We present a processing technique for a robust reconstruction of motion properties for single points in large scale, dynamic environments. We assume that the acquisition camera is moving and that there are other independently moving agents in a large environment, like road scenarios. The separation of direction and magnitude of the reconstructed motion allows for robust reconstruction of the dynamic state of the objects in situations, where conventional binocular systems fail due to a small signal (disparity) from the images due to a constant detection error, and where structure from motion approaches fail due to unobserved motion of other agents between the camera frames. We present the mathematical framework and the sensitivity analysis for the resulting system.
This approach goes beyond the problem of clustering of independent motion components. It provides a framework for motion estimation in dynamic scenes using an extension of the Time-to-Collision Approach presented in @cite_14 . It is interesting to see that under some restricted conditions, the system is able to reconstruct the depth relations entirely based on pixel information of single points in the images. The remaining paper is structured as follows. In Section 2, the new method of the depth calculation for point features in presented. In Section 3, the error propagation in the presented framework is presented We conclude with an evaluation of the achieved results.
@cite_14
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We present an approach to jointly estimating camera motion and dense structure of a static scene in terms of depth maps from monocular image sequences in driver-assistance scenarios. At each instant of time, only two consecutive frames are processed as input data of a joint estimator that fully exploits second-order information of the corresponding optimization problem and effectively copes with the non-convexity due to both the imaging geometry and the manifold of motion parameters. Additionally, carefully designed Gaussian approximations enable probabilistic inference based on locally varying confidence and globally varying sensitivity due to the epipolar geometry, with respect to the high-dimensional depth map estimation. Embedding the resulting joint estimator in an online recursive framework achieves a pronounced spatio-temporal filtering effect and robustness. We evaluate hundreds of images taken from a car moving at speed up to 100 km h and being part of a publicly available benchmark data set. The results compare favorably with two alternative settings: stereo based scene reconstruction and camera motion estimation in batch mode using multiple frames. They, however, require a calibrated camera pair or storage for more than two frames, which is less attractive from a technical viewpoint than the proposed monocular and recursive approach. In addition to real data, a synthetic sequence is considered which provides reliable ground truth. We present an approach to dense depth estimation from a single monocular camera that is moving through a dynamic scene. The approach produces a dense depth map from two consecutive frames. Moving objects are reconstructed along with the surrounding environment. We provide a novel motion segmentation algorithm that segments the optical flow field into a set of motion models, each with its own epipolar geometry. We then show that the scene can be reconstructed based on these motion models by optimizing a convex program. The optimization jointly reasons about the scales of different objects and assembles the scene in a common coordinate frame, determined up to a global scale. Experimental results demonstrate that the presented approach outperforms prior methods for monocular depth estimation in dynamic scenes. This paper presents Dynamically Pooled Complementary Features (DPCF), a unified approach to dynamic scene recognition that analyzes a short video clip in terms of its spatial, temporal and color properties. The complementarity of these properties is preserved through all main steps of processing, including primitive feature extraction, coding and pooling. In the feature extraction step, spatial orientations capture static appearance, spatiotemporal oriented energies capture image dynamics and color statistics capture chromatic information. Subsequently, primitive features are encoded into a mid-level representation that has been learned for the task of dynamic scene recognition. Finally, a novel dynamic spacetime pyramid is introduced. This dynamic pooling approach can handle both global as well as local motion by adapting to the temporal structure, as guided by pooling energies. The resulting system provides online recognition of dynamic scenes that is thoroughly evaluated on the two current benchmark datasets and yields best results to date on both datasets. In-depth analysis reveals the benefits of explicitly modeling feature complementarity in combination with the dynamic spacetime pyramid, indicating that this unified approach should be well-suited to many areas of video analysis. Building upon recent developments in optical flow and stereo matching estimation, we propose a variational framework for the estimation of stereoscopic scene flow, i.e., the motion of points in the three-dimensional world from stereo image sequences. The proposed algorithm takes into account image pairs from two consecutive times and computes both depth and a 3D motion vector associated with each point in the image. In contrast to previous works, we partially decouple the depth estimation from the motion estimation, which has many practical advantages. The variational formulation is quite flexible and can handle both sparse or dense disparity maps. The proposed method is very efficient; with the depth map being computed on an FPGA, and the scene flow computed on the GPU, the proposed algorithm runs at frame rates of 20 frames per second on QVGA images (320×240 pixels). Furthermore, we present solutions to two important problems in scene flow estimation: violations of intensity consistency between input images, and the uncertainty measures for the scene flow result.