Formulations of the Image Decomposition Problem as a Multicut Problem (MP) w.r.t. a superpixel graph have received considerable attention. In contrast, instances of the MP w.r.t. a pixel grid graph have received little attention, firstly, because the MP is NP-hard and instances w.r.t. a pixel grid graph are hard to solve in practice, and, secondly, due to the lack of long-range terms in the objective function of the MP. We propose a generalization of the MP with long-range terms (LMP). We design and implement two efficient algorithms (primal feasible heuristics) for the MP and LMP which allow us to study instances of both problems w.r.t. the pixel grid graphs of the images in the BSDS-500 benchmark. The decompositions we obtain do not differ significantly from the state of the art, suggesting that the LMP is a competitive formulation of the Image Decomposition Problem. To demonstrate the generality of the LMP, we apply it also to the Mesh Decomposition Problem posed by the Princeton benchmark, obtaining state-of-the-art decompositions.
Efficient algorithms (primal feasible heuristics) for the MP are proposed and analyzed in @cite_5 @cite_37 @cite_32 @cite_12 . The algorithms we design and implement are compared here to the state of the art @cite_37 . Our implementation of (an extension of) the Kernighan-Lin Algorithm (KL) @cite_12 is compared here, in addition, to the implementation of KL in @cite_36 @cite_1 .
@cite_37 @cite_36 @cite_1 @cite_32 @cite_5 @cite_12
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We give a simple proof that the ranking algorithm of Karp, Vazirani and Vazirani [KVV90] is 1-1 e competitive for the online bipartite matching problem. The proof is via a randomized primal-dual argument. Primal-dual algorithms have been successfully used for many online algorithm problems, but the dual constraints are always satisfied deterministically. This is the first instance of a non-trivial randomized primal-dual algorithm in which the dual constraints only hold in expectation. The approach also generalizes easily to the vertex-weighted version considered by [AGKM11]. Further we show that the proof is very similar to the deterministic primal-dual argument for the online budgeted allocation problem with small bids (also called the AdWords problem) of [MSVV05]. We discuss a multiple-play multi-armed bandit (MAB) problem in which several arms are selected at each round. Recently, Thompson sampling (TS), a randomized algorithm with a Bayesian spirit, has attracted much attention for its empirically excellent performance, and it is revealed to have an optimal regret bound in the standard single-play MAB problem. In this paper, we propose the multiple-play Thompson sampling (MP-TS) algorithm, an extension of TS to the multiple-play MAB problem, and discuss its regret analysis. We prove that MP-TS for binary rewards has the optimal regret upper bound that matches the regret lower bound provided by (1987). Therefore, MP-TS is the first computationally efficient algorithm with optimal regret. A set of computer simulations was also conducted, which compared MP-TS with state-of-the-art algorithms. We also propose a modification of MP-TS, which is shown to have better empirical performance. Primal-dual algorithms have played an integral role in recent developments in approximation algorithms, and yet there has been little work on these algorithms in the context of LP relaxations that have been strengthened by the addition of more sophisticated valid inequalities. We introduce primal-dual schema based on the LP relaxations devised by for the minimum knapsack problem as well as for the single-demand capacitated facility location problem. Our primal-dual algorithms achieve the same performance guarantees as the LP-rounding algorithms of which rely on applying the ellipsoid algorithm to an exponentially-sized LP. Furthermore, we introduce new flow-cover inequalities to strengthen the LP relaxation of the more general capacitated single-item lot-sizing problem; using just these inequalities as the LP relaxation, we obtain a primal-dual algorithm that achieves a performance guarantee of 2. Computational experiments demonstrate the effectiveness of this algorithm on generated problem instances. In this paper, we propose a new decomposition approach named the proximal primal dual algorithm (Prox-PDA) for smooth nonconvex linearly constrained optimization problems. The proposed approach is primal-dual based, where the primal step minimizes certain approximation of the augmented Lagrangian of the problem, and the dual step performs an approximate dual ascent. The approximation used in the primal step is able to decompose the variable blocks, making it possible to obtain simple subproblems by leveraging the problem structures. Theoretically, we show that whenever the penalty parameter in the augmented Lagrangian is larger than a given threshold, the Prox-PDA converges to the set of stationary solutions, globally and in a sublinear manner (i.e., certain measure of stationarity decreases in the rate of @math , where @math is the iteration counter). Interestingly, when applying a variant of the Prox-PDA to the problem of distributed nonconvex optimization (over a connected undirected graph), the resulting algorithm coincides with the popular EXTRA algorithm [ 2014], which is only known to work in convex cases. Our analysis implies that EXTRA and its variants converge globally sublinearly to stationary solutions of certain nonconvex distributed optimization problem. There are many possible extensions of the Prox-PDA, and we present one particular extension to certain nonconvex distributed matrix factorization problem.