In this paper, we propose a novel deep learning based video saliency prediction method, named DeepVS. Specifically, we establish a large-scale eye-tracking database of videos (LEDOV), which includes 32 subjects’ fixations on 538 videos. We find from LEDOV that human attention is more likely to be attracted by objects, particularly the moving objects or the moving parts of objects. Hence, an object-to-motion convolutional neural network (OM-CNN) is developed to predict the intra-frame saliency for DeepVS, which is composed of the objectness and motion subnets. In OM-CNN, cross-net mask and hierarchical feature normalization are proposed to combine the spatial features of the objectness subnet and the temporal features of the motion subnet. We further find from our database that there exists a temporal correlation of human attention with a smooth saliency transition across video frames. We thus propose saliency-structured convolutional long short-term memory (SS-ConvLSTM) network, using the extracted features from OM-CNN as the input. Consequently, the inter-frame saliency maps of a video can be generated, which consider both structured output with center-bias and cross-frame transitions of human attention maps. Finally, the experimental results show that DeepVS advances the state-of-the-art in video saliency prediction.
The eye-tracking databases of videos collect the fixations of subjects on each video frame, which can be used as the ground truth for video saliency prediction. The existing eye-tracking databases benefit from the mature eye-tracking technology. In particular, an eye tracker is used to obtain the fixations of subjects on videos, by tracking the pupil and corneal reflections @cite_18 . The pupil locations are then mapped to the real-world stimuli, i.e., video frames, through a pre-defined calibration matrix. As such, fixations can be located in each video frame, indicating where people pay attention.
@cite_18
1582452058 2344129934 1510835000 1967508848
We present the Pascal animal classes Eye Tracking database. Our database comprises eye movement recordings compiled from forty users for the bird, cat, cow, dog, horse and sheep trainval sets from the VOC 2012 image set. Different from recent eye-tracking databases such as kiwon_cvpr13_gaze,PapadopoulosCKF14 , a salient aspect of PET is that it contains eye movements recorded for both the free-viewing and visual search task conditions. While some differences in terms of overall gaze behavior and scanning patterns are observed between the two conditions, a very similar number of fixations are observed on target objects for both conditions. As a utility application, we show how feature pooling around fixated locations enables enhanced (animal) object classification accuracy. The purpose of this paper is the detection of salient areas in natural video by using the new deep learning techniques. Salient patches in video frames are predicted first. Then the predicted visual fixation maps are built upon them. We design the deep architecture on the basis of CaffeNet implemented with Caffe toolkit. We show that changing the way of data selection for optimisation of network parameters, we can save computation cost up to @math times. We extend deep learning approaches for saliency prediction in still images with RGB values to specificity of video using the sensitivity of the human visual system to residual motion. Furthermore, we complete primary colour pixel values by contrast features proposed in classical visual attention prediction models. The experiments are conducted on two publicly available datasets. The first is IRCCYN video database containing @math videos with an overall amount of @math frames and eye fixations of @math subjects. The second one is HOLLYWOOD2 provided @math movie clips with the eye fixations of @math subjects. On IRCYYN dataset, the accuracy obtained is of @math . On HOLLYWOOD2 dataset, results in prediction of saliency of patches show the improvement up to @math with regard to RGB use only. The resulting accuracy of @math is obtained. The AUC metric in comparison of predicted saliency maps with visual fixation maps shows the increase up to @math on a sample of video clips from this dataset. For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable option, models of saliency can be used to predict fixation locations. Most saliency approaches are based on bottom-up computation that does not consider top-down image semantics and often does not match actual eye movements. To address this problem, we collected eye tracking data of 15 viewers on 1003 images and use this database as training and testing examples to learn a model of saliency based on low, middle and high-level image features. This large database of eye tracking data is publicly available with this paper. This correspondence describes a publicly available database of eye-tracking data, collected on a set of standard video sequences that are frequently used in video compression, processing, and transmission simulations. A unique feature of this database is that it contains eye-tracking data for both the first and second viewings of the sequence. We have made available the uncompressed video sequences and the raw eye-tracking data for each sequence, along with different visualizations of the data and a preliminary analysis based on two well-known visual attention models.