Interactive Scores (IS) are a formalism for the design and performance of interactive multimedia scenarios. IS provide temporal relations (TR), but they cannot represent conditional branching and TRs simultaneously. We propose an extension to 's IS model by including a condition on the TRs. We found out that in order to have a coherent model in all possible scenarios, durations must be flexible; however, sometimes it is possible to have fixed durations. To show the relevance of our model, we modeled an existing multimedia installation called Mariona. In Mariona there is choice, random durations and loops. Whether we can represent all the TRs available in 's model into ours, or we have to choose between a timed conditional branching model and a pure temporal model before writing a scenario, still remains as an open question.
An advantage of using formal methods to model interactive multimedia is that they usually have automatic verification techniques. There are numerous studies to verify liveness, fairness, reachability and boundness on Petri Networks @cite_3 . On the other hand, in the last years, calculi similar to ntcc have been subject of study for automatic model checking procedures @cite_18 .
@cite_18 @cite_3
1498432697 2741249238 2416431186 2127240436
Our growing dependence on increasingly complex computer and software systems necessitates the development of formalisms, techniques, and tools for assessing functional properties of these systems. One such technique that has emerged in the last twenty years is model checking, which systematically (and automatically) checks whether a model of a given system satisfies a desired property such as deadlock freedom, invariants, and request-response properties. This automated technique for verification and debugging has developed into a mature and widely used approach with many applications. Principles of Model Checking offers a comprehensive introduction to model checking that is not only a text suitable for classroom use but also a valuable reference for researchers and practitioners in the field. The book begins with the basic principles for modeling concurrent and communicating systems, introduces different classes of properties (including safety and liveness), presents the notion of fairness, and provides automata-based algorithms for these properties. It introduces the temporal logics LTL and CTL, compares them, and covers algorithms for verifying these logics, discussing real-time systems as well as systems subject to random phenomena. Separate chapters treat such efficiency-improving techniques as abstraction and symbolic manipulation. The book includes an extensive set of examples (most of which run through several chapters) and a complete set of basic results accompanied by detailed proofs. Each chapter concludes with a summary, bibliographic notes, and an extensive list of exercises of both practical and theoretical nature. Multimedia content is dominating today's Web information. The nature of multimedia user-item interactions is 1 0 binary implicit feedback (e.g., photo likes, video views, song downloads, etc.), which can be collected at a larger scale with a much lower cost than explicit feedback (e.g., product ratings). However, the majority of existing collaborative filtering (CF) systems are not well-designed for multimedia recommendation, since they ignore the implicitness in users' interactions with multimedia content. We argue that, in multimedia recommendation, there exists item- and component-level implicitness which blurs the underlying users' preferences. The item-level implicitness means that users' preferences on items (e.g. photos, videos, songs, etc.) are unknown, while the component-level implicitness means that inside each item users' preferences on different components (e.g. regions in an image, frames of a video, etc.) are unknown. For example, a 'view'' on a video does not provide any specific information about how the user likes the video (i.e.item-level) and which parts of the video the user is interested in (i.e.component-level). In this paper, we introduce a novel attention mechanism in CF to address the challenging item- and component-level implicit feedback in multimedia recommendation, dubbed Attentive Collaborative Filtering (ACF). Specifically, our attention model is a neural network that consists of two attention modules: the component-level attention module, starting from any content feature extraction network (e.g. CNN for images videos), which learns to select informative components of multimedia items, and the item-level attention module, which learns to score the item preferences. ACF can be seamlessly incorporated into classic CF models with implicit feedback, such as BPR and SVD++, and efficiently trained using SGD. Through extensive experiments on two real-world multimedia Web services: Vine and Pinterest, we show that ACF significantly outperforms state-of-the-art CF methods. The celebrated IP=PSPACE Theorem of Lund et-al. (J.ACM 1992) and Shamir (J.ACM 1992), allows an all-powerful but untrusted prover to convince a polynomial-time verifier of the validity of extremely complicated statements (as long as they can be evaluated using polynomial space). The interactive proof system designed for this purpose requires a polynomial number of communication rounds and an exponential-time (polynomial-space complete) prover. In this paper, we study the power of more efficient interactive proof systems. Our main result is that for every statement that can be evaluated in polynomial time and bounded-polynomial space there exists an interactive proof that satisfies the following strict efficiency requirements: (1) the honest prover runs in polynomial time, (2) the verifier is almost linear time (and under some conditions even sub linear), and (3) the interaction consists of only a constant number of communication rounds. Prior to this work, very little was known about the power of efficient, constant-round interactive proofs (rather than arguments). This result represents significant progress on the round complexity of interactive proofs (even if we ignore the running time of the honest prover), and on the expressive power of interactive proofs with polynomial-time honest prover (even if we ignore the round complexity). This result has several applications, and in particular it can be used for verifiable delegation of computation. Our construction leverages several new notions of interactive proofs, which may be of independent interest. One of these notions is that of unambiguous interactive proofs where the prover has a unique successful strategy. Another notion is that of probabilistically checkable interactive proofs (PCIPs) where the verifier only reads a few bits of the transcript in checking the proof (this could be viewed as an interactive extension of PCPs). Formal verification and validation play a crucial role in making cyber-physical systems (CPS) safe. Formal methods make strong guarantees about the system behavior if accurate models of the system can be obtained, including models of the controller and of the physical dynamics. In CPS, models are essential; but any model we could possibly build necessarily deviates from the real world. If the real system fits to the model, its behavior is guaranteed to satisfy the correctness properties verified with respect to the model. Otherwise, all bets are off. This article introduces ModelPlex, a method ensuring that verification results about models apply to CPS implementations. ModelPlex provides correctness guarantees for CPS executions at runtime: it combines offline verification of CPS models with runtime validation of system executions for compliance with the model. ModelPlex ensures in a provably correct way that the verification results obtained for the model apply to the actual system runs by monitoring the behavior of the world for compliance with the model. If, at some point, the observed behavior no longer complies with the model so that offline verification results no longer apply, ModelPlex initiates provably safe fallback actions, assuming the system dynamics deviation is bounded. This article, furthermore, develops a systematic technique to synthesize provably correct monitors automatically from CPS proofs in differential dynamic logic by a correct-by-construction approach, leading to verifiably correct runtime model validation. Overall, ModelPlex generates provably correct monitor conditions that, if checked to hold at runtime, are provably guaranteed to imply that the offline safety verification results about the CPS model apply to the present run of the actual CPS implementation.