Gradient-based optimization is the foundation of deep learning and reinforcement learning. Even when the mechanism being optimized is unknown or not differentiable, optimization using high-variance or biased gradient estimates is still often the best strategy. We introduce a general framework for learning low-variance, unbiased gradient estimators for black-box functions of random variables. Our method uses gradients of a neural network trained jointly with model parameters or policies, and is applicable in both discrete and continuous settings. We demonstrate this framework for training discrete latent-variable models. We also give an unbiased, action-conditional extension of the advantage actor-critic reinforcement learning algorithm.
In parallel to our work, there has been a string of recent developments on action-dependent baselines for policy-gradient methods in reinforcement learning. Such works include and which train an action-dependent baseline which incorporates off-policy data. @cite_1 independently develop a method similar to LAX applied to continuous control. exploit per-dimension independence of the action distribution in continuous control tasks to produce an action-dependent unbiased baseline.
@cite_1
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Policy gradient methods in reinforcement learning have become increasingly prevalent for state-of-the-art performance in continuous control tasks. Novel methods typically benchmark against a few key algorithms such as deep deterministic policy gradients and trust region policy optimization. As such, it is important to present and use consistent baselines experiments. However, this can be difficult due to general variance in the algorithms, hyper-parameter tuning, and environment stochasticity. We investigate and discuss: the significance of hyper-parameters in policy gradients for continuous control, general variance in the algorithms, and reproducibility of reported results. We provide guidelines on reporting novel results as comparisons against baseline methods such that future researchers can make informed decisions when investigating novel methods. Policy gradient methods are widely used for control in reinforcement learning, particularly for the continuous action setting. There have been a host of theoretically sound algorithms proposed for the on-policy setting, due to the existence of the policy gradient theorem which provides a simplified form for the gradient. In off-policy learning, however, where the behaviour policy is not necessarily attempting to learn and follow the optimal policy for the given task, the existence of such a theorem has been elusive. In this work, we solve this open problem by providing the first off-policy policy gradient theorem. The key to the derivation is the use of emphatic weightings. We develop a new actor-critic algorithm---called Actor Critic with Emphatic weightings (ACE)---that approximates the simplified gradients provided by the theorem. We demonstrate in a simple counterexample that previous off-policy policy gradient methods---particularly OffPAC and DPG---converge to the wrong solution whereas ACE finds the optimal solution. Policy gradient methods have been successfully applied to a variety of reinforcement learning tasks. However, while learning in a simulator, these methods do not utilise the opportunity to improve learning by adjusting certain environment variables: unobservable state features that are randomly determined by the environment in a physical setting, but that are controllable in a simulator. This can lead to slow learning, or convergence to highly suboptimal policies. In this paper, we present contextual policy optimisation (CPO). The central idea is to use Bayesian optimisation to actively select the distribution of the environment variable that maximises the improvement generated by each iteration of the policy gradient method. To make this Bayesian optimisation practical, we contribute two easy-to-compute low-dimensional fingerprints of the current policy. We apply CPO to a number of continuous control tasks of varying difficulty and show that CPO can efficiently learn policies that are robust to significant rare events, which are unlikely to be observable under random sampling but are key to learning good policies. Off-policy model-free deep reinforcement learning methods using previously collected data can improve sample efficiency over on-policy policy gradient techniques. On the other hand, on-policy algorithms are often more stable and easier to use. This paper examines, both theoretically and empirically, approaches to merging on- and off-policy updates for deep reinforcement learning. Theoretical results show that off-policy updates with a value function estimator can be interpolated with on-policy policy gradient updates whilst still satisfying performance bounds. Our analysis uses control variate methods to produce a family of policy gradient algorithms, with several recently proposed algorithms being special cases of this family. We then provide an empirical comparison of these techniques with the remaining algorithmic details fixed, and show how different mixing of off-policy gradient estimates with on-policy samples contribute to improvements in empirical performance. The final algorithm provides a generalization and unification of existing deep policy gradient techniques, has theoretical guarantees on the bias introduced by off-policy updates, and improves on the state-of-the-art model-free deep RL methods on a number of OpenAI Gym continuous control benchmarks.