We present LumiereNet, a simple, modular, and completely deep-learning based architecture that synthesizes, high quality, full-pose headshot lecture videos from instructor's new audio narration of any length. Unlike prior works, LumiereNet is entirely composed of trainable neural network modules to learn mapping functions from the audio to video through (intermediate) estimated pose-based compact and abstract latent codes. Our video demos are available at [22] and [23].
* Human pose estimation Human pose estimation is a general problem in computer vision to detect human figures in images and video. Recent deep-learning based algorithmic advances enable not only the detection and localization of major body points, but detailed surface-based human body representation (e.g.,OpenPose @cite_20 and DensePose @cite_22 ). We use a pre-trained DensePose estimator to create body figure RGB images from video frames.
@cite_22 @cite_20
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Human pose estimation is a key step to action recognition. We propose a method of estimating 3D human poses from a single image, which works in conjunction with an existing 2D pose joint detector. 3D pose estimation is challenging because multiple 3D poses may correspond to the same 2D pose after projection due to the lack of depth information. Moreover, current 2D pose estimators are usually inaccurate which may cause errors in the 3D estimation. We address the challenges in three ways: (i) We represent a 3D pose as a linear combination of a sparse set of bases learned from 3D human skeletons. (ii) We enforce limb length constraints to eliminate anthropomorphically implausible skeletons. (iii) We estimate a 3D pose by minimizing the 1-norm error between the projection of the 3D pose and the corresponding 2D detection. The 1-norm loss term is robust to inaccurate 2D joint estimations. We use the alternating direction method (ADM) to solve the optimization problem efficiently. Our approach outperforms the state-of-the-arts on three benchmark datasets. In this paper we consider people detection and articulated pose estimation, two closely related and challenging problems in computer vision. Conceptually, both of these problems can be addressed within the pictorial structures framework (Felzenszwalb and Huttenlocher in Int. J. Comput. Vis. 61(1):55---79, 2005; Fischler and Elschlager in IEEE Trans. Comput. C-22(1):67---92, 1973), even though previous approaches have not shown such generality. A principal difficulty for such a general approach is to model the appearance of body parts. The model has to be discriminative enough to enable reliable detection in cluttered scenes and general enough to capture highly variable appearance. Therefore, as the first important component of our approach, we propose a discriminative appearance model based on densely sampled local descriptors and AdaBoost classifiers. Secondly, we interpret the normalized margin of each classifier as likelihood in a generative model and compute marginal posteriors for each part using belief propagation. Thirdly, non-Gaussian relationships between parts are represented as Gaussians in the coordinate system of the joint between the parts. Additionally, in order to cope with shortcomings of tree-based pictorial structures models, we augment our model with additional repulsive factors in order to discourage overcounting of image evidence. We demonstrate that the combination of these components within the pictorial structures framework results in a generic model that yields state-of-the-art performance for several datasets on a variety of tasks: people detection, upper body pose estimation, and full body pose estimation. We propose a unified formulation for the problem of 3D human pose estimation from a single raw RGB image that reasons jointly about 2D joint estimation and 3D pose reconstruction to improve both tasks. We take an integrated approach that fuses probabilistic knowledge of 3D human pose with a multi-stage CNN architecture and uses the knowledge of plausible 3D landmark locations to refine the search for better 2D locations. The entire process is trained end-to-end, is extremely efficient and obtains state-of-the-art results on Human3.6M outperforming previous approaches both on 2D and 3D errors. This paper considers the task of articulated human pose estimation of multiple people in real world images. We propose an approach that jointly solves the tasks of detection and pose estimation: it infers the number of persons in a scene, identifies occluded body parts, and disambiguates body parts between people in close proximity of each other. This joint formulation is in contrast to previous strategies, that address the problem by first detecting people and subsequently estimating their body pose. We propose a partitioning and labeling formulation of a set of body-part hypotheses generated with CNN-based part detectors. Our formulation, an instance of an integer linear program, implicitly performs non-maximum suppression on the set of part candidates and groups them to form configurations of body parts respecting geometric and appearance constraints. Experiments on four different datasets demonstrate state-of-the-art results for both single person and multi person pose estimation1.