Video action recognition, which is topical in computer vision and video analysis, aims to allocate a short video clip to a pre-defined category such as brushing hair or climbing stairs. Recent works focus on action recognition with deep neural networks that achieve state-of-the-art results in need of high-performance platforms. Despite the fast development of mobile computing, video action recognition on mobile devices has not been fully discussed. In this paper, we focus on the novel mobile video action recognition task, where only the computational capabilities of mobile devices are accessible. Instead of raw videos with huge storage, we choose to extract multiple modalities (including I-frames, motion vectors, and residuals) directly from compressed videos. By employing MobileNetV2 as backbone, we propose a novel Temporal Trilinear Pooling (TTP) module to fuse the multiple modalities for mobile video action recognition. In addition to motion vectors, we also provide a temporal fusion method to explicitly induce the temporal context. The efficiency test on a mobile device indicates that our model can perform mobile video action recognition at about 40FPS. The comparative results on two benchmarks show that our model outperforms existing action recognition methods in model size and time consuming, but with competitive accuracy.
Recently, lightweight neural networks including SqeezeNet @cite_15 , Xception @cite_8 , ShuffleNet @cite_31 , ShuffleNetV2 @cite_7 , MobileNet @cite_12 , and MobileNetV2 @cite_10 have been proposed to run on mobile devices with the parameters and computation reduced significantly. Since we focus on mobile video action recognition, all these lightweight models could be use as backbone.
@cite_31 @cite_7 @cite_8 @cite_15 @cite_10 @cite_12
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We present a simple and general method to train a single neural network executable at different widths (number of channels in a layer), permitting instant and adaptive accuracy-efficiency trade-offs at runtime. Instead of training individual networks with different width configurations, we train a shared network with switchable batch normalization. At runtime, the network can adjust its width on the fly according to on-device benchmarks and resource constraints, rather than downloading and offloading different models. Our trained networks, named slimmable neural networks, achieve similar (and in many cases better) ImageNet classification accuracy than individually trained models of MobileNet v1, MobileNet v2, ShuffleNet and ResNet-50 at different widths respectively. We also demonstrate better performance of slimmable models compared with individual ones across a wide range of applications including COCO bounding-box object detection, instance segmentation and person keypoint detection without tuning hyper-parameters. Lastly we visualize and discuss the learned features of slimmable networks. Code and models are available at: this https URL An increasing need of running Convolutional Neural Network (CNN) models on mobile devices with limited computing power and memory resource encourages studies on efficient model design. A number of efficient architectures have been proposed in recent years, for example, MobileNet, ShuffleNet, and NASNet-A. However, all these models are heavily dependent on depthwise separable convolution which lacks efficient implementation in most deep learning frameworks. In this study, we propose an efficient architecture named PeleeNet, which is built with conventional convolution instead. On ImageNet ILSVRC 2012 dataset, our proposed PeleeNet achieves a higher accuracy by 1.8 (72.4 vs. 70.6 ) and 23 faster speed than MobileNet, the state-of-the-art efficient architecture. Meanwhile, PeleeNet is only 66 of the model size of MobileNet. We then propose a real-time object detection system by combining PeleeNet with Single Shot MultiBox Detector (SSD) method and optimizing the architecture for fast speed. Our proposed detection system, named Pelee, achieves 76.4 mAP (mean average precision) on PASCAL VOC2007 and 22.4 mAP on MS COCO dataset at the speed of 23.6 FPS on iPhone 8 and 74 FPS on NVIDIA TX2. The result on COCO outperforms YOLOv2 in consideration of a higher precision, 13.6 times lower computational cost and 11.3 times smaller model size. The code and models are open sourced. Deep neural networks are increasingly used on mobile devices, where computational resources are limited. In this paper we develop CondenseNet, a novel network architecture with unprecedented efficiency. It combines dense connectivity with a novel module called learned group convolution. The dense connectivity facilitates feature re-use in the network, whereas learned group convolutions remove connections between layers for which this feature re-use is superfluous. At test time, our model can be implemented using standard group convolutions, allowing for efficient computation in practice. Our experiments show that CondenseNets are far more efficient than state-of-the-art compact convolutional networks such as ShuffleNets. Deep neural networks are increasingly used on mobile devices, where computational resources are limited. In this paper we develop CondenseNet, a novel network architecture with unprecedented efficiency. It combines dense connectivity with a novel module called learned group convolution. The dense connectivity facilitates feature re-use in the network, whereas learned group convolutions remove connections between layers for which this feature re-use is superfluous. At test time, our model can be implemented using standard group convolutions, allowing for efficient computation in practice. Our experiments show that CondenseNets are far more efficient than state-of-the-art compact convolutional networks such as MobileNets and ShuffleNets.