Reinforcement learning (RL) enables agents to take decision based on a reward function. However, in the process of learning, the choice of values for learning algorithm parameters can significantly impact the overall learning process. In this paper, we use a genetic algorithm (GA) to find the values of parameters used in Deep Deterministic Policy Gradient (DDPG) combined with Hindsight Experience Replay (HER), to help speed up the learning agent. We used this method on fetch-reach, slide, push, pick and place, and door opening in robotic manipulation tasks. Our experimental evaluation shows that our method leads to better performance, faster than the original algorithm.
In this paper, we use model-free RL with continuous action spaces and deep neural network. Our work is built on existing work using the same techniques applied to robotic manipulator @cite_16 @cite_20 . Specifically, we use a GA to search for good DDPG + HER algorithm parameters and compare it with original values of parameters @cite_15 , and hence the success rates. DDPG + HER, a RL algorithm using deep neural networks in continuous action spaces has been successfully used for robotic manipulation tasks, and our GA improves on this work by finding learning algorithm parameters that needs fewer epochs (one epoch is a single pass through full training set) to learn better task performance.
@cite_15 @cite_16 @cite_20
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We propose a general and model-free approach for Reinforcement Learning (RL) on real robotics with sparse rewards. We build upon the Deep Deterministic Policy Gradient (DDPG) algorithm to use demonstrations. Both demonstrations and actual interactions are used to fill a replay buffer and the sampling ratio between demonstrations and transitions is automatically tuned via a prioritized replay mechanism. Typically, carefully engineered shaping rewards are required to enable the agents to efficiently explore on high dimensional control problems such as robotics. They are also required for model-based acceleration methods relying on local solvers such as iLQG (e.g. Guided Policy Search and Normalized Advantage Function). The demonstrations replace the need for carefully engineered rewards, and reduce the exploration problem encountered by classical RL approaches in these domains. Demonstrations are collected by a robot kinesthetically force-controlled by a human demonstrator. Results on four simulated insertion tasks show that DDPG from demonstrations out-performs DDPG, and does not require engineered rewards. Finally, we demonstrate the method on a real robotics task consisting of inserting a clip (flexible object) into a rigid object. In this paper, we propose to use deep policy networks which are trained with an advantage actor-critic method for statistically optimised dialogue systems. First, we show that, on summary state and action spaces, deep Reinforcement Learning (RL) outperforms Gaussian Processes methods. Summary state and action spaces lead to good performance but require pre-engineering effort, RL knowledge, and domain expertise. In order to remove the need to define such summary spaces, we show that deep RL can also be trained efficiently on the original state and action spaces. Dialogue systems based on partially observable Markov decision processes are known to require many dialogues to train, which makes them unappealing for practical deployment. We show that a deep RL method based on an actor-critic architecture can exploit a small amount of data very efficiently. Indeed, with only a few hundred dialogues collected with a handcrafted policy, the actor-critic deep learner is considerably bootstrapped from a combination of supervised and batch RL. In addition, convergence to an optimal policy is significantly sped up compared to other deep RL methods initialized on the data with batch RL. All experiments are performed on a restaurant domain derived from the Dialogue State Tracking Challenge 2 (DSTC2) dataset. Recently, researchers have demonstrated state-of-the-art performance on sequential prediction problems using deep neural networks and Reinforcement Learning (RL). For some of these problems, oracles that can demonstrate good performance may be available during training, but are not used by plain RL methods. To take advantage of this extra information, we propose AggreVaTeD, an extension of the Imitation Learning (IL) approach of Ross & Bagnell (2014). AggreVaTeD allows us to use expressive differentiable policy representations such as deep networks, while leveraging training-time oracles to achieve faster and more accurate solutions with less training data. Specifically, we present two gradient procedures that can learn neural network policies for several problems, including a sequential prediction task and several high-dimensional robotics control problems. We also provide a comprehensive theoretical study of IL that demonstrates that we can expect up to exponentially-lower sample complexity for learning with AggreVaTeD than with plain RL algorithms. Our results and theory indicate that IL (and AggreVaTeD in particular) can be a more effective strategy for sequential prediction than plain RL. Researchers have demonstrated state-of-the-art performance in sequential decision making problems (e.g., robotics control, sequential prediction) with deep neural network models. One often has access to near-optimal oracles that achieve good performance on the task during training. We demonstrate that AggreVaTeD --- a policy gradient extension of the Imitation Learning (IL) approach of (Ross & Bagnell, 2014) --- can leverage such an oracle to achieve faster and better solutions with less training data than a less-informed Reinforcement Learning (RL) technique. Using both feedforward and recurrent neural network predictors, we present stochastic gradient procedures on a sequential prediction task, dependency-parsing from raw image data, as well as on various high dimensional robotics control problems. We also provide a comprehensive theoretical study of IL that demonstrates we can expect up to exponentially lower sample complexity for learning with AggreVaTeD than with RL algorithms, which backs our empirical findings. Our results and theory indicate that the proposed approach can achieve superior performance with respect to the oracle when the demonstrator is sub-optimal.