Modern driver assistance systems rely on a wide range of sensors (RADAR, LIDAR, ultrasound and cameras) for scene understanding and prediction. These sensors are typically used for detecting traffic participants and scene elements required for navigation. In this paper we argue that relying on camera based systems, specifically Around View Monitoring (AVM) system has great potential to achieve these goals in both parking and driving modes with decreased costs. The contributions of this paper are as follows: we present a new end-to-end solution for delimiting the safe drivable area for each frame by means of identifying the closest obstacle in each direction from the driving vehicle, we use this approach to calculate the distance to the nearest obstacles and we incorporate it into a unified end-to-end architecture capable of joint object detection, curb detection and safe drivable area detection. Furthermore, we describe the family of networks for both a high accuracy solution and a low complexity solution. We also introduce further augmentation of the base architecture with 3D object detection.
3D object detection has gathered significant consideration lately due to its key contribution in applications that require interactions with objects in real-world scenarios, as in autonomous driving. This issue has been addressed from a purely geometric point of view ( estimating the pose of an object with 6DoF from a single image), as well as using DCNNs (deep convolutional neural networks) in order to reconstruct 3D models. In @cite_4 , Rothganger al use local affine-invariant image descriptors in order to construct 3D models of object instances in 2D images and then matching them with 3D poses in the image. In @cite_15 , Hara al. demonstrate DCNN effectiveness in estimating the 0 to 360 orientation of objects. Mousavian al @cite_8 use a DCNN to regress stable 3D object features, while other methods exploit depth information from stereo images @cite_3 , or combine temporal information using structure from motion algorithms in order to augment 2D detections with 3D information.
@cite_15 @cite_4 @cite_3 @cite_8
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This paper presents a 3D approach to multi-view object class detection. Most existing approaches recognize object classes for a particular viewpoint or combine classifiers for a few discrete views. We propose instead to build 3D representations of object classes which allow to handle viewpoint changes and intra-class variability. Our approach extracts a set of pose and class discriminant features from synthetic 3D object models using a filtering procedure, evaluates their suitability for matching to real image data and represents them by their appearance and 3D position. We term these representations 3D Feature Maps. For recognizing an object class in an image we match the synthetic descriptors to the real ones in a 3D voting scheme. Geometric coherence is reinforced by means of a robust pose estimation which yields a 3D bounding box in addition to the 2D localization. The precision of the 3D pose estimation is evaluated on a set of images of a calibrated scene. The 2D localization is evaluated on the PASCAL 2006 dataset for motorbikes and cars, showing that its performance can compete with state-of-the-art 2D object detectors. This paper addresses the problem of RGBD object recognition in real-world applications, where large amounts of annotated training data are typically unavailable. To overcome this problem, we propose a novel, weakly-supervised learning architecture (DCNN-GPC) which combines parametric models (a pair of Deep Convolutional Neural Networks (DCNN) for RGB and D modalities) with non-parametric models (Gaussian Process Classification). Our system is initially trained using a small amount of labeled data, and then automatically prop- agates labels to large-scale unlabeled data. We first run 3D- based objectness detection on RGBD videos to acquire many unlabeled object proposals, and then employ DCNN-GPC to label them. As a result, our multi-modal DCNN can be trained end-to-end using only a small amount of human annotation. Finally, our 3D-based objectness detection and multi-modal DCNN are integrated into a real-time detection and recognition pipeline. In our approach, bounding-box annotations are not required and boundary-aware detection is achieved. We also propose a novel way to pretrain a DCNN for the depth modality, by training on virtual depth images projected from CAD models. We pretrain our multi-modal DCNN on public 3D datasets, achieving performance comparable to state-of-the-art methods on Washington RGBS Dataset. We then finetune the network by further training on a small amount of annotated data from our novel dataset of industrial objects (nuclear waste simulants). Our weakly supervised approach has demonstrated to be highly effective in solving a novel RGBD object recognition application which lacks of human annotations. Detecting objects, estimating their pose, and recovering their 3D shape are critical problems in many vision and robotics applications. This paper addresses the above needs using a two stages approach. In the first stage, we propose a new method called DEHV - Depth-Encoded Hough Voting. DEHV jointly detects objects, infers their categories, estimates their pose, and infers decodes objects depth maps from either a single image (when no depth maps are available in testing) or a single image augmented with depth map (when this is available in testing). Inspired by the Hough voting scheme introduced in [1], DEHV incorporates depth information into the process of learning distributions of image features (patches) representing an object category. DEHV takes advantage of the interplay between the scale of each object patch in the image and its distance (depth) from the corresponding physical patch attached to the 3D object. Once the depth map is given, a full reconstruction is achieved in a second (3D modelling) stage, where modified or state-of-the-art 3D shape and texture completion techniques are used to recover the complete 3D model. Extensive quantitative and qualitative experimental analysis on existing datasets [2-4] and a newly proposed 3D table-top object category dataset shows that our DEHV scheme obtains competitive detection and pose estimation results. Finally, the quality of 3D modelling in terms of both shape completion and texture completion is evaluated on a 3D modelling dataset containing both in-door and out-door object categories. We demonstrate that our overall algorithm can obtain convincing 3D shape reconstruction from just one single uncalibrated image. We introduce a novel method for 3D object detection and pose estimation from color images only. We first use segmentation to detect the objects of interest in 2D even in presence of partial occlusions and cluttered background. By contrast with recent patch-based methods, we rely on a “holistic” approach: We apply to the detected objects a Convolutional Neural Network (CNN) trained to predict their 3D poses in the form of 2D projections of the corners of their 3D bounding boxes. This, however, is not sufficient for handling objects from the recent T-LESS dataset: These objects exhibit an axis of rotational symmetry, and the similarity of two images of such an object under two different poses makes training the CNN challenging. We solve this problem by restricting the range of poses used for training, and by introducing a classifier to identify the range of a pose at run-time before estimating it. We also use an optional additional step that refines the predicted poses. We improve the state-of-the-art on the LINEMOD dataset from 73.7 [2] to 89.3 of correctly registered RGB frames. We are also the first to report results on the Occlusion dataset [1 ] using color images only. We obtain 54 of frames passing the Pose 6D criterion on average on several sequences of the T-LESS dataset, compared to the 67 of the state-of-the-art [10] on the same sequences which uses both color and depth. The full approach is also scalable, as a single network can be trained for multiple objects simultaneously.