In this work, we present a framework based on multi-stream convolutional neural networks (CNNs) for group activity recognition. Streams of CNNs are separately trained on different modalities and their predictions are fused at the end. Each stream has two branches to predict the group activity based on person and scene level representations. A new modality based on the human pose estimation is presented to add extra information to the model. We evaluate our method on the Volleyball and Collective Activity datasets. Experimental results show that the proposed framework is able to achieve state-of-the-art results when multiple or single frames are given as input to the model with 90.50 and 86.61 accuracy on Volleyball dataset, respectively, and 87.01 accuracy of multiple frames group activity on Collective Activity dataset.
In @cite_5 , Temporal Segment Network is proposed to model long-range temporal information. Each video is divided into segments of which snippets of frames are sampled. A differentiable segmental consensus of CNNs on different segments is performed which makes end-to-end joint training of segment CNNs possible. They train their model with RGB, optical flow, and warped optical flow modalities separately and combine class scores of multiple streams at the end. The study of the effect of pretraining different architectures on large scale video classification datasets before training on smaller datasets in @cite_21 proves the positive impact of this step in action recognition task. Finally, it is worth mentioning that a common aspect of all above state-of-the-art action recognition methods is the use of multiple input streams.
@cite_5 @cite_21
2507009361 2619082050
Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles to design effective ConvNet architectures for action recognition in videos and learn these models given limited training samples. Our first contribution is temporal segment network (TSN), a novel framework for video-based action recognition. which is based on the idea of long-range temporal structure modeling. It combines a sparse temporal sampling strategy and video-level supervision to enable efficient and effective learning using the whole action video. The other contribution is our study on a series of good practices in learning ConvNets on video data with the help of temporal segment network. Our approach obtains the state-the-of-art performance on the datasets of HMDB51 ( ( 69.4 , )) and UCF101 ( ( 94.2 , )). We also visualize the learned ConvNet models, which qualitatively demonstrates the effectiveness of temporal segment network and the proposed good practices (Models and code at https: github.com yjxiong temporal-segment-networks). The paucity of videos in current action classification datasets (UCF-101 and HMDB-51) has made it difficult to identify good video architectures, as most methods obtain similar performance on existing small-scale benchmarks. This paper re-evaluates state-of-the-art architectures in light of the new Kinetics Human Action Video dataset. Kinetics has two orders of magnitude more data, with 400 human action classes and over 400 clips per class, and is collected from realistic, challenging YouTube videos. We provide an analysis on how current architectures fare on the task of action classification on this dataset and how much performance improves on the smaller benchmark datasets after pre-training on Kinetics. We also introduce a new Two-Stream Inflated 3D ConvNet (I3D) that is based on 2D ConvNet inflation: filters and pooling kernels of very deep image classification ConvNets are expanded into 3D, making it possible to learn seamless spatio-temporal feature extractors from video while leveraging successful ImageNet architecture designs and even their parameters. We show that, after pre-training on Kinetics, I3D models considerably improve upon the state-of-the-art in action classification, reaching 80.9 on HMDB-51 and 98.0 on UCF-101.