The Hermite radial basis functions (HRBFs) implicits have been used to reconstruct surfaces from scattered Hermite data points. In this work, we propose a closed-form formulation to construct HRBF-based implicits by a quasi-solution approximating the exact solution. A scheme is developed to automatically adjust the support sizes of basis functions to hold the error bound of a quasi-solution. Our method can generate an implicit function from positions and normals of scattered points without taking any global operation. Working together with an adaptive sampling algorithm, the HRBF-based implicits can also reconstruct surfaces from point clouds with non-uniformity and noises. Robust and efficient reconstruction has been observed in our experimental tests on real data captured from a variety of scenes.
Some prior works (e.g., @cite_40 @cite_28 ) deduced from the statistical-learning perspective avoid generating offset-points in surface reconstruction, where normals were directly used in a variational formulation. Recently, @cite_37 derive an implicit function from the Hermite-Birkhoff interpolation with RBFs. They enhance the flexibility of HRBF reconstruction by ensuring well-posedness of an approach combining regularization. However, given a set with @math points and @math normal vectors, these methods give a @math linear system to be solved, which limits the number of points can be involved in the reconstruction.
@cite_28 @cite_40 @cite_37
2039594111 1977758817 2020440968 2210074228
The Hermite radial basis functions (HRBF) implicits reconstruct an implicit function which interpolates or approximates scattered multivariate Hermite data (i.e. unstructured points and their corresponding normals). Experiments suggest that HRBF implicits allow the reconstruction of surfaces rich in details and behave better than previous related methods under coarse and or non-uniform samplings, even in the presence of close sheets. HRBF implicits theory unifies a recently introduced class of surface reconstruction methods based on radial basis functions (RBF), which incorporate normals directly in their problem formulation. Such class has the advantage of not depending on manufactured offset-points to ensure existence of a non-trivial implicit surface RBF interpolant. In fact, we show that HRBF implicits constitute a particular case of Hermite–Birkhoff interpolation with radial basis functions, whose main results we present here. This framework not only allows us to show connections between the present method and others but also enable us to enhance the flexibility of our method by ensuring well-posedness of an interesting combined interpolation regularization approach. We use polyharmonic Radial Basis Functions (RBFs) to reconstruct smooth, manifold surfaces from point-cloud data and to repair incomplete meshes. An object's surface is defined implicitly as the zero set of an RBF fitted to the given surface data. Fast methods for fitting and evaluating RBFs allow us to model large data sets, consisting of millions of surface points, by a single RBF — previously an impossible task. A greedy algorithm in the fitting process reduces the number of RBF centers required to represent a surface and results in significant compression and further computational advantages. The energy-minimisation characterisation of polyharmonic splines result in a “smoothest” interpolant. This scale-independent characterisation is well-suited to reconstructing surfaces from non-uniformly sampled data. Holes are smoothly filled and surfaces smoothly extrapolated. We use a non-interpolating approximation when the data is noisy. The functional representation is in effect a solid model, which means that gradients and surface normals can be determined analytically. This helps generate uniform meshes and we show that the RBF representation has advantages for mesh simplification and remeshing applications. Results are presented for real-world rangefinder data. A new implicit surface fitting method for surface reconstruction from scattered point data is proposed. The method combines an adaptive partition of unity approximation with least-squares RBF fitting and is capable of generating a high quality surface reconstruction. Given a set of points scattered over a smooth surface, first a sparse set of overlapped local approximations is constructed. The partition of unity generated from these local approximants already gives a faithful surface reconstruction. The final reconstruction is obtained by adding compactly supported RBFs. The main feature of the developed approach consists of using various regularization schemes which lead to economical, yet accurate surface reconstruction. We present a variational approach for surface reconstruction from a set of oriented points with scale information. We focus particularly on scenarios with non-uniform point densities due to images taken from different distances. In contrast to previous methods, we integrate the scale information in the objective and globally optimize the signed distance function of the surface on a balanced octree grid. We use a finite element discretization on the dual structure of the octree minimizing the number of variables. The tetrahedral mesh is generated efficiently from the dual structure, and also memory efficiency is optimized, such that robust data terms can be used even on very large scenes. The surface normals are explicitly optimized and used for surface extraction to improve the reconstruction at edges and corners.