We propose a new long-term tracking performance evaluation methodology and present a new challenging dataset of carefully selected sequences with many target disappearances. We perform an extensive evaluation of six long-term and nine short-term state-of-the-art trackers, using new performance measures, suitable for evaluating long-term tracking - tracking precision, recall and F-score. The evaluation shows that a good model update strategy and the capability of image-wide re-detection are critical for long-term tracking performance. We integrated the methodology in the VOT toolkit to automate experimental analysis and benchmarking and to facilitate the development of long-term trackers.
Benchmarks like @cite_14 @cite_15 @cite_18 propose large datasets, reasoning that quantity reduces the variance in performance estimation. Alternatively, the longest-running benchmark @cite_20 argues that quantity does not necessarily mean quality and promotes moderate-sized datasets with carefully chosen diverse sequences for fast an informative evaluation. Several works have focused on specific tracking setups. Mueller et. al. @cite_23 proposed the UAV123 dataset for tracking from aerial vehicles. @cite_17 introduced a high-frame-rate dataset to analyze trade-offs between tracker speed and robustness. C @cite_8 proposed a dataset with an active camera view control using omni directional videos for accurate tracking analysis as a function camera motion attributes. The target never leaves the field of view in these datasets, making them unstable for long-term tracking properties evaluation.
@cite_18 @cite_14 @cite_8 @cite_23 @cite_15 @cite_20 @cite_17
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While color information is known to provide rich discriminative clues for visual inference, most modern visual trackers limit themselves to the grayscale realm. Despite recent efforts to integrate color in tracking, there is a lack of comprehensive understanding of the role color information can play. In this paper, we attack this problem by conducting a systematic study from both the algorithm and benchmark perspectives. On the algorithm side, we comprehensively encode 10 chromatic models into 16 carefully selected state-of-the-art visual trackers. On the benchmark side, we compile a large set of 128 color sequences with ground truth and challenge factor annotations (e.g., occlusion). A thorough evaluation is conducted by running all the color-encoded trackers, together with two recently proposed color trackers. A further validation is conducted on an RGBD tracking benchmark. The results clearly show the benefit of encoding color information for tracking. We also perform detailed analysis on several issues, including the behavior of various combinations between color model and visual tracker, the degree of difficulty of each sequence for tracking, and how different challenge factors affect the tracking performance. We expect the study to provide the guidance, motivation, and benchmark for future work on encoding color in visual tracking. Object-to-camera motion produces a variety of apparent motion patterns that significantly affect performance of short-term visual trackers. Despite being crucial for designing robust trackers, their influence is poorly explored in standard benchmarks due to weakly defined, biased and overlapping attribute annotations. In this paper we propose to go beyond pre-recorded benchmarks with post-hoc annotations by presenting an approach that utilizes omnidirectional videos to generate realistic, consistently annotated, short-term tracking scenarios with exactly parameterized motion patterns. We have created an evaluation system, constructed a fully annotated dataset of omnidirectional videos and the generators for typical motion patterns. We provide an in-depth analysis of major tracking paradigms which is complementary to the standard benchmarks and confirms the expressiveness of our evaluation approach. In this paper, we propose a new aerial video dataset and benchmark for low altitude UAV target tracking, as well as, a photo-realistic UAV simulator that can be coupled with tracking methods. Our benchmark provides the first evaluation of many state-of-the-art and popular trackers on 123 new and fully annotated HD video sequences captured from a low-altitude aerial perspective. Among the compared trackers, we determine which ones are the most suitable for UAV tracking both in terms of tracking accuracy and run-time. The simulator can be used to evaluate tracking algorithms in real-time scenarios before they are deployed on a UAV “in the field”, as well as, generate synthetic but photo-realistic tracking datasets with automatic ground truth annotations to easily extend existing real-world datasets. Both the benchmark and simulator are made publicly available to the vision community on our website to further research in the area of object tracking from UAVs. (https: ivul.kaust.edu.sa Pages pub-benchmark-simulator-uav.aspx.). There is a large variety of trackers, which have been proposed in the literature during the last two decades with some mixed success. Object tracking in realistic scenarios is a difficult problem, therefore, it remains a most active area of research in computer vision. A good tracker should perform well in a large number of videos involving illumination changes, occlusion, clutter, camera motion, low contrast, specularities, and at least six more aspects. However, the performance of proposed trackers have been evaluated typically on less than ten videos, or on the special purpose datasets. In this paper, we aim to evaluate trackers systematically and experimentally on 315 video fragments covering above aspects. We selected a set of nineteen trackers to include a wide variety of algorithms often cited in literature, supplemented with trackers appearing in 2010 and 2011 for which the code was publicly available. We demonstrate that trackers can be evaluated objectively by survival curves, Kaplan Meier statistics, and Grubs testing. We find that in the evaluation practice the F-score is as effective as the object tracking accuracy (OTA) score. The analysis under a large variety of circumstances provides objective insight into the strengths and weaknesses of trackers. This paper addresses the problem of single-target tracker performance evaluation. We consider the performance measures, the dataset and the evaluation system to be the most important components of tracker evaluation and propose requirements for each of them. The requirements are the basis of a new evaluation methodology that aims at a simple and easily interpretable tracker comparison. The ranking-based methodology addresses tracker equivalence in terms of statistical significance and practical differences. A fully-annotated dataset with per-frame annotations with several visual attributes is introduced. The diversity of its visual properties is maximized in a novel way by clustering a large number of videos according to their visual attributes. This makes it the most sophistically constructed and annotated dataset to date. A multi-platform evaluation system allowing easy integration of third-party trackers is presented as well. The proposed evaluation methodology was tested on the VOT2014 challenge on the new dataset and 38 trackers, making it the largest benchmark to date. Most of the tested trackers are indeed state-of-the-art since they outperform the standard baselines, resulting in a highly-challenging benchmark. An exhaustive analysis of the dataset from the perspective of tracking difficulty is carried out. To facilitate tracker comparison a new performance visualization technique is proposed. In this paper, we propose the first higher frame rate video dataset (called Need for Speed - NfS) and benchmark for visual object tracking. The dataset consists of 100 videos (380K frames) captured with now commonly available higher frame rate (240 FPS) cameras from real world scenarios. All frames are annotated with axis aligned bounding boxes and all sequences are manually labelled with nine visual attributes - such as occlusion, fast motion, background clutter, etc. Our benchmark provides an extensive evaluation of many recent and state-of-the-art trackers on higher frame rate sequences. We ranked each of these trackers according to their tracking accuracy and real-time performance. One of our surprising conclusions is that at higher frame rates, simple trackers such as correlation filters outperform complex methods based on deep networks. This suggests that for practical applications (such as in robotics or embedded vision), one needs to carefully tradeoff bandwidth constraints associated with higher frame rate acquisition, computational costs of real-time analysis, and the required application accuracy. Our dataset and benchmark allows for the first time (to our knowledge) systematic exploration of such issues, and will be made available to allow for further research in this space.