We study transfer learning in convolutional network architectures applied to the task of recognizing audio, such as environmental sound events and speech commands. Our key finding is that not only is it possible to transfer representations from an unrelated task like environmental sound classification to a voice-focused task like speech command recognition, but also that doing so improves accuracies significantly. We also investigate the effect of increased model capacity for transfer learning audio, by first validating known results from the field of Computer Vision of achieving better accuracies with increasingly deeper networks on two audio datasets: UrbanSound8k and the newly released Google Speech Commands dataset. Then we propose a simple multiscale input representation using dilated convolutions and show that it is able to aggregate larger contexts and increase classification performance. Further, the models trained using a combination of transfer learning and multiscale input representations need only 40 of the training data to achieve similar accuracies as a freshly trained model with 100 of the training data. Finally, we demonstrate a positive interaction effect for the multiscale input and transfer learning, making a case for the joint application of the two techniques.
For audio classification, however, only recently did hershey17 ( hershey17 ) apply a 50-layer Residual Network (also called ResNets) @cite_8 and a 48-layer Inception-V3 @cite_21 network to classify the soundtracks of videos. We extend the audio classification task to models larger than a 100 layers. Our largest network is a 169 layers deep that we were able to train on a single NVIDIA Titan X GPU in 20 minutes on the UrbanSound8K dataset ( 8 hours of training data), without needing any specialized large-scale training infrastructure.
@cite_21 @cite_8
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Convolutional Neural Networks (CNNs) have proven very effective in image classification and show promise for audio. We use various CNN architectures to classify the soundtracks of a dataset of 70M training videos (5.24 million hours) with 30,871 video-level labels. We examine fully connected Deep Neural Networks (DNNs), AlexNet [1], VGG [2], Inception [3], and ResNet [4]. We investigate varying the size of both training set and label vocabulary, finding that analogs of the CNNs used in image classification do well on our audio classification task, and larger training and label sets help up to a point. A model using embeddings from these classifiers does much better than raw features on the Audio Set [5] Acoustic Event Detection (AED) classification task. In this paper, we investigate large scale computers' capability of speeding up deep neural networks (DNN) training. Our approach is to use large batch size, powered by the Layer-wise Adaptive Rate Scaling (LARS) algorithm, for efficient usage of massive computing resources. Our approach is generic, as we empirically evaluate the effectiveness on two neural networks: AlexNet and ResNet-50 trained with the ImageNet-1k dataset while preserving the state-of-the-art test accuracy. Compared to the baseline of a previous study from a group of researchers at Facebook, our approach shows higher test accuracy on batch sizes that are larger than 16K. Using 2,048 Intel Xeon Platinum 8160 processors, we reduce the 100-epoch AlexNet training time from hours to 11 minutes. With 2,048 Intel Xeon Phi 7250 Processors, we reduce the 90-epoch ResNet-50 training time from hours to 20 minutes. Our implementation is open source and has been released in the Intel distribution of Caffe v1.0.7. A family of super deep networks, referred to as residual networks or ResNet, achieved record-beating performance in various visual tasks such as image recognition, object detection, and semantic segmentation. The ability to train very deep networks naturally pushed the researchers to use enormous resources to achieve the best performance. Consequently, in many applications super deep residual networks were employed for just a marginal improvement in performance. In this paper, we propose epsilon-ResNet that allows us to automatically discard redundant layers, which produces responses that are smaller than a threshold epsilon, with a marginal or no loss in performance. The epsilon-ResNet architecture can be achieved using a few additional rectified linear units in the original ResNet. Our method does not use any additional variables nor numerous trials like other hyper-parameter optimization techniques. The layer selection is achieved using a single training process and the evaluation is performed on CIFAR-10, CIFAR-100, SVHN, and ImageNet datasets. In some instances, we achieve about 80 reduction in the number of parameters. Finishing 90-epoch ImageNet-1k training with ResNet-50 on a NVIDIA M40 GPU takes 14 days. This training requires 10^18 single precision operations in total. On the other hand, the world's current fastest supercomputer can finish 2 * 10^17 single precision operations per second ( 2017, this https URL). If we can make full use of the supercomputer for DNN training, we should be able to finish the 90-epoch ResNet-50 training in one minute. However, the current bottleneck for fast DNN training is in the algorithm level. Specifically, the current batch size (e.g. 512) is too small to make efficient use of many processors. For large-scale DNN training, we focus on using large-batch data-parallelism synchronous SGD without losing accuracy in the fixed epochs. The LARS algorithm (You, Gitman, Ginsburg, 2017, arXiv:1708.03888) enables us to scale the batch size to extremely large case (e.g. 32K). We finish the 100-epoch ImageNet training with AlexNet in 11 minutes on 1024 CPUs. About three times faster than Facebook's result ( 2017, arXiv:1706.02677), we finish the 90-epoch ImageNet training with ResNet-50 in 20 minutes on 2048 KNLs without losing accuracy. State-of-the-art ImageNet training speed with ResNet-50 is 74.9 top-1 test accuracy in 15 minutes. We got 74.9 top-1 test accuracy in 64 epochs, which only needs 14 minutes. Furthermore, when we increase the batch size to above 16K, our accuracy is much higher than Facebook's on corresponding batch sizes. Our source code is available upon request.