We present a Temporal Context Network (TCN) for precise temporal localization of human activities. Similar to the Faster-RCNN architecture, proposals are placed at equal intervals in a video which span multiple temporal scales. We propose a novel representation for ranking these proposals. Since pooling features only inside a segment is not sufficient to predict activity boundaries, we construct a representation which explicitly captures context around a proposal for ranking it. For each temporal segment inside a proposal, features are uniformly sampled at a pair of scales and are input to a temporal convolutional neural network for classification. After ranking proposals, non-maximum suppression is applied and classification is performed to obtain final detections. TCN outperforms state-of-the-art methods on the ActivityNet dataset and the THUMOS14 dataset.
For object detection in images, proposals are a critical elements for obtaining efficient and accurate detections @cite_30 @cite_23 . Motivated by this approach, @cite_43 introduced action proposals which extends object proposals to videos. For spatio-temporal localization of actions, multiple methods use spatio-temporal region proposals @cite_37 @cite_47 @cite_16 @cite_14 . However, these methods are typically applied to datasets containing short videos, and hence the major focus has been on spatial localization rather than temporal localization. Moreover, spatio-temporal localization requires training data containing frame level bounding box annotations. For many applications, simply labeling the action boundaries in the video is sufficient, which is a significantly less cumbersome annotation task.
@cite_30 @cite_37 @cite_14 @cite_43 @cite_23 @cite_47 @cite_16
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The ImageNet Large Scale Visual Recognition Challenge is a benchmark in object category classification and detection on hundreds of object categories and millions of images. The challenge has been run annually from 2010 to present, attracting participation from more than fifty institutions. This paper describes the creation of this benchmark dataset and the advances in object recognition that have been possible as a result. We discuss the challenges of collecting large-scale ground truth annotation, highlight key breakthroughs in categorical object recognition, provide a detailed analysis of the current state of the field of large-scale image classification and object detection, and compare the state-of-the-art computer vision accuracy with human accuracy. We conclude with lessons learned in the 5 years of the challenge, and propose future directions and improvements. We address the problem of action detection in videos. Driven by the latest progress in object detection from 2D images, we build action models using rich feature hierarchies derived from shape and kinematic cues. We incorporate appearance and motion in two ways. First, starting from image region proposals we select those that are motion salient and thus are more likely to contain the action. This leads to a significant reduction in the number of regions being processed and allows for faster computations. Second, we extract spatio-temporal feature representations to build strong classifiers using Convolutional Neural Networks. We link our predictions to produce detections consistent in time, which we call action tubes. We show that our approach outperforms other techniques in the task of action detection. In this paper we target at generating generic action proposals in unconstrained videos. Each action proposal corresponds to a temporal series of spatial bounding boxes, i.e., a spatio-temporal video tube, which has a good potential to locate one human action. Assuming each action is performed by a human with meaningful motion, both appearance and motion cues are utilized to measure the actionness of the video tubes. After picking those spatiotemporal paths of high actionness scores, our action proposal generation is formulated as a maximum set coverage problem, where greedy search is performed to select a set of action proposals that can maximize the overall actionness score. Compared with existing action proposal approaches, our action proposals do not rely on video segmentation and can be generated in nearly real-time. Experimental results on two challenging datasets, MSRII and UCF 101, validate the superior performance of our action proposals as well as competitive results on action detection and search. This paper considers the problem of action localization, where the objective is to determine when and where certain actions appear. We introduce a sampling strategy to produce 2D+t sequences of bounding boxes, called tubelets. Compared to state-of-the-art alternatives, this drastically reduces the number of hypotheses that are likely to include the action of interest. Our method is inspired by a recent technique introduced in the context of image localization. Beyond considering this technique for the first time for videos, we revisit this strategy for 2D+t sequences obtained from super-voxels. Our sampling strategy advantageously exploits a criterion that reflects how action related motion deviates from background motion. We demonstrate the interest of our approach by extensive experiments on two public datasets: UCF Sports and MSR-II. Our approach significantly outperforms the state-of-the-art on both datasets, while restricting the search of actions to a fraction of possible bounding box sequences. This paper is on action localization in video with the aid of spatio-temporal proposals. To alleviate the computational expensive segmentation step of existing proposals, we propose bypassing the segmentations completely by generating proposals directly from the dense trajectories used to represent videos during classification. Our Action localization Proposals from dense Trajectories (APT) use an efficient proposal generation algorithm to handle the high number of trajectories in a video. Our spatio-temporal proposals are faster than current methods and outperform the localization and classification accuracy of current proposals on the UCF Sports, UCF 101, and MSR-II video datasets. Corrected version: we fixed a mistake in our UCF-101 ground truth. Numbers are different; conclusions are unchanged