In order to improve the performance of least mean square (LMS)-based adaptive filtering for identifying block-sparse systems, a new adaptive algorithm called block-sparse LMS (BS-LMS) is proposed in this paper. The basis of the proposed algorithm is to insert a penalty of block-sparsity, which is a mixed @math norm of adaptive tap-weights with equal group partition sizes, into the cost function of traditional LMS algorithm. To describe a block-sparse system response, we first propose a Markov-Gaussian model, which can generate a kind of system responses of arbitrary average sparsity and arbitrary average block length using given parameters. Then we present theoretical expressions of the steady-state misadjustment and transient convergence behavior of BS-LMS with an appropriate group partition size for white Gaussian input data. Based on the above results, we theoretically demonstrate that BS-LMS has much better convergence behavior than @math -LMS with the same small level of misadjustment. Finally, numerical experiments verify that all of the theoretical analysis agrees well with simulation results in a large range of parameters.
In some of above references @cite_1 @cite_33 @cite_0 @cite_28 @cite_31 @cite_32 @cite_23 @cite_20 @cite_2 @cite_18 , it is assumed that the dispersive active regions are located randomly in known partition groups (Fig. (d)). However, one may readily accept that this assumption is impracticable in real scenarios. In fact, the location of each cluster is arbitrary and totally unknown. In this paper, we utilize mixed @math norm in which all of the group partition sizes are the same for practice (Fig. (e, f)). Furthermore, in order to avoid the confusion of blocks in unknown system response and the partition blocks in adaptive tap-weights, we adopt or to indicate the system coefficient blocks and to denote the partitions in adaptive tap-weights. Based on the theoretical analysis, we will further study the optimal group partition size and demonstrate that the proposed algorithm with an appropriate group partition size achieves superior performance than @math -LMS.
@cite_18 @cite_33 @cite_28 @cite_1 @cite_32 @cite_0 @cite_23 @cite_2 @cite_31 @cite_20
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In this paper, we propose using group partition and dynamic rate adaptation for scalable throughput optimization of capacity-region-aware device-to-device communications. We adopt network information theory that allows a receiving device to simultaneously decode multiple packets from multiple transmitting devices, as long as the vector of transmitting rates is inside the capacity region. Based on graph theory, devices are first partitioned into subgroups. To optimize the throughput of a subgroup, instead of directly solving an integer-linear programming problem, we propose using a fast iterative algorithm to select active devices and using aggression levels for rate adaptation based on channel state information. Simulation results show that the proposed algorithm is scalable and could significantly outperform the greedy algorithm by more than 50 . We consider the problem of identifying underlying community-like structures in graphs. Toward this end, we study the stochastic block model (SBM) on k-clusters: a random model on n = km vertices, partitioned in k equal sized clusters, with edges sampled independently across clusters with probability q and within clusters with probability p, p > q. The goal is to recover the initial “hidden” partition of [n]. We study semidefinite programming (SDP)-based algorithms in this context. In the regime (p = (m) m ) and (q = (m) m ), we show that a certain natural SDP-based algorithm solves the problem of exact recovery in the k-community SBM, with high probability, whenever ( - > 1 ), as long as (k=o( n) ). This threshold is known to be the information theoretically optimal. We also study the case when (k= ( (n)) ). In this case however, we achieve recovery guarantees that no longer match the optimal condition ( - > 1 ), thus leaving achieving optimality for this range an open question. Given an arc-weighted directed graph G = (V, A, spl lscr ) and a pair of nodes s, t, we seek to find an s-t walk of length at most B that maximizes some given function f of the set of nodes visited by the walk. The simplest case is when we seek to maximize the number of nodes visited: this is called the orienteering problem. Our main result is a quasi-polynomial time algorithm that yields an O(log OPT) approximation for this problem when f is a given submodular set function. We then extend it to the case when a node v is counted as visited only if the walk reaches v in its time window [R(v), D(v)]. We apply the algorithm to obtain several new results. First, we obtain an O(log OPT) approximation for a generalization of the orienteering problem in which the profit for visiting each node may vary arbitrarily with time. This captures the time window problem considered earlier for which, even in undirected graphs, the best approximation ratio known [Bansal, (2004)] is O(log sup 2 OPT). The second application is an O(log sup 2 k) approximation for the k-TSP problem in directed graphs (satisfying asymmetric triangle inequality). This is the first non-trivial approximation algorithm for this problem. The third application is an O(log sup 2 k) approximation (in quasi-poly time) for the group Steiner problem in undirected graphs where k is the number of groups. This improves earlier ratios (Garg, ) by a logarithmic factor and almost matches the inapproximability threshold on trees (Halperin and Krauthgamer, 2003). This connection to group Steiner trees also enables us to prove that the problem we consider is hard to approximate to a ratio better than spl Omega (log sup 1- spl epsi OPT), even in undirected graphs. Even though our algorithm runs in quasi-poly time, we believe that the implications for the approximability of several basic optimization problems are interesting. Graph partitioning requires the division of a graph's vertex set into k equally sized subsets s.t. some objective function is optimized. High-quality partitions are important for many applications, whose objective functions are often NP-hard to optimize. Most state-of-the-art graph partitioning libraries use a variant of the Kernighan-Lin (KL) heuristic within a multilevel framework. While these libraries are very fast, their solutions do not always meet all user requirements. Moreover, due to its sequential nature, KL is not easy to parallelize. Its use as a load balancer in parallel numerical applications therefore requires complicated adaptations. That is why we developed previously an inherently parallel algorithm, called Bubble-FOS C [H. Meyerhenke, B. Monien, S. Schamberger, Accelerating shape optimizing load balancing for parallel FEM simulations by algebraic multigrid, in: Proceedings of the 20th IEEE International Parallel and Distributed Processing Symposium, IPDPS'06, IEEE Computer Society, 2006, p. 57 (CD)], which optimizes partition shapes by a diffusive mechanism. However, it is too slow for practical use, despite its high solution quality. In this paper, besides proving that Bubble-FOS C converges towards a local optimum of a potential function, we develop a much faster method for the improvement of partitionings. This faster method called TruncCons is based on a different diffusive process, which is restricted to local areas of the graph and also contains a high degree of parallelism. By coupling TruncCons with Bubble-FOS C in a multilevel framework based on two different hierarchy construction methods, we obtain our new graph partitioning heuristic DibaP. Compared to Bubble-FOS C, DibaP shows a considerable acceleration, while retaining the positive properties of the slower algorithm. Experiments with popular benchmark graphs show that DibaP computes consistently better results than the state-of-the-art libraries METIS and JOSTLE. Moreover, with our new algorithm, we have improved the best known edge-cut values for a significant number of partitionings of six widely used benchmark graphs.