The 3D shapes of faces are well known to be discriminative. Yet despite this, they are rarely used for face recognition and always under controlled viewing conditions. We claim that this is a symptom of a serious but often overlooked problem with existing methods for single view 3D face reconstruction: when applied "in the wild", their 3D estimates are either unstable and change for different photos of the same subject or they are over-regularized and generic. In response, we describe a robust method for regressing discriminative 3D morphable face models (3DMM). We use a convolutional neural network (CNN) to regress 3DMM shape and texture parameters directly from an input photo. We overcome the shortage of training data required for this purpose by offering a method for generating huge numbers of labeled examples. The 3D estimates produced by our CNN surpass state of the art accuracy on the MICC data set. Coupled with a 3D-3D face matching pipeline, we show the first competitive face recognition results on the LFW, YTF and IJB-A benchmarks using 3D face shapes as representations, rather than the opaque deep feature vectors used by other modern systems.
The very recent method of @cite_2 also uses a CNN to regress 3DMM parameters for face photos. They too recognize absence of training data as a major concern. Contrary to us, they propose synthesizing training faces with known geometry by sampling from the 3DMM distribution. This approach produces synthetic looking photos which can easily cause overfitting problems when training large networks @cite_38 . They were therefore able to train only a shallow residual network (seven layers compared to our 101) and their estimated shapes were not shown to be more robust or discriminative than other methods.
@cite_38 @cite_2
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The 3D shapes of faces are well known to be discriminative. Yet despite this, they are rarely used for face recognition and always under controlled viewing conditions. We claim that this is a symptom of a serious but often overlooked problem with existing methods for single view 3D face reconstruction: when applied in the wild, their 3D estimates are either unstable and change for different photos of the same subject or they are over-regularized and generic. In response, we describe a robust method for regressing discriminative 3D morphable face models (3DMM). We use a convolutional neural network (CNN) to regress 3DMM shape and texture parameters directly from an input photo. We overcome the shortage of training data required for this purpose by offering a method for generating huge numbers of labeled examples. The 3D estimates produced by our CNN surpass state of the art accuracy on the MICC data set. Coupled with a 3D-3D face matching pipeline, we show the first competitive face recognition results on the LFW, YTF and IJB-A benchmarks using 3D face shapes as representations, rather than the opaque deep feature vectors used by other modern systems. Despite recent advances in face recognition using deep learning, severe accuracy drops are observed for large pose variations in unconstrained environments. Learning pose-invariant features is one solution, but needs expensively labeled large-scale data and carefully designed feature learning algorithms. In this work, we focus on frontalizing faces in the wild under various head poses, including extreme profile view's. We propose a novel deep 3D Morphable Model (3DMM) conditioned Face Frontalization Generative Adversarial Network (GAN), termed as FF-GAN, to generate neutral head pose face images. Our framework differs from both traditional GANs and 3DMM based modeling. Incorporating 3DMM into the GAN structure provides shape and appearance priors for fast convergence with less training data, while also supporting end-to-end training. The 3DMM-conditioned GAN employs not only the discriminator and generator loss but also a new masked symmetry loss to retain visual quality under occlusions, besides an identity loss to recover high frequency information. Experiments on face recognition, landmark localization and 3D reconstruction consistently show the advantage of our frontalization method on faces in the wild datasets. 1 Large-pose face alignment is a very challenging problem in computer vision, which is used as a prerequisite for many important vision tasks, e.g, face recognition and 3D face reconstruction. Recently, there have been a few attempts to solve this problem, but still more research is needed to achieve highly accurate results. In this paper, we propose a face alignment method for large-pose face images, by combining the powerful cascaded CNN regressor method and 3DMM. We formulate the face alignment as a 3DMM fitting problem, where the camera projection matrix and 3D shape parameters are estimated by a cascade of CNN-based regressors. The dense 3D shape allows us to design pose-invariant appearance features for effective CNN learning. Extensive experiments are conducted on the challenging databases (AFLW and AFW), with comparison to the state of the art. Face verification between ID photos and life photos (FVBIL) is gaining traction with the rapid development of the Internet. However, ID photos provided by the Chinese administration center are often corrupted with wavy lines to prevent misuse, which poses great difficulty to accurate FVBIL. Therefore, this paper tries to improve the verification performance by studying a new problem, i.e. blind face inpainting, where we aim at restoring clean face images from the corrupted ID photos. The term blind indicates that the locations of corruptions are not known in advance. We formulate blind face inpainting as a joint detection and reconstruction problem. A multi-task ConvNet is accordingly developed to facilitate end to end network training for accurate and fast inpainting. The ConvNet is used to (i) regress the residual values between the clean corrupted ID photo pairs and (ii) predict the positions of residual regions. Moreover, to achieve better inpainting results, we employ a skip connection to fuse information in the intermediate layer. To enable training of our ConvNet, we collect a dataset of synthetic clean corrupted ID photo pairs with 500 thousand samples from around 10 thousand individuals. Experiments demonstrate that our multi-task ConvNet achieves superior performance in terms of reconstruction errors, convergence speed and verification accuracy. A large amount of training data is usually crucial for successful supervised learning. However, the task of providing training samples is often time-consuming, involving a considerable amount of tedious manual work. In addition, the amount of training data available is often limited. As an alternative, in this paper, we discuss how best to augment the available data for the application of automatic facial landmark detection. We propose the use of a 3D morphable face model to generate synthesized faces for a regression-based detector training. Benefiting from the large synthetic training data, the learned detector is shown to exhibit a better capability to detect the landmarks of a face with pose variations. Furthermore, the synthesized training data set provides accurate and consistent landmarks automatically as compared to the landmarks annotated manually, especially for occluded facial parts. The synthetic data and real data are from different domains; hence the detector trained using only synthesized faces does not generalize well to real faces. To deal with this problem, we propose a cascaded collaborative regression algorithm, which generates a cascaded shape updater that has the ability to overcome the difficulties caused by pose variations, as well as achieving better accuracy when applied to real faces. The training is based on a mix of synthetic and real image data with the mixing controlled by a dynamic mixture weighting schedule. Initially, the training uses heavily the synthetic data, as this can model the gross variations between the various poses. As the training proceeds, progressively more of the natural images are incorporated, as these can model finer detail. To improve the performance of the proposed algorithm further, we designed a dynamic multi-scale local feature extraction method, which captures more informative local features for detector training. An extensive evaluation on both controlled and uncontrolled face data sets demonstrates the merit of the proposed algorithm. This paper concerns the problem of facial landmark detection. We provide a unique new analysis of the features produced at intermediate layers of a convolutional neural network (CNN) trained to regress facial landmark coordinates. This analysis shows that while being processed by the CNN, face images can be partitioned in an unsupervised manner into subsets containing faces in similar poses (i.e., 3D views) and facial properties (e.g., presence or absence of eye-wear). Based on this finding, we describe a novel CNN architecture, specialized to regress the facial landmark coordinates of faces in specific poses and appearances. To address the shortage of training data, particularly in extreme profile poses, we additionally present data augmentation techniques designed to provide sufficient training examples for each of these specialized sub-networks. The proposed Tweaked CNN (TCNN) architecture is shown to outperform existing landmark detection methods in an extensive battery of tests on the AFW, ALFW, and 300W benchmarks. Finally, to promote reproducibility of our results, we make code and trained models publicly available through our project webpage. In this paper, we show how a 3D Morphable Model (i.e. a statistical model of the 3D shape of a class of objects such as faces) can be used to spatially transform input data as a module (a 3DMM-STN) within a convolutional neural network. This is an extension of the original spatial transformer network in that we are able to interpret and normalise 3D pose changes and self-occlusions. The trained localisation part of the network is independently useful since it learns to fit a 3D morphable model to a single image. We show that the localiser can be trained using only simple geometric loss functions on a relatively small dataset yet is able to perform robust normalisation on highly uncontrolled images including occlusion, self-occlusion and large pose changes. Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary extensively when considering expressions, poses, textures, and intrinsic geometries. While many approaches tackle this complexity by using additional data to reconstruct the face of a single subject, extracting facial surface from a single image remains a difficult problem. As a result, single-image based methods can usually provide only a rough estimate of the facial geometry. In contrast, we propose to leverage the power of convolutional neural networks to produce a highly detailed face reconstruction from a single image. For this purpose, we introduce an end-to-end CNN framework which derives the shape in a coarse-to-fine fashion. The proposed architecture is composed of two main blocks, a network that recovers the coarse facial geometry (CoarseNet), followed by a CNN that refines the facial features of that geometry (FineNet). The proposed networks are connected by a novel layer which renders a depth image given a mesh in 3D. Unlike object recognition and detection problems, there are no suitable datasets for training CNNs to perform face geometry reconstruction. Therefore, our training regime begins with a supervised phase, based on synthetic images, followed by an unsupervised phase that uses only unconstrained facial images. The accuracy and robustness of the proposed model is demonstrated by both qualitative and quantitative evaluation tests. In this paper we investigate the feasibility of using synthetic data to augment face datasets. In particular, we propose a novel generative adversarial network (GAN) that can disentangle identity-related attributes from non-identity-related attributes. This is done by training an embedding network that maps discrete identity labels to an identity latent space that follows a simple prior distribution, and training a GAN conditioned on samples from that distribution. Our proposed GAN allows us to augment face datasets by generating both synthetic images of subjects in the training set and synthetic images of new subjects not in the training set. By using recent advances in GAN training, we show that the synthetic images generated by our model are photo-realistic, and that training with augmented datasets can indeed increase the accuracy of face recognition models as compared with models trained with real images alone. Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face from a single image. Recent face recovery methods rely on accurate localization of key characteristic points. In contrast, the proposed approach is based on a Convolutional-Neural-Network (CNN) which extracts the face geometry directly from its image. Although such deep architectures outperform other models in complex computer vision problems, training them properly requires a large dataset of annotated examples. In the case of three-dimensional faces, currently, there are no large volume data sets, while acquiring such big-data is a tedious task. As an alternative, we propose to generate random, yet nearly photo-realistic, facial images for which the geometric form is known. The suggested model successfully recovers facial shapes from real images, even for faces with extreme expressions and under various lighting conditions. Recent progress of face recognition benefits a lot from large-scale face datasets with deep Convoluitonal Neural Networks(CNN). However, when dataset contains a large number of subjects but with few samples for each subject, conventional CNN with softmax loss is heavily prone to overfitting. To address this issue, we propose a hierarchical training schema to optimize CNN with coarse-to-fine class labels, referred to as Hit-CNN. Firstly trained with coarse class labels and then refined with fine class labels, Hit-CNN is enabled the to capture the distribution of data from major variations to fine variations progressively, which can effectively relieve the overfitting and lead to better generalization. In this work, the hierarchical coarse-to-fine class labels are obtained via hierarchical k-means clustering according to the face identities. Evaluated on two face datasets, the proposed Hit-CNN provides better results compared with the conventional CNN under the circumstances of large-scale data with few samples per subject. Deep Convolutional Neural Networks (CNNs) achieve substantial improvements in face detection in the wild. Classical CNN-based face detection methods simply stack successive layers of filters where an input sample should pass through all layers before reaching a face non-face decision. Inspired by the fact that for face detection, filters in deeper layers can discriminate between difficult face non-face samples while those in shallower layers can efficiently reject simple non-face samples, we propose Inside Cascaded Structure that introduces face non-face classifiers at different layers within the same CNN. In the training phase, we propose data routing mechanism which enables different layers to be trained by different types of samples, and thus deeper layers can focus on handling more difficult samples compared with traditional architecture. In addition, we introduce a two-stream contextual CNN architecture that leverages body part information adaptively to enhance face detection. Extensive experiments on the challenging FD-DB and WIDER FACE benchmarks demonstrate that our method achieves competitive accuracy to the state-of-the-art techniques while keeps real time performance. “Frontalization” is the process of synthesizing frontal facing views of faces appearing in single unconstrained photos. Recent reports have suggested that this process may substantially boost the performance of face recognition systems. This, by transforming the challenging problem of recognizing faces viewed from unconstrained viewpoints to the easier problem of recognizing faces in constrained, forward facing poses. Previous frontalization methods did this by attempting to approximate 3D facial shapes for each query image. We observe that 3D face shape estimation from unconstrained photos may be a harder problem than frontalization and can potentially introduce facial misalignments. Instead, we explore the simpler approach of using a single, unmodified, 3D surface as an approximation to the shape of all input faces. We show that this leads to a straightforward, efficient and easy to implement method for frontalization. More importantly, it produces aesthetic new frontal views and is surprisingly effective when used for face recognition and gender estimation. The purpose of this study is to determine whether current video datasets have sufficient data for training very deep convolutional neural networks (CNNs) with spatio-temporal three-dimensional (3D) kernels. Recently, the performance levels of 3D CNNs in the field of action recognition have improved significantly. However, to date, conventional research has only explored relatively shallow 3D architectures. We examine the architectures of various 3D CNNs from relatively shallow to very deep ones on current video datasets. Based on the results of those experiments, the following conclusions could be obtained: (i) ResNet-18 training resulted in significant overfitting for UCF-101, HMDB-51, and ActivityNet but not for Kinetics. (ii) The Kinetics dataset has sufficient data for training of deep 3D CNNs, and enables training of up to 152 ResNets layers, interestingly similar to 2D ResNets on ImageNet. ResNeXt-101 achieved 78.4 average accuracy on the Kinetics test set. (iii) Kinetics pretrained simple 3D architectures outperforms complex 2D architectures, and the pretrained ResNeXt-101 achieved 94.5 and 70.2 on UCF-101 and HMDB-51, respectively. The use of 2D CNNs trained on ImageNet has produced significant progress in various tasks in image. We believe that using deep 3D CNNs together with Kinetics will retrace the successful history of 2D CNNs and ImageNet, and stimulate advances in computer vision for videos. The codes and pretrained models used in this study are publicly available1. Very recent [13] proposed a method using a very deep CNN architecture for learned spectral reconstruction and showed large improvements over the recent sparse coding method of [6]. In this paper we defend the shallow learned spectral reconstruction methods by: (i) first, reimplementing Arad and showing that it can achieve significantly better results than those originally reported; (ii) second, introducing a novel shallow method based on A+ of [33] from super-resolution that substantially improves over Arad and, moreover, provides comparable performance to Galliani's very deep CNN method on three standard benchmarks (ICVL, CAVE, and NUS); and (iii) finally, arguing that the train and runtime efficiency as well as the clear relation between its parameters and the achieved performance makes from our shallow A+ a strong baseline for further research in learned spectral reconstruction from RGB images. Moreover, our shallow A+ (as well as Arad) requires and uses significantly smaller train data than Galliani (and generally the CNN approaches), is robust to overfitting and is easily deployable by fast training to newer cameras. Lighting estimation from faces is an important task and has applications in many areas such as image editing, intrinsic image decomposition, and image forgery detection. We propose to train a deep Convolutional Neural Network (CNN) to regress lighting parameters from a single face image. Lacking massive ground truth lighting labels for face images in the wild, we use an existing method to estimate lighting parameters, which are treated as ground truth with noise. To alleviate the effect of such noise, we utilize the idea of Generative Adversarial Networks (GAN) and propose a Label Denoising Adversarial Network (LDAN). LDAN makes use of synthetic data with accurate ground truth to help train a deep CNN for lighting regression on real face images. Experiments show that our network outperforms existing methods in producing consistent lighting parameters of different faces under similar lighting conditions. To further evaluate the proposed method, we also apply it to regress object 2D key points where ground truth labels are available. Our experiments demonstrate its effectiveness on this application. Automatic localization of the standard plane containing complicated anatomical structures in ultrasound (US) videos remains a challenging problem. In this paper, we present a learning-based approach to locate the fet al abdominal standard plane (FASP) in US videos by constructing a domain transferred deep convolutional neural network (CNN). Compared with previous works based on low-level features, our approach is able to represent the complicated appearance of the FASP and hence achieve better classification performance. More importantly, in order to reduce the overfitting problem caused by the small amount of training samples, we propose a transfer learning strategy, which transfers the knowledge in the low layers of a base CNN trained from a large database of natural images to our task-specific CNN. Extensive experiments demonstrate that our approach outperforms the state-of-the-art method for the FASP localization as well as the CNN only trained on the limited US training samples. The proposed approach can be easily extended to other similar medical image computing problems, which often suffer from the insufficient training samples when exploiting the deep CNN to represent high-level features. The purpose of this study is to determine whether current video datasets have sufficient data for training very deep convolutional neural networks (CNNs) with spatio-temporal three-dimensional (3D) kernels. Recently, the performance levels of 3D CNNs in the field of action recognition have improved significantly. However, to date, conventional research has only explored relatively shallow3Darchitectures. We examine the architectures of various 3D CNNs from relatively shallow to very deep ones on current video datasets. Based on the results of those experiments, the following conclusions could be obtained: (i) ResNet-18 training resulted in significant overfitting for UCF-101, HMDB-51, and ActivityNet but not for Kinetics. (ii) The Kinetics dataset has sufficient data for training of deep 3D CNNs, and enables training of up to 152 ResNets layers, interestingly similar to 2D ResNets on ImageNet. (iii) Kinetics pretrained simple 3D architectures outperforms complex2D architectures, and the pretrained ResNeXt-101 achieved 94.5 and 70.2 on UCF-101 and HMDB-51, respectively. The use of 2D CNNs trained on ImageNet has produced significant progress in various tasks in image. We believe that using deep 3D CNNs together with Kinetics will retrace the successful history of 2D CNNs and ImageNet, and stimulate advances in computer vision for videos. The codes and pretrained models used in this study are publicly available. Human 3D pose estimation from a single image is a challenging task with numerous applications. Convolutional Neural Networks (CNNs) have recently achieved superior performance on the task of 2D pose estimation from a single image, by training on images with 2D annotations collected by crowd sourcing. This suggests that similar success could be achieved for direct estimation of 3D poses. However, 3D poses are much harder to annotate, and the lack of suitable annotated training images hinders attempts towards end-to-end solutions. To address this issue, we opt to automatically synthesize training images with ground truth pose annotations. Our work is a systematic study along this road. We find that pose space coverage and texture diversity are the key ingredients for the effectiveness of synthetic training data. We present a fully automatic, scalable approach that samples the human pose space for guiding the synthesis procedure and extracts clothing textures from real images. Furthermore, we explore domain adaptation for bridging the gap between our synthetic training images and real testing photos. We demonstrate that CNNs trained with our synthetic images out-perform those trained with real photos on 3D pose estimation tasks. Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation from depth data, which can be captured using the ever more affordable 3D sensing technologies available today. To achieve robustness, we formulate pose estimation as a regression problem. While detecting specific face parts like the nose is sensitive to occlusions, learning the regression on rather generic surface patches requires enormous amount of training data in order to achieve accurate estimates. We propose to use random regression forests for the task at hand, given their capability to handle large training datasets. Moreover, we synthesize a great amount of annotated training data using a statistical model of the human face. In our experiments, we show that our approach can handle real data presenting large pose changes, partial occlusions, and facial expressions, even though it is trained only on synthetic neutral face data. We have thoroughly evaluated our system on a publicly available database on which we achieve state-of-the-art performance without having to resort to the graphics card.