Automating the navigation of unmanned aerial vehicles (UAVs) in diverse scenarios has gained much attention in recent years. However, teaching UAVs to fly in challenging environments remains an unsolved problem, mainly due to the lack of training data. In this paper, we train a deep neural network to predict UAV controls from raw image data for the task of autonomous UAV racing in a photo-realistic simulation. Training is done through imitation learning with data augmentation to allow for the correction of navigation mistakes. Extensive experiments demonstrate that our trained network (when sufficient data augmentation is used) outperforms state-of-the-art methods and flies more consistently than many human pilots. Additionally, we show that our optimized network architecture can run in real-time on embedded hardware, allowing for efficient on-board processing critical for real-world deployment. From a broader perspective, our results underline the importance of extensive data augmentation techniques to improve robustness in end-to-end learning setups.
@cite_0 trained a network on autonomous car datasets and then deployed it to control a drone. For this, they used full supervision by providing image and measured steering angle pairs from pre-collected datasets, and collecting their own dataset containing image and binary obstacle indication pairs. While they demonstrate an ability to transfer successfully to other environments, their approach does not model and exploit the full six degrees of freedom available. It also focuses on slow and safe navigation, rather than optimizing for speed as is the case for racing. Finally, with their network being fairly complex, they report an inference speed of 20fps (CPU) for remote processing, which is more than three times lower than the estimated frame rate for our proposed method when running on-board processing, and more than 27 times lower compared to our method running remotely on GPU.
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We describe a vision-based obstacle avoidance system for off-road mobile robots. The system is trained from end to end to map raw input images to steering angles. It is trained in supervised mode to predict the steering angles provided by a human driver during training runs collected in a wide variety of terrains, weather conditions, lighting conditions, and obstacle types. The robot is a 50cm off-road truck, with two forward-pointing wireless color cameras. A remote computer processes the video and controls the robot via radio. The learning system is a large 6-layer convolutional network whose input is a single left right pair of unprocessed low-resolution images. The robot exhibits an excellent ability to detect obstacles and navigate around them in real time at speeds of 2 m s. Civilian drones are soon expected to be used in a wide variety of tasks, such as aerial surveillance, delivery, or monitoring of existing architectures. Nevertheless, their deployment in urban environments has so far been limited. Indeed, in unstructured and highly dynamic scenarios, drones face numerous challenges to navigate autonomously in a feasible and safe way. In contrast to traditional “map-localize-plan” methods, this letter explores a data-driven approach to cope with the above challenges. To accomplish this, we propose DroNet: a convolutional neural network that can safely drive a drone through the streets of a city. Designed as a fast eight-layers residual network, DroNet produces two outputs for each single input image: A steering angle to keep the drone navigating while avoiding obstacles, and a collision probability to let the UAV recognize dangerous situations and promptly react to them. The challenge is however to collect enough data in an unstructured outdoor environment such as a city. Clearly, having an expert pilot providing training trajectories is not an option given the large amount of data required and, above all, the risk that it involves for other vehicles or pedestrians moving in the streets. Therefore, we propose to train a UAV from data collected by cars and bicycles, which, already integrated into the urban environment, would not endanger other vehicles and pedestrians. Although trained on city streets from the viewpoint of urban vehicles, the navigation policy learned by DroNet is highly generalizable. Indeed, it allows a UAV to successfully fly at relative high altitudes and even in indoor environments, such as parking lots and corridors. To share our findings with the robotics community, we publicly release all our datasets, code, and trained networks. Convolutional Neural Networks (CNN) have been successfully applied to autonomous driving tasks, many in an end-to-end manner. Previous end-to-end steering control methods take an image or an image sequence as the input and directly predict the steering angle with CNN. Although single task learning on steering angles has reported good performances, the steering angle alone is not sufficient for vehicle control. In this work, we propose a multi-task learning framework to predict the steering angle and speed control simultaneously in an end-to-end manner. Since it is nontrivial to predict accurate speed values with only visual inputs, we first propose a network to predict discrete speed commands and steering angles with image sequences. Moreover, we propose a multi-modal multi-task network to predict speed values and steering angles by taking previous feedback speeds and visual recordings as inputs. Experiments are conducted on the public Udacity dataset and a newly collected SAIC dataset. Results show that the proposed model predicts steering angles and speed values accurately. Furthermore, we improve the failure data synthesis methods to solve the problem of error accumulation in real road tests. We consider the task of driving a remote control car at high speeds through unstructured outdoor environments. We present an approach in which supervised learning is first used to estimate depths from single monocular images. The learning algorithm can be trained either on real camera images labeled with ground-truth distances to the closest obstacles, or on a training set consisting of synthetic graphics images. The resulting algorithm is able to learn monocular vision cues that accurately estimate the relative depths of obstacles in a scene. Reinforcement learning policy search is then applied within a simulator that renders synthetic scenes. This learns a control policy that selects a steering direction as a function of the vision system's output. We present results evaluating the predictive ability of the algorithm both on held out test data, and in actual autonomous driving experiments. We present an approach to accelerating a wide variety of image processing operators. Our approach uses a fully-convolutional network that is trained on input-output pairs that demonstrate the operator's action. After training, the original operator need not be run at all. The trained network operates at full resolution and runs in constant time. We investigate the effect of network architecture on approximation accuracy, runtime, and memory footprint, and identify a specific architecture that balances these considerations. We evaluate the presented approach on ten advanced image processing operators, including multiple variational models, multiscale tone and detail manipulation, photographic style transfer, nonlocal dehazing, and nonphotorealistic stylization. All operators are approximated by the same model. Experiments demonstrate that the presented approach is significantly more accurate than prior approximation schemes. It increases approximation accuracy as measured by PSNR across the evaluated operators by 8.5 dB on the MIT-Adobe dataset (from 27.5 to 36 dB) and reduces DSSIM by a multiplicative factor of 3 compared to the most accurate prior approximation scheme, while being the fastest. We show that our models generalize across datasets and across resolutions, and investigate a number of extensions of the presented approach. The results are shown in the supplementary video at this https URL We present a weakly-supervised approach to segmenting proposed drivable paths in images with the goal of autonomous driving in complex urban environments. Using recorded routes from a data collection vehicle, our proposed method generates vast quantities of labelled images containing proposed paths and obstacles without requiring manual annotation, which we then use to train a deep semantic segmentation network. With the trained network we can segment proposed paths and obstacles at run-time using a vehicle equipped with only a monocular camera without relying on explicit modelling of road or lane markings. We evaluate our method on the large-scale KITTI and Oxford RobotCar datasets and demonstrate reliable path proposal and obstacle segmentation in a wide variety of environments under a range of lighting, weather and traffic conditions. We illustrate how the method can generalise to multiple path proposals at intersections and outline plans to incorporate the system into a framework for autonomous urban driving. We present an approach to accelerating a wide variety of image processing operators. Our approach uses a fully-convolutional network that is trained on input-output pairs that demonstrate the operator’s action. After training, the original operator need not be run at all. The trained network operates at full resolution and runs in constant time. We investigate the effect of network architecture on approximation accuracy, runtime, and memory footprint, and identify a specific architecture that balances these considerations. We evaluate the presented approach on ten advanced image processing operators, including multiple variational models, multiscale tone and detail manipulation, photographic style transfer, nonlocal dehazing, and nonphoto- realistic stylization. All operators are approximated by the same model. Experiments demonstrate that the presented approach is significantly more accurate than prior approximation schemes. It increases approximation accuracy as measured by PSNR across the evaluated operators by 8.5 dB on the MIT-Adobe dataset (from 27.5 to 36 dB) and reduces DSSIM by a multiplicative factor of 3 com- pared to the most accurate prior approximation scheme, while being the fastest. We show that our models general- ize across datasets and across resolutions, and investigate a number of extensions of the presented approach. Lane keeping is an important feature for self-driving cars. This paper presents an end-to-end learning approach to obtain the proper steering angle to maintain the car in the lane. The convolutional neural network (CNN) model takes raw image frames as input and outputs the steering angles accordingly. The model is trained and evaluated using the comma.ai dataset, which contains the front view image frames and the steering angle data captured when driving on the road. Unlike the traditional approach that manually decomposes the autonomous driving problem into technical components such as lane detection, path planning and steering control, the end-to-end model can directly steer the vehicle from the front view camera data after training. It learns how to keep in lane from human driving data. Further discussion of this end-to-end approach and its limitation are also provided. We present an interpretable framework for path prediction that leverages dependencies between agents’ behaviors and their spatial navigation environment. We exploit two sources of information: the past motion trajectory of the agent of interest and a wide top-view image of the navigation scene. We propose a Clairvoyant Attentive Recurrent Network (CAR-Net) that learns where to look in a large image of the scene when solving the path prediction task. Our method can attend to any area, or combination of areas, within the raw image (e.g., road intersections) when predicting the trajectory of the agent. This allows us to visualize fine-grained semantic elements of navigation scenes that influence the prediction of trajectories. To study the impact of space on agents’ trajectories, we build a new dataset made of top-view images of hundreds of scenes (Formula One racing tracks) where agents’ behaviors are heavily influenced by known areas in the images (e.g., upcoming turns). CAR-Net successfully attends to these salient regions. Additionally, CAR-Net reaches state-of-the-art accuracy on the standard trajectory forecasting benchmark, Stanford Drone Dataset (SDD). Finally, we show CAR-Net’s ability to generalize to unseen scenes. This paper addresses the problem of pixel-level segmentation and classification of scene images with an entirely learning-based approach using Long Short Term Memory (LSTM) recurrent neural networks, which are commonly used for sequence classification. We investigate two-dimensional (2D) LSTM networks for natural scene images taking into account the complex spatial dependencies of labels. Prior methods generally have required separate classification and image segmentation stages and or pre- and post-processing. In our approach, classification, segmentation, and context integration are all carried out by 2D LSTM networks, allowing texture and spatial model parameters to be learned within a single model. The networks efficiently capture local and global contextual information over raw RGB values and adapt well for complex scene images. Our approach, which has a much lower computational complexity than prior methods, achieved state-of-the-art performance over the Stanford Background and the SIFT Flow datasets. In fact, if no pre- or post-processing is applied, LSTM networks outperform other state-of-the-art approaches. Hence, only with a single-core Central Processing Unit (CPU), the running time of our approach is equivalent or better than the compared state-of-the-art approaches which use a Graphics Processing Unit (GPU). Finally, our networks' ability to visualize feature maps from each layer supports the hypothesis that LSTM networks are overall suited for image processing tasks. In recent years, the use of convolutional neural networks has made great success in the analysis of digital pathological images. However, due to the slower running speed of the model and the large amount of data in the single image, the model based on full sampling runs very slowly. It is of great significance to optimize the speed of the model. This paper proposes a method to complete the breast cancer detection by incomplete sampling of the features of the transfer learning output without network training. This method verified on Camelyon16 dataset. The experimental results show that while ensuring the accuracy of the model, it can greatly reduce the time for model construction and use. As part of a complete software stack for autonomous driving, NVIDIA has created a neural-network-based system, known as PilotNet, which outputs steering angles given images of the road ahead. PilotNet is trained using road images paired with the steering angles generated by a human driving a data-collection car. It derives the necessary domain knowledge by observing human drivers. This eliminates the need for human engineers to anticipate what is important in an image and foresee all the necessary rules for safe driving. Road tests demonstrated that PilotNet can successfully perform lane keeping in a wide variety of driving conditions, regardless of whether lane markings are present or not. The goal of the work described here is to explain what PilotNet learns and how it makes its decisions. To this end we developed a method for determining which elements in the road image most influence PilotNet's steering decision. Results show that PilotNet indeed learns to recognize relevant objects on the road. In addition to learning the obvious features such as lane markings, edges of roads, and other cars, PilotNet learns more subtle features that would be hard to anticipate and program by engineers, for example, bushes lining the edge of the road and atypical vehicle classes. This paper presents results demonstrating real-time six degree of freedom localization, mapping, navigation and obstacle avoidance in an outdoor environment using only a lowcost o-the-shelf inertial measurement unit and a monocular camera. This navigation system is intended for operation of small unmanned aerial vehicles when GPS signals are unavailable due to obstructions or jamming and when operating in cluttered environments such as urban canyons or forests. A small radio-controlled car is used as a test bed. A bearings-only Simultaneous Localization and Mapping algorithm was implemented to localize both the vehicle and obstacles. This paper describes: (a) the hardware used; (b) a two-step approach for data association (image frame to image frame followed by image frame to map); (c) a technique for landmark initialization for the case where landmarks are located on the ground. Hardware test results demonstrating navigation to a goal in an obstacle strewn environment are presented. The eect of unmodelled sensor biases is examined in simulation. This letter reports on WaterGAN, a generative adversarial network (GAN) for generating realistic underwater images from in-air image and depth pairings in an unsupervised pipeline used for color correction of monocular underwater images. Cameras onboard autonomous and remotely operated vehicles can capture high-resolution images to map the seafloor; however, underwater image formation is subject to the complex process of light propagation through the water column. The raw images retrieved are characteristically different than images taken in air due to effects, such as absorption and scattering, which cause attenuation of light at different rates for different wavelengths. While this physical process is well described theoretically, the model depends on many parameters intrinsic to the water column as well as the structure of the scene. These factors make recovery of these parameters difficult without simplifying assumptions or field calibration; hence, restoration of underwater images is a nontrivial problem. Deep learning has demonstrated great success in modeling complex nonlinear systems but requires a large amount of training data, which is difficult to compile in deep sea environments. Using WaterGAN, we generate a large training dataset of corresponding depth, in-air color images, and realistic underwater images. These data serve as input to a two-stage network for color correction of monocular underwater images. Our proposed pipeline is validated with testing on real data collected from both a pure water test tank and from underwater surveys collected in the field. Source code, sample datasets, and pretrained models are made publicly available. Existing deformable registration methods require exhaustively iterative optimization, along with careful parameter tuning, to estimate the deformation field between images. Although some learning-based methods have been proposed for initiating deformation estimation, they are often template-specific and not flexible in practical use. In this paper, we propose a convolutional neural network (CNN) based regression model to directly learn the complex mapping from the input image pair (i.e., a pair of template and subject) to their corresponding deformation field. Specifically, our CNN architecture is designed in a patch-based manner to learn the complex mapping from the input patch pairs to their respective deformation field. First, the equalized active-points guided sampling strategy is introduced to facilitate accurate CNN model learning upon a limited image dataset. Then, the similarity-steered CNN architecture is designed, where we propose to add the auxiliary contextual cue, i.e., the similarity between input patches, to more directly guide the learning process. Experiments on different brain image datasets demonstrate promising registration performance based on our CNN model. Furthermore, it is found that the trained CNN model from one dataset can be successfully transferred to another dataset, although brain appearances across datasets are quite variable. A practical real-time system for passive obstacle detection and avoidance is presented. Range information is obtained from stereo images by first computing a disparity picture from the image pair and extracting points above the ground plane. Then these points are projected onto the ground plane and an Instantaneous Obstacle Map (IOM) is obtained. The IOM is transformed into a one dimensional steering vector that represents the hindrance associated with steering in a particular direction and then a one dimensional search is performed on the steering vector for an angle with least hindrance. The steering direction and hindrance value are used to set the speed of the vehicle. This system has been implemented on the Mobile Perception Lab (MPL) at University of Massachusetts at Amherst with considerable success, running at 2 Hz for 256 spl times 240 sized images. > High-speed, low-latency obstacle avoidance that is insensitive to sensor noise is essential for enabling multiple decentralized robots to function reliably in cluttered and dynamic environments. While other distributed multiagent collision avoidance systems exist, these systems require online geometric optimization where tedious parameter tuning and perfect sensing are necessary. We present a novel end-to-end framework to generate reactive collision avoidance policy for efficient distributed multiagent navigation. Our method formulates an agent's navigation strategy as a deep neural network mapping from the observed noisy sensor measurements to the agent's steering commands in terms of movement velocity. We train the network on a large number of frames of collision avoidance data collected by repeatedly running a multiagent simulator with different parameter settings. We validate the learned deep neural network policy in a set of simulated and real scenarios with noisy measurements and demonstrate that our method is able to generate a robust navigation strategy that is insensitive to imperfect sensing and works reliably in all situations. We also show that our method can be well generalized to scenarios that do not appear in our training data, including scenes with static obstacles and agents with different sizes. Videos are available at https: sites.google.com view deepmaca. We present DeepVesselNet, an architecture tailored to the challenges faced when extracting vessel networks or trees and corresponding features in 3-D angiographic volumes using deep learning. We discuss the problems of low execution speed and high memory requirements associated with full 3-D convolutional networks, high-class imbalance arising from the low percentage of vessel voxels, and unavailability of accurately annotated training data - and offer solutions as the building blocks of DeepVesselNet. First, we formulate 2-D orthogonal cross-hair filters which make use of 3-D context information at a reduced computational burden. Second, we introduce a class balancing cross-entropy loss function with false positive rate correction to handle the high-class imbalance and high false positive rate problems associated with existing loss functions. Finally, we generate synthetic dataset using a computational angiogenesis model capable of generating vascular trees under physiological constraints on local network structure and topology and use these data for transfer learning. DeepVesselNet is optimized for segmenting and analyzing vessels, and we test the performance on a range of angiographic volumes including clinical MRA data of the human brain, as well as X-ray tomographic microscopy scans of the rat brain. Our experiments show that, by replacing 3-D filters with cross-hair filters in our network, we achieve over 23 improvement in speed, lower memory footprint, lower network complexity which prevents overfitting and comparable accuracy (with a Cox-Wilcoxon paired sample significance test p-value of 0.07 when compared to full 3-D filters). Our class balancing metric is crucial for training the network and transfer learning with synthetic data is an efficient, robust, and very generalizable approach leading to a network that excels in a variety of angiography segmentation tasks. In this paper we propose a new approach for learning local descriptors for matching image patches. It has recently been demonstrated that descriptors based on convolutional neural networks (CNN) can significantly improve the matching performance. Unfortunately their computational complexity is prohibitive for any practical application. We address this problem and propose a CNN based descriptor with improved matching performance, significantly reduced training and execution time, as well as low dimensionality. We propose to train the network with triplets of patches that include a positive and negative pairs. To that end we introduce a new loss function that exploits the relations within the triplets. We compare our approach to recently introduced MatchNet and DeepCompare and demonstrate the advantages of our descriptor in terms of performance, memory footprint and speed i.e. when run in GPU, the extraction time of our 128 dimensional feature is comparable to the fastest available binary descriptors such as BRIEF and ORB. We address the problem of learning vision-based, collision-avoiding, and target-selecting controllers in 3D, specifically in underwater environments densely populated with coral reefs. Using a highly maneuverable, dynamic, six-legged (or flippered) vehicle to swim underwater, we exploit real time visual feedback to make close-range navigation decisions that would be hard to achieve with other sensors. Our approach uses computer vision as the sole mechanism for both collision avoidance and visual target selection. In particular, we seek to swim close to the reef to make observations while avoiding both collisions and barren, coral-deprived regions. To carry out path selection while avoiding collisions, we use monocular image data processed in real time. The proposed system uses a convolutional neural network that takes an image from a forward-facing camera as input and predicts unscaled and relative path changes. The network is trained to encode our desired obstacle-avoidance and reef-exploration objectives via supervised learning from human-labeled data. The predictions from the network are transformed into absolute path changes via a combination of a temporally-smoothed proportional controller for heading targets and a low-level motor controller. This system enables safe and autonomous coral reef navigation in underwater environments. We validate our approach using an untethered and fully autonomous robot swimming through coral reef in the open ocean. Our robot successfully traverses 1000 m of the ocean floor collision-free while collecting close-up footage of coral reefs.