Abstract Computational color constancy refers to the problem of computing the illuminant color so that the images of a scene under varying illumination can be normalized to an image under the canonical illumination. In this paper, we adopt a deep learning framework for the illumination estimation problem. The proposed method works under the assumption of uniform illumination over the scene and aims for the accurate illuminant color computation. Specifically, we trained the convolutional neural network to solve the problem by casting the color constancy problem as an illumination classification problem. We designed the deep learning architecture so that the output of the network can be directly used for computing the color of the illumination. Experimental results show that our deep network is able to extract useful features for the illumination estimation and our method outperforms all previous color constancy methods on multiple test datasets.
Combinatorial methods find the best combination of the statistics-based methods for an input image based on the scene contents. Various scene characteristics, including scene semantics @cite_46 , indoor outdoor classification @cite_57 , 3D geometry @cite_13 , low-level visual properties @cite_3 , and natural image statistics @cite_29 are used to find the best combination. Refer to the survey paper @cite_38 for more information.
@cite_38 @cite_29 @cite_3 @cite_57 @cite_46 @cite_13
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In this paper we consider the problem of recovering the free space of an indoor scene from its single image. We show that exploiting the box like geometric structure of furniture and constraints provided by the scene, allows us to recover the extent of major furniture objects in 3D. Our “boxy” detector localizes box shaped objects oriented parallel to the scene across different scales and object types, and thus blocks out the occupied space in the scene. To localize the objects more accurately in 3D we introduce a set of specially designed features that capture the floor contact points of the objects. Image based metrics are not very indicative of performance in 3D. We make the first attempt to evaluate single view based occupancy estimates for 3D errors and propose several task driven performance measures towards it. On our dataset of 592 indoor images marked with full 3D geometry of the scene, we show that: (a) our detector works well using image based metrics; (b) our refinement method produces significant improvements in localization in 3D; and (c) if one evaluates using 3D metrics, our method offers major improvements over other single view based scene geometry estimation methods. The goal of this paper is to take a single 2D image of a scene and recover the 3D structure in terms of a small set of factors: a layout representing the enclosing surfaces as well as a set of objects represented in terms of shape and pose. We propose a convolutional neural network-based approach to predict this representation and benchmark it on a large dataset of indoor scenes. Our experiments evaluate a number of practical design questions, demonstrate that we can infer this representation, and quantitatively and qualitatively demonstrate its merits compared to alternate representations. We present a method for synthesizing 3D object arrangements from examples. Given a few user-provided examples, our system can synthesize a diverse set of plausible new scenes by learning from a larger scene database. We rely on three novel contributions. First, we introduce a probabilistic model for scenes based on Bayesian networks and Gaussian mixtures that can be trained from a small number of input examples. Second, we develop a clustering algorithm that groups objects occurring in a database of scenes according to their local scene neighborhoods. These contextual categories allow the synthesis process to treat a wider variety of objects as interchangeable. Third, we train our probabilistic model on a mix of user-provided examples and relevant scenes retrieved from the database. This mixed model learning process can be controlled to introduce additional variety into the synthesized scenes. We evaluate our algorithm through qualitative results and a perceptual study in which participants judged synthesized scenes to be highly plausible, as compared to hand-created scenes. Structured scene descriptions of images are useful for the automatic processing and querying of large image databases. We show how the combination of a statistical semantic model and a visual model can improve on the task of mapping images to their associated scene description. In this paper we consider scene descriptions which are represented as a set of triples (subject, predicate, object), where each triple consists of a pair of visual objects, which appear in the image, and the relationship between them (e.g. man-riding-elephant, man-wearing-hat). We combine a standard visual model for object detection, based on convolutional neural networks, with a latent variable model for link prediction. We apply multiple state-of-the-art link prediction methods and compare their capability for visual relationship detection. One of the main advantages of link prediction methods is that they can also generalize to triples which have never been observed in the training data. Our experimental results on the recently published Stanford Visual Relationship dataset, a challenging real world dataset, show that the integration of a statistical semantic model using link prediction methods can significantly improve visual relationship detection. Our combined approach achieves superior performance compared to the state-of-the-art method from the Stanford computer vision group.