Robots operating alongside humans in diverse, stochastic environments must be able to accurately interpret natural language commands. These instructions often fall into one of two categories: those that specify a goal condition or target state, and those that specify explicit actions, or how to perform a given task. Recent approaches have used reward functions as a semantic representation of goal-based commands, which allows for the use of a state-of-the-art planner to find a policy for the given task. However, these reward functions cannot be directly used to represent action-oriented commands. We introduce a new hybrid approach, the Deep Recurrent Action-Goal Grounding Network (DRAGGN), for task grounding and execution that handles natural language from either category as input, and generalizes to unseen environments. Our robot-simulation results demonstrate that a system successfully interpreting both goal-oriented and action-oriented task specifications brings us closer to robust natural language understanding for human-robot interaction.
There has been a broad and diverse set of work examining how best to interpret and execute natural language instructions on a robot platform . produce policies using language and expert trajectories based rewards, which allow for planning within a stochastic environment along with re-planning in case of failure. instead grounds language to trajectories satisfying the language specification. @cite_0 chose to ground language to constraints given to an external planner, which is a much smaller space to perform inference over than trajectories. formulate language grounding as a machine translation problem, treating propositional logic functions as both a machine language and reward function. Reward functions or cost functions can allow richer descriptions of trajectories than plain constraints, as they can describe preferential paths. Additionally, simplify the problem from one of machine translation to multi-class classification, learning a deep neural network to map arbitrary natural language instructions to the corresponding reward function.
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n order for robots to engage in dialog with human teammates, they must have the ability to map between words in the language and aspects of the external world. A solution to this symbol grounding problem (Harnad, 1990) would enable a robot to interpret commands such as “Drive over to receiving and pick up the tire pallet.” In this article we describe several of our results that use probabilistic inference to address the symbol grounding problem. Our speciﬁc approach is to develop models that factor according to the linguistic structure of a command. We ﬁrst describe an early result, a generative model that factors according to the sequential structure of language, and then discuss our new framework, generalized grounding graphs (G3). The G3 framework dynamically instantiates a probabilistic graphical model for a natural language input, enabling a mapping between words in language and concrete objects, places, paths and events in the external world. We report on corpus-based experiments where the robot is able to learn and use word meanings in three real-world tasks: indoor navigation, spatial language video retrieval, and mobile manipulation. We present an algorithm for combining natural language processing (NLP) and fast robot motion planning to automatically generate robot movements. Our formulation uses a novel concept called Dynamic Constraint Mapping to transform complex, attribute-based natural language instructions into appropriate cost functions and parametric constraints for optimization-based motion planning. We generate a factor graph from natural language instructions called the Dynamic Grounding Graph (DGG), which takes latent parameters into account. The coefficients of this factor graph are learned based on conditional random fields (CRFs) and are used to dynamically generate the constraints for motion planning. We map the cost function directly to the motion parameters of the planner and compute smooth trajectories in dynamic scenes. We highlight the performance of our approach in a simulated environment and via a human interacting with a 7-DOF Fetch robot using intricate language commands including negation, orientation specification, and distance constraints. Natural language interfaces for robot control aspire to find the best sequence of actions that reflect the behavior intended by the instruction. This is difficult because of the diversity of language, variety of environments, and heterogeneity of tasks. Previous work has demonstrated that probabilistic graphical models constructed from the parse structure of natural language can be used to identify motions that most closely resemble verb phrases. Such approaches however quickly succumb to computational bottlenecks imposed by construction and search the space of possible actions. Planning constraints, which define goal regions and separate the admissible and inadmissible states in an environment model, provide an interesting alternative to represent the meaning of verb phrases. In this paper we present a new model called the Distributed Correspondence Graph (DCG) to infer the most likely set of planning constraints from natural language instructions. A trajectory planner then uses these planning constraints to find a sequence of actions that resemble the instruction. Separating the problem of identifying the action encoded by the language into individual steps of planning constraint inference and motion planning enables us to avoid computational costs associated with generation and evaluation of many trajectories. We present experimental results from comparative experiments that demonstrate improvements in efficiency in natural language understanding without loss of accuracy. Natural language offers an intuitive and flexible means for humans to communicate with the robots that we will increasingly work alongside in our homes and workplaces. Recent advancements have given rise to robots that are able to interpret natural language manipulation and navigation commands, but these methods require a prior map of the robot's environment. In this paper, we propose a novel learning framework that enables robots to successfully follow natural language route directions without any previous knowledge of the environment. The algorithm utilizes spatial and semantic information that the human conveys through the command to learn a distribution over the metric and semantic properties of spatially extended environments. Our method uses this distribution in place of the latent world model and interprets the natural language instruction as a distribution over the intended behavior. A novel belief space planner reasons directly over the map and behavior distributions to solve for a policy using imitation learning. We evaluate our framework on a voice-commandable wheelchair. The results demonstrate that by learning and performing inference over a latent environment model, the algorithm is able to successfully follow natural language route directions within novel, extended environments.