The objective of this work is to estimate 3D human pose from a single RGB image. Extracting image representations which incorporate both spatial relation of body parts and their relative depth plays an essential role in accurate3D pose reconstruction. In this paper, for the first time, we show that camera viewpoint in combination to 2D joint lo-cations significantly improves 3D pose accuracy without the explicit use of perspective geometry mathematical models.To this end, we train a deep Convolutional Neural Net-work (CNN) to learn categorical camera viewpoint. To make the network robust against clothing and body shape of the subject in the image, we utilized 3D computer rendering to synthesize additional training images. We test our framework on the largest 3D pose estimation bench-mark, Human3.6m, and achieve up to 20 error reduction compared to the state-of-the-art approaches that do not use body part segmentation.
in @cite_22 combined two different datasets to generate many 3D-2D pairs as training examples. During inference, estimated 2D pose is used to retrieve the normalized nearest 3D poses. The final 3D pose is then estimated by minimizing the projection error under the constraint that the estimated 3D should be close to the retrieved poses. @cite_4 proposed a new framework to estimate 3D pose from ground truth 2D pose. To resolve the ambiguity, they first learn the pose-dependent joint angle limits by collecting a new mocap dataset which includes an extensive variety of stretching poses. in @cite_16 , imposed kinematic constraint through projecting a 3D model onto the input image and pruning the parts which are incompatible with the anthropomorphism. To reduce the depth ambiguity, several 3D poses were generated by regressing the initial view to multiple oriented views. Estimated orientation from 2D body part detector is used to choose the final 3D pose. Simo- in @cite_1 proposed a Bayesian framework to jointly estimate both the 3D and 2D poses. The set of 3D pose hypotheses are generated using 3D generative kinematic model, which are weighted by a discriminative part model.
@cite_1 @cite_16 @cite_4 @cite_22
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We propose a method to generate multiple diverse and valid human pose hypotheses in 3D all consistent with the 2D detection of joints in a monocular RGB image. We use a novel generative model uniform (unbiased) in the space of anatomically plausible 3D poses. Our model is compositional (produces a pose by combining parts) and since it is restricted only by anatomical constraints it can generalize to every plausible human 3D pose. Removing the model bias intrinsically helps to generate more diverse 3D pose hypotheses. We argue that generating multiple pose hypotheses is more reasonable than generating only a single 3D pose based on the 2D joint detection given the depth ambiguity and the uncertainty due to occlusion and imperfect 2D joint detection. We hope that the idea of generating multiple consistent pose hypotheses can give rise to a new line of future work that has not received much attention in the literature. We used the Human3.6M dataset for empirical evaluation. We introduce a novel approach to automatically recover 3D human pose from a single image. Most previous work follows a pipelined approach: initially, a set of 2D features such as edges, joints or silhouettes are detected in the image, and then these observations are used to infer the 3D pose. Solving these two problems separately may lead to erroneous 3D poses when the feature detector has performed poorly. In this paper, we address this issue by jointly solving both the 2D detection and the 3D inference problems. For this purpose, we propose a Bayesian framework that integrates a generative model based on latent variables and discriminative 2D part detectors based on HOGs, and perform inference using evolutionary algorithms. Real experimentation demonstrates competitive results, and the ability of our methodology to provide accurate 2D and 3D pose estimations even when the 2D detectors are inaccurate. We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark. This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables to take into account considerable uncertainties in 2D joint locations. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The 3D pose estimates are realized via an Expectation-Maximization algorithm over the entire sequence, where it is shown that the 2D joint location uncertainties can be conveniently marginalized out during inference. Empirical evaluation on the Human3.6M dataset shows that the proposed approaches achieve greater 3D pose estimation accuracy over state-of-the-art baselines. Further, the proposed approach outperforms a publicly available 2D pose estimation baseline on the challenging PennAction dataset.