The Olympic Games are an important sporting event with notable consequences for the general economic landscape of the host city. Traditional economic assessments focus on the aggregated impact of the event on the national income, but fail to provide micro-scale insights on why local businesses will benefit from the increased activity during the Games. In this paper we provide a novel approach to modeling the impact of the Olympic Games on local retailers by analyzing a dataset mined from a large location-based social service, Foursquare. We hypothesize that the spatial positioning of businesses as well as the mobility trends of visitors are primary indicators of whether retailers will rise their popularity during the event. To confirm this we formulate a retail winners prediction task in the context of which we evaluate a set of geographic and mobility metrics. We find that the proximity to stadiums, the diversity of activity in the neighborhood, the nearby area sociability, as well as the probability of customer flows from and to event places such as stadiums and parks are all vital factors. Through supervised learning techniques we demonstrate that the success of businesses hinges on a combination of both geographic and mobility factors. Our results suggest that location-based social networks, where crowdsourced information about the dynamic interaction of users with urban spaces becomes publicly available, present an alternative medium to assess the economic impact of large scale events in a city.
Our work is further related to a stream of research on that aims to extract insights from location and mobility data in order to aid urban planning and the development of smart cities. @cite_21 investigate the interplay between citizen mobility and the well-being of London's census areas through a public transport fare dataset. and @cite_2 @cite_22 , on the other hand, focus on mobility pattern modeling to characterize the structure of cities with respect to neighborhood dynamics and functional regions. Our approach to extracting mobility features in a neighborhood is related to these works in the sense that we qualitatively assess micro-areas in the city to uncover the underlying factors contributing to venue popularity during the Olympics.
@cite_21 @cite_22 @cite_2
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A key facet of urban design, planning, and monitoring is measuring communities' well-being. Historically, researchers have established a link between well-being and visibility of city neighbourhoods and have measured visibility via quantitative studies with willing participants, a process that is invariably manual and cumbersome. However, the influx of the world's population into urban centres now calls for methods that can easily be implemented, scaled, and analysed. We propose that one such method is offered by pervasive technology: we test whether urban mobility--as measured by public transport fare collection sensors--is a viable proxy for the visibility of a city's communities. We validate this hypothesis by examining the correlation between London urban flow of public transport and census-based indices of the well-being of London's census areas. We find that not only are the two correlated, but a number of insights into the flow between areas of varying social standing can be uncovered with readily available transport data. For example, we find that deprived areas tend to preferentially attract people living in other deprived areas, suggesting a segregation effect. The rapid developments of ubiquitous mobile computing provide planners and researchers with new opportunities to understand and build smart cities by mining the massive spatial-temporal mobility data. However, given the increasing complexity and volume of the emerging mobility datasets, it also becomes challenging to build novel analytical framework that is capable of understanding the structural properties and critical features. In this paper, we introduce an analytical framework to deal with high-dimensional human mobility data. To this end, we formulate mobility data in a probabilistic setting and consider each record a multivariate observation sampled from an underlying distribution. In order to characterize this distribution, we use a multi-way probabilistic factorization model based on the concept of tensor decomposition and probabilistic latent semantic analysis (PLSA). The model provides us with a flexible approach to understand multi-way mobility involving higher-order interactions—which are difficult to characterize with conventional approaches—using simple latent structures. The model can be efficiently estimated using the expectation maximization (EM) algorithm. As a numerical example, this model is applied on a four-way dataset recording 14 million public transport journeys extracted from smart card transactions in Singapore. This framework can shed light on the modeling of urban structure by understanding mobility flows in both spatial and temporal dimensions. Nowadays, human movement in urban spaces can be traced digitally in many cases. It can be observed that movement patterns are not constant, but vary across time and space. In this work, we characterize such spatio-temporal patterns with an innovative combination of two separate approaches that have been utilized for studying human mobility in the past. First, by using non-negative tensor factorization (NTF), we are able to cluster human behavior based on spatio-temporal dimensions. Second, for characterizing these clusters, we propose to use HypTrails, a Bayesian approach for expressing and comparing hypotheses about human trails. To formalize hypotheses, we utilize publicly available Web data (i.e., Foursquare and census data). By studying taxi data in Manhattan, we can discover and characterize human mobility patterns that cannot be identified in a collective analysis. As one example, we find a group of taxi rides that end at locations with a high number of party venues on weekend nights. Our findings argue for a more fine-grained analysis of human mobility in order to make informed decisions for e.g., enhancing urban structures, tailored traffic control and location-based recommender systems. Planners and social psychologists have suggested that the recognizability of the urban environment is linked to people's socio-economic well-being. We build a web game that puts the recognizability of London's streets to the test. It follows as closely as possible one experiment done by Stanley Milgram in 1972. The game picks up random locations from Google Street View and tests users to see if they can judge the location in terms of closest subway station, borough, or region. Each participant dedicates only few minutes to the task (as opposed to 90 minutes in Milgram's). We collect data from 2,255 participants (one order of magnitude a larger sample) and build a recognizability map of London based on their responses. We find that some boroughs have little cognitive representation; that recognizability of an area is explained partly by its exposure to Flickr and Foursquare users and mostly by its exposure to subway passengers; and that areas with low recognizability do not fare any worse on the economic indicators of income, education, and employment, but they do significantly suffer from social problems of housing deprivation, poor living conditions, and crime. These results could not have been produced without analyzing life off- and online: that is, without considering the interactions between urban places in the physical world and their virtual presence on platforms such as Flickr and Foursquare. This line of work is at the crossroad of two emerging themes in computing research - a crossroad where "web science" meets the "smart city" agenda.