Large graphs arise in a number of contexts and understanding their structure and extracting information from them is an important research area. Early algorithms on mining communities have focused on the global structure, and often run in time functional to the size of the entire graph. Nowadays, as we often explore networks with billions of vertices and find communities of size hundreds, it is crucial to shift our attention from macroscopic structure to microscopic structure when dealing with large networks. A growing body of work has been adopting local expansion methods in order to identify the community from a few exemplary seed members. In this paper, we propose a novel approach for finding overlapping communities called LEMON (Local Expansion via Minimum One Norm). Different from PageRank-like diffusion methods, LEMON finds the community by seeking a sparse vector in the span of the local spectra such that the seeds are in its support. We show that LEMON can achieve the highest detection accuracy among state-of-the-art proposals. The running time depends on the size of the community rather than that of the entire graph. The algorithm is easy to implement, and is highly parallelizable. Moreover, given that networks are not all similar in nature, a comprehensive analysis on how the local expansion approach is suited for uncovering communities in different networks is still lacking. We thoroughly evaluate our approach using both synthetic and real-world datasets across different domains, and analyze the empirical variations when applying our method to inherently different networks in practice. In addition, the heuristics on how the quality and quantity of the seed set would affect the performance are provided.
As noted in the preceding section, among the divergent approaches, random walks tend to reveal communities that bear the closest resemblance to the ground truth communities @cite_4 . In the following, we briefly review some methods that have adopted the random walk technique in finding communities. Speaking of methods that focus on the global structure, Pons @cite_12 proposed a hierarchical agglomerative algorithm, , that quantified the similarity between vertices using random walks and then partitioned the network into non-overlapping communities. Meil @math @cite_19 presented a clustering approach by viewing the pairwise similarities as edge flows in a random walk and studied the eigenvectors and values of the resulting transition matrix. A later successful algorithm, , proposed by Rosvall & Bergstrom @cite_5 enabled uncovering hierarchical structures in networks by compressing a description of a random walker as a proxy for real flow on networks. Variant of this technique such as biased random walk @cite_9 has also been employed in community finding.
@cite_4 @cite_9 @cite_19 @cite_5 @cite_12
2079149066 200434350 1743429370 2033590892
We present a new view of image segmentation by pairwise similarities. We interpret the similarities as edge flows in a Markov random walk and study the eigenvalues and eigenvectors of the walk's transition matrix. This interpretation shows that spectral methods for clustering and segmentation have a probabilistic foundation. In particular, we prove that the Normalized Cut method arises naturally from our framework. Finally, the framework provides a principled method for learning the similarity function as a combination of features. Community detection is a common problem in various types of big graphs. It is meaningful to understand the functions and dynamics of networks. The challenges of detecting community for big graphs include high computational cost, no prior information, etc.. In this work, we analyze the process of random walking in graphs, and find out that the weight of an edge gotten by processing the vertices visited by the walker could be an indicator to measure the closeness of vertex connection. Based on this idea, we propose a community detection algorithm for undirected big graphs which consists of three steps, including random walking using a single walker, weight calculating for edges and community detecting. Our algorithm is running in O(n2) without prior information. Experimental results show that our algorithm is capable of detecting the community structure and the overlapping parts of graphs in real-world effectively, and handling the challenges of community detection in big graph era. The problem of decomposing networks into modules (or clusters) has gained much attention in recent years, as it can account for a coarse-grained description of complex systems, often revealing functional subunits of these systems. A variety of module detection algorithms have been proposed, mostly oriented towards finding hard partitionings of undirected networks. Despite the increasing number of fuzzy clustering methods for directed networks, many of these approaches tend to neglect important directional information. In this paper, we present a novel random walk based approach for finding fuzzy partitions of directed, weighted networks, where edge directions play a crucial role in defining how well nodes in a module are interconnected. We will show that cycle decomposition of a random walk process connects the notion of network modules and information transport in a network, leading to a new, symmetric measure of node communication. Finally, we will use this measure to introduce a communication graph, for which we will show that although being undirected it inherits important directional information of modular structures from the original network. We present a new view of clustering and segmentation by pairwise similarities. We interpret the similarities as edge ows in a Markov random walk and study the eigenvalues and eigenvectors of the walk's transition matrix. This view shows that spectral methods for clustering and segmentation have a probabilistic foundation. We prove that the Normalized Cut method arises naturally from our framework and we provide a complete characterization of the cases when the Normalized Cut algorithm is exact. Then we discuss other spectral segmentation and clustering methods showing that several of them are essentially the same as NCut. To comprehend the multipartite organization of large-scale biological and social systems, we introduce an information theoretic approach that reveals community structure in weighted and directed networks. We use the probability flow of random walks on a network as a proxy for information flows in the real system and decompose the network into modules by compressing a description of the probability flow. The result is a map that both simplifies and highlights the regularities in the structure and their relationships. We illustrate the method by making a map of scientific communication as captured in the citation patterns of >6,000 journals. We discover a multicentric organization with fields that vary dramatically in size and degree of integration into the network of science. Along the backbone of the network—including physics, chemistry, molecular biology, and medicine—information flows bidirectionally, but the map reveals a directional pattern of citation from the applied fields to the basic sciences. motion of a random walker on heterogeneous complex networks. We find that the random walker is attracted toward nodes with larger degree and that the random walk motion is asymmetric. The asymmetry can be quantified with the random walk centrality, the matrix formulation of which is presented. As an interacting system, we consider the zero-range process on complex networks. We find that a structural heterogeneity can lead to a condensation phenomenon. These studies show that structural heterogeneity plays an important role in understanding the properties of dynamical systems. In recent years, many networks have become available for analysis, including social networks, sensor networks, biological networks, etc. Graph clustering has shown its effectiveness in analyzing and visualizing large networks. The goal of graph clustering is to partition vertices in a large graph into clusters based on various criteria such as vertex connectivity or neighborhood similarity. Many existing graph clustering methods mainly focus on the topological structures, but largely ignore the vertex properties which are often heterogeneous. Recently, a new graph clustering algorithm, SA-Cluster, has been proposed which combines structural and attribute similarities through a unified distance measure. SA-Cluster performs matrix multiplication to calculate the random walk distances between graph vertices. As the edge weights are iteratively adjusted to balance the importance between structural and attribute similarities, matrix multiplication is repeated in each iteration of the clustering process to recalculate the random walk distances which are affected by the edge weight update. In order to improve the efficiency and scalability of SA-Cluster, in this paper, we propose an efficient algorithm Inc-Cluster to incrementally update the random walk distances given the edge weight increments. Complexity analysis is provided to estimate how much runtime cost Inc-Cluster can save. Experimental results demonstrate that Inc-Cluster achieves significant speedup over SA-Cluster on large graphs, while achieving exactly the same clustering quality in terms of intra-cluster structural cohesiveness and attribute value homogeneity. A non-backtracking walk on a graph is a directed path such that no edge is the inverse of its preceding edge. The non-backtracking matrix of a graph is indexed by its directed edges and can be used to count non-backtracking walks of a given length. It has been used recently in the context of community detection and has appeared previously in connection with the Ihara zeta function and in some generalizations of Ramanujan graphs. In this work, we study the largest eigenvalues of the non-backtracking matrix of the Erdos-Renyi random graph and of the Stochastic Block Model in the regime where the number of edges is proportional to the number of vertices. Our results confirm the "spectral redemption" conjecture that community detection can be made on the basis of the leading eigenvectors above the feasibility threshold. Given a discrete random walk on a finite graph @math , the vacant set and vacant net are, respectively, the sets of vertices and edges which remain unvisited by the walk at a given step @math . These sets induce subgraphs of the underlying graph. Let @math be the subgraph of @math induced by the vacant set of the walk at step @math . Similarly, let @math be the subgraph of @math induced by the edges of the vacant net. For random @math -regular graphs @math , it was previously established that for a simple random walk, the graph @math of the vacant set undergoes a phase transition in the sense of the phase transition on Erd os -Renyi graphs @math . Thus, for @math there is an explicit value @math of the walk, such that for @math , @math has a unique giant component, plus components of size @math , whereas for @math all the components of @math are of size @math . We establish the threshold value @math for a phase transition in the graph @math of the vacant net of a simple random walk on a random @math -regular graph. We obtain the corresponding threshold results for the vacant set and vacant net of two modified random walks. These are a non-backtracking random walk, and, for @math even, a random walk which chooses unvisited edges whenever available. This allows a direct comparison of thresholds between simple and modified walks on random @math -regular graphs. The main findings are the following: As @math increases the threshold for the vacant set converges to @math in all three walks. For the vacant net, the threshold converges to @math for both the simple random walk and non-backtracking random walk. When @math is even, the threshold for the vacant net of the unvisited edge process converges to @math , which is also the vertex cover time of the process. A nonbacktracking walk on a graph is a directed path such that no edge is the inverse of its preceding edge. The nonbacktracking matrix of a graph is indexed by its directed edges and can be used to count nonbacktracking walks of a given length. It has been used recently in the context of community detection and has appeared previously in connection with the Ihara zeta function and in some generalizations of Ramanujan graphs. In this work, we study the largest eigenvalues of the nonbacktracking matrix of the Erdős–Renyi random graph and of the stochastic block model in the regime where the number of edges is proportional to the number of vertices. Our results confirm the “spectral redemption conjecture” in the symmetric case and show that community detection can be made on the basis of the leading eigenvectors above the feasibility threshold. Assessing the navigability of interconnected networks (transporting information, people, or goods) under eventual random failures is of utmost importance to design and protect critical infrastructures. Random walks are a good proxy to determine this navigability, specifically the coverage time of random walks, which is a measure of the dynamical functionality of the network. Here, we introduce the theoretical tools required to describe random walks in interconnected networks accounting for structure and dynamics inherent to real systems. We develop an analytical approach for the covering time of random walks in interconnected networks and compare it with extensive Monte Carlo simulations. Generally speaking, interconnected networks are more resilient to random failures than their individual layers per se, and we are able to quantify this effect. As an application––which we illustrate by considering the public transport of London––we show how the efficiency in exploring the multiplex critically depends on layers’ topology, interconnection strengths, and walk strategy. Our findings are corroborated by data-driven simulations, where the empirical distribution of check-ins and checks-out is considered and passengers travel along fastest paths in a network affected by real disruptions. These findings are fundamental for further development of searching and navigability strategies in real interconnected systems. A fuzzy overlapping community is an important kind of overlapping community in which each node belongs to each community to different extents. It exists in many real networks but how to identify a fuzzy overlapping community is still a challenging task. In this work, the concept of local random walk and a new distance metric are introduced. Based on the new distance measurement, the dissimilarity index between each node of a network is calculated firstly. Then in order to keep the original node distance as much as possible, the network structure is mapped into low-dimensional space by the multidimensional scaling (MDS). Finally, the fuzzy c-means clustering is employed to find fuzzy communities in a network. The experimental results show that the proposed algorithm is effective and efficient to identify the fuzzy overlapping communities in both artificial networks and real-world networks. In a coalescing random walk, a set of particles make independent discrete-time random walks on a graph. Whenever one or more particles meet at a vertex, they unite to form a single particle, which then continues a random walk through the graph. Let @math be an undirected and connected graph with @math vertices and @math edges. The coalescence time, @math , is the expected time for all particles to coalesce, when initially one particle is located at each vertex. We study the problem of bounding the coalescence time for general connected graphs and prove that @math . Here @math is the second eigenvalue of the transition matrix of the random walk. To avoid problems arising from, e.g., lack of coalescence on bipartite graphs, we assume the random walk can be made lazy if required. The value of @math is given by @math , where @math is the degree of vertex @math , and @math is the average degree. The parame... Link prediction is a fundamental problem in social network analysis. The key technique in unsupervised link prediction is to find an appropriate similarity measure between nodes of a network. A class of wildly used similarity measures are based on random walk on graph. The traditional random walk (TRW) considers the link structures by treating all nodes in a network equivalently, and ignores the centrality of nodes of a network. However, in many real networks, nodes of a network not only prefer to link to the similar node, but also prefer to link to the central nodes of the network. To address this issue, we use maximal entropy random walk (MERW) for link prediction, which incorporates the centrality of nodes of the network. First, we study certain important properties of MERW on graph @math by constructing an eigen-weighted graph G. We show that the transition matrix and stationary distribution of MERW on G are identical to the ones of TRW on G. Based on G, we further give the maximal entropy graph Laplacians, and show how to fast compute the hitting time and commute time of MERW. Second, we propose four new graph kernels and two similarity measures based on MERW for link prediction. Finally, to exhibit the power of MERW in link prediction, we compare 27 various link prediction methods over 3 synthetic and 8 real networks. The results show that our newly proposed MERW based methods outperform the state-of-the-art method on most datasets. We quantify the effectiveness of random walks for searching and construction of unstructured peer-to-peer (P2P) networks. We have identified two cases where the use of random walks for searching achieves better results than flooding: a) when the overlay topology is clustered, and h) when a client re-issues the same query while its horizon does not change much. For construction, we argue that an expander can he maintained dynamically with constant operations per addition. The key technical ingredient of our approach is a deep result of stochastic processes indicating that samples taken from consecutive steps of a random walk can achieve statistical properties similar to independent sampling (if the second eigenvalue of the transition matrix is hounded away from 1, which translates to good expansion of the network; such connectivity is desired, and believed to hold, in every reasonable network and network model). This property has been previously used in complexity theory for construction of pseudorandom number generators. We reveal another facet of this theory and translate savings in random bits to savings in processing overhead. Sampling from large graphs is an area of great interest, especially since the emergence of huge structures such as Online Social Networks (OSNs) and the World Wide Web (WWW). These networks, when viewed as graphs, often contain hundreds of millions of vertices and billions of edges. The large scale properties of a network can be summarized in terms of parameters of the underlying graph, such as the total number of vertices, edges and triangles. The large size of these networks makes it computationally expensive to obtain such structural properties of the underlying graph by exhaustive search. If we can estimate these properties by taking small but representative samples from the network, then size is no longer such a problem. In this paper we present a general framework to estimate network properties using random walks. These methods work under the assumption we are able to obtain local characteristics of a vertex during each step of the random walk, for example the number and labels of the neighboring vertices of a specific vertex These assumptions are relatively reasonable in practice, but may add some additional query cost to each step of the random walk. We also present some practical methods to estimate the total number of edges links m, number of vertices nodes n and number of connected triads of vertices (triangles) t in graphs with degree distributions which follow a power-law and higher number of triangles higher than expected in random graphs. We use these graphs since they tend to better correspond to the structure of large online networks, and in fact some of the data used are taken from such a network. Additionally we present experimental estimates for n, m, t we obtained using our methods on real or manufactured networks. In order to make the methods practical, the total number of steps made by the walk was limited to at most the size n of the network. In fact the results appear to converge for a lower number of steps, indicating that our proposed methods are feasible in practice. We propose a simple clustering framework on graphs encoding pairwise data similarities. Unlike usual similarity-based methods, the approach softly assigns data to clusters in a probabilistic way. More importantly, a hierarchical clustering is naturally derived in this framework to gradually merge lower-level clusters into higher-level ones. A random walk analysis indicates that the algorithm exposes clustering structures in various resolutions, i.e., a higher level statistically models a longer-term diffusion on graphs and thus discovers a more global clustering structure. Finally we provide very encouraging experimental results. Competitive learning is an important machine learning approach which is widely employed in artificial neural networks. In this paper, we present a rigorous definition of a new type of competitive learning scheme realized on large-scale networks. The model consists of several particles walking within the network and competing with each other to occupy as many nodes as possible, while attempting to reject intruder particles. The particle's walking rule is composed of a stochastic combination of random and preferential movements. The model has been applied to solve community detection and data clustering problems. Computer simulations reveal that the proposed technique presents high precision of community and cluster detections, as well as low computational complexity. Moreover, we have developed an efficient method for estimating the most likely number of clusters by using an evaluator index that monitors the information generated by the competition process itself. We hope this paper will provide an alternative way to the study of competitive learning.. We study properties of multiple random walks on a graph under various assumptions of interaction between the particles. To give precise results, we make the analysis for random regular graphs. The cover time of a random walk on a random @math -regular graph was studied in [C. Cooper and A. Frieze, SIAM J. Discrete Math., 18 (2005), pp. 728-740], where it was shown with high probability (whp) that for @math the cover time is asymptotic to @math , where @math . In this paper we prove the following (whp) results, arising from the study of multiple random walks on a random regular graph @math . For @math independent walks on @math , the cover time @math is asymptotic to @math , where @math is the cover time of a single walk. For most starting positions, the expected number of steps before any of the walks meet is @math . If the walks can communicate when meeting at a vertex, we show that, for most starting positions, the expected time for @math walks to broadcast a single piece of information to each other is asymptotic to @math as @math . We also establish properties of walks where there are two types of particles, predator and prey, or where particles interact when they meet at a vertex by coalescing or by annihilating each other. For example, the expected extinction time of @math explosive particles ( @math even) tends to @math as @math . The case of @math coalescing particles, where one particle is initially located at each vertex, corresponds to a voter model defined as follows: Initially each vertex has a distinct opinion, and at each step each vertex changes its opinion to that of a random neighbor. The expected time for a unique opinion to emerge is the same as the expected time for all the particles to coalesce, which is asymptotic to @math . Combining results from the predator-prey and multiple random walk models allows us to compare expected detection times of all prey in the following scenarios: Both the predator and the prey move randomly, the prey moves randomly and the predators stay fixed, and the predators move randomly and the prey stays fixed. In all cases, with @math predators and @math prey the expected detection time is @math , where @math is the @math th harmonic number. We present a new algorithm for community detection. The algorithm uses random walks to embed the graph in a space of measures, after which a modification of k-means in that space is applied. The algorithm is therefore fast and easily parallelizable. We evaluate the algorithm on standard random graph benchmarks, including some overlapping community benchmarks, and find its performance to be better or at least as good as previously known algorithms. We also prove a linear time (in number of edges) guarantee for the algorithm on a p, q-stochastic block model with where p ≥ c · N- ½+ ∊ and p - q ≥ c′ √pN- ½+ ∊ log N.