We introduce a method for learning adversarial perturbations targeted to individual images or videos. The learned perturbations are found to be sparse while at the same time containing a high level of feature detail. Thus, the extracted perturbations allow a form of object or action recognition and provide insights into what features the studied deep neural network models consider important when reaching their classification decisions. From an adversarial point of view, the sparse perturbations successfully confused the models into misclassifying, although the perturbed samples still belonged to the same original class by visual examination. This is discussed in terms of a prospective data augmentation scheme. The sparse yet high-quality perturbations may also be leveraged for image or video compression.
The only previous work that we are aware of regarding perturbations of video samples for the study of deep neural network models was recently published by Wei et. al. @cite_50 . In this study, video pixels are modified to reduce the class score assigned to the original video while attempting to keep the perturbed video as close as possible to the original one. Modifications to the original video are confined to a few video frames by the use in the temporal direction of a norm penalty during the optimization and by the introduction of a mask that explicitly prevents modifications to some frames. The authors were able to produce sparse adversarial perturbations that considerably reduced the original score assigned by the model.
@cite_50
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Although adversarial samples of deep neural networks (DNNs) have been intensively studied on static images, their extensions in videos are never explored. Compared with images, attacking a video needs to consider not only spatial cues but also temporal cues. Moreover, to improve the imperceptibility as well as reduce the computation cost, perturbations should be added on as fewer frames as possible, i.e., adversarial perturbations are temporally sparse. This further motivates the propagation of perturbations, which denotes that perturbations added on the current frame can transfer to the next frames via their temporal interactions. Thus, no (or few) extra perturbations are needed for these frames to misclassify them. To this end, we propose an l2,1-norm based optimization algorithm to compute the sparse adversarial perturbations for videos. We choose the action recognition as the targeted task, and networks with a CNN+RNN architecture as threat models to verify our method. Thanks to the propagation, we can compute perturbations on a shortened version video, and then adapt them to the long version video to fool DNNs. Experimental results on the UCF101 dataset demonstrate that even only one frame in a video is perturbed, the fooling rate can still reach 59.7 . Recent research has revealed that the output of Deep Neural Networks (DNN) can be easily altered by adding relatively small perturbations to the input vector. In this paper, we analyze an attack in an extremely limited scenario where only one pixel can be modified. For that we propose a novel method for generating one-pixel adversarial perturbations based on differential evolution. It requires less adversarial information and can fool more types of networks. The results show that 70.97 of the natural images can be perturbed to at least one target class by modifying just one pixel with 97.47 confidence on average. Thus, the proposed attack explores a different take on adversarial machine learning in an extreme limited scenario, showing that current DNNs are also vulnerable to such low dimension attacks. Deep neural networks are known to be vulnerable to adversarial examples, i.e., images that are maliciously perturbed to fool the model. Generating adversarial examples has been mostly limited to finding small perturbations that maximize the model prediction error. Such images, however, contain artificial perturbations that make them somewhat distinguishable from natural images. This property is used by several defense methods to counter adversarial examples by applying denoising filters or training the model to be robust to small perturbations. In this paper, we introduce a new class of adversarial examples, namely "Semantic Adversarial Examples," as images that are arbitrarily perturbed to fool the model, but in such a way that the modified image semantically represents the same object as the original image. We formulate the problem of generating such images as a constrained optimization problem and develop an adversarial transformation based on the shape bias property of human cognitive system. In our method, we generate adversarial images by first converting the RGB image into the HSV (Hue, Saturation and Value) color space and then randomly shifting the Hue and Saturation components, while keeping the Value component the same. Our experimental results on CIFAR10 dataset show that the accuracy of VGG16 network on adversarial color-shifted images is 5.7 . Deep neural networks are known to be vulnerable to adversarial examples, i.e., images that are maliciously perturbed to fool the model. Generating adversarial examples has been mostly limited to finding small perturbations that maximize the model prediction error. Such images, however, contain artificial perturbations that make them somewhat distinguishable from natural images. This property is used by several defense methods to counter adversarial examples by applying denoising filters or training the model to be robust to small perturbations. In this paper, we introduce a new class of adversarial examples, namely "Semantic Adversarial Examples," as images that are arbitrarily perturbed to fool the model, but in such a way that the modified image semantically represents the same object as the original image. We formulate the problem of generating such images as a constrained optimization problem and develop an adversarial transformation based on the shape bias property of human cognitive system. In our method, we generate adversarial images by first converting the RGB image into the HSV (Hue, Saturation and Value) color space and then randomly shifting the Hue and Saturation components, while keeping the Value component the same. Our experimental results on CIFAR10 dataset show that the accuracy of VGG16 network on adversarial color-shifted images is 5.7 .