The compute-and-forward framework permits each receiver in a Gaussian network to directly decode a linear combination of the transmitted messages. The resulting linear combinations can then be employed as an end-to-end communication strategy for relaying, interference alignment, and other applications. Recent efforts have demonstrated the advantages of employing unequal powers at the transmitters and decoding more than one linear combination at each receiver. However, neither of these techniques fit naturally within the original formulation of compute-and-forward. This paper proposes an expanded compute-and-forward framework that incorporates both of these possibilities and permits an intuitive interpretation in terms of signal levels. Within this framework, recent achievability and optimality results are unified and generalized.
The main concept underlying compute-and-forward is that the superposition property of the wireless medium can be exploited for network coding @cite_31 @cite_71 @cite_43 . This phenomenon was independently and concurrently discovered by @cite_72 @cite_8 @cite_86 , with the latter coining the phrase Subsequent efforts @cite_17 @cite_22 @cite_60 developed lattice coding strategies for communicating the sum of messages to a single receiver. This lead to the compute-and-forward framework @cite_54 for multiple receivers that recover linear combinations of the messages (albeit with equal power constraints, unlike the single receiver framework of @cite_60 ).
@cite_22 @cite_8 @cite_60 @cite_54 @cite_43 @cite_72 @cite_71 @cite_86 @cite_31 @cite_17
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Lattice codes used under the Compute-and-Forward paradigm suggest an alternative strategy for the standard Gaussian multiple-access channel (MAC): The receiver successively decodes integer linear combinations of the messages until it can invert and recover all messages. In this paper, this strategy is developed and analyzed. For the two-user MAC, it is shown that without time-sharing, the entire capacity region can be attained with a single-user decoder as soon as the signal-to-noise ratios are above @math . A partial analysis is given for more than two users. Lastly the strategy is extended to the so-called dirty MAC where two interfering signals are known non-causally to the two transmitters in a distributed fashion. Our scheme extends the previously known results and gives new achievable rate regions. The compute-and-forward framework permits each receiver in a Gaussian network to directly decode a linear combination of the transmitted messages. The resulting linear combinations can then be employed as an end-to-end communication strategy for relaying, interference alignment, and other applications. Recent efforts have demonstrated the advantages of employing unequal powers at the transmitters and decoding more than one linear combination at each receiver. However, neither of these techniques fit naturally within the original formulation of compute-and-forward. This paper proposes an expanded compute-and-forward framework that incorporates both of these possibilities and permits an intuitive interpretation in terms of signal levels. Within this framework, recent achievability and optimality results are unified and generalized. We consider a wireless device-to-device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this paper, we consider a D2D infrastructureless version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery (direct file transmissions) achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is, therefore, natural to ask whether these two gains are cumulative, i.e., if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law). This fact can be explained by noticing that the coded delivery scheme creates messages that are useful to multiple nodes, such that it benefits from broadcasting to as many nodes as possible, while spatial reuse capitalizes on the fact that the communication is local, such that the same time slot can be reused in space across the network. Unfortunately, these two issues are in contrast with each other. We study the approximate message-passing decoder for sparse superposition coding on the additive white Gaussian noise channel and extend our preliminary work. We use heuristic statistical-physics-based tools, such as the cavity and the replica methods, for the statistical analysis of the scheme. While superposition codes asymptotically reach the Shannon capacity, we show that our iterative decoder is limited by a phase transition similar to the one that happens in low density parity check codes. We consider two solutions to this problem, that both allow to reach the Shannon capacity: 1) a power allocation strategy and 2) the use of spatial coupling, a novelty for these codes that appears to be promising. We present, in particular, simulations, suggesting that spatial coupling is more robust and allows for better reconstruction at finite code lengths. Finally, we show empirically that the use of a fast Hadamard-based operator allows for an efficient reconstruction, both in terms of computational time and memory, and the ability to deal with very large messages.