In the context of fine-grained visual categorization, the ability to interpret models as human-understandable visual manuals is sometimes as important as achieving high classification accuracy. In this paper, we propose a novel Part-Stacked CNN architecture that explicitly explains the fine-grained recognition process by modeling subtle differences from object parts. Based on manually-labeled strong part annotations, the proposed architecture consists of a fully convolutional network to locate multiple object parts and a two-stream classification network that en- codes object-level and part-level cues simultaneously. By adopting a set of sharing strategies between the computation of multiple object parts, the proposed architecture is very efficient running at 20 frames sec during inference. Experimental results on the CUB-200-2011 dataset reveal the effectiveness of the proposed architecture, from both the perspective of classification accuracy and model interpretability.
. A number of methods have been developed to classify object categories at the subordinate level. Recently, the best performing methods mostly sought for improvement brought by the following three aspects: more discriminative features including deep CNNs for better visual representation @cite_34 @cite_5 @cite_1 @cite_43 @cite_15 , explicit alignment approaches to eliminate pose displacements @cite_22 @cite_0 , and part-based methods to study the impact of object parts @cite_2 @cite_24 @cite_33 @cite_14 @cite_4 . Another line of research explored human-in-the-loop methods @cite_10 @cite_46 @cite_3 to identify the most discriminative regions for classifying fine-grained categories. Although such methods provided direct references of how people perform fine-grained recognition in real life, they were impossible to scale for large systems due to the need of human interactions at test time.
@cite_14 @cite_4 @cite_22 @cite_33 @cite_46 @cite_1 @cite_3 @cite_0 @cite_43 @cite_24 @cite_2 @cite_5 @cite_15 @cite_34 @cite_10
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We present a simple and effective architecture for fine-grained visual recognition called Bilinear Convolutional Neural Networks (B-CNNs). These networks represent an image as a pooled outer product of features derived from two CNNs and capture localized feature interactions in a translationally invariant manner. B-CNNs belong to the class of orderless texture representations but unlike prior work they can be trained in an end-to-end manner. Our most accurate model obtains 84.1 , 79.4 , 86.9 and 91.3 per-image accuracy on the Caltech-UCSD birds [67], NABirds [64], FGVC aircraft [42], and Stanford cars [33] dataset respectively and runs at 30 frames-per-second on a NVIDIA Titan X GPU. We then present a systematic analysis of these networks and show that (1) the bilinear features are highly redundant and can be reduced by an order of magnitude in size without significant loss in accuracy, (2) are also effective for other image classification tasks such as texture and scene recognition, and (3) can be trained from scratch on the ImageNet dataset offering consistent improvements over the baseline architecture. Finally, we present visualizations of these models on various datasets using top activations of neural units and gradient-based inversion techniques. The source code for the complete system is available at this http URL. We investigate the importance of parts for the tasks of action and attribute classification. We develop a part-based approach by leveraging convolutional network features inspired by recent advances in computer vision. Our part detectors are a deep version of poselets and capture parts of the human body under a distinct set of poses. For the tasks of action and attribute classification, we train holistic convolutional neural networks and show that adding parts leads to top-performing results for both tasks. In addition, we demonstrate the effectiveness of our approach when we replace an oracle person detector, as is the default in the current evaluation protocol for both tasks, with a state-of-the-art person detection system. We propose an architecture for fine-grained visual categorization that approaches expert human performance in the classification of bird species. Our architecture first computes an estimate of the object's pose; this is used to compute local image features which are, in turn, used for classification. The features are computed by applying deep convolutional nets to image patches that are located and normalized by the pose. We perform an empirical study of a number of pose normalization schemes, including an investigation of higher order geometric warping functions. We propose a novel graph-based clustering algorithm for learning a compact pose normalization space. We perform a detailed investigation of state-of-the-art deep convolutional feature implementations and fine-tuning feature learning for fine-grained classification. We observe that a model that integrates lower-level feature layers with pose-normalized extraction routines and higher-level feature layers with unaligned image features works best. Our experiments advance state-of-the-art performance on bird species recognition, with a large improvement of correct classification rates over previous methods (75 vs. 55-65 ). Part and attribute based representations are widely used to support high-level search and retrieval applications. However, learning computer vision models for automatically extracting these from images requires significant effort in the form of part and attribute labels and annotations. We propose an annotation framework based on comparisons between pairs of instances within a set, which aims to reduce the overhead in manually specifying the set of part and attribute labels. Our comparisons are based on intuitive properties such as correspondences and differences, which are applicable to a wide range of categories. Moreover, they require few category specific instructions and lead to simple annotation interfaces compared to traditional approaches. On a number of visual categories we show that our framework can use noisy annotations collected via "crowdsourcing" to discover semantic parts useful for detection and parsing, as well as attributes suitable for fine-grained recognition. We propose a deep convolutional neural network architecture codenamed "Inception", which was responsible for setting the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC 2014). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. This was achieved by a carefully crafted design that allows for increasing the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC 2014 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection. We propose a method for inferring human attributes (such as gender, hair style, clothes style, expression, action) from images of people under large variation of viewpoint, pose, appearance, articulation and occlusion. Convolutional Neural Nets (CNN) have been shown to perform very well on large scale object recognition problems. In the context of attribute classification, however, the signal is often subtle and it may cover only a small part of the image, while the image is dominated by the effects of pose and viewpoint. Discounting for pose variation would require training on very large labeled datasets which are not presently available. Part-based models, such as poselets [4] and DPM [12] have been shown to perform well for this problem but they are limited by shallow low-level features. We propose a new method which combines part-based models and deep learning by training pose-normalized CNNs. We show substantial improvement vs. state-of-the-art methods on challenging attribute classification tasks in unconstrained settings. Experiments confirm that our method outperforms both the best part-based methods on this problem and conventional CNNs trained on the full bounding box of the person. In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision. The design of low-level image features is critical for computer vision algorithms. Orientation histograms, such as those in SIFT [16] and HOG [3], are the most successful and popular features for visual object and scene recognition. We highlight the kernel view of orientation histograms, and show that they are equivalent to a certain type of match kernels over image patches. This novel view allows us to design a family of kernel descriptors which provide a unified and principled framework to turn pixel attributes (gradient, color, local binary pattern, etc.) into compact patch-level features. In particular, we introduce three types of match kernels to measure similarities between image patches, and construct compact low-dimensional kernel descriptors from these match kernels using kernel principal component analysis (KPCA) [23]. Kernel descriptors are easy to design and can turn any type of pixel attribute into patch-level features. They outperform carefully tuned and sophisticated features including SIFT and deep belief networks. We report superior performance on standard image classification benchmarks: Scene-15, Caltech-101, CIFAR10 and CIFAR10-ImageNet. We present an interactive, hybrid human-computer method for object classification. The method applies to classes of objects that are recognizable by people with appropriate expertise (e.g., animal species or airplane model), but not (in general) by people without such expertise. It can be seen as a visual version of the 20 questions game, where questions based on simple visual attributes are posed interactively. The goal is to identify the true class while minimizing the number of questions asked, using the visual content of the image. We introduce a general framework for incorporating almost any off-the-shelf multi-class object recognition algorithm into the visual 20 questions game, and provide methodologies to account for imperfect user responses and unreliable computer vision algorithms. We evaluate our methods on Birds-200, a difficult dataset of 200 tightly-related bird species, and on the Animals With Attributes dataset. Our results demonstrate that incorporating user input drives up recognition accuracy to levels that are good enough for practical applications, while at the same time, computer vision reduces the amount of human interaction required.