Recommender systems require their recommendation algorithms to be accurate, scalable and should handle very sparse training data which keep changing over time. Inspired by ant colony optimization, we propose a novel collaborative filtering scheme: Ant Collaborative Filtering that enjoys those favorable characteristics above mentioned. With the mechanism of pheromone transmission between users and items, our method can pinpoint most relative users and items even in face of the sparsity problem. By virtue of the evaporation of existing pheromone, we capture the evolution of user preference over time. Meanwhile, the computation complexity is comparatively small and the incremental update can be done online. We design three experiments on three typical recommender systems, namely movie recommendation, book recommendation and music recommendation, which cover both explicit and implicit rating data. The results show that the proposed algorithm is well suited for real-world recommendation scenarios which have a high throughput and are time sensitive.
The most well known bipartite graph algorithm in Information Retrieval may be HITS @cite_5 proposed in 1998. It calculates the stationary status of both groups of nodes through mutual reinforcement on the bipartite graph. It is a typical random walk method on the bipartite graph. Similar works include @cite_24 and @cite_23 . @cite_23 try to find most relevant users using the user-item Bipatite graph which recommendations are generated upon. Interestingly, @cite_4 links the random walks methods and spectral based methods. Actually, spectral methods are often implemented using random walks iterations.
@cite_24 @cite_5 @cite_4 @cite_23
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This brief paper presents a novel method for low-resolution face recognition. We introduce a generalized bipartite graph to discretely approximate the underlying manifold structure of face sets with different resolutions. Unlike traditional graph-based methods that only construct the graph based on one sample set, the proposed method constructs the generalized bipartite graph on two heterogeneous sample sets and contains more completed information. Our method learns a couple of mappings that project the face sets with different dimensions into a unified feature space which favors the task of classification. Specifically, in this unified space, our method preserves within-class local geometrical structure according to the network topology of the generalized bipartite graph and maximizes between-class separability at the same time. Experimental results on two benchmark face databases demonstrate the effectiveness of our proposed algorithm. HighlightsWe propose a novel method for low-resolution face recognition.We introduce the generalized bipartite graph to approximate the manifold structure.Our method preserves within-class local geometrical structure.Our method maximizes between-class separability.Low and high resolution faces are projected to a unified discriminative subspace. In this paper, we propose a general framework for graph matching which is suitable for different problems of pattern recognition. The pattern representation we assume is at the same time highly structured, like for classic syntactic and structural approaches, and of subsymbolic nature with real-valued features, like for connectionist and statistic approaches. We show that random walk based models, inspired by Google's PageRank, give rise to a spectral theory that nicely enhances the graph topological features at node level. As a straightforward consequence, we derive a polynomial algorithm for the classic graph isomorphism problem, under the restriction of dealing with Markovian spectrally distinguishable graphs (MSD), a class of graphs that does not seem to be easily reducible to others proposed in the literature. The experimental results that we found on different test-beds of the TC-15 graph database show that the defined MSD class "almost always" covers the database, and that the proposed algorithm is significantly more efficient than top scoring VF algorithm on the same data. Most interestingly, the proposed approach is very well-suited for dealing with partial and approximate graph matching problems, derived for instance from image retrieval tasks. We consider the objects of the COIL-100 visual collection and provide a graph-based representation, whose node's labels contain appropriate visual features. We show that the adoption of classic bipartite graph matching algorithms offers a straightforward generalization of the algorithm given for graph isomorphism and, finally, we report very promising experimental results on the COIL-100 visual collection. We give a sharp lower bound on the number of matchings of a given size in a bipartite graph. When specialized to regular bipartite graphs, our results imply Friedland's Lower Matching Conjecture and Schrijver's theorem proven by Gurvits and Csikvari. Indeed, our work extends the recent work of Csikvari done for regular and bi-regular bipartite graphs. Moreover, our lower bounds are order optimal as they are attained for a sequence of @math -lifts of the original graph as well as for random @math -lifts of the original graph when @math tends to infinity. We then extend our results to permanents and subpermanents sums. For permanents, we are able to recover the lower bound of Schrijver recently proved by Gurvits using stable polynomials. Our proof is algorithmic and borrows ideas from the theory of local weak convergence of graphs, statistical physics and covers of graphs. We provide new lower bounds for subpermanents sums and obtain new results on the number of matching in random @math -lifts with some implications for the matching measure and the spectral measure of random @math -lifts as well as for the spectral measure of infinite trees. We present an algorithm for recovering planted solutions in two well-known models, the stochastic block model and planted constraint satisfaction problems, via a common generalization in terms of random bipartite graphs. Our algorithm matches up to a constant factor the best-known bounds for the number of edges (or constraints) needed for perfect recovery and its running time is linear in the number of edges used. The time complexity is significantly better than both spectral and SDP-based approaches. The main contribution of the algorithm is in the case of unequal sizes in the bipartition (corresponding to odd uniformity in the CSP). Here our algorithm succeeds at a significantly lower density than the spectral approaches, surpassing a barrier based on the spectral norm of a random matrix. Other significant features of the algorithm and analysis include (i) the critical use of power iteration with subsampling, which might be of independent interest; its analysis requires keeping track of multiple norms of an evolving solution (ii) it can be implemented statistically, i.e., with very limited access to the input distribution (iii) the algorithm is extremely simple to implement and runs in linear time, and thus is practical even for very large instances.