The exponentially increasing use of moving platforms for video capture introduces the urgent need to develop the general background subtraction algorithms with the capability to deal with the moving background. In this paper, we propose a multilayer-based framework for online background subtraction for videos captured by moving cameras. Unlike the previous treatments of the problem, the proposed method is not restricted to binary segmentation of background and foreground, but formulates it as a multi-label segmentation problem by modeling multiple foreground objects in different layers when they appear simultaneously in the scene. We assign an independent processing layer to each foreground object, as well as the background, where both motion and appearance models are estimated, and a probability map is inferred using a Bayesian filtering framework. Finally, Multi-label Graph-cut on Markov Random Field is employed to perform pixel-wise labeling. Extensive evaluation results show that the proposed method outperforms state-of-the-art methods on challenging video sequences.
The freely moving camera introduces a movement in the projected background scene, and thus complicates the background subtraction problem. An intuitive idea to tackle such a problem is compensating the camera motion. A few pioneering works resort to estimating a homography @cite_45 that characterizes the geometric transformation of background scene between consecutive frames. Typically RANSAC @cite_18 and its variants MLESAC @cite_31 are employed to achieve robust estimation using many matches of feature points. Jin al @cite_7 model the scene as a set of planer regions where each background pixel is assumed to belong to one of these regions. Homographies are used to rectify each region to its corresponding planer representation in the model. Zamalieva al @cite_41 leverage geometric information to develop multiple transformation models, and choose one that best describes the relation between consecutive frames.
@cite_18 @cite_7 @cite_41 @cite_45 @cite_31
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We introduce a new approach to perform background subtraction in moving camera scenarios. Unlike previous treatments of the problem, we do not restrict the camera motion or the scene geometry. The proposed approach relies on Bayesian selection of the transformation that best describes the geometric relation between consecutive frames. Based on the selected transformation, we propagate a set of learned background and foreground appearance models using a single or a series of homography transforms. The propagated models are subjected to MAP-MRF optimization framework that combines motion, appearance, spatial, and temporal cues; the optimization process provides the final background foreground labels. Extensive experimental evaluation with challenging videos shows that the proposed method outperforms the baseline and state-of-the-art methods in most cases. This paper addresses the problem of estimating the motion of a camera as it observes the outline (or apparent contour) of a solid bounded by a smooth surface in successive image frames. In this context, the surface points that project onto the outline of an object depend on the viewpoint and the only true correspondences between two outlines of the same object are the projections of frontier points where the viewing rays intersect in the tangent plane of the surface. In turn, the epipolar geometry is easily estimated once these correspondences have been identified. Given the apparent contours detected in an image sequence, a robust procedure based on RANSAC and a voting strategy is proposed to simultaneously estimate the camera configurations and a consistent set of frontier point projections by enforcing the redundancy of multiview epipolar geometry. The proposed approach is, in principle, applicable to orthographic, weak-perspective, and affine projection models. Experiments with nine real image sequences are presented for the orthographic projection case, including a quantitative comparison with the ground-truth data for the six data sets for which the latter information is available. Sample visual hulls have been computed from all image sequences for qualitative evaluation. We present a novel method to obtain a 3D Euclidean reconstruction of both the background and moving objects in a video sequence. We assume that, multiple objects are moving rigidly on a ground plane observed by a moving camera. The video sequence is first segmented into static background and motion blobs by a homography-based motion segmentation method. Then classical "Structure from Motion" (SfM) techniques are applied to obtain a Euclidean reconstruction of the static background. The motion blob corresponding to each moving object is treated as if there were a static object observed by a hypothetical moving camera, called a "virtual camera". This virtual camera shares the same intrinsic parameters with the real camera but moves differently due to object motion. The same SfM techniques are applied to estimate the 3D shape of each moving object and the pose of the virtual camera. We show that the unknown scale of moving objects can be approximately determined by the ground plane, which is a key contribution of this paper. Another key contribution is that we prove that the 3D motion of moving objects can be solved from the virtual camera motion with a linear constraint imposed on the object translation. In our approach, a planartranslation constraint is formulated: "the 3D instantaneous translation of moving objects must be parallel to the ground plane". Results on real-world video sequences demonstrate the effectiveness and robustness of our approach. We present an approach to jointly estimating camera motion and dense structure of a static scene in terms of depth maps from monocular image sequences in driver-assistance scenarios. At each instant of time, only two consecutive frames are processed as input data of a joint estimator that fully exploits second-order information of the corresponding optimization problem and effectively copes with the non-convexity due to both the imaging geometry and the manifold of motion parameters. Additionally, carefully designed Gaussian approximations enable probabilistic inference based on locally varying confidence and globally varying sensitivity due to the epipolar geometry, with respect to the high-dimensional depth map estimation. Embedding the resulting joint estimator in an online recursive framework achieves a pronounced spatio-temporal filtering effect and robustness. We evaluate hundreds of images taken from a car moving at speed up to 100 km h and being part of a publicly available benchmark data set. The results compare favorably with two alternative settings: stereo based scene reconstruction and camera motion estimation in batch mode using multiple frames. They, however, require a calibrated camera pair or storage for more than two frames, which is less attractive from a technical viewpoint than the proposed monocular and recursive approach. In addition to real data, a synthetic sequence is considered which provides reliable ground truth.