Developing conversational systems that can converse in many languages is an interesting challenge for natural language processing. In this paper, we introduce multilingual addressee and response selection. In this task, a conversational system predicts an appropriate addressee and response for an input message in multiple languages. A key to developing such multilingual responding systems is how to utilize high-resource language data to compensate for low-resource language data. We present several knowledge transfer methods for conversational systems. To evaluate our methods, we create a new multilingual conversation dataset. Experiments on the dataset demonstrate the effectiveness of our methods.
* Short Text Conversation In short text conversation, a system predicts an appropriate response for an input message in single-turn, two-party conversation @cite_15 . One major approach to it is the generation-based approach, which generates a response using a sequence-to-sequence model @cite_26 @cite_28 @cite_23 @cite_2 @cite_17 . Another popular approach is the retrieval-based approach, which retrieves candidate responses from a repository and returns the highest scoring one using a ranking model @cite_24 @cite_16 @cite_7 @cite_12 . proposed next utterance classification (NUC), in which a model has to select an appropriate response from a fixed set of candidates.
@cite_26 @cite_7 @cite_28 @cite_24 @cite_23 @cite_2 @cite_15 @cite_16 @cite_12 @cite_17
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Open-domain human-computer conversation has attracted much attention in the field of NLP. Contrary to rule- or template-based domain-specific dialog systems, open-domain conversation usually requires data-driven approaches, which can be roughly divided into two categories: retrieval-based and generation-based systems. Retrieval systems search a user-issued utterance (called a query) in a large database, and return a reply that best matches the query. Generative approaches, typically based on recurrent neural networks (RNNs), can synthesize new replies, but they suffer from the problem of generating short, meaningless utterances. In this paper, we propose a novel ensemble of retrieval-based and generation-based dialog systems in the open domain. In our approach, the retrieved candidate, in addition to the original query, is fed to an RNN-based reply generator, so that the neural model is aware of more information. The generated reply is then fed back as a new candidate for post-reranking. Experimental results show that such ensemble outperforms each single part of it by a large margin. Sequence generation models for dialogue are known to have several problems: they tend to produce short, generic sentences that are uninformative and unengaging. Retrieval models on the other hand can surface interesting responses, but are restricted to the given retrieval set leading to erroneous replies that cannot be tuned to the specific context. In this work we develop a model that combines the two approaches to avoid both their deficiencies: first retrieve a response and then refine it -- the final sequence generator treating the retrieval as additional context. We show on the recent CONVAI2 challenge task our approach produces responses superior to both standard retrieval and generation models in human evaluations. Most previous work on trainable language generation has focused on two paradigms: (a) using a generation decisions of an existing generator. Both approaches rely on the existence of a handcrafted generation component, which is likely to limit their scalability to new domains. The first contribution of this article is to present Bagel, a fully data-driven generation method that treats the language generation task as a search for the most likely sequence of semantic concepts and realization phrases, according to Factored Language Models (FLMs). As domain utterances are not readily available for most natural language generation tasks, a large creative effort is required to produce the data necessary to represent human linguistic variation for nontrivial domains. This article is based on the assumption that learning to produce paraphrases can be facilitated by collecting data from a large sample of untrained annotators using crowdsourcing—rather than a few domain experts—by relying on a coarse meaning representation. A second contribution of this article is to use crowdsourced data to show how dialogue naturalness can be improved by learning to vary the output utterances generated for a given semantic input. Two data-driven methods for generating paraphrases in dialogue are presented: (a) by sampling from the n-best list of realizations produced by Bagel's FLM reranker; and (b) by learning a structured perceptron predicting whether candidate realizations are valid paraphrases. We train Bagel on a set of 1,956 utterances produced by 137 annotators, which covers 10 types of dialogue acts and 128 semantic concepts in a tourist information system for Cambridge. An automated evaluation shows that Bagel outperforms utterance class LM baselines on this domain. A human evaluation of 600 resynthesized dialogue extracts shows that Bagel's FLM output produces utterances comparable to a handcrafted baseline, whereas the perceptron classifier performs worse. Interestingly, human judges find the system sampling from the n-best list to be more natural than a system always returning the first-best utterance. The judges are also more willing to interact with the n-best system in the future. These results suggest that capturing the large variation found in human language using data-driven methods is beneficial for dialogue interaction. In this paper, we construct and train end-to-end neural network-based dialogue systems using an updated version of the recent Ubuntu Dialogue Corpus, a dataset containing almost 1 million multi-turn dialogues, with a total of over 7 million utterances and 100 million words. This dataset is interesting because of its size, long context lengths, and technical nature; thus, it can be used to train large models directly from data with minimal feature engineering, which can be both time consuming and expensive. We provide baselines in two different environments: one where models are trained to maximize the log-likelihood of a generated utterance conditioned on the context of the conversation, and one where models are trained to select the correct next response from a list of candidate responses. These are both evaluated on a recall task that we call Next Utterance Classification (NUC), as well as other generation-specific metrics. Finally, we provide a qualitative error analysis to help determine the most promising directions for future research on the Ubuntu Dialogue Corpus, and for end-to-end dialogue systems in general.