Estimating scene flow in RGB-D videos is attracting much interest of the computer vision researchers, due to its potential applications in robotics. The state-of-the-art techniques for scene flow estimation typically rely on the knowledge of scene structure of the frame and the correspondence between frames. However, with the availability of large RGB-D data captured from depth sensors, learning representations for estimation of scene flow has become possible. This paper introduces a first effort to apply a deep learning method for direct estimation of scene flow by presenting a fully convolutional neural network with an encoder-decoder (ED) architecture. The proposed network SceneEDNet involves estimation of three dimensional motion vectors of all the scene points from sequence of stereo images. The training for direct estimation of scene flow is done using consecutive pairs of stereo images and corresponding scene flow ground truth.
Hadfield introduced a particle filter based method for scene flow @cite_3 . Scene flow estimation by a seeding algorithm was introduced in @cite_18 , where optical flow and disparity were computed simultaneously from stereo images. Basha introduced an energy function consisting of multi-view information, where both depth and scene flow were estimated simultaneously @cite_0 . To deal with occlusions and non-rigid deformations of objects in the video during motion, Golyanik @cite_14 proposed scene flow estimation from monocular images. This approach does not depend on assumptions such as camera details. All the approaches for scene flow estimation discussed so far, are tested on datasets of limited size. The first attempt of estimating scene flow on a large dataset is found in @cite_6 . However, very few efforts @cite_22 has been found in the literature to estimate scene flow with deep learned features.
@cite_18 @cite_14 @cite_22 @cite_6 @cite_3 @cite_0
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This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D optical flow can be seen as a projection of the scene flow onto the images. We propose to recover the scene flow by coupling the optical flow estimation in both cameras with dense stereo matching between the images, thus reducing the number of unknowns per image point. The use of a variational framework allows us to properly handle discontinuities in the observed surfaces and in the 3-D displacement field. Moreover our approach handles occlusions both for the optical flow and the stereo. We obtain a partial differential equations system coupling both the optical flow and the stereo, which is numerically solved using an original multi- resolution algorithm. Whereas previous variational methods were estimating the 3-D reconstruction at time t and the scene flow separately, our method jointly estimates both in a single optimization. We present numerical results on synthetic data with ground truth information, and we also compare the accuracy of the scene flow projected in one camera with a state-of-the-art single-camera optical flow computation method. Results are also presented on a real stereo sequence with large motion and stereo discontinuities. Source code and sample data are available for the evaluation of the algorithm. 3D scene flow estimation aims to jointly recover dense geometry and 3D motion from stereoscopic image sequences, thus generalizes classical disparity and 2D optical flow estimation. To realize its conceptual benefits and overcome limitations of many existing methods, we propose to represent the dynamic scene as a collection of rigidly moving planes, into which the input images are segmented. Geometry and 3D motion are then jointly recovered alongside an over-segmentation of the scene. This piecewise rigid scene model is significantly more parsimonious than conventional pixel-based representations, yet retains the ability to represent real-world scenes with independent object motion. It, furthermore, enables us to define suitable scene priors, perform occlusion reasoning, and leverage discrete optimization schemes toward stable and accurate results. Assuming the rigid motion to persist approximately over time additionally enables us to incorporate multiple frames into the inference. To that end, each view holds its own representation, which is encouraged to be consistent across all other viewpoints and frames in a temporal window. We show that such a view-consistent multi-frame scheme significantly improves accuracy, especially in the presence of occlusions, and increases robustness against adverse imaging conditions. Our method currently achieves leading performance on the KITTI benchmark, for both flow and stereo. Building upon recent developments in optical flow and stereo matching estimation, we propose a variational framework for the estimation of stereoscopic scene flow, i.e., the motion of points in the three-dimensional world from stereo image sequences. The proposed algorithm takes into account image pairs from two consecutive times and computes both depth and a 3D motion vector associated with each point in the image. In contrast to previous works, we partially decouple the depth estimation from the motion estimation, which has many practical advantages. The variational formulation is quite flexible and can handle both sparse or dense disparity maps. The proposed method is very efficient; with the depth map being computed on an FPGA, and the scene flow computed on the GPU, the proposed algorithm runs at frame rates of 20 frames per second on QVGA images (320×240 pixels). Furthermore, we present solutions to two important problems in scene flow estimation: violations of intensity consistency between input images, and the uncertainty measures for the scene flow result. A simple seed growing algorithm for estimating scene flow in a stereo setup is presented. Two calibrated and synchronized cameras observe a scene and output a sequence of image pairs. The algorithm simultaneously computes a disparity map between the image pairs and optical flow maps between consecutive images. This, together with calibration data, is an equivalent representation of the 3D scene flow, i.e. a 3D velocity vector is associated with each reconstructed point. The proposed method starts from correspondence seeds and propagates these correspondences to their neighborhood. It is accurate for complex scenes with large motions and produces temporally-coherent stereo disparity and optical flow results. The algorithm is fast due to inherent search space reduction. An explicit comparison with recent methods of spatiotemporal stereo and variational optical and scene flow is provided.