Estimating human gaze from natural eye images only is a challenging task. Gaze direction can be defined by the pupil- and the eyeball center where the latter is unobservable in 2D images. Hence, achieving highly accurate gaze estimates is an ill-posed problem. In this paper, we introduce a novel deep neural network architecture specifically designed for the task of gaze estimation from single eye input. Instead of directly regressing two angles for the pitch and yaw of the eyeball, we regress to an intermediate pictorial representation which in turn simplifies the task of 3D gaze direction estimation. Our quantitative and qualitative results show that our approach achieves higher accuracies than the state-of-the-art and is robust to variation in gaze, head pose and image quality.
Recent work in multi-person human pose estimation @cite_17 learns to estimate joint location heatmaps alongside so-called part affinity fields''. When combined, the two outputs then enable the detection of multiple peoples' joints with reduced ambiguity in terms of which person a joint belongs to. In addition, at the end of every image scale, the architecture concatenates feature maps from each separate stream such that information can flow between the part confidence'' and part affinity'' maps. Thus, they operate on the image representation space, taking advantage of the strengths of convolutional neural networks. Our work is similar in spirit in that it introduces a novel image-based representation.
@cite_17
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We present an approach to efficiently detect the 2D pose of multiple people in an image. The approach uses a nonparametric representation, which we refer to as Part Affinity Fields (PAFs), to learn to associate body parts with individuals in the image. The architecture encodes global context, allowing a greedy bottom-up parsing step that maintains high accuracy while achieving realtime performance, irrespective of the number of people in the image. The architecture is designed to jointly learn part locations and their association via two branches of the same sequential prediction process. Our method placed first in the inaugural COCO 2016 keypoints challenge, and significantly exceeds the previous state-of-the-art result on the MPII Multi-Person benchmark, both in performance and efficiency. We present an approach to efficiently detect the 2D pose of multiple people in an image. The approach uses a nonparametric representation, which we refer to as Part Affinity Fields (PAFs), to learn to associate body parts with individuals in the image. The architecture encodes global context, allowing a greedy bottom-up parsing step that maintains high accuracy while achieving realtime performance, irrespective of the number of people in the image. The architecture is designed to jointly learn part locations and their association via two branches of the same sequential prediction process. Our method placed first in the inaugural COCO 2016 keypoints challenge, and significantly exceeds the previous state-of-the-art result on the MPII Multi-Person benchmark, both in performance and efficiency. The objective of this work is human pose estimation in videos, where multiple frames are available. We investigate a ConvNet architecture that is able to benefit from temporal context by combining information across the multiple frames using optical flow. To this end we propose a network architecture with the following novelties: (i) a deeper network than previously investigated for regressing heatmaps, (ii) spatial fusion layers that learn an implicit spatial model, (iii) optical flow is used to align heatmap predictions from neighbouring frames, and (iv) a final parametric pooling layer which learns to combine the aligned heatmaps into a pooled confidence map. We show that this architecture outperforms a number of others, including one that uses optical flow solely at the input layers, one that regresses joint coordinates directly, and one that predicts heatmaps without spatial fusion. The new architecture outperforms the state of the art by a large margin on three video pose estimation datasets, including the very challenging Poses in the Wild dataset, and outperforms other deep methods that don't use a graphical model on the single-image FLIC benchmark (and also [5, 35] in the high precision region). We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three stages share the convolutional feature layers and are trained jointly. The final pose estimation is obtained by integrating over neighboring pose hypotheses, which is shown to improve over a standard non maximum suppression algorithm. Our method recovers full-body 2D and 3D poses, hallucinating plausible body parts when the persons are partially occluded or truncated by the image boundary. Our approach significantly outperforms the state of the art in 3D pose estimation on Human3.6M, a controlled environment. Moreover, it shows promising results on real images for both single and multi-person subsets of the MPII 2D pose benchmark.