Action recognition and anticipation are key to the success of many computer vision applications. Existing methods can roughly be grouped into those that extract global, context-aware representations of the entire image or sequence, and those that aim at focusing on the regions where the action occurs. While the former may suffer from the fact that context is not always reliable, the latter completely ignore this source of information, which can nonetheless be helpful in many situations. In this paper, we aim at making the best of both worlds by developing an approach that leverages both context-aware and action-aware features. At the core of our method lies a novel multi-stage recurrent architecture that allows us to effectively combine these two sources of information throughout a video. This architecture first exploits the global, context-aware features, and merges the resulting representation with the localized, action-aware ones. Our experiments on standard datasets evidence the benefits of our approach over methods that use each information type separately. We outperform the state-of-the-art methods that, as us, rely only on RGB frames as input for both action recognition and anticipation.
In this deep learning context, many methods rely on CNNs @cite_35 @cite_34 @cite_45 @cite_10 @cite_17 to extract a global representation of images. These CNN-based methods, however, typically have small temporal support, and thus fail to capture long-range dynamics. For instance, the two-stream networks @cite_20 @cite_45 @cite_39 act on single images in conjunction with optical flow information to model the temporal information. While 3D convolutional filters have been proposed @cite_35 , they are typically limited to acting on small sets of stacked video frames, 10 to 20 in practice.
@cite_35 @cite_39 @cite_45 @cite_34 @cite_10 @cite_20 @cite_17
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We propose a simple, yet effective approach for spatiotemporal feature learning using deep 3-dimensional convolutional networks (3D ConvNets) trained on a large scale supervised video dataset. Our findings are three-fold: 1) 3D ConvNets are more suitable for spatiotemporal feature learning compared to 2D ConvNets; 2) A homogeneous architecture with small 3x3x3 convolution kernels in all layers is among the best performing architectures for 3D ConvNets; and 3) Our learned features, namely C3D (Convolutional 3D), with a simple linear classifier outperform state-of-the-art methods on 4 different benchmarks and are comparable with current best methods on the other 2 benchmarks. In addition, the features are compact: achieving 52.8 accuracy on UCF101 dataset with only 10 dimensions and also very efficient to compute due to the fast inference of ConvNets. Finally, they are conceptually very simple and easy to train and use. We investigate architectures of discriminatively trained deep Convolutional Networks (ConvNets) for action recognition in video. The challenge is to capture the complementary information on appearance from still frames and motion between frames. We also aim to generalise the best performing hand-crafted features within a data-driven learning framework. Our contribution is three-fold. First, we propose a two-stream ConvNet architecture which incorporates spatial and temporal networks. Second, we demonstrate that a ConvNet trained on multi-frame dense optical flow is able to achieve very good performance in spite of limited training data. Finally, we show that multi-task learning, applied to two different action classification datasets, can be used to increase the amount of training data and improve the performance on both. Our architecture is trained and evaluated on the standard video actions benchmarks of UCF-101 and HMDB-51, where it is competitive with the state of the art. It also exceeds by a large margin previous attempts to use deep nets for video classification. Recent applications of Convolutional Neural Networks (ConvNets) for human action recognition in videos have proposed different solutions for incorporating the appearance and motion information. We study a number of ways of fusing ConvNet towers both spatially and temporally in order to best take advantage of this spatio-temporal information. We make the following findings: (i) that rather than fusing at the softmax layer, a spatial and temporal network can be fused at a convolution layer without loss of performance, but with a substantial saving in parameters, (ii) that it is better to fuse such networks spatially at the last convolutional layer than earlier, and that additionally fusing at the class prediction layer can boost accuracy, finally (iii) that pooling of abstract convolutional features over spatiotemporal neighbourhoods further boosts performance. Based on these studies we propose a new ConvNet architecture for spatiotemporal fusion of video snippets, and evaluate its performance on standard benchmarks where this architecture achieves state-of-the-art results. A descriptor for describing action in terms of shape and motion is proposed.The descriptor is employed in the online action recognition scenario.Two runtime optimizations are introduced to enable applicability in real time.The method is simple, fast and accurate enough to be of practical value. We propose a novel approach for online action recognition. The action is represented in a low dimensional (15D) space using a covariance descriptor of shape and motion features - spatio-temporal coordinates and optical flow of pixels belonging to extracted silhouettes. We analyze the applicability of the descriptor for online scenarios where action classification is performed based on incomplete spatio-temporal volumes. In order to enable our online action classification algorithm to be applied in real time, we introduce two modifications, namely the incremental covariance update and the on demand nearest neighbor classification. In our experiments we use quality measures, such as latency, especially designed for the online scenario to report the algorithm's performance. We evaluate the performance of our descriptor on standard, publicly available datasets for gesture recognition, namely the Cambridge-Gestures dataset and the ChaLearn One-Shot-Learning dataset and show that its performance is comparable to the state-of-the-art despite its relative simplicity. The evaluation on the UCF-101 action recognition dataset demonstrates that the descriptor is applicable in challenging unconstrained environments. Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles to design effective ConvNet architectures for action recognition in videos and learn these models given limited training samples. Our first contribution is temporal segment network (TSN), a novel framework for video-based action recognition. which is based on the idea of long-range temporal structure modeling. It combines a sparse temporal sampling strategy and video-level supervision to enable efficient and effective learning using the whole action video. The other contribution is our study on a series of good practices in learning ConvNets on video data with the help of temporal segment network. Our approach obtains the state-the-of-art performance on the datasets of HMDB51 ( ( 69.4 , )) and UCF101 ( ( 94.2 , )). We also visualize the learned ConvNet models, which qualitatively demonstrates the effectiveness of temporal segment network and the proposed good practices (Models and code at https: github.com yjxiong temporal-segment-networks).