Many real-world prediction tasks have outcome (a.k.a. target or response) variables that have characteristic heavy-tail distributions. Examples include copies of books sold, auction prices of art pieces, etc. By learning heavy-tailed distributions, big and rare'' instances (e.g., the best-sellers) will have accurate predictions. Most existing approaches are not dedicated to learning heavy-tailed distribution; thus, they heavily under-predict such instances. To tackle this problem, we introduce ( L2P ), which exploits the pairwise relationships between instances to learn from a proportionally higher number of rare instances. L2P consists of two stages. In Stage 1, L2P learns a pairwise preference classifier: . In Stage 2, L2P learns to place a new instance into an ordinal ranking of known instances. Based on its placement, the new instance is then assigned a value for its outcome variable. Experiments on real data show that L2P outperforms competing approaches in terms of accuracy and capability to reproduce heavy-tailed outcome distribution. In addition, L2P can provide an interpretable model with explainable outcomes by placing each predicted instance in context with its comparable neighbors.
In real-world applications like search engines and recommendation systems, systems provide ranked lists tailored to users and their queries @cite_11 @cite_16 @cite_5 . In some cases, mapping those preferences into an ordinal variable leads to better user experience. Such tasks require the use of regression and multi-class classification methods @cite_40 .
@cite_5 @cite_40 @cite_16 @cite_11
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Most real-world recommender systems are deployed in a commercial context or designed to represent a value-adding service, e.g., on shopping or Social Web platforms, and typical success indicators for such systems include conversion rates, customer loyalty or sales numbers. In academic research, in contrast, the evaluation and comparison of different recommendation algorithms is mostly based on offline experimental designs and accuracy or rank measures which are used as proxies to assess an algorithm's recommendation quality. In this paper, we show that popular recommendation techniques--despite often being similar when compared with the help of accuracy measures--can be quite different with respect to which items they recommend. We report the results of an in-depth analysis in which we compare several recommendations strategies from different perspectives, including accuracy, catalog coverage and their bias to recommend popular items. Our analyses reveal that some recent techniques that perform well with respect to accuracy measures focus their recommendations on a tiny fraction of the item spectrum or recommend mostly top sellers. We analyze the reasons for some of these biases in terms of algorithmic design and parameterization and show how the characteristics of the recommendations can be altered by hyperparameter tuning. Finally, we propose two novel algorithmic schemes to counter these popularity biases. The need to rank items based on user input arises in many practical applications such as elections, group-decision making and recommendation systems. The primary challenge in such scenarios is to decide a global ranking based on partial preferences provides by users. The standard approach to address this challenge is to ask users to provide explicit numerical ratings (cardinal information) of a subset of items. The main appeal of such an approach is the ease of aggregation. However, the rating scale as well as the individual ratings are often arbitrary and may not be consistent from one user to another. A more natural alternative to numerical ratings requires users to compare pairs of items (ordinal information). In contrast to cardinal information, such comparisons provide an “absolute” indicator of the user's preference. However, it is often hard to combine or aggregate comparisons to obtain a consistent global ranking. In this work, we provide a tractable framework for utilizing comparison data as well as first-order marginal information for the purpose of ranking. We treat the available information as partial samples from an unknown distribution over permutations. Using the Principle of Maximum Entropy, we devise a concise parameterization of distribution consistent with observations using only O(n2) parameters, where n is the number of items in question. We propose a distributed, iterative algorithm for estimating the parameters of the distribution. We establish the correctness of the algorithm as well as identify the rate of convergence explicitly. Using the learnt distribution, we provide efficient approach to (a) learn the mode of the distribution using ‘maximum weight matching’, (b) identification of top k items, and (c) an aggregate ranking of all n items. Through evaluation of our approach on real-data, we verify effectiveness of our solutions as well as the scalability of the algorithm. The growth of Internet commerce has stimulated the use of collaborative filtering (CF) algorithms as recommender systems. Such systems leverage knowledge about the known preferences of multiple users to recommend items of interest to other users. CF methods have been harnessed to make recommendations about such items as web pages, movies, books, and toys. Researchers have proposed and evaluated many approaches for generating recommendations. We describe and evaluate a new method called personality diagnosis (PD). Given a user's preferences for some items, we compute the probability that he or she is of the same "personality type" as other users, and, in turn, the probability that he or she will like new items. PD retains some of the advantages of traditional similarity-weighting techniques in that all data is brought to bear on each prediction and new data can be added easily and incrementally. Additionally, PD has a meaningful probabilistic interpretation, which may be leveraged to justify, explain, and augment results. We report empirical results on the EachMovie database of movie ratings, and on user profile data collected from the CiteSeer digital library of Computer Science research papers. The probabilistic framework naturally supports a variety of descriptive measurements--in particular, we consider the applicability of a value of information (VOI) computation. In multi-instance learning, the training set comprises labeled bags that are composed of unlabeled instances, and the task is to predict the labels of unseen bags. In this paper, a web mining problem, i.e. web index recommendation, is investigated from a multi-instance view. In detail, each web index page is regarded as a bag, while each of its linked pages is regarded as an instance. A user favoring an index page means that he or she is interested in at least one page linked by the index. Based on the browsing history of the user, recommendation could be provided for unseen index pages. An algorithm named Fretcit-kNN, which employs the Minimal Hausdorff distance between frequent term sets and utilizes both the references and citers of an unseen bag in determining its label, is proposed to solve the problem. Experiments show that in average the recommendation accuracy of Fretcit-kNN is 81.0 with 71.7 recall and 70.9 precision, which is significantly better than the best algorithm that does not consider the specific characteristics of multi-instance learning, whose performance is 76.3 accuracy with 63.4 recall and 66.1 precision.