Legged robots have the ability to adapt their walking posture to navigate confined spaces due to their high degrees of freedom. However, this has not been exploited in most common multilegged platforms. This paper presents a deformable bounding box abstraction of the robot model, with accompanying mapping and planning strategies, that enable a legged robot to autonomously change its body shape to navigate confined spaces. The mapping is achieved using robot-centric multi-elevation maps generated with distance sensors carried by the robot. The path planning is based on the trajectory optimisation algorithm CHOMP which creates smooth trajectories while avoiding obstacles. The proposed method has been tested in simulation and implemented on the hexapod robot Weaver, which is 33 ,cm tall and 82 ,cm wide when walking normally. We demonstrate navigating under 25cm overhanging obstacles, through 70cm wide gaps and over 22cm high obstacles in both artificial testing spaces and realistic environments, including a subterranean mining tunnel.
There has been significant progress in navigation of rough terrain for multilegged robots. Terrain characterisation for gait adaptation has been shown to improve locomotion efficiency when walking on rough terrain @cite_2 . Elevation maps have been used with characterisation to plan footholds for optimal stability and obstacle avoidance @cite_6 , as well as walking over gaps and climbing stairs @cite_12 . Optimising robot dynamics can enable even more dynamic motions @cite_7 ; however, none of these methods consider collisions with the body of the robot, which is necessary in confined spaces.
@cite_7 @cite_12 @cite_6 @cite_2
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This paper considers motion planning for a six-legged walking robot in rough terrain, considering both the geometry of the terrain and its semantic labeling. The semantic labels allow the robot to distinguish between different types of surfaces it can walk on, and identify areas that cannot be negotiated due to their physical nature. The proposed environment map provides to the planner information about the shape of the terrain, and the terrain class labels. Such labels as “wall” and “plant” denote areas that have to be avoided, whereas other labels, “grass”, “sand”, “concrete”, etc. represent negotiable areas of different properties. We test popular classification algorithms: Support Vector Machine and Random Trees in the task of producing proper terrain labeling from RGB-D data acquired by the robot. The motion planner uses the A∗ algorithm to guide the RRT-Connect method, which yields detailed motion plans for the multi-d.o.f. legged robot. As the A∗ planner takes into account the terrain semantic labels, the robot avoids areas which are potentially risky and chooses paths crossing mostly the preferred terrain types. We report experimental results that show the ability of the new approach to avoid areas that are considered risky for legged locomotion. We present a trajectory optimization framework for legged locomotion on rough terrain. We jointly optimize the center of mass motion and the foothold locations, while considering terrain conditions. We use a terrain costmap to quantify the desirability of a foothold location. We increase the gait's adaptability to the terrain by optimizing the step phase duration and modulating the trunk attitude, resulting in motions with guaranteed stability. We show that the combination of parametric models, stochastic-based exploration and receding horizon planning allows us to handle the many local minima associated with different terrain conditions and walking patterns. This combination delivers robust motion plans without the need for warm-starting. Moreover, we use soft-constraints to allow for increased flexibility when searching in the cost landscape of our problem. We showcase the performance of our trajectory optimization framework on multiple terrain conditions and validate our method in realistic simulation scenarios and experimental trials on a hydraulic, torque controlled quadruped robot. Traditional motion planning approaches for multilegged locomotion divide the problem into several stages, such as contact search and trajectory generation. However, reasoning about contacts and motions simultaneously is crucial for the generation of complex whole-body behaviors. Currently, coupling theses problems has required either the assumption of a fixed gait sequence and flat terrain condition, or nonconvex optimization with intractable computation time. In this letter, we propose a mixed-integer convex formulation to plan simultaneously contact locations, gait transitions, and motion, in a computationally efficient fashion. In contrast to previous works, our approach is not limited to flat terrain nor to a prespecified gait sequence. Instead, we incorporate the friction cone stability margin, approximate the robot's torque limits, and plan the gait using mixed-integer convex constraints. We experimentally validated our approach on the HyQ robot by traversing different challenging terrains, where nonconvexity and flat terrain assumptions might lead to suboptimal or unstable plans. Our method increases the motion robustness while keeping a low computation time. Robots working in natural, urban, and industrial settings need to be able to navigate challenging environments. In this paper, we present a motion planner for the perceptive rough-terrain locomotion with quadrupedal robots. The planner finds safe footholds along with collision-free swing-leg motions by leveraging an acquired terrain map. To this end, we present a novel pose optimization approach that enables the robot to climb over significant obstacles. We experimentally validate our approach with the quadrupedal robot ANYmal by autonomously traversing obstacles such steps, inclines, and stairs. The locomotion planner re-plans the motion at every step to cope with disturbances and dynamic environments. The robot has no prior knowledge of the scene, and all mapping, state estimation, control, and planning is performed in real-time onboard the robot.