We investigate the problem of learning a topic model - the well-known Latent Dirichlet Allocation - in a distributed manner, using a cluster of C processors and dividing the corpus to be learned equally among them. We propose a simple approximated method that can be tuned, trading speed for accuracy according to the task at hand. Our approach is asynchronous, and therefore suitable for clusters of heterogenous machines.
@cite_7 broke eq:z_sampling in three components and took leverage on the resulting sparsity in @math of some of them -- that, combined with an efficient storage scheme led to a speed up of the order of 20x.
@cite_7
2110591510
We establish @math and @math error bounds for functions of many variables that are approximated by linear combinations of ReLU (rectified linear unit) and squared ReLU ridge functions with @math and @math controls on their inner and outer parameters. With the squared ReLU ridge function, we show that the @math approximation error is inversely proportional to the inner layer @math sparsity and it need only be sublinear in the outer layer @math sparsity. Our constructions are obtained using a variant of the Jones-Barron probabilistic method, which can be interpreted as either stratified sampling with proportionate allocation or two-stage cluster sampling. We also provide companion error lower bounds that reveal near optimality of our constructions. Despite the sparsity assumptions, we showcase the richness and flexibility of these ridge combinations by defining a large family of functions, in terms of certain spectral conditions, that are particularly well approximated by them. We propose a new approach for semantic segmentation of 3D city models. Starting from an SfM reconstruction of a street-side scene, we perform classification and facade splitting purely in 3D, obviating the need for slow image-based semantic segmentation methods. We show that a properly trained pure-3D approach produces high quality labelings, with significant speed benefits (20x faster) allowing us to analyze entire streets in a matter of minutes. Additionally, if speed is not of the essence, the 3D labeling can be combined with the results of a state-of-the-art 2D classifier, further boosting the performance. Further, we propose a novel facade separation based on semantic nuances between facades. Finally, inspired by the use of architectural principles for 2D facade labeling, we propose new 3D-specific principles and an efficient optimization scheme based on an integer quadratic programming formulation. Phenomenally successful in practical inference problems, convolutional neural networks (CNN) are widely deployed in mobile devices, data centers, and even supercomputers. The number of parameters needed in CNNs, however, are often large and undesirable. Consequently, various methods have been developed to prune a CNN once it is trained. Nevertheless, the resulting CNNs offer limited benefits. While pruning the fully connected layers reduces a CNN's size considerably, it does not improve inference speed noticeably as the compute heavy parts lie in convolutions. Pruning CNNs in a way that increase inference speed often imposes specific sparsity structures, thus limiting the achievable sparsity levels. We present a method to realize simultaneously size economy and speed improvement while pruning CNNs. Paramount to our success is an efficient general sparse-with-dense matrix multiplication implementation that is applicable to convolution of feature maps with kernels of arbitrary sparsity patterns. Complementing this, we developed a performance model that predicts sweet spots of sparsity levels for different layers and on different computer architectures. Together, these two allow us to demonstrate 3.1--7.3 @math convolution speedups over dense convolution in AlexNet, on Intel Atom, Xeon, and Xeon Phi processors, spanning the spectrum from mobile devices to supercomputers. We also open source our project at this https URL. The increased availability of data in recent years has led several authors to ask whether it is possible to use data as a computational resource. That is, if more data is available, beyond the sample complexity limit, is it possible to use the extra examples to speed up the computation time required to perform the learning task? We give the first positive answer to this question for a natural supervised learning problem --- we consider agnostic PAC learning of halfspaces over @math -sparse vectors in @math . This class is inefficiently learnable using @math examples. Our main contribution is a novel, non-cryptographic, methodology for establishing computational-statistical gaps, which allows us to show that, under a widely believed assumption that refuting random @math formulas is hard, it is impossible to efficiently learn this class using only @math examples. We further show that under stronger hardness assumptions, even @math examples do not suffice. On the other hand, we show a new algorithm that learns this class efficiently using @math examples. This formally establishes the tradeoff between sample and computational complexity for a natural supervised learning problem. Abstract Information Centric Network (ICN) is an emerging network paradigm centered around the named contents rather than the host-to-host connectivity. The common characteristic of ICN leverages in-network caching to achieve an efficient and reliable content distribution but also brings challenges. The in-network caching technique equips all ICN routers with cache storage. However, no existing works focus on the cache storage sharing mechanism among different applications to satisfy the line speed requirements and diversity of applications in ICN. In this paper, we formulate the per-application storage management problem into an optimized resource allocation problem and introduce a manifold learning method to classify the priority of applications. Dynamic programming is adopted to solve the formulated problem and an adaptive per-application storage management scheme is proposed on the basis of the optimal solutions. Extensive experiments have been performed to evaluate the proposed scheme and show that our approach is superior to static partitioning and shared storage schemes. We consider the solution of strongly monotone variational inequalities of the form @math F ( x ? ) ? ( x - x ? ) ? 0 , for all @math x ? X . We focus on special structures that lend themselves to sampling, such as when @math X is the intersection of a large number of sets, and or @math F is an expected value or is the sum of a large number of component functions. We propose new methods that combine elements of incremental constraint projection and stochastic gradient. These methods are suitable for problems involving large-scale data, as well as problems with certain online or distributed structures. We analyze the convergence and the rate of convergence of these methods with various types of sampling schemes, and we establish a substantial rate of convergence advantage for random sampling over cyclic sampling. Sparse matrix-vector multiplication (spMVM) is the most time-consuming kernel in many numerical algorithms and has been studied extensively on all modern processor and accelerator architectures. However, the optimal sparse matrix data storage format is highly hardware-specific, which could become an obstacle when using heterogeneous systems. Also, it is as yet unclear how the wide single instruction multiple data (SIMD) units in current multi- and many-core processors should be used most efficiently if there is no structure in the sparsity pattern of the matrix. We suggest SELL- @math - @math , a variant of Sliced ELLPACK, as a SIMD-friendly data format which combines long-standing ideas from general-purpose graphics processing units and vector computer programming. We discuss the advantages of SELL- @math - @math compared to established formats like Compressed Row Storage and ELLPACK and show its suitability on a variety of hardware platforms (Intel Sandy Bridge, Intel Xeon Phi, and Nvidia Tesla K20) for a wi... Many modern tools in machine learning and signal processing, such as sparse dictionary learning, principal component analysis, non-negative matrix factorization, @math -means clustering, and so on, rely on the factorization of a matrix obtained by concatenating high-dimensional vectors from a training collection. While the idealized task would be to optimize the expected quality of the factors over the underlying distribution of training vectors, it is achieved in practice by minimizing an empirical average over the considered collection. The focus of this paper is to provide sample complexity estimates to uniformly control how much the empirical average deviates from the expected cost function. Standard arguments imply that the performance of the empirical predictor also exhibit such guarantees. The level of genericity of the approach encompasses several possible constraints on the factors (tensor product structure, shift-invariance, sparsity…), thus providing a unified perspective on the sample complexity of several widely used matrix factorization schemes. The derived generalization bounds behave proportional to @math with respect to the number of samples @math for the considered matrix factorization techniques. Encoded neural networks mix the principles of associative memories and error-correcting decoders. Their storage capacity has been shown to be much larger than Hopfield Neural Networks'. This paper introduces an analog implementation of this new type of network. The proposed circuit has been designed for the 1V supply ST CMOS 65nm process. It consumes 1165 times less energy than a digital equivalent circuit while being 2.7 times more efficient in terms of combined speed and surface. We consider streaming, one-pass principal component analysis (PCA), in the high-dimensional regime, with limited memory. Here, @math -dimensional samples are presented sequentially, and the goal is to produce the @math -dimensional subspace that best approximates these points. Standard algorithms require @math memory; meanwhile no algorithm can do better than @math memory, since this is what the output itself requires. Memory (or storage) complexity is most meaningful when understood in the context of computational and sample complexity. Sample complexity for high-dimensional PCA is typically studied in the setting of the spiked covariance model , where @math -dimensional points are generated from a population covariance equal to the identity (white noise) plus a low-dimensional perturbation (the spike) which is the signal to be recovered. It is now well-understood that the spike can be recovered when the number of samples, @math , scales proportionally with the dimension, @math . Yet, all algorithms that provably achieve this, have memory complexity @math . Meanwhile, algorithms with memory-complexity @math do not have provable bounds on sample complexity comparable to @math . We present an algorithm that achieves both: it uses @math memory (meaning storage of any kind) and is able to compute the @math -dimensional spike with @math sample-complexity -- the first algorithm of its kind. While our theoretical analysis focuses on the spiked covariance model, our simulations show that our algorithm is successful on much more general models for the data. This letter describes a high-speed visible light communications link that uses a white-light light-emitting diode (LED). Such devices have bandwidths of few megahertz, severely limiting the data rates of any communication system. Here, we demonstrate that by detecting only the blue component of the LED, and using a simple first-order analogue equalizer, a data rate of 100 Mb s can be achieved using on-off keying nonreturn-to-zero modulation. A promising research area that has recently emerged, is on how to use index coding to improve the communication efficiency in distributed computing systems, especially for data shuffling in iterative computations. In this paper, we posit that pliable index coding can offer a more efficient framework for data shuffling, as it can better leverage the many possible shuffling choices to reduce the number of transmissions. We theoretically analyze pliable index coding under data shuffling constraints, and design a hierarchical data-shuffling scheme that uses pliable coding as a component. We find benefits up to @math over index coding, where @math is the average number of workers caching a message, and @math , @math , and @math are the numbers of messages, workers, and cache size, respectively. We describe a novel approach for building a secure and fault tolerant data storage service in collaborative work environments, which uses perfect secret sharing schemes to store data. Perfect secret sharing schemes have found little use in managing generic data because of the high computation overheads incurred by such schemes. Our proposed approach uses a novel combination of XOR secret sharing and replication mechanisms, which drastically reduce the computation overheads and achieve speeds comparable to standard encryption schemes. The combination of secret sharing and replication manifests itself as an architectural framework, which has the attractive property that its dimension can be varied to exploit tradeoffs amongst different performance metrics. We evaluate the properties and performance of the proposed framework and show that the combination of perfect secret sharing and replication can be used to build efficient fault-tolerant and secure distributed data storage systems. A secret sharing scheme is a method to store information securely and reliably. Particularly, in a threshold secret sharing scheme , a secret is encoded into @math shares, such that any set of at least @math shares suffice to decode the secret, and any set of at most @math d @math t_ 1 d n$ . The scheme is based on a generalization of Shamir’s secret sharing scheme and preserves its simplicity and efficiency. In addition, we consider the setting of secure distributed storage where the proposed communication efficient secret sharing schemes not only improve decoding bandwidth but further improve disk access complexity during decoding. Abstract Irregular sampling and “stable sampling” of band-limited functions have been studied by H.J. Landau [H.J. Landau, Necessary density conditions for sampling and interpolation of certain entire functions, Acta Math. 117 (1967) 37–52]. We prove that quasicrystals are sets of stable sampling. To cite this article: B. Matei, Y. Meyer, C. R. Acad. Sci. Paris, Ser. I 346 (2008). Recent advances in the parallelizability of fast N-body algorithms, and the programmability of graphics processing units (GPUs) have opened a new path for particle based simulations. For the simulation of turbulence, vortex methods can now be considered as an interesting alternative to finite difference and spectral methods. The present study focuses on the efficient implementation of the fast multipole method and pseudo-particle method on a cluster of NVIDIA GeForce 8800 GT GPUs, and applies this to a vortex method calculation of homogeneous isotropic turbulence. The results of the present vortex method agree quantitatively with that of the reference calculation using a spectral method. We achieved a maximum speed of 7.48 TFlops using 64 GPUs, and the cost performance was near $9.4 GFlops. The calculation of the present vortex method on 64 GPUs took 4120 s, while the spectral method on 32 CPUs took 4910 s. As a recently proposed technique, sparse representation based classification (SRC) has been widely used for face recognition (FR). SRC first codes a testing sample as a sparse linear combination of all the training samples, and then classifies the testing sample by evaluating which class leads to the minimum representation error. While the importance of sparsity is much emphasized in SRC and many related works, the use of collaborative representation (CR) in SRC is ignored by most literature. However, is it really the l 1 -norm sparsity that improves the FR accuracy? This paper devotes to analyze the working mechanism of SRC, and indicates that it is the CR but not the l1-norm sparsity that makes SRC powerful for face classification. Consequently, we propose a very simple yet much more efficient face classification scheme, namely CR based classification with regularized least square (CRC_RLS). The extensive experiments clearly show that CRC_RLS has very competitive classification results, while it has significantly less complexity than SRC. This paper proposes a computationally efficient approach to detecting objects natively in 3D point clouds using convolutional neural networks (CNNs). In particular, this is achieved by leveraging a feature-centric voting scheme to implement novel convolutional layers which explicitly exploit the sparsity encountered in the input. To this end, we examine the trade-off between accuracy and speed for different architectures and additionally propose to use an L 1 penalty on the filter activations to further encourage sparsity in the intermediate representations. To the best of our knowledge, this is the first work to propose sparse convolutional layers and L 1 regularisation for efficient large-scale processing of 3D data. We demonstrate the efficacy of our approach on the KITTI object detection benchmark and show that VoteSDeep models with as few as three layers outperform the previous state of the art in both laser and laser-vision based approaches by margins of up to 40 while remaining highly competitive in terms of processing time. Today when many practitioners run basic NLP on the entire web and large-volume traffic, faster methods are paramount to saving time and energy costs. Recent advances in GPU hardware have led to the emergence of bi-directional LSTMs as a standard method for obtaining per-token vector representations serving as input to labeling tasks such as NER (often followed by prediction in a linear-chain CRF). Though expressive and accurate, these models fail to fully exploit GPU parallelism, limiting their computational efficiency. This paper proposes a faster alternative to Bi-LSTMs for NER: Iterated Dilated Convolutional Neural Networks (ID-CNNs), which have better capacity than traditional CNNs for large context and structured prediction. Unlike LSTMs whose sequential processing on sentences of length N requires O(N) time even in the face of parallelism, ID-CNNs permit fixed-depth convolutions to run in parallel across entire documents. We describe a distinct combination of network structure, parameter sharing and training procedures that enable dramatic 14-20x test-time speedups while retaining accuracy comparable to the Bi-LSTM-CRF. Moreover, ID-CNNs trained to aggregate context from the entire document are even more accurate while maintaining 8x faster test time speeds. We study how to use the BFGS quasi-Newton matrices to precondition minimization methods for problems where the storage is critical. We give an update formula which generates matrices using information from the last m iterations, where m is any number supplied by the user. The quasi-Newton matrix is updated at every iteration by dropping the oldest information and replacing it by the newest informa- tion. It is shown that the matrices generated have some desirable properties. The resulting algorithms are tested numerically and compared with several well- known methods. 1. Introduction. For the problem of minimizing an unconstrained function of n variables, quasi-Newton methods are widely employed (4). They construct a se- quence of matrices which in some way approximate the hessian of (or its inverse). These matrices are symmetric; therefore, it is necessary to have n(n + l) 2 storage locations for each one. For large dimensional problems it will not be possible to re- tain the matrices in the high speed storage of a computer, and one has to resort to other kinds of algorithms. For example, one could use the methods (Toint (15), Shanno (12)) which preserve the sparsity structure of the hessian, or conjugate gradient methods (CG) which only have to store 3 or 4 vectors. Recently, some CG algorithms have been developed which use a variable amount of storage and which do not require knowledge about the sparsity structure of the problem (2), (7), (8). A disadvantage of these methods is that after a certain number of iterations the quasi-Newton matrix is discarded, and the algorithm is restarted using an initial matrix (usually a diagonal matrix). We describe an algorithm which uses a limited amount of storage and where the quasi-Newton matrix is updated continuously. At every step the oldest information contained in the matrix is discarded and replaced by new one. In this way we hope to have a more up to date model of our function. We will concentrate on the BFGS method since it is considered to be the most efficient. We believe that similar algo- rithms cannot be developed for the other members of the Broyden 0-class (1). Let be the function to be nnnimized, g its gradient and h its hessian. We define