A user can be represented as what he she does along the history. A common way to deal with the user modeling problem is to manually extract all kinds of aggregated features over the heterogeneous behaviors, which may fail to fully represent the data itself due to limited human instinct. Recent works usually use RNN-based methods to give an overall embedding of a behavior sequence, which then could be exploited by the downstream applications. However, this can only preserve very limited information, or aggregated memories of a person. When a downstream application requires to facilitate the modeled user features, it may lose the integrity of the specific highly correlated behavior of the user, and introduce noises derived from unrelated behaviors. This paper proposes an attention based user behavior modeling framework called ATRank, which we mainly use for recommendation tasks. Heterogeneous user behaviors are considered in our model that we project all types of behaviors into multiple latent semantic spaces, where influence can be made among the behaviors via self-attention. Downstream applications then can use the user behavior vectors via vanilla attention. Experiments show that ATRank can achieve better performance and faster training process. We further explore ATRank to use one unified model to predict different types of user behaviors at the same time, showing a comparable performance with the highly optimized individual models.
@cite_16 captures the attention score calculated by the importance of each word in the projected space, and it interpretates this phenomenon as that different subspaces may reveal different semantics.
@cite_16
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Semantic matching, which aims to determine the matching degree between two texts, is a fundamental problem for many NLP applications. Recently, deep learning approach has been applied to this problem and significant improvements have been achieved. In this paper, we propose to view the generation of the global interaction between two texts as a recursive process: i.e. the interaction of two texts at each position is a composition of the interactions between their prefixes as well as the word level interaction at the current position. Based on this idea, we propose a novel deep architecture, namely Match-SRNN, to model the recursive matching structure. Firstly, a tensor is constructed to capture the word level interactions. Then a spatial RNN is applied to integrate the local interactions recursively, with importance determined by four types of gates. Finally, the matching score is calculated based on the global interaction. We show that, after degenerated to the exact matching scenario, Match-SRNN can approximate the dynamic programming process of longest common subsequence. Thus, there exists a clear interpretation for Match-SRNN. Our experiments on two semantic matching tasks showed the effectiveness of Match-SRNN, and its ability of visualizing the learned matching structure.