We propose a novel tree classification system called Treelogy, that fuses deep representations with hand-crafted features obtained from leaf images to perform leaf-based plant classification. Key to this system are segmentation of the leaf from an untextured background, using convolutional neural networks (CNNs) for learning deep representations, extracting hand-crafted features with a number of image processing techniques, training a linear SVM with feature vectors, merging SVM and CNN results, and identifying the species from a dataset of 57 trees. Our classification results show that fusion of deep representations with hand-crafted features leads to the highest accuracy. The proposed algorithm is embedded in a smart-phone application, which is publicly available. Furthermore, our novel dataset comprised of 5408 leaf images is also made public for use of other researchers.
It is worth noting that some studies developed mobile applications to serve their approaches through which users can benefit from the automated leaf classification algorithms. For example, LeafSnap @cite_20 which is developed for iOS, is one of the first released applications of this kind. Subsequently, Pl@ntNet @cite_13 mobile application, a more sophisticated one, has been released. A similar application MobileFlora @cite_26 , which is for flower recognition, is also relevant. We also built a mobile application to showcase our tree identification system. This application can be freely downloaded from Google Play Store https: play.google.com store apps details?id=com.payinekereg.treelogy .
@cite_26 @cite_13 @cite_20
1969238582 2213241010
User review is a crucial component of open mobile app markets such as the Google Play Store. How do we automatically summarize millions of user reviews and make sense out of them? Unfortunately, beyond simple summaries such as histograms of user ratings, there are few analytic tools that can provide insights into user reviews. In this paper, we propose Wiscom, a system that can analyze tens of millions user ratings and comments in mobile app markets at three different levels of detail. Our system is able to (a) discover inconsistencies in reviews; (b) identify reasons why users like or dislike a given app, and provide an interactive, zoomable view of how users' reviews evolve over time; and (c) provide valuable insights into the entire app market, identifying users' major concerns and preferences of different types of apps. Results using our techniques are reported on a 32GB dataset consisting of over 13 million user reviews of 171,493 Android apps in the Google Play Store. We discuss how the techniques presented herein can be deployed to help a mobile app market operator such as Google as well as individual app developers and end-users. App developers would like to understand the impact of their own and their competitors software releases. To address this we introduce Causal Impact Release Analysis for app stores, and our tool, CIRA, that implements this analysis. We mined 38,858 popular Google Play apps, over a period of 12 months. For these apps, we identified 26,339 releases for which there was adequate prior and posterior time series data to facilitate causal impact analysis. We found that 33 of these releases caused a statistically significant change in user ratings. We use our approach to reveal important characteristics that distinguish causal significance in Google Play. To explore the actionability of causal impact analysis, we elicited the opinions of app developers: 56 companies responded, 78 concurred with the causal assessment, of which 33 claimed that their company would consider changing its app release strategy as a result of our findings. Although millions of users download and use third-party Android applications from the Google Play store, little information is known on an aggregated level about these applications. We have built PlayDrone, the first scalable Google Play store crawler, and used it to index and analyze over 1,100,000 applications in the Google Play store on a daily basis, the largest such index of Android applications. PlayDrone leverages various hacking techniques to circumvent Google's roadblocks for indexing Google Play store content, and makes proprietary application sources available, including source code for over 880,000 free applications. We demonstrate the usefulness of PlayDrone in decompiling and analyzing application content by exploring four previously unaddressed issues: the characterization of Google Play application content at large scale and its evolution over time, library usage in applications and its impact on application portability, duplicative application content in Google Play, and the ineffectiveness of OAuth and related service authentication mechanisms resulting in malicious users being able to easily gain unauthorized access to user data and resources on Amazon Web Services and Facebook.