Human actions captured in video sequences are three-dimensional signals characterizing visual appearance and motion dynamics. To learn action patterns, existing methods adopt Convolutional and or Recurrent Neural Networks (CNNs and RNNs). CNN based methods are effective in learning spatial appearances, but are limited in modeling long-term motion dynamics. RNNs, especially Long Short-Term Memory (LSTM), are able to learn temporal motion dynamics. However, naively applying RNNs to video sequences in a convolutional manner implicitly assumes that motions in videos are stationary across different spatial locations. This assumption is valid for short-term motions but invalid when the duration of the motion is long. In this work, we propose Lattice-LSTM (L2STM), which extends LSTM by learning independent hidden state transitions of memory cells for individual spatial locations. This method effectively enhances the ability to model dynamics across time and addresses the non-stationary issue of long-term motion dynamics without significantly increasing the model complexity. Additionally, we introduce a novel multi-modal training procedure for training our network. Unlike traditional two-stream architectures which use RGB and optical flow information as input, our two-stream model leverages both modalities to jointly train both input gates and both forget gates in the network rather than treating the two streams as separate entities with no information about the other. We apply this end-to-end system to benchmark datasets (UCF-101 and HMDB-51) of human action recognition. Experiments show that on both datasets, our proposed method outperforms all existing ones that are based on LSTM and or CNNs of similar model complexities.
To address this, in VideoLSTM @cite_1 convolutions are hardwired in the soft-Attention LSTM @cite_12 . By stacking another RNN for motion modeling, an enhanced version of attention model is assembled. The input of ConvLSTM, @math , becomes @math by element-wise multiplying the attention map @math . However, this complex architecture does not bring significant performance improvement. In fact, the performance is highly dependent on the iDT features @cite_8 . In other words, VideoLSTM does not characterize the motion dynamics well, even when several attention models are stacked within on the LSTM.
@cite_1 @cite_12 @cite_8
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We present a new architecture for end-to-end sequence learning of actions in video, we call VideoLSTM. Rather than adapting the video to the peculiarities of established recurrent or convolutional architectures, we adapt the architecture to fit the requirements of the video medium. Starting from the soft-Attention LSTM, VideoLSTM makes three novel contributions. First, video has a spatial layout. To exploit the spatial correlation we hardwire convolutions in the soft-Attention LSTM architecture. Second, motion not only informs us about the action content, but also guides better the attention towards the relevant spatio-temporal locations. We introduce motion-based attention. And finally, we demonstrate how the attention from VideoLSTM can be used for action localization by relying on just the action class label. Experiments and comparisons on challenging datasets for action classification and localization support our claims. Abstract We present VideoLSTM for end-to-end sequence learning of actions in video. Rather than adapting the video to the peculiarities of established recurrent or convolutional architectures, we adapt the architecture to fit the requirements of the video medium. Starting from the soft-Attention LSTM, VideoLSTM makes three novel contributions. First, video has a spatial layout. To exploit the spatial correlation we hardwire convolutions in the soft-Attention LSTM architecture. Second, motion not only informs us about the action content, but also guides better the attention towards the relevant spatio-temporal locations. We introduce motion-based attention. And finally, we demonstrate how the attention from VideoLSTM can be exploited for action localization by relying on the action class label and temporal attention smoothing. Experiments on UCF101, HMDB51 and THUMOS13 reveal the benefit of the video-specific adaptations of VideoLSTM in isolation as well as when integrated in a combined architecture. It compares favorably against other LSTM architectures for action classification and especially action localization. Convolutional long short-term memory (LSTM) networks have been widely used for action gesture recognition, and different attention mechanisms have also been embedded into the LSTM or the convolutional LSTM (ConvLSTM) networks. Based on the previous gesture recognition architectures which combine the three-dimensional convolution neural network (3DCNN) and ConvLSTM, this paper explores the effects of attention mechanism in ConvLSTM. Several variants of ConvLSTM are evaluated: (a) Removing the convolutional structures of the three gates in ConvLSTM, (b) Applying the attention mechanism on the input of ConvLSTM, (c) Reconstructing the input and (d) output gates respectively with the modified channel-wise attention mechanism. The evaluation results demonstrate that the spatial convolutions in the three gates scarcely contribute to the spatiotemporal feature fusion, and the attention mechanisms embedded into the input and output gates cannot improve the feature fusion. In other words, ConvLSTM mainly contributes to the temporal fusion along with the recurrent steps to learn the long-term spatiotemporal features, when taking as input the spatial or spatiotemporal features. On this basis, a new variant of LSTM is derived, in which the convolutional structures are only embedded into the input-to-state transition of LSTM. The code of the LSTM variants is publicly available. We propose an end-to-end-trainable attention module for convolutional neural network (CNN) architectures built for image classification. The module takes as input the 2D feature vector maps which form the intermediate representations of the input image at different stages in the CNN pipeline, and outputs a 2D matrix of scores for each map. Standard CNN architectures are modified through the incorporation of this module, and trained under the constraint that a convex combination of the intermediate 2D feature vectors, as parameterised by the score matrices, must be used for classification. Incentivised to amplify the relevant and suppress the irrelevant or misleading, the scores thus assume the role of attention values. Our experimental observations provide clear evidence to this effect: the learned attention maps neatly highlight the regions of interest while suppressing background clutter. Consequently, the proposed function is able to bootstrap standard CNN architectures for the task of image classification, demonstrating superior generalisation over 6 unseen benchmark datasets. When binarised, our attention maps outperform other CNN-based attention maps, traditional saliency maps, and top object proposals for weakly supervised segmentation as demonstrated on the Object Discovery dataset. We also demonstrate improved robustness against the fast gradient sign method of adversarial attack.