The recent surge of applications involving the use of @math video challenges mobile networks infrastructure, as @math video files are of significant size, and current delivery and edge caching architectures are unable to guarantee their timely delivery. In this paper, we investigate the problem of joint collaborative content-aware caching and delivery of @math videos. The proposed scheme takes advantage of @math video encoding in multiple tiles and layers to make fine-grained decisions regarding which tiles to cache in each Small Base Station (SBS), and from where to deliver them to the end users, as users may reside in the coverage area of multiple SBSs. This permits to cache the most popular tiles in the SBSs, while the remaining tiles may be obtained through the backhaul. In addition, we explicitly consider the time delivery constraints to ensure continuous video playback. To reduce the computational complexity of the optimization problem, we simplify it by introducing a fairness constraint. This allows us to split the original problem into subproblems corresponding to Groups of Pictures (GoP). Each of the subproblems is then decoupled into their caching and routing components and solved with the method of Lagrange partial relaxation. Finally, we evaluate the performance of the proposed method for various system parameters and compare it with schemes that do not consider @math video encoding into multiple tiles and quality layers. The results make clear the benefits coming from caching and delivery decisions on per tile basis.
In @cite_24 , QoE for streaming of @math videos is studied in terms of: a) perceptual quality, b) presence, c) acceptability, and d) cyber-sickness. In particular, perceptual quality and the acceptability are measured when users watch a @math video both with or without a Head-Mounted Display (HMD). Similarly, in @cite_35 , a number of objective quality metrics, including PSNR, weighted to spherically uniform PSNR (WS-PSNR), spherical PSNR without interpolation (S-PSNR-NN), spherical PSNR with interpolation (S-PSNR-I), and PSNR in Crasters Parabolic Projection (CPP-PSNR) are explored for quantifying the quality of @math video encoding. It is concluded that traditional PSNR is the most appropriate quality metric for measuring end-to-end distortion because of its low complexity.
@cite_24 @cite_35
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Evaluation of coding efficiency is traditionally modeled as a continuous rate-distortion (R-D) function, where the peak signal-to-noise ratio (PSNR) is adopted as the quality measure. Although the PSNR-versus-bitrate curve offers some useful tradeoff information between video quality and coding bit-rates, it does not take human perceptual experience into account. In this work, by following the recent image video quality assessment framework based on the just-noticeable-difference (JND) notion, we conduct a subjective test for HEVC (High Efficiency Video Codec) video to measure the QP value that lies in the boundary of perceptually lossless and lossy coded bit streams for each human subject. This is also known as the first JND point. It is observed that the statistics of the first JND points of 30 subjects follows the normal distribution for a great majority of test sequences. Finally, a machine-learning approach is proposed to predict the mean of the group-based JND distribution based on extracted video features. It is shown by experimental results that the mean JND point can be predicted accurately. Simple quality metrics such as PSNR are known to not correlate well with subjective quality when tested across a wide spectrum of video content or quality regime. Recently, efforts have been made in designing objective quality metrics trained on subjective data, demonstrating better correlation with video quality perceived by human. Clearly, the accuracy of such a metric heavily depends on the quality of the subjective data that it is trained on. In this paper, we propose a new approach to recover subjective quality scores from noisy raw measurements, by jointly estimating the subjective quality of impaired videos, the bias and consistency of test subjects, and the ambiguity of video contents all together. Compared to previous methods which partially exploit the subjective information, our approach is able to exploit the information in full, yielding better handling of outliers without the need for z-scoring or subject rejection. It also handles missing data more gracefully. Lastly, as side information, it provides interesting insights on the test subjects and video contents.