We consider learning two layer neural networks using stochastic gradient descent. The mean-field description of this learning dynamics approximates the evolution of the network weights by an evolution in the space of probability distributions in @math (where @math is the number of parameters associated to each neuron). This evolution can be defined through a partial differential equation or, equivalently, as the gradient flow in the Wasserstein space of probability distributions. Earlier work shows that (under some regularity assumptions), the mean field description is accurate as soon as the number of hidden units is much larger than the dimension @math . In this paper we establish stronger and more general approximation guarantees. First of all, we show that the number of hidden units only needs to be larger than a quantity dependent on the regularity properties of the data, and independent of the dimensions. Next, we generalize this analysis to the case of unbounded activation functions, which was not covered by earlier bounds. We extend our results to noisy stochastic gradient descent. Finally, we show that kernel ridge regression can be recovered as a special limit of the mean field analysis.
Only very recently (stochastic) gradient descent was proved to converge (for large enough number of neurons) to the infinite-dimensional evolution @cite_16 @cite_10 @cite_17 @cite_20 . In particular, @cite_16 proves quantitative bounds to approximate SGD by the mean-field dynamics. Our work is mainly motivated by the objective to obtain a better scaling with dimension and to allow for unbounded second-layer coefficients.
@cite_16 @cite_10 @cite_20 @cite_17
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We study the implicit bias of gradient descent methods in solving a binary classification problem over a linearly separable dataset. The classifier is described by a nonlinear ReLU model and the objective function adopts the exponential loss function. We first characterize the landscape of the loss function and show that there can exist spurious asymptotic local minima besides asymptotic global minima. We then show that gradient descent (GD) can converge to either a global or a local max-margin direction, or may diverge from the desired max-margin direction in a general context. For stochastic gradient descent (SGD), we show that it converges in expectation to either the global or the local max-margin direction if SGD converges. We further explore the implicit bias of these algorithms in learning a multi-neuron network under certain stationary conditions, and show that the learned classifier maximizes the margins of each sample pattern partition under the ReLU activation. Parallel implementations of stochastic gradient descent (SGD) have received significant research attention, thanks to its excellent scalability properties. A fundamental barrier when parallelizing SGD is the high bandwidth cost of communicating gradient updates between nodes; consequently, several lossy compresion heuristics have been proposed, by which nodes only communicate quantized gradients. Although effective in practice, these heuristics do not always guarantee convergence, and it is not clear whether they can be improved. In this paper, we propose Quantized SGD (QSGD), a family of compression schemes for gradient updates which provides convergence guarantees. QSGD allows the user to smoothly trade off and : nodes can adjust the number of bits sent per iteration, at the cost of possibly higher variance. We show that this trade-off is inherent, in the sense that improving it past some threshold would violate information-theoretic lower bounds. QSGD guarantees convergence for convex and non-convex objectives, under asynchrony, and can be extended to stochastic variance-reduced techniques. When applied to training deep neural networks for image classification and automated speech recognition, QSGD leads to significant reductions in end-to-end training time. For example, on 16GPUs, we can train the ResNet152 network to full accuracy on ImageNet 1.8x faster than the full-precision variant. It has been experimentally observed that distributed implementations of mini-batch stochastic gradient descent (SGD) algorithms exhibit speedup saturation and decaying generalization ability beyond a particular batch-size. In this work, we present an analysis hinting that high similarity between concurrently processed gradients may be a cause of this performance degradation. We introduce the notion of gradient diversity that measures the dissimilarity between concurrent gradient updates, and show its key role in the performance of mini-batch SGD. We prove that on problems with high gradient diversity, mini-batch SGD is amenable to better speedups, while maintaining the generalization performance of serial (one sample) SGD. We further establish lower bounds on convergence where mini-batch SGD slows down beyond a particular batch-size, solely due to the lack of gradient diversity. We provide experimental evidence indicating the key role of gradient diversity in distributed learning, and discuss how heuristics like dropout, Langevin dynamics, and quantization can improve it. Stochastic Gradient Descent (SGD) is a popular algorithm that can achieve state-of-the-art performance on a variety of machine learning tasks. Several researchers have recently proposed schemes to parallelize SGD, but all require performance-destroying memory locking and synchronization. This work aims to show using novel theoretical analysis, algorithms, and implementation that SGD can be implemented without any locking. We present an update scheme called HOGWILD! which allows processors access to shared memory with the possibility of overwriting each other's work. We show that when the associated optimization problem is sparse, meaning most gradient updates only modify small parts of the decision variable, then HOGWILD! achieves a nearly optimal rate of convergence. We demonstrate experimentally that HOGWILD! outperforms alternative schemes that use locking by an order of magnitude.