Deep networks trained on millions of facial images are believed to be closely approaching human-level performance in face recognition. However, open world face recognition still remains a challenge. Although, 3D face recognition has an inherent edge over its 2D counterpart, it has not benefited from the recent developments in deep learning due to the unavailability of large training as well as large test datasets. Recognition accuracies have already saturated on existing 3D face datasets due to their small gallery sizes. Unlike 2D photographs, 3D facial scans cannot be sourced from the web causing a bottleneck in the development of deep 3D face recognition networks and datasets. In this backdrop, we propose a method for generating a large corpus of labeled 3D face identities and their multiple instances for training and a protocol for merging the most challenging existing 3D datasets for testing. We also propose the first deep CNN model designed specifically for 3D face recognition and trained on 3.1 Million 3D facial scans of 100K identities. Our test dataset comprises 1,853 identities with a single 3D scan in the gallery and another 31K scans as probes, which is several orders of magnitude larger than existing ones. Without fine tuning on this dataset, our network already outperforms state of the art face recognition by over 10 . We fine tune our network on the gallery set to perform end-to-end large scale 3D face recognition which further improves accuracy. Finally, we show the efficacy of our method for the open world face recognition problem.
Model based methods construct a 3D morphable face model and fit it to each probe face. Face recognition is performed by matching the model parameters to those in the gallery. Gilani al @cite_17 proposed a keypoint based dense correspondence model and performed 3D face recognition by matching the parameters of a statistical morphable model called K3DM. Blanz al @cite_50 @cite_29 used the parameters of their 3DMM @cite_55 for face recognition. Passalis al @cite_34 proposed an Annotated Face Model (AFM) based on an average facial 3D mesh. Later, Kakadiaris al @cite_27 proposed elastic registration using this AFM and performed 3D face recognition by comparing the wavelet coefficients of the deformed images obtained from morphing. Model fitting algorithms can be computationally expensive and do not perform well on large galleries as shown in our results.
@cite_55 @cite_29 @cite_27 @cite_50 @cite_34 @cite_17
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In this work, we propose and experiment an original solution to 3D face recognition that supports face matching also in the case of probe scans with missing parts. In the proposed approach, distinguishing traits of the face are captured by first extracting 3D keypoints of the scan and then measuring how the face surface changes in the keypoints neighborhood using local shape descriptors. In particular: 3D keypoints detection relies on the adaptation to the case of 3D faces of the meshDOG algorithm that has been demonstrated to be effective for 3D keypoints extraction from generic objects; as 3D local descriptors we used the HOG descriptor and also proposed two alternative solutions that develop, respectively, on the histogram of orientations and the geometric histogram descriptors. Face similarity is evaluated by comparing local shape descriptors across inlier pairs of matching keypoints between probe and gallery scans. The face recognition accuracy of the approach has been first experimented on the difficult probes included in the new 2D 3D Florence face dataset that has been recently collected and released at the University of Firenze, and on the Binghamton University 3D facial expression dataset. Then, a comprehensive comparative evaluation has been performed on the Bosphorus, Gavab and UND FRGC v2.0 databases, where competitive results with respect to existing solutions for 3D face biometrics have been obtained. Graphical abstractDisplay Omitted Highlights3D face recognition approach deployable in real non-cooperative contexts of use.Fully-3D approach, based on keypoints detection, description and matching.MeshDOG keypoints detector combined with the multi-ring GH descriptor.RANSAC algorithm included for outlier removal from matching keypoints.State of the art accuracy for recognizing 3D scans with missing parts. We present a fully automatic face recognition algorithm and demonstrate its performance on the FRGC v2.0 data. Our algorithm is multimodal (2D and 3D) and performs hybrid (feature based and holistic) matching in order to achieve efficiency and robustness to facial expressions. The pose of a 3D face along with its texture is automatically corrected using a novel approach based on a single automatically detected point and the Hotelling transform. A novel 3D spherical face representation (SFR) is used in conjunction with the scale-invariant feature transform (SIFT) descriptor to form a rejection classifier, which quickly eliminates a large number of candidate faces at an early stage for efficient recognition in case of large galleries. The remaining faces are then verified using a novel region-based matching approach, which is robust to facial expressions. This approach automatically segments the eyes- forehead and the nose regions, which are relatively less sensitive to expressions and matches them separately using a modified iterative closest point (ICP) algorithm. The results of all the matching engines are fused at the metric level to achieve higher accuracy. We use the FRGC benchmark to compare our results to other algorithms that used the same database. Our multimodal hybrid algorithm performed better than others by achieving 99.74 percent and 98.31 percent verification rates at a 0.001 false acceptance rate (FAR) and identification rates of 99.02 percent and 95.37 percent for probes with a neutral and a nonneutral expression, respectively. Recently proposed robust 3D face alignment methods establish either dense or sparse correspondence between a 3D face model and a 2D facial image. The use of these methods presents new challenges as well as opportunities for facial texture analysis. In particular, by sampling the image using the fitted model, a facial UV can be created. Unfortunately, due to self-occlusion, such a UV map is always incomplete. In this paper, we propose a framework for training Deep Convolutional Neural Network (DCNN) to complete the facial UV map extracted from in-the-wild images. To this end, we first gather complete UV maps by fitting a 3D Morphable Model (3DMM) to various multiview image and video datasets, as well as leveraging on a new 3D dataset with over 3,000 identities. Second, we devise a meticulously designed architecture that combines local and global adversarial DCNNs to learn an identity-preserving facial UV completion model. We demonstrate that by attaching the completed UV to the fitted mesh and generating instances of arbitrary poses, we can increase pose variations for training deep face recognition verification models, and minimise pose discrepancy during testing, which lead to better performance. Experiments on both controlled and in-the-wild UV datasets prove the effectiveness of our adversarial UV completion model. We achieve state-of-the-art verification accuracy, 94.05 , under the CFP frontal-profile protocol only by combining pose augmentation during training and pose discrepancy reduction during testing. We will release the first in-the-wild UV dataset (we refer as WildUV) that comprises of complete facial UV maps from 1,892 identities for research purposes. We present a novel probabilistic approach for fitting a statistical model to an image. A 3D Morphable Model (3DMM) of faces is interpreted as a generative (Top-Down) Bayesian model. Random Forests are used as noisy detectors (Bottom-Up) for the face and facial landmark positions. The Top-Down and Bottom-Up parts are then combined using a Data-Driven Markov Chain Monte Carlo Method (DDMCMC). As core of the integration, we use the Metropolis-Hastings algorithm which has two main advantages. First, the algorithm can handle unreliable detections and therefore does not need the detectors to take an early and possible wrong hard decision before fitting. Second, it is open for integration of various cues to guide the fitting process. Based on the proposed approach, we implemented a completely automatic, pose and illumination invariant face recognition application. We are able to train and test the building blocks of our application on different databases. The system is evaluated on the Multi-PIE database and reaches state of the art performance.