State-of-the-art methods for image-to-image translation with Generative Adversarial Networks (GANs) can learn a mapping from one domain to another domain using unpaired image data. However, these methods require the training of one specific model for every pair of image domains, which limits the scalability in dealing with more than two image domains. In addition, the training stage of these methods has the common problem of model collapse that degrades the quality of the generated images. To tackle these issues, we propose a Dual Generator Generative Adversarial Network (G @math GAN), which is a robust and scalable approach allowing to perform unpaired image-to-image translation for multiple domains using only dual generators within a single model. Moreover, we explore different optimization losses for better training of G @math GAN, and thus make unpaired image-to-image translation with higher consistency and better stability. Extensive experiments on six publicly available datasets with different scenarios, i.e., architectural buildings, seasons, landscape and human faces, demonstrate that the proposed G @math GAN achieves superior model capacity and better generation performance comparing with existing image-to-image translation GAN models.
CGAN models learn a translation between image inputs and image outputs using neutral networks. Isola al @cite_32 design the pix2pix framework which is a conditional framework using a CGAN to learn the mapping function. Based on pix2pix, Zhu al @cite_9 further present BicycleGAN which achieves multi-modal image-to-image translation using paired data. Similar ideas have also been applied to many other tasks, generating photographs from sketches @cite_47 . However, most of the models require paired training data, which are usually costly to obtain.
@cite_9 @cite_47 @cite_32
2963330667 2560481159 2963073614
Many image-to-image translation problems are ambiguous, as a single input image may correspond to multiple possible outputs. In this work, we aim to model a distribution of possible outputs in a conditional generative modeling setting. The ambiguity of the mapping is distilled in a low-dimensional latent vector, which can be randomly sampled at test time. A generator learns to map the given input, combined with this latent code, to the output. We explicitly encourage the connection between output and the latent code to be invertible. This helps prevent a many-to-one mapping from the latent code to the output during training, also known as the problem of mode collapse, and produces more diverse results. We explore several variants of this approach by employing different training objectives, network architectures, and methods of injecting the latent code. Our proposed method encourages bijective consistency between the latent encoding and output modes. We present a systematic comparison of our method and other variants on both perceptual realism and diversity. Several recent works have used deep convolutional networks to generate realistic imagery. These methods sidestep the traditional computer graphics rendering pipeline and instead generate imagery at the pixel level by learning from large collections of photos (e.g. faces or bedrooms). However, these methods are of limited utility because it is difficult for a user to control what the network produces. In this paper, we propose a deep adversarial image synthesis architecture that is conditioned on sketched boundaries and sparse color strokes to generate realistic cars, bedrooms, or faces. We demonstrate a sketch based image synthesis system which allows users to scribble over the sketch to indicate preferred color for objects. Our network can then generate convincing images that satisfy both the color and the sketch constraints of user. The network is feed-forward which allows users to see the effect of their edits in real time. We compare to recent work on sketch to image synthesis and show that our approach generates more realistic, diverse, and controllable outputs. The architecture is also effective at user-guided colorization of grayscale images. We investigate conditional adversarial networks as a general-purpose solution to image-to-image translation problems. These networks not only learn the mapping from input image to output image, but also learn a loss function to train this mapping. This makes it possible to apply the same generic approach to problems that traditionally would require very different loss formulations. We demonstrate that this approach is effective at synthesizing photos from label maps, reconstructing objects from edge maps, and colorizing images, among other tasks. Moreover, since the release of the pix2pix software associated with this paper, hundreds of twitter users have posted their own artistic experiments using our system. As a community, we no longer hand-engineer our mapping functions, and this work suggests we can achieve reasonable results without handengineering our loss functions either.