Several modern applications involve huge graphs and require fast answers to reachability queries. In more than two decades since first proposals, several approaches have been presented adopting on-line searches, hop labelling or transitive closure compression. Transitive closure compression techniques usually construct a graph reachability index, for example by decomposing the graph into disjoint chains. As memory consumption is proportional to the number of chains, the target of those algorithms is to decompose the graph into an optimal number of chains. However, commonly used techniques fail to meet general expectations, are exceedingly complex, and their application on large graphs is impractical. The main contribution of this paper is a novel approach to construct such reachability indexes. The proposed method decomposes the graph into a sub-optimal number @math of chains by following a greedy strategy. We show that, given a vertex topological order, such a decomposition is obtained in @math time, and requires @math space, with @math bounded by @math . We provide experimental evidence suggesting that, on different categories of automatically generated benchmarks as well as on graphs arising from the field of logic synthesis and formal verification, the proposed method produces a number of chains very close to the optimum, while significantly reducing computation time.
The remainder of this paper is organized as follows. illustrates the reachability index data structure proposed in @cite_6 . The algorithm we propose is described in . In we prove time and space bounds of the proposed method. presents an experimental evaluation on the algorithm over several categories of automatically generated benchmarks as well as on graphs arising from the field of logic synthesis and formal verification. Finally, in we provide some summarizing remarks about the work.
@cite_6
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We present a scalable reachability algorithm for hybrid systems with piecewise affine, non-deterministic dynamics. It combines polyhedra and support function representations of continuous sets to compute an over-approximation of the reachable states. The algorithm improves over previous work by using variable time steps to guarantee a given local error bound. In addition, we propose an improved approximation model, which drastically improves the accuracy of the algorithm. The algorithm is implemented as part of SpaceEx, a new verification platform for hybrid systems, available at spaceex.imag.fr. Experimental results of full fixed-point computations with hybrid systems with more than 100 variables illustrate the scalability of the approach. [20th Annual Symposium on Foundations of Computer Science, IEEE Computer Society Press, Los Alamitos, CA, 1979, pp. 218--223] posed the following question: "The reachability problem for undirected graphs can be solved in log space and @math time [ @math is the number of edges and @math is the number of vertices] by a probabilistic algorithm that simulates a random walk, or in linear time and space by a conventional deterministic graph traversal algorithm. Is there a spectrum of time-space trade-offs between these extremes?" This question is answered in the affirmative for sparse graphs by presentation of an algorithm that is faster than the random walk by a factor essentially proportional to the size of its workspace. For denser graphs, this algorithm is faster than the random walk but the speed-up factor is smaller. [See the paper for the full abstract.] We show tight upper and lower bounds for time-space trade-offs for the @math -Approximate Near Neighbor Search problem. For the @math -dimensional Euclidean space and @math -point datasets, we develop a data structure with space @math and query time @math for every @math such that: This is the first data structure that achieves sublinear query time and near-linear space for every approximation factor @math , improving upon [Kapralov, PODS 2015]. The data structure is a culmination of a long line of work on the problem for all space regimes; it builds on Spherical Locality-Sensitive Filtering [Becker, Ducas, Gama, Laarhoven, SODA 2016] and data-dependent hashing [Andoni, Indyk, Nguyen, Razenshteyn, SODA 2014] [Andoni, Razenshteyn, STOC 2015]. Our matching lower bounds are of two types: conditional and unconditional. First, we prove tightness of the whole above trade-off in a restricted model of computation, which captures all known hashing-based approaches. We then show unconditional cell-probe lower bounds for one and two probes that match the above trade-off for @math , improving upon the best known lower bounds from [Panigrahy, Talwar, Wieder, FOCS 2010]. In particular, this is the first space lower bound (for any static data structure) for two probes which is not polynomially smaller than the one-probe bound. To show the result for two probes, we establish and exploit a connection to locally-decodable codes. This work is concerned with the problem of computing the set of reachable states for linear time-invariant systems with bounded inputs. Our main contribution is a novel algorithm which improves significantly the computational complexity of reachability analysis. Algorithms to compute over and under-approximations of the reachable sets are proposed as well. These algorithms are not subject to the wrapping effect and therefore our approximations are tight. We show that these approximations are useful in the context of hybrid systems verification and control synthesis. The performance of a prototype implementation of the algorithm confirms its qualities and gives hope for scaling up verification technology for continuous and hybrid systems.