Automatically learned quality assessment for images has recently become a hot topic due to its usefulness in a wide variety of applications, such as evaluating image capture pipelines, storage techniques, and sharing media. Despite the subjective nature of this problem, most existing methods only predict the mean opinion score provided by data sets, such as AVA and TID2013. Our approach differs from others in that we predict the distribution of human opinion scores using a convolutional neural network. Our architecture also has the advantage of being significantly simpler than other methods with comparable performance. Our proposed approach relies on the success (and retraining) of proven, state-of-the-art deep object recognition networks. Our resulting network can be used to not only score images reliably and with high correlation to human perception, but also to assist with adaptation and optimization of photo editing enhancement algorithms in a photographic pipeline. All this is done without need for a “golden” reference image, consequently allowing for single-image, semantic- and perceptually-aware, no-reference quality assessment.
Machine learning has shown promising success in predicting technical quality of images @cite_18 @cite_21 @cite_33 @cite_43 . Kang et. al. @cite_37 show that extracting high level features using CNNs can result in state-of-the-art blind quality assessment performance. It appears that replacing hand-crafted features with an end-to-end feature learning system is the main advantage of using CNNs for pixel-level quality assessment tasks @cite_37 @cite_33 . The proposed method in @cite_37 is a shallow network with one convolutional layer and two fully-connected layers, and input patches are of size @math . @cite_25 use a deep CNN with 12 layers to improve on image quality predictions of @cite_37 . Given the small input size ( @math patch), both methods require score aggregation across the whole image. in @cite_11 propose a deep quality predictor based on AlexNet @cite_0 . Multiple CNN features are extracted from image crops of size @math , and then regressed to the human scores.
@cite_37 @cite_18 @cite_33 @cite_21 @cite_0 @cite_43 @cite_25 @cite_11
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Recently there has been a lot of work on pruning filters from deep convolutional neural networks (CNNs) with the intention of reducing computations. The key idea is to rank the filters based on a certain criterion (say, l1-norm, average percentage of zeros, etc) and retain only the top ranked filters. Once the low scoring filters are pruned away the remainder of the network is fine tuned and is shown to give performance comparable to the original unpruned network. In this work, we report experiments which suggest that the comparable performance of the pruned network is not due to the specific criterion chosen but due to the inherent plasticity of deep neural networks which allows them to recover from the loss of pruned filters once the rest of the filters are fine-tuned. Specifically, we show counter-intuitive results wherein by randomly pruning 25-50 filters from deep CNNs we are able to obtain the same performance as obtained by using state of the art pruning methods. We empirically validate our claims by doing an exhaustive evaluation with VGG-16 and ResNet-50. Further, we also evaluate a real world scenario where a CNN trained on all 1000 ImageNet classes needs to be tested on only a small set of classes at test time (say, only animals). We create a new benchmark dataset from ImageNet to evaluate such class specific pruning and show that even here a random pruning strategy gives close to state of the art performance. Lastly, unlike existing approaches which mainly focus on the task of image classification, in this work we also report results on object detection. We show that using a simple random pruning strategy we can achieve significant speed up in object detection (74 improvement in fps) while retaining the same accuracy as that of the original Faster RCNN model. In this work, we investigate the use of deep learning for distortion-generic blind image quality assessment. We report on different design choices, ranging from the use of features extracted from pre-trained convolutional neural networks (CNNs) as a generic image description, to the use of features extracted from a CNN fine-tuned for the image quality task. Our best proposal, named DeepBIQ, estimates the image quality by average-pooling the scores predicted on multiple subregions of the original image. Experimental results on the LIVE In the Wild Image Quality Challenge Database show that DeepBIQ outperforms the state-of-the-art methods compared, having a linear correlation coefficient with human subjective scores of almost 0.91. These results are further confirmed also on four benchmark databases of synthetically distorted images: LIVE, CSIQ, TID2008, and TID2013. Generating natural language descriptions for in-the-wild videos is a challenging task. Most state-of-the-art methods for solving this problem borrow existing deep convolutional neural network (CNN) architectures (AlexNet, GoogLeNet) to extract a visual representation of the input video. However, these deep CNN architectures are designed for single-label centered-positioned object classification. While they generate strong semantic features, they have no inherent structure allowing them to detect multiple objects of different sizes and locations in the frame. Our paper tries to solve this problem by integrating the base CNN into several fully convolutional neural networks (FCNs) to form a multi-scale network that handles multiple receptive field sizes in the original image. FCNs, previously applied to image segmentation, can generate class heat-maps efficiently compared to sliding window mechanisms, and can easily handle multiple scales. To further handle the ambiguity over multiple objects and locations, we incorporate the Multiple Instance Learning mechanism (MIL) to consider objects in different positions and at different scales simultaneously. We integrate our multi-scale multi-instance architecture with a sequence-to-sequence recurrent neural network to generate sentence descriptions based on the visual representation. Ours is the first end-to-end trainable architecture that is capable of multi-scale region processing. Evaluation on a Youtube video dataset shows the advantage of our approach compared to the original single-scale whole frame CNN model. Our flexible and efficient architecture can potentially be extended to support other video processing tasks. The ability to rank the images based on their appearance finds many real-world applications, such as image retrieval or image album creation. Despite the recent dominance of deep learning methods in computer vision which often result in superior performance, they are not always the methods of choice because they lack interpretability. In this paper, we investigate the possibility of improving the image aesthetic inference of the convolutional neural networks with hand-designed features that rely on domain expertise in various fields. We perform a comparison of hand-crafted feature sets in their ability to predict fine-grained aesthetics scores on two image aesthetics data sets. We observe that even feature sets published earlier are able to compete with more recently published algorithms and, by combining the algorithms, a significant improvement in predicting image aesthetics is possible. By using a tree-based learner, we perform the feature elimination to understand the best performing features overall and across different image categories. Only roughly 15 and 8 of the features are needed to achieve full performance in predicting a fine-grained aesthetic score and binary classification, respectively. By combining the hand-crafted features with metafeatures that predict the quality of an image based on convolutional neural network features, the model performs better than a baseline VGG16 model. One can, however, achieve more significant improvement in both aesthetics score prediction and binary classification by fusing the hand-crafted features and the penultimate layer activations. Our experiments indicate an improvement up to 2.2 achieving current state-of-the-art binary classification accuracy on the aesthetic visual analysis data set when the hand-designed features are fused with activations from VGG16 and ResNet50 networks.