Autonomous vehicles are more likely to be accepted if they drive accurately, comfortably, but also similar to how human drivers would. This is especially true when autonomous and human-driven vehicles need to share the same road. The main research focus thus far, however, is still on improving driving accuracy only. This paper formalizes the three concerns with the aim of accurate, comfortable and human-like driving. Three contributions are made in this paper. First, numerical map data from HERE Technologies are employed for more accurate driving; a set of map features which are believed to be relevant to driving are engineered to navigate better. Second, the learning procedure is improved from a pointwise prediction to a sequence-based prediction and passengers' comfort measures are embedded into the learning algorithm. Finally, we take advantage of the advances in adversary learning to learn human-like driving; specifically, the standard L1 or L2 loss is augmented by an adversary loss which is based on a discriminator trained to distinguish between human driving and machine driving. Our model is trained and evaluated on the Drive360 dataset, which features 60 hours and 3000 km of real-world driving data. Extensive experiments show that our driving model is more accurate, more comfortable and behaves more like a human driver than previous methods. The resources of this work will be released on the project page.
. Increasing the accuracy and robustness of self-localization on a map @cite_5 @cite_11 @cite_45 and computing the fastest, most fuel-efficient trajectory from one point to another through a road network @cite_25 @cite_38 @cite_48 @cite_15 @cite_7 have both been popular research fields for many years. By now, navigation systems are widely used to aid human drivers or pedestrians. Yet, their integration for learning driving models has not received due attention in the academic community, mainly due to limited accessibility @cite_36 . We integrate industrial standard numerical maps -- from HERE Technologies -- into the learning of our driving models. We show the advantage of using numerical maps and further combine the engineered features of our numerical maps with the visually rendered navigation routes by @cite_36 .
@cite_38 @cite_7 @cite_36 @cite_48 @cite_45 @cite_5 @cite_15 @cite_25 @cite_11
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The objective of this paper is to develop a vision-based navigation technique for micro aerial vehicles, quadrotor type, to operate in GPS-denied environment. The navigation method has been developed while using appearance-based Visual-Teach-and-Repeat (VT&R) technique. In a teaching phase, a quadrotor is manually navigated along a desired route to collect a set of reference images. In a repeating phase, the quadrotor is able to autonomously follow the desired route using these reference images. Self-localization is developed to determine the current segment of the desired route by a number of Speeded-Up Robust Features (SURF), matched between the current image and the reference images. In this paper, three methods of self-localization are proposed and compared. After performing self-localization, the quadrotor computes appearance-based motion control commands (desired yaw and height) for the next movement in order to keep track of the desired route. This computation is developed on Funnel Lane theory, which was originally proposed in Chen and Birchfield (IEEE Trans. Robot. 25(3), 749---754 (11)) for 2D navigation of a ground vehicle. The paper extends this theory to 3D navigation of a quadrotor.The proposed self-localization methods are tested with several image databases. Finally, an online experiment of proposed VT&R technique is demonstrated using Ar.Drone quadrotor model. This paper presents a new real-time hierarchical (topological metric) simultaneous localization and mapping (SLAM) system. It can be applied to the robust localization of a vehicle in large-scale outdoor urban environments, improving the current vehicle navigation systems, most of which are only based on Global Positioning System (GPS). Then, it can be used on autonomous vehicle guidance with recurrent trajectories (bus journeys, theme park internal journeys, etc.). It is exclusively based on the information provided by both a low-cost, wide-angle stereo camera and a low-cost GPS. Our approach divides the whole map into local submaps identified by the so-called fingerprints (vehicle poses). In this submap level (low-level SLAM), a metric approach is carried out. There, a 3-D sequential mapping of visual natural landmarks and the vehicle location orientation are obtained using a top-down Bayesian method to model the dynamic behavior. GPS measurements are integrated within this low-level improving vehicle positioning. A higher topological level (high-level SLAM) based on fingerprints and the multilevel relaxation (MLR) algorithm has been added to reduce the global error within the map, keeping real-time constraints. This level provides nearly consistent estimation, keeping a small degradation with GPS unavailability. Some experimental results for large-scale outdoor urban environments are presented, showing an almost constant processing time. Navigation systems assist almost any kind of motion in the physical world including sailing, flying, hiking, driving and cycling. On the other hand, traces supplied by global positioning systems (GPS) can track actual time and absolute coordinates of the moving objects.Consequently, this paper addresses efficient algorithms and data structures for the route planning problem based on GPS data; given a set of traces and a current location, infer a short(est) path to the destination.The algorithm of Bentley and Ottmann is shown to transform geometric GPS information directly into a combinatorial weighted and directed graph structure, which in turn can be queried by applying classical and refined graph traversal algorithms like Dijkstras' single-source shortest path algorithm or A*.For high-precision map inference especially in car navigation, algorithms for road segmentation, map matching and lane clustering are presented. Accurate, reliable, and affordable vehicle localization is one important task in current automotive research activities. It enables technologies like cooperative systems or enhanced map based assistance systems. There are a wide variety of approaches to reach this higher accuracy. The algorithm presented in this paper utilizes image landmarks in combination with a low-cost Global Navigation Satellite System (GNSS) receiver and vehicle odometry to achieve this. While similar approaches often extract features from camera images and match those features with map information, the algorithm presented in this work directly transforms map feature data, creating a image of map features, like the camera would see it. The evaluation of this image prediction uses the coherency value, which is derived from the structure tensor. By predicting the whole image, the incorporation of the map information is moved from feature level to signal level. The likelihood models used for the evaluation of the coherency image are derived from real, manually labeled data. We present promising results of a test drive in an area with complex intersections. Those results are compared to ground truth data.