The ability to semantically interpret hand-drawn line sketches, although very challenging, can pave way for novel applications in multimedia. We propose SketchParse, the first deep-network architecture for fully automatic parsing of freehand object sketches. SketchParse is configured as a two-level fully convolutional network. The first level contains shared layers common to all object categories. The second level contains a number of expert sub-networks. Each expert specializes in parsing sketches from object categories which contain structurally similar parts. Effectively, the two-level configuration enables our architecture to scale up efficiently as additional categories are added. We introduce a router layer which (i) relays sketch features from shared layers to the correct expert (ii) eliminates the need to manually specify object category during inference. To bypass laborious part-level annotation, we sketchify photos from semantic object-part image datasets and use them for training. Our architecture also incorporates object pose prediction as a novel auxiliary task which boosts overall performance while providing supplementary information regarding the sketch. We demonstrate SketchParse's abilities (i) on two challenging large-scale sketch datasets (ii) in parsing unseen, semantically related object categories (iii) in improving fine-grained sketch-based image retrieval. As a novel application, we also outline how SketchParse's output can be used to generate caption-style descriptions for hand-drawn sketches.
The effectiveness of addressing auxiliary tasks in tandem with the main task has been shown for several challenging problems in vision @cite_41 @cite_2 @cite_15 @cite_16 . In particular, object classification @cite_40 , detection @cite_43 , geometric context @cite_33 , saliency @cite_26 and adversarial loss @cite_11 have been utilized as auxiliary tasks in deep network-based approaches for semantic parsing. The auxiliary task we employ -- object viewpoint estimation -- has been used in a multi-task setting but for object classification @cite_14 @cite_22 . For instance, @cite_18 project the output of semantic scene segmentation onto a depth map and use a category-aware 3D model approach to enable 3-D pose-based grasping in robots. Zhao and Itti @cite_14 utilize 3-D pose information from toy models of @math categories as a target auxiliary task to improve object classification. @cite_22 also introduce pose-estimation as an auxiliary task along with classification. To the best of our knowledge, we are the first ones to design a custom pose estimation architecture to assist semantic parsing.
@cite_18 @cite_26 @cite_14 @cite_33 @cite_22 @cite_41 @cite_43 @cite_40 @cite_2 @cite_15 @cite_16 @cite_11
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In this paper, we address the problems of contour detection, bottom-up grouping, object detection and semantic segmentation on RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset (, ECCV, 2012). We propose algorithms for object boundary detection and hierarchical segmentation that generalize the @math gPb-ucm approach of (TPAMI, 2011) by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We train RGB-D object detectors by analyzing and computing histogram of oriented gradients on the depth image and using them with deformable part models (, TPAMI, 2010). We observe that this simple strategy for training object detectors significantly outperforms more complicated models in the literature. We then turn to the problem of semantic segmentation for which we propose an approach that classifies superpixels into the dominant object categories in the NYUD2 dataset. We design generic and class-specific features to encode the appearance and geometry of objects. We also show that additional features computed from RGB-D object detectors and scene classifiers further improves semantic segmentation accuracy. In all of these tasks, we report significant improvements over the state-of-the-art. In this paper, we focus on improving the proposal classification stage in the object detection task and present implicit negative sub-categorization and sink diversion to lift the performance by strengthening loss function in this stage. First, based on the observation that the “background” class is generally very diverse and thus challenging to be handled as a single indiscriminative class in existing state-of-the-art methods, we propose to divide the background category into multiple implicit sub-categories to explicitly differentiate diverse patterns within it. Second, since the ground truth class inevitably has low-value probability scores for certain images, we propose to add a “sink” class and divert the probabilities of wrong classes to this class when necessary, such that the ground truth label will still have a higher probability than other wrong classes even though it has low probability output. Additionally, we propose to use dilated convolution, which is widely used in the semantic segmentation task, for efficient and valuable context information extraction. Extensive experiments on PASCAL VOC 2007 and 2012 data sets show that our proposed methods based on faster R-CNN implementation can achieve state-of-the-art mAPs, i.e., 84.1 , 82.6 , respectively, and obtain 2.5 improvement on ILSVRC DET compared with that of ResNet. We address the problems of contour detection, bottom-up grouping and semantic segmentation using RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset [27]. We propose algorithms for object boundary detection and hierarchical segmentation that generalize the gPb-ucm approach of [2] by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We then turn to the problem of semantic segmentation and propose a simple approach that classifies super pixels into the 40 dominant object categories in NYUD2. We use both generic and class-specific features to encode the appearance and geometry of objects. We also show how our approach can be used for scene classification, and how this contextual information in turn improves object recognition. In all of these tasks, we report significant improvements over the state-of-the-art. Subitizing (i.e., instant judgement on the number) and detection of salient objects are human inborn abilities. These two tasks influence each other in the human visual system. In this paper, we delve into the complementarity of these two tasks. We propose a multi-task deep neural network with weight prediction for salient object detection, where the parameters of an adaptive weight layer are dynamically determined by an auxiliary subitizing network. The numerical representation of salient objects is therefore embedded into the spatial representation. The proposed joint network can be trained end-to-end using backpropagation. Experiments show the proposed multi-task network outperforms existing multi-task architectures, and the auxiliary subitizing network provides strong guidance to salient object detection by reducing false positives and producing coherent saliency maps. Moreover, the proposed method is an unconstrained method able to handle images with without salient objects. Finally, we show state-of-theart performance on different salient object datasets.