The conventional methods for estimating camera poses and scene structures from severely blurry or low resolution images often result in failure. The off-the-shelf deblurring or super-resolution methods may show visually pleasing results. However, applying each technique independently before matching is generally unprofitable because this naive series of procedures ignores the consistency between images. In this paper, we propose a pioneering unified framework that solves four problems simultaneously, namely, dense depth reconstruction, camera pose estimation, super-resolution, and deblurring. By reflecting a physical imaging process, we formulate a cost minimization problem and solve it using an alternating optimization technique. The experimental results on both synthetic and real videos show high-quality depth maps derived from severely degraded images that contrast the failures of naive multi-view stereo methods. Our proposed method also produces outstanding deblurred and super-resolved images unlike the independent application or combination of conventional video deblurring, super-resolution methods.
Some researchers proposed to solve super-resolution and deblurring jointly @cite_14 @cite_17 . The method proposed by Bascle al @cite_17 relies on external tracking information to estimate the blur kernel using the trajectory of the object and establish the sub-pixel correspondence for multi-frame super-resolution. However, this method is applicable only on some objects, which should be easy to track, not on the entire image. Takeda and Milanfar @cite_14 proposed an intriguing method to handle a spatio-temporal super-resolution and deblurring problem in a spatially invariant 3D deconvolution framework. However, this method cannot handle large blur kernels because the size of motion vectors between consecutive frames is limited by a few pixels.
@cite_14 @cite_17
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Although spatial deblurring is relatively well understood by assuming that the blur kernel is shift invariant, motion blur is not so when we attempt to deconvolve on a frame-by-frame basis: this is because, in general, videos include complex, multilayer transitions. Indeed, we face an exceedingly difficult problem in motion deblurring of a single frame when the scene contains motion occlusions. Instead of deblurring video frames individually, a fully 3-D deblurring method is proposed in this paper to reduce motion blur from a single motion-blurred video to produce a high-resolution video in both space and time. Unlike other existing approaches, the proposed deblurring kernel is free from knowledge of the local motions. Most importantly, due to its inherent locally adaptive nature, the 3-D deblurring is capable of automatically deblurring the portions of the sequence, which are motion blurred, without segmentation and without adversely affecting the rest of the spatiotemporal domain, where such blur is not present. Our method is a two-step approach; first we upscale the input video in space and time without explicit estimates of local motions, and then perform 3-D deblurring to obtain the restored sequence. In many applications, like surveillance, image sequences are of poor quality. Motion blur in particular introduces significant image degradation. An interesting challenge is to merge these many images into one high-quality, estimated still. We propose a method to achieve this. Firstly, an object of interest is tracked through the sequence using region based matching. Secondly, degradation of images is modelled in terms of pixel sampling, defocus blur and motion blur. Motion blur direction and magnitude are estimated from tracked displacements. Finally, a high-resolution deblurred image is reconstructed. The approach is illustrated with video sequences of moving people and blurred script.