Developing conversational systems that can converse in many languages is an interesting challenge for natural language processing. In this paper, we introduce multilingual addressee and response selection. In this task, a conversational system predicts an appropriate addressee and response for an input message in multiple languages. A key to developing such multilingual responding systems is how to utilize high-resource language data to compensate for low-resource language data. We present several knowledge transfer methods for conversational systems. To evaluate our methods, we create a new multilingual conversation dataset. Experiments on the dataset demonstrate the effectiveness of our methods.
* Evaluation for Conversational Systems Evaluation methods for conversational systems are an open question @cite_11 @cite_10 @cite_18 .
@cite_18 @cite_10 @cite_11
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This paper proposes an architecture for an open-domain conversational system and evaluates an implemented system. The proposed architecture is fully composed of modules based on natural language processing techniques. Experimental results using human subjects show that our architecture achieves significantly better naturalness than a retrieval-based baseline and that its naturalness is close to that of a rule-based system using 149K hand-crafted rules. We review key challenges of developing spoken dialog systems that can engage in interactions with one or multiple participants in relatively unconstrained environments. We outline a set of core competencies for open-world dialog, and describe three prototype systems. The systems are built on a common underlying conversational framework which integrates an array of predictive models and component technologies, including speech recognition, head and pose tracking, probabilistic models for scene analysis, multiparty engagement and turn taking, and inferences about user goals and activities. We discuss the current models and showcase their function by means of a sample recorded interaction, and we review results from an observational study of open-world, multiparty dialog in the wild. Conversational dialogue systems cannot be evaluated in a fully formal manner, because dialogue is heavily dependent on context and current dialogue theory is not precise enough to specify a target output ahead of time. Instead, we evaluate dialogue systems in a semi-formal manner, using human judges to rate the coherence of a conversational character and correlating these judgments with measures extracted from within the system. We present a series of three evaluations of a single conversational character over the course of a year, demonstrating how this kind of evaluation helps bring about an improvement in overall dialogue coherence. Asking intelligent and relevant questions is an important capability of conversational systems such as chatbots. Neural network-based approaches represent the state-of-the-art in automatic question generation (QG). In this work, we attempt to strengthen them significantly by adopting a holistic and novel generator-evaluator framework that directly optimizes objectives that reward semantics and structure. In this paper, we present a novel deep reinforcement learning based framework for automatic question generation. The generator of the framework is a sequence-to-sequence model, whereas the evaluator model of the framework evaluates and assigns a reward to each predicted question. The overall model is trained by learning the parameters of the generator network which maximizes the reward.Our framework allows us to directly optimize any task-specific score including evaluation measures such as BLEU, GLEU, ROUGE-L,etc., suitable for sequence to sequence tasks such as QG. Our evaluation shows that our approach significantly outperforms state-of-the-art systems on the widely-used SQuAD benchmark in both automatic and human evaluation.