Inferring walls configuration of indoor environment could help robot "understand" the environment better. This allows the robot to execute a task that involves inter-room navigation, such as picking an object in the kitchen. In this paper, we present a method to inferring walls configuration from a moving RGB-D sensor. Our goal is to combine a simple wall configuration model and fast wall detection method in order to get a system that works online, is real-time, and does not need a Manhattan World assumption. We tested our preliminary work, i.e. wall detection and measurement from moving RGB-D sensor, with MIT Stata Center Dataset. The performance of our method is reported in terms of accuracy and speed of execution.
Within GTSAM framework, @cite_7 uses door signs and walls as landmarks in SLAM. Door-signs are detected by a SVM-based classifier upon Histogram of Oriented Gradient (HOG) features. Walls are extracted from laser data using RANSAC. It is important to note that the SLAM works offline, i.e., it works after all observations data available. This is understandable regarding the SLAM works only with small number of landmarks (i.e., walls and door-signs) which is insufficient to make GTSAM framework works accurately online.
@cite_7
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We present a dense volumetric simultaneous localisation and mapping (SLAM) framework that uses an octree representation for efficient fusion and rendering of either a truncated signed distance field (TSDF) or an occupancy map. The primary aim of this letter is to use one single representation of the environment that can be used not only for robot pose tracking and high-resolution mapping, but seamlessly for planning. We show that our highly efficient octree representation of space fits SLAM and planning purposes in a real-time control loop. In a comprehensive evaluation, we demonstrate dense SLAM accuracy and runtime performance on-par with flat hashing approaches when using TSDF-based maps, and considerable speed-ups when using occupancy mapping compared to standard occupancy maps frameworks. Our SLAM system can run at 10–40 Hz on a modern quadcore CPU, without the need for massive parallelization on a GPU. We, furthermore, demonstrate a probabilistic occupancy mapping as an alternative to TSDF mapping in dense SLAM and show its direct applicability to online motion planning, using the example of informed rapidly-exploring random trees (RRT @math ).