We consider auctions in which greedy algorithms, paired with first-price or critical-price payment rules, are used to resolve multi-parameter combinatorial allocation problems. We study the price of anarchy for social welfare in such auctions. We show for a variety of equilibrium concepts, including Bayes-Nash equilibrium and correlated equilibrium, the resulting price of anarchy bound is close to the approximation factor of the underlying greedy algorithm.
The BNE solution concept was recently applied to submodular combinatorial auctions @cite_12 , where it was shown that a randomized mechanism can attain a @math -approximation at any mixed equilibrium assuming that bidders are ex-post individually rational. Pure equilibria of first-price mechanisms have also been studied for path procurement auctions @cite_1 . Performance at Nash equilibrium has been extensively studied in the economics literature (see Jackson @cite_13 for a survey) and recently in work on Internet advertising slot auctions @cite_8 @cite_23 . In that line of research the goal is often revenue maximization, rather than social welfare maximization, and traditionally one wishes to implement a particular optimal allocation rule, rather than guarantee a given approximation ratio.
@cite_8 @cite_1 @cite_23 @cite_13 @cite_12
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We study mechanisms for utilitarian combinatorial allocation problems, where agents are not assumed to be single-minded. This class of problems includes combinatorial auctions, multi-unit auctions, unsplittable flow problems, and others. We focus on the problem of designing mechanisms that approximately optimize social welfare at every Bayes-Nash equilibrium (BNE), which is the standard notion of equilibrium in settings of incomplete information. For a broad class of greedy approximation algorithms, we give a general black-box reduction to deterministic mechanisms with almost no loss to the approximation ratio at any BNE. We also consider the special case of Nash equilibria in full-information games, where we obtain tightened results. This solution concept is closely related to the well-studied price of anarchy. Furthermore, for a rich subclass of allocation problems, pure Nash equilibria are guaranteed to exist for our mechanisms. For many problems, the approximation factors we obtain at equilibrium improve upon the best known results for deterministic truthful mechanisms. In particular, we exhibit a simple deterministic mechanism for general combinatorial auctions that obtains an O(√m) approximation at every BNE. We study a central problem in Algorithmic Mechanism Design: constructing truthful mechanisms for welfare maximization in combinatorial auctions with submodular bidders. Dobzinski, Nisan, and Schapira provided the first mechanism that guarantees a non-trivial approximation ratio of @math [STOC'06], where @math is the number of items. This was subsequently improved to @math [Dobzinski, APPROX'07] and then to @math [Krysta and Vocking, ICALP'12]. In this paper we develop the first mechanism that breaks the logarithmic barrier. Specifically, the mechanism provides an approximation ratio of @math . Similarly to previous constructions, our mechanism uses polynomially many value and demand queries, and in fact provides the same approximation ratio for the larger class of XOS (a.k.a. fractionally subadditive) valuations. We also develop a computationally efficient implementation of the mechanism for combinatorial auctions with budget additive bidders. Although in general computing a demand query is NP-hard for budget additive valuations, we observe that the specific form of demand queries that our mechanism uses can be efficiently computed when bidders are budget additive. We revisit the classic problem of fair division from a mechanism design perspective and provide an elegant truthful mechanism that yields surprisingly good approximation guarantees for the widely used solution of Proportional Fairness. This solution, which is closely related to Nash bargaining and the competitive equilibrium, is known to be not implementable in a truthful fashion, which has been its main drawback. To alleviate this issue, we propose a new mechanism, which we call the Partial Allocation mechanism, that discards a carefully chosen fraction of the allocated resources in order to incentivize the agents to be truthful in reporting their valuations. This mechanism introduces a way to implement interesting truthful outcomes in settings where monetary payments are not an option. For a multi-dimensional domain with an arbitrary number of agents and items, and for the very large class of homogeneous valuation functions, we prove that our mechanism provides every agent with at least a 1 e ≈ 0.368 fraction of her Proportionally Fair valuation. To the best of our knowledge, this is the first result that gives a constant factor approximation to every agent for the Proportionally Fair solution. To complement this result, we show that no truthful mechanism can guarantee more than 0.5 approximation, even for the restricted class of additive linear valuations. In addition to this, we uncover a connection between the Partial Allocation mechanism and VCG-based mechanism design. We also ask whether better approximation ratios are possible in more restricted settings. In particular, motivated by the massive privatization auction in the Czech republic in the early 90s we provide another mechanism for additive linear valuations that works really well when all the items are highly demanded. We consider the problem of maximizing revenue in prior-free auctions for general single parameter settings. The setting is modeled by an arbitrary downward-closed set system, which captures many special cases such as single item, digital goods and single-minded combinatorial auctions. We relax the truthfulness requirement by the solution concept of Nash equilibria. Implementation by Nash equilibria is a natural and relevant framework in many applications of computer science, where auctions are run repeatedly and bidders can observe others’ strategies, but the auctioneer needs to design a mechanism in advance and cannot use any information on the bidders’ private valuations. We introduce a worst-case revenue benchmark which generalizes the second price of single item auction and the F2 benchmark, introduced by , for digital goods. We design a mechanism whose Nash equilibria obtains at least a constant factor of this benchmark and prove that no truthful mechanisms can achieve a constant approximation.