Virtual Human Simulation has been widely used for different purposes, such as comfort or accessibility analysis. In this paper, we investigate the possibility of using this type of technique to extend the training datasets of pedestrians to be used with machine learning techniques. Our main goal is to verify if Computer Graphics (CG) images of virtual humans with a simplistic rendering can be efficient in order to augment datasets used for training machine learning methods. In fact, from a machine learning point of view, there is a need to collect and label large datasets for ground truth, which sometimes demands manual annotation. In addition, find out images and videos with real people and also provide ground truth of people detection and counting is not trivial. If CG images, which can have a ground truth automatically generated, can also be used as training in machine learning techniques for pedestrian detection and counting, it can certainly facilitate and optimize the whole process of event detection. In particular, we propose to parametrize virtual humans using a data-driven approach. Results demonstrated that using the extended datasets with CG images outperforms the results when compared to only real images sequences.
In the last years, several works have been developed for crowd counting @cite_40 @cite_8 @cite_1 @cite_11 @cite_26 @cite_6 with different purposes, as crowd control, urban planning and video surveillance @cite_32 . This problem consists in the definition of the number of people in a crowd @cite_24 , and has been addressed over the years using several approaches @cite_33 @cite_19 @cite_31 @cite_8 @cite_1 , such as Support Vector Machine (SVM) classifier @cite_23 and object detection using a boosted cascade of features @cite_41 .
@cite_26 @cite_33 @cite_8 @cite_41 @cite_1 @cite_32 @cite_6 @cite_24 @cite_19 @cite_40 @cite_23 @cite_31 @cite_11
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With multiple crowd gatherings of millions of people every year in events ranging from pilgrimages to protests, concerts to marathons, and festivals to funerals; visual crowd analysis is emerging as a new frontier in computer vision. In particular, counting in highly dense crowds is a challenging problem with far-reaching applicability in crowd safety and management, as well as gauging political significance of protests and demonstrations. In this paper, we propose a novel approach that simultaneously solves the problems of counting, density map estimation and localization of people in a given dense crowd image. Our formulation is based on an important observation that the three problems are inherently related to each other making the loss function for optimizing a deep CNN decomposable. Since localization requires high-quality images and annotations, we introduce UCF-QNRF dataset that overcomes the shortcomings of previous datasets, and contains 1.25 million humans manually marked with dot annotations. Finally, we present evaluation measures and comparison with recent deep CNNs, including those developed specifically for crowd counting. Our approach significantly outperforms state-of-the-art on the new dataset, which is the most challenging dataset with the largest number of crowd annotations in the most diverse set of scenes. We propose to leverage multiple sources of information to compute an estimate of the number of individuals present in an extremely dense crowd visible in a single image. Due to problems including perspective, occlusion, clutter, and few pixels per person, counting by human detection in such images is almost impossible. Instead, our approach relies on multiple sources such as low confidence head detections, repetition of texture elements (using SIFT), and frequency-domain analysis to estimate counts, along with confidence associated with observing individuals, in an image region. Secondly, we employ a global consistency constraint on counts using Markov Random Field. This caters for disparity in counts in local neighborhoods and across scales. We tested our approach on a new dataset of fifty crowd images containing 64K annotated humans, with the head counts ranging from 94 to 4543. This is in stark contrast to datasets used for existing methods which contain not more than tens of individuals. We experimentally demonstrate the efficacy and reliability of the proposed approach by quantifying the counting performance. The task of crowd counting is to automatically estimate the pedestrian number in crowd images. To cope with the scale and perspective changes that commonly exist in crowd images, state-of-the-art approaches employ multi-column CNN architectures to regress density maps of crowd images. Multiple columns have different receptive fields corresponding to pedestrians (heads) of different scales. We instead propose a scale-adaptive CNN (SaCNN) architecture with a backbone of fixed small receptive fields. We extract feature maps from multiple layers and adapt them to have the same output size; we combine them to produce the final density map. The number of people is computed by integrating the density map. We also introduce a relative count loss along with the density map loss to improve the network generalization on crowd scenes with few pedestrians, where most representative approaches perform poorly on. We conduct extensive experiments on the ShanghaiTech, UCF CC 50 and WorldExpo'10 datasets as well as a new dataset SmartCity that we collect for crowd scenes with few people. The results demonstrate significant improvements of SaCNN over the state-of-the-art. Crowd counting is an important task in computer vision, which has many applications in video surveillance. Although the regression-based framework has achieved great improvements for crowd counting, how to improve the discriminative power of image representation is still an open problem. Conventional holistic features used in crowd counting often fail to capture semantic attributes and spatial cues of the image. In this paper, we propose integrating semantic information into learning locality-aware feature (LAF) sets for accurate crowd counting. First, with the help of a convolutional neural network, the original pixel space is mapped onto a dense attribute feature map, where each dimension of the pixelwise feature indicates the probabilistic strength of a certain semantic class. Then, LAF built on the idea of spatial pyramids on neighboring patches is proposed to explore more spatial context and local information. Finally, the traditional vector of locally aggregated descriptor (VLAD) encoding method is extended to a more generalized form weighted-VLAD (W-VLAD) in which diverse coefficient weights are taken into consideration. Experimental results validate the effectiveness of our presented method.