In recent years, bullying and aggression against users on social media have grown significantly, causing serious consequences to victims of all demographics. In particular, cyberbullying affects more than half of young social media users worldwide, and has also led to teenage suicides, prompted by prolonged and or coordinated digital harassment. Nonetheless, tools and technologies for understanding and mitigating it are scarce and mostly ineffective. In this paper, we present a principled and scalable approach to detect bullying and aggressive behavior on Twitter. We propose a robust methodology for extracting text, user, and network-based attributes, studying the properties of cyberbullies and aggressors, and what features distinguish them from regular users. We find that bully users post less, participate in fewer online communities, and are less popular than normal users, while aggressors are quite popular and tend to include more negativity in their posts. We evaluate our methodology using a corpus of 1.6M tweets posted over 3 months, and show that machine learning classification algorithms can accurately detect users exhibiting bullying and aggressive behavior, achieving over 90 AUC.
Previous work often used features such as punctuation, URLs, part-of-speech, n-grams, Bag of Words (BoW), as well as lexical features relying on dictionaries of offensive words, and user-based features such as user's membership duration activity, number of friends followers, etc. Different supervised approaches have been used for detection: @cite_3 uses a regression model, whereas @cite_54 @cite_47 @cite_42 rely on other methods like Naive Bayes, Support Vector Machines (SVM), and Decision Trees (J48). By contrast, @cite_38 use a graph-based approach based on likes and comments to build bipartite graphs and identify negative behavior. A similar graph-based approach is also used in @cite_53 .
@cite_38 @cite_54 @cite_42 @cite_53 @cite_3 @cite_47
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In this paper, we propose a novel semi-supervised approach for detecting profanity-related offensive content in Twitter. Our approach exploits linguistic regularities in profane language via statistical topic modeling on a huge Twitter corpus, and detects offensive tweets using automatically these generated features. Our approach performs competitively with a variety of machine learning (ML) algorithms. For instance, our approach achieves a true positive rate (TP) of 75.1 over 4029 testing tweets using Logistic Regression, significantly outperforming the popular keyword matching baseline, which has a TP of 69.7 , while keeping the false positive rate (FP) at the same level as the baseline at about 3.77 . Our approach provides an alternative to large scale hand annotation efforts required by fully supervised learning approaches. Abstract With the growing amount of inappropriate content on the Internet, such as pornography, arises the need to detect and filter such material. The reason for this is given by the fact that such content is often prohibited in certain environments (e.g., schools and workplaces) or for certain publics (e.g., children). In recent years, many works have been mainly focused on detecting pornographic images and videos based on visual content, particularly on the detection of skin color. Although these approaches provide good results, they generally have the disadvantage of a high false positive rate since not all images with large areas of skin exposure are necessarily pornographic images, such as people wearing swimsuits or images related to sports. Local feature based approaches with Bag-of-Words models (BoW) have been successfully applied to visual recognition tasks in the context of pornography detection. Even though existing methods provide promising results, they use local feature descriptors that require a high computational processing time yielding high-dimensional vectors. In this work, we propose an approach for pornography detection based on local binary feature extraction and BossaNova image representation, a BoW model extension that preserves more richly the visual information. Moreover, we propose two approaches for video description based on the combination of mid-level representations namely BossaNova Video Descriptor (BNVD) and BoW Video Descriptor (BoW-VD). The proposed techniques are promising, achieving an accuracy of 92.40 , thus reducing the classification error by 16 over the current state-of-the-art local features approach on the Pornography dataset. Most previous studies in computerized deception detection have relied only on shallow lexico-syntactic patterns. This paper investigates syntactic stylometry for deception detection, adding a somewhat unconventional angle to prior literature. Over four different datasets spanning from the product review to the essay domain, we demonstrate that features driven from Context Free Grammar (CFG) parse trees consistently improve the detection performance over several baselines that are based only on shallow lexico-syntactic features. Our results improve the best published result on the hotel review data (, 2011) reaching 91.2 accuracy with 14 error reduction. Despite the availability of a huge amount of video data accompanied by descriptive texts, it is not always easy to exploit the information contained in natural language in order to automatically recognize video concepts. Towards this goal, in this paper we use textual cues as means of supervision, introducing two weakly supervised techniques that extend the Multiple Instance Learning (MIL) framework: the Fuzzy Sets Multiple Instance Learning (FSMIL) and the Probabilistic Labels Multiple Instance Learning (PLMIL). The former encodes the spatio-temporal imprecision of the linguistic descriptions with Fuzzy Sets, while the latter models different interpretations of each description's semantics with Probabilistic Labels, both formulated through a convex optimization algorithm. In addition, we provide a novel technique to extract weak labels in the presence of complex semantics, that consists of semantic similarity computations. We evaluate our methods on two distinct problems, namely face and action recognition, in the challenging and realistic setting of movies accompanied by their screenplays, contained in the COGNIMUSE database. We show that, on both tasks, our method considerably outperforms a state-of-the-art weakly supervised approach, as well as other baselines.