One-shot pose estimation for tasks such as body joint localization, camera pose estimation, and object tracking are generally noisy, and temporal filters have been extensively used for regularization. One of the most widely-used methods is the Kalman filter, which is both extremely simple and general. However, Kalman filters require a motion model and measurement model to be specified a priori, which burdens the modeler and simultaneously demands that we use explicit models that are often only crude approximations of reality. For example, in the pose-estimation tasks mentioned above, it is common to use motion models that assume constant velocity or constant acceleration, and we believe that these simplified representations are severely inhibitive. In this work, we propose to instead learn rich, dynamic representations of the motion and noise models. In particular, we propose learning these models from data using long short term memory, which allows representations that depend on all previous observations and all previous states. We evaluate our method using three of the most popular pose estimation tasks in computer vision, and in all cases we obtain state-of-the-art performance.
For 3D human pose estimation, Du al @cite_8 trained an overcomplete dictionary of body joint positions as well as joint velocities. They use a Levenberg-Marquardt optimizer to find the dictionary basis coefficients that minimize the 2D backprojection error on the RGB input frame. This way, joint velocities are used to regularize the joint position estimates. In the experiments section we show that our approach yields superior results on the Human3.6M dataset.
@cite_8
2963688992 2964225242 2792747672 2285449971
This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables to take into account considerable uncertainties in 2D joint locations. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The 3D pose estimates are realized via an Expectation-Maximization algorithm over the entire sequence, where it is shown that the 2D joint location uncertainties can be conveniently marginalized out during inference. Empirical evaluation on the Human3.6M dataset shows that the proposed approaches achieve greater 3D pose estimation accuracy over state-of-the-art baselines. Further, the proposed approach outperforms a publicly available 2D pose estimation baseline on the challenging PennAction dataset. The objective of this work is to estimate 3D human pose from a single RGB image. Extracting image representations which incorporate both spatial relation of body parts and their relative depth plays an essential role in accurate3D pose reconstruction. In this paper, for the first time, we show that camera viewpoint in combination to 2D joint locations significantly improves 3D pose accuracy without the explicit use of perspective geometry mathematical models. To this end, we train a deep Convolutional Neural Net-work (CNN) to learn categorical camera viewpoint. To make the network robust against clothing and body shape of the subject in the image, we utilized 3D computer rendering to synthesize additional training images. We test our framework on the largest 3D pose estimation bench-mark, Human3.6m, and achieve up to 20 error reduction on standing-pose activities compared to the state-of-the-art approaches that do not use body part segmentation. We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark. This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are unknown. In the former case, a novel approach is introduced that integrates a sparsity-driven 3D geometric prior and temporal smoothness. In the latter case, the former case is extended by treating the image locations of the joints as latent variables. A deep fully convolutional network is trained to predict the uncertainty maps of the 2D joint locations. The 3D pose estimates are realized via an Expectation-Maximization algorithm over the entire sequence, where it is shown that the 2D joint location uncertainties can be conveniently marginalized out during inference. Empirical evaluation on the Human3.6M dataset shows that the proposed approaches achieve greater 3D pose estimation accuracy over state-of-the-art baselines. Further, the proposed approach outperforms a publicly available 2D pose estimation baseline on the challenging PennAction dataset.