The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose 3DRotNet: a fully self-supervised approach to learn spatiotemporal features from unlabeled videos. A set of rotations are applied to all videos, and a pretext task is defined as prediction of these rotations. When accomplishing this task, 3DRotNet is actually trained to understand the semantic concepts and motions in videos. In other words, it learns a spatiotemporal video representation, which can be transferred to improve video understanding tasks in small datasets. Our extensive experiments successfully demonstrate the effectiveness of the proposed framework on action recognition, leading to significant improvements over the state-of-the-art self-supervised methods. With the self-supervised pre-trained 3DRotNet from large datasets, the recognition accuracy is boosted up by 20.4 on UCF101 and 16.7 on HMDB51 respectively, compared to the models trained from scratch.
Although there are some work about self-supervised learning from videos, most of them still employed 2DConvNets to learn image representations by using temporal information in videos as the supervision information. Pathak proposed to train a 2DConvNet to segment moving objects that unsupervised segmented from videos @cite_17 . Misra proposed to train a 2DConvNet to verify whether a sequence of frames is in a correct temporal order @cite_21 . Wang and Gupta proposed a Siamese-triplet network with a ranking loss to train a 2DConvNet with the patches from a video sequence @cite_38 . Fernando proposed to learn the video representation by odd-one-out networks to identify the odd element from a set of related elements with a 2DConvNet @cite_27 . Lee proposed to take shuffled frame sequence as input to a 2DConvNet to sort the sequences @cite_16 . In addition, LSTM can also be used to learn the visual features from videos especially to model the temporal information among frames @cite_3 @cite_12 .
@cite_38 @cite_21 @cite_3 @cite_27 @cite_16 @cite_12 @cite_17
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3-D convolutional neural networks (3-D-convNets) have been very recently proposed for action recognition in videos, and promising results are achieved. However, existing 3-D-convNets has two “artificial” requirements that may reduce the quality of video analysis: 1) It requires a fixed-sized (e.g., 112 @math 112) input video; and 2) most of the 3-D-convNets require a fixed-length input (i.e., video shots with fixed number of frames). To tackle these issues, we propose an end-to-end pipeline named Two-stream 3-D-convNet Fusion , which can recognize human actions in videos of arbitrary size and length using multiple features. Specifically, we decompose a video into spatial and temporal shots. By taking a sequence of shots as input, each stream is implemented using a spatial temporal pyramid pooling (STPP) convNet with a long short-term memory (LSTM) or CNN-E model, softmax scores of which are combined by a late fusion. We devise the STPP convNet to extract equal-dimensional descriptions for each variable-size shot, and we adopt the LSTM CNN-E model to learn a global description for the input video using these time-varying descriptions. With these advantages, our method should improve all 3-D CNN-based video analysis methods. We empirically evaluate our method for action recognition in videos and the experimental results show that our method outperforms the state-of-the-art methods (both 2-D and 3-D based) on three standard benchmark datasets (UCF101, HMDB51 and ACT datasets). We propose a new self-supervised CNN pre-training technique based on a novel auxiliary task called "odd-one-out learning". In this task, the machine is asked to identify the unrelated or odd element from a set of otherwise related elements. We apply this technique to self-supervised video representation learning where we sample subsequences from videos and ask the network to learn to predict the odd video subsequence. The odd video subsequence is sampled such that it has wrong temporal order of frames while the even ones have the correct temporal order. Therefore, to generate a odd-one-out question no manual annotation is required. Our learning machine is implemented as multi-stream convolutional neural network, which is learned end-to-end. Using odd-one-out networks, we learn temporal representations for videos that generalizes to other related tasks such as action recognition. On action classification, our method obtains 60.3 on the UCF101 dataset using only UCF101 data for training which is approximately 10 better than current state-of-the-art self-supervised learning methods. Similarly, on HMDB51 dataset we outperform self-supervised state-of-the art methods by 12.7 on action classification task. Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks (CNN) for image classification, recent attempts have been made to learn 3D CNNs for recognizing human actions in videos. However, partly due to the high complexity of training 3D convolution kernels and the need for large quantities of training videos, only limited success has been reported. This has triggered us to investigate in this paper a new deep architecture which can handle 3D signals more effectively. Specifically, we propose factorized spatio-temporal convolutional networks (FstCN) that factorize the original 3D convolution kernel learning as a sequential process of learning 2D spatial kernels in the lower layers (called spatial convolutional layers), followed by learning 1D temporal kernels in the upper layers (called temporal convolutional layers). We introduce a novel transformation and permutation operator to make factorization in FstCN possible. Moreover, to address the issue of sequence alignment, we propose an effective training and inference strategy based on sampling multiple video clips from a given action video sequence. We have tested FstCN on two commonly used benchmark datasets (UCF-101 and HMDB-51). Without using auxiliary training videos to boost the performance, FstCN outperforms existing CNN based methods and achieves comparable performance with a recent method that benefits from using auxiliary training videos. Human actions in video sequences are three-dimensional (3D) spatio-temporal signals characterizing both the visual appearance and motion dynamics of the involved humans and objects. Inspired by the success of convolutional neural networks (CNN) for image classification, recent attempts have been made to learn 3D CNNs for recognizing human actions in videos. However, partly due to the high complexity of training 3D convolution kernels and the need for large quantities of training videos, only limited success has been reported. This has triggered us to investigate in this paper a new deep architecture which can handle 3D signals more effectively. Specifically, we propose factorized spatio-temporal convolutional networks (FstCN) that factorize the original 3D convolution kernel learning as a sequential process of learning 2D spatial kernels in the lower layers (called spatial convolutional layers), followed by learning 1D temporal kernels in the upper layers (called temporal convolutional layers). We introduce a novel transformation and permutation operator to make factorization in FstCN possible. Moreover, to address the issue of sequence alignment, we propose an effective training and inference strategy based on sampling multiple video clips from a given action video sequence. We have tested FstCN on two commonly used benchmark datasets (UCF-101 and HMDB-51). Without using auxiliary training videos to boost the performance, FstCN outperforms existing CNN based methods and achieves comparable performance with a recent method that benefits from using auxiliary training videos.