The Internet of Things (IoT) envisions that objects may be connected to the Internet, producing and consuming data in real-time. Today, numerous middleware platforms are available to facilitate the communication with these objects. Unfortunately, the interoperability of these platforms is very limited because it requires to "manually" connect the services proposed by each platform. One key design goal for our contribution is not to build yet another middleware, but rather to augment the functionalities of existing systems via an extension to support their integration into a network of heterogeneous IoT hubs. The extension includes a RESTful API to manipulate the basic component of our extension, the IoT feeds. The IoT feeds allow the platform's owner to dynamically marshal the IoT features connected to the platform, as well as the data that they produce. Furthermore, the feeds enable the owner to manage and control the data flows before connecting them to his applications. Subsequently, these feeds may also be published to meta-hubs in order to expose them to third parties. We evaluated an implementation our extension for Android systems to show the feasibility of managing the data flows using the RESTful API on this platform.
Recent work on distributed services for the IoT have shown the tremendous potential of supporting interoperability amongst IoT devices, platforms and users. For instance, @cite_4 proposed a distributed task allocation mechanism from the phone to the local infrastructure to save battery energy of the mobile devices and thus, make the sensing as less intrusive as possible for the end users. Their solution achieved, by offloading sensing task to the local infrastructure, an energy saving of 35 offloading of sensing depending on the context-awareness have also been achieved with CoSense @cite_1 that enable sharing of GPS location for users using a common transportation (e.g. in a train, bus, tramway or car).
@cite_1 @cite_4
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We introduce CoSense, a collaborative sensing platform for mobile devices that opportunistically distributes sensing tasks between familiar devices in close proximity. We use empirical energy measurements together with data collected from everyday transportation behaviour to demonstrate that our solution can significantly reduce power consumption while maintaining the best possible sensing accuracy. Fueled by the widespread adoption of sensor-enabled smartphones, mobile crowdsourcing is an area of rapid innovation. Many crowd-powered sensor systems are now part of our daily life -- for example, providing highway congestion information. However, participation in these systems can easily expose users to a significant drain on already limited mobile battery resources. For instance, the energy burden of sampling certain sensors (such as WiFi or GPS) can quickly accumulate to levels users are unwilling to bear. Crowd system designers must minimize the negative energy side-effects of participation if they are to acquire and maintain large-scale user populations. To address this challenge, we propose Piggyback CrowdSensing (PCS), a system for collecting mobile sensor data from smartphones that lowers the energy overhead of user participation. Our approach is to collect sensor data by exploiting Smartphone App Opportunities -- that is, those times when smartphone users place phone calls or use applications. In these situations, the energy needed to sense is lowered because the phone need no longer be woken from an idle sleep state just to collect data. Similar savings are also possible when the phone either performs local sensor computation or uploads the data to the cloud. To efficiently use these sporadic opportunities, PCS builds a lightweight, user-specific prediction model of smartphone app usage. PCS uses this model to drive a decision engine that lets the smartphone locally decide which app opportunities to exploit based on expected energy quality trade-offs. We evaluate PCS by analyzing a large-scale dataset (containing 1,320 smartphone users) and building an end-to-end crowdsourcing application that constructs an indoor WiFi localization database. Our findings show that PCS can effectively collect large-scale mobile sensor datasets (e.g., accelerometer, GPS, audio, image) from users while using less energy (up to 90 depending on the scenario) compared to a representative collection of existing approaches. In the near future, all our everyday things and objects will be both connected to the Internet and equipped with enough sensing, acting and processing capabilities to exploit the full potential benefits of the so called Internet of Things (IoT) paradigm. Even the simplest objects will become smart because they will be interconnected to other objects to share and collect data from the environments in which they are placed thus paving the way to novel application services, computing and communication scenarios.In this context, interoperability among different standards and communication technologies is still a significant challenge that we have started to address by proposing a smartphone-based mobile gateway acting as a flexible and transparent interface between different IoT devices and the Internet. The presented unified, high-level and extendible software architecture supports opportunistic IoT devices discovery, control and management coupled with data processing, collection and diffusion functionalities.A specific testbed on common smartphones with different hardware and software capabilities was deployed to evaluate the real feasibility of the designed solution measuring the system performance in terms of energy consumption, memory and CPU usage in high and low load scenarios. According to the obtained results, the implemented software architecture for multi-standard and multi-technology interoperation presents a reduced use of hardware resources in front of a relatively high energy consumption value, mostly due to the simultaneously active radio interfaces combined with a small battery capacity, that limits the smartphone lifetime. Nevertheless, the presented general approach is still remarkable because this latter aspect will most likely be exceeded, in a short time, thanks to daily technological advancements in both batteries and radio interfaces. The emerging wireless energy transfer technology enables charging sensor batteries in a wireless sensor network (WSN) and maintaining perpetual operation of the network. Recent breakthrough in this area has opened up a new dimension to the design of sensor network protocols. In the meanwhile, mobile data gathering has been considered as an efficient alternative to data relaying in WSNs. However, time variation of recharging rates in wireless rechargeable sensor networks imposes a great challenge in obtaining an optimal data gathering strategy. In this paper, we propose a framework of joint Wireless Energy Replenishment and anchor-point based Mobile Data Gathering (WerMDG) in WSNs by considering various sources of energy consumption and time-varying nature of energy replenishment. To that end, we first determine the anchor point selection and the sequence to visit the anchor points. We then formulate the WerMDG problem into a network utility maximization problem which is constrained by flow conversation, energy balance, link and battery capacity and the bounded sojourn time of the mobile collector. Furthermore, we present a distributed algorithm composed of cross-layer data control, scheduling and routing subalgorithms for each sensor node, and sojourn time allocation subalgorithm for the mobile collector at different anchor points. Finally, we give extensive numerical results to verify the convergence of the proposed algorithm and the impact of utility weight on network performance.