Autonomous crop monitoring at high spatial and temporal resolution is a critical problem in precision agriculture. While Structure from Motion and Multi-View Stereo algorithms can finely reconstruct the 3D structure of a field with low-cost image sensors, these algorithms fail to capture the dynamic nature of continuously growing crops. In this paper we propose a 4D reconstruction approach to crop monitoring, which employs a spatio-temporal model of dynamic scenes that is useful for precision agriculture applications. Additionally, we provide a robust data association algorithm to address the problem of large appearance changes due to scenes being viewed from different angles at different points in time, which is critical to achieving 4D reconstruction. Finally, we collected a high quality dataset with ground truth statistics to evaluate the performance of our method. We demonstrate that our 4D reconstruction approach provides models that are qualitatively correct with respect to visual appearance and quantitatively accurate when measured against the ground truth geometric properties of the monitored crops.
Computer vision is a powerful tool for monitoring the crops and estimating yields with low-cost image sensors @cite_24 @cite_33 @cite_22 @cite_21 . However, the majority of this work only utilizes 2D information in individual images, failing to recover the 3D geometric information from sequences of images. Structure from Motion (SfM) @cite_29 is a mature discipline within the computer vision community that enables the recovery of 3D geometric information from image. When combined with Multi-View Stereo (MVS) approaches @cite_6 , these methods can be used to obtain dense, fine-grained 3D reconstructions. The major barrier to the direct use of these methods for crop monitoring is that traditional SfM and MVS methods only work for , which cannot solve 3D reconstruction problems with crops.
@cite_22 @cite_33 @cite_29 @cite_21 @cite_6 @cite_24
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Accurate recovery of 3D geometrical surfaces from calibrated 2D multi-view images is a fundamental yet active research area in computer vision. Despite the steady progress in multi-view stereo (MVS) reconstruction, many existing methods are still limited in recovering fine-scale details and sharp features while suppressing noises, and may fail in reconstructing regions with less textures. To address these limitations, this paper presents a detail-preserving and content-aware variational (DCV) MVS method, which reconstructs the 3D surface by alternating between reprojection error minimization and mesh denoising. In reprojection error minimization, we propose a novel inter-image similarity measure, which is effective to preserve fine-scale details of the reconstructed surface and builds a connection between guided image filtering and image registration. In mesh denoising, we propose a content-aware @math -minimization algorithm by adaptively estimating the @math value and regularization parameters. Compared with conventional isotropic mesh smoothing approaches, the proposed method is much more promising in suppressing noise while preserving sharp features. Experimental results on benchmark data sets demonstrate that our DCV method is capable of recovering more surface details, and obtains cleaner and more accurate reconstructions than the state-of-the-art methods. In particular, our method achieves the best results among all published methods on the Middlebury dino ring and dino sparse data sets in terms of both completeness and accuracy. In this paper we present a perception system for agriculture robotics that enables an unmanned ground vehicle (UGV) equipped with a multi spectral camera to automatically perform the crop weed detection and classification tasks in real-time. Our approach exploits a pipeline that includes two different convolutional neural networks (CNNs) applied to the input RGB+near infra-red (NIR) images. A lightweight CNN is used to perform a fast and robust, pixel-wise, binary image segmentation, in order to extract the pixels that represent projections of 3D points that belong to green vegetation. A deeper CNN is then used to classify the extracted pixels between the crop and weed classes. A further important contribution of this work is a novel unsupervised dataset summarization algorithm that automatically selects from a large dataset the most informative subsets that better describe the original one. This enables to streamline and speed-up the manual dataset labeling process, otherwise extremely time consuming, while preserving good classification performance. Experiments performed on different datasets taken from a real farm robot confirm the effectiveness of our approach. We address the classical computer vision problems of rigid and nonrigid structure from motion (SFM) with occlusion. We assume that the columns of the input observation matrix W describe smooth 2D point trajectories over time. We then derive a family of efficient methods that estimate the column space of W using compact parameterizations in the Discrete Cosine Transform (DCT) domain. Our methods tolerate high percentages of missing data and incorporate new models for the smooth time trajectories of 2D-points, affine and weak-perspective cameras, and 3D deformable shape. We solve a rigid SFM problem by estimating the smooth time trajectory of a single camera moving around the structure of interest. By considering a weak-perspective camera model from the outset, we directly compute euclidean 3D shape reconstructions without requiring postprocessing steps such as euclidean upgrade and bundle adjustment. Our results on real SFM data sets with high percentages of missing data compared positively to those in the literature. In nonrigid SFM, we propose a novel 3D shape trajectory approach that solves for the deformable structure as the smooth time trajectory of a single point in a linear shape space. A key result shows that, compared to state-of-the-art algorithms, our nonrigid SFM method can better model complex articulated deformation with higher frequency DCT components while still maintaining the low-rank factorization constraint. Finally, we also offer an approach for nonrigid SFM when W is presented with missing data. The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached via complex bottom-up processing pipelines. Here we show that it is possible to write short, simple probabilistic graphics programs that define flexible generative models and to automatically invert them to interpret real-world images. Generative probabilistic graphics programs consist of a stochastic scene generator, a renderer based on graphics software, a stochastic likelihood model linking the renderer's output and the data, and latent variables that adjust the fidelity of the renderer and the tolerance of the likelihood model. Representations and algorithms from computer graphics, originally designed to produce high-quality images, are instead used as the deterministic backbone for highly approximate and stochastic generative models. This formulation combines probabilistic programming, computer graphics, and approximate Bayesian computation, and depends only on general-purpose, automatic inference techniques. We describe two applications: reading sequences of degraded and adversarially obscured alphanumeric characters, and inferring 3D road models from vehicle-mounted camera images. Each of the probabilistic graphics programs we present relies on under 20 lines of probabilistic code, and supports accurate, approximately Bayesian inferences about ambiguous real-world images.