Motivated by the center-surround mechanism in the human visual attention system, we propose to use average contrast maps for the challenge of pedestrian detection in street scenes due to the observation that pedestrians indeed exhibit discriminative contrast texture. Our main contributions are the first to design a local statistical multichannel descriptor to incorporate both color and gradient information. Second, we introduce a multidirection and multiscale contrast scheme based on grid cells to integrate expressive local variations. Contributing to the issue of selecting most discriminative features for assessing and classification, we perform extensive comparisons with respect to statistical descriptors, contrast measurements, and scale structures. By this way, we obtain reasonable results under various configurations. Empirical findings from applying our optimized detector on the INRIA and Caltech pedestrian datasets show that our features yield state-of-the-art performance in pedestrian detection.
Most computational approaches to visual attention determine center-surround contrasts by DoG-filters or approximations of these @cite_23 . Recently, several researchers represented the central and surrounding areas in terms of feature distributions so as to capture more information about the areas. These distributions were either discrete, in form of histograms @cite_48 , or continuous, fitted to a normal distribution @cite_49 , and various distance measures can be applied between central and surrounding distributions to quantify local contrast. However, we notice that the above strategies only achieve reasonable results for rather conspicuous scenarios, a big red flower standing out in surrounding green leaves. In fact, the background in our case is much more complex and the previous contrast models are not guaranteed to perform well. Consequently, we train and evaluate specialized contrast schemes in this paper and aim to find out the optimal configuration for our applications.
@cite_48 @cite_49 @cite_23
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Many successful models for predicting attention in a scene involve three main steps: convolution with a set of filters, a center-surround mechanism and spatial pooling to construct a saliency map. However, integrating spatial information and justifying the choice of various parameter values remain open problems. In this paper we show that an efficient model of color appearance in human vision, which contains a principled selection of parameters as well as an innate spatial pooling mechanism, can be generalized to obtain a saliency model that outperforms state-of-the-art models. Scale integration is achieved by an inverse wavelet transform over the set of scale-weighted center-surround responses. The scale-weighting function (termed ECSF) has been optimized to better replicate psychophysical data on color appearance, and the appropriate sizes of the center-surround inhibition windows have been determined by training a Gaussian Mixture Model on eye-fixation data, thus avoiding ad-hoc parameter selection. Additionally, we conclude that the extension of a color appearance model to saliency estimation adds to the evidence for a common low-level visual front-end for different visual tasks. A spatiotemporal saliency algorithm based on a center-surround framework is proposed. The algorithm is inspired by biological mechanisms of motion-based perceptual grouping and extends a discriminant formulation of center-surround saliency previously proposed for static imagery. Under this formulation, the saliency of a location is equated to the power of a predefined set of features to discriminate between the visual stimuli in a center and a surround window, centered at that location. The features are spatiotemporal video patches and are modeled as dynamic textures, to achieve a principled joint characterization of the spatial and temporal components of saliency. The combination of discriminant center-surround saliency with the modeling power of dynamic textures yields a robust, versatile, and fully unsupervised spatiotemporal saliency algorithm, applicable to scenes with highly dynamic backgrounds and moving cameras. The related problem of background subtraction is treated as the complement of saliency detection, by classifying nonsalient (with respect to appearance and motion dynamics) points in the visual field as background. The algorithm is tested for background subtraction on challenging sequences, and shown to substantially outperform various state-of-the-art techniques. Quantitatively, its average error rate is almost half that of the closest competitor. We propose an unsupervised method for learning multi-stage hierarchies of sparse convolutional features. While sparse coding has become an increasingly popular method for learning visual features, it is most often trained at the patch level. Applying the resulting filters convolutionally results in highly redundant codes because overlapping patches are encoded in isolation. By training convolutionally over large image windows, our method reduces the redudancy between feature vectors at neighboring locations and improves the efficiency of the overall representation. In addition to a linear decoder that reconstructs the image from sparse features, our method trains an efficient feed-forward encoder that predicts quasi-sparse features from the input. While patch-based training rarely produces anything but oriented edge detectors, we show that convolutional training produces highly diverse filters, including center-surround filters, corner detectors, cross detectors, and oriented grating detectors. We show that using these filters in multistage convolutional network architecture improves performance on a number of visual recognition and detection tasks. In this paper, we propose a residual non-local attention network for high-quality image restoration. Without considering the uneven distribution of information in the corrupted images, previous methods are restricted by local convolutional operation and equal treatment of spatial- and channel-wise features. To address this issue, we design local and non-local attention blocks to extract features that capture the long-range dependencies between pixels and pay more attention to the challenging parts. Specifically, we design trunk branch and (non-)local mask branch in each (non-)local attention block. The trunk branch is used to extract hierarchical features. Local and non-local mask branches aim to adaptively rescale these hierarchical features with mixed attentions. The local mask branch concentrates on more local structures with convolutional operations, while non-local attention considers more about long-range dependencies in the whole feature map. Furthermore, we propose residual local and non-local attention learning to train the very deep network, which further enhance the representation ability of the network. Our proposed method can be generalized for various image restoration applications, such as image denoising, demosaicing, compression artifacts reduction, and super-resolution. Experiments demonstrate that our method obtains comparable or better results compared with recently leading methods quantitatively and visually.