The natural language generation (NLG) component of a spoken dialogue system (SDS) usually needs a substantial amount of handcrafting or a well-labeled dataset to be trained on. These limitations add significantly to development costs and make cross-domain, multi-lingual dialogue systems intractable. Moreover, human languages are context-aware. The most natural response should be directly learned from data rather than depending on predefined syntaxes or rules. This paper presents a statistical language generator based on a joint recurrent and convolutional neural network structure which can be trained on dialogue act-utterance pairs without any semantic alignments or predefined grammar trees. Objective metrics suggest that this new model outperforms previous methods under the same experimental conditions. Results of an evaluation by human judges indicate that it produces not only high quality but linguistically varied utterances which are preferred compared to n-gram and rule-based systems.
Statistical approaches have also been studied for sentence planning, for example, generating the most likely context-free derivations given a corpus @cite_30 or maximising the expected reward using reinforcement learning @cite_24 . train a set of log-linear models to predict individual generation decisions given the previous ones, using only domain-independent features. Along similar lines, by casting NLG as a template extraction and reranking problem, show that outputs produced by an SVM reranker are comparable to human-authored texts.
@cite_30 @cite_24
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We present and evaluate a new model for Natural Language Generation (NLG) in Spoken Dialogue Systems, based on statistical planning, given noisy feedback from the current generation context (e.g. a user and a surface realiser). We study its use in a standard NLG problem: how to present information (in this case a set of search results) to users, given the complex tradeoffs between utterance length, amount of information conveyed, and cognitive load. We set these trade-offs by analysing existing match data. We then train a NLG policy using Reinforcement Learning (RL), which adapts its behaviour to noisy feedback from the current generation context. This policy is compared to several baselines derived from previous work in this area. The learned policy significantly outperforms all the prior approaches. This paper proposes a data-driven method for concept-to-text generation, the task of automatically producing textual output from non-linguistic input. A key insight in our approach is to reduce the tasks of content selection ("what to say") and surface realization ("how to say") into a common parsing problem. We define a probabilistic context-free grammar that describes the structure of the input (a corpus of database records and text describing some of them) and represent it compactly as a weighted hypergraph. The hypergraph structure encodes exponentially many derivations, which we rerank discriminatively using local and global features. We propose a novel decoding algorithm for finding the best scoring derivation and generating in this setting. Experimental evaluation on the Atis domain shows that our model outperforms a competitive discriminative system both using BLEU and in a judgment elicitation study.