Underground online forums are platforms that enable trades of illicit services and stolen goods. Carding forums, in particular, are known for being focused on trading financial information. However, little evidence exists about the sellers that are present on carding forums, the precise types of products they advertise, and the prices buyers pay. Existing literature mainly focuses on the organisation and structure of the forums. Furthermore, studies on carding forums are usually based on literature review, expert interviews, or data from forums that have already been shut down. This paper provides first-of-its-kind empirical evidence on active forums where stolen financial data is traded. We monitored 5 out of 25 discovered forums, collected posts from the forums over a three-month period, and analysed them quantitatively and qualitatively. We focused our analyses on products, prices, seller prolificacy, seller specialisation, and seller reputation.
However, the effort to establish baseline reputation appears to be laborious. Before half of traders receive their first positive feedback, for example, they write approximately sixty posts @cite_0 . In this case, the reputation process is intrinsically peer-driven. Sellers are dependent on recommendations by buyers. Sometimes, forum administrators provide a vetting process, often in addition to the peer-driven process and often with intransparent criteria. In those cases, entry costs are relatively high and access to higher tiers is tight @cite_27 .
@cite_0 @cite_27
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One of the earliest and best known Internet reputation systems is run by eBay, which gathers comments from buyers and sellers about each other after each transaction. Examination of a large data set from 1999 reveals several interesting features. First, despite incentives to free ride, feedback was provided more than half the time. Second, well beyond reasonable expectation, it was almost always positive. Third, reputation profiles were predictive of future performance, though eBay's net feedback statistic is far from the best predictor available. Fourth, there was a high correlation between buyer and seller feedback, suggesting that the players reciprocate and ret aliate. Online reputation systems are intended to facilitate the propagation of word of mouth as a credibility scoring mechanism for improved trust in electronic marketplaces. However, they experience two problems attributable to anonymity abuse-easy identity changes and reputation manipulation. In this study, we propose the use of stylometric analysis to help identify online traders based on the writing style traces inherent in their posted feedback comments. We incorporated a rich stylistic feature set and developed the Writeprint technique for detection of anonymous trader identities. The technique and extended feature set were evaluated on a test bed encompassing thousands of feedback comments posted by 200 eBay traders. Experiments conducted to assess the scalability (number of traders) and robustness (against intentional obfuscation) of the proposed approach found it to significantly outperform benchmark stylometric techniques. The results indicate that the proposed method may help militate against easy identity changes and reputation manipulation in electronic markets. In a wide range of markets, individual buyers and sellers trade through intermediaries, who determine prices via strategic considerations. Typically, not all buyers and sellers have access to the same intermediaries, and they trade at correspondingly different prices that reflect their relative amounts of power in the market. We model this phenomenon using a game in which buyers, sellers, and traders engage in trade on a graph that represents the access each buyer and seller has to the traders. We show that the resulting game always has a subgame perfect Nash equilibrium, and that all equilibria lead to an efficient allocation of goods. Finally, we analyze trader profits in terms of the graph structure -- roughly, a trader can command a positive profit if and only if it has an "essential" connection in the network, thus providing a graph-theoretic basis for quantifying the amount of competition among traders. We commonly use the experience of others when taking decisions. Reputation mechanisms aggregate in a formal way the feedback collected from peers and compute the reputation of products, services, or providers. The success of reputation mechanisms is however conditioned on obtaining true feedback. Side-payments (i.e. agents get paid for submitting feedback) can make honest reporting rational (i.e. Nash equilibrium). Unfortunately, known schemes also have other Nash equilibria that imply lying. In this paper we analyze the equilibria of two incentive-compatible reputation mechanisms and investigate how undesired equilibrium points can be eliminated by using trusted reports. Abstract Intelligent systems often depend on data provided by information agents, for example, sensor data or crowdsourced human computation. Providing accurate and relevant data requires costly effort that agents may not always be willing to provide. Thus, it becomes important not only to verify the correctness of data, but also to provide incentives so that agents that provide high-quality data are rewarded while those that do not are discouraged by low rewards. We cover different settings and the assumptions they admit, including sensing, human computation, peer grading, reviews, and predictions. We survey different incentive mechanisms, including proper scoring rules, prediction markets and peer prediction, Bayesian Truth Serum, Peer Truth Serum, Correlated Agreement, and the settings where each of them would be suitable. As an alternative, we also consider reputation mechanisms. We complement the game-theoretic analysis with practical examples of applications in prediction platforms, community sensin... Historically, papers have been physically bound to the journal in which they were published; but in the digital age papers are available individually, no longer tied to their respective journals. Hence, papers now can be read and cited based on their own merits, independently of the journal's physical availability, reputation, or impact factor (IF). We compare the strength of the relationship between journals' IFs and the actual citations received by their respective papers from 1902 to 2009. Throughout most of the 20th century, papers' citation rates were increasingly linked to their respective journals' IFs. However, since 1990, the advent of the digital age, the relation between IFs and paper citations has been weakening. This began first in physics, a field that was quick to make the transition into the electronic domain. Furthermore, since 1990 the overall proportion of highly cited papers coming from highly cited journals has been decreasing and, of these highly cited papers, the proportion not coming from highly cited journals has been increasing. Should this pattern continue, it might bring an end to the use of the IF as a way to evaluate the quality of journals, papers, and researchers. © 2012 Wiley Periodicals, Inc. Mechanism design for one-sided markets is an area of extensive research in economics and, since more than a decade, in computer science as well. Two-sided markets, on the other hand, have not received the same attention despite the numerous applications to web advertisement, stock exchange, and frequency spectrum allocation. This work studies double auctions, in which unit-demand buyers and unit-supply sellers act strategically. An ideal goal in double auction design is to maximize the social welfare of buyers and sellers with individually rational (IR), incentive compatible (IC) and strongly budget-balanced (SBB) mechanisms. The first two properties are standard. SBB requires that the payments charged to the buyers are entirely handed to the sellers. This property is crucial in all the contexts that do not allow the auctioneer retaining a share of buyers' payments or subsidizing the market. Unfortunately, this goal is known to be unachievable even for the special case of bilateral trade, where there is only one buyer and one seller. Therefore, in subsequent papers, meaningful trade-offs between these requirements have been investigated. Our main contribution is the first IR, IC and SBB mechanism that provides an O(1)-approximation to the optimal social welfare. This result holds for any number of buyers and sellers with arbitrary, independent distributions. Moreover, our result continues to hold when there is an additional matroid constraint on the sets of buyers who may get allocated an item. To prove our main result, we devise an extension of sequential posted price mechanisms to two-sided markets. In addition to this, we improve the best-known approximation bounds for the bilateral trade problem. In this paper, we focus on the problem of maintaining significant levels of cooperation in peer-to-peer (P2P) networks of selfish adaptive peers. We propose a simple algorithm that maintains high levels of cooperation in such a network while performing the collective task of file sharing. The algorithm is adapted from novel "tag" models of cooperation that do not rely on explicit reciprocity, reputation or trust mechanisms. A sequence of three simulation models is presented-starting with an abstract model of tag-based cooperation (TagWorld) and finishing with a P2P file-sharing model (FileWorld) that puts the technique to work. From analysis of extensive computer simulations, we demonstrate the technique to be scalable, robust, and decentralized; it requires no central servers or authorities. The algorithm is relatively simple: peers do not need to store additional trust information about other nodes or to perform significant additional processing. Many recommendation and decision processes depend on eliciting evaluations of opportunities, products, and vendors. A scoring system is devised that induces honest reporting of feedback. Each rater merely reports a signal, and the system applies proper scoring rules to the implied posterior beliefs about another rater's report. Honest reporting proves to be a Nash equilibrium. The scoring schemes can be scaled to induce appropriate effort by raters and can be extended to handle sequential interaction and continuous signals. We also address a number of practical implementation issues that arise in settings such as academic reviewing and online recommender and reputation systems. In online peer-to-peer commerce places where physical examination of the goods is infeasible, textual descriptions, images of the products, reputation of the participants, play key roles. Visual image is a powerful channel to convey crucial information towards e-shoppers and influence their choice. In this paper, we investigate a well-known online marketplace where over millions of products change hands and most are described with the help of one or more images. We present a systematic data mining and knowledge discovery approach that aims to quantitatively dissect the role of images in e-commerce in great detail. Our goal is two-fold. First, we aim to get a thorough understanding of impact of images across various dimensions: product categories, user segments, conversion rate. We present quantitative evaluation of the influence of images and show how to leverage different image aspects, such as quantity and quality, to effectively raise sale. Second, we study interaction of image data with other selling dimensions by jointly modeling them with user behavior data. Results suggest that "watch" behavior encodes complex signals combining both attention and hesitation from buyer, in which image still holds an important role when compared to other selling variables, especially for products for which appearance is important. We conclude on how these findings can benefit sellers in a high competitive online e-commerce market. Managing trust is a problem of particular importance in peer-to-peer environments where one frequently encounters unknown agents. Existing methods for trust management, that are based on reputation, focus on the semantic properties of the trust model. They do not scale as they either rely on a central database or require to maintain global knowledge at each agent to provide data on earlier interactions. In this paper we present an approach that addresses the problem of reputation-based trust management at both the data management and the semantic level. We employ at both levels scalable data structures and algorithms that require no central control and allow to assess trust by computing an agents reputation from its former interactions with other agents. Thus the meethod can be implemented in a peer-to-peer environment and scales well for very large numbers of participants. We expect that scalable methods for trust management are an important factor, if fully decentralized peer-to-peer systems should become the platform for more serious applications than simple file exchange. Peer and self-assessment offer an opportunity to scale both assessment and learning to global classrooms. This article reports our experiences with two iterations of the first large online class to use peer and self-assessment. In this class, peer grades correlated highly with staff-assigned grades. The second iteration had 42.9p of students’ grades within 5p of the staff grade, and 65.5p within 10p. On average, students assessed their work 7p higher than staff did. Students also rated peers’ work from their own country 3.6p higher than those from elsewhere. We performed three experiments to improve grading accuracy. We found that giving students feedback about their grading bias increased subsequent accuracy. We introduce short, customizable feedback snippets that cover common issues with assignments, providing students more qualitative peer feedback. Finally, we introduce a data-driven approach that highlights high-variance items for improvement. We find that rubrics that use a parallel sentence structure, unambiguous wording, and well-specified dimensions have lower variance. After revising rubrics, median grading error decreased from 12.4p to 9.9p. With demonstrated benefits to higher level learning, peer review in the classroom has been well researched and popular since at least the 1990s. However, little or no prior studies exist into the peer review process for online courses. Further, we found no prior research specifically addressing the operational aspects of online peer review. This research addresses that gap by comparing the issues involved in managing peer review for an online course with those for a traditional classroom course. In an exploratory case study, two sections of the same introductory level course were taught by the same professor in the same academic term, one section in the traditional classroom and one as an online section. Both sections covered the same material in the same order. Online students had access to narrated PowerPoint recordings that tracked in-class lectures. The same assignments and exams were used. The two sections used a joint discussion board for posting questions and answers about the course material. In short, the two courses were almost identical, except for the steps necessary to make peer review operate in an online environment. The problems of obesity and overweight are commonly cited as the motivation behind recent efforts to develop technology that promotes physical activity. Prompted by the social nature of many of the emerging applications, this paper presents our investigation of the sociality of weight management as experienced by a broad demographic of individuals. Our findings highlight the broad scope of peer involvement, and provide insight into the context and mechanics of related interaction that may prove valuable in informing the next generation of peer-based weight management technology for use in everyday life. In a document network such as a citation network of scientific documents, web-logs, etc., the content produced by authors exhibits their interest in certain topics. In addition some authors influence other authors' interests. In this work, we propose to model the influence of cited authors along with the interests of citing authors. Moreover, we hypothesize that apart from the citations present in documents, the context surrounding the citation mention provides extra topical information about the cited authors. However, associating terms in the context to the cited authors remains an open problem. We propose novel document generation schemes that incorporate the context while simultaneously modeling the interests of citing authors and influence of the cited authors. Our experiments show significant improvements over baseline models for various evaluation criteria such as link prediction between document and cited author, and quantitatively explaining unseen text. Clinical psychology literature indicates that reframing ir- rational thoughts can help bring positive cognitive change to those suffering from mental distress. Through data from an online mental health forum, we study how these cognitive processes play out in peer-to-peer conversations. Acknowledging the complexity of measuring cognitive change, we first provide an operational definition of a "moment of change" based on sentiment change in online conversations. Using this definition, we propose a predictive model that can identify whether a conversation thread or a post is associated with a moment of cognitive change. Consistent with psychological literature, we find that markers of language associated with sentiment and and affect are the most predictive. Further, cultural differences play an important role: predictive models trained on one country generalize poorly to others. To understand how a moment of change happens, we build a model that explicitly tracks topic and associated sentiment in a forum thread. The concepts of wisdom of crowd and collective intelligence have been utilized by mobile application developers to achieve large-scale distributed computation, known as crowd computing. The profitability of this method heavily depends on users' social interactions and their willingness to share resources. Thus, different crowd computing applications need to adopt mechanisms that motivate peers to collaborate and defray the costs of participating ones who share their resources. In this article, we propose OPENRP, a novel, lightweight, and scalable system middleware that provides a unified interface to crowd computing and opportunistic networking applications. When an application wants to perform a device-to-device task, it delegates the task to the middleware, which takes care of choosing the best peers with whom to collaborate and sending the task to these peers. OPENRP evaluates and updates the reputation of participating peers based on their mutual opportunistic interactions. To show the benefits of the middleware, we simulated the behavior of two representative crowdsourcing applications: message forwarding and task offloading. Through extensive simulations on real human mobility traces, we show that the traffic generated by the applications is lower compared to two benchmark strategies. As a consequence, we show that when using our middleware, the energy consumed by the nodes is reduced. Finally, we show that when dividing the nodes into selfish and altruistic, the reputation scores of the altruistic peers increase with time, while those of the selfish ones decrease. In the Internet of Things (IoT) scenario, the block-chain and, in general, Peer-to-Peer approaches could play an important role in the development of decentralized and dataintensive applications running on billion of devices, preserving the privacy of the users. Our research goal is to understand whether the blockchain and Peer-to-Peer approaches can be employed to foster a decentralized and private-by-design IoT. As a first step in our research process, we conducted a Systematic Literature Review on the blockchain to gather knowledge on the current uses of this technology and to document its current degree of integrity, anonymity and adaptability. We found 18 use cases of blockchain in the literature. Four of these use cases are explicitly designed for IoT. We also found some use cases that are designed for a private-by-design data management. We also found several issues in the integrity, anonymity and adaptability. Regarding anonymity, we found that in the blockchain only pseudonymity is guaranteed. Regarding adaptability and integrity, we discovered that the integrity of the blockchain largely depends on the high difficulty of the Proof-of-Work and on the large number of honest miners, but at the same time a difficult Proof-of-Work limits the adaptability. We documented and categorized the current uses of the blockchain, and provided a few recommendations for future work to address the above-mentioned issues. We design simple mechanisms to approximate the Gains from Trade (GFT) in two-sided markets with multiple unit-supply sellers and multiple unit-demand buyers. A classical impossibility result by Myerson and Satterthwaite showed that even with only one seller and one buyer, no Bayesian Incentive Compatible (BIC), Individually Rational (IR), and Budget-Balanced (BB) mechanism can achieve full GFT (trade whenever buyer's value is higher than the seller's cost). The same paper also proposed the second-best'' mechanism that maximizes the GFT subject to BIC, IR, and BB constraints, which is unfortunately rather complex for even the single-seller single-buyer case. Our mechanism is simple, BIC, IR, and BB and achieves 1 2 of the optimal GFT among all BIC, IR, and BB mechanisms. The result holds for arbitrary distributions of the buyers' and sellers' values and can accommodate any downward-closed feasibility constraints over the allocations. The analysis of our mechanism is facilitated by extending the Cai-Weinberg-Devanur duality framework to two-sided markets. Distributed computer architectures labeled "peer-to-peer" are designed for the sharing of computer resources (content, storage, CPU cycles) by direct exchange, rather than requiring the intermediation or support of a centralized server or authority. Peer-to-peer architectures are characterized by their ability to adapt to failures and accommodate transient populations of nodes while maintaining acceptable connectivity and performance.Content distribution is an important peer-to-peer application on the Internet that has received considerable research attention. Content distribution applications typically allow personal computers to function in a coordinated manner as a distributed storage medium by contributing, searching, and obtaining digital content.In this survey, we propose a framework for analyzing peer-to-peer content distribution technologies. Our approach focuses on nonfunctional characteristics such as security, scalability, performance, fairness, and resource management potential, and examines the way in which these characteristics are reflected in---and affected by---the architectural design decisions adopted by current peer-to-peer systems.We study current peer-to-peer systems and infrastructure technologies in terms of their distributed object location and routing mechanisms, their approach to content replication, caching and migration, their support for encryption, access control, authentication and identity, anonymity, deniability, accountability and reputation, and their use of resource trading and management schemes.