Application of neural networks to a vast variety of practical applications is transforming the way AI is applied in practice. Pre-trained neural network models available through APIs or capability to custom train pre-built neural network architectures with customer data has made the consumption of AI by developers much simpler and resulted in broad adoption of these complex AI models. While prebuilt network models exist for certain scenarios, to try and meet the constraints that are unique to each application, AI teams need to think about developing custom neural network architectures that can meet the tradeoff between accuracy and memory footprint to achieve the tight constraints of their unique use-cases. However, only a small proportion of data science teams have the skills and experience needed to create a neural network from scratch, and the demand far exceeds the supply. In this paper, we present NeuNetS : An automated Neural Network Synthesis engine for custom neural network design that is available as part of IBM's AI OpenScale's product. NeuNetS is available for both Text and Image domains and can build neural networks for specific tasks in a fraction of the time it takes today with human effort, and with accuracy similar to that of human-designed AI models.
Evolutionary algorithms and reinforcement learning are currently the two state-of-the-art techniques used by neural network architectures search algorithms. With Neural Architecture Search @cite_38 , demonstrated in an experiment over 28 days and with 800 GPUs that neural network architectures with performances close to state-of-the-art architectures can be found. In parallel or inspired by this work, others proposed to use reinforcement learning to detect sequential architectures @cite_13 , reduce the search space to repeating cells @cite_71 @cite_0 or apply function-preserving actions to accelerate the search @cite_25 .
@cite_38 @cite_0 @cite_71 @cite_13 @cite_25
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Neural networks are powerful and flexible models that work well for many difficult learning tasks in image, speech and natural language understanding. Despite their success, neural networks are still hard to design. In this paper, we use a recurrent network to generate the model descriptions of neural networks and train this RNN with reinforcement learning to maximize the expected accuracy of the generated architectures on a validation set. On the CIFAR-10 dataset, our method, starting from scratch, can design a novel network architecture that rivals the best human-invented architecture in terms of test set accuracy. Our CIFAR-10 model achieves a test error rate of 3.65, which is 0.09 percent better and 1.05x faster than the previous state-of-the-art model that used a similar architectural scheme. On the Penn Treebank dataset, our model can compose a novel recurrent cell that outperforms the widely-used LSTM cell, and other state-of-the-art baselines. Our cell achieves a test set perplexity of 62.4 on the Penn Treebank, which is 3.6 perplexity better than the previous state-of-the-art model. The cell can also be transferred to the character language modeling task on PTB and achieves a state-of-the-art perplexity of 1.214. Convolutional neural network provides an end-to-end solution to train many computer vision tasks and has gained great successes. However, the design of network architectures usually relies heavily on expert knowledge and is hand-crafted. In this paper, we provide a solution to automatically and efficiently design high performance network architectures. To reduce the search space of network design, we focus on constructing network blocks, which can be stacked to generate the whole network. Blocks are generated through an agent, which is trained with Q-learning to maximize the expected accuracy of the searching blocks on the learning task. Distributed asynchronous framework and early stop strategy are used to accelerate the training process. Our experimental results demonstrate that the network architectures designed by our approach perform competitively compared with hand-crafted state-of-the-art networks. We trained the Q-learning on CIFAR-100, and evaluated on CIFAR10 and ImageNet, the designed block structure achieved 3.60 error on CIFAR-10 and competitive result on ImageNet. The Q-learning process can be efficiently trained only on 32 GPUs in 3 days. Developing neural network image classification models often requires significant architecture engineering. In this paper, we study a method to learn the model architectures directly on the dataset of interest. As this approach is expensive when the dataset is large, we propose to search for an architectural building block on a small dataset and then transfer the block to a larger dataset. The key contribution of this work is the design of a new search space (which we call the "NASNet search space") which enables transferability. In our experiments, we search for the best convolutional layer (or "cell") on the CIFAR-10 dataset and then apply this cell to the ImageNet dataset by stacking together more copies of this cell, each with their own parameters to design a convolutional architecture, which we name a "NASNet architecture". We also introduce a new regularization technique called ScheduledDropPath that significantly improves generalization in the NASNet models. On CIFAR-10 itself, a NASNet found by our method achieves 2.4 error rate, which is state-of-the-art. Although the cell is not searched for directly on ImageNet, a NASNet constructed from the best cell achieves, among the published works, state-of-the-art accuracy of 82.7 top-1 and 96.2 top-5 on ImageNet. Our model is 1.2 better in top-1 accuracy than the best human-invented architectures while having 9 billion fewer FLOPS - a reduction of 28 in computational demand from the previous state-of-the-art model. When evaluated at different levels of computational cost, accuracies of NASNets exceed those of the state-of-the-art human-designed models. For instance, a small version of NASNet also achieves 74 top-1 accuracy, which is 3.1 better than equivalently-sized, state-of-the-art models for mobile platforms. Finally, the image features learned from image classification are generically useful and can be transferred to other computer vision problems. On the task of object detection, the learned features by NASNet used with the Faster-RCNN framework surpass state-of-the-art by 4.0 achieving 43.1 mAP on the COCO dataset. At present, designing convolutional neural network (CNN) architectures requires both human expertise and labor. New architectures are handcrafted by careful experimentation or modified from a handful of existing networks. We introduce MetaQNN, a meta-modeling algorithm based on reinforcement learning to automatically generate high-performing CNN architectures for a given learning task. The learning agent is trained to sequentially choose CNN layers using @math -learning with an @math -greedy exploration strategy and experience replay. The agent explores a large but finite space of possible architectures and iteratively discovers designs with improved performance on the learning task. On image classification benchmarks, the agent-designed networks (consisting of only standard convolution, pooling, and fully-connected layers) beat existing networks designed with the same layer types and are competitive against the state-of-the-art methods that use more complex layer types. We also outperform existing meta-modeling approaches for network design on image classification tasks. Techniques for automatically designing deep neural network architectures such as reinforcement learning based approaches have recently shown promising results. However, their success is based on vast computational resources (e.g. hundreds of GPUs), making them difficult to be widely used. A noticeable limitation is that they still design and train each network from scratch during the exploration of the architecture space, which is highly inefficient. In this paper, we propose a new framework toward efficient architecture search by exploring the architecture space based on the current network and reusing its weights. We employ a reinforcement learning agent as the meta-controller, whose action is to grow the network depth or layer width with function-preserving transformations. As such, the previously validated networks can be reused for further exploration, thus saves a large amount of computational cost. We apply our method to explore the architecture space of the plain convolutional neural networks (no skip-connections, branching etc.) on image benchmark datasets (CIFAR-10, SVHN) with restricted computational resources (5 GPUs). Our method can design highly competitive networks that outperform existing networks using the same design scheme. On CIFAR-10, our model without skip-connections achieves 4.23 test error rate, exceeding a vast majority of modern architectures and approaching DenseNet. Furthermore, by applying our method to explore the DenseNet architecture space, we are able to achieve more accurate networks with fewer parameters.