In this paper we introduce a system for unsupervised object discovery and segmentation of RGBD-images. The system models the sensor noise directly from data, allowing accurate segmentation without sensor specific hand tuning of measurement noise models making use of the recently introduced Statistical Inlier Estimation (SIE) method. Through a fully probabilistic formulation, the system is able to apply probabilistic inference, enabling reliable segmentation in previously challenging scenarios. In addition, we introduce new methods for filtering out false positives, significantly improving the signal to noise ratio. We show that the system significantly outperform state-of-the-art in on a challenging real-world dataset.
@cite_22 a system for automatic object segmentation for RGBD cameras is presented. The system takes as input two maps of an environment in the form of pointclouds. The pointclouds are then compared and the difference computed based on nearest neighbor matching. Segments are then created from clustering on the remaining components and finally filtering is applied to remove false positives. Segments which do not cause sufficient free space violations or are too small are filtered out as false positives. Objects are merged based on feature appearance.
@cite_22
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We consider the problem of segmenting and tracking deformable objects in color video with depth (RGBD) data available from commodity sensors such as the Asus Xtion Pro Live or Microsoft Kinect. We frame this problem with very few assumptions-no prior object model, no stationary sensor, and no prior 3-D map-thus making a solution potentially useful for a large number of applications, including semi-supervised learning, 3-D model capture, and object recognition. Our approach makes use of a rich feature set, including local image appearance, depth discontinuities, optical flow, and surface normals to inform the segmentation decision in a conditional random field model. In contrast to previous work in this field, the proposed method learns how to best make use of these features from ground-truth segmented sequences. We provide qualitative and quantitative analyses which demonstrate substantial improvement over the state of the art. This paper is an extended version of our previous work. Building on our previous work, we show that it is possible to achieve an order of magnitude speedup and thus real-time performance ( 20 FPS) on a laptop computer by applying simple algorithmic optimizations to the original work. This speedup comes at only a minor cost in overall accuracy and thus makes this approach applicable to a broader range of tasks. We demonstrate one such task: real-time, online, interactive segmentation to efficiently collect training data for an off-the-shelf object detector. We address the problems of contour detection, bottom-up grouping and semantic segmentation using RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset [27]. We propose algorithms for object boundary detection and hierarchical segmentation that generalize the gPb-ucm approach of [2] by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We then turn to the problem of semantic segmentation and propose a simple approach that classifies super pixels into the 40 dominant object categories in NYUD2. We use both generic and class-specific features to encode the appearance and geometry of objects. We also show how our approach can be used for scene classification, and how this contextual information in turn improves object recognition. In all of these tasks, we report significant improvements over the state-of-the-art. In this paper, we address the problems of contour detection, bottom-up grouping, object detection and semantic segmentation on RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset (, ECCV, 2012). We propose algorithms for object boundary detection and hierarchical segmentation that generalize the @math gPb-ucm approach of (TPAMI, 2011) by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We train RGB-D object detectors by analyzing and computing histogram of oriented gradients on the depth image and using them with deformable part models (, TPAMI, 2010). We observe that this simple strategy for training object detectors significantly outperforms more complicated models in the literature. We then turn to the problem of semantic segmentation for which we propose an approach that classifies superpixels into the dominant object categories in the NYUD2 dataset. We design generic and class-specific features to encode the appearance and geometry of objects. We also show that additional features computed from RGB-D object detectors and scene classifiers further improves semantic segmentation accuracy. In all of these tasks, we report significant improvements over the state-of-the-art. In this paper we study the problem of object detection for RGB-D images using semantically rich image and depth features. We propose a new geocentric embedding for depth images that encodes height above ground and angle with gravity for each pixel in addition to the horizontal disparity. We demonstrate that this geocentric embedding works better than using raw depth images for learning feature representations with convolutional neural networks. Our final object detection system achieves an average precision of 37.3 , which is a 56 relative improvement over existing methods. We then focus on the task of instance segmentation where we label pixels belonging to object instances found by our detector. For this task, we propose a decision forest approach that classifies pixels in the detection window as foreground or background using a family of unary and binary tests that query shape and geocentric pose features. Finally, we use the output from our object detectors in an existing superpixel classification framework for semantic scene segmentation and achieve a 24 relative improvement over current state-of-the-art for the object categories that we study. We believe advances such as those represented in this paper will facilitate the use of perception in fields like robotics.