Recent studies in the field of human vision science suggest that the human responses to the stimuli on a visual display are non-deterministic. People may attend to different locations on the same visual input at the same time. Based on this knowledge, we propose a new stochastic model of visual attention by introducing a dynamic Bayesian network to predict the likelihood of where humans typically focus on a video scene. The proposed model is composed of a dynamic Bayesian network with 4 layers. Our model provides a framework that simulates and combines the visual saliency response and the cognitive state of a person to estimate the most probable attended regions. Sample-based inference with Markov chain Monte-Carlo based particle filter and stream processing with multi-core processors enable us to estimate human visual attention in near real time. Experimental results have demonstrated that our model performs significantly better in predicting human visual attention compared to the previous deterministic models.
Several previous researches focused on modeling of human visual attention by using some kind of probabilistic techniques or concepts. Itti and Baldi @cite_7 investigated a Bayesian approach to detecting surprising events in video signals. Their approach models a surprise by Kullback-Leibler divergence between the prior and posterior distributions of fundamental features. Avraham and Lindenbaum @cite_25 utilized a graphical model approximation to extend their static saliency model based on self similarities. Boccignone @cite_6 introduced a nonparametric Bayesian framework to achieve object-based visual attention. Gao, Mahadevan and Vasconcelos @cite_0 @cite_16 developed a decision-theoretic approach attention model for object detection.
@cite_7 @cite_6 @cite_0 @cite_16 @cite_25
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Several visual attention models have been proposed for describing eye movements over simple stimuli and tasks such as free viewing or visual search. Yet, to date, there exists no computational framework that can reliably mimic human gaze behavior in more complex environments and tasks such as urban driving. In addition, benchmark datasets, scoring techniques, and top-down model architectures are not yet well understood. In this paper, we describe new task-dependent approaches for modeling top-down overt visual attention based on graphical models for probabilistic inference and reasoning. We describe a dynamic Bayesian network that infers probability distributions over attended objects and spatial locations directly from observed data. Probabilistic inference in our model is performed over object-related functions that are fed from manual annotations of objects in video scenes or by state-of-the-art object detection recognition algorithms. Evaluating over approximately 3 h (approximately 315 000 eye fixations and 12 000 saccades) of observers playing three video games (time-scheduling, driving, and flight combat), we show that our approach is significantly more predictive of eye fixations compared to: 1) simpler classifier-based models also developed here that map a signature of a scene (multimodal information from gist, bottom-up saliency, physical actions, and events) to eye positions; 2) 14 state-of-the-art bottom-up saliency models; and 3) brute-force algorithms such as mean eye position. Our results show that the proposed model is more effective in employing and reasoning over spatio-temporal visual data compared with the state-of-the-art. Computer vision attention processes assign variable-hypothesized importance to different parts of the visual input and direct the allocation of computational resources. This nonuniform allocation might help accelerate the image analysis process. This paper proposes a new bottom-up attention mechanism. Rather than taking the traditional approach, which tries to model human attention, we propose a validated stochastic model to estimate the probability that an image part is of interest. We refer to this probability as saliency and thus specify saliency in a mathematically well-defined sense. The model quantifies several intuitive observations, such as the greater likelihood of correspondence between visually similar image regions and the likelihood that only a few of interesting objects will be present in the scene. The latter observation, which implies that such objects are (relaxed) global exceptions, replaces the traditional preference for local contrast. The algorithm starts with a rough preattentive segmentation and then uses a graphical model approximation to efficiently reveal which segments are more likely to be of interest. Experiments on natural scenes containing a variety of objects demonstrate the proposed method and show its advantages over previous approaches. Inspired by recent work in machine translation and object detection, we introduce an attention based model that automatically learns to describe the content of images. We describe how we can train this model in a deterministic manner using standard backpropagation techniques and stochastically by maximizing a variational lower bound. We also show through visualization how the model is able to automatically learn to fix its gaze on salient objects while generating the corresponding words in the output sequence. We validate the use of attention with state-of-the-art performance on three benchmark datasets: Flickr9k, Flickr30k and MS COCO. Inspired by recent work in machine translation and object detection, we introduce an attention based model that automatically learns to describe the content of images. We describe how we can train this model in a deterministic manner using standard backpropagation techniques and stochastically by maximizing a variational lower bound. We also show through visualization how the model is able to automatically learn to fix its gaze on salient objects while generating the corresponding words in the output sequence. We validate the use of attention with state-of-the-art performance on three benchmark datasets: Flickr8k, Flickr30k and MS COCO.