From just a glance, humans can make rich predictions about the future state of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains and require direct measurements of the underlying states. We introduce the Visual Interaction Network, a general-purpose model for learning the dynamics of a physical system from raw visual observations. Our model consists of a perceptual front-end based on convolutional neural networks and a dynamics predictor based on interaction networks. Through joint training, the perceptual front-end learns to parse a dynamic visual scene into a set of factored latent object representations. The dynamics predictor learns to roll these states forward in time by computing their interactions and dynamics, producing a predicted physical trajectory of arbitrary length. We found that from just six input video frames the Visual Interaction Network can generate accurate future trajectories of hundreds of time steps on a wide range of physical systems. Our model can also be applied to scenes with invisible objects, inferring their future states from their effects on the visible objects, and can implicitly infer the unknown mass of objects. Our results demonstrate that the perceptual module and the object-based dynamics predictor module can induce factored latent representations that support accurate dynamical predictions. This work opens new opportunities for model-based decision-making and planning from raw sensory observations in complex physical environments.
A third class of methods @cite_15 @cite_14 @cite_9 @cite_22 have been used to predict future state descriptions from pixels. These models have to be tailored to the particular physical domain of interest, are only effective over a few time steps, and use side information such as object locations and physical constraints at test time.
@cite_9 @cite_15 @cite_14 @cite_22
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The ability to plan and execute goal specific actions in varied, unexpected settings is a central requirement of intelligent agents. In this paper, we explore how an agent can be equipped with an internal model of the dynamics of the external world, and how it can use this model to plan novel actions by running multiple internal simulations ("visual imagination"). Our models directly process raw visual input, and use a novel object-centric prediction formulation based on visual glimpses centered on objects (fixations) to enforce translational invariance of the learned physical laws. The agent gathers training data through random interaction with a collection of different environments, and the resulting model can then be used to plan goal-directed actions in novel environments that the agent has not seen before. We demonstrate that our agent can accurately plan actions for playing a simulated billiards game, which requires pushing a ball into a target position or into collision with another ball. Boundary estimation in images and videos has been a very active topic of research, and organizing visual information into boundaries and segments is believed to be a corner stone of visual perception. While prior work has focused on estimating boundaries for observed frames, our work aims at predicting boundaries of future unobserved frames. This requires our model to learn about the fate of boundaries and corresponding motion patterns -- including a notion of "intuitive physics". We experiment on natural video sequences along with synthetic sequences with deterministic physics-based and agent-based motions. While not being our primary goal, we also show that fusion of RGB and boundary prediction leads to improved RGB predictions. Evolution has resulted in highly developed abilities in many natural intelligences to quickly and accurately predict mechanical phenomena. Humans have successfully developed laws of physics to abstract and model such mechanical phenomena. In the context of artificial intelligence, a recent line of work has focused on estimating physical parameters based on sensory data and use them in physical simulators to make long-term predictions. In contrast, we investigate the effectiveness of a single neural network for end-to-end long-term prediction of mechanical phenomena. Based on extensive evaluation, we demonstrate that such networks can outperform alternate approaches having even access to ground-truth physical simulators, especially when some physical parameters are unobserved or not known a-priori. Further, our network outputs a distribution of outcomes to capture the inherent uncertainty in the data. Our approach demonstrates for the first time the possibility of making actionable long-term predictions from sensor data without requiring to explicitly model the underlying physical laws. In many machine learning applications, labeled data is scarce and obtaining more labels is expensive. We introduce a new approach to supervising neural networks by specifying constraints that should hold over the output space, rather than direct examples of input-output pairs. These constraints are derived from prior domain knowledge, e.g., from known laws of physics. We demonstrate the effectiveness of this approach on real world and simulated computer vision tasks. We are able to train a convolutional neural network to detect and track objects without any labeled examples. Our approach can significantly reduce the need for labeled training data, but introduces new challenges for encoding prior knowledge into appropriate loss functions.