For intelligent robotics applications, extending 3D mapping to 3D semantic mapping enables robots to, not only localize themselves with respect to the scene's geometrical features but also simultaneously understand the higher level meaning of the scene contexts. Most previous methods focus on geometric 3D reconstruction and scene understanding independently notwithstanding the fact that joint estimation can boost the accuracy of the semantic mapping. In this paper, a dense RGB-D semantic mapping system with a Pixel-Voxel network is proposed, which can perform dense 3D mapping while simultaneously recognizing and semantically labelling each point in the 3D map. The proposed Pixel-Voxel network obtains global context information by using PixelNet to exploit the RGB image and meanwhile, preserves accurate local shape information by using VoxelNet to exploit the corresponding 3D point cloud. Unlike the existing architecture that fuses score maps from different models with equal weights, we proposed a Softmax weighted fusion stack that adaptively learns the varying contributions of PixelNet and VoxelNet, and fuses the score maps of the two models according to their respective confidence levels. The proposed Pixel-Voxel network achieves the state-of-the-art semantic segmentation performance on the SUN RGB-D benchmark dataset. The runtime of the proposed system can be boosted to 11-12Hz, enabling near to real-time performance using an i7 8-cores PC with Titan X GPU.
For the second kind of methods, both @cite_19 and @cite_16 adopt human-design features with Random Decision Forests to perform per-pixel label predictions of the incoming RGB videos. Then all the semantically labelled images are associated together using a visual odometry to generate the semantic map. Because of the state-of-the-art performance provided by the CNN-based scene understanding, SemanticFusion @cite_8 integrates deconvolution neural networks @cite_2 with ElasticFusion @cite_3 to a real-time capable ( @math ) semantic mapping system. All of those three methods require fully connected CRF @cite_12 optimization as an offline post-processing, i.e., the best performance semantic mapping is not an online system. Zhao @cite_1 . proposed the first system to perform simultaneous 3D mapping and pixel-wise material recognition. It integrates CRF-RNN @cite_14 with RGB-D SLAM @cite_23 and the post-processing optimization is not required. Keisuke @cite_26 proposed a real-time dense monocular CNN-SLAM, which can perform depth prediction and semantic segmentation simultaneously from a single image using a deep neural network.
@cite_14 @cite_26 @cite_8 @cite_1 @cite_3 @cite_19 @cite_23 @cite_2 @cite_16 @cite_12
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In image labeling, local representations for image units are usually generated from their surrounding image patches, thus long-range contextual information is not effectively encoded. In this paper, we introduce recurrent neural networks (RNNs) to address this issue. Specifically, directed acyclic graph RNNs (DAG-RNNs) are proposed to process DAG-structured images, which enables the network to model long-range semantic dependencies among image units. Our DAG-RNNs are capable of tremendously enhancing the discriminative power of local representations, which significantly benefits the local classification. Meanwhile, we propose a novel class weighting function that attends to rare classes, which phenomenally boosts the recognition accuracy for non-frequent classes. Integrating with convolution and deconvolution layers, our DAG-RNNs achieve new state-of-the-art results on the challenging SiftFlow, CamVid and Barcelona benchmarks. Given the recent advances in depth prediction from Convolutional Neural Networks (CNNs), this paper investigates how predicted depth maps from a deep neural network can be deployed for accurate and dense monocular reconstruction. We propose a method where CNN-predicted dense depth maps are naturally fused together with depth measurements obtained from direct monocular SLAM. Our fusion scheme privileges depth prediction in image locations where monocular SLAM approaches tend to fail, e.g. along low-textured regions, and vice-versa. We demonstrate the use of depth prediction for estimating the absolute scale of the reconstruction, hence overcoming one of the major limitations of monocular SLAM. Finally, we propose a framework to efficiently fuse semantic labels, obtained from a single frame, with dense SLAM, yielding semantically coherent scene reconstruction from a single view. Evaluation results on two benchmark datasets show the robustness and accuracy of our approach. Ever more robust, accurate and detailed mapping using visual sensing has proven to be an enabling factor for mobile robots across a wide variety of applications. For the next level of robot intelligence and intuitive user interaction, maps need to extend beyond geometry and appearance — they need to contain semantics. We address this challenge by combining Convolutional Neural Networks (CNNs) and a state-of-the-art dense Simultaneous Localization and Mapping (SLAM) system, ElasticFusion, which provides long-term dense correspondences between frames of indoor RGB-D video even during loopy scanning trajectories. These correspondences allow the CNN's semantic predictions from multiple view points to be probabilistically fused into a map. This not only produces a useful semantic 3D map, but we also show on the NYUv2 dataset that fusing multiple predictions leads to an improvement even in the 2D semantic labelling over baseline single frame predictions. We also show that for a smaller reconstruction dataset with larger variation in prediction viewpoint, the improvement over single frame segmentation increases. Our system is efficient enough to allow real-time interactive use at frame-rates of ≈25Hz. This paper addresses the problem of simultaneous 3D reconstruction and material recognition and segmentation. Enabling robots to recognise different materials (concrete, met al etc.) in a scene is important for many tasks, e.g. robotic interventions in nuclear decommissioning. Previous work on 3D semantic reconstruction has predominantly focused on recognition of everyday domestic objects (tables, chairs etc.), whereas previous work on material recognition has largely been confined to single 2D images without any 3D reconstruction. Meanwhile, most 3D semantic reconstruction methods rely on computationally expensive post-processing, using Fully-Connected Conditional Random Fields (CRFs), to achieve consistent segmentations. In contrast, we propose a deep learning method which performs 3D reconstruction while simultaneously recognising different types of materials and labeling them at the pixel level. Unlike previous methods, we propose a fully end-to-end approach, which does not require hand-crafted features or CRF post-processing. Instead, we use only learned features, and the CRF segmentation constraints are incorporated inside the fully end-to-end learned system. We present the results of experiments, in which we trained our system to perform real-time 3D semantic reconstruction for 23 different materials in a real-world application. The run-time performance of the system can be boosted to around 10Hz, using a conventional GPU, which is enough to achieve realtime semantic reconstruction using a 30fps RGB-D camera. To the best of our knowledge, this work is the first real-time end-to-end system for simultaneous 3D reconstruction and material recognition. We present a novel approach to real-time dense visual SLAM. Our system is capable of capturing comprehensive dense globally consistent surfel-based maps of room scale environments explored using an RGB-D camera in an incremental online fashion, without pose graph optimisation or any postprocessing steps. This is accomplished by using dense frame-tomodel camera tracking and windowed surfel-based fusion coupled with frequent model refinement through non-rigid surface deformations. Our approach applies local model-to-model surface loop closure optimisations as often as possible to stay close to the mode of the map distribution, while utilising global loop closure to recover from arbitrary drift and maintain global consistency. Dense semantic segmentation of 3D point clouds is a challenging task. Many approaches deal with 2D semantic segmentation and can obtain impressive results. With the availability of cheap RGB-D sensors the field of indoor semantic segmentation has seen a lot of progress. Still it remains unclear how to deal with 3D semantic segmentation in the best way. We propose a novel 2D-3D label transfer based on Bayesian updates and dense pairwise 3D Conditional Random Fields. This approach allows us to use 2D semantic segmentations to create a consistent 3D semantic reconstruction of indoor scenes. To this end, we also propose a fast 2D semantic segmentation approach based on Randomized Decision Forests. Furthermore, we show that it is not needed to obtain a semantic segmentation for every frame in a sequence in order to create accurate semantic 3D reconstructions. We evaluate our approach on both NYU Depth datasets and show that we can obtain a significant speed-up compared to other methods. In this paper, we present a novel mapping system that robustly generates highly accurate 3-D maps using an RGB-D camera. Our approach requires no further sensors or odometry. With the availability of low-cost and light-weight RGB-D sensors such as the Microsoft Kinect, our approach applies to small domestic robots such as vacuum cleaners, as well as flying robots such as quadrocopters. Furthermore, our system can also be used for free-hand reconstruction of detailed 3-D models. In addition to the system itself, we present a thorough experimental evaluation on a publicly available benchmark dataset. We analyze and discuss the influence of several parameters such as the choice of the feature descriptor, the number of visual features, and validation methods. The results of the experiments demonstrate that our system can robustly deal with challenging scenarios such as fast camera motions and feature-poor environments while being fast enough for online operation. Our system is fully available as open source and has already been widely adopted by the robotics community. We propose a novel semantic segmentation algorithm by learning a deep deconvolution network. We learn the network on top of the convolutional layers adopted from VGG 16-layer net. The deconvolution network is composed of deconvolution and unpooling layers, which identify pixelwise class labels and predict segmentation masks. We apply the trained network to each proposal in an input image, and construct the final semantic segmentation map by combining the results from all proposals in a simple manner. The proposed algorithm mitigates the limitations of the existing methods based on fully convolutional networks by integrating deep deconvolution network and proposal-wise prediction, our segmentation method typically identifies detailed structures and handles objects in multiple scales naturally. Our network demonstrates outstanding performance in PASCAL VOC 2012 dataset, and we achieve the best accuracy (72.5 ) among the methods trained without using Microsoft COCO dataset through ensemble with the fully convolutional network. Our abilities in scene understanding, which allow us to perceive the 3D structure of our surroundings and intuitively recognise the objects we see, are things that we largely take for granted, but for robots, the task of understanding large scenes quickly remains extremely challenging. Recently, scene understanding approaches based on 3D reconstruction and semantic segmentation have become popular, but existing methods either do not scale, fail outdoors, provide only sparse reconstructions or are rather slow. In this paper, we build on a recent hash-based technique for large-scale fusion and an efficient mean-field inference algorithm for densely-connected CRFs to present what to our knowledge is the first system that can perform dense, large-scale, outdoor semantic reconstruction of a scene in (near) real time. We also present a ‘semantic fusion’ approach that allows us to handle dynamic objects more effectively than previous approaches. We demonstrate the effectiveness of our approach on the KITTI dataset, and provide qualitative and quantitative results showing high-quality dense reconstruction and labelling of a number of scenes.