The emergence of in-vehicle entertainment systems and self-driving vehicles, and the latter's need for high-resolution, up-to-date maps, will bring a further increase in the amount of data vehicles consume. Considering how difficult WiFi offloading in vehicular environments is, the bulk of this additional load will be served by cellular networks. Cellular networks, in turn, will resort to caching at the network edge in order to reduce the strain on their core network, an approach also known as mobile edge computing, or fog computing. In this work, we exploit a real-world, large-scale trace coming from the users of the We-Fi app in order to (i) understand how significant the contribution of vehicular users is to the global traffic demand; (ii) compare the performance of different caching architectures; and (iii) studying how such a performance is influenced by recommendation systems and content locality. We express the price of fog computing through a metric called price-of-fog, accounting for the extra caches to deploy compared to a traditional, centralized approach. We find that fog computing allows a very significant reduction of the load on the core network, and the price thereof is low in all cases and becomes negligible if content demand is location specific. We can therefore conclude that vehicular networks make an excellent case for the transition to mobile-edge caching: thanks to the peculiar features of vehicular demand, we can obtain all the benefits of fog computing, including a reduction of the load on the core network, reducing the disadvantages to a minimum.
An especially relevant application of caching is video streaming. As an example, @cite_8 @cite_15 account for layered video coding techniques, and address the problem of placing the right layers at the right cache -- with @cite_8 also accounting for cooperation between operators. Other works @cite_14 @cite_0 aim at foreseeing the content demand, in order to proactively populate caches @cite_14 or to serve users @cite_0 .
@cite_0 @cite_15 @cite_14 @cite_8
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Distributed caching architectures have been proposed for bringing content close to requesters, and the key problem is to design caching algorithms for reducing content delivery delay, which determines to an extent the user Quality of Experience (QoE). This problem obtains an interesting new twist with the advent of advanced layered-video encoding techniques such as Scalable Video Coding. In this paper, we show that the problem of finding the caching configuration of video encoding layers that minimizes delivery delay for a network operator is NP-Hard, and we establish a pseudopolynomial-time optimal solution by using a connection with the multiple-choice knapsack problem. Next, we design caching algorithms for multiple network operators that cooperate by pooling together their co-located caches, in an effort to aid each other, so as to avoid large delays due to fetching content from distant servers. We derive an approximate solution to this cooperative caching problem by using a technique that partitions the cache capacity into amounts dedicated to own and other operators’ caching needs. Trace-driven evaluations demonstrate up to 25 percent reduction in delay over existing caching schemes. As a side benefit, our algorithms achieve smoother playback for video streaming applications, with fewer playback stalls and higher decoded quality. Distributed caching architectures have been proposed for bringing content close to requesters and the key problem is to design caching algorithms for reducing content delivery delay. The problem obtains an interesting new twist with the advent of advanced layered-video encoding techniques such as Scalable Video Coding (SVC). We show that the problem of finding the caching configuration of video encoding layers that minimizes average delay for a network operator is NP-Hard, and we establish a pseudopolynomial-time optimal solution using a connection with the multiple-choice knapsack problem. We also design caching algorithms for multiple operators that cooperate by pooling together their co-located caches, in an effort to aid each other, so as to avoid large delays due to downloading content from distant servers. We derive an approximate solution to this cooperative caching problem using a technique that partitions the cache capacity into amounts dedicated to own and others' caching needs. Numerical results based on real traces of SVC-encoded videos demonstrate up to 25 reduction in delay over existing (layer-agnostic) caching schemes, with increasing gains as the video popularity distribution gets steeper, and cache capacity increases. Video is one of the main causes of the dramatic increase in data traffic over cellular networks. Caching is an effective mechanism that decreases the download rate from base stations and, as a result, the load on the base station, by storing the most popular files or videos on the caches and providing them to the users. The problem of efficient content placement on the caches is known as an NP-complete problem. In this paper, we study the role of network coding by increasing the amount of available data to the users through the cache nodes. We propose a network coding-based content placement method, and we compare it to the best uncoded content placement and the best triangular network coding strategies. Our method not only increases the amount of available data to the users, but also results in a fair distribution of data. This paper presents Trend-Caching, a novel cache replacement method that optimizes cache performance according to the trends of video content. Trend-Caching explicitly learns the popularity trend of video content and uses it to determine which video it should store and which it should evict from the cache. Popularity is learned in an online fashion and requires no training phase, hence it is more responsive to continuously changing trends of videos. We prove that the learning regret of Trend-Caching (i.e., the gap between the hit rate achieved by Trend-Caching and that by the optimal caching policy with hindsight) is sublinear in the number of video requests, thereby guaranteeing both fast convergence and asymptotically optimal cache hit rate. We further validate the effectiveness of Trend-Caching by applying it to a movie.douban.com dataset that contains over 38 million requests. Our results show significant cache hit rate lift compared to existing algorithms, and the improvements can exceed 40 when the cache capacity is limited. Furthermore, Trend-Caching has low complexity.