UAVs are increasingly being employed to carry out surveillance, parcel delivery, communication-support and other specific tasks. Their equipment and mission plan are carefully selected to minimize the carried load an overall resource consumption. Typically, several single task UAVs are dispatched to perform different missions. In certain cases, (part of) the geographical area of operation may be common to these single task missions (such as those supporting post-disaster recovery) and it may be more efficient to have multiple tasks carried out as part of a single UAV mission using common or even additional specialized equipment. In this paper, we propose and investigate a joint planning of multitask missions leveraging a fleet of UAVs equipped with a standard set of accessories enabling heterogeneous tasks. To this end, an optimization problem is formulated yielding the optimal joint planning and deriving the resulting quality of the delivered tasks. In addition, a heuristic solution is developed for large-scale environments to cope with the increased complexity of the optimization framework. The developed joint planning of multitask missions is applied to a specific post-disaster recovery scenario of a flooding in the San Francisco area. The results show the effectiveness of the proposed solutions and the potential savings in the number of UAVs needed to carry out all the tasks with the required level of quality.
As overviewed in @cite_10 , fleets of UAVs operating as distributed processing systems can be adopted for various monitoring tasks, including, e.g., surveillance, object detection, movement tracking, support to navigation. A prototype of UAV-based architecture for sensing operations has been described in @cite_18 . In our paper, we consider a conceptually similar UAV equipment of hardware and software modules.
@cite_18 @cite_10
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Mobile wireless sensor networks have been extensively deployed for enhancing environmental monitoring and surveillance. The availability of low-cost mobile robots equipped with a variety of sensors makes them promising in target coverage tasks. They are particularly suitable where quick, inexpensive, or nonlasting visual sensing solutions are required. In this paper, we consider the problem of low complexity target tracking to cover and follow moving targets using flying robots. We tackle this problem by clustering targets while estimating the camera location and orientation for each cluster separately through a cover-set coverage method. We also leverage partial knowledge of target mobility to enhance the efficiency of our proposed algorithms. Three computationally efficient approaches are developed: predictive fuzzy , predictive incremental fuzzy , and local incremental fuzzy . The objective is to find a compromise among coverage efficiency, traveled distance, number of drones required, and complexity. The targets move according to one of the following three possible mobility patterns: random waypoint, Manhattan grid, and reference point group mobility patterns. The feasibility of our algorithms and their performance are also tested on a real-world indoor testbed called drone-be-gone , using Parrot AR.Drone quadcopters. The deployment confirms the results obtained with simulations and highlights the suitability of the proposed solutions for real-time applications. We consider the problem of having a team of unmanned aerial vehicles (UAVs) and unmanned ground vehicles (UGVs) pursue a second team of evaders while concurrently building a map in an unknown environment. We cast the problem in a probabilistic game theoretical framework, and consider two computationally feasible greedy pursuit policies: local-mar and global-max. To implement this scenario on real UAVs and UGVs, we propose a distributed hierarchical hybrid system architecture which emphasizes the autonomy of each agent, yet allows for coordinated team efforts. We describe the implementation of the architecture on a fleet of UAVs and UGVs, detailing components such as high-level pursuit policy computation, map building and interagent communication, and low-level navigation, sensing, and control. We present both simulation and experimental results of real pursuit-evasion games involving our fleet of UAVs and UGVs, and evaluate the pursuit policies relating expected capture times to the speed and intelligence of the evaders and the sensing capabilities of the pursuers.