Supervised deep learning techniques have achieved great success in various fields due to getting rid of the limitation of handcrafted representations. However, most previous image retargeting algorithms still employ fixed design principles such as using gradient map or handcrafted features to compute saliency map, which inevitably restricts its generality. Deep learning techniques may help to address this issue, but the challenging problem is that we need to build a large-scale image retargeting dataset for the training of deep retargeting models. However, building such a dataset requires huge human efforts. In this paper, we propose a novel deep cyclic image retargeting approach, called Cycle-IR, to firstly implement image retargeting with a single deep model, without relying on any explicit user annotations. Our idea is built on the reverse mapping from the retargeted images to the given input images. If the retargeted image has serious distortion or excessive loss of important visual information, the reverse mapping is unlikely to restore the input image well. We constrain this forward-reverse consistency by introducing a cyclic perception coherence loss. In addition, we propose a simple yet effective image retargeting network (IRNet) to implement the image retargeting process. Our IRNet contains a spatial and channel attention layer, which is able to discriminate visually important regions of input images effectively, especially in cluttered images. Given arbitrary sizes of input images and desired aspect ratios, our Cycle-IR can produce visually pleasing target images directly. Extensive experiments on the standard RetargetMe dataset show the superiority of our Cycle-IR. In addition, our Cycle-IR outperforms the Multiop method and obtains the best result in the user study. Code is available at this https URL.
Different from the seam carving method in a discrete way, Panozzo @math @cite_20 propose to continuously transform the input image into the target image. Specifically, they overlay a uniform grid on the input image and assign different scaling factors to each grid cell. The scaling factors of important regions are large, and conversely, small. As a result, those important regions are preserved as much as possible, while less important regions are shrinking obviously. Wang @math @cite_31 propose a scale-and-stretch warping method. They calculate optimal scaling factors for image regions based on the edge and saliency map. Jin @math @cite_29 cast image retargeting problem into a quadratic program based on a triangular mesh. All these conventional approaches need to calculate an importance map based on low-level visual cues or other human priors. The poor quality of importance map significantly degrades the performance of these methods, which seriously limits their generality.
@cite_31 @cite_29 @cite_20
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We present a "scale-and-stretch" warping method that allows resizing images into arbitrary aspect ratios while preserving visually prominent features. The method operates by iteratively computing optimal local scaling factors for each local region and updating a warped image that matches these scaling factors as closely as possible. The amount of deformation of the image content is guided by a significance map that characterizes the visual attractiveness of each pixel; this significance map is computed automatically using a novel combination of gradient and salience-based measures. Our technique allows diverting the distortion due to resizing to image regions with homogeneous content, such that the impact on perceptually important features is minimized. Unlike previous approaches, our method distributes the distortion in all spatial directions, even when the resizing operation is only applied horizontally or vertically, thus fully utilizing the available homogeneous regions to absorb the distortion. We develop an efficient formulation for the nonlinear optimization involved in the warping function computation, allowing interactive image resizing. Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most representative examples where the generation quality largely relies on the capability of identifying and modeling arbitrary transformations on different body parts. Current generative models are often built on local convolutions and overlook the key challenges (e.g. heavy occlusions, different views or dramatic appearance changes) when distinct geometric changes happen for each part, caused by arbitrary pose manipulations. This paper aims to resolve these challenges induced by geometric variability and spatial displacements via a new Soft-Gated Warping Generative Adversarial Network (Warping-GAN), which is composed of two stages: 1) it first synthesizes a target part segmentation map given a target pose, which depicts the region-level spatial layouts for guiding image synthesis with higher-level structure constraints; 2) the Warping-GAN equipped with a soft-gated warping-block learns feature-level mapping to render textures from the original image into the generated segmentation map. Warping-GAN is capable of controlling different transformation degrees given distinct target poses. Moreover, the proposed warping-block is light-weight and flexible enough to be injected into any networks. Human perceptual studies and quantitative evaluations demonstrate the superiority of our Warping-GAN that significantly outperforms all existing methods on two large datasets. Because of the powerful learning capability of deep neural networks, counting performance via density map estimation has improved significantly during the past several years. However, it is still very challenging due to severe occlusion, large scale variations, and perspective distortion. Scale variations (from image to image) coupled with perspective distortion (within one image) result in huge scale changes of the object size. Earlier methods based on convolutional neural networks (CNN) typically did not handle this scale variation explicitly, until Hydra-CNN and MCNN. MCNN uses three columns, each with different filter sizes, to extract features at different scales. In this paper, in contrast to using filters of different sizes, we utilize an image pyramid to deal with scale variations. It is more effective and efficient to resize the input fed into the network, as compared to using larger filter sizes. Secondly, we adaptively fuse the predictions from different scales (using adaptively changing per-pixel weights), which makes our method adapt to scale changes within an image. The adaptive fusing is achieved by generating an across-scale attention map, which softly selects a suitable scale for each pixel, followed by a 1x1 convolution. Extensive experiments on three popular datasets show very compelling results. Accurate recovery of 3D geometrical surfaces from calibrated 2D multi-view images is a fundamental yet active research area in computer vision. Despite the steady progress in multi-view stereo (MVS) reconstruction, many existing methods are still limited in recovering fine-scale details and sharp features while suppressing noises, and may fail in reconstructing regions with less textures. To address these limitations, this paper presents a detail-preserving and content-aware variational (DCV) MVS method, which reconstructs the 3D surface by alternating between reprojection error minimization and mesh denoising. In reprojection error minimization, we propose a novel inter-image similarity measure, which is effective to preserve fine-scale details of the reconstructed surface and builds a connection between guided image filtering and image registration. In mesh denoising, we propose a content-aware @math -minimization algorithm by adaptively estimating the @math value and regularization parameters. Compared with conventional isotropic mesh smoothing approaches, the proposed method is much more promising in suppressing noise while preserving sharp features. Experimental results on benchmark data sets demonstrate that our DCV method is capable of recovering more surface details, and obtains cleaner and more accurate reconstructions than the state-of-the-art methods. In particular, our method achieves the best results among all published methods on the Middlebury dino ring and dino sparse data sets in terms of both completeness and accuracy.