In the application of face recognition, eyeglasses could significantly degrade the recognition accuracy. A feasible method is to collect large-scale face images with eyeglasses for training deep learning methods. However, it is difficult to collect the images with and without glasses of the same identity, so that it is difficult to optimize the intra-variations caused by eyeglasses. In this paper, we propose to address this problem in a virtual synthesis manner. The high-fidelity face images with eyeglasses are synthesized based on 3D face model and 3D eyeglasses. Models based on deep learning methods are then trained on the synthesized eyeglass face dataset, achieving better performance than previous ones. Experiments on the real face database validate the effectiveness of our synthesized data for improving eyeglass face recognition performance.
Recently, synthetic images generated from 3D models have been studied in computer vision @cite_0 @cite_10 @cite_14 @cite_9 . These works adopted 3D models to render images for training object detectors and viewpoint classifiers. Because of the limited number of 3D models, they tweaked the rendering parameters to generate more synthetic samples to maximize the model usage.
@cite_0 @cite_9 @cite_14 @cite_10
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Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing availability of 3D models, we propose a framework to address both issues by combining render-based image synthesis and CNNs (Convolutional Neural Networks). We believe that 3D models have the potential in generating a large number of images of high variation, which can be well exploited by deep CNN with a high learning capacity. Towards this goal, we propose a scalable and overfit-resistant image synthesis pipeline, together with a novel CNN specifically tailored for the viewpoint estimation task. Experimentally, we show that the viewpoint estimation from our pipeline can significantly outperform state-of-the-art methods on PASCAL 3D+ benchmark. This paper presents a new approach for multi-view object class detection. Appearance and geometry are treated as separate learning tasks with different training data. Our approach uses a part model which discriminatively learns the object appearance with spatial pyramids from a database of real images, and encodes the 3D geometry of the object class with a generative representation built from a database of synthetic models. The geometric information is linked to the 2D training data and allows to perform an approximate 3D pose estimation for generic object classes. The pose estimation provides an efficient method to evaluate the likelihood of groups of 2D part detections with respect to a full 3D geometry model in order to disambiguate and prune 2D detections and to handle occlusions. In contrast to other methods, neither tedious manual part annotation of training images nor explicit appearance matching between synthetic and real training data is required, which results in high geometric fidelity and in increased flexibility. On the 3D Object Category datasets CAR and BICYCLE [15], the current state-of-the-art benchmark for 3D object detection, our approach outperforms previously published results for viewpoint estimation. Recognizing 3D objects from arbitrary view points is one of the most fundamental problems in computer vision. A major challenge lies in the transition between the 3D geometry of objects and 2D representations that can be robustly matched to natural images. Most approaches thus rely on 2D natural images either as the sole source of training data for building an implicit 3D representation, or by enriching 3D models with natural image features. In this paper, we go back to the ideas from the early days of computer vision, by using 3D object models as the only source of information for building a multi-view object class detector. In particular, we use these models for learning 2D shape that can be robustly matched to 2D natural images. Our experiments confirm the validity of our approach, which outperforms current state-of-the-art techniques on a multi-view detection data set. This paper presents an end-to-end convolutional neural network (CNN) for 2D-3D exemplar detection. We demonstrate that the ability to adapt the features of natural images to better align with those of CAD rendered views is critical to the success of our technique. We show that the adaptation can be learned by compositing rendered views of textured object models on natural images. Our approach can be naturally incorporated into a CNN detection pipeline and extends the accuracy and speed benefits from recent advances in deep learning to 2D-3D exemplar detection. We applied our method to two tasks: instance detection, where we evaluated on the IKEA dataset, and object category detection, where we out-perform for "chair" detection on a subset of the Pascal VOC dataset.