Recent progresses on deep discriminative and generative modeling have shown promising results on texture synthesis. However, existing feed-forward based methods trade off generality for efficiency, which suffer from many issues, such as shortage of generality (i.e., build one network per texture), lack of diversity (i.e., always produce visually identical output) and suboptimality (i.e., generate less satisfying visual effects). In this work, we focus on solving these issues for improved texture synthesis. We propose a deep generative feed-forward network which enables efficient synthesis of multiple textures within one single network and meaningful interpolation between them. Meanwhile, a suite of important techniques are introduced to achieve better convergence and diversity. With extensive experiments, we demonstrate the effectiveness of the proposed model and techniques for synthesizing a large number of textures and show its applications with the stylization.
A concurrent related method recently proposed by @cite_14 handles multi-style transfer in one network by specializing scaling and shifting parameters after normalization to each specific texture. Our work differs from @cite_14 mainly in two aspects. First, we employ a different approach in representing textures. We represent textures as bits in a one-hot selection unit and as a continuous embedding vector within the network. Second, we propose diversity loss and incremental training scheme in order to achieve better convergence and output diverse results. Moreover, we demonstrate the effectiveness of our method on a much larger set of textures (e.g., 300) whereas @cite_14 develops a network for 32 textures.
@cite_14
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Despite the rapid progress in style transfer, existing approaches using feed-forward generative network for multi-style or arbitrary-style transfer are usually compromised of image quality and model flexibility. We find it is fundamentally difficult to achieve comprehensive style modeling using 1-dimensional style embedding. Motivated by this, we introduce CoMatch Layer that learns to match the second order feature statistics with the target styles. With the CoMatch Layer, we build a Multi-style Generative Network (MSG-Net), which achieves real-time performance. We also employ an specific strategy of upsampled convolution which avoids checkerboard artifacts caused by fractionally-strided convolution. Our method has achieved superior image quality comparing to state-of-the-art approaches. The proposed MSG-Net as a general approach for real-time style transfer is compatible with most existing techniques including content-style interpolation, color-preserving, spatial control and brush stroke size control. MSG-Net is the first to achieve real-time brush-size control in a purely feed-forward manner for style transfer. Our implementations and pre-trained models for Torch, PyTorch and MXNet frameworks will be publicly available. Recently, methods have been proposed that perform texture synthesis and style transfer by using convolutional neural networks (e.g. [2015,2016]). These methods are exciting because they can in some cases create results with state-of-the-art quality. However, in this paper, we show these methods also have limitations in texture quality, stability, requisite parameter tuning, and lack of user controls. This paper presents a multiscale synthesis pipeline based on convolutional neural networks that ameliorates these issues. We first give a mathematical explanation of the source of instabilities in many previous approaches. We then improve these instabilities by using histogram losses to synthesize textures that better statistically match the exemplar. We also show how to integrate localized style losses in our multiscale framework. These losses can improve the quality of large features, improve the separation of content and style, and offer artistic controls such as paint by numbers. We demonstrate that our approach offers improved quality, convergence in fewer iterations, and more stability over the optimization. Abstract With the novel and fast advances in the area of deep neural networks, several challenging image-based tasks have been recently approached by researchers in pattern recognition and computer vision. In this paper, we address one of these tasks, which is to match image content with natural language descriptions, sometimes referred as multimodal content retrieval. Such a task is particularly challenging considering that we must find a semantic correspondence between captions and the respective image, a challenge for both computer vision and natural language processing areas. For such, we propose a novel multimodal approach based solely on convolutional neural networks for aligning images with their captions by directly convolving raw characters. Our proposed character-based textual embeddings allow the replacement of both word-embeddings and recurrent neural networks for text understanding, saving processing time and requiring fewer learnable parameters. Our method is based on the idea of projecting both visual and textual information into a common embedding space. For training such embeddings we optimize a contrastive loss function that is computed to minimize order-violations between images and their respective descriptions. We achieve state-of-the-art performance in the most well-known image-text alignment datasets, namely Microsoft COCO, Flickr8k, and Flickr30k, with a method that is conceptually much simpler and that possesses considerably fewer parameters than current approaches. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an alternative approach that moves the computational burden to a learning stage. Given a single example of a texture, our approach trains compact feed-forward convolutional networks to generate multiple samples of the same texture of arbitrary size and to transfer artistic style from a given image to any other image. The resulting networks are remarkably light-weight and can generate textures of quality comparable to Gatys et al., but hundreds of times faster. More generally, our approach highlights the power and flexibility of generative feed-forward models trained with complex and expressive loss functions.