Autonomous underwater vehicles (AUVs) are robotic platforms that are commonly used to map the sea floor, for example for benthic surveys or for naval mine countermeasures (MCM) operations. AUVs create an acoustic image of the survey area, such that objects on the seabed can be identified and, in the case of MCM, mines can be found and disposed of. The common method for creating such seabed maps is to run a lawnmower survey, which is a standard method in coverage path planning. We are interested in exploring alternate techniques for surveying areas of interest, in order to reduce mission time or assess feasible actions, such as finding a safe path through a hazardous region. In this paper, we use Gaussian Process regression to build models of seabed complexity data, obtained through lawnmower surveys. We evaluate several commonly used kernels to assess their modeling performance, which includes modeling discontinuities in the data. Our results show that an additive Mat 'ern kernel is most suitable for modeling seabed complexity data. On top of the GP model, we use adaptations of two standard path planning methods, A* and RRT*, to find safe paths through the modeled areas. We evaluate the planned paths and also run a vehicle dynamics simulator to assess potential performance by a marine vessel.
@cite_12 used a GP to create an occupancy map for unmanned aerial vehicles, and apply an RRT-based planner for finding safe paths through an obstacle-rich environment in 3D. In this paper, we extend their result by considering the environment's complexity as observed by the sensor, by comparing to A* path planning, and by comparing the effect of using different covariance functions in the GP regression model.
@cite_12
2016930536 2410641873 1573725801 2154444440
A new framework which adopts a rapidly-exploring random tree (RRT) path planner with a Gaussian process (GP) occupancy map is developed for the navigation and exploration of an unknown but cluttered environment. The GP map outputs the probability of occupancy given any selected query point in the continuous space and thus makes it possible to explore the full space when used in conjunction with a continuous path planner. Furthermore, the GP map-generated path is embedded with the probability of collision along the path which lends itself to obstacle avoidance. Finally, the GP map-building algorithm is extended to include an exploration mission considering the differential constraints of a rotary unmanned aerial vehicle and the limitation arising from the environment. Using mutual information as an information-theoretic measure, an informative path which reduces the uncertainty of the environment is generated. Simulation results show that GP map combined with RRT planner can achieve the 3D navigation and e... We present a novel algorithm to produce descriptive online 3D occupancy maps using Gaussian processes (GPs). GP regression and classification have met with recent success in their application to robot mapping, as GPs are capable of expressing rich correlation among map cells and sensor data. However, the cubic computational complexity has limited its application to large-scale mapping and online use. In this paper we address this issue first by proposing test-data octrees, octrees within blocks of the map that prune away nodes of the same state, condensing the number of test data used in a regression, in addition to allowing fast data retrieval. We also propose a nested Bayesian committee machine which, after new sensor data is partitioned among several GP regressions, fuses the result and updates the map with greatly reduced complexity. Finally, by adjusting the range of influence of the training data and tuning a variance threshold implemented in our method's binary classification step, we are able to control the richness of inference achieved by GPs - and its tradeoff with classification accuracy. The performance of the proposed approach is evaluated with both simulated and real data, demonstrating that the method may serve both as an improved-accuracy classifier, and as a predictive tool to support autonomous navigation. We develop a computationally efficient control policy for active perception that incorporates explicit models of sensing and mobility to build 3D maps with ground and aerial robots. Like previous work, our policy maximizes an information-theoretic objective function between the discrete occupancy belief distribution (e.g., voxel grid) and future measurements that can be made by mobile sensors. However, our work is unique in three ways. First, we show that by using Cauchy-Schwarz Quadratic Mutual Information (CSQMI), we get significant gains in efficiency. Second, while most previous methods adopt a myopic, gradient-following approach that yields poor convergence properties, our algorithm searches over a set of paths and is less susceptible to local minima. In doing so, we explicitly incorporate models of sensors, and model the dependence (and independence) of measurements over multiple time steps in a path. Third, because we consider models of sensing and mobility, our method naturally applies to both ground and aerial vehicles. The paper describes the basic models, the problem formulation and the algorithm, and demonstrates applications via simulation and experimentation. We present a synthesis of techniques for rotorcraft UAV navigation through unknown environments which may contain obstacles. D* Lite and probabilistic roadmaps are combined for path planning, together with stereo vision for obstacle detection and dynamic path updating. A 3D occupancy map is used to represent the environment, and is updated online using stereo data. The target application is autonomous helicopter-based structure inspections, which require the UAV to fly safely close to the structures it is inspecting. Results are presented from simulation and with real flight hardware mounted onboard a cable array robot, demonstrating successful navigation through unknown environments containing obstacles.