Abstract One of the fundamental properties of a salient object region is its contrast with the immediate context. The problem is that numerous object regions exist which potentially can all be salient. One way to prevent an exhaustive search over all object regions is by using object proposal algorithms. These return a limited set of regions which are most likely to contain an object. Several saliency estimation methods have used object proposals. However, they focus on the saliency of the proposal only, and the importance of its immediate context has not been evaluated. In this paper, we aim to improve salient object detection. Therefore, we extend object proposal methods with context proposals, which allow to incorporate the immediate context in the saliency computation. We propose several saliency features which are computed from the context proposals. In the experiments, we evaluate five object proposal methods for the task of saliency segmentation, and find that Multiscale Combinatorial Grouping outperforms the others. Furthermore, experiments show that the proposed context features improve performance, and that our method matches results on the FT datasets and obtains competitive results on three other datasets (PASCAL-S, MSRA-B and ECSSD).
An extensive comparison of object proposal methods was performed by @cite_18 . Among the best evaluated object proposal methods (which generate object segmentation) are the selective search , the geodesic object proposals and the multiscale combinatorial grouping method . Selective search proposes a set of segments based on hierarchical segmentations of the image where the underlying distance measures and color spaces are varied to yield a large variety of segmentations. @cite_25 , propose the geodesic object proposals method, which applies a geodesic distance transfer to compute object proposals. Finally, Multiscale Combinatorial Grouping is based on a bottom-up hierarchical image segmentation. Object candidates are generated by a grouping procedure which is based on edge strength.
@cite_18 @cite_25
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We propose a unified approach for bottom-up hierarchical image segmentation and object candidate generation for recognition, called Multiscale Combinatorial Grouping (MCG). For this purpose, we first develop a fast normalized cuts algorithm. We then propose a high-performance hierarchical segmenter that makes effective use of multiscale information. Finally, we propose a grouping strategy that combines our multiscale regions into highly-accurate object candidates by exploring efficiently their combinatorial space. We conduct extensive experiments on both the BSDS500 and on the PASCAL 2012 segmentation datasets, showing that MCG produces state-of-the-art contours, hierarchical regions and object candidates. We propose a unified approach for bottom-up hierarchical image segmentation and object proposal generation for recognition, called Multiscale Combinatorial Grouping (MCG). For this purpose, we first develop a fast normalized cuts algorithm. We then propose a high-performance hierarchical segmenter that makes effective use of multiscale information. Finally, we propose a grouping strategy that combines our multiscale regions into highly-accurate object proposals by exploring efficiently their combinatorial space. We also present Single-scale Combinatorial Grouping (SCG), a faster version of MCG that produces competitive proposals in under five seconds per image. We conduct an extensive and comprehensive empirical validation on the BSDS500, SegVOC12, SBD, and COCO datasets, showing that MCG produces state-of-the-art contours, hierarchical regions, and object proposals. Interactive segmentation is useful for selecting objects of interest in images and continues to be a topic of much study. Methods that grow regions from foreground background seeds, such as the recent geodesic segmentation approach, avoid the boundary-length bias of graph-cut methods but have their own bias towards minimizing paths to the seeds, resulting in increased sensitivity to seed placement. The lack of edge modeling in geodesic or similar approaches limits their ability to precisely localize object boundaries, something at which graph-cut methods generally excel. This paper presents a method for combining geodesic-distance information with edge information in a graphcut optimization framework, leveraging the complementary strengths of each. Rather than a fixed combination we use the distinctiveness of the foreground background color models to predict the effectiveness of the geodesic distance term and adjust the weighting accordingly. We also introduce a spatially varying weighting that decreases the potential for shortcutting in object interiors while transferring greater control to the edge term for better localization near object boundaries. Results show our method is less prone to shortcutting than typical graph cut methods while being less sensitive to seed placement and better at edge localization than geodesic methods. This leads to increased segmentation accuracy and reduced effort on the part of the user. We introduce an unsupervised, geodesic distance based, salient video object segmentation method. Unlike traditional methods, our method incorporates saliency as prior for object via the computation of robust geodesic measurement. We consider two discriminative visual features: spatial edges and temporal motion boundaries as indicators of foreground object locations. We first generate framewise spatiotemporal saliency maps using geodesic distance from these indicators. Building on the observation that foreground areas are surrounded by the regions with high spatiotemporal edge values, geodesic distance provides an initial estimation for foreground and background. Then, high-quality saliency results are produced via the geodesic distances to background regions in the subsequent frames. Through the resulting saliency maps, we build global appearance models for foreground and background. By imposing motion continuity, we establish a dynamic location model for each frame. Finally, the spatiotemporal saliency maps, appearance models and dynamic location models are combined into an energy minimization framework to attain both spatially and temporally coherent object segmentation. Extensive quantitative and qualitative experiments on benchmark video dataset demonstrate the superiority of the proposed method over the state-of-the-art algorithms. Image saliency detection has recently witnessed rapid progress due to deep convolutional neural networks. However, none of the existing methods is able to identify object instances in the detected salient regions. In this paper, we present a salient instance segmentation method that produces a saliency mask with distinct object instance labels for an input image. Our method consists of three steps, estimating saliency map, detecting salient object contours and identifying salient object instances. For the first two steps, we propose a multiscale saliency refinement network, which generates high-quality salient region masks and salient object contours. Once integrated with multiscale combinatorial grouping and a MAP-based subset optimization framework, our method can generate very promising salient object instance segmentation results. To promote further research and evaluation of salient instance segmentation, we also construct a new database of 1000 images and their pixelwise salient instance annotations. Experimental results demonstrate that our proposed method is capable of achieving state-of-the-art performance on all public benchmarks for salient region detection as well as on our new dataset for salient instance segmentation. The watershed is one of the latest segmentation tools developed in mathematical morphology. In order to prevent its oversegmentation, the notion of dynamics of a minimum, based on geodesic reconstruction, has been proposed. In this paper, we extend the notion of dynamics to the contour arcs. This notion acts as a measure of the saliency of the contour. Contrary to the dynamics of minima, our concept reflects the extension and shape of the corresponding object in the image. This representation is also much more natural, because it is expressed in terms of partitions of the plane, i.e., segmentations. A hierarchical segmentation process is then derived, which gives a compact description of the image, containing all the segmentations one can obtain by the notion of dynamics, by means of a simple thresholding. Finally, efficient algorithms for computing the geodesic reconstruction as well as the dynamics of contours are presented. We propose a generic and efficient learning framework that is applicable to segment images in which individual objects are mainly discernible by boundary cues. Our approach starts by first hierarchically clustering the image and then explaining the image in terms of a cost-minimal subset of non-overlapping segments. The cost of a segmentation is defined as a weighted sum of features of the selected candidates. This formulation allows us to take into account an extensible set of arbitrary features. The maximally discriminative linear combination of features is learned from training data using a margin-rescaled structured SVM. At the core of our formulation is a novel and simple topology-based structured loss which is a combination of counts and geodesic distance of topological errors (splits, merges, false positives and false negatives) relative to the training set. We demonstrate the generality and accuracy of our approach on three challenging 2D cell segmentation problems, where we improve accuracy compared to the current state of the art. We present an approach for identifying a set of candidate objects in a given image. This set of candidates can be used for object recognition, segmentation, and other object-based image parsing tasks. To generate the proposals, we identify critical level sets in geodesic distance transforms computed for seeds placed in the image. The seeds are placed by specially trained classifiers that are optimized to discover objects. Experiments demonstrate that the presented approach achieves significantly higher accuracy than alternative approaches, at a fraction of the computational cost. We present a method for generating object segmentation proposals from groups of superpixels. The goal is to propose accurate segmentations for all objects of an image. The proposed object hypotheses can be used as input to object detection systems and thereby improve efficiency by replacing exhaustive search. The segmentations are generated in a class-independent manner and therefore the computational cost of the approach is independent of the number of object classes. Our approach combines both global and local search in the space of sets of superpixels. The local search is implemented by greedily merging adjacent pairs of superpixels to build a bottom-up segmentation hierarchy. The regions from such a hierarchy directly provide a part of our region proposals. The global search provides the other part by performing a set of graph cut segmentations on a superpixel graph obtained from an intermediate level of the hierarchy. The parameters of the graph cut problems are learnt in such a manner that they provide complementary sets of regions. Experiments with Pascal VOC images show that we reach state-of-the-art with greatly reduced computational cost. This article presents a new, unified technique to perform general edge-sensitive editing operations on n-dimensional images and videos efficiently. The first contribution of the article is the introduction of a Generalized Geodesic Distance Transform (GGDT), based on soft masks. This provides a unified framework to address several edge-aware editing operations. Diverse tasks such as denoising and nonphotorealistic rendering are all dealt with fundamentally the same, fast algorithm. Second, a new Geodesic Symmetric Filter (GSF) is presented which imposes contrast-sensitive spatial smoothness into segmentation and segmentation-based editing tasks (cutout, object highlighting, colorization, panorama stitching). The effect of the filter is controlled by two intuitive, geometric parameters. In contrast to existing techniques, the GSF filter is applied to real-valued pixel likelihoods (soft masks), thanks to GGDTs and it can be used for both interactive and automatic editing. Complex object topologies are dealt with effortlessly. Finally, the parallelism of GGDTs enables us to exploit modern multicore CPU architectures as well as powerful new GPUs, thus providing great flexibility of implementation and deployment. Our technique operates on both images and videos, and generalizes naturally to n-dimensional data. The proposed algorithm is validated via quantitative and qualitative comparisons with existing, state-of-the-art approaches. Numerous results on a variety of image and video editing tasks further demonstrate the effectiveness of our method. We propose a new multiscale image segmentation model, based on the active contour snake model and the Polyakov action. The concept of scale, general issue in physics and signal processing, is introduced in the active contour model, which is a well-known image segmentation model that consists of evolving a contour in images toward the boundaries of objects. The Polyakov action, introduced in image processing by Sochen-Kimmel-Malladi in (1998), provides an efficient mathematical framework to define a multiscale segmentation model because it generalizes the concept of harmonic maps embedded in higher-dimensional Riemannian manifolds such as multiscale images. Our multiscale segmentation model, unlike classical multiscale segmentations which work scale by scale to speed up the segmentation process, uses all scales simultaneously, i.e. the whole scale space, to introduce the geometry of multiscale images in the segmentation process. The extracted multiscale structures will be useful to efficiently improve the robustness and the performance of standard shape analysis techniques such as shape recognition and shape registration. Another advantage of our method is to use not only the Gaussian scale space but also many other multiscale spaces such as the Perona-Malik scale space, the curvature scale space or the Beltrami scale space. Finally, this multiscale segmentation technique is coupled with a multiscale edge detecting function based on the gradient vector flow model, which is able to extract convex and concave object boundaries independent of the initial condition. We apply our multiscale segmentation model on a synthetic image and a medical image. An efficient and robust framework is proposed for two-view multiple structure-and-motion segmentation of unknown number of rigid objects. The segmentation problem has three unknowns, namely the object memberships, the corresponding fundamental matrices, and the number of objects. To handle this otherwise recursive problem, hypotheses for fundamental matrices are generated through local sampling. Once the hypotheses are available, a combinatorial selection problem is formulated to optimize a model selection cost which takes into account the hypotheses likelihoods and the model complexity. An explicit model for outliers is also added for robust segmentation. The model selection cost is minimized through the branch-and-bound technique of combinatorial optimization. The proposed branch-and-bound approach efficiently searches the solution space and guaranties optimality over the current set of hypotheses. The efficiency and the guarantee of optimality of the method is due to its ability to reject solutions without explicitly evaluating them. The proposed approach was validated with synthetic data, and segmentation results are presented for real images. An interactive framework for soft segmentation and matting of natural images and videos is presented in this paper. The proposed technique is based on the optimal, linear time, computation of weighted geodesic distances to the user-provided scribbles, from which the whole data is automatically segmented. The weights are based on spatial and or temporal gradients, without explicit optical flow or any advanced and often computationally expensive feature detectors. These could be naturally added to the proposed framework as well if desired, in the form of weights in the geodesic distances. A localized refinement step follows this fast segmentation in order to accurately compute the corresponding matte function. Additional constraints into the distance definition permit to efficiently handle occlusions such as people or objects crossing each other in a video sequence. The presentation of the framework is complemented with numerous and diverse examples, including extraction of moving foreground from dynamic background, and comparisons with the recent literature. A novel scheme for the detection of object boundaries is presented. The technique is based on active contours deforming according to intrinsic geometric measures of the image. The evolving contours naturally split and merge, allowing the simultaneous detection of several objects and both interior and exterior boundaries. The proposed approach is based on the relation between active contours and the computation of geodesics or minimal distance curves. The minimal distance curve lays in a Riemannian space whose metric as defined by the image content. This geodesic approach for object segmentation allows to connect classical "snakes" based on energy minimization and geometric active contours based on the theory of curve evolution. Previous models of geometric active contours are improved as showed by a number of examples. Formal results concerning existence, uniqueness, stability, and correctness of the evolution are presented as well. > Unsupervised learning requires a grouping step that defines which data belong together. A natural way of grouping in images is the segmentation of objects or parts of objects. While pure bottom-up segmentation from static cues is well known to be ambiguous at the object level, the story changes as soon as objects move. In this paper, we present a method that uses long term point trajectories based on dense optical flow. Defining pair-wise distances between these trajectories allows to cluster them, which results in temporally consistent segmentations of moving objects in a video shot. In contrast to multi-body factorization, points and even whole objects may appear or disappear during the shot. We provide a benchmark dataset and an evaluation method for this so far uncovered setting. An interactive framework for soft segmentation and matting of natural images and videos is presented in this paper. The proposed technique is based on the optimal, linear time, computation of weighted geodesic distances to user-provided scribbles, from which the whole data is automatically segmented. The weights are based on spatial and or temporal gradients, considering the statistics of the pixels scribbled by the user, without explicit optical flow or any advanced and often computationally expensive feature detectors. These could be naturally added to the proposed framework as well if desired, in the form of weights in the geodesic distances. An automatic localized refinement step follows this fast segmentation in order to further improve the results and accurately compute the corresponding matte function. Additional constraints into the distance definition permit to efficiently handle occlusions such as people or objects crossing each other in a video sequence. The presentation of the framework is complemented with numerous and diverse examples, including extraction of moving foreground from dynamic background in video, natural and 3D medical images, and comparisons with the recent literature. Consider the following scenario between a human user and the computer. Given an image, the user thinks of an object to be segmented within this picture, but is only allowed to provide binary inputs to the computer (yes or no). In these conditions, can the computer guess this hidden segmentation by asking well-chosen questions to the user? We introduce a strategy for the computer to increase the accuracy of its guess in a minimal number of questions. At each turn, the current belief about the answer is encoded in a Bayesian fashion via a probability distribution over the set of all possible segmentations. To efficiently handle this huge space, the distribution is approximated by sampling representative segmentations using an adapted version of the Metropolis-Hastings algorithm, whose proposal moves build on a geodesic distance transform segmentation method. Following a dichotomic search, the question halving the weighted set of samples is finally picked, and the provided answer is used to update the belief for the upcoming rounds. The performance of this strategy is assessed on three publicly available datasets with diverse visual properties. Our approach shows to be a tractable and very adaptive solution to this problem. Recently, saliency detection has been becoming a popular topic in computer vision. In this paper we propose an object-level saliency detection algorithm which explicitly explores bottom-up visual attention and objectness cues. Firstly, some category-independent object candidates are segmented from the image by the quantized color attributes. Then two metrics, global cues and candidate objectness, are developed to estimate the saliency in the whole image and the object candidates respectively. We use global cues to describe the focusness and spatial distribution of color attributes in the entire image. As supplementary, candidate objectness can reveal the objectness of the object candidates. Finally, we integrate the two saliency cues to derive a saliency map of the image. By explicitly fusing candidate objectness and global cues, our proposed method is more suitable for processing images with complex background. Experimental results on three large benchmark databases demonstrate that the proposed method achieves more favorable performance than 15 recent state-of-the-art methods in terms of three evaluation criterions. We propose an object-level salient detection algorithm which explicitly explores bottom-up visual attention and objectness cues.Some category-independent object candidates are firstly segmented from the image by the quantized color attributes of images.Global cues and candidate objectness are developed, to evaluate bottom-up visual attention of the whole image and the objectness of the object candidates respectively.By explicitly combining local objectness cue with global low-level saliency cues with candidates location and color attributes, our proposed method is more suitable for processing images with complex background. Most methods for object class segmentation are formulated as a labelling problem over a single choice of quantisation of an image space - pixels, segments or group of segments. It is well known that each quantisation has its fair share of pros and cons; and the existence of a common optimal quantisation level suitable for all object categories is highly unlikely. Motivated by this observation, we propose a hierarchical random field model, that allows integration of features computed at different levels of the quantisation hierarchy. MAP inference in this model can be performed efficiently using powerful graph cut based move making algorithms. Our framework generalises much of the previous work based on pixels or segments. We evaluate its efficiency on some of the most challenging data-sets for object class segmentation, and show it obtains state-of-the-art results. In this paper, we address the problems of contour detection, bottom-up grouping, object detection and semantic segmentation on RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset (, ECCV, 2012). We propose algorithms for object boundary detection and hierarchical segmentation that generalize the @math gPb-ucm approach of (TPAMI, 2011) by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We train RGB-D object detectors by analyzing and computing histogram of oriented gradients on the depth image and using them with deformable part models (, TPAMI, 2010). We observe that this simple strategy for training object detectors significantly outperforms more complicated models in the literature. We then turn to the problem of semantic segmentation for which we propose an approach that classifies superpixels into the dominant object categories in the NYUD2 dataset. We design generic and class-specific features to encode the appearance and geometry of objects. We also show that additional features computed from RGB-D object detectors and scene classifiers further improves semantic segmentation accuracy. In all of these tasks, we report significant improvements over the state-of-the-art.