Dialogue state tracking (DST) is an essential component in task-oriented dialogue systems, which estimates user goals at every dialogue turn. However, most previous approaches usually suffer from the following problems. Many discriminative models, especially end-to-end (E2E) models, are difficult to extract unknown values that are not in the candidate ontology; previous generative models, which can extract unknown values from utterances, degrade the performance due to ignoring the semantic information of pre-defined ontology. Besides, previous generative models usually need a hand-crafted list to normalize the generated values. How to integrate the semantic information of pre-defined ontology and dialogue text (heterogeneous texts) to generate unknown values and improve performance becomes a severe challenge. In this paper, we propose a Copy-Enhanced Heterogeneous Information Learning model with multiple encoder-decoder for DST (CEDST), which can effectively generate all possible values including unknown values by copying values from heterogeneous texts. Meanwhile, CEDST can effectively decompose the large state space into several small state spaces through multi-encoder, and employ multi-decoder to make full use of the reduced spaces to generate values. Multi-encoder-decoder architecture can significantly improve performance. Experiments show that CEDST can achieve state-of-the-art results on two datasets and our constructed datasets with many unknown values.
As far as we know, @cite_4 is the only work using the discriminative model to handle the dynamic and unbounded value set. @cite_4 represents the dialogue states by candidate sets derived from the dialogue and knowledge, then scores values in the candidate set with binary classifications. Although the sophisticated generation strategy of the candidate set allows the model to extract unknown values, @cite_4 needs a separate SLU module and may propagate errors.
@cite_4
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Dialogue state tracking (DST) is a key component of task-oriented dialogue systems. DST estimates the user's goal at each user turn given the interaction until then. State of the art approaches for state tracking rely on deep learning methods, and represent dialogue state as a distribution over all possible slot values for each slot present in the ontology. Such a representation is not scalable when the set of possible values are unbounded (e.g., date, time or location) or dynamic (e.g., movies or usernames). Furthermore, training of such models requires labeled data, where each user turn is annotated with the dialogue state, which makes building models for new domains challenging. In this paper, we present a scalable multi-domain deep learning based approach for DST. We introduce a novel framework for state tracking which is independent of the slot value set, and represent the dialogue state as a distribution over a set of values of interest (candidate set) derived from the dialogue history or knowledge. Restricting these candidate sets to be bounded in size addresses the problem of slot-scalability. Furthermore, by leveraging the slot-independent architecture and transfer learning, we show that our proposed approach facilitates quick adaptation to new domains.