We propose a novel cascaded framework, namely deep deformation network (DDN), for localizing landmarks in non-rigid objects. The hallmarks of DDN are its incorporation of geometric constraints within a convolutional neural network (CNN) framework, ease and efficiency of training, as well as generality of application. A novel shape basis network (SBN) forms the first stage of the cascade, whereby landmarks are initialized by combining the benefits of CNN features and a learned shape basis to reduce the complexity of the highly nonlinear pose manifold. In the second stage, a point transformer network (PTN) estimates local deformation parameterized as thin-plate spline transformation for a finer refinement. Our framework does not incorporate either handcrafted features or part connectivity, which enables an end-to-end shape prediction pipeline during both training and testing. In contrast to prior cascaded networks for landmark localization that learn a mapping from feature space to landmark locations, we demonstrate that the regularization induced through geometric priors in the DDN makes it easier to train, yet produces superior results. The efficacy and generality of the architecture is demonstrated through state-of-the-art performances on several benchmarks for multiple tasks such as facial landmark localization, human body pose estimation and bird part localization.
Human body pose estimation Estimating human pose is more challenging due to greater articulations. Pictorial structures is one of the early influential models for representing human body structure @cite_22 . The deformable part model (DPM) achieved significant progress in human body detection by combining pictorial structures with strong template features and latent-SVM learning @cite_55 . Yang and Ramanan extend the model by incorporating body part patterns @cite_25 , while Wang and Li propose a tree-structured learning framework to achieve better performance against handcrafted part connections @cite_47 . @cite_57 apply poselets @cite_58 to generate mid-level features regularizing pictorial structures. Chen and Yuille @cite_21 propose dependent pairwise relations with a graphical model for articulated pose estimation. Deep neural network based methods have resulted in better performances in this domain too. Toshev and Szegedy @cite_36 propose cascaded CNN regressors, Tompson al @cite_44 propose joint training for a CNN and a graphical model, while Fan al @cite_35 propose a dual-source deep network to combine local appearance with a holistic view. In contrast, our DDN also effectively learns part relationships while being easier to train and more efficient to evaluate.
@cite_35 @cite_22 @cite_36 @cite_55 @cite_21 @cite_57 @cite_44 @cite_47 @cite_58 @cite_25
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Recently, Deep Convolutional Neural Networks (DCNNs) have been applied to the task of human pose estimation, and have shown its potential of learning better feature representations and capturing contextual relationships. However, it is difficult to incorporate domain prior knowledge such as geometric relationships among body parts into DCNNs. In addition, training DCNN-based body part detectors without consideration of global body joint consistency introduces ambiguities, which increases the complexity of training. In this paper, we propose a novel end-to-end framework for human pose estimation that combines DCNNs with the expressive deformable mixture of parts. We explicitly incorporate domain prior knowledge into the framework, which greatly regularizes the learning process and enables the flexibility of our framework for loopy models or tree-structured models. The effectiveness of jointly learning a DCNN with a deformable mixture of parts model is evaluated through intensive experiments on several widely used benchmarks. The proposed approach significantly improves the performance compared with state-of-the-art approaches, especially on benchmarks with challenging articulations. In this work, we address the problem of estimating 2d human pose from still images. Recent methods that rely on discriminatively trained deformable parts organized in a tree model have shown to be very successful in solving this task. Within such a pictorial structure framework, we address the problem of obtaining good part templates by proposing novel, non-linear joint regressors. In particular, we employ two-layered random forests as joint regressors. The first layer acts as a discriminative, independent body part classifier. The second layer takes the estimated class distributions of the first one into account and is thereby able to predict joint locations by modeling the interdependence and co-occurrence of the parts. This results in a pose estimation framework that takes dependencies between body parts already for joint localization into account and is thus able to circumvent typical ambiguities of tree structures, such as for legs and arms. In the experiments, we demonstrate that our body parts dependent joint regressors achieve a higher joint localization accuracy than tree-based state-of-the-art methods. We propose a novel approach to 3D human pose estimation from a single depth map. Recently, convolutional neural network (CNN) has become a powerful paradigm in computer vision. Many of computer vision tasks have benefited from CNNs, however, the conventional approach to directly regress 3D body joint locations from an image does not yield a noticeably improved performance. In contrast, we formulate the problem as estimating per-voxel likelihood of key body joints from a 3D occupancy grid. We argue that learning a mapping from volumetric input to volumetric output with 3D convolution consistently improves the accuracy when compared to learning a regression from depth map to 3D joint coordinates. We propose a two-stage approach to reduce the computational overhead caused by volumetric representation and 3D convolution: Holistic 2D prediction and Local 3D prediction. In the first stage, Planimetric Network (P-Net) estimates per-pixel likelihood for each body joint in the holistic 2D space. In the second stage, Volumetric Network (V-Net) estimates the per-voxel likelihood of each body joints in the local 3D space around the 2D estimations of the first stage, effectively reducing the computational cost. Our model outperforms existing methods by a large margin in publicly available datasets. We propose a new learning-based method for estimating 2D human pose from a single image, using Dual-Source Deep Convolutional Neural Networks (DS-CNN). Recently, many methods have been developed to estimate human pose by using pose priors that are estimated from physiologically inspired graphical models or learned from a holistic perspective. In this paper, we propose to integrate both the local (body) part appearance and the holistic view of each local part for more accurate human pose estimation. Specifically, the proposed DS-CNN takes a set of image patches (category-independent object proposals for training and multi-scale sliding windows for testing) as the input and then learns the appearance of each local part by considering their holistic views in the full body. Using DS-CNN, we achieve both joint detection, which determines whether an image patch contains a body joint, and joint localization, which finds the exact location of the joint in the image patch. Finally, we develop an algorithm to combine these joint detection localization results from all the image patches for estimating the human pose. The experimental results show the effectiveness of the proposed method by comparing to the state-of-the-art human-pose estimation methods based on pose priors that are estimated from physiologically inspired graphical models or learned from a holistic perspective.