This paper proposes a new method called multimodal recurrent neural networks (RNNs) for RGB-D scene semantic segmentation. It is optimized to classify image pixels given two input sources: RGB color channels and depth maps. It simultaneously performs training of two RNNs that are crossly connected through information transfer layers, which are learnt to adaptively extract relevant cross-modality features. Each RNN model learns its representations from its own previous hidden states and transferred patterns from the other RNNs previous hidden states; thus, both model-specific and cross-modality features are retained. We exploit the structure of quad-directional 2D-RNNs to model the short- and long-range contextual information in the 2D input image. We carefully designed various baselines to efficiently examine our proposed model structure. We test our multimodal RNNs method on popular RGB-D benchmarks and show how it outperforms previous methods significantly and achieves competitive results with other state-of-the-art works.
Because this work is mainly related to RGB-D scene labeling and RNN, we briefly review the most recent literature. Many papers propose different methods to solve RGB-D scene labeling @cite_22 @cite_52 @cite_51 @cite_5 @cite_48 @cite_50 . The most popular indoor scene datasets are the NYU depth datasets V1 @cite_22 and V2 @cite_52 . The initial results @cite_22 are generated by extracting SIFT features on the RGB color images in addition to depth maps. Their results prove that depth information can refine the prediction performance.
@cite_22 @cite_48 @cite_52 @cite_50 @cite_5 @cite_51
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In this paper we explore how a structured light depth sensor, in the form of the Microsoft Kinect, can assist with indoor scene segmentation. We use a CRF-based model to evaluate a range of different representations for depth information and propose a novel prior on 3D location. We introduce a new and challenging indoor scene dataset, complete with accurate depth maps and dense label coverage. Evaluating our model on this dataset reveals that the combination of depth and intensity images gives dramatic performance gains over intensity images alone. Our results clearly demonstrate the utility of structured light sensors for scene understanding. Scene labeling research has mostly focused on outdoor scenes, leaving the harder case of indoor scenes poorly understood. Microsoft Kinect dramatically changed the landscape, showing great potentials for RGB-D perception (color+depth). Our main objective is to empirically understand the promises and challenges of scene labeling with RGB-D. We use the NYU Depth Dataset as collected and analyzed by Silberman and Fergus [30]. For RGB-D features, we adapt the framework of kernel descriptors that converts local similarities (kernels) to patch descriptors. For contextual modeling, we combine two lines of approaches, one using a superpixel MRF, and the other using a segmentation tree. We find that (1) kernel descriptors are very effective in capturing appearance (RGB) and shape (D) similarities; (2) both superpixel MRF and segmentation tree are useful in modeling context; and (3) the key to labeling accuracy is the ability to efficiently train and test with large-scale data. We improve labeling accuracy on the NYU Dataset from 56.6 to 76.1 . We also apply our approach to image-only scene labeling and improve the accuracy on the Stanford Background Dataset from 79.4 to 82.9 . We present an approach to interpret the major surfaces, objects, and support relations of an indoor scene from an RGBD image. Most existing work ignores physical interactions or is applied only to tidy rooms and hallways. Our goal is to parse typical, often messy, indoor scenes into floor, walls, supporting surfaces, and object regions, and to recover support relationships. One of our main interests is to better understand how 3D cues can best inform a structured 3D interpretation. We also contribute a novel integer programming formulation to infer physical support relations. We offer a new dataset of 1449 RGBD images, capturing 464 diverse indoor scenes, with detailed annotations. Our experiments demonstrate our ability to infer support relations in complex scenes and verify that our 3D scene cues and inferred support lead to better object segmentation. Accurate estimation of human body orientation can significantly enhance the analysis of human behavior, which is a fundamental task in the field of computer vision. However, existing orientation estimation methods cannot handle the various body poses and appearances. In this paper, we propose an innovative RGB-D-based orientation estimation method to address these challenges. By utilizing the RGB-D information, which can be real time acquired by RGB-D sensors, our method is robust to cluttered environment, illumination change and partial occlusions. Specifically, efficient static and motion cue extraction methods are proposed based on the RGB-D superpixels to reduce the noise of depth data. Since it is hard to discriminate all the 360 ° orientation using static cues or motion cues independently, we propose to utilize a dynamic Bayesian network system (DBNS) to effectively employ the complementary nature of both static and motion cues. In order to verify our proposed method, we build a RGB-D-based human body orientation dataset that covers a wide diversity of poses and appearances. Our intensive experimental evaluations on this dataset demonstrate the effectiveness and efficiency of the proposed method. This work addresses multi-class segmentation of indoor scenes with RGB-D inputs. While this area of research has gained much attention recently, most works still rely on hand-crafted features. In contrast, we apply a multiscale convolutional network to learn features directly from the images and the depth information. We obtain state-of-the-art on the NYU-v2 depth dataset with an accuracy of 64.5 . We illustrate the labeling of indoor scenes in videos sequences that could be processed in real-time using appropriate hardware such as an FPGA. In this paper, we address the problems of contour detection, bottom-up grouping, object detection and semantic segmentation on RGB-D data. We focus on the challenging setting of cluttered indoor scenes, and evaluate our approach on the recently introduced NYU-Depth V2 (NYUD2) dataset (, ECCV, 2012). We propose algorithms for object boundary detection and hierarchical segmentation that generalize the @math gPb-ucm approach of (TPAMI, 2011) by making effective use of depth information. We show that our system can label each contour with its type (depth, normal or albedo). We also propose a generic method for long-range amodal completion of surfaces and show its effectiveness in grouping. We train RGB-D object detectors by analyzing and computing histogram of oriented gradients on the depth image and using them with deformable part models (, TPAMI, 2010). We observe that this simple strategy for training object detectors significantly outperforms more complicated models in the literature. We then turn to the problem of semantic segmentation for which we propose an approach that classifies superpixels into the dominant object categories in the NYUD2 dataset. We design generic and class-specific features to encode the appearance and geometry of objects. We also show that additional features computed from RGB-D object detectors and scene classifiers further improves semantic segmentation accuracy. In all of these tasks, we report significant improvements over the state-of-the-art.