Radio Frequency IDentification (RFID) systems are becoming more and more popular in the field of ubiquitous computing, in particular for objects identification. An RFID system is composed by one or more readers and a number of tags. One of the main issues in an RFID network is the fast and reliable identification of all tags in the reader range. The reader issues some queries, and tags properly answer. Then, the reader must identify the tags from such answers. This is crucial for most applications. Since the transmission medium is shared, the typical problem to be faced is a MAC-like one, i.e. to avoid or limit the number of tags transmission collisions. We propose a protocol which, under some assumptions about transmission techniques, always achieves a 100 perfomance. It is based on a proper recursive splitting of the concurrent tags sets, until all tags have been identified. The other approaches present in literature have performances of about 42 in the average at most. The counterpart is a more sophisticated hardware to be deployed in the manufacture of low cost tags.
In @cite_2 , the bi-slotted query tree algorithm, and bi-slotted collision tracking tree algorithm are proposed. They reduce the prefix overhead for fast tag identification.
@cite_2
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This paper is intended to present bi-slotted tree based RFID tag anti-collision protocols, bi-slotted query tree algorithm (BSQTA) and bi-slotted collision tracking tree algorithm (BSCTTA). Diminishing prefix overhead and iteration overhead is a significant issue to minimize the anti-collision cost. For fast tag identification, BSQTA and BSCTTA use time divided responses depending on whether the collided bit is 0' or 1' at each tag ID. According to the simulation results, BSQTA and BSCTTA require less time consumption for tag identification than the other tree based RFID tag anti-collision protocols