Multiple-choice load balancing has been a topic of intense study since the seminal paper of Azar, Broder, Karlin, and Upfal. Questions in this area can be phrased in terms of orientations of a graph, or more generally a k-uniform random hypergraph. A (d,b)-orientation is an assignment of each edge to d of its vertices, such that no vertex has more than b edges assigned to it. Conditions for the existence of such orientations have been completely documented except for the "extreme" case of (k-1,1)-orientations. We consider this remaining case, and establish: - The density threshold below which an orientation exists with high probability, and above which it does not exist with high probability. - An algorithm for finding an orientation that runs in linear time with high probability, with explicit polynomial bounds on the failure probability. Previously, the only known algorithms for constructing (k-1,1)-orientations worked for k<=3, and were only shown to have expected linear running time.
In the off-line setting, the threshold for @math -orientations with @math can be shown (see, e.g. @cite_12 ) to coincide with the appearance of a giant component in the random graph, which is known to happen at @math with high probability @cite_4 . Several groups of researchers @cite_16 @cite_9 @cite_17 independently established the thresholds for @math -orientations for every @math . Generalizing in another direction, Fernholz and Ramachandran @cite_10 and Cain, Sanders, and Wormald @cite_5 showed thresholds for @math -orientations for @math , and gave expected linear time algorithms for computing an orientation. This result was later extended to @math by @cite_18 . Gao and Wormald @cite_14 established thresholds for @math -orientations, given that @math is a sufficiently large constant (depending on @math and @math ). Independently of our work, Lelarge @cite_7 recently developed new technical machinery for this problem, which handles all combinations of the parameters @math , @math , and @math that satisfy @math .
@cite_18 @cite_14 @cite_4 @cite_7 @cite_9 @cite_5 @cite_16 @cite_10 @cite_12 @cite_17
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Given a discrete random walk on a finite graph @math , the vacant set and vacant net are, respectively, the sets of vertices and edges which remain unvisited by the walk at a given step @math . These sets induce subgraphs of the underlying graph. Let @math be the subgraph of @math induced by the vacant set of the walk at step @math . Similarly, let @math be the subgraph of @math induced by the edges of the vacant net. For random @math -regular graphs @math , it was previously established that for a simple random walk, the graph @math of the vacant set undergoes a phase transition in the sense of the phase transition on Erd os -Renyi graphs @math . Thus, for @math there is an explicit value @math of the walk, such that for @math , @math has a unique giant component, plus components of size @math , whereas for @math all the components of @math are of size @math . We establish the threshold value @math for a phase transition in the graph @math of the vacant net of a simple random walk on a random @math -regular graph. We obtain the corresponding threshold results for the vacant set and vacant net of two modified random walks. These are a non-backtracking random walk, and, for @math even, a random walk which chooses unvisited edges whenever available. This allows a direct comparison of thresholds between simple and modified walks on random @math -regular graphs. The main findings are the following: As @math increases the threshold for the vacant set converges to @math in all three walks. For the vacant net, the threshold converges to @math for both the simple random walk and non-backtracking random walk. When @math is even, the threshold for the vacant net of the unvisited edge process converges to @math , which is also the vertex cover time of the process. We design new polynomials for representing threshold functions in three different regimes: probabilistic polynomials of low degree, which need far less randomness than previous constructions, polynomial threshold functions (PTFs) with "nice" threshold behavior and degree almost as low as the probabilistic polynomials, and a new notion of probabilistic PTFs where we combine the above techniques to achieve even lower degree with similar "nice" threshold behavior. Utilizing these polynomial constructions, we design faster algorithms for a variety of problems: @math Offline Hamming Nearest (and Furthest) Neighbors: Given @math red and @math blue points in @math -dimensional Hamming space for @math , we can find an (exact) nearest (or furthest) blue neighbor for every red point in randomized time @math or deterministic time @math . These also lead to faster MAX-SAT algorithms for sparse CNFs. @math Offline Approximate Nearest (and Furthest) Neighbors: Given @math red and @math blue points in @math -dimensional @math or Euclidean space, we can find a @math -approximate nearest (or furthest) blue neighbor for each red point in randomized time near @math . @math SAT Algorithms and Lower Bounds for Circuits With Linear Threshold Functions: We give a satisfiability algorithm for @math circuits with a subquadratic number of linear threshold gates on the bottom layer, and a subexponential number of gates on the other layers, that runs in deterministic @math time. This also implies new circuit lower bounds for threshold circuits. We also give a randomized @math -time SAT algorithm for subexponential-size @math circuits, where the top @math gate and middle @math gates have @math fan-in. In this paper we consider a fundamental problem in the area of viral marketing, called T ARGET S ET S ELECTION problem. In a a viral marketing setting, social networks are modeled by graphs with potential customers of a new product as vertices and friend relationships as edges, where each vertex @math is assigned a threshold value @math . The thresholds represent the different latent tendencies of customers (vertices) to buy the new product when their friend (neighbors) do. Consider a repetitive process on social network @math where each vertex @math is associated with two states, active and inactive, which indicate whether @math is persuaded into buying the new product. Suppose we are given a target set @math . Initially, all vertices in @math are inactive. At time step 0, we choose all vertices in @math to become active. Then, at every time step @math , all vertices that were active in time step @math remain active, and we activate any vertex @math if at least @math of its neighbors were active at time step @math . The activation process terminates when no more vertices can get activated. We are interested in the following optimization problem, called T ARGET S ET S ELECTION : Finding a target set @math of smallest possible size that activates all vertices of @math . There is an important and well-studied threshold called strict majority threshold, where for every vertex @math in @math we have @math and @math is the degree of @math in @math . In this paper, we consider the T ARGET S ET S ELECTION problem under strict majority thresholds and focus on three popular regular network structures: cycle permutation graphs, generalized Petersen graphs and torus cordalis. We prove that, for k ≥ 2, the k-orientability threshold for the random graph Gn, p coincides with the threshold at which the (k + 1)-core has average degree 2k. The proof involves the analysis of a heuristic algorithm that attempts to find a k-orientation of the random graph. The k-orientation threshold has several applications including offline balanced allocation with a limit of k on maximum bin-size, perfect hashing with a limit of k on maximum chain-length, and concurrent access to parallel memories through redundancy, Given @math noisy samples with @math dimensions, where @math , we show that the multi-step thresholding procedure based on the Lasso -- we call it the Thresholded Lasso , can accurately estimate a sparse vector @math in a linear model @math , where @math is a design matrix normalized to have column @math norm @math , and @math . We show that under the restricted eigenvalue (RE) condition (Bickel-Ritov-Tsybakov 09), it is possible to achieve the @math loss within a logarithmic factor of the ideal mean square error one would achieve with an oracle while selecting a sufficiently sparse model -- hence achieving sparse oracle inequalities ; the oracle would supply perfect information about which coordinates are non-zero and which are above the noise level. In some sense, the Thresholded Lasso recovers the choices that would have been made by the @math penalized least squares estimators, in that it selects a sufficiently sparse model without sacrificing the accuracy in estimating @math and in predicting @math . We also show for the Gauss-Dantzig selector (Cand e s-Tao 07), if @math obeys a uniform uncertainty principle and if the true parameter is sufficiently sparse, one will achieve the sparse oracle inequalities as above, while allowing at most @math irrelevant variables in the model in the worst case, where @math is the smallest integer such that for @math , @math . Our simulation results on the Thresholded Lasso match our theoretical analysis excellently. In sparse principal component analysis we are given noisy observations of a low-rank matrix of dimension @math and seek to reconstruct it under additional sparsity assumptions. In particular, we assume here each of the principal components @math has at most @math non-zero entries. We are particularly interested in the high dimensional regime wherein @math is comparable to, or even much larger than @math . In an influential paper, johnstone2004sparse introduced a simple algorithm that estimates the support of the principal vectors @math by the largest entries in the diagonal of the empirical covariance. This method can be shown to identify the correct support with high probability if @math , and to fail with high probability if @math for two constants @math . Despite a considerable amount of work over the last ten years, no practical algorithm exists with provably better support recovery guarantees. Here we analyze a covariance thresholding algorithm that was recently proposed by KrauthgamerSPCA . On the basis of numerical simulations (for the rank-one case), these authors conjectured that covariance thresholding correctly recover the support with high probability for @math (assuming @math of the same order as @math ). We prove this conjecture, and in fact establish a more general guarantee including higher-rank as well as @math much smaller than @math . Recent lower bounds berthet2013computational, ma2015sum suggest that no polynomial time algorithm can do significantly better. The key technical component of our analysis develops new bounds on the norm of kernel random matrices, in regimes that were not considered before. Let @math be a tree space (or tree network) represented by a weighted tree with @math vertices, and @math be a set of @math stochastic points in @math , each of which has a fixed location with an independent existence probability. We investigate two fundamental problems under such a stochastic setting, the closest-pair problem and the nearest-neighbor search. For the former, we study the computation of the @math -threshold probability and the expectation of the closest-pair distance of a realization of @math . We propose the first algorithm to compute the @math -threshold probability in @math time for any given threshold @math , which immediately results in an @math -time algorithm for computing the expected closest-pair distance. Based on this, we further show that one can compute a @math -approximation for the expected closest-pair distance in @math time, by arguing that the expected closest-pair distance can be approximated via @math threshold probability queries. For the latter, we study the @math most-likely nearest-neighbor search ( @math -LNN) via a notion called @math most-likely Voronoi Diagram ( @math -LVD). We show that the size of the @math -LVD @math of @math on @math is bounded by @math if the existence probabilities of the points in @math are constant-far from 0. Furthermore, we establish an @math average-case upper bound for the size of @math , by regarding the existence probabilities as i.i.d. random variables drawn from some fixed distribution. Our results imply the existence of an LVD data structure which answers @math -LNN queries in @math time using average-case @math space, and worst-case @math space if the existence probabilities are constant-far from 0. Finally, we also give an @math -time algorithm to construct the LVD data structure. We consider the problem of clustering a graph @math into two communities by observing a subset of the vertex correlations. Specifically, we consider the inverse problem with observed variables @math , where @math is the incidence matrix of a graph @math , @math is the vector of unknown vertex variables (with a uniform prior), and @math is a noise vector with Bernoulli @math i.i.d. entries. All variables and operations are Boolean. This model is motivated by coding, synchronization, and community detection problems. In particular, it corresponds to a stochastic block model or a correlation clustering problem with two communities and censored edges. Without noise, exact recovery (up to global flip) of @math is possible if and only the graph @math is connected, with a sharp threshold at the edge probability @math for Erdős-Renyi random graphs. The first goal of this paper is to determine how the edge probability @math needs to scale to allow exact recovery in the presence of noise. Defining the degree rate of the graph by @math , it is shown that exact recovery is possible if and only if @math . In other words, @math is the information theoretic threshold for exact recovery at low-SNR. In addition, an efficient recovery algorithm based on semidefinite programming is proposed and shown to succeed in the threshold regime up to twice the optimal rate. For a deterministic graph @math , defining the degree rate as @math , where @math is the minimum degree of the graph, it is shown that the proposed method achieves the rate @math , where @math is the spectral gap of the graph @math . The adoption of everyday decisions in public affairs, fashion, movie-going, and consumer behavior is now thoroughly believed to migrate in a population through an influential network. The same diffusion process when being imitated by intention is called viral marketing. This process can be modeled by a (directed) graph G=(V,E) with a threshold t(v) for every vertex v?V, where v becomes active once at least t(v) of its (in-)neighbors are already active. A Perfect Target Set is a set of vertices whose activation will eventually activate the entire graph, and the Perfect Target Set Selection Problem (PTSS) asks for the minimum such initial set. It is known (Chen (2008) 6) that PTSS is hard to approximate, even for some special cases such as bounded-degree graphs, or majority thresholds.We propose a combinatorial model for this dynamic activation process, and use it to represent PTSS and its variants by linear integer programs. This allows one to use standard integer programming solvers for solving small-size PTSS instances. We also show combinatorial lower and upper bounds on the size of the minimum Perfect Target Set. Our upper bound implies that there are always Perfect Target Sets of size at most |V| 2 and 2|V| 3 under majority and strict majority thresholds, respectively, both in directed and undirected graphs. This improves the bounds of 0.727|V| and 0.7732|V| found recently by Chang and Lyuu (2010) 5 for majority and strict majority thresholds in directed graphs, and matches their bound under majority thresholds in undirected graphs. Furthermore, our proof is much simpler, and we observe that some of these bounds are tight. One interesting and perhaps surprising implication of our lower bound for undirected graphs, is that it is easy to get a constant factor approximation for PTSS for “relatively balanced” graphs (e.g., bounded-degree graphs, nearly regular graphs) with a “more than majority” threshold (that is, t(v)=??deg(v), for every v?V and some constant ?>1 2), whereas no polylogarithmic approximation exists for “more than majority” graphs. In [Proceedings of the Second Symposium on Switching Circuit Theory and Logical Design (FOCS), 1961, pp. 34-38], Chow proved that every Boolean threshold function is uniquely determined by its degree-0 and degree-1 Fourier coefficients. These numbers became known as the Chow parameters. Providing an algorithmic version of Chow's theorem—i.e., efficiently constructing a representation of a threshold function given its Chow parameters—has remained open ever since. This problem has received significant study in the fields of circuit complexity, game theory and the design of voting systems, and learning theory. In this paper we effectively solve the problem, giving a randomized polynomial-time approximation scheme with the following behavior: Given the Chow parameters of a Boolean threshold function @math over @math bits and any constant @math , the algorithm runs in time @math and with high probability outputs a representation of a threshold function @math which is @math -close to @math . Along the way we prove several new results of independent interest about Boolean threshold functions. In addition to various structural results, these include @math -time learning algorithms for threshold functions under the uniform distribution in the following models: (i) the restricted focus of attention model, answering an open question of ; (ii) an agnostic-type model. This contrasts with recent results of Guruswami and Raghavendra who show NP-hardness for the problem under general distributions; (iii) the PAC model, with constant @math . Our @math -time algorithm substantially improves on the previous best known running time and nearly matches the @math bits of training data that any successful learning algorithm must use.