This paper targets the problem of image set-based face verification and identification. Unlike traditional single media (an image or video) setting, we encounter a set of heterogeneous contents containing orderless images and videos. The importance of each image is usually considered either equal or based on their independent quality assessment. How to model the relationship of orderless images within a set remains a challenge. We address this problem by formulating it as a Markov Decision Process (MDP) in the latent space. Specifically, we first present a dependency-aware attention control (DAC) network, which resorts to actor-critic reinforcement learning for sequential attention decision of each image embedding to fully exploit the rich correlation cues among the unordered images. Moreover, we introduce its sample-efficient variant with off-policy experience replay to speed up the learning process. The pose-guided representation scheme can further boost the performance at the extremes of the pose variation.
Besides, policy-based and actor-critic methods have faster convergence characteristics than value-based methods @cite_2 , but they usually suffer from low sample-efficiency, high variance and often converge to local optima, since they typically learn via on-policy algorithms @cite_64 @cite_35 . Even the Asynchronous Advantage Actor-Critic @cite_42 @cite_53 also requires new samples to be collected for each gradient step on the policy. This quickly becomes extravagantly expensive, as the number of gradient steps to learn an effective policy increases with task complexity. Off-policy learning instead aims to reuse past experiences. This is not directly feasible with conventional policy gradient formulations, despite it relatively straightforward for value-based methods @cite_65 . Hence in this paper, we focus on combining the stability of actor-critic methods with the efficiency of off-policy RL, which capitalizes in recent advances on deep RL @cite_42 , especially off-policy algorithms @cite_60 @cite_45 .
@cite_35 @cite_64 @cite_60 @cite_53 @cite_42 @cite_65 @cite_45 @cite_2
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We present the first class of policy-gradient algorithms that work with both state-value and policy function-approximation, and are guaranteed to converge under off-policy training. Our solution targets problems in reinforcement learning where the action representation adds to the-curse-of-dimensionality; that is, with continuous or large action sets, thus making it infeasible to estimate state-action value functions (Q functions). Using state-value functions helps to lift the curse and as a result naturally turn our policy-gradient solution into classical Actor-Critic architecture whose Actor uses state-value function for the update. Our algorithms, Gradient Actor-Critic and Emphatic Actor-Critic, are derived based on the exact gradient of averaged state-value function objective and thus are guaranteed to converge to its optimal solution, while maintaining all the desirable properties of classical Actor-Critic methods with no additional hyper-parameters. To our knowledge, this is the first time that convergent off-policy learning methods have been extended to classical Actor-Critic methods with function approximation. In this paper, we propose to use deep policy networks which are trained with an advantage actor-critic method for statistically optimised dialogue systems. First, we show that, on summary state and action spaces, deep Reinforcement Learning (RL) outperforms Gaussian Processes methods. Summary state and action spaces lead to good performance but require pre-engineering effort, RL knowledge, and domain expertise. In order to remove the need to define such summary spaces, we show that deep RL can also be trained efficiently on the original state and action spaces. Dialogue systems based on partially observable Markov decision processes are known to require many dialogues to train, which makes them unappealing for practical deployment. We show that a deep RL method based on an actor-critic architecture can exploit a small amount of data very efficiently. Indeed, with only a few hundred dialogues collected with a handcrafted policy, the actor-critic deep learner is considerably bootstrapped from a combination of supervised and batch RL. In addition, convergence to an optimal policy is significantly sped up compared to other deep RL methods initialized on the data with batch RL. All experiments are performed on a restaurant domain derived from the Dialogue State Tracking Challenge 2 (DSTC2) dataset. Model-free deep reinforcement learning (RL) algorithms have been demonstrated on a range of challenging decision making and control tasks. However, these methods typically suffer from two major challenges: very high sample complexity and brittle convergence properties, which necessitate meticulous hyperparameter tuning. Both of these challenges severely limit the applicability of such methods to complex, real-world domains. In this paper, we propose soft actor-critic, an off-policy actor-critic deep RL algorithm based on the maximum entropy reinforcement learning framework. In this framework, the actor aims to maximize expected reward while also maximizing entropy - that is, succeed at the task while acting as randomly as possible. Prior deep RL methods based on this framework have been formulated as either off-policy Q-learning, or on-policy policy gradient methods. By combining off-policy updates with a stable stochastic actor-critic formulation, our method achieves state-of-the-art performance on a range of continuous control benchmark tasks, outperforming prior on-policy and off-policy methods. Furthermore, we demonstrate that, in contrast to other off-policy algorithms, our approach is very stable, achieving very similar performance across different random seeds. Model-free deep reinforcement learning (RL) methods have been successful in a wide variety of simulated domains. However, a major obstacle facing deep RL in the real world is their high sample complexity. Batch policy gradient methods offer stable learning, but at the cost of high variance, which often requires large batches. TD-style methods, such as off-policy actor-critic and Q-learning, are more sample-efficient but biased, and often require costly hyperparameter sweeps to stabilize. In this work, we aim to develop methods that combine the stability of policy gradients with the efficiency of off-policy RL. We present Q-Prop, a policy gradient method that uses a Taylor expansion of the off-policy critic as a control variate. Q-Prop is both sample efficient and stable, and effectively combines the benefits of on-policy and off-policy methods. We analyze the connection between Q-Prop and existing model-free algorithms, and use control variate theory to derive two variants of Q-Prop with conservative and aggressive adaptation. We show that conservative Q-Prop provides substantial gains in sample efficiency over trust region policy optimization (TRPO) with generalized advantage estimation (GAE), and improves stability over deep deterministic policy gradient (DDPG), the state-of-the-art on-policy and off-policy methods, on OpenAI Gym's MuJoCo continuous control environments.