In a multi-unit market, a seller brings multiple units of a good and tries to sell them to a set of buyers equipped with monetary endowments. While a Walrasian equilibrium does not always exist in this model, natural relaxations of the concept that retain its desirable fairness properties do exist. We study the dynamics of (Walrasian) envy-free pricing algorithms in this environment, showing that for any such pricing algorithm, the best response dynamic process converges to a pure Nash equilibrium with small loss in revenue and welfare. Moreover, we generalize these bounds to capture all the Nash equilibria for a large class of (monotone) pricing algorithms.
The multi-unit model is central in combinatorial auctions and has been studied in a large body of literature @cite_8 @cite_30 @cite_2 @cite_15 @cite_35 @cite_6 @cite_56 @cite_38 , in particular for the case of additive valuations @cite_30 @cite_27 . The literature on best-response dynamics on games is rich @cite_17 @cite_48 @cite_3 , with questions raised about convergence and convergence time and the properties of the equilibrium which is reached as the results of the dynamic. A line of work has also considered best-response dynamics in auctions @cite_32 @cite_31 @cite_57 @cite_49 @cite_13 @cite_4 ; this is relevant to this work as pricing mechanisms in our setting can be seen as simple and fair auction mechanisms for selling indivisible goods.
@cite_30 @cite_35 @cite_38 @cite_31 @cite_4 @cite_8 @cite_48 @cite_32 @cite_6 @cite_56 @cite_3 @cite_57 @cite_27 @cite_49 @cite_2 @cite_15 @cite_13 @cite_17
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In a combinatorial auction with item bidding, agents participate in multiple single-item second-price auctions at once. As some items might be substitutes, agents need to strategize in order to maximize their utilities. A number of results indicate that high welfare can be achieved this way, giving bounds on the welfare at equilibrium. Recently, however, criticism has been raised that equilibria are hard to compute and therefore unlikely to be attained. In this paper, we take a different perspective. We study simple best-response dynamics. That is, agents are activated one after the other and each activated agent updates his strategy myopically to a best response against the other agents' current strategies. Often these dynamics may take exponentially long before they converge or they may not converge at all. However, as we show, convergence is not even necessary for good welfare guarantees. Given that agents' bid updates are aggressive enough but not too aggressive, the game will remain in states of good welfare after each agent has updated his bid at least once. In more detail, we show that if agents have fractionally subadditive valuations, natural dynamics reach and remain in a state that provides a @math approximation to the optimal welfare after each agent has updated his bid at least once. For subadditive valuations, we can guarantee an @math approximation in case of @math items that applies after each agent has updated his bid at least once and at any point after that. The latter bound is complemented by a negative result, showing that no kind of best-response dynamics can guarantee more than an @math fraction of the optimal social welfare. We introduce single-bid auctions as a new format for combinatorial auctions. In single-bid auctions, each bidder submits a single real-valued bid for the right to buy items at a fixed price. Contrary to other simple auction formats, such as simultaneous or sequential single-item auctions, bidders can implement no-regret learning strategies for single-bid auctions in polynomial time. Price of anarchy bounds for correlated equilibria concepts in single-bid auctions therefore have more bite than their counterparts for auctions and equilibria for which learning is not known to be computationally tractable (or worse, known to be computationally intractable [Cai and Papadimitriou 2014; 2015] this end, we show that for any subadditive valuations the social welfare at equilibrium is an O(log m)-approximation to the optimal social welfare, where @math is the number of items. We also provide tighter approximation results for several subclasses. Our welfare guarantees hold for Nash equilibria and no-regret learning outcomes in both Bayesian and complete information settings via the smooth-mechanism framework. Of independent interest, our techniques show that in a combinatorial auction setting, efficiency guarantees of a mechanism via smoothness for a very restricted class of cardinality valuations extend, with a small degradation, to subadditive valuations, the largest complement-free class of valuations. Motivated by sponsored search auctions with hard budget constraints given by the advertisers, we study multi-unit auctions of a single item. An important example is a sponsored result slot for a keyword, with many units representing its inventory in a month, say. In this single-item multi-unit auction, each bidder has a private value for each unit, and a private budget which is the total amount of money she can spend in the auction. A recent impossibility result [, FOCS’08] precludes the existence of a truthful mechanism with Paretooptimal allocations in this important setting. We propose Sort-Cut, a mechanism which does the next best thing from the auctioneer’s point of view, that we term semi-truthful. While we are unable to give a complete characterization of equilibria for our mechanism, we prove that some equilibrium of the proposed mechanism optimizes the revenue over all Pareto-optimal mechanisms, and that this equilibrium is the unique one resulting from a natural rational bidding strategy (where every losing bidder bids at least her true value). Perhaps even more significantly, we show that the revenue of every equilibrium of our mechanism differs by at most the budget of one bidder from the optimum revenue (under some mild assumptions). This paper deals with multi-unit combinatorial auctions where there are n types of goods for sale, and for each good there is some fixed number of units. We focus on the case where each bidder desires a relatively small number of units of each good. In particular, this includes the case where each good has exactly k units, and each bidder desires no more than a single unit of each good. We provide incentive compatible mechanisms for combinatorial auctions for the general case where bidders are not limited to single minded valuations. The mechanisms we give have approximation ratios close to the best possible for both on-line and off-line scenarios. This is the first result where non-VCG mechanisms are derived for non-single minded bidders for a natural model of combinatorial auctions.