We consider multi-agent transport task problems where, e.g. in a factory setting, items have to be delivered from a given start to a goal pose while the delivering robots need to avoid collisions with each other on the floor. We introduce a Task Conflict-Based Search (TCBS) Algorithm to solve the combined delivery task allocation and multi-agent path planning problem optimally. The problem is known to be NP-hard and the optimal solver cannot scale. However, we introduce it as a baseline to evaluate the sub-optimality of other approaches. We show experimental results that compare our solver with different sub-optimal ones in terms of regret.
One problem formulation that is more closely related to transport systems is the TAPF introduced by Ma and Koenig @cite_23 . It first solves the assignment problem and MAPF problem but not concurrently, so the costs used for task allocation are not the true costs. Instead of single goals we consider the whole transport task allocation.
@cite_23
2068957801 2212025445 1998816621 2962969317
The classic optimal transportation problem consists in finding the most cost-effective way of moving masses from one set of locations to another, minimizing its transportation cost. The formulation of this problem and its solution have been useful to understand various mathematical, economical, and control theory phenomena, such as, e.g., Witsenhausen's counterexample in stochastic control theory, the principal-agent problem in microeconomic theory, location and planning problems, etc. In this work, we incorporate the effect of network congestion to the optimal transportation problem and we are able to find a closed form expression for its solution. As an application of our work, we focus on the mobile association problem in cellular networks (the determination of the cells corresponding to each base station). In the continuum setting, this problem corresponds to the determination of the locations at which mobile terminals prefer to connect (by also considering the congestion they generate) to a given base station rather than to other base stations. Two types of problems have been addressed: a global optimization problem for minimizing the total power needed by the mobile terminals over the whole network (global optimum), and a user optimization problem, in which each mobile terminal chooses to which base station to connect in order to minimize its own cost (user equilibrium). This work combines optimal transportation with strategic decision making to characterize both solutions. In the pickup and delivery problem with time windows (PDPTW), vehicles have to transport loads from origins to destinations respecting capacity and time constraints. In this paper, we present a two-phase method to solve the PDPTW. In the first phase, we apply a novel construction heuristics to generate an initial solution. In the second phase, a tabu search method is proposed to improve the solution. Another contribution of this paper is a strategy to generate good problem instances and benchmarking solutions for PDPTW, based on Solomon's benchmark test cases for VRPTW. Experimental results show that our approach yields very good solutions when compared with the benchmarking solutions. The problem of transporting patients or elderly people has been widely studied in literature and is usually modeled as a dial-a-ride problem (DARP). In this paper we analyze the corresponding problem arising in the daily operation of the Austrian Red Cross. This nongovernmental organization is the largest organization performing patient transportation in Austria. The aim is to design vehicle routes to serve partially dynamic transportation requests using a fixed vehicle fleet. Each request requires transportation from a patient's home location to a hospital (outbound request) or back home from the hospital (inbound request). Some of these requests are known in advance. Some requests are dynamic in the sense that they appear during the day without any prior information. Finally, some inbound requests are stochastic. More precisely, with a certain probability each outbound request causes a corresponding inbound request on the same day. Some stochastic information about these return transports is available from historical data. The purpose of this study is to investigate, whether using this information in designing the routes has a significant positive effect on the solution quality. The problem is modeled as a dynamic stochastic dial-a-ride problem with expected return transports. We propose four different modifications of metaheuristic solution approaches for this problem. In detail, we test dynamic versions of variable neighborhood search (VNS) and stochastic VNS (S-VNS) as well as modified versions of the multiple plan approach (MPA) and the multiple scenario approach (MSA). Tests are performed using 12 sets of test instances based on a real road network. Various demand scenarios are generated based on the available real data. Results show that using the stochastic information on return transports leads to average improvements of around 15 . Moreover, improvements of up to 41 can be achieved for some test instances. The multi-agent path-finding (MAPF) problem has recently received a lot of attention. However, it does not capture important characteristics of many real-world domains, such as automated warehouses, where agents are constantly engaged with new tasks. In this paper, we therefore study a lifelong version of the MAPF problem, called the multi-agent pickup and delivery (MAPD) problem. In the MAPD problem, agents have to attend to a stream of delivery tasks in an online setting. One agent has to be assigned to each delivery task. This agent has to first move to a given pickup location and then to a given delivery location while avoiding collisions with other agents. We present two decoupled MAPD algorithms, Token Passing (TP) and Token Passing with Task Swaps (TPTS). Theoretically, we show that they solve all well-formed MAPD instances, a realistic subclass of MAPD instances. Experimentally, we compare them against a centralized strawman MAPD algorithm without this guarantee in a simulated warehouse system. TP can easily be extended to a fully distributed MAPD algorithm and is the best choice when real-time computation is of primary concern since it remains efficient for MAPD instances with hundreds of agents and tasks. TPTS requires limited communication among agents and balances well between TP and the centralized MAPD algorithm.