We introduce and evaluate a very simple landmark-based network partition technique called Hierarchical Bipartition Routing (HBR) to support routing with delivery guarantee in wireless ad hoc sensor networks. It is a simple routing protocol that can easily be combined with any other greedy routing algorithm to obtain delivery guarantee. The efficiency of HBR increases if the network is sparse and contains obstacles. The space necessary to store the additional routing information at a node u is on average not larger than the size necessary to store the IDs of the neighbors of u. The amount of work to setup the complete data structure is on average proportional to flooding the entire network log(n) times, where n is the total number of sensor nodes. We evaluate the performance of HBR in combination with two simple energy-aware geographic greedy routing algorithms based on physical coordinates and virtual coordinates, respectively. Our simulations show that the difference between using HBR and a weighted shortest path to escape a dead-end is only a few percent in typical cases.
Our second greedy routing protocol is based on virtual coordinates which we will define by four landmark nodes denoted by @math , @math , @math , and @math . These four landmark nodes are selected similarly as in VCap (virtual coordinate assignment protocol) from @cite_9 . The first landmark node @math is one of the nodes with maximum @math -distance to an arbitrary node @math . The second landmark node @math is one of the nodes with maximum @math -distance to @math . The third landmark node @math is one of the nodes for which [d^ (C,A)+d^ (C,B)-2 |d^ (C,A)-d^ (C,B)| ] is maximum. And finally, the fourth landmark node @math is one of the nodes for which [d^ (D,C)-|d^ (D,A)-d^ (D,B)| ] is maximum. Since will consider energy efficient routing, we use the @math -distances instead of hop distances @cite_9 for the computation of the virtual addresses.
@cite_9
2145957138
We propose an energy efficient routing protocol, VCost, for sensor networks. We assume that nodes are unaware of their geographic location thus, VCost assigns virtual coordinates to nodes as follows. Based on the node hop count distances from a set of landmarks, our method computes a distance metric to obtain the node's virtual coordinates. VCost, then uses these coordinates to route packets from node u to node v, in its neighborhood, such that the ratio of the cost to send a message to v to the progress in the routing task towards the destination is minimized. Compared to existing algorithms that use virtual locations, our simulation shows that VCost improves significantly energy consumption and preserves the small percentage of successful routings. This paper considers the problem of designing power efficient routing with guaranteed delivery for sensor networks with known distances between neighbors but unknown geographic locations. We propose Hector, a hybrid energy efficient tree-based optimized routing protocol, based on two sets of virtual coordinates. One set is based on rooted tree coordinates, and the other is based on hop distances toward several landmarks. In our algorithm, the node currently holding the packet forwards it to its neighbor that optimizes ratio of power cost over distance progress with landmark coordinates, among nodes that reduce landmark coordinates and do not increase tree coordinates. If such a node does not exist then forwarding is made to the neighbor that reduces tree based distance and optimizes power cost over tree distance progress ratio. Our simulations show the superiority of our algorithm over existing alternatives while guaranteeing delivery, and only up to 30 additional power compared to centralized shortest weighted path algorithm. Maximum distance separable (MDS) codes are optimal error-correcting codes in the sense that they provide the maximum failure-tolerance for a given number of parity nodes. Suppose that an MDS code with @math information nodes and @math parity nodes is used to encode data in a distributed storage system. It is known that if @math out of the @math nodes are inaccessible and @math surviving (helper) nodes are used to recover the lost data, then we need to download at least @math fraction of the data stored in each of the helper nodes (Dimakis et. al., 2010 and , 2013). If this lower bound is achieved for the repair of any @math erased nodes from any @math helper nodes, we say that the MDS code has the @math -optimal repair property. We study high-rate MDS array codes with the optimal repair property. Explicit constructions of such codes in the literature are only available for the cases where there are at most 3 parity nodes, and these existing constructions can only optimally repair a single node failure by accessing all the surviving nodes. In this paper, given any @math and @math , we present two explicit constructions of MDS array codes with the @math -optimal repair property for all @math and @math simultaneously. Codes in the first family can be constructed over any base field @math as long as @math where @math The encoding, decoding, repair of failed nodes, and update procedures of these codes all have low complexity. Codes in the second family have the optimal access property and can be constructed over any base field @math as long as @math Moreover, both code families have the optimal error resilience capability when repairing failed nodes. We also construct several other related families of MDS codes with the optimal repair property. Maximum distance separable (MDS) codes are optimal error-correcting codes in the sense that they provide the maximum failure tolerance for a given number of parity nodes. Suppose that an MDS code with @math information nodes and @math parity nodes is used to encode data in a distributed storage system. It is known that if @math out of the @math nodes are inaccessible and @math surviving (helper) nodes are used to recover the lost data, then we need to download at least @math fraction of the data stored in each of the helper nodes ( , 2010 and , 2013). If this lower bound is achieved for the repair of any @math erased nodes from any @math helper nodes, we say that the MDS code has the @math -optimal repair property. We study high-rate MDS array codes with the optimal repair property (also known as minimum storage regenerating codes, or MSR codes). Explicit constructions of such codes in the literature are only available for the cases where there are at most three parity nodes, and these existing constructions can only optimally repair a single node failure by accessing all the surviving nodes. In this paper, given any @math and @math , we present two explicit constructions of MDS array codes with the @math -optimal repair property for all @math and @math simultaneously. Codes in the first family can be constructed over any base field @math as long as @math , where @math . The encoding, decoding, repair of failed nodes, and update procedures of these codes all have low complexity. Codes in the second family have the optimal access property and can be constructed over any base field @math as long as @math . Moreover, both code families have the optimal error resilience capability when repairing failed nodes. We also construct several other related families of MDS codes with the optimal repair property. Given an undirected @math -node unweighted graph @math , a spanner with stretch function @math is a subgraph @math such that, if two nodes are at distance @math in @math , then they are at distance at most @math in @math . Spanners are very well studied in the literature. The typical goal is to construct the sparsest possible spanner for a given stretch function. In this paper we study pairwise spanners, where we require to approximate the @math - @math distance only for pairs @math in a given set @math . Such @math -spanners were studied before [Coppersmith,Elkin'05] only in the special case that @math is the identity function, i.e. distances between relevant pairs must be preserved exactly (a.k.a. pairwise preservers). Here we present pairwise spanners which are at the same time sparser than the best known preservers (on the same @math ) and of the best known spanners (with the same @math ). In more detail, for arbitrary @math , we show that there exists a @math -spanner of size @math with @math . Alternatively, for any @math , there exists a @math -spanner of size @math with @math . We also consider the relevant special case that there is a critical set of nodes @math , and we wish to approximate either the distances within nodes in @math or from nodes in @math to any other node. We show that there exists an @math -spanner of size @math with @math , and an @math -spanner of size @math with @math . All the mentioned pairwise spanners can be constructed in polynomial time. We propose a generic transformation that can convert any nonbinary @math maximum distance separable (MDS) code into another @math MDS code over the same field such that: 1) some arbitrarily chosen @math nodes have the optimal repair bandwidth and the optimal rebuilding access; 2) for the remaining @math nodes, the normalized repair bandwidth and the normalized rebuilding access (over the file size) are preserved; and 3) the sub-packetization level is increased only by a factor of @math . Two immediate applications of this generic transformation are then presented. The first application is that we can transform any nonbinary MDS code with the optimal repair bandwidth or the optimal rebuilding access for the systematic nodes only, into a new MDS code which possesses the corresponding repair optimality for all nodes. The second application is that by applying the transformation multiple times, any nonbinary @math scalar MDS code can be converted into an @math MDS code with the optimal repair bandwidth and the optimal rebuilding access for all nodes, or only a subset of nodes, whose sub-packetization level is also optimal. For a pattern graph @math on @math nodes, we consider the problems of finding and counting the number of (not necessarily induced) copies of @math in a given large graph @math on @math nodes, as well as finding minimum weight copies in both node-weighted and edge-weighted graphs. Our results include the following: 1. The number of copies of an @math with an independent set of size @math can be computed exactly in @math time and @math space, or in @math time and @math space. (The @math notation omits @math factors.) To obtain these algorithms we provide fast algorithms for computing the permanent of a @math matrix over rings and semirings. 2. The number of copies of any @math having minimum (or maximum) node-weight (with arbitrary real weights on nodes) can be found in @math time, where @math is the matrix multiplication exponent and @math is divisible by @math . Similar results hold for other values of @math . Also, the number... We analyze the maximum gain that can be achieved through cooperative broadcast with energy accumulation and memory. We consider a linear network, where a known number of nodes are placed on a line, and derive an upper bound on @math , the gain of cooperative broadcast over noncooperative broadcast with respect to total power consumption. Specifically, we prove that, in linear networks with path loss exponent @math , @math , irrespective of the number of devices, the size of the network, the node placement strategy, and the cooperative broadcast strategy. We extend this result to any path loss exponent @math . We also show that the cooperation gain in short-range transmissions, wherein the circuit energy consumption is nonnegligible, is smaller than that in long-range transmissions. We further study the cooperative broadcast gain when the objective is to reduce the maximum transmission power used by any node in the network. In this case, we show that, when nodes are distributed uniformly at random, the maximum cooperation gain will be @math (log @math ), with high probability, where @math is the number of nodes in the network. These are important observations that should be considered in designing power-efficient broadcast algorithms in future network-wide cooperative broadcast. An @math maximum distance separable (MDS) array code of length @math , dimension @math , and sub-packetization @math is formed of @math matrices over a finite field @math , with every column of the matrix stored on a separate node in the distributed storage system and viewed as a coordinate of the codeword. Repair of a failed node (recovery of one erased column) can be performed by accessing a set of @math surviving (helper) nodes. The code is said to have the optimal access property if the amount of data accessed at each of the helper nodes meets a lower bound on this quantity. For optimal-access MDS codes with @math , the sub-packetization @math satisfies the bound @math . In our previous work (IEEE Trans. Inf. Theory, vol. 63, no. 4, 2017), for any @math and @math , we presented an explicit construction of optimal-access MDS codes with sub-packetization @math . In this paper, we take up the question of reducing the sub-packetization value @math to make it to approach the lower bound. We construct an explicit family of optimal-access codes with @math , which differs from the optimal value by at most a factor of @math . These codes can be constructed over any finite field @math as long as @math , and afford low-complexity encoding and decoding procedures. We also define a version of the repair problem that bridges the context of regenerating codes and codes with locality constraints (LRC codes), which we call group repair with optimal access . In this variation, we assume that the set of @math nodes is partitioned into @math repair groups of size @math , and require that the amount of accessed data for repair is the smallest possible whenever the @math helper nodes include all the other @math nodes from the same group as the failed node. For this problem, we construct a family of codes with the group optimal access property. These codes can be constructed over any field @math of size @math , and also afford low-complexity encoding and decoding procedures. We study undirected networks with edge costs that satisfy the triangle inequality. Let @math denote the number of nodes. We present an @math -approximation algorithm for a generalization of the metric-cost subset @math -node-connectivity problem. Our approximation guarantee is proved via lower bounds that apply to the simple edge-connectivity version of the problem, where the requirements are for edge-disjoint paths rather than for openly node-disjoint paths. A corollary is that, for metric costs and for each @math , there exists a @math -node connected graph whose cost is within a factor of @math of the cost of any simple @math -edge connected graph. Based on our @math -approximation algorithm, we present an @math -approximation algorithm for the metric-cost node-connectivity survivable network design problem, where @math denotes the maximum requirement over all pairs of nodes. Our results contrast with the case of edge costs of 0 or 1, where Kortsarz, Krauthgamer, and Lee. [SIAM J. Comput., 33 (2004), pp. 704-720] recently proved, assuming NP @math DTIME( @math ), a hardness-of-approximation lower bound of @math for the subset @math -node-connectivity problem, where @math denotes a small positive number. We present new and improved data structures that answer exact node-to-node distance queries in planar graphs. Such data structures are also known as distance oracles. For any directed planar graph on n nodes with non-negative lengths we obtain the following: * Given a desired space allocation @math , we show how to construct in @math time a data structure of size @math that answers distance queries in @math time per query. As a consequence, we obtain an improvement over the fastest algorithm for k-many distances in planar graphs whenever @math . * We provide a linear-space exact distance oracle for planar graphs with query time @math for any constant eps>0. This is the first such data structure with provable sublinear query time. * For edge lengths at least one, we provide an exact distance oracle of space @math such that for any pair of nodes at distance D the query time is @math . Comparable query performance had been observed experimentally but has never been explained theoretically. Our data structures are based on the following new tool: given a non-self-crossing cycle C with @math nodes, we can preprocess G in @math time to produce a data structure of size @math that can answer the following queries in @math time: for a query node u, output the distance from u to all the nodes of C. This data structure builds on and extends a related data structure of Klein (SODA'05), which reports distances to the boundary of a face, rather than a cycle. The best distance oracles for planar graphs until the current work are due to Cabello (SODA'06), Djidjev (WG'96), and Fakcharoenphol and Rao (FOCS'01). For @math and space @math , we essentially improve the query time from @math to @math . This paper presents an analysis of the following load balancing algorithm. At each step, each node in a network examines the number of tokens at each of its neighbors and sends a token to each neighbor with at least 2d+1 fewer tokens, where d is the maximum degree of any node in the network. We show that within @math steps, the algorithm reduces the maximum difference in tokens between any two nodes to at most @math , where @math is the global imbalance in tokens (i.e., the maximum difference between the number of tokens at any node initially and the average number of tokens), n is the number of nodes in the network, and @math is the edge expansion of the network. The time bound is tight in the sense that for any graph with edge expansion @math , and for any value @math , there exists an initial distribution of tokens with imbalance @math for which the time to reduce the imbalance to even @math is at least @math . The bound on the final imbalance is tight in the sense that there exists a class of networks that can be locally balanced everywhere (i.e., the maximum difference in tokens between any two neighbors is at most 2d), while the global imbalance remains @math . Furthermore, we show that upon reaching a state with a global imbalance of @math , the time for this algorithm to locally balance the network can be as large as @math . We extend our analysis to a variant of this algorithm for dynamic and asynchronous networks. We also present tight bounds for a randomized algorithm in which each node sends at most one token in each step. We consider the problem of finding a minimum edge cost subgraph of a graph satisfying both given node-connectivity requirements and degree upper bounds on nodes. We present an iterative rounding algorithm of the biset linear programming relaxation for this problem. For directed graphs and @math -out-connectivity requirements from a root, our algorithm computes a solution that is a 2-approximation on the cost, and the degree of each node @math in the solution is at most @math , where @math is the degree upper bound on @math . For undirected graphs and element-connectivity requirements with maximum connectivity requirement @math , our algorithm computes a solution that is a @math -approximation on the cost, and the degree of each node @math in the solution is at most @math . These ratios improve the previous @math -approximation on the cost and @math -approximation on the degrees. Our algorithms can be used to improve approximation ratios for other node-connectivity problems such as undirected $k... We consider distributed algorithms for approximate maximum matching on general graphs. Our main result is a randomized @math -approximation distributed algorithm for maximum weighted matching, whose running time is @math for any constant @math , where @math is the number of nodes in the graph. This is, to the best of our knowledge, the first log-time distributed algorithm that achieves constant approximation for maximum weighted matching on general graphs. In addition, we consider the dynamic case, where nodes are inserted and deleted one at a time. For unweighted dynamic graphs, we give a distributed algorithm that maintains a @math -approximation in @math time for each node insertion or deletion for any constant @math . For weighted dynamic graphs we give a constant-factor approximation distributed algorithm that runs in constant time for each insertion or deletion. We consider the problem of topology recognition in wireless (radio) networks modeled as undirected graphs. Topology recognition is a fundamental task in which every node of the network has to output a map of the underlying graph i.e., an isomorphic copy of it, and situate itself in this map. In wireless networks, nodes communicate in synchronous rounds. In each round a node can either transmit a message to all its neighbors, or stay silent and listen. At the receiving end, a node @math hears a message from a neighbor @math in a given round, if @math listens in this round, and if @math is its only neighbor that transmits in this round. Nodes have labels which are (not necessarily different) binary strings. The length of a labeling scheme is the largest length of a label. We concentrate on wireless networks modeled by trees, and we investigate two problems. What is the shortest labeling scheme that permits topology recognition in all wireless tree networks of diameter @math and maximum degree @math ? What is the fastest topology recognition algorithm working for all wireless tree networks of diameter @math and maximum degree @math , using such a short labeling scheme? We are interested in deterministic topology recognition algorithms. For the first problem, we show that the minimum length of a labeling scheme allowing topology recognition in all trees of maximum degree @math is @math . For such short schemes, used by an algorithm working for the class of trees of diameter @math and maximum degree @math , we show almost matching bounds on the time of topology recognition: an upper bound @math , and a lower bound @math , for any constant @math . We consider the following problem. Given a rooted tree @math , label the nodes of @math in the most compact way such that, given the labels of two nodes @math and @math , one can determine in constant time, by looking only at the labels, whether @math is ancestor of @math . The best known labeling scheme is rather straightforward and uses labels of length at most @math bits each, where @math is the number of nodes in the tree. Our main result in this paper is a labeling scheme with maximum label length @math . Our motivation for studying this problem is enhancing the performance of web search engines. In the context of this application each indexed document is a tree, and the labels of all trees are maintained in main memory. Therefore even small improvements in the maximum label length are important. We consider distributed plurality consensus in a complete graph of size @math with @math initial opinions. We design an efficient and simple protocol in the asynchronous communication model that ensures that all nodes eventually agree on the initially most frequent opinion. In this model, each node is equipped with a random Poisson clock with parameter @math . Whenever a node's clock ticks, it samples some neighbors, uniformly at random and with replacement, and adjusts its opinion according to the sample. A prominent example is the so-called two-choices algorithm in the synchronous model, where in each round, every node chooses two neighbors uniformly at random, and if the two sampled opinions coincide, then that opinion is adopted. This protocol is very efficient and well-studied when @math . If @math for some small @math , we show that it converges to the initial plurality opinion within @math rounds, w.h.p., as long as the initial difference between the largest and second largest opinion is @math . On the other side, we show that there are cases in which @math rounds are needed, w.h.p. One can beat this lower bound in the synchronous model by combining the two-choices protocol with randomized broadcasting. Our main contribution is a non-trivial adaptation of this approach to the asynchronous model. If the support of the most frequent opinion is at least @math times that of the second-most frequent one and @math , then our protocol achieves the best possible run time of @math , w.h.p. We relax full synchronicity by allowing @math nodes to be poorly synchronized, and the well synchronized nodes are only required to be within a certain time difference from one another. We enforce this synchronicity by introducing a novel gadget into the protocol. Consider @math nodes connected by wires to make an n-dimensional binary cube. Suppose that initially the nodes contain one packet each addressed to distinct nodes of the cube. We show that there is a distributed randomized algorithm that can route every packet to its destination without two packets passing down the same wire at any one time, and finishes within time @math with overwhelming probability for all such routing requests. Each packet carries with it @math bits of bookkeeping information. No other communication among the nodes takes place.The algorithm offers the only scheme known for realizing arbitrary permutations in a sparse N node network in @math time and has evident applications in the design of general purpose parallel computers. We study approximate distributed solutions to the weighted all-pairs-shortest-paths (APSP) problem in the CONGEST model. We obtain the following results. @math A deterministic @math -approximation to APSP in @math rounds. This improves over the best previously known algorithm, by both derandomizing it and by reducing the running time by a @math factor. In many cases, routing schemes involve relabeling, i.e., assigning new names to nodes and require that these names are used in distance and routing queries. It is known that relabeling is necessary to achieve running times of @math . In the relabeling model, we obtain the following results. @math A randomized @math -approximation to APSP, for any integer @math , running in @math rounds, where @math is the hop diameter of the network. This algorithm simplifies the best previously known result and reduces its approximation ratio from @math to @math . Also, the new algorithm uses uses labels of asymptotically optimal size, namely @math bits. @math A randomized @math -approximation to APSP, for any integer @math , running in time @math and producing compact routing tables of size @math . The node lables consist of @math bits. This improves on the approximation ratio of @math for tables of that size achieved by the best previously known algorithm, which terminates faster, in @math rounds. We present a near-optimal distributed algorithm for @math -approximation of single-commodity maximum flow in undirected weighted networks that runs in @math communication rounds in the model. Here, @math and @math denote the number of nodes and the network diameter, respectively. This is the first improvement over the trivial bound of @math , and it nearly matches the @math round complexity lower bound. The development of the algorithm contains two results of independent interest: (i) A @math -round distributed construction of a spanning tree of average stretch @math . (ii) A @math -round distributed construction of an @math -congestion approximator consisting of the cuts induced by @math virtual trees. The distributed representation of the cut approximator allows for evaluation in @math rounds. All our algorithms make use of randomization and succeed with high probability.