Shadows often create unwanted artifacts in photographs, and removing them can be very challenging. Previous shadow removal methods often produce de-shadowed regions that are visually inconsistent with the rest of the image. In this work we propose a fully automatic shadow region harmonization approach that improves the appearance compatibility of the de-shadowed region as typically produced by previous methods. It is based on a shadow-guided patch-based image synthesis approach that reconstructs the shadow region using patches sampled from non-shadowed regions. The result is then refined based on the reconstruction confidence to handle unique image patterns. Many shadow removal results and comparisons are show the effectiveness of our improvement. Quantitative evaluation on a benchmark dataset suggests that our automatic shadow harmonization approach effectively improves upon the state-of-the-art.
Existing shadow removal approaches often produce inconsistency artifacts in recovered shadow regions, due to the violation of the simplified shadow models they use; these include both color and texture inconsistencies. Specifically, most approaches cannot model the loss of dynamic range in shadow regions @cite_22 @cite_8 , which leads to inconsistent noise properties and texture characteristics between recovered shadow regions and non-shadow regions, such as the examples in res2 . Pixel-based approaches @cite_0 @cite_22 @cite_3 suffer from inaccuracies in the estimation of the shadow parameters, leading to color shifts or residual shadows in the recovered shadow regions( ia (top)). To correct such artifacts some methods leverage shadow non-shadow region correspondence @cite_13 @cite_17 @cite_14 , or region-based color transfer @cite_9 . However, they are still not robust to complex spatially-varying textures, complex reflection and shading properties. res1 (e) shows an example with a colorful translucent occluder, where the green color can not be eliminated using any existing shadow removal methods.
@cite_14 @cite_22 @cite_8 @cite_9 @cite_3 @cite_0 @cite_13 @cite_17
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In this paper we propose a novel method for detecting and removing shadows from a single image thereby obtaining a high-quality shadow-free image. With minimal user assistance, we first identify shadowed and lit areas on the same surface in the scene using an illumination-invariant distance measure. These areas are used to estimate the parameters of an affine shadow formation model. A novel pyramid-based restoration process is then applied to produce a shadow-free image, while avoiding loss of texture contrast and introduction of noise. Unlike previous approaches, we account for varying shadow intensity inside the shadowed region by processing it from the interior towards the boundaries. Finally, to ensure a seamless transition between the original and the recovered regions we apply image inpainting along a thin border. We demonstrate that our approach produces results that are in most cases superior in quality to those of previous shadow removal methods. We also show that it is possible to easily composite the extracted shadow onto a new background or modify its size and direction in the original image. This paper presents a survey and a comparative evaluation of recent techniques for moving cast shadow detection. We identify shadow removal as a critical step for improving object detection and tracking. The survey covers methods published during the last decade, and places them in a feature-based taxonomy comprised of four categories: chromacity, physical, geometry and textures. A selection of prominent methods across the categories is compared in terms of quantitative performance measures (shadow detection and discrimination rates, colour desaturation) as well as qualitative observations. Furthermore, we propose the use of tracking performance as an unbiased approach for determining the practical usefulness of shadow detection methods. The evaluation indicates that all shadow detection approaches make different contributions and all have individual strength and weaknesses. Out of the selected methods, the geometry-based technique has strict assumptions and is not generalisable to various environments, but it is a straightforward choice when the objects of interest are easy to model and their shadows have different orientation. The chromacity based method is the fastest to implement and run, but it is sensitive to noise and less effective in low saturated scenes. The physical method improves upon the accuracy of the chromacity method by adapting to local shadow models, but fails when the spectral properties of the objects are similar to that of the background. The small-region texture based method is especially robust for pixels whose neighbourhood is textured, but may take longer to implement and is the most computationally expensive. The large-region texture based method produces the most accurate results, but has a significant computational load due to its multiple processing steps. In this paper, we address the problem of shadow detection and removal from single images of natural scenes. Differently from traditional methods that explore pixel or edge information, we employ a region-based approach. In addition to considering individual regions separately, we predict relative illumination conditions between segmented regions from their appearances and perform pairwise classification based on such information. Classification results are used to build a graph of segments, and graph-cut is used to solve the labeling of shadow and nonshadow regions. Detection results are later refined by image matting, and the shadow-free image is recovered by relighting each pixel based on our lighting model. We evaluate our method on the shadow detection dataset in . In addition, we created a new dataset with shadow-free ground truth images, which provides a quantitative basis for evaluating shadow removal. We study the effectiveness of features for both unary and pairwise classification. A method was recently devised for the recovery of an invariant image from a 3-band colour image. The invariant image, originally 1D greyscale but here derived as a 2D chromaticity, is independent of lighting, and also has shading removed: it forms an intrinsic image that may be used as a guide in recovering colour images that are independent of illumination conditions. Invariance to illuminant colour and intensity means that such images are free of shadows, as well, to a good degree. The method devised finds an intrinsic reflectivity image based on assumptions of Lambertian reflectance, approximately Planckian lighting, and fairly narrowband camera sensors. Nevertheless, the method works well when these assumptions do not hold. A crucial piece of information is the angle for an “invariant direction” in a log-chromaticity space. To date, we have gleaned this information via a preliminary calibration routine, using the camera involved to capture images of a colour target under different lights. In this paper, we show that we can in fact dispense with the calibration step, by recognizing a simple but important fact: the correct projection is that which minimizes entropy in the resulting invariant image. To show that this must be the case we first consider synthetic images, and then apply the method to real images. We show that not only does a correct shadow-free image emerge, but also that the angle found agrees with that recovered from a calibration. As a result, we can find shadow-free images for images with unknown camera, and the method is applied successfully to remove shadows from unsourced imagery.