Reliable anticipation of pedestrian trajectory is imperative for the operation of autonomous vehicles and can significantly enhance the functionality of advanced driver assistance systems. While significant progress has been made in the field of pedestrian detection, forecasting pedestrian trajectories remains a challenging problem due to the unpredictable nature of pedestrians and the huge space of potentially useful features. In this work, we present a deep learning approach for pedestrian trajectory forecasting using a single vehicle-mounted camera. Deep learning models that have revolutionized other areas in computer vision have seen limited application to trajectory forecasting, in part due to the lack of richly annotated training data. We address the lack of training data by introducing a scalable machine annotation scheme that enables our model to be trained using a large dataset without human annotation. In addition, we propose Dynamic Trajectory Predictor (DTP), a model for forecasting pedestrian trajectory up to one second into the future. DTP is trained using both human and machine-annotated data, and anticipates dynamic motion that is not captured by linear models. Experimental evaluation confirms the benefits of the proposed model.
Trajectory forecasting is considered from a first-person perspective in @cite_13 . The authors propose a model combining features from the pedestrian’s pose, estimated ego-motion, and past location information. Similarly, in @cite_40 , an LSTM is used to predict the future location of pedestrian bounding boxes by first estimating future ego-motion and then using these estimates with observed bounding boxes to forecast the location of future bounding boxes. All data-driven approaches, however, are limited by the lack of available training data.
@cite_40 @cite_13
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We present a new task that predicts future locations of people observed in first-person videos. Consider a first-person video stream continuously recorded by a wearable camera. Given a short clip of a person that is extracted from the complete stream, we aim to predict that person's location in future frames. To facilitate this future person localization ability, we make the following three key observations: a) First-person videos typically involve significant ego-motion which greatly affects the location of the target person in future frames; b) Scales of the target person act as a salient cue to estimate a perspective effect in first-person videos; c) First-person videos often capture people up-close, making it easier to leverage target poses (e.g., where they look) for predicting their future locations. We incorporate these three observations into a prediction framework with a multi-stream convolution-deconvolution architecture. Experimental results reveal our method to be effective on our new dataset as well as on a public social interaction dataset. Predicting the future location of vehicles is essential for safety-critical applications such as advanced driver assistance systems (ADAS) and autonomous driving. This paper introduces a novel approach to simultaneously predict both the location and scale of target vehicles in the first-person (egocentric) view of an ego-vehicle. We present a multi-stream recurrent neural network (RNN) encoder-decoder model that separately captures both object location and scale and pixel-level observations for future vehicle localization. We show that incorporating dense optical flow improves prediction results significantly since it captures information about motion as well as appearance change. We also find that explicitly modeling future motion of the ego-vehicle improves the prediction accuracy, which could be especially beneficial in intelligent and automated vehicles that have motion planning capability. To evaluate the performance of our approach, we present a new dataset of first-person videos collected from a variety of scenarios at road intersections, which are particularly challenging moments for prediction because vehicle trajectories are diverse and dynamic. Predicting the future location of vehicles is essential for safety-critical applications such as advanced driver assistance systems (ADAS) and autonomous driving. This paper introduces a novel approach to simultaneously predict both the location and scale of target vehicles in the first-person (egocentric) view of an ego-vehicle. We present a multi-stream recurrent neural network (RNN) encoder-decoder model that separately captures both object location and scale and pixel-level observations for future vehicle localization. We show that incorporating dense optical flow improves prediction results significantly since it captures information about motion as well as appearance change. We also find that explicitly modeling future motion of the ego-vehicle improves the prediction accuracy, which could be especially beneficial in intelligent and automated vehicles that have motion planning capability. To evaluate the performance of our approach, we present a new dataset of first-person videos collected from a variety of scenarios at road intersections, which are particularly challenging moments for prediction because vehicle trajectories are diverse and dynamic. Code and dataset have been made available at: https: usa.honda-ri.com hevi The majority of existing pedestrian trackers concentrate on maintaining the identities of targets, however systems for remote biometric analysis or activity recognition in surveillance video often require stable bounding-boxes around pedestrians rather than approximate locations. We present a multi-target tracking system that is designed specifically for the provision of stable and accurate head location estimates. By performing data association over a sliding window of frames, we are able to correct many data association errors and fill in gaps where observations are missed. The approach is multi-threaded and combines asynchronous HOG detections with simultaneous KLT tracking and Markov-Chain Monte-Carlo Data Association (MCM-CDA) to provide guaranteed real-time tracking in high definition video. Where previous approaches have used ad-hoc models for data association, we use a more principled approach based on a Minimal Description Length (MDL) objective which accurately models the affinity between observations. We demonstrate by qualitative and quantitative evaluation that the system is capable of providing precise location estimates for large crowds of pedestrians in real-time. To facilitate future performance comparisons, we make a new dataset with hand annotated ground truth head locations publicly available. To facilitate interaction with people, robots must not only recognize current actions, but also infer a person's intentions and future behavior. Recent advances in depth camera technology have significantly improved human motion tracking. However, the inherent high dimensionality of interacting with the physical world makes efficiently forecasting human intention and future behavior a challenging task. Predictive methods that estimate uncertainty are therefore critical for supporting appropriate robotic responses to the many ambiguities posed within the human-robot interaction setting. We address these two challenges, high dimensionality and uncertainty, by employing predictive inverse optimal control methods to estimate a probabilistic model of human motion trajectories. Our inverse optimal control formulation estimates quadratic cost functions that best rationalize observed trajectories framed as solutions to linear-quadratic regularization problems. The formulation calibrates its uncertainty from observed motion trajectories, and is efficient in high-dimensional state spaces with linear dynamics. We demonstrate its effectiveness on a task of anticipating the future trajectories, target locations and activity intentions of hand motions. Existing prediction methods in moving objects databases cannot forecast locations accurately if the query time is far away from the current time. Even for near future prediction, most techniques assume the trajectory of an object's movements can be represented by some mathematical formulas of motion functions based on its recent movements. However, an object's movements are more complicated than what the mathematical formulas can represent. Prediction based on an object's trajectory patterns is a powerful way and has been investigated by several work. But their main interest is how to discover the patterns. In this paper, we present a novel prediction approach, namely The Hybrid Prediction Model, which estimates an object's future locations based on its pattern information as well as existing motion functions using the object's recent movements. Specifically, an object's trajectory patterns which have ad-hoc forms for prediction are discovered and then indexed by a novel access method for efficient query processing. In addition, two query processing techniques that can provide accurate results for both near and distant time predictive queries are presented. Our extensive experiments demonstrate that proposed techniques are more accurate and efficient than existing forecasting schemes. Human motion and behaviour in crowded spaces is influenced by several factors, such as the dynamics of other moving agents in the scene, as well as the static elements that might be perceived as points of attraction or obstacles. In this work, we present a new model for human trajectory prediction which is able to take advantage of both human-human and human-space interactions. The future trajectory of humans, are generated by observing their past positions and interactions with the surroundings. To this end, we propose a "context-aware" recurrent neural network LSTM model, which can learn and predict human motion in crowded spaces such as a sidewalk, a museum or a shopping mall. We evaluate our model on a public pedestrian datasets, and we contribute a new challenging dataset that collects videos of humans that navigate in a (real) crowded space such as a big museum. Results show that our approach can predict human trajectories better when compared to previous state-of-the-art forecasting models. This paper reports on a data-driven, interaction-aware motion prediction approach for pedestrians in environments cluttered with static obstacles. When navigating in such workspaces shared with humans, robots need accurate motion predictions of the surrounding pedestrians. Human navigation behavior is mostly influenced by their surrounding pedestrians and by the static obstacles in their vicinity. In this paper we introduce a new model based on Long-Short Term Memory (LSTM) neural networks, which is able to learn human motion behavior from demonstrated data. To the best of our knowledge, this is the first approach using LSTMs, that incorporates both static obstacles and surrounding pedestrians for trajectory forecasting. As part of the model, we introduce a new way of encoding surrounding pedestrians based on a 1d-grid in polar angle space. We evaluate the benefit of interaction-aware motion prediction and the added value of incorporating static obstacles on both simulation and real-world datasets by comparing with state-of-the-art approaches. The results show, that our new approach outperforms the other approaches while being very computationally efficient and that taking into account static obstacles for motion predictions significantly improves the prediction accuracy, especially in cluttered environments. Pedestrians follow different trajectories to avoid obstacles and accommodate fellow pedestrians. Any autonomous vehicle navigating such a scene should be able to foresee the future positions of pedestrians and accordingly adjust its path to avoid collisions. This problem of trajectory prediction can be viewed as a sequence generation task, where we are interested in predicting the future trajectory of people based on their past positions. Following the recent success of Recurrent Neural Network (RNN) models for sequence prediction tasks, we propose an LSTM model which can learn general human movement and predict their future trajectories. This is in contrast to traditional approaches which use hand-crafted functions such as Social forces. We demonstrate the performance of our method on several public datasets. Our model outperforms state-of-the-art methods on some of these datasets. We also analyze the trajectories predicted by our model to demonstrate the motion behaviour learned by our model. We propose a method for multi-person detection and 2-D pose estimation that achieves state-of-art results on the challenging COCO keypoints task. It is a simple, yet powerful, top-down approach consisting of two stages. In the first stage, we predict the location and scale of boxes which are likely to contain people, for this we use the Faster RCNN detector. In the second stage, we estimate the keypoints of the person potentially contained in each proposed bounding box. For each keypoint type we predict dense heatmaps and offsets using a fully convolutional ResNet. To combine these outputs we introduce a novel aggregation procedure to obtain highly localized keypoint predictions. We also use a novel form of keypoint-based Non-Maximum-Suppression (NMS), instead of the cruder box-level NMS, and a novel form of keypoint-based confidence score estimation, instead of box-level scoring. Trained on COCO data alone, our final system achieves average precision of 0.649 on the COCO test-dev set and the 0.643 test-standard sets, outperforming the winner of the 2016 COCO keypoints challenge and other recent state-of-art. Further, by using additional in-house labeled data we obtain an even higher average precision of 0.685 on the test-dev set and 0.673 on the test-standard set, more than 5 absolute improvement compared to the previous best performing method on the same dataset. We propose a method for multi-person detection and 2-D pose estimation that achieves state-of-art results on the challenging COCO keypoints task. It is a simple, yet powerful, top-down approach consisting of two stages. In the first stage, we predict the location and scale of boxes which are likely to contain people; for this we use the Faster RCNN detector. In the second stage, we estimate the keypoints of the person potentially contained in each proposed bounding box. For each keypoint type we predict dense heatmaps and offsets using a fully convolutional ResNet. To combine these outputs we introduce a novel aggregation procedure to obtain highly localized keypoint predictions. We also use a novel form of keypoint-based Non-Maximum-Suppression (NMS), instead of the cruder box-level NMS, and a novel form of keypoint-based confidence score estimation, instead of box-level scoring. Trained on COCO data alone, our final system achieves average precision of 0.649 on the COCO test-dev set and the 0.643 test-standard sets, outperforming the winner of the 2016 COCO keypoints challenge and other recent state-of-art. Further, by using additional in-house labeled data we obtain an even higher average precision of 0.685 on the test-dev set and 0.673 on the test-standard set, more than 5 absolute improvement compared to the previous best performing method on the same dataset. In this paper we present a time-efficient estimation framework for camera-based pedestrian tracking from a moving host car using a monocular camera. An image processing system processes the camera output to find the location of objects of interest in each frame. The position and sensor information about the host translation and rotation are passed to a tracking module. The module uses the position of the detected objectpsilas foot point as measurement input and connects them over time to estimate the movement of the objects of interest in order to reduce noise and single frame failures in the detection process. We have developed a new method to estimate the target movement which takes into account the host movement and allows to exploit prior information about the intrinsic and extrinsic camera parameters. The basic idea is to assume that host and target movements can be modelled as 2-dimensional movements on a flat ground-plane. Our developed motion model is based on this assumption and includes host motion as well as the target ego motion. A measurement is modelled as a perspective projection of a point on the ground-plane to the image plane. The motion and the measurement model are combined by an unscented Kalman filter. This filter is relatively new and has not been applied for pedestrian tracking before. Finally, we present a new logical initialization strategy for the selected filter, a part that is left out by most other publications. First results indicate that our approach gives good tracking results and allows to track pedestrians from a moving host in real time. When driving in urban environments, an autonomous vehicle must account for the interaction with other traffic participants. It must reason about their future behavior, how its actions affect their future behavior, and potentially consider multiple motion hypothesis. In this paper we introduce a method for joint behavior estimation and trajectory planning that models interaction and multi-policy decision-making. The method leverages Partially Observable Markov Decision Processes to estimate the behavior of other traffic participants given the planned trajectory for the ego-vehicle, and Receding-Horizon Control for generating safe trajectories for the ego-vehicle. To achieve safe navigation we introduce chance constraints over multiple motion policies in the receding-horizon planner. These constraints account for uncertainty over the behavior of other traffic participants. The method is capable of running in real-time and we show its performance and good scalability in simulated multi-vehicle intersection scenarios. Ego-pose estimation, i.e., estimating a person’s 3D pose with a single wearable camera, has many potential applications in activity monitoring. For these applications, both accurate and physically plausible estimates are desired, with the latter often overlooked by existing work. Traditional computer vision-based approaches using temporal smoothing only take into account the kinematics of the motion without considering the physics that underlies the dynamics of motion, which leads to pose estimates that are physically invalid. Motivated by this, we propose a novel control-based approach to model human motion with physics simulation and use imitation learning to learn a video-conditioned control policy for ego-pose estimation. Our imitation learning framework allows us to perform domain adaption to transfer our policy trained on simulation data to real-world data. Our experiments with real egocentric videos show that our method can estimate both accurate and physically plausible 3D ego-pose sequences without observing the cameras wearer’s body. State-of-the-art methods treat pedestrian attribute recognition as a multi-label image classification problem. The location information of person attributes is usually eliminated or simply encoded in the rigid splitting of whole body in previous work. In this paper, we formulate the task in a weakly-supervised attribute localization framework. Based on GoogLeNet, firstly, a set of mid-level attribute features are discovered by novelly designed detection layers, where a max-pooling based weakly-supervised object detection technique is used to train these layers with only image-level labels without the need of bounding box annotations of pedestrian attributes. Secondly, attribute labels are predicted by regression of the detection response magnitudes. Finally, the locations and rough shapes of pedestrian attributes can be inferred by performing clustering on a fusion of activation maps of the detection layers, where the fusion weights are estimated as the correlation strengths between each attribute and its relevant mid-level features. Extensive experiments are performed on the two currently largest pedestrian attribute datasets, i.e. the PETA dataset and the RAP dataset. Results show that the proposed method has achieved competitive performance on attribute recognition, compared to other state-of-the-art methods. Moreover, the results of attribute localization are visualized to understand the characteristics of the proposed method. This paper proposes a person-centric and online approach to the challenging problem of localization and prediction of actions and interactions in videos. Typically, localization or recognition is performed in an offline manner where all the frames in the video are processed together. This prevents timely localization and prediction of actions and interactions - an important consideration for many tasks including surveillance and human-machine interaction. In our approach, we estimate human poses at each frame and train discriminative appearance models using the superpixels inside the pose bounding boxes. Since the pose estimation per frame is inherently noisy, the conditional probability of pose hypotheses at current time-step (frame) is computed using pose estimations in the current frame and their consistency with poses in the previous frames. Next, both the superpixel and pose-based foreground likelihoods are used to infer the location of actors at each time through a Conditional Random. The issue of visual drift is handled by updating the appearance models, and refining poses using motion smoothness on joint locations, in an online manner. For online prediction of action (interaction) confidences, we propose an approach based on Structural SVM that operates on short video segments, and is trained with the objective that confidence of an action or interaction increases as time progresses. Lastly, we quantify the performance of both detection and prediction together, and analyze how the prediction accuracy varies as a time function of observed action (interaction) at different levels of detection performance. Our experiments on several datasets suggest that despite using only a few frames to localize actions (interactions) at each time instant, we are able to obtain competitive results to state-of-the-art offline methods. We propose a novel object detection framework for partially-occluded small instances, such as pedestrians in low resolution surveillance video, cells under a microscope, flocks of small animals (e.g. birds, fishes), or even tiny insects like honeybees and flies. These scenarios are very challenging for traditional detectors, which are typically trained on individual instances. In our approach, we first estimate the object density map of the input image, and then divide it into local regions. For each region, a sliding window (ROI) is passed over the density map to calculate the instance count within each ROI. 2D integer programming is used to recover the locations of object instances from the set of ROI counts, and the global count estimate of the density map is used as a constraint to regularize the detection performance. Finally, the bounding box for each instance is estimated using the local density map. Compared with current small-instance detection methods, our proposed approach achieves state-of-the-art performance on several challenging datasets including fluorescence microscopy cell images, UCSD pedestrians, small animals and insects. We consider scenarios where we have zero instances of real pedestrian data (e.g., a newly installed surveillance system in a novel location in which no labeled real data or unsupervised real data exists yet) and a pedestrian detector must be developed prior to any observations of pedestrians. Given a single image and auxiliary scene information in the form of camera parameters and geometric layout of the scene, our approach infers and generates a large variety of geometrically and photometrically accurate potential images of synthetic pedestrians along with purely accurate ground-truth labels through the use of computer graphics rendering engine. We first present an efficient discriminative learning method that takes these synthetic renders and generates a unique spatially-varying and geometry-preserving pedestrian appearance classifier customized for every possible location in the scene. In order to extend our approach to multi-task learning for further analysis (i.e., estimating pose and segmentation of pedestrians besides detection), we build a more generalized model employing a fully convolutional neural network architecture for multi-task learning leveraging the “free" ground-truth annotations that can be obtained from our pedestrian synthesizer. We demonstrate that when real human annotated data is scarce or non-existent, our data generation strategy can provide an excellent solution for an array of tasks for human activity analysis including detection, pose estimation and segmentation. Experimental results show that our approach (1) outperforms classical models and hybrid synthetic-real models, (2) outperforms various combinations of off-the-shelf state-of-the-art pedestrian detectors and pose estimators that are trained on real data, and (3) surprisingly, our method using purely synthetic data is able to outperform models trained on real scene-specific data when data is limited. Training an object class detector typically requires a large set of images annotated with bounding-boxes, which is expensive and time consuming to create. We propose novel approach to annotate object locations which can substantially reduce annotation time. We first track the eye movements of annotators instructed to find the object and then propose a technique for deriving object bounding-boxes from these fixations. To validate our idea, we collected eye tracking data for the trainval part of 10 object classes of Pascal VOC 2012 (6,270 images, 5 observers). Our technique correctly produces bounding-boxes in 50 of the images, while reducing the total annotation time by factor 6.8× compared to drawing bounding-boxes. Any standard object class detector can be trained on the bounding-boxes predicted by our model. Our large scale eye tracking dataset is available at groups.inf.ed.ac.uk calvin eyetrackdataset . This paper presents an approach to forecast future presence and location of human hands and objects. Given an image frame, the goal is to predict what objects will appear in the future frame (e.g., 5 seconds later) and where they will be located at, even when they are not visible in the current frame. The key idea is that (1) an intermediate representation of a convolutional object recognition model abstracts scene information in its frame and that (2) we can predict (i.e., regress) such representations corresponding to the future frames based on that of the current frame. We design a new two-stream convolutional neural network (CNN) architecture for videos by extending the state-of-the-art convolutional object detection network, and present a new fully convolutional regression network for predicting future scene representations. Our experiments confirm that combining the regressed future representation with our detection network allows reliable estimation of future hands and objects in videos. We obtain much higher accuracy compared to the state-of-the-art future object presence forecast method on a public dataset.