We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for candidate generation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance watt ratio than desktop CUDA platforms in study.
In the previous work, the evaluations use desktop GPUs to evaluate the algorithms proposed as a first step to evaluate the GPU as a suitable target platform. In this work, we propose a real-time pedestrian detector running on a low-consumption GPU devices like the Tegra X1 platform. We also present for the first time a GPU implementation of the HOGLBP-SVM detection pipeline @cite_9 .
@cite_9
2074091263 2002496181 2074777933 2950561226
This paper focuses on real-time pedestrian detection on Field Programmable Gate Arrays (FPGAs) using the Histograms of Oriented Gradients (HOG) descriptor in combination with a Support Vector Machine (SVM) for classification as a basic method. We propose to process image data at twice the pixel frequency and to normalize blocks with the L1-Sqrt-norm resulting in an efficient resource utilization. This implementation allows for parallel computation of different scales. Combined with a time-multiplex approach we increase multiscale capabilities beyond resource limitations. We are able to process 64 high resolution images (1920 × 1080 pixels) per second at 18 scales with a latency of less than 150 u s. 1.79 million HOG descriptors and their SVM classifications can be calculated per second and per scale, which outperforms current FPGA implementations by a factor of 4. in this paper, we propose a new framework in pedestrian detection by combining the HOG and uniform LBP feature on blocks. Contrast experiment result shows that detector using combined features is more powerful than one single feature. To further improve the detection performance, we make a contrast experiment that the HOG-LBP features are calculated at variable-size blocks to find the most efficient feature vector. The linear SVM is used to train the pedestrian classifier. Results presented on the INRIA dataset show that our detector is more discriminative and robust than the state-of-the-art algorithms. This paper starts from the observation that multiple top performing pedestrian detectors can be modelled by using an intermediate layer filtering low-level features in combination with a boosted decision forest. Based on this observation we propose a unifying framework and experimentally explore different filter families. We report extensive results enabling a systematic analysis. Using filtered channel features we obtain top performance on the challenging Caltech and KITTI datasets, while using only HOG+LUV as low-level features. When adding optical flow features we further improve detection quality and report the best known results on the Caltech dataset, reaching 93 recall at 1 FPPI. This paper starts from the observation that multiple top performing pedestrian detectors can be modelled by using an intermediate layer filtering low-level features in combination with a boosted decision forest. Based on this observation we propose a unifying framework and experimentally explore different filter families. We report extensive results enabling a systematic analysis. Using filtered channel features we obtain top performance on the challenging Caltech and KITTI datasets, while using only HOG+LUV as low-level features. When adding optical flow features we further improve detection quality and report the best known results on the Caltech dataset, reaching 93 recall at 1 FPPI.