Given a rectilinear domain @math of @math pairwise-disjoint rectilinear obstacles with a total of @math vertices in the plane, we study the problem of computing bicriteria rectilinear shortest paths between two points @math and @math in @math . Three types of bicriteria rectilinear paths are considered: minimum-link shortest paths, shortest minimum-link paths, and minimum-cost paths where the cost of a path is a non-decreasing function of both the number of edges and the length of the path. The one-point and two-point path queries are also considered. Algorithms for these problems have been given previously. Our contributions are threefold. First, we find a critical error in all previous algorithms. Second, we correct the error in a not-so-trivial way. Third, we further improve the algorithms so that they are even faster than the previous (incorrect) algorithms when @math is relatively small. For example, for the minimum-link shortest paths, we obtain the following results. Our algorithm computes a minimum-link shortest @math - @math path in @math time. For the one-point queries, we build a data structure of size @math in @math time for a source point @math , such that given any query point @math , a minimum-link shortest @math - @math path can be determined in @math time. For the two-point queries, with @math time and space preprocessing, a minimum-link shortest @math - @math path can be determined in @math time for any two query points @math and @math ; alternatively, with @math time and @math space preprocessing, we can answer each two-point query in @math time.
To find a minimum-link path between two points @math and @math in an arbitrary polygonal domain @math , Mitchell @cite_8 gave an @math time algorithm, where @math is the inverse of Ackermann's function and @math is the size of the visibility graph of @math and @math in the worst case. The one-point query problem was also studied in @cite_8 .
@cite_8
2020449301
Given a polygon @math , for two points @math and @math contained in the polygon, their is the length of the shortest @math -path within @math . A of radius @math centered at a point @math is the set of points in @math whose geodesic distance to @math is at most @math . We present a polynomial time @math -approximation algorithm for finding a densest geodesic unit disk packing in @math . Allowing arbitrary radii but constraining the number of disks to be @math , we present a @math -approximation algorithm for finding a packing in @math with @math geodesic disks whose minimum radius is maximized. We then turn our focus on of @math and present a @math -approximation algorithm for covering @math with @math geodesic disks whose maximal radius is minimized. Furthermore, we show that all these problems are @math -hard in polygons with holes. Lastly, we present a polynomial time exact algorithm which covers a polygon with two geodesic disks of minimum maximal radius. Let @math be a simple polygon of @math vertices. We consider two-point @math shortest path queries in @math . We build a data structure of @math size in @math time such that given any two query points @math and @math , the length of an @math shortest path from @math to @math in @math can be computed in @math time, or in @math time if both @math and @math are vertices of @math , and an actual shortest path can be output in additional linear time in the number of edges of the path. To achieve the result, we propose a mountain decomposition of simple polygons, which may be interesting in its own right. Most importantly, our approach is much simpler than the previous work on this problem. Multiple objects in the plane are called pseudodisks if the boundaries of any two of them intersect transversely at most twice. Given a set of @math (possibly intersecting) convex pseudodisks of @math complexity each and two points @math and @math in the plane, we present an efficient algorithm for computing a shortest @math -to- @math path avoiding the pseudodisks. After the union of the pseudodisks is computed, which can be done in @math randomized time or @math deterministic time, our algorithm runs in @math deterministic time, where @math is the size of the extended visibility graph of the union of the pseudodisks. Note that @math in the worst case. In over two decades, the previously best algorithms for this problem have not improved on the bound of @math time, even when all the pseudodisks are pairwise disjoint disks. Our technique is also applicable to a motion planning problem of finding a shortest path to translate a convex object in the plane from one location to anot... We investigate the minimization of Newton's functional for the problem of the body of minimal resistance with maximal height @math cite butt in the class of convex developable functions defined in a disc. This class is a natural candidate to find a (non-radial) minimizer in accordance with the results of cite lrp2. We prove that the minimizer in this class has a minimal set in the form of a regular polygon with @math sides centered in the disc, and numerical experiments indicate that the natural number @math is a non-decreasing function of @math . The corresponding functions all achieve a lower value of the functional than the optimal radially symmetric function with the same height @math . We prove lower bounds on the complexity of finding @math -stationary points (points @math such that @math ) of smooth, high-dimensional, and potentially non-convex functions @math . We consider oracle-based complexity measures, where an algorithm is given access to the value and all derivatives of @math at a query point @math . We show that for any (potentially randomized) algorithm @math , there exists a function @math with Lipschitz @math th order derivatives such that @math requires at least @math queries to find an @math -stationary point. Our lower bounds are sharp to within constants, and they show that gradient descent, cubic-regularized Newton's method, and generalized @math th order regularization are worst-case optimal within their natural function classes. Finding minimum circuits in graphs and digraphs is discussed. An almost minimum circuit is a circuit which may have only one edge more than the minimum. To find an almost minimum circuit an @math algorithm is presented. A direct algorithm for finding a minimum circuit has an @math behavior. It is refined to yield an @math average time algorithm. An alternative method is to reduce the problem of finding a minimum circuit to that of finding a triangle in an auxiliary graph. Three methods for finding a triangle in a graph are given. The first has an @math worst case bound ( @math for planar graphs); the second takes @math time on the average; the third has an @math worst case behavior. For digraphs, results of Bloniarz, Fisher and Meyer are used to obtain an algorithm with @math average behavior. Given @math wireless transceivers located in a plane, a fundamental problem in wireless communications is to construct a strongly connected digraph on them such that the constituent links can be scheduled in fewest possible time slots, assuming the SINR model of interference. In this paper, we provide an algorithm that connects an arbitrary point set in @math slots, improving on the previous best bound of @math due to Moscibroda. This is complemented with a super-constant lower bound on our approach to connectivity. An important feature is that the algorithms allow for bi-directional (half-duplex) communication. One implication of this result is an improved bound of @math on the worst-case capacity of wireless networks, matching the best bound known for the extensively studied average-case. We explore the utility of oblivious power assignments, and show that essentially all such assignments result in a worst case bound of @math slots for connectivity. This rules out a recent claim of a @math bound using oblivious power. On the other hand, using our result we show that @math slots suffice, where @math is the ratio between the largest and the smallest links in a minimum spanning tree of the points. Our results extend to the related problem of minimum latency aggregation scheduling, where we show that aggregation scheduling with @math latency is possible, improving upon the previous best known latency of @math . We also initiate the study of network design problems in the SINR model beyond strong connectivity, obtaining similar bounds for biconnected and @math -edge connected structures. Let @math be a tree space (or tree network) represented by a weighted tree with @math vertices, and @math be a set of @math stochastic points in @math , each of which has a fixed location with an independent existence probability. We investigate two fundamental problems under such a stochastic setting, the closest-pair problem and the nearest-neighbor search. For the former, we study the computation of the @math -threshold probability and the expectation of the closest-pair distance of a realization of @math . We propose the first algorithm to compute the @math -threshold probability in @math time for any given threshold @math , which immediately results in an @math -time algorithm for computing the expected closest-pair distance. Based on this, we further show that one can compute a @math -approximation for the expected closest-pair distance in @math time, by arguing that the expected closest-pair distance can be approximated via @math threshold probability queries. For the latter, we study the @math most-likely nearest-neighbor search ( @math -LNN) via a notion called @math most-likely Voronoi Diagram ( @math -LVD). We show that the size of the @math -LVD @math of @math on @math is bounded by @math if the existence probabilities of the points in @math are constant-far from 0. Furthermore, we establish an @math average-case upper bound for the size of @math , by regarding the existence probabilities as i.i.d. random variables drawn from some fixed distribution. Our results imply the existence of an LVD data structure which answers @math -LNN queries in @math time using average-case @math space, and worst-case @math space if the existence probabilities are constant-far from 0. Finally, we also give an @math -time algorithm to construct the LVD data structure. We consider the functions @math defined as the @math th partial derivative of Lebesgue's singular function @math with respect to @math at @math . This sequence includes a multiple of the Takagi function as the case @math . We show that @math is continuous but nowhere differentiable for each @math , and determine the Holder order of @math . From this, we derive that the Hausdorff dimension of the graph of @math is one. Using a formula of Lomnicki and Ulam, we obtain an arithmetic expression for @math using the binary expansion of @math , and use this to find the sets of points where @math and @math take on their absolute maximum and minimum values. We show that these sets are topological Cantor sets. In addition, we characterize the sets of local maximum and minimum points of @math and @math . We study the aggregate group nearest neighbor searching for the MAX operator in the plane. For a set @math of @math points and a query set @math of @math points, the query asks for a point of @math whose maximum distance to the points in @math is minimized. We present data structures for answering such queries for both @math and @math distance measures. Previously, only heuristic and approximation algorithms were given for both versions. For the @math version, we build a data structure of O(n) size in @math time, such that each query can be answered in @math time. For the @math version, we build a data structure in @math time and @math space, such that each query can be answered in @math time, and alternatively, we build a data structure in @math time and space for any @math , such that each query can be answered in @math time. Further, we extend our result for the @math version to the top- @math queries where each query asks for the @math points of @math whose maximum distances to @math are the smallest for any @math with @math : We build a data structure of O(n) size in @math time, such that each top- @math query can be answered in @math time. For a pattern graph @math on @math nodes, we consider the problems of finding and counting the number of (not necessarily induced) copies of @math in a given large graph @math on @math nodes, as well as finding minimum weight copies in both node-weighted and edge-weighted graphs. Our results include the following: 1. The number of copies of an @math with an independent set of size @math can be computed exactly in @math time and @math space, or in @math time and @math space. (The @math notation omits @math factors.) To obtain these algorithms we provide fast algorithms for computing the permanent of a @math matrix over rings and semirings. 2. The number of copies of any @math having minimum (or maximum) node-weight (with arbitrary real weights on nodes) can be found in @math time, where @math is the matrix multiplication exponent and @math is divisible by @math . Similar results hold for other values of @math . Also, the number... Given a static array of @math totally ordered objects, the range minimum query problem is to build a data structure that allows us to answer efficiently subsequent on-line queries of the form “what is the position of a minimum element in the subarray ranging from @math to @math ?”. We focus on two settings, where (1) the input array is available at query time, and (2) the input array is available only at construction time. In setting (1), we show new data structures (a) of size @math bits and query time @math for any positive integer function @math for an arbitrary constant @math , or (b) with @math bits and @math query time, where @math denotes the empirical entropy of @math th order of the input array. In setting (2), we give a data structure of size @math bits and query time @math . All data structures can be constructed in linear time and almost in-place. Let @math be any undirected graph on @math vertices and @math edges. A path @math between any two vertices @math is said to be @math -approximate shortest path if its length is at most @math times the length of the shortest path between @math and @math . We consider the problem of building a compact data structure for a given graph @math which is capable of answering the following query for any @math and @math . report @math -approximate shortest path between @math and @math when vertex @math fails We present data structures for the single source as well all-pairs versions of this problem. Our data structures guarantee optimal query time. Most impressive feature of our data structures is that their size nearly match the size of their best static counterparts. The planted partition model (also known as the stochastic blockmodel) is a classical cluster-exhibiting random graph model that has been extensively studied in statistics, physics, and computer science. In its simplest form, the planted partition model is a model for random graphs on @math nodes with two equal-sized clusters, with an between-class edge probability of @math and a within-class edge probability of @math . Although most of the literature on this model has focused on the case of increasing degrees (ie. @math as @math ), the sparse case @math is interesting both from a mathematical and an applied point of view. A striking conjecture of Decelle, Krzkala, Moore and Zdeborov 'a based on deep, non-rigorous ideas from statistical physics gave a precise prediction for the algorithmic threshold of clustering in the sparse planted partition model. In particular, if @math and @math , then conjectured that it is possible to cluster in a way correlated with the true partition if @math , and impossible if @math for some sufficiently large @math . We prove half of their prediction, showing that it is indeed impossible to cluster if @math . Following , our work establishes a rigorous connection between the clustering problem, spin-glass models on the Bethe lattice and the so called reconstruction problem. This connection points to fascinating applications and open problems. We revisit the classic problem of estimating the degree distribution moments of an undirected graph. Consider an undirected graph @math with @math vertices, and define (for @math ) @math . Our aim is to estimate @math within a multiplicative error of @math (for a given approximation parameter @math ) in sublinear time. We consider the sparse graph model that allows access to: uniform random vertices, queries for the degree of any vertex, and queries for a neighbor of any vertex. For the case of @math (the average degree), @math queries suffice for any constant @math (Feige, SICOMP 06 and Goldreich-Ron, RSA 08). Gonen-Ron-Shavitt (SIDMA 11) extended this result to all integral @math , by designing an algorithms that performs @math queries. We design a new, significantly simpler algorithm for this problem. In the worst-case, it exactly matches the bounds of Gonen-Ron-Shavitt, and has a much simpler proof. More importantly, the running time of this algorithm is connected to the degeneracy of @math . This is (essentially) the maximum density of an induced subgraph. For the family of graphs with degeneracy at most @math , it has a query complexity of @math . Thus, for the class of bounded degeneracy graphs (which includes all minor closed families and preferential attachment graphs), we can estimate the average degree in @math queries, and can estimate the variance of the degree distribution in @math queries. This is a major improvement over the previous worst-case bounds. Our key insight is in designing an estimator for @math that has low variance when @math does not have large dense subgraphs. We study the broadcast version of the CONGEST CLIQUE model of distributed computing. In this model, in each round, any node in a network of size @math can send the same message (i.e. broadcast a message) of limited size to every other node in the network. Nanongkai presented in [STOC'14] a randomized @math -approximation algorithm to compute all pairs shortest paths (APSP) in time @math on weighted graphs, where we use the convention that @math is essentially @math polylog @math and @math is essentially @math polylog @math . We complement this result by proving that any randomized @math -approximation of APSP and @math -approximation of the diameter of a graph takes @math time in the worst case. This demonstrates that getting a negligible improvement in the approximation factor requires significantly more time. Furthermore this bound implies that already computing a @math -approximation of all pairs shortest paths is among the hardest graph-problems in the broadcast-version of the CONGEST CLIQUE model and contrasts a recent @math -approximation for APSP that runs in time @math in the unicast version of the CONGEST CLIQUE model. On the positive side we provide a deterministic version of Nanongkai's @math -approximation algorithm for APSP. To do so we present a fast deterministic construction of small hitting sets. We also show how to replace another randomized part within Nanongkai's algorithm with a deterministic source-detection algorithm designed for the CONGEST model presented by Lenzen and Peleg at PODC'13. In this work we show that for every @math , such that for all @math where the parameters of the model do not depend on @math . They also provide a rare example where one can prove a polynomial time mixing of Gibbs sampler in a situation where the actual mixing time is slower than @math . Our proof exploits in novel ways the local treelike structure of Erd o s-R 'enyi random graphs, comparison and block dynamics arguments and a recent result of Weitz. Our results extend to much more general families of graphs which are sparse in some average sense and to much more general interactions. In particular, they apply to any graph for which every vertex @math of the graph has a neighborhood @math of radius @math in which the induced sub-graph is a tree union at most @math edges and where for each simple path in @math the sum of the vertex degrees along the path is @math . Moreover, our result apply also in the case of arbitrary external fields and provide the first FPRAS for sampling the Ising distribution in this case. We finally present a non Markov Chain algorithm for sampling the distribution which is effective for a wider range of parameters. In particular, for @math it applies for all external fields and @math , where @math is the critical point for decay of correlation for the Ising model on @math . A set X of points in @math is (k,b)-clusterable if X can be partitioned into k subsets (clusters) so that the diameter (alternatively, the radius) of each cluster is at most b. We present algorithms that, by sampling from a set X, distinguish between the case that X is (k,b)-clusterable and the case that X is @math -far from being (k,b')-clusterable for any given @math and for @math . By @math -far from being (k,b')-clusterable we mean that more than @math points should be removed from X so that it becomes (k,b')-clusterable. We give algorithms for a variety of cost measures that use a sample of size independent of |X| and polynomial in k and @math . Our algorithms can also be used to find approximately good clusterings. Namely, these are clusterings of all but an @math -fraction of the points in X that have optimal (or close to optimal) cost. The benefit of our algorithms is that they construct an implicit representation of such clusterings in time independent of |X|. That is, without actually having to partition all points in X, the implicit representation can be used to answer queries concerning the cluster to which any given point belongs. In the range closest pair problem, we want to construct a data structure storing a set @math of @math points in the plane, such that for any axes-parallel query rectangle @math , the closest pair in the set @math can be reported. The currently best result for this problem is by (SoCG 2018). Their data structure has size @math and query time @math . We show that a data structure of size @math can be constructed in @math time, such that queries can be answered in @math time, where @math is the aspect ratio of @math . Thus, for fat query rectangles, the query time is @math . This result is obtained by reducing the range closest pair problem to standard range searching problems on the points of @math . Given an undirected @math -node unweighted graph @math , a spanner with stretch function @math is a subgraph @math such that, if two nodes are at distance @math in @math , then they are at distance at most @math in @math . Spanners are very well studied in the literature. The typical goal is to construct the sparsest possible spanner for a given stretch function. In this paper we study pairwise spanners, where we require to approximate the @math - @math distance only for pairs @math in a given set @math . Such @math -spanners were studied before [Coppersmith,Elkin'05] only in the special case that @math is the identity function, i.e. distances between relevant pairs must be preserved exactly (a.k.a. pairwise preservers). Here we present pairwise spanners which are at the same time sparser than the best known preservers (on the same @math ) and of the best known spanners (with the same @math ). In more detail, for arbitrary @math , we show that there exists a @math -spanner of size @math with @math . Alternatively, for any @math , there exists a @math -spanner of size @math with @math . We also consider the relevant special case that there is a critical set of nodes @math , and we wish to approximate either the distances within nodes in @math or from nodes in @math to any other node. We show that there exists an @math -spanner of size @math with @math , and an @math -spanner of size @math with @math . All the mentioned pairwise spanners can be constructed in polynomial time.