Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address these questions by employing three dissimilar deep convolutional neural network architectures in our attempt to learn the underlying mapping between video streams of gameplay and the player's arousal. We test the algorithms in an annotated dataset of 50 gameplay videos of a survival shooter game and evaluate the deep learned models' capacity to classify high vs low arousal levels. Our key findings with the demanding leave-one-video-out validation method reveal accuracies of over 78 on average and 98 at best. While this study focuses on games and player experience as a test domain, the findings and methodology are directly relevant to any affective computing area, introducing a general and user-agnostic approach for modeling affect.
Conventional machine learning methods have often been used for pattern recognition in images, videos and other data types, but have been held back by the requirement that raw data needed to be transformed to a suitable representation via a handcrafted feature construction process based on expert knowledge. The recent success of @cite_39 approaches is largely due to their ability to learn representations directly from the raw data via the composition of simple but nonlinear data transformations. Very complex functions can be learned by combining enough transformations, and deep learning has shown tremendous success in visual recognition @cite_2 , natural language processing @cite_5 and agent control @cite_8 .
@cite_5 @cite_8 @cite_2 @cite_39
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Deep convolutional neural networks (CNN) have seen tremendous success in large-scale generic object recognition. In comparison with generic object recognition, fine-grained image classification (FGIC) is much more challenging because (i) fine-grained labeled data is much more expensive to acquire (usually requiring domain expertise); (ii) there exists large intra-class and small inter-class variance. Most recent work exploiting deep CNN for image recognition with small training data adopts a simple strategy: pre-train a deep CNN on a large-scale external dataset (e.g., ImageNet) and fine-tune on the small-scale target data to fit the specific classification task. In this paper, beyond the fine-tuning strategy, we propose a systematic framework of learning a deep CNN that addresses the challenges from two new perspectives: (i) identifying easily annotated hyper-classes inherent in the fine-grained data and acquiring a large number of hyper-class-labeled images from readily available external sources (e.g., image search engines), and formulating the problem into multitask learning; (ii) a novel learning model by exploiting a regularization between the fine-grained recognition model and the hyper-class recognition model. We demonstrate the success of the proposed framework on two small-scale fine-grained datasets (Stanford Dogs and Stanford Cars) and on a large-scale car dataset that we collected. In this work, we describe a new deep learning based method that can effectively distinguish AI-generated fake videos (referred to as DeepFake videos hereafter) from real videos. Our method is based on the observations that current DeepFake algorithm can only generate images of limited resolutions, which need to be further warped to match the original faces in the source video. Such transforms leave distinctive artifacts in the resulting DeepFake videos, and we show that they can be effectively captured by convolutional neural networks (CNNs). Compared to previous methods which use a large amount of real and DeepFake generated images to train CNN classifier, our method does not need DeepFake generated images as negative training examples since we target the artifacts in affine face warping as the distinctive feature to distinguish real and fake images. The advantages of our method are two-fold: (1) Such artifacts can be simulated directly using simple image processing operations on a image to make it as negative example. Since training a DeepFake model to generate negative examples is time-consuming and resource-demanding, our method saves a plenty of time and resources in training data collection; (2) Since such artifacts are general existed in DeepFake videos from different sources, our method is more robust compared to others. Our method is evaluated on two sets of DeepFake video datasets for its effectiveness in practice. Motivated by the success of data-driven convolutional neural networks (CNNs) in object recognition on static images, researchers are working hard towards developing CNN equivalents for learning video features. However, learning video features globally has proven to be quite a challenge due to its high dimensionality, the lack of labelled data and the difficulty in processing large-scale video data. Therefore, we propose to leverage effective techniques from both data-driven and data-independent approaches to improve action recognition system. Our contribution is three-fold. First, we propose a two-stream Stacked Convolutional Independent Subspace Analysis (ConvISA) architecture to show that unsupervised learning methods can significantly boost the performance of traditional local features extracted from data-independent models. Second, we demonstrate that by learning on video volumes detected by Improved Dense Trajectory (IDT), we can seamlessly combine our novel local descriptors with hand-crafted descriptors. Thus we can utilize available feature enhancing techniques developed for hand-crafted descriptors. Finally, similar to multi-class classification framework in CNNs, we propose a training-free re-ranking technique that exploits the relationship among action classes to improve the overall performance. Our experimental results on four benchmark action recognition datasets show significantly improved performance. We aim to apply sparse autoencoder-based unsupervised feature learning to emotional semantic analysis for textile images. To tackle the problem of limited training data, we present a cross-domain feature learning scheme for emotional textile image classification using convolutional autoencoders. We further propose a correlation-analysis-based feature selection method for the weights learned by sparse autoencoders to reduce the number of features extracted from large size images. First, we randomly collect image patches on an unlabeled image dataset in the source domain and learn local features with a sparse autoencoder. We then conduct feature selection according to the correlation between different weight vectors corresponding to the autoencoder’s hidden units. We finally adopt a convolutional neural network including a pooling layer to obtain global feature activations of textile images in the target domain and send these global feature vectors into logistic regression models for emotional image classification. The cross-domain unsupervised feature learning method achieves 65 to 78 average accuracy in the cross-validation experiments corresponding to eight emotional categories and performs better than conventional methods. Feature selection can reduce the computational cost of global feature extraction by about 50 while improving classification performance.