In conventional HTTP-based adaptive streaming (HAS), a video source is encoded at multiple levels of constant bitrate representations, and a client makes its representation selections according to the measured network bandwidth. While greatly simplifying adaptation to the varying network conditions, this strategy is not the best for optimizing the video quality experienced by end users. Quality fluctuation can be reduced if the natural variability of video content is taken into consideration. In this work, we study the design of a client rate adaptation algorithm to yield consistent video quality. We assume that clients have visibility into incoming video within a finite horizon. We also take advantage of the client-side video buffer, by using it as a breathing room for not only network bandwidth variability, but also video bitrate variability. The challenge, however, lies in how to balance these two variabilities to yield consistent video quality without risking a buffer underrun. We propose an optimization solution that uses an online algorithm to adapt the video bitrate step-by-step, while applying dynamic programming at each step. We incorporate our solution into PANDA -- a practical rate adaptation algorithm designed for HAS deployment at scale.
The literature on video streaming techniques with quality optimization can be roughly categorized into two eras -- the pre-HAS era and the post-HAS era. Early works (e.g., @cite_16 ) on video streaming assume generic lossy transmission channel. For video streaming over packetized (e.g., IP) networks, before the emergence of HAS, a common wisdom is to lay it on top of lossy RTP UDP to take advantage of the error-resilient nature of video (e.g., @cite_10 ) and apply error control as necessary. Thus, a common theme in these works is to deal with quality degradation caused by packet losses.
@cite_16 @cite_10
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We address the problem of prioritized video streaming over lossy overlay networks. We propose to exploit network path diversity via a novel randomized network coding (RNC) approach that provides unequal error protection (UEP) to the packets conveying the video content. We design a distributed receiver-driven streaming solution, where a client requests packets from the different priority classes from its neighbors in the overlay. Based on the received requests, a node in turn forwards combinations of the selected packets to the requesting peers. Choosing a network coding strategy at every node can be cast as an optimization problem that determines the rate allocation between the different packet classes such that the average distortion at the requesting peer is minimized. As the optimization problem has log-concavity properties, it can be solved with low complexity by an iterative algorithm. Our simulation results demonstrate that the proposed scheme respects the relative priorities of the different packet classes and achieves a graceful quality adaptation to network resource constraints. Therefore, our scheme substantially outperforms reference schemes such as baseline network coding techniques as well as solutions that employ rateless codes with built-in UEP properties. The performance evaluation provides additional evidence of the substantial robustness of the proposed scheme in a variety of transmission scenarios. Managing the Quality-of-Experience (QoE) of video streaming for wireless clients is becoming increasingly important due to the rapid growth of video traffic on wireless networks. The inherent variability of the wireless channel as well as the Variable Bit Rate (VBR) of the compressed video streams make QoE management a challenging problem. Prior work has studied this problem in the context of transmitting a single video stream. In this paper, we investigate multiplexing schemes to transmit multiple video streams from a base station to mobile clients that use number of playout stalls as a performance metric. In this context, we present an epoch-by-epoch framework to fairly allocate wireless transmission slots to streaming videos. In each epoch our scheme essentially reduces the vulnerability to stalling by allocating slots to videos in a way that maximizes the minimum ‘playout lead’ across all videos. Next, we show that the problem of allocating slots fairly is NP-complete even for a constant number of videos. We then present a fast lead-aware greedy algorithm for the problem. Our choice of greedy algorithm is motivated by the fact that this algorithm is optimal when the channel quality of a user remains unchanged within an epoch (but different users may experience different channel quality). Moreover, our experimental results based on public MPEG-4 video traces and wireless channel traces that we collected from a WiMAX test-bed show that the lead-aware greedy approach performs a fair distribution of stalls across the clients when compared to other algorithms, while still maintaining similar or lower average number of stalls per client. In this paper, we present error-resilient Internet video transmission using path diversity and rate-distortion optimized reference picture selection. Under this scheme, the optimal packet dependency is determined adapting to network characteristics and video content, to achieve a better trade-off between coding efficiency and forming independent streams to increase error-resilience. The optimization is achieved within a rate-distortion framework, so that the expected end-to-end distortion is minimized under the given rate constraint. The expected distortion is calculated based on an accurate binary tree modeling with the effects of channel loss and error concealment taken into account. With the aid of active probing, packets are sent across multiple available paths according to a transmission policy which takes advantage of path diversity and seeks to minimize the loss rate. Experiments demonstrate that the proposed scheme provides significant diversity gain, as well as gains over video redundancy coding and the NACK mode of conventional reference picture selection. Internet video streaming applications have been demanding more bandwidth and higher video quality, especially with the advent of virtual reality and augmented reality appli-cations. While adaptive strea ming protocols like MPEG-DASH (dynamic adaptive streaming over HTTP) allows video quality to be flexibly adapted, e.g., degraded when mobile network condition deteriorates, this is not an option if the application itself requires guaranteed 4K quality at all time. On the other hand, conventional end-to-end transmission control protocol (TCP) has been struggling in supporting 4K video delivery across long-distance Internet paths containing both fixed and mobile network segments with heterogeneous characteristics. In this paper, we present a novel and practically feasible system architecture named MVP (mobile edge virtualization with adaptive prefetching), which enables content providers to embed their content intelligence as a virtual network function into the mobile network operator's infrastructure edge. Based on this architecture, we present a context-aware adaptive video prefetching scheme in order to achieve quality of experience (QoE)-assured 4K video on demand (VoD) delivery across the global Internet. Through experiments based on a real LTE-A network infrastructure, we demonstrate that our proposed scheme is able to achieve QoE-assured 4K VoD streaming, especially when the video source is located remotely in the public Internet, in which case none of the state-of-the-art solutions is able to support such an objective at global Internet scale.