Topographic mapping in planetary environments relies on accurate 3D scan registration methods. However, most global registration algorithms relying on features such as FPFH and Harris-3D show poor alignment accuracy in these settings due to the poor structure of the Mars-like terrain and variable resolution, occluded, sparse range data that is hard to register without some a-priori knowledge of the environment. In this paper, we propose an alternative approach to 3D scan registration using the curvelet transform that performs multi-resolution geometric analysis to obtain a set of coefficients indexed by scale (coarsest to finest), angle and spatial position. Features are detected in the curvelet domain to take advantage of the directional selectivity of the transform. A descriptor is computed for each feature by calculating the 3D spatial histogram of the image gradients, and nearest neighbor based matching is used to calculate the feature correspondences. Correspondence rejection using Random Sample Consensus identifies inliers, and a locally optimal Singular Value Decomposition-based estimation of the rigid-body transformation aligns the laser scans given the re-projected correspondences in the metric space. Experimental results on a publicly available data-set of planetary analogue indoor facility, as well as simulated and real-world scans from Neptec Design Group's IVIGMS 3D laser rangefinder at the outdoor CSA Mars yard demonstrates improved performance over existing methods in the challenging sparse Mars-like terrain.
Frequency-domain based approaches decouple the problem of finding rotation and translation transformation parameters and attempt to find a suitable registration in the transformed domain @cite_17 @cite_50 @cite_26 . Phase correlation is typically employed for matching which is robust to the effects of noise and occlusions, while fast Fourier transforms (FFT) used to compute cross-correlations makes this approach computationally efficient. However, the Fourier transform can only retrieve the global frequency content of the signal and provides a dense representation of the underlying signal.
@cite_26 @cite_50 @cite_17
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We present Spectral Registration with Multilayer Resampling (SRMR) as a 6 Degrees Of Freedom (DOF) registration method for noisy 3D data with partial overlap. The algorithm is based on decoupling 3D rotation from 3D translation by a corresponding resampling process of the spectral magnitude of a 3D Fast Fourier Transform (FFT) calculation on discretized 3D range data. The registration of all 6DOF is then subsequently carried out with spectral registrations using Phase Only Matched Filtering (POMF). There are two main aspects for the fast and robust registration of Euler angles from spherical information in SRMR. First of all, there is the permanent use of phase matching. Second, based on the FFT on a discrete Cartesian grid, not only one spherical layer but also a complete stack of layers are processed in one step. Experiments are presented with challenging datasets with respect to interference and overlap. The results include the fast and robust registration of artificially transformed data for ground-truth comparison, scans from the Stanford Bunny dataset, high end 3D laser range finder (LRF) scans of a city center, and range data from a low-cost actuated LRF in a disaster response scenario. This work introduces an original method for registering pairs of 3D views consisting of range data sets which operates in the frequency domain. The Fourier transform allows the decoupling of the estimate of the rotation parameters from the estimate of the translation parameters, our algorithm exploits this well-known property by suggesting a three-step procedure. The rotation parameters are estimated by the first two steps through convenient representations and projections of the Fourier transforms' magnitudes and the translational displacement is recovered by the third step by means of a standard phase correlation technique after compensating one of the two views for rotation. The performance of the algorithm, which is well-suited for unsupervised registration, is clearly assessed through extensive testing with several objects and shows that good and robust estimates of 3D rigid motion are achievable. Our algorithm can be used as a prealignment tool for more accurate space-domain registration techniques, like the ICP algorithm. This correspondence discusses an extension of the well-known phase correlation technique to cover translation, rotation, and scaling. Fourier scaling properties and Fourier rotational properties are used to find scale and rotational movement. The phase correlation technique determines the translational movement. This method shows excellent robustness against random noise. Motion estimation and compensation in wavelet domain have received much attention recently. To overcome the inefficiency of motion estimation in critically sampled wavelet domain, the low-band-shift (LBS) method and the complete-to-overcomplete discrete wavelet transform (CODWT) method are proposed for motion estimation in shift-invariant wavelet domain. However, a major disadvantage of these methods is the computational complexity. Although the CODWT method has reduced the computational complexity by skipping the inverse wavelet transform and making the direct link between the critically sampled subbands and the shift-invariant subbands, the full search algorithm (FSA) increases it. In this paper, we proposed two fast multiresolution motion estimation algorithms in shift-invariant wavelet domain: one is the wavelet matching error characteristic based partial distortion search (WMEC-PDS) algorithm, which improves computational efficiency of conventional partial distortion search algorithms while keeping the same estimate accuracy as the FSA; another is the anisotropic double cross search (ADCS) algorithm using multiresolution-spatio-temporal context, which provides a significantly computational load reduction while only introducing negligible distortion compared with the FSA. Due to the multiresolution nature, both the proposed approaches can be applied to wavelet-based scalable video coding. Experimental results show the superiority of the proposed fast motion estimation algorithms against other fast algorithms in terms of speed-up and quality.