Methods from convex optimization are widely used as building blocks for deep learning algorithms. However, the reasons for their empirical success are unclear, since modern convolutional networks (convnets), incorporating rectifier units and max-pooling, are neither smooth nor convex. Standard guarantees therefore do not apply. This paper provides the first convergence rates for gradient descent on rectifier convnets. The proof utilizes the particular structure of rectifier networks which consists in binary active inactive gates applied on top of an underlying linear network. The approach generalizes to max-pooling, dropout and maxout. In other words, to precisely the neural networks that perform best empirically. The key step is to introduce gated games, an extension of convex games with similar convergence properties that capture the gating function of rectifiers. The main result is that rectifier convnets converge to a critical point at a rate controlled by the gated-regret of the units in the network. Corollaries of the main result include: (i) a game-theoretic description of the representations learned by a neural network; (ii) a logarithmic-regret algorithm for training neural nets; and (iii) a formal setting for analyzing conditional computation in neural nets that can be applied to recently developed models of attention.
A number of papers have brought techniques from convex optimization into the analysis of neural networks. A line of work initiated by Bengio in @cite_83 shows that allowing the learning algorithm to choose the number of hidden units can convert neural network optimization in a convex problem, see also @cite_62 . A convex multi-layer architecture is developed in @cite_82 @cite_23 . Although these methods are interesting, they have not achieved the practical success of convnets. In this paper, we analyze convnets rather than proposing a more tractable, but potentially less useful, model.
@cite_62 @cite_83 @cite_23 @cite_82
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Convexity has recently received a lot of attention in the machine learning community, and the lack of convexity has been seen as a major disadvantage of many learning algorithms, such as multi-layer artificial neural networks. We show that training multi-layer neural networks in which the number of hidden units is learned can be viewed as a convex optimization problem. This problem involves an infinite number of variables, but can be solved by incrementally inserting a hidden unit at a time, each time finding a linear classifier that minimizes a weighted sum of errors. We consider neural networks with a single hidden layer and non-decreasing positively homogeneous activation functions like the rectified linear units. By letting the number of hidden units grow unbounded and using classical non-Euclidean regularization tools on the output weights, they lead to a convex optimization problem and we provide a detailed theoretical analysis of their generalization performance, with a study of both the approximation and the estimation errors. We show in particular that they are adaptive to unknown underlying linear structures, such as the dependence on the projection of the input variables onto a low-dimensional subspace. Moreover, when using sparsity-inducing norms on the input weights, we show that high-dimensional non-linear variable selection may be achieved, without any strong assumption regarding the data and with a total number of variables potentially exponential in the number of observations. However, solving this convex optimization problem in infinite dimensions is only possible if the nonconvex subproblem of addition of a new unit can be solved efficiently. We provide a simple geometric interpretation for our choice of activation functions and describe simple conditions for convex relaxations of the finite-dimensional non-convex subproblem to achieve the same generalization error bounds, even when constant-factor approximations cannot be found. We were not able to find strong enough convex relaxations to obtain provably polynomialtime algorithms and leave open the existence or non-existence of such tractable algorithms with non-exponential sample complexities. This paper presents the input convex neural network architecture. These are scalar-valued (potentially deep) neural networks with constraints on the network parameters such that the output of the network is a convex function of (some of) the inputs. The networks allow for efficient inference via optimization over some inputs to the network given others, and can be applied to settings including structured prediction, data imputation, reinforcement learning, and others. In this paper we lay the basic groundwork for these models, proposing methods for inference, optimization and learning, and analyze their representational power. We show that many existing neural network architectures can be made input-convex with only minor modification, and develop specialized optimization algorithms tailored to this setting. Finally, we highlight the performance of the methods on multi-label prediction, image completion, and reinforcement learning problems, where we show improvement over the existing state of the art in many cases. Deep convolutional neural networks (ConvNets) of 3-dimensional kernels allow joint modeling of spatiotemporal features. These networks have improved performance of video and volumetric image analysis, but have been limited in size due to the low memory ceiling of GPU hardware. Existing CPU implementations overcome this constraint but are impractically slow. Here we extend and optimize the faster Winograd-class of convolutional algorithms to the @math -dimensional case and specifically for CPU hardware. First, we remove the need to manually hand-craft algorithms by exploiting the relaxed constraints and cheap sparse access of CPU memory. Second, we maximize CPU utilization and multicore scalability by transforming data matrices to be cache-aware, integer multiples of AVX vector widths. Treating 2-dimensional ConvNets as a special (and the least beneficial) case of our approach, we demonstrate a 5 to 25-fold improvement in throughput compared to previous state-of-the-art.