This paper performs the first investigation into depth for large-scale human action recognition in video where the depth cues are estimated from the videos themselves. We develop a new framework called depth2action and experiment thoroughly into how best to incorporate the depth information. We introduce spatio-temporal depth normalization (STDN) to enforce temporal consistency in our estimated depth sequences. We also propose modified depth motion maps (MDMM) to capture the subtle temporal changes in depth. These two components significantly improve the action recognition performance. We evaluate our depth2action framework on three large-scale action recognition video benchmarks. Our model achieves state-of-the-art performance when combined with appearance and motion information thus demonstrating that depth2action is indeed complementary to existing approaches.
Improved dense trajectories @cite_29 dominated the field of video analysis for several years until the two-stream ConvNets architecture introduced by Simonyan and Zisserman @cite_30 achieved competitive results for action recognition in video. In addition, motivated by the great success of applying deep ConvNets in image analysis, researchers have adapted deep architectures to the video domain either for feature representation @cite_40 @cite_11 @cite_2 @cite_44 @cite_7 or end-to-end prediction @cite_41 @cite_27 @cite_34 @cite_3 .
@cite_30 @cite_7 @cite_41 @cite_29 @cite_3 @cite_44 @cite_40 @cite_27 @cite_2 @cite_34 @cite_11
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We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multi-task learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification. We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multitask learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification. 3-D convolutional neural networks (3-D-convNets) have been very recently proposed for action recognition in videos, and promising results are achieved. However, existing 3-D-convNets has two “artificial” requirements that may reduce the quality of video analysis: 1) It requires a fixed-sized (e.g., 112 @math 112) input video; and 2) most of the 3-D-convNets require a fixed-length input (i.e., video shots with fixed number of frames). To tackle these issues, we propose an end-to-end pipeline named Two-stream 3-D-convNet Fusion , which can recognize human actions in videos of arbitrary size and length using multiple features. Specifically, we decompose a video into spatial and temporal shots. By taking a sequence of shots as input, each stream is implemented using a spatial temporal pyramid pooling (STPP) convNet with a long short-term memory (LSTM) or CNN-E model, softmax scores of which are combined by a late fusion. We devise the STPP convNet to extract equal-dimensional descriptions for each variable-size shot, and we adopt the LSTM CNN-E model to learn a global description for the input video using these time-varying descriptions. With these advantages, our method should improve all 3-D CNN-based video analysis methods. We empirically evaluate our method for action recognition in videos and the experimental results show that our method outperforms the state-of-the-art methods (both 2-D and 3-D based) on three standard benchmark datasets (UCF101, HMDB51 and ACT datasets). Deep convolutional networks have achieved great success for object recognition in still images. However, for action recognition in videos, the improvement of deep convolutional networks is not so evident. We argue that there are two reasons that could probably explain this result. First the current network architectures (e.g. Two-stream ConvNets) are relatively shallow compared with those very deep models in image domain (e.g. VGGNet, GoogLeNet), and therefore their modeling capacity is constrained by their depth. Second, probably more importantly, the training dataset of action recognition is extremely small compared with the ImageNet dataset, and thus it will be easy to over-fit on the training dataset. To address these issues, this report presents very deep two-stream ConvNets for action recognition, by adapting recent very deep architectures into video domain. However, this extension is not easy as the size of action recognition is quite small. We design several good practices for the training of very deep two-stream ConvNets, namely (i) pre-training for both spatial and temporal nets, (ii) smaller learning rates, (iii) more data augmentation techniques, (iv) high drop out ratio. Meanwhile, we extend the Caffe toolbox into Multi-GPU implementation with high computational efficiency and low memory consumption. We verify the performance of very deep two-stream ConvNets on the dataset of UCF101 and it achieves the recognition accuracy of @math . Over the last few years deep learning methods have emerged as one of the most prominent approaches for video analysis. However, so far their most successful applications have been in the area of video classification and detection, i.e., problems involving the prediction of a single class label or a handful of output variables per video. Furthermore, while deep networks are commonly recognized as the best models to use in these domains, there is a widespread perception that in order to yield successful results they often require time-consuming architecture search, manual tweaking of parameters and computationally intensive preprocessing or post-processing methods. In this paper we challenge these views by presenting a deep 3D convolutional architecture trained end to end to perform voxel-level prediction, i.e., to output a variable at every voxel of the video. Most importantly, we show that the same exact architecture can be used to achieve competitive results on three widely different voxel-prediction tasks: video semantic segmentation, optical flow estimation, and video coloring. The three networks learned on these problems are trained from raw video without any form of preprocessing and their outputs do not require post-processing to achieve outstanding performance. Thus, they offer an efficient alternative to traditional and much more computationally expensive methods in these video domains. Over the last few years deep learning methods have emerged as one of the most prominent approaches for video analysis. However, so far their most successful applications have been in the area of video classification and detection, i.e., problems involving the prediction of a single class label or a handful of output variables per video. Furthermore, while deep networks are commonly recognized as the best models to use in these domains, there is a widespread perception that in order to yield successful results they often require time-consuming architecture search, manual tweaking of parameters and computationally intensive pre-processing or post-processing methods. In this paper we challenge these views by presenting a deep 3D convolutional architecture trained end to end to perform voxel-level prediction, i.e., to output a variable at every voxel of the video. Most importantly, we show that the same exact architecture can be used to achieve competitive results on three widely different voxel-prediction tasks: video semantic segmentation, optical flow estimation, and video coloring. The three networks learned on these problems are trained from raw video without any form of preprocessing and their outputs do not require post-processing to achieve outstanding performance. Thus, they offer an efficient alternative to traditional and much more computationally expensive methods in these video domains. Two-stream Convolutional Networks (ConvNets) have shown strong performance for human action recognition in videos. Recently, Residual Networks (ResNets) have arisen as a new technique to train extremely deep architectures. In this paper, we introduce spatiotemporal ResNets as a combination of these two approaches. Our novel architecture generalizes ResNets for the spatiotemporal domain by introducing residual connections in two ways. First, we inject residual connections between the appearance and motion pathways of a two-stream architecture to allow spatiotemporal interaction between the two streams. Second, we transform pretrained image ConvNets into spatiotemporal networks by equipping these with learnable convolutional filters that are initialized as temporal residual connections and operate on adjacent feature maps in time. This approach slowly increases the spatiotemporal receptive field as the depth of the model increases and naturally integrates image ConvNet design principles. The whole model is trained end-to-end to allow hierarchical learning of complex spatiotemporal features. We evaluate our novel spatiotemporal ResNet using two widely used action recognition benchmarks where it exceeds the previous state-of-the-art. Two-stream Convolutional Networks (ConvNets) have shown strong performance for human action recognition in videos. Recently, Residual Networks (ResNets) have arisen as a new technique to train extremely deep architectures. In this paper, we introduce spatiotemporal ResNets as a combination of these two approaches. Our novel architecture generalizes ResNets for the spatiotemporal domain by introducing residual connections in two ways. First, we inject residual connections between the appearance and motion pathways of a two-stream architecture to allow spatiotemporal interaction between the two streams. Second, we transform pretrained image ConvNets into spatiotemporal networks by equipping these with learnable convolutional filters that are initialized as temporal residual connections and operate on adjacent feature maps in time. This approach slowly increases the spatiotemporal receptive field as the depth of the model increases and naturally integrates image ConvNet design principles. The whole model is trained end-to-end to allow hierarchical learning of complex spatiotemporal features. We evaluate our novel spatiotemporal ResNet using two widely used action recognition benchmarks where it exceeds the previous state-of-the-art. Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles to design effective ConvNet architectures for action recognition in videos and learn these models given limited training samples. Our first contribution is temporal segment network (TSN), a novel framework for video-based action recognition. which is based on the idea of long-range temporal structure modeling. It combines a sparse temporal sampling strategy and video-level supervision to enable efficient and effective learning using the whole action video. The other contribution is our study on a series of good practices in learning ConvNets on video data with the help of temporal segment network. Our approach obtains the state-the-of-art performance on the datasets of HMDB51 ( @math ) and UCF101 ( @math ). We also visualize the learned ConvNet models, which qualitatively demonstrates the effectiveness of temporal segment network and the proposed good practices. This paper presents a general ConvNet architecture for video action recognition based on multiplicative interactions of spacetime features. Our model combines the appearance and motion pathways of a two-stream architecture by motion gating and is trained end-to-end. We theoretically motivate multiplicative gating functions for residual networks and empirically study their effect on classification accuracy. To capture long-term dependencies we inject identity mapping kernels for learning temporal relationships. Our architecture is fully convolutional in spacetime and able to evaluate a video in a single forward pass. Empirical investigation reveals that our model produces state-of-the-art results on two standard action recognition datasets. Deep learning has been demonstrated to achieve excellent results for image classification and object detection. However, the impact of deep learning on video analysis has been limited due to complexity of video data and lack of annotations. Previous convolutional neural networks (CNN) based video action detection approaches usually consist of two major steps: frame-level action proposal generation and association of proposals across frames. Also, most of these methods employ two-stream CNN framework to handle spatial and temporal feature separately. In this paper, we propose an end-to-end deep network called Tube Convolutional Neural Network (T-CNN) for action detection in videos. The proposed architecture is a unified deep network that is able to recognize and localize action based on 3D convolution features. A video is first divided into equal length clips and next for each clip a set of tube proposals are generated based on 3D Convolutional Network (ConvNet) features. Finally, the tube proposals of different clips are linked together employing network flow and spatio-temporal action detection is performed using these linked video proposals. Extensive experiments on several video datasets demonstrate the superior performance of T-CNN for classifying and localizing actions in both trimmed and untrimmed videos compared to state-of-the-arts.