Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.
Approaches based on the shape of a person silhouette fail to detect COs with little or no protrusion. @cite_28 suggested that segmenting a silhouette based on color and motion information and then analyzing each region could be a solution. They segmented a silhouette into regions using three detectors: a segmentation-based color detector, an occlusion boundary-based moving blob detector, and an optical flow-based protrusion detector. Then, they fed a Gaussian kernel SVM with the extracted features (e.g., compactness, distance of the region to the center of person) from each region to classify them as carried object or not. However, because of large variations in COs appearance and similarity to other items of clothing, the effectiveness of the features extracted from each region is questionable.
@cite_28
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We propose a learning-based method for detecting carried objects that generates candidate image regions from protrusion, color contrast and occlusion boundary cues, and uses a classifier to filter out the regions unlikely to be carried objects. The method achieves higher accuracy than state of the art, which can only detect protrusions from the human shape, and the discriminative model it builds for the silhouette context-based region features generalizes well. To reduce annotation effort, we investigate training the model in a Multiple Instance Learning framework where the only available supervision is "walk" and "carry" labels associated with intervals of human tracks, i.e., the spatial extent of carried objects is not annotated. We present an extension to the miSVM algorithm that uses knowledge of the fraction of positive instances in positive bags and that scales to training sets of hundreds of thousands of instances. We propose a shape-based, hierarchical part-template matching approach to simultaneous human detection and segmentation combining local part-based and global shape-template-based schemes. The approach relies on the key idea of matching a part-template tree to images hierarchically to detect humans and estimate their poses. For learning a generic human detector, a pose-adaptive feature computation scheme is developed based on a tree matching approach. Instead of traditional concatenation-style image location-based feature encoding, we extract features adaptively in the context of human poses and train a kernel-SVM classifier to separate human nonhuman patterns. Specifically, the features are collected in the local context of poses by tracing around the estimated shape boundaries. We also introduce an approach to multiple occluded human detection and segmentation based on an iterative occlusion compensation scheme. The output of our learned generic human detector can be used as an initial set of human hypotheses for the iterative optimization. We evaluate our approaches on three public pedestrian data sets (INRIA, MIT-CBCL, and USC-B) and two crowded sequences from Caviar Benchmark and Munich Airport data sets. A major problem among the elderly involves falling. The recognition of falls from video first requires the segmentation of the individual from the background. To ensure privacy, segmentation should result in a silhouette that is a binary map indicating only the body position of the individual in an image. We have previously demonstrated a segmentation method based on color that can recognize the silhouette and detect and remove shadows. After the silhouettes are obtained, we extract features and train hidden Markov models to recognize future performances of these known activities. In this paper, we present preliminary results that demonstrate the usefulness of this approach for distinguishing between a few common activities, specifically with fall detection in mind. and dynamic environments. High-level knowledge was fused with low-level feature-based classification to handle a time-varying background, and a decision process based on a fuzzy logic inference system was used to detach the moving objects from the human silhouette. One central task in silhouette extraction is background modeling. Once a background model is established, those image regions with significantly different characteristics from the background are considered foreground objects. In (5), a Least Median of Squares method was used to construct a background model, and in (6), a differencing function was proposed to extract moving human silhouettes. (7) demonstrated a non-parametric kernel density estimation method to model and subtract the human from a background. The adaptive background updating handles small motion in the background scene, such as moving tree branches. A slightly different approach outlined in (8) is based on processing in the YUV color space, and is capable of detecting shadows and extracting We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately in order to construct a 3D surface consistent with the estimated silhouettes, we compute the most probable 3D shape that gives rise to the observed color information. The probabilistic framework, based on Bayesian inference, enables robust 3D reconstruction by optimally taking into account the contribution of all views. We solve the arising maximum a posteriori shape inference in a globally optimal manner by convex relaxation techniques in a spatially continuous representation. For an interactively provided user input in the form of scribbles specifying foreground and background regions, we build corresponding color distributions as multivariate Gaussians and find a volume occupancy that best fits to this data in a variational sense. Compared to classical methods for silhouette-based multiview reconstruction, the proposed approach does not depend on initialization and enjoys significant resilience to violations of the model assumptions due to background clutter, specular reflections, and camera sensor perturbations. In experiments on several real-world data sets, we show that exploiting a silhouette coherency criterion in a multiview setting allows for dramatic improvements of silhouette quality over independent 2D segmentations without any significant increase of computational efforts. This results in more accurate visual hull estimation, needed by a multitude of image-based modeling approaches. We made use of recent advances in parallel computing with a GPU implementation of the proposed method generating reconstructions on volume grids of more than 20 million voxels in up to 4.41 seconds.