It is well known that sequential decision making may lead to information cascades. That is, when agents make decisions based on their private information, as well as observing the actions of those before them, then it might be rational to ignore their private signal and imitate the action of previous individuals. If the individuals are choosing between a right and a wrong state, and the initial actions are wrong, then the whole cascade will be wrong. This issue is due to the fact that cascades can be based on very little information. We show that if agents occasionally disregard the actions of others and base their action only on their private information, then wrong cascades can be avoided. Moreover, we study the optimal asymptotic rate at which the error probability at time @math can go to zero. The optimal policy is for the player at time @math to follow their private information with probability @math , leading to a learning rate of @math , where the constants @math and @math are explicit.
In particular, Bikhchandani et al. @cite_11 emphasize the of information cascades with respect to different types of shocks, as prior work on conforming behavior could not explain this phenomenon. They show examples from numerous fields (e.g., politics, zoology, medicine, and finance) where cascades occur and are fragile. The current paper can be viewed as a more detailed quantitative exploration of the fragility of cascades. What amount of additional information is needed to break wrong cascades? What is the optimal rate of learning that can be achieved?
@cite_11
2114696370 2091087160 1497522841 2257559988
The origin of large but rare cascades that are triggered by small initial shocks is a phenomenon that manifests itself as diversely as cultural fads, collective action, the diffusion of norms and innovations, and cascading failures in infrastructure and organizational networks. This paper presents a possible explanation of this phenomenon in terms of a sparse, random network of interacting agents whose decisions are determined by the actions of their neighbors according to a simple threshold rule. Two regimes are identified in which the network is susceptible to very large cascades—herein called global cascades—that occur very rarely. When cascade propagation is limited by the connectivity of the network, a power law distribution of cascade sizes is observed, analogous to the cluster size distribution in standard percolation theory and avalanches in self-organized criticality. But when the network is highly connected, cascade propagation is limited instead by the local stability of the nodes themselves, and the size distribution of cascades is bimodal, implying a more extreme kind of instability that is correspondingly harder to anticipate. In the first regime, where the distribution of network neighbors is highly skewed, it is found that the most connected nodes are far more likely than average nodes to trigger cascades, but not in the second regime. Finally, it is shown that heterogeneity plays an ambiguous role in determining a system's stability: increasingly heterogeneous thresholds make the system more vulnerable to global cascades; but an increasingly heterogeneous degree distribution makes it less vulnerable. An informational cascade occurs when it is optimal for an individual, having observed the actions of those ahead of him, to follow the behavior of the preceding individual without regard to his own information. We argue that localized conformity of behavior and the fragility of mass behaviors can be explained by informational cascades. Cascades are ubiquitous in various network environments. How to predict these cascades is highly nontrivial in several vital applications, such as viral marketing, epidemic prevention and traffic management. Most previous works mainly focus on predicting the final cascade sizes. As cascades are typical dynamic processes, it is always interesting and important to predict the cascade size at any time, or predict the time when a cascade will reach a certain size (e.g. an threshold for outbreak). In this paper, we unify all these tasks into a fundamental problem: cascading process prediction. That is, given the early stage of a cascade, how to predict its cumulative cascade size of any later time? For such a challenging problem, how to understand the micro mechanism that drives and generates the macro phenomena (i.e. cascading process) is essential. Here we introduce behavioral dynamics as the micro mechanism to describe the dynamic process of a node's neighbors getting infected by a cascade after this node getting infected (i.e. one-hop subcascades). Through data-driven analysis, we find out the common principles and patterns lying in behavioral dynamics and propose a novel Networked Weibull Regression model for behavioral dynamics modeling. After that we propose a novel method for predicting cascading processes by effectively aggregating behavioral dynamics, and present a scalable solution to approximate the cascading process with a theoretical guarantee. We extensively evaluate the proposed method on a large scale social network dataset. The results demonstrate that the proposed method can significantly outperform other state-of-the-art baselines in multiple tasks including cascade size prediction, outbreak time prediction and cascading process prediction. Cascades of information-sharing are a primary mechanism by which content reaches its audience on social media, and an active line of research has studied how such cascades, which form as content is reshared from person to person, develop and subside. In this paper, we perform a large-scale analysis of cascades on Facebook over significantly longer time scales, and find that a more complex picture emerges, in which many large cascades recur, exhibiting multiple bursts of popularity with periods of quiescence in between. We characterize recurrence by measuring the time elapsed between bursts, their overlap and proximity in the social network, and the diversity in the demographics of individuals participating in each peak. We discover that content virality, as revealed by its initial popularity, is a main driver of recurrence, with the availability of multiple copies of that content helping to spark new bursts. Still, beyond a certain popularity of content, the rate of recurrence drops as cascades start exhausting the population of interested individuals. We reproduce these observed patterns in a simple model of content recurrence simulated on a real social network. Using only characteristics of a cascade's initial burst, we demonstrate strong performance in predicting whether it will recur in the future.