Methods to solve a node discovery problem for a social network are presented. Covert nodes refer to the nodes which are not observable directly. They transmit the influence and affect the resulting collaborative activities among the persons in a social network, but do not appear in the surveillance logs which record the participants of the collaborative activities. Discovering the covert nodes is identifying the suspicious logs where the covert nodes would appear if the covert nodes became overt. The performance of the methods is demonstrated with a test dataset generated from computationally synthesized networks and a real organization.
In addition to the link discovery, the related research topics are the exploration of an unknown network structure @cite_19 , the discovery of a community structure @cite_15 , the inference of a network topology @cite_16 , the detection of an anomaly in a network @cite_8 , and the discovery of unknown nodes @cite_7 , @cite_20 . Stochastic modeling to predict terrorism attacks @cite_5 is relevant practically. The idea of machine learning of latent variables @cite_26 is potentially applicable to discovering an unknown network structure.
@cite_26 @cite_7 @cite_8 @cite_19 @cite_5 @cite_15 @cite_16 @cite_20
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The discovery of networks is a fundamental problem arising in numerous fields of science and technology, including communication systems, biology, sociology, and neuroscience. Unfortunately, it is often difficult, or impossible, to obtain data that directly reveal network structure, and so one must infer a network from incomplete data. This paper considers inferring network structure from "co-occurrence" data: observations that identify which network components (e.g., switches, routers, genes) carry each transmission but do not indicate the order in which they handle the transmission. Without order information, the number of networks that are consistent with the data grows exponentially with the size of the network (i.e., the number of nodes). Yet, the basic engineering evolutionary principles underlying most networks strongly suggest that not all data-consistent networks are equally likely. In particular, nodes that co-occur in many observations are probably closely connected. With this in mind, we model the co-occurrence observations as independent realizations of a random walk on the network, subjected to a random permutation to account for the lack of order information. Treating permutations as missing data, we derive an expectation-maximization (EM) algorithm for estimating the random walk parameters. The model and EM algorithm significantly simplify the problem, but the computational complexity of the reconstruction process does grow exponentially in the length of each transmission path. For networks with long paths, the exact e-step may be computationally intractable. We propose a polynomial-time Monte Carlo EM algorithm based on importance sampling and derive conditions that ensure convergence of the algorithm with high probability. Simulations and experiments with Internet measurements demonstrate the promise of this approach. We consider the task of topology discovery of sparse random graphs using end-to-end random measurements (e.g., delay) between a subset of nodes, referred to as the participants. The rest of the nodes are hidden, and do not provide any information for topology discovery. We consider topology discovery under two routing models: (a) the participants exchange messages along the shortest paths and obtain end-to-end measurements, and (b) additionally, the participants exchange messages along the second shortest path. For scenario (a), our proposed algorithm results in a sub-linear edit-distance guarantee using a sub-linear number of uniformly selected participants. For scenario (b), we obtain a much stronger result, and show that we can achieve consistent reconstruction when a sub-linear number of uniformly selected nodes participate. This implies that accurate discovery of sparse random graphs is tractable using an extremely small number of participants. We finally obtain a lower bound on the number of participants required by any algorithm to reconstruct the original random graph up to a given edit distance. We also demonstrate that while consistent discovery is tractable for sparse random graphs using a small number of participants, in general, there are graphs which cannot be discovered by any algorithm even with a significant number of participants, and with the availability of end-to-end information along all the paths between the participants. © 2012 Wiley Periodicals, Inc. Random Struct. Alg., 2013 The discovery and analysis of community structure in networks is a topic of considerable recent interest within the physics community, but most methods proposed so far are unsuitable for very large networks because of their computational cost. Here we present a hierarchical agglomeration algorithm for detecting community structure which is faster than many competing algorithms: its running time on a network with n vertices and m edges is O(m d log n) where d is the depth of the dendrogram describing the community structure. Many real-world networks are sparse and hierarchical, with m n and d log n, in which case our algorithm runs in essentially linear time, O(n log^2 n). As an example of the application of this algorithm we use it to analyze a network of items for sale on the web-site of a large online retailer, items in the network being linked if they are frequently purchased by the same buyer. The network has more than 400,000 vertices and 2 million edges. We show that our algorithm can extract meaningful communities from this network, revealing large-scale patterns present in the purchasing habits of customers. Uncovering the community structure exhibited by real networks is a crucial step toward an understanding of complex systems that goes beyond the local organization of their constituents. Many algorithms have been proposed so far, but none of them has been subjected to strict tests to evaluate their performance. Most of the sporadic tests performed so far involved small networks with known community structure and or artificial graphs with a simplified structure, which is very uncommon in real systems. Here we test several methods against a recently introduced class of benchmark graphs, with heterogeneous distributions of degree and community size. The methods are also tested against the benchmark by Girvan and Newman [Proc. Natl. Acad. Sci. U.S.A. 99, 7821 (2002)] and on random graphs. As a result of our analysis, three recent algorithms introduced by Rosvall and Bergstrom [Proc. Natl. Acad. Sci. U.S.A. 104, 7327 (2007); Proc. Natl. Acad. Sci. U.S.A. 105, 1118 (2008)], [J. Stat. Mech.: Theory Exp. (2008), P10008], and Ronhovde and Nussinov [Phys. Rev. E 80, 016109 (2009)] have an excellent performance, with the additional advantage of low computational complexity, which enables one to analyze large systems. Detecting overlapping communities is essential to analyzing and exploring natural networks such as social networks, biological networks, and citation networks. However, most existing approaches do not scale to the size of networks that we regularly observe in the real world. In this paper, we develop a scalable approach to community detection that discovers overlapping communities in massive real-world networks. Our approach is based on a Bayesian model of networks that allows nodes to participate in multiple communities, and a corresponding algorithm that naturally interleaves subsampling from the network and updating an estimate of its communities. We demonstrate how we can discover the hidden community structure of several real-world networks, including 3.7 million US patents, 575,000 physics articles from the arXiv preprint server, and 875,000 connected Web pages from the Internet. Furthermore, we demonstrate on large simulated networks that our algorithm accurately discovers the true community structure. This paper opens the door to using sophisticated statistical models to analyze massive networks. To reveal information hiding in link space of bibliographical networks, link analysis has been studied from different perspectives in recent years. In this paper, we address a novel problem namely citation prediction, that is: given information about authors, topics, target publication venues as well as time of certain research paper, finding and predicting the citation relationship between a query paper and a set of previous papers. Considering the gigantic size of relevant papers, the loosely connected citation network structure as well as the highly skewed citation relation distribution, citation prediction is more challenging than other link prediction problems which have been studied before. By building a meta-path based prediction model on a topic discriminative search space, we here propose a two-phase citation probability learning approach, in order to predict citation relationship effectively and efficiently. Experiments are performed on real-world dataset with comprehensive measurements, which demonstrate that our framework has substantial advantages over commonly used link prediction approaches in predicting citation relations in bibliographical networks. Recent years have seen that WWW is becoming a flourishing social media which enables individuals to easily share opinions, experiences and expertise at the push of a single button. With the pervasive usage of instant messaging systems and the fundamental shift in the ease of publishing content, social network researchers and graph theory researchers are now concerned with inferring community structures by analyzing the linkage patterns among individuals and web pages. Although the investigation of community structures has motivated many diverse algorithms, most of them are unsuitable for large-scale social networks because of the computational cost. Moreover, in addition to identify the possible community structures, how to define and explain the discovered communities is also significant in many practical scenarios. In this paper, we present the algorithm ComTector(Community DeTector) which is more efficient for the community detection in large-scale social networks based on the nature of overlapping communities in the real world. This algorithm does not require any priori knowledge about the number or the original division of the communities. Because real networks are often large sparse graphs, its running time is thus O(C × Tri2), where C is the number of the detected communities and Tri is the number of the triangles in the given network for the worst case. Then we propose a general naming method by combining the topological information with the entity attributes to define the discovered communities. With respected to practical applications, ComTector is challenged with several real life networks including the Zachary Karate Club, American College Football, Scientific Collaboration, and Telecommunications Call networks. Experimental results show that this algorithm can extract meaningful communities that are agreed with both of the objective facts and our intuitions. The nearestor near-neighbor query problems arise in a large variety of database applications, usually in the context of similarity searching. Of late, there has been increasing interest in building search index structures for performing similarity search over high-dimensional data, e.g., image databases, document collections, time-series databases, and genome databases. Unfortunately, all known techniques for solving this problem fall prey to the of dimensionality." That is, the data structures scale poorly with data dimensionality; in fact, if the number of dimensions exceeds 10 to 20, searching in k-d trees and related structures involves the inspection of a large fraction of the database, thereby doing no better than brute-force linear search. It has been suggested that since the selection of features and the choice of a distance metric in typical applications is rather heuristic, determining an approximate nearest neighbor should su ce for most practical purposes. In this paper, we examine a novel scheme for approximate similarity search based on hashing. The basic idea is to hash the points Supported by NAVY N00014-96-1-1221 grant and NSF Grant IIS-9811904. Supported by Stanford Graduate Fellowship and NSF NYI Award CCR-9357849. Supported by ARO MURI Grant DAAH04-96-1-0007, NSF Grant IIS-9811904, and NSF Young Investigator Award CCR9357849, with matching funds from IBM, Mitsubishi, Schlumberger Foundation, Shell Foundation, and Xerox Corporation. Permission to copy without fee all or part of this material is granted provided that the copies are not made or distributed for direct commercial advantage, the VLDB copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Very Large Data Base Endowment. To copy otherwise, or to republish, requires a fee and or special permission from the Endowment. Proceedings of the 25th VLDB Conference, Edinburgh, Scotland, 1999. from the database so as to ensure that the probability of collision is much higher for objects that are close to each other than for those that are far apart. We provide experimental evidence that our method gives signi cant improvement in running time over other methods for searching in highdimensional spaces based on hierarchical tree decomposition. Experimental results also indicate that our scheme scales well even for a relatively large number of dimensions (more than 50).