This paper explores the fundamental properties of distributed minimization of a sum of functions with each function only known to one node, and a pre-specified level of node knowledge and computational capacity. We define the optimization information each node receives from its objective function, the neighboring information each node receives from its neighbors, and the computational capacity each node can take advantage of in controlling its state. It is proven that there exist a neighboring information way and a control law that guarantee global optimal consensus if and only if the solution sets of the local objective functions admit a nonempty intersection set for fixed strongly connected graphs. Then we show that for any tolerated error, we can find a control law that guarantees global optimal consensus within this error for fixed, bidirectional, and connected graphs under mild conditions. For time-varying graphs, we show that optimal consensus can always be achieved as long as the graph is uniformly jointly strongly connected and the nonempty intersection condition holds. The results illustrate that nonempty intersection for the local optimal solution sets is a critical condition for successful distributed optimization for a large class of algorithms.
Dynamical system solutions to distributed optimization problem have been considered for more than fifty years. The Arrow-Hurwicz-Uzawa flow was shown to converge to the set of saddle points for a constrained convex optimization problem @cite_20 . In @cite_0 , a simple and elegant continuous-time protocol was presented to solve linear programming problems. More recently, in @cite_23 , a continuous-time solution having second-order node dynamics was proposed for solving distributed optimization problems for fixed bidirectional graphs. In @cite_37 , a smooth vector field was shown to be able to drive the system trajectory to converge to the saddle point of the Lagrangian of a convex and constrained optimization problem. In @cite_31 , a network of first-order dynamical system was proposed to solve convex intersection computation problems with directed time-varying communication graphs. Besides optimization, a continuous-time interpretation to discrete-time algorithms was discussed for recursive stochastic algorithms in @cite_32 .
@cite_37 @cite_32 @cite_0 @cite_23 @cite_31 @cite_20
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In this paper, multi-agent systems minimizing a sum of objective functions, where each component is only known to a particular node, is considered for continuous-time dynamics with time-varying interconnection topologies. Assuming that each node can observe a convex solution set of its optimization component, and the intersection of all such sets is nonempty, the considered optimization problem is converted to an intersection computation problem. By a simple distributed control rule, the considered multi-agent system with continuous-time dynamics achieves not only a consensus, but also an optimal agreement within the optimal solution set of the overall optimization objective. Directed and bidirectional communications are studied, respectively, and connectivity conditions are given to ensure a global optimal consensus. In this way, the corresponding intersection computation problem is solved by the proposed decentralized continuous-time algorithm. We establish several important properties of the distance functions with respect to the global optimal solution set and a class of invariant sets with the help of convex and non-smooth analysis. In this paper we propose a novel smooth vector field whose trajectories globally converge to the saddle point of the Lagrangian associated with a convex and constrained optimization problem. Under suitable assumptions, we prove global convergence of the trajectories for the class of strictly convex problems and we propose a vector field for linear programs. We consider the problem of finding an approximate second-order stationary point of a constrained non-convex optimization problem. We first show that, unlike the unconstrained scenario, the vanilla projected gradient descent algorithm may converge to a strict saddle point even when there is only a single linear constraint. We then provide a hardness result by showing that checking ( , )-second order stationarity is NP-hard even in the presence of linear constraints. Despite our hardness result, we identify instances of the problem for which checking second order stationarity can be done efficiently. For such instances, we propose a dynamic second order Frank--Wolfe algorithm which converges to ( , )-second order stationary points in O ( ^ -2 , ^ -3 ) iterations. The proposed algorithm can be used in general constrained non-convex optimization as long as the constrained quadratic sub-problem can be solved efficiently. The standard assumption for proving linear convergence of first order methods for smooth convex optimization is the strong convexity of the objective function, an assumption which does not hold for many practical applications. In this paper, we derive linear convergence rates of several first order methods for solving smooth non-strongly convex constrained optimization problems, i.e. involving an objective function with a Lipschitz continuous gradient that satisfies some relaxed strong convexity condition. In particular, in the case of smooth constrained convex optimization, we provide several relaxations of the strong convexity conditions and prove that they are sufficient for getting linear convergence for several first order methods such as projected gradient, fast gradient and feasible descent methods. We also provide examples of functional classes that satisfy our proposed relaxations of strong convexity conditions. Finally, we show that the proposed relaxed strong convexity conditions cover important applications ranging from solving linear systems, Linear Programming, and dual formulations of linearly constrained convex problems. In this paper, we formulate and solve a randomized optimal consensus problem for multi-agent systems with stochastically time-varying interconnection topology. The considered multi-agent system with a simple randomized iterating rule achieves an almost sure consensus meanwhile solving the optimization problem min"z"@?"R"^"[email protected]?"i"="1^nf"i(z), in which the optimal solution set of objective function f"i can only be observed by agent i itself. At each time step, simply determined by a Bernoulli trial, each agent independently and randomly chooses either taking an average among its neighbor set, or projecting onto the optimal solution set of its own optimization component. Both directed and bidirectional communication graphs are studied. Connectivity conditions are proposed to guarantee an optimal consensus almost surely with proper convexity and intersection assumptions. The convergence analysis is carried out using convex analysis. We compare the randomized algorithm with the deterministic one via a numerical example. The results illustrate that a group of autonomous agents can reach an optimal opinion by each node simply making a randomized trade-off between following its neighbors or sticking to its own opinion at each time step. We extend the Frank-Wolfe (FW) optimization algorithm to solve constrained smooth convex-concave saddle point (SP) problems. Remarkably, the method only requires access to linear minimization oracles. Leveraging recent advances in FW optimization, we provide the first proof of convergence of a FW-type saddle point solver over polytopes, thereby partially answering a 30 year-old conjecture. We also survey other convergence results and highlight gaps in the theoretical underpinnings of FW-style algorithms. Motivating applications without known efficient alternatives are explored through structured prediction with combinatorial penalties as well as games over matching polytopes involving an exponential number of constraints.