Modern object detectors usually suffer from low accuracy issues, as foregrounds always drown in tons of back-grounds and become hard examples during training. Compared with those proposal-based ones, real-time detectors are in far more serious trouble since they renounce the use of region-proposing stage which is used to filter a majority of back-grounds for achieving real-time rates. Though foregrounds as hard examples are in urgent need of being mined from tons of backgrounds, a considerable number of state-of-the-art real-time detectors, like YOLO series, have yet to profit from existing hard example mining methods, as using these methods need detectors fit series of prerequisites. In this paper, we propose a general hard example mining method named Loss Rank Mining (LRM) to fill the gap. LRM is a general method for real-time detectors, as it utilizes the final feature map which exists in all real-time detectors to mine hard examples. By using LRM, some elements representing easy examples in final feature map are filtered and detectors are forced to concentrate on hard examples during training. Extensive experiments validate the effectiveness of our method. With our method, the improvements of YOLOv2 detector on auto-driving related dataset KITTI and more general dataset PASCAL VOC are over 5 and 2 mAP, respectively. In addition, LRM is the first hard example mining strategy which could fit YOLOv2 perfectly and make it better applied in series of real scenarios where both real-time rates and accurate detection are strongly demanded.
The history of utilizing techniques of hard example mining in object detection can date back to the time when it was used to train SVMs for pedestrian detection @cite_15 . After the prevalence of CNN-based model in object detection, hard example mining still played an important role as an SVM classifier is usually attached to the top of detectors for classification, e.g. @cite_11 @cite_6 .
@cite_15 @cite_6 @cite_11
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Vision-based object detectors are crucial for different applications. They rely on learnt object models. Ideally, we would like to deploy our vision system in the scenario where it must operate. Then, the system should self-learn how to distinguish the objects of interest, i.e., without human intervention. However, the learning of each object model requires labelled samples collected through a tiresome manual process. For instance, we are interested in exploring the self-training of a pedestrian detector for driver assistance systems. Our first approach to avoid manual labelling consisted in the use of samples coming from realistic computer graphics, so that their labels are automatically available [12]. This would make possible the desired self-training of our pedestrian detector. However, as we showed in [14], between virtual and real worlds it may be a dataset shift. In order to overcome it, we propose the use of unsupervised domain adaptation techniques that avoid human intervention during the adaptation process. In particular, this paper explores the use of the transductive SVM (T-SVM) learning algorithm in order to adapt virtual and real worlds for pedestrian detection (Fig. 1). In this work we present a novel unsupervised framework for hard training example mining. The only input to the method is a collection of images relevant to the target application and a meaningful initial representation, provided e.g. by pre-trained CNN. Positive examples are distant points on a single manifold, while negative examples are nearby points on different manifolds. Both types of examples are revealed by disagreements between Euclidean and manifold similarities. The discovered examples can be used in training with any discriminative loss. The method is applied to unsupervised fine-tuning of pre-trained networks for fine-grained classification and particular object retrieval. Our models are on par or are outperforming prior models that are fully or partially supervised. This paper proposes a conceptually simple but surprisingly powerful method which combines the effectiveness of a discriminative object detector with the explicit correspondence offered by a nearest-neighbor approach. The method is based on training a separate linear SVM classifier for every exemplar in the training set. Each of these Exemplar-SVMs is thus defined by a single positive instance and millions of negatives. While each detector is quite specific to its exemplar, we empirically observe that an ensemble of such Exemplar-SVMs offers surprisingly good generalization. Our performance on the PASCAL VOC detection task is on par with the much more complex latent part-based model of , at only a modest computational cost increase. But the central benefit of our approach is that it creates an explicit association between each detection and a single training exemplar. Because most detections show good alignment to their associated exemplar, it is possible to transfer any available exemplar meta-data (segmentation, geometric structure, 3D model, etc.) directly onto the detections, which can then be used as part of overall scene understanding. This paper describes a discriminatively trained, multiscale, deformable part model for object detection. Our system achieves a two-fold improvement in average precision over the best performance in the 2006 PASCAL person detection challenge. It also outperforms the best results in the 2007 challenge in ten out of twenty categories. The system relies heavily on deformable parts. While deformable part models have become quite popular, their value had not been demonstrated on difficult benchmarks such as the PASCAL challenge. Our system also relies heavily on new methods for discriminative training. We combine a margin-sensitive approach for data mining hard negative examples with a formalism we call latent SVM. A latent SVM, like a hidden CRF, leads to a non-convex training problem. However, a latent SVM is semi-convex and the training problem becomes convex once latent information is specified for the positive examples. We believe that our training methods will eventually make possible the effective use of more latent information such as hierarchical (grammar) models and models involving latent three dimensional pose.