Motion representation plays a vital role in human action recognition in videos. In this study, we introduce a novel compact motion representation for video action recognition, named Optical Flow guided Feature (OFF), which enables the network to distill temporal information through a fast and robust approach. The OFF is derived from the definition of optical flow and is orthogonal to the optical flow. The derivation also provides theoretical support for using the difference between two frames. By directly calculating pixel-wise spatio-temporal gradients of the deep feature maps, the OFF could be embedded in any existing CNN based video action recognition framework with only a slight additional cost. It enables the CNN to extract spatiotemporal information, especially the temporal information between frames simultaneously. This simple but powerful idea is validated by experimental results. The network with OFF fed only by RGB inputs achieves a competitive accuracy of 93.3 on UCF-101, which is comparable with the result obtained by two streams (RGB and optical flow), but is 15 times faster in speed. Experimental results also show that OFF is complementary to other motion modalities such as optical flow. When the proposed method is plugged into the state-of-the-art video action recognition framework, it has 96.0 and 74.2 accuracy on UCF-101 and HMDB-51 respectively. The code for this project is available at: https: github.com kevin-ssy Optical-Flow-Guided-Feature
Traditional methods extracted hand-craft local visual features such as 3DHOG @cite_19 , Motion Boundary Histograms (MBH) @cite_53 , improved Dense Trajectory (iDT) @cite_4 @cite_58 and then encoded them into sparse or compact feature vectors which were fed into classifiers @cite_47 @cite_44 . Deeply learned features were then found to perform better than hand-crafted features for action recognition @cite_60 @cite_35 .
@cite_35 @cite_4 @cite_60 @cite_53 @cite_44 @cite_19 @cite_47 @cite_58
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Visual features are of vital importance for human action understanding in videos. This paper presents a new video representation, called trajectory-pooled deep-convolutional descriptor (TDD), which shares the merits of both hand-crafted features [31] and deep-learned features [24]. Specifically, we utilize deep architectures to learn discriminative convolutional feature maps, and conduct trajectory-constrained pooling to aggregate these convolutional features into effective descriptors. To enhance the robustness of TDDs, we design two normalization methods to transform convolutional feature maps, namely spatiotemporal normalization and channel normalization. The advantages of our features come from (i) TDDs are automatically learned and contain high discriminative capacity compared with those hand-crafted features; (ii) TDDs take account of the intrinsic characteristics of temporal dimension and introduce the strategies of trajectory-constrained sampling and pooling for aggregating deep-learned features. We conduct experiments on two challenging datasets: HMD-B51 and UCF101. Experimental results show that TDDs outperform previous hand-crafted features [31] and deep-learned features [24]. Our method also achieves superior performance to the state of the art on these datasets. Recently dense trajectories were shown to be an efficient video representation for action recognition and achieved state-of-the-art results on a variety of datasets. This paper improves their performance by taking into account camera motion to correct them. To estimate camera motion, we match feature points between frames using SURF descriptors and dense optical flow, which are shown to be complementary. These matches are, then, used to robustly estimate a homography with RANSAC. Human motion is in general different from camera motion and generates inconsistent matches. To improve the estimation, a human detector is employed to remove these matches. Given the estimated camera motion, we remove trajectories consistent with it. We also use this estimation to cancel out camera motion from the optical flow. This significantly improves motion-based descriptors, such as HOF and MBH. Experimental results on four challenging action datasets (i.e., Hollywood2, HMDB51, Olympic Sports and UCF50) significantly outperform the current state of the art. We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multitask learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification. Detecting humans in films and videos is a challenging problem owing to the motion of the subjects, the camera and the background and to variations in pose, appearance, clothing, illumination and background clutter. We develop a detector for standing and moving people in videos with possibly moving cameras and backgrounds, testing several different motion coding schemes and showing empirically that orientated histograms of differential optical flow give the best overall performance. These motion-based descriptors are combined with our Histogram of Oriented Gradient appearance descriptors. The resulting detector is tested on several databases including a challenging test set taken from feature films and containing wide ranges of pose, motion and background variations, including moving cameras and backgrounds. We validate our results on two challenging test sets containing more than 4400 human examples. The combined detector reduces the false alarm rate by a factor of 10 relative to the best appearance-based detector, for example giving false alarm rates of 1 per 20,000 windows tested at 8 miss rate on our Test Set 1. A Comprehensive study on the BoVW pipeline for action recognition task.An evaluation and a generic analysis on 13 encoding methods.Intra-normalization for supervector based encoding methods.An evaluation on three fusion methods.Several good practices of the BoVW pipeline for action recognition task. Video based action recognition is one of the important and challenging problems in computer vision research. Bag of visual words model (BoVW) with local features has been very popular for a long time and obtained the state-of-the-art performance on several realistic datasets, such as the HMDB51, UCF50, and UCF101. BoVW is a general pipeline to construct a global representation from local features, which is mainly composed of five steps; (i) feature extraction, (ii) feature pre-processing, (iii) codebook generation, (iv) feature encoding, and (v) pooling and normalization. Although many efforts have been made in each step independently in different scenarios, their effects on action recognition are still unknown. Meanwhile, video data exhibits different views of visual patterns , such as static appearance and motion dynamics. Multiple descriptors are usually extracted to represent these different views. Fusing these descriptors is crucial for boosting the final performance of an action recognition system. This paper aims to provide a comprehensive study of all steps in BoVW and different fusion methods, and uncover some good practices to produce a state-of-the-art action recognition system. Specifically, we explore two kinds of local features, ten kinds of encoding methods, eight kinds of pooling and normalization strategies, and three kinds of fusion methods. We conclude that every step is crucial for contributing to the final recognition rate and improper choice in one of the steps may counteract the performance improvement of other steps. Furthermore, based on our comprehensive study, we propose a simple yet effective representation, called hybrid supervector, by exploring the complementarity of different BoVW frameworks with improved dense trajectories. Using this representation, we obtain impressive results on the three challenging datasets; HMDB51 (61.9 ), UCF50 (92.3 ), and UCF101 (87.9 ). In this work, we present a novel local descriptor for video sequences. The proposed descriptor is based on histograms of oriented 3D spatio-temporal gradients. Our contribution is four-fold. (i) To compute 3D gradients for arbitrary scales, we develop a memory-efficient algorithm based on integral videos. (ii) We propose a generic 3D orientation quantization which is based on regular polyhedrons. (iii) We perform an in-depth evaluation of all descriptor parameters and optimize them for action recognition. (iv) We apply our descriptor to various action datasets (KTH, Weizmann, Hollywood) and show that we outperform the state-of-the-art. In this paper we introduce a 3-dimensional (3D) SIFT descriptor for video or 3D imagery such as MRI data. We also show how this new descriptor is able to better represent the 3D nature of video data in the application of action recognition. This paper will show how 3D SIFT is able to outperform previously used description methods in an elegant and efficient manner. We use a bag of words approach to represent videos, and present a method to discover relationships between spatio-temporal words in order to better describe the video data.