In this paper we define the overflow problem of a network coding storage system in which the encoding parameter and the storage parameter are mismatched. Through analyses and experiments, we first show the impacts of the overflow problem in a network coding scheme, which not only waste storage spaces, but also degrade coding efficiency. To avoid the overflow problem, we then develop the network coding based secure storage (NCSS) scheme. Thanks to considering both security and storage requirements in encoding procedures and distributed architectures, the NCSS can improve the performance of a cloud storage system from both the aspects of storage cost and coding processing time. We analyze the maximum allowable stored encoded data under the perfect secrecy criterion, and provide the design guidelines for the secure cloud storage system to enhance coding efficiency and achieve the minimal storage cost.
Network coding can improve the efficiency of data recovery process when storage nodes fail in distributed storage systems. It was proved that the data recovery problem of distributed storage systems is equivalent to the multicasting problem of network routing @cite_2 . The authors of @cite_19 designed a cooperative network coding recovery mechanism for multiple node failures. A proxy-based multiple cloud storage system with the feature of fault tolerance was built based on the network coding storage scheme @cite_7 . A network coding method called Regenerating Code was proposed to improve the repair process of distributed storage systems @cite_17 . Different from erasure coding, the repaired data fragments are mixed in intermediate nodes, thereby reducing the repair bandwidth. The authors of @cite_14 applied network coding to optimize the reliability performance of frequently accessed data in cloud storage systems.
@cite_14 @cite_7 @cite_19 @cite_2 @cite_17
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Distributed storage systems provide reliable access to data through redundancy spread over individually unreliable nodes. Application scenarios include data centers, peer-to-peer storage systems, and storage in wireless networks. Storing data using an erasure code, in fragments spread across nodes, requires less redundancy than simple replication for the same level of reliability. However, since fragments must be periodically replaced as nodes fail, a key question is how to generate encoded fragments in a distributed way while transferring as little data as possible across the network. For an erasure coded system, a common practice to repair from a node failure is for a new node to download subsets of data stored at a number of surviving nodes, reconstruct a lost coded block using the downloaded data, and store it at the new node. We show that this procedure is sub-optimal. We introduce the notion of regenerating codes, which allow a new node to download of the stored data from the surviving nodes. We show that regenerating codes can significantly reduce the repair bandwidth. Further, we show that there is a fundamental tradeoff between storage and repair bandwidth which we theoretically characterize using flow arguments on an appropriately constructed graph. By invoking constructive results in network coding, we introduce regenerating codes that can achieve any point in this optimal tradeoff. Distributed storage systems provide reliable access to data through redundancy spread over individually unreliable nodes. Application scenarios include data centers, peer-to-peer storage systems, and storage in wireless networks. Storing data using an erasure code, in fragments spread across nodes, requires less redundancy than simple replication for the same level of reliability. However, since fragments must be periodically replaced as nodes fail, a key question is how to generate encoded fragments in a distributed way while transferring as little data as possible across the network. For an erasure coded system, a common practice to repair from a single node failure is for a new node to reconstruct the whole encoded data object to generate just one encoded block. We show that this procedure is sub-optimal. We introduce the notion of regenerating codes, which allow a new node to communicate functions of the stored data from the surviving nodes. We show that regenerating codes can significantly reduce the repair bandwidth. Further, we show that there is a fundamental tradeoff between storage and repair bandwidth which we theoretically characterize using flow arguments on an appropriately constructed graph. By invoking constructive results in network coding, we introduce regenerating codes that can achieve any point in this optimal tradeoff. Distributed storage systems can store data with erasure coding to maintain data availability with low storage redundancy. One class of erasure coding is based on regenerating codes , which provably minimize the amount of data transferred for failure repair and realize the optimal tradeoff between the storage redundancy and the amount of traffic transferred for repair. Typical regenerating codes often require surviving storage nodes to encode their stored data for repair. In this paper, we study a framework called proxy-assisted regeneration, which offloads the repair process to a centralized proxy. We extend the previous applied work on proxy-assisted regeneration by providing theoretical validation. Specifically, we study a special class of regenerating codes called proxy-assisted minimum storage regenerating (PMSR) codes, which enable uncoded repair without the need of encoding in surviving nodes, while preserving the minimum storage redundancy and minimum amount of traffic transferred for repair. We formally prove the existence of PMSR codes for two configurations: 1) repairing single-node failures under double fault tolerance and 2) repairing double-node failures under triple fault tolerance. We also provide a semi-deterministic PMSR code construction for repairing single-node failures under double fault tolerance. Erasure coding techniques are used to increase the reliability of distributed storage systems while minimizing storage overhead. Also of interest is minimization of the bandwidth required to repair the system following a node failure. In a recent paper, characterize the tradeoff between the repair bandwidth and the amount of data stored per node. They also prove the existence of regenerating codes that achieve this tradeoff. In this paper, we introduce Exact Regenerating Codes, which are regenerating codes possessing the additional property of being able to duplicate the data stored at a failed node. Such codes require low processing and communication overheads, making the system practical and easy to maintain. Explicit construction of exact regenerating codes is provided for the minimum bandwidth point on the storage-repair bandwidth tradeoff, relevant to distributed-mail-server applications. A subspace based approach is provided and shown to yield necessary and sufficient conditions on a linear code to possess the exact regeneration property as well as prove the uniqueness of our construction. Also included in the paper, is an explicit construction of regenerating codes for the minimum storage point for parameters relevant to storage in peer-to-peer systems. This construction supports a variable number of nodes and can handle multiple, simultaneous node failures. All constructions given in the paper are of low complexity, requiring low field size in particular.