In many traditional job scheduling settings, it is assumed that one knows the time it will take for a job to complete service. In such cases, strategies such as shortest job first can be used to improve performance in terms of measures such as the average time a job waits in the system. We consider the setting where the service time is not known, but is predicted by for example a machine learning algorithm. Our main result is the derivation, under natural assumptions, of formulae for the performance of several strategies for queueing systems that use predictions for service times in order to schedule jobs. As part of our analysis, we suggest the framework of the "price of misprediction," which offers a measure of the cost of using predicted information.
Notable recent work with this theme is that of Lykouris and Vassilvitskii @cite_25 , who show how to use prediction advice from machine learning algorithms to improve online algorithms for caching in a way that provides provable performance guarantees, using the framework of competitive analysis. A series of recent papers consider the setting of optimization with noise, such as in settings when sampling data in order to obtain values used in an optimization algorithm for submodular functions @cite_27 @cite_19 @cite_26 @cite_24 @cite_12 @cite_15 . Other recent works analyze the performance of learned Bloom filter structures @cite_3 @cite_11 , a variation on Bloom filters @cite_1 that make use of machine learning algorithms that predict whether an element is in a given fixed set as a subfilter structure.
@cite_26 @cite_1 @cite_3 @cite_24 @cite_19 @cite_27 @cite_15 @cite_25 @cite_12 @cite_11
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We study resource-limited online learning, motivated by the problem of conditional-branch outcome prediction in computer architecture. In particular, we consider (parallel) time and space-efficient ensemble learners for online settings, empirically demonstrating benefits similar to those shown previously for offline ensembles. Our learning algorithms are inspired by the previously published “boosting by filtering” framework as well as the offline Arc-x4 boosting-style algorithm. We train ensembles of online decision trees using a novel variant of the ID4 online decision-tree algorithm as the base learner, and show empirical results for both boosting and bagging-style online ensemble methods. Our results evaluate these methods on both our branch prediction domain and online variants of three familiar machine-learning benchmarks. Our data justifies three key claims. First, we show empirically that our extensions to ID4 significantly improve performance for single trees and additionally are critical to achieving performance gains in tree ensembles. Second, our results indicate significant improvements in predictive accuracy with ensemble size for the boosting-style algorithm. The bagging algorithms we tried showed poor performance relative to the boosting-style algorithm (but still improve upon individual base learners). Third, we show that ensembles of small trees are often able to outperform large single trees with the same number of nodes (and similarly outperform smaller ensembles of larger trees that use the same total number of nodes). This makes online boosting particularly useful in domains such as branch prediction with tight space restrictions (i.e., the available real-estate on a microprocessor chip). We introduce a machine learning approach to demosaicing, the reconstruction of color images from incomplete color filter array samples. There are two challenges to overcome by a demosaicing method: 1) it needs to model and respect the statistics of natural images in order to reconstruct natural looking images and 2) it should be able to perform well in the presence of noise. To facilitate an objective assessment of current methods, we introduce a public ground truth data set of natural images suitable for research in image demosaicing and denoising. We then use this large data set to develop a machine learning approach to demosaicing. Our proposed method addresses both demosaicing challenges by learning a statistical model of images and noise from hundreds of natural images. The resulting model performs simultaneous demosaicing and denoising. We show that the machine learning approach has a number of benefits: 1) the model is trained to directly optimize a user-specified performance measure such as peak signal-to-noise ratio (PSNR) or structural similarity; 2) we can handle novel color filter array layouts by retraining the model on such layouts; and 3) it outperforms the previous state-of-the-art, in some setups by 0.7-dB PSNR, faithfully reconstructing edges, textures, and smooth areas. Our results demonstrate that in demosaicing and related imaging applications, discriminatively trained machine learning models have the potential for peak performance at comparatively low engineering effort. Abstract Visual tracking algorithms based on structured output support vector machine (SOSVM) have demonstrated excellent performance. However, sampling methods and optimization strategies of SOSVM undesirably increase the computational overloads, which hinder real-time application of these algorithms. Moreover, due to the lack of high-dimensional features and dense training samples, SOSVM-based algorithms are unstable to deal with various challenging scenarios, such as occlusions and scale variations. Recently, visual tracking algorithms based on discriminative correlation filters (DCF), especially the combination of DCF and features from deep convolutional neural networks (CNN), have been successfully applied to visual tracking, and attains surprisingly good performance on recent benchmarks. The success is mainly attributed to two aspects: the circular correlation properties of DCF and the powerful representation capabilities of CNN features. Nevertheless, compared with SOSVM, DCF-based algorithms are restricted to simple ridge regression which has a weaker discriminative ability. In this paper, a novel circular and structural operator tracker (CSOT) is proposed for high performance visual tracking, it not only possesses the powerful discriminative capability of SOSVM but also efficiently inherits the superior computational efficiency of DCF. Based on the proposed circular and structural operators, a set of primal confidence score maps can be obtained by circular correlating feature maps with their corresponding structural correlation filters. Furthermore, an implicit interpolation is applied to convert the multi-resolution feature maps to the continuous domain and make all primal confidence score maps have the same spatial resolution. Then, we exploit an efficient ensemble post-processor based on relative entropy, which can coalesce primal confidence score maps and create an optimal confidence score map for more accurate localization. The target is localized on the peak of the optimal confidence score map. Besides, we introduce a collaborative optimization strategy to update circular and structural operators by iteratively training structural correlation filters, which significantly reduces computational complexity and improves robustness. Experimental results demonstrate that our approach achieves state-of-the-art performance in mean AUC scores of 71.5 and 69.4 on the OTB2013 and OTB2015 benchmarks respectively, and obtains a third-best expected average overlap (EAO) score of 29.8 on the VOT2017 benchmark. Recently there has been a lot of work on pruning filters from deep convolutional neural networks (CNNs) with the intention of reducing computations. The key idea is to rank the filters based on a certain criterion (say, l1-norm, average percentage of zeros, etc) and retain only the top ranked filters. Once the low scoring filters are pruned away the remainder of the network is fine tuned and is shown to give performance comparable to the original unpruned network. In this work, we report experiments which suggest that the comparable performance of the pruned network is not due to the specific criterion chosen but due to the inherent plasticity of deep neural networks which allows them to recover from the loss of pruned filters once the rest of the filters are fine-tuned. Specifically, we show counter-intuitive results wherein by randomly pruning 25-50 filters from deep CNNs we are able to obtain the same performance as obtained by using state of the art pruning methods. We empirically validate our claims by doing an exhaustive evaluation with VGG-16 and ResNet-50. Further, we also evaluate a real world scenario where a CNN trained on all 1000 ImageNet classes needs to be tested on only a small set of classes at test time (say, only animals). We create a new benchmark dataset from ImageNet to evaluate such class specific pruning and show that even here a random pruning strategy gives close to state of the art performance. Lastly, unlike existing approaches which mainly focus on the task of image classification, in this work we also report results on object detection. We show that using a simple random pruning strategy we can achieve significant speed up in object detection (74 improvement in fps) while retaining the same accuracy as that of the original Faster RCNN model.