Keypoint-based methods are a relatively new paradigm in object detection, eliminating the need for anchor boxes and offering a simplified detection framework. Keypoint-based CornerNet achieves state of the art accuracy among single-stage detectors. However, this accuracy comes at high processing cost. In this work, we tackle the problem of efficient keypoint-based object detection and introduce CornerNet-Lite. CornerNet-Lite is a combination of two efficient variants of CornerNet: CornerNet-Saccade, which uses an attention mechanism to eliminate the need for exhaustively processing all pixels of the image, and CornerNet-Squeeze, which introduces a new compact backbone architecture. Together these two variants address the two critical use cases in efficient object detection: improving efficiency without sacrificing accuracy, and improving accuracy at real-time efficiency. CornerNet-Saccade is suitable for offline processing, improving the efficiency of CornerNet by 6.0x and the AP by 1.0 on COCO. CornerNet-Squeeze is suitable for real-time detection, improving both the efficiency and accuracy of the popular real-time detector YOLOv3 (34.4 AP at 34ms for CornerNet-Squeeze compared to 33.0 AP at 39ms for YOLOv3 on COCO). Together these contributions for the first time reveal the potential of keypoint-based detection to be useful for applications requiring processing efficiency.
There has been a long history of using saccades in object detection to speed up inference. For example, a special case of saccades is a cascade that repeatedly selects a subset of regions for further processing, as exemplified by the Viola-Jones face detector @cite_40 . The idea of saccades has taken diverse forms in various approaches, but can be roughly categorized by how each crop is processed, in particular, what kind of output is produced after processing each crop.
@cite_40
1984525543 2164598857 2147474239 2100807570
Cascades of boosted ensembles have become popular in the object detection community following their highly successful introduction in the face detector of Viola and Jones. Since then, researchers have sought to improve upon the original approach by incorporating new methods along a variety of axes (e.g. alternative boosting methods, feature sets, etc.). Nevertheless, key decisions about how many hypotheses to include in an ensemble and the appropriate balance of detection and false positive rates in the individual stages are often made by user intervention or by an automatic method that produces unnecessarily slow detectors. We propose a novel method for making these decisions, which exploits the shape of the stage ROC curves in ways that have been previously ignored. The result is a detector that is significantly faster than the one produced by the standard automatic method. When this algorithm is combined with a recycling method for reusing the outputs of early stages in later ones and with a retracing method that inserts new early rejection points in the cascade, the detection speed matches that of the best hand-crafted detector. We also exploit joint distributions over several features in weak learning to improve overall detector accuracy, and explore ways to improve training time by aggressively filtering features. This paper describes a machine learning approach for visual object detection which is capable of processing images extremely rapidly and achieving high detection rates. This work is distinguished by three key contributions. The first is the introduction of a new image representation called the "integral image" which allows the features used by our detector to be computed very quickly. The second is a learning algorithm, based on AdaBoost, which selects a small number of critical visual features from a larger set and yields extremely efficient classifiers. The third contribution is a method for combining increasingly more complex classifiers in a "cascade" which allows background regions of the image to be quickly discarded while spending more computation on promising object-like regions. The cascade can be viewed as an object specific focus-of-attention mechanism which unlike previous approaches provides statistical guarantees that discarded regions are unlikely to contain the object of interest. In the domain of face detection the system yields detection rates comparable to the best previous systems. Used in real-time applications, the detector runs at 15 frames per second without resorting to image differencing or skin color detection. We describe a cascaded method for object detection. This approach uses a novel organization of the first cascade stage called "feature-centric" evaluation which re-uses feature evaluations across multiple candidate windows. We minimize the cost of this evaluation through several simplifications: (1) localized lighting normalization, (2) representation of the classifier as an additive model and (3) discrete-valued features. Such a method also incorporates a unique feature representation. The early stages in the cascade use simple fast feature evaluations and the later stages use more complex discriminative features. In particular, we propose features based on sparse coding and ordinal relationships among filter responses. This combination of cascaded feature-centric evaluation with features of increasing complexity achieves both computational efficiency and accuracy. We describe object detection experiments on ten objects including faces and automobiles. These results include 97 recognition at equal error rate on the UIUC image database for car detection. This paper presents a novel learning framework for training boosting cascade based object detector from large scale dataset. The framework is derived from the well-known Viola-Jones (VJ) framework but distinguished by three key differences. First, the proposed framework adopts multi-dimensional SURF features instead of single dimensional Haar features to describe local patches. In this way, the number of used local patches can be reduced from hundreds of thousands to several hundreds. Second, it adopts logistic regression as weak classifier for each local patch instead of decision trees in the VJ framework. Third, we adopt AUC as a single criterion for the convergence test during cascade training rather than the two trade-off criteria (false-positive-rate and hit-rate) in the VJ framework. The benefit is that the false-positive-rate can be adaptive among different cascade stages, and thus yields much faster convergence speed of SURF cascade. Combining these points together, the proposed approach has three good properties. First, the boosting cascade can be trained very efficiently. Experiments show that the proposed approach can train object detectors from billions of negative samples within one hour even on personal computers. Second, the built detector is comparable to the state-of-the-art algorithm not only on the accuracy but also on the processing speed. Third, the built detector is small in model-size due to short cascade stages.