A fundamental component of networking infras- tructure is the policy, used in routing tables and firewalls. Accordingly, there has been extensive study of policies. However, the theory of such policies indicates that the size of the decision tree for a policy is very large ( O((2n)d), where the policy has n rules and examines d features of packets). If this was indeed the case, the existing algorithms to detect anomalies, conflicts, and redundancies would not be tractable for practical policies (say, n = 1000 and d = 10). In this paper, we clear up this apparent paradox. Using the concept of 'rules in play', we calculate the actual upper bound on the size of the decision tree, and demonstrate how three other factors - narrow fields, singletons, and all-matches make the problem tractable in practice. We also show how this concept may be used to solve an open problem: pruning a policy to the minimum possible number of rules, without changing its meaning.
Our work not only advances the theory of policies by providing an exact bound on the size of the policy decision diagram @cite_14 , but also proposes new metrics for the complexity of a policy, and shows why the algorithms for fast resolution and verification are tractable in practice. Our new metrics (fieldwidth, allprob and oneprob) make it possible to answer if a policy will have a decision diagram of tractable size.
@cite_14
2909648661 2950462606 2098322943 2951503583
We consider the problem of controlling a fully specified Markov decision process (MDP), also known as the planning problem, when the state space is very large and calculating the optimal policy is intractable. Instead, we pursue the more modest goal of optimizing over some small family of policies. Specifically, we show that the family of policies associated with a low-dimensional approximation of occupancy measures yields a tractable optimization. Moreover, we propose an efficient algorithm, scaling with the size of the subspace but not the state space, that is able to find a policy with low excess loss relative to the best policy in this class. To the best of our knowledge, such results did not exist in the literature previously. We bound excess loss in the average cost and discounted cost cases, which are treated separately. Preliminary experiments show the effectiveness of the proposed algorithms in a queueing application. We propose a new approach to the problem of searching a space of policies for a Markov decision process (MDP) or a partially observable Markov decision process (POMDP), given a model. Our approach is based on the following observation: Any (PO)MDP can be transformed into an "equivalent" POMDP in which all state transitions (given the current state and action) are deterministic. This reduces the general problem of policy search to one in which we need only consider POMDPs with deterministic transitions. We give a natural way of estimating the value of all policies in these transformed POMDPs. Policy search is then simply performed by searching for a policy with high estimated value. We also establish conditions under which our value estimates will be good, recovering theoretical results similar to those of Kearns, Mansour and Ng (1999), but with "sample complexity" bounds that have only a polynomial rather than exponential dependence on the horizon time. Our method applies to arbitrary POMDPs, including ones with infinite state and action spaces. We also present empirical results for our approach on a small discrete problem, and on a complex continuous state continuous action problem involving learning to ride a bicycle. We prove that any graph excluding Kr as a minor has can be partitioned into clusters of diameter at most Δ while removing at most O(r Δ) fraction of the edges. This improves over the results of Fakcharoenphol and Talwar, who building on the work of Klein, Plotkin and Rao gave a partitioning that required to remove O(r2 Δ) fraction of the edges. Our result is obtained by a new approach that relates the topological properties (excluding a minor) of a graph to its geometric properties (the induced shortest path metric). Specifically, we show that techniques used by Andreae in his investigation of the cops and robbers game on graphs excluding a fixed minor, can be used to construct padded decompositions of the metrics induced by such graphs. In particular, we get probabilistic partitions with padding parameter O(r) and strong-diameter partitions with padding parameter O(r2) for Kr-free graphs, O(k) for treewidth-k graphs, and O(log g) for graphs with genus g. In many settings, a decision-maker wishes to learn a rule, or policy, that maps from observable characteristics of an individual to an action. Examples include selecting offers, prices, advertisements, or emails to send to consumers, as well as the problem of determining which medication to prescribe to a patient. While there is a growing body of literature devoted to this problem, most existing results are focused on the case where data comes from a randomized experiment, and further, there are only two possible actions, such as giving a drug to a patient or not. In this paper, we study the offline multi-action policy learning problem with observational data and where the policy may need to respect budget constraints or belong to a restricted policy class such as decision trees. We build on the theory of efficient semi-parametric inference in order to propose and implement a policy learning algorithm that achieves asymptotically minimax-optimal regret. To the best of our knowledge, this is the first result of this type in the multi-action setup, and it provides a substantial performance improvement over the existing learning algorithms. We then consider additional computational challenges that arise in implementing our method for the case where the policy is restricted to take the form of a decision tree. We propose two different approaches, one using a mixed integer program formulation and the other using a tree-search based algorithm.