Tutorials are one of the most fundamental means of conveying knowledge. Ideally when the task involves physical or digital objects, tutorials not only describe each step with text or via audio narration but show it as well using photos or animation. In most cases, online tutorial authors capture media from handheld mobile devices to compose these documents, but increasingly they use wearable devices as well. In this work, we explore the full life-cycle of online tutorial creation and viewing using head-mounted capture and displays. We developed a media-capture tool for Google Glass that requires minimal attention to the capture device and instead allows the author to focus on creating the tutorial's content rather than its capture. The capture tool is coupled with web-based authoring tools for creating annotatable videos and multimedia documents. In a study comparing standalone (camera on tripod) versus wearable capture (Google Glass) as well as two types of multimedia representation for authoring tutorials, we show that tutorial authors have a preference for wearable capture devices, especially when recording activities involving larger objects in non-desktop environments. Authors preferred document-based multimedia tutorials because they are more straightforward to compose and the step-based structure translates more directly to explaining a procedure. In addition, we explored using head-mounted displays for accessing tutorials in comparison to lightweight computing devices such as tablets. Our study included tutorials recorded with the same capture methods as in our access study. We found that although authors preferred head-mounted capture, tutorial consumers preferred video recorded by a camera on tripod that provides a more stable image of the workspace.
In summary, Torrey found that how-to sharing occurs within and across a collection of communication tools without any centralized control'' @cite_15 and that people tend to find information by browsing as much as by more directed search @cite_11 . Carter previously found that tools for the capture, creation, and access of how-to guides were similarly decentralized @cite_16 .
@cite_15 @cite_16 @cite_11
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The problem of searching for information in networks like the World Wide Web can be approached in a variety of ways, ranging from centralized indexing schemes to decentralized mechanisms that navigate the underlying network without knowledge of its global structure. The decentralized approach appears in a variety of settings: in the behavior of users browsing the Web by following hyperlinks; in the design of focused crawlers [4, 5, 8] and other agents that explore the Web’s links to gather information; and in the search protocols underlying decentralized peer-to-peer systems such as Gnutella [10], Freenet [7], and recent research prototypes [21, 22, 23], through which users can share resources without a central server. In recent work, we have been investigating the problem of decentralized search in large information networks [14, 15]. Our initial motivation was an experiment that dealt directly with the search problem in a decidedly pre-Internet context: Stanley Milgram’s famous study of the small-world phenomenon [16, 17]. Milgram was seeking to determine whether most pairs of people in society were linked by short chains of acquaintances, and for this purpose he recruited individuals to try forwarding a letter to a designated “target” through people they knew on a first-name basis. The starting individuals were given basic information about the target — his name, address, occupation, and a few other personal details — and had to choose a single acquaintance to send the letter to, with goal of reaching the target as quickly as possible; subsequent recipients followed the same procedure, and the chain closed in on its destination. Of the chains that completed, the median number of steps required was six — a result that has since entered popular culture as the “six degrees of separation” principle [11]. Milgram’s experiment contains two striking discoveries — that short chains are pervasive, and that people are able to find them. This latter point is concerned precisely with a type of decentralized navigation in a social network, consisting of people as nodes and links joining This paper presents findings from a study of how knowledge workers use the Web to seek external information as part of their daily work. Thirty-four users from seven companies took part in the study. Participants were mainly IT specialists, managers, and research marketing consulting staff working in organizations that included a large utility company, a major bank, and a consulting firm. Participants answered a detailed questionnaire and were interviewed individually in order to understand their information needs and information seeking preferences. A custom-developed WebTracker software application was installed on each of their work place PCs, and participants' Web-use activities were then recorded continuously during two-week periods. The WebTracker recorded how participants used the browser to seek information on the Web: it logged menu choices, button bar selections, and keystroke actions, allowing browsing and searching sequences to be reconstructed. In a second round of personal interviews, participants recalled critical incidents of using information from the Web. Data from the two interviews and the WebTracker logs constituted the database for analysis. Sixty-one significant episodes of information seeking were identified. A model was developed to describe the common repertoires of information seeking that were observed. On one axis of the model, episodes were plotted according to the four scanning modes identified by Aguilar (1967), Weick and Daft (1983): undirected viewing, conditioned viewing, informal search, and formal search. Each mode is characterized by its own information needs and information seeking strategies. On the other axis of the model, episodes were plotted according to the occurrence of one or more of the six categories of information seeking behaviors identified by Ellis (1989, 1990): starting, chaining, browsing, differentiating, monitoring, and extracting. The study suggests that a behavioral framework that relates motivations (Aguilar) and moves (Ellis) may be helpful in analyzing patterns of Web-based information seeking. People increasingly generate content on their mobile devices and upload it to third-party services such as Facebook and Google Latitude for sharing and backup purposes. Although these services are convenient and useful, their use has important privacy implications due to their centralized nature and their acquisitions of rights to user-contributed content. This paper argues that people's interests would be be better served by uploading their data to a machine that they themselves own and control. We term these machines Virtual Individual Servers (VISs) because our preferred instantiation is a virtual machine running in a highly-available utility computing infrastructure. By using VISs, people can better protect their privacy because they retain ownership of their data and remain in control over the software and policies that determine what data is shared with whom. This paper also describes a range of applications of VIS proxies. It then presents our initial implementation and evaluation of one of these applications, a decentralized framework for mobile social services based on VISs. Our experience so far suggests that building such applications on top of the VIS concept is feasible and desirable. The wide availability of user-provided content in online social media facilitates the aggregation of people around common interests, worldviews, and narratives. However, the World Wide Web (WWW) also allows for the rapid dissemination of unsubstantiated rumors and conspiracy theories that often elicit rapid, large, but naive social responses such as the recent case of Jade Helm 15––where a simple military exercise turned out to be perceived as the beginning of a new civil war in the United States. In this work, we address the determinants governing misinformation spreading through a thorough quantitative analysis. In particular, we focus on how Facebook users consume information related to two distinct narratives: scientific and conspiracy news. We find that, although consumers of scientific and conspiracy stories present similar consumption patterns with respect to content, cascade dynamics differ. Selective exposure to content is the primary driver of content diffusion and generates the formation of homogeneous clusters, i.e., “echo chambers.” Indeed, homogeneity appears to be the primary driver for the diffusion of contents and each echo chamber has its own cascade dynamics. Finally, we introduce a data-driven percolation model mimicking rumor spreading and we show that homogeneity and polarization are the main determinants for predicting cascades’ size.