Network models have been increasingly used in the past years to support summarization and analysis of narratives, such as famous TV series, books and news. Inspired by social network analysis, most of these models focus on the characters at play. The network model well captures all characters interactions, giving a broad picture of the narration’s content. A few works went beyond by introducing additional semantic elements, always captured in a single layer network. In contrast, we introduce in this work a multilayer network model to capture more elements of the narration of a movie from its script: people, locations, and other semantic elements. This model enables new measures and insights on movies. We demonstrate this model on two very popular movies.
Tan @cite_20 proposed an analysis of the character networks in two science fiction television series. These networks are constructed based on the scene co-occurrence between characters to indicate the presence of a connection. Global network topological measures such as the average path length, graph density, network diameter, average degree, are computed and found to be similar between the two series. Furthermore, various node centrality scores are computed and used to reflect on the interplay between the central characters and the overall narrative.
@cite_20
2002774075
This work is an analysis of the character networks in two science fiction television series: Stargate and Star Trek. These networks are constructed on the basis of scene co-occurrence between characters to indicate the presence of a connection. Global network structure measures such as the average path length, graph density, network diameter, average degree, median degree, maximum degree, and average clustering coefficient are computed as well as individual node centrality scores. The two fictional networks constructed are found to be quite similar in structure which is astonishing given that Stargate only ran for 18 years in comparison to the 48 years for Star Trek.