In this paper, we introduce a variation of a state-of-the-art real-time tracker (CFNet), which adds to the original algorithm robustness to target loss without a significant computational overhead. The new method is based on the assumption that the feature map can be used to estimate the tracking confidence more accurately. When the confidence is low, we avoid updating the object's position through the feature map; instead, the tracker passes to a single-frame failure mode, during which the patch's low-level visual content is used to swiftly update the object's position, before recovering from the target loss in the next frame. The experimental evidence provided by evaluating the method on several tracking datasets validates both the theoretical assumption that the feature map is associated to tracking confidence, and that the proposed implementation can achieve target recovery in multiple scenarios, without compromising the real-time performance.
Due to its major significance, the tracking of moving objects in videos has a long history of research and development. The matureness of the domain partially explains the failure of deep-learning trackers to outperform classical'' trackers @cite_7 . Perhaps a more important reason is the inherent characteristics of the tracking setup that undermined a straightforward transfer of deep-learning techniques to this task @cite_18 . More specifically, (1) maximising heatmaps corresponding to semantic classes is not necessarily the optimal strategy to locate a specific object @cite_3 (especially in the presence of distractors), (2) off-line training is hampered by the lack of large-volume annotated datasets for video tracking, and (3) on-line training is prohibitively slow for applications requiring real-time tracking, especially if the model update is conducted in each and every frame @cite_9 @cite_12 .
@cite_18 @cite_7 @cite_9 @cite_3 @cite_12
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In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as a sequential decision-making process and historical semantics encode highly relevant information for future decisions. Based on this intuition, we formulate our model as a recurrent convolutional neural network agent that interacts with a video overtime, and our model can be trained with reinforcement learning (RL) algorithms to learn good tracking policies that pay attention to continuous, inter-frame correlation and maximize tracking performance in the long run. The proposed tracking algorithm achieves state-of-the-art performance in an existing tracking benchmark and operates at frame-rates faster than real-time. To the best of our knowledge, our tracker is the first neural-network tracker that combines convolutional and recurrent networks with RL algorithms. We propose a novel visual tracking algorithm based on the representations from a discriminatively trained Convolutional Neural Network (CNN). Our algorithm pretrains a CNN using a large set of videos with tracking groundtruths to obtain a generic target representation. Our network is composed of shared layers and multiple branches of domain-specific layers, where domains correspond to individual training sequences and each branch is responsible for binary classification to identify target in each domain. We train each domain in the network iteratively to obtain generic target representations in the shared layers. When tracking a target in a new sequence, we construct a new network by combining the shared layers in the pretrained CNN with a new binary classification layer, which is updated online. Online tracking is performed by evaluating the candidate windows randomly sampled around the previous target state. The proposed algorithm illustrates outstanding performance in existing tracking benchmarks. In recent years, Discriminative Correlation Filter (DCF) based methods have significantly advanced the state-of-the-art in tracking. However, in the pursuit of ever increasing tracking performance, their characteristic speed and real-time capability have gradually faded. Further, the increasingly complex models, with massive number of trainable parameters, have introduced the risk of severe over-fitting. In this work, we tackle the key causes behind the problems of computational complexity and over-fitting, with the aim of simultaneously improving both speed and performance. We revisit the core DCF formulation and introduce: (i) a factorized convolution operator, which drastically reduces the number of parameters in the model, (ii) a compact generative model of the training sample distribution, that significantly reduces memory and time complexity, while providing better diversity of samples, (iii) a conservative model update strategy with improved robustness and reduced complexity. We perform comprehensive experiments on four benchmarks: VOT2016, UAV123, OTB-2015, and TempleColor. When using expensive deep features, our tracker provides a 20-fold speedup and achieves a 13.0 relative gain in Expected Average Overlap compared to the top ranked method [12] in the VOT2016 challenge. Moreover, our fast variant, using hand-crafted features, operates at 60 Hz on a single CPU, while obtaining 65.0 AUC on OTB-2015. Visual object tracking is challenging as target objects often undergo significant appearance changes caused by deformation, abrupt motion, background clutter and occlusion. In this paper, we exploit features extracted from deep convolutional neural networks trained on object recognition datasets to improve tracking accuracy and robustness. The outputs of the last convolutional layers encode the semantic information of targets and such representations are robust to significant appearance variations. However, their spatial resolution is too coarse to precisely localize targets. In contrast, earlier convolutional layers provide more precise localization but are less invariant to appearance changes. We interpret the hierarchies of convolutional layers as a nonlinear counterpart of an image pyramid representation and exploit these multiple levels of abstraction for visual tracking. Specifically, we adaptively learn correlation filters on each convolutional layer to encode the target appearance. We hierarchically infer the maximum response of each layer to locate targets. Extensive experimental results on a largescale benchmark dataset show that the proposed algorithm performs favorably against state-of-the-art methods. Long-term tracking requires extreme stability to the multitude of model updates and robustness to the disappearance and loss of the target as such will inevitably happen. For motivation, we have taken 10 randomly selected OTB-sequences, doubled each by attaching a reversed version and repeated each double sequence 20 times. On most of these repetitive videos, the best current tracker performs worse on each loop. This illustrates the difference between optimization for short-term versus long-term tracking. In a long-term tracker a combined global and local search strategy is beneficial, allowing for recovery from failures and disappearance. Most importantly, the proposed tracker also employs cautious updating, guided by self-quality assessment. The proposed tracker is still among the best on the 20-sec OTB-videos while achieving state-of-the-art on the 100-sec UAV20L benchmark. On 10 new half-an-hour videos with city bicycling, sport games etc, the proposed tracker outperforms others by a large margin where the 2010 TLD tracker comes second.