Event-based vision sensors, such as the Dynamic Vision Sensor (DVS), are ideally suited for real-time motion analysis. The unique properties encompassed in the readings of such sensors provide high temporal resolution, superior sensitivity to light and low latency. These properties provide the grounds to estimate motion efficiently and reliably in the most sophisticated scenarios, but these advantages come at a price - modern event-based vision sensors have extremely low resolution, produce a lot of noise and require the development of novel algorithms to handle the asynchronous event stream. This paper presents a new, efficient approach to object tracking with asynchronous cameras. We present a novel event stream representation which enables us to utilize information about the dynamic (temporal)component of the event stream. The 3D geometry of the event stream is approximated with a parametric model to motion-compensate for the camera (without feature tracking or explicit optical flow computation), and then moving objects that don't conform to the model are detected in an iterative process. We demonstrate our framework on the task of independent motion detection and tracking, where we use the temporal model inconsistencies to locate differently moving objects in challenging situations of very fast motion.
Most closely related to our work are two studies: the work by Gallego al @cite_16 proposes a global 3D motion estimation approach using warping as we do, but it only considers 3D rotation. The work by Vasco al @cite_5 is the only study on the problem of independent motion detection in event-space. In a manipulation task, the expected flow field in a static scene for a given motion is learned. Then independently moving objects are obtained by tracking corners and checking for inconsistency with the expected motion. In effect, the processes of 3D motion estimation and segmentation are separated. Here, instead we consider the full problem for a system with no knowledge about its motion or the scene. So far, no other existing event-based approach can detect moving objects in challenging situations.
@cite_5 @cite_16
2117834610 1993850091 2151175804 1974306404
This paper proposes a solution for the automatic detection and tracking of human motion in image sequences. Due to the complexity of the human body and its motion, automatic detection of 3D human motion remains an open, and important, problem. Existing approaches for automatic detection and tracking focus on 2D cues and typically exploit object appearance (color distribution, shape) or knowledge of a static background. In contrast, we exploit 2D optical flow information which provides rich descriptive cues, while being independent of object and background appearance. To represent the optical flow patterns of people from arbitrary viewpoints, we develop a novel representation of human motion using low-dimensional spatio-temporal models that are learned using motion capture data of human subjects. In addition to human motion (the foreground) we probabilistically model the motion of generic scenes (the background); these statistical models are defined as Gibbsian fields specified from the first-order derivatives of motion observations. Detection and tracking are posed in a principled Bayesian framework which involves the computation of a posterior probability distribution over the model parameters (i.e., the location and the type of the human motion) given a sequence of optical flow observations. Particle filtering is used to represent and predict this non-Gaussian posterior distribution over time. The model parameters of samples from this distribution are related to the pose parameters of a 3D articulated model (e.g. the approximate joint angles and movement direction). Thus the approach proves suitable for initializing more complex probabilistic models of human motion. As shown by experiments on real image sequences, our method is able to detect and track people under different viewpoints with complex backgrounds. 3D scene flow estimation aims to jointly recover dense geometry and 3D motion from stereoscopic image sequences, thus generalizes classical disparity and 2D optical flow estimation. To realize its conceptual benefits and overcome limitations of many existing methods, we propose to represent the dynamic scene as a collection of rigidly moving planes, into which the input images are segmented. Geometry and 3D motion are then jointly recovered alongside an over-segmentation of the scene. This piecewise rigid scene model is significantly more parsimonious than conventional pixel-based representations, yet retains the ability to represent real-world scenes with independent object motion. It, furthermore, enables us to define suitable scene priors, perform occlusion reasoning, and leverage discrete optimization schemes toward stable and accurate results. Assuming the rigid motion to persist approximately over time additionally enables us to incorporate multiple frames into the inference. To that end, each view holds its own representation, which is encouraged to be consistent across all other viewpoints and frames in a temporal window. We show that such a view-consistent multi-frame scheme significantly improves accuracy, especially in the presence of occlusions, and increases robustness against adverse imaging conditions. Our method currently achieves leading performance on the KITTI benchmark, for both flow and stereo. Extracting 3D shape of deforming objects in monocular videos, a task known as non-rigid structure-from-motion (NRSfM), has so far been studied only on synthetic datasets and controlled environments. Typically, the objects to reconstruct are pre-segmented, they exhibit limited rotations and occlusions, or full-length trajectories are assumed. In order to integrate NRSfM into current video analysis pipelines, one needs to consider as input realistic -thus incomplete- tracking, and perform spatio-temporal grouping to segment the objects from their surroundings. Furthermore, NRSfM needs to be robust to noise in both segmentation and tracking, e.g., drifting, segmentation "leaking", optical flow "bleeding" etc. In this paper, we make a first attempt towards this goal, and propose a method that combines dense optical flow tracking, motion trajectory clustering and NRSfM for 3D reconstruction of objects in videos. For each trajectory cluster, we compute multiple reconstructions by minimizing the reprojection error and the rank of the 3D shape under different rank bounds of the trajectory matrix. We show that dense 3D shape is extracted and trajectories are completed across occlusions and low textured regions, even under mild relative motion between the object and the camera. We achieve competitive results on a public NRSfM benchmark while using fixed parameters across all sequences and handling incomplete trajectories, in contrast to existing approaches. We further test our approach on popular video segmentation datasets. To the best of our knowledge, our method is the first to extract dense object models from realistic videos, such as those found in Youtube or Hollywood movies, without object-specific priors. The detection of moving objects is important in many tasks. This paper examines moving object detection based primarily on optical flow. We conclude that in realistic situations, detection using visual information alone is quite difficult, particularly when the camera may also be moving. The availability of additional information about camera motion and or scene structure greatly simplifies the problem. Two general classes of techniques are examined. The first is based upon the motion epipolar constraint—translational motion produces a flow field radially expanding from a “focus of expansion” (FOE). Epipolar methods depend on knowing at least partial information about camera translation and or rotation. The second class of methods is based on comparison of observed optical flow with other information about depth, for example from stereo vision. Examples of several of these techniques are presented.