Pooling is one of the main elements in convolutional neural networks. The pooling reduces the size of the feature map, enabling training and testing with a limited amount of computation. This paper proposes a new pooling method named universal pooling. Unlike the existing pooling methods such as average pooling, max pooling, and stride pooling with fixed pooling function, universal pooling generates any pooling function, depending on a given problem and dataset. Universal pooling was inspired by attention methods and can be considered as a channel-wise form of local spatial attention. Universal pooling is trained jointly with the main network and it is shown that it includes the existing pooling methods. Finally, when applied to two benchmark problems, the proposed method outperformed the existing pooling methods and performed with the expected diversity, adapting to the given problem.
All of these pooling methods are efficient but simple, and it seems that there is a room to improve the performance. S3pool @cite_6 and stochastic pooling @cite_12 adopt a probability-based pooling approach. @math pooling of various coefficients' norms was proposed in @cite_0 and @cite_3 , and a fractional version of max pooling was proposed in @cite_9 . The spectral space was down-sampled through a filter in @cite_2 and @cite_10 . In @cite_5 , the existing simple pooling methods were combined to improve the pooling performance. Detail-preserving pooling, which preserves the feature details by applying existing down-sampling techniques in the image processing area and by learning the parameters of the function over the network, was proposed in @cite_18 .
@cite_18 @cite_9 @cite_3 @cite_6 @cite_0 @cite_2 @cite_5 @cite_10 @cite_12
2559156603 2963544187 2896786907 2162931300
Feature pooling layers (e.g., max pooling) in convolutional neural networks (CNNs) serve the dual purpose of providing increasingly abstract representations as well as yielding computational savings in subsequent convolutional layers. We view the pooling operation in CNNs as a two step procedure: first, a pooling window (e.g., 2&#xd7; 2) slides over the feature map with stride one which leaves the spatial resolution intact, and second, downsampling is performed by selecting one pixel from each non-overlapping pooling window in an often uniform and deterministic (e.g., top-left) manner. Our starting point in this work is the observation that this regularly spaced downsampling arising from non-overlapping windows, although intuitive from a signal processing perspective (which has the goal of signal reconstruction), is not necessarily optimal for learning (where the goal is to generalize). We study this aspect and propose a novel pooling strategy with stochastic spatial sampling (S3Pool), where the regular downsampling is replaced by a more general stochastic version. We observe that this general stochasticity acts as a strong regularizer, and can also be seen as doing implicit data augmentation by introducing distortions in the feature maps. We further introduce a mechanism to control the amount of distortion to suit different datasets and architectures. To demonstrate the effectiveness of the proposed approach, we perform extensive experiments on several popular image classification benchmarks, observing excellent improvements over baseline models. Deep neural networks with alternating convolutional, max-pooling and decimation layers are widely used in state of the art architectures for computer vision. Max-pooling purposefully discards precise spatial information in order to create features that are more robust, and typically organized as lower resolution spatial feature maps. On some tasks, such as whole-image classification, max-pooling derived features are well suited, however, for tasks requiring precise localization, such as pixel level prediction and segmentation, max-pooling destroys exactly the information required to perform well. Precise localization may be preserved by shallow convnets without pooling but at the expense of robustness. Can we have our max-pooled multilayered cake and eat it too? Several papers have proposed summation and concatenation based methods for combining upsampled coarse, abstract features with finer features to produce robust pixel level predictions. Here we introduce another model — dubbed Recombinator Networks — where coarse features inform finer features early in their formation such that finer features can make use of several layers of computation in deciding how to use coarse features. The model is trained once, end-to-end and performs better than summation-based architectures, reducing the error from the previous state of the art on two facial keypoint datasets, AFW and AFLW, by 30 and beating the current state-of-the-art on 300W without using extra data. We improve performance even further by adding a denoising prediction model based on a novel convnet formulation. We propose a novel discrete Fourier transform-based pooling layer for convolutional neural networks. The DFT magnitude pooling replaces the traditional max average pooling layer between the convolution and fully-connected layers to retain translation invariance and shape preserving (aware of shape difference) properties based on the shift theorem of the Fourier transform. Thanks to the ability to handle image misalignment while keeping important structural information in the pooling stage, the DFT magnitude pooling improves the classification accuracy significantly. In addition, we propose the DFT+ method for ensemble networks using the middle convolution layer outputs. The proposed methods are extensively evaluated on various classification tasks using the ImageNet, CUB 2010-2011, MIT Indoors, Caltech 101, FMD and DTD datasets. The AlexNet, VGG-VD 16, Inception-v3, and ResNet are used as the base networks, upon which DFT and DFT+ methods are implemented. Experimental results show that the proposed methods improve the classification performance in all networks and datasets. Many modern visual recognition algorithms incorporate a step of spatial 'pooling', where the outputs of several nearby feature detectors are combined into a local or global 'bag of features', in a way that preserves task-related information while removing irrelevant details. Pooling is used to achieve invariance to image transformations, more compact representations, and better robustness to noise and clutter. Several papers have shown that the details of the pooling operation can greatly influence the performance, but studies have so far been purely empirical. In this paper, we show that the reasons underlying the performance of various pooling methods are obscured by several confounding factors, such as the link between the sample cardinality in a spatial pool and the resolution at which low-level features have been extracted. We provide a detailed theoretical analysis of max pooling and average pooling, and give extensive empirical comparisons for object recognition tasks.