Device-to-device ( @math ) communication is a promising approach to optimize the utilization of air interface resources in 5G networks, since it allows decentralized opportunistic short-range communication. For @math to be useful, mobile nodes must possess content that other mobiles want. Thus, intelligent caching techniques are essential for @math . In this paper, we use results from stochastic geometry to derive the probability of successful content delivery in the presence of interference and noise. We employ a general transmission strategy, where multiple files are cached at the users and different files can be transmitted simultaneously throughout the network. We then formulate an optimization problem, and find the caching distribution that maximizes the density of successful receptions (DSR) under a simple transmission strategy, where a single file is transmitted at a time throughout the network. We model file requests by a Zipf distribution with exponent @math , which results in an optimal caching distribution that is also a Zipf distribution with exponent @math , which is related to @math through a simple expression involving the path loss exponent. We solve the optimal content placement problem for more general demand profiles under Rayleigh, Ricean, and Nakagami small-scale fading distributions. Our results suggest that it is required to flatten the request distribution to optimize the caching performance. We also develop strategies to optimize content caching for the more general case with multiple files, and bound the DSR for that scenario.
Spatial caching for a client requesting a large file that is stored at the caches with limited storage, is studied @cite_27 . Using Poisson point process ( @math ) to model the user locations, optimal geographic content placement and outage in wireless networks are studied @cite_28 . The probability that the typical user finds the content in one of its nearby base stations ( @math )s is optimized using the distribution of the number of @math s simultaneously covering a user @cite_17 . Performance of randomized caching in @math networks from a @math maximization perspective has not been studied, which we study in this paper.
@cite_28 @cite_27 @cite_17
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In this work we consider the problem of an optimal geographic placement of content in wireless cellular networks modelled by Poisson point processes. Specifically, for the typical user requesting some particular content and whose popularity follows a given law (e.g. Zipf), we calculate the probability of finding the content cached in one of the base stations. Wireless coverage follows the usual signal-to-interference-and noise ratio (SINR) model, or some variants of it. We formulate and solve the problem of an optimal randomized content placement policy, to maximize the user's hit probability. The result dictates that it is not always optimal to follow the standard policy “cache the most popular content, everywhere”. In fact, our numerical results regarding three different coverage scenarios, show that the optimal policy significantly increases the chances of hit under high-coverage regime, i.e., when the probabilities of coverage by more than just one station are high enough. In this work we investigate optimal geographical caching in heterogeneous cellular networks where different types of base stations (BSs) have different cache capacities. Users request files from a content library according to a known probability distribution. The performance metric is the total hit probability, which is the probability that a user at an arbitrary location in the plane will find the content that it requires in one of the BSs that it is covered by. We consider the problem of optimally placing content in all BSs jointly. As this problem is not convex, we provide a heuristic scheme by finding the optimal placement policy for one type of base station conditioned on the placement in all other types. We demonstrate that these individual optimization problems are convex and we provide an analytical solution. As an illustration, we find the optimal placement policy of the small base stations (SBSs) depending on the placement policy of the macro base stations (MBSs). We show how the hit probability evolves as the deployment density of the SBSs varies. We show that the heuristic of placing the most popular content in the MBSs is almost optimal after deploying the SBSs with optimal placement policies. Also, for the SBSs no such heuristic can be used; the optimal placement is significantly better than storing the most popular content. Finally, we show that solving the individual problems to find the optimal placement policies for different types of BSs iteratively, namely repeatedly updating the placement policies, does not improve the performance. We consider the canonical shared link caching network formed by a source node, hosting a library of @math information messages (files), connected via a noiseless multicast link to @math user nodes, each equipped with a cache of size @math files. Users request files independently at random according to an a-priori known demand distribution q. A coding scheme for this network consists of two phases: cache placement and delivery. The cache placement is a mapping of the library files onto the user caches that can be optimized as a function of the demand statistics, but is agnostic of the actual demand realization. After the user demands are revealed, during the delivery phase the source sends a codeword (function of the library files, cache placement, and demands) to the users, such that each user retrieves its requested file with arbitrarily high probability. The goal is to minimize the average transmission length of the delivery phase, referred to as rate (expressed in channel symbols per file). In the case of deterministic demands, the optimal min-max rate has been characterized within a constant multiplicative factor, independent of the network parameters. The case of random demands was previously addressed by applying the order-optimal min-max scheme separately within groups of files requested with similar probability. However, no complete characterization of order-optimality was previously provided for random demands under the average rate performance criterion. In this paper, we consider the random demand setting and, for the special yet relevant case of a Zipf demand distribution, we provide a comprehensive characterization of the order-optimal rate for all regimes of the system parameters, as well as an explicit placement and delivery scheme achieving order-optimal rates. We present also numerical results that confirm the superiority of our scheme with respect to previously proposed schemes for the same setting. We consider a wireless device-to-device (D2D) network where the nodes have precached information from a library of available files. Nodes request files at random. If the requested file is not in the on-board cache, then it is downloaded from some neighboring node via one-hop local communication. An outage event occurs when a requested file is not found in the neighborhood of the requesting node, or if the network admission control policy decides not to serve the request. We characterize the optimal throughput-outage tradeoff in terms of tight scaling laws for various regimes of the system parameters, when both the number of nodes and the number of files in the library grow to infinity. Our analysis is based on Gupta and Kumar protocol model for the underlying D2D wireless network, widely used in the literature on capacity scaling laws of wireless networks without caching. Our results show that the combination of D2D spectrum reuse and caching at the user nodes yields a per-user throughput independent of the number of users, for any fixed outage probability in (0, 1). This implies that the D2D caching network is scalable: even though the number of users increases, each user achieves constant throughput. This behavior is very different from the classical Gupta and Kumar result on ad hoc wireless networks, for which the per-user throughput vanishes as the number of users increases. Furthermore, we show that the user throughput is directly proportional to the fraction of cached information over the whole file library size. Therefore, we can conclude that D2D caching networks can turn memory into bandwidth (i.e., doubling the on-board cache memory on the user devices yields a 100 increase of the user throughout).