The ever evolving informatics technology has gradually bounded human and computer in a compact way. Understanding user behavior becomes a key enabler in many fields such as sedentary-related healthcare, human-computer interaction (HCI) and affective computing. Traditional sensor-based and vision-based user behavior analysis approaches are obtrusive in general, hindering their usage in realworld. Therefore, in this article, we first introduce WiFi signal as a new source instead of sensor and vision for unobtrusive user behaviors analysis. Then we design BeSense, a contactless behavior analysis system leveraging signal processing and computational intelligence over WiFi channel state information (CSI). We prototype BeSense on commodity low-cost WiFi devices and evaluate its performance in realworld environments. Experimental results have verified its effectiveness in recognizing user behaviors.
These schemes basically rely on high-level features like location, velocity and direction of a motion for behavior computing. In particular, Wisee @cite_9 and Widance @cite_26 use the Doppler shift to extract the direction of motion and then use this direction information to classify different motions. Widir @cite_12 uses Fresnel Zone theory to extract direction and distance information to identify the direction of walking. CRAM @cite_2 uses time-frequency analysis and DWT (Discrete Wavelet Transformation) to extract velocity information and HMM (Hidden Markov Model) to achieve behavior recognition. Using high-level features for behavioral recognition is more reasonable than using statistical features.
@cite_9 @cite_26 @cite_12 @cite_2
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This demo presents WiSee, a novel human-computer interaction system that leverages wireless networks (e.g., Wi-Fi), to enable sensing and recognition of human gestures and motion. Since wire- less signals do not require line-of-sight and can traverse through walls, WiSee enables novel human-computer interfaces for remote device control and building automation. Further, it achieves this goal without requiring instrumentation of the human body with sensing devices. We integrate WiSee with applications and demonstrate how WiSee enables users to use gestures and control applications including music players and gaming systems. Specifically, our demo will allow SIGCOMM attendees to control a music player and a lighting control device using gestures. In-air interaction acts as a key enabler for ambient intelligence and augmented reality. As an increasing popular example, exergames, and the alike gesture recognition applications, have attracted extensive research in designing accurate, pervasive and low-cost user interfaces. Recent advances in wireless sensing show promise for a ubiquitous gesture-based interaction interface with Wi-Fi. In this work, we extract complete information of motion-induced Doppler shifts with only commodity Wi-Fi. The key insight is to harness antenna diversity to carefully eliminate random phase shifts while retaining relevant Doppler shifts. We further correlate Doppler shifts with motion directions, and propose a light-weight pipeline to detect, segment, and recognize motions without training. On this basis, we present WiDance, a Wi-Fi-based user interface, which we utilize to design and prototype a contactless dance-pad exergame. Experimental results in typical indoor environment demonstrate a superior performance with an accuracy of 92 , remarkably outperforming prior approaches. Despite its importance, walking direction is still a key context lacking a cost-effective and continuous solution that people can access in indoor environments. Recently, device-free sensing has attracted great attention because these techniques do not require the user to carry any device and hence could enable many applications in smart homes and offices. In this paper, we present WiDir, the first system that leverages WiFi wireless signals to estimate a human's walking direction, in a device-free manner. Human motion changes the multipath distribution and thus WiFi Channel State Information at the receiver end. WiDir analyzes the phase change dynamics from multiple WiFi subcarriers based on Fresnel zone model and infers the walking direction. We implement a proof-of-concept prototype using commercial WiFi devices and evaluate it in both home and office environments. Experimental results show that WiDir can estimate human walking direction with a median error of less than 10 degrees. Some pioneer WiFi signal based human activity recognition systems have been proposed. Their key limitation lies in the lack of a model that can quantitatively correlate CSI dynamics and human activities. In this paper, we propose CARM, a CSI based human Activity Recognition and Monitoring system. CARM has two theoretical underpinnings: a CSI-speed model, which quantifies the correlation between CSI value dynamics and human movement speeds, and a CSI-activity model, which quantifies the correlation between the movement speeds of different human body parts and a specific human activity. By these two models, we quantitatively build the correlation between CSI value dynamics and a specific human activity. CARM uses this correlation as the profiling mechanism and recognizes a given activity by matching it to the best-fit profile. We implemented CARM using commercial WiFi devices and evaluated it in several different environments. Our results show that CARM achieves an average accuracy of greater than 96 .