Multimedia uploaded content is tagged and recommended by users of collaborative systems, resulting in informal classifications also known as folksonomies. Faceted web ranking has been proved a reasonable alternative to a single ranking which does not take into account a personalized context. In this paper we analyze the online computation of rankings of users associated to facets made up of multiple tags. Possible applications are user reputation evaluation (ego-ranking) and improvement of content quality in case of retrieval. We propose a solution based on PageRank as centrality measure: (i) a ranking for each tag is computed offline on the basis of the corresponding tag-dependent subgraph; (ii) a faceted order is generated by merging rankings corresponding to all the tags in the facet. The fundamental assumption, validated by empirical observations, is that step (i) is scalable. We also present algorithms for part (ii) having time complexity O(k), where k is the number of tags in the facet, well suited to online computation.
There has also been some work done on faceted ranking of web pages. For example, the approach of DeLong, Mane and Srivastava @cite_16 involves the construction of a larger multigraph using the hyperlink graph with each vertex corresponding to a pair webpage-concept and each edge to a hyperlink associated with a concept. Subgraph ideas are suggested by them: It might be faster to simply run PageRank on sub-graphs pertaining to each individual concept (assuming there are a small number of concepts).'' Although DeLong @cite_16 obtain good ranking results for single-keyword facets, they do not support multi-keyword queries.
@cite_16
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In (2015), we proposed a graph-based formulation that links and clusters person hypotheses over time by solving a minimum cost subgraph multicut problem. In this paper, we modify and extend (2015) in three ways: (1) We introduce a novel local pairwise feature based on local appearance matching that is robust to partial occlusion and camera motion. (2) We perform extensive experiments to compare different pairwise potentials and to analyze the robustness of the tracking formulation. (3) We consider a plain multicut problem and remove outlying clusters from its solution. This allows us to employ an efficient primal feasible optimization algorithm that is not applicable to the subgraph multicut problem of (2015). Unlike the branch-and-cut algorithm used there, this efficient algorithm used here is applicable to long videos and many detections. Together with the novel pairwise feature, it eliminates the need for the intermediate tracklet representation of (2015). We demonstrate the effectiveness of our overall approach on the MOT16 benchmark ( 2016), achieving state-of-art performance. Many real-world domains can be represented as large node-link graphs: backbone Internet routers connect with 70,000 other hosts, mid-sized Web servers handle between 20,000 and 200,000 hyperlinked documents, and dictionaries contain millions of words defined in terms of each other. Computational manipulation of such large graphs is common, but previous tools for graph visualization have been limited to datasets of a few thousand nodes. Visual depictions of graphs and networks are external representations that exploit human visual processing to reduce the cognitive load of many tasks that require understanding of global or local structure. We assert that the two key advantages of computer-based systems for information visualization over traditional paper-based visual exposition are interactivity and scalability. We also argue that designing visualization software by taking the characteristics of a target user's task domain into account leads to systems that are more effective and scale to larger datasets than previous work. This thesis contains a detailed analysis of three specialized systems for the interactive exploration of large graphs, relating the intended tasks to the spatial layout and visual encoding choices. We present two novel algorithms for specialized layout and drawing that use quite different visual metaphors. The H3 system for visualizing the hyperlink structures of web sites scales to datasets of over 100,000 nodes by using a carefully chosen spanning tree as the layout backbone, 3D hyperbolic geometry for a Focus+Context view, and provides a fluid interactive experience through guaranteed frame rate drawing. The Constellation system features a highly specialized 2D layout intended to spatially encode domain-specific information for computational linguists checking the plausibility of a large semantic network created from dictionaries. The Planet Multicast system for displaying the tunnel topology of the Internet's multicast backbone provides a literal 3D geographic layout of arcs on a globe to help MBone maintainers find misconfigured long-distance tunnels. Each of these three systems provides a very different view of the graph structure, and we evaluate their efficacy for the intended task. We generalize these findings in our analysis of the importance of interactivity and specialization for graph visualization systems that are effective and scalable. In ranking algorithms for web graphs, such as PageRank and HITS, the lack of attention to concepts topics representing web page content causes problems such as topic drift and mutually reinforcing relationships between hosts. This paper proposes a novel approach to expand the Web graph to incorporate conceptual information encoded by links (anchor text) between web pages. Using web graph link structure and conceptual information associated with each web page (automatically extracted from anchor text of inlinks), a new graph is defined where each node represents a unique pair of a web page and concept associated with that web page, and an edge represents an explicit or implicit link between two such nodes. This graph captures inter-concept relationships, which is then utilized by ranking algorithms. Our experimental results show that such an approach improves accuracy (e.g., first X precision) by retrieving links which are more authoritative given a user?s context. In this paper, we develop a novel paradigm, namely hypergraph shift, to find robust graph modes by probabilistic voting strategy, which are semantically sound besides the self-cohesiveness requirement in forming graph modes. Unlike the existing techniques to seek graph modes by shifting vertices based on pair-wise edges (i.e, an edge with 2 ends), our paradigm is based on shifting high-order edges (hyperedges) to deliver graph modes. Specifically, we convert the problem of seeking graph modes as the problem of seeking maximizers of a novel objective function with the aim to generate good graph modes based on sifting edges in hypergraphs. As a result, the generated graph modes based on dense subhypergraphs may more accurately capture the object semantics besides the self-cohesiveness requirement. We also formally prove that our technique is always convergent. Extensive empirical studies on synthetic and real world data sets are conducted on clustering and graph matching. They demonstrate that our techniques significantly outperform the existing techniques.