Mobile edge computing is a new cloud computing paradigm, which makes use of small-sized edge clouds to provide real-time services to users. These mobile edge-clouds (MECs) are located in close proximity to users, thus enabling users to seamlessly access applications running on MECs. Due to the co-existence of the core (centralized) cloud, users, and one or multiple layers of MECs, an important problem is to decide where (on which computational entity) to place different components of an application. This problem, known as the application or workload placement problem, is notoriously hard, and therefore, heuristic algorithms without performance guarantees are generally employed in common practice, which may unknowingly suffer from poor performance as compared with the optimal solution. In this paper, we address the application placement problem and focus on developing algorithms with provable performance bounds. We model the user application as an application graph and the physical computing system as a physical graph, with resource demands availabilities annotated on these graphs. We first consider the placement of a linear application graph and propose an algorithm for finding its optimal solution. Using this result, we then generalize the formulation and obtain online approximation algorithms with polynomial-logarithmic (poly-log) competitive ratio for tree application graph placement. We jointly consider node and link assignment, and incorporate multiple types of computational resources at nodes.
Another related theoretical work which proposed an LP-based method for offline placement of paths into trees in data-center networks was reported in @cite_12 . Here, the application nodes can only be placed onto the leaves of a tree physical graph, and the goal is to minimize link congestion. In our problem, the application nodes are distributed across users, MECs, and core cloud, thus they should not be only placed at the leaves of a tree so the problem formulation in @cite_12 is inapplicable to our scenario. Additionally, @cite_12 only focuses on minimizing link congestion. The load balancing of nodes is not considered as part of the objective; only the capacity limits of nodes are considered.
@cite_12
90769848 2121752873 2014455962 2792492052
Modern cloud infrastructure providers allow customers to rent computing capability in the form of a network of virtual machines (VMs) with bandwidth guarantees between pairs of VMs. Typical requests are in the form of a chain of VMs with an uplink bandwidth to the gateway node of the network (rooted path requests), and most data center architectures route network packets along a spanning tree of the physical network. VMs are instantiated inside servers which reside at the leaves of this network, leading to the following optimization problem: given a rooted tree network T and a set of rooted path requests, find an embedding of the requests that minimizes link congestion. Our main result is an algorithm that, given a rooted tree network T with n leaves and set of weighted rooted path requests, embeds a 1−e fraction of the requests with congestion at most poly(logn, logθ,e−1)·OPT (approximation is necessary since the problem is NP-hard). Here OPT is the congestion of the optimal embedding and θ is the ratio of the maximum to minimum weights of the path requests. We also obtain an O(Hlogn e2) approximation if node capacities can be augmented by a (1+e) factor (here H is the height of the tree). Our algorithm applies a randomized rounding scheme based on Group Steiner Tree rounding to a novel LP relaxation of the set of subtrees of T with a given number of leaves that may be of independent interest. We study a basic resource allocation problem that arises in cloud computing environments. The physical network of the cloud is represented as a graph with vertices denoting servers and edges corresponding to communication links. A workload is a set of processes with processing requirements and mutual communication requirements. The workloads arrive and depart over time, and the resource allocator must map each workload upon arrival to the physical network. We consider the objective of minimizing the congestion. We show that solving a subproblem about mapping a single workload to the physical graph essentially suffices to solve the general problem. In particular, an α-approximation for this single mapping problem gives an O(α log nD)-competitive algorithm for the general problem, where n is the number of nodes in the physical network and D is the maximum to minimum workload duration ratio. We also show how to solve the single mapping problem for two natural class of workloads, namely depth-d-trees and complete-graph workloads. For depth-d tree, we give an nO(d) time O(d2 log (nd))-approximation based on a strong LP relaxation inspired by the Sherali-Adams hierarchy. As the size of High Performance Computing clusters grows, so does the probability of interconnect hot spots that degrade the latency and effective bandwidth the network provides. This paper presents a solution to this scalability problem for real life constant bisectional-bandwidth fat-tree topologies. It is shown that maximal bandwidth and cut-through latency can be achieved for MPI global collective traffic. To form such a congestion-free configuration, MPI programs should utilize collective communication, MPI-node-order should be topology aware, and the packet routing should match the MPI communication patterns. First, we show that MPI collectives can be classified into unidirectional and bidirectional shifts. Using this property, we propose a scheme for congestion-free routing of the global collectives in fully and partially populated fat trees running a single job. The no-contention result is then obtained for multiple jobs running on the same fat-tree by applying some job size and placement restrictions. Simulation results of the proposed routing, MPI-node-order and communication patterns show no contention which provides a 40 throughput improvement over previously published results for all-to-all collectives. Many resource allocation problems in the cloud can be described as a basic Virtual Network Embedding Problem (VNEP): finding mappings of request graphs (describing the workloads) onto a substrate graph (describing the physical infrastructure). In the offline setting, the two natural objectives are profit maximization, i.e., embedding a maximal number of request graphs subject to the resource constraints, and cost minimization, i.e., embedding all requests at minimal overall cost. The VNEP can be seen as a generalization of classic routing and call admission problems, in which requests are arbitrary graphs whose communication endpoints are not fixed. Due to its applications, the problem has been studied intensively in the networking community. However, the underlying algorithmic problem is hardly understood. This paper presents the first fixed-parameter tractable approximation algorithms for the VNEP. Our algorithms are based on randomized rounding. Due to the flexible mapping options and the arbitrary request graph topologies, we show that a novel linear program formulation is required. Only using this novel formulation the computation of convex combinations of valid mappings is enabled, as the formulation needs to account for the structure of the request graphs. Accordingly, to capture the structure of request graphs, we introduce the graph-theoretic notion of extraction orders and extraction width and show that our algorithms have exponential runtime in the request graphs' maximal width. Hence, for request graphs of fixed extraction width, we obtain the first polynomial-time approximations. Studying the new notion of extraction orders we show that (i) computing extraction orders of minimal width is NP-hard and (ii) that computing decomposable LP solutions is in general NP-hard, even when restricting request graphs to planar ones.