Improvements in data-capture and face modeling techniques have enabled us to create high-fidelity realistic face models. However, driving these realistic face models requires special input data, e.g. 3D meshes and unwrapped textures. Also, these face models expect clean input data taken under controlled lab environments, which is very different from data collected in the wild. All these constraints make it challenging to use the high-fidelity models in tracking for commodity cameras. In this paper, we propose a self-supervised domain adaptation approach to enable the animation of high-fidelity face models from a commodity camera. Our approach first circumvents the requirement for special input data by training a new network that can directly drive a face model just from a single 2D image. Then, we overcome the domain mismatch between lab and uncontrolled environments by performing self-supervised domain adaptation based on "consecutive frame texture consistency" based on the assumption that the appearance of the face is consistent over consecutive frames, avoiding the necessity of modeling the new environment such as lighting or background. Experiments show that we are able to drive a high-fidelity face model to perform complex facial motion from a cellphone camera without requiring any labeled data from the new domain.
A key challenge is the oftentimes significant gap between the distribution of training and testing data. To this end, @cite_0 @cite_6 utilized synthetic data to boost 3D face reconstruction performance. A challenge here is to generate synthetic data that is representative of the testing distribution. @cite_33 utilized domain invariant motion cues to perform unsupervised domain adaptation for facial landmark tracking. While their method was tested on landmarks and benefited from a limited source of supervision, our method performs per-pixel matching of textures, providing more supervision for domain adaptation.
@cite_0 @cite_33 @cite_6
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A large amount of training data is usually crucial for successful supervised learning. However, the task of providing training samples is often time-consuming, involving a considerable amount of tedious manual work. In addition, the amount of training data available is often limited. As an alternative, in this paper, we discuss how best to augment the available data for the application of automatic facial landmark detection. We propose the use of a 3D morphable face model to generate synthesized faces for a regression-based detector training. Benefiting from the large synthetic training data, the learned detector is shown to exhibit a better capability to detect the landmarks of a face with pose variations. Furthermore, the synthesized training data set provides accurate and consistent landmarks automatically as compared to the landmarks annotated manually, especially for occluded facial parts. The synthetic data and real data are from different domains; hence the detector trained using only synthesized faces does not generalize well to real faces. To deal with this problem, we propose a cascaded collaborative regression algorithm, which generates a cascaded shape updater that has the ability to overcome the difficulties caused by pose variations, as well as achieving better accuracy when applied to real faces. The training is based on a mix of synthetic and real image data with the mixing controlled by a dynamic mixture weighting schedule. Initially, the training uses heavily the synthetic data, as this can model the gross variations between the various poses. As the training proceeds, progressively more of the natural images are incorporated, as these can model finer detail. To improve the performance of the proposed algorithm further, we designed a dynamic multi-scale local feature extraction method, which captures more informative local features for detector training. An extensive evaluation on both controlled and uncontrolled face data sets demonstrates the merit of the proposed algorithm. Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated automatically. Unfortunately, models trained purely on rendered images often fail to generalize to real images. To address this shortcoming, prior work introduced unsupervised domain adaptation algorithms that attempt to map representations between the two domains or learn to extract features that are domain-invariant. In this work, we present a new approach that learns, in an unsupervised manner, a transformation in the pixel space from one domain to the other. Our generative adversarial network (GAN)-based method adapts source-domain images to appear as if drawn from the target domain. Our approach not only produces plausible samples, but also outperforms the state-of-the-art on a number of unsupervised domain adaptation scenarios by large margins. Finally, we demonstrate that the adaptation process generalizes to object classes unseen during training. Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated automatically. Unfortunately, models trained purely on rendered images fail to generalize to real images. To address this shortcoming, prior work introduced unsupervised domain adaptation algorithms that have tried to either map representations between the two domains, or learn to extract features that are domain-invariant. In this work, we approach the problem in a new light by learning in an unsupervised manner a transformation in the pixel space from one domain to the other. Our generative adversarial network (GAN)-based method adapts source-domain images to appear as if drawn from the target domain. Our approach not only produces plausible samples, but also outperforms the state-of-the-art on a number of unsupervised domain adaptation scenarios by large margins. Finally, we demonstrate that the adaptation process generalizes to object classes unseen during training. Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled large-scale data and carefully designed feature learning algorithms. In this work, we focus on frontalizing faces in the wild under various head poses, including extreme profile view's. We propose a novel deep 3D Morphable Model (3DMM) conditioned Face Frontalization Generative Adversarial Network (GAN), termed as FF-GAN, to generate neutral head pose face images. Our framework differs from both traditional GANs and 3DMM based modeling. Incorporating 3DMM into the GAN structure provides shape and appearance priors for fast convergence with less training data, while also supporting end-to-end training. The 3DMM-conditioned GAN employs not only the discriminator and generator loss but also a new masked symmetry loss to retain visual quality under occlusions, besides an identity loss to recover high frequency information. Experiments on face recognition, landmark localization and 3D reconstruction consistently show the advantage of our frontalization method on faces in the wild datasets. 1