3D models provide a common ground for different representations of human bodies. In turn, robust 2D estimation has proven to be a powerful tool to obtain 3D fits "in-the- wild". However, depending on the level of detail, it can be hard to impossible to acquire labeled data for training 2D estimators on large scale. We propose a hybrid approach to this problem: with an extended version of the recently introduced SMPLify method, we obtain high quality 3D body model fits for multiple human pose datasets. Human annotators solely sort good and bad fits. This procedure leads to an initial dataset, UP-3D, with rich annotations. With a comprehensive set of experiments, we show how this data can be used to train discriminative models that produce results with an unprecedented level of detail: our models predict 31 segments and 91 landmark locations on the body. Using the 91 landmark pose estimator, we present state-of-the art results for 3D human pose and shape estimation using an order of magnitude less training data and without assumptions about gender or pose in the fitting procedure. We show that UP-3D can be enhanced with these improved fits to grow in quantity and quality, which makes the system deployable on large scale. The data, code and models are available for research purposes.
One of the classic problems related to representations of the extent of the body is body part segmentation. Fine-grained part segmentation has been added to the public parts of the VOC dataset @cite_27 by @cite_42 . Annotations for 24 human body parts and also part segments for all VOC object classes, where applicable, are available. Even though hard to compare, we provide results on the dataset. The Freiburg Sitting People dataset @cite_41 consists of 200 images with 14 part segmentation and is tailored towards sitting poses. The ideas by @cite_13 for 2.5D data inspired our body part representation. Relatively simple methods have proven to achieve good performance in segmentation tasks with easy'' backgrounds like Human80k, a subset of Human3.6M @cite_3 .
@cite_41 @cite_42 @cite_3 @cite_27 @cite_13
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This paper addresses the problem of human body part segmentation in conventional RGB images, which has several applications in robotics, such as learning from demonstration and human-robot handovers. The proposed solution is based on Convolutional Neural Networks (CNNs). We present a network architecture that assigns each pixel to one of a predefined set of human body part classes, such as head, torso, arms, legs. After initializing weights with a very deep convolutional network for image classification, the network can be trained end-to-end and yields precise class predictions at the original input resolution. Our architecture particularly improves on over-fitting issues in the up-convolutional part of the network. Relying only on RGB rather than RGB-D images also allows us to apply the approach outdoors. The network achieves state-of-the-art performance on the PASCAL Parts dataset. Moreover, we introduce two new part segmentation datasets, the Freiburg sitting people dataset and the Freiburg people in disaster dataset. We also present results obtained with a ground robot and an unmanned aerial vehicle. In this work, we propose a method for instance based human segmentation in images and videos, extending the recent detector-based conditional random field model of Ladicky et.al. Instance based human segmentation involves pixel level labeling of an image, partitioning it into distinct human instances and background. To achieve our goal, we add three new components to their framework. First, we include human partsbased detection potentials to take advantage of the structure present in human instances. Further, in order to generate a consistent segmentation from different human parts, we incorporate shape prior information, which biases the segmentation to characteristic overall human shapes. Also, we enhance the representative power of the energy function by adopting exemplar instance based matching terms, which helps our method to adapt easily to different human sizes and poses. Finally, we extensively evaluate our proposed method on the Buffy dataset with our new segmented ground truth images, and show a substantial improvement over existing CRF methods. These new annotations will be made available for future use as well. Human pose estimation and semantic part segmentation are two complementary tasks in computer vision. In this paper, we propose to solve the two tasks jointly for natural multi-person images, in which the estimated pose provides object-level shape prior to regularize part segments while the part-level segments constrain the variation of pose locations. Specifically, we first train two fully convolutional neural networks (FCNs), namely Pose FCN and Part FCN, to provide initial estimation of pose joint potential and semantic part potential. Then, to refine pose joint location, the two types of potentials are fused with a fully-connected conditional random field (FCRF), where a novel segment-joint smoothness term is used to encourage semantic and spatial consistency between parts and joints. To refine part segments, the refined pose and the original part potential are integrated through a Part FCN, where the skeleton feature from pose serves as additional regularization cues for part segments. Finally, to reduce the complexity of the FCRF, we induce human detection boxes and infer the graph inside each box, making the inference forty times faster. Since there's no dataset that contains both part segments and pose labels, we extend the PASCAL VOC part dataset with human pose joints and perform extensive experiments to compare our method against several most recent strategies. We show that on this dataset our algorithm surpasses competing methods by a large margin in both tasks. We present a technique for estimating the spatial layout of humans in still images--the position of the head, torso and arms. The theme we explore is that once a person is localized using an upper body detector, the search for their body parts can be considerably simplified using weak constraints on position and appearance arising from that detection. Our approach is capable of estimating upper body pose in highly challenging uncontrolled images, without prior knowledge of background, clothing, lighting, or the location and scale of the person in the image. People are only required to be upright and seen from the front or the back (not side). We evaluate the stages of our approach experimentally using ground truth layout annotation on a variety of challenging material, such as images from the PASCAL VOC 2008 challenge and video frames from TV shows and feature films. We also propose and evaluate techniques for searching a video dataset for people in a specific pose. To this end, we develop three new pose descriptors and compare their classification and retrieval performance to two baselines built on state-of-the-art object detection models.