With a good image understanding capability, can we manipulate the images high level semantic representation? Such transformation operation can be used to generate or retrieve similar images but with a desired modification (for example changing beach background to street background); similar ability has been demonstrated in zero shot learning, attribute composition and attribute manipulation image search. In this work we show how one can learn transformations with no training examples by learning them on another domain and then transfer to the target domain. This is feasible if: first, transformation training data is more accessible in the other domain and second, both domains share similar semantics such that one can learn transformations in a shared embedding space. We demonstrate this on an image retrieval task where search query is an image, plus an additional transformation specification (for example: search for images similar to this one but background is a street instead of a beach). In one experiment, we transfer transformation from synthesized 2D blobs image to 3D rendered image, and in the other, we transfer from text domain to natural image domain.
aims to recognize novel concepts relying on side data such as attribute @cite_1 @cite_32 @cite_22 or textual description @cite_23 @cite_2 . This side data represents high level semantics with structure and therefore can be manipulated, composed or transformed easily by human. On the other hand, corresponding manipulation, but in the low level feature domain (like raw image), is more difficult.
@cite_22 @cite_1 @cite_32 @cite_23 @cite_2
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Despite the availability of a huge amount of video data accompanied by descriptive texts, it is not always easy to exploit the information contained in natural language in order to automatically recognize video concepts. Towards this goal, in this paper we use textual cues as means of supervision, introducing two weakly supervised techniques that extend the Multiple Instance Learning (MIL) framework: the Fuzzy Sets Multiple Instance Learning (FSMIL) and the Probabilistic Labels Multiple Instance Learning (PLMIL). The former encodes the spatio-temporal imprecision of the linguistic descriptions with Fuzzy Sets, while the latter models different interpretations of each description's semantics with Probabilistic Labels, both formulated through a convex optimization algorithm. In addition, we provide a novel technique to extract weak labels in the presence of complex semantics, that consists of semantic similarity computations. We evaluate our methods on two distinct problems, namely face and action recognition, in the challenging and realistic setting of movies accompanied by their screenplays, contained in the COGNIMUSE database. We show that, on both tasks, our method considerably outperforms a state-of-the-art weakly supervised approach, as well as other baselines. Computing semantic relatedness of natural language texts requires access to vast amounts of common-sense and domain-specific world knowledge. We propose Explicit Semantic Analysis (ESA), a novel method that represents the meaning of texts in a high-dimensional space of concepts derived from Wikipedia. We use machine learning techniques to explicitly represent the meaning of any text as a weighted vector of Wikipedia-based concepts. Assessing the relatedness of texts in this space amounts to comparing the corresponding vectors using conventional metrics (e.g., cosine). Compared with the previous state of the art, using ESA results in substantial improvements in correlation of computed relatedness scores with human judgments: from r = 0.56 to 0.75 for individual words and from r = 0.60 to 0.72 for texts. Importantly, due to the use of natural concepts, the ESA model is easy to explain to human users. A proper semantic representation for encoding side information is key to the success of zero-shot learning. In this paper, we explore two alternative semantic representations especially for zero-shot human action recognition: textual descriptions of human actions and deep features extracted from still images relevant to human actions. Such side information are accessible on Web with little cost, which paves a new way in gaining side information for large-scale zero-shot human action recognition. We investigate different encoding methods to generate semantic representations for human actions from such side information. Based on our zero-shot visual recognition method, we conducted experiments on UCF101 and HMDB51 to evaluate two proposed semantic representations. The results suggest that our proposed text- and image-based semantic representations outperform traditional attributes and word vectors considerably for zero-shot human action recognition. In particular, the image-based semantic representations yield the favourable performance even though the representation is extracted from a small number of images per class. A large body of previous models to predict where people look in natural scenes focused on pixel-level image attributes. To bridge the semantic gap between the predictive power of computational saliency models and human behavior, we propose a new saliency architecture that incorporates information at three layers: pixel-level image attributes, object-level attributes, and semantic-level attributes. Object- and semantic-level information is frequently ignored, or only a few sample object categories are discussed where scaling to a large number of object categories is not feasible nor neurally plausible. To address this problem, this work constructs a principled vocabulary of basic attributes to describe object- and semantic-level information thus not restricting to a limited number of object categories. We build a new dataset of 700 images with eye-tracking data of 15 viewers and annotation data of 5,551 segmented objects with fine contours and 12 semantic attributes (publicly available with the paper). Experimental results demonstrate the importance of the object- and semantic-level information in the prediction of visual attention.