Many methods have been developed to help people find the video contents they want efficiently. However, there are still some unsolved problems in this area. For example, given a query video and a reference video, how to accurately localize a segment in the reference video such that the segment semantically corresponds to the query video? We define a distinctively new task, namely , to address this scenario. Video re-localization is an important emerging technology implicating many applications, such as fast seeking in videos, video copy detection, video surveillance, etc. Meanwhile, it is also a challenging research task because the visual appearance of a semantic concept in videos can have large variations. The first hurdle to clear for the video re-localization task is the lack of existing datasets. It is labor expensive to collect pairs of videos with semantic coherence or correspondence and label the corresponding segments. We first exploit and reorganize the videos in ActivityNet to form a new dataset for video re-localization research, which consists of about 10,000 videos of diverse visual appearances associated with localized boundary information. Subsequently, we propose an innovative cross gated bilinear matching model such that every time-step in the reference video is matched against the attentively weighted query video. Consequently, the prediction of the starting and ending time is formulated as a classification problem based on the matching results. Extensive experimental results show that the proposed method outperforms the competing methods. Our code is available at: this https URL.
Action localization @cite_16 @cite_20 is related to video re-localization in the sense that both are intended to find the starting and ending points of a segment in a long video. The difference is that action localization methods merely focus on certain pre-defined action classes. Some attempts were made to go beyond pre-defined classes. Seo @cite_5 proposed a one-shot action recognition method that does not require prior knowledge about actions. Soomro and Shah @cite_19 moved one step further by introducing unsupervised action discovery and localization. In contrast, video re-localization is more general than one-shot or unsupervised action localization in the sense that video re-localization can be applied to many other concepts besides actions.
@cite_19 @cite_5 @cite_16 @cite_20
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This paper is the first to address the problem of unsupervised action localization in videos. Given unlabeled data without bounding box annotations, we propose a novel approach that: 1) Discovers action class labels and 2) Spatio-temporally localizes actions in videos. It begins by computing local video features to apply spectral clustering on a set of unlabeled training videos. For each cluster of videos, an undirected graph is constructed to extract a dominant set, which are known for high internal homogeneity and in-homogeneity between vertices outside it. Next, a discriminative clustering approach is applied, by training a classifier for each cluster, to iteratively select videos from the non-dominant set and obtain complete video action classes. Once classes are discovered, training videos within each cluster are selected to perform automatic spatio-temporal annotations, by first over-segmenting videos in each discovered class into supervoxels and constructing a directed graph to apply a variant of knapsack problem with temporal constraints. Knapsack optimization jointly collects a subset of supervoxels, by enforcing the annotated action to be spatio-temporally connected and its volume to be the size of an actor. These annotations are used to train SVM action classifiers. During testing, actions are localized using a similar Knapsack approach, where supervoxels are grouped together and SVM, learned using videos from discovered action classes, is used to recognize these actions. We evaluate our approach on UCF-Sports, Sub-JHMDB, JHMDB, THUMOS13 and UCF101 datasets. Our experiments suggest that despite using no action class labels and no bounding box annotations, we are able to get competitive results to the state-of-the-art supervised methods. We present a novel action recognition method based on space-time locally adaptive regression kernels and the matrix cosine similarity measure. The proposed method uses a single example of an action as a query to find similar matches. It does not require prior knowledge about actions, foreground background segmentation, or any motion estimation or tracking. Our method is based on the computation of novel space-time descriptors from the query video which measure the likeness of a voxel to its surroundings. Salient features are extracted from said descriptors and compared against analogous features from the target video. This comparison is done using a matrix generalization of the cosine similarity measure. The algorithm yields a scalar resemblance volume, with each voxel indicating the likelihood of similarity between the query video and all cubes in the target video. Using nonparametric significance tests by controlling the false discovery rate, we detect the presence and location of actions similar to the query video. High performance is demonstrated on challenging sets of action data containing fast motions, varied contexts, and complicated background. Further experiments on the Weizmann and KTH data sets demonstrate state-of-the-art performance in action categorization. In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figure-centric visual word representation. Different from previous approaches it does not require reliable human detection and tracking as input. Instead, the person location is treated as a latent variable that is inferred simultaneously with action recognition. A spatial model for an action is learned in a discriminative fashion under a figure-centric representation. Temporal smoothness over video sequences is also enforced. We present results on the UCF-Sports dataset, verifying the effectiveness of our model in situations where detection and tracking of individuals is challenging. We propose a novel human-centric approach to detect and localize human actions in challenging video data, such as Hollywood movies. Our goal is to localize actions in time through the video and spatially in each frame. We achieve this by first obtaining generic spatio-temporal human tracks and then detecting specific actions within these using a sliding window classifier. We make the following contributions: (i) We show that splitting the action localization task into spatial and temporal search leads to an efficient localization algorithm where generic human tracks can be reused to recognize multiple human actions; (ii) We develop a human detector and tracker which is able to cope with a wide range of postures, articulations, motions and camera viewpoints. The tracker includes detection interpolation and a principled classification stage to suppress false positive tracks; (iii) We propose a track-aligned 3D-HOG action representation, investigate its parameters, and show that action localization benefits from using tracks; and (iv) We introduce a new action localization dataset based on Hollywood movies. Results are presented on a number of real-world movies with crowded, dynamic environment, partial occlusion and cluttered background. On the Coffee&Cigarettes dataset we significantly improve over the state of the art. Furthermore, we obtain excellent results on the new Hollywood---Localization dataset.