The problem of Scene flow estimation in depth videos has been attracting attention of researchers of robot vision, due to its potential application in various areas of robotics. The conventional scene flow methods are difficult to use in reallife applications due to their long computational overhead. We propose a conditional adversarial network SceneFlowGAN for scene flow estimation. The proposed SceneFlowGAN uses loss function at two ends: both generator and descriptor ends. The proposed network is the first attempt to estimate scene flow using generative adversarial networks, and is able to estimate both the optical flow and disparity from the input stereo images simultaneously. The proposed method is experimented on a large RGB-D benchmark sceneflow dataset.
Classical scene flow estimation methods are generally based on data extracted from sequence of images obtained from multiple cameras, stereo images and depth data. Scene flow was first proposed by using multi-view images. They obtained multi-view scene flow from optical flow and surface geometry. Usually such methods use some 3D reconstruction procedure. Scene flow based on stereo image from binocular setting often involves joint estimation of optical flow and disparity @cite_7 @cite_2 . Though, some scene flow estimation methods are based on stereo images decoupled into stereo and motion estimation @cite_21 . formulated the structure and scene flow in point cloud representation. Scene flow by enforcing depth discontinuity using image segmentation information was introduced by . It computes both the 3D motion and the 3D structure. Most of these methods uses variational framework. However, proposed scene flow estimation method based on dense interpolation of sparse matches from stereo images. The variational optimization was used at later stage for refinement.
@cite_21 @cite_7 @cite_2
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This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D optical flow can be seen as a projection of the scene flow onto the images. We propose to recover the scene flow by coupling the optical flow estimation in both cameras with dense stereo matching between the images, thus reducing the number of unknowns per image point. The use of a variational framework allows us to properly handle discontinuities in the observed surfaces and in the 3-D displacement field. Moreover our approach handles occlusions both for the optical flow and the stereo. We obtain a partial differential equations system coupling both the optical flow and the stereo, which is numerically solved using an original multi- resolution algorithm. Whereas previous variational methods were estimating the 3-D reconstruction at time t and the scene flow separately, our method jointly estimates both in a single optimization. We present numerical results on synthetic data with ground truth information, and we also compare the accuracy of the scene flow projected in one camera with a state-of-the-art single-camera optical flow computation method. Results are also presented on a real stereo sequence with large motion and stereo discontinuities. Source code and sample data are available for the evaluation of the algorithm. Building upon recent developments in optical flow and stereo matching estimation, we propose a variational framework for the estimation of stereoscopic scene flow, i.e., the motion of points in the three-dimensional world from stereo image sequences. The proposed algorithm takes into account image pairs from two consecutive times and computes both depth and a 3D motion vector associated with each point in the image. In contrast to previous works, we partially decouple the depth estimation from the motion estimation, which has many practical advantages. The variational formulation is quite flexible and can handle both sparse or dense disparity maps. The proposed method is very efficient; with the depth map being computed on an FPGA, and the scene flow computed on the GPU, the proposed algorithm runs at frame rates of 20 frames per second on QVGA images (320×240 pixels). Furthermore, we present solutions to two important problems in scene flow estimation: violations of intensity consistency between input images, and the uncertainty measures for the scene flow result. 3D scene flow estimation aims to jointly recover dense geometry and 3D motion from stereoscopic image sequences, thus generalizes classical disparity and 2D optical flow estimation. To realize its conceptual benefits and overcome limitations of many existing methods, we propose to represent the dynamic scene as a collection of rigidly moving planes, into which the input images are segmented. Geometry and 3D motion are then jointly recovered alongside an over-segmentation of the scene. This piecewise rigid scene model is significantly more parsimonious than conventional pixel-based representations, yet retains the ability to represent real-world scenes with independent object motion. It, furthermore, enables us to define suitable scene priors, perform occlusion reasoning, and leverage discrete optimization schemes toward stable and accurate results. Assuming the rigid motion to persist approximately over time additionally enables us to incorporate multiple frames into the inference. To that end, each view holds its own representation, which is encouraged to be consistent across all other viewpoints and frames in a temporal window. We show that such a view-consistent multi-frame scheme significantly improves accuracy, especially in the presence of occlusions, and increases robustness against adverse imaging conditions. Our method currently achieves leading performance on the KITTI benchmark, for both flow and stereo. A simple seed growing algorithm for estimating scene flow in a stereo setup is presented. Two calibrated and synchronized cameras observe a scene and output a sequence of image pairs. The algorithm simultaneously computes a disparity map between the image pairs and optical flow maps between consecutive images. This, together with calibration data, is an equivalent representation of the 3D scene flow, i.e. a 3D velocity vector is associated with each reconstructed point. The proposed method starts from correspondence seeds and propagates these correspondences to their neighborhood. It is accurate for complex scenes with large motions and produces temporally-coherent stereo disparity and optical flow results. The algorithm is fast due to inherent search space reduction. An explicit comparison with recent methods of spatiotemporal stereo and variational optical and scene flow is provided.