Performance of data forwarding in Delay Tolerant Networks (DTNs) benefits considerably if one can make use of human mobility in terms of social structures. However, it is difficult and time-consuming to calculate the centrality and similarity of nodes by using solutions for traditional social networks, this is mainly because of the transient node contact and the intermittently connected environment. In this work, we are interested in the following question: Can we explore some other stable social attributes to quantify the centrality and similarity of nodes? Taking GPS traces of human walks from the real world, we find that there exist two known phenomena. One is public hotspot, the other is personal hotspot. Motivated by this observation, we present Hoten (hotspot and entropy), a novel routing metric to improve routing performance in DTNs. First, we use the relative entropy between the public hotspots and the personal hotspots to compute the centrality of nodes. Then we utilize the inverse symmetrized entropy of the personal hotspots between two nodes to compute the similarity between them. Third, we exploit the entropy of personal hotspots of a node to estimate its personality. Besides, we propose a method to ascertain the optimized size of hotspot. Finally, we compare our routing strategy with other state-of-the-art routing schemes through extensive trace-driven simulations, the results show that Hoten largely outperforms other solutions, especially in terms of combined overhead packet delivery ratio and the average number of hops per message.
Note that most aforementioned schemes do not take the social structures into account. However, with the recent popularization of personal hand-held mobile devices, human walks gradually play a critical role in the network performance, since devices may fail to connect with each other when people move around. Recently, a few works attempt to uncover the underlying stable network structure in real traces by using social networks analysis technology @cite_17 . For example, SimBet @cite_31 exploited betweenness centrality and social similarity of ego networks @cite_13 to differentiate nodes. Messages will be forwarded to such nodes which have relatively big SimBet values to increase the probability of finding better relays to the final destination. P. @cite_11 proposed BUBBLE, which combined node centrality and community structure to make forwarding decisions. They assumed that each node had a global rank across the whole system and a local rank within its local community. When a message is out of the community of the destination, it is forwarded to the node with a high global rank, when the message enters into the range of the destination community, it is delivered to the node with a high local rank in that community.
@cite_31 @cite_11 @cite_13 @cite_17
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Message delivery in sparse Mobile Ad hoc Networks (MANETs) is difficult due to the fact that the network graph is rarely (if ever) connected. A key challenge is to find a route that can provide good delivery performance and low end-to-end delay in a disconnected network graph where nodes may move freely. This paper presents a multidisciplinary solution based on the consideration of the so-called small world dynamics which have been proposed for economy and social studies and have recently revealed to be a successful approach to be exploited for characterising information propagation in wireless networks. To this purpose, some bridge nodes are identified based on their centrality characteristics, i.e., on their capability to broker information exchange among otherwise disconnected nodes. Due to the complexity of the centrality metrics in populated networks the concept of ego networks is exploited where nodes are not required to exchange information about the entire network topology, but only locally available information is considered. Then SimBet Routing is proposed which exploits the exchange of pre-estimated "betweenness' centrality metrics and locally determined social "similarity' to the destination node. We present simulations using real trace data to demonstrate that SimBet Routing results in delivery performance close to Epidemic Routing but with significantly reduced overhead. Additionally, we show that SimBet Routing outperforms PRoPHET Routing, particularly when the sending and receiving nodes have low connectivity. We present a method for using real world mobility traces to identify tractable theoretical models for the study of distributed algorithms in mobile networks. We validate the method by deriving a vehicular ad hoc network model from a large corpus of position data generated by Boston-area taxicabs. Unlike previous work, our model does not assume global connectivity or eventual stability; it instead assumes only that some subset of processes are connected through transient paths (e.g., paths that exist over time). We use this model to study the problem of prioritized gossip, in which processes attempt to disseminate messages of different priority. Specifically, we present CabChat, a distributed prioritized gossip algorithm that leverages an interesting connection to the classic Tower of Hanoi problem to schedule the broadcast of packets of different priorities. Whereas previous studies of gossip leverage strong connectivity or stabilization assumptions to prove the time complexity of global termination, in our model, with its weak assumptions, we instead analyze CabChat with respect to its ability to deliver a high proportion of high priority messages over the transient paths that happen to exist in a given execution. Many real-world networks are so large that we must simplify their structure before we can extract useful information about the systems they represent. As the tools for doing these simplifications proliferate within the network literature, researchers would benefit from some guidelines about which of the so-called community detection algorithms are most appropriate for the structures they are studying and the questions they are asking. Here we show that different methods highlight different aspects of a network's structure and that the the sort of information that we seek to extract about the system must guide us in our decision. For example, many community detection algorithms, including the popular modularity maximization approach, infer module assignments from an underlying model of the network formation process. However, we are not always as interested in how a system's network structure was formed, as we are in how a network's extant structure influences the system's behavior. To see how structure influences current behavior, we will recognize that links in a network induce movement across the network and result in system-wide interdependence. In doing so, we explicitly acknowledge that most networks carry flow. To highlight and simplify the network structure with respect to this flow, we use the map equation. We present an intuitive derivation of this flow-based and information-theoretic method and provide an interactive on-line application that anyone can use to explore the mechanics of the map equation. The differences between the map equation and the modularity maximization approach are not merely conceptual. Because the map equation attends to patterns of flow on the network and the modularity maximization approach does not, the two methods can yield dramatically different results for some network structures. To illustrate this and build our understanding of each method, we partition several sample networks. We also describe an algorithm and provide source code to efficiently decompose large weighted and directed networks based on the map equation. Mobile devices carried by people form dynamic networks. Understanding the social structures within the human mobility traces captured from the mobile devices help us to design more efficient message dissemination schemes. People who are in multiple communities are good message carriers. Thus, the ability to identify the different communities efficiently from the various communication traces e.g. contact traces from users' mobile devices is important. In this paper, using some human mobility traces from the real world, we first identify nodes that can play key roles using some social network metrics. Then, we investigate the usefulness of utilizing the keyrole nodes information in the design of multicast delivery schemes in human contact-based networks. Our results indicate that using such information can achieve similar delivery performance as the multi-copy epidemic scheme but at a much smaller communication cost.