This paper presents SO-Net, a permutation invariant architecture for deep learning with orderless point clouds. The SO-Net models the spatial distribution of point cloud by building a Self-Organizing Map (SOM). Based on the SOM, SO-Net performs hierarchical feature extraction on individual points and SOM nodes, and ultimately represents the input point cloud by a single feature vector. The receptive field of the network can be systematically adjusted by conducting point-to-node k nearest neighbor search. In recognition tasks such as point cloud reconstruction, classification, object part segmentation and shape retrieval, our proposed network demonstrates performance that is similar with or better than state-of-the-art approaches. In addition, the training speed is significantly faster than existing point cloud recognition networks because of the parallelizability and simplicity of the proposed architecture. Our code is available at the project website.1
PointNet @cite_12 is the pioneer in the direct use of point clouds. It uses the channel-wise max pooling to aggregate per-point features into a global descriptor vector. PointNet is invariant to order permutation of input points because the per-point feature extraction is identical for every point and max pooling operation is permutation invariant. A similar permutation equivariant layer @cite_18 is also proposed at almost the same time as @cite_12 , with the major difference that the permutation equivariant layer is max-normalized. Although the max-pooling idea is proven to be effective, it suffers from the lack of ConvNet-like hierarchical feature aggregation. PointNet++ @cite_31 is later designed to group points into several groups in different levels, so that features from multiple scales could be extracted hierarchically.
@cite_18 @cite_31 @cite_12
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Deep neural networks with alternating convolutional, max-pooling and decimation layers are widely used in state of the art architectures for computer vision. Max-pooling purposefully discards precise spatial information in order to create features that are more robust, and typically organized as lower resolution spatial feature maps. On some tasks, such as whole-image classification, max-pooling derived features are well suited, however, for tasks requiring precise localization, such as pixel level prediction and segmentation, max-pooling destroys exactly the information required to perform well. Precise localization may be preserved by shallow convnets without pooling but at the expense of robustness. Can we have our max-pooled multilayered cake and eat it too? Several papers have proposed summation and concatenation based methods for combining upsampled coarse, abstract features with finer features to produce robust pixel level predictions. Here we introduce another model — dubbed Recombinator Networks — where coarse features inform finer features early in their formation such that finer features can make use of several layers of computation in deciding how to use coarse features. The model is trained once, end-to-end and performs better than summation-based architectures, reducing the error from the previous state of the art on two facial keypoint datasets, AFW and AFLW, by 30 and beating the current state-of-the-art on 300W without using extra data. We improve performance even further by adding a denoising prediction model based on a novel convnet formulation. Feature learning on point clouds has shown great promise, with the introduction of effective and generalizable deep learning frameworks such as pointnet++. Thus far, however, point features have been abstracted in an independent and isolated manner, ignoring the relative layout of neighboring points as well as their features. In the present article, we propose to overcome this limitation by using spectral graph convolution on a local graph, combined with a novel graph pooling strategy. In our approach, graph convolution is carried out on a nearest neighbor graph constructed from a point’s neighborhood, such that features are jointly learned. We replace the standard max pooling step with a recursive clustering and pooling strategy, devised to aggregate information from within clusters of nodes that are close to one another in their spectral coordinates, leading to richer overall feature descriptors. Through extensive experiments on diverse datasets, we show a consistent demonstrable advantage for the tasks of both point set classification and segmentation. Our implementations are available at https: github.com fate3439 LocalSpecGCN. Unlike images which are represented in regular dense grids, 3D point clouds are irregular and unordered, hence applying convolution on them can be difficult. In this paper, we extend the dynamic filter to a new convolution operation, named PointConv. PointConv can be applied on point clouds to build deep convolutional networks. We treat convolution kernels as nonlinear functions of the local coordinates of 3D points comprised of weight and density functions. With respect to a given point, the weight functions are learned with multi-layer perceptron networks and density functions through kernel density estimation. The most important contribution of this work is a novel reformulation proposed for efficiently computing the weight functions, which allowed us to dramatically scale up the network and significantly improve its performance. The learned convolution kernel can be used to compute translation-invariant and permutation-invariant convolution on any point set in the 3D space. Besides, PointConv can also be used as deconvolution operators to propagate features from a subsampled point cloud back to its original resolution. Experiments on ModelNet40, ShapeNet, and ScanNet show that deep convolutional neural networks built on PointConv are able to achieve state-of-the-art on challenging semantic segmentation benchmarks on 3D point clouds. Besides, our experiments converting CIFAR-10 into a point cloud showed that networks built on PointConv can match the performance of convolutional networks in 2D images of a similar structure. Few prior works study deep learning on point sets. PointNet by is a pioneer in this direction. However, by design PointNet does not capture local structures induced by the metric space points live in, limiting its ability to recognize fine-grained patterns and generalizability to complex scenes. In this work, we introduce a hierarchical neural network that applies PointNet recursively on a nested partitioning of the input point set. By exploiting metric space distances, our network is able to learn local features with increasing contextual scales. With further observation that point sets are usually sampled with varying densities, which results in greatly decreased performance for networks trained on uniform densities, we propose novel set learning layers to adaptively combine features from multiple scales. Experiments show that our network called PointNet++ is able to learn deep point set features efficiently and robustly. In particular, results significantly better than state-of-the-art have been obtained on challenging benchmarks of 3D point clouds.