Wings of flying animals can not only generate lift and control torques but also can sense their surroundings. Such dual functions of sensing and actuation coupled in one element are particularly useful for small sized bio-inspired robotic flyers, whose weight, size, and power are under stringent constraint. In this work, we present the first flapping-wing robot using its flapping wings for environmental perception and navigation in tight space, without the need for any visual feedback. As the test platform, we introduce the Purdu Hummingbird, a flapping-wing robot with 17cm wingspan and 12 grams weight, with a pair of 30-40Hz flapping wings driven by only two actuators. By interpreting the wing loading feedback and its variations, the vehicle can detect the presence of environmental changes such as grounds, walls, stairs, obstacles and wind gust. The instantaneous wing loading can be obtained through the measurements and interpretation of the current feedback by the motors that actuate the wings. The effectiveness of the proposed approach is experimentally demonstrated on several challenging flight tasks without vision: terrain following, wall following and going through a narrow corridor. To ensure flight stability, a robust controller was designed for handling unforeseen disturbances during the flight. Sensing and navigating one’s environment through actuator loading is a promising method for mobile robots, and it can serve as an alternative or complementary method to visual perception.
Besides visual perception, haptic feedback provides another method for environment sensing. Inspired by the cockroaches antennas, researchers implemented artificial antennas on ground vehicles for tactile sensing @cite_19 @cite_8 . They demonstrated successful wall detection and following without visual cues. Similarly, as presented in @cite_27 , the legged robot can use contact responses of the leg to leverage a Bayesian classifier for terrain identification. The touch sensing strategy can be used on the FWMAVs as well. In this paper, we achieve the same function without using any specialized sensors, only measuring wing loading to infer the surroundings change. By taking advantages of the flexibility and reciprocating motion of the flapping wing, the safety of the FWMAV can be assured if the wing collided. In comparison, rigid-winged vehicles usually avoid hitting objects to prevent the wing wear and tear, e.g., drones need a cage-like shield to ensure passive safety when traveling through tight spaces with obstacles and turns @cite_29 .
@cite_19 @cite_27 @cite_29 @cite_8
2962983231 2586428248 2776678887 2203369542
Vision and touch are two of the important sensing modalities for humans and they offer complementary information for sensing the environment. Robots could also benefit from such multi-modal sensing ability. In this paper, addressing for the first time (to the best of our knowledge) texture recognition from tactile images and vision, we propose a new fusion method named Deep Maximum Covariance Analysis (DMCA) to learn a joint latent space for sharing features through vision and tactile sensing. The features of camera images and tactile data acquired from a GelSight sensor are learned by deep neural networks. But the learned features are of a high dimensionality and are redundant due to the differences between the two sensing modalities, which deteriorates the perception performance. To address this, the learned features are paired using maximum covariance analysis. Results of the algorithm on a newly collected dataset of paired visual and tactile data relating to cloth textures show that a good recognition performance of greater than 90 can be achieved by using the proposed DMCA framework. In addition, we find that the perception performance of either vision or tactile sensing can be improved by employing the shared representation space, compared to learning from unimodal data. We address self-perception and object discovery by integrating multimodal tactile, proprioceptive and visual cues. Considering sensory signals as the only way to obtain relevant information about the environment, we enable a humanoid robot to infer potential usable objects relating visual self-detection with tactile cues. Hierarchical Bayesian models are combined with signal processing and protoobject artificial attention to tackle the problem. Results show that the robot is able to: (1) discern between inbody and outbody sources without using markers or simplified segmentation; (2) accurately discover objects in the reaching space; and (3) discriminate real objects from visual artefacts, aiding scene understanding. Furthermore, this approach reveals the need for several layers of abstraction for achieving agency and causality due to the inherent ambiguity of the sensory cues. Neuronal representation and extraction of spatial information are essential for behavioral control. For flying insects, a plausible way to gain spatial information is to exploit distancedependent optic flow that is generated during translational self-motion. Optic flow is computed by arrays of local motion detectors retinotopically arranged in the second neuropile layer of the insect visual system. These motion detectors have adaptive response characteristics, i.e. their responses to motion with a constant or only slowly changing velocity decrease, while their sensitivity to rapid velocity changes is maintained or even increases. We analyzed by a modeling approach how motion adaptation affects signal representation at the output of arrays of motion detectors during simulated flight in artificial and natural 3D environments. We focused on translational flight, because spatial information is only contained in the optic flow induced by translational locomotion. Indeed, flies, bees and other insects segregate their flight into relatively long intersaccadic translational flight sections interspersed with brief and rapid saccadic turns, presumably to maximize periods of translation (80 of the flight). With a novel adaptive model of the insect visual motion pathway we could show that the motion detector responses to background structures of cluttered environments are largely attenuated as a consequence of motion adaptation, while responses to foreground objects stay constant or even increase. This conclusion even holds under the dynamic flight conditions of insects. Whole-body control in unknown environments is challenging: Unforeseen contacts with obstacles can lead to poor tracking performance and potential physical damages of the robot. Hence, a whole-body control approach for future humanoid robots in (partially) unknown environments needs to take contact sensing into account, e.g., by means of artificial skin. However, translating contacts from skin measurements into physically well-understood quantities can be problematic as the exact position and strength of the contact needs to be converted into torques. In this paper, we suggest an alternative approach that directly learns the mapping from both skin and the joint state to torques. We propose to learn such an inverse dynamics models with contacts using a mixture-of-contacts approach that exploits the linear superimposition of contact forces. The learned model can, making use of uncalibrated tactile sensors, accurately predict the torques needed to compensate for the contact. As a result, tracking of trajectories with obstacles and tactile contact can be executed more accurately. We demonstrate on the humanoid robot iCub that our approach improve the tracking error in presence of dynamic contacts.