We take interest in the early assessment of risk for depression in social media users. We focus on the eRisk 2018 dataset, which represents users as a sequence of their written online contributions. We implement four RNN-based systems to classify the users. We explore several aggregations methods to combine predictions on individual posts. Our best model reads through all writings of a user in parallel but uses an attention mechanism to prioritize the most important ones at each timestep.
was developed as part of Neural Turing Machines @cite_23 , where the attention is focused on inputs that are similar to the values in memory.
@cite_23
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In this paper we explore deep learning models with memory component or attention mechanism for question answering task. We combine and compare three models, Neural Machine Translation, Neural Turing Machine, and Memory Networks for a simulated QA data set. This paper is the first one that uses Neural Machine Translation and Neural Turing Machines for solving QA tasks. Our results suggest that the combination of attention and memory have potential to solve certain QA problem. We extend the capabilities of neural networks by coupling them to external memory resources, which they can interact with by attentional processes. The combined system is analogous to a Turing Machine or Von Neumann architecture but is differentiable end-to-end, allowing it to be efficiently trained with gradient descent. Preliminary results demonstrate that Neural Turing Machines can infer simple algorithms such as copying, sorting, and associative recall from input and output examples. We extend the capabilities of neural networks by coupling them to external memory resources, which they can interact with by attentional processes. The combined system is analogous to a Turing Machine or Von Neumann architecture but is differentiable end-toend, allowing it to be efficiently trained with gradient descent. Preliminary results demonstrate that Neural Turing Machines can infer simple algorithms such as copying, sorting, and associative recall from input and output examples. The Neural Turing Machine (NTM) is more expressive than all previously considered models because of its external memory. It can be viewed as a broader effort to use abstract external Interfaces and to learn a parametric model that interacts with them. The capabilities of a model can be extended by providing it with proper Interfaces that interact with the world. These external Interfaces include memory, a database, a search engine, or a piece of software such as a theorem verifier. Some of these Interfaces are provided by the developers of the model. However, many important existing Interfaces, such as databases and search engines, are discrete. We examine feasibility of learning models to interact with discrete Interfaces. We investigate the following discrete Interfaces: a memory Tape, an input Tape, and an output Tape. We use a Reinforcement Learning algorithm to train a neural network that interacts with such Interfaces to solve simple algorithmic tasks. Our Interfaces are expressive enough to make our model Turing complete. Despite recent breakthroughs in the applications of deep neural networks, one setting that presents a persistent challenge is that of "one-shot learning." Traditional gradient-based networks require a lot of data to learn, often through extensive iterative training. When new data is encountered, the models must inefficiently relearn their parameters to adequately incorporate the new information without catastrophic interference. Architectures with augmented memory capacities, such as Neural Turing Machines (NTMs), offer the ability to quickly encode and retrieve new information, and hence can potentially obviate the downsides of conventional models. Here, we demonstrate the ability of a memory-augmented neural network to rapidly assimilate new data, and leverage this data to make accurate predictions after only a few samples. We also introduce a new method for accessing an external memory that focuses on memory content, unlike previous methods that additionally use memory location-based focusing mechanisms. Permission to copy without fee all or part of this material is granted provided that the copies are not made or Idistributed for direct commercial advantage, the ACM copyright notice and the title of the publication and its date appear, and notice is given that copying is by permission of the Association for Computing Machimery. To copy otherwise, or to republish, requires a fee and or specfic permission. correctly run a given Turing machine hi on these 2;‘s while keeping the maximum possible pniracy about them. That is, they want to compute Y ( l,..., 2,) without revealing more about the Zi’s than it is already contained in the value y itself. For instance, if M computes the sum of the q’s, every single player should not be able to learn more than the sum of the inputs of the other parties. Here A4 ma.y very well be a probabilistic Turing machine. In this case, all playen want to agree on a single string y, selected with the right probability distribution, as M’s output. Software protection is one of the most important issues concerning computer practice. There exist many heuristics and ad-hoc methods for protection, but the problem as a whole has not received the theoretical treatment it deserves. In this paper, we provide theoretical treatment of software protection. We reduce the problem of software protection to the problem of efficient simulation on oblivious RAM. A machine is oblivious if thhe sequence in which it accesses memory locations is equivalent for any two inputs with the same running time. For example, an oblivious Turing Machine is one for which the movement of the heads on the tapes is identical for each computation. (Thus, the movement is independent of the actual input.) What is the slowdown in the running time of a machine, if it is required to be oblivious? In 1979, Pippenger and Fischer showed how a two-tape oblivious Turing Machine can simulate, on-line, a one-tape Turing Machine, with a logarithmic slowdown in the running time. We show an analogous result for the random-access machine (RAM) model of computation. In particular, we show how to do an on-line simulation of an arbitrary RAM by a probabilistic oblivious RAM with a polylogaithmic slowdown in the running time. On the other hand, we show that a logarithmic slowdown is a lower bound. We extend neural Turing machine (NTM) model into a dynamic neural Turing machine (D-NTM) by introducing a trainable memory addressing scheme. This addressing scheme maintains for each memory cell two separate vectors, content and address vectors. This allows the D-NTM to learn a wide variety of location-based addressing strategies including both linear and nonlinear ones. We implement the D-NTM with both continuous, differentiable and discrete, non-differentiable read write mechanisms. We investigate the mechanisms and effects of learning to read and write into a memory through experiments on Facebook bAbI tasks using both a feedforward and GRUcontroller. The D-NTM is evaluated on a set of Facebook bAbI tasks and shown to outperform NTM and LSTM baselines. We have done extensive analysis of our model and different variations of NTM on bAbI task. We also provide further experimental results on sequential pMNIST, Stanford Natural Language Inference, associative recall and copy tasks. Following the recent trend in explicit neural memory structures, we present a new design of an external memory, wherein memories are stored in an Euclidean key space @math . An LSTM controller performs read and write via specialized read and write heads. It can move a head by either providing a new address in the key space (aka random access) or moving from its previous position via a Lie group action (aka Lie access). In this way, the "L" and "R" instructions of a traditional Turing Machine are generalized to arbitrary elements of a fixed Lie group action. For this reason, we name this new model the Lie Access Neural Turing Machine, or LANTM. We tested two different configurations of LANTM against an LSTM baseline in several basic experiments. We found the right configuration of LANTM to outperform the baseline in all of our experiments. In particular, we trained LANTM on addition of @math -digit numbers for @math , but it was able to generalize almost perfectly to @math , all with the number of parameters 2 orders of magnitude below the LSTM baseline. This paper presents persistent Turing machines (PTMs), a new way of interpreting Turing-machine computation, based on dynamic stream semantics. A PTM is a Turing machine that performs an infinite sequence of ''normal'' Turing machine computations, where each such computation starts when the PTM reads an input from its input tape and ends when the PTM produces an output on its output tape. The PTM has an additional worktape, which retains its content from one computation to the next; this is what we mean by persistence. A number of results are presented for this model, including a proof that the class of PTMs is isomorphic to a general class of effective transition systems called interactive transition systems; and a proof that PTMs without persistence (amnesic PTMs) are less expressive than PTMs. As an analogue of the Church-Turing hypothesis which relates Turing machines to algorithmic computation, it is hypothesized that PTMs capture the intuitive notion of sequential interactive computation. Abstract We propose a reversible reaction mechanism with a single stationary state in which certain concentrations assume either high or low values dependent on the concentration of a catalyst. The properties of this mechanism are those of a McCulloch-Pitts neuron. We suggest a mechanism of interneuronal connections in which the stationary state of a chemical neuron is determined by the state of other neurons in a homogeneous chemical system and is thus a "hardware" chemical implementation of neural networks. Specific connections are determined for the construction of logic gates: AND, NOR, etc. Neural networks may be constructed in which the flow of time is continuous and computations are achieved by the attainment of a stationary state of the entire chemical reaction system, or in which the flow of time is discretized by an oscillatory reaction. In another article, we will give a chemical implementation of finite state machines and stack memories, with which in principle the construction of a universal Turing machine is possible. With the tremendous advances of Convolutional Neural Networks (ConvNets) on object recognition, we can now obtain reliable enough machine-labeled annotations easily by predictions from off-the-shelf ConvNets. In this work, we present an abstraction memory based framework for few-shot learning, building upon machine-labeled image annotations. Our method takes some large-scale machine-annotated datasets (e.g., OpenImages) as an external memory bank. In the external memory bank, the information is stored in the memory slots with the form of key-value, where image feature is regarded as key and label embedding serves as value. When queried by the few-shot examples, our model selects visually similar data from the external memory bank, and writes the useful information obtained from related external data into another memory bank, i.e., abstraction memory. Long Short-Term Memory (LSTM) controllers and attention mechanisms are utilized to guarantee the data written to the abstraction memory is correlated to the query example. The abstraction memory concentrates information from the external memory bank, so that it makes the few-shot recognition effective. In the experiments, we firstly confirm that our model can learn to conduct few-shot object recognition on clean human-labeled data from ImageNet dataset. Then, we demonstrate that with our model, machine-labeled image annotations are very effective and abundant resources to perform object recognition on novel categories. Experimental results show that our proposed model with machine-labeled annotations achieves great performance, only with a gap of 1 between of the one with human-labeled annotations. We propose a soft attention based model for the task of action recognition in videos. We use multi-layered Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM) units which are deep both spatially and temporally. Our model learns to focus selectively on parts of the video frames and classifies videos after taking a few glimpses. The model essentially learns which parts in the frames are relevant for the task at hand and attaches higher importance to them. We evaluate the model on UCF-11 (YouTube Action), HMDB-51 and Hollywood2 datasets and analyze how the model focuses its attention depending on the scene and the action being performed. In online education systems, finding similar exercises is a fundamental task of many applications, such as exercise retrieval and student modeling. Several approaches have been proposed for this task by simply using the specific textual content (e.g. the same knowledge concepts or the similar words) in exercises. However, the problem of how to systematically exploit the rich semantic information embedded in multiple heterogenous data (e.g. texts and images) to precisely retrieve similar exercises remains pretty much open. To this end, in this paper, we develop a novel Multimodal Attention-based Neural Network (MANN) framework for finding similar exercises in large-scale online education systems by learning a unified semantic representation from the heterogenous data. In MANN, given exercises with texts, images and knowledge concepts, we first apply a convolutional neural network to extract image representations and use an embedding layer for representing concepts. Then, we design an attention-based long short-term memory network to learn a unified semantic representation of each exercise in a multimodal way. Here, two attention strategies are proposed to capture the associations of texts and images, texts and knowledge concepts, respectively. Moreover, with a Similarity Attention, the similar parts in each exercise pair are also measured. Finally, we develop a pairwise training strategy for returning similar exercises. Extensive experimental results on real-world data clearly validate the effectiveness and the interpretation power of MANN. We present a memory augmented neural network for natural language understanding: Neural Semantic Encoders (NSE). NSE has a variable sized encoding memory that evolves over time and maintains the understanding of input sequences through read, compose and write operations. NSE can access multiple and shared memories depending on the complexity of a task. We demonstrated the effectiveness and the flexibility of NSE on five different natural language tasks, natural language inference, question answering, sentence classification, document sentiment analysis and machine translation where NSE achieved state-of-the-art performance when evaluated on publically available benchmarks. For example, our shared-memory model showed an encouraging result on neural machine translation, improving an attention-based baseline by approximately 1.0 BLEU. Neural Turing Machines (NTM) contain memory component that simulates "working memory" in the brain to store and retrieve information to ease simple algorithms learning. So far, only linearly organized memory is proposed, and during experiments, we observed that the model does not always converge, and overfits easily when handling certain tasks. We think memory component is key to some faulty behaviors of NTM, and better organization of memory component could help fight those problems. In this paper, we propose several different structures of memory for NTM, and we proved in experiments that two of our proposed structured-memory NTMs could lead to better convergence, in term of speed and prediction accuracy on copy task and associative recall task as in ( 2014). Neural language models predict the next token using a latent representation of the immediate token history. Recently, various methods for augmenting neural language models with an attention mechanism over a differentiable memory have been proposed. For predicting the next token, these models query information from a memory of the recent history which can facilitate learning mid- and long-range dependencies. However, conventional attention mechanisms used in memory-augmented neural language models produce a single output vector per time step. This vector is used both for predicting the next token as well as for the key and value of a differentiable memory of a token history. In this paper, we propose a neural language model with a key-value attention mechanism that outputs separate representations for the key and value of a differentiable memory, as well as for encoding the next-word distribution. This model outperforms existing memory-augmented neural language models on two corpora. Yet, we found that our method mainly utilizes a memory of the five most recent output representations. This led to the unexpected main finding that a much simpler model based only on the concatenation of recent output representations from previous time steps is on par with more sophisticated memory-augmented neural language models. Attention in neural machine translation provides the possibility to encode relevant parts of the source sentence at each translation step. As a result, attention is considered to be an alignment model as well. However, there is no work that specifically studies attention and provides analysis of what is being learned by attention models. Thus, the question still remains that how attention is similar or different from the traditional alignment. In this paper, we provide detailed analysis of attention and compare it to traditional alignment. We answer the question of whether attention is only capable of modelling translational equivalent or it captures more information. We show that attention is different from alignment in some cases and is capturing useful information other than alignments. MOTIVATION Attention based models have been shown to achieve promising results on several challenging tasks, including caption generation [9], machine translation [1], game-playing and tracking [4]. Attention based models can potentially infer the action happening in videos by focusing only on the relevant places in each video frame. Soft-attention models are deterministic and can be trained using backpropagation. We propose a soft-attention based model for action recognition in videos. We use multi-layered Recurrent Neural Networks (RNNs) with Long Short-Term Memory (LSTM). Our model tends to recognize important elements in video frames based on the activities it detects. Most tasks in natural language processing can be cast into question answering (QA) problems over language input. We introduce the dynamic memory network (DMN), a neural network architecture which processes input sequences and questions, forms episodic memories, and generates relevant answers. Questions trigger an iterative attention process which allows the model to condition its attention on the inputs and the result of previous iterations. These results are then reasoned over in a hierarchical recurrent sequence model to generate answers. The DMN can be trained end-to-end and obtains state-of-the-art results on several types of tasks and datasets: question answering (Facebook's bAbI dataset), text classification for sentiment analysis (Stanford Sentiment Treebank) and sequence modeling for part-of-speech tagging (WSJ-PTB). The training for these different tasks relies exclusively on trained word vector representations and input-question-answer triplets.