A tracking system that will be used for augmented reality applications has two main requirements: accuracy and frame rate. The first requirement is related to the performance of the pose estimation algorithm and how accurately the tracking system can find the position and orientation of the user in the environment. Accuracy problems of current tracking devices, considering that they are low-cost devices, cause static errors during this motion estimation process. The second requirement is related to dynamic errors (the end-to-end system delay, occurring because of the delay in estimating the motion of the user and displaying images based on this estimate). This paper investigates combining the vision-based estimates with measurements from other sensors, GPS and IMU, in order to improve the tracking accuracy in outdoor environments. The idea of using Fuzzy Adaptive Multiple Models was investigated using a novel fuzzy rule-based approach to decide on the model that results in improved accuracy and faster convergence for the fusion filter. Results show that the developed tracking system is more accurate than a conventional GPS–IMU fusion approach due to additional estimates from a camera and fuzzy motion models. The paper also presents an application in cultural heritage context running at modest frame rates due to the design of the fusion algorithm.
The literature presents examples of combining GPS with vision rather than inertial sensing. For instance, Schleicher @cite_4 used stereo cameras with a low-cost GPS receiver in order to perform vehicle localization with a submapping approach. Armesto @cite_11 used a fusion of vision and inertial sensors in order to perform pose estimation for an industrial robot by using the complementary characteristics of these sensors @cite_21 . GPS position was combined with visual landmarks (tracked in stereo) in order to obtain a global consistency in @cite_29 . A similar approach was followed by Agrawal @cite_32 on an expensive system using four computers.
@cite_4 @cite_29 @cite_21 @cite_32 @cite_11
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This paper presents a new real-time hierarchical (topological metric) simultaneous localization and mapping (SLAM) system. It can be applied to the robust localization of a vehicle in large-scale outdoor urban environments, improving the current vehicle navigation systems, most of which are only based on Global Positioning System (GPS). Then, it can be used on autonomous vehicle guidance with recurrent trajectories (bus journeys, theme park internal journeys, etc.). It is exclusively based on the information provided by both a low-cost, wide-angle stereo camera and a low-cost GPS. Our approach divides the whole map into local submaps identified by the so-called fingerprints (vehicle poses). In this submap level (low-level SLAM), a metric approach is carried out. There, a 3-D sequential mapping of visual natural landmarks and the vehicle location orientation are obtained using a top-down Bayesian method to model the dynamic behavior. GPS measurements are integrated within this low-level improving vehicle positioning. A higher topological level (high-level SLAM) based on fingerprints and the multilevel relaxation (MLR) algorithm has been added to reduce the global error within the map, keeping real-time constraints. This level provides nearly consistent estimation, keeping a small degradation with GPS unavailability. Some experimental results for large-scale outdoor urban environments are presented, showing an almost constant processing time. We consider the problem of autonomous navigation in an unstructured outdoor environment. The goal is for a small outdoor robot to come into a new area, learn about and map its environment, and move to a given goal at modest speeds (1 m s). This problem is especially difficult in outdoor, off-road environments, where tall grass, shadows, deadfall, and other obstacles predominate. Not surprisingly, the biggest challenge is acquiring and using a reliable map of the new area. Although work in outdoor navigation has preferentially used laser rangefinders [14,2,6], we use stereo vision as the main sensor. Vision sensors allow us to use more distant objects as landmarks for navigation, and to learn and use color and texture models of the environment, in looking further ahead than is possible with range sensors alone. Augmented reality has been an active area ofresearch for the last two decades or so. This paper presents acomprehensive review of the recent literature on trackingmethods used in Augmented Reality applications, both forindoor and outdoor environments. After critical discussion ofthe methods used for tracking, the paper identifies limitations ofthe state-of-the-art techniques and suggests potential futuredirections to overcome the bottlenecks. We consider the problem of autonomous navigation in unstructured outdoor terrains using vision sensors. The goal is for a robot to come into a new environment, map it and move to a given goal at modest speeds (1 m sec). The biggest challenges are in building good maps and keeping the robot well localized as it advances towards the goal. In this paper, we concentrate on showing how it is possible to build a consistent, globally correct map in real time, using efficient precise stereo algorithms for map making and visual odometry for localization. While we have made advances in both localization and mapping using stereo vision, it is the integration of the techniques that is the biggest contribution of the research. The validity of our approach is tested in blind experiments, where we submit our code to an independent testing group that runs and validates it on an outdoor robot This paper presents a tracking system for ego-motion estimation which fuses vision and inertial measurements using EKF and UKF (Extended and Unscented Kalman Filters), where a comparison of their performance has been done. It also considers the multi-rate nature of the sensors: inertial sensing is sampled at a fast sampling frequency while the sampling frequency of vision is lower. the proposed approach uses a constant linear acceleration model and constant angular velocity model based on quaternions, which yields a non-linear model for states and a linear model in measurement equations. Results show that a significant improvement is obtained on the estimation when fusing both measurements with respect to just vision or just inertial measurements. It is also shown that the proposed system can estimate fast-motions even when vision system fails. Moreover, a study of the influence of the noise covariance is also performed, which aims to select their appropriate values at the tuning process. The setup is an end-effector mounted camera, which allow us to pre-define basic rotational and translational motions for validating results.