In many domains (e.g. Internet of Things, neuroimaging) signals are naturally supported on graphs. These graphs usually convey information on similarity between the values taken by the signal at the corresponding vertices. An interest of using graphs is that it allows to define ad hoc operators to perform signal processing. Among them, ones of paramount importance in many tasks are translations. In this paper we are interested in defining translations on graphs using a few simple properties. Namely we propose to define translations as functions from vertices to adjacent ones, that preserve neighborhood properties of the graph. We show that our definitions, contrary to other works on the subject, match usual translations on grid graphs.
@cite_5 , the authors propose to define a convolution operator first. To this end, they use the Laplacian matrix of the graph, defined as @math , where @math is the diagonal matrix such that @math is the number of vertices the @math -th vertex is connected to. Since @math is symmetric, @math also is, and it can be decomposed as @math , where @math is an orthonormal matrix, @math is a diagonal matrix and @math denotes the transpose operator. Then they define @math , called the graph Fourier transform of @math , and @math , termed the inverse graph Fourier transform of @math . The authors introduce a convolution operator for two signals @math and @math as @math , where @math denotes the elementwise product of vectors. They particularize the translation by convolving @math with a signal @math in the canonical basis. Thus, a translation is not defined by a shift'' but by a destination vertex @math .
@cite_5
1994393928 1988856158 1501565421 2120485259
We present a new method to convert the geometry of a mesh into frequency space. The eigenfunctions of the Laplace-Beltrami operator are used to define Fourier-like function basis and transform. Since this generalizes the classical Spherical Harmonics to arbitrary manifolds, the basis functions will be called Manifold Harmonics. It is well known that the eigenvectors of the discrete Laplacian define such a function basis. However, important theoretical and practical problems hinder us from using this idea directly. From the theoretical point of view, the combinatorial graph Laplacian does not take the geometry into account. The discrete Laplacian (cotan weights) does not have this limitation, but its eigenvectors are not orthogonal. From the practical point of view, computing even just a few eigenvectors is currently impossible for meshes with more than a few thousand vertices. In this paper, we address both issues. On the theoretical side, we show how the FEM (Finite Element Modeling) formulation defines a function basis which is both geometry-aware and orthogonal. On the practical side, we propose a band-by-band spectrum computation algorithm and an out-of-core implementation that can compute thousands of eigenvectors for meshes with up to a million vertices. Finally, we demonstrate some applications of our method to interactive convolution geometry filtering and interactive shading design. The prevalence of signals on weighted graphs is increasing; however, because of the irregular structure of weighted graphs, classical signal processing techniques cannot be directly applied to signals on graphs. In this paper, we define generalized translation and modulation operators for signals on graphs, and use these operators to adapt the classical windowed Fourier transform to the graph setting, enabling vertex-frequency analysis. When we apply this transform to a signal with frequency components that vary along a path graph, the resulting spectrogram matches our intuition from classical discrete-time signal processing. Yet, our construction is fully generalized and can be applied to analyze signals on any undirected, connected, weighted graph. Multiscale transforms designed to process analog and discrete-time signals and images cannot be directly applied to analyze high-dimensional data residing on the vertices of a weighted graph, as they do not capture the intrinsic topology of the graph data domain. In this paper, we adapt the Laplacian pyramid transform for signals on Euclidean domains so that it can be used to analyze high-dimensional data residing on the vertices of a weighted graph. Our approach is to study existing methods and develop new methods for the four fundamental operations of graph downsampling, graph reduction, and filtering and interpolation of signals on graphs. Equipped with appropriate notions of these operations, we leverage the basic multiscale constructs and intuitions from classical signal processing to generate a transform that yields both a multiresolution of graphs and an associated multiresolution of a graph signal on the underlying sequence of graphs. In this paper a graph-based transform is proposed as an alternative to the discrete cosine transform. An image or video signal is represented as a graph signal, where the graph is generated so as not to cross an image edge in a local region, i.e., square block. Then, spectral representation of graph signal is used to form transform kernels by finding eigenvectors of Laplacian matrix of the graph. This method requires to include additional information, i.e., edge map or adjacency matrix, into a bitstream so that a decoder can regenerate the exactly same graph used at an encoder. The novelty of this paper includes finding the optimal adjacency matrix and compressing it using context-based adaptive binary arithmetic coding. Coding efficiency improvement can be achieved when an image block contains arbitrarily shaped edges by applying the transform not across the edges. The proposed transform is applied to coding depth maps used for view synthesis in a multi-view video coding system, and provides 14 bit rate savings on average.