Recent advances in 3D imaging technologies give rise to databases of human shapes, from which statistical shape models can be built. These statistical models represent prior knowledge of the human shape and enable us to solve shape reconstruction problems from partial information. Generating human shape from traditional anthropometric measurements is such a problem, since these 1D measurements encode 3D shape information. Combined with a statistical shape model, these easy-to-obtain measurements can be leveraged to create 3D human shapes. However, existing methods limit the creation of the shapes to the space spanned by the database and thus require a large amount of training data. In this paper, we introduce a technique that extrapolates the statistically inferred shape to fit the measurement data using non-linear optimization. This method ensures that the generated shape is both human-like and satisfies the measurement conditions. We demonstrate the effectiveness of the method and compare it to existing approaches through extensive experiments, using both synthetic data and real human measurements.
@cite_25 estimate both the shape and pose of a human body shape from a single photograph with a set of markers to be identified by the user. The approach is based on the SCAPE model. When adjusting the PCA weights, the shape is deformed to best match the image in terms of a shape-from-shading energy. @cite_3 estimate both the shape and pose of a human body from a photograph of a dressed person. This approach requires a manual segmentation of the background and the human in the image.
@cite_25 @cite_3
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We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D human body model directly from monocular image cues and advances the state of the art in several directions. First, given a user-supplied estimate of the subject's height and a few clicked points on the body we estimate an initial 3D articulated body pose and shape. Second, using this initial guess we generate a tri-map of regions inside, outside and on the boundary of the human, which is used to segment the image using graph cuts. Third, we learn a low-dimensional linear model of human shape in which variations due to height are concentrated along a single dimension, enabling height-constrained estimation of body shape. Fourth, we formulate the problem of parametric human shape from shading. We estimate the body pose, shape and reflectance as well as the scene lighting that produces a synthesized body that robustly matches the image evidence. Quantitative experiments demonstrate how smooth shading provides powerful constraints on human shape. We further demonstrate a novel application in which we extract 3D human models from archival photographs and paintings. In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated by factorizing the measurements into pose and shape dependent components. By combining it with an ICP based registration method, we are able to estimate pose and body shape of dressed subjects from single images. If several images of the subject are available, shape and poses can be optimized simultaneously for all input images. Additionally, while estimating pose and shape, we use the model as a virtual calibration pattern and also recover the parameters of the perspective camera model the images were created with.