We propose Deep Hierarchical Machine (DHM), a model inspired from the divide-and-conquer strategy while emphasizing representation learning ability and flexibility. A stochastic routing framework as used by recent deep neural decision regression forests is incorporated, but we remove the need to evaluate unnecessary computation paths by utilizing a different topology and introducing a probabilistic pruning technique. We also show a specified version of DHM (DSHM) for efficiency, which inherits the sparse feature extraction process as in traditional decision tree with pixel-difference feature. To achieve sparse feature extraction, we propose to utilize sparse convolution operation in DSHM and show one possibility of introducing sparse convolution kernels by using local binary convolution layer. DHM can be applied to both classification and regression problems, and we validate it on standard image classification and face alignment tasks to show its advantages over past architectures.
Pixel-difference feature is a special type of hand-crafted feature where only several pixels from an input are considered during its evaluation. They are thus efficient to compute and succeeded in computer vision tasks such as face detection @cite_17 , face alignment @cite_9 @cite_5 @cite_6 @cite_10 @cite_13 , pose estimation @cite_1 @cite_21 and body part classification @cite_24 . These features were also naturally incorporated into decision regression trees to divide the input feature space. A counterpart of sparse feature extraction process in CNNs is sparse convolution where the few non-zero entries in the convolution kernel determine the feature extraction process. To obtain a sparse convolution kernel, sparse decomposition @cite_3 and pruning @cite_11 techniques were proposed to sparsify a pre-trained dense CNN. @cite_8 proposed an alternative where random sparse kernel was initialized before the training process. While they focus on speeding up CNNs, there have not been study on using these sparse convolutional layers in problem space dividing process, as traditional pixel-difference feature was used in decision trees.
@cite_13 @cite_11 @cite_8 @cite_9 @cite_21 @cite_1 @cite_6 @cite_3 @cite_24 @cite_5 @cite_10 @cite_17
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Learning efficient image representations is at the core of the scene classification task of remote sensing imagery. The existing methods for solving the scene classification task, based on either feature coding approaches with low-level hand-engineered features or unsupervised feature learning, can only generate mid-level image features with limited representative ability, which essentially prevents them from achieving better performance. Recently, the deep convolutional neural networks (CNNs), which are hierarchical architectures trained on large-scale datasets, have shown astounding performance in object recognition and detection. However, it is still not clear how to use these deep convolutional neural networks for high-resolution remote sensing (HRRS) scene classification. In this paper, we investigate how to transfer features from these successfully pre-trained CNNs for HRRS scene classification. We propose two scenarios for generating image features via extracting CNN features from different layers. In the first scenario, the activation vectors extracted from fully-connected layers are regarded as the final image features; in the second scenario, we extract dense features from the last convolutional layer at multiple scales and then encode the dense features into global image features through commonly used feature coding approaches. Extensive experiments on two public scene classification datasets demonstrate that the image features obtained by the two proposed scenarios, even with a simple linear classifier, can result in remarkable performance and improve the state-of-the-art by a significant margin. The results reveal that the features from pre-trained CNNs generalize well to HRRS datasets and are more expressive than the low- and mid-level features. Moreover, we tentatively combine features extracted from different CNN models for better performance. We propose a method to address challenges in unconstrained face detection, such as arbitrary pose variations and occlusions. First, a new image feature called Normalized Pixel Difference (NPD) is proposed. NPD feature is computed as the difference to sum ratio between two pixel values, inspired by the Weber Fraction in experimental psychology. The new feature is scale invariant, bounded, and is able to reconstruct the original image. Second, we propose a deep quadratic tree to learn the optimal subset of NPD features and their combinations, so that complex face manifolds can be partitioned by the learned rules. This way, only a single soft-cascade classifier is needed to handle unconstrained face detection. Furthermore, we show that the NPD features can be efficiently obtained from a look up table, and the detection template can be easily scaled, making the proposed face detector very fast. Experimental results on three public face datasets (FDDB, GENKI, and CMU-MIT) show that the proposed method achieves state-of-the-art performance in detecting unconstrained faces with arbitrary pose variations and occlusions in cluttered scenes. We propose an unsupervised method for learning multi-stage hierarchies of sparse convolutional features. While sparse coding has become an increasingly popular method for learning visual features, it is most often trained at the patch level. Applying the resulting filters convolutionally results in highly redundant codes because overlapping patches are encoded in isolation. By training convolutionally over large image windows, our method reduces the redudancy between feature vectors at neighboring locations and improves the efficiency of the overall representation. In addition to a linear decoder that reconstructs the image from sparse features, our method trains an efficient feed-forward encoder that predicts quasi-sparse features from the input. While patch-based training rarely produces anything but oriented edge detectors, we show that convolutional training produces highly diverse filters, including center-surround filters, corner detectors, cross detectors, and oriented grating detectors. We show that using these filters in multistage convolutional network architecture improves performance on a number of visual recognition and detection tasks. Conventional deep convolutional neural networks (CNNs) apply convolution operators uniformly in space across all feature maps for hundreds of layers - this incurs a high computational cost for real time applications. For many problems such as object detection and semantic segmentation, we are able to obtain a low-cost computation mask, either from a priori problem knowledge, or from a low resolution segmentation network. We show that such computation masks can be used to reduce computation in the high resolution main network. Variants of sparse activation CNNs have previously been explored on small scale tasks, and showed no degradation in terms of object classification accuracy, but often measured gains in terms of theoretical FLOPs without realizing a practical speed-up when compared to highly optimized dense convolution implementations. In this work, we leverage the sparsity structure of computation masks and propose a novel tiling-based sparse convolution algorithm. We verified the effectiveness of our sparse CNN on LiDAR based 3D object detection, and we report significant wall-clock speed-ups compared to dense convolution, as well as improved detection accuracy.