Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as shortage of generality (i.e., build one network per texture), lack of diversity (i.e., always produce visually identical output) and suboptimality (i.e., generate less satisfying visual effects). In this work, we focus on solving these issues for improved texture synthesis. We propose a deep generative feed-forward network which enables efficient synthesis of multiple textures within one single network and meaningful interpolation between them. Meanwhile, a suite of important techniques are introduced to achieve better convergence and diversity. With extensive experiments, we demonstrate the effectiveness of the proposed model and techniques for synthesizing a large number of textures and show its applications with the stylization.
Subsequent methods @cite_10 @cite_13 accelerate this optimization procedure by formulating the generation as learning a feed-forward network. These methods train a feed-forward network by minimizing the differences between statistics of the ground truth and the generated image. In particular, image statistics was measured by intermediate outputs of a pre-trained network. Further improvements are made by other methods that follow either optimization based @cite_9 @cite_23 @cite_1 or feed-forward based @cite_21 @cite_30 framework. However, these methods are limited by the unnecessary requirement of training one network per texture. Our framework also belongs to the feed-forward category but synthesizes diverse results for multiple textures in one single network.
@cite_30 @cite_10 @cite_9 @cite_21 @cite_1 @cite_23 @cite_13
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Neural network pruning techniques can reduce the parameter counts of trained networks by over 90 , decreasing storage requirements and improving computational performance of inference without compromising accuracy. However, contemporary experience is that the sparse architectures produced by pruning are difficult to train from the start, which would similarly improve training performance. We find that a standard pruning technique naturally uncovers subnetworks whose initializations made them capable of training effectively. Based on these results, we articulate the "lottery ticket hypothesis:" dense, randomly-initialized, feed-forward networks contain subnetworks ("winning tickets") that - when trained in isolation - reach test accuracy comparable to the original network in a similar number of iterations. The winning tickets we find have won the initialization lottery: their connections have initial weights that make training particularly effective. We present an algorithm to identify winning tickets and a series of experiments that support the lottery ticket hypothesis and the importance of these fortuitous initializations. We consistently find winning tickets that are less than 10-20 of the size of several fully-connected and convolutional feed-forward architectures for MNIST and CIFAR10. Above this size, the winning tickets that we find learn faster than the original network and reach higher test accuracy. Recently, neuron activations extracted from a pre-trained convolutional neural network (CNN) show promising performance in various visual tasks. However, due to the domain and task bias, using the features generated from the model pre-trained for image classification as image representations for instance retrieval is problematic. In this paper, we propose quartet-net learning to improve the discriminative power of CNN features for instance retrieval. The general idea is to map the features into a space where the image similarity can be better evaluated. Our network differs from the traditional Siamese-net in two ways. First, we adopt a double-margin contrastive loss with a dynamic margin tuning strategy to train the network which leads to more robust performance. Second, we introduce in the mimic learning regularization to improve the generalization ability of the network by preventing it from overfitting to the training data. Catering for the network learning, we collect a large-scale dataset, namely GeoPair, which consists of 68k matching image pairs and 63k non-matching pairs. Experiments on several standard instance retrieval datasets demonstrate the effectiveness of our method. We introduce a model-based image reconstruction framework with a convolution neural network (CNN) based regularization prior. The proposed formulation provides a systematic approach for deriving deep architectures for inverse problems with the arbitrary structure. Since the forward model is explicitly accounted for, a smaller network with fewer parameters is sufficient to capture the image information compared to black-box deep learning approaches, thus reducing the demand for training data and training time. Since we rely on end-to-end training, the CNN weights are customized to the forward model, thus offering improved performance over approaches that rely on pre-trained denoisers. The main difference of the framework from existing end-to-end training strategies is the sharing of the network weights across iterations and channels. Our experiments show that the decoupling of the number of iterations from the network complexity offered by this approach provides benefits including lower demand for training data, reduced risk of overfitting, and implementations with significantly reduced memory footprint. We propose to enforce data-consistency by using numerical optimization blocks such as conjugate gradients algorithm within the network; this approach offers faster convergence per iteration, compared to methods that rely on proximal gradients steps to enforce data consistency. Our experiments show that the faster convergence translates to improved performance, especially when the available GPU memory restricts the number of iterations. The recent work of , who characterized the style of an image by the statistics of convolutional neural network filters, ignited a renewed interest in the texture generation and image stylization problems. While their image generation technique uses a slow optimization process, recently several authors have proposed to learn generator neural networks that can produce similar outputs in one quick forward pass. While generator networks are promising, they are still inferior in visual quality and diversity compared to generation-by-optimization. In this work, we advance them in two significant ways. First, we introduce an instance normalization module to replace batch normalization with significant improvements to the quality of image stylization. Second, we improve diversity by introducing a new learning formulation that encourages generators to sample unbiasedly from the Julesz texture ensemble, which is the equivalence class of all images characterized by certain filter responses. Together, these two improvements take feed forward texture synthesis and image stylization much closer to the quality of generation-via-optimization, while retaining the speed advantage.