We propose a geometric convexity shape prior preservation method for variational level set based image segmentation methods. Our method is built upon the fact that the level set of a convex signed distanced function must be convex. This property enables us to transfer a complicated geometrical convexity prior into a simple inequality constraint on the function. An active set based Gauss-Seidel iteration is used to handle this constrained minimization problem to get an efficient algorithm. We apply our method to region and edge based level set segmentation models including Chan-Vese (CV) model with guarantee that the segmented region will be convex. Experimental results show the effectiveness and quality of the proposed model and algorithm.
By introducing the Heaviside function @math , Dirac function @math and level set function @math , then ( ) can be reformulated as Here . and In implementation, @math and @math can be replaced by some smoothed version, see @cite_25 . It is easy to change the length term in the Chan-Vese model by a weighted length associated with an edge detector. Let us use the edge detector Here G is a Gaussian kernel function, @math represents the convolution operator, and @math represents the gradient operator. The CV model with an edge detector is then
@cite_25
2075778519 2949485285 2044439645 2069278600
We address the problem of segmenting multiple similar objects by optimizing a Chan-Vese-like [1] functional with respect to a mixture of level set functions. We solve the variational formulation under this model allowing for similarity transforms. This allows shape priors to be enforced even in the presence of mutual occlusion, lifting the limitation in [2]. We show numerical results on example images to demonstrate the promise of our approach. This paper proves that an "old dog", namely -- the classical Johnson-Lindenstrauss transform, "performs new tricks" -- it gives a novel way of preserving differential privacy. We show that if we take two databases, @math and @math , such that (i) @math is a rank-1 matrix of bounded norm and (ii) all singular values of @math and @math are sufficiently large, then multiplying either @math or @math with a vector of iid normal Gaussians yields two statistically close distributions in the sense of differential privacy. Furthermore, a small, deterministic and alteration of the input is enough to assert that all singular values of @math are large. We apply the Johnson-Lindenstrauss transform to the task of approximating cut-queries: the number of edges crossing a @math -cut in a graph. We show that the JL transform allows us to that preserves edge differential privacy (where two graphs are neighbors if they differ on a single edge) while adding only @math random noise to any given query (w.h.p). Comparing the additive noise of our algorithm to existing algorithms for answering cut-queries in a differentially private manner, we outperform all others on small cuts ( @math ). We also apply our technique to the task of estimating the variance of a given matrix in any given direction. The JL transform allows us to that preserves differential privacy w.r.t bounded changes (each row in the matrix can change by at most a norm-1 vector) while adding random noise of magnitude independent of the size of the matrix (w.h.p). In contrast, existing algorithms introduce an error which depends on the matrix dimensions. In short-exposure imaging through turbulence, there is some probability that the image will be nearly diffraction limited because the instantaneous wave-front distortion over the aperture was negligible. A number of years ago in a rather brief paper, Hufnagel (1966) argued heuristically that the probability of getting a good image would decrease exponentially with aperture area. This paper undertakes a rigorous quantitative analysis of the probability. We find that the probability of obtaining a good short-exposure image is Prob ≈ 5.6 exp[−0.1557 (D r0)2] (for D r0 ≥ 3.5), where D is the aperture diameter and r0 is the coherence length of the distorted wave front, as defined by Fried (1967). A good image is taken to be one for which the squared wave-front distortion over the aperture is 1 rad2 or less. The analysis is based on the decomposition of the distorted wave front over the aperture, in an orthonormal series with randomly independent coefficients. The orthonormal functions used are the eigenfunctions of a Karhunen-Loeve integral equation. The integral equation is solved using a separation of variables into radial and azimuthal dependence. The azimuthal dependence was solved analytically and the radial, numerically. The first 569 radial eigenfunctions and eigenvalues were obtained. The probability of obtaining a good short-exposure image corresponds to a hyperspace integral in which the spatial dimensions are the independent random coefficients in the orthonormal series expansion. It is equal to the probability that a randomly chosen point in the hyperspace will lie within a hypersphere of unit radius, the points in the hyperspace being randomly chosen in accordance with the product of independent Gaussian probability distribution—one distribution for each dimension. The variance of these distrbutions is directly proportional to the eigenvalues of the Karhunen-Loeve equation. This hyperspace integral (involving up to several hundred dimensions) has been evaluated using Monte Carlo techniques. We present a new efficient algorithm for the search version of the approximate Closest Vector Problem with Preprocessing (CVPP). Our algorithm achieves an approximation factor of O(n sqrt log n ), improving on the previous best of O(n^ 1.5 ) due to Lag arias, Lenstra, and Schnorr hkzbabai . We also show, somewhat surprisingly, that only O(n) vectors of preprocessing advice are sufficient to solve the problem (with the slightly worse approximation factor of O(n)). We remark that this still leaves a large gap with respect to the decisional version of CVPP, where the best known approximation factor is O(sqrt n log n ) due to Aharonov and Regev AharonovR04 . To achieve these results, we show a reduction to the same problem restricted to target points that are close to the lattice and a more efficient reduction to a harder problem, Bounded Distance Decoding with preprocessing (BDDP). Combining either reduction with the previous best-known algorithm for BDDP by Liu, Lyubashevsky, and Micciancio LiuLM06 gives our main result. In the setting of CVP without preprocessing, we also give a reduction from (1+eps)gamma approximate CVP to gamma approximate CVP where the target is at distance at most 1+1 eps times the minimum distance (the length of the shortest non-zero vector) which relies on the lattice sparsification techniques of Dadush and Kun DadushK13 . As our final and most technical contribution, we present a substantially more efficient variant of the LLM algorithm (both in terms of run-time and amount of preprocessing advice), and via an improved analysis, show that it can decode up to a distance proportional to the reciprocal of the smoothing parameter of the dual lattice MR04 . We show that this is never smaller than the LLM decoding radius, and that it can be up to an wide tilde Omega (sqrt n ) factor larger.