Density-based clustering techniques are used in a wide range of data mining applications. One of their most attractive features con- sists in not making use of prior knowledge of the number of clusters that a dataset contains along with their shape. In this paper we propose a new algorithm named Linear DBSCAN (Lin-DBSCAN), a simple approach to clustering inspired by the density model introduced with the well known algorithm DBSCAN. Designed to minimize the computational cost of density based clustering on geospatial data, Lin-DBSCAN features a linear time complexity that makes it suitable for real-time applications on low-resource devices. Lin-DBSCAN uses a discrete version of the density model of DBSCAN that takes ad- vantage of a grid-based scan and merge approach. The name of the algorithm stems exactly from its main features outlined above. The algorithm was tested with well known data sets. Experimental results prove the efficiency and the validity of this approach over DBSCAN in the context of spatial data clustering, enabling the use of a density-based clustering technique on large datasets with low computational cost.
TI-DBSCAN (Triangular Inequality DBSCAN) @cite_32 avoids the use of indexing structures, in favor of the triangular inequality property to reduce the neighborhood search space even in high-dimensional domains.
@cite_32
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Grouping data into meaningful clusters is an important data mining task. DBSCAN is recognized as a high quality density-based algorithm for clustering data. It enables both the determination of clusters of any shape and the identification of noise in data. The most time-consuming operation in DBSCAN is the calculation of a neighborhood for each data point. In order to speed up this operation in DBSCAN, the neighborhood calculation is expected to be supported by spatial access methods. DBSCAN, nevertheless, is not efficient in the case of high dimensional data. In this paper, we propose a new efficient TI-DBSCAN algorithm and its variant TI-DBSCAN-REF that apply the same clustering methodology as DBSCAN. Unlike DBSCAN, TI-DBSCAN and TI-DBSCAN-REF do not use spatial indices; instead they use the triangle inequality property to quickly reduce the neighborhood search space. The experimental results prove that the new algorithms are up to three orders of magnitude faster than DBSCAN, and efficiently cluster both low and high dimensional data. The nearestor near-neighbor query problems arise in a large variety of database applications, usually in the context of similarity searching. Of late, there has been increasing interest in building search index structures for performing similarity search over high-dimensional data, e.g., image databases, document collections, time-series databases, and genome databases. Unfortunately, all known techniques for solving this problem fall prey to the of dimensionality." That is, the data structures scale poorly with data dimensionality; in fact, if the number of dimensions exceeds 10 to 20, searching in k-d trees and related structures involves the inspection of a large fraction of the database, thereby doing no better than brute-force linear search. It has been suggested that since the selection of features and the choice of a distance metric in typical applications is rather heuristic, determining an approximate nearest neighbor should su ce for most practical purposes. In this paper, we examine a novel scheme for approximate similarity search based on hashing. The basic idea is to hash the points Supported by NAVY N00014-96-1-1221 grant and NSF Grant IIS-9811904. Supported by Stanford Graduate Fellowship and NSF NYI Award CCR-9357849. Supported by ARO MURI Grant DAAH04-96-1-0007, NSF Grant IIS-9811904, and NSF Young Investigator Award CCR9357849, with matching funds from IBM, Mitsubishi, Schlumberger Foundation, Shell Foundation, and Xerox Corporation. Permission to copy without fee all or part of this material is granted provided that the copies are not made or distributed for direct commercial advantage, the VLDB copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Very Large Data Base Endowment. To copy otherwise, or to republish, requires a fee and or special permission from the Endowment. Proceedings of the 25th VLDB Conference, Edinburgh, Scotland, 1999. from the database so as to ensure that the probability of collision is much higher for objects that are close to each other than for those that are far apart. We provide experimental evidence that our method gives signi cant improvement in running time over other methods for searching in highdimensional spaces based on hierarchical tree decomposition. Experimental results also indicate that our scheme scales well even for a relatively large number of dimensions (more than 50). Clustering algorithms are attractive for the task of class identification in spatial databases. However, the application to large spatial databases rises the following requirements for clustering algorithms: minimal requirements of domain knowledge to determine the input parameters, discovery of clusters with arbitrary shape and good efficiency on large databases. The well-known clustering algorithms offer no solution to the combination of these requirements. In this paper, we present the new clustering algorithm DBSCAN relying on a density-based notion of clusters which is designed to discover clusters of arbitrary shape. DBSCAN requires only one input parameter and supports the user in determining an appropriate value for it. We performed an experimental evaluation of the effectiveness and efficiency of DBSCAN using synthetic data and real data of the SEQUOIA 2000 benchmark. The results of our experiments demonstrate that (1) DBSCAN is significantly more effective in discovering clusters of arbitrary shape than the well-known algorithm CLARANS, and that (2) DBSCAN outperforms CLARANS by a factor of more than 100 in terms of efficiency. In this paper we settle several longstanding open problems in theory of indexability and external orthogonal range searching. In the rst part of the paper, we apply the theory of indexability to the problem of two-dimensional range searching. We show that the special case of 3-sided querying can be solved with constant redundancy and access overhead. From this, we derive indexing schemes for general 4-sided range queries that exhibit an optimal tradeo between redundancy and access overhead. In the second part of the paper, we develop dynamic external memory data structures for the two query types. Our structure for 3-sided queries occupies O(N=B) disk blocks, and it supports insertions and deletions in O(log B N) I Os and queries in O(log B N + T=B) I Os, where B is the disk block size, N is the number of points, and T is the query output size. These bounds are optimal. Our structure for general (4-sided) range searching occupies O (N=B)(log(N=B))= log log B N disk blocks and answers queries in O(log B N + T=B) I Os, which are optimal. It also supports updates in O (log B N)(log(N=B))= log log B N I Os. Center for Geometric Computing, Department of Computer Science, Duke University, Box 90129, Durham, NC 27708 0129. Supported in part by the U.S. Army Research O ce through MURI grant DAAH04 96 1 0013 and by the National Science Foundation through ESS grant EIA 9870734. Part of this work was done while visiting BRICS, Department of Computer Science, University of Aarhus, Denmark. Email: large@cs.duke.edu. yDepartment of Computer Sciences, University of Texas at Austin, Austin, TX 78712-1188. Email vsam@cs.utexas.edu zCenter for Geometric Computing, Department of Computer Science, Duke University, Box 90129, Durham, NC 27708 0129. Supported in part by the U.S. Army Research O ce through MURI grant DAAH04 96 1 0013 and by the National Science Foundation through grants CCR 9522047 and EIA 9870734. Part of this work was done while visiting BRICS, Department of Computer Science, University of Aarhus, Denmark and I.N.R.I.A., Sophia Antipolis, France. Email: jsv@cs.duke.edu.