This paper presents a novel appearance and shape feature, RISAS, which is robust to viewpoint, illumination, scale and rotation variations. RISAS consists of a keypoint detector and a feature descriptor both of which utilise texture and geometric information present in the appearance and shape channels. A novel response function based on the surface normals is used in combination with the Harris corner detector for selecting keypoints in the scene. A strategy that uses the depth information for scale estimation and background elimination is proposed to select the neighbourhood around the keypoints in order to build precise invariant descriptors. Proposed descriptor relies on the ordering of both grayscale intensity and shape information in the neighbourhood. Comprehensive experiments which confirm the effectiveness of the proposed RGB-D feature when compared with CSHOT and LOIND are presented. Furthermore, we highlight the utility of incorporating texture and shape information in the design of both the detector and the descriptor by demonstrating the enhanced performance of CSHOT and LOIND when combined with RISAS detector.
In order to select salient keypoints from geometric information, researchers have adopted different criteria to evaluate the distinctiveness of the points in the scene, e.g., the normal vector of the surface and curvature of the mesh. Survey paper from @cite_13 categorises 3D keypoint detectors into 2 classes: detectors and detectors and provides a detailed comparison of existing 3D keypoint detectors. Hebert contributed several well-known detectors such as LBSS (Laplace-Beltrami Scale-Space) and MeshDoG @cite_23 . proposed Intrinsic Shape Signature (ISS) @cite_12 to characterise a local semi-local region of a point cloud and ISS had been combined with various 3D descriptors in RGB-D descriptor evaluation @cite_11 .
@cite_13 @cite_12 @cite_23 @cite_11
1989625560 2156163156 2059697919 1969366022
This paper presents a new approach for recognition of 3D objects that are represented as 3D point clouds. We introduce a new 3D shape descriptor called Intrinsic Shape Signature (ISS) to characterize a local semi-local region of a point cloud. An intrinsic shape signature uses a view-independent representation of the 3D shape to match shape patches from different views directly, and a view-dependent transform encoding the viewing geometry to facilitate fast pose estimation. In addition, we present a highly efficient indexing scheme for the high dimensional ISS shape descriptors, allowing for fast and accurate search of large model databases. We evaluate the performance of the proposed algorithm on a very challenging task of recognizing different vehicle types using a database of 72 models in the presence of sensor noise, obscuration and scene clutter. The extraction and description of keypoints as salient image parts has a long tradition within processing and analysis of 2D images. Nowadays, 3D data gains more and more importance. This paper discusses the benefits and limitations of keypoints for the task of fusing multiple 3D point clouds. For this goal, several combinations of 3D keypoint detectors and descriptors are tested. The experiments are based on 3D scenes with varying properties, including 3D scanner data as well as Kinect point clouds. The obtained results indicate that the specific method to extract and describe keypoints in 3D data has to be carefully chosen. In many cases the accuracy suffers from a too strong reduction of the available points to keypoints. In this work, we propose and experiment an original solution to 3D face recognition that supports face matching also in the case of probe scans with missing parts. In the proposed approach, distinguishing traits of the face are captured by first extracting 3D keypoints of the scan and then measuring how the face surface changes in the keypoints neighborhood using local shape descriptors. In particular: 3D keypoints detection relies on the adaptation to the case of 3D faces of the meshDOG algorithm that has been demonstrated to be effective for 3D keypoints extraction from generic objects; as 3D local descriptors we used the HOG descriptor and also proposed two alternative solutions that develop, respectively, on the histogram of orientations and the geometric histogram descriptors. Face similarity is evaluated by comparing local shape descriptors across inlier pairs of matching keypoints between probe and gallery scans. The face recognition accuracy of the approach has been first experimented on the difficult probes included in the new 2D 3D Florence face dataset that has been recently collected and released at the University of Firenze, and on the Binghamton University 3D facial expression dataset. Then, a comprehensive comparative evaluation has been performed on the Bosphorus, Gavab and UND FRGC v2.0 databases, where competitive results with respect to existing solutions for 3D face biometrics have been obtained. Graphical abstractDisplay Omitted Highlights3D face recognition approach deployable in real non-cooperative contexts of use.Fully-3D approach, based on keypoints detection, description and matching.MeshDOG keypoints detector combined with the multi-ring GH descriptor.RANSAC algorithm included for outlier removal from matching keypoints.State of the art accuracy for recognizing 3D scans with missing parts. In this paper, we address the problems of contour detection, bottom-up grouping, object detection and semantic segmentation on RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset (, ECCV, 2012). We propose algorithms for object boundary detection and hierarchical segmentation that generalize the @math gPb-ucm approach of (TPAMI, 2011) by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We train RGB-D object detectors by analyzing and computing histogram of oriented gradients on the depth image and using them with deformable part models (, TPAMI, 2010). We observe that this simple strategy for training object detectors significantly outperforms more complicated models in the literature. We then turn to the problem of semantic segmentation for which we propose an approach that classifies superpixels into the dominant object categories in the NYUD2 dataset. We design generic and class-specific features to encode the appearance and geometry of objects. We also show that additional features computed from RGB-D object detectors and scene classifiers further improves semantic segmentation accuracy. In all of these tasks, we report significant improvements over the state-of-the-art.