This paper proposes a novel approach for extending monocular visual odometry to a stereo camera system. The proposed method uses an additional camera to accurately estimate and optimize the scale of the monocular visual odometry, rather than triangulating 3D points from stereo matching. Specifically, the 3D points generated by the monocular visual odometry are projected onto the other camera of the stereo pair, and the scale is recovered and optimized by directly minimizing the photometric error. In particular, it is computationally efficient, adding minimal overhead to the stereo vision system compared to straightforward stereo matching, and is robust to repetitive texture. Additionally, direct scale optimization enables stereo visual odometry to be purely based on direct method. Extensive evaluation on public datasets (e.g., KITTI), and outdoor environments (both terrestrial and underwater) demonstrates the accuracy and efficiency of a stereo visual odometry approach extended by scale optimization, as well as the robustness in environments with challenging texture.
On the other hand, extended their monocular SVO @cite_8 for multi-camera systems @cite_7 , not particularly for a stereo camera. Instead of stereo matching, they couple all cameras into one function to reduce photometric error. Their error function is calculated by projecting 3D points onto all visible image frames. The accuracy is further improved and the scale problem is solved implicitly. However, computational cost significantly increases because of the augmented error function. Stereo DSO @cite_5 is a hybrid model, which uses stereo matching to initialize depth for each keyframe; the stereo image is also coupled into the error function. While computational cost increases, Stereo DSO is a highly accurate approach to VO.
@cite_5 @cite_7 @cite_8
2830339951 2751489730 2963562098 2797929305
Monocular visual odometry approaches that purely rely on geometric cues are prone to scale drift and require sufficient motion parallax in successive frames for motion estimation and 3D reconstruction. In this paper, we propose to leverage deep monocular depth prediction to overcome limitations of geometry-based monocular visual odometry. To this end, we incorporate deep depth predictions into Direct Sparse Odometry (DSO) as direct virtual stereo measurements. For depth prediction, we design a novel deep network that refines predicted depth from a single image in a two-stage process. We train our network in a semi-supervised way on photoconsistency in stereo images and on consistency with accurate sparse depth reconstructions from Stereo DSO. Our deep predictions excel state-of-the-art approaches for monocular depth on the KITTI benchmark. Moreover, our Deep Virtual Stereo Odometry clearly exceeds previous monocular and deep-learning based methods in accuracy. It even achieves comparable performance to the state-of-the-art stereo methods, while only relying on a single camera. We propose Stereo Direct Sparse Odometry (Stereo DSO) as a novel method for highly accurate real-time visual odometry estimation of large-scale environments from stereo cameras. It jointly optimizes for all the model parameters within the active window, including the intrinsic extrinsic camera parameters of all keyframes and the depth values of all selected pixels. In particular, we propose a novel approach to integrate constraints from static stereo into the bundle adjustment pipeline of temporal multi-view stereo. Real-time optimization is realized by sampling pixels uniformly from image regions with sufficient intensity gradient. Fixed-baseline stereo resolves scale drift. It also reduces the sensitivities to large optical flow and to rolling shutter effect which are known shortcomings of direct image alignment methods. Quantitative evaluation demonstrates that the proposed Stereo DSO outperforms existing state-of-the-art visual odometry methods both in terms of tracking accuracy and robustness. Moreover, our method delivers a more precise metric 3D reconstruction than previous dense semi-dense direct approaches while providing a higher reconstruction density than feature-based methods. We propose Stereo Direct Sparse Odometry (Stereo DSO) as a novel method for highly accurate real-time visual odometry estimation of large-scale environments from stereo cameras. It jointly optimizes for all the model parameters within the active window, including the intrinsic extrinsic camera parameters of all keyframes and the depth values of all selected pixels. In particular, we propose a novel approach to integrate constraints from static stereo into the bundle adjustment pipeline of temporal multi-view stereo. Real-time optimization is realized by sampling pixels uniformly from image regions with sufficient intensity gradient. Fixed-baseline stereo resolves scale drift. It also reduces the sensitivities to large optical flow and to rolling shutter effect which are known shortcomings of direct image alignment methods. Quantitative evaluation demonstrates that the proposed Stereo DSO outperforms existing state-of-the-art visual odometry methods both in terms of tracking accuracy and robustness. Moreover, our method delivers a more precise metric 3D reconstruction than previous dense semi-dense direct approaches while providing a higher reconstruction density than feature-based methods. We present VI-DSO, a novel approach for visual-inertial odometry, which jointly estimates camera poses and sparse scene geometry by minimizing photometric and IMU measurement errors in a combined energy functional. The visual part of the system performs a bundle-adjustment like optimization on a sparse set of points, but unlike key-point based systems it directly minimizes a photometric error. This makes it possible for the system to track not only corners, but any pixels with large enough intensity gradients. IMU information is accumulated between several frames using measurement preintegration, and is inserted into the optimization as an additional constraint between keyframes. We explicitly include scale and gravity direction into our model and jointly optimize them together with other variables such as poses. As the scale is often not immediately observable using IMU data this allows us to initialize our visual-inertial system with an arbitrary scale instead of having to delay the initialization until everything is observable. We perform partial marginalization of old variables so that updates can be computed in a reasonable time. In order to keep the system consistent we propose a novel strategy which we call "dynamic marginalization". This technique allows us to use partial marginalization even in cases where the initial scale estimate is far from the optimum. We evaluate our method on the challenging EuRoC dataset, showing that VI-DSO outperforms the state of the art.