Common video representations often deploy an average or maximum pooling of pre-extracted frame features over time. Such an approach provides a simple means to encode feature distributions, but is likely to be suboptimal. As an alternative, we here explore combinations of learnable pooling techniques such as Soft Bag-of-words, Fisher Vectors , NetVLAD, GRU and LSTM to aggregate video features over time. We also introduce a learnable non-linear network unit, named Context Gating, aiming at modeling in-terdependencies between features. We evaluate the method on the multi-modal Youtube-8M Large-Scale Video Understanding dataset using pre-extracted visual and audio features. We demonstrate improvements provided by the Context Gating as well as by the combination of learnable pooling methods. We finally show how this leads to the best performance, out of more than 600 teams, in the Kaggle Youtube-8M Large-Scale Video Understanding challenge.
Successful hand-crafted representations @cite_50 @cite_4 @cite_17 are based on local histograms of image and motion gradient orientations extracted along dense trajectories @cite_32 @cite_17 . More recent methods extract deep convolutional neural network activations computed from individual frames or blocks of frames using spatial @cite_10 @cite_47 @cite_6 @cite_15 or spatio-temporal @cite_42 @cite_18 @cite_27 @cite_43 @cite_36 @cite_56 convolutions. Convolutional neural networks can be also applied separately on the appearance channel and the pre-computed motion field channel resulting in the, so called, two-stream representations @cite_18 @cite_10 @cite_6 @cite_35 @cite_56 . As our work is motivated by the Youtube-8M large-scale video understanding challenge @cite_0 , we will assume for the rest of the paper that features are provided (more details are provided in ). This work mainly focuses on the temporal aggregation of given features.
@cite_35 @cite_18 @cite_4 @cite_15 @cite_36 @cite_42 @cite_32 @cite_6 @cite_56 @cite_0 @cite_43 @cite_27 @cite_50 @cite_47 @cite_10 @cite_17
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Convolutional neural networks (CNNs) have recently achieved remarkable successes in various image classification and understanding tasks. The deep features obtained at the top fully connected layer of the CNN (FC-features) exhibit rich global semantic information and are extremely effective in image classification. On the other hand, the convolutional features in the middle layers of the CNN also contain meaningful local information, but are not fully explored for image representation. In this paper, we propose a novel locally supervised deep hybrid model (LS-DHM) that effectively enhances and explores the convolutional features for scene recognition. First, we notice that the convolutional features capture local objects and fine structures of scene images, which yield important cues for discriminating ambiguous scenes, whereas these features are significantly eliminated in the highly compressed FC representation. Second, we propose a new local convolutional supervision layer to enhance the local structure of the image by directly propagating the label information to the convolutional layers. Third, we propose an efficient Fisher convolutional vector (FCV) that successfully rescues the orderless mid-level semantic information (e.g., objects and textures) of scene image. The FCV encodes the large-sized convolutional maps into a fixed-length mid-level representation, and is demonstrated to be strongly complementary to the high-level FC-features. Finally, both the FCV and FC-features are collaboratively employed in the LS-DHM representation, which achieves outstanding performance in our experiments. It obtains 83.75 and 67.56 accuracies, respectively, on the heavily benchmarked MIT Indoor67 and SUN397 data sets, advancing the state-of-the-art substantially. This paper presents an approach for human action recognition by finding the discriminative key frames from a video sequence and representing them with the distribution of local motion features and their spatiotemporal arrangements. In this approach, the key frames of the video sequence are selected by their discriminative power and represented by the local motion features detected in them and integrated from their temporal neighbors. In the key frame’s representation, the spatial arrangements of the motion features are captured in a hierarchical spatial pyramid structure. By using frame by frame voting for the recognition, experiments have demonstrated improved performances over most of the other known methods on the popular benchmark data sets. Recognizinghumanactionfromimagesequencesis an appealingyet challengingproblem in computer vision with many applications including motion capture, human-computer interaction, environment control, and security surveillance. In this paper, we focus on recognizing the activities of a person in an image sequence from local motion features and their spatiotemporal arrangements. Our approach is motivated by the recent success of “bag-of-words” model for general object recognition in computer vision[21, 14]. This representation, which is adapted from the text retrieval literature, models the object by the distribution of words from a fixed visual code book, which is usually obtained by vector quantization of local image visual features. However, this method discards the spatial and the temporal relations among these visual features, which could be helpful in object recognition. Addressing this problem, our approach uses a hierarchical representation for the key frames of a given video sequence to integrate information from both the spatial and the temporal domains. We first apply a spatiotemporal feature detector to the video sequence and obtain the local motion features. Then we generate a visual word code book by quantization of the local motion features and assign a word label to each of them. Next we select key frames of the video sequence by their discriminative power. Then, for each key frame, we integrate the visual words from its nearby frames, divide the key frame spatially into finer subdivisions and compute in each cell the histograms of the visual words detected in this key frame and its temporal neighbors. Finally, we concatenate the histograms from all cells and use Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have shown that performing 3D convolutions is a rewarding approach to capture both spatial and temporal dimensions in videos. However, the development of a very deep 3D CNN from scratch results in expensive computational cost and memory demand. A valid question is why not recycle off-the-shelf 2D networks for a 3D CNN. In this paper, we devise multiple variants of bottleneck building blocks in a residual learning framework by simulating @math convolutions with @math convolutional filters on spatial domain (equivalent to 2D CNN) plus @math convolutions to construct temporal connections on adjacent feature maps in time. Furthermore, we propose a new architecture, named Pseudo-3D Residual Net (P3D ResNet), that exploits all the variants of blocks but composes each in different placement of ResNet, following the philosophy that enhancing structural diversity with going deep could improve the power of neural networks. Our P3D ResNet achieves clear improvements on Sports-1M video classification dataset against 3D CNN and frame-based 2D CNN by 5.3 and 1.8 , respectively. We further examine the generalization performance of video representation produced by our pre-trained P3D ResNet on five different benchmarks and three different tasks, demonstrating superior performances over several state-of-the-art techniques. In this paper, we present HoloNet, a well-designed Convolutional Neural Network (CNN) architecture regarding our submissions to the video based sub-challenge of the Emotion Recognition in the Wild (EmotiW) 2016 challenge. In contrast to previous related methods that usually adopt relatively simple and shallow neural network architectures to address emotion recognition task, our HoloNet has three critical considerations in network design. (1) To reduce redundant filters and enhance the non-saturated non-linearity in the lower convolutional layers, we use a modified Concatenated Rectified Linear Unit (CReLU) instead of ReLU. (2) To enjoy the accuracy gain from considerably increased network depth and maintain efficiency, we combine residual structure and CReLU to construct the middle layers. (3) To broaden network width and introduce multi-scale feature extraction property, the topper layers are designed as a variant of inception-residual structure. The main benefit of grouping these modules into the HoloNet is that both negative and positive phase information implicitly contained in the input data can flow over it in multiple paths, thus deep multi-scale features explicitly capturing emotion variation can be well extracted from multi-path sibling layers, and then can be further concatenated for robust recognition. We obtain competitive results in this year’s video based emotion recognition sub-challenge using an ensemble of two HoloNet models trained with given data only. Specifically, we obtain a mean recognition rate of 57.84 , outperforming the baseline accuracy with an absolute margin of 17.37 , and yielding 4.04 absolute accuracy gain compared to the result of last year’s winner team. Meanwhile, our method runs with a speed of several thousands of frames per second on a GPU, thus it is well applicable to real-time scenarios.