We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars.
The multi-view perceptron @cite_23 is a network that takes a face image and a random vector as input and generates a random view of this face together with the corresponding viewpoint. In contrast, our model can generate directly the desired view without the need for random sampling. @cite_29 trained a variant of a variational autoencoder with factored hidden representations, where certain dimensions are constrained to correspond to specific factors of variations in the input data, such as viewpoint and lighting. This method is conceptually interesting and it allows to generate previously unseen views of objects, but the quality of predictions made by our network is significantly better, as we show in the experimental section.
@cite_29 @cite_23
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We present a convolutional network capable of generating images of a previously unseen object from arbitrary viewpoints given a single image of this object. The input to the network is a single image and the desired new viewpoint; the output is a view of the object from this desired viewpoint. The network is trained on renderings of synthetic 3D models. It learns an implicit 3D representation of the object class, which allows it to transfer shape knowledge from training instances to a new object instance. Beside the color image, the network can also generate the depth map of an object from arbitrary viewpoints. This allows us to predict 3D point clouds from a single image, which can be fused into a surface mesh. We experimented with cars and chairs. Even though the network is trained on artificial data, it generalizes well to objects in natural images without any modifications. Various factors, such as identity, view, and illumination, are coupled in face images. Disentangling the identity and view representations is a major challenge in face recognition. Existing face recognition systems either use handcrafted features or learn features discriminatively to improve recognition accuracy. This is different from the behavior of primate brain. Recent studies [5, 19] discovered that primate brain has a face-processing network, where view and identity are processed by different neurons. Taking into account this instinct, this paper proposes a novel deep neural net, named multi-view perceptron (MVP), which can untangle the identity and view features, and in the meanwhile infer a full spectrum of multi-view images, given a single 2D face image. The identity features of MVP achieve superior performance on the MultiPIE dataset. MVP is also capable to interpolate and predict images under viewpoints that are unobserved in the training data. Face frontalization is one way to overcome the pose variation problem, which simplifies multi-view recognition into one canonical-view recognition. This paper presents a multi-task learning approach based on the generative adversarial network (GAN) that learns the emotion-preserving representations in the face frontalization framework. Taking advantage of adversarial relationship between the generator and the discriminator in GAN, the generator can frontalize input non-frontal face images into frontal face images while preserving the identity and expression characteristics; in the meantime, it can employ the learnt emotion-preserving representations to predict the expression class label from the input face. The proposed network is optimized by combining both synthesis and classification objective functions to make the learnt representations generative and discriminative simultaneously. Experimental results demonstrate that the proposed face frontalization system is very effective for expression recognition with large head pose variations. Face recognition under varying pose is a challenging problem, especially when illumination variations are also present. In this paper, we propose to address one of the most challenging scenarios in face recognition. That is, to identify a subject from a test image that is acquired under dierent pose and illumination condition from only one training sample (also known as a gallery image) of this subject in the database. For example, the test image could be semifrontal and illuminated by multiple lighting sources while the corresponding training image is frontal under a single lighting source. Under the assumption of Lambertian reflectance, the spherical harmonics representation has proved to be effective in modeling illumination variations for a fixed pose. In this paper, we extend the spherical harmonics representation to encode pose information. More specifically, we utilize the fact that 2D harmonic basis images at different poses are related by close-form linear transformations, and give a more convenient transformation matrix to be directly used for basis images. An immediate application is that we can easily synthesize a different view of a subject under arbitrary lighting conditions by changing the coefficients of the spherical harmonics representation. A more important result is an efficient face recognition method, based on the orthonormality of the linear transformations, for solving the above-mentioned challenging scenario. Thus, we directly project a nonfrontal view test image onto the space of frontal view harmonic basis images. The impact of some empirical factors due to the projection is embedded in a sparse warping matrix; for most cases, we show that the recognition performance does not deteriorate after warping the test image to the frontal view. Very good recognition results are obtained using this method for both synthetic and challenging real images. In this paper we investigate the problem of inducing a distribution over three-dimensional structures given two-dimensional views of multiple objects taken from unknown viewpoints. Our approach called "projective generative adversarial networks" (PrGANs) trains a deep generative model of 3D shapes whose projections match the distributions of the input 2D views. The addition of a projection module allows us to infer the underlying 3D shape distribution without using any 3D, viewpoint information, or annotation during the learning phase. We show that our approach produces 3D shapes of comparable quality to GANs trained on 3D data for a number of shape categories including chairs, airplanes, and cars. Experiments also show that the disentangled representation of 2D shapes into geometry and viewpoint leads to a good generative model of 2D shapes. The key advantage is that our model allows us to predict 3D, viewpoint, and generate novel views from an input image in a completely unsupervised manner. We pose unseen view synthesis as a probabilistic tensor completion problem. Given images of people organized by their rough viewpoint, we form a 3D appearance tensor indexed by images (pose examples), viewpoints, and image positions. After discovering the low-dimensional latent factors that approximate that tensor, we can impute its missing entries. In this way, we generate novel synthetic views of people -- even when they are observed from just one camera viewpoint. We show that the inferred views are both visually and quantitatively accurate. Furthermore, we demonstrate their value for recognizing actions in unseen views and estimating viewpoint in novel images. While existing methods are often forced to choose between data that is either realistic or multi-view, our virtual views offer both, thereby allowing greater robustness to viewpoint in novel images. First impressions of social traits, such as trustworthiness or dominance, are reliably perceived in faces, and despite their questionable validity they can have considerable real-world consequences. We sought to uncover the information driving such judgments, using an attribute-based approach. Attributes (physical facial features) were objectively measured from feature positions and colors in a database of highly variable “ambient” face photographs, and then used as input for a neural network to model factor dimensions (approachability, youthful-attractiveness, and dominance) thought to underlie social attributions. A linear model based on this approach was able to account for 58 of the variance in raters’ impressions of previously unseen faces, and factor-attribute correlations could be used to rank attributes by their importance to each factor. Reversing this process, neural networks were then used to predict facial attributes and corresponding image properties from specific combinations of factor scores. In this way, the factors driving social trait impressions could be visualized as a series of computer-generated cartoon face-like images, depicting how attributes change along each dimension. This study shows that despite enormous variation in ambient images of faces, a substantial proportion of the variance in first impressions can be accounted for through linear changes in objectively defined features. We introduce a conditional generative model for learning to disentangle the hidden factors of variation within a set of labeled observations, and separate them into complementary codes. One code summarizes the specified factors of variation associated with the labels. The other summarizes the remaining unspecified variability. During training, the only available source of supervision comes from our ability to distinguish among different observations belonging to the same class. Examples of such observations include images of a set of labeled objects captured at different viewpoints, or recordings of set of speakers dictating multiple phrases. In both instances, the intra-class diversity is the source of the unspecified factors of variation: each object is observed at multiple viewpoints, and each speaker dictates multiple phrases. Learning to disentangle the specified factors from the unspecified ones becomes easier when strong supervision is possible. Suppose that during training, we have access to pairs of images, where each pair shows two different objects captured from the same viewpoint. This source of alignment allows us to solve our task using existing methods. However, labels for the unspecified factors are usually unavailable in realistic scenarios where data acquisition is not strictly controlled. We address the problem of disentanglement in this more general setting by combining deep convolutional autoencoders with a form of adversarial training. Both factors of variation are implicitly captured in the organization of the learned embedding space, and can be used for solving single-image analogies. Experimental results on synthetic and real datasets show that the proposed method is capable of generalizing to unseen classes and intra-class variabilities. We introduce a conditional generative model for learning to disentangle the hidden factors of variation within a set of labeled observations, and separate them into complementary codes. One code summarizes the specified factors of variation associated with the labels. The other summarizes the remaining unspecified variability. During training, the only available source of supervision comes from our ability to distinguish among different observations belonging to the same class. Examples of such observations include images of a set of labeled objects captured at different viewpoints, or recordings of set of speakers dictating multiple phrases. In both instances, the intra-class diversity is the source of the unspecified factors of variation: each object is observed at multiple viewpoints, and each speaker dictates multiple phrases. Learning to disentangle the specified factors from the unspecified ones becomes easier when strong supervision is possible. Suppose that during training, we have access to pairs of images, where each pair shows two different objects captured from the same viewpoint. This source of alignment allows us to solve our task using existing methods. However, labels for the unspecified factors are usually unavailable in realistic scenarios where data acquisition is not strictly controlled. We address the problem of disentaglement in this more general setting by combining deep convolutional autoencoders with a form of adversarial training. Both factors of variation are implicitly captured in the organization of the learned embedding space, and can be used for solving single-image analogies. Experimental results on synthetic and real datasets show that the proposed method is capable of generalizing to unseen classes and intra-class variabilities. We explore the question of whether the representations learned by classifiers can be used to enhance the quality of generative models. Our conjecture is that labels correspond to characteristics of natural data which are most salient to humans: identity in faces, objects in images, and utterances in speech. We propose to take advantage of this by using the representations from discriminative classifiers to augment the objective function corresponding to a generative model. In particular we enhance the objective function of the variational autoencoder, a popular generative model, with a discriminative regularization term. We show that enhancing the objective function in this way leads to samples that are clearer and have higher visual quality than the samples from the standard variational autoencoders. The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very specific for articulated poses, without the need for labeled training data. We exploit the observation that the object pose of a known object is predictive for the appearance in any known view. That is, given only the pose and shape parameters of a hand, the hand's appearance from any viewpoint can be approximated. To exploit this observation, we train a model that - given input from one view - estimates a latent representation, which is trained to be predictive for the appearance of the object when captured from another viewpoint. Thus, the only necessary supervision is the second view. The training process of this model reveals an implicit pose representation in the latent space. Importantly, at test time the pose representation can be inferred using only a single view. In qualitative and quantitative experiments we show that the learned representations capture detailed pose information. Moreover, when training the proposed method jointly with labeled and unlabeled data, it consistently surpasses the performance of its fully supervised counterpart, while reducing the amount of needed labeled samples by at least one order of magnitude. The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very specific for articulated poses, without the need for labeled training data. We exploit the observation that the object pose of a known object is predictive for the appearance in any known view. That is, given only the pose and shape parameters of a hand, the hand's appearance from any viewpoint can be approximated. To exploit this observation, we train a model that -- given input from one view -- estimates a latent representation, which is trained to be predictive for the appearance of the object when captured from another viewpoint. Thus, the only necessary supervision is the second view. The training process of this model reveals an implicit pose representation in the latent space. Importantly, at test time the pose representation can be inferred using only a single view. In qualitative and quantitative experiments we show that the learned representations capture detailed pose information. Moreover, when training the proposed method jointly with labeled and unlabeled data, it consistently surpasses the performance of its fully supervised counterpart, while reducing the amount of needed labeled samples by at least one order of magnitude. The variation of facial appearance due to the viewpoint ( pose) degrades face recognition systems considerably, which is one of the bottlenecks in face recognition. One of the possible solutions is generating virtual frontal view from any given nonfrontal view to obtain a virtual gallery probe face. Following this idea, this paper proposes a simple, but efficient, novel locally linear regression (LLR) method, which generates the virtual frontal view from a given nonfrontal face image. We first justify the basic assumption of the paper that there exists an approximate linear mapping between a nonfrontal face image and its frontal counterpart. Then, by formulating the estimation of the linear mapping as a prediction problem, we present the regression-based solution, i.e., globally linear regression. To improve the prediction accuracy in the case of coarse alignment, LLR is further proposed. In LLR, we first perform dense sampling in the nonfrontal face image to obtain many overlapped local patches. Then, the linear regression technique is applied to each small patch for the prediction of its virtual frontal patch. Through the combination of all these patches, the virtual frontal view is generated. The experimental results on the CMU PIE database show distinct advantage of the proposed method over Eigen light-field method. We address the problem of novel view synthesis: given an input image, synthesizing new images of the same object or scene observed from arbitrary viewpoints. We approach this as a learning task but, critically, instead of learning to synthesize pixels from scratch, we learn to copy them from the input image. Our approach exploits the observation that the visual appearance of different views of the same instance is highly correlated, and such correlation could be explicitly learned by training a convolutional neural network (CNN) to predict appearance flows -- 2-D coordinate vectors specifying which pixels in the input view could be used to reconstruct the target view. Furthermore, the proposed framework easily generalizes to multiple input views by learning how to optimally combine single-view predictions. We show that for both objects and scenes, our approach is able to synthesize novel views of higher perceptual quality than previous CNN-based techniques. We address the problem of novel view synthesis: given an input image, synthesizing new images of the same object or scene observed from arbitrary viewpoints. We approach this as a learning task but, critically, instead of learning to synthesize pixels from scratch, we learn to copy them from the input image. Our approach exploits the observation that the visual appearance of different views of the same instance is highly correlated, and such correlation could be explicitly learned by training a convolutional neural network (CNN) to predict appearance flows – 2-D coordinate vectors specifying which pixels in the input view could be used to reconstruct the target view. Furthermore, the proposed framework easily generalizes to multiple input views by learning how to optimally combine single-view predictions. We show that for both objects and scenes, our approach is able to synthesize novel views of higher perceptual quality than previous CNN-based techniques. We propose a real-time RGB-based pipeline for object detection and 6D pose estimation. Our novel 3D orientation estimation is based on a variant of the Denoising Autoencoder that is trained on simulated views of a 3D model using Domain Randomization. This so-called Augmented Autoencoder has several advantages over existing methods: It does not require real, pose-annotated training data, generalizes to various test sensors and inherently handles object and view symmetries. Instead of learning an explicit mapping from input images to object poses, it provides an implicit representation of object orientations defined by samples in a latent space. Experiments on the T-LESS and LineMOD datasets show that our method outperforms similar model-based approaches and competes with state-of-the art approaches that require real pose-annotated images. We present an approach to matching images of objects in fine-grained datasets without using part annotations, with an application to the challenging problem of weakly supervised single-view reconstruction. This is in contrast to prior works that require part annotations, since matching objects across class and pose variations is challenging with appearance features alone. We overcome this challenge through a novel deep learning architecture, WarpNet, that aligns an object in one image with a different object in another. We exploit the structure of the fine-grained dataset to create artificial data for training this network in an unsupervised-discriminative learning approach. The output of the network acts as a spatial prior that allows generalization at test time to match real images across variations in appearance, viewpoint and articulation. On the CUB-200-2011 dataset of bird categories, we improve the AP over an appearance-only network by 13.6 . We further demonstrate that our WarpNet matches, together with the structure of fine-grained datasets, allow single-view reconstructions with quality comparable to using annotated point correspondences. We address the problem of image feature learning for the applications where multiple factors exist in the image generation process and only some factors are of our interest. We present a novel multi-task adversarial network based on an encoder-discriminator-generator architecture. The encoder extracts a disentangled feature representation for the factors of interest. The discriminators classify each of the factors as individual tasks. The encoder and the discriminators are trained cooperatively on factors of interest, but in an adversarial way on factors of distraction. The generator provides further regularization on the learned feature by reconstructing images with shared factors as the input image. We design a new optimization scheme to stabilize the adversarial optimization process when multiple distributions need to be aligned. The experiments on face recognition and font recognition tasks show that our method outperforms the state-of-the-art methods in terms of both recognizing the factors of interest and generalization to images with unseen variations. We propose a novel superpixel-based multi-view convolutional neural network for semantic image segmentation. The proposed network produces a high quality segmentation of a single image by leveraging information from additional views of the same scene. Particularly in indoor videos such as captured by robotic platforms or handheld and bodyworn RGBD cameras, nearby video frames provide diverse viewpoints and additional context of objects and scenes. To leverage such information, we first compute region correspondences by optical flow and image boundary-based superpixels. Given these region correspondences, we propose a novel spatio-temporal pooling layer to aggregate information over space and time. We evaluate our approach on the NYU--Depth--V2 and the SUN3D datasets and compare it to various state-of-the-art single-view and multi-view approaches. Besides a general improvement over the state-of-the-art, we also show the benefits of making use of unlabeled frames during training for multi-view as well as single-view prediction. We present a generative appearance-based method for recognizing human faces under variation in lighting and viewpoint. Our method exploits the fact that the set of images of an object in fixed pose, but under all possible illumination conditions, is a convex cone in the space of images. Using a small number of training images of each face taken with different lighting directions, the shape and albedo of the face can be reconstructed. In turn, this reconstruction serves as a generative model that can be used to render (or synthesize) images of the face under novel poses and illumination conditions. The pose space is then sampled and, for each pose, the corresponding illumination cone is approximated by a low-dimensional linear subspace whose basis vectors are estimated using the generative model. Our recognition algorithm assigns to a test image the identity of the closest approximated illumination cone. Test results show that the method performs almost without error, except on the most extreme lighting directions.