Text-entry aims to provide an effective and efficient pathway for humans to deliver their messages to computers. With the advent of mobile computing, the recent focus of text-entry research has moved from physical keyboards to soft keyboards. Current soft keyboards, however, increase the typo rate due to lack of tactile feedback and degrade the usability of mobile devices due to their large portion on screens. To tackle these limitations, we propose a fully imaginary keyboard (I-Keyboard) with a deep neural decoder (DND). The invisibility of I-Keyboard maximizes the usability of mobile devices and DND empowered by a deep neural architecture allows users to start typing from any position on the touch screens at any angle. To the best of our knowledge, the eyes-free ten-finger typing scenario of I-Keyboard which does not necessitate both a calibration step and a predefined region for typing is first explored in this work. For the purpose of training DND, we collected the largest user data in the process of developing I-Keyboard. We verified the performance of the proposed I-Keyboard and DND by conducting a series of comprehensive simulations and experiments under various conditions. I-Keyboard showed 18.95 and 4.06 increases in typing speed (45.57 WPM) and accuracy (95.84 ), respectively over the baseline.
Classical statistical decoding algorithms translate user inputs (key strokes) into characters or words using probabilistic models. These statistical decoding algorithms have proved their effectiveness in a few controlled environments @cite_24 . The goal of statistical decoding is to find the sequence of characters that maximizes the joint probability of the given user input sequence. Mathematically, the user typing pattern for the decoding process is formulated as where @math 's are the position of each key stroke, @math , @math 's are the characters and @math is the length of the sequence. Since the complexity of modeling the joint probability becomes untractable as the sequence length increases, the independence assumption is employed in most cases. By assuming the independence property, ) becomes The probability @math is approximated by a Gaussian distribution with Markov-Bayesian algorithm @cite_19 or a bivariate Gaussian distribution @cite_3 in conventional approaches. In addition, the probability is separately modelled for left and right hands.
@cite_24 @cite_19 @cite_3
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We introduce a simple technique for analyzing the iterative decoder that is broadly applicable to different classes of codes defined over graphs in certain fading as well as additive white Gaussian noise (AWGN) channels. The technique is based on the observation that the extrinsic information from constituent maximum a posteriori (MAP) decoders is well approximated by Gaussian random variables when the inputs to the decoders are Gaussian. The independent Gaussian model implies the existence of an iterative decoder threshold that statistically characterizes the convergence of the iterative decoder. Specifically, the iterative decoder converges to zero probability of error as the number of iterations increases if and only if the channel E sub b N sub 0 exceeds the threshold. Despite the idealization of the model and the simplicity of the analysis technique, the predicted threshold values are in excellent agreement with the waterfall regions observed experimentally in the literature when the codeword lengths are large. Examples are given for parallel concatenated convolutional codes, serially concatenated convolutional codes, and the generalized low-density parity-check (LDPC) codes of Gallager and Cheng-McEliece (1996). Convergence-based design of asymmetric parallel concatenated convolutional codes (PCCC) is also discussed. This paper investigates the compress-and-forward scheme for an uplink cloud radio access network (C-RAN) model, where multi-antenna base stations (BSs) are connected to a cloud-computing-based central processor (CP) via capacity-limited fronthaul links. The BSs compress the received signals with Wyner-Ziv coding and send the representation bits to the CP; the CP performs the decoding of all the users’ messages. Under this setup, this paper makes progress toward the optimal structure of the fronthaul compression and CP decoding strategies for the compress-and-forward scheme in the C-RAN. On the CP decoding strategy design, this paper shows that under a sum fronthaul capacity constraint, a generalized successive decoding strategy of the quantization and user message codewords that allows arbitrary interleaved order at the CP achieves the same rate region as the optimal joint decoding. Furthermore, it is shown that a practical strategy of successively decoding the quantization codewords first, then the user messages, achieves the same maximum sum rate as joint decoding under individual fronthaul constraints. On the joint optimization of user transmission and BS quantization strategies, this paper shows that if the input distributions are assumed to be Gaussian, then under joint decoding, the optimal quantization scheme for maximizing the achievable rate region is Gaussian. Moreover, Gaussian input and Gaussian quantization with joint decoding achieve to within a constant gap of the capacity region of the Gaussian multiple-input multiple-output (MIMO) uplink C-RAN model. Finally, this paper addresses the computational aspect of optimizing uplink MIMO C-RAN by showing that under fixed Gaussian input, the sum rate maximization problem over the Gaussian quantization noise covariance matrices can be formulated as convex optimization problems, thereby facilitating its efficient solution. The fixed slope lossy algorithm derived from the kth-order adaptive arithmetic codeword length function is extended to finite-state decoders or trellis-structured decoders. When this algorithm is used to encode a stationary, ergodic source with a continuous alphabet, the Lagrangian performance converges with probability one to a quantity computable as the infimum of an information-theoretic functional over a set of auxiliary random variables and reproduction levels, where spl lambda >0 and - spl lambda are designated to be the slope of the rate distortion function R(D) of the source at some D; the quantity is close to R(D)+ spl lambda D when the order k used in the arithmetic coding or the number of states in the decoders is large enough, An alternating minimization algorithm for computing the quantity is presented; this algorithm is based on a training sequence and in turn gives rise to a design algorithm for variable-rate trellis source codes. The resulting variable-rate trellis source codes are very efficient in low-rate regions. With k=8, the mean-squared error encoding performance at the rate 1 2 bits sample for memoryless Gaussian sources is comparable to that afforded by trellis-coded quantizers; with k=8 and the number of states in the decoder=32, the mean-squared error encoding performance at the rate 1 2 bits sample for memoryless Laplacian sources is about 1 dB better than that afforded by the trellis-coded quantizers with 256 states, with k=8 and the number of states in the decoder=256, the mean-squared error encoding performance at the rates of a fraction of 1 bit sample for highly dependent Gauss-Markov sources with correlation coefficient 0.9 is within about 0.6 dB of the distortion rate function. We consider the estimation of an i.i.d. random vector observed through a linear transform followed by a componentwise, probabilistic (possibly nonlinear) measurement channel. A novel algorithm, called generalized approximate message passing (GAMP), is presented that provides computationally efficient approximate implementations of max-sum and sum-problem loopy belief propagation for such problems. The algorithm extends earlier approximate message passing methods to incorporate arbitrary distributions on both the input and output of the transform and can be applied to a wide range of problems in nonlinear compressed sensing and learning. Extending an analysis by Bayati and Montanari, we argue that the asymptotic componentwise behavior of the GAMP method under large, i.i.d. Gaussian transforms is described by a simple set of state evolution (SE) equations. From the SE equations, one can predict the asymptotic value of virtually any componentwise performance metric including mean-squared error or detection accuracy. Moreover, the analysis is valid for arbitrary input and output distributions, even when the corresponding optimization problems are non-convex. The results match predictions by Guo and Wang for relaxed belief propagation on large sparse matrices and, in certain instances, also agree with the optimal performance predicted by the replica method. The GAMP methodology thus provides a computationally efficient methodology, applicable to a large class of non-Gaussian estimation problems with precise asymptotic performance guarantees.