We introduce an Expanded Parts Model (EPM) for recognizing human attributes (e.g., young, short hair, wearing suits) and actions (e.g., running, jumping) in still images. An EPM is a collection of part templates which are learnt discriminatively to explain specific scale-space regions in the images (in human centric coordinates). This is in contrast to current models which consist of a relatively few (i.e., a mixture of) ‘average’ templates. EPM uses only a subset of the parts to score an image and scores the image sparsely in space, i.e., it ignores redundant and random background in an image. To learn our model, we propose an algorithm which automatically mines parts and learns corresponding discriminative templates together with their respective locations from a large number of candidate parts. We validate our method on three recent challenging datasets of human attributes and actions. We obtain convincing qualitative and state-of-the-art quantitative results on the three datasets.
In addition to the works mention above, we also refer the reader to Guo and Lai @cite_77 , for a survey of the general literature for the task of human action recognition from still images.
@cite_77
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Action recognition and human pose estimation are closely related but both problems are generally handled as distinct tasks in the literature. In this work, we propose a multitask framework for jointly 2D and 3D pose estimation from still images and human action recognition from video sequences. We show that a single architecture can be used to solve the two problems in an efficient way and still achieves state-of-the-art results. Additionally, we demonstrate that optimization from end-to-end leads to significantly higher accuracy than separated learning. The proposed architecture can be trained with data from different categories simultaneously in a seamlessly way. The reported results on four datasets (MPII, Human3.6M, Penn Action and NTU) demonstrate the effectiveness of our method on the targeted tasks. Understanding human actions in visual data is tied to advances in complementary research areas including object recognition, human dynamics, domain adaptation and semantic segmentation. Over the last decade, human action analysis evolved from earlier schemes that are often limited to controlled environments to nowadays advanced solutions that can learn from millions of videos and apply to almost all daily activities. Given the broad range of applications from video surveillance to humancomputer interaction, scientific milestones in action recognition are achieved more rapidly, eventually leading to the demise of what used to be good in a short time. This motivated us to provide a comprehensive review of the notable steps taken towards recognizing human actions. To this end, we start our discussion with the pioneering methods that use handcrafted representations, and then, navigate into the realm of deep learning based approaches. We aim to remain objective throughout this survey, touching upon encouraging improvements as well as inevitable fallbacks, in the hope of raising fresh questions and motivating new research directions for the reader. We provide a detailed review of the work on human action recognition over the past decade.We refer to actions as meaningful human motions.Including Hand-crafted representations methods, we review the impact of Deep-nets on action recognition.We follow a systematic taxonomy to highlight the essence of both Hand-crafted and Deep-net solutions.We present a comparison of methods at their algorithmic level and performance. Reading academic paper is a daily task for researchers and graduate students. However, reading effectively can be challenging, particularly for novices in scientific research. For example, when readers are reading the related work section that cites a fair number of references in limited page space, they often need to flip back and forth between the text and the references and may also frequently search elsewhere for more information about the references. This increases the difficulty of understanding a paper. In this paper, we propose a narrative visualization system that helps the reading of academic papers. As a first step, we adopt narrative visualization to present literature review as interactive slides. Specifically, we propose a narrative structure with three levels of granularities that the reader can drill down or roll up freely. The logic flow of a slideshow can be organized based on the paper's presentation or citations. We demonstrate the effectiveness of our system through several case studies and user studies. The results show that the system allows users to quickly track and glance related work, making paper reading more effective and enjoyable. A comprehensive survey of computer vision-based human motion capture literature from the past two decades is presented. The focus is on a general overview based on a taxonomy of system functionalities, broken down into four processes: initialization, tracking, pose estimation, and recognition. Each process is discussed and divided into subprocesses and or categories of methods to provide a reference to describe and compare the more than 130 publications covered by the survey. References are included throughout the paper to exemplify important issues and their relations to the various methods. A number of general assumptions used in this research field are identified and the character of these assumptions indicates that the research field is still in an early stage of development. To evaluate the state of the art, the major application areas are identified and performances are analyzed in light of the methods presented in the survey. Finally, suggestions for future research directions are offered. We focus on the problem of still image-based human action recognition, which essentially involves making prediction by analyzing human poses and their interaction with objects in the scene. Besides image-level action labels (e.g., riding, phoning), during both training and testing stages, existing works usually require additional input of human bounding boxes to facilitate the characterization of the underlying human–object interactions. We argue that this additional input requirement might severely discourage potential applications and is not very necessary. To this end, a systematic approach was developed in this paper to address this challenging problem of minimum annotation efforts, i.e., to perform recognition in the presence of only image-level action labels in the training stage. Experimental results on three benchmark data sets demonstrate that compared with the state-of-the-art methods that have privileged access to additional human bounding-box annotations, our approach achieves comparable or even superior recognition accuracy using only action annotations in training. Interestingly, as a by-product in many cases, our approach is able to segment out the precise regions of underlying human–object interactions. Recently, Convolutional Neural Networks (ConvNets) have shown promising performances in many computer vision tasks, especially image-based recognition. How to effectively use ConvNets for video-based recognition is still an open problem. In this paper, we propose a compact, effective yet simple method to encode spatio-temporal information carried in 3D skeleton sequences into multiple 2D images, referred to as Joint Trajectory Maps (JTM), and ConvNets are adopted to exploit the discriminative features for real-time human action recognition. The proposed method has been evaluated on three public benchmarks, i.e., MSRC-12 Kinect gesture dataset (MSRC-12), G3D dataset and UTD multimodal human action dataset (UTD-MHAD) and achieved the state-of-the-art results. As one of the most successful applications of image analysis and understanding, face recognition has recently received significant attention, especially during the past several years. At least two reasons account for this trend: the first is the wide range of commercial and law enforcement applications, and the second is the availability of feasible technologies after 30 years of research. Even though current machine recognition systems have reached a certain level of maturity, their success is limited by the conditions imposed by many real applications. For example, recognition of face images acquired in an outdoor environment with changes in illumination and or pose remains a largely unsolved problem. In other words, current systems are still far away from the capability of the human perception system.This paper provides an up-to-date critical survey of still- and video-based face recognition research. There are two underlying motivations for us to write this survey paper: the first is to provide an up-to-date review of the existing literature, and the second is to offer some insights into the studies of machine recognition of faces. To provide a comprehensive survey, we not only categorize existing recognition techniques but also present detailed descriptions of representative methods within each category. In addition, relevant topics such as psychophysical studies, system evaluation, and issues of illumination and pose variation are covered. Recognition of human actions is usually addressed in the scope of video interpretation. Meanwhile, common human actions such as ''reading a book'', ''playing a guitar'' or ''writing notes'' also provide a natural description for many still images. In addition, some actions in video such as ''taking a photograph'' are static by their nature and may require recognition methods based on static cues only. Motivated by the potential impact of recognizing actions in still images and the little attention this problem has received in computer vision so far, we address recognition of human actions in consumer photographs. We construct a new dataset available at http: www.di.ens.fr willow research stillactions with seven classes of actions in 911 Flickr images representing natural variations of human actions in terms of camera view-point, human pose, clothing, occlusions and scene background. We study action recognition in still images using the state-of-the-art bag-of-features methods as well as their combination with the part-based Latent SVM approach of In particular, we investigate the role of background scene context and demonstrate that improved action recognition performance can be achieved by (i) combining the statistical and part-based representations, and (ii) integrating person-centric description with the background scene context. We show results on our newly collected dataset of seven common actions as well as demonstrate improved performance over existing methods on the datasets of and Yao and Fei-Fei. In a document network such as a citation network of scientific documents, web-logs, etc., the content produced by authors exhibits their interest in certain topics. In addition some authors influence other authors' interests. In this work, we propose to model the influence of cited authors along with the interests of citing authors. Moreover, we hypothesize that apart from the citations present in documents, the context surrounding the citation mention provides extra topical information about the cited authors. However, associating terms in the context to the cited authors remains an open problem. We propose novel document generation schemes that incorporate the context while simultaneously modeling the interests of citing authors and influence of the cited authors. Our experiments show significant improvements over baseline models for various evaluation criteria such as link prediction between document and cited author, and quantitatively explaining unseen text. A citing sentence is one that appears in a scientific article and cites previous work. Citing sentences have been studied and used in many applications. For example, they have been used in scientific paper summarization, automatic survey generation, paraphrase identification, and citation function classification. Citing sentences that cite multiple papers are common in scientific writing. This observation should be taken into consideration when using citing sentences in applications. For instance, when a citing sentence is used in a summary of a scientific paper, only the fragments of the sentence that are relevant to the summarized paper should be included in the summary. In this paper, we present and compare three different approaches for identifying the fragments of a citing sentence that are related to a given target reference. Our methods are: word classification, sequence labeling, and segment classification. Our experiments show that segment classification achieves the best results. In order to convey the most content in their limited space, advertisements embed references to outside knowledge via symbolism. For example, a motorcycle stands for adventure (a positive property the ad wants associated with the product being sold), and a gun stands for danger (a negative property to dissuade viewers from undesirable behaviors). We show how to use symbolic references to better understand the meaning of an ad. We further show how anchoring ad understanding in general-purpose object recognition and image captioning can further improve results. We formulate the ad understanding task as matching the ad image to human-generated statements that describe the action that the ad prompts and the rationale it provides for this action. We greatly outperform the state of the art in this task. We also show additional applications of our learned representations for ranking the slogans of ads, and clustering ads according to their topic. The article introduces digital image restoration to the reader who is just beginning in this field, and provides a review and analysis for the reader who may already be well-versed in image restoration. The perspective on the topic is one that comes primarily from work done in the field of signal processing. Thus, many of the techniques and works cited relate to classical signal processing approaches to estimation theory, filtering, and numerical analysis. In particular, the emphasis is placed primarily on digital image restoration algorithms that grow out of an area known as "regularized least squares" methods. It should be noted, however, that digital image restoration is a very broad field, as we discuss, and thus contains many other successful approaches that have been developed from different perspectives, such as optics, astronomy, and medical imaging, just to name a few. In the process of reviewing this topic, we address a number of very important issues in this field that are not typically discussed in the technical literature. Abstract Recently still image-based human action recognition has become an active research topic in computer vision and pattern recognition. It focuses on identifying a person׳s action or behavior from a single image. Unlike the traditional action recognition approaches where videos or image sequences are used, a still image contains no temporal information for action characterization. Thus the prevailing spatiotemporal features for video-based action analysis are not appropriate for still image-based action recognition. It is more challenging to perform still image-based action recognition than the video-based one, given the limited source of information as well as the cluttered background for images collected from the Internet. On the other hand, a large number of still images exist over the Internet. Therefore it is demanding to develop robust and efficient methods for still image-based action recognition to understand the web images better for image retrieval or search. Based on the emerging research in recent years, it is time to review the existing approaches to still image-based action recognition and inspire more efforts to advance the field of research. We present a detailed overview of the state-of-the-art methods for still image-based action recognition, and categorize and describe various high-level cues and low-level features for action analysis in still images. All related databases are introduced with details. Finally, we give our views and thoughts for future research. This paper provides a comprehensive overview of urban reconstruction. While there exists a considerable body of literature, this topic is still under active research. The work reviewed in this survey stems from the following three research communities: computer graphics, computer vision and photogrammetry and remote sensing. Our goal is to provide a survey that will help researchers to better position their own work in the context of existing solutions, and to help newcomers and practitioners in computer graphics to quickly gain an overview of this vast field. Further, we would like to bring the mentioned research communities to even more interdisciplinary work, since the reconstruction problem itself is by far not solved. Gender is an important demographic attribute of people. This paper provides a survey of human gender recognition in computer vision. A review of approaches exploiting information from face and whole body (either from a still image or gait sequence) is presented. We highlight the challenges faced and survey the representative methods of these approaches. Based on the results, good performance have been achieved for datasets captured under controlled environments, but there is still much work that can be done to improve the robustness of gender recognition under real-life environments. Matting refers to the problem of accurate foreground estimation in images and video. It is one of the key techniques in many image editing and film production applications, thus has been extensively studied in the literature. With the recent advances of digital cameras, using matting techniques to create novel composites or facilitate other editing tasks has gained increasing interest from both professionals as well as consumers. Consequently, various matting techniques and systems have been proposed to try to efficiently extract high quality mattes from both still images and video sequences. This survey provides a comprehensive review of existing image and video matting algorithms and systems, with an emphasis on the advanced techniques that have been recently proposed. The first part of the survey is focused on image matting. The fundamental techniques shared by many image matting algorithms, such as color sampling methods and matting affinities, are first analyzed. Image matting techniques are then classified into three categories based on their underlying methodologies, and an objective evaluation is conducted to reveal the advantages and disadvantages of each category. A unique Accuracy vs. Cost analysis is presented as a practical guidance for readers to properly choose matting tools that best fit their specific requirements and constraints. The second part of the survey is focused on video matting. The difficulties and challenges of video matting are first analyzed, and various ways of combining matting algorithms with other video processing techniques for building efficient video matting systems are reviewed. Key contributions, advantages as well as limitations of important systems are summarized. Finally, special matting systems that rely on capturing additional foreground background information to automate the matting process are discussed. A few interesting directions for future matting research are presented in the conclusion. A number of review or survey articles have previously appeared on human action recognition where either vision sensors or inertial sensors are used individually. Considering that each sensor modality has its own limitations, in a number of previously published papers, it has been shown that the fusion of vision and inertial sensor data improves the accuracy of recognition. This survey article provides an overview of the recent investigations where both vision and inertial sensors are used together and simultaneously to perform human action recognition more effectively. The thrust of this survey is on the utilization of depth cameras and inertial sensors as these two types of sensors are cost-effective, commercially available, and more significantly they both provide 3D human action data. An overview of the components necessary to achieve fusion of data from depth and inertial sensors is provided. In addition, a review of the publicly available datasets that include depth and inertial data which are simultaneously captured via depth and inertial sensors is presented. We consider the problem of recognizing human actions from still images. We propose a novel approach that treats the pose of the person in the image as latent variables that will help with recognition. Different from other work that learns separate systems for pose estimation and action recognition, then combines them in an ad-hoc fashion, our system is trained in an integrated fashion that jointly considers poses and actions. Our learning objective is designed to directly exploit the pose information for action recognition. Our experimental results demonstrate that by inferring the latent poses, we can improve the final action recognition results. Text, as one of the most influential inventions of humanity, has played an important role in human life, so far from ancient times. The rich and precise information embodied in text is very useful in a wide range of vision-based applications, therefore text detection and recognition in natural scenes have become important and active research topics in computer vision and document analysis. Especially in recent years, the community has seen a surge of research efforts and substantial progresses in these fields, though a variety of challenges (e.g. noise, blur, distortion, occlusion and variation) still remain. The purposes of this survey are three-fold: 1) introduce up-to-date works, 2) identify state-of-the-art algorithms, and 3) predict potential research directions in the future. Moreover, this paper provides comprehensive links to publicly available resources, including benchmark datasets, source codes, and online demos. In summary, this literature review can serve as a good reference for researchers in the areas of scene text detection and recognition. Abstract Automatic facial expression recognition system has many applications including, but not limited to, human behavior understanding, detection of mental disorders, and synthetic human expressions. Two popular methods utilized mostly in the literature for the automatic FER systems are based on geometry and appearance. Even though there is lots of research using static images, the research is still going on for the development of new methods which would be quiet easy in computation and would have less memory usage as compared to previous methods. This paper presents a quick survey of facial expression recognition. A comparative study is also carried out using various feature extraction techniques on JAFFE dataset.