As the complexity of neural network models has grown, it has become increasingly important to optimize their design automatically through met alearning. Methods for discovering hyperparameters, topologies, and learning rate schedules have lead to significant increases in performance. This paper shows that loss functions can be optimized with met alearning as well, and result in similar improvements. The method, Genetic Loss-function Optimization (GLO), discovers loss functions de novo, and optimizes them for a target task. Leveraging techniques from genetic programming, GLO builds loss functions hierarchically from a set of operators and leaf nodes. These functions are repeatedly recombined and mutated to find an optimal structure, and then a covariance-matrix adaptation evolutionary strategy (CMA-ES) is used to find optimal coefficients. Networks trained with GLO loss functions are found to outperform the standard cross-entropy loss on standard image classification tasks. Training with these new loss functions requires fewer steps, results in lower test error, and allows for smaller datasets to be used. Loss-function optimization thus provides a new dimension of met alearning, and constitutes an important step towards AutoML.
Met alearning methods have also been recently developed for data augmentation, such as AutoAugment @cite_25 , a reinforcement learning based approach to find new data augmentation policies. In reinforcement learning tasks, EC has proven a successful approach. For instance, in evolving policy gradients @cite_22 , the policy loss is not represented symbolically, but rather as a neural network that convolves over a temporal sequence of context vectors. In reward function search @cite_26 , the task is framed as a genetic programming problem, leveraging PushGP @cite_6 .
@cite_22 @cite_26 @cite_25 @cite_6
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We propose a met alearning approach for learning gradient-based reinforcement learning (RL) algorithms. The idea is to evolve a differentiable loss function, such that an agent, which optimizes its policy to minimize this loss, will achieve high rewards. The loss is parametrized via temporal convolutions over the agent's experience. Because this loss is highly flexible in its ability to take into account the agent's history, it enables fast task learning. Empirical results show that our evolved policy gradient algorithm (EPG) achieves faster learning on several randomized environments compared to an off-the-shelf policy gradient method. We also demonstrate that EPG's learned loss can generalize to out-of-distribution test time tasks, and exhibits qualitatively different behavior from other popular met alearning algorithms. We propose a met alearning approach for learning gradient-based reinforcement learning (RL) algorithms. The idea is to evolve a differentiable loss function, such that an agent, which optimizes its policy to minimize this loss, will achieve high rewards. The loss is parametrized via temporal convolutions over the agent's experience. Because this loss is highly flexible in its ability to take into account the agent's history, it enables fast task learning. Empirical results show that our evolved policy gradient algorithm (EPG) achieves faster learning on several randomized environments compared to an off-the-shelf policy gradient method. We also demonstrate that EPG's learned loss can generalize to out-of-distribution test time tasks, and exhibits qualitatively different behavior from other popular met alearning algorithms. Policy search is a successful approach to reinforcement learning. However, policy improvements often result in the loss of information. Hence, it has been marred by premature convergence and implausible solutions. As first suggested in the context of covariant policy gradients (Bagnell and Schneider 2003), many of these problems may be addressed by constraining the information loss. In this paper, we continue this path of reasoning and suggest the Relative Entropy Policy Search (REPS) method. The resulting method differs significantly from previous policy gradient approaches and yields an exact update step. It works well on typical reinforcement learning benchmark problems. In recent years, deep learning has achieved remarkable achievements in many fields, including computer vision, natural language processing, speech recognition and others. Adequate training data is the key to ensure the effectiveness of the deep models. However, obtaining valid data requires a lot of time and labor resources. Data augmentation (DA) is an effective alternative approach, which can generate new labeled data based on existing data using label-preserving transformations. Although we can benefit a lot from DA, designing appropriate DA policies requires a lot of expert experience and time consumption, and the evaluation of searching the optimal policies is costly. So we raise a new question in this paper: how to achieve automated data augmentation at as low cost as possible? We propose a method named BO-Aug for automating the process by finding the optimal DA policies using the Bayesian optimization approach. Our method can find the optimal policies at a relatively low search cost, and the searched policies based on a specific dataset are transferable across different neural network architectures or even different datasets. We validate the BO-Aug on three widely used image classification datasets, including CIFAR-10, CIFAR-100 and SVHN. Experimental results show that the proposed method can achieve state-of-the-art or near advanced classification accuracy. Code to reproduce our experiments is available at this https URL.