This paper proposes a novel 4D Facial Expression Recognition (FER) method using Collaborative Cross-domain Dynamic Image Network (CCDN). Given a 4D data of face scans, we first compute its geometrical images, and then combine their correlated information in the proposed cross-domain image representations. The acquired set is then used to generate cross-domain dynamic images (CDI) via rank pooling that encapsulates facial deformations over time in terms of a single image. For the training phase, these CDIs are fed into an end-to-end deep learning model, and the resultant predictions collaborate over multi-views for performance gain in expression classification. Furthermore, we propose a 4D augmentation scheme that not only expands the training data scale but also introduces significant facial muscle movement patterns to improve the FER performance. Results from extensive experiments on the commonly used BU-4DFE dataset under widely adopted settings show that our proposed method outperforms the state-of-the-art 4D FER methods by achieving an accuracy of 96.5 indicating its effectiveness.
To classify FEs using Support Vector Machine (SVM) with a Radial Basis Function kernel, Fang al @cite_16 extracted two types of feature vectors represented as geometrical coordinates and its normal. In another of their work @cite_2 , they first exploited MeshHOG to calibrate the given face meshes. Afterwards, the dynamic Local Binary Patterns (LBP) were applied to capture deformations over time, followed by SVM for FER. Likewise, the authors of @cite_25 proposed a spatio-temporal feature that uses LBP to extract information encapsulated in the histogram of different facial regions as polar angles and curvatures.
@cite_16 @cite_25 @cite_2
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3D face models accurately capture facial surfaces, making it possible for precise description of facial activities. In this paper, we present a novel mesh-based method for 3D facial expression recognition using two local shape descriptors. To characterize shape information of the local neighborhood of facial landmarks, we calculate the weighted statistical distributions of surface differential quantities, including histogram of mesh gradient (HoG) and histogram of shape index (HoS). Normal cycle theory based curvature estimation method is employed on 3D face models along with the common cubic fitting curvature estimation method for the purpose of comparison. Based on the basic fact that different expressions involve different local shape deformations, the SVM classifier with both linear and RBF kernels outperforms the state of the art results on the subset of the BU-3DFE database with the same experimental setting. We propose a feature-based 2D+3D multimodal facial expression recognition method.It is fully automatic benefit from a large set of automatically detected landmarks.The complementarities between 2D and 3D features are comprehensively demonstrated.Our method achieves the best accuracy on the BU-3DFE database so far.A good generalization ability is shown on the Bosphorus database. We present a fully automatic multimodal 2D + 3D feature-based facial expression recognition approach and demonstrate its performance on the BU-3DFE database. Our approach combines multi-order gradient-based local texture and shape descriptors in order to achieve efficiency and robustness. First, a large set of fiducial facial landmarks of 2D face images along with their 3D face scans are localized using a novel algorithm namely incremental Parallel Cascade of Linear Regression (iPar-CLR). Then, a novel Histogram of Second Order Gradients (HSOG) based local image descriptor in conjunction with the widely used first-order gradient based SIFT descriptor are used to describe the local texture around each 2D landmark. Similarly, the local geometry around each 3D landmark is described by two novel local shape descriptors constructed using the first-order and the second-order surface differential geometry quantities, i.e., Histogram of mesh Gradients (meshHOG) and Histogram of mesh Shape index (curvature quantization, meshHOS). Finally, the Support Vector Machine (SVM) based recognition results of all 2D and 3D descriptors are fused at both feature-level and score-level to further improve the accuracy. Comprehensive experimental results demonstrate that there exist impressive complementary characteristics between the 2D and 3D descriptors. We use the BU-3DFE benchmark to compare our approach to the state-of-the-art ones. Our multimodal feature-based approach outperforms the others by achieving an average recognition accuracy of 86.32 . Moreover, a good generalization ability is shown on the Bosphorus database. A novel method based on fusion of texture and shape information is proposed for facial expression and Facial Action Unit (FAU) recognition from video sequences. Regarding facial expression recognition, a subspace method based on Discriminant Non-negative Matrix Factorization (DNMF) is applied to the images, thus extracting the texture information. In order to extract the shape information, the system firstly extracts the deformed Candide facial grid that corresponds to the facial expression depicted in the video sequence. A Support Vector Machine (SVM) system designed on an Euclidean space, defined over a novel metric between grids, is used for the classification of the shape information. Regarding FAU recognition, the texture extraction method (DNMF) is applied on the differences images of the video sequence, calculated taking under consideration the neutral and the expressive frame. An SVM system is used for FAU classification from the shape information. This time, the shape information consists of the grid node coordinate displacements between the neutral and the expressed facial expression frame. The fusion of texture and shape information is performed using various approaches, among which are SVMs and Median Radial Basis Functions (MRBFs), in order to detect the facial expression and the set of present FAUs. The accuracy achieved using the Cohn-Kanade database is 92.3 when recognizing the seven basic facial expressions (anger, disgust, fear, happiness, sadness, surprise and neutral), and 92.1 when recognizing the 17 FAUs that are responsible for facial expression development. In this paper, we study the problem of facial expression recognition using a novel space-time geometric representation. We describe the temporal evolution of facial landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the advantage to bring naturally a second desirable quantity when comparing shapes -- the spatial covariance -- in addition to the conventional affine-shape representation. We derive then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, grounding on the Riemannian geometry of the manifold. Specifically, our approach involves three steps: 1) facial landmarks are first mapped into the Riemannian manifold of positive semidefinite matrices of rank 2, to build time-parameterized trajectories; 2) a temporal alignment is performed on the trajectories, providing a geometry-aware (dis-)similarity measure between them; 3) finally, pairwise proximity function SVM (ppfSVM) is used to classify them, incorporating the latter (dis-)similarity measure into the kernel function. We show the effectiveness of the proposed approach on four publicly available benchmarks (CK+, MMI, Oulu-CASIA, and AFEW). The results of the proposed approach are comparable to or better than the state-of-the-art methods when involving only facial landmarks.