We propose an approach to semantic (image) segmentation that reduces the computational costs by a factor of 25 with limited impact on the quality of results. Semantic segmentation has a number of practical applications, and for most such applications the computational costs are critical. The method follows a typical two-column network structure, where one column accepts an input image, while the other accepts a half-resolution version of that image. By identifying specific regions in the full-resolution image that can be safely ignored, as well as carefully tailoring the network structure, we can process approximately 15 highresolution Cityscapes images (1024x2048) per second using a single GTX 980 video card, while achieving a mean intersection-over-union score of 72.9 on the Cityscapes test set.
He et al. @cite_7 @cite_19 proposed ResNets to combat the vanishing gradient problem during training very deep convolutional networks. A ResNet is usually composed of multiple stacked residual units, each of which either directly passes through or makes some modifications to its input. ResNets have outperformed previous state-of-the-art models in various tasks, such as object detection @cite_13 and semantic image segmentation @cite_8 . They have gradually replaced VGGNets @cite_21 in the computer vision community, as the standard feature extractors. Nevertheless, note that the real mechanism underpinning the effectiveness of ResNets is not yet clear. Veit et al. @cite_9 claimed that they behave like ensembles of relatively shallow networks. On the other hand, Greff et al. @cite_10 interpreted a ResNet as learning unrolled iterative estimation. They claimed that the first residual unit would learn a coarse estimation, while the following units would learn to refine this estimation iteratively.
@cite_7 @cite_8 @cite_10 @cite_9 @cite_21 @cite_19 @cite_13
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Deep residual networks (ResNets) and their variants are widely used in many computer vision applications and natural language processing tasks. However, the theoretical principles for designing and training ResNets are still not fully understood. Recently, several points of view have emerged to try to interpret ResNet theoretically, such as unraveled view, unrolled iterative estimation and dynamical systems view. In this paper, we adopt the dynamical systems point of view, and analyze the lesioning properties of ResNet both theoretically and experimentally. Based on these analyses, we additionally propose a novel method for accelerating ResNet training. We apply the proposed method to train ResNets and Wide ResNets for three image classification benchmarks, reducing training time by more than 40 with superior or on-par accuracy. Residual networks (Resnets) have become a prominent architecture in deep learning. However, a comprehensive understanding of Resnets is still a topic of ongoing research. A recent view argues that Resnets perform iterative refinement of features. We attempt to further expose properties of this aspect. To this end, we study Resnets both analytically and empirically. We formalize the notion of iterative refinement in Resnets by showing that residual connections naturally encourage features of residual blocks to move along the negative gradient of loss as we go from one block to the next. In addition, our empirical analysis suggests that Resnets are able to perform both representation learning and iterative refinement. In general, a Resnet block tends to concentrate representation learning behavior in the first few layers while higher layers perform iterative refinement of features. Finally we observe that sharing residual layers naively leads to representation explosion and counterintuitively, overfitting, and we show that simple existing strategies can help alleviating this problem. A family of super deep networks, referred to as residual networks or ResNet, achieved record-beating performance in various visual tasks such as image recognition, object detection, and semantic segmentation. The ability to train very deep networks naturally pushed the researchers to use enormous resources to achieve the best performance. Consequently, in many applications super deep residual networks were employed for just a marginal improvement in performance. In this paper, we propose epsilon-ResNet that allows us to automatically discard redundant layers, which produces responses that are smaller than a threshold epsilon, with a marginal or no loss in performance. The epsilon-ResNet architecture can be achieved using a few additional rectified linear units in the original ResNet. Our method does not use any additional variables nor numerous trials like other hyper-parameter optimization techniques. The layer selection is achieved using a single training process and the evaluation is performed on CIFAR-10, CIFAR-100, SVHN, and ImageNet datasets. In some instances, we achieve about 80 reduction in the number of parameters. Residual networks (ResNets) have recently achieved state-of-the-art on challenging computer vision tasks. We introduce Resnet in Resnet (RiR): a deep dual-stream architecture that generalizes ResNets and standard CNNs and is easily implemented with no computational overhead. RiR consistently improves performance over ResNets, outperforms architectures with similar amounts of augmentation on CIFAR-10, and establishes a new state-of-the-art on CIFAR-100. Recovering images from undersampled linear measurements typically leads to an ill-posed linear inverse problem, that asks for proper statistical priors. Building effective priors is however challenged by the low train and test overhead dictated by real-time tasks; and the need for retrieving visually "plausible" and physically "feasible" images with minimal hallucination. To cope with these challenges, we design a cascaded network architecture that unrolls the proximal gradient iterations by permeating benefits from generative residual networks (ResNet) to modeling the proximal operator. A mixture of pixel-wise and perceptual costs is then deployed to train proximals. The overall architecture resembles back-and-forth projection onto the intersection of feasible and plausible images. Extensive computational experiments are examined for a global task of reconstructing MR images of pediatric patients, and a more local task of superresolving CelebA faces, that are insightful to design efficient architectures. Our observations indicate that for MRI reconstruction, a recurrent ResNet with a single residual block effectively learns the proximal. This simple architecture appears to significantly outperform the alternative deep ResNet architecture by 2dB SNR, and the conventional compressed-sensing MRI by 4dB SNR with 100x faster inference. For image superresolution, our preliminary results indicate that modeling the denoising proximal demands deep ResNets. Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have shown that performing 3D convolutions is a rewarding approach to capture both spatial and temporal dimensions in videos. However, the development of a very deep 3D CNN from scratch results in expensive computational cost and memory demand. A valid question is why not recycle off-the-shelf 2D networks for a 3D CNN. In this paper, we devise multiple variants of bottleneck building blocks in a residual learning framework by simulating @math convolutions with @math convolutional filters on spatial domain (equivalent to 2D CNN) plus @math convolutions to construct temporal connections on adjacent feature maps in time. Furthermore, we propose a new architecture, named Pseudo-3D Residual Net (P3D ResNet), that exploits all the variants of blocks but composes each in different placement of ResNet, following the philosophy that enhancing structural diversity with going deep could improve the power of neural networks. Our P3D ResNet achieves clear improvements on Sports-1M video classification dataset against 3D CNN and frame-based 2D CNN by 5.3 and 1.8 , respectively. We further examine the generalization performance of video representation produced by our pre-trained P3D ResNet on five different benchmarks and three different tasks, demonstrating superior performances over several state-of-the-art techniques. Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless, it is not trivial when utilizing a CNN for learning spatio-temporal video representation. A few studies have shown that performing 3D convolutions is a rewarding approach to capture both spatial and temporal dimensions in videos. However, the development of a very deep 3D CNN from scratch results in expensive computational cost and memory demand. A valid question is why not recycle off-the-shelf 2D networks for a 3D CNN. In this paper, we devise multiple variants of bottleneck building blocks in a residual learning framework by simulating 3 x 3 x 3 convolutions with 1  3  3 convolutional filters on spatial domain (equivalent to 2D CNN) plus 3  1  1 convolutions to construct temporal connections on adjacent feature maps in time. Furthermore, we propose a new architecture, named Pseudo-3D Residual Net (P3D ResNet), that exploits all the variants of blocks but composes each in different placement of ResNet, following the philosophy that enhancing structural diversity with going deep could improve the power of neural networks. Our P3D ResNet achieves clear improvements on Sports-1M video classification dataset against 3D CNN and frame-based 2D CNN by 5.3 and 1.8 , respectively. We further examine the generalization performance of video representation produced by our pre-trained P3D ResNet on five different benchmarks and three different tasks, demonstrating superior performances over several state-of-the-art techniques.