While texture analysis is largely addressed for images, the comparison of the geometric reliefs on surfaces embedded in the 3D space is still an open challenge. Starting from the Local Binary Pattern (LBP) description originally defined for images, we introduce the edge-Local Binary Pattern (edgeLBP) as a local description able to capture the evolution of repeated, geometric patterns on surface meshes. Our extension is independent of the surface representation, indeed the edgeLBP is able to deal with surface tessellations characterized by non-uniform vertex distributions and different types of faces, such as triangles, quadrangles and, in general, convex polygons. Besides the desirable robustness properties the edgeLBP exhibits over a number of examples, we show how this description performs well for 3D pattern retrieval and compare our performances with the participants to a recent 3D pattern retrieval and classification contest.
A typical strategy to detect patterns on images is to consider local patches that describe the behavior of the texture around a group of pixels. Examples of statistical descriptions are the Local Binary Patterns (LBP) @cite_47 @cite_31 , the Scale Invariant Feature Transform (SIFT) @cite_51 and the Histogram of Oriented Gradients (HOG) @cite_9 .
@cite_51 @cite_9 @cite_47 @cite_31
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This paper proposes a novel approach to extract image features for texture classification. The proposed features are robust to image rotation, less sensitive to histogram equalization and noise. It comprises of two sets of features: dominant local binary patterns (DLBP) in a texture image and the supplementary features extracted by using the circularly symmetric Gabor filter responses. The dominant local binary pattern method makes use of the most frequently occurred patterns to capture descriptive textural information, while the Gabor-based features aim at supplying additional global textural information to the DLBP features. Through experiments, the proposed approach has been intensively evaluated by applying a large number of classification tests to histogram-equalized, randomly rotated and noise corrupted images in Outex, Brodatz, Meastex, and CUReT texture image databases. Our method has also been compared with six published texture features in the experiments. It is experimentally demonstrated that the proposed method achieves the highest classification accuracy in various texture databases and image conditions. In this paper we propose a novel method for constructing Local Binary Pattern (LBP) statistics for image appearance description. The method is inspired by the kernel density estimation designed for estimating the underlying probability function of a random variable. An essential part of the proposed method is the use of Hamming distance. Compared to the standard LBP histogram statistics where one labeled pixel always contributes to one bin of the histogram, the proposed method exploits a kernel-like similarity function to determine weighted votes contributing several possible pattern types in the statistic. As a result, the method yields a more reliable estimate of the underlying LBP distribution of the given image. In overall, the method is easy to implement and outperforms the standard LBP histogram description in texture classification and in biometrics-related face verification. We demonstrate that the method is extremely potential in problems where the number of pixels is limited. This makes the method very promising, for example, in low-resolution image description and the description of interest regions. Another interesting property of the proposed method is that it can be easily integrated with many existing LBP variants that use label statistics as descriptors. Presents a theoretically very simple, yet efficient, multiresolution approach to gray-scale and rotation invariant texture classification based on local binary patterns and nonparametric discrimination of sample and prototype distributions. The method is based on recognizing that certain local binary patterns, termed "uniform," are fundamental properties of local image texture and their occurrence histogram is proven to be a very powerful texture feature. We derive a generalized gray-scale and rotation invariant operator presentation that allows for detecting the "uniform" patterns for any quantization of the angular space and for any spatial resolution and presents a method for combining multiple operators for multiresolution analysis. The proposed approach is very robust in terms of gray-scale variations since the operator is, by definition, invariant against any monotonic transformation of the gray scale. Another advantage is computational simplicity as the operator can be realized with a few operations in a small neighborhood and a lookup table. Experimental results demonstrate that good discrimination can be achieved with the occurrence statistics of simple rotation invariant local binary patterns. Local binary patterns of more bits extracted in a large structure have shown promising results in visual recognition applications. This results in very high-dimensional data so that it is not feasible to directly extract features from the LBP histogram, especially for a large-scale database. Instead of extracting features from the LBP histogram, we propose a new approach to learn discriminative LBP structures for a specific application. Our objective is to select an optimal subset of binarized-pixel-difference features to compose the LBP structure. As these features are strongly correlated, conventional feature-selection methods may not yield a desirable performance. Thus, we propose an incremental Maximal-Conditional-Mutual-Information scheme for LBP structure learning. The proposed approach has demonstrated a superior performance over the state-of-the-arts results on classifying both spatial patterns such as texture classification, scene recognition and face recognition, and spatial-temporal patterns such as dynamic texture recognition. HighlightsWe propose a new approach to tackle high-dimensional LBP features.It discovers optimal LBP structure to generate discriminative features.We propose a MCMI scheme for LBP structure learning to handle pixel correlation.It demonstrates a superior performance to SOTA on various visual applications.