Network representation learning (NRL) aims to learn low-dimensional vectors for vertices in a network. Most existing NRL methods focus on learning representations from local context of vertices (such as their neighbors). Nevertheless, vertices in many complex networks also exhibit significant global patterns widely known as communities. It's intuitive that vertices in the same community tend to connect densely and share common attributes. These patterns are expected to improve NRL and benefit relevant evaluation tasks, such as link prediction and vertex classification. Inspired by the analogy between network representation learning and text modeling, we propose a unified NRL framework by introducing community information of vertices, named as Community-enhanced Network Representation Learning (CNRL). CNRL simultaneously detects community distribution of each vertex and learns embeddings of both vertices and communities. Moreover, the proposed community enhancement mechanism can be applied to various existing NRL models. In experiments, we evaluate our model on vertex classification, link prediction, and community detection using several real-world datasets. The results demonstrate that CNRL significantly and consistently outperforms other state-of-the-art methods while verifying our assumptions on the correlations between vertices and communities.
The performance of vertex classification highly depends on the quality of vertex features. Traditional methods usually employ hand-crafted features that relevant to the category systems (e.g., age @cite_19 , gender @cite_0 , profession @cite_9 , personality @cite_55 et. al). However, these methods usually need many human efforts and lack of capability to other real-world scenarios.
@cite_0 @cite_19 @cite_9 @cite_55
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Collective classification of vertices is a task of assigning categories to each vertex in a graph based on both vertex attributes and link structure. Nevertheless, some existing approaches do not use the features of neighbouring vertices properly, due to the noise introduced by these features. In this paper, we propose a graph-based recursive neural network framework for collective vertex classification. In this framework, we generate hidden representations from both attributes of vertices and representations of neighbouring vertices via recursive neural networks. Under this framework, we explore two types of recursive neural units, naive recursive neural unit and long short-term memory unit. We have conducted experiments on four real-world network datasets. The experimental results show that our frame- work with long short-term memory model achieves better results and outperforms several competitive baseline methods. When analysing human activities using data mining or machine learning techniques, it can be useful to infer properties such as the gender or age of the people involved. This paper focuses on the sub-problem of gender recognition, which has been studied extensively in the literature, with two main problems remaining unsolved: how to improve the accuracy on real-world face images, and how to generalise the models to perform well on new datasets. We address these problems by collecting five million weakly labelled face images, and performing three different experiments, investigating: the performance difference between convolutional neural networks (CNNs) of differing depths and a support vector machine approach using local binary pattern features on the same training data, the effect of contextual information on classification accuracy, and the ability of convolutional neural networks and large amounts of training data to generalise to cross-database classification. We report record-breaking results on both the Labeled Faces in the Wild (LFW) dataset, achieving an accuracy of 98.90 , and the Images of Groups (GROUPS) dataset, achieving an accuracy of 91.34 for cross-database gender classification. The ability to rank the images based on their appearance finds many real-world applications, such as image retrieval or image album creation. Despite the recent dominance of deep learning methods in computer vision which often result in superior performance, they are not always the methods of choice because they lack interpretability. In this paper, we investigate the possibility of improving the image aesthetic inference of the convolutional neural networks with hand-designed features that rely on domain expertise in various fields. We perform a comparison of hand-crafted feature sets in their ability to predict fine-grained aesthetics scores on two image aesthetics data sets. We observe that even feature sets published earlier are able to compete with more recently published algorithms and, by combining the algorithms, a significant improvement in predicting image aesthetics is possible. By using a tree-based learner, we perform the feature elimination to understand the best performing features overall and across different image categories. Only roughly 15 and 8 of the features are needed to achieve full performance in predicting a fine-grained aesthetic score and binary classification, respectively. By combining the hand-crafted features with metafeatures that predict the quality of an image based on convolutional neural network features, the model performs better than a baseline VGG16 model. One can, however, achieve more significant improvement in both aesthetics score prediction and binary classification by fusing the hand-crafted features and the penultimate layer activations. Our experiments indicate an improvement up to 2.2 achieving current state-of-the-art binary classification accuracy on the aesthetic visual analysis data set when the hand-designed features are fused with activations from VGG16 and ResNet50 networks. In this paper, we present an effective surface denoising method for noisy surfaces. The two key steps in this method involve feature vertex classification and an iterative, two-step denoising method depending on two feature weighting functions. The classification for feature vertices is based on volume integral invariant. With the super nature of this integral invariant, the features of vertices can be fixed with less influence of noise, and different denoising degrees can be applied to different parts of the pending surface. Compared with other methods, our approach produces better results in feature-preserving.