We consider the one-to-one Pickup and Delivery Problem (PDP) in Euclidean Space with arbitrary dimension @math where @math transportation requests are picked i.i.d. with a separate origin-destination pair for each object to be moved. First, we consider the problem from the customer perspective where the objective is to compute a plan for transporting the objects such that the Euclidean distance traveled by the vehicles when carrying objects is minimized. We develop a polynomial time asymptotically optimal algorithm for vehicles with capacity @math for this case. This result also holds imposing LIFO constraints for loading and unloading objects. Secondly, we extend our algorithm to the classical single-vehicle PDP where the objective is to minimize the total distance traveled by the vehicle and present results indicating that the extended algorithm is asymptotically optimal for a fixed vehicle capacity if the origins and destinations are picked i.i.d. using the same distribution.
Stein @cite_6 also conducts a probabilistic analysis but he looks at the variant where @math and @math and where @math origins and @math destinations are picked independently using a uniform distribution on some planar region. Stein shows that the value of the optimal solution divided by @math converges almost surely to a constant times the square root of the area of the region. Stein also shows how to solve the problem he considers by concatenating two TSP tours on the origins and destinations respectively. This way of solving the problem yields a solution which is roughly @math O(n^2) @math 4 @math d=2 @math c=+ @math d=2 @math c = O( n) @math d @math c$ @cite_13 .
@cite_13 @cite_6
2113939799 2950958145
In this paper, we give the first constant-factor approximation algorithm for the rooted Orienteering problem, as well as a new problem that we call the Discounted-Reward traveling salesman problem (TSP), motivated by robot navigation. In both problems, we are given a graph with lengths on edges and rewards on nodes, and a start node @math . In the Orienteering problem, the goal is to find a path starting at @math that maximizes the reward collected, subject to a hard limit on the total length of the path. In the Discounted-Reward TSP, instead of a length limit we are given a discount factor @math , and the goal is to maximize the total discounted reward collected, where the reward for a node reached at time @math is discounted by @math . This problem is motivated by an approximation to a planning problem in the Markov decision process (MDP) framework under the commonly employed infinite horizon discounted reward optimality criterion. The approximation arises from a need to deal with exponentially large state spaces that emerge when trying to model one-time events and nonrepeatable rewards (such as for package deliveries). We also consider tree and multiple-path variants of these problems and provide approximations for those as well. Although the unrooted Orienteering problem, where there is no fixed start node @math , has been known to be approximable using algorithms for related problems such as @math -TSP (in which the amount of reward to be collected is fixed and the total length is approximately minimized), ours is the first to approximate the rooted question, solving an open problem in [E. M. Arkin, J. S. B. Mitchell, and G. Narasimhan, Proceedings of the @math th ACM Symposium on Computational Geometry, 1998, pp. 307-316] and [B. Awerbuch, Y. Azar, A. Blum, and S. Vempala, SIAM J. Comput., 28 (1998), pp. 254-262]. We complement our approximation result for Orienteering by showing that the problem is APX-hard. We consider the problem of selecting the best subset of exactly @math columns from an @math matrix @math . We present and analyze a novel two-stage algorithm that runs in @math time and returns as output an @math matrix @math consisting of exactly @math columns of @math . In the first (randomized) stage, the algorithm randomly selects @math columns according to a judiciously-chosen probability distribution that depends on information in the top- @math right singular subspace of @math . In the second (deterministic) stage, the algorithm applies a deterministic column-selection procedure to select and return exactly @math columns from the set of columns selected in the first stage. Let @math be the @math matrix containing those @math columns, let @math denote the projection matrix onto the span of those columns, and let @math denote the best rank- @math approximation to the matrix @math . Then, we prove that, with probability at least 0.8, @math This Frobenius norm bound is only a factor of @math worse than the best previously existing existential result and is roughly @math better than the best previous algorithmic result for the Frobenius norm version of this Column Subset Selection Problem (CSSP). We also prove that, with probability at least 0.8, @math This spectral norm bound is not directly comparable to the best previously existing bounds for the spectral norm version of this CSSP. Our bound depends on @math , whereas previous results depend on @math ; if these two quantities are comparable, then our bound is asymptotically worse by a @math factor.