Cross-modal hashing aims to map heterogeneous multimedia data into a common Hamming space, which can realize fast and flexible retrieval across different modalities. Supervised cross-modal hashing methods have achieved considerable progress by incorporating semantic side information. However, they mainly have two limitations: (1) Heavily rely on large-scale labeled cross-modal training data which are labor intensive and hard to obtain. (2) Ignore the rich information contained in the large amount of unlabeled data across different modalities, especially the margin examples that are easily to be incorrectly retrieved, which can help to model the correlations. To address these problems, in this paper we propose a novel Semi-supervised Cross-Modal Hashing approach by Generative Adversarial Network (SCH-GAN). We aim to take advantage of GAN's ability for modeling data distributions to promote cross-modal hashing learning in an adversarial way. The main contributions can be summarized as follows: (1) We propose a novel generative adversarial network for cross-modal hashing. In our proposed SCH-GAN, the generative model tries to select margin examples of one modality from unlabeled data when giving a query of another modality. While the discriminative model tries to distinguish the selected examples and true positive examples of the query. These two models play a minimax game so that the generative model can promote the hashing performance of discriminative model. (2) We propose a reinforcement learning based algorithm to drive the training of proposed SCH-GAN. The generative model takes the correlation score predicted by discriminative model as a reward, and tries to select the examples close to the margin to promote discriminative model by maximizing the margin between positive and negative data. Experiments on 3 widely-used datasets verify the effectiveness of our proposed approach.
Generative Adversarial Network (GAN) @cite_19 is first proposed to estimate generative model by an adversarial process. GAN consists of two models: a generative model that captures the data distributions, and a discriminative model that estimates the probability that a sample comes from real data rather than . These two models are trained in a adversarial way so that they compete with each other, and both of them can learn better representations of the data. Inspired by the ability of modeling data distributions of GAN, many works have attempted to apply GAN in many computer vision problems. Most popular one is image synthesis. propose Deep Convolutional GAN (DCGAN) @cite_38 , which adopts convolutional decoder with batch normalization and achieves better image synthesis results. proposed Conditional GAN (CGAN) @cite_42 , which provides side information for both generative and discriminative model to control the generated data. Inspired by CGAN, many works extend its idea to image synthesis problem, propose text-conditional GAN @cite_13 which can generate images conditioned by textual descriptions. propose auxiliary classifier GAN (AC-GAN) @cite_47 that generates images conditioned by class labels. Besides image synthesis, GAN is also applied to video prediction @cite_8 and object detection @cite_12 .
@cite_38 @cite_8 @cite_42 @cite_19 @cite_47 @cite_13 @cite_12
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In recent years, supervised learning with convolutional networks (CNNs) has seen huge adoption in computer vision applications. Comparatively, unsupervised learning with CNNs has received less attention. In this work we hope to help bridge the gap between the success of CNNs for supervised learning and unsupervised learning. We introduce a class of CNNs called deep convolutional generative adversarial networks (DCGANs), that have certain architectural constraints, and demonstrate that they are a strong candidate for unsupervised learning. Training on various image datasets, we show convincing evidence that our deep convolutional adversarial pair learns a hierarchy of representations from object parts to scenes in both the generator and discriminator. Additionally, we use the learned features for novel tasks - demonstrating their applicability as general image representations. A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information. However, to scale real-world interaction learning to a variety of scenes and objects, acquiring labeled data becomes increasingly impractical. To learn about physical object motion without labels, we develop an action-conditioned video prediction model that explicitly models pixel motion, by predicting a distribution over pixel motion from previous frames. Because our model explicitly predicts motion, it is partially invariant to object appearance, enabling it to generalize to previously unseen objects. To explore video prediction for real-world interactive agents, we also introduce a dataset of 59,000 robot interactions involving pushing motions, including a test set with novel objects. In this dataset, accurate prediction of videos conditioned on the robot's future actions amounts to learning a "visual imagination" of different futures based on different courses of action. Our experiments show that our proposed method produces more accurate video predictions both quantitatively and qualitatively, when compared to prior methods. Generative Adversarial Nets [8] were recently introduced as a novel way to train generative models. In this work we introduce the conditional version of generative adversarial nets, which can be constructed by simply feeding the data, y, we wish to condition on to both the generator and discriminator. We show that this model can generate MNIST digits conditioned on class labels. We also illustrate how this model could be used to learn a multi-modal model, and provide preliminary examples of an application to image tagging in which we demonstrate how this approach can generate descriptive tags which are not part of training labels. Synthesizing high resolution photorealistic images has been a long-standing challenge in machine learning. In this paper we introduce new methods for the improved training of generative adversarial networks (GANs) for image synthesis. We construct a variant of GANs employing label conditioning that results in 128x128 resolution image samples exhibiting global coherence. We expand on previous work for image quality assessment to provide two new analyses for assessing the discriminability and diversity of samples from class-conditional image synthesis models. These analyses demonstrate that high resolution samples provide class information not present in low resolution samples. Across 1000 ImageNet classes, 128x128 samples are more than twice as discriminable as artificially resized 32x32 samples. In addition, 84.7 of the classes have samples exhibiting diversity comparable to real ImageNet data. Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed to learn discriminative text feature representations. Meanwhile, deep convolutional generative adversarial networks (GANs) have begun to generate highly compelling images of specific categories, such as faces, album covers, and room interiors. In this work, we develop a novel deep architecture and GAN formulation to effectively bridge these advances in text and image model- ing, translating visual concepts from characters to pixels. We demonstrate the capability of our model to generate plausible images of birds and flowers from detailed text descriptions. Detecting small objects is notoriously challenging due to their low resolution and noisy representation. Existing object detection pipelines usually detect small objects through learning representations of all the objects at multiple scales. However, the performance gain of such ad hoc architectures is usually limited to pay off the computational cost. In this work, we address the small object detection problem by developing a single architecture that internally lifts representations of small objects to "super-resolved" ones, achieving similar characteristics as large objects and thus more discriminative for detection. For this purpose, we propose a new Perceptual Generative Adversarial Network (Perceptual GAN) model that improves small object detection through narrowing representation difference of small objects from the large ones. Specifically, its generator learns to transfer perceived poor representations of the small objects to super-resolved ones that are similar enough to real large objects to fool a competing discriminator. Meanwhile its discriminator competes with the generator to identify the generated representation and imposes an additional perceptual requirement - generated representations of small objects must be beneficial for detection purpose - on the generator. Extensive evaluations on the challenging Tsinghua-Tencent 100K and the Caltech benchmark well demonstrate the superiority of Perceptual GAN in detecting small objects, including traffic signs and pedestrians, over well-established state-of-the-arts.