Community detection has become an extremely active area of research in recent years, with researchers proposing various new metrics and algorithms to address the problem. Recently, the Weighted Community Clustering (WCC) metric was proposed as a novel way to judge the quality of a community partitioning based on the distribution of triangles in the graph, and was demonstrated to yield superior results over other commonly used metrics like modularity. The same authors later presented a parallel algorithm for optimizing WCC on large graphs. In this paper, we propose a new distributed, vertex-centric algorithm for community detection using the WCC metric. Results are presented that demonstrate the algorithm's performance and scalability on up to 32 worker machines and real graphs of up to 1.8 billion vertices. The algorithm scales best with the largest graphs, and to our knowledge, it is the first distributed algorithm for optimizing the WCC metric.
There also exist several proposals based on random walks. The intuition is that in a random walk, the probability of remaining inside of a community is higher than going outside, due to the higher density of internal edges. This strategy is the main idea exploited in Walktrap @cite_15 . Another algorithm based on random walks that is highly adopted in the literature is Infomap @cite_20 , which searches for a codification for describing random walks based on communities. The codification that requires the least amount of memory (attains the highest compression rates) is selected. According to the comparison performed by @cite_24 , Infomap stands as one of the best community detection algorithms in the literature.
@cite_24 @cite_15 @cite_20
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We present a new algorithm for community detection. The algorithm uses random walks to embed the graph in a space of measures, after which a modification of k-means in that space is applied. The algorithm is therefore fast and easily parallelizable. We evaluate the algorithm on standard random graph benchmarks, including some overlapping community benchmarks, and find its performance to be better or at least as good as previously known algorithms. We also prove a linear time (in number of edges) guarantee for the algorithm on a p, q-stochastic block model with where p ≥ c · N- ½+ ∊ and p - q ≥ c′ √pN- ½+ ∊ log N. We consider a finite random walk on a weighted graph G; we show that the fraction of time spent in a set of vertices A converges to the stationary probability @math with error probability exponentially small in the length of the random walk and the square of the size of the deviation from @math . The exponential bound is in terms of the expansion of G and improves previous results of [D. Aldous, Probab. Engrg. Inform. Sci., 1 (1987), pp. 33--46], [L. Lovasz and M. Simonovits, Random Structures Algorithms , 4 (1993), pp. 359--412], [M. Ajtai, J. Komlos, and E. Szemeredi, Deterministic simulation of logspace, in Proc. 19th ACM Symp. on Theory of Computing, 1987]. We show that taking the sample average from one trajectory gives a more efficient estimate of @math than the standard method of generating independent sample points from several trajectories. Using this more efficient sampling method, we improve the algorithms of Jerrum and Sinclair for approximating the number of perfect matchings in a dense graph and for approximating the partition function of a ferromagnetic Ising system, and we give an efficient algorithm to estimate the entropy of a random walk on an unweighted graph. We quantify the effectiveness of random walks for searching and construction of unstructured peer-to-peer (P2P) networks. We have identified two cases where the use of random walks for searching achieves better results than flooding: a) when the overlay topology is clustered, and h) when a client re-issues the same query while its horizon does not change much. For construction, we argue that an expander can he maintained dynamically with constant operations per addition. The key technical ingredient of our approach is a deep result of stochastic processes indicating that samples taken from consecutive steps of a random walk can achieve statistical properties similar to independent sampling (if the second eigenvalue of the transition matrix is hounded away from 1, which translates to good expansion of the network; such connectivity is desired, and believed to hold, in every reasonable network and network model). This property has been previously used in complexity theory for construction of pseudorandom number generators. We reveal another facet of this theory and translate savings in random bits to savings in processing overhead. We consider the problem of community detection in the Stochastic Block Model with a finite number @math of communities of sizes linearly growing with the network size @math . This model consists in a random graph such that each pair of vertices is connected independently with probability @math within communities and @math across communities. One observes a realization of this random graph, and the objective is to reconstruct the communities from this observation. We show that under spectral algorithms, the number of misclassified vertices does not exceed @math with high probability as @math grows large, whenever @math , @math and where @math and @math denote the (fixed) proportions of vertices in the two smallest communities. In view of recent work by and , this establishes that the proposed spectral algorithms are able to exactly recover communities whenever this is at all possible in the case of networks with two communities with equal sizes. We conjecture that condition (1) is actually necessary to obtain less than @math misclassified vertices asymptotically, which would establish the optimality of spectral method in more general scenarios.