Fast robotic pick-and-place with suction cups is a crucial component in the current development of automation in logistics (factory lines, e-commerce, etc.) By "critically fast" we mean the fastest possible movements for transporting an object such that it does not slip or fall from the suction cup. The main difficulties are: (i) handling the contact between the suction cup and the object, which fundamentally involves kinodynamic constraints, and (ii) doing so at a low computational cost, typically a few hundreds of milliseconds. To address these difficulties, we propose (a) a model for suction cup contacts, (b) a procedure to identify the contact stability constraint based on that model, and (c) a procedure to parameterize, in a time-optimal manner, arbitrary geometric paths under the identified contact stability constraint. We experimentally validate the proposed pipeline on a physical robot system: the cycle time for a typical pick-and-place task was less than 5 seconds, planning and execution times included. The full pipeline is released as open-source for the robotics community.
Lastly, many researchers have presented robotic pick-and-place systems @cite_24 @cite_6 , offering a broader view of different modules such as motion planning, perception, control and grasping. Regarding motion planning, these reported systems commonly employ that are based on online visual feedback. In contrast, our approach fits entirely in the conventional . It is clear that with sufficient knowledge of the external environment, our approach can achieve a much higher level of performance; however, it remains to be seen how will it perform in relatively uncertain environments.
@cite_24 @cite_6
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This paper presents an overview of the inaugural Amazon Picking Challenge along with a summary of a survey conducted among the 26 participating teams. The challenge goal was to design an autonomous robot to pick items from a warehouse shelf. This task is currently performed by human workers, and there is hope that robots can someday help increase efficiency and throughput while lowering cost. We report on a 28-question survey posed to the teams to learn about each team’s background, mechanism design, perception apparatus, planning, and control approach. We identify trends in this data, correlate it with each team’s success in the competition, and discuss observations and lessons learned based on survey results and the authors’ personal experiences during the challenge. Note to Practitioners —Perception, motion planning, grasping, and robotic system engineering have reached a level of maturity that makes it possible to explore automating simple warehouse tasks in semistructured environments that involve high-mix, low-volume picking applications. This survey summarizes lessons learned from the first Amazon Picking Challenge, highlighting mechanism design, perception, and motion planning algorithms, as well as software engineering practices that were most successful in solving a simplified order fulfillment task. While the choice of mechanism mostly affects execution speed, the competition demonstrated the systems challenges of robotics and illustrated the importance of combining reactive control with deliberative planning. The Amazon Robotics Challenge enlisted sixteen teams to each design a pick-and-place robot for autonomous warehousing, addressing development in robotic vision and manipulation. This paper presents the design of our custom-built, cost-effective, Cartesian robot system Cartman, which won first place in the competition finals by stowing 14 (out of 16) and picking all 9 items in 27 minutes, scoring a total of 272 points. We highlight our experience-centred design methodology and key aspects of our system that contributed to our competitiveness. We believe these aspects are crucial to building robust and effective robotic systems.