Measuring the naturalness of images is important to generate realistic images or to detect unnatural regions in images. Additionally, a method to measure naturalness can be complementary to Convolutional Neural Network (CNN) based features, which are known to be insensitive to the naturalness of images. However, most probabilistic image models have insufficient capability of modeling the complex and abstract naturalness that we feel because they are built directly on raw image pixels. In this work, we assume that naturalness can be measured by the predictability on high-level features during eye movement. Based on this assumption, we propose a novel method to evaluate the naturalness by building a variant of Recurrent Neural Network Language Models on pre-trained CNN representations. Our method is applied to two tasks, demonstrating that 1) using our method as a regularizer enables us to generate more understandable images from image features than existing approaches, and 2) unnaturalness maps produced by our method achieve state-of-the-art eye fixation prediction performance on two well-studied datasets.
Modeling visual attention is fundamentally important to efficiently process massive real-world data. Especially, a task to predict eye fixation points of humans has been examined extensively @cite_50 .
@cite_50
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Several visual attention models have been proposed for describing eye movements over simple stimuli and tasks such as free viewing or visual search. Yet, to date, there exists no computational framework that can reliably mimic human gaze behavior in more complex environments and tasks such as urban driving. In addition, benchmark datasets, scoring techniques, and top-down model architectures are not yet well understood. In this paper, we describe new task-dependent approaches for modeling top-down overt visual attention based on graphical models for probabilistic inference and reasoning. We describe a dynamic Bayesian network that infers probability distributions over attended objects and spatial locations directly from observed data. Probabilistic inference in our model is performed over object-related functions that are fed from manual annotations of objects in video scenes or by state-of-the-art object detection recognition algorithms. Evaluating over approximately 3 h (approximately 315 000 eye fixations and 12 000 saccades) of observers playing three video games (time-scheduling, driving, and flight combat), we show that our approach is significantly more predictive of eye fixations compared to: 1) simpler classifier-based models also developed here that map a signature of a scene (multimodal information from gist, bottom-up saliency, physical actions, and events) to eye positions; 2) 14 state-of-the-art bottom-up saliency models; and 3) brute-force algorithms such as mean eye position. Our results show that the proposed model is more effective in employing and reasoning over spatio-temporal visual data compared with the state-of-the-art. In this paper, we aim to predict human eye fixation with view-free scenes based on an end-to-end deep learning architecture. Although convolutional neural networks (CNNs) have made substantial improvement on human attention prediction, it is still needed to improve the CNN-based attention models by efficiently leveraging multi-scale features. Our visual attention network is proposed to capture hierarchical saliency information from deep, coarse layers with global saliency information to shallow, fine layers with local saliency response. Our model is based on a skip-layer network structure, which predicts human attention from multiple convolutional layers with various reception fields. Final saliency prediction is achieved via the cooperation of those global and local predictions. Our model is learned in a deep supervision manner, where supervision is directly fed into multi-level layers, instead of previous approaches of providing supervision only at the output layer and propagating this supervision back to earlier layers. Our model thus incorporates multi-level saliency predictions within a single network, which significantly decreases the redundancy of previous approaches of learning multiple network streams with different input scales. Extensive experimental analysis on various challenging benchmark data sets demonstrate our method yields the state-of-the-art performance with competitive inference time. 1 1 Our source code is available at https: github.com wenguanwang deepattention . Computer vision attention processes assign variable-hypothesized importance to different parts of the visual input and direct the allocation of computational resources. This nonuniform allocation might help accelerate the image analysis process. This paper proposes a new bottom-up attention mechanism. Rather than taking the traditional approach, which tries to model human attention, we propose a validated stochastic model to estimate the probability that an image part is of interest. We refer to this probability as saliency and thus specify saliency in a mathematically well-defined sense. The model quantifies several intuitive observations, such as the greater likelihood of correspondence between visually similar image regions and the likelihood that only a few of interesting objects will be present in the scene. The latter observation, which implies that such objects are (relaxed) global exceptions, replaces the traditional preference for local contrast. The algorithm starts with a rough preattentive segmentation and then uses a graphical model approximation to efficiently reveal which segments are more likely to be of interest. Experiments on natural scenes containing a variety of objects demonstrate the proposed method and show its advantages over previous approaches. In many computer vision tasks, the relevant information to solve the problem at hand is mixed to irrelevant, distracting information. This has motivated researchers to design attentional models that can dynamically focus on parts of images or videos that are salient, e.g., by down-weighting irrelevant pixels. In this work, we propose a spatiotemporal attentional model that learns where to look in a video directly from human fixation data. We model visual attention with a mixture of Gaussians at each frame. This distribution is used to express the probability of saliency for each pixel. Time consistency in videos is modeled hierarchically by: 1) deep 3D convolutional features to represent spatial and short-term time relations and 2) a long short-term memory network on top that aggregates the clip-level representation of sequential clips and therefore expands the temporal domain from few frames to seconds. The parameters of the proposed model are optimized via maximum likelihood estimation using human fixations as training data, without knowledge of the action in each video. Our experiments on Hollywood2 show state-of-the-art performance on saliency prediction for video. We also show that our attentional model trained on Hollywood2 generalizes well to UCF101 and it can be leveraged to improve action classification accuracy on both datasets.