Crowd counting has been widely studied by computer vision community in recent years. Due to the large scale variation, it remains to be a challenging task. Previous methods adopt either multi-column CNN or single-column CNN with multiple branches to deal with this problem. However, restricted by the number of columns or branches, these methods can only capture a few different scales and have limited capability. In this paper, we propose a simple but effective network called DSNet for crowd counting, which can be easily trained in an end-to-end fashion. The key component of our network is the dense dilated convolution block, in which each dilation layer is densely connected with the others to preserve information from continuously varied scales. The dilation rates in dilation layers are carefully selected to prevent the block from gridding artifacts. To further enlarge the range of scales covered by the network, we cascade three blocks and link them with dense residual connections. We also introduce a novel multi-scale density level consistency loss for performance improvement. To evaluate our method, we compare it with state-of-the-art algorithms on four crowd counting datasets (ShanghaiTech, UCF-QNRF, UCF_CC_50 and UCSD). Experimental results demonstrate that DSNet can achieve the best performance and make significant improvements on all the four datasets (30 on the UCF-QNRF and UCF_CC_50, and 20 on the others).
Most of the early traditional works focus on detection-based methods using body or part-based detector to locate people in the crowd image and count their number. However, severe occlusions of highly congested scenes limit the performance of these methods. To overcome the problem, regression-based methods are deployed to learn a mapping from the extracted feature to the number of objects directly. Following similar approaches, Idrees @cite_20 proposed a method that extracts features via Fourier analysis and SIFT @cite_26 interest points based counting in local patches. Due to the overlooked saliency that causes inaccurate results in local regions, Lempitsky @cite_15 proposed a method that learns a linear mapping between features and its object density maps in the local region. Futhermore, considering the difficulty of learning an ideal linear mapping, Pham @cite_33 used random forest regression to learn a non-linear mapping instead of the linear one.
@cite_15 @cite_26 @cite_33 @cite_20
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We propose a shape-based, hierarchical part-template matching approach to simultaneous human detection and segmentation combining local part-based and global shape-template-based schemes. The approach relies on the key idea of matching a part-template tree to images hierarchically to detect humans and estimate their poses. For learning a generic human detector, a pose-adaptive feature computation scheme is developed based on a tree matching approach. Instead of traditional concatenation-style image location-based feature encoding, we extract features adaptively in the context of human poses and train a kernel-SVM classifier to separate human nonhuman patterns. Specifically, the features are collected in the local context of poses by tracing around the estimated shape boundaries. We also introduce an approach to multiple occluded human detection and segmentation based on an iterative occlusion compensation scheme. The output of our learned generic human detector can be used as an initial set of human hypotheses for the iterative optimization. We evaluate our approaches on three public pedestrian data sets (INRIA, MIT-CBCL, and USC-B) and two crowded sequences from Caviar Benchmark and Munich Airport data sets. For crowded scenes, the accuracy of object-based computer vision methods declines when the images are low-resolution and objects have severe occlusions. Taking counting methods for example, almost all the recent state-of-the-art counting methods bypass explicit detection and adopt regression-based methods to directly count the objects of interest. Among regression-based methods, density map estimation, where the number of objects inside a subregion is the integral of the density map over that subregion, is especially promising because it preserves spatial information, which makes it useful for both counting and localization (detection and tracking). With the power of deep convolutional neural networks (CNNs) the counting performance has improved steadily. The goal of this paper is to evaluate density maps generated by density estimation methods on a variety of crowd analysis tasks, including counting, detection, and tracking. Most existing CNN methods produce density maps with resolution that is smaller than the original images, due to the downsample strides in the convolution pooling operations. To produce an original-resolution density map, we also evaluate a classical CNN that uses a sliding window regressor to predict the density for every pixel in the image. We also consider a fully convolutional (FCNN) adaptation, with skip connections from lower convolutional layers to compensate for loss in spatial information during upsampling. In our experiments, we found that the lower-resolution density maps sometimes have better counting performance. In contrast, the original-resolution density maps improved localization tasks, such as detection and tracking, compared to bilinear upsampling the lower-resolution density maps. Finally, we also propose several metrics for measuring the quality of a density map, and relate them to experiment results on counting and localization. For crowded scenes, the accuracy of object-based computer vision methods declines when the images are low-resolution and objects have severe occlusions. Taking counting methods for example, almost all the recent state-of-the-art counting methods bypass explicit detection and adopt regression-based methods to directly count the objects of interest. Among regression-based methods, density map estimation, where the number of objects inside a subregion is the integral of the density map over that subregion, is especially promising because it preserves spatial information, which makes it useful for both counting and localization (detection and tracking). With the power of deep convolutional neural networks (CNNs) the counting performance has improved steadily. The goal of this paper is to evaluate density maps generated by density estimation methods on a variety of crowd analysis tasks, including counting, detection, and tracking. Most existing CNN methods produce density maps with resolution that is smaller than the original images, due to the downsample strides in the convolution pooling operations. To produce an original-resolution density map, we also evaluate a classical CNN that uses a sliding window regressor to predict the density for every pixel in the image. We also consider a fully convolutional adaptation, with skip connections from lower convolutional layers to compensate for loss in spatial information during upsampling. In our experiments, we found that the lower-resolution density maps sometimes have better counting performance. In contrast, the original-resolution density maps improved localization tasks, such as detection and tracking, compared with bilinear upsampling the lower-resolution density maps. Finally, we also propose several metrics for measuring the quality of a density map, and relate them to experiment results on counting and localization. In this paper, we first provide a new perspective to divide existing high performance object detection methods into direct and indirect regressions. Direct regression performs boundary regression by predicting the offsets from a given point, while indirect regression predicts the offsets from some bounding box proposals. Then we analyze the drawbacks of the indirect regression, which the recent state-of-the-art detection structures like Faster-RCNN and SSD follows, for multi-oriented scene text detection, and point out the potential superiority of direct regression. To verify this point of view, we propose a deep direct regression based method for multi-oriented scene text detection. Our detection framework is simple and effective with a fully convolutional network and one-step post processing. The fully convolutional network is optimized in an end-to-end way and has bi-task outputs where one is pixel-wise classification between text and non-text, and the other is direct regression to determine the vertex coordinates of quadrilateral text boundaries. The proposed method is particularly beneficial for localizing incidental scene texts. On the ICDAR2015 Incidental Scene Text benchmark, our method achieves the F1-measure of 81 , which is a new state-of-the-art and significantly outperforms previous approaches. On other standard datasets with focused scene texts, our method also reaches the state-of-the-art performance.