Using generative adversarial networks (GANs), we investigate the possibility of creating large amounts of analysis-specific simulated LHC events at limited computing cost. This kind of generative model is analysis specific in the sense that it directly generates the high-level features used in the last stage of a given physics analyses, learning the N-dimensional distribution of relevant features in the context of a specific analysis selection. We apply this idea to the generation of muon four-momenta in @math events at the LHC. We highlight how use-case specific issues emerge when the distributions of the considered quantities exhibit particular features. We show how substantial performance improvements and convergence speed-up can be obtained by including regression terms in the loss function of the generator. We develop an objective criterion to assess the geenrator performance in a quantitative way. With further development, a generalization of this approach could substantially reduce the needed amount of centrally produced fully simulated events in large particle physics experiments.
Generative adversarial networks @cite_17 have been investigated for LHC applications to simulate the energy deposits of individual particles @cite_18 @cite_0 @cite_22 and jets @cite_27 @cite_1 , as well as to accelerate Matrix-Element methods @cite_12 . Recently, a GAN-based generator was developed to simulate data collected in test-beam studies for the future CMS Highly Granular Calorimeter @cite_14 . A similar study was carried on in the context of cosmic-ray detection @cite_2 . A discussion of how GAN models could be relevant to event simulation in future HEP experiments can be found in Ref. @cite_3 .
@cite_18 @cite_14 @cite_22 @cite_1 @cite_3 @cite_0 @cite_27 @cite_2 @cite_12 @cite_17
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We provide a bridge between generative modeling in the Machine Learning community and simulated physical processes in high energy particle physics by applying a novel Generative Adversarial Network (GAN) architecture to the production of jet images—2D representations of energy depositions from particles interacting with a calorimeter. We propose a simple architecture, the Location-Aware Generative Adversarial Network, that learns to produce realistic radiation patterns from simulated high energy particle collisions. The pixel intensities of GAN-generated images faithfully span over many orders of magnitude and exhibit the desired low-dimensional physical properties (i.e., jet mass, n-subjettiness, etc.). We shed light on limitations, and provide a novel empirical validation of image quality and validity of GAN-produced simulations of the natural world. This work provides a base for further explorations of GANs for use in faster simulation in high energy particle physics. We propose in this paper a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the original GAN. The idea is simple, yet proven to be extremely effective at covering diverse data modes, easily overcoming the mode collapsing problem and delivering state-of-the-art results. A minimax formulation was able to establish among a classifier, a discriminator, and a set of generators in a similar spirit with GAN. Generators create samples that are intended to come from the same distribution as the training data, whilst the discriminator determines whether samples are true data or generated by generators, and the classifier specifies which generator a sample comes from. The distinguishing feature is that internal samples are created from multiple generators, and then one of them will be randomly selected as final output similar to the mechanism of a probabilistic mixture model. We term our method Mixture Generative Adversarial Nets (MGAN). We develop theoretical analysis to prove that, at the equilibrium, the Jensen-Shannon divergence (JSD) between the mixture of generators’ distributions and the empirical data distribution is minimal, whilst the JSD among generators’ distributions is maximal, hence effectively avoiding the mode collapsing problem. By utilizing parameter sharing, our proposed model adds minimal computational cost to the standard GAN, and thus can also efficiently scale to large-scale datasets. We conduct extensive experiments on synthetic 2D data and natural image databases (CIFAR-10, STL-10 and ImageNet) to demonstrate the superior performance of our MGAN in achieving state-of-the-art Inception scores over latest baselines, generating diverse and appealing recognizable objects at different resolutions, and specializing in capturing different types of objects by the generators. Generative Adversarial Network (GAN) is a prominent generative model that are widely used in various applications. Recent studies have indicated that it is possible to obtain fake face images with a high visual quality based on this novel model. If those fake faces are abused in image tampering, it would cause some potential moral, ethical and legal problems. In this paper, therefore, we first propose a Convolutional Neural Network (CNN) based method to identify fake face images generated by the current best method [20], and provide experimental evidences to show that the proposed method can achieve satisfactory results with an average accuracy over 99.4 . In addition, we provide comparative results evaluated on some variants of the proposed CNN architecture, including the high pass filter, the number of the layer groups and the activation function, to further verify the rationality of our method. Generative adversarial networks (GANs) are highly effective unsupervised learning frameworks that can generate very sharp data, even for data such as images with complex, highly multimodal distributions. However GANs are known to be very hard to train, suffering from problems such as mode collapse and disturbing visual artifacts. Batch normalization (BN) techniques have been introduced to address the training. Though BN accelerates the training in the beginning, our experiments show that the use of BN can be unstable and negatively impact the quality of the trained model. The evaluation of BN and numerous other recent schemes for improving GAN training is hindered by the lack of an effective objective quality measure for GAN models. To address these issues, we first introduce a weight normalization (WN) approach for GAN training that significantly improves the stability, efficiency and the quality of the generated samples. To allow a methodical evaluation, we introduce squared Euclidean reconstruction error on a test set as a new objective measure, to assess training performance in terms of speed, stability, and quality of generated samples. Our experiments with a standard DCGAN architecture on commonly used datasets (CelebA, LSUN bedroom, and CIFAR-10) indicate that training using WN is generally superior to BN for GANs, achieving 10 lower mean squared loss for reconstruction and significantly better qualitative results than BN. We further demonstrate the stability of WN on a 21-layer ResNet trained with the CelebA data set. The code for this paper is available at this https URL