The Locator ID Separation Protocol (LISP) limits the growth of the Default-Free Zone routing tables by creating a highly aggregatable and quasi-static Internet core. However, LISP pushes the forwarding state to edge routers whose timely operation relies on caching of location to identity bindings. In this paper we develop an analytical model to study the asymptotic scalability of the LISP cache. Under the assumptions that (i) long-term popularity can be modeled as a constant Generalized Zipf distribution and (ii) temporal locality is predominantly determined by long-term popularity, we find that the scalability of the LISP cache is O(1) with respect to the amount of prefixes (Internet growth) and users (growth of the LISP site). We validate the model and discuss the accuracy of our assumptions using several one-day-long packet traces.
Recently, @cite_13 performed a measurement study within the operational confinement of an ISP's network and showed the feasibility of route caching. They show by means of an experimental evaluation that LRU cache eviction policy performs close to optimal and better than LFU. Also, they found that prefix popularity distribution is very skewed and that working-set size is generally stable with time. These are in line with our empirical findings and provide practical confirmation for our assumption that the popularity distribution can be described as a GZipf.
@cite_13
2158261262 2592916654 2950554129 2524013375
IPTV service providers offering Video-on-Demand currently use servers at each metropolitan office to store all the videos in their library. With the rapid increase in library sizes, it will soon become infeasible to replicate the entire library at each office. We present an approach for intelligent content placement that scales to large library sizes (e.g., 100Ks of videos). We formulate the problem as a mixed integer program (MIP) that takes into account constraints such as disk space, link bandwidth, and content popularity. To overcome the challenges of scale, we employ a Lagrangian relaxation-based decomposition technique combined with integer rounding. Our technique finds a near-optimal solution (e.g., within 1-2 ) with orders of magnitude speedup relative to solving even the LP relaxation via standard software. We also present simple strategies to address practical issues such as popularity estimation, content updates, short-term popularity fluctuation, and frequency of placement updates. Using traces from an operational system, we show that our approach significantly outperforms simpler placement strategies. For instance, our MIP-based solution can serve all requests using only half the link bandwidth used by LRU or LFU cache replacement policies. We also investigate the trade-off between disk space and network bandwidth. Today’s Internet has witnessed an increase in the popularity of mobile video streaming, which is expected to exceed 3 4 of the global mobile data traffic by 2019. To satisfy the considerable amount of mobile video requests, video service providers have been pushing their content delivery infrastructure to edge networks—from regional content delivery network (CDN) servers to peer CDN servers (e.g., smartrouters in users’ homes)—to cache content and serve users with storage and network resources nearby. Among the edge network content caching paradigms, Wi-Fi access point caching and cellular base station caching have become two mainstream solutions. Thus, understanding the effectiveness and performance of these solutions for large-scale mobile video delivery is important. However, the characteristics and request patterns of mobile video streaming are unclear in practical wireless network. In this paper, we use real-world data sets containing 50 million trace items of nearly 2 million users viewing more than 0.3 million unique videos using mobile devices in a metropolis in China over two weeks, not only to understand the request patterns and user behaviors in mobile video streaming, but also to evaluate the effectiveness of Wi-Fi and cellular-based edge content caching solutions. To understand the performance of edge content caching for mobile video streaming, we first present temporal and spatial video request patterns, and we analyze their impacts on caching performance using frequency-domain and entropy analysis approaches. We then study the behaviors of mobile video users, including their mobility and geographical migration behaviors, which determine the request patterns. Using trace-driven experiments, we compare strategies for edge content caching, including least recently used (LRU) and least frequently used (LFU), in terms of supporting mobile video requests. We reveal that content, location, and mobility factors all affect edge content caching performance. Moreover, we design an efficient caching strategy based on the measurement insights and experimentally evaluate its performance. The results show that our design significantly improves the cache hit rate by up to 30 compared with LRU LFU. We consider a basic content distribution scenario consisting of a single origin server connected through a shared bottleneck link to a number of users each equipped with a cache of finite memory. The users issue a sequence of content requests from a set of popular files, and the goal is to operate the caches as well as the server such that these requests are satisfied with the minimum number of bits sent over the shared link. Assuming a basic Markov model for renewing the set of popular files, we characterize approximately the optimal long-term average rate of the shared link. We further prove that the optimal online scheme has approximately the same performance as the optimal offline scheme, in which the cache contents can be updated based on the entire set of popular files before each new request. To support these theoretical results, we propose an online coded caching scheme termed coded least-recently sent (LRS) and simulate it for a demand time series derived from the dataset made available by Netflix for the Netflix Prize. For this time series, we show that the proposed coded LRS algorithm significantly outperforms the popular least-recently used (LRU) caching algorithm. Computer system and network performance can be significantly improved by caching frequently used information. When the cache size is limited, the cache replacement algorithm has an important impact on the effectiveness of caching. In this paper we introduce time-to-live (TTL) approximations to determine the cache hit probability of two classes of cache replacement algorithms: the recently introduced h-LRU and LRU(m). These approximations only require the requests to be generated according to a general Markovian arrival process (MAP). This includes phase-type renewal processes and the IRM model as special cases. We provide both numerical and theoretical support for the claim that the proposed TTL approximations are asymptotically exact. In particular, we show that the transient hit probability converges to the solution of a set of ODEs (under the IRM model), where the fixed point of the set of ODEs corresponds to the TTL approximation. We further show, by using synthetic and trace-based workloads, that h-LRU and LRU(m) perform alike, while the latter requires less work when a hit miss occurs. We also show that, as opposed to LRU, h-LRU and LRU(m) are sensitive to the correlation between consecutive inter-request times.