Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing techniques: diversity, quality, and controllability for portrait synthesis and editing. To address these issues, we propose a novel end-to-end learning framework that leverages conditional GANs guided by provided face masks for generating faces. The framework learns feature embeddings for every face component (e.g., mouth, hair, eye), separately, contributing to better correspondences for image translation, and local face editing. With the mask, our network is available to many applications, like face synthesis driven by mask, face Swap+ (including hair in swapping), and local manipulation. It can also boost the performance of face parsing a bit as an option of data augmentation.
Image editing has benefited a lot from the rapid growth of deep neural networks, including image completion @cite_43 , super-resolution @cite_26 , deep analogy @cite_34 , and sketch-based portrait editing @cite_18 @cite_47 , to name a few. Among them, the most related are mask-guided image editing methods, which train deep neural networks to translate masks into realistic images @cite_24 @cite_44 @cite_20 @cite_21 @cite_33 .
@cite_18 @cite_26 @cite_33 @cite_21 @cite_24 @cite_43 @cite_44 @cite_47 @cite_34 @cite_20
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We present a novel system for sketch-based face image editing, enabling users to edit images in an intuitive manner by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to the direct user input, our proposed system naturally supports a copy-paste mode, which allows users to edit a given image region by using parts of another exemplar image without the need of hand-drawn sketching at all. The proposed interface runs in real-time and facilitates an interactive and iterative workflow to quickly express the intended edits. Our system is based on a novel sketch domain and a convolutional neural network trained end-to-end to automatically learn to render image regions corresponding to the input strokes. To achieve high quality and semantically consistent results we train our neural network on two simultaneous tasks, namely image completion and image translation. To the best of our knowledge, we are the first to combine these two tasks in a unified framework for interactive image editing. Our results show that the proposed sketch domain, network architecture, and training procedure generalize well to real user input and enable high quality synthesis results without additional post-processing. Moreover, the proposed fully-convolutional model does not rely on any multi-scale or cascaded network architecture to synthesize high-resolution images and can be trained end-to-end to produce images of arbitrary size. In recent years, the widespread use of deep neural networks (DNNs) has facilitated great improvements in performance for computer vision tasks like image classification and object recognition. In most realistic computer vision applications, an input image undergoes some form of image distortion such as blur and additive noise during image acquisition or transmission. Deep networks trained on pristine images perform poorly when tested on such distortions. In this paper, we evaluate the effect of image distortions like Gaussian blur and additive noise on the activations of pre-trained convolutional filters. We propose a metric to identify the most noise susceptible convolutional filters and rank them in order of the highest gain in classification accuracy upon correction. In our proposed approach called DeepCorrect , we apply small stacks of convolutional layers with residual connections at the output of these ranked filters and train them to correct the worst distortion affected filter activations, while leaving the rest of the pre-trained filter outputs in the network unchanged. Performance results show that applying DeepCorrect models for common vision tasks like image classification (ImageNet), object recognition (Caltech-101, Caltech-256), and scene classification (SUN-397), significantly improves the robustness of DNNs against distorted images and outperforms other alternative approaches. Deep networks have recently enjoyed enormous success when applied to recognition and classification problems in computer vision, but their use in graphics problems has been limited. In this work, we present a novel deep architecture that performs new view synthesis directly from pixels, trained from a large number of posed image sets. In contrast to traditional approaches which consist of multiple complex stages of processing, each of which require careful tuning and can fail in unexpected ways, our system is trained end-to-end. The pixels from neighboring views of a scene are presented to the network which then directly produces the pixels of the unseen view. The benefits of our approach include generality (we only require posed image sets and can easily apply our method to different domains), and high quality results on traditionally difficult scenes. We believe this is due to the end-to-end nature of our system which is able to plausibly generate pixels according to color, depth, and texture priors learnt automatically from the training data. To verify our method we show that it can convincingly reproduce known test views from nearby imagery. Additionally we show images rendered from novel viewpoints. To our knowledge, our work is the first to apply deep learning to the problem of new view synthesis from sets of real-world, natural imagery. Automatically detecting illustrations is needed for the target system.Deep Convolutional Neural Networks have been successful in computer vision tasks.DCNN with fine-tuning outperformed the other models including handcrafted features. Systems for aggregating illustrations require a function for automatically distinguishing illustrations from photographs as they crawl the network to collect images. A previous attempt to implement this functionality by designing basic features that were deemed useful for classification achieved an accuracy of only about 58 . On the other hand, deep neural networks had been successful in computer vision tasks, and convolutional neural networks (CNNs) had performed good at extracting such useful image features automatically. We evaluated alternative methods to implement this classification functionality with focus on deep neural networks. As the result of experiments, the method that fine-tuned deep convolutional neural network (DCNN) acquired 96.8 accuracy, outperforming the other models including the custom CNN models that were trained from scratch. We conclude that DCNN with fine-tuning is the best method for implementing a function for automatically distinguishing illustrations from photographs.