In many robotic applications, especially for the autonomous driving, understanding the semantic information and the geometric structure of surroundings are both essential. Semantic 3D maps, as a carrier of the environmental knowledge, are then intensively studied for their abilities and applications. However, it is still challenging to produce a dense outdoor semantic map from a monocular image stream. Motivated by this target, in this paper, we propose a method for large-scale 3D reconstruction from consecutive monocular images. First, with the correlation of underlying information between depth and semantic prediction, a novel multi-task Convolutional Neural Network (CNN) is designed for joint prediction. Given a single image, the network learns low-level information with a shared encoder and separately predicts with decoders containing additional Atrous Spatial Pyramid Pooling (ASPP) layers and the residual connection which merits disparities and semantic mutually. To overcome the inconsistency of monocular depth prediction for reconstruction, post-processing steps with the superpixelization and the effective 3D representation approach are obtained to give the final semantic map. Experiments are compared with other methods on both semantic labeling and depth prediction. We also qualitatively demonstrate the map reconstructed from large-scale, difficult monocular image sequences to prove the effectiveness and superiority.
Semantic reconstruction can be basically divided into two categories. The first kind of methods are inheritors of 2D semantic segmentation results @cite_13 @cite_16 . For monocular-based reconstructions, propose an approach @cite_13 to jointly infer geometric structure and 3D semantic labeling with a CRF model. The experimental results are good but with limitations. Due to the resolution and the ability of volumetric occupancy map, the output misses structural details. The second concerns the need to simultaneously provide semantic and geometric information in the 3D space. The incremental semantic reconstruction approach @cite_19 proposed by builds the urban environment on a hash-based technique and a mean-field inference algorithm. The traditional stereo matching and visual odometry method are adopted to obtain basic 3D knowledge.
@cite_19 @cite_16 @cite_13
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This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, met al etc.) in a scene is important for many tasks, e.g. robotic interventions in nuclear decommissioning. Previous work on 3D semantic reconstruction has predominantly focused on recognition of everyday domestic objects (tables, chairs etc.), whereas previous work on material recognition has largely been confined to single 2D images without any 3D reconstruction. Meanwhile, most 3D semantic reconstruction methods rely on computationally expensive post-processing, using Fully-Connected Conditional Random Fields (CRFs), to achieve consistent segmentations. In contrast, we propose a deep learning method which performs 3D reconstruction while simultaneously recognising different types of materials and labeling them at the pixel level. Unlike previous methods, we propose a fully end-to-end approach, which does not require hand-crafted features or CRF post-processing. Instead, we use only learned features, and the CRF segmentation constraints are incorporated inside the fully end-to-end learned system. We present the results of experiments, in which we trained our system to perform real-time 3D semantic reconstruction for 23 different materials in a real-world application. The run-time performance of the system can be boosted to around 10Hz, using a conventional GPU, which is enough to achieve realtime semantic reconstruction using a 30fps RGB-D camera. To the best of our knowledge, this work is the first real-time end-to-end system for simultaneous 3D reconstruction and material recognition. In this paper we propose a robust algorithm that generates an efficient and accurate dense 3D reconstruction with associated semantic labellings. Intelligent autonomous systems require accurate 3D reconstructions for applications such as navigation and localisation. Such systems also need to recognise their surroundings in order to identify and interact with objects of interest. Considerable emphasis has been given to generating a good reconstruction but less effort has gone into generating a 3D semantic model. The inputs to our algorithm are street level stereo image pairs acquired from a camera mounted on a moving vehicle. The depth-maps, generated from the stereo pairs across time, are fused into a global 3D volume online in order to accommodate arbitrary long image sequences. The street level images are automatically labelled using a Conditional Random Field (CRF) framework exploiting stereo images, and label estimates are aggregated to annotate the 3D volume. We evaluate our approach on the KITTI odometry dataset and have manually generated ground truth for object class segmentation. Our qualitative evaluation is performed on various sequences of the dataset and we also quantify our results on a representative subset. Semantic reconstruction of a scene is important for a variety of applications such as 3D modelling, object recognition and autonomous robotic navigation. However, most object labelling methods work in the image domain and fail to capture the information present in 3D space. In this work we propose a principled way to generate object labelling in 3D. Our method builds a triangulated meshed representation of the scene from multiple depth estimates. We then define a CRF over this mesh, which is able to capture the consistency of geometric properties of the objects present in the scene. In this framework, we are able to generate object hypotheses by combining information from multiple sources: geometric properties (from the 3D mesh), and appearance properties (from images). We demonstrate the robustness of our framework in both indoor and outdoor scenes. For indoor scenes we created an augmented version of the NYU indoor scene dataset (RGBD images) with object labelled meshes for training and evaluation. For outdoor scenes, we created ground truth object labellings for the KITTY odometry dataset (stereo image sequence). We observe a significant speed-up in the inference stage by performing labelling on the mesh, and additionally achieve higher accuracies. We propose an adaptive multi-resolution formulation of semantic 3D reconstruction. Given a set of images of a scene, semantic 3D reconstruction aims to densely reconstruct both the 3D shape of the scene and a segmentation into semantic object classes. Jointly reasoning about shape and class allows one to take into account class-specific shape priors (e.g., building walls should be smooth and vertical, and vice versa smooth, vertical surfaces are likely to be building walls), leading to improved reconstruction results. So far, semantic 3D reconstruction methods have been limited to small scenes and low resolution, because of their large memory footprint and computational cost. To scale them up to large scenes, we propose a hierarchical scheme which refines the reconstruction only in regions that are likely to contain a surface, exploiting the fact that both high spatial resolution and high numerical precision are only required in those regions. Our scheme amounts to solving a sequence of convex optimizations while progressively removing constraints, in such a way that the energy, in each iteration, is the tightest possible approximation of the underlying energy at full resolution. In our experiments the method saves up to 98 memory and 95 computation time, without any loss of accuracy.