Abstract Network coding is commonly used to improve the energy efficiency of network-wide broadcasting in wireless multi-hop networks. In this work, we focus on XOR-based broadcasting in mobile ad hoc networks with multiple sources. We make the observation that the common approach, which is to benefit from the synergy of XOR network coding with a CDS-based broadcast algorithm, suffers performance breakdowns. After delving into the details of this synergy, we attribute this behavior to an important mechanism of the underlying broadcast algorithm, known as the “termination criterion”. To tackle the problem, we propose a termination criterion that is fully compatible with XOR coding. In addition to that, we revisit the internals of XOR coding. We first enhance the synergy of XOR coding with the underlying broadcast algorithm by allowing each mechanism to benefit from information available by the other. In this way, we manage to improve the pruning efficiency of the CDS-based algorithm while at the same time we come up with a method for detecting coding opportunities that has minimal storage and processing requirements compared to current approaches. Then, for the first time, we use XOR coding as a mechanism not only for enhancing energy efficiency but also for reducing the end-to-end-delay. We validate the effectiveness of our proposed algorithm through extensive simulations on a diverse set of scenarios.
Several studies have explored the use of network coding for broadcasting in wireless ad hoc networks. Before looking into the proposed schemes we first briefly review the field of traditional (non-coded) broadcasting that has been extensively studied over the last years. The interested reader can refer to a set of surveys @cite_19 @cite_4 @cite_11 @cite_50 @cite_45 for more details.
@cite_4 @cite_19 @cite_45 @cite_50 @cite_11
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Networking at any time and any place paves the way for a large number of possible applications in ad hoc networks, from disaster relief in remote areas to network extension. Thus, for the past decades, many works have been proposed trying to make ad hoc networks a reality. The importance of broadcasting in networking and the broadcast nature of the wireless medium have encouraged researchers to join their efforts on designing efficient dissemination algorithms for Mobile Ad Hoc Networks (MANETs). The many different challenges that MANETs face, such as limited network resources, network partitions, or energy restrictions, gave rise to many different approaches to overcome one or more of those problems. Therefore, literature reveals a huge variety of techniques that have been proposed for efficient message dissemination. In this article, we make an in-depth review of the existing state-of-the-art techniques, as well as propose a new taxonomy that provides a global overview of the most relevant existing algorithms. Broadcast in mobile ad-hoc networks is a challenging and resource demanding task, due to the effects of dynamic network topology and channel randomness. In this paper, we consider 2D wireless ad-hoc networks where nodes are randomly distributed and move following a random direction mobility model. A piece of information is broadcast from an arbitrary node. Based on an in-depth analysis into the popular Susceptible-Infectious-Recovered (SIR) epidemic routing algorithm for mobile ad-hoc networks, an energy and spectrum efficient broadcast scheme is proposed, which is able to adapt to fast-changing network topology and channel randomness. Analytical results are provided to characterize the performance of the proposed scheme, including the fraction of nodes that can receive the information and the delay of information propagation. The accuracy of analytical results is verified using simulations. As wireless video is the fastest growing form of data traffic, methods for spectrally efficient on-demand wireless video streaming are essential to both service providers and users. A key property of video on-demand is the asynchronous content reuse , such that a few popular files account for a large part of the traffic but are viewed by users at different times. Caching of content on wireless devices in conjunction with device-to-device (D2D) communications allows to exploit this property, and provide a network throughput that is significantly in excess of both the conventional approach of unicasting from cellular base stations and the traditional D2D networks for “regular” data traffic. This paper presents in a tutorial and concise form some recent results on the throughput scaling laws of wireless networks with caching and asynchronous content reuse, contrasting the D2D approach with other alternative approaches such as conventional unicasting, harmonic broadcasting , and a novel coded multicasting approach based on caching in the user devices and network-coded transmission from the cellular base station only. Somehow surprisingly, the D2D scheme with spatial reuse and simple decentralized random caching achieves the same near-optimal throughput scaling law as coded multicasting. Both schemes achieve an unbounded throughput gain (in terms of scaling law) with respect to conventional unicasting and harmonic broadcasting, in the relevant regime where the number of video files in the library is smaller than the total size of the distributed cache capacity in the network. To better understand the relative merits of these competing approaches, we consider a holistic D2D system design incorporating traditional microwave (2 GHz) and millimeter-wave (mm-wave) D2D links; the direct connections to the base station can be used to provide those rare video requests that cannot be found in local caches. We provide extensive simulation results under a variety of system settings and compare our scheme with the systems that exploit transmission from the base station only. We show that, also in realistic conditions and nonasymptotic regimes, the proposed D2D approach offers very significant throughput gains. Broadcast or flooding is a dissemination technique of paramount importance in wireless ad hoc networks. The broadcast scheme is widely used within routing protocols by a wide range of wireless ad hoc networks such as mobile ad hoc networks, vehicular ad hoc networks, and wireless sensor networks, and used to spread emergency messages in critical scenarios after a disaster scenario and or an accidents. As the type broadcast scheme used plays an important role in the performance of the network, it has to be selected carefully. Though several types of broadcast schemes have been proposed, probabilistic broadcast schemes have been demonstrated to be suitable schemes for wireless ad hoc networks due to a range of benefits offered by them such as low overhead, balanced energy consumption, and robustness against failures and mobility of nodes. In the last decade, many probabilistic broadcast schemes have been proposed by researchers. In addition to reviewing the main features of the probabilistic schemes found in the literature, we also present a classification of the probabilistic schemes, an exhaustive review of the evaluation methodology including their performance metrics, types of network simulators, their comparisons, and present some examples of real implementations, in this paper.