In order to complete tasks in a new environment, robots must be able to recognize unseen, unique objects. Fully supervised methods have made great strides on the object segmentation task, but require many examples of each object class and don't scale to unseen environments. In this work, we present a method that acquires pixelwise object labels for manipulable in-hand objects with no human supervision. Our two-step approach does a foreground-background segmentation informed by robot kinematics then uses a self-recognition network to segment the robot from the object in the foreground. We are able to achieve 49.4 mIoU performance on a difficult and varied assortment of items.
Another class of work learns objects that are placed in uncluttered or known environments @cite_25 @cite_2 @cite_14 . Typically, the core focus of these works is not the object segmentation and their object isolation methods will not work in cluttered, real world environments. However, they have made other contributions such as appearance modeling @cite_25 and joint modeling over vision and language @cite_2 .
@cite_14 @cite_25 @cite_2
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The task addressed in this paper is to plan iteratively a set views in order to reconstruct an object using a mobile manipulator robot with an "eye-in-hand" sensor. The proposed method plans views directly in the configuration space avoiding the need of inverse kinematics. It is based on a fast evaluation and rejection of a set of candidate configurations. The main contributions are: a utility function to rank the views and an evaluation strategy implemented as a series of filters. Given that the candidate views are configurations, motion planning is solved using a rapidly-exploring random tree. The system is experimentally evaluated in simulation, contrasting it with previous work. We also present experiments with a real mobile manipulator robot, demonstrating the effectiveness of our method. Robot warehouse automation has attracted significant interest in recent years, perhaps most visibly in the Amazon Picking Challenge (APC) [1]. A fully autonomous warehouse pick-and-place system requires robust vision that reliably recognizes and locates objects amid cluttered environments, self-occlusions, sensor noise, and a large variety of objects. In this paper we present an approach that leverages multiview RGB-D data and self-supervised, data-driven learning to overcome those difficulties. The approach was part of the MIT-Princeton Team system that took 3rd- and 4th-place in the stowing and picking tasks, respectively at APC 2016. In the proposed approach, we segment and label multiple views of a scene with a fully convolutional neural network, and then fit pre-scanned 3D object models to the resulting segmentation to get the 6D object pose. Training a deep neural network for segmentation typically requires a large amount of training data. We propose a self-supervised method to generate a large labeled dataset without tedious manual segmentation. We demonstrate that our system can reliably estimate the 6D pose of objects under a variety of scenarios. All code, data, and benchmarks are available at http: apc.cs.princeton.edu As robots become more ubiquitous and capable, it becomes ever more important to enable untrained users to easily interact with them. Recently, this has led to study of the language grounding problem, where the goal is to extract representations of the meanings of natural language tied to perception and actuation in the physical world. In this paper, we present an approach for joint learning of language and perception models for grounded attribute induction. Our perception model includes attribute classifiers, for example to detect object color and shape, and the language model is based on a probabilistic categorial grammar that enables the construction of rich, compositional meaning representations. The approach is evaluated on the task of interpreting sentences that describe sets of objects in a physical workspace. We demonstrate accurate task performance and effective latent-variable concept induction in physical grounded scenes.