SLAM technology has recently seen many successes and attracted the attention of high-technological companies. However, how to unify the interface of existing or emerging algorithms, and effectively perform benchmark about the speed, robustness and portability are still problems. In this paper, we propose a novel SLAM platform named GSLAM, which not only provides evaluation functionality, but also supplies useful toolkit for researchers to quickly develop their own SLAM systems. The core contribution of GSLAM is an universal, cross-platform and full open-source SLAM interface for both research and commercial usage, which is aimed to handle interactions with input dataset, SLAM implementation, visualization and applications in an unified framework. Through this platform, users can implement their own functions for better performance with plugin form and further boost the application to practical usage of the SLAM.
Recently, supervised @cite_42 @cite_20 @cite_25 and unsupervised @cite_61 @cite_11 deep learning based visual odometers (VO) present novel ideas compared to traditional geometry based methods, but it is still not easy to optimize the predicted poses further for consistencies of multiple keyframes. The tools provided by GSLAM could help them for obtaining better global consistency. Through our framework, it is more easier to visualize or evaluate the results, and further be applied to various industry fields.
@cite_61 @cite_42 @cite_25 @cite_20 @cite_11
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We present an unsupervised learning framework for the task of monocular depth and camera motion estimation from unstructured video sequences. In common with recent work [10, 14, 16], we use an end-to-end learning approach with view synthesis as the supervisory signal. In contrast to the previous work, our method is completely unsupervised, requiring only monocular video sequences for training. Our method uses single-view depth and multiview pose networks, with a loss based on warping nearby views to the target using the computed depth and pose. The networks are thus coupled by the loss during training, but can be applied independently at test time. Empirical evaluation on the KITTI dataset demonstrates the effectiveness of our approach: 1) monocular depth performs comparably with supervised methods that use either ground-truth pose or depth for training, and 2) pose estimation performs favorably compared to established SLAM systems under comparable input settings. This paper studies monocular visual odometry (VO) problem. Most of existing VO algorithms are developed under a standard pipeline including feature extraction, feature matching, motion estimation, local optimisation, etc. Although some of them have demonstrated superior performance, they usually need to be carefully designed and specifically fine-tuned to work well in different environments. Some prior knowledge is also required to recover an absolute scale for monocular VO. This paper presents a novel end-to-end framework for monocular VO by using deep Recurrent Convolutional Neural Networks (RCNNs). Since it is trained and deployed in an end-to-end manner, it infers poses directly from a sequence of raw RGB images (videos) without adopting any module in the conventional VO pipeline. Based on the RCNNs, it not only automatically learns effective feature representation for the VO problem through Convolutional Neural Networks, but also implicitly models sequential dynamics and relations using deep Recurrent Neural Networks. Extensive experiments on the KITTI VO dataset show competitive performance to state-of-the-art methods, verifying that the end-to-end Deep Learning technique can be a viable complement to the traditional VO systems. Compared to LiDAR-based localization methods, which provide high accuracy but rely on expensive sensors, visual localization approaches only require a camera and thus are more cost-effective while their accuracy and reliability typically is inferior to LiDAR-based methods. In this work, we propose a vision-based localization approach that learns from LiDAR-based localization methods by using their output as training data, thus combining a cheap, passive sensor with an accuracy that is on-par with LiDAR-based localization. The approach consists of two deep networks trained on visual odometry and topological localization, respectively, and a successive optimization to combine the predictions of these two networks. We evaluate the approach on a new challenging pedestrian-based dataset captured over the course of six months in varying weather conditions with a high degree of noise. The experiments demonstrate that the localization errors are up to 10 times smaller than with traditional vision-based localization methods. Maps are a key component in image-based camera localization and visual SLAM systems: they are used to establish geometric constraints between images, correct drift in relative pose estimation, and relocalize cameras after lost tracking. The exact definitions of maps, however, are often application-specific and hand-crafted for different scenarios (e.g., 3D landmarks, lines, planes, bags of visual words). We propose to represent maps as a deep neural net called MapNet, which enables learning a data-driven map representation. Unlike prior work on learning maps, MapNet exploits cheap and ubiquitous sensory inputs like visual odometry and GPS in addition to images and fuses them together for camera localization. Geometric constraints expressed by these inputs, which have traditionally been used in bundle adjustment or pose-graph optimization, are formulated as loss terms in MapNet training and also used during inference. In addition to directly improving localization accuracy, this allows us to update the MapNet (i.e., maps) in a self-supervised manner using additional unlabeled video sequences from the scene. We also propose a novel parameterization for camera rotation which is better suited for deep-learning based camera pose regression. Experimental results on both the indoor 7-Scenes dataset and the outdoor Oxford RobotCar dataset show significant performance improvement over prior work. We propose GeoNet, a jointly unsupervised learning framework for monocular depth, optical flow and egomotion estimation from videos. The three components are coupled by the nature of 3D scene geometry, jointly learned by our framework in an end-to-end manner. Specifically, geometric relationships are extracted over the predictions of individual modules and then combined as an image reconstruction loss, reasoning about static and dynamic scene parts separately. Furthermore, we propose an adaptive geometric consistency loss to increase robustness towards outliers and non-Lambertian regions, which resolves occlusions and texture ambiguities effectively. Experimentation on the KITTI driving dataset reveals that our scheme achieves state-of-the-art results in all of the three tasks, performing better than previously unsupervised methods and comparably with supervised ones.