Recently, Deep Convolution Networks (DCNNs) have been applied to the task of face alignment and have shown potential for learning improved feature representations. Although deeper layers can capture abstract concepts like pose, it is difficult to capture the geometric relationships among the keypoints in DCNNs. In this paper, we propose a novel convolution-deconvolution network for facial keypoint detection. Our model predicts the 2D locations of the keypoints and their individual visibility along with 3D head pose, while exploiting the spatial relationships among different keypoints. Different from existing approaches of modeling these relationships, we propose learnable transform functions which captures the relationships between keypoints at feature level. However, due to extensive variations in pose, not all of these relationships act at once, and hence we propose, a pose-based routing function which implicitly models the active relationships. Both transform functions and the routing function are implemented through convolutions in a multi-task framework. Our approach presents a single-shot keypoint detection method, making it different from many existing cascade regression-based methods. We also show that learning these relationships significantly improve the accuracy of keypoint detections for in-the-wild face images from challenging datasets such as AFW and AFLW.
Researchers also proposed using 3D morphable models to estimate the landmark points. Pose Invariant Face Alignment (PIFA) @cite_1 by suggested a 3D model-based approach that employed cascaded regressors to predict the coefficients of 3D to 2D projection matrix. @cite_0 also by formulated the face alignment problem as a dense 3D model fitting problem, where the camera projection matrix and 3D shape parameters were estimated by a cascade of CNN-based regressors. However, @cite_26 suggests that optimizing the base shape coefficients and projection is indirect and sub-optimal since smaller parameter errors are not necessarily equivalent to smaller alignment errors. 3DDFA @cite_15 modeled depth data in Z-Buffer and fitted a dense 3D face model to the image via CNNs. In contrast to these methods the proposed method does not rely on 3D morphable models, but still provides with accurate 3D pose estimates.
@cite_0 @cite_15 @cite_26 @cite_1
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Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in the computer vision community. However, most algorithms are designed for faces in small to medium poses (yaw angle is smaller than 45 degree), which lack the ability to align faces in large poses up to 90 degree. The challenges are three-fold. First, the commonly used landmark face model assumes that all the landmarks are visible and is therefore not suitable for large poses. Second, the face appearance varies more drastically across large poses, from the frontal view to the profile view. Third, labelling landmarks in large poses is extremely challenging since the invisible landmarks have to be guessed. In this paper, we propose to tackle these three challenges in an new alignment framework termed 3D Dense Face Alignment (3DDFA), in which a dense 3D Morphable Model (3DMM) is fitted to the image via Cascaded Convolutional Neural Networks. We also utilize 3D information to synthesize face images in profile views to provide abundant samples for training. Experiments on the challenging AFLW database show that the proposed approach achieves significant improvements over the state-of-the-art methods. Face alignment, which fits a face model to an image and extracts the semantic meanings of facial pixels, has been an important topic in CV community. However, most algorithms are designed for faces in small to medium poses (below 45), lacking the ability to align faces in large poses up to 90. The challenges are three-fold: Firstly, the commonly used landmark-based face model assumes that all the landmarks are visible and is therefore not suitable for profile views. Secondly, the face appearance varies more dramatically across large poses, ranging from frontal view to profile view. Thirdly, labelling landmarks in large poses is extremely challenging since the invisible landmarks have to be guessed. In this paper, we propose a solution to the three problems in an new alignment framework, called 3D Dense Face Alignment (3DDFA), in which a dense 3D face model is fitted to the image via convolutional neutral network (CNN). We also propose a method to synthesize large-scale training samples in profile views to solve the third problem of data labelling. Experiments on the challenging AFLW database show that our approach achieves significant improvements over state-of-the-art methods. Face alignment is a classic problem in the computer vision field. Previous works mostly focus on sparse alignment with a limited number of facial landmark points, i.e., facial landmark detection. In this paper, for the first time, we aim at providing a very dense 3D alignment for large-pose face images. To achieve this, we train a CNN to estimate the 3D face shape, which not only aligns limited facial landmarks but also fits face contours and SIFT feature points. Moreover, we also address the bottleneck of training CNN with multiple datasets, due to different landmark markups on different datasets, such as 5, 34, 68. Experimental results show our method not only provides high-quality, dense 3D face fitting but also outperforms the state-of-the-art facial landmark detection methods on challenging datasets. Our model can run at real time during testing and it's available at http: cvlab.cse.msu.edu project-pifa.html. Recently proposed robust 3D face alignment methods establish either dense or sparse correspondence between a 3D face model and a 2D facial image. The use of these methods presents new challenges as well as opportunities for facial texture analysis. In particular, by sampling the image using the fitted model, a facial UV can be created. Unfortunately, due to self-occlusion, such a UV map is always incomplete. In this paper, we propose a framework for training Deep Convolutional Neural Network (DCNN) to complete the facial UV map extracted from in-the-wild images. To this end, we first gather complete UV maps by fitting a 3D Morphable Model (3DMM) to various multiview image and video datasets, as well as leveraging on a new 3D dataset with over 3,000 identities. Second, we devise a meticulously designed architecture that combines local and global adversarial DCNNs to learn an identity-preserving facial UV completion model. We demonstrate that by attaching the completed UV to the fitted mesh and generating instances of arbitrary poses, we can increase pose variations for training deep face recognition verification models, and minimise pose discrepancy during testing, which lead to better performance. Experiments on both controlled and in-the-wild UV datasets prove the effectiveness of our adversarial UV completion model. We achieve state-of-the-art verification accuracy, 94.05 , under the CFP frontal-profile protocol only by combining pose augmentation during training and pose discrepancy reduction during testing. We will release the first in-the-wild UV dataset (we refer as WildUV) that comprises of complete facial UV maps from 1,892 identities for research purposes.