A novel low-complexity wireless neighbor discovery scheme, referred to as sparse orthogonal frequency division multiplexing (sparse-OFDM) is proposed. One area of application is the "Internet of Things" (IoT). The number of devices is very large while every device accesses the network with a small probability, so the number of active devices in a frame is much smaller than the total local device population. Sparse OFDM is a one-shot transmission scheme with low complexity, which exploits both the parallel channel access offered by OFDM and the bursty nature of transmissions. When the transmission delay of each device is an integer number of symbol intervals, analysis and simulation show that sparse OFDM enables successful asynchronous neighbor discovery using a much smaller code length than random access schemes.
Network layer protocol designs for neighbor discovery can be categorized into randomized and deterministic algorithms. The main objective is to optimize random access probability or the transmit schedule of each device such that the system throughput is maximized @cite_22 @cite_0 @cite_23 @cite_2 @cite_13 . Instead of purely avoiding collision, the FlashLinQ technology developed by Qualcomm assigns channels based on signal-to-interference ratios and achieves superior performance over carrier sense multiple access with collision avoidance (CSMA CA) systems @cite_1 @cite_7 . The neighbor discovery algorithm proposed in this paper can be regarded as a physical layer technique, which can be optimized with the network layer protocols to improve the system performance.
@cite_22 @cite_7 @cite_1 @cite_0 @cite_23 @cite_2 @cite_13
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Due to slow advance in battery technology, power remains a bottleneck to limit wide applications of mobile ad hoc and wireless sensor networks. Among all extensive studies on minimizing power consumption, neighbor discovery is one of the fundamental components focusing on communication and access. This work surveys research literature on neighbor discovery protocols (NDPs). In general, they can be roughly classified by four underlying principles: randomness, over-half occupation, rotation-resistant intersection, and coprime cycles. The Birthday protocols act as representatives of NDPs using randomness, in which a node decides to listen, transmit, or sleep with probabilities. The original idea of over-half occupation is to be active over at least half of each period, though several refinements have been proposed to decrease its high duty cycle. Methods of rotation-resistant intersection formulate the problem of discovery using combinatorial characteristics of discrete time slots, and guarantee discovery at least once per period. Moreover, neighbor discovery can also be guaranteed within a worst-case bound, as shown by methods adopting coprime cycles. In this paper, we elaborate on these ideas and present several representative protocols, respectively. In particular, we give an integrative analysis of deterministic protocols via a generic framework. A qualitative comparison incorporating multiple criteria and a quantitative evaluation on energy efficiency are also included. Finally, we point out promising research directions towards energy-efficient neighbor discovery. Neighbor discovery plays a crucial role in the formation of wireless sensor networks and mobile networks where the power of sensors (or mobile devices) is constrained. Due to the difficulty of clock synchronization, many asynchronous protocols based on wake-up scheduling have been developed over the years in order to enable timely neighbor discovery between neighboring sensors while saving energy. However, existing protocols are not fine-grained enough to support all heterogeneous battery duty cycles, which can lead to a more rapid deterioration of long-term battery health for those without support. Existing research can be broadly divided into two categories according to their neighbor-discovery techniques — the quorum based protocols and the co-primality based protocols. In this paper, we propose two neighbor discovery protocols, called Hedis and Todis, that optimize the duty cycle granularity of quorum and co-primality based protocols respectively, by enabling the finest-grained control of heterogeneous duty cycles. We compare the two optimal protocols via analytical and simulation results, which show that although the optimal co-primality based protocol (Todis) is simpler in its design, the optimal quorum based protocol (Hedis) has a better performance since it has a lower relative error rate and smaller discovery delay, while still allowing the sensor nodes to wake up at a more infrequent rate. The rapid deployment of millions of mobile sensors and smartphones has resulted in a demand for opportunistic encounter-based networking to support mobile social networking applications and proximity-based gaming. However, the success of these emerging networks is limited by the lack of effective and energy efficient neighbor discovery protocols. While probabilistic approaches perform well for the average case, they exhibit long tails resulting in high upper bounds on neighbor discovery time. Recent deterministic protocols, which allow nodes to wake up at specific timeslots according to a particular pattern, improve on the worst case bound, but do so by sacrificing average case performance. In response to these limitations, we have designed Searchlight, a highly effective asynchronous discovery protocol that is built on three basic ideas. First, it leverages the constant offset between periodic awake slots to design a simple probing-based approach to ensure discovery. Second, it allows awake slots to cover larger sections of time, which ultimately reduces total awake time drastically. Finally, Searchlight has the option to employ probabilistic techniques with its deterministic approach that can considerably improve its performance in the average case when all nodes have the same duty cycle. We validate Searchlight through analysis and real-world experiments on smartphones that show considerable improvement (up to 50 ) in worst-case discovery latency over existing approaches in almost all cases, irrespective of duty cycle symmetry. Recently, it has been shown that carrier-sense multiple access (CSMA)-type random access algorithms can achieve the maximum possible throughput in ad hoc wireless networks. However, these algorithms assume an idealized continuous-time CSMA protocol where collisions can never occur. In addition, simulation results indicate that the delay performance of these algorithms can be quite bad. On the other hand, although some simple heuristics (such as greedy maximal scheduling) can yield much better delay performance for a large set of arrival rates, in general they may only achieve a fraction of the capacity region. In this paper, we propose a discrete-time version of the CSMA algorithm. Central to our results is a discrete-time distributed randomized algorithm that is based on a generalization of the so-called Glauber dynamics from statistical physics, where multiple links are allowed to update their states in a single timeslot. The algorithm generates collision-free transmission schedules while explicitly taking collisions into account during the control phase of the protocol, thus relaxing the perfect CSMA assumption. More importantly, the algorithm allows us to incorporate heuristics that lead to very good delay performance while retaining the throughput-optimality property.