In this paper, we deal with two challenges for measuring the similarity of the subject identities in practical video-based face recognition - the variation of the head pose in uncontrolled environments and the computational expense of processing videos. Since the frame-wise feature mean is unable to characterize the pose diversity among frames, we define and preserve the overall pose diversity and closeness in a video. Then, identity will be the only source of variation across videos since the pose varies even within a single video. Instead of simply using all the frames, we select those faces whose pose point is closest to the centroid of the K-means cluster containing that pose point. Then, we represent a video as a bag of frame-wise deep face features while the number of features has been reduced from hundreds to K. Since the video representation can well represent the identity, now we measure the subject similarity between two videos as the max correlation among all possible pairs in the two bags of features. On the official 5,000 video-pairs of the YouTube Face dataset for face verification, our algorithm achieves a comparable performance with VGG-face that averages over deep features of all frames. Other vision tasks can also benefit from the generic idea of employing geometric cues to improve the descriptiveness of deep features.
The cosine similarity or correlation both are well-defined metrics for measuring the similarity of two images. A simple adaptation to videos will be randomly sampling a frame from each of the video. However, the correlation between two random image samples might characterize cues other than identity (say, the pose similarity). There are existing works on measuring the similarity of two videos using manifold-to-manifold distance @cite_3 . However, the straightforward extension of image-based correlation is preferred for its simplicity, such as temporal max or mean pooling @cite_0 . The impact of different spatial pooling methods in CNN such as mean pooling, max pooling and @math -2 pooling, has been discussed in the literature @cite_10 @cite_12 . However, pooling over the time domain is not as straightforward as spatial pooling. The frame-wise feature mean is a straightforward video-level representation and yet not a robust statistic. Despite that, temporal mean pooling is conventional to represent a video such as average pooling for video-level representation @cite_15 , mean encoding for face recognition @cite_8 , feature averaging for action recognition @cite_1 and mean pooling for video captioning @cite_7 .
@cite_7 @cite_8 @cite_1 @cite_3 @cite_0 @cite_15 @cite_10 @cite_12
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Solving the visual symbol grounding problem has long been a goal of artificial intelligence. The field appears to be advancing closer to this goal with recent breakthroughs in deep learning for natural language grounding in static images. In this paper, we propose to translate videos directly to sentences using a unified deep neural network with both convolutional and recurrent structure. Described video datasets are scarce, and most existing methods have been applied to toy domains with a small vocabulary of possible words. By transferring knowledge from 1.2M+ images with category labels and 100,000+ images with captions, our method is able to create sentence descriptions of open-domain videos with large vocabularies. We compare our approach with recent work using language generation metrics, subject, verb, and object prediction accuracy, and a human evaluation. Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise. We develop a novel recurrent convolutional architecture suitable for large-scale visual learning which is end-to-end trainable, and demonstrate the value of these models on benchmark video recognition tasks, image description and retrieval problems, and video narration challenges. In contrast to current models which assume a fixed spatio-temporal receptive field or simple temporal averaging for sequential processing, recurrent convolutional models are "doubly deep"' in that they can be compositional in spatial and temporal "layers". Such models may have advantages when target concepts are complex and or training data are limited. Learning long-term dependencies is possible when nonlinearities are incorporated into the network state updates. Long-term RNN models are appealing in that they directly can map variable-length inputs (e.g., video frames) to variable length outputs (e.g., natural language text) and can model complex temporal dynamics; yet they can be optimized with backpropagation. Our recurrent long-term models are directly connected to modern visual convnet models and can be jointly trained to simultaneously learn temporal dynamics and convolutional perceptual representations. Our results show such models have distinct advantages over state-of-the-art models for recognition or generation which are separately defined and or optimized. Recent studies have demonstrated the power of recurrent neural networks for machine translation, image captioning and speech recognition. For the task of capturing temporal structure in video, however, there still remain numerous open research questions. Current research suggests using a simple temporal feature pooling strategy to take into account the temporal aspect of video. We demonstrate that this method is not sufficient for gesture recognition, where temporal information is more discriminative compared to general video classification tasks. We explore deep architectures for gesture recognition in video and propose a new end-to-end trainable neural network architecture incorporating temporal convolutions and bidirectional recurrence. Our main contributions are twofold; first, we show that recurrence is crucial for this task; second, we show that adding temporal convolutions leads to significant improvements. We evaluate the different approaches on the Montalbano gesture recognition dataset, where we achieve state-of-the-art results. Many modern visual recognition algorithms incorporate a step of spatial 'pooling', where the outputs of several nearby feature detectors are combined into a local or global 'bag of features', in a way that preserves task-related information while removing irrelevant details. Pooling is used to achieve invariance to image transformations, more compact representations, and better robustness to noise and clutter. Several papers have shown that the details of the pooling operation can greatly influence the performance, but studies have so far been purely empirical. In this paper, we show that the reasons underlying the performance of various pooling methods are obscured by several confounding factors, such as the link between the sample cardinality in a spatial pool and the resolution at which low-level features have been extracted. We provide a detailed theoretical analysis of max pooling and average pooling, and give extensive empirical comparisons for object recognition tasks. Many successful models for scene or object recognition transform low-level descriptors (such as Gabor filter responses, or SIFT descriptors) into richer representations of intermediate complexity. This process can often be broken down into two steps: (1) a coding step, which performs a pointwise transformation of the descriptors into a representation better adapted to the task, and (2) a pooling step, which summarizes the coded features over larger neighborhoods. Several combinations of coding and pooling schemes have been proposed in the literature. The goal of this paper is threefold. We seek to establish the relative importance of each step of mid-level feature extraction through a comprehensive cross evaluation of several types of coding modules (hard and soft vector quantization, sparse coding) and pooling schemes (by taking the average, or the maximum), which obtains state-of-the-art performance or better on several recognition benchmarks. We show how to improve the best performing coding scheme by learning a supervised discriminative dictionary for sparse coding. We provide theoretical and empirical insight into the remarkable performance of max pooling. By teasing apart components shared by modern mid-level feature extractors, our approach aims to facilitate the design of better recognition architectures.