Illumination estimation is often used in mixed reality to re-render a scene from another point of view, to change the color texture of an object, or to insert a virtual object consistently lit into a real video or photograph. Specifically, the estimation of a point light source is required for the shadows cast by the inserted object to be consistent with the real scene. We tackle the problem of illumination retrieval given an RGBD image of the scene as an inverse problem: we aim to find the illumination that minimizes the photometric error between the rendered image and the observation. In particular we propose a novel differentiable renderer based on the Blinn-Phong model with cast shadows. We compare our differentiable renderer to state-of-the-art methods and demonstrate its robustness to an incorrect reflectance estimation.
From a machine learning perspective, state-of-the-art techniques aim to estimate illumination (either indoor @cite_25 or outdoor @cite_27 ) by learning the weights of a neural network. To train such network, a supervised strategy is often adopted: the loss function is the error between some ground truth illumination and the illumination computed by the network fed with an example image. Rematas al @cite_40 learn to estimate an intermediate representation that mixes illumination and a single material, called a "reflectance map". In @cite_39 this architecture is combined with a CNN that decomposes the reflectance map into an environment map and a single material. In @cite_14 a parametric model of illumination and material is fitted to a reflectance map, via a light transport operator that is approximated by two neural networks preliminary trained on synthetic data. Mandl al @cite_17 try to estimate the illumination only, by training a CNN for every camera pose sampled around an object used as a light probe.
@cite_14 @cite_39 @cite_40 @cite_27 @cite_25 @cite_17
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In this paper, we present a method that estimates reflectance and illumination information from a single image depicting a single-material specular object from a given class under natural illumination. We follow a data-driven, learning-based approach trained on a very large dataset, but in contrast to earlier work we do not assume one or more components (shape, reflectance, or illumination) to be known. We propose a two-step approach, where we first estimate the object’s reflectance map, and then further decompose it into reflectance and illumination. For the first step, we introduce a Convolutional Neural Network (CNN) that directly predicts a reflectance map from the input image itself, as well as an indirect scheme that uses additional supervision, first estimating surface orientation and afterwards inferring the reflectance map using a learning-based sparse data interpolation technique. For the second step, we suggest a CNN architecture to reconstruct both Phong reflectance parameters and high-resolution spherical illumination maps from the reflectance map. We also propose new datasets to train these CNNs. We demonstrate the effectiveness of our approach for both steps by extensive quantitative and qualitative evaluation in both synthetic and real data as well as through numerous applications, that show improvements over the state-of-the-art. In this work we describe a Convolutional Neural Network (CNN) to accurately predict the scene illumination. Taking image patches as input, the CNN works in the spatial domain without using hand-crafted features that are employed by most previous methods. The network consists of one convolutional layer with max pooling, one fully connected layer and three output nodes. Within the network structure, feature learning and regression are integrated into one optimization process, which leads to a more effective model for estimating scene illumination. This approach achieves state-of-the-art performance on a standard dataset of RAW images. Preliminary experiments on images with spatially varying illumination demonstrate the stability of the local illuminant estimation ability of our CNN. In this work we describe a Convolutional Neural Network (CNN) to accurately predict the scene illumination. Taking image patches as input, the CNN works in the spatial domain without using hand-crafted features that are employed by most previous methods. The network consists of one convolutional layer with max pooling, one fully connected layer and three output nodes. Within the network structure, feature learning and regression are integrated into one optimization process, which leads to a more effective model for estimating scene illumination. This approach achieves state-of-the-art performance on a standard dataset of RAW images. Preliminary experiments on images with spatially varying illumination demonstrate the stability of the local illuminant estimation ability of our CNN. We present a CNN-based technique to estimate high-dynamic range outdoor illumination from a single low dynamic range image. To train the CNN, we leverage a large dataset of outdoor panoramas. We fit a low-dimensional physically-based outdoor illumination model to the skies in these panoramas giving us a compact set of parameters (including sun position, atmospheric conditions, and camera parameters). We extract limited field-of-view images from the panoramas, and train a CNN with this large set of input image&#x2013;output lighting parameter pairs. Given a test image, this network can be used to infer illumination parameters that can, in turn, be used to reconstruct an outdoor illumination environment map. We demonstrate that our approach allows the recovery of plausible illumination conditions and enables photorealistic virtual object insertion from a single image. An extensive evaluation on both the panorama dataset and captured HDR environment maps shows that our technique significantly outperforms previous solutions to this problem.