With the advent of perceptual loss functions, new possibilities in super-resolution have emerged, and we currently have models that successfully generate near-photorealistic high-resolution images from their low-resolution observations. Up to now, however, such approaches have been exclusively limited to single image super-resolution. The application of perceptual loss functions on video processing still entails several challenges, mostly related to the lack of temporal consistency of the generated images, i.e., flickering artifacts. In this work, we present a novel adversarial recurrent network for video upscaling that is able to produce realistic textures in a temporally consistent way. The proposed architecture naturally leverages information from previous frames due to its recurrent architecture, i.e. the input to the generator is composed of the low-resolution image and, additionally, the warped output of the network at the previous step. Together with a video discriminator, we also propose additional loss functions to further reinforce temporal consistency in the generated sequences. The experimental validation of our algorithm shows the effectiveness of our approach which obtains images with high perceptual quality and improved temporal consistency.
To the best of our knowledge, VSR methods have so far been restricted to MSE optimization methods and recent advancements in perceptual image quality in single image SR have not yet been successfully transferred to VSR. A possible explanation is that perceptual losses lead to sharper images which makes temporal inconsistencies significantly more evident in the results, leading to unpleasing flickering in the high-resolution videos @cite_31 .
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Video super-resolution (VSR) has become even more important recently to provide high resolution (HR) contents for ultra high definition displays. While many deep learning based VSR methods have been proposed, most of them rely heavily on the accuracy of motion estimation and compensation. We introduce a fundamentally different framework for VSR in this paper. We propose a novel end-to-end deep neural network that generates dynamic upsampling filters and a residual image, which are computed depending on the local spatio-temporal neighborhood of each pixel to avoid explicit motion compensation. With our approach, an HR image is reconstructed directly from the input image using the dynamic upsampling filters, and the fine details are added through the computed residual. Our network with the help of a new data augmentation technique can generate much sharper HR videos with temporal consistency, compared with the previous methods. We also provide analysis of our network through extensive experiments to show how the network deals with motions implicitly. This paper reports on the 2018 PIRM challenge on perceptual super-resolution (SR), held in conjunction with the Perceptual Image Restoration and Manipulation (PIRM) workshop at ECCV 2018. In contrast to previous SR challenges, our evaluation methodology jointly quantifies accuracy and perceptual quality, therefore enabling perceptual-driven methods to compete alongside algorithms that target PSNR maximization. Twenty-one participating teams introduced algorithms which well-improved upon the existing state-of-the-art methods in perceptual SR, as confirmed by a human opinion study. We also analyze popular image quality measures and draw conclusions regarding which of them correlates best with human opinion scores. We conclude with an analysis of the current trends in perceptual SR, as reflected from the leading submissions. Convolutional neural network (CNN) based methods have recently achieved great success for image super-resolution (SR). However, most deep CNN based SR models attempt to improve distortion measures (e.g. PSNR, SSIM, IFC, VIF) while resulting in poor quantified perceptual quality (e.g. human opinion score, no-reference quality measures such as NIQE). Few works have attempted to improve the perceptual quality at the cost of performance reduction in distortion measures. A very recent study has revealed that distortion and perceptual quality are at odds with each other and there is always a trade-off between the two. Often the restoration algorithms that are superior in terms of perceptual quality, are inferior in terms of distortion measures. Our work attempts to analyze the trade-off between distortion and perceptual quality for the problem of single image SR. To this end, we use the well-known SR architecture- enhanced deep super-resolution (EDSR) network and show that it can be adapted to achieve better perceptual quality for a specific range of the distortion measure. While the original network of EDSR was trained to minimize the error defined based on per-pixel accuracy alone, we train our network using a generative adversarial network framework with EDSR as the generator module. Our proposed network, called enhanced perceptual super-resolution network (EPSR), is trained with a combination of mean squared error loss, perceptual loss, and adversarial loss. Our experiments reveal that EPSR achieves the state-of-the-art trade-off between distortion and perceptual quality while the existing methods perform well in either of these measures alone. The Super-Resolution Generative Adversarial Network (SRGAN) is a seminal work that is capable of generating realistic textures during single image super-resolution. However, the hallucinated details are often accompanied with unpleasant artifacts. To further enhance the visual quality, we thoroughly study three key components of SRGAN – network architecture, adversarial loss and perceptual loss, and improve each of them to derive an Enhanced SRGAN (ESRGAN). In particular, we introduce the Residual-in-Residual Dense Block (RRDB) without batch normalization as the basic network building unit. Moreover, we borrow the idea from relativistic GAN to let the discriminator predict relative realness instead of the absolute value. Finally, we improve the perceptual loss by using the features before activation, which could provide stronger supervision for brightness consistency and texture recovery. Benefiting from these improvements, the proposed ESRGAN achieves consistently better visual quality with more realistic and natural textures than SRGAN and won the first place in the PIRM2018-SR Challenge (region 3) with the best perceptual index. The code is available at https: github.com xinntao ESRGAN. Despite the breakthroughs in accuracy and speed of single image super-resolution using faster and deeper convolutional neural networks, one central problem remains largely unsolved: how do we recover the finer texture details when we super-resolve at large upscaling factors? The behavior of optimization-based super-resolution methods is principally driven by the choice of the objective function. Recent work has largely focused on minimizing the mean squared reconstruction error. The resulting estimates have high peak signal-to-noise ratios, but they are often lacking high-frequency details and are perceptually unsatisfying in the sense that they fail to match the fidelity expected at the higher resolution. In this paper, we present SRGAN, a generative adversarial network (GAN) for image super-resolution (SR). To our knowledge, it is the first framework capable of inferring photo-realistic natural images for 4x upscaling factors. To achieve this, we propose a perceptual loss function which consists of an adversarial loss and a content loss. The adversarial loss pushes our solution to the natural image manifold using a discriminator network that is trained to differentiate between the super-resolved images and original photo-realistic images. In addition, we use a content loss motivated by perceptual similarity instead of similarity in pixel space. Our deep residual network is able to recover photo-realistic textures from heavily downsampled images on public benchmarks. An extensive mean-opinion-score (MOS) test shows hugely significant gains in perceptual quality using SRGAN. The MOS scores obtained with SRGAN are closer to those of the original high-resolution images than to those obtained with any state-of-the-art method. We consider image transformation problems, where an input image is transformed into an output image. Recent methods for such problems typically train feed-forward convolutional neural networks using a per-pixel loss between the output and ground-truth images. Parallel work has shown that high-quality images can be generated by defining and optimizing perceptual loss functions based on high-level features extracted from pretrained networks. We combine the benefits of both approaches, and propose the use of perceptual loss functions for training feed-forward networks for image transformation tasks. We show results on image style transfer, where a feed-forward network is trained to solve the optimization problem proposed by in real-time. Compared to the optimization-based method, our network gives similar qualitative results but is three orders of magnitude faster. We also experiment with single-image super-resolution, where replacing a per-pixel loss with a perceptual loss gives visually pleasing results. Recent progress in style transfer on images has focused on improving the quality of stylized images and speed of methods. However, real-time methods are highly unstable resulting in visible flickering when applied to videos. In this work we characterize the instability of these methods by examining the solution set of the style transfer objective. We show that the trace of the Gram matrix representing style is inversely related to the stability of the method. Then, we present a recurrent convolutional network for real-time video style transfer which incorporates a temporal consistency loss and overcomes the instability of prior methods. Our networks can be applied at any resolution, do not require optical flow at test time, and produce high quality, temporally consistent stylized videos in real-time. Recent progress in style transfer on images has focused on improving the quality of stylized images and speed of methods. However, real-time methods are highly unstable resulting in visible flickering when applied to videos. In this work we characterize the instability of these methods by examining the solution set of the style transfer objective. We show that the trace of the Gram matrix representing style is inversely related to the stability of the method. Then, we present a recurrent convolutional network for real-time video style transfer which incorporates a temporal consistency loss and overcomes the instability of prior methods. Our networks can be applied at any resolution, do not re- quire optical flow at test time, and produce high quality, temporally consistent stylized videos in real-time. We consider image transformation problems, where an input image is transformed into an output image. Recent methods for such problems typically train feed-forward convolutional neural networks using a loss between the output and ground-truth images. Parallel work has shown that high-quality images can be generated by defining and optimizing loss functions based on high-level features extracted from pretrained networks. We combine the benefits of both approaches, and propose the use of perceptual loss functions for training feed-forward networks for image transformation tasks. We show results on image style transfer, where a feed-forward network is trained to solve the optimization problem proposed by in real-time. Compared to the optimization-based method, our network gives similar qualitative results but is three orders of magnitude faster. We also experiment with single-image super-resolution, where replacing a per-pixel loss with a perceptual loss gives visually pleasing results. The Super-Resolution Generative Adversarial Network (SRGAN) is a seminal work that is capable of generating realistic textures during single image super-resolution. However, the hallucinated details are often accompanied with unpleasant artifacts. To further enhance the visual quality, we thoroughly study three key components of SRGAN - network architecture, adversarial loss and perceptual loss, and improve each of them to derive an Enhanced SRGAN (ESRGAN). In particular, we introduce the Residual-in-Residual Dense Block (RRDB) without batch normalization as the basic network building unit. Moreover, we borrow the idea from relativistic GAN to let the discriminator predict relative realness instead of the absolute value. Finally, we improve the perceptual loss by using the features before activation, which could provide stronger supervision for brightness consistency and texture recovery. Benefiting from these improvements, the proposed ESRGAN achieves consistently better visual quality with more realistic and natural textures than SRGAN and won the first place in the PIRM2018-SR Challenge. The code is available at this https URL . While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results. We show that texture loss [1] alone allows the generation of perceptually high quality images. We provide a better understanding of texture constraining mechanism and develop a novel semantically guided texture constraining method for further improvement. Using a recently developed perceptual metric employing “deep features” and termed LPIPS [2], the method obtains state-of-the-art results. Moreover, we show that a texture representation of those deep features better capture the perceptual quality of an image than the original deep features. Using texture information, off-the-shelf deep classification networks (without training) perform as well as the best performing (tuned and calibrated) LPIPS metrics. While implicit generative models such as GANs have shown impressive results in high quality image reconstruction and manipulation using a combination of various losses, we consider a simpler approach leading to surprisingly strong results. We show that texture loss alone allows the generation of perceptually high quality images. We provide a better understanding of texture constraining mechanism and develop a novel semantically guided texture constraining method for further improvement. Using a recently developed perceptual metric employing "deep features" and termed LPIPS, the method obtains state-of-the-art results. Moreover, we show that a texture representation of those deep features better capture the perceptual quality of an image than the original deep features. Using texture information, off-the-shelf deep classification networks (without training) perform as well as the best performing (tuned and calibrated) LPIPS metrics. The code is publicly available. We propose an image super resolution (ISR) method using generative adversarial networks (GANs) that takes a low resolution input fundus image and generates a high resolution super resolved (SR) image upto scaling factor of 16. This facilitates more accurate automated image analysis, especially for small or blurred landmarks and pathologies. Local saliency maps, which define each pixel’s importance, are used to define a novel saliency loss in the GAN cost function. Experimental results show the resulting SR images have perceptual quality very close to the original images and perform better than competing methods that do not weigh pixels according to their importance. When used for retinal vasculature segmentation, our SR images result in accuracy levels close to those obtained when using the original images. Currently two evaluation methods of super-resolution (SR) techniques prevail: The objective Peak Signal to Noise Ratio (PSNR) and a qualitative measure based on manual visual inspection. Both of these methods are sub-optimal: The latter does not scale well to large numbers of images, while the former does not necessarily reflect the perceived visual quality. We address these issues in this paper and propose an evaluation method based on image classification. We show that perceptual image quality measures like structural similarity are not suitable for evaluation of SR methods. On the other hand a systematic evaluation using large datasets of thousands of real-world images provides a consistent comparison of SR algorithms that corresponds to perceived visual quality. We verify the success of our approach by presenting an evaluation of three recent super-resolution algorithms on standard image classification datasets. We propose a class of loss functions, which we call deep perceptual similarity metrics (DeePSiM), allowing to generate sharp high resolution images from compressed abstract representations. Instead of computing distances in the image space, we compute distances between image features extracted by deep neural networks. This metric reflects perceptual similarity of images much better and, thus, leads to better results. We demonstrate two examples of use cases of the proposed loss: (1) networks that invert the AlexNet convolutional network; (2) a modified version of a variational autoencoder that generates realistic high-resolution random images. Example learning-based image super-resolution (SR) is recognized as an effective way to produce a high-resolution (HR) image with the help of an external training set. The effectiveness of learning-based SR methods, however, depends highly upon the consistency between the supporting training set and low-resolution (LR) images to be handled. To reduce the adverse effect brought by incompatible high-frequency details in the training set, we propose a single image SR approach by learning multiscale self-similarities from an LR image itself. The proposed SR approach is based upon an observation that small patches in natural images tend to redundantly repeat themselves many times both within the same scale and across different scales. To synthesize the missing details, we establish the HR-LR patch pairs using the initial LR input and its down-sampled version to capture the similarities across different scales and utilize the neighbor embedding algorithm to estimate the relationship between the LR and HR image pairs. To fully exploit the similarities across various scales inside the input LR image, we accumulate the previous resultant images as training examples for the subsequent reconstruction processes and adopt a gradual magnification scheme to upscale the LR input to the desired size step by step. In addition, to preserve sharper edges and suppress aliasing artifacts, we further apply the nonlocal means method to learn the similarity within the same scale and formulate a nonlocal prior regularization term to well pose SR estimation under a reconstruction-based SR framework. Experimental results demonstrate that the proposed method can produce compelling SR recovery both quantitatively and perceptually in comparison with other state-of-the-art baselines. Single image super-resolution (SR) is an ill-posed problem, which tries to recover a high-resolution image from its low-resolution observation. To regularize the solution of the problem, previous methods have focused on designing good priors for natural images, such as sparse representation, or directly learning the priors from a large data set with models, such as deep neural networks. In this paper, we argue that domain expertise from the conventional sparse coding model can be combined with the key ingredients of deep learning to achieve further improved results. We demonstrate that a sparse coding model particularly designed for SR can be incarnated as a neural network with the merit of end-to-end optimization over training data. The network has a cascaded structure, which boosts the SR performance for both fixed and incremental scaling factors. The proposed training and testing schemes can be extended for robust handling of images with additional degradation, such as noise and blurring. A subjective assessment is conducted and analyzed in order to thoroughly evaluate various SR techniques. Our proposed model is tested on a wide range of images, and it significantly outperforms the existing state-of-the-art methods for various scaling factors both quantitatively and perceptually. Reconstruction- and example-based super-resolution (SR) methods are promising for restoring a high-resolution (HR) image from low-resolution (LR) image(s). Under large magnification, reconstruction-based methods usually fail to hallucinate visual details while example-based methods sometimes introduce unexpected details. Given a generic LR image, to reconstruct a photo-realistic SR image and to suppress artifacts in the reconstructed SR image, we introduce a multi-scale dictionary to a novel SR method that simultaneously integrates local and non-local priors. The local prior suppresses artifacts by using steering kernel regression to predict the target pixel from a small local area. The non-local prior enriches visual details by taking a weighted average of a large neighborhood as an estimate of the target pixel. Essentially, these two priors are complementary to each other. Experimental results demonstrate that the proposed method can produce high quality SR recovery both quantitatively and perceptually. Deep Learning has led to a dramatic leap in Super-Resolution (SR) performance in the past few years. However, being supervised, these SR methods are restricted to specific training data, where the acquisition of the low-resolution (LR) images from their high-resolution (HR) counterparts is predetermined (e.g., bicubic downscaling), without any distracting artifacts (e.g., sensor noise, image compression, non-ideal PSF, etc). Real LR images, however, rarely obey these restrictions, resulting in poor SR results by SotA (State of the Art) methods. In this paper we introduce "Zero-Shot" SR, which exploits the power of Deep Learning, but does not rely on prior training. We exploit the internal recurrence of information inside a single image, and train a small image-specific CNN at test time, on examples extracted solely from the input image itself. As such, it can adapt itself to different settings per image. This allows to perform SR of real old photos, noisy images, biological data, and other images where the acquisition process is unknown or non-ideal. On such images, our method outperforms SotA CNN-based SR methods, as well as previous unsupervised SR methods. To the best of our knowledge, this is the first unsupervised CNN-based SR method. Face Super-Resolution (SR) is a domain-specific superresolution problem. The facial prior knowledge can be leveraged to better super-resolve face images. We present a novel deep end-to-end trainable Face Super-Resolution Network (FSRNet), which makes use of the geometry prior, i.e., facial landmark heatmaps and parsing maps, to super-resolve very low-resolution (LR) face images without well-aligned requirement. Specifically, we first construct a coarse SR network to recover a coarse high-resolution (HR) image. Then, the coarse HR image is sent to two branches: a fine SR encoder and a prior information estimation network, which extracts the image features, and estimates landmark heatmaps parsing maps respectively. Both image features and prior information are sent to a fine SR decoder to recover the HR image. To generate realistic faces, we also propose the Face Super-Resolution Generative Adversarial Network (FSRGAN) to incorporate the adversarial loss into FSRNet. Further, we introduce two related tasks, face alignment and parsing, as the new evaluation metrics for face SR, which address the inconsistency of classic metrics w.r.t. visual perception. Extensive experiments show that FSRNet and FSRGAN significantly outperforms state of the arts for very LR face SR, both quantitatively and qualitatively.