We consider the problem of inferring the topology of a network with M sources and N receivers (an M-by- N network), by sending probes between the sources and receivers. Prior work has shown that this problem can be decomposed into two parts: first, infer smaller subnetwork components (1-by- N's or 2-by-2's) and then merge them to identify the M-by- N topology. We focus on the second part, which had previously received less attention in the literature. We assume that a 1-by- N topology is given and that all 2-by-2 components can be queried and learned using end-to-end probes. The problem is which 2-by-2's to query and how to merge them with the given 1-by- N, so as to exactly identify the 2-by- N topology, and optimize a number of performance metrics, including the number of queries (which directly translates into measurement bandwidth), time complexity, and memory usage. We provide a lower bound, [N 2], on the number of 2-by-2's required by any active learning algorithm and propose two greedy algorithms. The first algorithm follows the framework of multiple hypothesis testing, in particular Generalized Binary Search (GBS). The second algorithm is called the Receiver Elimination Algorithm (REA) and follows a bottom-up approach. It requires exactly N-1 steps, which is much less than all (2N) possible 2-by-2's. Simulation results demonstrate that both algorithms correctly identify the 2-by- N topology and are near-optimal, but REA is more efficient in practice.
In our prior work @cite_10 @cite_12 , we revisited the problem of topology inference using end-to-end probes in networks where intermediate nodes are equipped with multicast and network coding capabilities. We built on @cite_38 and extended it, using network coding at intermediate nodes to deterministically distinguish among all possible quartet topologies, which was not possible before. While in @cite_10 @cite_12 , we focused on inferring the quartets fast and accurately, here we assume that any quartet can be queried and learned, and focus on efficiently selecting and merging the quartets to infer the larger topology. To the best of our knowledge, this work is the first to look at this aspect of the problem.
@cite_38 @cite_10 @cite_12
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In this paper, we combine network coding and tomographic techniques for topology inference. Our goal is to infer the topology of a network by sending probes between a given set of multiple sources and multiple receivers and by having intermediate nodes perform network coding operations. We combine and extend two ideas that have been developed independently. On one hand, network coding introduces topology-dependent correlation, which can then be exploited at the receivers to infer the topology [1]. On the other hand, it has been shown that a traditional (i.e., without network coding) multiple source, multiple receiver tomography problem can be decomposed into multiple two source, two receiver subproblems [2]. Our first contribution is to show that, when intermediate nodes perform network coding, topological information contained in network coded packets allows to accurately distinguish among all different 2-by-2 subnetwork components, which was not possible with traditional tomographic techniques. Our second contribution is to use this knowledge to merge the subnetworks and accurately reconstruct the general topology. Our approach is applicable to any general Internet-like topology, and is robust to the presence of delay variability and packet loss. We consider the problem of inferring the topology of an M-by-N network by sending probes between M sources and N receivers. Prior work has shown that this problem can be decomposed into two parts: first, infer smaller subnetwork components (i.e., 1-by-N's or 2-by-2's) and then merge these components to identify the M-by-N topology. In this paper, we focus on the second part. In particular, we assume that a 1by-N topology is given and that all 2-by-2 components can be queried and learned using end-to-end probes. The problem is which 2-by-2's to query and how to merge them with the 1-byN, so as to exactly identify the 2-by-N topology, and optimize a number of performance metrics including measurement traffic, time complexity, and memory usage. We provide a lower bound, ⌈N 2⌉, on the number of 2-by-2's required by any active learning algorithm and we also propose a greedy algorithm that is nearoptimal and efficient in practice. It follows a bottom-up approach: at every step, it selects two receivers, queries the corresponding 2-by-2, and merges it with the given 1-by-N. The algorithm requires exactly N - 1 steps, which is much less than all (N:2) possible 2-by-2's, and it correctly identifies the 2-by-N topology. We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any information for topology discovery. We consider topology discovery under two routing models: (a) the participants exchange messages along the shortest paths and obtain end-to-end measurements, and (b) additionally, the participants exchange messages along the second shortest path. For scenario (a), our proposed algorithm results in a sub-linear edit-distance guarantee using a sub-linear number of uniformly selected participants. For scenario (b), we obtain a much stronger result, and show that we can achieve consistent reconstruction when a sub-linear number of uniformly selected nodes participate. This implies that accurate discovery of sparse random graphs is tractable using an extremely small number of participants. We finally obtain a lower bound on the number of participants required by any algorithm to reconstruct the original random graph up to a given edit distance. We also demonstrate that while consistent discovery is tractable for sparse random graphs using a small number of participants, in general, there are graphs which cannot be discovered by any algorithm even with a significant number of participants, and with the availability of end-to-end information along all the paths between the participants. © 2012 Wiley Periodicals, Inc. Random Struct. Alg., 2013 Many systems require information about the topology of networks on the Internet, for purposes like management, efficiency, testing of new protocols and so on. However, ISPs usually do not share the actual topology maps with outsiders; thus, in order to obtain the topology of a network on the Internet, a system must reconstruct it from publicly observable data. The standard method employs traceroute to obtain paths between nodes; next, a topology is generated such that the observed paths occur in the graph. However, traceroute has the problem that some routers refuse to reveal their addresses, and appear as anonymous nodes in traces. Previous research on the problem of topology inference with anonymous nodes has demonstrated that it is at best NP-complete. In this paper, we improve upon this result. In our previous research, we showed that in the special case where nodes may be anonymous in some traces but not in all traces (so all node identifiers are known), there exist trace sets that are generable from multiple topologies. This paper extends our theory of network tracing to the general case (with strictly anonymous nodes), and shows that the problem of computing the network that generated a trace set, given the trace set, has no general solution. The weak version of the problem, which allows an algorithm to output a "small" set of networks- any one of which is the correct one- is also not solvable. Any algorithm guaranteed to output the correct topology outputs at least an exponential number of networks. Our results are surprisingly robust: they hold even when the network is known to have exactly two anonymous nodes, and every node as well as every edge in the network is guaranteed to occur in some trace. On the basis of this result, we suggest that exact reconstruction of network topology requires more powerful tools than traceroute.