Recommendation has become one of the most important components of online services for improving sale records, however visualization work for online recommendation is still very limited. This paper presents an interactive recommendation approach with the following two components. First, rating records are the most widely used data for online recommendation, but they are often processed in high-dimensional spaces that can not be easily understood or interacted with. We propose a Latent Semantic Model (LSM) that captures the statistical features of semantic concepts on 2D domains and abstracts user preferences for personal recommendation. Second, we propose an interactive recommendation approach through a storytelling mechanism for promoting the communication between the user and the recommendation system. Our approach emphasizes interactivity, explicit user input, and semantic information convey; thus it can be used by general users without any knowledge of recommendation or visualization algorithms. We validate our model with data statistics and demonstrate our approach with case studies from the MovieLens100K dataset. Our approaches of latent semantic analysis and interactive recommendation can also be extended to other network-based visualization applications, including various online recommendation systems.
We focus on techniques of narrative structure, which is a key concept in storytelling and narrative visualization. It refers to a series of events, facts, etc., given in order and with the establishing of connections between them" from the Oxford English Dictionary and it is often simplified to structures like beginning, middle, and end in visualization systems @cite_33 . Studies from journalism @cite_33 and political messaging and decision-making @cite_34 have been performed to understand useful narrative structures for visualization.
@cite_34 @cite_33
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Analyzing unstructured text streams can be challenging. One popular approach is to isolate specific themes in the text, and to visualize the connections between them. Some existing systems, like ThemeRiver, provide a temporal view of changes in themes; other systems, like In-Spire, use clustering techniques to help an analyst identify the themes at a single point in time. Narratives combines both of these techniques; it uses a temporal axis to visualize ways that concepts have changed over time, and introduces several methods to explore how those concepts relate to each other. Narratives is designed to help the user place news stories in their historical and social context by understanding how the major topics associated with them have changed over time. Users can relate articles through time by examining the topical keywords that summarize a specific news event. By tracking the attention to a news article in the form of references in social media (such as weblogs), a user discovers both important events and measures the social relevance of these stories. Narrative visualizations combine conventions of communicative and exploratory information visualization to convey an intended story. We demonstrate visualization rhetoric as an analytical framework for understanding how design techniques that prioritize particular interpretations in visualizations that "tell a story" can significantly affect end-user interpretation. We draw a parallel between narrative visualization interpretation and evidence from framing studies in political messaging, decision-making, and literary studies. Devices for understanding the rhetorical nature of narrative information visualizations are presented, informed by the rigorous application of concepts from critical theory, semiotics, journalism, and political theory. We draw attention to how design tactics represent additions or omissions of information at various levels-the data, visual representation, textual annotations, and interactivity-and how visualizations denote and connote phenomena with reference to unstated viewing conventions and codes. Classes of rhetorical techniques identified via a systematic analysis of recent narrative visualizations are presented, and characterized according to their rhetorical contribution to the visualization. We describe how designers and researchers can benefit from the potentially positive aspects of visualization rhetoric in designing engaging, layered narrative visualizations and how our framework can shed light on how a visualization design prioritizes specific interpretations. We identify areas where future inquiry into visualization rhetoric can improve understanding of visualization interpretation. Hand-coded scripts were used in the 1970-80s as knowledge backbones that enabled inference and other NLP tasks requiring deep semantic knowledge. We propose unsupervised induction of similar schemata called narrative event chains from raw newswire text. A narrative event chain is a partially ordered set of events related by a common protagonist. We describe a three step process to learning narrative event chains. The first uses unsupervised distributional methods to learn narrative relations between events sharing coreferring arguments. The second applies a temporal classifier to partially order the connected events. Finally, the third prunes and clusters self-contained chains from the space of events. We introduce two evaluations: the narrative cloze to evaluate event relatedness, and an order coherence task to evaluate narrative order. We show a 36 improvement over baseline for narrative prediction and 25 for temporal coherence. Stories are a vital form of communication in human culture; they are employed daily to persuade, to elicit sympathy, or to convey a message. Computational understanding of human narratives, especially high-level narrative structures, however, remain limited to date. Multiple literary theories for narrative structures exist, but operationalization of the theories has remained a challenge. We developed an annotation scheme by consolidating and extending existing narratological theories, including Labov and Waletsky's (1967) functional categorization scheme and Freytag's (1863) pyramid of dramatic tension, present 360 annotated short stories collected from online sources. In the future, this research will support an approach that enables systems to intelligently sustain complex communications with humans.