We consider the multihop broadcasting problem for @math nodes placed uniformly at random in a disk and investigate the number of hops required to transmit a signal from the central node to all other nodes under three communication models: Unit-Disk-Graph (UDG), Signal-to-Noise-Ratio (SNR), and the wave superposition model of multiple input single output (MISO). In the MISO model, informed nodes cooperate to produce a stronger superposed signal. We do not consider the problem of transmitting a full message nor do we consider interference. In each round, the informed senders try to deliver to other nodes the required signal strength such that the received signal can be distinguished from the noise. We assume sufficiently high node density @math . In the unit-disk graph model, broadcasting needs @math rounds. In the other models, we use an Expanding Disk Broadcasting Algorithm, where in a round only triggered nodes within a certain distance from the initiator node contribute to the broadcasting operation. This algorithm achieves a broadcast in only @math rounds in the SNR-model. Adapted to the MISO model, it broadcasts within @math rounds. All bounds are asymptotically tight and hold with high probability, i.e. @math .
The authors of @cite_16 consider a system model similar to our work. They use two phase opportunistic broadcasting to achieve linear increase in propagation distance. In Phase 1, nodes inside a disk of specific radius broadcast message with different random phases while in Phase 2, a node broadcasts the message to its neighboring nodes. These phases are performed repeatedly to broadcast the message. Improving on this work we obtain better bounds by coordinating the phase of the nodes, while we consider only the path loss factor of @math .
@cite_16
2078281669 2136564093 2074901950 1981696935
We study how fast a broadcast message can be propagated through large wireless networks. A two-phase opportunistic broadcasting is proposed in this paper. At the first phase, all nodes having the message broadcast it simultaneously with random phases, which gives a chance for remote nodes to receive the message through opportunistic beamforming. At the second phase, each node having the message transmits it to its neighbor nodes. By performing this two phases repeatedly, the message propagates through the network. It is shown that the two- phase opportunistic broadcasting achieves a linear increase of the propagation distance. By comparing it with an upper-bound, we show it is asymptotically order optimal in the high attenuation regime. Furthermore, our scheme can have a potentially huge gain compared to naive multihop broadcasting. We address the minimum-energy broadcast problem under the assumption that nodes beyond the nominal range of a transmitter can collect the energy of unreliably received overheard signals. As a message is forwarded through the network, a node will have multiple opportunities to reliably receive the message by collecting energy during each retransmission. We refer to this cooperative strategy as accumulative broadcast. We seek to employ accumulative broadcast in a large scale loosely synchronized, low-power network. Therefore, we focus on distributed network layer approaches for accumulative broadcast in which loosely synchronized nodes use only local information. To further simplify the system architecture, we assume that nodes forward only reliably decoded messages. Under these assumptions, we formulate the minimum-energy accumulative broadcast problem. We present a solution employing two subproblems. First, we identify the ordering in which nodes should transmit. Second, we determine the optimum power levels for that ordering. While the second subproblem can be solved by means of linear programming, the ordering subproblem is found to be NP-complete. We devise a heuristic algorithm to find a good ordering. Simulation results show the performance of the algorithm to be close to optimum and a significant improvement over the well known BIP algorithm for constructing energy-efficient broadcast trees. We then formulate a distributed version of the accumulative broadcast algorithm that uses only local information at the nodes and has performance close to its centralized counterpart. Abstract We study the problem of broadcasting in a system where n nodes are placed on a line of length L , independently uniformly distributed. We assume that every node is equipped with a transmitter whose radius of transmission is 1. We further assume that simultaneous broadcasts by neighbouring nodes results in garbled messages. The system is synchronous and time is slotted with nodes transmitting only during a slot. We present an algorithm for broadcasting and compute the expected number of time steps required for it to complete. The algorithm is shown to be optimal . We also present and analyze an algorithm, to be executed by every node, that identifies the subset of nodes to serve as transmitters for a broadcast originating at the origin. We assume that the nodes are initially unaware of the topology of the system. We consider broadcasting in radio networks, modeled as undirected graphs, whose nodes know only their own label and labels of their neighbors. In every step every node acts either as a transmitter or as a receiver. A node acting as a transmitter sends a message which can potentially reach all of its neighbors. A node acting as a receiver in a given step gets a message if and only if exactly one of its neighbors transmits in this step. Bar-Yehuda, Goldreich, and Itai [J. Comput. System Sci., 45 (1992), pp. 104--126] considered broadcasting in this model. They claimed a linear lower bound on the time of deterministic broadcasting in such radio networks of diameter 3. This claim turns out to be incorrect in this model (although it is valid in a more pessimistic model [R. Bar-Yehuda, O. Goldreich, and A. Itai, Errata Regarding "On the time complexity of broadcast in radio networks: An exponential gap between determinism and randomization," http: www.wisdom.weizmann.ac.il mathusers oded p .html, 2002]). We construct an algorithm that broadcasts in logarithmic time on all graphs from the Bar-Yehuda, Goldreich, and Itai paper (BGI). Moreover, we show how to broadcast in sublinear time on all n-node graphs of diameter @math . On the other hand, we construct a class of graphs of diameter 4, such that every broadcasting algorithm requires time @math on these graphs. In view of the randomized algorithm from BGI, running in expected time @math on all @math -node graphs of diameter D (cf. also a recent @math -time algorithm from [D. Kowalski and A. Pelc, Proceedings of the 22nd Annual ACM Symposium on Principles of Distributed Computing, Boston, 2003, pp. 73--82; A. Czumaj and W. Rytter, Proceedings of the 44th Annual IEEE Symposium on Foundations of Computer Science, Cambridge, MA, 2003, pp. 492--501]), our lower bound gives the first correct proof of an exponential gap between determinism and randomization in the time of radio broadcasting, under the considered model of radio communication.