Understanding driving situations regardless the conditions of the traffic scene is a cornerstone on the path towards autonomous vehicles; however, despite common sensor setups already include complementary devices such as LiDAR or radar, most of the research on perception systems has traditionally focused on computer vision. We present a LiDAR-based 3D object detection pipeline entailing three stages. First, laser information is projected into a novel cell encoding for bird's eye view projection. Later, both object location on the plane and its heading are estimated through a convolutional neural network originally designed for image processing. Finally, 3D oriented detections are computed in a post-processing phase. Experiments on KITTI dataset show that the proposed framework achieves state-of-the-art results among comparable methods. Further tests with different LiDAR sensors in real scenarios assess the multi-device capabilities of the approach.
Besides 2D detections, some approaches have been made attempting to provide spatial location of objects based on visual information. In @cite_17 , 3D object candidates are placed over a ground plane prior and classified in image space. Similarly, 3D voxel patterns have been used to estimate position and orientation of objects in the scene @cite_7 .
@cite_7 @cite_17
1946609740 2963809933 2780829839 2124154128
Despite the great progress achieved in recognizing objects as 2D bounding boxes in images, it is still very challenging to detect occluded objects and estimate the 3D properties of multiple objects from a single image. In this paper, we propose a novel object representation, 3D Voxel Pattern (3DVP), that jointly encodes the key properties of objects including appearance, 3D shape, viewpoint, occlusion and truncation. We discover 3DVPs in a data-driven way, and train a bank of specialized detectors for a dictionary of 3DVPs. The 3DVP detectors are capable of detecting objects with specific visibility patterns and transferring the meta-data from the 3DVPs to the detected objects, such as 2D segmentation mask, 3D pose as well as occlusion or truncation boundaries. The transferred meta-data allows us to infer the occlusion relationship among objects, which in turn provides improved object recognition results. Experiments are conducted on the KITTI detection benchmark [17] and the outdoor-scene dataset [41]. We improve state-of-the-art results on car detection and pose estimation with notable margins (6 in difficult data of KITTI). We also verify the ability of our method in accurately segmenting objects from the background and localizing them in 3D. The goal of this paper is to perform 3D object detection in the context of autonomous driving. Our method aims at generating a set of high-quality 3D object proposals by exploiting stereo imagery. We formulate the problem as minimizing an energy function that encodes object size priors, placement of objects on the ground plane as well as several depth informed features that reason about free space, point cloud densities and distance to the ground. We then exploit a CNN on top of these proposals to perform object detection. In particular, we employ a convolutional neural net (CNN) that exploits context and depth information to jointly regress to 3D bounding box coordinates and object pose. Our experiments show significant performance gains over existing RGB and RGB-D object proposal methods on the challenging KITTI benchmark. When combined with the CNN, our approach outperforms all existing results in object detection and orientation estimation tasks for all three KITTI object classes. Furthermore, we experiment also with the setting where LIDAR information is available, and show that using both LIDAR and stereo leads to the best result. In this paper, we present a technique that places 3D bounding boxes around objects in an RGB-D scene. Our approach makes best use of the 2D information to quickly reduce the search space in 3D, benefiting from state-of-the-art 2D object detection techniques. We then use the 3D information to orient, place, and score bounding boxes around objects. We independently estimate the orientation for every object, using previous techniques that utilize normal information. Object locations and sizes in 3D are learned using a multilayer perceptron (MLP). In the final step, we refine our detections based on object class relations within a scene. When compared to state-of-the-art detection methods that operate almost entirely in the sparse 3D domain, extensive experiments on the well-known SUN RGB-D dataset [29] show that our proposed method is much faster (4.1s per image) in detecting 3D objects in RGB-D images and performs better (3 mAP higher) than the state-of-the-art method that is 4.7 times slower and comparably to the method that is two orders of magnitude slower. This work hints at the idea that 2D-driven object detection in 3D should be further explored, especially in cases where the 3D input is sparse. In this paper we present a comprehensive object categorization and classification system, of great importance for mobile manipulation applications in indoor environments. In detail, we tackle the problem of recognizing everyday objects that are useful for a personal robotic assistant in fulfilling its tasks, using a hierarchical multi-modal 3D-2D processing and classification system. The acquired 3D data is used to estimate geometric labels (plane, cylinder, edge, rim, sphere) at each voxel cell using the Radius-based Surface Descriptor (RSD). Then, we propose the use of a Global RSD feature (GRSD) to categorize point clusters that are geometrically identical into one of the object categories. Once a geometric category and a 3D position is obtained for each object cluster, we extract the region of interest in the camera image and compute a SURF-based feature vector for it. Thus we obtain the exact object instance and the orientation around the object's up-right axis from the appearance. The resultant system provides a hierarchical categorization of objects into basic classes from their geometry and identifies objects and their poses based on their appearance, with near real-time performance. We validate our approach on an extensive database of objects that we acquired using real sensing devices, and on both unseen views and unseen objects.