The rise of artificial intelligence (A.I.) based systems has the potential to benefit adopters and society as a whole. However, these systems may also enclose potential conflicts and unintended consequences. Notably, people will only adopt an A.I. system if it confers them an advantage, at which point non-adopters might push for a strong regulation if that advantage for adopters is at a cost for them. Here we propose a stochastic game theoretical model for these conflicts. We frame our results under the current discussion on ethical A.I. and the conflict between individual and societ al gains, the societ al value alignment problem. We test the arising equilibria in the adoption of A.I. technology under different norms followed by artificial agents, their ensuing benefits, and the emergent levels of wealth inequality. We show that without any regulation, purely selfish A.I. systems will have the strongest advantage, even when a utilitarian A.I. provides a more significant benefit for the individual and the society. Nevertheless, we show that it is possible to develop human conscious A.I. systems that reach an equilibrium where the gains for the adopters are not at a cost for non-adopters while increasing the overall fitness and lowering inequality. However, as shown, a self-organized adoption of such policies would require external regulation.
One major problem for the introduction of safe A.I. systems is the so called value alignment problem @cite_37 : How can A.I. systems ensure that their behaviour aligns to the values of their owners? Even though it is not yet a solved problem, for this paper, we will assume that an A.I. system can accurately estimate the goals of each individual with whom it interacts. With this assumption, we are able to study the problems that emerge at the societ al level even after having the individual value alignment solved.
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We explore the feasibility of interference alignment in signal vector space-based only on beamforming-for K-user MIMO interference channels. Our main contribution is to relate the feasibility issue to the problem of determining the solvability of a multivariate polynomial system which is considered extensively in algebraic geometry. It is well known, e.g., from Bezout's theorem, that generic polynomial systems are solvable if and only if the number of equations does not exceed the number of variables. Following this intuition, we classify signal space interference alignment problems as either proper or improper based on the number of equations and variables. Rigorous connections between feasible and proper systems are made through Bernshtein's theorem for the case where each transmitter uses only one beamforming vector. The multibeam case introduces dependencies among the coefficients of a polynomial system so that the system is no longer generic in the sense required by both theorems. In this case, we show that the connection between feasible and proper systems can be further strengthened (since the equivalency between feasible and proper systems does not always hold) by including standard information theoretic outer bounds in the feasibility analysis. This paper proposes a discriminative framework for efficiently aligning images. Although conventional Active Appearance Models (AAMs)-based approaches have achieved some success, they suffer from the generalization problem, i.e., how to align any image with a generic model. We treat the iterative image alignment problem as a process of maximizing the score of a trained two-class classifier that is able to distinguish correct alignment (positive class) from incorrect alignment (negative class). During the modeling stage, given a set of images with ground truth landmarks, we train a conventional Point Distribution Model (PDM) and a boosting-based classifier, which acts as an appearance model. When tested on an image with the initial landmark locations, the proposed algorithm iteratively updates the shape parameters of the PDM via the gradient ascent method such that the classification score of the warped image is maximized. We use the term Boosted Appearance Models (BAMs) to refer to the learned shape and appearance models, as well as our specific alignment method. The proposed framework is applied to the face alignment problem. Using extensive experimentation, we show that, compared to the AAM-based approach, this framework greatly improves the robustness, accuracy, and efficiency of face alignment by a large margin, especially for unseen data. Given a noisy and incomplete point set, we introduce a method that simultaneously recovers a set of locally fitted primitives along with their global mutual relations. We operate under the assumption that the data corresponds to a man-made engineering object consisting of basic primitives, possibly repeated and globally aligned under common relations. We introduce an algorithm to directly couple the local and global aspects of the problem. The local fit of the model is determined by how well the inferred model agrees to the observed data, while the global relations are iteratively learned and enforced through a constrained optimization. Starting with a set of initial RANSAC based locally fitted primitives, relations across the primitives such as orientation, placement, and equality are progressively learned and conformed to. In each stage, a set of feasible relations are extracted among the candidate relations, and then aligned to, while best fitting to the input data. The global coupling corrects the primitives obtained in the local RANSAC stage, and brings them to precise global alignment. We test the robustness of our algorithm on a range of synthesized and scanned data, with varying amounts of noise, outliers, and non-uniform sampling, and validate the results against ground truth, where available. In this paper, we propose to learn a Mahalanobis distance to perform alignment of multivariate time series. The learning examples for this task are time series for which the true alignment is known. We cast the alignment problem as a structured prediction task, and propose realistic losses between alignments for which the optimization is tractable. We provide experiments on real data in the audio to audio context, where we show that the learning of a similarity measure leads to improvements in the performance of the alignment task. We also propose to use this metric learning framework to perform feature selection and, from basic audio features, build a combination of these with better performance for the alignment.