This paper presents a conceptually simple and effective Deep Audio-Visual Eembedding for dynamic saliency prediction dubbed DAVE". Several behavioral studies have shown a strong relation between auditory and visual cues for guiding gaze during scene free viewing. The existing video saliency models, however, only consider visual cues for predicting saliency over videos and neglect the auditory information that is ubiquitous in dynamic scenes. We propose a multimodal saliency model that utilizes audio and visual information for predicting saliency in videos. Our model consists of a two-stream encoder and a decoder. First, auditory and visual information are mapped into a feature space using 3D Convolutional Neural Networks (3D CNNs). Then, a decoder combines the features and maps them to a final saliency map. To train such model, data from various eye tracking datasets containing video and audio are pulled together. We further categorised videos into social', nature', and miscellaneous' classes to analyze the models over different content types. Several analyses show that our audio-visual model outperforms video-based models significantly over all scores; overall and over individual categories. Contextual analysis of the model performance over the location of sound source reveals that the audio-visual model behaves similar to humans in attending to the location of sound source. Our endeavour demonstrates that audio is an important signal that can boost video saliency prediction and help getting closer to human performance.
The computational modeling of auditory saliency is a relatively younger field than visual salience modeling. Some works have been inspired by visual saliency techniques. For example, @cite_27 adopts the model of @cite_26 to audio domain and produces auditory saliency maps. An auditory salience map identifies the presence of a salient sound over time. Some models are, however, rooted in the biology of the auditory system or extend saliency map idea for audio-based tasks.
@cite_27 @cite_26
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Summary Our nervous system is confronted with a barrage of sensory stimuli, but neural resources are limited and not all stimuli can be processed to the same extent. Mechanisms exist to bias attention toward the particularly salient events, thereby providing a weighted representation of our environment [1]. Our understanding of these mechanisms is still limited, but theoretical models can replicate such a weighting of sensory inputs and provide a basis for understanding the underlying principles [2, 3]. Here, we describe such a model for the auditory system—an auditory saliency map. We experimentally validate the model on natural acoustical scenarios, demonstrating that it reproduces human judgments of auditory saliency and predicts the detectability of salient sounds embedded in noisy backgrounds. In addition, it also predicts the natural orienting behavior of naive macaque monkeys to the same salient stimuli. The structure of the suggested model is identical to that of successfully used visual saliency maps. Hence, we conclude that saliency is determined either by implementing similar mechanisms in different unisensory pathways or by the same mechanism in multisensory areas. In any case, our results demonstrate that different primate sensory systems rely on common principles for extracting relevant sensory events. In this paper, we propose a new computational model for visual saliency derived from the information maximization principle. The model is inspired by a few well acknowledged biological facts. To compute the saliency spots of an image, the model first extracts a number of sub-band feature maps using learned sparse codes. It adopts a fully-connected graph representation for each feature map, and runs random walks on the graphs to simulate the signal information transmission among the interconnected neurons. We propose a new visual saliency measure called Site Entropy Rate (SER) to compute the average information transmitted from a node (neuron) to all the others during the random walk on the graphs network. This saliency definition also explains the center-surround mechanism from computation aspect. We further extend our model to spatial-temporal domain so as to detect salient spots in videos. To evaluate the proposed model, we do extensive experiments on psychological stimuli, two well known image data sets, as well as a public video dataset. The experiments demonstrate encouraging results that the proposed model achieves the state-of-the-art performance of saliency detection in both still images and videos. Multimodal streams of sensory information are naturally parsed and integrated by humans using signal-level feature extraction and higher level cognitive processes. Detection of attention-invoking audiovisual segments is formulated in this work on the basis of saliency models for the audio, visual, and textual information conveyed in a video stream. Aural or auditory saliency is assessed by cues that quantify multifrequency waveform modulations, extracted through nonlinear operators and energy tracking. Visual saliency is measured through a spatiotemporal attention model driven by intensity, color, and orientation. Textual or linguistic saliency is extracted from part-of-speech tagging on the subtitles information available with most movie distributions. The individual saliency streams, obtained from modality-depended cues, are integrated in a multimodal saliency curve, modeling the time-varying perceptual importance of the composite video stream and signifying prevailing sensory events. The multimodal saliency representation forms the basis of a generic, bottom-up video summarization algorithm. Different fusion schemes are evaluated on a movie database of multimodal saliency annotations with comparative results provided across modalities. The produced summaries, based on low-level features and content-independent fusion and selection, are of subjectively high aesthetic and informative quality. Inspired by the primate visual system, computational saliency models decompose visual input into a set of feature maps across spatial scales in a number of pre-specified channels. The outputs of these feature maps are summed to yield the final saliency map. Here we use a least square technique to learn the weights associated with these maps from subjects freely fixating natural scenes drawn from four recent eye-tracking data sets. Depending on the data set, the weights can be quite different, with the face and orientation channels usually more important than color and intensity channels. Inter-subject differences are negligible. We also model a bias toward fixating at the center of images and consider both time-varying and constant factors that contribute to this bias. To compensate for the inadequacy of the standard method to judge performance (area under the ROC curve), we use two other metrics to comprehensively assess performance. Although our model retains the basic structure of the standard saliency model, it outperforms several state-of-the-art saliency algorithms. Furthermore, the simple structure makes the results applicable to numerous studies in psychophysics and physiology and leads to an extremely easy implementation for real-world applications.