The local descriptors have been the backbone of most of the computer vision problems. Most of the existing local descriptors are generated over the raw input images. In order to increase the discriminative power of the local descriptors, some researchers converted the raw image into multiple images with the help of some high and low pass frequency filters, then the local descriptors are computed over each filtered image and finally concatenated into a single descriptor. By doing so, these approaches do not utilize the inter frequency relationship which causes the less improvement in the discriminative power of the descriptor that could be achieved. In this paper, this problem is solved by utilizing the decoder concept of multi-channel decoded local binary pattern over the multi-frequency patterns. A frequency decoded local binary pattern (FDLBP) is proposed with two decoders. Each decoder works with one low frequency pattern and two high frequency patterns. Finally, the descriptors from both decoders are concatenated to form the single descriptor. The face retrieval experiments are conducted over four benchmarks and challenging databases such as PaSC, LFW, PubFig, and ESSEX. The experimental results confirm the superiority of the FDLBP descriptor as compared to the state-of-the-art descriptors such as LBP, SOBEL_LBP, BoF_LBP, SVD_S_LBP, mdLBP, etc.
The local binary pattern (LBP) is a widely adapted local descriptor @cite_22 . It encodes the local relationship of the pixels. Basically, it finds a binary pattern for each pixel and represent it into the histogram form. A binary pattern for a pixel consists of the 8 binary values corresponding to 8 local neighbors of the concerned pixel distributed in a circular fashion. For a neighbor, the binary value is 1 if the intensity value of neighboring pixel is greater than or equal to the intensity value of the center pixel, otherwise the binary value is 0. Originally, LBP was proposed for the texture classification @cite_22 . However, later on, it is proved as the foundation to solve many computer vision problems @cite_30 . Several variants of LBP have been investigated by several researchers for various problems such as local image matching @cite_33 , content based image retrieval @cite_5 , @cite_17 , @cite_46 , texture classification @cite_7 , @cite_3 , @cite_39 , biomedical image analysis @cite_4 , @cite_47 , @cite_51 , @cite_14 , etc.
@cite_30 @cite_47 @cite_14 @cite_4 @cite_22 @cite_33 @cite_7 @cite_3 @cite_39 @cite_5 @cite_46 @cite_51 @cite_17
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The local binary pattern (LBP) operator is a very effective multi-resolution texture descriptor that can be applied in many image processing applications. However, existing LBP operators can not use the information of non-uniform patterns efficiently and they are also sensitive to noise. This paper proposes a noise tolerant extension of LBP operators to extract statistical and structural image features for efficient texture analysis. The proposed LBP operator uses a circular majority voting filter and suitable rotation-invariant labeling scheme to obtain more regular uniform and non-uniform patterns that have better discrimination ability and more robustness against noise. Experimental results on the Brodatz, CUReT and MeasTex databases show the improvement of the proposed LBP operator performance, especially when a large number of neighbors are used for extracting texture patterns. This paper presents a novel approach for texture classification, generalizing the well-known local binary pattern (LBP) approach. In the proposed approach, two different and complementary types of features (pixel intensities and differences) are extracted from local patches. The intensity-based features consider the intensity of the central pixel (CI) and those of its neighbors (NI); while for the difference-based feature, two components are computed: the radial-difference (RD) and the angular-difference (AD). Inspired by the LBP approach, two intensity-based descriptors CI-LBP and NI-LBP, and two difference-based descriptors RD-LBP and AD-LBP are developed. All four descriptors are in the same form as conventional LBP codes, so they can be readily combined to form joint histograms to represent textured images. The proposed approach is computationally very simple: it is totally training-free, there is no need to learn a texton dictionary, and no tuning of parameters. We have conducted extensive experiments on three challenging texture databases (Outex, CUReT and KTHTIPS2b). Outex results show significant improvements over the classical LBP approach, which clearly demonstrates the great power of the joint distributions of these proposed descriptors for gray-scale and rotation invariant texture classification. The proposed method produces the best classification results on KTHTIPS2b, and results comparable to the state-of-the-art on CUReT. Local binary pattern from three orthogonal planes (LBP-TOP) has been widely used in emotion recognition in the wild. However, it suffers from illumination and pose changes. This paper mainly focuses on the robustness of LBP-TOP to unconstrained environment. Recent proposed method, spatiotemporal local monogenic binary pattern (STLMBP), was verified to work promisingly in different illumination conditions. Thus this paper proposes an improved spatiotemporal feature descriptor based on STLMBP. The improved descriptor uses not only magnitude and orientation, but also the phase information, which provide complementary information. In detail, the magnitude, orientation and phase images are obtained by using an effective monogenic filter, and multiple feature vectors are finally fused by multiple kernel learning. STLMBP and the proposed method are evaluated in the Acted Facial Expression in the Wild as part of the 2014 Emotion Recognition in the Wild Challenge. They achieve competitive results, with an accuracy gain of 6.35 and 7.65 above the challenge baseline (LBP-TOP) over video. In this correspondence, a completed modeling of the local binary pattern (LBP) operator is proposed and an associated completed LBP (CLBP) scheme is developed for texture classification. A local region is represented by its center pixel and a local difference sign-magnitude transform (LDSMT). The center pixels represent the image gray level and they are converted into a binary code, namely CLBP-Center (CLBP_C), by global thresholding. LDSMT decomposes the image local differences into two complementary components: the signs and the magnitudes, and two operators, namely CLBP-Sign (CLBP_S) and CLBP-Magnitude (CLBP_M), are proposed to code them. The traditional LBP is equivalent to the CLBP_S part of CLBP, and we show that CLBP_S preserves more information of the local structure than CLBP_M, which explains why the simple LBP operator can extract the texture features reasonably well. By combining CLBP_S, CLBP_M, and CLBP_C features into joint or hybrid distributions, significant improvement can be made for rotation invariant texture classification.