In this work, we use percolation theory to study the feasibility of large-scale connectivity of relay-augmented device-to-device (D2D) networks in an urban scenario, featuring a haphazard system of streets and canyon shadowing allowing only for line-of-sight (LOS) communications in a limited finite range. We use a homogeneous Poisson-Voronoi tessellation (PVT) model of streets with homogeneous Poisson users (devices) on its edges and independent Bernoulli relays on the vertices. Using this model, we demonstrated the existence of a minimal threshold for relays below which large-scale connectivity of the network is not possible, regardless of all other network parameters. Through simulations, we estimated this threshold to 71.3 . Moreover, if the mean street length is not larger than some threshold (predicted to 74.3 of the communication range; which might be the case in a typical urban scenario) then any (whatever small) density of users can be compensated by equipping more crossroads with relays. Above this latter threshold, good connectivity requires some minimal density of users, compensated by the relays in a way we make explicit. The existence of the above regimes brings interesting qualitative arguments to the discussion on the possible D2D deployment scenarios.
Connectivity for D2D networks on street systems using percolation theory was explored only recently in @cite_10 , building on the theoretical results from @cite_17 regarding percolation of Cox models. The main novelty of our paper with respect to @cite_10 is the introduction of canyon shadowing. Very recently, percolation of the SINR graph associated with Cox processes has been studied in @cite_11 . Cox processes cluster their points more than Poisson point process @cite_30 and, in general, their percolation properties cannot be simply derived by a comparison to this latter model @cite_32 . Our work is also related to @cite_28 where Bernoulli percolation on random tessellations, including PVT, is studied.
@cite_30 @cite_28 @cite_32 @cite_17 @cite_10 @cite_11
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We study signal-to-interference plus noise ratio (SINR) percolation for Cox point processes, i.e., Poisson point processes with a random intensity measure. SINR percolation was first studied by in the case of a two-dimensional Poisson point process. It is a version of continuum percolation where the connection between two points depends on the locations of all points of the point process. Continuum percolation for Cox point processes was recently studied by Hirsch, Jahnel and Cali. We study the SINR graph model for a stationary Cox point process in two or higher dimensions. We show that under suitable moment or boundedness conditions on the path-loss function and the intensity measure, this graph has an infinite connected component if the spatial density of points is large enough and the interferences are sufficiently reduced (without vanishing). This holds in all dimensions larger than 1 if the intensity measure is asymptotically essentially connected, and in two dimensions also if the intensity measure is only stabilizing but the connection radius is large. A prominent example of the intensity measure is the two-dimensional Poisson-Voronoi tessellation. We show that its total edge length in a given square has some exponential moments. We conclude that its SINR graph has an infinite cluster if the path-loss function is bounded and has a power-law decay of exponent at least 3. We study fundamental characteristics for the connectivity of multi-hop D2D networks. Devices are randomly distributed on street systems and are able to communicate with each other whenever their separation is smaller than some connectivity threshold. We model the street systems as Poisson-Voronoi or Poisson-Delaunay tessellations with varying street lengths. We interpret the existence of adequate D2D connectivity as percolation of the underlying random graph. We derive and compare approximations for the critical device-intensity for percolation, the percolation probability and the graph distance. Our results show that for urban areas, the Poisson Boolean Model gives a very good approximation, while for rural areas, the percolation probability stays far from 1 even far above the percolation threshold. Abstract We investigate continuum percolation for Cox point processes, that is, Poisson point processes driven by random intensity measures. First, we derive sufficient conditions for the existence of non-trivial sub- and super-critical percolation regimes based on the notion of stabilization. Second, we give asymptotic expressions for the percolation probability in large-radius, high-density and coupled regimes. In some regimes, we find universality, whereas in others, a sensitive dependence on the underlying random intensity measure survives. Theoretical attempts proposed so far to describe ordinary percolation processes on real-world networks rely on the locally treelike ansatz. Such an approximation, however, holds only to a limited extent, because real graphs are often characterized by high frequencies of short loops. We present here a theoretical framework able to overcome such a limitation for the case of site percolation. Our method is based on a message passing algorithm that discounts redundant paths along triangles in the graph. We systematically test the approach on 98 real-world graphs and on synthetic networks. We find excellent accuracy in the prediction of the whole percolation diagram, with significant improvement with respect to the prediction obtained under the locally treelike approximation. Residual discrepancies between theory and simulations do not depend on clustering and can be attributed to the presence of loops longer than three edges. We present also a method to account for clustering in bond percolation, but the improvement with respect to the method based on the treelike approximation is much less apparent.