We present an analysis of a person-to-person recommendation network, consisting of 4 million people who made 16 million recommendations on half a million products. We observe the propagation of recommendations and the cascade sizes, which we explain by a simple stochastic model. We analyze how user behavior varies within user communities defined by a recommendation network. Product purchases follow a ‘long tail’ where a significant share of purchases belongs to rarely sold items. We establish how the recommendation network grows over time and how effective it is from the viewpoint of the sender and receiver of the recommendations. While on average recommendations are not very effective at inducing purchases and do not spread very far, we present a model that successfully identifies communities, product, and pricing categories for which viral marketing seems to be very effective.
In the independent cascade model, @cite_29 simulated the spread of information on an artificially generated network topology that consisted both of strong ties within groups of spatially proximate nodes and weak ties between the groups. They found that weak ties were important to the rate of information diffusion. Centola and Macy @cite_25 modeled product adoption on small world topologies when a person's chance of adoption is dependent on having more than one contact who had previously adopted. Wu and Huberman @cite_32 modeled opinion formation on different network topologies, and found that if highly connected nodes were seeded with a particular opinion, this would proportionally effect the long term distribution of opinions in the network. Holme and Newman @cite_20 introduced a model where individuals' preferences are shaped by their social networks, but their choices of whom to include in their social network are also influenced by their preferences.
@cite_29 @cite_32 @cite_25 @cite_20
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Models of networked diffusion that are motivated by analogy with the spread of infectious disease have been applied to a wide range of social and economic adoption processes, including those related to new products, ideas, norms and behaviors. However, it is unknown how accurately these models account for the empirical structure of diffusion over networks. Here we describe the diffusion patterns arising from seven online domains, ranging from communications platforms to networked games to microblogging services, each involving distinct types of content and modes of sharing. We find strikingly similar patterns across all domains. In particular, the vast majority of cascades are small, and are described by a handful of simple tree structures that terminate within one degree of an initial adopting "seed." In addition we find that structures other than these account for only a tiny fraction of total adoptions; that is, adoptions resulting from chains of referrals are extremely rare. Finally, even for the largest cascades that we observe, we find that the bulk of adoptions often takes place within one degree of a few dominant individuals. Together, these observations suggest new directions for modeling of online adoption processes. We study the problem of maximizing the expected spread of an innovation or behavior within a social network, in the presence of “word-of-mouth” referral. Our work builds on the observation that individuals’ decisions to purchase a product or adopt an innovation are strongly influenced by recommendations from their friends and acquaintances. Understanding and leveraging this influence may thus lead to a much larger spread of the innovation than the traditional view of marketing to individuals in isolation. In this paper, we define a natural and general model of influence propagation that we term the decreasing cascade model, generalizing models used in the sociology and economics communities. In this model, as in related ones, a behavior spreads in a cascading fashion according to a probabilistic rule, beginning with a set of initially “active” nodes. We study the target set selection problem: we wish to choose a set of individuals to target for initial activation, such that the cascade beginning with this active set is as large as possible in expectation. We show that in the decreasing cascade model, a natural greedy algorithm is a 1-1 e-e approximation for selecting a target set of size k. Many people share their activities with others through online communities. These shared activities have an impact on other users' activities. For example, users are likely to become interested in items that are adopted (e.g. liked, bought and shared) by their friends. In this paper, we propose a probabilistic model for discovering latent influence from sequences of item adoption events. An inhomogeneous Poisson process is used for modeling a sequence, in which adoption by a user triggers the subsequent adoption of the same item by other users. For modeling adoption of multiple items, we employ multiple inhomogeneous Poisson processes, which share parameters, such as influence for each user and relations between users. The proposed model can be used for finding influential users, discovering relations between users and predicting item popularity in the future. We present an efficient Bayesian inference procedure of the proposed model based on the stochastic EM algorithm. The effectiveness of the proposed model is demonstrated by using real data sets in a social bookmark sharing service. Information cascades on social networks, such as retweet cascades on Twitter, have been often viewed as an epidemiological process, with the associated notion of virality to capture popular cascades that spread across the network. The notion of structural virality or average path length has been posited as a measure of global spread. In this paper, we argue that this simple epidemiological view, though analytically compelling, is not the entire story. We first show empirically that the classical SIR diffusion process on the Twitter graph, even with the best possible distribution of infectiousness parameter, cannot explain the nature of observed retweet cascades on Twitter. More specifically, rather than spreading further from the source as the SIR model would predict, many cascades that have several retweets from direct followers, die out quickly beyond that. We show that our empirical observations can be reconciled if we take interests of users and tweets into account. In particular, we consider a model where users have multi-dimensional interests, and connect to other users based on similarity in interests. Tweets are correspondingly labeled with interests, and propagate only in the subgraph of interested users via the SIR process. In this model, interests can be either narrow or broad, with the narrowest interest corresponding to a star graph on the interested users, with the root being the source of the tweet, and the broadest interest spanning the whole graph. We show that if tweets are generated using such a mix of interests, coupled with a varying infectiousness parameter, then we can qualitatively explain our observation that cascades die out much more quickly than is predicted by the SIR model. In the same breath, this model also explains how cascades can have large size, but low "structural virality" or average path length.