupy the same physical space, nor explain the same image pixels at any point in time. Successful trajectory hypotheses are fed back to guide object detection in future frames. The optimization procedure is kept efficient through incremental computation and conservative hypothesis pruning. The resulting approach can initialize automatically and track a large and varying number of persons over long periods and through complex scenes with clutter, occlusions, and large-scale background changes. Also, the global optimization framework allows our system to recover from mismatches and temporarily lost tracks. We demonstrate the feasibility of the proposed approach on several challenging video sequences. Multiple Object Tracking (MOT) is an important computer vision problem which has gained increasing attention due to its academic and commercial potential. Although different kinds of approaches have been proposed to tackle this problem, it still remains challenging due to factors like abrupt appearance changes and severe object occlusions. In this work, we contribute the first comprehensive and most recent review on this problem. We inspect the recent advances in various aspects and propose some interesting directions for future research. To the best of our knowledge, there has not been any extensive review on this topic in the community. We endeavor to provide a thorough review on the development of this problem in recent decades. The main contributions of this review are fourfold: 1) Key aspects in a multiple object tracking system, including formulation, categorization, key principles, evaluation of an MOT are discussed. 2) Instead of enumerating individual works, we discuss existing approaches according to various aspects, in each of which methods are divided into different groups and each group is discussed in detail for the principles, advances and drawbacks. 3) We examine experiments of existing publications and summarize results on popular datasets to provide quantitative comparisons. We also point to some interesting discoveries by analyzing these results. 4) We provide a discussion about issues of MOT research, as well as some interesting directions which could possibly become potential research effort in the future. Most video processing applications require object tracking as it is the base operation for real-time implementations such as surveillance, monitoring and video compression. Therefore, accurate tracking of an object under varying scene conditions is crucial for robustness. It is well known that illumination variations on the observed scene and target are an obstacle against robust object tracking causing the tracker lose the target. In this paper, a 2D-cepstrum based approach is proposed to overcome this problem. Cepstral domain features extracted from the target region are introduced into the covari-ance tracking algorithm and it is experimentally observed that 2D-cepstrum analysis of the target object provides robustness to varying illumination conditions. Another contribution of the paper is the development of the co-difference matrix based object tracking instead of the recently introduced covariance matrix based method. In this paper, we propose and study a novel visual object tracking approach based on convolutional networks and recurrent networks. The proposed approach is distinct from the existing approaches to visual object tracking, such as filtering-based ones and tracking-by-detection ones, in the sense that the tracking system is explicitly trained off-line to track anonymous objects in a noisy environment. The proposed visual tracking model is end-to-end trainable, minimizing any adversarial effect from mismatches in object representation and between the true underlying dynamics and learning dynamics. We empirically show that the proposed tracking approach works well in various scenarios by generating artificial video sequences with varying conditions; the number of objects, amount of noise and the match between the training shapes and test shapes. Visual object tracking is a fundamental and time-critical vision task. Recent years have seen many shallow tracking methods based on real-time pixel-based correlation filters, as well as deep methods that have top performance but need a high-end GPU. In this paper, we learn to improve the speed of deep trackers without losing accuracy. Our fundamental insight is to take an adaptive approach, where easy frames are processed with cheap features (such as pixel values), while challenging frames are processed with invariant but expensive deep features. We formulate the adaptive tracking problem as a decision-making process, and learn an agent to decide whether to locate objects with high confidence on an early layer, or continue processing subsequent layers of a network. This significantly reduces the feedforward cost for easy frames with distinct or slow-moving objects. We train the agent offline in a reinforcement learning fashion, and further demonstrate that learning all deep layers (so as to provide good features for adaptive tracking) can lead to near real-time average tracking speed of 23 fps on a single CPU while achieving state-of-the-art performance. Perhaps most tellingly, our approach provides a 100X speedup for almost 50 of the time, indicating the power of an adaptive approach. In this paper, we propose a robust visual tracking method by casting tracking as a sparse approximation problem in a particle filter framework. In this framework, occlusion, noise, and other challenging issues are addressed seamlessly through a set of trivial templates. Specifically, to find the tracking target in a new frame, each target candidate is sparsely represented in the space spanned by target templates and trivial templates. The sparsity is achieved by solving an l1-regularized least-squares problem. Then, the candidate with the smallest projection error is taken as the tracking target. After that, tracking is continued using a Bayesian state inference framework. Two strategies are used to further improve the tracking performance. First, target templates are dynamically updated to capture appearance changes. Second, nonnegativity constraints are enforced to filter out clutter which negatively resembles tracking targets. We test the proposed approach on numerous sequences involving different types of challenges, including occlusion and variations in illumination, scale, and pose. The proposed approach demonstrates excellent performance in comparison with previously proposed trackers. We also extend the method for simultaneous tracking and recognition by introducing a static template set which stores target images from different classes. The recognition result at each frame is propagated to produce the final result for the whole video. The approach is validated on a vehicle tracking and classification task using outdoor infrared video sequences.