In visual Simultaneous Localization And Mapping (SLAM), detecting loop closures has been an important but difficult task. Currently, most solutions are based on the bag-of-words approach. Yet the possibility of deep neural network application to this task has not been fully explored due to the lack of appropriate architecture design and of sufficient training data. In this paper we demonstrate the applicability of deep neural networks by addressing both issues. Specifically we show that a feature pyramid Siamese neural network can achieve state-of-the-art performance on pairwise loop closure detection. The network is trained and tested on large-scale RGB-D datasets with a novel automatic loop closure labeling algorithm. Each image pair is labelled by how much the images overlap, allowing loop closure to be computed directly rather than by labor intensive manual labeling. We present an algorithm to adopt any large-scale generic RGB-D dataset for use in training deep loop-closure networks. We show for the first time that deep neural networks are capable of detecting loop closures, and we provide a method for generating large-scale datasets for use in evaluating and training loop closure detectors.
Moreover, the ground truth matrices provided in many existing datasets are usually not based on the visual similarity but on scene categories (i.e., kitchen or bedroom). Other larger image datasets do not provide the ground truth for loop closures at all @cite_10 @cite_6 . To the best of our knowledge, there is currently no proper dataset for the training of a deep neural network for loop closure application.
@cite_10 @cite_6
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In training deep neural networks for semantic segmentation, the main limiting factor is the low amount of ground truth annotation data that is available in currently existing datasets. The limited availability of such data is due to the time cost and human effort required to accurately and consistently label real images on a pixel level. Modern sandbox video game engines provide open world environments where traffic and pedestrians behave in a pseudo-realistic manner. This caters well to the collection of a believable road-scene dataset. Utilizing open-source tools and resources found in single-player modding communities, we provide a method for persistent, ground truth, asset annotation of a game world. By collecting a synthetic dataset containing upwards of @math images, we demonstrate real-time, on-demand, ground truth data annotation capability of our method. Supplementing this synthetic data to Cityscapes dataset, we show that our data generation method provides qualitative as well as quantitative improvements---for training networks---over previous methods that use video games as surrogate. Recent ground-breaking works have shown that deep neural networks can be trained end-to-end to regress dense disparity maps directly from image pairs. Computer generated imagery is deployed to gather the large data corpus required to train such networks, an additional fine-tuning allowing to adapt the model to work well also on real and possibly diverse environments. Yet, besides a few public datasets such as Kitti, the ground-truth needed to adapt the network to a new scenario is hardly available in practice. In this paper we propose a novel unsupervised adaptation approach that enables to fine-tune a deep learning stereo model without any ground-truth information. We rely on off-the-shelf stereo algorithms together with state-of-the-art confidence measures, the latter able to ascertain upon correctness of the measurements yielded by former. Thus, we train the network based on a novel loss-function that penalizes predictions disagreeing with the highly confident disparities provided by the algorithm and enforces a smoothness constraint. Experiments on popular datasets (KITTI 2012, KITTI 2015 and Middlebury 2014) and other challenging test images demonstrate the effectiveness of our proposal. A significant weakness of most current deep Convolutional Neural Networks is the need to train them using vast amounts of manually labelled data. In this work we propose a unsupervised framework to learn a deep convolutional neural network for single view depth prediction, without requiring a pre-training stage or annotated ground-truth depths. We achieve this by training the network in a manner analogous to an autoencoder. At training time we consider a pair of images, source and target, with small, known camera motion between the two such as a stereo pair. We train the convolutional encoder for the task of predicting the depth map for the source image. To do so, we explicitly generate an inverse warp of the target image using the predicted depth and known inter-view displacement, to reconstruct the source image; the photometric error in the reconstruction is the reconstruction loss for the encoder. The acquisition of this training data is considerably simpler than for equivalent systems, requiring no manual annotation, nor calibration of depth sensor to camera. We show that our network trained on less than half of the KITTI dataset gives comparable performance to that of the state-of-the-art supervised methods for single view depth estimation. A significant weakness of most current deep Convolutional Neural Networks is the need to train them using vast amounts of manu- ally labelled data. In this work we propose a unsupervised framework to learn a deep convolutional neural network for single view depth predic- tion, without requiring a pre-training stage or annotated ground truth depths. We achieve this by training the network in a manner analogous to an autoencoder. At training time we consider a pair of images, source and target, with small, known camera motion between the two such as a stereo pair. We train the convolutional encoder for the task of predicting the depth map for the source image. To do so, we explicitly generate an inverse warp of the target image using the predicted depth and known inter-view displacement, to reconstruct the source image; the photomet- ric error in the reconstruction is the reconstruction loss for the encoder. The acquisition of this training data is considerably simpler than for equivalent systems, requiring no manual annotation, nor calibration of depth sensor to camera. We show that our network trained on less than half of the KITTI dataset (without any further augmentation) gives com- parable performance to that of the state of art supervised methods for single view depth estimation.