Incorporating semantic information into the codecs during image compression can significantly reduce the repetitive computation of fundamental semantic analysis (such as object recognition) in client-side applications. The same practice also enable the compressed code to carry the image semantic information during storage and transmission. In this paper, we propose a concept called Deep Semantic Image Compression (DeepSIC) and put forward two novel architectures that aim to reconstruct the compressed image and generate corresponding semantic representations at the same time. The first architecture performs semantic analysis in the encoding process by reserving a portion of the bits from the compressed code to store the semantic representations. The second performs semantic analysis in the decoding step with the feature maps that are embedded in the compressed code. In both architectures, the feature maps are shared by the compression and the semantic analytics modules. To validate our approaches, we conduct experiments on the publicly available benchmarking datasets and achieve promising results. We also provide a thorough analysis of the advantages and disadvantages of the proposed technique.
Standard codecs such as JPEG @cite_1 and JPEG2000 @cite_32 compress images via a pipeline which roughly breaks down to 3 modules: transformation, quantization, and entropy encoding. It is the mainstream pipeline for lossy image compression codec. Although advances in the training of neural networks have helped improving performance in existing codecs of lossy compression, recent learning-based approaches still follow the same pipeline as well @cite_15 @cite_6 @cite_35 @cite_9 @cite_4 @cite_14 .
@cite_35 @cite_14 @cite_4 @cite_9 @cite_1 @cite_32 @cite_6 @cite_15
2616159609 2963449488 2793519528 2951675964
We present a machine learning-based approach to lossy image compression which outperforms all existing codecs, while running in real-time. Our algorithm typically produces files 2.5 times smaller than JPEG and JPEG 2000, 2 times smaller than WebP, and 1.7 times smaller than BPG on datasets of generic images across all quality levels. At the same time, our codec is designed to be lightweight and deployable: for example, it can encode or decode the Kodak dataset in around 10ms per image on GPU. Our architecture is an autoencoder featuring pyramidal analysis, an adaptive coding module, and regularization of the expected codelength. We also supplement our approach with adversarial training specialized towards use in a compression setting: this enables us to produce visually pleasing reconstructions for very low bitrates. We present a machine learning-based approach to lossy image compression which outperforms all existing codecs, while running in real-time. Our algorithm typically produces files 2.5 times smaller than JPEG and JPEG 2000, 2 times smaller than WebP, and 1.7 times smaller than BPG on datasets of generic images across all quality levels. At the same time, our codec is designed to be lightweight and deployable: for example, it can encode or decode the Kodak dataset in around 10ms per image on GPU. Our architecture is an autoencoder featuring pyramidal analysis, an adaptive coding module, and regularization of the expected codelength. We also supplement our approach with adversarial training specialized towards use in a compression setting: this enables us to produce visually pleasing reconstructions for very low bitrates. This paper proposes a lenslet image compression method scalable from low bitrates to fully lossless. The subaperture images are split into two sets: a set of reference views, encoded by a standard lossy or lossless compressor, and the set of dependent views, which are reconstructed by sparse prediction from the reference set using the geometrical information from the depth map. The set of reference views may contain all views and all views may also be dependent views, in which case the sparse predictive stage does not reconstruct from scratch the views, but it refines in a sequential order all views by combining in an optimal way the information about the same region existing in neighbor views. The encoder transmits to the decoder a segmented version of the scene depthmap, the encoded versions of the reference views, displacements for each region from the central view to each of the dependent views, and finally the sparse predictors for each region and each dependent view. The scheme can be configured to ensure random access to the dependent views, while the reference views are compressed in a backward compatible way, e.g., using JPEG 2000. The experimental results show performance better than that of the baseline standard compressor used, JPEG 2000. Lossy image compression is generally formulated as a joint rate-distortion optimization to learn encoder, quantizer, and decoder. However, the quantizer is non-differentiable, and discrete entropy estimation usually is required for rate control. These make it very challenging to develop a convolutional network (CNN)-based image compression system. In this paper, motivated by that the local information content is spatially variant in an image, we suggest that the bit rate of the different parts of the image should be adapted to local content. And the content aware bit rate is allocated under the guidance of a content-weighted importance map. Thus, the sum of the importance map can serve as a continuous alternative of discrete entropy estimation to control compression rate. And binarizer is adopted to quantize the output of encoder due to the binarization scheme is also directly defined by the importance map. Furthermore, a proxy function is introduced for binary operation in backward propagation to make it differentiable. Therefore, the encoder, decoder, binarizer and importance map can be jointly optimized in an end-to-end manner by using a subset of the ImageNet database. In low bit rate image compression, experiments show that our system significantly outperforms JPEG and JPEG 2000 by structural similarity (SSIM) index, and can produce the much better visual result with sharp edges, rich textures, and fewer artifacts.