Modeling instance-level context and object-object relationships is extremely challenging. It requires reasoning about bounding boxes of different classes, locations . Above all, instance-level spatial reasoning inherently requires modeling conditional distributions on previous detections. Unfortunately, our current object detection systems do not have any memory to remember what to condition on! The state-of-the-art object detectors still detect all object in parallel followed by non-maximal suppression (NMS). While memory has been used for tasks such as captioning, they mostly use image-level memory cells without capturing the spatial layout. On the other hand, modeling object-object relationships requires spatial reasoning -- not only do we need a memory to store the spatial layout, but also a effective reasoning module to extract spatial patterns. This paper presents a conceptually simple yet powerful solution -- Spatial Memory Network (SMN), to model the instance-level context efficiently and effectively. Our spatial memory essentially assembles object instances back into a pseudo "image" representation that is easy to be fed into another ConvNet for object-object context reasoning. This leads to a new sequential reasoning architecture where image and memory are processed in parallel to obtain detections which update the memory again. We show our SMN direction is promising as it provides 2.2 improvement over baseline Faster RCNN on the COCO dataset so far.
An interesting recent direction focuses on using deep reinforcement learning (DRL) to optimize the sequence selection problem in detection @cite_94 @cite_19 @cite_58 @cite_8 . However, due to the lack of full supervision signal in a problem with high-dimensional action space Jointly reason about all bounding boxes and all classes. , DRL has so far only been used for bounding box refinements or knoledge-assisted detecton, where the action space is greatly reduced. Nevertheless, SMN can naturally serve as an encoder of the state in a DRL system to directly optimize average precision @cite_36 .
@cite_8 @cite_36 @cite_19 @cite_58 @cite_94
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We propose drl-RPN, a deep reinforcement learning-based visual recognition model consisting of a sequential region proposal network (RPN) and an object detector. In contrast to typical RPNs, where candidate object regions (RoIs) are selected greedily via class-agnostic NMS, drl-RPN optimizes an objective closer to the final detection task. This is achieved by replacing the greedy RoI selection process with a sequential attention mechanism which is trained via deep reinforcement learning (RL). Our model is capable of accumulating class-specific evidence over time, potentially affecting subsequent proposals and classification scores, and we show that such context integration significantly boosts detection accuracy. Moreover, drl-RPN automatically decides when to stop the search process and has the benefit of being able to jointly learn the parameters of the policy and the detector, both represented as deep networks. Our model can further learn to search over a wide range of exploration-accuracy trade-offs making it possible to specify or adapt the exploration extent at test time. The resulting search trajectories are image- and category-dependent, yet rely only on a single policy over all object categories. Results on the MS COCO and PASCAL VOC challenges show that our approach outperforms established, typical state-of-the-art object detection pipelines. In this paper, we propose a collaborative deep reinforcement learning (C-DRL) method for multi-object tracking. Most existing multi-object tracking methods employ the tracking-by-detection strategy which first detects objects in each frame and then associates them across different frames. However, the performance of these methods rely heavily on the detection results, which are usually unsatisfied in many real applications, especially in crowded scenes. To address this, we develop a deep prediction-decision network in our C-DRL, which simultaneously detects and predicts objects under a unified network via deep reinforcement learning. Specifically, we consider each object as an agent and track it via the prediction network, and seek the optimal tracked results by exploiting the collaborative interactions of different agents and environments via the decision network. Experimental results on the challenging MOT15 and MOT16 benchmarks are presented to show the effectiveness of our approach. In this work, we tackle the problem of car license plate detection and recognition in natural scene images. Inspired by the success of deep neural networks (DNNs) in various vision applications, here we leverage DNNs to learn high-level features in a cascade framework, which lead to improved performance on both detection and recognition. Firstly, we train a @math -class convolutional neural network (CNN) to detect all characters in an image, which results in a high recall, compared with conventional approaches such as training a binary text non-text classifier. False positives are then eliminated by the second plate non-plate CNN classifier. Bounding box refinement is then carried out based on the edge information of the license plates, in order to improve the intersection-over-union (IoU) ratio. The proposed cascade framework extracts license plates effectively with both high recall and precision. Last, we propose to recognize the license characters as a sequence labelling problem. A recurrent neural network (RNN) with long short-term memory (LSTM) is trained to recognize the sequential features extracted from the whole license plate via CNNs. The main advantage of this approach is that it is segmentation free. By exploring context information and avoiding errors caused by segmentation, the RNN method performs better than a baseline method of combining segmentation and deep CNN classification; and achieves state-of-the-art recognition accuracy. Driven by recent developments in the area of Artificial Intelligence research, a promising new technology for building intelligent agents has evolved. The technology is termed Deep Reinforcement Learning (DRL) and combines the classic field of Reinforcement Learning (RL) with the representational power of modern Deep Learning approaches. DRL enables solutions for difficult and high dimensional tasks, such as Atari game playing, for which previously proposed RL methods were inadequate. However, these new solution approaches still take a long time to learn how to actuate in such domains and so far are mainly researched for single task scenarios. The ability to generalize gathered knowledge and transfer it to another task has been researched for classical RL, but remains an open problem for the DRL domain. Consequently, in this article we evaluate under which conditions the application of Transfer Learning (TL) to the DRL domain improves the learning of a new task. Our results indicate that TL can greatly accelerate DRL when transferring knowledge from similar tasks, and that the similarity between tasks plays a key role in the success or failure of knowledge transfer.