While prior work on context-based music recommendation focused on fixed set of contexts (e.g. walking, driving, jogging), we propose to use multiple sensors and external data sources to describe momentary (ephemeral) context in a rich way with a very large number of possible states (e.g. jogging fast along in downtown of Sydney under a heavy rain at night being tired and angry). With our approach, we address the problems which current approaches face: 1) a limited ability to infer context from missing or faulty sensor data; 2) an inability to use contextual information to support novel content discovery.
These examples use sensors and external data sources for music recommendation. Some of these context-aware music discovery systems recommend not just relevant, but new music to users @cite_4 . Our contribution is to combine rich context in a way that is a) fault tolerant, and b) aims to facilitate music discovery, by constructing a momentary ephemeral context.
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As the World Wide Web becomes a large source of digital music, the music recommendation system has got a great demand. There are several music recommendation systems for both commercial and academic areas, which deal with the user preference as fixed. However, since the music preferred by a user may change depending on the contexts, the conventional systems have inherent problems. This paper proposes a context-aware music recommendation system (CA-MRS) that exploits the fuzzy system, Bayesian networks and the utility theory in order to recommend appropriate music with respect to the context. We have analyzed the recommendation process and performed a subjective test to show the usefulness of the proposed system. The amount of music consumed while on the move has been spiraling during the past couple of years, which requests for intelligent music recommendation techniques. In this demo paper, we introduce a context-aware mobile music player named "Mobile Music Genius" (MMG), which seamlessly adapts the music playlist on the fly, according to the user context. It makes use of a comprehensive set of features derived from sensor data, spatiotemporal information, and user interaction to learn which kind of music a listeners prefers in which context. We describe the automatic creation and adaptation of playlists and present results of a study that investigates the capabilities of the gathered user context features to predict the listener's music preference. Over the last years, music consumption has changed fundamentally: people switch from private, mostly limited music collections to huge public music collections provided by music streaming platforms. Thus, the amount of available music has increased dramatically and music streaming platforms heavily rely on recommender systems to assist users in discovering music they like. Incorporating the context of users has been shown to improve the quality of recommendations. Previous approaches based on pre-filtering suffered from a split dataset. In this work, we present a context-aware recommender system based on factorization machines that extracts information about the user's context from the names of the user's playlists. Based on a dataset comprising 15,000 users and 1.8 million tracks we show that our proposed approach outperforms the pre-filtering approach substantially in terms of accuracy of the computed recommendations. Traditional music recommendation techniques suffer from limited performance due to the sparsity of user-music interaction data, which is addressed by incorporating auxiliary information. In this paper, we study the problem of personalized music recommendation that takes different kinds of auxiliary information into consideration. To achieve this goal, a Heterogeneous Information Graph (HIG) is first constructed to encode different kinds of heterogeneous information, including the interactions between users and music pieces, music playing sequences, and the metadata of music pieces. Based on HIG, a Heterogeneous Information Graph Embedding method (HIGE) is proposed to learn the latent low-dimensional representations of music pieces. Then, we further develop a context-aware music recommendation method. Extensive experiments have been conducted on real-world datasets to compare the proposed method with other state-of-the-art recommendation methods. The results demonstrate that the proposed method significantly outperforms those baselines, especially on sparse datasets. A goal for the creation and improvement of music recommendation is to retrieve users' preferences and select the music adapting to the preferences. Although the existing researches achieved a certain degree of success and inspired future researches to get more progress, problem of the cold start recommendation and the limitation to the similar music have been pointed out. Hence we incorporate concept of serendipity using 'renso' alignments over Linked Data to satisfy the users' music playing needs. We first collect music-related data from Last.fm, Yahoo! Local, Twitter and LyricWiki, and then create the 'renso' relation on the Music Linked Data. Our system proposes a way of finding suitable but novel music according to the users' contexts. Finally, preliminary experiments confirm balance of accuracy and serendipity of the music recommendation. Context-aware recommender systems (CARS) aim at improving users’ satisfaction by tailoring recommendations to each particular context. In this work we propose a contextual pre-ltering technique based on implicit user feedback. We introduce a new context-aware recommendation approach called user micro-proling . We split each single user prole into several possibly overlapping sub-proles, each representing users in particular contexts. The predictions are done using these micro-proles instead of a single user model. The users’ taste can depend on the exact partition of the contextual variable. The identication of a meaningful partition of the users’ prole and its evaluation is a non-trivial task, especially when using implicit feedback and a continuous contextual domain. We propose an o-line evaluation procedure for CARS in these conditions and evaluate our approach on a time-aware music recommendation sytem. Twitter is the largest source of public opinion and also contains a vast amount of information about its users’ music favors or listening behaviour. However, this source has not been exploited for the recommendation of music yet. In this paper, we present how Twitter can be facilitated for the creation of a data set upon which music recommendations can be computed. The data set is based on microposts which were automatically generated by music player software or posted by users and may also contain further information about audio tracks. In the Internet music scene, where recommendation technology is key for navigating huge collections, large market players enjoy a considerable advantage. Accessing a wider pool of user feedback leads to an increasingly more accurate analysis of user tastes, effectively creating a "rich get richer" effect. This work aims at significantly lowering the entry barrier for creating music recommenders, through a paradigm coupling a public data source and a new collaborative filtering (CF) model. We claim that Internet radio stations form a readily available resource of abundant fresh human signals on music through their playlists, which are essentially cohesive sets of related tracks. In a way, our models rely on the knowledge of a diverse group of experts in lieu of the commonly used wisdom of crowds. Over several weeks, we aggregated publicly available playlists of thousands of Internet radio stations, resulting in a dataset encompassing millions of plays, and hundreds of thousands of tracks and artists. This provides the large scale ground data necessary to mitigate the cold start problem of new items at both mature and emerging services. Furthermore, we developed a new probabilistic CF model, tailored to the Internet radio resource. The success of the model was empirically validated on the collected dataset. Moreover, we tested the model at a cross-source transfer learning manner -- the same model trained on the Internet radio data was used to predict behavior of Yahoo! Music users. This demonstrates the ability to tap the Internet radio signals in other music recommendation setups. Based on encouraging empirical results, our hope is that the proposed paradigm will make quality music recommendation accessible to all interested parties in the community. Many music portals offer the possibility to explore music collections via browsing automatically generated music recommendations. In this paper we argue that such music recommender systems can be transformed into an equivalent recommendation graph. We then analyze the recommendation graph of a real-world content-based music recommender systems to find out if users can really explore the underlying song database by following those recommendations. We find that some songs are not recommended at all and are consequently not reachable via browsing. We then take a first attempt to modify a recommendation network in such a way that the resulting network is better suited to explore the respective music space. Contextual factors can greatly influence the users' preferences in listening to music. Although it is hard to capture these factors directly, it is possible to see their effects on the sequence of songs liked by the user in his her current interaction with the system. In this paper, we present a context-aware music recommender system which infers contextual information based on the most recent sequence of songs liked by the user. Our approach mines the top frequent tags for songs from social tagging Web sites and uses topic modeling to determine a set of latent topics for each song, representing different contexts. Using a database of human-compiled playlists, each playlist is mapped into a sequence of topics and frequent sequential patterns are discovered among these topics. These patterns represent frequent sequences of transitions between the latent topics representing contexts. Given a sequence of songs in a user's current interaction, the discovered patterns are used to predict the next topic in the playlist. The predicted topics are then used to post-filter the initial ranking produced by a traditional recommendation algorithm. Our experimental evaluation suggests that our system can help produce better recommendations in comparison to a conventional recommender system based on collaborative or content-based filtering. Furthermore, the topic modeling approach proposed here is also useful in providing better insight into the underlying reasons for song selection and in applications such as playlist construction and context prediction. The extraction of information from online social networks has become popular in both industry and academia as these data sources allow for innovative applications. However, in the area of music recommender systems and music information retrieval, respective data is hardly exploited. In this paper, we present the #nowplaying dataset, which leverages social media for the creation of a diverse and constantly updated dataset, which describes the music listening behavior of users. For the creation of the dataset, we rely on Twitter, which is frequently facilitated for posting which music the respective user is currently listening to. From such tweets, we extract track and artist information and further metadata. The dataset currently comprises 49 million listening events, 144,011 artists, 1,346,203 tracks and 4,150,615 users which makes it considerably larger than existing datasets. Recommender systems associated with social networks often use social explanations (e.g. "X, Y and 2 friends like this") to support the recommendations. We present a study of the effects of these social explanations in a music recommendation context. We start with an experiment with 237 users, in which we show explanations with varying levels of social information and analyze their effect on users' decisions. We distinguish between two key decisions: the likelihood of checking out the recommended artist, and the actual rating of the artist based on listening to several songs. We find that while the explanations do have some influence on the likelihood, there is little correlation between the likelihood and actual (listening) rating for the same artist. Based on these insights, we present a generative probabilistic model that explains the interplay between explanations and background information on music preferences, and how that leads to a final likelihood rating for an artist. Acknowledging the impact of explanations, we discuss a general recommendation framework that models external informational elements in the recommendation interface, in addition to inherent preferences of users. The rise of digital music distribution has provided users with unprecedented access to vast song catalogs. In order to help users cope with large collections, music information retrieval systems have been developed to automatically analyze, index, and recommend music based on a user's preferences or search criteria. This dissertation proposes machine learning approaches to content-based, query-by-example search, and investigates applications in music information retrieval. The proposed methods automatically infer and optimize content-based similarity, fuse heterogeneous feature modalities, efficiently index and search under the optimized distance metric, and finally, generate sequential playlists for a specified context or style. Robust evaluation procedures are proposed to counteract issues of subjectivity and lack of explicit ground truth in music similarity and playlist generation. In this paper, we present a new user heartbeat and preference aware music recommendation system. The system can not only recommend a music playlist based on the user’s music preference but also the music playlist is generated based on the user’s heartbeat. If the user’s heartbeat is higher than the normal heartbeat which is 60-100 beats per minutes (age 18 and over) or 70-100 beats per minutes (age 6-18), the system generates a user preferred music playlist using Markov decision process to transfer the user’s heartbeat back to the normal range with the minimum time cost; if the user’s heartbeat is normal, the system generates a user preferred music playlist to keep the user’s heartbeat within the normal range; If the user’s heartbeat is lower than the normal heartbeat, the system generates a user preferred music playlist using Markov decision process to uplift the user’s heartbeat back to the normal range with the minimum time cost. Genius is a popular commercial music recommender system that is based on collaborative filtering of huge amounts of user data. To understand the aspects of music similarity that collaborative filtering can capture, we compare Genius to two canonical music recommender systems: one based purely on artist similarity, the other purely on similarity of acoustic content. We evaluate this comparison with a user study of 185 subjects. Overall, Genius produces the best recommendations. We demonstrate that collaborative filtering can actually capture similarities between the acoustic content of songs. However, when evaluators can see the names of the recommended songs and artists, we find that artist similarity can account for the performance of Genius. A system that combines these musical cues could generate music recommendations that are as good as Genius, even when collaborative filtering data is unavailable. Context aware recommender systems (CARS) adapt the recommendations to the specific situation in which the items will be consumed. In this paper we present a novel context-aware recommendation algorithm that extends Matrix Factorization. We model the interaction of the contextual factors with item ratings introducing additional model parameters. The performed experiments show that the proposed solution provides comparable results to the best, state of the art, and more complex approaches. The proposed solution has the advantage of smaller computational cost and provides the possibility to represent at different granularities the interaction between context and items. We have exploited the proposed model in two recommendation applications: places of interest and music. Automatic music recommendation has become an increasingly relevant problem in recent years, since a lot of music is now sold and consumed digitally. Most recommender systems rely on collaborative filtering. However, this approach suffers from the cold start problem: it fails when no usage data is available, so it is not effective for recommending new and unpopular songs. In this paper, we propose to use a latent factor model for recommendation, and predict the latent factors from music audio when they cannot be obtained from usage data. We compare a traditional approach using a bag-of-words representation of the audio signals with deep convolutional neural networks, and evaluate the predictions quantitatively and qualitatively on the Million Song Dataset. We show that using predicted latent factors produces sensible recommendations, despite the fact that there is a large semantic gap between the characteristics of a song that affect user preference and the corresponding audio signal. We also show that recent advances in deep learning translate very well to the music recommendation setting, with deep convolutional neural networks significantly outperforming the traditional approach. An increasing amount of digital music is being published daily. Music streaming services often ingest all available music, but this poses a challenge: how to recommend new artists for which prior knowledge is scarce? In this work we aim to address this so-called cold-start problem by combining text and audio information with user feedback data using deep network architectures. Our method is divided into three steps. First, artist embeddings are learned from biographies by combining semantics, text features, and aggregated usage data. Second, track embeddings are learned from the audio signal and available feedback data. Finally, artist and track embeddings are combined in a multimodal network. Results suggest that both splitting the recommendation problem between feature levels (i.e., artist metadata and audio track), and merging feature embeddings in a multimodal approach improve the accuracy of the recommendations. We study the topology of several music recommendation networks, which arise from relationships between artist, co-occurrence of songs in play lists or experts’ recommendation. The analysis uncovers the emergence of complex network phenomena in these kinds of recommendation networks, built considering artists as nodes and their resemblance as links. We observe structural properties that provide some hints on navigation and possible optimizations on the design of music recommendation systems. Finally, the analysis derived from existing music knowledge sources provides a deeper understanding of the human music similarity perception. Current music recommender systems typically act in a greedy manner by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user preferences and fails to recommend novel songs that are potentially interesting. A successful recommender system must balance the needs to explore user preferences and to exploit this information for recommendation. This article presents a new approach to music recommendation by formulating this exploration-exploitation trade-off as a reinforcement learning task. To learn user preferences, it uses a Bayesian model that accounts for both audio content and the novelty of recommendations. A piecewise-linear approximation to the model and a variational inference algorithm help to speed up Bayesian inference. One additional benefit of our approach is a single unified model for both music recommendation and playlist generation. We demonstrate the strong potential of the proposed approach with simulation results and a user study.