Variations in visual factors such as viewpoint, pose, illumination and background, are usually viewed as important challenges in person re-identification (re-ID). In spite of acknowledging these factors to be influential, quantitative studies on how they affect a re-ID system are still lacking. To derive insights in this scientific campaign, this paper makes an early attempt in studying a particular factor, viewpoint. We narrow the viewpoint problem down to the pedestrian rotation angle to obtain focused conclusions. In this regard, this paper makes two contributions to the community. First, we introduce a large-scale synthetic data engine, PersonX. Composed of hand-crafted 3D person models, the salient characteristic of this engine is "controllable". That is, we are able to synthesize pedestrians by setting the visual variables to arbitrary values. Second, on the 3D data engine, we quantitatively analyze the influence of pedestrian rotation angle on re-ID accuracy. Comprehensively, the person rotation angles are precisely customized from 0 to 360, allowing us to investigate its effect on the training, query, and gallery sets. Extensive experiment helps us have a deeper understanding of the fundamental problems in person re-ID. Our research also provides useful insights for dataset building and future practical usage, e.g., a person of a side view makes a better query.
The research to reduce influence of viewpoint variations @cite_21 @cite_28 @cite_2 @cite_7 @cite_15 also focuses on learning invariant feature. For example, Gray al @cite_21 design an ensemble of localized features to reduce the influence of the viewpoint changes for person representation. Karanam al @cite_7 learn a single viewpoint invariance dictionary to represent both gallery and probe images during training, then train the dictionary by enforcing explicit constraints on the associated sparse representations of the feature vectors.
@cite_7 @cite_28 @cite_21 @cite_2 @cite_15
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Representations that are invariant to translation, scale and other transformations, can considerably reduce the sample complexity of learning, allowing recognition of new object classes from very few examples|a hallmark of human recognition. Empirical estimates of one-dimensional projections of the distribution induced by a group of ane transformations are proven to represent a unique and invariant signature associated with an image. We show how projections yielding invariant signatures for future images can be learned automatically, and updated continuously, during unsupervised visual experience. A module performing ltering and pooling, like simple and complex cells as proposed by Hubel and Wiesel, can compute such estimates. Under this view, a pooling stage estimates a one-dimensional probability distribution. Invariance from observations through a restricted window is equivalent to a sparsity property w.r.t. to a transformation, which yields templates that are a) Gabor for optimal simultaneous invariance to translation and scale or b) very specic for complex, class-dependent transformations such as rotation in depth of faces. Hierarchical architectures consisting of this basic Hubel-Wiesel module inherit its properties of invariance, stability, and discriminability while capturing the compositional organization of the visual world in terms of wholes and parts, and are invariant to complex transformations that may only be locally ane. The theory applies to several existing deep learning convolutional architectures for image and speech recognition. It also suggests that the main computational goal of the ventral stream of visual cortex is to provide a hierarchical representation of new objects images which is invariant to transformations, stable, and discriminative for recognition|and that this representation may be continuously learned in an unsupervised way during development and natural visual experience. Learning visual representations with self-supervised learning has become popular in computer vision. The idea is to design auxiliary tasks where labels are free to obtain. Most of these tasks end up providing data to learn specific kinds of invariance useful for recognition. In this paper, we propose to exploit different self-supervised approaches to learn representations invariant to (i) inter-instance variations (two objects in the same class should have similar features) and (ii) intra-instance variations (viewpoint, pose, deformations, illumination, etc.). Instead of combining two approaches with multi-task learning, we argue to organize and reason the data with multiple variations. Specifically, we propose to generate a graph with millions of objects mined from hundreds of thousands of videos. The objects are connected by two types of edges which correspond to two types of invariance: “different instances but a similar viewpoint and category” and “different viewpoints of the same instance”. By applying simple transitivity on the graph with these edges, we can obtain pairs of images exhibiting richer visual invariance. We use this data to train a Triplet-Siamese network with VGG16 as the base architecture and apply the learned representations to different recognition tasks. For object detection, we achieve 63.2 mAP on PASCAL VOC 2007 using Fast R-CNN (compare to 67.3 with ImageNet pre-training). For the challenging COCO dataset, our method is surprisingly close (23.5 ) to the ImageNet-supervised counterpart (24.4 ) using the Faster R-CNN framework. We also show that our network can perform significantly better than the ImageNet network in the surface normal estimation task. Learning visual representations with self-supervised learning has become popular in computer vision. The idea is to design auxiliary tasks where labels are free to obtain. Most of these tasks end up providing data to learn specific kinds of invariance useful for recognition. In this paper, we propose to exploit different self-supervised approaches to learn representations invariant to (i) inter-instance variations (two objects in the same class should have similar features) and (ii) intra-instance variations (viewpoint, pose, deformations, illumination, etc). Instead of combining two approaches with multi-task learning, we argue to organize and reason the data with multiple variations. Specifically, we propose to generate a graph with millions of objects mined from hundreds of thousands of videos. The objects are connected by two types of edges which correspond to two types of invariance: "different instances but a similar viewpoint and category" and "different viewpoints of the same instance". By applying simple transitivity on the graph with these edges, we can obtain pairs of images exhibiting richer visual invariance. We use this data to train a Triplet-Siamese network with VGG16 as the base architecture and apply the learned representations to different recognition tasks. For object detection, we achieve 63.2 mAP on PASCAL VOC 2007 using Fast R-CNN (compare to 67.3 with ImageNet pre-training). For the challenging COCO dataset, our method is surprisingly close (23.5 ) to the ImageNet-supervised counterpart (24.4 ) using the Faster R-CNN framework. We also show that our network can perform significantly better than the ImageNet network in the surface normal estimation task. This paper introduces a new approach to address the person re-identification problem in cameras with non-overlapping fields of view. Unlike previous approaches that learn Mahalanobis-like distance metrics in some transformed feature space, we propose to learn a dictionary that is capable of discriminatively and sparsely encoding features representing different people. Our approach directly addresses two key challenges in person re-identification: viewpoint variations and discriminability. First, to tackle viewpoint and associated appearance changes, we learn a single dictionary to represent both gallery and probe images in the training phase. We then discriminatively train the dictionary by enforcing explicit constraints on the associated sparse representations of the feature vectors. In the testing phase, we re-identify a probe image by simply determining the gallery image that has the closest sparse representation to that of the probe image in the Euclidean sense. Extensive performance evaluations on three publicly available multi-shot re-identification datasets demonstrate the advantages of our algorithm over several state-of-the-art dictionary learning, temporal sequence matching, and spatial appearance and metric learning based techniques.