In this paper, we propose a framework to study a general class of strategic behavior in voting, which we call vote operations. We prove the following theorem: if we fix the number of alternatives, generate @math votes i.i.d. according to a distribution @math , and let @math go to infinity, then for any @math , with probability at least @math , the minimum number of operations that are needed for the strategic individual to achieve her goal falls into one of the following four categories: (1) 0, (2) @math , (3) @math , and (4) @math . This theorem holds for any set of vote operations, any individual vote distribution @math , and any integer generalized scoring rule, which includes (but is not limited to) almost all commonly studied voting rules, e.g., approval voting, all positional scoring rules (including Borda, plurality, and veto), plurality with runoff, Bucklin, Copeland, maximin, STV, and ranked pairs. We also show that many well-studied types of strategic behavior fall under our framework, including (but not limited to) constructive destructive manipulation, bribery, and control by adding deleting votes, margin of victory, and minimum manipulation coalition size. Therefore, our main theorem naturally applies to these problems.
Third, in @cite_28 , the authors investigated the distribution over the minimum manipulation coalition size for positional scoring rules when the votes are drawn i.i.d. from the uniform distribution. However, it is not clear how their techniques can be extended beyond the uniform distributions and positional scoring rules, which are a very special case of generalized scoring rules. Moreover, the paper only focused on the minimum manipulation coalition size problem.
@cite_28
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We introduce a class of voting rules called generalized scoring rules. Under such a rule, each vote generates a vector of k scores, and the outcome of the voting rule is based only on the sum of these vectors---more specifically, only on the order (in terms of score) of the sum's components. This class is extremely general: we do not know of any commonly studied rule that is not a generalized scoring rule. We then study the coalitional manipulation problem for generalized scoring rules. We prove that under certain natural assumptions, if the number of manipulators is O(np) (for any p 1 2) and o(n), then the probability that a random profile is manipulable (to any possible winner under the voting rule) is 1--O(e--Ω(n2p--1)). We also show that common voting rules satisfy these conditions (for the uniform distribution). These results generalize earlier results by Procaccia and Rosenschein as well as even earlier results on the probability of an election being tied. In this paper, we propose a framework to study a general class of strategic behavior in voting, which we call vote operations. We prove the following theorem: if we fix the number of alternatives, generate @math votes i.i.d. according to a distribution @math , and let @math go to infinity, then for any @math , with probability at least @math , the minimum number of operations that are needed for the strategic individual to achieve her goal falls into one of the following four categories: (1) 0, (2) @math , (3) @math , and (4) @math . This theorem holds for any set of vote operations, any individual vote distribution @math , and any integer generalized scoring rule, which includes (but is not limited to) almost all commonly studied voting rules, e.g., approval voting, all positional scoring rules (including Borda, plurality, and veto), plurality with runoff, Bucklin, Copeland, maximin, STV, and ranked pairs. We also show that many well-studied types of strategic behavior fall under our framework, including (but not limited to) constructive destructive manipulation, bribery, and control by adding deleting votes, margin of victory, and minimum manipulation coalition size. Therefore, our main theorem naturally applies to these problems. Recent results have established that a variety of voting rules are computationally hard to manipulate in the worst-case; this arguably provides some guarantee of resistance to manipulation when the voters have bounded computational power. Nevertheless, it has become apparent that a truly dependable obstacle to manipulation can only be provided by voting rules that are average-case hard to manipulate. In this paper, we analytically demonstrate that, with respect to a wide range of distributions over votes, the coalitional manipulation problem can be decided with overwhelming probability of success by simply considering the ratio between the number of truthful and untruthful voters. Our results can be employed to significantly focus the search for that elusive average-case-hard-to-manipulate voting rule, but at the same time these results also strengthen the case against the existence of such a rule. We consider the problem of manipulation of elections using positional voting rules under impartial culture voter behaviour. We consider both the logical possibility of coalitional manipulation, and the number of voters who must be recruited to form a manipulating coalition. It is shown that the manipulation problem may be well approximated by a very simple linear program in two variables. This permits a comparative analysis of the asymptotic (large-population) manipulability of the various rules. It is seen that the manipulation resistance of positional rules with 5 or 6 (or more) candidates is quite different from the more commonly analyzed three- and four-candidate cases.