In the framework of distributed network computing, it is known that, for every network predicate, each network configuration that satisfies this predicate can be proved using distributed certificates which can be verified locally. However, this requires to leak information about the identities of the nodes in the certificates, which might not be applicable in a context in which privacy is desirable. Unfortunately, it is known that if one insists on certificates independent of the node identities, then not all network predicates can be proved using distributed certificates that can be verified locally. In this paper, we prove that, for every network predicate, there is a distributed protocol satisfying the following two properties: (1) for every network configuration that is legal w.r.t. the predicate, and for any attempt by an adversary to prove the illegality of that configuration using distributed certificates, there is a locally verifiable proof that the adversary is wrong, also using distributed certificates; (2) for every network configuration that is illegal w.r.t. the predicate, there is a proof of that illegality, using distributed certificates, such that no matter the way an adversary assigns its own set of distributed certificates in an attempt to prove the legality of the configuration, the actual illegality of the configuration will be locally detected. In both cases, the certificates are independent of the identities of the nodes. These results are achieved by investigating the so-called local hierarchy of complexity classes in which the certificates do not exploit the node identities. Indeed, we give a characterization of such a hierarchy, which is of its own interest
In @cite_10 , the authors introduced the model investigated in this paper. In particular, they defined and characterized the class @math , which is noting else than @math , that is, the class of languages that have a proof-labeling scheme in which the certificates are depending on the node identities. It is proved that, while @math , randomization helps a lot, as the randomized version @math of @math satisfies @math . It is also proved that, with the oracle #nodes providing each node with the number of nodes in the network, we get @math . Interestingly, it was proved @cite_7 that restricting the verification algorithms for @math to be , that is, enforcing that each node decides the same output for every identity-assignment to the nodes in the network, does not reduce the ability to verify languages. This is summarized by the equality @math where the O'' in @math stands for identity-oblivious. Instead, it was recently proved that restricting the algorithms to be identity-oblivious reduces the ability to decide languages locally, i.e., @math (see @cite_11 ).
@cite_10 @cite_7 @cite_11
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A central theme in distributed network algorithms concerns understanding and coping with the issue of locality . Despite considerable progress, research efforts in this direction have not yet resulted in a solid basis in the form of a fundamental computational complexity theory for locality. Inspired by sequential complexity theory, we focus on a complexity theory for . In the context of locality, solving a decision problem requires the processors to independently inspect their local neighborhoods and then collectively decide whether a given global input instance belongs to some specified language. We consider the standard @math model of computation and define @math (for local decision ) as the class of decision problems that can be solved in @math communication rounds. We first study the intriguing question of whether randomization helps in local distributed computing, and to what extent. Specifically, we define the corresponding randomized class @math , containing all languages for which there exists a randomized algorithm that runs in @math rounds, accepts correct instances with probability at least @math and rejects incorrect ones with probability at least @math . We show that @math is a threshold for the containment of @math in @math . More precisely, we show that there exists a language that does not belong to @math for any @math but does belong to @math for any @math such that @math . On the other hand, we show that, restricted to hereditary languages, @math , for any function @math and any @math such that @math . In addition, we investigate the impact of non-determinism on local decision, and establish some structural results inspired by classical computational complexity theory. Specifically, we show that non-determinism does help, but that this help is limited, as there exist languages that cannot be decided non-deterministically. Perhaps surprisingly, it turns out that it is the combination of randomization with non-determinism that enables to decide languages . Finally, we introduce the notion of local reduction, and establish some completeness results. The paper tackles the power of randomization in the context of locality by analyzing the ability to boost' the success probability of deciding a distributed language. The main outcome of this analysis is that the distributed computing setting contrasts significantly with the sequential one as far as randomization is concerned. Indeed, we prove that in some cases, the ability to increase the success probability for deciding distributed languages is rather limited. Informally, a (p,q)-decider for a language L is a distributed randomized algorithm which accepts instances in L with probability at least p and rejects instances outside of L with probability at least q. It is known that every hereditary language that can be decided in t rounds by a (p,q)-decider, where p^2+q>1, can actually be decided deterministically in O(t) rounds. In one of our results we give evidence supporting the conjecture that the above statement holds for all distributed languages. This is achieved by considering the restricted case of path topologies. We then turn our attention to the range below the aforementioned threshold, namely, the case where p^2+q . We define B_k(t) to be the set of all languages decidable in at most t rounds by a (p,q)-decider, where p^ 1+1 k +q>1. It is easy to see that every language is decidable (in zero rounds) by a (p,q)-decider satisfying p+q=1. Hence, the hierarchy B_k provides a spectrum of complexity classes between determinism and complete randomization. We prove that all these classes are separated: for every integer k 1, there exists a language L satisfying L B_ k+1 (0) but L B_k(t) for any t=o(n). In addition, we show that B_ (t) does not contain all languages, for any t=o(n). Finally, we show that if the inputs can be restricted in certain ways, then the ability to boost the success probability becomes almost null. A central theme in distributed network algorithms concerns understanding and coping with the issue of locality. Inspired by sequential complexity theory, we focus on a complexity theory for distributed decision problems. In the context of locality, solving a decision problem requires the processors to independently inspect their local neighborhoods and then collectively decide whether a given global input instance belongs to some specified language. This paper introduces several classes of distributed decision problems, proves separation among them and presents some complete problems. More specifically, we consider the standard LOCAL model of computation and define LD (for local decision) as the class of decision problems that can be solved in constant number of communication rounds. We first study the intriguing question of whether randomization helps in local distributed computing, and to what extent. Specifically, we define the corresponding randomized class BPLD, and ask whether LD=BPLD. We provide a partial answer to this question by showing that in many cases, randomization does not help for deciding hereditary languages. In addition, we define the notion of local many-one reductions, and introduce the (nondeterministic) class NLD of decision problems for which there exists a certificate that can be verified in constant number of communication rounds. We prove that there exists an NLD-complete problem. We also show that there exist problems not in NLD. On the other hand, we prove that the class NLD#n, which is NLD assuming that each processor can access an oracle that provides the number of nodes in the network, contains all (decidable) languages. For this class we provide a natural complete problem as well. We consider distributed plurality consensus in a complete graph of size @math with @math initial opinions. We design an efficient and simple protocol in the asynchronous communication model that ensures that all nodes eventually agree on the initially most frequent opinion. In this model, each node is equipped with a random Poisson clock with parameter @math . Whenever a node's clock ticks, it samples some neighbors, uniformly at random and with replacement, and adjusts its opinion according to the sample. A prominent example is the so-called two-choices algorithm in the synchronous model, where in each round, every node chooses two neighbors uniformly at random, and if the two sampled opinions coincide, then that opinion is adopted. This protocol is very efficient and well-studied when @math . If @math for some small @math , we show that it converges to the initial plurality opinion within @math rounds, w.h.p., as long as the initial difference between the largest and second largest opinion is @math . On the other side, we show that there are cases in which @math rounds are needed, w.h.p. One can beat this lower bound in the synchronous model by combining the two-choices protocol with randomized broadcasting. Our main contribution is a non-trivial adaptation of this approach to the asynchronous model. If the support of the most frequent opinion is at least @math times that of the second-most frequent one and @math , then our protocol achieves the best possible run time of @math , w.h.p. We relax full synchronicity by allowing @math nodes to be poorly synchronized, and the well synchronized nodes are only required to be within a certain time difference from one another. We enforce this synchronicity by introducing a novel gadget into the protocol.