Image based modeling and laser scanning are two commonly used approaches in large-scale architectural scene reconstruction nowadays. In order to generate a complete scene reconstruction, an effective way is to completely cover the scene using ground and aerial images, supplemented by laser scanning on certain regions with low texture and complicated structure. Thus, the key issue is to accurately calibrate cameras and register laser scans in a unified framework. To this end, we proposed a three-step pipeline for complete scene reconstruction by merging images and laser scans. First, images are captured around the architecture in a multi-view and multi-scale way and are feed into a structure-from-motion (SfM) pipeline to generate SfM points. Then, based on the SfM result, the laser scanning locations are automatically planned by considering textural richness, structural complexity of the scene and spatial layout of the laser scans. Finally, the images and laser scans are accurately merged in a coarse-to-fine manner. Experimental evaluations on two ancient Chinese architecture datasets demonstrate the effectiveness of our proposed complete scene reconstruction pipeline.
Some works propose registering 2D images with 3D laser scans by utilizing low level (point or line) @cite_1 @cite_15 @cite_47 or high level (plane) @cite_10 features, by which the 3D laser points can be textured from the registered 2D images. Based on the registered 2D images and 3D laser scans, Li @cite_40 propose fusing images and laser points by leveraging their respective advantages to get a complete, textured and regularized urban facade reconstruction. In addition, in the communities of photogrammetry @cite_33 , computer vision @cite_14 @cite_7 and computer graphics @cite_50 , several benchmarks contain both images and laser scans are proposed for reconstruction method evaluation. However, the laser scans are mostly served as ground truths which are relatively independent to the images. There are several methods @cite_20 @cite_17 @cite_11 which have similar motivation with ours, integrating images and laser scans for complete scene reconstruction. These methods are based on 3D-3D registration, which is performed using either GCPs @cite_20 or ICP algorithm @cite_17 @cite_11 . In comparison, our approach is based on image synthesis and matching. There is no 3D-level large dissimilarity in density, accuracy and completeness, thus a more accurate merging is achieved by our proposed method.
@cite_47 @cite_14 @cite_11 @cite_33 @cite_7 @cite_1 @cite_40 @cite_50 @cite_15 @cite_10 @cite_20 @cite_17
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We present a method for fusing two acquisition modes, 2D photographs and 3D LiDAR scans, for depth-layer decomposition of urban facades. The two modes have complementary characteristics: point cloud scans are coherent and inherently 3D, but are often sparse, noisy, and incomplete; photographs, on the other hand, are of high resolution, easy to acquire, and dense, but view-dependent and inherently 2D, lacking critical depth information. In this paper we use photographs to enhance the acquired LiDAR data. Our key observation is that with an initial registration of the 2D and 3D datasets we can decompose the input photographs into rectified depth layers. We decompose the input photographs into rectangular planar fragments and diffuse depth information from the corresponding 3D scan onto the fragments by solving a multi-label assignment problem. Our layer decomposition enables accurate repetition detection in each planar layer, using which we propagate geometry, remove outliers and enhance the 3D scan. Finally, the algorithm produces an enhanced, layered, textured model. We evaluate our algorithm on complex multi-planar building facades, where direct autocorrelation methods for repetition detection fail. We demonstrate how 2D photographs help improve the 3D scans by exploiting data redundancy, and transferring high level structural information to (plausibly) complete large missing regions. Abstract. Three-dimensional (3D) models of historical buildings are created for documentation and virtual realization of them. Laser scanning and photogrammetry are extensively used to perform for these aims. The selection of the method that will be used in threedimensional modelling study depends on the scale and shape of the object, and also applicability of the method. Laser scanners are high cost instruments. However, the cameras are low cost instruments. The off-the-shelf cameras are used for taking the photogrammetric images. The camera is imaging the object details by carrying on hand while the laser scanner makes ground based measurement. Laser scanner collect high density spatial data in a short time from the measurement area. On the other hand, image based 3D (IB3D) measurement uses images to create 3D point cloud data. The image matching and the creation of the point cloud can be done automatically. Historical buildings include more complex details. Thus, all details cannot be measured by terrestrial laser scanner (TLS) due to the blocking the details with each others. Especially, the artefacts which have complex shapes cannot be measured in full details. They cause occlusion on the point cloud model. However it is possible to record photogrammetric images and creation IB3D point cloud for these areas. Thus the occlusion free 3D model is created by the integration of point clouds originated from the TLS and photogrammetric images. In this study, usability of laser scanning in conjunction with image based modelling for creation occlusion free three-dimensional point cloud model of historical building was evaluated. The IB3D point cloud was created in the areas that could not been measured by TLS. Then laser scanning and IB3D point clouds were integrated in the common coordinate system. The registration point clouds were performed with the iterative closest point (ICP) and georeferencing methods. Accuracy of the registration was evaluated by convergency and its standard deviations for the ICP and residuals on the control points for the georeferencing method. Capturing an enclosing volume of moving subjects and organs using fast individual image slice acquisition has shown promise in dealing with motion artefacts. Motion between slice acquisitions results in spatial inconsistencies that can be resolved by slice-to-volume reconstruction (SVR) methods to provide high quality 3D image data. Existing algorithms are, however, typically very slow, specialised to specific applications and rely on approximations, which impedes their potential clinical use. In this paper, we present a fast multi-GPU accelerated framework for slice-to-volume reconstruction. It is based on optimised 2D 3D registration, super-resolution with automatic outlier rejection and an additional (optional) intensity bias correction. We introduce a novel and fully automatic procedure for selecting the image stack with least motion to serve as an initial registration target. We evaluate the proposed method using artificial motion corrupted phantom data as well as clinical data, including tracked freehand ultrasound of the liver and fet al Magnetic Resonance Imaging. We achieve speed-up factors greater than 30 compared to a single CPU system and greater than 10 compared to currently available state-of-the-art multi-core CPU methods. We ensure high reconstruction accuracy by exact computation of the point-spread function for every input data point, which has not previously been possible due to computational limitations. Our framework and its implementation is scalable for available computational infrastructures and tests show a speed-up factor of 1.70 for each additional GPU. This paves the way for the online application of image based reconstruction methods during clinical examinations. The source code for the proposed approach is publicly available. We present a framework for robustly estimating registration between a 3D volume image and a 2D projection image and evaluate its precision and robustness in spine interventions for vertebral localization in the presence of anatomical deformation. The framework employs a normalized gradient information similarity metric and multi-start covariance matrix adaptation evolution strategy optimization with local-restarts, which provided improved robustness against deformation and content mismatch. The parallelized implementation allowed orders-of-magnitude acceleration in computation time and improved the robustness of registration via multi-start global optimization. Experiments involved a cadaver specimen and two CT datasets (supine and prone) and 36 C-arm fluoroscopy images acquired with the specimen in four positions (supine, prone, supine with lordosis, prone with kyphosis), three regions (thoracic, abdominal, and lumbar), and three levels of geometric magnification (1.7, 2.0, 2.4). Registration accuracy was evaluated in terms of projection distance error (PDE) between the estimated and true target points in the projection image, including 14 400 random trials (200 trials on the 72 registration scenarios) with initialization error up to ±200 mm and ±10°. The resulting median PDE was better than 0.1 mm in all cases, depending somewhat on the resolution of input CT and fluoroscopy images. The cadaver experiments illustrated the tradeoff between robustness and computation time, yielding a success rate of 99.993 in vertebral labeling (with 'success' defined as PDE <5 mm) using 1,718 664 ± 96 582 function evaluations computed in 54.0 ± 3.5 s on a mid-range GPU (nVidia, GeForce GTX690). Parameters yielding a faster search (e.g., fewer multi-starts) reduced robustness under conditions of large deformation and poor initialization (99.535 success for the same data registered in 13.1 s), but given good initialization (e.g., ±5 mm, assuming a robust initial run) the same registration could be solved with 99.993 success in 6.3 s. The ability to register CT to fluoroscopy in a manner robust to patient deformation could be valuable in applications such as radiation therapy, interventional radiology, and an assistant to target localization (e.g., vertebral labeling) in image-guided spine surgery.