We propose a high-quality photo-to-pencil translation method with fine-grained control over the drawing style. This is a challenging task due to multiple stroke types (e.g., outline and shading), structural complexity of pencil shading (e.g., hatching), and the lack of aligned training data pairs. To address these challenges, we develop a two-branch model that learns separate filters for generating sketchy outlines and tonal shading from a collection of pencil drawings. We create training data pairs by extracting clean outlines and tonal illustrations from original pencil drawings using image filtering techniques, and we manually label the drawing styles. In addition, our model creates different pencil styles (e.g., line sketchiness and shading style) in a user-controllable manner. Experimental results on different types of pencil drawings show that the proposed algorithm performs favorably against existing methods in terms of quality, diversity and user evaluations.
A third approach is to transfer deep texture statistics of a style exemplar, which does not employ paired training data. Since Gatys al @cite_40 proposed an algorithm for artistic stylization based on matching the correlations (Gram matrix) between deep features, numerous methods have been developed for improvements in different aspects @cite_38 , e.g., efficiency @cite_16 @cite_22 , generality @cite_23 @cite_2 @cite_17 @cite_1 @cite_48 , quality @cite_14 @cite_42 @cite_11 , diversity @cite_48 , high-resolution @cite_35 , and photorealism @cite_0 @cite_43 . However, these methods do not perform well for pencil drawing. The rendered results (Figure (c)) in the pencil style only capture the overall gray tones, but without capturing distinctive hatching or outline styles well.
@cite_38 @cite_35 @cite_14 @cite_11 @cite_22 @cite_48 @cite_42 @cite_1 @cite_0 @cite_43 @cite_40 @cite_23 @cite_2 @cite_16 @cite_17
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We explore the method of style transfer presented in the article "A Neural Algorithm of Artistic Style" by Leon A. Gatys, Alexander S. Ecker and Matthias Bethge (arXiv:1508.06576). We first demonstrate the power of the suggested style space on a few examples. We then vary different hyper-parameters and program properties that were not discussed in the original paper, among which are the recognition network used, starting point of the gradient descent and different ways to partition style and content layers. We also give a brief comparison of some of the existing algorithm implementations and deep learning frameworks used. To study the style space further we attempt to generate synthetic images by maximizing a single entry in one of the Gram matrices @math and some interesting results are observed. Next, we try to mimic the sparsity and intensity distribution of Gram matrices obtained from a real painting and generate more complex textures. Finally, we propose two new style representations built on top of network's features and discuss how one could be used to achieve local and potentially content-aware style transfer. In this paper, we propose a novel framework based on deep neural networks for face sketch synthesis from a photo. Imitating the process of how artists draw sketches, our framework synthesizes face sketches in a cascaded manner. A content image is first generated that outlines the shape of the face and the key facial features. Textures and shadings are then added to enrich the details of the sketch. We utilize a fully convolutional neural network (FCNN) to create the content image, and propose a style transfer approach to introduce textures and shadings based on a newly proposed pyramid column feature. We demonstrate that our style transfer approach based on the pyramid column feature can not only preserve more sketch details than the common style transfer method, but also surpasses traditional patch based methods. Quantitative and qualitative evaluations suggest that our framework outperforms other state-of-the-arts methods, and can also generalize well to different test images. Recently, methods have been proposed that perform texture synthesis and style transfer by using convolutional neural networks (e.g. [2015,2016]). These methods are exciting because they can in some cases create results with state-of-the-art quality. However, in this paper, we show these methods also have limitations in texture quality, stability, requisite parameter tuning, and lack of user controls. This paper presents a multiscale synthesis pipeline based on convolutional neural networks that ameliorates these issues. We first give a mathematical explanation of the source of instabilities in many previous approaches. We then improve these instabilities by using histogram losses to synthesize textures that better statistically match the exemplar. We also show how to integrate localized style losses in our multiscale framework. These losses can improve the quality of large features, improve the separation of content and style, and offer artistic controls such as paint by numbers. We demonstrate that our approach offers improved quality, convergence in fewer iterations, and more stability over the optimization. We propose a new technique for visual attribute transfer across images that may have very different appearance but have perceptually similar semantic structure. By visual attribute transfer, we mean transfer of visual information (such as color, tone, texture, and style) from one image to another. For example, one image could be that of a painting or a sketch while the other is a photo of a real scene, and both depict the same type of scene. Our technique finds semantically-meaningful dense correspondences between two input images. To accomplish this, it adapts the notion of "image analogy" with features extracted from a Deep Convolutional Neutral Network for matching; we call our technique Deep Image Analogy. A coarse-to-fine strategy is used to compute the nearest-neighbor field for generating the results. We validate the effectiveness of our proposed method in a variety of cases, including style texture transfer, color style swap, sketch painting to photo, and time lapse.