We provide tight upper and lower bounds on the noise resilience of interactive communication over noisy channels with feedback. In this setting, we show that the maximal fraction of noise that any robust protocol can resist is 1 3. Additionally, we provide a simple and efficient robust protocol that succeeds as long as the fraction of noise is at most 1 3 - . Surprisingly, both bounds hold regardless of whether the parties send bits or symbols from an arbitrarily large alphabet. We also consider interactive communication over erasure channels. We provide a protocol that matches the optimal tolerable erasure rate of 1 2 - of previous protocols (, CRYPTO '13) but operates in a much simpler and more efficient way. Our protocol works with an alphabet of size 4, in contrast to prior protocols in which the alphabet size grows as epsilon goes to zero. Building on the above algorithm with a fixed alphabet size, we are able to devise a protocol for binary erasure channels that tolerates erasure rates of up to 1 3 - .
Protocols in the above works are all robust. The discussion about non-robust or protocols was initiated by Ghaffari, Haeupler and Sudan @cite_15 @cite_16 and concurrently by Agrawal, Gelles and Sahai @cite_6 , giving various notions of adaptive protocols and analyzing their noise resilience. Both the adaptive notion of @cite_15 @cite_16 and of @cite_6 are capable of resisting a higher amount of noise than the maximal @math allowed for robust protocols. Specifically, a tight bound of @math was shown in @cite_15 @cite_16 for protocols of fixed length; when the length of the protocol may adaptively change as well, a coding scheme that achieves a noise rate of @math is given in @cite_6 , yet that scheme does not have a .
@cite_15 @cite_16 @cite_6
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How much adversarial noise can protocols for interactive communication tolerate? This question was examined by Braverman and Rao (IEEE Trans. Inf. Theory, 2014) for the case of "robust" protocols, where each party sends messages only in fixed and predetermined rounds. We consider a new class of non-robust protocols for Interactive Communication, which we call adaptive protocols. Such protocols adapt structurally to the noise induced by the channel in the sense that both the order of speaking, and the length of the protocol may vary depending on observed noise. We define models that capture adaptive protocols and study upper and lower bounds on the permissible noise rate in these models. When the length of the protocol may adaptively change according to the noise, we demonstrate a protocol that tolerates noise rates up to @math . When the order of speaking may adaptively change as well, we demonstrate a protocol that tolerates noise rates up to @math . Hence, adaptivity circumvents an impossibility result of @math on the fraction of tolerable noise (Braverman and Rao, 2014). We provide tight upper and lower bounds on the noise resilience of interactive communication over noisy channels with feedback. In this setting, we show that the maximal fraction of noise that any nonadaptive protocol can withstand is 1 3. In addition, we provide a simple and efficient nonadaptive coding scheme that succeeds as long as the fraction of noise is at most @math . Surprisingly, both bounds hold regardless of whether the parties send bits or symbols from an arbitrarily large alphabet. We also consider interactive communication over erasure channels. We provide a coding scheme that withstands the optimal tolerable erasure rate of @math [ , IEEE Trans. Info. Theory , 2015], but operates in a much simpler and more efficient way than the previous schemes. Our coding scheme works with an alphabet of size 4, in contrast to prior schemes in which the alphabet size grows as @math . Building on the above algorithm with a fixed alphabet size, we are able to devise a protocol for binary erasure channels that tolerates erasure rates of up to @math . We study the completion time of broadcast operations on static ad hoc wireless networks in presence of unpredictable and dynamical faults.Concerning oblivious fault-tolerant distributed protocols, we provide an Ω(Dn) lower bound where n is the number of nodes of the network and D is the source eccentricity in the fault-free part of the network. Rather surprisingly, this lower bound implies that the simple Round Robin protocol, working in O(Dn) time, is an optimal fault-tolerant oblivious protocol. Then, we demonstrate that networks of o(n log n) maximum in-degree admit faster oblivious protocols. Indeed, we derive an oblivious protocol having O(D min n, Δ log n ) completion time on any network of maximum in-degree Δ.Finally, we address the question whether adaptive protocols can be faster than oblivious ones. We show that the answer is negative at least in the general setting: we indeed prove an Ω(Dn) lower bound when D = Θ(√n). This clearly implies that no (adaptive) protocol can achieve, in general, o(Dn) completion time. In this paper we consider the problem of designing a medium access control (MAC) protocol for single-hop wireless networks that is provably robust against adaptive adversarial jamming. The wireless network consists of a set of honest and reliable nodes that are within the transmission range of each other. In addition to these nodes there is an adversary. The adversary may know the protocol and its entire history and use this knowledge to jam the wireless channel at will at any time. It is allowed to jam a (1-epsilon)-fraction of the time steps, for an arbitrary constant epsilon>0, but it has to make a jamming decision before it knows the actions of the nodes at the current step. The nodes cannot distinguish between the adversarial jamming or a collision of two or more messages that are sent at the same time. We demonstrate, for the first time, that there is a local-control MAC protocol requiring only very limited knowledge about the adversary and the network that achieves a constant throughput for the non-jammed time steps under any adversarial strategy above. We also show that our protocol is very energy efficient and that it can be extended to obtain a robust and efficient protocol for leader election and the fair use of the wireless channel.