Agricultural robots are expected to increase yields in a sustainable way and automate precision tasks, such as weeding and plant monitoring. At the same time, they move in a continuously changing, semi-structured field environment, in which features can hardly be found and reproduced at a later time. Challenges for Lidar and visual detection systems stem from the fact that plants can be very small, overlapping and have a steadily changing appearance. Therefore, a popular way to localize vehicles with high accuracy is based on ex- pensive global navigation satellite systems and not on natural landmarks. The contribution of this work is a novel image- based plant localization technique that uses the time-invariant stem emerging point as a reference. Our approach is based on a fully convolutional neural network that learns landmark localization from RGB and NIR image input in an end-to-end manner. The network performs pose regression to generate a plant location likelihood map. Our approach allows us to cope with visual variances of plants both for different species and different growth stages. We achieve high localization accuracies as shown in detailed evaluations of a sugar beet cultivation phase. In experiments with our BoniRob we demonstrate that detections can be robustly reproduced with centimeter accuracy.
The field of image landmark localization is important to our pose regression approach. @cite_6 estimate likelihood maps of hand joint locations based on depth images. However, without any upsampling operation in their network architecture, they generate a coarse output of less than a fifth of the input size. @cite_8 overcome this drawback by using a fully convolutional neural network (FCNN). This allows them to generate likelihood maps with input image resolution.
@cite_6 @cite_8
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Convolutional Neural Networks (CNNs)-based methods for 3D hand pose estimation with depth cameras usually take 2D depth images as input and directly regress holistic 3D hand pose. Different from these methods, our proposed Point-to-Point Regression PointNet directly takes the 3D point cloud as input and outputs point-wise estimations, i.e., heat-maps and unit vector fields on the point cloud, representing the closeness and direction from every point in the point cloud to the hand joint. The point-wise estimations are used to infer 3D joint locations with weighted fusion. To better capture 3D spatial information in the point cloud, we apply a stacked network architecture for PointNet with intermediate supervision, which is trained end-to-end. Experiments show that our method can achieve outstanding results when compared with state-of-the-art methods on three challenging hand pose datasets. We present a hierarchical regression framework for estimating hand joint positions from single depth images based on local surface normals. The hierarchical regression follows the tree structured topology of hand from wrist to finger tips. We propose a conditional regression forest, i.e. the Frame Conditioned Regression Forest (FCRF) which uses a new normal difference feature. At each stage of the regression, the frame of reference is established from either the local surface normal or previously estimated hand joints. By making the regression with respect to the local frame, the pose estimation is more robust to rigid transformations. We also introduce a new efficient approximation to estimate surface normals. We verify the effectiveness of our method by conducting experiments on two challenging real-world datasets and show consistent improvements over previous discriminative pose estimation methods. We propose a novel approach to 3D human pose estimation from a single depth map. Recently, convolutional neural network (CNN) has become a powerful paradigm in computer vision. Many of computer vision tasks have benefited from CNNs, however, the conventional approach to directly regress 3D body joint locations from an image does not yield a noticeably improved performance. In contrast, we formulate the problem as estimating per-voxel likelihood of key body joints from a 3D occupancy grid. We argue that learning a mapping from volumetric input to volumetric output with 3D convolution consistently improves the accuracy when compared to learning a regression from depth map to 3D joint coordinates. We propose a two-stage approach to reduce the computational overhead caused by volumetric representation and 3D convolution: Holistic 2D prediction and Local 3D prediction. In the first stage, Planimetric Network (P-Net) estimates per-pixel likelihood for each body joint in the holistic 2D space. In the second stage, Volumetric Network (V-Net) estimates the per-voxel likelihood of each body joints in the local 3D space around the 2D estimations of the first stage, effectively reducing the computational cost. Our model outperforms existing methods by a large margin in publicly available datasets. Convolutional Neural Network (CNN) has shown promising results for 3D hand pose estimation in depth images. Different from existing CNN-based hand pose estimation methods that take either 2D images or 3D volumes as the input, our proposed Hand PointNet directly processes the 3D point cloud that models the visible surface of the hand for pose regression. Taking the normalized point cloud as the input, our proposed hand pose regression network is able to capture complex hand structures and accurately regress a low dimensional representation of the 3D hand pose. In order to further improve the accuracy of fingertips, we design a fingertip refinement network that directly takes the neighboring points of the estimated fingertip location as input to refine the fingertip location. Experiments on three challenging hand pose datasets show that our proposed method outperforms state-of-the-art methods.