Lifelong learning is challenging for deep neural networks due to their susceptibility to catastrophic forgetting. Catastrophic forgetting occurs when a trained network is not able to maintain its ability to accomplish previously learned tasks when it is trained to perform new tasks. We study the problem of lifelong learning for generative models, extending a trained network to new conditional generation tasks without forgetting previous tasks, while assuming access to the training data for the current task only. In contrast to state-of-the-art memory replay based approaches which are limited to label-conditioned image generation tasks, a more generic framework for continual learning of generative models under different conditional image generation settings is proposed in this paper. Lifelong GAN employs knowledge distillation to transfer learned knowledge from previous networks to the new network. This makes it possible to perform image-conditioned generation tasks in a lifelong learning setting. We validate Lifelong GAN for both image-conditioned and label-conditioned generation tasks, and provide qualitative and quantitative results to show the generality and effectiveness of our method.
Proposed by @cite_8 , knowledge distillation is designed for transferring knowledge from a teacher classifier to a student classifier. The teacher classifier normally would have more privileged information @cite_6 compared with the student classifier. The privileged information includes two aspects. The first aspect is referred to as the learning power, namely the size of the neural networks. A student classifier could have a more compact network structure compared with the teacher classifier, and by distilling knowledge from the teacher classifier to student classifier, the student classifier would have similar or even better classification performance than the teacher network. Relevant applications include network compression @cite_32 and network training acceleration @cite_7 . The second aspect is the learning resources, namely the amount of input data. The teacher classifier could have more learning resources and see more data that the student cannot see. Compared with the first aspect, this aspect is relatively unexplored and is the focus of our work.
@cite_7 @cite_32 @cite_6 @cite_8
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Knowledge distillation (KD) consists of transferring knowledge from one machine learning model (the teacher ) to another (the student). Commonly, the teacher is a high-capacity model with formidable performance, while the student is more compact. By transferring knowledge, one hopes to benefit from the student's compactness. we desire a compact model with performance close to the teacher's. We study KD from a new perspective: rather than compressing models, we train students parameterized identically to their teachers. Surprisingly, these Born-Again Networks (BANs), outperform their teachers significantly, both on computer vision and language modeling tasks. Our experiments with BANs based on DenseNets demonstrate state-of-the-art performance on the CIFAR-10 (3.5 ) and CIFAR-100 (15.5 ) datasets, by validation error. Additional experiments explore two distillation objectives: (i) Confidence-Weighted by Teacher Max (CWTM) and (ii) Dark Knowledge with Permuted Predictions (DKPP). Both methods elucidate the essential components of KD, demonstrating a role of the teacher outputs on both predicted and non-predicted classes. We present experiments with students of various capacities, focusing on the under-explored case where students overpower teachers. Our experiments show significant advantages from transferring knowledge between DenseNets and ResNets in either direction. Many recent works on knowledge distillation have provided ways to transfer the knowledge of a trained network for improving the learning process of a new one, but finding a good technique for knowledge distillation is still an open problem. In this paper, we provide a new perspective based on a decision boundary, which is one of the most important component of a classifier. The generalization performance of a classifier is closely related to the adequacy of its decision boundary, so a good classifier bears a good decision boundary. Therefore, transferring information closely related to the decision boundary can be a good attempt for knowledge distillation. To realize this goal, we utilize an adversarial attack to discover samples supporting a decision boundary. Based on this idea, to transfer more accurate information about the decision boundary, the proposed algorithm trains a student classifier based on the adversarial samples supporting the decision boundary. Experiments show that the proposed method indeed improves knowledge distillation and achieves the state-of-the-arts performance. Knowledge distillation is effective to train small and generalisable network models for meeting the low-memory and fast running requirements. Existing offline distillation methods rely on a strong pre-trained teacher, which enables favourable knowledge discovery and transfer but requires a complex two-phase training procedure. Online counterparts address this limitation at the price of lacking a highcapacity teacher. In this work, we present an On-the-fly Native Ensemble (ONE) strategy for one-stage online distillation. Specifically, ONE trains only a single multi-branch network while simultaneously establishing a strong teacher on-the- fly to enhance the learning of target network. Extensive evaluations show that ONE improves the generalisation performance a variety of deep neural networks more significantly than alternative methods on four image classification dataset: CIFAR10, CIFAR100, SVHN, and ImageNet, whilst having the computational efficiency advantages. Knowledge distillation (KD) aims to train a lightweight classifier suitable to provide accurate inference with constrained resources in multi-label learning. Instead of directly consuming feature-label pairs, the classifier is trained by a teacher, i.e., a high-capacity model whose training may be resource-hungry. The accuracy of the classifier trained this way is usually suboptimal because it is difficult to learn the true data distribution from the teacher. An alternative method is to adversarially train the classifier against a discriminator in a two-player game akin to generative adversarial networks (GAN), which can ensure the classifier to learn the true data distribution at the equilibrium of this game. However, it may take excessively long time for such a two-player game to reach equilibrium due to high-variance gradient updates. To address these limitations, we propose a three-player game named KDGAN consisting of a classifier, a teacher, and a discriminator. The classifier and the teacher learn from each other via distillation losses and are adversarially trained against the discriminator via adversarial losses. By simultaneously optimizing the distillation and adversarial losses, the classifier will learn the true data distribution at the equilibrium. We approximate the discrete distribution learned by the classifier (or the teacher) with a concrete distribution. From the concrete distribution, we generate continuous samples to obtain low-variance gradient updates, which speed up the training. Extensive experiments using real datasets confirm the superiority of KDGAN in both accuracy and training speed.