Despite the tremendous progress in the estimation of generative models, the development of tools for diagnosing their failures and assessing their performance has advanced at a much slower pace. Recent developments have investigated metrics that quantify which parts of the true distribution are modeled well, and, on the contrary, what the model fails to capture, akin to precision and recall in information retrieval. In this paper, we present a general evaluation framework for generative models that measures the trade-off between precision and recall using Renyi divergences. Our framework provides a novel perspective on existing techniques and extends them to more general domains. As a key advantage, it allows for efficient algorithms that are directly applicable to continuous distributions directly without discretization. We further showcase the proposed techniques on a set of image synthesis models.
The limiting case of @math We will now show that @cite_5 corresponds to the case where @math . In particular, write both @math and @math as mixtures with a shared component that should capture the space to which both assign high likelihood, and which can be used to formalize the notions of precision and recall for distributions. The union of @math and all realizable pairs @math will be denoted by @math .
@cite_5
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Let @math be a nontrivial @math -ary predicate. Consider a random instance of the constraint satisfaction problem @math on @math variables with @math constraints, each being @math applied to @math randomly chosen literals. Provided the constraint density satisfies @math , such an instance is unsatisfiable with high probability. The problem is to efficiently find a proof of unsatisfiability. We show that whenever the predicate @math supports a @math - probability distribution on its satisfying assignments, the sum of squares (SOS) algorithm of degree @math (which runs in time @math ) refute a random instance of @math . In particular, the polynomial-time SOS algorithm requires @math constraints to refute random instances of CSP @math when @math supports a @math -wise uniform distribution on its satisfying assignments. Together with recent work of [LRS15], our result also implies that polynomial-size semidefinite programming relaxation for refutation requires at least @math constraints. Our results (which also extend with no change to CSPs over larger alphabets) subsume all previously known lower bounds for semialgebraic refutation of random CSPs. For every constraint predicate @math , they give a three-way hardness tradeoff between the density of constraints, the SOS degree (hence running time), and the strength of the refutation. By recent algorithmic results of [AOW15] and [RRS16], this full three-way tradeoff is , up to lower-order factors. Let @math be a @math -ary predicate over a finite alphabet. Consider a random CSP @math instance @math over @math variables with @math constraints. When @math the instance @math will be unsatisfiable with high probability, and we want to find a refutation - i.e., a certificate of unsatisfiability. When @math is the @math -ary OR predicate, this is the well studied problem of refuting random @math -SAT formulas, and an efficient algorithm is known only when @math . Understanding the density required for refutation of other predicates is important in cryptography, proof complexity, and learning theory. Previously, it was known that for a @math -ary predicate, having @math constraints suffices for refutation. We give a criterion for predicates that often yields efficient refutation algorithms at much lower densities. Specifically, if @math fails to support a @math -wise uniform distribution, then there is an efficient algorithm that refutes random CSP @math instances @math whp when @math . Indeed, our algorithm will "somewhat strongly" refute @math , certifying @math , if @math then we get the strongest possible refutation, certifying @math . This last result is new even in the context of random @math -SAT. Regarding the optimality of our @math requirement, prior work on SDP hierarchies has given some evidence that efficient refutation of random CSP @math may be impossible when @math . Thus there is an indication our algorithm's dependence on @math is optimal for every @math , at least in the context of SDP hierarchies. Along these lines, we show that our refutation algorithm can be carried out by the @math -round SOS SDP hierarchy. Finally, as an application of our result, we falsify assumptions used to show hardness-of-learning results in recent work of Daniely, Linial, and Shalev-Shwartz. On a stream of two dimensional data items @math where @math is an item identifier, and @math is a numerical attribute, a correlated aggregate query requires us to first apply a selection predicate along the second ( @math ) dimension, followed by an aggregation along the first ( @math ) dimension. For selection predicates of the form @math , where parameter @math is provided at query time, we present new streaming algorithms and lower bounds for estimating statistics of the resulting sub stream of elements that satisfy the predicate. We provide the first sub linear space algorithms for a large family of statistics in this model, including frequency moments. We experimentally validate our algorithms, showing that their memory requirements are significantly smaller than existing linear storage schemes for large datasets, while simultaneously achieving fast per-record processing time. We also study the problem when the items have weights. Allowing negative weights allows for analyzing values which occur in the symmetric difference of two datasets. We give a strong space lower bound which holds even if the algorithm is allowed up to a logarithmic number of passes over the data(before the query is presented). We complement this with a small space algorithm which uses a logarithmic number of passes. This paper resolves the problem of predicting as well as the best expert up to an additive term of the order o(n), where n is the length of a sequence of letters from a finite alphabet. We call the games that permit this weakly mixable and give a geometrical characterisation of the class of weakly mixable games. Weak mixability turns out to be equivalent to convexity of the finite part of the set of superpredictions. For bounded games we introduce the Weak Aggregating Algorithm that allows us to obtain additive terms of the form Cn.