The computational complexity of leveraging deep neural networks for extracting deep feature representations is a significant barrier to its widespread adoption, particularly for use in embedded devices. One particularly promising strategy to addressing the complexity issue is the notion of evolutionary synthesis of deep neural networks, which was demonstrated to successfully produce highly efficient deep neural networks while retaining modeling performance. Here, we further extend upon the evolutionary synthesis strategy for achieving efficient feature extraction via the introduction of a stress-induced evolutionary synthesis framework, where stress signals are imposed upon the synapses of a deep neural network during training to induce stress and steer the synthesis process towards the production of more efficient deep neural networks over successive generations and improved model fidelity at a greater efficiency. The proposed stress-induced evolutionary synthesis approach is evaluated on a variety of different deep neural network architectures (LeNet5, AlexNet, and YOLOv2) on different tasks (object classification and object detection) to synthesize efficient StressedNets over multiple generations. Experimental results demonstrate the efficacy of the proposed framework to synthesize StressedNets with significant improvement in network architecture efficiency (e.g., 40x for AlexNet and 33x for YOLOv2) and speed improvements (e.g., 5.5x inference speed-up for YOLOv2 on an Nvidia Tegra X1 mobile processor).
Another promising approach to tackling both the computational and memory complexity issues simultaneously is the evolutionary sythesis (EvoNet) framework proposed by Shafiee et al. @cite_29 , where inspirations from evolutionary biology such as random mutation, natural selection, and heredity were leveraged within a probabilistic framework to synthesize increasingly efficient deep neural networks over successive generations, resulting in the learning of highly efficient yet powerful feature representations. While previous works have explored the use of evolutionary computing methods for training and generating deep neural networks @cite_25 @cite_8 , they have not only largely focused on accuracy and not on progressively more efficient deep neural networks, but also have leveraged classical methods such as genetic algorithms and evolutionary programming which differs greatly from the probabilistic generative framework proposed in @cite_29 .
@cite_29 @cite_25 @cite_8
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Sequence generative adversarial networks (SeqGAN) have been used to improve conditional sequence generation tasks, for example, chit-chat dialogue generation. To stabilize the training of SeqGAN, Monte Carlo tree search (MCTS) or reward at every generation step (REGS) is used to evaluate the goodness of a generated subsequence. MCTS is computationally intensive, but the performance of REGS is worse than MCTS. In this paper, we propose stepwise GAN (StepGAN), in which the discriminator is modified to automatically assign scores quantifying the goodness of each subsequence at every generation step. StepGAN has significantly less computational costs than MCTS. We demonstrate that StepGAN outperforms previous GAN-based methods on both synthetic experiment and chit-chat dialogue generation. In this paper, a hybrid Taguchi-genetic algorithm (HTGA) is applied to solve the problem of tuning both network structure and parameters of a feedforward neural network. The HTGA approach is a method of combining the traditional genetic algorithm (TGA), which has a powerful global exploration capability, with the Taguchi method, which can exploit the optimum offspring. The Taguchi method is inserted between crossover and mutation operations of a TGA. Then, the systematic reasoning ability of the Taguchi method is incorporated in the crossover operations to select the better genes to achieve crossover, and consequently enhance the genetic algorithms. Therefore, the HTGA approach can be more robust, statistically sound, and quickly convergent. First, the authors evaluate the performance of the presented HTGA approach by studying some global numerical optimization problems. Then, the presented HTGA approach is effectively applied to solve three examples on forecasting the sunspot numbers, tuning the associative memory, and solving the XOR problem. The numbers of hidden nodes and the links of the feedforward neural network are chosen by increasing them from small numbers until the learning performance is good enough. As a result, a partially connected feedforward neural network can be obtained after tuning. This implies that the cost of implementation of the neural network can be reduced. In these studied problems of tuning both network structure and parameters of a feedforward neural network, there are many parameters and numerous local optima so that these studied problems are challenging enough for evaluating the performances of any proposed GA-based approaches. The computational experiments show that the presented HTGA approach can obtain better results than the existing method reported recently in the literature. Attempts to train a comprehensive artificial intelligence capable of solving multiple tasks have been impeded by a chronic problem called catastrophic forgetting. Although simply replaying all previous data alleviates the problem, it requires large memory and even worse, often infeasible in real world applications where the access to past data is limited. Inspired by the generative nature of hippocampus as a short-term memory system in primate brain, we propose the Deep Generative Replay, a novel framework with a cooperative dual model architecture consisting of a deep generative model ("generator") and a task solving model ("solver"). With only these two models, training data for previous tasks can easily be sampled and interleaved with those for a new task. We test our methods in several sequential learning settings involving image classification tasks. Previous works on sequential learning address the problem of forgetting in discriminative models. In this paper we consider the case of generative models. In particular, we investigate generative adversarial networks (GANs) in the task of learning new categories in a sequential fashion. We first show that sequential fine tuning renders the network unable to properly generate images from previous categories (i.e. forgetting). Addressing this problem, we propose Memory Replay GANs (MeRGANs), a conditional GAN framework that integrates a memory replay generator. We study two methods to prevent forgetting by leveraging these replays, namely joint training with replay and replay alignment. Qualitative and quantitative experimental results in MNIST, SVHN and LSUN datasets show that our memory replay approach can generate competitive images while significantly mitigating the forgetting of previous categories.