Abstract Feature selection (FS) is a key preprocessing step in data mining. CFS (Correlation-Based Feature Selection) is an FS algorithm that has been successfully applied to classification problems in many domains. We describe Distributed CFS (DiCFS) as a completely redesigned, scalable, parallel and distributed version of the CFS algorithm, capable of dealing with the large volumes of data typical of big data applications. Two versions of the algorithm were implemented and compared using the Apache Spark cluster computing model, currently gaining popularity due to its much faster processing times than Hadoop’s MapReduce model. We tested our algorithms on four publicly available datasets, each consisting of a large number of instances and two also consisting of a large number of features. The results show that our algorithms were superior in terms of both time-efficiency and scalability. In leveraging a computer cluster, they were able to handle larger datasets than the non-distributed WEKA version while maintaining the quality of the results, i.e., exactly the same features were returned by our algorithms when compared to the original algorithm available in WEKA.
@cite_23 used the MapReduce model to implement a wrapper-based evolutionary search FS method. The dataset was split by instances and the FS method was applied to each resulting subset. Simple majority voting was used as a reduction step for the selected features and the final subset of feature was selected according to a user-defined threshold. All tests were carried out using the EPSILON dataset, which we also use here (see ).
@cite_23
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Nowadays, many disciplines have to deal with big datasets that additionally involve a high number of features. Feature selection methods aim at eliminating noisy, redundant, or irrelevant features that may deteriorate the classification performance. However, traditional methods lack enough scalability to cope with datasets of millions of instances and extract successful results in a delimited time. This paper presents a feature selection algorithm based on evolutionary computation that uses the MapReduce paradigm to obtain subsets of features from big datasets. The algorithm decomposes the original dataset in blocks of instances to learn from them in the map phase; then, the reduce phase merges the obtained partial results into a final vector of feature weights, which allows a flexible application of the feature selection procedure using a threshold to determine the selected subset of features. The feature selection method is evaluated by using three well-known classifiers (SVM, Logistic Regression, and Naive Bayes) implemented within the Spark framework to address big data problems. In the experiments, datasets up to 67 millions of instances and up to 2000 attributes have been managed, showing that this is a suitable framework to perform evolutionary feature selection, improving both the classification accuracy and its runtime when dealing with big data problems. Aggregating different image features for image retrieval has recently shown its effectiveness. While highly effective, though, the question of how to uplift the impact of the best features for a specific query image persists as an open computer vision problem. In this paper, we propose a computationally efficient approach to fuse several hand-crafted and deep features, based on the probabilistic distribution of a given membership score of a constrained cluster in an unsupervised manner. First, we introduce an incremental nearest neighbor (NN) selection method, whereby we dynamically select k-NN to the query. We then build several graphs from the obtained NN sets and employ constrained dominant sets (CDS) on each graph G to assign edge weights which consider the intrinsic manifold structure of the graph, and detect false matches to the query. Finally, we elaborate the computation of feature positive-impact weight (PIW) based on the dispersive degree of the characteristics vector. To this end, we exploit the entropy of a cluster membership-score distribution. In addition, the final NN set bypasses a heuristic voting scheme. Experiments on several retrieval benchmark datasets show that our method can improve the state-of-the-art result. This work proposes a process for efficiently searching over combinations of individual object 6D pose hypotheses in cluttered scenes, especially in cases involving occlusions and objects resting on each other. The initial set of candidate object poses is generated from state-of-the-art object detection and global point cloud registration techniques. The best-scored pose per object by using these techniques may not be accurate due to overlaps and occlusions. Nevertheless, experimental indications provided in this work show that object poses with lower ranks may be closer to the real poses than ones with high ranks according to registration techniques. This motivates a global optimization process for improving these poses by taking into account scene-level physical interactions between objects. It also implies that the Cartesian product of candidate poses for interacting objects must be searched so as to identify the best scene-level hypothesis. To perform the search efficiently, the candidate poses for each object are clustered so as to reduce their number but still keep a sufficient diversity. Then, searching over the combinations of candidate object poses is performed through a Monte Carlo Tree Search (MCTS) process that uses the similarity between the observed depth image of the scene and a rendering of the scene given the hypothesized pose as a score that guides the search procedure. MCTS handles in a principled way the tradeoff between fine-tuning the most promising poses and exploring new ones, by using the Upper Confidence Bound (UCB) technique. Experimental results indicate that this process is able to quickly identify in cluttered scenes physically-consistent object poses that are significantly closer to ground truth compared to poses found by point cloud registration methods. A widely used approach for locating points on deformable objects in images is to generate feature response images for each point, and then to fit a shape model to these response images. We demonstrate that Random Forest regression-voting can be used to generate high quality response images quickly. Rather than using a generative or a discriminative model to evaluate each pixel, a regressor is used to cast votes for the optimal position of each point. We show that this leads to fast and accurate shape model matching when applied in the Constrained Local Model framework. We evaluate the technique in detail, and compare it with a range of commonly used alternatives across application areas: the annotation of the joints of the hands in radiographs and the detection of feature points in facial images. We show that our approach outperforms alternative techniques, achieving what we believe to be the most accurate results yet published for hand joint annotation and state-of-the-art performance for facial feature point detection.