Human motion prediction model has applications in various fields of computer vision. Without taking into account the inherent stochasticity in the prediction of future pose dynamics, such methods often converges to a deterministic undesired mean of multiple probable outcomes. Devoid of this, we propose a novel probabilistic generative approach called Bidirectional Human motion prediction GAN, or BiHMP-GAN. To be able to generate multiple probable human-pose sequences, conditioned on a given starting sequence, we introduce a random extrinsic factor r, drawn from a predefined prior distribution. Furthermore, to enforce a direct content loss on the predicted motion sequence and also to avoid mode-collapse, a novel bidirectional framework is incorporated by modifying the usual discriminator architecture. The discriminator is trained also to regress this extrinsic factor r, which is used alongside with the intrinsic factor (encoded starting pose sequence) to generate a particular pose sequence. To further regularize the training, we introduce a novel recursive prediction strategy. In spite of being in a probabilistic framework, the enhanced discriminator architecture allows predictions of an intermediate part of pose sequence to be used as a conditioning for prediction of the latter part of the sequence. The bidirectional setup also provides a new direction to evaluate the prediction quality against a given test sequence. For a fair assessment of BiHMP-GAN, we report performance of the generated motion sequence using (i) a critic model trained to discriminate between real and fake motion sequence, and (ii) an action classifier trained on real human motion dynamics. Outcomes of both qualitative and quantitative evaluations, on the probabilistic generations of the model, demonstrate the superiority of BiHMP-GAN over previously available methods.
HP-GAN @cite_11 first attempted to model human motion prediction as a probabilistic generative approach. They leverage recent advances in generative adversarial network (GAN) @cite_5 to adversarially train a recurrent motion prediction framework. However, they fail to assess expressiveness of such generative approach against deterministic counterparts. In contrast, the proposed incorporates novel modifications in architecture and training regime to improve expressiveness of the probabilistic method against available deterministic approaches.
@cite_5 @cite_11
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Predicting and understanding human motion dynamics has many applications, such as motion synthesis, augmented reality, security, and autonomous vehicles. Due to the recent success of generative adversarial networks (GAN), there has been much interest in probabilistic estimation and synthetic data generation using deep neural network architectures and learning algorithms. We propose a novel sequence-to-sequence model for probabilistic human motion prediction, trained with a modified version of improved Wasserstein generative adversarial networks (WGAN-GP), in which we use a custom loss function designed for human motion prediction. Our model, which we call HP-GAN, learns a probability density function of future human poses conditioned on previous poses. It predicts multiple sequences of possible future human poses, each from the same input sequence but a different vector z drawn from a random distribution. Furthermore, to quantify the quality of the non-deterministic predictions, we simultaneously train a motion-quality-assessment model that learns the probability that a given skeleton sequence is a real human motion. We test our algorithm on two of the largest skeleton datasets: NTURGB-D and Human3.6M. We train our model on both single and multiple action types. Its predictive power for long-term motion estimation is demonstrated by generating multiple plausible futures of more than 30 frames from just 10 frames of input. We show that most sequences generated from the same input have more than 50 probabilities of being judged as a real human sequence. We will release all the code used in this paper to Github. Generative Adversarial Nets (GANs) are very successful at modeling distributions from given samples, even in the high-dimensional case. However, their formulation is also known to be hard to optimize and often not stable. While this is particularly true for early GAN formulations, there has been significant empirically motivated and theoretically founded progress to improve stability, for instance, by using the Wasserstein distance rather than the Jenson-Shannon divergence. Here, we consider an alternative formulation for generative modeling based on random projections which, in its simplest form, results in a single objective rather than a saddle-point formulation. By augmenting this approach with a discriminator we improve its accuracy. We found our approach to be significantly more stable compared to even the improved Wasserstein GAN. Further, unlike the traditional GAN loss, the loss formulated in our method is a good measure of the actual distance between the distributions and, for the first time for GAN training, we are able to show estimates for the same. Generative Adversarial Networks (GANs) are powerful generative models, but suffer from training instability. The recently proposed Wasserstein GAN (WGAN) makes progress toward stable training of GANs, but sometimes can still generate only poor samples or fail to converge. We find that these problems are often due to the use of weight clipping in WGAN to enforce a Lipschitz constraint on the critic, which can lead to undesired behavior. We propose an alternative to clipping weights: penalize the norm of gradient of the critic with respect to its input. Our proposed method performs better than standard WGAN and enables stable training of a wide variety of GAN architectures with almost no hyperparameter tuning, including 101-layer ResNets and language models with continuous generators. We also achieve high quality generations on CIFAR-10 and LSUN bedrooms. Generative Adversarial Networks (GANs) have shown remarkable success as a framework for training models to produce realistic-looking data. In this work, we propose a Recurrent GAN (RGAN) and Recurrent Conditional GAN (RCGAN) to produce realistic real-valued multi-dimensional time series, with an emphasis on their application to medical data. RGANs make use of recurrent neural networks (RNNs) in the generator and the discriminator. In the case of RCGANs, both of these RNNs are conditioned on auxiliary information. We demonstrate our models in a set of toy datasets, where we show visually and quantitatively (using sample likelihood and maximum mean discrepancy) that they can successfully generate realistic time-series. We also describe novel evaluation methods for GANs, where we generate a synthetic labelled training dataset, and evaluate on a real test set the performance of a model trained on the synthetic data, and vice-versa. We illustrate with these metrics that RCGANs can generate time-series data useful for supervised training, with only minor degradation in performance on real test data. This is demonstrated on digit classification from ‘serialised’ MNIST and by training an early warning system on a medical dataset of 17,000 patients from an intensive care unit. We further discuss and analyse the privacy concerns that may arise when using RCGANs to generate realistic synthetic medical time series data, and demonstrate results from differentially private training of the RCGAN.