Neighbor discovery is the procedure in which two wireless devices initiate a first contact. In low power ad-hoc networks, radios are duty-cycled and the latency until a packet meets a reception phase of another device is determined by a random process. Most research considers slotted protocols, in which the points in time for reception are temporally coupled to beacon transmissions. In contrast, many recent protocols, such as ANT ANT+ and Bluetooth Low Energy (BLE) use a slotless, periodic-interval based scheme for neighbor discovery. Here, one device periodically broadcasts packets, whereas the other device periodically listens to the channel. Both periods are independent from each other and drawn over continuous time. Such protocols provide 3 degrees of freedom (viz., the intervals for advertising and scanning and the duration of each scan phase). Though billions of existing BLE devices rely on these protocols, neither their expected latencies nor beneficial configurations with good latency-duty-cycle relations are known. Parametrizations for the participating devices are usually determined based on a “good guess”. In this paper, we, for the first time, present a mathematical theory which can compute the neighbor discovery latencies for all possible parametrizations. Further, our theory shows that upper bounds on the latency can be guaranteed for all parametrizations, except for a finite number of singularities. Therefore, slotless, periodic interval-based protocols can be used in applications with deterministic latency demands, which have been reserved for slotted protocols until now. Our proposed theory can be used for analyzing the neighbor discovery latencies, for tweaking protocol parameters and for developing new protocols.
Usually, PI-based protocols are considered to be non-deterministic, since no upper bound could be determined until now. To overcome the lack of determinism, it has been proposed to configure the BLE protocol such that the parameter values fulfill the CRT @cite_10 . However, such configurations restrict the range of possible valuations unnecessarily. In summary, to the best of our knowledge, no valid model for PI-based protocols for the general case ( @math ) has been presented until now.
@cite_10
2088665600
In the unconditionally reliable message transmission (URMT) problem, two non-faulty players, the sender S and the receiver R are part of a synchronous network modeled as a directed graph. S has a message that he wishes to send to R; the challenge is to design a protocol such that after exchanging messages as per the protocol, the receiver R should correctly obtain S's message with arbitrarily small error probability Δ, in spite of the influence of a Byzantine adversary that may actively corrupt up to t nodes in the network (we denote such a URMT protocol as (t, (1 - Δ))-reliable). While it is known that (2t + 1) vertex disjoint directed paths from S to R are necessary and sufficient for (t, 1)-reliable URMT (that is with zero error probability), we prove that a strictly weaker condition, which we define and denote as (2t, t)-special-connectivity, together with just (t+1) vertex disjoint directed paths from S to R, is necessary and sufficient for (t, (1' - Δ))-reliable URMT with arbitrarily small (but non-zero) error probability, Δ. Thus, we demonstrate the power of randomization in the context of reliable message transmission. In fact, for any positive integer k > 0, we show that there always exists a digraph Gk such that (k, 1)-reliable URMT is impossible over Gk whereas there exists a (2k, (1 - Δ))-reliable URMT protocol, Δ > 0 in Gk. In a digraph G on which (t, (1 - Δ))-reliable URMT is possible, an edge is called critical if the deletion of that edge renders (t, (1 - Δ))-reliable URMT impossible. We give an example of a digraph G on n vertices such that G has Ω(n2) critical edges. This is quite baffling since no such graph exists for the case of perfect reliable message transmission (or equivalently (t, 1)-reliable URMT) or when the underlying graph is undirected. Such is the anomalous behavior of URMT protocols (when "randomness meet directedness") that it makes it extremely hard to design efficient protocols over arbitrary digraphs. However, if URMT is possible between every pair of vertices in the network, then we present efficient protocols for the same.