Many Web platforms rely on user collaboration to generate high-quality content: Wiki, Q&A communities, etc. Understanding and modeling the different collaborative behaviors is therefore critical. However, collaboration patterns are difficult to capture when the relationships between users are not directly observable, since they need to be inferred from the user actions. In this work, we propose a solution to this problem by adopting a systemic view of collaboration. Rather than modeling the users as independent actors in the system, we capture their coordinated actions with embedding methods which can, in turn, identify shared objectives and predict future user actions. To validate our approach, we perform a study on a dataset comprising more than 16M user actions, recorded on the online collaborative sandbox Reddit r place. Participants had access to a drawing canvas where they could change the color of one pixel at every fixed time interval. Users were not grouped in teams nor were given any specific goals, yet they organized themselves into a cohesive social fabric and collaborated to the creation of a multitude of artworks. Our contribution in this paper is multi-fold: i) we perform an in-depth analysis of the Reddit r place collaborative sandbox, extracting insights about its evolution over time; ii) we propose a predictive method that captures the latent structure of the emergent collaborative efforts; and iii) we show that our method provides an interpretable representation of the social structure.
The phenomenon of emergence has been studied in different domains, notably in the field of Complexity Science and in the context of agent based modeling. The term emergence has various definition across fields @cite_4 , alike complexity @cite_20 from which emergence has been suggested to arise from. Emergence generally refers to system-wide behaviors that cannot be explained by the sum of individual behaviors. Moreover, means of modeling emergence are still subject to debate. Counting interaction between agents is, however, a widely used method to infer complex behaviors in a system @cite_12 .
@cite_4 @cite_12 @cite_20
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Emergence is a concept widely used in the sciences, the arts, and engineering. Some effort has been made to formalize it, but it is used in various contexts with different meanings, and a unified theory of emergence is still distant. The ultimate goal of a theory of emergence should include using emergence to model, design, or predict the behavior of multiagent systems. The author proposes a formal definition of a basic type of emergence using a language-theoretic and grammar systems approach. It is shown which types of phenomena can be modeled in this sense and what the consequences are for other more complex phenomena. We study the emergence of trust behavior at both the individual and the population levels. At the individual level, in contrast to prior research that views trust as fixed traits, we model the emergence of trust or cooperation as a result of trial and error learning by a computer algorithm borrowed from the field of artificial intelligence (Watkins 1989). We show that trust can indeed arise as a result of trial and error learning. Emergence of trust at the population level is modeled by a grid-world consisting of cells of individual agents, a technique known as spatialization in evolutionary game theory. We show that, under a wide range of assumptions, trusting individuals tend to take over the population and trust becomes a systematic property. At both individual and population levels, therefore, we argue that trust behaviors will often emerge as a result of learning. Despite all the research done in the last years on the development of methodologies for designing MAS, there is no methodology suitable for the specification and design of MAS in complex domains where both the agent view and the organizational view can be modeled. Current multiagent approaches either take a centralist, static approach to organizational design or take an emergent view in which agent interactions are not pre-determined, thus making it impossible to make any predictions on the behavior of the whole systems. Most of them also lack a model of the norms in the environment that should rule the (emergent) behavior of the agent society as a whole and or the actions of individuals. In this paper, we propose a framework for modeling agent organizations, Organizational Model for Normative Institutions (OMNI), that allows the balance of global organizational requirements with the autonomy of individual agents. It specifies global goals of the system independently from those of the specific agents that populate the system. Both the norms that regulate interaction between agents, as well as the contextual meaning of those interactions are important aspects when specifying the organizational structure.