The existential k-pebble game characterizes the expressive power of the existential-positive k-variable fragment of first-order logic on finite structures. The winner of the existential k-pebble game on two given finite structures can be determined in time O(n2k) by dynamic programming on the graph of game configurations. We show that there is no O(n(k-3) 12)-time algorithm that decides which player can win the existential k-pebble game on two given structures. This lower bound is unconditional and does not rely on any complexity-theoretic assumptions. Establishing strong k-consistency is a well-known heuristic for solving the constraint satisfaction problem (CSP). By the game characterization of Kolaitis and Vardi our result implies that there is no O(n(k-3) 12)-time algorithm that decides if strong k-consistency can be established for a given CSP-instance.
Finally, the parameterized complexity of @math -consistency has also been investigated by Gaspers and Szeider @cite_3 . We discuss their work after the introduction to @math -consistency in Section .
@cite_3
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We investigate the parameterized complexity of deciding whether a constraint network is k-consistent. We show that, parameterized by k, the problem is complete for the complexity class co-W[2]. As secondary parameters we consider the maximum domain size d and the maximum number l of constraints in which a variable occurs. We show that parameterized by k + d, the problem drops down one complexity level and becomes co-W[1]-complete. Parameterized by k +d+l the problem drops down one more level and becomes fixed-parameter tractable. We further show that the same complexity classification applies to strong k-consistency, directional k-consistency, and strong directional k-consistency. Our results establish a super-polynomial separation between input size and time complexity. Thus we strengthen the known lower bounds on time complexity of k-consistency that are based on input size. Learnability in Valiant's PAC learning model has been shown to be strongly related to the existence of uniform laws of large numbers. These laws define a distribution-free convergence property of means to expectations uniformly over classes of random variables. Classes of real-valued functions enjoying such a property are also known as uniform Glivenko-Cantelli classes. In this paper, we prove, through a generalization of Sauer's lemma that may be interesting in its own right, a new characterization of uniform Glivenko-Cantelli classes. Our characterization yields Dudley, Gine´, and Zinn's previous characterization as a corollary. Furthermore, it is the first based on a Gine´, and Zinn's previous characterization as a corollary. Furthermore, it is the first based on a simple combinatorial quantity generalizing the Vapnik-Chervonenkis dimension. We apply this result to obtain the weakest combinatorial condition known to imply PAC learnability in the statistical regression (or “agnostic”) framework. Furthermore, we find a characterization of learnability in the probabilistic concept model, solving an open problem posed by Kearns and Schapire. These results show that the accuracy parameter plays a crucial role in determining the effective complexity of the learner's hypothesis class. The usefulness of parameterized algorithmics has often depended on what Niedermeier has called “the art of problem parameterization”. In this paper we introduce and explore a novel but general form of parameterization: the number of numbers. Several classic numerical problems, such as Subset Sum, Partition, 3-Partition, Numerical 3-Dimensional Matching, and Numerical Matching with Target Sums, have multisets of integers as input. We initiate the study of parameterizing these problems by the number of distinct integers in the input. We rely on an FPT result for Integer Linear Programming Feasibility to show that all the above-mentioned problems are fixed-parameter tractable when parameterized in this way. In various applied settings, problem inputs often consist in part of multisets of integers or multisets of weighted objects (such as edges in a graph, or jobs to be scheduled). Such number-of-numbers parameterized problems often reduce to subproblems about transition systems of various kinds, parameterized by the size of the system description. We consider several core problems of this kind relevant to number-of-numbers parameterization. Our main hardness result considers the problem: given a non-deterministic Mealy machine M (a finite state automaton outputting a letter on each transition), an input word x, and a census requirement c for the output word specifying how many times each letter of the output alphabet should be written, decide whether there exists a computation of M reading x that outputs a word y that meets the requirement c. We show that this problem is hard for W[1]. If the question is whether there exists an input word x such that a computation of M on x outputs a word that meets c, the problem becomes fixed-parameter tractable. We develop a parameterized complexity theory for counting problems. As the basis of this theory, we introduce a hierarchy of parameterized counting complexity classes #W @math , for @math , that corresponds to Downey and Fellows's W-hierarchy [R. G. Downey and M. R. Fellows, Parameterized Complexity, Springer-Verlag, New York, 1999] and we show that a few central W-completeness results for decision problems translate to #W-completeness results for the corresponding counting problems. Counting complexity gets interesting with problems whose decision version is tractable, but whose counting version is hard. Our main result states that counting cycles and paths of length k in both directed and undirected graphs, parameterized by k, is #W @math f(k) n^c @math f: N N @math 2^ O(k) n^ 2.376 $ algorithm for finding a cycle or path of length k [N. Alon, R. Yuster, and U. Zwick, J. ACM, 42 (1995), pp. 844--856].