Robustness and safety are crucial properties for the real-world application of autonomous vehicles. One of the most critical components of any autonomous system is localisation. During the last 20 years there has been significant progress in this area with the introduction of very efficient algorithms for mapping, localisation and SLAM. Many of these algorithms present impressive demonstrations for a particular domain, but fail to operate reliably with changes to the operating environment. The aspect of robustness has not received enough attention and localisation systems for self-driving vehicle applications are seldom evaluated for their robustness. In this paper we propose novel metrics to effectively quantify localisation robustness with or without an accurate ground truth. The experimental results present a comprehensive analysis of the application of these metrics against a number of well known localisation strategies.
Utilising datasets with accurate and absolute ground truth, @cite_8 and @cite_0 proposed relative displacement pose error (RPE), including relative translation and rotation errors, and absolute trajectory error (ATE) as accuracy metrics that provide a framework for evaluating and comparing SLAM in large public datasets. Due to lack of ground truth, @cite_12 tested localisation repeatability as a localisation performance metric in which the variance of position estimates from multiple robots moving along the same trajectories were compared. Similarly, @cite_3 evaluated algorithms by implementing feature drop out, as ground truth cannot be measured. @cite_2 evaluated robustness of bearing only SLAM by considering rotational and translational error with respect to simulations of variable landmark density, level of the rate of incorrect data association and compass noise.
@cite_8 @cite_3 @cite_0 @cite_2 @cite_12
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Reliable data association is crucial to localization and map building for mobile robot applications. For that reason, many mobile robots tend to choose vision-based SLAM solutions. In this paper, a SLAM scheme based on visual object recognition, not just a scene matching, in home environment is proposed without using artificial landmarks. For the object-based SLAM, the following algorithms are suggested: 1) a novel local invariant feature extraction by combining advantages of multi-scale Harris corner as a detector and its SIFT descriptor for natural object recognition, 2) the RANSAC clustering for robust object recognition in the presence of outliers and 3) calculating accurate metric information for SLAM update. The proposed algorithms increase robustness by correct data association and accurate observation. Moreover, it also can be easily implemented real-time by reducing the number of representative landmarks, i.e. objects. The performance of the proposed algorithm was verified by experiments using EKF-SLAM with a stereo camera in home-like environments, and it showed that the final pose error was bounded after battery-run-out autonomous navigation for 50 minutes This paper presents a new real-time hierarchical (topological metric) simultaneous localization and mapping (SLAM) system. It can be applied to the robust localization of a vehicle in large-scale outdoor urban environments, improving the current vehicle navigation systems, most of which are only based on Global Positioning System (GPS). Then, it can be used on autonomous vehicle guidance with recurrent trajectories (bus journeys, theme park internal journeys, etc.). It is exclusively based on the information provided by both a low-cost, wide-angle stereo camera and a low-cost GPS. Our approach divides the whole map into local submaps identified by the so-called fingerprints (vehicle poses). In this submap level (low-level SLAM), a metric approach is carried out. There, a 3-D sequential mapping of visual natural landmarks and the vehicle location orientation are obtained using a top-down Bayesian method to model the dynamic behavior. GPS measurements are integrated within this low-level improving vehicle positioning. A higher topological level (high-level SLAM) based on fingerprints and the multilevel relaxation (MLR) algorithm has been added to reduce the global error within the map, keeping real-time constraints. This level provides nearly consistent estimation, keeping a small degradation with GPS unavailability. Some experimental results for large-scale outdoor urban environments are presented, showing an almost constant processing time. We present a dense volumetric simultaneous localisation and mapping (SLAM) framework that uses an octree representation for efficient fusion and rendering of either a truncated signed distance field (TSDF) or an occupancy map. The primary aim of this letter is to use one single representation of the environment that can be used not only for robot pose tracking and high-resolution mapping, but seamlessly for planning. We show that our highly efficient octree representation of space fits SLAM and planning purposes in a real-time control loop. In a comprehensive evaluation, we demonstrate dense SLAM accuracy and runtime performance on-par with flat hashing approaches when using TSDF-based maps, and considerable speed-ups when using occupancy mapping compared to standard occupancy maps frameworks. Our SLAM system can run at 10–40 Hz on a modern quadcore CPU, without the need for massive parallelization on a GPU. We, furthermore, demonstrate a probabilistic occupancy mapping as an alternative to TSDF mapping in dense SLAM and show its direct applicability to online motion planning, using the example of informed rapidly-exploring random trees (RRT @math ). Traditional approaches to simultaneous localization and mapping (SLAM) rely on low-level geometric features such as points, lines, and planes. They are unable to assign semantic labels to landmarks observed in the environment. Furthermore, loop closure recognition based on low-level features is often viewpoint-dependent and subject to failure in ambiguous or repetitive environments. On the other hand, object recognition methods can infer landmark classes and scales, resulting in a small set of easily recognizable landmarks, ideal for view-independent unambiguous loop closure. In a map with several objects of the same class, however, a crucial data association problem exists. While data association and recognition are discrete problems usually solved using discrete inference, classical SLAM is a continuous optimization over metric information. In this paper, we formulate an optimization problem over sensor states and semantic landmark positions that integrates metric information, semantic information, and data associations, and decompose it into two interconnected problems: an estimation of discrete data association and landmark class probabilities, and a continuous optimization over the metric states. The estimated landmark and robot poses affect the association and class distributions, which in turn affect the robot-landmark pose optimization. The performance of our algorithm is demonstrated on indoor and outdoor datasets.