In this work we introduce a differentiable version of the Compositional Pattern Producing Network, called the DPPN. Unlike a standard CPPN, the topology of a DPPN is evolved but the weights are learned. A Lamarckian algorithm, that combines evolution and learning, produces DPPNs to reconstruct an image. Our main result is that DPPNs can be evolved trained to compress the weights of a denoising autoencoder from 157684 to roughly 200 parameters, while achieving a reconstruction accuracy comparable to a fully connected network with more than two orders of magnitude more parameters. The regularization ability of the DPPN allows it to rediscover (approximate) convolutional network architectures embedded within a fully connected architecture. Such convolutional architectures are the current state of the art for many computer vision applications, so it is satisfying that DPPNs are capable of discovering this structure rather than having to build it in by design. DPPNs exhibit better generalization when tested on the Omniglot dataset after being trained on MNIST, than directly encoded fully connected autoencoders. DPPNs are therefore a new framework for integrating learning and evolution.
Recent work applied CPPNs in the HyperNEAT framework to evolve the weights of the 5 layer LeNet-5 convolutional neural network for MNIST character recognition @cite_16 . Classification performance with HyperNEAT alone used to optimize the weights of this network was very poor after 2500 generations, with only 50 Previous work exists in evolving the topology of neural networks for learning. For example evolved the topology of the cells of an LSTM (Long Short Term Memory) recurrent neural network for sequence learning @cite_30 , and more recently explored the topology of LSTMs and GRUs improving on both @cite_5 .
@cite_30 @cite_5 @cite_16
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Long short-term memory (LSTM) is normally used in recurrent neural network (RNN) as basic recurrent unit. However, conventional LSTM assumes that the state at current time step depends on previous time step. This assumption constraints the time dependency modeling capability. In this study, we propose a new variation of LSTM, advanced LSTM (A-LSTM), for better temporal context modeling. We employ A-LSTM in weighted pooling RNN for emotion recognition. The A-LSTM outperforms the conventional LSTM by 5.5 relatively. The A-LSTM based weighted pooling RNN can also complement the state-of-the-art emotion classification framework. This shows the advantage of A-LSTM. A Long Short-Term Memory (LSTM) network is a type of recurrent neural network architecture which has recently obtained strong results on a variety of sequence modeling tasks. The only underlying LSTM structure that has been explored so far is a linear chain. However, natural language exhibits syntactic properties that would naturally combine words to phrases. We introduce the Tree-LSTM, a generalization of LSTMs to tree-structured network topologies. TreeLSTMs outperform all existing systems and strong LSTM baselines on two tasks: predicting the semantic relatedness of two sentences (SemEval 2014, Task 1) and sentiment classification (Stanford Sentiment Treebank). Research in neuroevolution---that is, evolving artificial neural networks (ANNs) through evolutionary algorithms---is inspired by the evolution of biological brains, which can contain trillions of connections. Yet while neuroevolution has produced successful results, the scale of natural brains remains far beyond reach. This article presents a method called hypercube-based NeuroEvolution of Augmenting Topologies (HyperNEAT) that aims to narrow this gap. HyperNEAT employs an indirect encoding called connective compositional pattern-producing networks (CPPNs) that can produce connectivity patterns with symmetries and repeating motifs by interpreting spatial patterns generated within a hypercube as connectivity patterns in a lower-dimensional space. This approach can exploit the geometry of the task by mapping its regularities onto the topology of the network, thereby shifting problem difficulty away from dimensionality to the underlying problem structure. Furthermore, connective CPPNs can represent the same connectivity pattern at any resolution, allowing ANNs to scale to new numbers of inputs and outputs without further evolution. HyperNEAT is demonstrated through visual discrimination and food-gathering tasks, including successful visual discrimination networks containing over eight million connections. The main conclusion is that the ability to explore the space of regular connectivity patterns opens up a new class of complex high-dimensional tasks to neuroevolution. Temporal features is important for face anti-spoofing. Unfortunately existing methods have limitations to explore such temporal features. In this work, we propose a deep neural network architecture combining Long Short-Term Memory (LSTM) units with Convolutional Neural Networks (CNN). Our architecture works well for face anti-spoofing by utilizing the LSTM units' ability of finding long relation from its input sequences as well as extracting local and dense features through convolution operations. Our best model shows significant performance improvement over general CNN architecture (5.93 vs. 7.34 ), and hand-crafted features (5.93 vs. 10.00 ) on CASIA dataset. Recurrent neural networks (RNNs) have shown clear superiority in sequence modeling, particularly the ones with gated units, such as long short-term memory (LSTM) and gated recurrent unit (GRU). However, the dynamic properties behind the remarkable performance remain unclear in many applications, e.g., automatic speech recognition (ASR). This paper employs visualization techniques to study the behavior of LSTM and GRU when performing speech recognition tasks. Our experiments show some interesting patterns in the gated memory, and some of them have inspired simple yet effective modifications on the network structure. We report two of such modifications: (1) lazy cell update in LSTM, and (2) shortcut connections for residual learning. Both modifications lead to more comprehensible and powerful networks. Because of their superior ability to preserve sequence information over time, Long Short-Term Memory (LSTM) networks, a type of recurrent neural network with a more complex computational unit, have obtained strong results on a variety of sequence modeling tasks. The only underlying LSTM structure that has been explored so far is a linear chain. However, natural language exhibits syntactic properties that would naturally combine words to phrases. We introduce the Tree-LSTM, a generalization of LSTMs to tree-structured network topologies. Tree-LSTMs outperform all existing systems and strong LSTM baselines on two tasks: predicting the semantic relatedness of two sentences (SemEval 2014, Task 1) and sentiment classification (Stanford Sentiment Treebank). Recently Long Short-Term Memory (LSTM) Recurrent Neural Networks (RNN) acoustic models have demonstrated superior performance over deep neural networks (DNN) models in speech recognition and many other tasks. Although a lot of work have been reported on DNN model adaptation, very little has been done on LSTM model adaptation. In this paper we present our extensive studies of speaker adaptation of LSTM-RNN models for speech recognition. We investigated different adaptation methods combined with KL-divergence based regularization, where and which network component to adapt, supervised versus unsupervised adaptation and asymptotic analysis. We made a few distinct and important observations. In a large vocabulary speech recognition task, by adapting only 2.5 of the LSTM model parameters using 50 utterances per speaker, we obtained 12.6 WERR on the dev set and 9.1 WERR on the evaluation set over a strong LSTM baseline model. Long Short-Term Memory (LSTM) is a specific recurrent neural network (RNN) architecture that was designed to model temporal sequences and their long-range dependencies more accurately than conventional RNNs. In this paper, we explore LSTM RNN architectures for large scale acoustic modeling in speech recognition. We recently showed that LSTM RNNs are more effective than DNNs and conventional RNNs for acoustic modeling, considering moderately-sized models trained on a single machine. Here, we introduce the first distributed training of LSTM RNNs using asynchronous stochastic gradient descent optimization on a large cluster of machines. We show that a two-layer deep LSTM RNN where each LSTM layer has a linear recurrent projection layer can exceed state-of-the-art speech recognition performance. This architecture makes more effective use of model parameters than the others considered, converges quickly, and outperforms a deep feed forward neural network having an order of magnitude more parameters. Index Terms: Long Short-Term Memory, LSTM, recurrent neural network, RNN, speech recognition, acoustic modeling. The Recurrent Neural Network (RNN) is an extremely powerful sequence model that is often difficult to train. The Long Short-Term Memory (LSTM) is a specific RNN architecture whose design makes it much easier to train. While wildly successful in practice, the LSTM's architecture appears to be ad-hoc so it is not clear if it is optimal, and the significance of its individual components is unclear. In this work, we aim to determine whether the LSTM architecture is optimal or whether much better architectures exist. We conducted a thorough architecture search where we evaluated over ten thousand different RNN architectures, and identified an architecture that outperforms both the LSTM and the recently-introduced Gated Recurrent Unit (GRU) on some but not all tasks. We found that adding a bias of 1 to the LSTM's forget gate closes the gap between the LSTM and the GRU. We investigate training end-to-end speech recognition models with the recurrent neural network transducer (RNN-T): a streaming, all-neural, sequence-to-sequence architecture which jointly learns acoustic and language model components from transcribed acoustic data. We explore various model architectures and demonstrate how the model can be improved further if additional text or pronunciation data are available. The model consists of an ‘encoder’, which is initialized from a connectionist temporal classification-based (CTC) acoustic model, and a ‘decoder’ which is partially initialized from a recurrent neural network language model trained on text data alone. The entire neural network is trained with the RNN-T loss and directly outputs the recognized transcript as a sequence of graphemes, thus performing end-to-end speech recognition. We find that performance can be improved further through the use of sub-word units ('wordpieces') which capture longer context and significantly reduce substitution errors. The best RNN-T system, a twelve-layer LSTM encoder with a two-layer LSTM decoder trained with 30,000 wordpieces as output targets achieves a word error rate of 8.5 on voice-search and 5.2 on voice-dictation tasks and is comparable to a state-of-the-art baseline at 8.3 on voice-search and 5.4 voice-dictation. Recurrent Neural Networks (RNNs) with sophisticated units that implement a gating mechanism have emerged as powerful technique for modeling sequential signals such as speech or electroencephalography (EEG). The latter is the focus on this paper. A significant big data resource, known as the TUH EEG Corpus (TUEEG), has recently become available for EEG research, creating a unique opportunity to evaluate these recurrent units on the task of seizure detection. In this study, we compare two types of recurrent units: long short-term memory units (LSTM) and gated recurrent units (GRU). These are evaluated using a state of the art hybrid architecture that integrates Convolutional Neural Networks (CNNs) with RNNs. We also investigate a variety of initialization methods and show that initialization is crucial since poorly initialized networks cannot be trained. Furthermore, we explore regularization of these convolutional gated recurrent networks to address the problem of overfitting. Our experiments revealed that convolutional LSTM networks can achieve significantly better performance than convolutional GRU networks. The convolutional LSTM architecture with proper initialization and regularization delivers 30 sensitivity at 6 false alarms per 24 hours. Quantization is a promising technique to reduce the model size, memory footprint, and massive computation operations of recurrent neural networks (RNNs) for embedded devices with limited resources. Although extreme low-bit quantization has achieved impressive success on convolutional neural networks, it still suffers from huge accuracy degradation on RNNs with the same low-bit precision. In this paper, we first investigate the accuracy degradation on RNN models under different quantization schemes, and the distribution of tensor values in the full precision model. Our observation reveals that due to the difference between the distributions of weights and activations, different quantization methods are suitable for different parts of models. Based on our observation, we propose HitNet, a hybrid ternary recurrent neural network, which bridges the accuracy gap between the full precision model and the quantized model. In HitNet, we develop a hybrid quantization method to quantize weights and activations. Moreover, we introduce a sloping factor motivated by prior work on Boltzmann machine to activation functions, further closing the accuracy gap between the full precision model and the quantized model. Overall, our HitNet can quantize RNN models into ternary values, -1, 0, 1 , outperforming the state-of-the-art quantization methods on RNN models significantly. We test it on typical RNN models, such as Long-Short-Term Memory (LSTM) and Gated Recurrent Units (GRU), on which the results outperform previous work significantly. For example, we improve the perplexity per word (PPW) of a ternary LSTM on Penn Tree Bank (PTB) corpus from 126 (the state-of-the-art result to the best of our knowledge) to 110.3 with a full precision model in 97.2, and a ternary GRU from 142 to 113.5 with a full precision model in 102.7. Classifying videos according to content semantics is an important problem with a wide range of applications. In this paper, we propose a hybrid deep learning framework for video classification, which is able to model static spatial information, short-term motion, as well as long-term temporal clues in the videos. Specifically, the spatial and the short-term motion features are extracted separately by two Convolutional Neural Networks (CNN). These two types of CNN-based features are then combined in a regularized feature fusion network for classification, which is able to learn and utilize feature relationships for improved performance. In addition, Long Short Term Memory (LSTM) networks are applied on top of the two features to further model longer-term temporal clues. The main contribution of this work is the hybrid learning framework that can model several important aspects of the video data. We also show that (1) combining the spatial and the short-term motion features in the regularized fusion network is better than direct classification and fusion using the CNN with a softmax layer, and (2) the sequence-based LSTM is highly complementary to the traditional classification strategy without considering the temporal frame orders. Extensive experiments are conducted on two popular and challenging benchmarks, the UCF-101 Human Actions and the Columbia Consumer Videos (CCV). On both benchmarks, our framework achieves very competitive performance: 91.3 on the UCF-101 and 83.5 on the CCV. Long Short-Term Memory (LSTM) is one of the best recent supervised sequence learning methods. Using gradient descent, it trains memory cells represented as differentiable computational graph structures. Interestingly, LSTM's cell structure seems somewhat arbitrary. In this paper we optimize its computational structure using a multi-objective evolutionary algorithm. The fitness function reflects the structure's usefulness for learning various formal languages. The evolved cells help to understand crucial features that aid sequence learning. The procedural generation of video game levels has existed for at least 30 years, but only recently have machine learning approaches been used to generate levels without specifying the rules for generation. A number of these have looked at platformer levels as a sequence of characters and performed generation using Markov chains. In this paper we examine the use of Long Short-Term Memory recurrent neural networks (LSTMs) for the purpose of generating levels trained from a corpus of Super Mario Brothers levels. We analyze a number of different data representations and how the generated levels fit into the space of human authored Super Mario Brothers levels. Generative Adversarial Networks (GAN) have attracted much research attention recently, leading to impressive results for natural image generation. However, to date little success was observed in using GAN generated images for improving classification tasks. Here we attempt to explore, in the context of car license plate recognition, whether it is possible to generate synthetic training data using GAN to improve recognition accuracy. With a carefully-designed pipeline, we show that the answer is affirmative. First, a large-scale image set is generated using the generator of GAN, without manual annotation. Then, these images are fed to a deep convolutional neural network (DCNN) followed by a bidirectional recurrent neural network (BRNN) with long short-term memory (LSTM), which performs the feature learning and sequence labelling. Finally, the pre-trained model is fine-tuned on real images. Our experimental results on a few data sets demonstrate the effectiveness of using GAN images: an improvement of 7.5 over a strong baseline with moderate-sized real data being available. We show that the proposed framework achieves competitive recognition accuracy on challenging test datasets. We also leverage the depthwise separate convolution to construct a lightweight convolutional RNN, which is about half size and 2x faster on CPU. Combining this framework and the proposed pipeline, we make progress in performing accurate recognition on mobile and embedded devices. Neural network based approaches have recently produced record-setting performances in natural language understanding tasks such as word labeling. In the word labeling task, a tagger is used to assign a label to each word in an input sequence. Specifically, simple recurrent neural networks (RNNs) and convolutional neural networks (CNNs) have shown to significantly outperform the previous state-of-the-art - conditional random fields (CRFs). This paper investigates using long short-term memory (LSTM) neural networks, which contain input, output and forgetting gates and are more advanced than simple RNN, for the word labeling task. To explicitly model output-label dependence, we propose a regression model on top of the LSTM un-normalized scores. We also propose to apply deep LSTM to the task. We investigated the relative importance of each gate in the LSTM by setting other gates to a constant and only learning particular gates. Experiments on the ATIS dataset validated the effectiveness of the proposed models. Previous work on learning regular languages from exemplary training sequences showed that long short-term memory (LSTM) outperforms traditional recurrent neural networks (RNNs). We demonstrate LSTMs superior performance on context-free language benchmarks for RNNs, and show that it works even better than previous hardwired or highly specialized architectures. To the best of our knowledge, LSTM variants are also the first RNNs to learn a simple context-sensitive language, namely a sup n b sup n c sup n . Multitask learning, i.e. learning several tasks at once with the same neural network, can improve performance in each of the tasks. Designing deep neural network architectures for multitask learning is a challenge: There are many ways to tie the tasks together, and the design choices matter. The size and complexity of this problem exceeds human design ability, making it a compelling domain for evolutionary optimization. Using the existing state of the art soft ordering architecture as the starting point, methods for evolving the modules of this architecture and for evolving the overall topology or routing between modules are evaluated in this paper. A synergetic approach of evolving custom routings with evolved, shared modules for each task is found to be very powerful, significantly improving the state of the art in the Omniglot multitask, multialphabet character recognition domain. This result demonstrates how evolution can be instrumental in advancing deep neural network and complex system design in general. In this paper we compare different types of recurrent units in recurrent neural networks (RNNs). Especially, we focus on more sophisticated units that implement a gating mechanism, such as a long short-term memory (LSTM) unit and a recently proposed gated recurrent unit (GRU). We evaluate these recurrent units on the tasks of polyphonic music modeling and speech signal modeling. Our experiments revealed that these advanced recurrent units are indeed better than more traditional recurrent units such as tanh units. Also, we found GRU to be comparable to LSTM.