We study the problem of deblurring light fields of general 3D scenes captured under 3D camera motion and present both theoretical and practical contributions. By analyzing the motion-blurred light field in the primal and Fourier domains, we develop intuition into the effects of camera motion on the light field, show the advantages of capturing a 4D light field instead of a conventional 2D image for motion deblurring, and derive simple methods of motion deblurring in certain cases. We then present an algorithm to blindly deblur light fields of general scenes without any estimation of scene geometry, and demonstrate that we can recover both the sharp light field and the 3D camera motion path of real and synthetically-blurred light fields.
Blind motion deblurring, removing the motion blur given just a noisy blurred image, is a very challenging problem that has been extensively studied (see @cite_11 for a recent review and comparison of various algorithms). Representative methods for single image blind deblurring include the variational Bayes approaches of Fergus al @cite_17 and Levin al @cite_29 , and algorithms using novel image priors such as normalized sparsity @cite_34 , an evolving approximation to the @math norm @cite_25 , and @math norms on both image gradients and intensities @cite_1 .
@cite_11 @cite_29 @cite_1 @cite_34 @cite_25 @cite_17
2171664034 2165746464 2141115311 2560533888
Restoring a clear image from a single motion-blurred image due to camera shake has long been a challenging problem in digital imaging. Existing blind deblurring techniques either only remove simple motion blurring, or need user interactions to work on more complex cases. In this paper, we present an approach to remove motion blurring from a single image by formulating the blind blurring as a new joint optimization problem, which simultaneously maximizes the sparsity of the blur kernel and the sparsity of the clear image under certain suitable redundant tight frame systems (curvelet system for kernels and framelet system for images). Without requiring any prior information of the blur kernel as the input, our proposed approach is able to recover high-quality images from given blurred images. Furthermore, the new sparsity constraints under tight frame systems enable the application of a fast algorithm called linearized Bregman iteration to efficiently solve the proposed minimization problem. The experiments on both simulated images and real images showed that our algorithm can effectively removing complex motion blurring from nature images. We address the problem of blind motion deblurring from a single image, caused by a few moving objects. In such situations only part of the image may be blurred, and the scene consists of layers blurred in different degrees. Most of of existing blind deconvolution research concentrates at recovering a single blurring kernel for the entire image. However, in the case of different motions, the blur cannot be modeled with a single kernel, and trying to deconvolve the entire image with the same kernel will cause serious artifacts. Thus, the task of deblurring needs to involve segmentation of the image into regions with different blurs. Our approach relies on the observation that the statistics of derivative filters in images are significantly changed by blur. Assuming the blur results from a constant velocity motion, we can limit the search to one dimensional box filter blurs. This enables us to model the expected derivatives distributions as a function of the width of the blur kernel. Those distributions are surprisingly powerful in discriminating regions with different blurs. The approach produces convincing deconvolution results on real world images with rich texture. We present a new algorithm for removing motion blur from a single image. Our method computes a deblurred image using a unified probabilistic model of both blur kernel estimation and unblurred image restoration. We present an analysis of the causes of common artifacts found in current deblurring methods, and then introduce several novel terms within this probabilistic model that are inspired by our analysis. These terms include a model of the spatial randomness of noise in the blurred image, as well a new local smoothness prior that reduces ringing artifacts by constraining contrast in the unblurred image wherever the blurred image exhibits low contrast. Finally, we describe an effficient optimization scheme that alternates between blur kernel estimation and unblurred image restoration until convergence. As a result of these steps, we are able to produce high quality deblurred results in low computation time. We are even able to produce results of comparable quality to techniques that require additional input images beyond a single blurry photograph, and to methods that require additional hardware. Non-uniform blind deblurring for general dynamic scenes is a challenging computer vision problem as blurs arise not only from multiple object motions but also from camera shake, scene depth variation. To remove these complicated motion blurs, conventional energy optimization based methods rely on simple assumptions such that blur kernel is partially uniform or locally linear. Moreover, recent machine learning based methods also depend on synthetic blur datasets generated under these assumptions. This makes conventional deblurring methods fail to remove blurs where blur kernel is difficult to approximate or parameterize (e.g. object motion boundaries). In this work, we propose a multi-scale convolutional neural network that restores sharp images in an end-to-end manner where blur is caused by various sources. Together, we present multi-scale loss function that mimics conventional coarse-to-fine approaches. Furthermore, we propose a new large-scale dataset that provides pairs of realistic blurry image and the corresponding ground truth sharp image that are obtained by a high-speed camera. With the proposed model trained on this dataset, we demonstrate empirically that our method achieves the state-of-the-art performance in dynamic scene deblurring not only qualitatively, but also quantitatively.