We propose a network architecture to perform efficient scene understanding. This work presents three main novelties: the first is an Improved Guided Upsampling Module that can replace in toto the decoder part in common semantic segmentation networks. Our second contribution is the introduction of a new module based on spatial sampling to perform Instance Segmentation. It provides a very fast instance segmentation, needing only thresholding as post-processing step at inference time. Finally, we propose a novel efficient network design that includes the new modules and test it against different datasets for outdoor scene understanding. To our knowledge, our network is one of the themost efficient architectures for scene understanding published to date, furthermore being 8.6 more accurate than the fastest competitor on semantic segmentation and almost five times faster than the most efficient network for instance segmentation.
SegNet @cite_31 , one of the first efficiency-oriented architectures together with @cite_21 , introduced an efficient way to exploit high-resolution information by saving max-pooling indices from the encoder and using them during upsampling. ENet authors @cite_27 designed the first highly-efficient architecture by making use of clever design patterns and state-of-the-art building blocks: residual blocks @cite_38 , early downsampling, and 1D factorized convolutions @cite_11 . We think that the use of factorized convolutions is the main reason for the success of this architecture. ERFNet @cite_28 authors implemented an architecture with a very similar overall structure to ENet but with a residual module named Non-Bottleneck-1D module. The overall architecture raises the performance of ENet of a great margin. We will build our fast architecture on top of ERFNet. ESPNet @cite_1 is a very recent, efficient architecture that makes use of a novel module named ESP module. It achieves a very good tradeoff in terms of accuracy and network speed.
@cite_38 @cite_28 @cite_21 @cite_1 @cite_27 @cite_31 @cite_11
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We present a novel and practical deep fully convolutional neural network architecture for semantic pixel-wise segmentation termed SegNet. This core trainable segmentation engine consists of an encoder network, a corresponding decoder network followed by a pixel-wise classification layer. The architecture of the encoder network is topologically identical to the 13 convolutional layers in the VGG16 network. The role of the decoder network is to map the low resolution encoder feature maps to full input resolution feature maps for pixel-wise classification. The novelty of SegNet lies is in the manner in which the decoder upsamples its lower resolution input feature map(s). Specifically, the decoder uses pooling indices computed in the max-pooling step of the corresponding encoder to perform non-linear upsampling. This eliminates the need for learning to upsample. The upsampled maps are sparse and are then convolved with trainable filters to produce dense feature maps. We compare our proposed architecture with the widely adopted FCN and also with the well known DeepLab-LargeFOV, DeconvNet architectures. This comparison reveals the memory versus accuracy trade-off involved in achieving good segmentation performance. SegNet was primarily motivated by scene understanding applications. Hence, it is designed to be efficient both in terms of memory and computational time during inference. It is also significantly smaller in the number of trainable parameters than other competing architectures. We also performed a controlled benchmark of SegNet and other architectures on both road scenes and SUN RGB-D indoor scene segmentation tasks. We show that SegNet provides good performance with competitive inference time and more efficient inference memory-wise as compared to other architectures. We also provide a Caffe implementation of SegNet and a web demo at this http URL We present a novel and practical deep fully convolutional neural network architecture for semantic pixel-wise segmentation termed SegNet. This core trainable segmentation engine consists of an encoder network, a corresponding decoder network followed by a pixel-wise classification layer. The architecture of the encoder network is topologically identical to the 13 convolutional layers in the VGG16 network [1] . The role of the decoder network is to map the low resolution encoder feature maps to full input resolution feature maps for pixel-wise classification. The novelty of SegNet lies is in the manner in which the decoder upsamples its lower resolution input feature map(s). Specifically, the decoder uses pooling indices computed in the max-pooling step of the corresponding encoder to perform non-linear upsampling. This eliminates the need for learning to upsample. The upsampled maps are sparse and are then convolved with trainable filters to produce dense feature maps. We compare our proposed architecture with the widely adopted FCN [2] and also with the well known DeepLab-LargeFOV [3] , DeconvNet [4] architectures. This comparison reveals the memory versus accuracy trade-off involved in achieving good segmentation performance. SegNet was primarily motivated by scene understanding applications. Hence, it is designed to be efficient both in terms of memory and computational time during inference. It is also significantly smaller in the number of trainable parameters than other competing architectures and can be trained end-to-end using stochastic gradient descent. We also performed a controlled benchmark of SegNet and other architectures on both road scenes and SUN RGB-D indoor scene segmentation tasks. These quantitative assessments show that SegNet provides good performance with competitive inference time and most efficient inference memory-wise as compared to other architectures. We also provide a Caffe implementation of SegNet and a web demo at http: mi.eng.cam.ac.uk projects segnet . Recent advances in Convolutional Neural Networks (CNNs) have obtained promising results in difficult deep learning tasks. However, the success of a CNN depends on finding an architecture to fit a given problem. A hand-crafted architecture is a challenging, time-consuming process that requires expert knowledge and effort, due to a large number of architectural design choices. In this article, we present an efficient framework that automatically designs a high-performing CNN architecture for a given problem. In this framework, we introduce a new optimization objective function that combines the error rate and the information learnt by a set of feature maps using deconvolutional networks (deconvnet). The new objective function allows the hyperparameters of the CNN architecture to be optimized in a way that enhances the performance by guiding the CNN through better visualization of learnt features via deconvnet. The actual optimization of the objective function is carried out via the Nelder-Mead Method (NMM). Further, our new objective function results in much faster convergence towards a better architecture. The proposed framework has the ability to explore a CNN architecture’s numerous design choices in an efficient way and also allows effective, distributed execution and synchronization via web services. Empirically, we demonstrate that the CNN architecture designed with our approach outperforms several existing approaches in terms of its error rate. Our results are also competitive with state-of-the-art results on the MNIST dataset and perform reasonably against the state-of-the-art results on CIFAR-10 and CIFAR-100 datasets. Our approach has a significant role in increasing the depth, reducing the size of strides, and constraining some convolutional layers not followed by pooling layers in order to find a CNN architecture that produces a high recognition performance. In this paper we describe a new mobile architecture, MobileNetV2, that improves the state of the art performance of mobile models on multiple tasks and benchmarks as well as across a spectrum of different model sizes. We also describe efficient ways of applying these mobile models to object detection in a novel framework we call SSDLite. Additionally, we demonstrate how to build mobile semantic segmentation models through a reduced form of DeepLabv3 which we call Mobile DeepLabv3. The MobileNetV2 architecture is based on an inverted residual structure where the input and output of the residual block are thin bottleneck layers opposite to traditional residual models which use expanded representations in the input an MobileNetV2 uses lightweight depthwise convolutions to filter features in the intermediate expansion layer. Additionally, we find that it is important to remove non-linearities in the narrow layers in order to maintain representational power. We demonstrate that this improves performance and provide an intuition that led to this design. Finally, our approach allows decoupling of the input output domains from the expressiveness of the transformation, which provides a convenient framework for further analysis. We measure our performance on Imagenet classification, COCO object detection, VOC image segmentation. We evaluate the trade-offs between accuracy, and number of operations measured by multiply-adds (MAdd), as well as the number of parameters