Intrinsic Image Decomposition (IID) is a challenging and interesting computer vision problem with various applications in several fields. We present novel semantic priors and an integrated approach for single image IID that involves analyzing image at three hierarchical context levels. Local context priors capture scene properties at each pixel within a small neighbourhood. Mid-level context priors encode object level semantics. Global context priors establish correspondences at the scene level. Our semantic priors are designed on both fixed and flexible regions, using selective search method and Convolutional Neural Network features. Our IID method is an iterative multistage optimization scheme and consists of two complementary formulations: @math smoothing for shading and @math sparsity for reflectance. Experiments and analysis of our method indicate the utility of our semantic priors and structured hierarchical analysis in an IID framework. We compare our method with other contemporary IID solutions and show results with lesser artifacts. Finally, we highlight that proper choice and encoding of prior knowledge can produce competitive results even when compared to end-to-end deep learning IID methods, signifying the importance of such priors. We believe that the insights and techniques presented in this paper would be useful in the future IID research.
A major challenge associated with IID research is lack of diverse large datasets and proper evaluation metrics . This arises mainly due to subjective nature of the problem and difficulty in collecting dense annotations. MIT intrinsic images dataset introduced by @cite_32 is limited to a handful of single object images on a black background. As-Realistic-As-Possible dataset by tries to capture complexity of natural scenes but is also not large enough for supervised training. Synthetic datasets like MPI Sintel by @cite_24 , provide dense annotation but lack sufficient diversity and complexity compared to the natural scenes. @cite_29 provide a large manually annotated dataset called Intrinsic Images in the Wild (IIW) but have only sparse relative annotations. This limits the utility of such datasets in learning based approaches which aim to work on complete scenes under unrestricted illumination and material property settings.
@cite_24 @cite_29 @cite_32
2583983165 2566721894 2963709863 2743627947
Separating an image into reflectance and shading layers poses a challenge for learning approaches because no large corpus of precise and realistic ground truth decompositions exists. The Intrinsic Images in the Wild (IIW) dataset provides a sparse set of relative human reflectance judgments, which serves as a standard benchmark for intrinsic images. A number of methods use IIW to learn statistical dependencies between the images and their reflectance layer. Although learning plays an important role for high performance, we show that a standard signal processing technique achieves performance on par with current state-of-the-art. We propose a loss function for CNN learning of dense reflectance predictions. Our results show a simple pixel-wise decision, without any context or prior knowledge, is sufficient to provide a strong baseline on IIW. This sets a competitive baseline which only two other approaches surpass. We then develop a joint bilateral filtering method that implements strong prior knowledge about reflectance constancy. This filtering operation can be applied to any intrinsic image algorithm and we improve several previous results achieving a new state-of-the-art on IIW. Our findings suggest that the effect of learning-based approaches may have been over-estimated so far. Explicit prior knowledge is still at least as important to obtain high performance in intrinsic image decompositions. In this paper, we presents a novel method (RGBF-IID) for intrinsic image decomposition of a wild scene without any restrictions on the complexity, illumination or scale of the image. We use focal stacks of the scene as input. A focal stack captures a scene at varying focal distances. Since focus depends on distance to the object, this representation has information beyond an RGB image towards an RGBD image with depth. We call our representation an RGBF image to highlight this. We use a robust focus measure and generalized random walk algorithm to compute dense probability maps across the stack. These maps are used to define sparse local and global pixel neighbourhoods, adhering to the structure of the underlying 3D scene. We use these neighbourhood correspondences with standard chromaticity assumptions as constraints in an optimization system. We present our results on both indoor and outdoor scenes using manually captured stacks of random objects under natural as well as artificial lighting conditions. We also test our system on a larger dataset of synthetically generated focal stacks from NYUv2 and MPI Sintel datasets and show competitive performance against current state-of-the-art IID methods that use RGBD images. Our method provides a strong evidence for the potential of RGBF modality in place of RGBD in computer vision. With recent progress in graphics, it has become more tractable to train models on synthetic images, potentially avoiding the need for expensive annotations. However, learning from synthetic images may not achieve the desired performance due to a gap between synthetic and real image distributions. To reduce this gap, we propose Simulated+Unsupervised (S+U) learning, where the task is to learn a model to improve the realism of a simulators output using unlabeled real data, while preserving the annotation information from the simulator. We develop a method for S+U learning that uses an adversarial network similar to Generative Adversarial Networks (GANs), but with synthetic images as inputs instead of random vectors. We make several key modifications to the standard GAN algorithm to preserve annotations, avoid artifacts, and stabilize training: (i) a self-regularization term, (ii) a local adversarial loss, and (iii) updating the discriminator using a history of refined images. We show that this enables generation of highly realistic images, which we demonstrate both qualitatively and with a user study. We quantitatively evaluate the generated images by training models for gaze estimation and hand pose estimation. We show a significant improvement over using synthetic images, and achieve state-of-the-art results on the MPIIGaze dataset without any labeled real data. The success of deep learning in computer vision is based on the availability of large annotated datasets. To lower the need for hand labeled images, virtually rendered 3D worlds have recently gained popularity. Unfortunately, creating realistic 3D content is challenging on its own and requires significant human effort. In this work, we propose an alternative paradigm which combines real and synthetic data for learning semantic instance segmentation and object detection models. Exploiting the fact that not all aspects of the scene are equally important for this task, we propose to augment real-world imagery with virtual objects of the target category. Capturing real-world images at large scale is easy and cheap, and directly provides real background appearances without the need for creating complex 3D models of the environment. We present an efficient procedure to augment these images with virtual objects. In contrast to modeling complete 3D environments, our data augmentation approach requires only a few user interactions in combination with 3D models of the target object category. Leveraging our approach, we introduce a novel dataset of augmented urban driving scenes with 360 degree images that are used as environment maps to create realistic lighting and reflections on rendered objects. We analyze the significance of realistic object placement by comparing manual placement by humans to automatic methods based on semantic scene analysis. This allows us to create composite images which exhibit both realistic background appearance as well as a large number of complex object arrangements. Through an extensive set of experiments, we conclude the right set of parameters to produce augmented data which can maximally enhance the performance of instance segmentation models. Further, we demonstrate the utility of the proposed approach on training standard deep models for semantic instance segmentation and object detection of cars in outdoor driving scenarios. We test the models trained on our augmented data on the KITTI 2015 dataset, which we have annotated with pixel-accurate ground truth, and on the Cityscapes dataset. Our experiments demonstrate that the models trained on augmented imagery generalize better than those trained on fully synthetic data or models trained on limited amounts of annotated real data.