The capacity of next generation of cellular networks using femtocaches is studied when multihop communications and decentralized cache placement are considered. We show that the storage capability of future network User Terminals (UT) can be effectively used to increase the capacity in random decentralized uncoded caching. We further propose a random decentralized coded caching scheme which achieves higher capacity results than the random decentralized uncoded caching. The result shows that coded caching which is suitable for systems with limited storage capabilities can improve the capacity of cellular networks by a factor of log(n) where n is the number of nodes served by the femtocache.
Caching has been a subject of recent interest to many researchers. The fundamental limits of caching is studied in @cite_18 . The results in @cite_18 has been extended to include decentralized coded caching strategies in @cite_5 @cite_1 @cite_6 @cite_2 . Other researchers studied the problem of caching in wireless and D2D networks. Among them are the works of authors in @cite_7 @cite_9 @cite_19 . The authors in @cite_19 have studied the capacity of wireless D2D networks with caching in certain regimes. Our work is essentially different from all of these works in the sense that the UT always request the content from helper (femtocache) while in these papers, a wireless ad hoc network is considered where UTs' requests can be satisfied by any of the nodes in the network. Clearly, such network model requires significant overhead to locate the nearest UT with the requested content while in our approach, the request always is sent toward the helper.
@cite_18 @cite_7 @cite_9 @cite_1 @cite_6 @cite_19 @cite_2 @cite_5
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We consider a wireless device-to-device (D2D) network where the nodes have precached information from a library of available files. Nodes request files at random. If the requested file is not in the on-board cache, then it is downloaded from some neighboring node via one-hop local communication. An outage event occurs when a requested file is not found in the neighborhood of the requesting node, or if the network admission control policy decides not to serve the request. We characterize the optimal throughput-outage tradeoff in terms of tight scaling laws for various regimes of the system parameters, when both the number of nodes and the number of files in the library grow to infinity. Our analysis is based on Gupta and Kumar protocol model for the underlying D2D wireless network, widely used in the literature on capacity scaling laws of wireless networks without caching. Our results show that the combination of D2D spectrum reuse and caching at the user nodes yields a per-user throughput independent of the number of users, for any fixed outage probability in (0, 1). This implies that the D2D caching network is scalable: even though the number of users increases, each user achieves constant throughput. This behavior is very different from the classical Gupta and Kumar result on ad hoc wireless networks, for which the per-user throughput vanishes as the number of users increases. Furthermore, we show that the user throughput is directly proportional to the fraction of cached information over the whole file library size. Therefore, we can conclude that D2D caching networks can turn memory into bandwidth (i.e., doubling the on-board cache memory on the user devices yields a 100 increase of the user throughout). We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure'' setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this work, we consider a D2D infrastructure-less'' version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery, achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is therefore natural to ask whether these two gains are cumulative, i.e.,if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law). Caching at the edge is a promising technique to cope with the increasing data demand in wireless networks. This paper analyzes the performance of cellular networks consisting of a tier macro-cell wireless backhaul nodes overlaid with a tier of cache-aided small cells. We consider both static and dynamic association policies for content delivery to the user terminals and analyze their performance. In particular, we derive closed-form expressions for the area spectral efficiency and the energy efficiency, which are used to optimize relevant design parameters such as the density of cache-aided small cells and the storage size. By means of this approach, we are able to draw useful design insights for the deployment of highly performing cache-aided tiered networks. We suggest a novel approach to handle the ongoing explosive increase in the demand for video content in mobile devices. We envision femtocell-like base stations, which we call helpers, with weak backhaul links but large storage capabilities. These helpers form a wireless distributed caching network that assists the macro base station by handling requests of popular files that have been cached. We formalize the wireless distributed caching optimization problem for the case that files are encoded using fountain MDS codes. We express the problem as a convex optimization. By adding additional variables we reduce it to a linear program. On the practical side, we present a detailed simulation of a university campus scenario covered by a single 3GPP LTE R8 cell and several helper nodes using a simplified 802.11n protocol. We use a real campus trace of video requests and show how distributed caching can increase the number of served users by as much as 600–700 .