Sampling of signals defined over the nodes of a graph is one of the crucial problems in graph signal processing, whereas in classical signal processing, sampling is a well-defined operation; when we consider a graph signal, many new challenges arise and defining an efficient sampling strategy is not straightforward. Recently, several works have addressed this problem. The most common techniques select a subset of nodes to reconstruct the entire signal. However, such methods often require the knowledge of the signal support and the computation of the sparsity basis before sampling. Instead, in this paper, we propose a new approach to this issue. We introduce a novel technique that combines localized sampling with compressed sensing. We first choose a subset of nodes and then, for each node of the subset, we compute random linear combinations of signal coefficients localized at the node itself and its neighborhood. The proposed method provides theoretical guarantees in terms of reconstruction and stability to noise for any graph and any orthonormal basis, even when the support is not known.
@cite_6 show that random selection of nodes can be an effective technique. Indeed, @cite_34 proved that uniform random sampling is optimal for the Erdos-Renyi graph, thus requiring only @math measurements. However, uniform random sampling is in general suboptimal because the required number of measurements is heavily affected by the structure of the graph. @cite_6 improve over uniform sampling by proposing a weighted sampling scheme that uses information on the signal support and the transform basis to bias the sampling procedure towards nodes where the signal is highly localized. Albeit improving over uniform sampling, this method requires knowledge of the support and computation of the sparsity basis before sampling. It is also suboptimal as it generally requires more than @math measurements.
@cite_34 @cite_6
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A recurrent challenge for modern applications is the processing of large graphs. The ability to generate representative samples of smaller size is useful not only to circumvent scalability issues but also, per se, for statistical analysis and other data mining tasks. For such purposes adequate sampling techniques must be devised. We are interested, in this paper, in the uniform random sampling of a connected subgraph from a graph. We require that the sample contains a prescribed number of vertices. The sampled graph is the corresponding induced graph. We devise, present and discuss several algorithms that leverage three different techniques: Rejection Sampling, Random Walk and Markov Chain Monte Carlo. We empirically evaluate and compare the performance of the algorithms. We show that they are effective and efficient but that there is a trade-off, which depends on the density of the graphs and the sample size. We propose one novel algorithm, which we call Neighbour Reservoir Sampling (NRS), that very successfully realizes the trade-off between effectiveness and efficiency. This paper builds theoretical foundations for the recovery of a newly proposed class of smooth graph signals, approximately bandlimited graph signals, under three sampling strategies: uniform sampling, experimentally designed sampling, and active sampling. We then state minimax lower bounds on the maximum risk for the approximately bandlimited class under these three sampling strategies and show that active sampling cannot fundamentally outperform experimentally designed sampling. We propose a recovery strategy to compare uniform sampling with experimentally designed sampling. As the proposed recovery strategy lends itself well to statistical analysis, we derive the exact mean square error for each sampling strategy. To study convergence rates, we introduce two types of graphs and find that 1) the proposed recovery strategy achieves the optimal rates; and 2) the experimentally designed sampling fundamentally outperforms uniform sampling for Type-2 class of graphs. To validate our proposed recovery strategy, we test it on five specific graphs: a ring graph with @math nearest neighbors, an Erdős–Renyi graph, a random geometric graph, a small-world graph, and a power-law graph and find that experimental results match the proposed theory well. This paper also presents a comprehensive explanation for when and why sampling for semi-supervised learning with graphs works. Random sampling is an appealing approach to build synopses of large data streams because random samples can be used for a broad spectrum of analytical tasks. Users are often interested in analyzing only the most recent fraction of the data stream in order to avoid outdated results. In this paper, we focus on sampling schemes that sample from a sliding window over a recent time interval; such windows are a popular and highly comprehensible method to model recency. In this setting, the main challenge is to guarantee an upper bound on the space consumption of the sample while using the allotted space efficiently at the same time. The difficulty arises from the fact that the number of items in the window is unknown in advance and may vary significantly over time, so that the sampling fraction has to be adjusted dynamically. We consider uniform sampling schemes, which produce each sample of the same size with equal probability, and stratified sampling schemes, in which the window is divided into smaller strata and a uniform sample is maintained per stratum. For uniform sampling, we prove that it is impossible to guarantee a minimum sample size in bounded space. We then introduce a novel sampling scheme called bounded priority sampling (BPS), which requires only bounded space. We derive a lower bound on the expected sample size and show that BPS quickly adapts to changing data rates. For stratified sampling, we propose a merge-based stratification scheme (MBS), which maintains strata of approximately equal size. Compared to naive stratification, MBS has the advantage that the sample is evenly distributed across the window, so that no part of the window is over- or underrepresented. We conclude the paper with a feasibility study of our algorithms on large real-world datasets. Given a huge real graph, how can we derive a representative sample? There are many known algorithms to compute interesting measures (shortest paths, centrality, betweenness, etc.), but several of them become impractical for large graphs. Thus graph sampling is essential.The natural questions to ask are (a) which sampling method to use, (b) how small can the sample size be, and (c) how to scale up the measurements of the sample (e.g., the diameter), to get estimates for the large graph. The deeper, underlying question is subtle: how do we measure success?.We answer the above questions, and test our answers by thorough experiments on several, diverse datasets, spanning thousands nodes and edges. We consider several sampling methods, propose novel methods to check the goodness of sampling, and develop a set of scaling laws that describe relations between the properties of the original and the sample.In addition to the theoretical contributions, the practical conclusions from our work are: Sampling strategies based on edge selection do not perform well; simple uniform random node selection performs surprisingly well. Overall, best performing methods are the ones based on random-walks and "forest fire"; they match very accurately both static as well as evolutionary graph patterns, with sample sizes down to about 15 of the original graph.