Sequential decision-making (SDM) plays a key role in intelligent robotics, and can be realized in very different ways, such as supervised learning, automated reasoning, and probabilistic planning. The three families of methods follow different assumptions and have different (dis)advantages. In this work, we aim at a robot SDM framework that exploits the complementary features of learning, reasoning, and planning. We utilize long short-term memory (LSTM), for passive state estimation with streaming sensor data, and commonsense reasoning and probabilistic planning (CORPP) for active information collection and task accomplishment. In experiments, a mobile robot is tasked with estimating human intentions using their motion trajectories, declarative contextual knowledge, and human-robot interaction (dialog-based and motion-based). Results suggest that our framework performs better than its no-learning and no-reasoning versions in a real-world office environment.
alahi2016social proposed the social LSTM to consider trajectory prediction of people with interactions at large distance @cite_21 . The developed architecture, automatically learns typical interactions that take place among trajectories which coincide in time by sharing LSTMs of spatially proximal sequences. fernando2017soft+ developed a method to predict human future motion based on their trajectory and trajectory of their neighbors using LSTM framework @cite_3 . None of the works involve active perception for human intention estimation.
@cite_21 @cite_3
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Pedestrian trajectory prediction is an extremely challenging problem because of the crowdedness and clutter of the scenes. Previous deep learning LSTM-based approaches focus on the neighbourhood influence of pedestrians but ignore the scene layouts in pedestrian trajectory prediction. In this paper, a novel hierarchical LSTM-based network is proposed to consider both the influence of social neighbourhood and scene layouts. Our SS-LSTM, which stands for Social-Scene-LSTM, uses three different LSTMs to capture person, social and scene scale information. We also use a circular shape neighbourhood setting instead of the traditional rectangular shape neighbourhood in the social scale. We evaluate our proposed method against two baseline methods and a state-of-art technique on three public datasets. The results show that our method outperforms other methods and that using circular shape neighbourhood improves the prediction accuracy. Pedestrians follow different trajectories to avoid obstacles and accommodate fellow pedestrians. Any autonomous vehicle navigating such a scene should be able to foresee the future positions of pedestrians and accordingly adjust its path to avoid collisions. This problem of trajectory prediction can be viewed as a sequence generation task, where we are interested in predicting the future trajectory of people based on their past positions. Following the recent success of Recurrent Neural Network (RNN) models for sequence prediction tasks, we propose an LSTM model which can learn general human movement and predict their future trajectories. This is in contrast to traditional approaches which use hand-crafted functions such as Social forces. We demonstrate the performance of our method on several public datasets. Our model outperforms state-of-the-art methods on some of these datasets. We also analyze the trajectories predicted by our model to demonstrate the motion behaviour learned by our model. This paper presents a novel 3DOF pedestrian trajectory prediction approach for autonomous mobile service robots. While most previously reported methods are based on learning of 2D positions in monocular camera images, our approach uses range-finder sensors to learn and predict 3DOF pose trajectories (i.e. 2D position plus 1D rotation within the world coordinate system). Our approach, T-Pose-LSTM (Temporal 3DOF-Pose Long-Short-Term Memory), is trained using long-term data from real-world robot deployments and aims to learn context-dependent (environment- and time-specific) human activities. Our approach incorporates long-term temporal information (i.e. date and time) with short-term pose observations as input. A sequence-to-sequence LSTM encoder-decoder is trained, which encodes observations into LSTM and then decodes as predictions. For deployment, it can perform on-the-fly prediction in real-time. Instead of using manually annotated data, we rely on a robust human detection, tracking and SLAM system, providing us with examples in a global coordinate system. We validate the approach using more than 15K pedestrian trajectories recorded in a care home environment over a period of three months. The experiment shows that the proposed T-Pose-LSTM model advances the state-of-the-art 2D-based method for human trajectory prediction in long-term mobile robot deployments. This paper reports on a data-driven, interaction-aware motion prediction approach for pedestrians in environments cluttered with static obstacles. When navigating in such workspaces shared with humans, robots need accurate motion predictions of the surrounding pedestrians. Human navigation behavior is mostly influenced by their surrounding pedestrians and by the static obstacles in their vicinity. In this paper we introduce a new model based on Long-Short Term Memory (LSTM) neural networks, which is able to learn human motion behavior from demonstrated data. To the best of our knowledge, this is the first approach using LSTMs, that incorporates both static obstacles and surrounding pedestrians for trajectory forecasting. As part of the model, we introduce a new way of encoding surrounding pedestrians based on a 1d-grid in polar angle space. We evaluate the benefit of interaction-aware motion prediction and the added value of incorporating static obstacles on both simulation and real-world datasets by comparing with state-of-the-art approaches. The results show, that our new approach outperforms the other approaches while being very computationally efficient and that taking into account static obstacles for motion predictions significantly improves the prediction accuracy, especially in cluttered environments.