This paper addresses a fundamental question of multi-agent knowledge distribution: what information should be sent to whom and when, with the limited resources available to each agent? Communication requirements for multi-agent systems can be rather high when an accurate picture of the environment and the state of other agents must be maintained. To reduce the impact of multi-agent coordination on networked systems, e.g., power and bandwidth, this paper introduces two concepts for partially observable Markov decision processes (POMDPs): 1) action-based constraints which yield constrained-action POMDPs (CA-POMDPs); and 2) soft probabilistic constraint satisfaction for the resulting infinite-horizon controllers. To enable constraint analysis over an infinite horizon, an unconstrained policy is first represented as a Finite State Controller (FSC) and optimized with policy iteration. The FSC representation then allows for a combination of Markov chain Monte Carlo and discrete optimization to improve the probabilistic constraint satisfaction of the controller while minimizing the impact to the value function. Within the CA-POMDP framework we then propose Intelligent Knowledge Distribution (IKD) which yields per-agent policies for distributing knowledge between agents subject to interaction constraints. Finally, the CA-POMDP and IKD concepts are validated using an asset tracking problem where multiple unmanned aerial vehicles (UAVs) with heterogeneous sensors collaborate to localize a ground asset to assist in avoiding unseen obstacles in a disaster area. The IKD model was able to maintain asset tracking through multi-agent communications while only violating soft power and bandwidth constraints 3 of the time, while greedy and naive approaches violated constraints more than 60 of the time.
The above approaches to CMDPs and CPOMDPs apply constraints to the state-space of the model and projection into the value space, but our formulation requires constraints as we are limiting the utilization of resources that an action consumes which cannot be tied to physical constructs, such as states that represent no-fly'' or stay-away'' zones. As many scenarios require an indefinite length of operation and no predefined goal states (as in our case study), our CA-POMDP approaches needs to be solved as an infinite-horizon policy. Infinite horizon POMDPs are solved by policy iteration with a finite state controller representation @cite_26 , and thus in our context will require analyzing how a cyclic graph utilizes resources with respect to soft constraints. To the best of the authors' knowledge, it is not possible to represent soft resource constraints on actions of a cyclic controller in the state or value space of state-of-the-art CMDPs and CPOMDPs.
@cite_26
2950462606 2116753650 2123372395 2055501135
We propose a new approach to the problem of searching a space of policies for a Markov decision process (MDP) or a partially observable Markov decision process (POMDP), given a model. Our approach is based on the following observation: Any (PO)MDP can be transformed into an "equivalent" POMDP in which all state transitions (given the current state and action) are deterministic. This reduces the general problem of policy search to one in which we need only consider POMDPs with deterministic transitions. We give a natural way of estimating the value of all policies in these transformed POMDPs. Policy search is then simply performed by searching for a policy with high estimated value. We also establish conditions under which our value estimates will be good, recovering theoretical results similar to those of Kearns, Mansour and Ng (1999), but with "sample complexity" bounds that have only a polynomial rather than exponential dependence on the horizon time. Our method applies to arbitrary POMDPs, including ones with infinite state and action spaces. We also present empirical results for our approach on a small discrete problem, and on a complex continuous state continuous action problem involving learning to ride a bicycle. Standard value function approaches to finding policies for Partially Observable Markov Decision Processes (POMDPs) are generally considered to be intractable for large models. The intractability of these algorithms is to a large extent a consequence of computing an exact, optimal policy over the entire belief space. However, in real-world POMDP problems, computing the optimal policy for the full belief space is often unnecessary for good control even for problems with complicated policy classes. The beliefs experienced by the controller often lie near a structured, low-dimensional subspace embedded in the high-dimensional belief space. Finding a good approximation to the optimal value function for only this subspace can be much easier than computing the full value function. We introduce a new method for solving large-scale POMDPs by reducing the dimensionality of the belief space. We use Exponential family Principal Components Analysis (Collins, Dasgupta, & Schapire, 2002) to represent sparse, high-dimensional belief spaces using small sets of learned features of the belief state. We then plan only in terms of the low-dimensional belief features. By planning in this low-dimensional space, we can find policies for POMDP models that are orders of magnitude larger than models that can be handled by conventional techniques. We demonstrate the use of this algorithm on a synthetic problem and on mobile robot navigation tasks. The Partially Observable Markov Decision Process (POMDP) framework has proven useful in planning domains where agents must balance actions that provide knowledge and actions that provide reward. Unfortunately, most POMDPs are complex structures with a large number of parameters. In many real-world problems, both the structure and the parameters are difficult to specify from domain knowledge alone. Recent work in Bayesian reinforcement learning has made headway in learning POMDP models; however, this work has largely focused on learning the parameters of the POMDP model. We define an infinite POMDP (iPOMDP) model that does not require knowledge of the size of the state space; instead, it assumes that the number of visited states will grow as the agent explores its world and only models visited states explicitly. We demonstrate the iPOMDP on several standard problems. This paper presents a generic approach for tactical decision-making under uncertainty in the context of driving. The complexity of this task mainly stems from the fact that rational decision-making in this context must consider several sources of uncertainty: The temporal evolution of situations cannot be predicted without uncertainty because other road users behave stochastically and their goals and plans cannot be measured. Even more important, road users are only able to perceive a tiny part of the current situation with their sensors because measurements are noisy and most of the environment is occluded. In order to anticipate the consequences of decisions a probabilistic approach, considering both forms of uncertainty, is necessary. The authors address this by formulating the task of driving as a continuous Partially Observable Markov Decision Process (POMDP) that can be automatically optimized for different scenarios. As driving is a continuous-space problem, the belief space is infinite-dimensional. The authors do not use a symbolic representation or discretize the state space a priori because there is no representation of the state space that is optimal for every situation. Instead, they employ a continuous POMDP solver that learns a good representation of the specific situation.