LiDAR-camera calibration is a precondition for many heterogeneous systems that fuse data from LiDAR and camera. However, the constraint from the common field of view and the requirement for strict time synchronization make the calibration a challenging problem. In this paper, we propose a hybrid LiDAR-camera calibration method aiming to solve these two difficulties. The configuration between LiDAR and camera is free from their common field of view as we move the camera to cover the scenario observed by LiDAR. 3D visual reconstruction of the environment can be achieved from the sequential visual images obtained by the moving camera, which later can be aligned with the single 3D laser scan captured when both the scene and the equipment are stationary. Under this design, our method can further get rid of the influence from time synchronization between LiDAR and camera. Moreover, the extended field of view obtained by the moving camera can improve the calibration accuracy. We derive the conditions of minimal observability for our method and discuss the influence on calibration accuracy from different placements of chessboards, which can be utilized as a guideline for designing high-accuracy calibration procedures. We validate our method on both simulation platform and real-world datasets. Experiments show that our method can achieve higher accuracy than other comparable methods.
Unlike the approaches above, @cite_27 utilizes the reflectance intensity to estimate the corners of the chessboard from the 3D laser point cloud. If the corners of the 3D laser point cloud are identified, the extrinsic calibration is converted to a 3D-2D matching problem. However, the noise and sparsity of the point cloud data present a challenge in this approach. Moreover, like the other appearance-based methods, this method has a limitation where there must be a shared common field of view. Even in the application scenario where the condition is met, the requirement of the common field of view constrains the scale of the scene and limits the number of targets that can be detected, thus affecting the accuracy of the calibration.
@cite_27
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This paper presents a novel method for fully automatic and convenient extrinsic calibration of a 3D LiDAR and a panoramic camera with a normally printed chessboard. The proposed method is based on the 3D corner estimation of the chessboard from the sparse point cloud generated by one frame scan of the LiDAR. To estimate the corners, we formulate a full-scale model of the chessboard and fit it to the segmented 3D points of the chessboard. The model is fitted by optimizing the cost function under constraints of correlation between the reflectance intensity of laser and the color of the chessboard’s patterns. Powell’s method is introduced for resolving the discontinuity problem in optimization. The corners of the fitted model are considered as the 3D corners of the chessboard. Once the corners of the chessboard in the 3D point cloud are estimated, the extrinsic calibration of the two sensors is converted to a 3D-2D matching problem. The corresponding 3D-2D points are used to calculate the absolute pose of the two sensors with Unified Perspective-n-Point (UPnP). Further, the calculated parameters are regarded as initial values and are refined using the Levenberg-Marquardt method. The performance of the proposed corner detection method from the 3D point cloud is evaluated using simulations. The results of experiments, conducted on a Velodyne HDL-32e LiDAR and a Ladybug3 camera under the proposed re-projection error metric, qualitatively and quantitatively demonstrate the accuracy and stability of the final extrinsic calibration parameters. Large scale 3D image localization requires computationally expensive matching between 2D feature points in the query image and a 3D point cloud. In this paper, we present a method to accelerate the matching process and to reduce the memory footprint by analyzing the view-statistics of points in a training corpus. Given a training image set that is representative of common views of a scene, our approach identifies a compact subset of the 3D point cloud for efficient localization, while achieving comparable localization performance to using the full 3D point cloud. We demonstrate that the problem can be precisely formulated as a mixed-integer quadratic program and present a pointwise descriptor calibration process to improve matching. We show that our algorithm outperforms the state-of-theart greedy algorithm on standard datasets, on measures of both point-cloud compression and localization accuracy. One of the main applications of the terrestrial laser scanner is the visualization, modeling and monitoring of man-made structures like buildings. Especially surveying applications require on one hand a quickly obtainable, high resolution point cloud but also need observations with a known and well described quality. To obtain a 3D point cloud, the scene is scanned from different positions around the considered object. The scanning geometry plays an important role in the quality of the resulting point cloud. The ideal set-up for scanning a surface of an object is to position the laser scanner in such a way that the laser beam is near perpendicular to the surface. Due to scanning conditions, such an ideal set-up is in practice not possible. The different incidence angles and ranges of the laser beam on the surface result in 3D points of varying quality. The stand-point of the scanner that gives the best accuracy is generally not known. Using an optimal stand-point of the laser scanner on a scene will improve the quality of individual point measurements and results in a more uniform registered point cloud. The design of an optimum measurement setup is defined such that the optimum stand-points are identified to fulfill predefined quality requirements and to ensure a complete spatial coverage. The additional incidence angle and range constraints on the visibility from a view point ensure that individual scans are not affected by bad scanning geometry effects. A complex and large room that would normally require five view point to be fully covered, would require nineteen view points to obtain full coverage under the range and incidence angle constraints. Abstract. Three-dimensional (3D) models of historical buildings are created for documentation and virtual realization of them. Laser scanning and photogrammetry are extensively used to perform for these aims. The selection of the method that will be used in threedimensional modelling study depends on the scale and shape of the object, and also applicability of the method. Laser scanners are high cost instruments. However, the cameras are low cost instruments. The off-the-shelf cameras are used for taking the photogrammetric images. The camera is imaging the object details by carrying on hand while the laser scanner makes ground based measurement. Laser scanner collect high density spatial data in a short time from the measurement area. On the other hand, image based 3D (IB3D) measurement uses images to create 3D point cloud data. The image matching and the creation of the point cloud can be done automatically. Historical buildings include more complex details. Thus, all details cannot be measured by terrestrial laser scanner (TLS) due to the blocking the details with each others. Especially, the artefacts which have complex shapes cannot be measured in full details. They cause occlusion on the point cloud model. However it is possible to record photogrammetric images and creation IB3D point cloud for these areas. Thus the occlusion free 3D model is created by the integration of point clouds originated from the TLS and photogrammetric images. In this study, usability of laser scanning in conjunction with image based modelling for creation occlusion free three-dimensional point cloud model of historical building was evaluated. The IB3D point cloud was created in the areas that could not been measured by TLS. Then laser scanning and IB3D point clouds were integrated in the common coordinate system. The registration point clouds were performed with the iterative closest point (ICP) and georeferencing methods. Accuracy of the registration was evaluated by convergency and its standard deviations for the ICP and residuals on the control points for the georeferencing method. 3D data such as point clouds and meshes are becoming more and more available. The goal of this paper is to obtain 3D object and scene classification and semantic segmentation. Because point clouds have irregular formats, most of the existing methods convert the 3D data into multiple 2D projection images or 3D voxel grids. These representations are suited as input of conventional CNNs but they either ignore the underlying 3D geometrical structure or are constrained by data sparsity and computational complexity. Therefore, recent methods encode the coordinates of each point cloud to certain high dimensional features to cover the 3D space. However, by their design, these models are not able to sufficiently capture the local patterns. In this paper, we propose a method that directly uses point clouds as input and exploits the implicit space partition of k-d tree structure to learn the local contextual information and aggregate features at different scales hierarchically. Extensive experiments on challenging benchmarks show that our proposed model properly captures the local patterns to provide discriminative point set features. For the task of 3D scene semantic segmentation, our method outperforms the state-of-the-art on the challenging Stanford Large-Scale 3D Indoor Spaces Dataset(S3DIS) by a large margin. A mobile robot that accomplishes high level tasks needs to be able to classify the objects in the environment and to determine their location. In this paper, we address the problem of online object detection in 3D laser range data. The object classes are represented by 3D point-clouds that can be obtained from a set of range scans. Our method relies on the extraction of point features from range images that are computed from the point-clouds. Compared to techniques that directly operate on a full 3D representation of the environment, our approach requires less computation time while retaining the robustness of full 3D matching. Experiments demonstrate that the proposed approach is even able to deal with partially occluded scenes and to fulfill the runtime requirements of online applications. Current methodologies for the generation of 3D point cloud from real world scenes rely upon a set of 2D images capturing the scene from several points of view. Novel plenoptic cameras sample the light field crossing the main camera lens creating a light field image. The information available in a plenoptic image must be processed in order to render a view or create the depth map of the scene. This paper analyses a method for the reconstruction of 3D models. The reconstruction of the model is obtained from a single image shot. Exploiting the properties of plenoptic images, a point cloud is generated and compared with a point cloud of the same object but generated with a different plenoptic camera. This paper aims at high-accuracy 3D object detection in autonomous driving scenario. We propose Multi-View 3D networks (MV3D), a sensory-fusion framework that takes both LIDAR point cloud and RGB images as input and predicts oriented 3D bounding boxes. We encode the sparse 3D point cloud with a compact multi-view representation. The network is composed of two subnetworks: one for 3D object proposal generation and another for multi-view feature fusion. The proposal network generates 3D candidate boxes efficiently from the birds eye view representation of 3D point cloud. We design a deep fusion scheme to combine region-wise features from multiple views and enable interactions between intermediate layers of different paths. Experiments on the challenging KITTI benchmark show that our approach outperforms the state-of-the-art by around 25 and 30 AP on the tasks of 3D localization and 3D detection. In addition, for 2D detection, our approach obtains 14.9 higher AP than the state-of-the-art on the hard data among the LIDAR-based methods. This paper aims at high-accuracy 3D object detection in autonomous driving scenario. We propose Multi-View 3D networks (MV3D), a sensory-fusion framework that takes both LIDAR point cloud and RGB images as input and predicts oriented 3D bounding boxes. We encode the sparse 3D point cloud with a compact multi-view representation. The network is composed of two subnetworks: one for 3D object proposal generation and another for multi-view feature fusion. The proposal network generates 3D candidate boxes efficiently from the bird's eye view representation of 3D point cloud. We design a deep fusion scheme to combine region-wise features from multiple views and enable interactions between intermediate layers of different paths. Experiments on the challenging KITTI benchmark show that our approach outperforms the state-of-the-art by around 25 and 30 AP on the tasks of 3D localization and 3D detection. In addition, for 2D detection, our approach obtains 10.3 higher AP than the state-of-the-art on the hard data among the LIDAR-based methods. In this paper, we address the problem of extrinsic calibration of a camera and a 3D Light Detection and Ranging (LiDAR) sensor using a checkerboard. Unlike previous works which require at least three checkerboard poses, our algorithm reduces the minimal number of poses to one by combining 3D line and plane correspondences. Besides, we prove that parallel planar targets with parallel boundaries provide the same constraints in our algorithm. This allows us to place the checkerboard close to the LiDAR so that the laser points better approximate the target boundary without loss of generality. Moreover, we present an algorithm to estimate the similarity transformation between the LiDAR and the camera for the applications where only the correspondences between laser points and pixels are concerned. Using a similarity transformation can simplify the calibration process since the physical size of the checkerboard is not needed. Meanwhile, estimating the scale can yield a more accurate result due to the inevitable measurement errors of the checkerboard size and the LiDAR intrinsic scale factor that transforms the LiDAR measurement to the metric measurement. Our algorithm is validated through simulations and experiments. Compared to the plane-only algorithms, our algorithm can obtain more accurate result by fewer number of poses. This is beneficial to the large-scale commercial application. Recent years have witnessed a growing interest in understanding the semantics of point clouds in a wide variety of applications. However, point cloud labeling remains an open problem, due to the difficulty in acquiring sufficient 3D point labels towards training effective classifiers. In this paper, we overcome this challenge by utilizing the existing massive 2D semantic labeled datasets from decade-long community efforts, such as Image Net and Label Me, and a novel cross-domain'' label propagation approach. Our proposed method consists of two major novel components, Exemplar SVM based label propagation, which effectively addresses the cross-domain issue, and a graphical model based contextual refinement incorporating 3D constraints. Most importantly, the entire process does not require any training data from the target scenes, also with good scalability towards large scale applications. We evaluate our approach on the well-known Cornell Point Cloud Dataset, achieving much greater efficiency and comparable accuracy even without any 3D training data. Our approach shows further major gains in accuracy when the training data from the target scenes is used, outperforming state-of-the-art approaches with far better efficiency. Interest point-based multiview 3D reconstruction and calibration methods have been very successful in select applications but are not applicable when an abundance of feature points are not available. They also lead to an unorganized point cloud reconstruction where the geometry of the scene is not explicit. The multiview stereo methods on the other hand yield dense surface geometry but require a highly controlled or calibrated setting. We propose and develop a novel framework for 3D reconstruction and calibration based on image curve content, whose output is a 3D curve sketch, an unorganized set of 3D curve fragments. This approach, which is meant to augment the previous approaches, results in a reconstruction of geometric curve structure which can serve as a scaffold on which surface patches can be potentially reconstructed. It is intented for the setting where a number of images are available with coarsely calibrated cameras. The approach operates in two stages. A reliable partial 3D curve sketch is first reconstructed and this is used to refine the cameras to yield a more complete 3D curve sketch in a second stage. A key advantage of this approach is the ability to integrate information across a large number of views. The results have been evaluated on a few datasets. In order to solve multi-view point clouds registration in large non-feature marked scenes, a new registration and stitching method was proposed based on 2D SIFT(Scale-invariant feature transform) features. Firstly, we used texture mapping method to generate 2D effective texture image, and then extracted and match SIFT features, obtained accurate key points and registration relationship between the effective texture images. Secondly, we reflected the SIFT key points and registration relationship to the 3D point clouds data, obtained key points and registration relationship of multi-view point clouds, we can achieve multi-view point clouds stitching. Our algorithm used texture mapping method to generate 2D effective texture image, it can eliminate interference of the holes and ineffective points, and can eliminate unnecessary mistake matching. Our algorithm used correct extracted matching point pairs to stitch, avoiding stepwise iterated of ICP algorithm, so our algorithm is simple to calculate, and it's matching precision and matching efficiency are improved to some extent. We carried experiments on two-view point clouds in two large indoor; the experiment results verified the validity of our algorithm. Intrinsic images aim at separating an image into its reflectance and illumination components to facilitate further analysis or manipulation. This separation is severely ill posed and the most successful methods rely on user indications or precise geometry to resolve the ambiguities inherent to this problem. In this paper, we propose a method to estimate intrinsic images from multiple views of an outdoor scene without the need for precise geometry and with a few manual steps to calibrate the input. We use multiview stereo to automatically reconstruct a 3D point cloud of the scene. Although this point cloud is sparse and incomplete, we show that it provides the necessary information to compute plausible sky and indirect illumination at each 3D point. We then introduce an optimization method to estimate sun visibility over the point cloud. This algorithm compensates for the lack of accurate geometry and allows the extraction of precise shadows in the final image. We finally propagate the information computed over the sparse point cloud to every pixel in the photograph using image-guided propagation. Our propagation not only separates reflectance from illumination, but also decomposes the illumination into a sun, sky, and indirect layer. This rich decomposition allows novel image manipulations as demonstrated by our results. Fusion of 3D airborne laser (LIDAR) data and terrestrial optical imagery can be applied in 3D urban modeling and model up-dating. The most challenging aspect of the fusion procedure is registering the terrestrial optical images on the LIDAR point clouds. In this article, we propose an approach for registering these two different data from different sensor sources. As we use iPhone camera images which are taken in front of the interested urban structure by the application user and the high resolution LIDAR point clouds of the acquired by an airborne laser sensor. After finding the photo capturing position and orientation from the iPhone photograph metafile, we automatically select the area of interest in the point cloud and transform it into a range image which has only grayscale intensity levels according to the distance from the image acquisition position. We benefit from local features for registering the iPhone image to the generated range image. In this article, we have applied the registration process based on local feature extraction and graph matching. Finally, the registration result is used for facade texture mapping on the 3D building surface mesh which is generated from the LIDAR point cloud. Our experimental results indicate possible usage of the proposed algorithm framework for 3D urban map updating and enhancing purposes. We propose a minimal solution for the similarity registration (rigid pose and scale) between two sets of 3D lines, and also between a set of co-planar points and a set of 3D lines. The first problem is solved up to 8 discrete solutions with a minimum of 2 line-line correspondences, while the second is solved up to 4 discrete solutions using 4 point-line correspondences. We use these algorithms to perform the extrinsic calibration between a pose tracking sensor and a 2D 3D ultrasound (US) curvilinear probe using a tracked needle as calibration target. The needle is tracked as a 3D line, and is scanned by the ultrasound as either a 3D line (3D US) or as a 2D point (2D US). Since the scale factor that converts US scan units to metric coordinates is unknown, the calibration is formulated as a similarity registration problem. We present results with both synthetic and real data and show that the minimum solutions outperform the correspondent non-minimal linear formulations. In this work, we study 3D object detection from RGB-D data in both indoor and outdoor scenes. While previous methods focus on images or 3D voxels, often obscuring natural 3D patterns and invariances of 3D data, we directly operate on raw point clouds by popping up RGB-D scans. However, a key challenge of this approach is how to efficiently localize objects in point clouds of large-scale scenes (region proposal). Instead of solely relying on 3D proposals, our method leverages both mature 2D object detectors and advanced 3D deep learning for object localization, achieving efficiency as well as high recall for even small objects. Benefited from learning directly in raw point clouds, our method is also able to precisely estimate 3D bounding boxes even under strong occlusion or with very sparse points. Evaluated on KITTI and SUN RGB-D 3D detection benchmarks, our method outperforms the state of the art by remarkable margins while having real-time capability. In this work, we study 3D object detection from RGBD data in both indoor and outdoor scenes. While previous methods focus on images or 3D voxels, often obscuring natural 3D patterns and invariances of 3D data, we directly operate on raw point clouds by popping up RGB-D scans. However, a key challenge of this approach is how to efficiently localize objects in point clouds of large-scale scenes (region proposal). Instead of solely relying on 3D proposals, our method leverages both mature 2D object detectors and advanced 3D deep learning for object localization, achieving efficiency as well as high recall for even small objects. Benefited from learning directly in raw point clouds, our method is also able to precisely estimate 3D bounding boxes even under strong occlusion or with very sparse points. Evaluated on KITTI and SUN RGB-D 3D detection benchmarks, our method outperforms the state of the art by remarkable margins while having real-time capability. Building 3D models using terrestrial laser scanner (TLS) data is currently an active area of research, especially in the fields of heritage recording and site documentation. Multiple TLS scans are often required to generate an occlusion-free 3D model in situations where the object to be recorded has a complex geometry. The first task associated with building 3D models from laser scanner data in such cases is to transform the data from the scanner’s local coordinate system into a uniform Cartesian reference datum, which requires sufficient overlap between the scans. Many TLS systems are now supplied with an SLR-type digital camera, such that the scene to be scanned can also be photographed. The provision of overlapping imagery offers an alternative, photogrammetric means to achieve point cloud registration between adjacent scans. The images from the digital camera mounted on top of the laser scanner are used to first relatively orient the network of images, and then to transfer this orientation to the TLS stations to provide exterior orientation. The proposed approach, called the IBR method for Image-Based Registration, offers a one-step registration of the point clouds from each scanner position. In the case of multiple scans, exterior orientation is simultaneously determined for all TLS stations by bundle adjustment. This paper outlines the IBR method and discusses test results obtained with the approach. It will be shown that the photogrammetric orientation process for TLS point cloud registration is efficient and accurate, and offers a viable alternative to other approaches, such as the well-known iterative closest point algorithm. In this paper we present a novel street scene semantic recognition framework, which takes advantage of 3D point clouds captured by a high-definition LiDAR laser scanner. An important problem in object recognition is the need for sufficient labeled training data to learn robust classifiers. In this paper we show how to significantly reduce the need for manually labeled training data by reduction of scene complexity using non-supervised ground and building segmentation. Our system first automatically segments grounds point cloud, this is because the ground connects almost all other objects and we will use a connect component based algorithm to oversegment the point clouds. Then, using binary range image processing building facades will be detected. Remained point cloud will grouped into voxels which are then transformed to super voxels. Local 3D features extracted from super voxels are classified by trained boosted decision trees and labeled with semantic classes e.g. tree, pedestrian, car, etc. The proposed method is evaluated both quantitatively and qualitatively on a challenging fixed-position Terrestrial Laser Scanning (TLS) Velodyne data set and two Mobile Laser Scanning (MLS), Paris-rue-Madam and NAVTEQ True databases. Robust scene parsing results are reported.