This paper considers the problem of optimum reconstruction in generalized sampling-reconstruction processes (GSRPs). We propose constrained GSRP, a novel framework that minimizes the reconstruction error for inputs in a subspace, subject to a constraint on the maximum regret-error for any other signal in the entire signal space. This framework addresses the primary limitation of existing GSRPs (consistent, subspace and minimax regret), namely, the assumption that the a priori subspace is either fully known or fully ignored. We formulate constrained GSRP as a constrained optimization problem, the solution to which turns out to be a convex combination of the subspace and the minimax regret samplings. Detailed theoretical analysis on the reconstruction error shows that constrained sampling achieves a reconstruction that is 1) (sub)optimal for signals in the input subspace, 2) robust for signals around the input subspace, and 3) reasonably bounded for any other signals with a simple choice of the constraint parameter. Experimental results on sampling-reconstruction of a Gaussian input and a speech signal demonstrate the effectiveness of the proposed scheme.
Consider the optimization problem: where Solution to ) is found to be Consequently, the GSRP becomes the product of two orthogonal projections Hence, the regret-error system is And the error system is Moreover, the regret-error is shown in @cite_17 to be bounded as Clearly, And since [ |E_ x |^2 ( 1+ ^2( , ) ) |P_ ^ x |^2. ] The above error estimates imply that @math results in good reconstruction for @math , at the cost of introducing error for @math (or @math ). Since it does not differentiate any input signals, it could be very conservative for signals in the input subspace.
@cite_17
2473549844 2120745256 50486269 2166566250
We consider the adversarial convex bandit problem and we build the first @math -time algorithm with @math -regret for this problem. To do so we introduce three new ideas in the derivative-free optimization literature: (i) kernel methods, (ii) a generalization of Bernoulli convolutions, and (iii) a new annealing schedule for exponential weights (with increasing learning rate). The basic version of our algorithm achieves @math -regret, and we show that a simple variant of this algorithm can be run in @math -time per step at the cost of an additional @math factor in the regret. These results improve upon the @math -regret and @math -time result of the first two authors, and the @math -regret and @math -time result of Hazan and Li. Furthermore we conjecture that another variant of the algorithm could achieve @math -regret, and moreover that this regret is unimprovable (the current best lower bound being @math and it is achieved with linear functions). For the simpler situation of zeroth order stochastic convex optimization this corresponds to the conjecture that the optimal query complexity is of order @math . In the online linear optimization problem, a learner must choose, in each round, a decision from a set D ⊂ ℝn in order to minimize an (unknown and changing) linear cost function. We present sharp rates of convergence (with respect to additive regret) for both the full information setting (where the cost function is revealed at the end of each round) and the bandit setting (where only the scalar cost incurred is revealed). In particular, this paper is concerned with the price of bandit information, by which we mean the ratio of the best achievable regret in the bandit setting to that in the full-information setting. For the full information case, the upper bound on the regret is O*( √nT), where n is the ambient dimension and T is the time horizon. For the bandit case, we present an algorithm which achieves O*(n3 2 √T) regret — all previous (nontrivial) bounds here were O(poly(n)T2 3) or worse. It is striking that the convergence rate for the bandit setting is only a factor of n worse than in the full information case — in stark contrast to the K-arm bandit setting, where the gap in the dependence on K is exponential (√TK vs. √T log K). We also present lower bounds showing that this gap is at least √n, which we conjecture to be the correct order. The bandit algorithm we present can be implemented efficiently in special cases of particular interest, such as path planning and Markov Decision Problems. In the classical stochastic k-armed bandit problem, in each of a sequence of T rounds, a decision maker chooses one of k arms and incurs a cost chosen from an unknown distribution associated with that arm. The goal is to minimize regret, defined as the difference between the cost incurred by the algorithm and the optimal cost. In the linear optimization version of this problem (first considered by Auer [2002]), we view the arms as vectors in R, and require that the costs be linear functions of the chosen vector. As before, it is assumed that the cost functions are sampled independently from an unknown distribution. In this setting, the goal is to find algorithms whose running time and regret behave well as functions of the number of rounds T and the dimensionality n (rather than the number of arms, k, which may be exponential in n or even infinite). We give a nearly complete characterization of this problem in terms of both upper and lower bounds for the regret. In certain special cases (such as when the decision region is a polytope), the regret is polylog(T ). In general though, the optimal regret is Θ∗( √ T ) — our lower bounds rule out the possibility of obtaining polylog(T ) rates in general. We present two variants of an algorithm based on the idea of “upper confidence bounds.” The first, due to Auer [2002], but not fully analyzed, obtains regret whose dependence on n and T are both essentially optimal, but which may be computationally intractable when the decision set is a polytope. The second version can be efficiently implemented when the decision set is a polytope (given as an intersection of half-spaces), but gives up a factor of √ n in the regret bound. Our results also extend to the setting where the set of allowed decisions may change over time. ∗Department of Computer Science, University of Chicago, varsha@cs.uchicago.edu †Toyota Technological Institute at Chicago, hayest,sham @tti-c.org Many applications require optimizing an unknown, noisy function that is expensive to evaluate. We formalize this task as a multiarmed bandit problem, where the payoff function is either sampled from a Gaussian process (GP) or has low norm in a reproducing kernel Hilbert space. We resolve the important open problem of deriving regret bounds for this setting, which imply novel convergence rates for GP optimization. We analyze an intuitive Gaussian process upper confidence bound (GP-UCB) algorithm, and bound its cumulative regret in terms of maximal in- formation gain, establishing a novel connection between GP optimization and experimental design. Moreover, by bounding the latter in terms of operator spectra, we obtain explicit sublinear regret bounds for many commonly used covariance functions. In some important cases, our bounds have surprisingly weak dependence on the dimensionality. In our experiments on real sensor data, GP-UCB compares favorably with other heuristical GP optimization approaches.