In the paper, we propose a robust real-time visual odometry in dynamic environments via rigid-motion model updated by scene flow. The proposed algorithm consists of spatial motion segmentation and temporal motion tracking. The spatial segmentation first generates several motion hypotheses by using a grid-based scene flow and clusters the extracted motion hypotheses, separating objects that move independently of one another. Further, we use a dual-mode motion model to consistently distinguish between the static and dynamic parts in the temporal motion tracking stage. Finally, the proposed algorithm estimates the pose of a camera by taking advantage of the region classified as static parts. In order to evaluate the performance of visual odometry under the existence of dynamic rigid objects, we use self-collected dataset containing RGB-D images and motion capture data for ground-truth. We compare our algorithm with state-of-the-art visual odometry algorithms. The validation results suggest that the proposed algorithm can estimate the pose of a camera robustly and accurately in dynamic environments.
The first type of research has tried to exclude a region which has a different motion from the major movement in a similar way to RANSAC as mentioned above. A. Dib @cite_9 utilizes RANSAC for direct visual odometry in dynamic environments. They minimize photometric shift over six random patches in an image, unlike the na "ive direct visual odometry whose optimization process covers the whole image. In @cite_15 , they first categorize patches by depth value and subtract a category which has a quite different motion from a majority movement of the camera by comparing standard deviation of motion vectors, including or excluding that category. They still assume that the stationary background occupies a large area on the image so that the camera movement is estimated via the background.
@cite_9 @cite_15
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The aim of our work is to estimate the camera motion from RGB-D images in a dynamic scene. Most of the existing methods have a poor localization performance in such environments, which makes them inapplicable in real world conditions. In this paper, we propose a new dense visual odometry method that uses RANSAC to cope with dynamic scenes. We show the efficiency and robustness of the proposed method on a large set of experiments in challenging situations and from publicly available benchmark dataset. Additionally, we compare our approach to another state-of-art method based on M-estimator that is used to deal with dynamic scenes. Our method gives similar results on benchmark sequences and better results on our own dataset. We present VI-DSO, a novel approach for visual-inertial odometry, which jointly estimates camera poses and sparse scene geometry by minimizing photometric and IMU measurement errors in a combined energy functional. The visual part of the system performs a bundle-adjustment like optimization on a sparse set of points, but unlike key-point based systems it directly minimizes a photometric error. This makes it possible for the system to track not only corners, but any pixels with large enough intensity gradients. IMU information is accumulated between several frames using measurement preintegration, and is inserted into the optimization as an additional constraint between keyframes. We explicitly include scale and gravity direction into our model and jointly optimize them together with other variables such as poses. As the scale is often not immediately observable using IMU data this allows us to initialize our visual-inertial system with an arbitrary scale instead of having to delay the initialization until everything is observable. We perform partial marginalization of old variables so that updates can be computed in a reasonable time. In order to keep the system consistent we propose a novel strategy which we call "dynamic marginalization". This technique allows us to use partial marginalization even in cases where the initial scale estimate is far from the optimum. We evaluate our method on the challenging EuRoC dataset, showing that VI-DSO outperforms the state of the art. Recently dense trajectories were shown to be an efficient video representation for action recognition and achieved state-of-the-art results on a variety of datasets. This paper improves their performance by taking into account camera motion to correct them. To estimate camera motion, we match feature points between frames using SURF descriptors and dense optical flow, which are shown to be complementary. These matches are, then, used to robustly estimate a homography with RANSAC. Human motion is in general different from camera motion and generates inconsistent matches. To improve the estimation, a human detector is employed to remove these matches. Given the estimated camera motion, we remove trajectories consistent with it. We also use this estimation to cancel out camera motion from the optical flow. This significantly improves motion-based descriptors, such as HOF and MBH. Experimental results on four challenging action datasets (i.e., Hollywood2, HMDB51, Olympic Sports and UCF50) significantly outperform the current state of the art. Visual odometry is a popular approach to estimating robot motion using a monocular or stereo camera. This paper proposes a novel visual odometry scheme using a stereo camera for robust estimation of a 6 DOF motion in the dynamic environment. The false results of feature matching and the uncertainty of depth information provided by the camera can generate the outliers which deteriorate the estimation. The outliers are removed by analyzing the magnitude histogram of the motion vector of the corresponding features and the RANSAC algorithm. The features extracted from a dynamic object such as a human also makes the motion estimation inaccurate. To eliminate the effect of a dynamic object, several candidates of dynamic objects are generated by clustering the 3D position of features and each candidate is checked based on the standard deviation of features on whether it is a real dynamic object or not. The accuracy and practicality of the proposed scheme are verified by several experiments and comparisons with both IMU and wheel-based odometry. It is shown that the proposed scheme works well when wheel slip occurs or dynamic objects exist.