This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed on the mesh surface or its down-sampled version, and the corresponding 2D texture image of the mesh, allowing the construction of fused geometrically augmented images (FGAI). This new fused modality enables us to learn feature representations from 3D data in a highly efficient manner by simply employing standard convolutional neural networks in a transfer-learning mode. In contrast to existing methods, the proposed approach is both computationally and memory efficient, preserves intrinsic geometric information and learns highly discriminative feature representation by effectively fusing shape and texture information at data level. The efficacy of our approach is demonstrated for the tasks of facial action unit detection and expression classification. The extensive experiments conducted on the Bosphorus and BU-4DFE datasets, show that our method produces a significant boost in the performance when compared to state-of-the-art solutions
In one of the earliest works, CNNs and recursive neural networks (RNNs) have been jointly trained on RGB-D data @cite_6 . @cite_42 learned geocentric embedding, which encodes height above ground and angle with gravity for depth images. @cite_21 first separated the color (RGB) and depth (D) information through a CNN followed by late-fusion for RGB-D object detection. Compared with RGB-D data, 3D data in the form of mesh model provides complete and more structured shape information. New methods have been developed to represent and learn features from such data. These methods are discussed below.
@cite_42 @cite_21 @cite_6
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Recent advances in 3D sensing technologies make it possible to easily record color and depth images which together can improve object recognition. Most current methods rely on very well-designed features for this new 3D modality. We introduce a model based on a combination of convolutional and recursive neural networks (CNN and RNN) for learning features and classifying RGB-D images. The CNN layer learns low-level translationally invariant features which are then given as inputs to multiple, fixed-tree RNNs in order to compose higher order features. RNNs can be seen as combining convolution and pooling into one efficient, hierarchical operation. Our main result is that even RNNs with random weights compose powerful features. Our model obtains state of the art performance on a standard RGB-D object dataset while being more accurate and faster during training and testing than comparable architectures such as two-layer CNNs. In this paper, we explore various aspects of fusing LIDAR and color imagery for pedestrian detection in the context of convolutional neural networks (CNNs), which have recently become state-of-art for many vision problems. We incorporate LIDAR by up-sampling the point cloud to a dense depth map and then extracting three features representing different aspects of the 3D scene. We then use those features as extra image channels. Specifically, we leverage recent work on HHA [9] (horizontal disparity, height above ground, and angle) representations, adapting the code to work on up-sampled LIDAR rather than Microsoft Kinect depth maps. We show, for the first time, that such a representation is applicable to up-sampled LIDAR data, despite its sparsity. Since CNNs learn a deep hierarchy of feature representations, we then explore the question: At what level of representation should we fuse this additional information with the original RGB image channels? We use the KITTI pedestrian detection dataset for our exploration. We first replicate the finding that region-CNNs (R-CNNs) [8] can outperform the original proposal mechanism using only RGB images, but only if fine-tuning is employed. Then, we show that: 1) using HHA features and RGB images performs better than RGB-only, even without any fine-tuning using large RGB web data, 2) fusing RGB and HHA achieves the strongest results if done late, but, under a parameter or computational budget, is best done at the early to middle layers of the hierarchical representation, which tend to represent midlevel features rather than low (e.g. edges) or high (e.g. object class decision) level features, 3) some of the less successful methods have the most parameters, indicating that increased classification accuracy is not simply a function of increased capacity in the neural network. The goal of this work is to represent objects in an RGB-D scene with corresponding 3D models from a library. We approach this problem by first detecting and segmenting object instances in the scene and then using a convolutional neural network (CNN) to predict the pose of the object. This CNN is trained using pixel surface normals in images containing renderings of synthetic objects. When tested on real data, our method outperforms alternative algorithms trained on real data. We then use this coarse pose estimate along with the inferred pixel support to align a small number of prototypical models to the data, and place into the scene the model that fits best. We observe a 48 relative improvement in performance at the task of 3D detection over the current state-of-the-art [34], while being an order of magnitude faster. Convolutional neural networks (CNNs) have demonstrated their ability object detection of very high resolution remote sensing images. However, CNNs have obvious limitations for modeling geometric variations in remote sensing targets. In this paper, we introduced a CNN structure, namely deformable ConvNet, to address geometric modeling in object recognition. By adding offsets to the convolution layers, feature mapping of CNN can be applied to unfixed locations, enhancing CNNs’ visual appearance understanding. In our work, a deformable region-based fully convolutional networks (R-FCN) was constructed by substituting the regular convolution layer with a deformable convolution layer. To efficiently use this deformable convolutional neural network (ConvNet), a training mechanism is developed in our work. We first set the pre-trained R-FCN natural image model as the default network parameters in deformable R-FCN. Then, this deformable ConvNet was fine-tuned on very high resolution (VHR) remote sensing images. To remedy the increase in lines like false region proposals, we developed aspect ratio constrained non maximum suppression (arcNMS). The precision of deformable ConvNet for detecting objects was then improved. An end-to-end approach was then developed by combining deformable R-FCN, a smart fine-tuning strategy and aspect ratio constrained NMS. The developed method was better than a state-of-the-art benchmark in object detection without data augmentation.