Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose joint detector. 3D pose estimation is challenging because multiple 3D poses may correspond to the same 2D pose after projection due to the lack of depth information. Moreover, current 2D pose estimators are usually inaccurate which may cause errors in the 3D estimation. We address the challenges in three ways: (i) We represent a 3D pose as a linear combination of a sparse set of bases learned from 3D human skeletons. (ii) We enforce limb length constraints to eliminate anthropomorphically implausible skeletons. (iii) We estimate a 3D pose by minimizing the @math -norm error between the projection of the 3D pose and the corresponding 2D detection. The @math -norm loss term is robust to inaccurate 2D joint estimations. We use the alternating direction method (ADM) to solve the optimization problem efficiently. Our approach outperforms the state-of-the-arts on three benchmark datasets.
Existing work on 3D pose estimation can be classified into four categories according to their inputs to the system, e.g. the image, image features, camera parameters, etc. The first class @cite_8 @cite_0 takes camera parameters as inputs. For example, @cite_8 represent a 3D pose by a skeleton model and parameterize the body parts by truncated cones. They estimate the rotation angles of body parts by minimizing the silhouette discrepancy between the model projections and the input image by applying Markov Chain Monte Carlo (MCMC). Simo- @cite_0 represent a 3D pose by a set of joint locations. They automatically estimate the 2D pose, model each joint by a Gaussian distribution, and propagate the uncertainty to 3D pose space. They sample a set of 3D skeletons from the space and learn a SVM to determine the most feasible one.
@cite_0 @cite_8
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We propose a method for estimating 3D human poses from single images or video sequences. The task is challenging because: (a) many 3D poses can have similar 2D pose projections which makes the lifting ambiguous, and (b) current 2D joint detectors are not accurate which can cause big errors in 3D estimates. We represent 3D poses by a sparse combination of bases which encode structural pose priors to reduce the lifting ambiguity. This prior is strengthened by adding limb length constraints. We estimate the 3D pose by minimizing an @math L 1 norm measurement error between the 2D pose and the 3D pose because it is less sensitive to inaccurate 2D poses. We modify our algorithm to output @math K 3D pose candidates for an image, and for videos, we impose a temporal smoothness constraint to select the best sequence of 3D poses from the candidates. We demonstrate good results on 3D pose estimation from static images and improved performance by selecting the best 3D pose from the @math K proposals. Our results on video sequences also show improvements (over static images) of roughly 15 . We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark. Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose joint detector. 3D pose estimation is challenging because multiple 3D poses may correspond to the same 2D pose after projection due to the lack of depth information. Moreover, current 2D pose estimators are usually inaccurate which may cause errors in the 3D estimation. We address the challenges in three ways: (i) We represent a 3D pose as a linear combination of a sparse set of bases learned from 3D human skeletons. (ii) We enforce limb length constraints to eliminate anthropomorphically implausible skeletons. (iii) We estimate a 3D pose by minimizing the 1-norm error between the projection of the 3D pose and the corresponding 2D detection. The 1-norm loss term is robust to inaccurate 2D joint estimations. We use the alternating direction method (ADM) to solve the optimization problem efficiently. Our approach outperforms the state-of-the-arts on three benchmark datasets. This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the N body joints, and then using these observations to infer 3D pose. For the first step, we use a recent CNN-based detector. For the second step, most existing approaches perform 2N-to-3N regression of the Cartesian joint coordinates. We show that more precise pose estimates can be obtained by representing both the 2D and 3D human poses using NxN distance matrices, and formulating the problem as a 2D-to-3D distance matrix regression. For learning such a regressor we leverage on simple Neural Network architectures, which by construction, enforce positivity and symmetry of the predicted matrices. The approach has also the advantage to naturally handle missing observations and allowing to hypothesize the position of non-observed joints. Quantitative results on Humaneva and Human3.6M datasets demonstrate consistent performance gains over state-of-the-art. Qualitative evaluation on the images in-the-wild of the LSP dataset, using the regressor learned on Human3.6M, reveals very promising generalization results.