Object segmentation is a crucial problem that is usually solved by using supervised learning approaches over very large datasets composed of both images and corresponding object masks. Since the masks have to be provided at pixel level, building such a dataset for any new domain can be very costly. We present ReDO, a new model able to extract objects from images without any annotation in an unsupervised way. It relies on the idea that it should be possible to change the textures or colors of the objects without changing the overall distribution of the dataset. Following this assumption, our approach is based on an adversarial architecture where the generator is guided by an input sample: given an image, it extracts the object mask, then redraws a new object at the same location. The generator is controlled by a discriminator that ensures that the distribution of generated images is aligned to the original one. We experiment with this method on different datasets and demonstrate the good quality of extracted masks.
Fully unsupervised approaches have traditionally been more focused on designing handcrafted features or energy functions to define the desired property of . Impressive results have been obtained when making full use of depth maps in addition to usual RGB images @cite_47 @cite_34 but it is much harder to specify good energy functions for purely RGB images. W-NET @cite_16 instead uses an auto-encoder to build a latent representation that can then be used with a more classic CRF algorithm. Unlike ours, none of these approaches are learned entirely from data.
@cite_47 @cite_34 @cite_16
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Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation. It has been known for decades that such problems can be elegantly expressed as Markov random fields, yet the resulting energy minimization problems have been widely viewed as intractable. Recently, algorithms such as graph cuts and loopy belief propagation (LBP) have proven to be very powerful: for example, such methods form the basis for almost all the top-performing stereo methods. However, the tradeoffs among different energy minimization algorithms are still not well understood. In this paper we describe a set of energy minimization benchmarks and use them to compare the solution quality and running time of several common energy minimization algorithms. We investigate three promising recent methods graph cuts, LBP, and tree-reweighted message passing in addition to the well-known older iterated conditional modes (ICM) algorithm. Our benchmark problems are drawn from published energy functions used for stereo, image stitching, interactive segmentation, and denoising. We also provide a general-purpose software interface that allows vision researchers to easily switch between optimization methods. Benchmarks, code, images, and results are available at http: vision.middlebury.edu MRF . Inspired by the success of MRF models for solving object segmentation problems, we formulate the binarization problem in this framework. We represent the pixels in a document image as random variables in an MRF, and introduce a new energy (or cost) function on these variables. Each variable takes a foreground or background label, and the quality of the binarization (or labelling) is determined by the value of the energy function. We minimize the energy function, i.e. find the optimal binarization, using an iterative graph cut scheme. Our model is robust to variations in foreground and background colours as we use a Gaussian Mixture Model in the energy function. In addition, our algorithm is efficient to compute, and adapts to a variety of document images. We show results on word images from the challenging ICDAR 2003 dataset, and compare our performance with previously reported methods. Our approach shows significant improvement in pixel level accuracy as well as OCR accuracy. Many tasks in computer vision involve assigning a label (such as disparity) to every pixel. A common constraint is that the labels should vary smoothly almost everywhere while preserving sharp discontinuities that may exist, e.g., at object boundaries. These tasks are naturally stated in terms of energy minimization. The authors consider a wide class of energies with various smoothness constraints. Global minimization of these energy functions is NP-hard even in the simplest discontinuity-preserving case. Therefore, our focus is on efficient approximation algorithms. We present two algorithms based on graph cuts that efficiently find a local minimum with respect to two types of large moves, namely expansion moves and swap moves. These moves can simultaneously change the labels of arbitrarily large sets of pixels. In contrast, many standard algorithms (including simulated annealing) use small moves where only one pixel changes its label at a time. Our expansion algorithm finds a labeling within a known factor of the global minimum, while our swap algorithm handles more general energy functions. Both of these algorithms allow important cases of discontinuity preserving energies. We experimentally demonstrate the effectiveness of our approach for image restoration, stereo and motion. On real data with ground truth, we achieve 98 percent accuracy. Many vision problems have been formulated as energy minimization problems and there have been significant advances in energy minimization algorithms. The most widely-used energy minimization algorithms include graph cuts, belief propagation and tree-reweighted message passing. Although they have obtained good results, they are still unsatisfactory when it comes to more difficult MRF problems such as non-submodular energy functions, highly connected MRFs, and high-order clique potentials. There have also been other approaches, known as stochastic sampling-based algorithms, which include simulated annealing, Markov chain Monte Carlo and population based Markov chain Monte Carlo. They are applicable to any general energy models but they are usually slower than deterministic methods. In this paper, we propose new algorithms which elegantly combine stochastic and deterministic methods. Sampling-based methods are boosted by deterministic methods so that they can rapidly move to lower energy states and easily jump over energy barriers. In different point of view, the sampling-based method prevents deterministic methods from getting stuck at local minima. Consequently, a combination of both approaches substantially increases the quality of the solutions. We present a thorough analysis of the proposed methods in synthetic MRF problems by controlling the hardness of the problems. We also demonstrate experimental results for the photomontage problem which is the most difficult one among the standard MRF benchmark problems.