Detection of non-overlapping and overlapping communities are essentially the same problem. However, current algorithms focus either on finding overlapping or non-overlapping communities. We present a generalized framework that can identify both non-overlapping and overlapping communities, without any prior input about the network or its community distribution. To do so, we introduce a vertex-based metric, GenPerm , that quantifies by how much a vertex belongs to each of its constituent communities. Our community detection algorithm is based on maximizing the GenPerm over all the vertices in the network. We demonstrate, through experiments over synthetic and real-world networks, that GenPerm is more effective than other metrics in evaluating community structure. Further, we show that due to its vertex-centric property, GenPerm can be used to unfold several inferences beyond community detection, such as core-periphery analysis and message spreading. Our algorithm for maximizing GenPerm outperforms six state-of-the-art algorithms in accurately predicting the ground-truth labels. Finally, we discuss the problem of resolution limit in overlapping communities and demonstrate that maximizing GenPerm can mitigate this problem.
The label propagation algorithm has been extended to overlapping community detection by allowing a node to have multiple labels. In COPRA @cite_18 , each node updates its belonging coefficients by averaging the coefficients from all its neighbors at each time step in a synchronous fashion. SLPA @cite_10 @cite_3 spreads labels between nodes according to pairwise interaction rules. A game-theoretic framework is proposed by @cite_36 in which a community is associated with a Nash local equilibrium.
@cite_36 @cite_18 @cite_10 @cite_3
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In this paper, we introduce a game-theoretic framework to address the community detection problem based on the structures of social networks. We formulate the dynamics of community formation as a strategic game called community formation game: Given an underlying social graph, we assume that each node is a selfish agent who selects communities to join or leave based on her own utility measurement. A community structure can be interpreted as an equilibrium of this game. We formulate the agents' utility by the combination of a gain function and a loss function. We allow each agent to select multiple communities, which naturally captures the concept of "overlapping communities". We propose a gain function based on the modularity concept introduced by Newman (Proc Natl Acad Sci 103(23):8577---8582, 2006), and a simple loss function that reflects the intrinsic costs incurred when people join the communities. We conduct extensive experiments under this framework, and our results show that our algorithm is effective in identifying overlapping communities, and are often better then other algorithms we evaluated especially when many people belong to multiple communities. To the best of our knowledge, this is the first time the community detection problem is addressed by a game-theoretic framework that considers community formation as the result of individual agents' rational behaviors. We propose an algorithm for finding overlapping community structure in very large networks. The algorithm is based on the label propagation technique of Raghavan, Albert and Kumara, but is able to detect communities that overlap. Like the original algorithm, vertices have labels that propagate between neighbouring vertices so that members of a community reach a consensus on their community membership. Our main contribution is to extend the label and propagation step to include information about more than one community: each vertex can now belong to up to v communities, where v is the parameter of the algorithm. Our algorithm can also handle weighted and bipartite networks. Tests on an independently designed set of benchmarks, and on real networks, show the algorithm to be highly effective in recovering overlapping communities. It is also very fast and can process very large and dense networks in a short time. Identifying communities has always been a fundamental task in analysis of complex networks. Many methods have been devised over the last decade for detection of communities. Amongst them, the label propagation algorithm brings great scalability together with high accuracy. However, it has one major flaw; when the community structure in the network is not clear enough, it will assign every node the same label, thus detecting the whole graph as one giant community. We have addressed this issue by setting a capacity for communities, starting from a small value and gradually increasing it over time. Preliminary results show that not only our extension improves the detection capability of the classic label propagation algorithm when communities are not clearly detectable, but also improves the overall quality of the identified clusters in complex networks with a clear community structure. This article reviews the state-of-the-art in overlapping community detection algorithms, quality measures, and benchmarks. A thorough comparison of different algorithms (a total of fourteen) is provided. In addition to community-level evaluation, we propose a framework for evaluating algorithms' ability to detect overlapping nodes, which helps to assess overdetection and underdetection. After considering community-level detection performance measured by normalized mutual information, the Omega index, and node-level detection performance measured by F-score, we reached the following conclusions. For low overlapping density networks, SLPA, OSLOM, Game, and COPRA offer better performance than the other tested algorithms. For networks with high overlapping density and high overlapping diversity, both SLPA and Game provide relatively stable performance. However, test results also suggest that the detection in such networks is still not yet fully resolved. A common feature observed by various algorithms in real-world networks is the relatively small fraction of overlapping nodes (typically less than 30p), each of which belongs to only 2 or 3 communities.