We describe a novel architecture for semantic image retrieval---in particular, retrieval of instances of visual situations. Visual situations are concepts such as "a boxing match," "walking the dog," "a crowd waiting for a bus," or "a game of ping-pong," whose instantiations in images are linked more by their common spatial and semantic structure than by low-level visual similarity. Given a query situation description, our architecture---called Situate---learns models capturing the visual features of expected objects as well the expected spatial configuration of relationships among objects. Given a new image, Situate uses these models in an attempt to ground (i.e., to create a bounding box locating) each expected component of the situation in the image via an active search procedure. Situate uses the resulting grounding to compute a score indicating the degree to which the new image is judged to contain an instance of the situation. Such scores can be used to rank images in a collection as part of a retrieval system. In the preliminary study described here, we demonstrate the promise of this system by comparing Situate's performance with that of two baseline methods, as well as with a related semantic image-retrieval system based on "scene graphs."
While the literature cited above does not include active detection methods such as Situate that involve feedback, there has been also considerable work on active object detection (e.g., @cite_6 @cite_2 ), often in the context of active perception in robots @cite_26 and modeling visual attention @cite_5 @cite_29 . More recently, several groups have framed active object detection as a Markov decision process and use reinforcement learning to learn a search policy (e.g., @cite_25 ).
@cite_26 @cite_29 @cite_6 @cite_2 @cite_5 @cite_25
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Efficient detection of multiple object instances is one of the fundamental challenges in computer vision. For certain object categories, even the best automatic systems are yet unable to produce high-quality detection results, and fully manual annotation would be an expensive process. How can detection algorithms interplay with human expert annotators? To make the best use of scarce (human) labeling resources, one needs to decide when to invoke the expert, such that the best possible performance can be achieved while requiring a minimum amount of supervision. In this paper, we propose a principled approach to active object detection, and show that for a rich class of base detectors algorithms, one can derive a natural sequential decision problem for deciding when to invoke expert supervision. We further show that the objective function satisfies adaptive submodularity, which allows us to derive strong performance guarantees for our algorithm. We demonstrate the proposed algorithm on three real-world tasks, including a problem for biodiversity monitoring from micro UAVs in the Sumatra rain forest. Our results show that active detection not only outperforms its passive counterpart; for certain tasks, it also works significantly better than straightforward application of existing active learning techniques. To the best of our knowledge, our approach is the first to rigorously address the active detection problem from both empirical and theoretical perspectives. We propose a novel general strategy for object detection. Instead of passively evaluating all object detectors at all possible locations in an image, we develop a divide-and-conquer approach by actively and sequentially evaluating contextual cues related to the query based on the scene and previous evaluations — like playing a "20 Questions" game — to decide where to search for the object. We formulate the problem as a Markov Decision Process and learn a search policy by reinforcement learning. To demonstrate the efficacy of our generic algorithm, we apply the 20 questions approach in the recent framework of simultaneous object detection and segmentation. Experimental results on the Pascal VOC dataset show that our algorithm reduces about 45.3 of the object proposals and 36 of average evaluation time while achieving better average precision compared to exhaustive search. In this paper, we present a unifying approach for learning and recognition of objects in unstructured environments through exploration. Taking inspiration from how young infants learn objects, we establish four principles for object learning. First, early object detection is based on an attention mechanism detecting salient parts in the scene. Second, motion of the object allows more accurate object localization. Next, acquiring multiple observations of the object through manipulation allows a more robust representation of the object. And last, object recognition benefits from a multi-modal representation. Using these principles, we developed a unifying method including visual attention, smooth pursuit of the object, and a multi-view and multi-modal object representation. Our results indicate the effectiveness of this approach and the improvement of the system when multiple observations are acquired from active object manipulation. One of the central problems in computer vision is the detection of semantically important objects and the estimation of their pose. Most of the work in object detection has been based on single image processing and its performance is limited by occlusions and ambiguity in appearance and geometry. This paper proposes an active approach to object detection by controlling the point of view of a mobile depth camera. When an initial static detection phase identifies an object of interest, several hypotheses are made about its class and orientation. The sensor then plans a sequence of views, which balances the amount of energy used to move with the chance of identifying the correct hypothesis. We formulate an active hypothesis testing problem, which includes sensor mobility, and solve it using a point-based approximate POMDP algorithm. The validity of our approach is verified through simulation and real-world experiments with the PR2 robot. The results suggest that our approach outperforms the widely-used greedy view point selection and provides a significant improvement over static object detection.