Our paper presents solutions that can significantly improve the delay performance of putting and retrieving data in and out of cloud storage. We first focus on measuring the delay performance of a very popular cloud storage service Amazon S3. We establish that there is significant randomness in service times for reading and writing small and medium size objects when assigned distinct keys. We further demonstrate that using erasure coding, parallel connections to storage cloud and limited chunking (i.e., dividing the object into a few smaller objects) together pushes the envelope on service time distributions significantly (e.g., 76 , 80 , and 85 reductions in mean, 90th, and 99th percentiles for 2 Mbyte files) at the expense of additional storage (e.g., 1.75x). However, chunking and erasure coding increase the load and hence the queuing delays while reducing the supportable rate region in number of requests per second per node. Thus, in the second part of our paper we focus on analyzing the delay performance when chunking, FEC, and parallel connections are used together. Based on this analysis, we develop load adaptive algorithms that can pick the best code rate on a per request basis by using off-line computed queue backlog thresholds. The solutions work with homogeneous services with fixed object sizes, chunk sizes, operation type (e.g., read or write) as well as heterogeneous services with mixture of object sizes, chunk sizes, and operation types. We also present a simple greedy solution that opportunistically uses idle connections and picks the erasure coding rate accordingly on the fly. Both backlog and greedy solutions support the full rate region and provide best mean delay performance when compared to the best fixed coding rate policy. Our evaluations show that backlog based solutions achieve better delay performance at higher percentile values than the greedy solution.
Another set of works that is closely related to our work looks directly into the delay performance of storage clouds @cite_9 @cite_7 . The measurements results and interim conclusions in @cite_9 on Amazon S3 motivated our work. The paper presents the throughput-delay tradeoffs in service times as object sizes vary. They establish the skewness and long tails. They recommend to cancel long pending jobs and send a fresh request instead. Although the suggestion would work well for long tails, this would not lead to much delay improvement below 99th percentile. @cite_8 on the other hand focuses more closely on the throughput-service delay tradeoff and devise a data batching scheme. Based on the observed congestion, authors increase or reduce the batching size. Thus, at high congestion, a larger batch size is used to improve the throughput while at low congestion a smaller batch size is adopted to reduce the delay. The chunk size in our work is similar to the batch size considered in @cite_8 and it remains as a future work how to combine these complementary ideas.
@cite_9 @cite_7 @cite_8
2022138967 1976448792 2122985136 1510598052
Our paper presents solutions that can significantly improve the delay performance of putting and retrieving data in and out of cloud storage. We first focus on measuring the delay performance of a very popular cloud storage service Amazon S3. We establish that there is significant randomness in service times for reading and writing small and medium size objects when assigned distinct keys. We further demonstrate that using erasure coding, parallel connections to storage cloud and limited chunking (i.e., dividing the object into a few smaller objects) together pushes the envelope on service time distributions significantly (e.g., 76 , 80 , and 85 reductions in mean, 90th, and 99th percentiles for 2-MB files) at the expense of additional storage (e.g., 1.75x). However, chunking and erasure coding increase the load and hence the queuing delays while reducing the supportable rate region in number of requests per second per node. Thus, in the second part of our paper, we focus on analyzing the delay performance when chunking, forward error correction (FEC), and parallel connections are used together. Based on this analysis, we develop load-adaptive algorithms that can pick the best code rate on a per-request basis by using offline computed queue backlog thresholds. The solutions work with homogeneous services with fixed object sizes, chunk sizes, operation type (e.g., read or write) as well as heterogeneous services with mixture of object sizes, chunk sizes, and operation types. We also present a simple greedy solution that opportunistically uses idle connections and picks the erasure coding rate accordingly on the fly. Both backlog-based and greedy solutions support the full rate region and provide best mean delay performance when compared to the best fixed coding rate policy. Our evaluations show that backlog-based solutions achieve better delay performance at higher percentile values than the greedy solution. In this paper, we study the problem of reducing the delay of downloading data from cloud storage systems by leveraging multiple parallel threads, assuming that the data has been encoded and stored in the clouds using fixed rate forward error correction (FEC) codes with parameters (n, k). That is, each file is divided into k equal-sized chunks, which are then expanded into n chunks such that any k chunks out of the n are sufficient to successfully restore the original file. The model can be depicted as a multiple-server queue with arrivals of data retrieving requests and a server corresponding to a thread. However, this is not a typical queueing model because a server can terminate its operation, depending on when other servers complete their service (due to the redundancy that is spread across the threads). Hence, to the best of our knowledge, the analysis of this queueing model remains quite uncharted. Recent traces from Amazon S3 show that the time to retrieve a fixed size chunk is random and can be approximated as a constant delay plus an i.i.d. exponentially distributed random variable. For the tractability of the theoretical analysis, we assume that the chunk downloading time is i.i.d. exponentially distributed. Under this assumption, we show that any work-conserving scheme is delay-optimal among all on-line scheduling schemes when k = 1. When k > 1, we find that a simple greedy scheme, which allocates all available threads to the head of line request, is delay optimal among all on-line scheduling schemes. We also provide some numerical results that point to the limitations of the exponential assumption, and suggest further research directions. We consider a market-based resource allocation model for batch jobs in cloud computing clusters. In our model, we incorporate the importance of the due date of a job rather than the number of servers allocated to it at any given time. Each batch job is characterized by the work volume of total computing units (e.g., CPU hours) along with a bound on maximum degree of parallelism. Users specify, along with these job characteristics, their desired due date and a value for finishing the job by its deadline. Given this specification, the primary goal is to determine the scheduling of cloud computing instances under capacity constraints in order to maximize the social welfare (i.e., sum of values gained by allocated users). Our main result is a new ( C (C-k) ⋅ s (s-1))-approximation algorithm for this objective, where C denotes cloud capacity, k is the maximal bound on parallelized execution (in practical settings, k l C) and s is the slackness on the job completion time i.e., the minimal ratio between a specified deadline and the earliest finish time of a job. Our algorithm is based on utilizing dual fitting arguments over a strengthened linear program to the problem. Based on the new approximation algorithm, we construct truthful allocation and pricing mechanisms, in which reporting the job true value and properties (deadline, work volume and the parallelism bound) is a dominant strategy for all users. To that end, we provide a general framework for transforming allocation algorithms into truthful mechanisms in domains of single-value and multi-properties. We then show that the basic mechanism can be extended under proper Bayesian assumptions to the objective of maximizing revenues, which is important for public clouds. We empirically evaluate the benefits of our approach through simulations on data-center job traces, and show that the revenues obtained under our mechanism are comparable with an ideal fixed-price mechanism, which sets an on-demand price using oracle knowledge of users' valuations. Finally, we discuss how our model can be extended to accommodate uncertainties in job work volumes, which is a practical challenge in cloud settings. We study a processing system comprised of parallel queues, whose individual service rates are specified by a global service mode (configuration). The issue is how to switch the system between various possible service modes, so as to maximize its throughput and maintain stability under the most workload-intensive input traffic traces (arrival processes). Stability preserves the job inflow–outflow balance at each queue on the traffic traces. Two key families of service policies are shown to maximize throughput, under the mild condition that traffic traces have long-term average workload rates. In the first family of cone policies, the service mode is chosen based on the system backlog state belonging to a corresponding cone. Two distinct policy classes of that nature are investigated, MaxProduct and FastEmpty. In the second family of batch policies (BatchAdapt), jobs are collectively scheduled over adaptively chosen horizons, according to an asymptotically optimal, robust schedule. The issues of nonpreemptive job processing and non-negligible switching times between service modes are addressed. The analysis is extended to cover feed-forward networks of such processing systems nodes. The approach taken unifies and generalizes prior studies, by developing a general trace-based modeling framework (sample-path approach) for addressing the queueing stability problem. It treats the queueing structure as a deterministic dynamical system and analyzes directly its evolution trajectories. It does not require any probabilistic superstructure, which is typically used in previous approaches. Probability can be superposed later to address finer performance questions (e.g., delay). The throughput maximization problem is seen to be primarily of structural nature. The developed methodology appears to have broader applicability to other queueing systems.