In this paper, we develop a new method that recognizes facial expressions, on the basis of an innovative local motion patterns feature, with three main contributions. The first one is the analysis of the face skin temporal elasticity and face deformations during expression. The second one is a unified approach for both macro and micro expression recognition. And, the third one is the step forward towards in-the-wild expression recognition, dealing with challenges such as various intensity and various expression activation patterns, illumination variation and small head pose variations. Our method outperforms state-of-the-art methods for micro expression recognition and positions itself among top-rank state-of-the-art methods for macro expression recognition.
Most geometric feature-based approaches use Active Appearance Model (AAM) or variations like Active Shape Model (ASM), to track a dense set of facial points @cite_31 @cite_48 . The locations of these facial landmarks are then used in different ways to extract the shape of facial features, and motion of facial features @cite_17 .
@cite_48 @cite_31 @cite_17
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The “interpretation through synthesis”, i.e. Active Appearance Models (AAMs) method, has received considerable attention over the past decades. It aims at “explaining” face images by synthesizing them via a parameterized model of appearance. It is quite challenging due to appearance variations of human face images, e.g. facial poses, occlusions, lighting, low resolution, etc. Since these variations are mostly non-linear, it is impossible to represent them in a linear model, such as Principal Component Analysis (PCA). This paper presents a novel Deep Appearance Models (DAMs) approach, an efficient replacement for AAMs, to accurately capture both shape and texture of face images under large variations. In this approach, three crucial components represented in hierarchical layers are modeled using the Deep Boltzmann Machines (DBM) to robustly capture the variations of facial shapes and appearances. DAMs are therefore superior to AAMs in inferring a representation for new face images under various challenging conditions. In addition, DAMs have ability to generate a compact set of parameters in higher level representation that can be used for classification, e.g. face recognition and facial age estimation. The proposed approach is evaluated in facial image reconstruction, facial super-resolution on two databases, i.e. LFPW and Helen. It is also evaluated on FG-NET database for the problem of age estimation. This paper presents two different algorithms for object tracking and pose estimation. Both methods are based on an appearance model technique called Active Appearance Model (AAM). The key idea of the first method is to utilize two instances of the AAM to track landmark points in a stereo pair of images and perform 3D reconstruction of the landmarks followed by 3 D pose estimation. The second method, the AAM matching algorithm is an extension of the original AAM that incorporates the full 6 DOF pose parameters as part of the minimization parameters. This extension allows for the estimation of the 3D pose of any object, without any restriction on its geometry. We compare both algorithms with a previously developed algorithm using a geometric-based approach [14]. The results show that the accuracy in pose estimation of our new appearance-based methods is better than using the geometric-based approach. Moreover, since appearance-based methods do not require customized feature extractions, the new methods present a more flexible alternative, especially in situations where extracting features is not simple due to cluttered background, complex and irregular features, etc. Active appearance models (AAMs) are generative models commonly used to model faces. Another closely related types of face models are 3D morphable models (3DMMs). Although AAMs are 2D, they can still be used to model 3D phenomena such as faces moving across pose. We first study the representational power of AAMs and show that they can model anything a 3DMM can, but possibly require more shape parameters. We quantify the number of additional parameters required and show that 2D AAMs can generate model instances that are not possible with the equivalent 3DMM. We proceed to describe how a non-rigid structure-from-motion algorithm can be used to construct the corresponding 3D shape modes of a 2D AAM. We then show how the 3D modes can be used to constrain the AAM so that it can only generate model instances that can also be generated with the 3D modes. Finally, we propose a real-time algorithm for fitting the AAM while enforcing the constraints, creating what we call a "combined 2D+3D AAM". 2D Active Appearance Models (AAM) and 3D Morphable Models (3DMM) are widely used techniques. AAM provide a fast fitting process, but may represent unwanted 3D transformations unless strictly constrained not to do so. The reverse is true for 3DMM. The two approaches also require of a pre-alignment of their 2D or 3D shapes before the modeling can be carried out which may lead to errors. Furthermore, current models are insufficient to represent nonlinear shape and texture variations. In this paper, we derive a new approach that can model nonlinear changes in examples without the need of a pre-alignment step. In addition, we show how the proposed approach carries the above mentioned advantages of AAM and 3DMM. To achieve this goal, we take advantage of the inherent properties of complex spherical distributions, which provide invariance to translation, scale and rotation. To reduce the complexity of parameter estimation we take advantage of a recent result that shows how to estimate spherical distributions using their Euclidean counterpart, e.g., the Gaussians. This leads to the definition of Rotation Invariant Kernels (RIK) for modeling nonlinear shape changes. We show the superiority of our algorithm to AAM in several face datasets. We also show how the derived algorithm can be used to model complex 3D facial expression changes observed in American Sign Language (ASL).