Industry 4.0 is becoming more and more important for manufacturers as the developments in the area of Internet of Things advance. Another technology gaining more attention is data stream processing systems. Although such streaming frameworks seem to be a natural fit for Industry 4.0 scenarios, their application in this context is still low. The contributions in this paper are threefold. Firstly, we present industry findings that we derived from site inspections with a focus on Industry 4.0. Moreover, our view on Industry 4.0 and important related aspects is elaborated. As a third contribution, we illustrate our opinion on why data stream processing technologies could act as an enabler for Industry 4.0 and point out possible obstacles on this way.
Another work presents design principles for Industry 4.0 that are derived through text analysis and literature studies @cite_5 . Thereby, it is aimed to help both, the scientific community and practitioners with this result. In total, four design principles were identified, namely technical assistance, interconnection, decentralized decisions, and information transparency.
@cite_5
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The increasing integration of the Internet of Everything into the industrial value chain has built the foundation for the next industrial revolution called Industrie 4.0. Although Industrie 4.0 is currently a top priority for many companies, research centers, and universities, a generally accepted understanding of the term does not exist. As a result, discussing the topic on an academic level is difficult, and so is implementing Industrie 4.0 scenarios. Based on a quantitative text analysis and a qualitative literature review, the paper identifies design principles of Industrie 4.0. Taking into account these principles, academics may be enabled to further investigate on the topic, while practitioners may find assistance in identifying appropriate scenarios. A case study illustrates how the identified design principles support practitioners in identifying Industrie 4.0 scenarios. Across academia and industry, text mining has become a popular strategy for keeping up with the rapid growth of the scientific literature. Text mining of the scientific literature has mostly been carried out on collections of abstracts, due to their availability. Here we present an analysis of 15 million English scientific full-text articles published during the period 1823–2016. We describe the development in article length and publication sub-topics during these nearly 250 years. We showcase the potential of text mining by extracting published protein–protein, disease–gene, and protein subcellular associations using a named entity recognition system, and quantitatively report on their accuracy using gold standard benchmark data sets. We subsequently compare the findings to corresponding results obtained on 16.5 million abstracts included in MEDLINE and show that text mining of full-text articles consistently outperforms using abstracts only. Mobility assistance robots provide support to elderly or patients during walking. The design of a safe and intuitive assistance behavior is one of the major challenges in this context. We present an integrated approach for the context-specific, on-line adaptation of the assistance level of a rollator-type mobility assistance robot by gain-scheduling of low-level robot control parameters. A human-inspired decision-making model, the drift-diffusion Model, is introduced as the key principle to gain-schedule parameters and with this to adapt the provided robot assistance in order to achieve a human-like assistive behavior. The mobility assistance robot is designed to provide (a) cognitive assistance to help the user following a desired path towards a predefined destination as well as (b) sensorial assistance to avoid collisions with obstacles while allowing for an intentional approach of them. Further, the robot observes the user long-term performance and fatigue to adapt the overall level of (c) physical assistance provided. For each type of assistance a decision-making problem is formulated that affects different low-level control parameters. The effectiveness of the proposed approach is demonstrated in technical validation experiments. Moreover, the proposed approach is evaluated in a user study with 35 elderly persons. Obtained results indicate that the proposed gain-scheduling technique incorporating ideas of human decision-making models shows a general high potential for the application in adaptive shared control of mobility assistance robots. Abstract The Internet of Things as an emerging global, Internet-based information service architecture facilitating the exchange of goods in global supply chain networks is developing on the technical basis of the present Domain Name System; drivers are private actors. Learning from the experiences with the “traditional” Internet governance it is important to tackle the relevant issues of a regulatory framework from the beginning; in particular, the implementation of an independently managed decentralized multiple-root system and the establishment of basic governance principles (such as transparency and accountability, legitimacy of institutional bodies, inclusion of civil society) are to be envisaged. In manufacturing, advanced robotic technology has opened up the possibility of integrating highly autonomous mobile robots into human teams. However, with this capability comes the issue of how to maximize both team efficiency and the desire of human team members to work with these robotic counterparts. To address this concern, we conducted a set of experiments studying the effects of shared decision-making authority in human---robot and human-only teams. We found that an autonomous robot can outperform a human worker in the execution of part or all of the process of task allocation ( @math p<0.001 for both), and that people preferred to cede their control authority to the robot @math (p<0.001). We also established that people value human teammates more than robotic teammates; however, providing robots authority over team coordination more strongly improved the perceived value of these agents than giving similar authority to another human teammate @math (p<0.001). In post hoc analysis, we found that people were more likely to assign a disproportionate amount of the work to themselves when working with a robot @math (p<0.01) rather than human teammates only. Based upon our findings, we provide design guidance for roboticists and industry practitioners to design robotic assistants for better integration into the human workplace. Under the context of Industrie 4.0 (I4.0), future production systems provide balanced operations between manufacturing flexibility and efficiency, realized in an autonomous, horizontal, and decentralized item-level production control framework. Structured interoperability via precise formulations on an appropriate degree is crucial to achieve software engineering efficiency in the system life cycle. However, selecting the degree of formalization can be challenging, as it crucially depends on the desired common understanding (semantic degree) between multiple parties. In this paper, we categorize different semantic degrees and map a set of technologies in industrial automation to their associated degrees. Furthermore, we created guidelines to assist engineers selecting appropriate semantic degrees in their design. We applied these guidelines on publicly available scenarios to examine the validity of the approach, and identified semantic elements over internally developed use cases concerning plug-and-produce. Under the context of Industrie 4.0 (I4.0), future production systems provide balanced operations between manufacturing flexibility and efficiency, realized in an autonomous, horizontal, and decentralized item-level production control framework. Structured interoperability via precise formulations on an appropriate degree is crucial to achieve engineering efficiency in the system life cycle. However, selecting the degree of formalization can be challenging, as it crucially depends on the desired common understanding (semantic degree) between multiple parties. In this paper, we categorize different semantic degrees and map a set of technologies in industrial automation to their associated degrees. Furthermore, we created guidelines to assist engineers selecting appropriate semantic degrees in their design. We applied these guidelines on publically available scenarios to examine the validity of the approach, and identified semantic elements over internally developed use cases targeting semantically-enabled plug-and-produce. This book is an introductory text on design science, intended to support both graduate students and researchers in structuring, undertaking and presenting design science work. It builds on established design science methods as well as recent work on presenting design science studies and ethical principles for design science, and also offers novel instruments for visualizing the results, both in the form of process diagrams and through a canvas format. While the book does not presume any prior knowledge of design science, it provides readers with a thorough understanding of the subject and enables them to delve into much deeper detail, thanks to extensive sections on further reading. Design science in information systems and technology aims to create novel artifacts in the form of models, methods, and systems that support people in developing, using and maintaining IT solutions. This work focuses on design science as applied to information systems and technology, but it also includes examples from, and perspectives of, other fields of human practice. Chapter 1 provides an overview of design science and outlines its ties with empirical research. Chapter 2 discusses the various types and forms of knowledge that can be used and produced by design science research, while Chapter 3 presents a brief overview of common empirical research strategies and methods. Chapter 4 introduces a methodological framework for supporting researchers in doing design science research as well as in presenting their results. This framework includes five core activities, which are described in detail in Chapters 5 to 9. Chapter 10 discusses how to communicate design science results, while Chapter 11 compares the proposed methodological framework with methods for systems development and shows how they can be combined. Chapter 12 discusses how design science relates to research paradigms, in particular to positivism and interpretivism. Lastly, Chapter 13 discusses ethical issues and principles for design science research. Collaboration between industry and academia supports improvement and innovation in industry and helps to ensure industrial relevance in academic research. However, many researchers and practitioners believe that the level of joint industry–academia collaborations (IAC) in software engineering (SE) is still relatively very low, compared to the amount of activity in each of the two communities. The goal of the empirical study reported in this paper is to characterize a set of collaborative industry–academia R&D projects in the area of software testing conducted by the authors (based in Canada and Turkey) with respect to a set of challenges, patterns and anti-patterns identified by a recent Systematic Literature Review study, with the aim of contributing to the body of evidence in the area of IAC, for the benefit of SE researchers and practitioners in conducting successful IAC projects in software testing and in software engineering in general. To address the above goal, a pool of ten IAC projects (six completed, two failed and two ongoing) all in the area of software testing, which the authors have led or have had active roles in, were selected as objects of study and were analyzed (both quantitatively and qualitatively) with respect to the set of selected challenges, patterns and anti-patterns. As outputs, the study presents a set of empirical findings and evidence-based recommendations, e.g.: it has been observed that even if an IAC project may seem perfect from many aspects, one single major challenge (e.g., disagreement in confidentiality agreements) can lead to its failure. Thus, we recommend that both parties (academics and practitioners) consider all the challenges early on and proactively work together to eliminate the risk of challenges in IAC projects. We furthermore report correlation and interrelationship of challenges, patterns and anti-patterns with project success measures. This study hopes to encourage and benefit other SE researchers and practitioners in conducting successful IAC projects in software testing and in software engineering in general in the future. Algorithms that favor popular items are used to help us select among many choices, from top-ranked search engine results to highly-cited scientific papers. The goal of these algorithms is to identify high-quality items such as reliable news, credible information sources, and important discoveries–in short, high-quality content should rank at the top. Prior work has shown that choosing what is popular may amplify random fluctuations and lead to sub-optimal rankings. Nonetheless, it is often assumed that recommending what is popular will help high-quality content “bubble up” in practice. Here we identify the conditions in which popularity may be a viable proxy for quality content by studying a simple model of a cultural market endowed with an intrinsic notion of quality. A parameter representing the cognitive cost of exploration controls the trade-off between quality and popularity. Below and above a critical exploration cost, popularity bias is more likely to hinder quality. But we find a narrow intermediate regime of user attention where an optimal balance exists: choosing what is popular can help promote high-quality items to the top. These findings clarify the effects of algorithmic popularity bias on quality outcomes, and may inform the design of more principled mechanisms for techno-social cultural markets. With their intuitive graphical approach and expressive analysis techniques, Petri nets are suitable for a wide range of applications and teaching scenarios, and they have gained wide acceptance as a modeling technique in areas such as software design and control engineering. The core theoretical principles have been studied for many decades and there is now a comprehensive research literature that complements the extensive implementation experience. In this book the author presents a clear, thorough introduction to the essentials of Petri nets. He explains the core modeling techniques and analysis methods and he illustrates their usefulness with examples and case studies. Part I describes how to use Petri nets for modeling; all concepts are explained with the help of examples, starting with a generic, powerful model which is also intuitive and realistic. Part II covers the essential analysis methods that are specific to Petri nets, introducing techniques used to formulate key properties of system nets and algorithms for proving their validity. Part III presents case studies, each introducing new concepts, properties and analysis techniques required for very different modeling tasks. The author offers different paths among the chapters and sections: the elementary strand for readers who wish to study only elementary nets; the modeling strand for those who wish to study the modeling but not the analysis of systems; and finally the elementary models of the modeling strand for those interested in technically simple, but challenging examples and case studies. The author achieves an excellent balance between consistency, comprehensibility and correctness in a book of distinctive design. Among its characteristics, formal arguments are reduced to a minimum in the main text with many of the theoretical formalisms moved to an appendix, the explanations are supported throughout with fully integrated graphical illustrations, and each chapter ends with exercises and recommendations for further reading. The book is suitable for students of computer science and related subjects such as engineering, and for a broad range of researchers and practitioners. Finding topics from a collection of documents, such as research publications, patents, and technical reports, is helpful for summarizing large scale text collections and the world wide web. It can also help forecast topic trends in the future. This can be beneficial for many applications, such as modeling the evolution of the direction of research and forecasting future trends of the IT industry. In this paper, we propose using association analysis and ensemble forecasting to automatically discover topics from a set of text documents and forecast their evolving trend in a near future. In order to discover meaningful topics, we collect publications from a particular research area, data mining and machine learning, as our data domain. An association analysis process is applied to the collected data to first identify a set of topics, followed by a temporal correlation analysis to help discover correlations between topics, and identify a network of topics and communities. After that, an ensemble forecasting approach is proposed to predict the popularity of research topics in the future. Our experiments and validations on data with 9 years of publication records validate the effectiveness of the proposed design. Complexity is now one of the major challenges for the IT industry [1]. Systems might become too complex to be managed by humans and, thus, will have to be self-managed: Self-configure themselves for operation, self-protect from attacks, self-heal from errors and self-tune for optimal performance [2]. (Self-)Adaptive systems evaluate their own behavior and change it when the evaluation indicates that it is not accomplishing the software's purpose or when better functionality and performance are possible [3]. To that end, we need to monitor the behavior of the running system and compare it to an explicit formulation of requirements and domain assumptions [4]. Feedback loops (e.g., the MAPE loop [2]) constitute an architectural solution for this and, as proposed by past research [5], should be a first class citizen in the design of such systems. We advocate that adaptive systems should be designed this way from as early as Requirements Engineering and that reasoning over requirements is fundamental for run-time adaptation. We therefore propose an approach for the design of adaptive systems based on requirements and inspired in control theory [6]. Our proposal is goal-oriented and targets softwareintensive socio-technical systems [7], in an attempt to integrate control-loop approaches with decentralized agents inspired approaches [8]. Our final objective is a set of extensions to state-of-the-art goal-oriented modeling languages that allow practitioners to clearly specify the requirements of adaptive systems and a run-time framework that helps developers implement such requirements. In this 2-page abstract paper, we summarize this approach. In assistive teleoperation, the robot helps the user accomplish the desired task, making teleoperation easier and more seamless. Rather than simply executing the user's input, which is hindered by the inadequacies of the interface, the robot attempts to predict the user's intent, and assists in accomplishing it. In this work, we are interested in the scientific underpinnings of assistance: we formalize assistance under the general framework of policy blending, show how previous work methods instantiate this formalism, and provide a principled analysis of its main components: prediction of user intent and its arbitration with the user input. We define the prediction problem, with foundations in Inverse Reinforcement Learning, discuss simplifying assumptions that make it tractable, and test these on data from users teleoperating a robotic manipulator under various circumstances. We propose that arbitration should be moderated by the confidence in the prediction. Our user study analyzes the effect of the arbitration type, together with the prediction correctness and the task difficulty, on the performance of assistance and the preferences of users. A citing sentence is one that appears in a scientific article and cites previous work. Citing sentences have been studied and used in many applications. For example, they have been used in scientific paper summarization, automatic survey generation, paraphrase identification, and citation function classification. Citing sentences that cite multiple papers are common in scientific writing. This observation should be taken into consideration when using citing sentences in applications. For instance, when a citing sentence is used in a summary of a scientific paper, only the fragments of the sentence that are relevant to the summarized paper should be included in the summary. In this paper, we present and compare three different approaches for identifying the fragments of a citing sentence that are related to a given target reference. Our methods are: word classification, sequence labeling, and segment classification. Our experiments show that segment classification achieves the best results. In this paper we discuss our study of the problems 12 software companies experienced in software development. In total we present qualitative data collected from 45 focus groups that involved over 200 software staff. We look at how different practitioner groups respond to software process improvement problems. We show our classification and analysis of this data using correspondence analysis. Correspondence analysis is a graphical data representation method new to software development research. The aim of the work we present is to develop a more holistic understanding of the problems practitioners are experiencing in their attempts to improve their software processes. Our main finding is that there is an association between a company’s capability maturity and patterns of reported problems. Organizational problems are more associated with high maturity companies than with low maturity companies. Low maturity companies are closely linked to problems relating directly to projects such as documentation, timescales, tools and technology. Our findings also confirm differences in practitioner group problems. Senior managers cite problems with goals, culture and politics. Project managers are concerned with timescales, change management, budgets and estimates. Developers are experiencing problems with requirements, testing, documentation, communication, tools and technology. These associations are displayed graphically through correspondence analysis maps. Annotating Internet interconnections with robust physical coordinates at the level of a building facilitates network management including interdomain troubleshooting, but also has practical value for helping to locate points of attacks, congestion, or instability on the Internet. But, like most other aspects of Internet interconnection, its geophysical locus is generally not public; the facility used for a given link must be inferred to construct a macroscopic map of peering. We develop a methodology, called constrained facility search, to infer the physical interconnection facility where an interconnection occurs among all possible candidates. We rely on publicly available data about the presence of networks at different facilities, and execute traceroute measurements from more than 8,500 available measurement servers scattered around the world to identify the technical approach used to establish an interconnection. A key insight of our method is that inference of the technical approach for an interconnection sufficiently constrains the number of candidate facilities such that it is often possible to identify the specific facility where a given interconnection occurs. Validation via private communication with operators confirms the accuracy of our method, which outperforms heuristics based on naming schemes and IP geolocation. Our study also reveals the multiple roles that routers play at interconnection facilities; in many cases the same router implements both private interconnections and public peerings, in some cases via multiple Internet exchange points. Our study also sheds light on peering engineering strategies used by different types of networks around the globe. Classical papers are of great help for beginners to get familiar with a new research area. However, digging them out is a difficult problem. This paper proposes Claper, a novel academic recommendation system based on two proven principles: the Principle of Download Persistence and the Principle of Citation Approaching (we prove them based on real-world datasets). The principle of download persistence indicates that classical papers have few decreasing download frequencies since they were published. The principle of citation approaching indicates that a paper which cites a classical paper is likely to cite citations of that classical paper. Our experimental results based on large-scale real-world datasets illustrate Claper can effectively recommend classical papers of high quality to beginners and thus help them enter their research areas. Principle Component Analysis (PCA) is a widely used mathematical technique in many fields for factor and trend analysis, dimension reduction, etc. However, it is often considered to be a "black box" operation whose results are difficult to interpret and sometimes counter-intuitive to the user. In order to assist the user in better understanding and utilizing PCA, we have developed a system that visualizes the results of principal component analysis using multiple coordinated views and a rich set of user interactions. Our design philosophy is to support analysis of multivariate datasets through extensive interaction with the PCA output. To demonstrate the usefulness of our system, we performed a comparative user study with a known commercial system, SAS INSIGHT's Interactive Data Exploration. Participants in our study solved a number of high-level analysis tasks with each interface and rated the systems on ease of learning and usefulness. Based on the participants' accuracy, speed, and qualitative feedback, we observe that our system helps users to better understand relationships between the data and the calculated eigenspace, which allows the participants to more accurately analyze the data. User feedback suggests that the interactivity and transparency of our system are the key strengths of our approach. Facing a wide range of new technologies and best practices within Industry 4.0, companies are seeking a systematic approach to identify potential application scenarios in their production. Best practices are often customized use cases – generally too specific to apply in a different manufacturing setting right away. The Production Assessment 4.0 presents a pragmatic approach to support companies to develop Industry 4.0 use cases in their factories. The approach follows the Design Thinking method and focus especially on the human role as a key aspect in the use cases designing process.