We introduce and evaluate several architectures for Convolutional Neural Networks to predict the 3D joint locations of a hand given a depth map. We first show that a prior on the 3D pose can be easily introduced and significantly improves the accuracy and reliability of the predictions. We also show how to use context efficiently to deal with ambiguities between fingers. These two contributions allow us to significantly outperform the state-of-the-art on several challenging benchmarks, both in terms of accuracy and computation times.
@cite_24 proposed a semi-supervised regression forest, which first classifies the hands viewpoint, then the individual joints, to finally predict the 3D joint locations. However, it relies on a costly pixel-wise classification, and requires a huge training database due to viewpoint quantization. The same authors proposed a regression forest in @cite_27 to directly regress the 3D locations of the joints, using a hierarchical model of the hand. However, their hierarchical approach accumulates errors, causing larger errors for the finger tips.
@cite_24 @cite_27
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We present a hierarchical regression framework for estimating hand joint positions from single depth images based on local surface normals. The hierarchical regression follows the tree structured topology of hand from wrist to finger tips. We propose a conditional regression forest, i.e. the Frame Conditioned Regression Forest (FCRF) which uses a new normal difference feature. At each stage of the regression, the frame of reference is established from either the local surface normal or previously estimated hand joints. By making the regression with respect to the local frame, the pose estimation is more robust to rigid transformations. We also introduce a new efficient approximation to estimate surface normals. We verify the effectiveness of our method by conducting experiments on two challenging real-world datasets and show consistent improvements over previous discriminative pose estimation methods. In this paper we present the Latent Regression Forest (LRF), a novel framework for real-time, 3D hand pose estimation from a single depth image. In contrast to prior forest-based methods, which take dense pixels as input, classify them independently and then estimate joint positions afterwards, our method can be considered as a structured coarse-to-fine search, starting from the centre of mass of a point cloud until locating all the skelet al joints. The searching process is guided by a learnt Latent Tree Model which reflects the hierarchical topology of the hand. Our main contributions can be summarised as follows: (i) Learning the topology of the hand in an unsupervised, data-driven manner. (ii) A new forest-based, discriminative framework for structured search in images, as well as an error regression step to avoid error accumulation. (iii) A new multi-view hand pose dataset containing 180K annotated images from 10 different subjects. Our experiments show that the LRF out-performs state-of-the-art methods in both accuracy and efficiency.