In video-based action recognition, viewpoint variations often pose major challenges because the same actions can appear different from different views. We use the complementary RGB and Depth information from the RGB-D cameras to address this problem. The proposed technique capitalizes on the spatio-temporal information available in the two data streams to the extract action features that are largely insensitive to the viewpoint variations. We use the RGB data to compute dense trajectories that are translated to viewpoint insensitive deep features under a non-linear knowledge transfer model. Similarly, the Depth stream is used to extract CNN-based view invariant features on which Fourier Temporal Pyramid is computed to incorporate the temporal information. The heterogeneous features from the two streams are combined and used as a dictionary to predict the label of the test samples. To that end, we propose a sparse-dense collaborative representation classification scheme that strikes a balance between the discriminative abilities of the dense and the sparse representations of the samples over the extracted heterogeneous dictionary.
Most of the Depth sensors also provide simultaneous RGB videos. This fact has lead to a significant interest of the scientific community to jointly exploit the two data streams for various tasks, including action recognition @cite_6 @cite_34 @cite_47 @cite_50 @cite_45 @cite_42 @cite_5 . For instance, a restricted graph-based genetic programming approach is proposed by Liu and Shao @cite_45 for the fusion of the Depth and the RGB data streams for improved RGB-D data based classification. In another approach, @cite_42 proposed to learn heterogeneous features for the RGB-D video based action recognition. They proposed a joint heterogeneous features learning model (JOULE) to take advantage of both shared and action-specific components in the RGB-D videos. Kong and Fu @cite_5 also projected and compressed both Depth and RGB features to a shared feature space, in which the decision boundaries are learned for the classification purpose.
@cite_42 @cite_6 @cite_45 @cite_50 @cite_5 @cite_47 @cite_34
1895914852 2782057162 1989665047 1588788171
This paper proposes a novel approach to action recognition from RGB-D cameras, in which depth features and RGB visual features are jointly used. Rich heterogeneous RGB and depth data are effectively compressed and projected to a learned shared space, in order to reduce noise and capture useful information for recognition. Knowledge from various sources can then be shared with others in the learned space to learn cross-modal features. This guides the discovery of valuable information for recognition. To capture complex spatiotemporal structural relationships in visual and depth features, we represent both RGB and depth data in a matrix form. We formulate the recognition task as a low-rank bilinear model composed of row and column parameter matrices. The rank of the model parameter is minimized to build a low-rank classifier, which is beneficial for improving the generalization power. The proposed method is extensively evaluated on two public RGB-D action datasets, and achieves state-of-the-art results. It also shows promising results if RGB or depth data are missing in training or testing procedure. A novel deep neural network training paradigm that exploits the conjoint information in multiple heterogeneous sources is proposed. Specifically, in a RGB-D based action recognition task, it cooperatively trains a single convolutional neural network (named c-ConvNet) on both RGB visual features and depth features, and deeply aggregates the two kinds of features for action recognition. Differently from the conventional ConvNet that learns the deep separable features for homogeneous modality-based classification with only one softmax loss function, the c-ConvNet enhances the discriminative power of the deeply learned features and weakens the undesired modality discrepancy by jointly optimizing a ranking loss and a softmax loss for both homogeneous and heterogeneous modalities. The ranking loss consists of intra-modality and cross-modality triplet losses, and it reduces both the intra-modality and cross-modality feature variations. Furthermore, the correlations between RGB and depth data are embedded in the c-ConvNet, and can be retrieved by either of the modalities and contribute to the recognition in the case even only one of the modalities is available. The proposed method was extensively evaluated on two large RGB-D action recognition datasets, ChaLearn LAP IsoGD and NTU RGB+D datasets, and one small dataset, SYSU 3D HOI, and achieved state-of-the-art results. In this paper, we present a home-monitoring oriented human activity recognition benchmark database, based on the combination of a color video camera and a depth sensor. Our contributions are two-fold: 1) We have created a publicly releasable human activity video database (i.e., named as RGBD-HuDaAct), which contains synchronized color-depth video streams, for the task of human daily activity recognition. This database aims at encouraging more research efforts on human activity recognition based on multi-modality sensor combination (e.g., color plus depth). 2) Two multi-modality fusion schemes, which naturally combine color and depth information, have been developed from two state-of-the-art feature representation methods for action recognition, i.e., spatio-temporal interest points (STIPs) and motion history images (MHIs). These depth-extended feature representation methods are evaluated comprehensively and superior recognition performances over their uni-modality (e.g., color only) counterparts are demonstrated. Recently, the low-cost Microsoft Kinect sensor, which can capture real-time high-resolution RGB and depth visual information, has attracted increasing attentions for a wide range of applications in computer vision. Existing techniques extract hand-tuned features from the RGB and the depth data separately and heuristically fuse them, which would not fully exploit the complementarity of both data sources. In this paper, we introduce an adaptive learning methodology to automatically extract (holistic) spatio-temporal features, simultaneously fusing the RGB and depth information, from RGB-D video data for visual recognition tasks. We address this as an optimization problem using our proposed restricted graph-based genetic programming (RGGP) approach, in which a group of primitive 3D operators are first randomly assembled as graph-based combinations and then evolved generation by generation by evaluating on a set of RGB-D video samples. Finally the best-performed combination is selected as the (near-)optimal representation for a pre-defined task. The proposed method is systematically evaluated on a new hand gesture dataset, SKIG, that we collected ourselves and the public MSR Daily Activity 3D dataset, respectively. Extensive experimental results show that our approach leads to significant advantages compared with state-of-the-art hand-crafted and machine-learned features.