Mapper is an unsupervised machine learning algorithm generalising the notion of clustering to obtain a geometric description of a dataset. The procedure splits the data into possibly overlapping bins which are then clustered. The output of the algorithm is a graph where nodes represent clusters and edges represent the sharing of data points between two clusters. However, several parameters must be selected before applying Mapper and the resulting graph may vary dramatically with the choice of parameters. We define an intrinsic notion of Mapper instability that measures the variability of the output as a function of the choice of parameters required to construct a Mapper output. Our results and discussion are general and apply to all Mapper-type algorithms. We derive theoretical results that provide estimates for the instability and suggest practical ways to control it. We provide also experiments to illustrate our results and in particular we demonstrate that a reliable candidate Mapper output can be identified as a local minimum of instability regarded as a function of Mapper input parameters.
D otko @cite_20 sets out a procedure to generate Mapper covers by balls centred around selected points in the data. Once a cover is chosen a sequence of multiscale covers are obtained by expanding the ball sizes.
@cite_20
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This paper presents O-POCO, a visual odometry and SLAM system that makes online decisions regarding what to map and what to ignore. It takes a point cloud from classical SfM and aims to sample it on-line by selecting map features useful for future 6D relocalisation. We use the camera's traveled trajectory to compartamentalize the point cloud, along with visual and spatial information to sample and compress the map. We propose and evaluate a number of different information layers such as the descriptor information's relative entropy, map-feature occupancy grid, and the point cloud's geometry error. We compare our proposed system against both SfM, and online and offline ORB-SLAM using publicly available datasets in addition to our own. Results show that our online compression strategy is capable of outperforming the baseline even for conditions when the number of features per key-frame used for mapping is four times less. Summarizing topological information from datasets and maps defined on them is a central theme in topological data analysis. Mapper, a tool for such summarization, takes as input both a possibly high dimensional dataset and a map defined on the data, and produces a summary of the data by using a cover of the codomain of the map. This cover, via a pullback operation to the domain, produces a simplicial complex connecting the data points. The resulting view of the data through a cover of the codomain offers flexibility in analyzing the data. However, it offers only a view at a fixed scale at which the cover is constructed. Inspired by the concept, we explore a notion of a tower of covers which induces a tower of simplicial complexes connected by simplicial maps, which we call multiscale mapper. We study the resulting structure, and design practical algorithms to compute its persistence diagrams efficiently. Specifically, when the domain is a simplicial complex and the map is a real-valued piecewise-linear function, the algorithm can compute the exact persistence diagram only from the 1-skeleton of the input complex. For general maps, we present a combinatorial version of the algorithm that acts only on vertex sets connected by the 1-skeleton graph, and this algorithm approximates the exact persistence diagram thanks to a stability result that we show to hold. Given a continuous function f:X->R and a cover I of its image by intervals, the Mapper is the nerve of a refinement of the pullback cover f^ -1 (I). Despite its success in applications, little is known about the structure and stability of this construction from a theoretical point of view. As a pixelized version of the Reeb graph of f, it is expected to capture a subset of its features (branches, holes), depending on how the interval cover is positioned with respect to the critical values of the function. Its stability should also depend on this positioning. We propose a theoretical framework relating the structure of the Mapper to that of the Reeb graph, making it possible to predict which features will be present and which will be absent in the Mapper given the function and the cover, and for each feature, to quantify its degree of (in-)stability. Using this framework, we can derive guarantees on the structure of the Mapper, on its stability, and on its convergence to the Reeb graph as the granularity of the cover I goes to zero. This paper proposes a novel algorithm for multiview stereopsis that outputs a dense set of small rectangular patches covering the surfaces visible in the images. Stereopsis is implemented as a match, expand, and filter procedure, starting from a sparse set of matched keypoints, and repeatedly expanding these before using visibility constraints to filter away false matches. The keys to the performance of the proposed algorithm are effective techniques for enforcing local photometric consistency and global visibility constraints. Simple but effective methods are also proposed to turn the resulting patch model into a mesh which can be further refined by an algorithm that enforces both photometric consistency and regularization constraints. The proposed approach automatically detects and discards outliers and obstacles and does not require any initialization in the form of a visual hull, a bounding box, or valid depth ranges. We have tested our algorithm on various data sets including objects with fine surface details, deep concavities, and thin structures, outdoor scenes observed from a restricted set of viewpoints, and "crowded" scenes where moving obstacles appear in front of a static structure of interest. A quantitative evaluation on the Middlebury benchmark [1] shows that the proposed method outperforms all others submitted so far for four out of the six data sets.