This work explores the problem of exercise quality measurement since it is essential for effective management of diseases like cerebral palsy (CP). This work examines the assessment of quality of large amplitude movement (LAM) exercises designed to treat CP in an automated fashion. Exercise data was collected by trained participants to generate ideal examples to use as a positive samples for machine learning. Following that, subjects were asked to deliberately make subtle errors during the exercise, such as restricting movements, as is commonly seen in cases of patients suffering from CP. The quality measurement problem was then posed as a classification to determine whether an example exercise was either "good" or "bad". Popular machine learning techniques for classification, including support vector machines (SVM), single and doublelayered neural networks (NN), boosted decision trees, and dynamic time warping (DTW), were compared. The AdaBoosted tree performed best with an accuracy of 94.68 demonstrating the feasibility of assessing exercise quality.
The FINA09 diving dataset was introduced in @cite_4 . They carry out an initial investigation and conclude that temporal information, implicitly present in videos, is very important and that HOG features can be used for pose estimation. , addressed the issue of quality assessment @cite_1 . They developed an approach in which the system is trained on an action dataset which has scores, for quality, marked by humans. Once trained, the system can assess sample and output a score for quality between 0 and 100. They tested their system on Olympic diving dataset in which the scores were given by judges.
@cite_1 @cite_4
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We propose a personalized ConvNet pose estimator that automatically adapts itself to the uniqueness of a person's appearance to improve pose estimation in long videos. We make the following contributions: (i) we show that given a few high-precision pose annotations, e.g. from a generic ConvNet pose estimator, additional annotations can be generated throughout the video using a combination of image-based matching for temporally distant frames, and dense optical flow for temporally local frames, (ii) we develop an occlusion aware self-evaluation model that is able to automatically select the high-quality and reject the erroneous additional annotations, and (iii) we demonstrate that these high-quality annotations can be used to fine-tune a ConvNet pose estimator and thereby personalize it to lock on to key discriminative features of the person's appearance. The outcome is a substantial improvement in the pose estimates for the target video using the personalized ConvNet compared to the original generic ConvNet. Our method outperforms the state of the art (including top ConvNet methods) by a large margin on three standard benchmarks, as well as on a new challenging YouTube video dataset. Furthermore, we show that training from the automatically generated annotations can be used to improve the performance of a generic ConvNet on other benchmarks. We propose a personalized ConvNet pose estimator that automatically adapts itself to the uniqueness of a person's appearance to improve pose estimation in long videos. We make the following contributions: (i) we show that given a few high-precision pose annotations, e.g. from a generic ConvNet pose estimator, additional annotations can be generated throughout the video using a combination of image-based matching for temporally distant frames, and dense optical flow for temporally local frames; (ii) we develop an occlusion aware self-evaluation model that is able to automatically select the high-quality and reject the erroneous additional annotations; and (iii) we demonstrate that these high-quality annotations can be used to fine-tune a ConvNet pose estimator and thereby personalize it to lock on to key discriminative features of the person's appearance. The outcome is a substantial improvement in the pose estimates for the target video using the personalized ConvNet compared to the original generic ConvNet. Our method outperforms the state of the art (including top ConvNet methods) by a large margin on two standard benchmarks, as well as on a new challenging YouTube video dataset. Furthermore, we show that training from the automatically generated annotations can be used to improve the performance of a generic ConvNet on other benchmarks. We introduce a new dataset, Human3.6M, of 3.6 Million accurate 3D Human poses, acquired by recording the performance of 5 female and 6 male subjects, under 4 different viewpoints, for training realistic human sensing systems and for evaluating the next generation of human pose estimation models and algorithms. Besides increasing the size of the datasets in the current state-of-the-art by several orders of magnitude, we also aim to complement such datasets with a diverse set of motions and poses encountered as part of typical human activities (taking photos, talking on the phone, posing, greeting, eating, etc.), with additional synchronized image, human motion capture, and time of flight (depth) data, and with accurate 3D body scans of all the subject actors involved. We also provide controlled mixed reality evaluation scenarios where 3D human models are animated using motion capture and inserted using correct 3D geometry, in complex real environments, viewed with moving cameras, and under occlusion. Finally, we provide a set of large-scale statistical models and detailed evaluation baselines for the dataset illustrating its diversity and the scope for improvement by future work in the research community. Our experiments show that our best large-scale model can leverage our full training set to obtain a 20 improvement in performance compared to a training set of the scale of the largest existing public dataset for this problem. Yet the potential for improvement by leveraging higher capacity, more complex models with our large dataset, is substantially vaster and should stimulate future research. The dataset together with code for the associated large-scale learning models, features, visualization tools, as well as the evaluation server, is available online at http: vision.imar.ro human3.6m . We present a box-free bottom-up approach for the tasks of pose estimation and instance segmentation of people in multi-person images using an efficient single-shot model. The proposed PersonLab model tackles both semantic-level reasoning and object-part associations using part-based modeling. Our model employs a convolutional network which learns to detect individual keypoints and predict their relative displacements, allowing us to group keypoints into person pose instances. Further, we propose a part-induced geometric embedding descriptor which allows us to associate semantic person pixels with their corresponding person instance, delivering instance-level person segmentations. Our system is based on a fully-convolutional architecture and allows for efficient inference, with runtime essentially independent of the number of people present in the scene. Trained on COCO data alone, our system achieves COCO test-dev keypoint average precision of 0.665 using single-scale inference and 0.687 using multi-scale inference, significantly outperforming all previous bottom-up pose estimation systems. We are also the first bottom-up method to report competitive results for the person class in the COCO instance segmentation task, achieving a person category average precision of 0.417.