Non-convex optimization problems arise from various areas in science and engineering. Although many numerical methods and theories have been developed for unconstrained non-convex problems, the parallel development for constrained non-convex problems remains limited. That restricts the practices of mathematical modeling and quantitative decision making in many disciplines. In this paper, an inexact proximal-point penalty method is proposed for constrained optimization problems where both the objective function and the constraint can be non-convex. The proposed method approximately solves a sequence of subproblems, each of which is formed by adding to the original objective function a proximal term and quadratic penalty terms associated to the constraint functions. Under a weak-convexity assumption, each subproblem is made strongly convex and can be solved effectively to a required accuracy by an optimal gradient-type method. The theoretical property of the proposed method is analyzed in two different cases. In the first case, the objective function is non-convex but the constraint functions are assumed to be convex, while in the second case, both the objective function and the constraint are non-convex. For both cases, we give the complexity results in terms of the number of function value and gradient evaluations to produce near-stationary points. Due to the different structures, different definitions of near-stationary points are given for the two cases. The complexity for producing a nearly @math -stationary point is @math for the first case while it becomes @math for the second case.
In addition to the methods above, algorithms that utilize Hessian information have been developed to find the second-order @math -stationary point of linearly constrained smooth non-convex optimization @cite_87 @cite_71 @cite_15 . Different from these works, we focus on finding an approximate first-order stationary point for nonlinear constrained non-convex optimization using only gradient information.
@cite_15 @cite_71 @cite_87
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We consider the problem of finding an approximate second-order stationary point of a constrained non-convex optimization problem. We first show that, unlike the unconstrained scenario, the vanilla projected gradient descent algorithm may converge to a strict saddle point even when there is only a single linear constraint. We then provide a hardness result by showing that checking ( , )-second order stationarity is NP-hard even in the presence of linear constraints. Despite our hardness result, we identify instances of the problem for which checking second order stationarity can be done efficiently. For such instances, we propose a dynamic second order Frank--Wolfe algorithm which converges to ( , )-second order stationary points in O ( ^ -2 , ^ -3 ) iterations. The proposed algorithm can be used in general constrained non-convex optimization as long as the constrained quadratic sub-problem can be solved efficiently. (This is a theory paper) In this paper, we consider first-order methods for solving stochastic non-convex optimization problems. The key building block of the proposed algorithms is first-order procedures to extract negative curvature from the Hessian matrix through a principled sequence starting from noise, which are referred to NEgative-curvature-Originated-from-Noise or NEON and are of independent interest. Based on this building block, we design purely first-order stochastic algorithms for escaping from non-degenerate saddle points with a much better time complexity (almost linear time in the problem's dimensionality). In particular, we develop a general framework of first-order stochastic algorithms with a second-order convergence guarantee based on our new technique and existing algorithms that may only converge to a first-order stationary point. For finding a nearly second-order stationary point such that ‖∇F( )‖≤ϵ and ∇2F( )≥− √ ϵ I (in high probability), the best time complexity of the presented algorithms is ˜ O (d ϵ3.5), where F(⋅) denotes the objective function and d is the dimensionality of the problem. To the best of our knowledge, this is the first theoretical result of first-order stochastic algorithms with an almost linear time in terms of problem's dimensionality for finding second-order stationary points, which is even competitive with existing stochastic algorithms hinging on the second-order information. Two classes of methods have been proposed for escaping from saddle points with one using the second-order information carried by the Hessian and the other adding the noise into the first-order information. The existing analysis for algorithms using noise in the first-order information is quite involved and hides the essence of added noise, which hinder further improvements of these algorithms. In this paper, we present a novel perspective of noise-adding technique, i.e., adding the noise into the first-order information can help extract the negative curvature from the Hessian matrix, and provide a formal reasoning of this perspective by analyzing a simple first-order procedure. More importantly, the proposed procedure enables one to design purely first-order stochastic algorithms for escaping from non-degenerate saddle points with a much better time complexity (almost linear time in terms of the problem's dimensionality). In particular, we develop a first-order stochastic algorithm based on our new technique and an existing algorithm that only converges to a first-order stationary point to enjoy a time complexity of @math for finding a nearly second-order stationary point @math such that @math and @math (in high probability), where @math denotes the objective function and @math is the dimensionality of the problem. To the best of our knowledge, this is the best theoretical result of first-order algorithms for stochastic non-convex optimization, which is even competitive with if not better than existing stochastic algorithms hinging on the second-order information. Nesterov's accelerated gradient descent (AGD), an instance of the general family of "momentum methods", provably achieves faster convergence rate than gradient descent (GD) in the convex setting. However, whether these methods are superior to GD in the nonconvex setting remains open. This paper studies a simple variant of AGD, and shows that it escapes saddle points and finds a second-order stationary point in @math iterations, faster than the @math iterations required by GD. To the best of our knowledge, this is the first Hessian-free algorithm to find a second-order stationary point faster than GD, and also the first single-loop algorithm with a faster rate than GD even in the setting of finding a first-order stationary point. Our analysis is based on two key ideas: (1) the use of a simple Hamiltonian function, inspired by a continuous-time perspective, which AGD monotonically decreases per step even for nonconvex functions, and (2) a novel framework called improve or localize, which is useful for tracking the long-term behavior of gradient-based optimization algorithms. We believe that these techniques may deepen our understanding of both acceleration algorithms and nonconvex optimization.