Localization is a critical capability for robots, drones and autonomous vehicles operating in a wide range of environments. One of the critical considerations for designing, training or calibrating visual localization systems is the coverage of the visual sensors equipped on the platforms. In an aerial context for example, the altitude of the platform and camera field of view plays a critical role in how much of the environment a downward facing camera can perceive at any one time. Furthermore, in other applications, such as on roads or in indoor environments, additional factors such as camera resolution and sensor placement altitude can also affect this coverage. The sensor coverage and the subsequent processing of its data also has significant computational implications. In this paper we present for the first time a set of methods for automatically determining the trade-off between coverage and visual localization performance, enabling the identification of the minimum visual sensor coverage required to obtain optimal localization performance with minimal compute. We develop a localization performance indicator based on the overlapping coefficient, and demonstrate its predictive power for localization performance with a certain sensor coverage. We evaluate our method on several challenging real-world datasets from aerial and ground-based domains, and demonstrate that our method is able to automatically optimize for coverage using a small amount of calibration data. We hope these results will assist in the design of localization systems for future autonomous robot, vehicle and flying systems.
In several mobile robotics applications the system moves relative to a surface, such as a drone across the ground, an autonomous vehicle over the road or a submarine relative to a ship's hull. As a result, several approaches have proposed using the surface that the robot moves relative to as a visual reference map for localization. For example, thoroughly demonstrated that surface-based visual localization using pixel-based techniques for mobile ground platforms is feasible within warehouse environments with controlled lighting using a monocular camera @cite_31 @cite_7 . also demonstrated this technique can be applied to autonomous vehicles and a road surface, even with day to night image data @cite_40 . red Additionally, @cite_13 @cite_37 demonstrate the use of local features for road surface-based visual localization.
@cite_37 @cite_7 @cite_40 @cite_31 @cite_13
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To navigate reliably in indoor environments, a mobile robot must know where it is. This includes both the ability of globally localizing the robot from scratch, as well as tracking the robot's position once its location is known. Vision has long been advertised as providing a solution to these problems, but we still lack efficient solutions in unmodified environments. Many existing approaches require modification of the environment to function properly, and those that work within unmodified environments seldomly address the problem of global localization. In this paper we present a novel, vision-based localization method based on the CONDENSATION algorithm, a Bayesian filtering method that uses a sampling-based density representation. We show how the CONDENSATION algorithm can be rued in a novel way to track the position of the camera platform rather than tracking an object in the scene. In addition, it can also be used to globally localize the camera platform, given a visual map of the environment. Based on these two observations, we present a vision-based robot localization method that provides a solution to a difficult and open problem in the mobile robotics community. As evidence for the viability of our approach, we show both global localization and tracking results in the context of a state of the art robotics application. We have previously developed a mobile robot system which uses scale-invariant visual landmarks to localize and simultaneously build three-dimensional (3-D) maps of unmodified environments. In this paper, we examine global localization, where the robot localizes itself globally, without any prior location estimate. This is achieved by matching distinctive visual landmarks in the current frame to a database map. A Hough transform approach and a RANSAC approach for global localization are compared, showing that RANSAC is much more efficient for matching specific features, but much worse for matching nonspecific features. Moreover, robust global localization can be achieved by matching a small submap of the local region built from multiple frames. This submap alignment algorithm for global localization can be applied to map building, which can be regarded as alignment of multiple 3-D submaps. A global minimization procedure is carried out using the loop closure constraint to avoid the effects of slippage and drift accumulation. Landmark uncertainty is taken into account in the submap alignment and the global minimization process. Experiments show that global localization can be achieved accurately using the scale-invariant landmarks. Our approach of pairwise submap alignment with backward correction in a consistent manner produces a better global 3-D map. This paper presents a new real-time localization system for a mobile robot. We show that autonomous navigation is possible in outdoor situation with the use of a single camera and natural landmarks. To do that, we use a three step approach. In a learning step, the robot is manually guided on a path and a video sequence is recorded with a front looking camera. Then a structure from motion algorithm is used to build a 3D map from this learning sequence. Finally in the navigation step, the robot uses this map to compute its localization in real-time and it follows the learning path or a slightly different path if desired. The vision algorithms used for map building and localization are first detailed. Then a large part of the paper is dedicated to the experimental evaluation of the accuracy and robustness of our algorithms based on experimental data collected during two years in various environments. Precise localization of robots is imperative for their safe and autonomous navigation in both indoor and outdoor environments. In outdoor scenarios, the environment typically undergoes significant perceptual changes and requires robust methods for accurate localization. Monocular camera-based approaches provide an inexpensive solution to such challenging problems compared to 3D LiDAR-based methods. Recently, approaches have leveraged deep convolutional neural networks (CNNs) to perform place recognition and they turn out to outperform traditional handcrafted features under challenging perceptual conditions. In this paper, we propose an approach for directly regressing a 6-DoF camera pose using CNNs and a single monocular RGB image. We leverage the idea of transfer learning for training our network as this technique has shown to perform better when the number of training samples are not very high. Furthermore, we propose novel data augmentation in 3D space for additional pose coverage which leads to more accurate localization. In contrast to the traditional visual metric localization approaches, our resulting map size is constant with respect to the database. During localization, our approach has a constant time complexity of O(1) and is independent of the database size and runs in real-time at ∼80 Hz using a single GPU. We show the localization accuracy of our approach on publicly available datasets and that it outperforms CNN-based state-of-the-art methods.