The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based approach to estimate the camera wearer's 3D body pose from egocentric video sequences. Our key insight is to leverage interactions with another person---whose body pose we can directly observe---as a signal inherently linked to the body pose of the first-person subject. We show that since interactions between individuals often induce a well-ordered series of back-and-forth responses, it is possible to learn a temporal model of the interlinked poses even though one party is largely out of view. We demonstrate our idea on a variety of domains with dyadic interaction and show the substantial impact on egocentric body pose estimation, which improves the state of the art. Video results are available at this http URL
More recently, two methods based on monocular first-person video have been proposed @cite_63 @cite_58 . The method in @cite_63 infers the poses of a camera wearer by using both homographies and static visual cues to optimize an implicit motion graph. The method in @cite_58 uses a humanoid simulator in a control-based approach to recover the sequence of actions affecting pose, and it is evaluated quantitatively only on synthetic sequences. Whereas both prior learning-based methods focus on sweeping motions that induce notable camera movements (like bending, sitting, walking, running), our approach improves the prediction of upper-body joint locations during sequences when the camera remains relatively still (like handshakes and other conversational gestures). Furthermore, unlike @cite_58 , our method does not require a simulator and does all its learning directly from video accompanied by ground truth ego-poses. Most importantly, unlike any of the existing methods @cite_63 @cite_57 @cite_58 , our approach discovers the connection between the dynamics in inter-person interactions and egocentric body poses.
@cite_57 @cite_58 @cite_63
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We present a novel approach for unsupervised learning of depth and ego-motion from monocular video. Unsupervised learning removes the need for separate supervisory signals (depth or ego-motion ground truth, or multi-view video). Prior work in unsupervised depth learning uses pixel-wise or gradient-based losses, which only consider pixels in small local neighborhoods. Our main contribution is to explicitly consider the inferred 3D geometry of the scene, enforcing consistency of the estimated 3D point clouds and ego-motion across consecutive frames. This is a challenging task and is solved by a novel (approximate) backpropagation algorithm for aligning 3D structures. We combine this novel 3D-based loss with 2D losses based on photometric quality of frame reconstructions using estimated depth and ego-motion from adjacent frames. We also incorporate validity masks to avoid penalizing areas in which no useful information exists. We test our algorithm on the KITTI dataset and on a video dataset captured on an uncalibrated mobile phone camera. Our proposed approach consistently improves depth estimates on both datasets, and outperforms the state-of-the-art for both depth and ego-motion. Because we only require a simple video, learning depth and ego-motion on large and varied datasets becomes possible. We demonstrate this by training on the low quality uncalibrated video dataset and evaluating on KITTI, ranking among top performing prior methods which are trained on KITTI itself. Understanding the camera wearers activity is central to egocentric vision, yet one key facet of that activity is inherently invisible to the camera&#x2014;the wearers body pose. Prior work focuses on estimating the pose of hands and arms when they come into view, but this 1) gives an incomplete view of the full body posture, and 2) prevents any pose estimate at all in many frames, since the hands are only visible in a fraction of daily life activities. We propose to infer the invisible pose of a person behind the egocentric camera. Given a single video, our efficient learning-based approach returns the full body 3D joint positions for each frame. Our method exploits cues from the dynamic motion signatures of the surrounding scene&#x2014;which change predictably as a function of body pose&#x2014;as well as static scene structures that reveal the viewpoint (e.g., sitting vs. standing). We further introduce a novel energy minimization scheme to infer the pose sequence. It uses soft predictions of the poses per time instant together with a non-parametric model of human pose dynamics over longer windows. Our method outperforms an array of possible alternatives, including typical deep learning approaches for direct pose regression from images. We present a novel approach for unsupervised learning of depth and ego-motion from monocular video. Unsupervised learning removes the need for separate supervisory signals (depth or ego-motion ground truth, or multi-view video). Prior work in unsupervised depth learning uses pixel-wise or gradient-based losses, which only consider pixels in small local neighborhoods. Our main contribution is to explicitly consider the inferred 3D geometry of the whole scene, and enforce consistency of the estimated 3D point clouds and ego-motion across consecutive frames. This is a challenging task and is solved by a novel (approximate) backpropagation algorithm for aligning 3D structures. We combine this novel 3D-based loss with 2D losses based on photometric quality of frame reconstructions using estimated depth and ego-motion from adjacent frames. We also incorporate validity masks to avoid penalizing areas in which no useful information exists. We test our algorithm on the KITTI dataset and on a video dataset captured on an uncalibrated mobile phone camera. Our proposed approach consistently improves depth estimates on both datasets, and outperforms the state-of-the-art for both depth and ego-motion. Because we only require a simple video, learning depth and ego-motion on large and varied datasets becomes possible. We demonstrate this by training on the low quality uncalibrated video dataset and evaluating on KITTI, ranking among top performing prior methods which are trained on KITTI itself.1 We present an unsupervised learning framework for the task of monocular depth and camera motion estimation from unstructured video sequences. In common with recent work [10, 14, 16], we use an end-to-end learning approach with view synthesis as the supervisory signal. In contrast to the previous work, our method is completely unsupervised, requiring only monocular video sequences for training. Our method uses single-view depth and multiview pose networks, with a loss based on warping nearby views to the target using the computed depth and pose. The networks are thus coupled by the loss during training, but can be applied independently at test time. Empirical evaluation on the KITTI dataset demonstrates the effectiveness of our approach: 1) monocular depth performs comparably with supervised methods that use either ground-truth pose or depth for training, and 2) pose estimation performs favorably compared to established SLAM systems under comparable input settings.