We study the minmax optimization problem introduced in [22] for computing policies for batch mode reinforcement learning in a deterministic setting. First, we show that this problem is NP-hard. In the two-stage case, we provide two relaxation schemes. The first relaxation scheme works by dropping some constraints in order to obtain a problem that is solvable in polynomial time. The second relaxation scheme, based on a Lagrangian relaxation where all constraints are dualized, leads to a conic quadratic programming problem. We also theoretically prove and empirically illustrate that both relaxation schemes provide better results than those given in [22].
The @math approach towards generalization, originally introduced in @cite_20 , implicitly relies on a methodology for computing lower bounds on the worst possible return (considering any compatible environment) in a deterministic setting with a mostly unknown actual environment. In this respect, it is related to other approaches that aim at computing performance guarantees on the returns of inferred policies @cite_33 @cite_18 @cite_38 .
@cite_38 @cite_18 @cite_33 @cite_20
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A longstanding goal in planning research is the ability to generalize plans developed for some set of environments to a new but similar environment, with minimal or no replanning. Such generalization can both reduce planning time and allow us to tackle larger domains than the ones tractable for direct planning. In this paper, we present an approach to the generalization problem based on a new framework of relational Markov Decision Processes (RMDPs). An RMDP can model a set of similar environments by representing objects as instances of different classes. In order to generalize plans to multiple environments, we define an approximate value function specified in terms of classes of objects and, in a multiagent setting, by classes of agents. This class-based approximate value function is optimized relative to a sampled subset of environments, and computed using an efficient linear programming method. We prove that a polynomial number of sampled environments suffices to achieve performance close to the performance achievable when optimizing over the entire space. Our experimental results show that our method generalizes plans successfully to new, significantly larger, environments, with minimal loss of performance relative to environment-specific planning. We demonstrate our approach on a real strategic computer war game. The traditional notion of generalization---i.e., learning a hypothesis whose empirical error is close to its true error---is surprisingly brittle. As has recently been noted in [DFH+15b], even if several algorithms have this guarantee in isolation, the guarantee need not hold if the algorithms are composed adaptively. In this paper, we study three notions of generalization---increasing in strength---that are robust to postprocessing and amenable to adaptive composition, and examine the relationships between them. We call the weakest such notion Robust Generalization. A second, intermediate, notion is the stability guarantee known as differential privacy. The strongest guarantee we consider we call Perfect Generalization. We prove that every hypothesis class that is PAC learnable is also PAC learnable in a robustly generalizing fashion, with almost the same sample complexity. It was previously known that differentially private algorithms satisfy robust generalization. In this paper, we show that robust generalization is a strictly weaker concept, and that there is a learning task that can be carried out subject to robust generalization guarantees, yet cannot be carried out subject to differential privacy. We also show that perfect generalization is a strictly stronger guarantee than differential privacy, but that, nevertheless, many learning tasks can be carried out subject to the guarantees of perfect generalization. Reducing hidden bias in the data and ensuring fairness in algorithmic data analysis has recently received significant attention. We complement several recent papers in this line of research by introducing a general method to reduce bias in the data through random projections in a fair'' subspace. We apply this method to densest subgraph and @math -means. For densest subgraph, our approach based on fair projections allows to recover both theoretically and empirically an almost optimal, fair, dense subgraph hidden in the input data. We also show that, under the small set expansion hypothesis, approximating this problem beyond a factor of @math is NP-hard and we show a polynomial time algorithm with a matching approximation bound. We further apply our method to @math -means. In a previous paper, [NIPS 2017] showed that problems such as @math -means can be approximated up to a constant factor while ensuring that none of two protected class (e.g., gender, ethnicity) is disparately impacted. We show that fair projections generalize the concept of fairlet introduced by to any number of protected attributes and improve empirically the quality of the resulting clustering. We also present the first constant-factor approximation for an arbitrary number of protected attributes thus settling an open problem recently addressed in several works. We identify a trade-off between robustness and accuracy that serves as a guiding principle in the design of defenses against adversarial examples. Although this problem has been widely studied empirically, much remains unknown concerning the theory underlying this trade-off. In this work, we decompose the prediction error for adversarial examples (robust error) as the sum of the natural (classification) error and boundary error, and provide a differentiable upper bound using the theory of classification-calibrated loss, which is shown to be the tightest possible upper bound uniform over all probability distributions and measurable predictors. Inspired by our theoretical analysis, we also design a new defense method, TRADES, to trade adversarial robustness off against accuracy. Our proposed algorithm performs well experimentally in real-world datasets. The methodology is the foundation of our entry to the NeurIPS 2018 Adversarial Vision Challenge in which we won the 1st place out of 2,000 submissions, surpassing the runner-up approach by @math in terms of mean @math perturbation distance.