This paper is on improving the training of binary neural networks in which both activations and weights are binary. While prior methods for neural network binarization binarize each filter independently, we propose to instead parametrize the weight tensor of each layer using matrix or tensor decomposition. The binarization process is then performed using this latent parametrization, via a quantization function (e.g. sign function) applied to the reconstructed weights. A key feature of our method is that while the reconstruction is binarized, the computation in the latent factorized space is done in the real domain. This has several advantages: (i) the latent factorization enforces a coupling of the filters before binarization, which significantly improves the accuracy of the trained models. (ii) while at training time, the binary weights of each convolutional layer are parametrized using real-valued matrix or tensor decomposition, during inference we simply use the reconstructed (binary) weights. As a result, our method does not sacrifice any advantage of binary networks in terms of model compression and speeding-up inference. As a further contribution, instead of computing the binary weight scaling factors analytically, as in prior work, we propose to learn them discriminatively via back-propagation. Finally, we show that our approach significantly outperforms existing methods when tested on the challenging tasks of (a) human pose estimation (more than 4 improvements) and (b) ImageNet classification (up to 5 performance gains).
While a complete review of recent work on human pose estimation goes beyond the scope of this paper, the current state-of-the-art on single person human pose estimation is based on the so-called ''Hourglass (HG) architecture @cite_44 and its variants @cite_4 @cite_49 @cite_33 @cite_18 . Most of this prior work focuses on achieving the highest performance without imposing any computational restrictions. Only recently, the work in @cite_13 and @cite_30 study this problem in the context of quantized neural networks. @cite_13 the authors propose an improved HG architecture that makes use of dense connections @cite_16 while @cite_30 introduces a novel residual block specially tailored to binarized neural networks. In contrast with the aforementioned methods, in this work, instead of improving the network architecture itself, we propose a novel, improved binarization technique that is independent of the network and task at hand.
@cite_30 @cite_18 @cite_4 @cite_33 @cite_44 @cite_49 @cite_16 @cite_13
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This work introduces a novel convolutional network architecture for the task of human pose estimation. Features are processed across all scales and consolidated to best capture the various spatial relationships associated with the body. We show how repeated bottom-up, top-down processing used in conjunction with intermediate supervision is critical to improving the performance of the network. We refer to the architecture as a “stacked hourglass” network based on the successive steps of pooling and upsampling that are done to produce a final set of predictions. State-of-the-art results are achieved on the FLIC and MPII benchmarks outcompeting all recent methods. Our goal is to design architectures that retain the groundbreaking performance of CNNs for landmark localization and at the same time are lightweight, compact and suitable for applications with limited computational resources. To this end, we make the following contributions: (a) we are the first to study the effect of neural network binarization on localization tasks, namely human pose estimation and face alignment. We exhaustively evaluate various design choices, identify performance bottlenecks, and more importantly propose multiple orthogonal ways to boost performance. (b) Based on our analysis, we propose a novel hierarchical, parallel and multi-scale residual architecture that yields large performance improvement over the standard bottleneck block while having the same number of parameters, thus bridging the gap between the original network and its binarized counterpart. (c) We perform a large number of ablation studies that shed light on the properties and the performance of the proposed block. (d) We present results for experiments on the most challenging datasets for human pose estimation and face alignment, reporting in many cases state-of-the-art performance. Code can be downloaded from this https URL This work introduces a novel convolutional network architecture for the task of human pose estimation. Features are processed across all scales and consolidated to best capture the various spatial relationships associated with the body. We show how repeated bottom-up, top-down processing used in conjunction with intermediate supervision is critical to improving the performance of the network. We refer to the architecture as a "stacked hourglass" network based on the successive steps of pooling and upsampling that are done to produce a final set of predictions. State-of-the-art results are achieved on the FLIC and MPII benchmarks outcompeting all recent methods. We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark.