This work is about recognizing human activities occurring in videos at distinct semantic levels, including individual actions, interactions, and group activities. The recognition is realized using a two-level hierarchy of Long Short-Term Memory (LSTM) networks, forming a feed-forward deep architecture, which can be trained end-to-end. In comparison with existing architectures of LSTMs, we make two key contributions giving the name to our approach as Confidence-Energy Recurrent Network -- CERN. First, instead of using the common softmax layer for prediction, we specify a novel energy layer (EL) for estimating the energy of our predictions. Second, rather than finding the common minimum-energy class assignment, which may be numerically unstable under uncertainty, we specify that the EL additionally computes the p-values of the solutions, and in this way estimates the most confident energy minimum. The evaluation on the Collective Activity and Volleyball datasets demonstrates: (i) advantages of our two contributions relative to the common softmax and energy-minimization formulations and (ii) a superior performance relative to the state-of-the-art approaches.
Reliability of Recognition . Most energy-based models in computer vision have only focused on the energy minimization for various recognition problems. Our approach additionally estimates and regularizes inference with p-values. The p-values are specified within the framework of conformal prediction @cite_10 . This allows the selection of more reliable and numerically stable predictions.
@cite_10
2143516773 2107884096 2952604113 1610707153
Many tasks in computer vision involve assigning a label (such as disparity) to every pixel. A common constraint is that the labels should vary smoothly almost everywhere while preserving sharp discontinuities that may exist, e.g., at object boundaries. These tasks are naturally stated in terms of energy minimization. The authors consider a wide class of energies with various smoothness constraints. Global minimization of these energy functions is NP-hard even in the simplest discontinuity-preserving case. Therefore, our focus is on efficient approximation algorithms. We present two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves. These moves can simultaneously change the labels of arbitrarily large sets of pixels. In contrast, many standard algorithms (including simulated annealing) use small moves where only one pixel changes its label at a time. Our expansion algorithm finds a labeling within a known factor of the global minimum, while our swap algorithm handles more general energy functions. Both of these algorithms allow important cases of discontinuity preserving energies. We experimentally demonstrate the effectiveness of our approach for image restoration, stereo and motion. On real data with ground truth, we achieve 98 percent accuracy. Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation. It has been known for decades that such problems can be elegantly expressed as Markov random fields, yet the resulting energy minimization problems have been widely viewed as intractable. Recently, algorithms such as graph cuts and loopy belief propagation (LBP) have proven to be very powerful: for example, such methods form the basis for almost all the top-performing stereo methods. However, the tradeoffs among different energy minimization algorithms are still not well understood. In this paper we describe a set of energy minimization benchmarks and use them to compare the solution quality and running time of several common energy minimization algorithms. We investigate three promising recent methods graph cuts, LBP, and tree-reweighted message passing in addition to the well-known older iterated conditional modes (ICM) algorithm. Our benchmark problems are drawn from published energy functions used for stereo, image stitching, interactive segmentation, and denoising. We also provide a general-purpose software interface that allows vision researchers to easily switch between optimization methods. Benchmarks, code, images, and results are available at http: vision.middlebury.edu MRF . published an influential study in 2006 on energy minimization methods for Markov Random Fields (MRF). This study provided valuable insights in choosing the best optimization technique for certain classes of problems. While these insights remain generally useful today, the phenomenal success of random field models means that the kinds of inference problems that have to be solved changed significantly. Specifically, the models today often include higher order interactions, flexible connectivity structures, large la -bel-spaces of different cardinalities, or learned energy tables. To reflect these changes, we provide a modernized and enlarged study. We present an empirical comparison of 32 state-of-the-art optimization techniques on a corpus of 2,453 energy minimization instances from diverse applications in computer vision. To ensure reproducibility, we evaluate all methods in the OpenGM 2 framework and report extensive results regarding runtime and solution quality. Key insights from our study agree with the results of for the types of models they studied. However, on new and challenging types of models our findings disagree and suggest that polyhedral methods and integer programming solvers are competitive in terms of runtime and solution quality over a large range of model types. Computer vision algorithms for individual tasks such as object recognition, detection and segmentation have shown impressive results in the recent past. The next challenge is to integrate all these algorithms and address the problem of scene understanding. This paper is a step towards this goal. We present a probabilistic framework for reasoning about regions, objects, and their attributes such as object class, location, and spatial extent. Our model is a Conditional Random Field defined on pixels, segments and objects. We define a global energy function for the model, which combines results from sliding window detectors, and low-level pixel-based unary and pairwise relations. One of our primary contributions is to show that this energy function can be solved efficiently. Experimental results show that our model achieves significant improvement over the baseline methods on CamVid and PASCAL VOC datasets.