We present hardware, perception, and planning tools that enable a modular robot to autonomously deploy passive structures to reach otherwise-inaccessible regions of the environment to accomplish high-level tasks. An environment characterization algorithm identifies features in the environment that can be augmented to create a path between two disconnected regions of the environment. Specially-designed building blocks enable the robot to create structures that can augment the identified features to expand the reachable space of the robot. A high-level planner reasons about the high-level task, robot locomotion capabilities, and the environment to decide if and where to augment the environment in order to perform the desired task. These autonomous, perception-driven augmentation tools extend the adaptive capabilities of modular robot systems.
Modular self-reconfigurable robot (MSRR) systems are comprised of simple repeated robot elements (called ) that connect together to form larger robotic structures. These robots can , rearranging their constituent modules to form different morphologies, and changing their abilities to match the needs of the task and environment @cite_10 . Our work leverages recent systems that integrate the low-level capabilities of an MSRR system into a design library, accomplish high-level user-specified tasks by synthesizing library elements into a reactive state machine @cite_3 , and operate autonomously in unknown environments using perception tools for environment exploration and characterization @cite_15 .
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The theoretical ability of modular robots to reconfigure in response to complex tasks in a priori unknown environments has frequently been cited as an advantage, but has never been experimentally demonstrated. For the first time, we present a system that integrates perception, high-level mission planning, and modular robot hardware, allowing a modular robot to autonomously reconfigure in response to an a priori unknown environment in order to complete high-level tasks. Three hardware experiments validate the system, and demonstrate a modular robot autonomously exploring, reconfiguring, and manipulating objects to complete high-level tasks in unknown environments. We present system architecture, software and hardware in a general framework that enables modular robots to solve tasks in unknown environments using autonomous, reactive reconfiguration. The physical robot is composed of modules that support multiple robot configurations. An onboard 3D sensor provides information about the environment and informs exploration, reconfiguration decision making and feedback control. A centralized high-level mission planner uses information from the environment and the user-specified task description to autonomously compose low-level controllers to perform locomotion, reconfiguration, and other behaviors. A novel, centralized self-reconfiguration method is used to change robot configurations as needed. The advantage of modular self-reconfigurable robot systems is their flexibility, but this advantage can only be realized if appropriate configurations (shapes) and behaviors (controlling programs) can be selected for a given task. In this paper, we present an integrated system for addressing high-level tasks with modular robots, and demonstrate that it is capable of accomplishing challenging, multi-part tasks in hardware experiments. The system consists of four tightly integrated components: (1) a high-level mission planner, (2) a large design library spanning a wide set of functionality, (3) a design and simulation tool for populating the library with new configurations and behaviors, and (4) modular robot hardware. This paper builds on earlier work by (in: Robotics: science and systems, 2016), extending the original system to include environmentally adaptive parametric behaviors, which integrate motion planners and feedback controllers with the system.