State-of-the-art face recognition systems are based on deep (convolutional) neural networks. Therefore, it is imperative to determine to what extent face templates derived from deep networks can be inverted to obtain the original face image. In this paper, we study the vulnerabilities of a state-of-the-art face recognition system based on template reconstruction attack. We propose a neighborly de-convolutional neural network ( NbNet ) to reconstruct face images from their deep templates. In our experiments, we assumed that no knowledge about the target subject and the deep network are available. To train the NbNet reconstruction models, we augmented two benchmark face datasets (VGG-Face and Multi-PIE) with a large collection of images synthesized using a face generator. The proposed reconstruction was evaluated using type-I (comparing the reconstructed images against the original face images used to generate the deep template) and type-II (comparing the reconstructed images against a different face image of the same subject) attacks. Given the images reconstructed from NbNets , we show that for verification, we achieve TAR of 95.20 percent (58.05 percent) on LFW under type-I (type-II) attacks @ FAR of 0.1 percent. Besides, 96.58 percent (92.84 percent) of the images reconstructed from templates of partition fa ( fb ) can be identified from partition fa in color FERET. Our study demonstrates the need to secure deep templates in face recognition systems.
In this work, we employed an efficient yet effective method, DCGAN to generate face images. The original DCGAN @cite_50 is easy to collapse and outputs poor quality high-resolution images (e.g., @math in this work). We address the above problems with DCGAN (Section ).
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Generative Adversarial Networks (GANs) have been successfully used to synthesize realistically looking images of faces, scenery and even medical images. Unfortunately, they usually require large training datasets, which are often scarce in the medical field, and to the best of our knowledge GANs have been only applied for medical image synthesis at fairly low resolution. However, many state-of-the-art machine learning models operate on high resolution data as such data carries indispensable, valuable information. In this work, we try to generate realistically looking high resolution images of skin lesions with GANs, using only a small training dataset of 2000 samples. The nature of the data allows us to do a direct comparison between the image statistics of the generated samples and the real dataset. We both quantitatively and qualitatively compare state-of-the-art GAN architectures such as DCGAN and LAPGAN against a modification of the latter for the task of image generation at a resolution of 256x256px. Our investigation shows that we can approximate the real data distribution with all of the models, but we notice major differences when visually rating sample realism, diversity and artifacts. In a set of use-case experiments on skin lesion classification, we further show that we can successfully tackle the problem of heavy class imbalance with the help of synthesized high resolution melanoma samples. Generative adversarial networks (GANs) are highly effective unsupervised learning frameworks that can generate very sharp data, even for data such as images with complex, highly multimodal distributions. However GANs are known to be very hard to train, suffering from problems such as mode collapse and disturbing visual artifacts. Batch normalization (BN) techniques have been introduced to address the training. Though BN accelerates the training in the beginning, our experiments show that the use of BN can be unstable and negatively impact the quality of the trained model. The evaluation of BN and numerous other recent schemes for improving GAN training is hindered by the lack of an effective objective quality measure for GAN models. To address these issues, we first introduce a weight normalization (WN) approach for GAN training that significantly improves the stability, efficiency and the quality of the generated samples. To allow a methodical evaluation, we introduce squared Euclidean reconstruction error on a test set as a new objective measure, to assess training performance in terms of speed, stability, and quality of generated samples. Our experiments with a standard DCGAN architecture on commonly used datasets (CelebA, LSUN bedroom, and CIFAR-10) indicate that training using WN is generally superior to BN for GANs, achieving 10 lower mean squared loss for reconstruction and significantly better qualitative results than BN. We further demonstrate the stability of WN on a 21-layer ResNet trained with the CelebA data set. The code for this paper is available at this https URL In this paper, we propose a novel method for image inpainting based on a Deep Convolutional Generative Adversarial Network (DCGAN). We define a loss function consisting of two parts: (1) a contextual loss that preserves similarity between the input corrupted image and the recovered image, and (2) a perceptual loss that ensures a perceptually realistic output image. Given a corrupted image with missing values, we use back-propagation on this loss to map the corrupted image to a smaller latent space. The mapped vector is then passed through the generative model to predict the missing content. The proposed framework is evaluated on the CelebA and SVHN datasets for two challenging inpainting tasks with random 80 corruption and large blocky corruption. Experiments show that our method can successfully predict semantic information in the missing region and achieve pixel-level photorealism, which is impossible by almost all existing methods. In recent years, supervised learning with convolutional networks (CNNs) has seen huge adoption in computer vision applications. Comparatively, unsupervised learning with CNNs has received less attention. In this work we hope to help bridge the gap between the success of CNNs for supervised learning and unsupervised learning. We introduce a class of CNNs called deep convolutional generative adversarial networks (DCGANs), that have certain architectural constraints, and demonstrate that they are a strong candidate for unsupervised learning. Training on various image datasets, we show convincing evidence that our deep convolutional adversarial pair learns a hierarchy of representations from object parts to scenes in both the generator and discriminator. Additionally, we use the learned features for novel tasks - demonstrating their applicability as general image representations. Abstract: In recent years, supervised learning with convolutional networks (CNNs) has seen huge adoption in computer vision applications. Comparatively, unsupervised learning with CNNs has received less attention. In this work we hope to help bridge the gap between the success of CNNs for supervised learning and unsupervised learning. We introduce a class of CNNs called deep convolutional generative adversarial networks (DCGANs), that have certain architectural constraints, and demonstrate that they are a strong candidate for unsupervised learning. Training on various image datasets, we show convincing evidence that our deep convolutional adversarial pair learns a hierarchy of representations from object parts to scenes in both the generator and discriminator. Additionally, we use the learned features for novel tasks - demonstrating their applicability as general image representations. Over the last decade, the process of automatic image colorization has been of significant interest for several application areas including restoration of aged or degraded images. This problem is highly ill-posed due to the large degrees of freedom during the assignment of color information. Many of the recent developments in automatic colorization involve images that contain a common theme or require highly processed data such as semantic maps as input. In our approach, we attempt to fully generalize the colorization procedure using a conditional Deep Convolutional Generative Adversarial Network (DCGAN). The network is trained over datasets that are publicly available such as CIFAR-10 and Places365. The results between the generative model and traditional deep neural networks are compared. This paper is on image and face super-resolution. The vast majority of prior work for this problem focus on how to increase the resolution of low-resolution images which are artificially generated by simple bilinear down-sampling (or in a few cases by blurring followed by down-sampling). We show that such methods fail to produce good results when applied to real-world low-resolution, low quality images. To circumvent this problem, we propose a two-stage process which firstly trains a High-to-Low Generative Adversarial Network (GAN) to learn how to degrade and downsample high-resolution images requiring, during training, only unpaired high and low-resolution images. Once this is achieved, the output of this network is used to train a Low-to-High GAN for image super-resolution using this time paired low- and high-resolution images. Our main result is that this network can be now used to effectively increase the quality of real-world low-resolution images. We have applied the proposed pipeline for the problem of face super-resolution where we report large improvement over baselines and prior work although the proposed method is potentially applicable to other object categories. We propose a new algorithm for training generative adversarial networks to jointly learn latent codes for both identities (e.g. individual humans) and observations (e.g. specific photographs). In practice, this means that by fixing the identity portion of latent codes, we can generate diverse images of the same subject, and by fixing the observation portion we can traverse the manifold of subjects while maintaining contingent aspects such as lighting and pose. Our algorithm features a pairwise training scheme in which each sample from the generator consists of two images with a common identity code. Corresponding samples from the real dataset consist of two distinct photographs of the same subject. In order to fool the discriminator, the generator must produce images that are both photorealistic, distinct, and appear to depict the same person. We augment both the DCGAN and BEGAN approaches with Siamese discriminators to accommodate pairwise training. Experiments with human judges and an off-the-shelf face verification system demonstrate our algorithm’s ability to generate convincing, identity-matched photographs. Steganography is collection of methods to hide secret information ("payload") within non-secret information ("container"). Its counterpart, Steganalysis, is the practice of determining if a message contains a hidden payload, and recovering it if possible. Presence of hidden payloads is typically detected by a binary classifier. In the present study, we propose a new model for generating image-like containers based on Deep Convolutional Generative Adversarial Networks (DCGAN). This approach allows to generate more setganalysis-secure message embedding using standard steganography algorithms. Experiment results demonstrate that the new model successfully deceives the steganography analyzer, and for this reason, can be used in steganographic applications. We propose a new algorithm for training generative adversarial networks that jointly learns latent codes for both identities (e.g. individual humans) and observations (e.g. specific photographs). By fixing the identity portion of the latent codes, we can generate diverse images of the same subject, and by fixing the observation portion, we can traverse the manifold of subjects while maintaining contingent aspects such as lighting and pose. Our algorithm features a pairwise training scheme in which each sample from the generator consists of two images with a common identity code. Corresponding samples from the real dataset consist of two distinct photographs of the same subject. In order to fool the discriminator, the generator must produce pairs that are photorealistic, distinct, and appear to depict the same individual. We augment both the DCGAN and BEGAN approaches with Siamese discriminators to facilitate pairwise training. Experiments with human judges and an off-the-shelf face verification system demonstrate our algorithm's ability to generate convincing, identity-matched photographs. The main contribution of this paper is a simple semi-supervised pipeline that only uses the original training set without collecting extra data. It is challenging in 1) how to obtain more training data only from the training set and 2) how to use the newly generated data. In this work, the generative adversarial network (GAN) is used to generate unlabeled samples. We propose the label smoothing regularization for outliers (LSRO). This method assigns a uniform label distribution to the unlabeled images, which regularizes the supervised model and improves the baseline. We verify the proposed method on a practical problem: person re-identification (re-ID). This task aims to retrieve a query person from other cameras. We adopt the deep convolutional generative adversarial network (DCGAN) for sample generation, and a baseline convolutional neural network (CNN) for representation learning. Experiments show that adding the GAN-generated data effectively improves the discriminative ability of learned CNN embeddings. On three large-scale datasets, Market-1501, CUHK03 and DukeMTMC-reID, we obtain +4.37 , +1.6 and +2.46 improvement in rank-1 precision over the baseline CNN, respectively. We additionally apply the proposed method to fine-grained bird recognition and achieve a +0.6 improvement over a strong baseline. The code is available at this https URL The main contribution of this paper is a simple semisupervised pipeline that only uses the original training set without collecting extra data. It is challenging in 1) how to obtain more training data only from the training set and 2) how to use the newly generated data. In this work, the generative adversarial network (GAN) is used to generate unlabeled samples. We propose the label smoothing regularization for outliers (LSRO). This method assigns a uniform label distribution to the unlabeled images, which regularizes the supervised model and improves the baseline. We verify the proposed method on a practical problem: person re-identification (re-ID). This task aims to retrieve a query person from other cameras. We adopt the deep convolutional generative adversarial network (DCGAN) for sample generation, and a baseline convolutional neural network (CNN) for representation learning. Experiments show that adding the GAN-generated data effectively improves the discriminative ability of learned CNN embeddings. On three large-scale datasets, Market- 1501, CUHK03 and DukeMTMC-reID, we obtain +4.37 , +1.6 and +2.46 improvement in rank-1 precision over the baseline CNN, respectively. We additionally apply the proposed method to fine-grained bird recognition and achieve a +0.6 improvement over a strong baseline. The code is available at https: github.com layumi Person-reID_GAN. Most conditional generation tasks expect diverse outputs given a single conditional context. However, conditional generative adversarial networks (cGANs) often focus on the prior conditional information and ignore the input noise vectors, which contribute to the output variations. Recent attempts to resolve the mode collapse issue for cGANs are usually task-specific and computationally expensive. In this work, we propose a simple yet effective regularization term to address the mode collapse issue for cGANs. The proposed method explicitly maximizes the ratio of the distance between generated images with respect to the corresponding latent codes, thus encouraging the generators to explore more minor modes during training. This mode seeking regularization term is readily applicable to various conditional generation tasks without imposing training overhead or modifying the original network structures. We validate the proposed algorithm on three conditional image synthesis tasks including categorical generation, image-to-image translation, and text-to-image synthesis with different baseline models. Both qualitative and quantitative results demonstrate the effectiveness of the proposed regularization method for improving diversity without loss of quality. In this paper, we study face hallucination, or synthesizing a high-resolution face image from an input low-resolution image, with the help of a large collection of other high-resolution face images. Our theoretical contribution is a two-step statistical modeling approach that integrates both a global parametric model and a local nonparametric model. At the first step, we derive a global linear model to learn the relationship between the high-resolution face images and their smoothed and down-sampled lower resolution ones. At the second step, we model the residue between an original high-resolution image and the reconstructed high-resolution image after applying the learned linear model by a patch-based non-parametric Markov network to capture the high-frequency content. By integrating both global and local models, we can generate photorealistic face images. A practical contribution is a robust warping algorithm to align the low-resolution face images to obtain good hallucination results. The effectiveness of our approach is demonstrated by extensive experiments generating high-quality hallucinated face images from low-resolution input with no manual alignment. Generative Adversarial Networks (GANs) excel at creating realistic images with complex models for which maximum likelihood is infeasible. However, the convergence of GAN training has still not been proved. We propose a two time-scale update rule (TTUR) for training GANs with stochastic gradient descent on arbitrary GAN loss functions. TTUR has an individual learning rate for both the discriminator and the generator. Using the theory of stochastic approximation, we prove that the TTUR converges under mild assumptions to a stationary local Nash equilibrium. The convergence carries over to the popular Adam optimization, for which we prove that it follows the dynamics of a heavy ball with friction and thus prefers flat minima in the objective landscape. For the evaluation of the performance of GANs at image generation, we introduce the Frechet Inception Distance'' (FID) which captures the similarity of generated images to real ones better than the Inception Score. In experiments, TTUR improves learning for DCGANs and Improved Wasserstein GANs (WGAN-GP) outperforming conventional GAN training on CelebA, CIFAR-10, SVHN, LSUN Bedrooms, and the One Billion Word Benchmark. Generative Adversarial Networks (GANs) excel at creating realistic images with complex models for which maximum likelihood is infeasible. However, the convergence of GAN training has still not been proved. We propose a two time-scale update rule (TTUR) for training GANs with stochastic gradient descent on arbitrary GAN loss functions. TTUR has an individual learning rate for both the discriminator and the generator. Using the theory of stochastic approximation, we prove that the TTUR converges under mild assumptions to a stationary local Nash equilibrium. The convergence carries over to the popular Adam optimization, for which we prove that it follows the dynamics of a heavy ball with friction and thus prefers flat minima in the objective landscape. For the evaluation of the performance of GANs at image generation, we introduce the "Frechet Inception Distance" (FID) which captures the similarity of generated images to real ones better than the Inception Score. In experiments, TTUR improves learning for DCGANs and Improved Wasserstein GANs (WGAN-GP) outperforming conventional GAN training on CelebA, CIFAR-10, SVHN, LSUN Bedrooms, and the One Billion Word Benchmark. The goal of face hallucination is to generate high-resolution images with fidelity from low-resolution ones. In contrast to existing methods based on patch similarity or holistic constraints in the image space, we propose to exploit local image structures for face hallucination. Each face image is represented in terms of facial components, contours and smooth regions. The image structure is maintained via matching gradients in the reconstructed high-resolution output. For facial components, we align input images to generate accurate exemplars and transfer the high-frequency details for preserving structural consistency. For contours, we learn statistical priors to generate salient structures in the high-resolution images. A patch matching method is utilized on the smooth regions where the image gradients are preserved. Experimental results demonstrate that the proposed algorithm generates hallucinated face images with favorable quality and adaptability. For face recognition, image features are first extracted and then matched to those features in a gallery set. The amount of information and the effectiveness of the features used will determine the recognition performance. In this paper, we propose a novel face recognition approach using information about face images at higher and lower resolutions so as to enhance the information content of the features that are extracted and combined at different resolutions. As the features from different resolutions should closely correlate with each other, we employ the cascaded generalized canonical correlation analysis (GCCA) to fuse the information to form a single feature vector for face recognition. To improve the performance and efficiency, we also employ "Gabor-feature hallucination", which predicts the high-resolution (HR) Gabor features from the Gabor features of a face image directly by local linear regression. We also extend the algorithm to low-resolution (LR) face recognition, in which the medium-resolution (MR) and HR Gabor features of a LR input image are estimated directly. The LR Gabor features and the predicted MR and HR Gabor features are then fused using GCCA for LR face recognition. Our algorithm can avoid having to perform the interpolation super-resolution of face images and having to extract HR Gabor features. Experimental results show that the proposed methods have a superior recognition rate and are more efficient than traditional methods. A face recognition approach which combines images at different resolutions is proposed.A low-resolution face recognition algorithm based on fusing images at different resolutions is proposed.A method for feature hallucination is proposed. Super-resolution reconstruction of face image is the problem of reconstructing a high resolution face image from one or more low resolution face images. Assuming that high and low resolution images share similar intrinsic geometries, various recent super-resolution methods reconstruct high resolution images based on a weights determined from nearest neighbors in the local embedding of low resolution images. These methods suffer disadvantages from the finite number of samples and the nature of manifold learning techniques, and hence yield unrealistic reconstructed images. To address the problem, we apply canonical correlation analysis (CCA), which maximizes the correlation between the local neighbor relationships of high and low resolution images. We use it separately for reconstruction of global face appearance, and facial details. Experiments using a collection of frontal human faces show that the proposed algorithm improves reconstruction quality over existing state-of-the-art super-resolution algorithms, both visually, and using a quantitative peak signal-to-noise ratio assessment. Recognition of low resolution face images is a challenging problem in many practical face recognition systems. Methods have been proposed in the face recognition literature for the problem when the probe is of low resolution, and a high resolution gallery is available for recognition. These methods modify the probe image such that the resultant image provides better discrimination. We formulate the problem differently by leveraging the information available in the high resolution gallery image and propose a generative approach for classifying the probe image. An important feature of our algorithm is that it can handle resolution changes along with illumination variations. The effectiveness of the proposed method is demonstrated using standard datasets and a challenging outdoor face dataset. It is shown that our method is efficient and can perform significantly better than many competitive low resolution face recognition algorithms.