Conventional neural autoregressive decoding commonly assumes a fixed left-to-right generation order, which may be sub-optimal. In this work, we propose a novel decoding algorithm -- InDIGO -- which supports flexible sequence generation in arbitrary orders through insertion operations. We extend Transformer, a state-of-the-art sequence generation model, to efficiently implement the proposed approach, enabling it to be trained with either a pre-defined generation order or adaptive orders obtained from beam-search. Experiments on four real-world tasks, including word order recovery, machine translation, image caption and code generation, demonstrate that our algorithm can generate sequences following arbitrary orders, while achieving competitive or even better performance compared to the conventional left-to-right generation. The generated sequences show that InDIGO adopts adaptive generation orders based on input information.
Previous studies on generation order of sequences mostly resort to a fixed set of generation orders. empirically show that R2L generation outperforms its L2R counterpart in a few tasks. devises a two-pass approach that produces partially-filled sentence templates" and then fills in missing tokens. also proposes to generate tokens by first predicting a text template and infill the sentence afterwards while in a more general way. proposes a middle-out decoder that firstly predicts a middle-word and simultaneously expands the sequence in both directions afterwards. Another line of work models the probability of a sequence as a tree or directed graph @cite_12 @cite_11 @cite_19 @cite_30 @cite_34 . In contrast, Transformer-InDIGO supports fully flexible generation orders which is inferred during decoding.
@cite_30 @cite_19 @cite_34 @cite_12 @cite_11
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Conventional neural autoregressive decoding commonly assumes a fixed left-to-right generation order, which may be sub-optimal. In this work, we propose a novel decoding algorithm -- InDIGO -- which supports flexible sequence generation in arbitrary orders through insertion operations. We extend Transformer, a state-of-the-art sequence generation model, to efficiently implement the proposed approach, enabling it to be trained with either a pre-defined generation order or adaptive orders obtained from beam-search. Experiments on four real-world tasks, including word order recovery, machine translation, image caption and code generation, demonstrate that our algorithm can generate sequences following arbitrary orders, while achieving competitive or even better performance compared to the conventional left-to-right generation. The generated sequences show that InDIGO adopts adaptive generation orders based on input information. Most previous work on trainable language generation has focused on two paradigms: (a) using a generation decisions of an existing generator. Both approaches rely on the existence of a handcrafted generation component, which is likely to limit their scalability to new domains. The first contribution of this article is to present Bagel, a fully data-driven generation method that treats the language generation task as a search for the most likely sequence of semantic concepts and realization phrases, according to Factored Language Models (FLMs). As domain utterances are not readily available for most natural language generation tasks, a large creative effort is required to produce the data necessary to represent human linguistic variation for nontrivial domains. This article is based on the assumption that learning to produce paraphrases can be facilitated by collecting data from a large sample of untrained annotators using crowdsourcing—rather than a few domain experts—by relying on a coarse meaning representation. A second contribution of this article is to use crowdsourced data to show how dialogue naturalness can be improved by learning to vary the output utterances generated for a given semantic input. Two data-driven methods for generating paraphrases in dialogue are presented: (a) by sampling from the n-best list of realizations produced by Bagel's FLM reranker; and (b) by learning a structured perceptron predicting whether candidate realizations are valid paraphrases. We train Bagel on a set of 1,956 utterances produced by 137 annotators, which covers 10 types of dialogue acts and 128 semantic concepts in a tourist information system for Cambridge. An automated evaluation shows that Bagel outperforms utterance class LM baselines on this domain. A human evaluation of 600 resynthesized dialogue extracts shows that Bagel's FLM output produces utterances comparable to a handcrafted baseline, whereas the perceptron classifier performs worse. Interestingly, human judges find the system sampling from the n-best list to be more natural than a system always returning the first-best utterance. The judges are also more willing to interact with the n-best system in the future. These results suggest that capturing the large variation found in human language using data-driven methods is beneficial for dialogue interaction. As a new way of training generative models, Generative Adversarial Net (GAN) that uses a discriminative model to guide the training of the generative model has enjoyed considerable success in generating real-valued data. However, it has limitations when the goal is for generating sequences of discrete tokens. A major reason lies in that the discrete outputs from the generative model make it difficult to pass the gradient update from the discriminative model to the generative model. Also, the discriminative model can only assess a complete sequence, while for a partially generated sequence, it is nontrivial to balance its current score and the future one once the entire sequence has been generated. In this paper, we propose a sequence generation framework, called SeqGAN, to solve the problems. Modeling the data generator as a stochastic policy in reinforcement learning (RL), SeqGAN bypasses the generator differentiation problem by directly performing gradient policy update. The RL reward signal comes from the GAN discriminator judged on a complete sequence, and is passed back to the intermediate state-action steps using Monte Carlo search. Extensive experiments on synthetic data and real-world tasks demonstrate significant improvements over strong baselines. As a new way of training generative models, Generative Adversarial Nets (GAN) that uses a discriminative model to guide the training of the generative model has enjoyed considerable success in generating real-valued data. However, it has limitations when the goal is for generating sequences of discrete tokens. A major reason lies in that the discrete outputs from the generative model make it difficult to pass the gradient update from the discriminative model to the generative model. Also, the discriminative model can only assess a complete sequence, while for a partially generated sequence, it is non-trivial to balance its current score and the future one once the entire sequence has been generated. In this paper, we propose a sequence generation framework, called SeqGAN, to solve the problems. Modeling the data generator as a stochastic policy in reinforcement learning (RL), SeqGAN bypasses the generator differentiation problem by directly performing gradient policy update. The RL reward signal comes from the GAN discriminator judged on a complete sequence, and is passed back to the intermediate state-action steps using Monte Carlo search. Extensive experiments on synthetic data and real-world tasks demonstrate significant improvements over strong baselines.