The light field faithfully records the spatial and angular configurations of the scene, which facilitates a wide range of imaging possibilities. In this work, we propose an LF synthesis algorithm which renders high quality novel LF views far outside the range of angular baselines of the given references. A stratified synthesis strategy is adopted which parses the scene content based on stratified disparity layers and across a varying range of spatial granularities. Such a stratified methodology proves to help preserve scene structures over large perspective shifts, and it provides informative clues for inferring the textures of occluded regions. A generative-adversarial network model is further adopted for parallax correction and occlusion completion conditioned on the stratified synthesis features. Experiments show that our proposed model can provide more reliable novel view synthesis quality at large baseline extension ratios. Over 3dB quality improvement has been achieved against state-of-the-art LF view synthesis algorithms.
Methods in the second category directly synthesize the target view via exploration of the geometrical features embedded within the EPIs @cite_29 , across stacked sub-aperture views along different directions @cite_13 , or via alternating filtering between the spatial-angular domains @cite_12 . Although methods under this category generally produce more realistic renderings, their performance is still limited for scenarios with large camera baselines.
@cite_29 @cite_13 @cite_12
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In this paper, we take advantage of the clear texture structure of the epipolar plane image (EPI) in the light field data and model the problem of light field reconstruction from a sparse set of views as a CNN-based angular detail restoration on EPI. We indicate that one of the main challenges in sparsely sampled light field reconstruction is the information asymmetry between the spatial and angular domain, where the detail portion in the angular domain is damaged by undersampling. To balance the spatial and angular information, the spatial high frequency components of an EPI is removed using EPI blur, before feeding to the network. Finally, a non-blind deblur operation is used to recover the spatial detail suppressed by the EPI blur. We evaluate our approach on several datasets including synthetic scenes, real-world scenes and challenging microscope light field data. We demonstrate the high performance and robustness of the proposed framework compared with the state-of-the-arts algorithms. We also show a further application for depth enhancement by using the reconstructed light field. We present a variational framework to generate super-resolved novel views from 4D light field data sampled at low resolution, for example by a plenoptic camera. In contrast to previous work, we formulate the problem of view synthesis as a continuous inverse problem, which allows us to correctly take into account foreshortening effects caused by scene geometry transformations. High-accuracy depth maps for the input views are locally estimated using epipolar plane image analysis, which yields floating point depth precision without the need for expensive matching cost minimization. The disparity maps are further improved by increasing angular resolution with synthesized intermediate views. Minimization of the super-resolution model energy is performed with state of the art convex optimization algorithms within seconds. In this article we develop an image based rendering technique based on light field reconstruction from a limited set of perspective views acquired by cameras. Our approach utilizes sparse representation of epipolar-plane images (EPI) in shearlet transform domain. The shearlet transform has been specifically modified to handle the straight lines characteristic for EPI. The devised iterative regularization algorithm based on adaptive thresholding provides high-quality reconstruction results for relatively big disparities between neighboring views. The generated densely sampled light field of a given 3D scene is thus suitable for all applications which require light field reconstruction. The proposed algorithm compares favorably against state of the art depth image based rendering techniques and shows superior performance specifically in reconstructing scenes containing semi-transparent objects. Light-field cameras have recently become available to the consumer market. An array of micro-lenses captures enough information that one can refocus images after acquisition, as well as shift one's viewpoint within the sub-apertures of the main lens, effectively obtaining multiple views. Thus, depth cues from both defocus and correspondence are available simultaneously in a single capture. Previously, defocus could be achieved only through multiple image exposures focused at different depths, while correspondence cues needed multiple exposures at different viewpoints or multiple cameras, moreover, both cues could not easily be obtained together. In this paper, we present a novel simple and principled algorithm that computes dense depth estimation by combining both defocus and correspondence depth cues. We analyze the x-u 2D epipolar image (EPI), where by convention we assume the spatial x coordinate is horizontal and the angular u coordinate is vertical (our final algorithm uses the full 4D EPI). We show that defocus depth cues are obtained by computing the horizontal (spatial) variance after vertical (angular) integration, and correspondence depth cues by computing the vertical (angular) variance. We then show how to combine the two cues into a high quality depth map, suitable for computer vision applications such as matting, full control of depth-of-field, and surface reconstruction.