We present a statistical color constancy method that relies on novel gray pixel detection and mean shift clustering. The method, called Mean Shifted Grey Pixel -- MSGP, is based on the observation: true-gray pixels are aligned towards one single direction. Our solution is compact, easy to compute and requires no training. Experiments on two real-world benchmarks show that the proposed approach outperforms state-of-the-art methods in the camera-agnostic scenario. In the setting where the camera is known, MSGP outperforms all statistical methods.
Assuming a photometric linear image @math captured using a digital camera, with pixels below black level and above saturation level corrected, the simplified imaging formation under one global illumination source can be expressed as @cite_12 : where @math is the measured image color value at spatial location @math , @math the wavelength distribution of the global light source, @math the spectral response of the color sensor, @math the surface reflectance and @math the wavelength.
@cite_12
2121077932 2002604566 2016462422 2128059302
The aim of computational color constancy is to estimate the actual surface color in an acquired scene disregarding its illuminant. Many solutions try to first estimate the illuminant and then correct the image with the illuminant estimate. Based on the linear image formation model, we propose in this work a new strategy to estimate the illuminant. Inspired by the feedback modulation from horizontal cells to the cones in the retina, we first normalize each local patch with its local maximum to obtain the so-called locally normalized reflectance estimate (LNRE). Then, we experimentally found that the ratio of the global summation of true surface reflectance to the global summation of LNRE in a scene is approximately achromatic for both indoor and outdoor scenes. Based on this substantial observation, we estimate the illuminant by computing the ratio of the global summation of the intensities to the global summation of the locally normalized intensities of the color-biased image. The proposed model has only one free parameter and requires no explicit training with learning-based approach. Experimental results on four commonly used datasets show that our model can produce competitive or even better results compared to the state-of-the-art approaches with low computational cost. This paper describes a set of experimental measurements and theoretical calculations designed to recover both the surface-spectral reflectance function and the illuminant spectral-power distribution from the image data. A multichannel vision system comprising six color channels was created with the use of a monochrome CCD camera and color filters. The spectral sensitivity of each color channel is calibrated, and the dynamic range of the camera is extended for sensing a wide range of intensity levels. Three algorithms and the corresponding results are introduced. First, a method of choosing the appropriate dimension of the linear model dimensions is introduced. Second, the illuminant parameters are estimated from the sensor measurements made at multiple points within separate objects. Third, the sensor responses are corrected for highlight and shading variations. The body reflectance parameters, unique to each surface, are recovered from these corrected values. Experimental results with a small number of test surfaces and a simple illumination geometry demonstrate that the illuminant spectrum and the surface-spectral reflectance functions can be recovered to within typical deviations of 1 and 4 , respectively. We present a novel process for acquiring detailed facial geometry with high resolution diffuse and specular photometric information from multiple viewpoints using polarized spherical gradient illumination. Key to our method is a new pair of linearly polarized lighting patterns which enables multiview diffuse-specular separation under a given spherical illumination condition from just two photographs. The patterns -- one following lines of latitude and one following lines of longitude -- allow the use of fixed linear polarizers in front of the cameras, enabling more efficient acquisition of diffuse and specular albedo and normal maps from multiple viewpoints. In a second step, we employ these albedo and normal maps as input to a novel multi-resolution adaptive domain message passing stereo reconstruction algorithm to create high resolution facial geometry. To do this, we formulate the stereo reconstruction from multiple cameras in a commonly parameterized domain for multiview reconstruction. We show competitive results consisting of high-resolution facial geometry with relightable reflectance maps using five DSLR cameras. Our technique scales well for multiview acquisition without requiring specialized camera systems for sensing multiple polarization states. We introduce an efficient maximum likelihood approach for one part of the color constancy problem: removing from an image the color cast caused by the spectral distribution of the dominating scene illuminant. We do this by developing a statistical model for the spatial distribution of colors in white balanced images (i.e., those that have no color cast), and then using this model to infer illumination parameters as those being most likely under our model. The key observation is that by applying spatial band-pass filters to color images one unveils color distributions that are unimodal, symmetric, and well represented by a simple parametric form. Once these distributions are fit to training data, they enable efficient maximum likelihood estimation of the dominant illuminant in a new image, and they can be combined with statistical prior information about the illuminant in a very natural manner. Experimental evaluation on standard data sets suggests that the approach performs well.