A class of recent approaches for generating images, called Generative Adversarial Networks (GAN), have been used to generate impressively realistic images of objects, bedrooms, handwritten digits and a variety of other image modalities. However, typical GAN-based approaches require large amounts of training data to capture the diversity across the image modality. In this paper, we propose DeLiGAN -- a novel GAN-based architecture for diverse and limited training data scenarios. In our approach, we reparameterize the latent generative space as a mixture model and learn the mixture model's parameters along with those of GAN. This seemingly simple modification to the GAN framework is surprisingly effective and results in models which enable diversity in generated samples although trained with limited data. In our work, we show that DeLiGAN can generate images of handwritten digits, objects and hand-drawn sketches, all using limited amounts of data. To quantitatively characterize intra-class diversity of generated samples, we also introduce a modified version of "inception-score", a measure which has been found to correlate well with human assessment of generated samples.
Our approach can be viewed as an attempt to modify the latent space to obtain samples in the high probability regions in the latent space. The notion of latent space modification has been explored in some recent works. For example, @cite_11 propose to alternate between training the latent factors and the generator parameters. @cite_21 formulate an MCMC sampling process to sample from high probability regions of a learned latent space in variational or adversarial autoencoders.
@cite_21 @cite_11
2542506034 2416272112 2767375635 2073412813
We focus on generative autoencoders, such as variational or adversarial autoencoders, which jointly learn a generative model alongside an inference model. Generative autoencoders are those which are trained to softly enforce a prior on the latent distribution learned by the inference model. We call the distribution to which the inference model maps observed samples, the learned latent distribution, which may not be consistent with the prior. We formulate a Markov chain Monte Carlo (MCMC) sampling process, equivalent to iteratively decoding and encoding, which allows us to sample from the learned latent distribution. Since, the generative model learns to map from the learned latent distribution, rather than the prior, we may use MCMC to improve the quality of samples drawn from the generative model, especially when the learned latent distribution is far from the prior. Using MCMC sampling, we are able to reveal previously unseen differences between generative autoencoders trained either with or without a denoising criterion. Training energy-based probabilistic models is confronted with apparently intractable sums, whose Monte Carlo estimation requires sampling from the estimated probability distribution in the inner loop of training. This can be approximately achieved by Markov chain Monte Carlo methods, but may still face a formidable obstacle that is the difficulty of mixing between modes with sharp concentrations of probability. Whereas an MCMC process is usually derived from a given energy function based on mathematical considerations and requires an arbitrarily long time to obtain good and varied samples, we propose to train a deep directed generative model (not a Markov chain) so that its sampling distribution approximately matches the energy function that is being trained. Inspired by generative adversarial networks, the proposed framework involves training of two models that represent dual views of the estimated probability distribution: the energy function (mapping an input configuration to a scalar energy value) and the generator (mapping a noise vector to a generated configuration), both represented by deep neural networks. Generative models such as Variational Auto Encoders (VAEs) and Generative Adversarial Networks (GANs) are typically trained for a fixed prior distribution in the latent space, such as uniform or Gaussian. After a trained model is obtained, one can sample the Generator in various forms for exploration and understanding, such as interpolating between two samples, sampling in the vicinity of a sample or exploring differences between a pair of samples applied to a third sample. In this paper, we show that the latent space operations used in the literature so far induce a distribution mismatch between the resulting outputs and the prior distribution the model was trained on. To address this, we propose to use distribution matching transport maps to ensure that such latent space operations preserve the prior distribution, while minimally modifying the original operation. Our experimental results validate that the proposed operations give higher quality samples compared to the original operations. Abstract This article describes a new Metropolis-like transition rule, the multiple-try Metropolis, for Markov chain Monte Carlo (MCMC) simulations. By using this transition rule together with adaptive direction sampling, we propose a novel method for incorporating local optimization steps into a MCMC sampler in continuous state-space. Numerical studies show that the new method performs significantly better than the traditional Metropolis-Hastings (M-H) sampler. With minor tailoring in using the rule, the multiple-try method can also be exploited to achieve the effect of a griddy Gibbs sampler without having to bear with griddy approximations, and the effect of a hit-and-run algorithm without having to figure out the required conditional distribution in a random direction.