The excellent performance of deep neural networks has enabled us to solve several automatization problems, opening an era of autonomous devices. However, current deep net architectures are heavy with millions of parameters and require billions of floating point operations. Several works have been developed to compress a pre-trained deep network to reduce memory footprint and, possibly, computation. Instead of compressing a pre-trained network, in this work, we propose a generic neural network layer structure employing multilinear projection as the primary feature extractor. The proposed architecture requires several times less memory as compared to the traditional Convolutional Neural Networks (CNN), while inherits the similar design principles of a CNN. In addition, the proposed architecture is equipped with two computation schemes that enable computation reduction or scalability. Experimental results show the effectiveness of our compact projection that outperforms traditional CNN, while requiring far fewer parameters.
Research focusing on the design of a less redundant network architecture has gained much more attention recently. One of the prominent design pattern is the unit which was first introduced in the ResNet architecture @cite_12 . The pattern is formed by two @math convolution layers with some @math convolution layers in between. The first @math convolution layer is used to reduce the number of input feature maps while the latter is used to restore the number of output feature maps. Several works such as @cite_32 @cite_49 @cite_33 have incorporated the units into their network structure to reduce computation and memory consumed. Recently MobileNet architecture @cite_18 was proposed which replaced normal convolution operation by depthwise separable convolution layers. Constituted by depthwise convolution and pointwise convolution, the depthwise separable convolution layer performs the filtering and combining steps independently. The resulting structure is many times more efficient in terms of memory and computation. It should be noted that bottleneck design or depthwise separable convolution layer is a design on a macro level of the network structure in which the arrangements of layers are investigated to reduce computation.
@cite_18 @cite_33 @cite_32 @cite_49 @cite_12
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Depthwise separable convolution has shown great efficiency in network design, but requires time-consuming training procedure with full training-set available. This paper first analyzes the mathematical relationship between regular convolutions and depthwise separable convolutions, and proves that the former one could be approximated with the latter one in closed form. We show depthwise separable convolutions are principal components of regular convolutions. And then we propose network decoupling (ND), a training-free method to accelerate convolutional neural networks (CNNs) by transferring pre-trained CNN models into the MobileNet-like depthwise separable convolution structure, with a promising speedup yet negligible accuracy loss. We further verify through experiments that the proposed method is orthogonal to other training-free methods like channel decomposition, spatial decomposition, etc. Combining the proposed method with them will bring even larger CNN speedup. For instance, ND itself achieves about 2X speedup for the widely used VGG16, and combined with other methods, it reaches 3.7X speedup with graceful accuracy degradation. We demonstrate that ND is widely applicable to classification networks like ResNet, and object detection network like SSD300. Conventional convolutional neural networks use either a linear or a nonlinear filter to extract features from an image patch (region) of spatial size @math (typically, @math is small and is equal to @math , e.g., @math is 5 or 7). Generally, the size of the filter is equal to the size @math of the input patch. We argue that the representational ability of equal-size strategy is not strong enough. To overcome the drawback, we propose to use subpatch filter whose spatial size @math is smaller than @math . The proposed subpatch filter consists of two subsequent filters. The first one is a linear filter of spatial size @math and is aimed at extracting features from spatial domain. The second one is of spatial size @math and is used for strengthening the connection between different input feature channels and for reducing the number of parameters. The subpatch filter convolves with the input patch and the resulting network is called a subpatch network. Taking the output of one subpatch network as input, we further repeat constructing subpatch networks until the output contains only one neuron in spatial domain. These subpatch networks form a new network called the cascaded subpatch network (CSNet). The feature layer generated by CSNet is called the csconv layer. For the whole input image, we construct a deep neural network by stacking a sequence of csconv layers. Experimental results on five benchmark data sets demonstrate the effectiveness and compactness of the proposed CSNet. For example, our CSNet reaches a test error of 5.68 on the CIFAR10 data set without model averaging. To the best of our knowledge, this is the best result ever obtained on the CIFAR10 data set. It is widely believed that the success of deep convolutional networks is based on progressively discarding uninformative variability about the input with respect to the problem at hand. This is supported empirically by the difficulty of recovering images from their hidden representations, in most commonly used network architectures. In this paper we show that this loss of information is not a necessary condition to learn representations that generalize well on complicated problems, such as ImageNet. Via a cascade of homeomorphic layers, we build the i-RevNet, a network that can be fully inverted up to the final projection onto the classes, i.e. no information is discarded. Building an invertible architecture is difficult, for example, because the local inversion is ill-conditioned, we overcome this by providing an explicit inverse. An analysis of i-RevNet’s learned representations suggests an explanation of the good accuracy by a progressive contraction and linear separation with depth. To shed light on the nature of the model learned by the i-RevNet we reconstruct linear interpolations between natural images representations. Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion. Whereas traditional convolutional networks with L layers have L connections - one between each layer and its subsequent layer - our network has L(L+1) 2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, strengthen feature propagation, encourage feature reuse, and substantially reduce the number of parameters. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less computation to achieve high performance. Code and pre-trained models are available at this https URL . Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion. Whereas traditional convolutional networks with L layers have L connections&#x2014;one between each layer and its subsequent layer&#x2014;our network has L(L+1) 2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, strengthen feature propagation, encourage feature reuse, and substantially reduce the number of parameters. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less memory and computation to achieve high performance. Code and pre-trained models are available at https: github.com liuzhuang13 DenseNet. We propose an unsupervised method for learning multi-stage hierarchies of sparse convolutional features. While sparse coding has become an increasingly popular method for learning visual features, it is most often trained at the patch level. Applying the resulting filters convolutionally results in highly redundant codes because overlapping patches are encoded in isolation. By training convolutionally over large image windows, our method reduces the redudancy between feature vectors at neighboring locations and improves the efficiency of the overall representation. In addition to a linear decoder that reconstructs the image from sparse features, our method trains an efficient feed-forward encoder that predicts quasi-sparse features from the input. While patch-based training rarely produces anything but oriented edge detectors, we show that convolutional training produces highly diverse filters, including center-surround filters, corner detectors, cross detectors, and oriented grating detectors. We show that using these filters in multistage convolutional network architecture improves performance on a number of visual recognition and detection tasks. Two architectures that generalize convolutional neural networks (CNNs) for the processing of signals supported on graphs are introduced. We start with the selection graph neural network (GNN), which replaces linear time invariant filters with linear shift invariant graph filters to generate convolutional features and reinterprets pooling as a possibly nonlinear subsampling stage where nearby nodes pool their information in a set of preselected sample nodes. A key component of the architecture is to remember the position of sampled nodes to permit computation of convolutional features at deeper layers. The second architecture, dubbed aggregation GNN, diffuses the signal through the graph and stores the sequence of diffused components observed by a designated node. This procedure effectively aggregates all components into a stream of information having temporal structure to which the convolution and pooling stages of regular CNNs can be applied. A multinode version of aggregation GNNs is further introduced for operation in large-scale graphs. An important property of selection and aggregation GNNs is that they reduce to conventional CNNs when particularized to time signals reinterpreted as graph signals in a circulant graph. Comparative numerical analyses are performed in a source localization application over synthetic and real-world networks. Performance is also evaluated for an authorship attribution problem and text category classification. Multinode aggregation GNNs are consistently the best-performing GNN architecture. Do convolutional networks really need a fixed feed-forward structure? What if, after identifying the high-level concept of an image, a network could move directly to a layer that can distinguish fine-grained differences? Currently, a network would first need to execute sometimes hundreds of intermediate layers that specialize in unrelated aspects. Ideally, the more a network already knows about an image, the better it should be at deciding which layer to compute next. In this work, we propose convolutional networks with adaptive inference graphs (ConvNet-AIG) that adaptively define their network topology conditioned on the input image. Following a high-level structure similar to residual networks (ResNets), ConvNet-AIG decides for each input image on the fly which layers are needed. In experiments on ImageNet we show that ConvNet-AIG learns distinct inference graphs for different categories. Both ConvNet-AIG with 50 and 101 layers outperform their ResNet counterpart, while using (20 ) and (33 ) less computations respectively. By grouping parameters into layers for related classes and only executing relevant layers, ConvNet-AIG improves both efficiency and overall classification quality. Lastly, we also study the effect of adaptive inference graphs on the susceptibility towards adversarial examples. We observe that ConvNet-AIG shows a higher robustness than ResNets, complementing other known defense mechanisms. Recent advances in Convolutional Neural Networks (CNNs) have obtained promising results in difficult deep learning tasks. However, the success of a CNN depends on finding an architecture to fit a given problem. A hand-crafted architecture is a challenging, time-consuming process that requires expert knowledge and effort, due to a large number of architectural design choices. In this article, we present an efficient framework that automatically designs a high-performing CNN architecture for a given problem. In this framework, we introduce a new optimization objective function that combines the error rate and the information learnt by a set of feature maps using deconvolutional networks (deconvnet). The new objective function allows the hyperparameters of the CNN architecture to be optimized in a way that enhances the performance by guiding the CNN through better visualization of learnt features via deconvnet. The actual optimization of the objective function is carried out via the Nelder-Mead Method (NMM). Further, our new objective function results in much faster convergence towards a better architecture. The proposed framework has the ability to explore a CNN architecture’s numerous design choices in an efficient way and also allows effective, distributed execution and synchronization via web services. Empirically, we demonstrate that the CNN architecture designed with our approach outperforms several existing approaches in terms of its error rate. Our results are also competitive with state-of-the-art results on the MNIST dataset and perform reasonably against the state-of-the-art results on CIFAR-10 and CIFAR-100 datasets. Our approach has a significant role in increasing the depth, reducing the size of strides, and constraining some convolutional layers not followed by pooling layers in order to find a CNN architecture that produces a high recognition performance. Abstract Deep networks have set the state-of-the-art in most image analysis tasks by replacing handcrafted features with learned convolution filters within end-to-end trainable architectures. Still, the specifications of a convolutional network are subject to much manual design – the shape and size of the receptive field for convolutional operations is a very sensitive part that has to be tuned for different image analysis applications. 3D fully-convolutional multi-scale architectures with skip-connection that excel at semantic segmentation and landmark localisation have huge memory requirements and rely on large annotated datasets - an important limitation for wider adaptation in medical image analysis. We propose a novel and effective method based on trainable 3D convolution kernels that learns both filter coefficients and spatial filter offsets in a continuous space based on the principle of differentiable image interpolation first introduced for spatial transformer network. A deep network that incorporates this one binary extremely large and inflecting sparse kernel (OBELISK) filter requires fewer trainable parameters and less memory while achieving high quality results compared to fully-convolutional U-Net architectures on two challenging 3D CT multi-organ segmentation tasks. Extensive validation experiments indicate that the performance of sparse deformable convolutions is due to their ability to capture large spatial context with few expressive filter parameters and that network depth is not always necessary to learn complex shape and appearance features. A combination with conventional CNNs further improves the delineation of small organs with large shape variations and the fast inference time using flexible image sampling may offer new potential use cases for deep networks in computer-assisted, image-guided interventions. With the rapid development of Deep Convolutional Neural Networks (DCNNs), numerous works focus on designing better network architectures (i.e., AlexNet, VGG, Inception, ResNet and DenseNet etc.). Nevertheless, all these networks have the same characteristic: each convolutional layer is followed by an activation layer, a Rectified Linear Unit (ReLU) layer is the most used among them. In this work, we argue that the paired module with 1:1 convolution and ReLU ratio is not the best choice since it may result in poor generalization ability. Thus, we try to investigate the more suitable convolution and ReLU ratio for exploring the better network architectures. Specifically, inspired by Leaky ReLU, we focus on adopting the proportional module with N:M (N @math M) convolution and ReLU ratio to design the better networks. From the perspective of ensemble learning, Leaky ReLU can be considered as an ensemble of networks with different convolution and ReLU ratio. We find that the proportional module with N:M (N @math M) convolution and ReLU ratio can help networks acquire the better performance, through the analysis of a simple Leaky ReLU model. By utilizing the proportional module with N:M (N @math M) convolution and ReLU ratio, many popular networks can form more rich representations in models, since the N:M (N @math M) proportional module can utilize information more effectively. Furthermore, we apply this module in diverse DCNN models to explore whether is the N:M (N @math M) convolution and ReLU ratio indeed more effective. From our experimental results, we can find that such a simple yet effective method achieves better performance in different benchmarks with various network architectures and the experimental results verify that the superiority of the proportional module. This paper aims to develop a new architecture that can make full use of the feature maps of convolutional networks. To this end, we study a number of methods for video-based person re-identification and make the following findings: 1) Max-pooling only focuses on the maximum value of a receptive field, wasting a lot of information. 2) Networks with different streams even including the one with the worst performance work better than networks with same streams, where each one has the best performance alone. 3) A full connection layer at the end of convolutional networks is not necessary. Based on these studies, we propose a new convolutional architecture termed Three-Stream Convolutional Networks (TSCN). It first uses different streams to learn different aspects of feature maps for attentive spatio-temporal fusion of video, and then merges them together to study some union features. To further utilize the feature maps, two architectures are designed by using the strategies of multi-scale and upsampling. Comparative experiments on iLIDS-VID, PRID-2011 and MARS datasets illustrate that the proposed architectures are significantly better for feature extraction than the state-of-the-art models. Deep convolutional neural networks achieve remarkable visual recognition performance, at the cost of high computational complexity. In this paper, we have a new design of efficient convolutional layers based on three schemes. The 3D convolution operation in a convolutional layer can be considered as performing spatial convolution in each channel and linear projection across channels simultaneously. By unravelling them and arranging the spatial convolution sequentially, the proposed layer is composed of a single intra-channel convolution, of which the computation is negligible, and a linear channel projection. A topological subdivisioning is adopted to reduce the connection between the input channels and output channels. Additionally, we also introduce a spatial "bottleneck" structure that utilizes a convolution-projection-deconvolution pipeline to take advantage of the correlation between adjacent pixels in the input. Our experiments demonstrate that the proposed layers remarkably outperform the standard convolutional layers with regard to accuracy complexity ratio. Our models achieve similar accuracy to VGG, ResNet-50, ResNet-101 while requiring 42, 4.5, 6.5 times less computation respectively. In recent years, state-of-the-art methods in computer vision have utilized increasingly deep convolutional neural network architectures (CNNs), with some of the most successful models employing hundreds or even thousands of layers. A variety of pathologies such as vanishing exploding gradients make training such deep networks challenging. While residual connections and batch normalization do enable training at these depths, it has remained unclear whether such specialized architecture designs are truly necessary to train deep CNNs. In this work, we demonstrate that it is possible to train vanilla CNNs with ten thousand layers or more simply by using an appropriate initialization scheme. We derive this initialization scheme theoretically by developing a mean field theory for signal propagation and by characterizing the conditions for dynamical isometry, the equilibration of singular values of the input-output Jacobian matrix. These conditions require that the convolution operator be an orthogonal transformation in the sense that it is norm-preserving. We present an algorithm for generating such random initial orthogonal convolution kernels and demonstrate empirically that they enable efficient training of extremely deep architectures. Deep convolutional neural networks (DCNNs) have shown remarkable performance in image classification tasks in recent years. Generally, deep neural network architectures are stacks consisting of a large number of convolutional layers, and they perform downsampling along the spatial dimension via pooling to reduce memory usage. Concurrently, the feature map dimension (i.e., the number of channels) is sharply increased at downsampling locations, which is essential to ensure effective performance because it increases the diversity of high-level attributes. This also applies to residual networks and is very closely related to their performance. In this research, instead of sharply increasing the feature map dimension at units that perform downsampling, we gradually increase the feature map dimension at all units to involve as many locations as possible. This design, which is discussed in depth together with our new insights, has proven to be an effective means of improving generalization ability. Furthermore, we propose a novel residual unit capable of further improving the classification accuracy with our new network architecture. Experiments on benchmark CIFAR-10, CIFAR-100, and ImageNet datasets have shown that our network architecture has superior generalization ability compared to the original residual networks. Code is available at this https URL Abstract: In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision. Do convolutional networks really need a fixed feed-forward structure? Often, a neural network is already confident after a few layers about the high-level concept shown in the image. However, due to the fixed network structure, all remaining layers still need to be evaluated. What if the network could jump right to a layer that is specialized in fine-grained differences of the image's content? In this work, we propose Adanets, a family of convolutional networks with adaptive computation graphs. Following a high-level structure similar to residual networks (Resnets), the key difference is that for each layer a gating function determines whether to execute the layer or move on to the next one. In experiments on CIFAR-10 and ImageNet we demonstrate that Adanets efficiently allocate computational budget among layers and learn distinct layers specializing in similar categories. Adanet 50 achieves a top 5 error rate of 7.94 on ImageNet using 30 fewer computations than Resnet 34, which only achieves 8.58 . Lastly, we study the effect of adaptive computation graphs on the susceptibility towards adversarial examples. We observe that Adanets show a higher robustness towards adversarial attacks, complementing other defenses such as JPEG compression. Convolutional neural network provides an end-to-end solution to train many computer vision tasks and has gained great successes. However, the design of network architectures usually relies heavily on expert knowledge and is hand-crafted. In this paper, we provide a solution to automatically and efficiently design high performance network architectures. To reduce the search space of network design, we focus on constructing network blocks, which can be stacked to generate the whole network. Blocks are generated through an agent, which is trained with Q-learning to maximize the expected accuracy of the searching blocks on the learning task. Distributed asynchronous framework and early stop strategy are used to accelerate the training process. Our experimental results demonstrate that the network architectures designed by our approach perform competitively compared with hand-crafted state-of-the-art networks. We trained the Q-learning on CIFAR-100, and evaluated on CIFAR10 and ImageNet, the designed block structure achieved 3.60 error on CIFAR-10 and competitive result on ImageNet. The Q-learning process can be efficiently trained only on 32 GPUs in 3 days. We present a novel and practical deep fully convolutional neural network architecture for semantic pixel-wise segmentation termed SegNet. This core trainable segmentation engine consists of an encoder network, a corresponding decoder network followed by a pixel-wise classification layer. The architecture of the encoder network is topologically identical to the 13 convolutional layers in the VGG16 network [1] . The role of the decoder network is to map the low resolution encoder feature maps to full input resolution feature maps for pixel-wise classification. The novelty of SegNet lies is in the manner in which the decoder upsamples its lower resolution input feature map(s). Specifically, the decoder uses pooling indices computed in the max-pooling step of the corresponding encoder to perform non-linear upsampling. This eliminates the need for learning to upsample. The upsampled maps are sparse and are then convolved with trainable filters to produce dense feature maps. We compare our proposed architecture with the widely adopted FCN [2] and also with the well known DeepLab-LargeFOV [3] , DeconvNet [4] architectures. This comparison reveals the memory versus accuracy trade-off involved in achieving good segmentation performance. SegNet was primarily motivated by scene understanding applications. Hence, it is designed to be efficient both in terms of memory and computational time during inference. It is also significantly smaller in the number of trainable parameters than other competing architectures and can be trained end-to-end using stochastic gradient descent. We also performed a controlled benchmark of SegNet and other architectures on both road scenes and SUN RGB-D indoor scene segmentation tasks. These quantitative assessments show that SegNet provides good performance with competitive inference time and most efficient inference memory-wise as compared to other architectures. We also provide a Caffe implementation of SegNet and a web demo at http: mi.eng.cam.ac.uk projects segnet . In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision.