This paper proposes a 3D shape descriptor network, which is a deep convolutional energy-based model, for modeling volumetric shape patterns. The maximum likelihood training of the model follows an "analysis by synthesis" scheme and can be interpreted as a mode seeking and mode shifting process. The model can synthesize 3D shape patterns by sampling from the probability distribution via MCMC such as Langevin dynamics. The model can be used to train a 3D generator network via MCMC teaching. The conditional version of the 3D shape descriptor net can be used for 3D object recovery and 3D object super-resolution. Experiments demonstrate that the proposed model can generate realistic 3D shape patterns and can be useful for 3D shape analysis.
Recently, the vision community has witnessed the success of deep learning, and researchers have used the models in the field of deep learning, such as convolutional deep belief network @cite_20 , deep convolutional neural network @cite_25 , and deep convolutional generative adversarial nets (GAN) @cite_15 , to model 3D objects for the sake of synthesis and analysis. Our proposed 3D model is also powered by the ConvNets. It incorporates a bottom-up 3D ConvNet structure for defining the probability density, and learns the parameters of the ConvNet by an analysis by synthesis'' scheme.
@cite_15 @cite_25 @cite_20
2546066744 2211722331 1920022804
We propose a simple, yet effective approach for spatiotemporal feature learning using deep 3-dimensional convolutional networks (3D ConvNets) trained on a large scale supervised video dataset. Our findings are three-fold: 1) 3D ConvNets are more suitable for spatiotemporal feature learning compared to 2D ConvNets, 2) A homogeneous architecture with small 3x3x3 convolution kernels in all layers is among the best performing architectures for 3D ConvNets, and 3) Our learned features, namely C3D (Convolutional 3D), with a simple linear classifier outperform state-of-the-art methods on 4 different benchmarks and are comparable with current best methods on the other 2 benchmarks. In addition, the features are compact: achieving 52.8 accuracy on UCF101 dataset with only 10 dimensions and also very efficient to compute due to the fast inference of ConvNets. Finally, they are conceptually very simple and easy to train and use. We propose a simple, yet effective approach for spatiotemporal feature learning using deep 3-dimensional convolutional networks (3D ConvNets) trained on a large scale supervised video dataset. Our findings are three-fold: 1) 3D ConvNets are more suitable for spatiotemporal feature learning compared to 2D ConvNets; 2) A homogeneous architecture with small 3x3x3 convolution kernels in all layers is among the best performing architectures for 3D ConvNets; and 3) Our learned features, namely C3D (Convolutional 3D), with a simple linear classifier outperform state-of-the-art methods on 4 different benchmarks and are comparable with current best methods on the other 2 benchmarks. In addition, the features are compact: achieving 52.8 accuracy on UCF101 dataset with only 10 dimensions and also very efficient to compute due to the fast inference of ConvNets. Finally, they are conceptually very simple and easy to train and use. Recently, deep learning approach, especially deep Convolutional Neural Networks (ConvNets), have achieved overwhelming accuracy with fast processing speed for image classification. Incorporating temporal structure with deep ConvNets for video representation becomes a fundamental problem for video content analysis. In this paper, we propose a new approach, namely Hierarchical Recurrent Neural Encoder (HRNE), to exploit temporal information of videos. Compared to recent video representation inference approaches, this paper makes the following three contributions. First, our HRNE is able to efficiently exploit video temporal structure in a longer range by reducing the length of input information flow, and compositing multiple consecutive inputs at a higher level. Second, computation operations are significantly lessened while attaining more non-linearity. Third, HRNE is able to uncover temporal transitions between frame chunks with different granularities, i.e., it can model the temporal transitions between frames as well as the transitions between segments. We apply the new method to video captioning where temporal information plays a crucial role. Experiments demonstrate that our method outperforms the state-of-the-art on video captioning benchmarks. Notably, even using a single network with only RGB stream as input, HRNE beats all the recent systems which combine multiple inputs, such as RGB ConvNet plus 3D ConvNet. This paper studies the cooperative training of two generative models for image modeling and synthesis. Both models are parametrized by convolutional neural networks (ConvNets). The first model is a deep energy-based model, whose energy function is defined by a bottom-up ConvNet, which maps the observed image to the energy. We call it the descriptor network. The second model is a generator network, which is a non-linear version of factor analysis. It is defined by a top-down ConvNet, which maps the latent factors to the observed image. The maximum likelihood learning algorithms of both models involve MCMC sampling such as Langevin dynamics. We observe that the two learning algorithms can be seamlessly interwoven into a cooperative learning algorithm that can train both models simultaneously. Specifically, within each iteration of the cooperative learning algorithm, the generator model generates initial synthesized examples to initialize a finite-step MCMC that samples and trains the energy-based descriptor model. After that, the generator model learns from how the MCMC changes its synthesized examples. That is, the descriptor model teaches the generator model by MCMC, so that the generator model accumulates the MCMC transitions and reproduces them by direct ancestral sampling. We call this scheme MCMC teaching. We show that the cooperative algorithm can learn highly realistic generative models. Automatic organ segmentation is an important yet challenging problem for medical image analysis. The pancreas is an abdominal organ with very high anatomical variability. This inhibits previous segmentation methods from achieving high accuracies, especially compared to other organs such as the liver, heart or kidneys. In this paper, we present a probabilistic bottom-up approach for pancreas segmentation in abdominal computed tomography CT scans, using multi-level deep convolutional networks ConvNets. We propose and evaluate several variations of deep ConvNets in the context of hierarchical, coarse-to-fine classification on image patches and regions, i.e. superpixels. We first present a dense labeling of local image patches via P-ConvNet and nearest neighbor fusion. Then we describe a regional ConvNet R1-ConvNet that samples a set of bounding boxes around each image superpixel at different scales of contexts in a "zoom-out" fashion. Our ConvNets learn to assign class probabilities for each superpixel region of being pancreas. Last, we study a stacked R2-ConvNet leveraging the joint space of CT intensities and the P-ConvNet dense probability maps. Both 3D Gaussian smoothing and 2D conditional random fields are exploited as structured predictions for post-processing. We evaluate on CT images of [InlineEquation not available: see fulltext.] patients in 4-fold cross-validation. We achieve a Dice Similarity Coefficient of 83.6±6.3 in training and 71.8±10.7 in testing. Deep convolutional networks (ConvNets) have achieved unprecedented performances on many computer vision tasks. However, their adaptations to crowd counting on single images are still in their infancy and suffer from severe over-fitting. Here we propose a new learning strategy to produce generalizable features by way of deep negative correlation learning (NCL). More specifically, we deeply learn a pool of decorrelated regressors with sound generalization capabilities through managing their intrinsic diversities. Our proposed method, named decorrelated ConvNet (D-ConvNet), is end-to-end-trainable and independent of the backbone fully-convolutional network architectures. Extensive experiments on very deep VGGNet as well as our customized network structure indicate the superiority of D-ConvNet when compared with several state-of-the-art methods. Our implementation will be released at https: github.com shizenglin Deep-NCL Deep convolutional networks have achieved great success for object recognition in still images. However, for action recognition in videos, the improvement of deep convolutional networks is not so evident. We argue that there are two reasons that could probably explain this result. First the current network architectures (e.g. Two-stream ConvNets) are relatively shallow compared with those very deep models in image domain (e.g. VGGNet, GoogLeNet), and therefore their modeling capacity is constrained by their depth. Second, probably more importantly, the training dataset of action recognition is extremely small compared with the ImageNet dataset, and thus it will be easy to over-fit on the training dataset. To address these issues, this report presents very deep two-stream ConvNets for action recognition, by adapting recent very deep architectures into video domain. However, this extension is not easy as the size of action recognition is quite small. We design several good practices for the training of very deep two-stream ConvNets, namely (i) pre-training for both spatial and temporal nets, (ii) smaller learning rates, (iii) more data augmentation techniques, (iv) high drop out ratio. Meanwhile, we extend the Caffe toolbox into Multi-GPU implementation with high computational efficiency and low memory consumption. We verify the performance of very deep two-stream ConvNets on the dataset of UCF101 and it achieves the recognition accuracy of @math . Deep convolutional networks have witnessed unprecedented success in various machine learning applications. Formal understanding on what makes these networks so successful is gradually unfolding, but for the most part there are still significant mysteries to unravel. The inductive bias, which reflects prior knowledge embedded in the network architecture, is one of them. In this work, we establish a fundamental connection between the fields of quantum physics and deep learning. We use this connection for asserting novel theoretical observations regarding the role that the number of channels in each layer of the convolutional network fulfills in the overall inductive bias. Specifically, we show an equivalence between the function realized by a deep convolutional arithmetic circuit (ConvAC) and a quantum many-body wave function, which relies on their common underlying tensorial structure. This facilitates the use of quantum entanglement measures as well-defined quantifiers of a deep network's expressive ability to model intricate correlation structures of its inputs. Most importantly, the construction of a deep ConvAC in terms of a Tensor Network is made available. This description enables us to carry a graph-theoretic analysis of a convolutional network, with which we demonstrate a direct control over the inductive bias of the deep network via its channel numbers, that are related to the min-cut in the underlying graph. This result is relevant to any practitioner designing a network for a specific task. We theoretically analyze ConvACs, and empirically validate our findings on more common ConvNets which involve ReLU activations and max pooling. Beyond the results described above, the description of a deep convolutional network in well-defined graph-theoretic tools and the formal connection to quantum entanglement, are two interdisciplinary bridges that are brought forth by this work. Recently there has been an increasing trend to use deep learning frameworks for both 2D consumer images and for 3D medical images. However, there has been little effort to use deep frameworks for volumetric vascular segmentation. We wanted to address this by providing a freely available dataset of 12 annotated two-photon vasculature microscopy stacks. We demonstrated the use of deep learning framework consisting both 2D and 3D convolutional filters (ConvNet). Our hybrid 2D-3D architecture produced promising segmentation result. We derived the architectures from who used the ZNN framework initially designed for electron microscope image segmentation. We hope that by sharing our volumetric vasculature datasets, we will inspire other researchers to experiment with vasculature dataset and improve the used network architectures. Automatic organ segmentation is an important yet challenging problem for medical image analysis. The pancreas is an abdominal organ with very high anatomical variability. This inhibits previous segmentation methods from achieving high accuracies, especially compared to other organs such as the liver, heart or kidneys. In this paper, we present a probabilistic bottom-up approach for pancreas segmentation in abdominal computed tomography (CT) scans, using multi-level deep convolutional networks (ConvNets). We propose and evaluate several variations of deep ConvNets in the context of hierarchical, coarse-to-fine classification on image patches and regions, i.e. superpixels. We first present a dense labeling of local image patches via @math and nearest neighbor fusion. Then we describe a regional ConvNet ( @math ) that samples a set of bounding boxes around each image superpixel at different scales of contexts in a "zoom-out" fashion. Our ConvNets learn to assign class probabilities for each superpixel region of being pancreas. Last, we study a stacked @math leveraging the joint space of CT intensities and the @math dense probability maps. Both 3D Gaussian smoothing and 2D conditional random fields are exploited as structured predictions for post-processing. We evaluate on CT images of 82 patients in 4-fold cross-validation. We achieve a Dice Similarity Coefficient of 83.6 @math 6.3 in training and 71.8 @math 10.7 in testing. Deep learning has been demonstrated to achieve excellent results for image classification and object detection. However, the impact of deep learning on video analysis has been limited due to complexity of video data and lack of annotations. Previous convolutional neural networks (CNN) based video action detection approaches usually consist of two major steps: frame-level action proposal generation and association of proposals across frames. Also, most of these methods employ two-stream CNN framework to handle spatial and temporal feature separately. In this paper, we propose an end-to-end deep network called Tube Convolutional Neural Network (T-CNN) for action detection in videos. The proposed architecture is a unified deep network that is able to recognize and localize action based on 3D convolution features. A video is first divided into equal length clips and next for each clip a set of tube proposals are generated based on 3D Convolutional Network (ConvNet) features. Finally, the tube proposals of different clips are linked together employing network flow and spatio-temporal action detection is performed using these linked video proposals. Extensive experiments on several video datasets demonstrate the superior performance of T-CNN for classifying and localizing actions in both trimmed and untrimmed videos compared to state-of-the-arts. Deep neural networks such as Convolutional Networks (ConvNets) and Deep Belief Networks (DBNs) represent the state-of-the-art for many machine learning and computer vision classification problems. To overcome the large computational cost of deep networks, spiking deep networks have recently been proposed, given the specialized hardware now available for spiking neural networks (SNNs). However, this has come at the cost of performance losses due to the conversion from analog neural networks (ANNs) without a notion of time, to sparsely firing, event-driven SNNs. Here we analyze the effects of converting deep ANNs into SNNs with respect to the choice of parameters for spiking neurons such as firing rates and thresholds. We present a set of optimization techniques to minimize performance loss in the conversion process for ConvNets and fully connected deep networks. These techniques yield networks that outperform all previous SNNs on the MNIST database to date, and many networks here are close to maximum performance after only 20 ms of simulated time. The techniques include using rectified linear units (ReLUs) with zero bias during training, and using a new weight normalization method to help regulate firing rates. Our method for converting an ANN into an SNN enables low-latency classification with high accuracies already after the first output spike, and compared with previous SNN approaches it yields improved performance without increased training time. The presented analysis and optimization techniques boost the value of spiking deep networks as an attractive framework for neuromorphic computing platforms aimed at fast and efficient pattern recognition. This article offers an empirical exploration on the use of character-level convolutional networks (ConvNets) for text classification. We constructed several large-scale datasets to show that character-level convolutional networks could achieve state-of-the-art or competitive results. Comparisons are offered against traditional models such as bag of words, n-grams and their TFIDF variants, and deep learning models such as word-based ConvNets and recurrent neural networks. A novel deep neural network training paradigm that exploits the conjoint information in multiple heterogeneous sources is proposed. Specifically, in a RGB-D based action recognition task, it cooperatively trains a single convolutional neural network (named c-ConvNet) on both RGB visual features and depth features, and deeply aggregates the two kinds of features for action recognition. Differently from the conventional ConvNet that learns the deep separable features for homogeneous modality-based classification with only one softmax loss function, the c-ConvNet enhances the discriminative power of the deeply learned features and weakens the undesired modality discrepancy by jointly optimizing a ranking loss and a softmax loss for both homogeneous and heterogeneous modalities. The ranking loss consists of intra-modality and cross-modality triplet losses, and it reduces both the intra-modality and cross-modality feature variations. Furthermore, the correlations between RGB and depth data are embedded in the c-ConvNet, and can be retrieved by either of the modalities and contribute to the recognition in the case even only one of the modalities is available. The proposed method was extensively evaluated on two large RGB-D action recognition datasets, ChaLearn LAP IsoGD and NTU RGB+D datasets, and one small dataset, SYSU 3D HOI, and achieved state-of-the-art results. This article demontrates that we can apply deep learning to text understanding from character-level inputs all the way up to abstract text concepts, using temporal convolutional networks (ConvNets). We apply ConvNets to various large-scale datasets, including ontology classification, sentiment analysis, and text categorization. We show that temporal ConvNets can achieve astonishing performance without the knowledge of words, phrases, sentences and any other syntactic or semantic structures with regards to a human language. Evidence shows that our models can work for both English and Chinese. Convolutional Neural Networks (ConvNets) are a powerful Deep Learning model, providing state-of-the-art accuracy to many emerging classification problems. However, ConvNet classification is a computationally heavy task, suffering from rapid complexity scaling. This paper presents fpgaConvNet, a novel domain-specific modelling framework together with an automated design methodology for the mapping of ConvNets onto reconfigurable FPGA-based platforms. By interpreting ConvNet classification as a streaming application, the proposed framework employs the Synchronous Dataflow (SDF) model of computation as its basis and proposes a set of transformations on the SDF graph that explore the performance-resource design space, while taking into account platform-specific resource constraints. A comparison with existing ConvNet FPGA works shows that the proposed fully-automated methodology yields hardware designs that improve the performance density by up to 1.62x and reach up to 90.75 of the raw performance of architectures that are hand-tuned for particular ConvNets. Recently, deep learning approach, especially deep Convolutional Neural Networks (ConvNets), have achieved overwhelming accuracy with fast processing speed for image classification. Incorporating temporal structure with deep ConvNets for video representation becomes a fundamental problem for video content analysis. In this paper, we propose a new approach, namely Hierarchical Recurrent Neural Encoder (HRNE), to exploit temporal information of videos. Compared to recent video representation inference approaches, this paper makes the following three contributions. First, our HRNE is able to efficiently exploit video temporal structure in a longer range by reducing the length of input information flow, and compositing multiple consecutive inputs at a higher level. Second, computation operations are significantly lessened while attaining more non-linearity. Third, HRNE is able to uncover temporal tran-sitions between frame chunks with different granularities, i.e. it can model the temporal transitions between frames as well as the transitions between segments. We apply the new method to video captioning where temporal information plays a crucial role. Experiments demonstrate that our method outperforms the state-of-the-art on video captioning benchmarks. Our objective is to efficiently and accurately estimate the upper body pose of humans in gesture videos. To this end, we build on the recent successful applications of deep convolutional neural networks (ConvNets). Our novelties are: (i) our method is the first to our knowledge to use ConvNets for estimating human pose in videos; (ii) a new network that exploits temporal information from multiple frames, leading to better performance; (iii) showing that pre-segmenting the foreground of the video improves performance; and (iv) demonstrating that even without foreground segmentations, the network learns to abstract away from the background and can estimate the pose even in the presence of a complex, varying background. In this paper we consider the problem of semi-supervised learning with deep Convolutional Neural Networks (ConvNets). Semi-supervised learning is motivated on the observation that unlabeled data is cheap and can be used to improve the accuracy of classifiers. In this paper we propose an unsupervised regularization term that explicitly forces the classifier's prediction for multiple classes to be mutually-exclusive and effectively guides the decision boundary to lie on the low density space between the manifolds corresponding to different classes of data. Our proposed approach is general and can be used with any backpropagation-based learning method. We show through different experiments that our method can improve the object recognition performance of ConvNets using unlabeled data. We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multitask learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification.