Object skeletons are useful for object representation and object detection. They are complementary to the object contour, and provide extra information, such as how object scale (thickness) varies among object parts. But object skeleton extraction from natural images is very challenging, because it requires the extractor to be able to capture both local and non-local image context in order to determine the scale of each skeleton pixel. In this paper, we present a novel fully convolutional network with multiple scale-associated side outputs to address this problem. By observing the relationship between the receptive field sizes of the different layers in the network and the skeleton scales they can capture, we introduce two scale-associated side outputs to each stage of the network. The network is trained by multi-task learning, where one task is skeleton localization to classify whether a pixel is a skeleton pixel or not, and the other is skeleton scale prediction to regress the scale of each skeleton pixel. Supervision is imposed at different stages by guiding the scale-associated side outputs toward the ground-truth skeletons at the appropriate scales. The responses of the multiple scale-associated side outputs are then fused in a scale-specific way to detect skeleton pixels using multiple scales effectively. Our method achieves promising results on two skeleton extraction datasets, and significantly outperforms other competitors. In addition, the usefulness of the obtained skeletons and scales (thickness) are verified on two object detection applications: foreground object segmentation and object proposal detection.
Object skeleton extraction has been studied a lot in recent decades. However, most works in the early stages @cite_5 @cite_4 only focus on skeleton extraction from pre-segmented images. As these works make a strict assumption that object silhouettes are provided, i.e., the object has already been segmented, they cannot be applied to our task.
@cite_5 @cite_4
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Skeletonization algorithms typically decompose an object's silhouette into a set of symmetric parts, offering a powerful representation for shape categorization. However, having access to an object's silhouette assumes correct figure-ground segmentation, leading to a disconnect with the mainstream categorization community, which attempts to recognize objects from cluttered images. In this paper, we present a novel approach to recovering and grouping the symmetric parts of an object from a cluttered scene. We begin by using a multiresolution superpixel segmentation to generate medial point hypotheses, and use a learned affinity function to perceptually group nearby medial points likely to belong to the same medial branch. In the next stage, we learn higher granularity affinity functions to group the resulting medial branches likely to belong to the same object. The resulting framework yields a skelet al approximation that's free of many of the instabilities plaguing traditional skeletons. More importantly, it doesn't require a closed contour, enabling the application of skeleton-based categorization systems to more realistic imagery Skeletonization algorithms typically decompose an object's silhouette into a set of symmetric parts, offering a powerful representation for shape categorization. However, having access to an object's silhouette assumes correct figure-ground segmentation, leading to a disconnect with the mainstream categorization community, which attempts to recognize objects from cluttered images. In this paper, we present a novel approach to recovering and grouping the symmetric parts of an object from a cluttered scene. We begin by using a multiresolution superpixel segmentation to generate medial point hypotheses, and use a learned affinity function to perceptually group nearby medial points likely to belong to the same medial branch. In the next stage, we learn higher granularity affinity functions to group the resulting medial branches likely to belong to the same object. The resulting framework yields a skelet al approximation that is free of many of the instabilities that occur with traditional skeletons. More importantly, it does not require a closed contour, enabling the application of skeleton-based categorization systems to more realistic imagery. Object skeleton is a useful cue for object detection, complementary to the object contour, as it provides a structural representation to describe the relationship among object parts. While object skeleton extraction in natural images is a very challenging problem, as it requires the extractor to be able to capture both local and global image context to determine the intrinsic scale of each skeleton pixel. Existing methods rely on per-pixel based multi-scale feature computation, which results in difficult modeling and high time consumption. In this paper, we present a fully convolutional network with multiple scale-associated side outputs to address this problem. By observing the relationship between the receptive field sizes of the sequential stages in the network and the skeleton scales they can capture, we introduce a scale-associated side output to each stage. We impose supervision to different stages by guiding the scale-associated side outputs toward groundtruth skeletons of different scales. The responses of the multiple scale-associated side outputs are then fused in a scale-specific way to localize skeleton pixels with multiple scales effectively. Our method achieves promising results on two skeleton extraction datasets, and significantly outperforms other competitors. A major problem among the elderly involves falling. The recognition of falls from video first requires the segmentation of the individual from the background. To ensure privacy, segmentation should result in a silhouette that is a binary map indicating only the body position of the individual in an image. We have previously demonstrated a segmentation method based on color that can recognize the silhouette and detect and remove shadows. After the silhouettes are obtained, we extract features and train hidden Markov models to recognize future performances of these known activities. In this paper, we present preliminary results that demonstrate the usefulness of this approach for distinguishing between a few common activities, specifically with fall detection in mind. and dynamic environments. High-level knowledge was fused with low-level feature-based classification to handle a time-varying background, and a decision process based on a fuzzy logic inference system was used to detach the moving objects from the human silhouette. One central task in silhouette extraction is background modeling. Once a background model is established, those image regions with significantly different characteristics from the background are considered foreground objects. In (5), a Least Median of Squares method was used to construct a background model, and in (6), a differencing function was proposed to extract moving human silhouettes. (7) demonstrated a non-parametric kernel density estimation method to model and subtract the human from a background. The adaptive background updating handles small motion in the background scene, such as moving tree branches. A slightly different approach outlined in (8) is based on processing in the YUV color space, and is capable of detecting shadows and extracting