We tackle the task of semi-supervised video object segmentation, i.e. segmenting the pixels belonging to an object in the video using the ground truth pixel mask for the first frame. We build on the recently introduced one-shot video object segmentation (OSVOS) approach which uses a pretrained network and fine-tunes it on the first frame. While achieving impressive performance, at test time OSVOS uses the fine-tuned network in unchanged form and is not able to adapt to large changes in object appearance. To overcome this limitation, we propose Online Adaptive Video Object Segmentation (OnAVOS) which updates the network online using training examples selected based on the confidence of the network and the spatial configuration. Additionally, we add a pretraining step based on objectness, which is learned on PASCAL. Our experiments show that both extensions are highly effective and improve the state of the art on DAVIS to an intersection-over-union score of 85.7 .
The current best result on DAVIS is obtained by LucidTracker from Khoreva al @cite_49 , which extends MaskTrack by an elaborate data augmentation method, which creates a large number of training examples from the first annotated frames and reduces the dependence on large datasets for pretraining. Our experiments show that our approach achieves better performance using only conventional data augmentation methods.
@cite_49
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Due to the limited amount of training samples, finetuning pre-trained deep models online is prone to overfitting. In this paper, we propose a sequential training method for convolutional neural networks (CNNs) to effectively transfer pre-trained deep features for online applications. We regard a CNN as an ensemble with each channel of the output feature map as an individual base learner. Each base learner is trained using different loss criterions to reduce correlation and avoid over-training. To achieve the best ensemble online, all the base learners are sequentially sampled into the ensemble via important sampling. To further improve the robustness of each base learner, we propose to train the convolutional layers with random binary masks, which serves as a regularization to enforce each base learner to focus on different input features. The proposed online training method is applied to visual tracking problem by transferring deep features trained on massive annotated visual data and is shown to significantly improve tracking performance. Extensive experiments are conducted on two challenging benchmark data set and demonstrate that our tracking algorithm can outperform state-of-the-art methods with a considerable margin. In this paper, we study the problem of training large-scale face identification model with imbalanced training data. This problem naturally exists in many real scenarios including large-scale celebrity recognition, movie actor annotation, etc. Our solution contains two components. First, we build a face feature extraction model, and improve its performance, especially for the persons with very limited training samples, by introducing a regularizer to the cross entropy loss for the multi-nomial logistic regression (MLR) learning. This regularizer encourages the directions of the face features from the same class to be close to the direction of their corresponding classification weight vector in the logistic regression. Second, we build a multi-class classifier using MLR on top of the learned face feature extraction model. Since the standard MLR has poor generalization capability for the one-shot classes even if these classes have been oversampled, we propose a novel supervision signal called underrepresented-classes promotion loss, which aligns the norms of the weight vectors of the one-shot classes (a.k.a. underrepresented-classes) to those of the normal classes. In addition to the original cross entropy loss, this new loss term effectively promotes the underrepresented classes in the learned model and leads to a remarkable improvement in face recognition performance. We test our solution on the MS-Celeb-1M low-shot learning benchmark task. Our solution recognizes 94.89 of the test images at the precision of 99 for the one-shot classes. To the best of our knowledge, this is the best performance among all the published methods using this benchmark task with the same setup, including all the participants in the recent MS-Celeb-1M challenge at ICCV 2017. We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately in order to construct a 3D surface consistent with the estimated silhouettes, we compute the most probable 3D shape that gives rise to the observed color information. The probabilistic framework, based on Bayesian inference, enables robust 3D reconstruction by optimally taking into account the contribution of all views. We solve the arising maximum a posteriori shape inference in a globally optimal manner by convex relaxation techniques in a spatially continuous representation. For an interactively provided user input in the form of scribbles specifying foreground and background regions, we build corresponding color distributions as multivariate Gaussians and find a volume occupancy that best fits to this data in a variational sense. Compared to classical methods for silhouette-based multiview reconstruction, the proposed approach does not depend on initialization and enjoys significant resilience to violations of the model assumptions due to background clutter, specular reflections, and camera sensor perturbations. In experiments on several real-world data sets, we show that exploiting a silhouette coherency criterion in a multiview setting allows for dramatic improvements of silhouette quality over independent 2D segmentations without any significant increase of computational efforts. This results in more accurate visual hull estimation, needed by a multitude of image-based modeling approaches. We made use of recent advances in parallel computing with a GPU implementation of the proposed method generating reconstructions on volume grids of more than 20 million voxels in up to 4.41 seconds. Effective training of neural networks requires much data. In the low-data regime, parameters are underdetermined, and learnt networks generalise poorly. Data Augmentation krizhevsky2012imagenet alleviates this by using existing data more effectively. However standard data augmentation produces only limited plausible alternative data. Given there is potential to generate a much broader set of augmentations, we design and train a generative model to do data augmentation. The model, based on image conditional Generative Adversarial Networks, takes data from a source domain and learns to take any data item and generalise it to generate other within-class data items. As this generative process does not depend on the classes themselves, it can be applied to novel unseen classes of data. We show that a Data Augmentation Generative Adversarial Network (DAGAN) augments standard vanilla classifiers well. We also show a DAGAN can enhance few-shot learning systems such as Matching Networks. We demonstrate these approaches on Omniglot, on EMNIST having learnt the DAGAN on Omniglot, and VGG-Face data. In our experiments we can see over 13 increase in accuracy in the low-data regime experiments in Omniglot (from 69 to 82 ), EMNIST (73.9 to 76 ) and VGG-Face (4.5 to 12 ); in Matching Networks for Omniglot we observe an increase of 0.5 (from 96.9 to 97.4 ) and an increase of 1.8 in EMNIST (from 59.5 to 61.3 ).