Humans generally teach their fellow collaborators to perform tasks through a small number of demonstrations. The learnt task is corrected or extended to meet specific task goals by means of coaching. Adopting a similar framework for teaching robots through demonstrations and coaching makes teaching tasks highly intuitive. Unlike traditional Learning from Demonstration (LfD) approaches which require multiple demonstrations, we present a one-shot learning from demonstration approach to learn tasks. The learnt task is corrected and generalized using two layers of evaluation modification. First, the robot self-evaluates its performance and corrects the performance to be closer to the demonstrated task. Then, coaching is used as a means to extend the policy learnt to be adaptable to varying task goals. Both the self-evaluation and coaching are implemented using reinforcement learning (RL) methods. Coaching is achieved through human feedback on desired goal and action modification to generalize to specified task goals. The proposed approach is evaluated with a scooping task, by presenting a single demonstration. The self-evaluation framework aims to reduce the resistance to scooping in the media. To reduce the search space for RL, we bootstrap the search using least resistance path obtained using resistive force theory. Coaching is used to generalize the learnt task policy to transfer the desired quantity of material. Thus, the proposed method provides a framework for learning tasks from one demonstration and generalizing it using human feedback through coaching.
Different LfD architectures have been explored that employ various machine learning techniques, such as Gaussian Mixture Models, Hidden Markov Models, Neural Networks, Dynamic Motion Primitives, and Reinforcement Learning @cite_5 , @cite_7 , @cite_8 . Methods involving inverse optimal control or Inverse Reinforcement Learning @cite_5 , @cite_19 are also used in cases where RL policy rewards are inferred from the demonstrations. Learning from Demonstration paradigms have been used to learn various kinematic tasks which mostly involve pick and place operations. Contact intensive tasks @cite_12 cannot be easily inferred through noisy visual demonstrations, which adds additional layer of complexity. Solutions to these limitations require providing prior knowledge of environment, i.e. states and skills @cite_15 . A generalized approach is proposed in @cite_3 to tackling these limitations. A gross policy is learnt from demonstration based on physical interactions among agent and objects, and the corresponding forces are self learnt by the robot using reinforcement learning.
@cite_7 @cite_8 @cite_3 @cite_19 @cite_5 @cite_15 @cite_12
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Robots have played an important role in the automation of computer aided manufacturing. The classical robot control implementation involves an expensive key step of model-based programming. An intuitive way to reduce this expensive exercise is to replace programming with machine learning of robot actions from demonstration where a (learner) robot learns an action by observing a demonstrator robot performing the same. To achieve this learning from demonstration (LFD) different machine learning techniques such as Artificial Neural Networks (ANN), Genetic Algorithms, Hidden Markov Models, Support Vector Machines, etc. can be used. This piece of work focuses exclusively on ANNs. Since ANNs have many standard architectural variations divided into two basic computational categories namely the recurrent networks and feed-forward networks, representative networks from each have been selected for study, i.e. Feed Forward Multilayer Perceptron (FF) network for feed-forward networks category and Elman (EL), and Nonlinear Autoregressive Exogenous Model (NARX) networks for the recurrent networks category. The main objective of this work is to identify the most suitable neural architecture for application of LFD in learning different robot actions. The sensor and actuator streams of demonstrated action are used as training data for ANN learning. Consequently, the learning capability is measured by comparing the error between demonstrator and corresponding learner streams. To achieve fairness in comparison three steps have been taken. First, Dynamic Time Warping is used to measure the error between demonstrator and learner streams, which gives resilience against translation in time. Second, comparison statistics are drawn between the best, instead of weight-equal, configurations of competing architectures so that learning capability of any architecture is not forced handicap. Third, each configuration's error is calculated as the average of ten trials of all possible learning sequences with random weight initialization so that the error value is independent of a particular sequence of learning or a particular set of initial weights. Six experiments are conducted to get a performance pattern of each architecture. In each experiment, a total of nine different robot actions were tested. Error statistics thus obtained have shown that NARX architecture is most suitable for this learning problem whereas Elman architecture has shown the worst suitability. Interestingly the computationally lesser MLP gives much lower and slightly higher error statistics compared to the computationally superior Elman and NARX neural architectures, respectively. Deep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the agent trajectory diverges from the demonstrations. Compared to purely supervised methods, Generative Adversarial Imitation Learning (GAIL) can learn more robust controllers from fewer demonstrations, but is inherently mode-seeking and more difficult to train. In this paper, we show how to combine the favourable aspects of these two approaches. The base of our model is a new type of variational autoencoder on demonstration trajectories that learns semantic policy embeddings. We show that these embeddings can be learned on a 9 DoF Jaco robot arm in reaching tasks, and then smoothly interpolated with a resulting smooth interpolation of reaching behavior. Leveraging these policy representations, we develop a new version of GAIL that (1) is much more robust than the purely-supervised controller, especially with few demonstrations, and (2) avoids mode collapse, capturing many diverse behaviors when GAIL on its own does not. We demonstrate our approach on learning diverse gaits from demonstration on a 2D biped and a 62 DoF 3D humanoid in the MuJoCo physics environment. Many reinforcement learning (RL) tasks, especially in robotics, consist of multiple sub-tasks that are strongly structured. Such task structures can be exploited by incorporating hierarchical policies that consist of gating networks and sub-policies. However, this concept has only been partially explored for real world settings and complete methods, derived from first principles, are needed. Real world settings are challenging due to large and continuous state-action spaces that are prohibitive for exhaustive sampling methods. We define the problem of learning sub-policies in continuous state action spaces as finding a hierarchical policy that is composed of a high-level gating policy to select the low-level sub-policies for execution by the agent. In order to efficiently share experience with all sub-policies, also called inter-policy learning, we treat these sub-policies as latent variables which allows for distribution of the update information between the sub-policies. We present three different variants of our algorithm, designed to be suitable for a wide variety of real world robot learning tasks and evaluate our algorithms in two real robot learning scenarios as well as several simulations and comparisons. With the goal to generate more scalable algorithms with higher efficiency and fewer open parameters, reinforcement learning (RL) has recently moved towards combining classical techniques from optimal control and dynamic programming with modern learning techniques from statistical estimation theory. In this vein, this paper suggests to use the framework of stochastic optimal control with path integrals to derive a novel approach to RL with parameterized policies. While solidly grounded in value function estimation and optimal control based on the stochastic Hamilton-Jacobi-Bellman (HJB) equations, policy improvements can be transformed into an approximation problem of a path integral which has no open algorithmic parameters other than the exploration noise. The resulting algorithm can be conceived of as model-based, semi-model-based, or even model free, depending on how the learning problem is structured. The update equations have no danger of numerical instabilities as neither matrix inversions nor gradient learning rates are required. Our new algorithm demonstrates interesting similarities with previous RL research in the framework of probability matching and provides intuition why the slightly heuristically motivated probability matching approach can actually perform well. Empirical evaluations demonstrate significant performance improvements over gradient-based policy learning and scalability to high-dimensional control problems. Finally, a learning experiment on a simulated 12 degree-of-freedom robot dog illustrates the functionality of our algorithm in a complex robot learning scenario. We believe that Policy Improvement with Path Integrals (PI2) offers currently one of the most efficient, numerically robust, and easy to implement algorithms for RL based on trajectory roll-outs.