A novel cognition-inspired, agnostic framework is proposed for building maps in mobile robotics that are efficient in terms of image matching retrieval for solving Visual Place Recognition (VPR) problem. A dataset, 'ESSEX3IN1', is also presented to demonstrate the significantly enhanced performance of state-of-the-art VPR techniques when combined with the proposed framework.
Traditionally places have been described by camera frames, where a place frame is selected from multiple Video frames based on either time-step, distance or distinctiveness. Most of the VPR datasets @cite_19 @cite_25 @cite_3 @cite_2 @cite_20 @cite_1 @cite_10 @cite_11 are time-based, as frames are selected given a fixed FPS (frames per second) rate of a video camera. However, time-based place selection assumes a constant non-zero speed of the robotic platform and is thus not practical. To cater for variable speed, distance-based' frame selection is used where a frame is picked every few meters to represent a new Place 11 @cite_7 . But, both time and distance based approaches lead to huge database sizes and frequently sample visually identical frames as different places. Thus, leading to inaccuracies and impracticality for long-term autonomy.
@cite_7 @cite_1 @cite_3 @cite_19 @cite_2 @cite_10 @cite_25 @cite_20 @cite_11
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In this paper, we propose the first higher frame rate video dataset (called Need for Speed - NfS) and benchmark for visual object tracking. The dataset consists of 100 videos (380K frames) captured with now commonly available higher frame rate (240 FPS) cameras from real world scenarios. All frames are annotated with axis aligned bounding boxes and all sequences are manually labelled with nine visual attributes - such as occlusion, fast motion, background clutter, etc. Our benchmark provides an extensive evaluation of many recent and state-of-the-art trackers on higher frame rate sequences. We ranked each of these trackers according to their tracking accuracy and real-time performance. One of our surprising conclusions is that at higher frame rates, simple trackers such as correlation filters outperform complex methods based on deep networks. This suggests that for practical applications (such as in robotics or embedded vision), one needs to carefully tradeoff bandwidth constraints associated with higher frame rate acquisition, computational costs of real-time analysis, and the required application accuracy. Our dataset and benchmark allows for the first time (to our knowledge) systematic exploration of such issues, and will be made available to allow for further research in this space. We propose a novel approach to understanding activities from their partial observations monitored through multiple non-overlapping cameras separated by unknown time gaps. In our approach, each camera view is first decomposed automatically into regions based on the correlation of object dynamics across different spatial locations in all camera views. A new Cross Canonical Correlation Analysis (xCCA) is then formulated to discover and quantify the time delayed correlations of regional activities observed within and across multiple camera views in a single common reference space. We show that learning the time delayed activity correlations offers important contextual information for (i) spatial and temporal topology inference of a camera network; (ii) robust person re-identification and (iii) global activity interpretation and video temporal segmentation. Crucially, in contrast to conventional methods, our approach does not rely on either intra-camera or inter-camera object tracking; it thus can be applied to low-quality surveillance videos featured with severe inter-object occlusions. The effectiveness and robustness of our approach are demonstrated through experiments on 330 hours of videos captured from 17 cameras installed at two busy underground stations with complex and diverse scenes. We conducted high-frame-rate (HFR) video mosaicing for real-time synthesis of a panoramic image by implementing an improved feature-based video mosaicing algorithm on a field-programmable gate array (FPGA)-based high-speed vision platform. In the implementation of the mosaicing algorithm, feature point extraction was accelerated by implementing a parallel processing circuit module for Harris corner detection in the FPGA on the high-speed vision platform. Feature point correspondence matching can be executed for hundreds of selected feature points in the current frame by searching those in the previous frame in their neighbor ranges, assuming that frame-to-frame image displacement becomes considerably smaller in HFR vision. The system we developed can mosaic 512×512 images at 500 fps as a single synthesized image in real time by stitching the images based on their estimated frame-to-frame changes in displacement and orientation. The results of an experiment conducted, in which an outdoor scene was captured using a hand-held camera-head that was quickly moved by hand, verify the performance of our system. In this paper, we propose a new method for detecting primary objects in unconstrained videos in a completely automatic setting. Here, we define the primary object in a video as the object that presents saliently in most of the frames. Unlike previous works considering only local saliency detection or common pattern discovery, the proposed method integrates the local visual motion saliency extracted from each frame, global appearance consistency throughout the video, and spatiotemporal smoothness constraint on object trajectories. We first identify a temporal coherent salient region throughout the whole video, and then explicitly learn a global appearance model to distinguish the primary object against the background. In order to obtain high-quality saliency estimations from both appearance and motion cues, we propose a novel self-adaptive saliency map fusion method by learning the reliability of saliency maps from labeled data. As a whole, our method can robustly localize and track primary objects in diverse video content, and handle the challenges such as fast object and camera motion, large scale and appearance variation, background clutter, and pose deformation. Moreover, compared with some existing approaches that assume the object is present in all the frames, our approach can naturally handle the case where the object is present only in part of the frames, e.g., the object enters the scene in the middle of the video or leaves the scene before the video ends. We also propose a new video data set containing 51 videos for primary object detection with per-frame ground-truth labeling. Quantitative experiments on several challenging video data sets demonstrate the superiority of our method compared with the recent state of the arts.