With the advent of deep learning, object detection drifted from a bottom-up to a top-down recognition problem. State of the art algorithms enumerate a near-exhaustive list of object locations and classify each into: object or not. In this paper, we show that bottom-up approaches still perform competitively. We detect four extreme points (top-most, left-most, bottom-most, right-most) and one center point of objects using a standard keypoint estimation network. We group the five keypoints into a bounding box if they are geometrically aligned. Object detection is then a purely appearance-based keypoint estimation problem, without region classification or implicit feature learning. The proposed method performs on-par with the state-of-the-art region based detection methods, with a bounding box AP of 43.2 on COCO test-dev. In addition, our estimated extreme points directly span a coarse octagonal mask, with a COCO Mask AP of 18.9 , much better than the Mask AP of vanilla bounding boxes. Extreme point guided segmentation further improves this to 34.6 Mask AP.
As a bottom-up object detection method, our idea of grouping center and extreme points is related to Deformable Part Model @cite_13 . Our center point detector functions similarly with the root filter in DPM @cite_13 , and our four extreme points can be considered as a universal part decomposition for all categories. Instead of learning the part configuration, our predicted center and four extreme points have a geometry structure. And we use a state-of-the-art keypoint detection network instead of low-level image filters for part detection.
@cite_13
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We develop an intermediate representation for deformable part models and show that this representation has favorable performance characteristics for multi-class problems when the number of classes is high. Our model uses sparse coding of part filters to represent each filter as a sparse linear combination of shared dictionary elements. This leads to a universal set of parts that are shared among all object classes. Reconstruction of the original part filter responses via sparse matrix-vector product reduces computation relative to conventional part filter convolutions. Our model is well suited to a parallel implementation, and we report a new GPU DPM implementation that takes advantage of sparse coding of part filters. The speed-up offered by our intermediate representation and parallel computation enable real-time DPM detection of 20 different object classes on a laptop computer. The main stated contribution of the Deformable Parts Model (DPM) detector of (over the Histogram-of-Oriented-Gradients approach of Dalal and Triggs) is the use of deformable parts. A secondary contribution is the latent discriminative learning. Tertiary is the use of multiple components. A common belief in the vision community (including ours, before this study) is that their ordering of contributions reflects the performance of detector in practice. However, what we have experimentally found is that the ordering of importance might actually be the reverse. First, we show that by increasing the number of components, and switching the initialization step from their aspect-ratio, left-right flipping heuristics to appearance-based clustering, considerable improvement in performance is obtained. But more intriguingly, we show that with these new components, the part deformations can now be completely switched off, yet obtaining results that are almost on par with the original DPM detector. Finally, we also show initial results for using multiple components on a different problem -- scene classification, suggesting that this idea might have wider applications in addition to object detection. This paper solves the speed bottleneck of deformable part model (DPM), while maintaining the accuracy in detection on challenging datasets. Three prohibitive steps in cascade version of DPM are accelerated, including 2D correlation between root filter and feature map, cascade part pruning and HOG feature extraction. For 2D correlation, the root filter is constrained to be low rank, so that 2D correlation can be calculated by more efficient linear combination of 1D correlations. A proximal gradient algorithm is adopted to progressively learn the low rank filter in a discriminative manner. For cascade part pruning, neighborhood aware cascade is proposed to capture the dependence in neighborhood regions for aggressive pruning. Instead of explicit computation of part scores, hypotheses can be pruned by scores of neighborhoods under the first order approximation. For HOG feature extraction, look-up tables are constructed to replace expensive calculations of orientation partition and magnitude with simpler matrix index operations. Extensive experiments show that (a) the proposed method is 4 times faster than the current fastest DPM method with similar accuracy on Pascal VOC, (b) the proposed method achieves state-of-the-art accuracy on pedestrian and face detection task with frame-rate speed. In this paper we are interested in how semantic segmentation can help object detection. Towards this goal, we propose a novel deformable part-based model which exploits region-based segmentation algorithms that compute candidate object regions by bottom-up clustering followed by ranking of those regions. Our approach allows every detection hypothesis to select a segment (including void), and scores each box in the image using both the traditional HOG filters as well as a set of novel segmentation features. Thus our model blends'' between the detector and segmentation models. Since our features can be computed very efficiently given the segments, we maintain the same complexity as the original DPM. We demonstrate the effectiveness of our approach in PASCAL VOC 2010, and show that when employing only a root filter our approach outperforms Dalal & Triggs detector on all classes, achieving 13 higher average AP. When employing the parts, we outperform the original DPM in @math out of @math classes, achieving an improvement of 8 AP. Furthermore, we outperform the previous state-of-the-art on VOC 2010 test by 4 .