In this work we propose a novel approach to remove undesired objects from RGB-D sequences captured with freely moving cameras, which enables static 3D reconstruction. Our method jointly uses existing information from multiple frames as well as generates new one via inpainting techniques. We use balanced rules to select source frames; local homography based image warping method for alignment and Markov random field (MRF) based approach for combining existing information. For the left holes, we employ exemplar based multi-view inpainting method to deal with the color image and coherently use it as guidance to complete the depth correspondence. Experiments show that our approach is qualified for removing the undesired objects and inpainting the holes.
Exemplar based methods are popular in single image inpainting for their texture-protection ability. The beginning of them can be traced to the work of Criminisi @cite_38 , in which the mask is completed via searching for similar patches from the rest region and inherently copying them. The PatchMatch algorithm proposed by Barnes @cite_14 uses random search for quickly finding approximate nearest neighbor matches between patches, which is widely employed as the basis in the follow-up work for its several orders higher time efficiency. Kawai @cite_30 extend the energy function by taking into account of brightness changes and spatial locality of texture to deal with unnatural matches. Lee @cite_32 propose to take Laplacian pyramid as an error term in patch synthesis in order to protect edges. In summary, the single image inpainting approaches leverage information from the image itself. In contrast, we use the other frames as additional sources.
@cite_30 @cite_38 @cite_14 @cite_32
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Patch-based image synthesis has been enriched with global optimization on the image pyramid. Successively, the gradient-based synthesis has improved structural coherence and details. However, the gradient operator is directional and inconsistent and requires computing multiple operators. It also introduces a significantly heavy computational burden to solve the Poisson equation that often accompanies artifacts in non-integrable gradient fields. In this paper, we propose a patch-based synthesis using a Laplacian pyramid to improve searching correspondence with enhanced awareness of edge structures. Contrary to the gradient operators, the Laplacian pyramid has the advantage of being isotropic in detecting changes to provide more consistent performance in decomposing the base structure and the detailed localization. Furthermore, it does not require heavy computation as it employs approximation by the differences of Gaussians. We examine the potentials of the Laplacian pyramid for enhanced edge-aware correspondence search. We demonstrate the effectiveness of the Laplacian-based approach over the state-of-the-art patchbased image synthesis methods. This paper presents a new efficient method for recovering reliable local sets of dense correspondences between two images with some shared content. Our method is designed for pairs of images depicting similar regions acquired by different cameras and lenses, under non-rigid transformations, under different lighting, and over different backgrounds. We utilize a new coarse-to-fine scheme in which nearest-neighbor field computations using Generalized PatchMatch [ 2010] are interleaved with fitting a global non-linear parametric color model and aggregating consistent matching regions using locally adaptive constraints. Compared to previous correspondence approaches, our method combines the best of two worlds: It is dense, like optical flow and stereo reconstruction methods, and it is also robust to geometric and photometric variations, like sparse feature matching. We demonstrate the usefulness of our method using three applications for automatic example-based photograph enhancement: adjusting the tonal characteristics of a source image to match a reference, transferring a known mask to a new image, and kernel estimation for image deblurring. We propose a new high-quality and efficient single-image upscaling technique that extends existing example-based super-resolution frameworks. In our approach we do not rely on an external example database or use the whole input image as a source for example patches. Instead, we follow a local self-similarity assumption on natural images and extract patches from extremely localized regions in the input image. This allows us to reduce considerably the nearest-patch search time without compromising quality in most images. Tests, that we perform and report, show that the local self-similarity assumption holds better for small scaling factors where there are more example patches of greater relevance. We implement these small scalings using dedicated novel nondyadic filter banks, that we derive based on principles that model the upscaling process. Moreover, the new filters are nearly biorthogonal and hence produce high-resolution images that are highly consistent with the input image without solving implicit back-projection equations. The local and explicit nature of our algorithm makes it simple, efficient, and allows a trivial parallel implementation on a GPU. We demonstrate the new method ability to produce high-quality resolution enhancement, its application to video sequences with no algorithmic modification, and its efficiency to perform real-time enhancement of low-resolution video standard into recent high-definition formats. Until now, neighbor-embedding-based (NE) algorithms for super-resolution (SR) have carried out two independent processes to synthesize high-resolution (HR) image patches. In the first process, neighbor search is performed using the Euclidean distance metric, and in the second process, the optimal weights are determined by solving a constrained least squares problem. However, the separate processes are not optimal. In this paper, we propose a sparse neighbor selection scheme for SR reconstruction. We first predetermine a larger number of neighbors as potential candidates and develop an extended Robust-SL0 algorithm to simultaneously find the neighbors and to solve the reconstruction weights. Recognizing that the k-nearest neighbor (k-NN) for reconstruction should have similar local geometric structures based on clustering, we employ a local statistical feature, namely histograms of oriented gradients (HoG) of low-resolution (LR) image patches, to perform such clustering. By conveying local structural information of HoG in the synthesis stage, the k-NN of each LR input patch is adaptively chosen from their associated subset, which significantly improves the speed of synthesizing the HR image while preserving the quality of reconstruction. Experimental results suggest that the proposed method can achieve competitive SR quality compared with other state-of-the-art baselines.