Object shape provides important information for robotic manipulation; for instance, selecting an effective grasp depends on both the global and local shape of the object of interest, while reaching into clutter requires accurate surface geometry to avoid unintended contact with the environment. Model-based 3D object manipulation is a widely studied problem; however, obtaining the accurate 3D object models for multiple objects often requires tedious work. In this letter, we exploit Gaussian process implicit surfaces (GPIS) extracted from RGB-D sensor data to grasp an unknown object. We propose a reconstruction-aware trajectory optimization that makes use of the extracted GPIS model plan a motion to improve the ability to estimate the object's 3D geometry, while performing a pick-and-place action. We present a probabilistic approach for a robot to autonomously learn and track the object, while achieve the manipulation task. We use a sampling-based trajectory generation method to explore the unseen parts of the object using the estimated conditional entropy of the GPIS model. We validate our method with physical robot experiments across eleven different objects of varying shape from the YCB object dataset. Our experiments show that our reconstruction-aware trajectory optimization provides higher-quality 3D object reconstruction when compared with directly solving the manipulation task or using a heuristic to view unseen portions of the object.
Interactive perception @cite_16 has shown success in many different applications, most significantly object segmentation @cite_3 @cite_5 . Most similar to our planning approach Van @cite_5 plan a pushing action from a discrete set using an information-gain metric over their probabilistic segmentation. Ma et.al @cite_37 also perform active manipulation enabling reconstruction from tactile and 3D geometric information during manipulation.
@cite_5 @cite_37 @cite_16 @cite_3
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In this paper, we focus on improving the proposal classification stage in the object detection task and present implicit negative sub-categorization and sink diversion to lift the performance by strengthening loss function in this stage. First, based on the observation that the “background” class is generally very diverse and thus challenging to be handled as a single indiscriminative class in existing state-of-the-art methods, we propose to divide the background category into multiple implicit sub-categories to explicitly differentiate diverse patterns within it. Second, since the ground truth class inevitably has low-value probability scores for certain images, we propose to add a “sink” class and divert the probabilities of wrong classes to this class when necessary, such that the ground truth label will still have a higher probability than other wrong classes even though it has low probability output. Additionally, we propose to use dilated convolution, which is widely used in the semantic segmentation task, for efficient and valuable context information extraction. Extensive experiments on PASCAL VOC 2007 and 2012 data sets show that our proposed methods based on faster R-CNN implementation can achieve state-of-the-art mAPs, i.e., 84.1 , 82.6 , respectively, and obtain 2.5 improvement on ILSVRC DET compared with that of ResNet. This paper presents a novel method for detecting and localizing objects of a visual category in cluttered real-world scenes. Our approach considers object categorization and figure-ground segmentation as two interleaved processes that closely collaborate towards a common goal. As shown in our work, the tight coupling between those two processes allows them to benefit from each other and improve the combined performance. The core part of our approach is a highly flexible learned representation for object shape that can combine the information observed on different training examples in a probabilistic extension of the Generalized Hough Transform. The resulting approach can detect categorical objects in novel images and automatically infer a probabilistic segmentation from the recognition result. This segmentation is then in turn used to again improve recognition by allowing the system to focus its efforts on object pixels and to discard misleading influences from the background. Moreover, the information from where in the image a hypothesis draws its support is employed in an MDL based hypothesis verification stage to resolve ambiguities between overlapping hypotheses and factor out the effects of partial occlusion. An extensive evaluation on several large data sets shows that the proposed system is applicable to a range of different object categories, including both rigid and articulated objects. In addition, its flexible representation allows it to achieve competitive object detection performance already from training sets that are between one and two orders of magnitude smaller than those used in comparable systems. Interactive video segmentation systems aim at producing sub-pixel-level object boundaries for visual effect applications. Recent approaches mainly focus on using sparse user input (i.e. scribbles) for efficient segmentation, however, the quality of the final object boundaries is not satisfactory for the following reasons: (1) the boundary on each frame is often not accurate, (2) boundaries across adjacent frames wiggle around inconsistently, causing temporal flickering, and (3) there is a lack of direct user control for fine tuning. We propose Coherent Parametric Contours, a novel video segmentation propagation framework that addresses all the above issues. Our approach directly models the object boundary using a set of parametric curves, providing direct user controls for manual adjustment. A spatiotemporal optimization algorithm is employed to produce object boundaries that are spatially accurate and temporally stable. We show that existing evaluation datasets are limited and demonstrate a new set to cover the common cases in professional rotoscoping. A new metric for evaluating temporal consistency is proposed. Results show that our approach generates higher quality, more coherent segmentation results than previous methods. This paper proposes a fast video salient object detection model, based on a novel recurrent network architecture, named Pyramid Dilated Bidirectional ConvLSTM (PDB-ConvLSTM). A Pyramid Dilated Convolution (PDC) module is first designed for simultaneously extracting spatial features at multiple scales. These spatial features are then concatenated and fed into an extended Deeper Bidirectional ConvLSTM (DB-ConvLSTM) to learn spatiotemporal information. Forward and backward ConvLSTM units are placed in two layers and connected in a cascaded way, encouraging information flow between the bi-directional streams and leading to deeper feature extraction. We further augment DB-ConvLSTM with a PDC-like structure, by adopting several dilated DB-ConvLSTMs to extract multi-scale spatiotemporal information. Extensive experimental results show that our method outperforms previous video saliency models in a large margin, with a real-time speed of 20 fps on a single GPU. With unsupervised video object segmentation as an example application, the proposed model (with a CRF-based post-process) achieves state-of-the-art results on two popular benchmarks, well demonstrating its superior performance and high applicability.