As the demand for enabling high-level autonomous driving has increased in recent years and visual perception is one of the critical features to enable fully autonomous driving, in this paper, we introduce an efficient approach for simultaneous object detection, depth estimation and pixel-level semantic segmentation using a shared convolutional architecture. The proposed network model, which we named Driving Scene Perception Network (DSPNet), uses multi-level feature maps and multi-task learning to improve the accuracy and efficiency of object detection, depth estimation and image segmentation tasks from a single input image. Hence, the resulting network model uses less than 850 MiB of GPU memory and achieves 14.0 fps on NVIDIA GeForce GTX 1080 with a 1024 512 input image, and both precision and efficiency have been improved over combination of single tasks.
The existing approaches for predicting depth from a single image are either pixel-level-based dense prediction @cite_25 @cite_19 @cite_7 , or traditional approaches that are based on object-level prediction @cite_8 . Pixel-level-based dense prediction approaches commonly borrow ideas from Fully Convolutional Networks (FCNs) @cite_1 . Instead of computing class labels for each pixel, the depth map can be obtained via regression from the feature maps. A traditional approach-based estimation is not sufficiently robust in the case of complicated urban street scenes.
@cite_7 @cite_8 @cite_1 @cite_19 @cite_25
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Predicting the depth (or surface normal) of a scene from single monocular color images is a challenging task. This paper tackles this challenging and essentially underdetermined problem by regression on deep convolutional neural network (DCNN) features, combined with a post-processing refining step using conditional random fields (CRF). Our framework works at two levels, super-pixel level and pixel level. First, we design a DCNN model to learn the mapping from multi-scale image patches to depth or surface normal values at the super-pixel level. Second, the estimated super-pixel depth or surface normal is refined to the pixel level by exploiting various potentials on the depth or surface normal map, which includes a data term, a smoothness term among super-pixels and an auto-regression term characterizing the local structure of the estimation map. The inference problem can be efficiently solved because it admits a closed-form solution. Experiments on the Make3D and NYU Depth V2 datasets show competitive results compared with recent state-of-the-art methods. We consider the problem of dense depth prediction from a sparse set of depth measurements and a single RGB image. Since depth estimation from monocular images alone is inherently ambiguous and unreliable, to attain a higher level of robustness and accuracy, we introduce additional sparse depth samples, which are either acquired with a low-resolution depth sensor or computed via visual Simultaneous Localization and Mapping (SLAM) algorithms. We propose the use of a single deep regression network to learn directly from the RGB-D raw data, and explore the impact of number of depth samples on prediction accuracy. Our experiments show that, compared to using only RGB images, the addition of 100 spatially random depth samples reduces the prediction root-mean-square error by 50 on the NYU-Depth-v2 indoor dataset. It also boosts the percentage of reliable prediction from 59 to 92 on the KITTI dataset. We demonstrate two applications of the proposed algorithm: a plug-in module in SLAM to convert sparse maps to dense maps, and super-resolution for LiDARs. Software and video demonstration are publicly available. Depth estimation from a single image is a fundamental problem in computer vision. In this paper, we propose a simple yet effective convolutional spatial propagation network (CSPN) to learn the affinity matrix for depth prediction. Specifically, we adopt an efficient linear propagation model, where the propagation is performed with a manner of recurrent convolutional operation, and the affinity among neighboring pixels is learned through a deep convolutional neural network (CNN). We apply the designed CSPN to two depth estimation tasks given a single image: (1) Refine the depth output from existing state-of-the-art (SOTA) methods; (2) Convert sparse depth samples to a dense depth map by embedding the depth samples within the propagation procedure. The second task is inspired by the availability of LiDAR that provides sparse but accurate depth measurements. We experimented the proposed CSPN over the popular NYU v2 [1] and KITTI [2] datasets, where we show that our proposed approach improves not only quality (e.g., 30 more reduction in depth error), but also speed (e.g., 2 to 5 ( ) faster) of depth maps than previous SOTA methods. The codes of CSPN are available at: https: github.com XinJCheng CSPN. Convolutional Neural Networks have demonstrated superior performance on single image depth estimation in recent years. These works usually use stacked spatial pooling or strided convolution to get high-level information which are common practices in classification task. However, depth estimation is a dense prediction problem and low-resolution feature maps usually generate blurred depth map which is undesirable in application. In order to produce high quality depth map, say clean and accurate, we propose a network consists of a Dense Feature Extractor (DFE) and a Depth Map Generator (DMG). The DFE combines ResNet and dilated convolutions. It extracts multi-scale information from input image while keeping the feature maps dense. As for DMG, we use attention mechanism to fuse multi-scale features produced in DFE. Our Network is trained end-to-end and does not need any post-processing. Hence, it runs fast and can predict depth map in about 15 fps. Experiment results show that our method is competitive with the state-of-the-art in quantitative evaluation, but can preserve better structural details of the scene depth.