The dynamics of belief and knowledge is one of the major components of any autonomous system that should be able to incorporate new pieces of information. We show that knowledge base dynamics has interesting connection with kernel change via hitting set and abduction. The approach extends and integrates standard techniques for efficient query answering and integrity checking. The generation of hitting set is carried out through a hyper tableaux calculus and magic set that is focussed on the goal of minimality. Many different view update algorithms have been proposed in the literature to address this problem. The present paper provides a comparative study of view update algorithms in rational approach.
On other hand, we are dealing with view update problem. Keller's @cite_29 thesis is motivation for view update problem. There is a lot of papers on view update problem (for example, recent survey paper on view update by Chen and Liao @cite_58 , survey paper on view algorithm by Mayol and Teniente @cite_52 and current survey paper on view selection ( @cite_74 @cite_85 @cite_92 @cite_67 @cite_88 @cite_14 ). More similar to our work is paper presented by @cite_8 , local search-based heuristic technique that empirically proves to be often viable, even in the context of very large propositional applications. @cite_30 parented updating deductive databases in which every insertion or deletion of a fact can be performed in a deterministic way.
@cite_30 @cite_67 @cite_14 @cite_8 @cite_92 @cite_29 @cite_85 @cite_52 @cite_74 @cite_88 @cite_58
2099450374 2015692847 2418286382 2571471359
We consider dynamic evaluation of algebraic functions such as computing determinant, matrix adjoint, matrix inverse and solving linear system of equations. We show that in the dynamic setup the above problems can be solved faster than evaluating everything from scratch. In the case when rows and columns of the matrix can change we show an algorithm that achieves O(n sup 2 ) arithmetic operations per update and O(1) arithmetic operations per query. Next, we describe two algorithms, with different tradeoffs, for updating the inverse and determinant when single entries of the matrix are changed. The fastest update for the first tradeoff is O(n sup 1.575 ) arithmetic operations per update and O(n sup 0.575 ) arithmetic operations per query. The second tradeoff gives O(n sup 1.495 ) arithmetic operations per update and O(n sup 1.495 ) arithmetic operations per query. We also consider the case when some number of columns or rows can change. We use dynamic determinant computations to solve the following problems in the dynamic setup: computing the number of spanning trees in a graph and testing if an edge in a graph is contained in some perfect matching. These are the first dynamic algorithms for these problems. Next, with the use of dynamic matrix inverse, we solve fully dynamic transitive closure in general directed graphs. The bounds on arithmetic operations for dynamic matrix inverse translate directly to time bounds for dynamic transitive closure. Thus we obtain the first known algorithm with O(n sup 2 ) worst-case update time and constant query time and two algorithms for transitive closure in general digraphs with subquadratic update and query times. Our algorithms for transitive closure are randomized with one-sided error. We also consider for the first time the case when the edges incident with a part of vertices of the graph can be changed. When updating a knowledge base, several problems may arise. One of the most important problems is that of integrity constraints satisfaction. The classic approach to this problem has been to develop methods for checking whether a given update violates an integrity constraint. An alternative approach consists of trying to repair integrity constraints violations by performing additional updates that maintain knowledge base consistency. Another major problem in knowledge base updating is that of view updating, which determines how an update request should be translated into an update of the underlying base facts. We propose a new method for updating knowledge bases while maintaining their consistency. Our method can be used for both integrity constraints maintenance and view updating. It can also be combined with any integrity checking method for view updating and integrity checking. The kind of updates handled by our method are: updates of base facts, view updates, updates of deductive rules, and updates of integrity constraints. Our method is based on events and transition rules, which explicitly define the insertions and deletions induced by a knowledge base update. Using these rules, an extension of the SLDNF procedure allows us to obtain all possible minimal ways of updating a knowledge base without violating any integrity constraint. In this paper we consider the decremental single-source shortest paths (SSSP) problem, where given a graph G and a source node s the goal is to maintain shortest paths between s and all other nodes in G under a sequence of online adversarial edge deletions. In their seminal work, Even and Shiloach [JACM 1981] presented an exact solution to the problem with only O(mn) total update time over all edge deletions. Their classic algorithm was the best known result for the decremental SSSP problem for three decades, even when approximate shortest paths are allowed. The first improvement over the Even-Shiloach algorithm was given by Bernstein and Roditty [SODA 2011], who for the case of an unweighted and undirected graph presented an approximate (1+) algorithm with constant query time and a total update time of O(n2+O(1 √logn)). This work triggered a series of new results, culminating in a recent breakthrough of Henzinger, Krinninger and Nanongkai [FOCS 14], who presented a -approximate algorithm whose total update time is near linear O(m1+ O(1 √logn)). In this paper they posed as a major open problem the question of derandomizing their result. In fact, all known improvements over the Even-Shiloach algorithm are randomized. All these algorithms maintain some truncated shortest path trees from a small subset of nodes. While in the randomized setting it is possible to “hide” these nodes from the adversary, in the deterministic setting this is impossible: the adversary can delete all edges touching these nodes, thus forcing the algorithm to choose a new set of nodes and incur a new computation of shortest paths. In this paper we present the first deterministic decremental SSSP algorithm that breaks the Even-Shiloach bound of O(mn) total update time, for unweighted and undirected graphs. Our algorithm is (1 + є) approximate and achieves a total update time of O(n2). Our algorithm can also achieve the same bounds in the incremental setting. It is worth mentioning that for dense instances where m = Ω(n2 − 1 √log(n)), our algorithm is also faster than all existing randomized algorithms. We present two algorithms for dynamically maintaining a spanning forest of a graph undergoing edge insertions and deletions. Our algorithms guarantee worst-case update time and work against an adaptive adversary, meaning that an edge update can depend on previous outputs of the algorithms. We provide the first polynomial improvement over the long-standing O(√n) bound of [Frederickson STOC'84, Eppstein, Galil, Italiano and Nissenzweig FOCS'92] for such type of algorithms. The previously best improvement was O(√n (loglogn)2 logn) [Kejlberg-Rasmussen, Kopelowitz, Pettie and Thorup ESA'16]. We note however that these bounds were obtained by deterministic algorithms while our algorithms are randomized. Our first algorithm is Monte Carlo and guarantees an O(n0.4+o(1)) worst-case update time, where the o(1) term hides the O(√loglogn logn) factor. Our second algorithm is Las Vegas and guarantee an O(n0.49306) worst-case update time with high probability. Algorithms with better update time either needed to assume that the adversary is oblivious (e.g. [Kapron, King and Mountjoy SODA'13]) or can only guarantee an amortized update time. Our second result answers an open problem by To the best of our knowledge, our algorithms are among a few non-trivial randomized dynamic algorithms that work against adaptive adversaries. The key to our results is a decomposition of graphs into subgraphs that either have high expansion or sparse. This decomposition serves as an interface between recent developments on (static) flow computation and many old ideas in dynamic graph algorithms: On the one hand, we can combine previous dynamic graph techniques to get faster dynamic spanning forest algorithms if such decomposition is given. On the other hand, we can adapt flow-related techniques (e.g. those from [Khandekar, Rao and Vazirani STOC'06], [Peng SODA'16], and [Orecchia and Zhu SODA'14]) to maintain such decomposition. To the best of our knowledge, this is the first time these flow techniques are used in fully dynamic graph algorithms.