Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for visual recognition problems. Nevertheless, the convolutional filters in these networks are local operations while ignoring the large-range dependency. Such drawback becomes even worse particularly for video recognition, since video is an information-intensive media with complex temporal variations. In this paper, we present a novel framework to boost the spatio-temporal representation learning by Local and Global Diffusion (LGD). Specifically, we construct a novel neural network architecture that learns the local and global representations in parallel. The architecture is composed of LGD blocks, where each block updates local and global features by modeling the diffusions between these two representations. Diffusions effectively interact two aspects of information, i.e., localized and holistic, for more powerful way of representation learning. Furthermore, a kernelized classifier is introduced to combine the representations from two aspects for video recognition. Our LGD networks achieve clear improvements on the large-scale Kinetics-400 and Kinetics-600 video classification datasets against the best competitors by 3.5 and 0.7 . We further examine the generalization of both the global and local representations produced by our pre-trained LGD networks on four different benchmarks for video action recognition and spatio-temporal action detection tasks. Superior performances over several state-of-the-art techniques on these benchmarks are reported. Code is available at: this https URL.
The aforementioned approaches are limited by treating video as a sequence of frames and optical flows for representation learning. More concretely, pixel-level temporal evolution across consecutive frames are not explored. The problem is addressed by 3D CNN proposed by Ji @cite_40 , which directly learns spatio-temporal representation from a short video clip. Later in @cite_17 , Tran devise a widely adopted 3D CNN, namely C3D, for learning video representation over 16-frame video clips in the context of large-scale supervised video dataset. Furthermore, performance of the 3D CNN is further boosted by inflating 2D convolutional kernels @cite_41 , decomposing 3D convolutional kernels @cite_6 @cite_42 and aggregated residual transformation @cite_9 .
@cite_41 @cite_9 @cite_42 @cite_6 @cite_40 @cite_17
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Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have shown that performing 3D convolutions is a rewarding approach to capture both spatial and temporal dimensions in videos. However, the development of a very deep 3D CNN from scratch results in expensive computational cost and memory demand. A valid question is why not recycle off-the-shelf 2D networks for a 3D CNN. In this paper, we devise multiple variants of bottleneck building blocks in a residual learning framework by simulating @math convolutions with @math convolutional filters on spatial domain (equivalent to 2D CNN) plus @math convolutions to construct temporal connections on adjacent feature maps in time. Furthermore, we propose a new architecture, named Pseudo-3D Residual Net (P3D ResNet), that exploits all the variants of blocks but composes each in different placement of ResNet, following the philosophy that enhancing structural diversity with going deep could improve the power of neural networks. Our P3D ResNet achieves clear improvements on Sports-1M video classification dataset against 3D CNN and frame-based 2D CNN by 5.3 and 1.8 , respectively. We further examine the generalization performance of video representation produced by our pre-trained P3D ResNet on five different benchmarks and three different tasks, demonstrating superior performances over several state-of-the-art techniques. Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have shown that performing 3D convolutions is a rewarding approach to capture both spatial and temporal dimensions in videos. However, the development of a very deep 3D CNN from scratch results in expensive computational cost and memory demand. A valid question is why not recycle off-the-shelf 2D networks for a 3D CNN. In this paper, we devise multiple variants of bottleneck building blocks in a residual learning framework by simulating 3 x 3 x 3 convolutions with 1 × 3 × 3 convolutional filters on spatial domain (equivalent to 2D CNN) plus 3 × 1 × 1 convolutions to construct temporal connections on adjacent feature maps in time. Furthermore, we propose a new architecture, named Pseudo-3D Residual Net (P3D ResNet), that exploits all the variants of blocks but composes each in different placement of ResNet, following the philosophy that enhancing structural diversity with going deep could improve the power of neural networks. Our P3D ResNet achieves clear improvements on Sports-1M video classification dataset against 3D CNN and frame-based 2D CNN by 5.3 and 1.8 , respectively. We further examine the generalization performance of video representation produced by our pre-trained P3D ResNet on five different benchmarks and three different tasks, demonstrating superior performances over several state-of-the-art techniques. Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks (CNN) for image classification, recent attempts have been made to learn 3D CNNs for recognizing human actions in videos. However, partly due to the high complexity of training 3D convolution kernels and the need for large quantities of training videos, only limited success has been reported. This has triggered us to investigate in this paper a new deep architecture which can handle 3D signals more effectively. Specifically, we propose factorized spatio-temporal convolutional networks (FstCN) that factorize the original 3D convolution kernel learning as a sequential process of learning 2D spatial kernels in the lower layers (called spatial convolutional layers), followed by learning 1D temporal kernels in the upper layers (called temporal convolutional layers). We introduce a novel transformation and permutation operator to make factorization in FstCN possible. Moreover, to address the issue of sequence alignment, we propose an effective training and inference strategy based on sampling multiple video clips from a given action video sequence. We have tested FstCN on two commonly used benchmark datasets (UCF-101 and HMDB-51). Without using auxiliary training videos to boost the performance, FstCN outperforms existing CNN based methods and achieves comparable performance with a recent method that benefits from using auxiliary training videos. Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks (CNN) for image classification, recent attempts have been made to learn 3D CNNs for recognizing human actions in videos. However, partly due to the high complexity of training 3D convolution kernels and the need for large quantities of training videos, only limited success has been reported. This has triggered us to investigate in this paper a new deep architecture which can handle 3D signals more effectively. Specifically, we propose factorized spatio-temporal convolutional networks (FstCN) that factorize the original 3D convolution kernel learning as a sequential process of learning 2D spatial kernels in the lower layers (called spatial convolutional layers), followed by learning 1D temporal kernels in the upper layers (called temporal convolutional layers). We introduce a novel transformation and permutation operator to make factorization in FstCN possible. Moreover, to address the issue of sequence alignment, we propose an effective training and inference strategy based on sampling multiple video clips from a given action video sequence. We have tested FstCN on two commonly used benchmark datasets (UCF-101 and HMDB-51). Without using auxiliary training videos to boost the performance, FstCN outperforms existing CNN based methods and achieves comparable performance with a recent method that benefits from using auxiliary training videos.