Recently, network embedding that encodes structural information of graphs into a vector space has become popular for network analysis. Although recent methods show promising performance for various applications, the huge sizes of graphs may hinder a direct application of existing network embedding method to them. This paper presents NECL, a novel efficient Network Embedding method with two goals. 1) Is there an ideal Compression of a network? 2) Will the compression of a network significantly boost the representation Learning of the network? For the first problem, we propose a neighborhood similarity based graph compression method that compresses the input graph to get a smaller graph without losing any much information about the global structure of the graph and the local proximity of the vertices in the graph. For the second problem, we use the compressed graph for network embedding instead of the original large graph to bring down the embedding cost. NECL is a general meta-strategy to improve the efficiency of all of the state-of-the-art graph embedding algorithms based on random walks, including DeepWalk and Node2vec, without losing their effectiveness. Extensive experiments on large real-world networks validate the efficiency of NECL method that yields an average improvement of 23 - 57 embedding time, including walking and learning time without decreasing classification accuracy as evaluated on single and multi-label classification tasks on real-world graphs such as DBLP, BlogCatalog, Cora and Wiki.
In this section, we briefly discuss the related work in the areas of networks embedding and graph compression. Previous researchers consider the graph embedding as a dimensionality reduction @cite_26 such as PCA @cite_14 that captures linear structural information and LE (locally linear embeddings) @cite_0 that preserves the global structure of non-linear manifolds. While these methods are effective on small graphs, scalability is the major concern for them to be applied on large-scale networks with billions of vertices, since the time complexity of these methods is at least quadratic in the number of graph vertices @cite_2 @cite_22 . On the other hand, recent approaches in graph representation learning focus on the scalable methods that use matrix factorization @cite_30 or neural networks @cite_32 @cite_1 @cite_19 . Many of these aim to preserve the first and second order proximity as local neighborhood with path sampling using short random walks such as and @cite_18 @cite_10 @cite_23 @cite_13 . Some studies use network embedding on node and graph classification @cite_29 @cite_9 @cite_4 , some of them use it on graph clustering @cite_7 @cite_20 @cite_21 .
@cite_30 @cite_22 @cite_29 @cite_2 @cite_10 @cite_20 @cite_18 @cite_4 @cite_21 @cite_23 @cite_26 @cite_7 @cite_32 @cite_19 @cite_14 @cite_9 @cite_1 @cite_0 @cite_13
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We propose a new method for embedding graphs while preserving directed edge information. Learning such continuous-space vector representations (or embeddings) of nodes in a graph is an important first step for using network information (from social networks, user-item graphs, knowledge bases, etc.) in many machine learning tasks. Unlike previous work, we (1) explicitly model an edge as a function of node embeddings, and we (2) propose a novel objective, the graph likelihood, which contrasts information from sampled random walks with non-existent edges. Individually, both of these contributions improve the learned representations, especially when there are memory constraints on the total size of the embeddings. When combined, our contributions enable us to significantly improve the state-of-the-art by learning more concise representations that better preserve the graph structure. We evaluate our method on a variety of link-prediction task including social networks, collaboration networks, and protein interactions, showing that our proposed method learn representations with error reductions of up to 76 and 55 , on directed and undirected graphs. In addition, we show that the representations learned by our method are quite space efficient, producing embeddings which have higher structure-preserving accuracy but are 10 times smaller. Network embedding is an important method to learn low-dimensional representations of vertexes in networks, aiming to capture and preserve the network structure. Almost all the existing network embedding methods adopt shallow models. However, since the underlying network structure is complex, shallow models cannot capture the highly non-linear network structure, resulting in sub-optimal network representations. Therefore, how to find a method that is able to effectively capture the highly non-linear network structure and preserve the global and local structure is an open yet important problem. To solve this problem, in this paper we propose a Structural Deep Network Embedding method, namely SDNE. More specifically, we first propose a semi-supervised deep model, which has multiple layers of non-linear functions, thereby being able to capture the highly non-linear network structure. Then we propose to exploit the first-order and second-order proximity jointly to preserve the network structure. The second-order proximity is used by the unsupervised component to capture the global network structure. While the first-order proximity is used as the supervised information in the supervised component to preserve the local network structure. By jointly optimizing them in the semi-supervised deep model, our method can preserve both the local and global network structure and is robust to sparse networks. Empirically, we conduct the experiments on five real-world networks, including a language network, a citation network and three social networks. The results show that compared to the baselines, our method can reconstruct the original network significantly better and achieves substantial gains in three applications, i.e. multi-label classification, link prediction and visualization. The graph embedding paradigm projects nodes of a graph into a vector space, which can facilitate various downstream graph analysis tasks such as node classification and clustering. To efficiently learn node embeddings from a graph, graph embedding techniques usually preserve the proximity between node pairs sampled from the graph using random walks. In the context of a heterogeneous graph, which contains nodes from different domains, classical random walks are biased towards highly visible domains where nodes are associated with a dominant number of paths. To overcome this bias, existing heterogeneous graph embedding techniques typically rely on meta-paths (i.e., fixed sequences of node types) to guide random walks. However, using these meta-paths either requires prior knowledge from domain experts for optimal meta-path selection, or requires extended computations to combine all meta-paths shorter than a predefined length. In this paper, we propose an alternative solution that does not involve any meta-path. Specifically, we propose JUST, a heterogeneous graph embedding technique using random walks with JUmp and STay strategies to overcome the aforementioned bias in an more efficient manner. JUST can not only gracefully balance between homogeneous and heterogeneous edges, it can also balance the node distribution over different domains (i.e., node types). By conducting a thorough empirical evaluation of our method on three heterogeneous graph datasets, we show the superiority of our proposed technique. In particular, compared to a state-of-the-art heterogeneous graph embedding technique Hin2vec, which tries to optimally combine all meta-paths shorter than a predefined length, our technique yields better results in most experiments, with a dramatically reduced embedding learning time (about 3x speedup). Over the past few years, some embedding methods have been proposed for feature extraction and dimensionality reduction in various machine learning and pattern classification tasks. Among the methods proposed are Neighborhood Preserving Embedding (NPE), Locality Preserving Projection (LPP) and Local Discriminant Embedding (LDE) which have been used in such applications as face recognition and image video retrieval. However, although the data in these applications are more naturally represented as higher-order tensors, the embedding methods can only work with vectorized data representations which may not capture well some useful information in the original data. Moreover, high-dimensional vectorized representations also suffer from the curse of dimensionality and the high computational demand. In this paper, we propose some novel tensor embedding methods which, unlike previous methods, take data directly in the form of tensors of arbitrary order as input. These methods allow the relationships between dimensions of a tensor representation to be efficiently characterized. Moreover, they also allow the intrinsic local geometric and topological properties of the manifold embedded in a tensor space to be naturally estimated. Furthermore, they do not suffer from the curse of dimensionality and the high computational demand. We demonstrate the effectiveness of the proposed tensor embedding methods on a face recognition application and compare them with some previous methods. Extensive experiments show that our methods are not only more effective but also more efficient. Graph Embedding methods are aimed at mapping each vertex into a low dimensional vector space, which preserves certain structural relationships among the vertices in the original graph. Recently, several works have been proposed to learn embeddings based on sampled paths from the graph, e.g., DeepWalk, Line, Node2Vec. However, their methods only preserve symmetric proximities, which could be insufficient in many applications, even the underlying graph is undirected. Besides, they lack of theoretical analysis of what exactly the relationships they preserve in their embedding space. In this paper, we propose an asymmetric proximity preserving (APP) graph embedding method via random walk with restart, which captures both asymmetric and high-order similarities between node pairs. We give theoretical analysis that our method implicitly preserves the Rooted PageRank score for any two vertices. We conduct extensive experiments on tasks of link prediction and node recommendation on open source datasets, as well as online recommendation services in Alibaba Group, in which the training graph has over 290 million vertices and 18 billion edges, showing our method to be highly scalable and effective. Network embedding methodologies, which learn a distributed vector representation for each vertex in a network, have attracted considerable interest in recent years. Existing works have demonstrated that vertex representation learned through an embedding method provides superior performance in many real-world applications, such as node classification, link prediction, and community detection. However, most of the existing methods for network embedding only utilize topological information of a vertex, ignoring a rich set of nodal attributes (such as, user profiles of an online social network, or textual contents of a citation network), which is abundant in all real-life networks. A joint network embedding that takes into account both attributional and relational information entails a complete network information and could further enrich the learned vector representations. In this work, we present Neural-Brane, a novel Neural Bayesian Personalized Ranking based Attributed Network Embedding. For a given network, Neural-Brane extracts latent feature representation of its vertices using a designed neural network model that unifies network topological information and nodal attributes; Besides, it utilizes Bayesian personalized ranking objective, which exploits the proximity ordering between a similar node-pair and a dissimilar node-pair. We evaluate the quality of vertex embedding produced by Neural-Brane by solving the node classification and clustering tasks on four real-world datasets. Experimental results demonstrate the superiority of our proposed method over the state-of-the-art existing methods. This paper deals with two related problems, namely distance-preserving binary embeddings and quantization for compressed sensing . First, we propose fast methods to replace points from a subset @math , associated with the Euclidean metric, with points in the cube @math and we associate the cube with a pseudo-metric that approximates Euclidean distance among points in @math . Our methods rely on quantizing fast Johnson-Lindenstrauss embeddings based on bounded orthonormal systems and partial circulant ensembles, both of which admit fast transforms. Our quantization methods utilize noise-shaping, and include Sigma-Delta schemes and distributed noise-shaping schemes. The resulting approximation errors decay polynomially and exponentially fast in @math , depending on the embedding method. This dramatically outperforms the current decay rates associated with binary embeddings and Hamming distances. Additionally, it is the first such binary embedding result that applies to fast Johnson-Lindenstrauss maps while preserving @math norms. Second, we again consider noise-shaping schemes, albeit this time to quantize compressed sensing measurements arising from bounded orthonormal ensembles and partial circulant matrices. We show that these methods yield a reconstruction error that again decays with the number of measurements (and bits), when using convex optimization for reconstruction. Specifically, for Sigma-Delta schemes, the error decays polynomially in the number of measurements, and it decays exponentially for distributed noise-shaping schemes based on beta encoding. These results are near optimal and the first of their kind dealing with bounded orthonormal systems. Network embedding leverages the node proximity manifested to learn a low-dimensional node vector representation for each node in the network. The learned embeddings could advance various learning tasks such as node classification, network clustering, and link prediction. Most, if not all, of the existing works, are overwhelmingly performed in the context of plain and static networks. Nonetheless, in reality, network structure often evolves over time with addition deletion of links and nodes. Also, a vast majority of real-world networks are associated with a rich set of node attributes, and their attribute values are also naturally changing, with the emerging of new content patterns and the fading of old content patterns. These changing characteristics motivate us to seek an effective embedding representation to capture network and attribute evolving patterns, which is of fundamental importance for learning in a dynamic environment. To our best knowledge, we are the first to tackle this problem with the following two challenges: (1) the inherently correlated network and node attributes could be noisy and incomplete, it necessitates a robust consensus representation to capture their individual properties and correlations; (2) the embedding learning needs to be performed in an online fashion to adapt to the changes accordingly. In this paper, we tackle this problem by proposing a novel dynamic attributed network embedding framework - DANE. In particular, DANE first provides an offline method for a consensus embedding and then leverages matrix perturbation theory to maintain the freshness of the end embedding results in an online manner. We perform extensive experiments on both synthetic and real attributed networks to corroborate the effectiveness and efficiency of the proposed framework. Many real-world domains can be represented as large node-link graphs: backbone Internet routers connect with 70,000 other hosts, mid-sized Web servers handle between 20,000 and 200,000 hyperlinked documents, and dictionaries contain millions of words defined in terms of each other. Computational manipulation of such large graphs is common, but previous tools for graph visualization have been limited to datasets of a few thousand nodes. Visual depictions of graphs and networks are external representations that exploit human visual processing to reduce the cognitive load of many tasks that require understanding of global or local structure. We assert that the two key advantages of computer-based systems for information visualization over traditional paper-based visual exposition are interactivity and scalability. We also argue that designing visualization software by taking the characteristics of a target user's task domain into account leads to systems that are more effective and scale to larger datasets than previous work. This thesis contains a detailed analysis of three specialized systems for the interactive exploration of large graphs, relating the intended tasks to the spatial layout and visual encoding choices. We present two novel algorithms for specialized layout and drawing that use quite different visual metaphors. The H3 system for visualizing the hyperlink structures of web sites scales to datasets of over 100,000 nodes by using a carefully chosen spanning tree as the layout backbone, 3D hyperbolic geometry for a Focus+Context view, and provides a fluid interactive experience through guaranteed frame rate drawing. The Constellation system features a highly specialized 2D layout intended to spatially encode domain-specific information for computational linguists checking the plausibility of a large semantic network created from dictionaries. The Planet Multicast system for displaying the tunnel topology of the Internet's multicast backbone provides a literal 3D geographic layout of arcs on a globe to help MBone maintainers find misconfigured long-distance tunnels. Each of these three systems provides a very different view of the graph structure, and we evaluate their efficacy for the intended task. We generalize these findings in our analysis of the importance of interactivity and specialization for graph visualization systems that are effective and scalable. This work addresses graph-based semi-supervised classification and betweenness computation in large, sparse, networks (several millions of nodes). The objective of semi-supervised classification is to assign a label to unlabeled nodes using the whole topology of the graph and the labeling at our disposal. Two approaches are developed to avoid explicit computation of pairwise proximity between the nodes of the graph, which would be impractical for graphs containing millions of nodes. The first approach directly computes, for each class, the sum of the similarities between the nodes to classify and the labeled nodes of the class, as suggested initially in [1,2]. Along this approach, two algorithms exploiting different state-of-the-art kernels on a graph are developed. The same strategy can also be used in order to compute a betweenness measure. The second approach works on a trellis structure built from biased random walks on the graph, extending an idea introduced in [3]. These random walks allow to define a biased bounded betweenness for the nodes of interest, defined separately for each class. All the proposed algorithms have a linear computing time in the number of edges while providing good results, and hence are applicable to large sparse networks. They are empirically validated on medium-size standard data sets and are shown to be competitive with state-of-the-art techniques. Finally, we processed a novel data set, which is made available for benchmarking, for multi-class classification in a large network: the U.S. patents citation network containing 3M nodes (of six different classes) and 38M edges. The three proposed algorithms achieve competitive results (around 85 classification rate) on this large network-they classify the unlabeled nodes within a few minutes on a standard workstation. Recently a variety of methods have been developed to encode graphs into low-dimensional vectors that can be easily exploited by machine learning algorithms. The majority of these methods start by embedding the graph nodes into a low-dimensional vector space, followed by using some scheme to aggregate the node embeddings. In this work, we develop a new approach to learn graph-level representations, which includes a combination of unsupervised and supervised learning components. We start by learning a set of node representations in an unsupervised fashion. Graph nodes are mapped into node sequences sampled from random walk approaches approximated by the Gumbel-Softmax distribution. Recurrent neural network (RNN) units are modified to accommodate both the node representations as well as their neighborhood information. Experiments on standard graph classification benchmarks demonstrate that our proposed approach achieves superior or comparable performance relative to the state-of-the-art algorithms in terms of convergence speed and classification accuracy. We further illustrate the effectiveness of the different components used by our approach. Graph embedding algorithms embed a graph into a vector space where the structure and the inherent properties of the graph are preserved. The existing graph embedding methods cannot preserve the asymmetric transitivity well, which is a critical property of directed graphs. Asymmetric transitivity depicts the correlation among directed edges, that is, if there is a directed path from u to v, then there is likely a directed edge from u to v. Asymmetric transitivity can help in capturing structures of graphs and recovering from partially observed graphs. To tackle this challenge, we propose the idea of preserving asymmetric transitivity by approximating high-order proximity which are based on asymmetric transitivity. In particular, we develop a novel graph embedding algorithm, High-Order Proximity preserved Embedding (HOPE for short), which is scalable to preserve high-order proximities of large scale graphs and capable of capturing the asymmetric transitivity. More specifically, we first derive a general formulation that cover multiple popular high-order proximity measurements, then propose a scalable embedding algorithm to approximate the high-order proximity measurements based on their general formulation. Moreover, we provide a theoretical upper bound on the RMSE (Root Mean Squared Error) of the approximation. Our empirical experiments on a synthetic dataset and three real-world datasets demonstrate that HOPE can approximate the high-order proximities significantly better than the state-of-art algorithms and outperform the state-of-art algorithms in tasks of reconstruction, link prediction and vertex recommendation. Celebrated and its fruitful variants are powerful models to achieve excellent performance on the tasks that map sequences to sequences. However, these are many machine learning tasks with inputs naturally represented in a form of graphs, which imposes significant challenges to existing Seq2Seq models for lossless conversion from its graph form to the sequence. In this work, we present a general end-to-end approach to map the input graph to a sequence of vectors, and then another attention-based LSTM to decode the target sequence from these vectors. Specifically, to address inevitable information loss for data conversion, we introduce a novel graph-to-sequence neural network model that follows the encoder-decoder architecture. Our method first uses an improved graph-based neural network to generate the node and graph embeddings by a novel aggregation strategy to incorporate the edge direction information into the node embeddings. We also propose an attention based mechanism that aligns node embeddings and decoding sequence to better cope with large graphs. Experimental results on bAbI task, Shortest Path Task, and Natural Language Generation Task demonstrate that our model achieves the state-of-the-art performance and significantly outperforms other baselines. We also show that with the proposed aggregation strategy, our proposed model is able to quickly converge to good performance. In recent years considerable research efforts have been devoted to compression techniques of convolutional neural networks (CNNs). Many works so far have focused on CNN connection pruning methods which produce sparse parameter tensors in convolutional or fully-connected layers. It has been demonstrated in several studies that even simple methods can effectively eliminate connections of a CNN. However, since these methods make parameter tensors just sparser but no smaller, the compression may not transfer directly to acceleration without support from specially designed hardware. In this paper, we propose an iterative approach named Auto-balanced Filter Pruning, where we pre-train the network in an innovative auto-balanced way to transfer the representational capacity of its convolutional layers to a fraction of the filters, prune the redundant ones, then re-train it to restore the accuracy. In this way, a smaller version of the original network is learned and the floating-point operations (FLOPs) are reduced. By applying this method on several common CNNs, we show that a large portion of the filters can be discarded without obvious accuracy drop, leading to significant reduction of computational burdens. Concretely, we reduce the inference cost of LeNet-5 on MNIST, VGG-16 and ResNet-56 on CIFAR-10 by 95.1 , 79.7 and 60.9 , respectively. Copyright © 2018, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved. Learning low-dimensional representations of networks has proved effective in a variety of tasks such as node classification, link prediction and network visualization. Existing methods can effectively encode different structural properties into the representations, such as neighborhood connectivity patterns, global structural role similarities and other high-order proximities. However, except for objectives to capture network structural properties, most of them suffer from lack of additional constraints for enhancing the robustness of representations. In this paper, we aim to exploit the strengths of generative adversarial networks in capturing latent features, and investigate its contribution in learning stable and robust graph representations. Specifically, we propose an Adversarial Network Embedding (ANE) framework, which leverages the adversarial learning principle to regularize the representation learning. It consists of two components, i.e., a structure preserving component and an adversarial learning component. The former component aims to capture network structural properties, while the latter contributes to learning robust representations by matching the posterior distribution of the latent representations to given priors. As shown by the empirical results, our method is competitive with or superior to state-of-the-art approaches on benchmark network embedding tasks. Recently, plugging trainable structural layers into deep convolutional neural networks (CNNs) as image representations has made promising progress. However, there has been little work on inserting parametric probability distributions, which can effectively model feature statistics, into deep CNNs in an end-to-end manner. This paper proposes a Global Gaussian Distribution embedding Network (G2DeNet) to take a step towards addressing this problem. The core of G2DeNet is a novel trainable layer of a global Gaussian as an image representation plugged into deep CNNs for end-to-end learning. The challenge is that the proposed layer involves Gaussian distributions whose space is not a linear space, which makes its forward and backward propagations be non-intuitive and non-trivial. To tackle this issue, we employ a Gaussian embedding strategy which respects the structures of both Riemannian manifold and smooth group of Gaussians. Based on this strategy, we construct the proposed global Gaussian embedding layer and decompose it into two sub-layers: the matrix partition sub-layer decoupling the mean vector and covariance matrix entangled in the embedding matrix, and the square-rooted, symmetric positive definite matrix sub-layer. In this way, we can derive the partial derivatives associated with the proposed structural layer and thus allow backpropagation of gradients. Experimental results on large scale region classification and fine-grained recognition tasks show that G2DeNet is superior to its counterparts, capable of achieving state-of-the-art performance. We study the metric properties of finite subsets of L1. The analysis of such metrics is central to a number of important algorithmic problems involving the cut structure of weighted graphs, including the Sparsest Cut Problem, one of the most compelling open problems in the field of approximation algorithms. Additionally, many open questions in geometric non-linear functional analysis involve the properties of finite subsets of L1.We present some new observations concerning the relation of L1 to dimension, topology, and Euclidean distortion. We show that every n-point subset of L1 embeds into L2 with average distortion O(√log n), yielding the first evidence that the conjectured worst-case bound of O(√log n) is valid. We also address the issue of dimension reduction in Lp for p ∈ (1, 2). We resolve a question left open by M. Charikar and A. Sahai [Dimension reduction in the l1 norm, in: Proceedings of the 43rd Annual IEEE Conference on Foundations of Computer Science, ACM, 2002, pp. 251-260] concerning the impossibility of dimension reduction with a linear map in the above cases, and we show that a natural variant of the recent example of Brinkman and Charikar [On the impossibility of dimension reduction in l1, in: Proceedings of the 44th Annual IEEE Conference on Foundations of Computer Science, ACM, 2003, pp. 514-523], cannot be used to prove a lower bound for the non-linear case. This is acomplished by exhibiting constant-distortion embeddings of snowflaked planar metrics into Euclidean space. Knowledge graphs contain knowledge about the world and provide a structured representation of this knowledge. Current knowledge graphs contain only a small subset of what is true in the world. Link prediction approaches aim at predicting new links for a knowledge graph given the existing links between the entities. Tensor factorization approaches have proved promising for such link prediction problems. Proposed in 1927, Canonical Polyadic (CP) decomposition is among the first tensor factorization approaches. CP generally performs poorly for link prediction as it learns two independent embedding vectors for each entity, whereas they are really tied. We present a simple enhancement (which we call SimplE) of CP to allow the two embeddings of each entity to be learned dependently. The complexity of SimplE grows linearly with the size of embeddings. The embeddings learned through SimplE are interpretable, and certain types of background knowledge in terms of logical rules can be incorporated into these embeddings through weight tying. We prove SimplE is fully-expressive and derive a bound on the size of its embeddings for full expressivity. We show empirically that, despite its simplicity, SimplE outperforms several state-of-the-art tensor factorization techniques. Recently there have been significant advances in image up scaling or image super-resolution based on a dictionary of low and high resolution exemplars. The running time of the methods is often ignored despite the fact that it is a critical factor for real applications. This paper proposes fast super-resolution methods while making no compromise on quality. First, we support the use of sparse learned dictionaries in combination with neighbor embedding methods. In this case, the nearest neighbors are computed using the correlation with the dictionary atoms rather than the Euclidean distance. Moreover, we show that most of the current approaches reach top performance for the right parameters. Second, we show that using global collaborative coding has considerable speed advantages, reducing the super-resolution mapping to a precomputed projective matrix. Third, we propose the anchored neighborhood regression. That is to anchor the neighborhood embedding of a low resolution patch to the nearest atom in the dictionary and to precompute the corresponding embedding matrix. These proposals are contrasted with current state-of-the-art methods on standard images. We obtain similar or improved quality and one or two orders of magnitude speed improvements.