Many telepresence robots are equipped with a forward-facing camera for video communication and a downward-facing camera for navigation. In this paper, we propose to stitch videos from the FF-camera with a wide-angle lens and the DF-camera with a fisheye lens for telepresence robots. We aim at providing more compact and efficient visual feedback for the user interface of telepresence robots with user-friendly interactive experiences. To this end, we present a multi-homography-based video stitching method which stitches videos from a wide-angle camera and a fisheye camera. The method consists of video image alignment, seam cutting, and image blending. We directly align the wide-angle video image and the fisheye video image based on the multi-homography alignment without calibration, distortion correction, and unwarping procedures. Thus, we can obtain a stitched video with shape preservation in the non-overlapping regions and alignment in the overlapping area for telepresence. To alleviate ghosting effects caused by moving objects and or moving cameras during telepresence robot driving, an optimal seam is found for aligned video composition, and the optimal seam will be updated in subsequent frames, considering spatial and temporal coherence. The final stitched video is created by image blending based on the optimal seam. We conducted a user study to demonstrate the effectiveness of our method and the superiority of telepresence robots with a stitched video as visual feedback.
Since most existing approaches are designed for stitching videos from conventional cameras, they can not handle videos with heavy lens distortions captured by the wide-angle lens camera or fisheye lens camera. Considering the distortion, a simple method is to undistort the video images through a rectilinear projection, and then stitch the undistorted videos frame-by-frame @cite_7 . Nevertheless, the undistortion may incur unnatural stretches on the regions near the borders of video images, particularly in video images captured by fisheye lens cameras.
@cite_7
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For wide-angle images with heavy lens distortion, especially those widely used in multi-camera systems, the single global homography cannot satisfy the required warp due to nonlinear distortions, leading to misalignment and shape distortion. This paper proposes a multi-homography warping to stitch wide-angle images with unknown lens distortion, which integrates multiple local homographies with a global homography for accurate alignment and shape preservation. We suggest a solution by conditional sampling to obtain a larger proportion of inliers for more accurate estimation of local and global projective transformations. We introduce an adaptive weighting scheme to combine these transformations for smoothing our warp over the entire target image from the local homographies to the global homography. The experiments evaluate the alignment accuracy and shape preservation of the proposed method. Images videos captured by portable devices (e.g., cellphones, DV cameras) often have limited fields of view. Image stitching, also referred to as mosaics or panorama, can produce a wide angle image by compositing several photographs together. Although various methods have been developed for image stitching in recent years, few works address the video stitching problem. In this paper, we present the first system to stitch videos captured by hand-held cameras. We first recover the 3D camera paths and a sparse set of 3D scene points using CoSLAM system, and densely reconstruct the 3D scene in the overlapping regions. Then, we generate a smooth virtual camera path, which stays in the middle of the original paths. Finally, the stitched video is synthesized along the virtual path as if it was taken from this new trajectory. The warping required for the stitching is obtained by optimizing over both temporal stability and alignment quality, while leveraging on 3D information at our disposal. The experiments show that our method can produce high quality stitching results for various challenging scenarios. As the field of view of a picture is much smaller than our own visual field of view, it is common to paste together several pictures to create a panoramic mosaic having a larger field of view. Images with a wider field of view can be generated by using fish-eye lens, or panoramic mosaics can be created by special devices which rotate around the camera's optical center (Quicktime VR, Surround Video), or by aligning, and pasting, frames in a video sequence to a single reference frame. Existing mosaicing methods have strong limitations on imaging conditions, and distortions are common. Manifold projection enables the creation of panoramic mosaics from video sequences under more general conditions, and in particular the unrestricted motion of a hand-held camera. The panoramic mosaic is a projection of the scene into a virtual manifold whose structure depends on the camera's motion. This manifold is more general than the customary projections onto a single image plane or onto a cylinder. In addition to being more general than traditional mosaics, manifold projection is also computationally efficient, as the only image deformations used are image plane translations and rotations. Real-time, software only, implementation on a Pentium-PC, proves the superior quality and speed of this approach. We present a minimal solution for aligning two images taken by a rotating camera from point correspondences. The solution particularly addresses the case where there is lens distortion in the images. We assume to know the two camera centers but not the focal lengths and allow the latter to vary. Our solution uses a minimal number (three) of point correspondences and is well suited to be used in a hypothesis testing framework. It does not suffer from numerical instabilities observed in other algebraic minimal solvers and is also efficient. We validate our solution in multi-image panoramic stitching on real images with lens distortion. We present a system for automatically extracting the region of interest (ROI) and controlling virtual cameras' control based on panoramic video. It targets applications such as classroom lectures and video conferencing. For capturing panoramic video, we use the FlyCam system that produces high resolution, wide-angle video by stitching video images from multiple stationary cameras. To generate conventional video, a region of interest can be cropped from the panoramic video. We propose methods for ROI detection, tracking, and virtual camera control that work in both the uncompressed and compressed domains. The ROI is located from motion and color information in the uncompressed domain and macroblock information in the compressed domain, and tracked using a Kalman filter. This results in virtual camera control that simulates human controlled video recording. The system has no physical camera motion and the virtual camera parameters are readily available for video indexing. In this paper, we propose a new method to compensate for lens distortion in image stitching. Lens distortions that arise from the nonlinearity of a lens are the main causes for mismatches in stitching images. We estimate the distortion factors for each image using the Division Model and linearize the projected relationships between matching distorted feature points. Because our method works at the RANSAC stage, the estimated distortion factors are further refined during the bundle adjustment phase, and thus accurate distortion factors are obtained. Our experimental results show that the proposed method can efficiently and accurately estimate the distortion factors, and result in a more accurate stitched image than other previous methods based on estimated lens distortion factors. Fisheye image rectification and estimation of intrinsic parameters for real scenes have been addressed in the literature by using line information on the distorted images. In this paper, we propose an easily implemented fisheye image rectification algorithm with line constrains in the undistorted perspective image plane. A novel Multi-Label Energy Optimization (MLEO) method is adopted to merge short circular arcs sharing the same or the approximately same circular parameters and select long circular arcs for camera rectification. Further we propose an efficient method to estimate intrinsic parameters of the fisheye camera by automatically selecting three properly arranged long circular arcs from previously obtained circular arcs in the calibration procedure. Experimental results on a number of real images and simulated data show that the proposed method can achieve good results and outperforms the existing approaches and the commercial software in most cases. In this paper, we extend image stitching to video stitching for videos that are captured for the same scene simultaneously by multiple moving cameras. In practice, videos captured under this circumstance often appear shaky. Directly applying image stitching methods for shaking videos often suffers from strong spatial and temporal artifacts. To solve this problem, we propose a unified framework in which video stitching and stabilization are performed jointly. Specifically, our system takes several overlapping videos as inputs. We estimate both inter motions (between different videos) and intra motions (between neighboring frames within a video). Then, we solve an optimal virtual 2D camera path from all original paths. An enlarged field of view along the virtual path is finally obtained by a space-temporal optimization that takes both inter and intra motions into consideration. Two important components of this optimization are that: 1) a grid-based tracking method is designed for an improved robustness, which produces features that are distributed evenly within and across multiple views and 2) a mesh-based motion model is adopted for the handling of the scene parallax. Some experimental results are provided to demonstrate the effectiveness of our approach on various consumer-level videos and a Plugin, named “Video Stitcher” is developed at Adobe After Effects CC2015 to show the processed videos. We propose a novel omnidirectional stereo camera setup that is formed by two ultra-wide field-of-view (FOV) fisheye cameras. The proposed configuration is formed by two 245-degree FOV fisheye cameras, facing opposite directions, that are rigidly mounted on two sides of a rod. The overlapping view in the two fisheye images forms a ring-shaped spatial stereo setup. Our system provides stereo observations with full 360-degree FOV in horizontal directions and 65-degree FOV in the vertical direction. In addition, the two fisheye cameras altogether also provide full spherical monocular coverage of the surrounding environment. We address challenges in camera modeling, fisheye intrinsic calibration, stereo self-calibration, and depth estimation. We develop a lens-specific fisheye camera calibration method that uses manufacturer data for the optical lens to assist with the intrinsic calibration and develop an online self-calibration approach for estimating stereo extrinsic parameters. The overlapping camera views are rectified into stereo image pairs, from which a spatial stereo matching pipeline is developed for depth estimation in all horizontal directions. We show both qualitative and quantitative analysis to validate our approach. We introduce a new rational function (RF) model for radial lens distortion in wide-angle and catadioptric lenses, which allows the simultaneous linear estimation of motion and lens geometry from two uncalibrated views of a 3D scene. In contrast to existing models which admit such linear estimates, the new model is not specialized to any particular lens geometry, but is sufficiently general to model a variety of extreme distortions. The key step is to define the mapping between image (pixel) coordinates and 3D rays in camera coordinates as a linear combination of nonlinear functions of the image coordinates. Like a "kernel trick", this allows a linear algorithm to estimate nonlinear models, and in particular offers a simple solution to the estimation of nonlinear image distortion. The model also yields an explicit form for the epipolar curves, allowing correspondence search to be efficiently guided by the epipolar geometry. We show results of an implementation of the RF model in estimating the geometry of a real camera lens from uncalibrated footage, and compare the estimate to one obtained using a calibration grid. Most algorithms in 3D computer vision rely on the pinhole camera model because of its simplicity, whereas video optics, especially low-cost wide-angle or fish-eye lenses, generate a lot of non-linear distortion which can be critical. To find the distortion parameters of a camera, we use the following fundamental property: a camera follows the pinhole model if and only if the projection of every line in space onto the camera is a line. Consequently, if we find the transformation on the video image so that every line in space is viewed in the transformed image as a line, then we know how to remove the distortion from the image. The algorithm consists of first doing edge extraction on a possibly distorted video sequence, then doing polygonal approximation with a large tolerance on these edges to extract possible lines from the sequence, and then finding the parameters of our distortion model that best transform these edges to segments. Results are presented on real video images, compared with distortion calibration obtained by a full camera calibration method which uses a calibration grid. Stitching videos captured by handheld devices is very useful, but also very challenging due to the heavy and independent shakiness in the videos. In this paper, we propose a hand-taken video stitching method which combines the techniques of video stitching and stabilization together into a unified optimization framework. In this way, our method can compute the most optimal stabilization and stitching results with respect to each other, which outperforms previous methods that take stabilization and stitching as separate operations. Our method is based on the framework of bundled camera paths [ 2013]. We present a novel unified camera paths optimization formulation which consists of two stabilization terms and one stitching term. We also present a corresponding iterative solver that finds best stitching and stabilization solutions numerically. We compare our method with previous methods, and the experiments demonstrate the effectiveness of our method. A huge fraction of cameras used nowadays is based on CMOS sensors with a rolling shutter that exposes the image line by line. For dynamic scenes cameras this introduces undesired effects like stretch, shear and wobble. It has been shown earlier that rotational shake induced rolling shutter effects in hand-held cell phone capture can be compensated based on an estimate of the camera rotation. In contrast, we analyse the case of significant camera motion, e.g. where a bypassing street level capture vehicle uses a rolling shutter camera in a 3D reconstruction framework. The introduced error is depth dependent and cannot be compensated based on camera motion rotation alone, invalidating also rectification for stereo camera systems. On top, significant lens distortion as often present in wide angle cameras intertwines with rolling shutter effects as it changes the time at which a certain 3D point is seen. We show that naive 3D reconstructions (assuming global shutter) will deliver biased geometry already for very mild assumptions on vehicle speed and resolution. We then develop rolling shutter dense multiview stereo algorithms that solve for time of exposure and depth at the same time, even in the presence of lens distortion and perform an evaluation on ground truth laser scan models as well as on real street-level data. Videos captured by hand-held Cameras often contain significant camera shake, causing many frames to be blurry. Restoring shaky videos not only requires smoothing the camera motion and stabilizing the content, but also demands removing blur from video frames. However, video blur is hard to remove using existing single or multiple image deblurring techniques, as the blur kernel is both spatially and temporally varying. This paper presents a video deblurring method that can effectively restore sharp frames from blurry ones caused by camera shake. Our method is built upon the observation that due to the nature of camera shake, not all video frames are equally blurry. The same object may appear sharp on some frames while blurry on others. Our method detects sharp regions in the video, and uses them to restore blurry regions of the same content in nearby frames. Our method also ensures that the deblurred frames are both spatially and temporally coherent using patch-based synthesis. Experimental results show that our method can effectively remove complex video blur under the presence of moving objects and other outliers, which cannot be achieved using previous deconvolution-based approaches. We propose a real-time, direct monocular SLAM method for omnidirectional or wide field-of-view fisheye cameras. Both tracking (direct image alignment) and mapping (pixel-wise distance filtering) are directly formulated for the unified omnidirectional model, which can model central imaging devices with a field of view above 180 °. This is in contrast to existing direct mono-SLAM approaches like DTAM or LSD-SLAM, which operate on rectified images, in practice limiting the field of view to around 130 ° diagonally. Not only does this allows to observe - and reconstruct - a larger portion of the surrounding environment, but it also makes the system more robust to degenerate (rotation-only) movement. The two main contribution are (1) the formulation of direct image alignment for the unified omnidirectional model, and (2) a fast yet accurate approach to incremental stereo directly on distorted images. We evaluated our framework on real-world sequences taken with a 185 ° fisheye lens, and compare it to a rectified and a piecewise rectified approach. Motion blur from camera shake is a major problem in videos captured by hand-held devices. Unlike single-image deblurring, video-based approaches can take advantage of the abundant information that exists across neighboring frames. As a result the best performing methods rely on the alignment of nearby frames. However, aligning images is a computationally expensive and fragile procedure, and methods that aggregate information must therefore be able to identify which regions have been accurately aligned and which have not, a task that requires high level scene understanding. In this work, we introduce a deep learning solution to video deblurring, where a CNN is trained end-to-end to learn how to accumulate information across frames. To train this network, we collected a dataset of real videos recorded with a high frame rate camera, which we use to generate synthetic motion blur for supervision. We show that the features learned from this dataset extend to deblurring motion blur that arises due to camera shake in a wide range of videos, and compare the quality of results to a number of other baselines. We present a dataset for evaluating the tracking accuracy of monocular visual odometry and SLAM methods. It contains 50 real-world sequences comprising more than 100 minutes of video, recorded across dozens of different environments -- ranging from narrow indoor corridors to wide outdoor scenes. All sequences contain mostly exploring camera motion, starting and ending at the same position. This allows to evaluate tracking accuracy via the accumulated drift from start to end, without requiring ground truth for the full sequence. In contrast to existing datasets, all sequences are photometrically calibrated. We provide exposure times for each frame as reported by the sensor, the camera response function, and dense lens attenuation factors. We also propose a novel, simple approach to non-parametric vignette calibration, which requires minimal set-up and is easy to reproduce. Finally, we thoroughly evaluate two existing methods (ORB-SLAM and DSO) on the dataset, including an analysis of the effect of image resolution, camera field of view, and the camera motion direction. The advent of inexpensive digital image sensors and the ability to create photographs that combine information from a number of sensed images are changing the way we think about photography. In this paper, we describe a unique array of 100 custom video cameras that we have built, and we summarize our experiences using this array in a range of imaging applications. Our goal was to explore the capabilities of a system that would be inexpensive to produce in the future. With this in mind, we used simple cameras, lenses, and mountings, and we assumed that processing large numbers of images would eventually be easy and cheap. The applications we have explored include approximating a conventional single center of projection video camera with high performance along one or more axes, such as resolution, dynamic range, frame rate, and or large aperture, and using multiple cameras to approximate a video camera with a large synthetic aperture. This permits us to capture a video light field, to which we can apply spatiotemporal view interpolation algorithms in order to digitally simulate time dilation and camera motion. It also permits us to create video sequences using custom non-uniform synthetic apertures. Motion blur from camera shake is a major problem in videos captured by hand-held devices. Unlike single-image deblurring, video-based approaches can take advantage of the abundant information that exists across neighboring frames. As a result the best performing methods rely on aligning nearby frames. However, aligning images is a computationally expensive and fragile procedure, and methods that aggregate information must therefore be able to identify which regions have been accurately aligned and which have not, a task which requires high level scene understanding. In this work, we introduce a deep learning solution to video deblurring, where a CNN is trained end-to-end to learn how to accumulate information across frames. To train this network, we collected a dataset of real videos recorded with a high framerate camera, which we use to generate synthetic motion blur for supervision. We show that the features learned from this dataset extend to deblurring motion blur that arises due to camera shake in a wide range of videos, and compare the quality of results to a number of other baselines. Radial lens distortion often exists in images taken by common cameras, which violates the assumption of pinhole camera model. Estimating the radial lens distortion of an image is an important preprocessing step for many vision applications. This paper intends to employ CNNs (Convolutional Neural Networks), to achieve radial distortion correction. However, the main issue hinder its progress is the scarcity of training data with radial distortion annotations. Inspired by the growing availability of image dataset with non-radial distortion, we propose a framework to address the issue by synthesizing images with radial distortion for CNNs. We believe that a large number of images of high variation of radial distortion is generated, which can be well exploited by deep CNN with a high learning capacity. We present quantitative results that demonstrate the ability of our technique to estimate the radial distortion with comparisons against several baseline methods, including an automatic method based on Hough transforms of distorted line images.