Many recommendation algorithms suffer from popularity bias: a small number of popular items being recommended too frequently, while other items get insufficient exposure. Research in this area so far has concentrated on a one-shot representation of this bias, and on algorithms to improve the diversity of individual recommendation lists. In this work, we take a time-sensitive view of popularity bias, in which the algorithm assesses its long-tail coverage at regular intervals, and compensates in the present moment for omissions in the past. In particular, we present a temporal version of the well-known xQuAD diversification algorithm adapted for long-tail recommendation. Experimental results on two public datasets show that our method is more effective in terms of the long-tail coverage and accuracy tradeoff compared to some other existing approaches.
Item popularity and its impact on recommendation quality has been explored by some researchers @cite_20 @cite_7 . These authors tried to improve the performance of the recommender system in terms of accuracy and precision, given the long-tail in the ratings. Our work, instead, focuses on reducing popularity bias and balancing the representation of items across the popularity distribution.
@cite_7 @cite_20
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Many recommendation algorithms suffer from popularity bias in their output: popular items are recommended frequently and less popular ones rarely, if at all. However, less popular, long-tail items are precisely those that are often desirable recommendations. In this paper, we introduce a flexible regularization-based framework to enhance the long-tail coverage of recommendation lists in a learning-to-rank algorithm. We show that regularization provides a tunable mechanism for controlling the trade-off between accuracy and coverage. Moreover, the experimental results using two data sets show that it is possible to improve coverage of long tail items without substantial loss of ranking performance. Most real-world recommender systems are deployed in a commercial context or designed to represent a value-adding service, e.g., on shopping or Social Web platforms, and typical success indicators for such systems include conversion rates, customer loyalty or sales numbers. In academic research, in contrast, the evaluation and comparison of different recommendation algorithms is mostly based on offline experimental designs and accuracy or rank measures which are used as proxies to assess an algorithm's recommendation quality. In this paper, we show that popular recommendation techniques--despite often being similar when compared with the help of accuracy measures--can be quite different with respect to which items they recommend. We report the results of an in-depth analysis in which we compare several recommendations strategies from different perspectives, including accuracy, catalog coverage and their bias to recommend popular items. Our analyses reveal that some recent techniques that perform well with respect to accuracy measures focus their recommendations on a tiny fraction of the item spectrum or recommend mostly top sellers. We analyze the reasons for some of these biases in terms of algorithmic design and parameterization and show how the characteristics of the recommendations can be altered by hyperparameter tuning. Finally, we propose two novel algorithmic schemes to counter these popularity biases. The paper studies the Long Tail problem of recommender systems when many items in the Long Tail have only few ratings, thus making it hard to use them in recommender systems. The approach presented in the paper splits the whole itemset into the head and the tail parts and clusters only the tail items. Then recommendations for the tail items are based on the ratings in these clusters and for the head items on the ratings of individual items. If such partition and clustering are done properly, we show that this reduces the recommendation error rates for the tail items, while maintaining reasonable computational performance. The success of "infinite-inventory" retailers such as Amazon.com and Netflix has been largely attributed to a "long tail" phenomenon. Although the majority of their inventory is not in high demand, these niche products, unavailable at limited-inventory competitors, generate a significant fraction of total revenue in aggregate. In addition, tail product availability can boost head sales by offering consumers the convenience of "one-stop shopping" for both their mainstream and niche tastes. However, most of existing recommender systems, especially collaborative filter based methods, can not recommend tail products due to the data sparsity issue. It has been widely acknowledged that to recommend popular products is easier yet more trivial while to recommend long tail products adds more novelty yet it is also a more challenging task. In this paper, we propose a novel suite of graph-based algorithms for the long tail recommendation. We first represent user-item information with undirected edge-weighted graph and investigate the theoretical foundation of applying Hitting Time algorithm for long tail item recommendation. To improve recommendation diversity and accuracy, we extend Hitting Time and propose efficient Absorbing Time algorithm to help users find their favorite long tail items. Finally, we refine the Absorbing Time algorithm and propose two entropy-biased Absorbing Cost algorithms to distinguish the variation on different user-item rating pairs, which further enhances the effectiveness of long tail recommendation. Empirical experiments on two real life datasets show that our proposed algorithms are effective to recommend long tail items and outperform state-of-the-art recommendation techniques.