Most existing person re-identification (ReID) methods rely only on the spatial appearance information from either one or multiple person images, whilst ignore the space-time cues readily available in video or image-sequence data. Moreover, they often assume the availability of exhaustively labelled cross-view pairwise data for every camera pair, making them non-scalable to ReID applications in real-world large scale camera networks. In this work, we introduce a novel video based person ReID method capable of accurately matching people across views from arbitrary unaligned image-sequences without any labelled pairwise data. Specifically, we introduce a new space-time person representation by encoding multiple granularities of spatio-temporal dynamics in form of time series. Moreover, a Time Shift Dynamic Time Warping (TS-DTW) model is derived for performing automatically alignment whilst achieving data selection and matching between inherently inaccurate and incomplete sequences in a unified way. We further extend the TS-DTW model for accommodating multiple feature-sequences of an image-sequence in order to fuse information from different descriptions. Crucially, this model does not require pairwise labelled training data (i.e. unsupervised) therefore readily scalable to large scale camera networks of arbitrary camera pairs without the need for exhaustive data annotation for every camera pair. We show the effectiveness and advantages of the proposed method by extensive comparisons with related state-of-the-art approaches using two benchmarking ReID datasets, PRID2011 and iLIDS-VID.
Gait recognition. Gait recognition @cite_95 @cite_75 @cite_19 @cite_20 @cite_24 has been extensively exploited for people identification using video space-time features, e.g. correlation based motion feature @cite_4 , and Gait Energy Image (GEI) templates @cite_48 . To improve gait representations, @cite_82 and @cite_58 suggest feature selection and quality measure. These methods assume that image-sequences are aligned and captured in controlled environments with uncluttered background, as well as having complete gait cycles, little occlusion, and accurate gait phase estimation. However, these constraints are often invalid in person ReID context as shown in Figures and .
@cite_4 @cite_48 @cite_24 @cite_19 @cite_95 @cite_58 @cite_75 @cite_20 @cite_82
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In this paper, we propose a new spatio-temporal gait representation, called Gait Energy Image (GEI), to characterize human walking properties for individual recognition by gait. To address the problem of the lack of training templates, we also propose a novel approach for human recognition by combining statistical gait features from real and synthetic templates. We directly compute the real templates from training silhouette sequences, while we generate the synthetic templates from training sequences by simulating silhouette distortion. We use a statistical approach for learning effective features from real and synthetic templates. We compare the proposed GEI-based gait recognition approach with other gait recognition approaches on USF HumanID Database. Experimental results show that the proposed GEI is an effective and efficient gait representation for individual recognition, and the proposed approach achieves highly competitive performance with respect to the published gait recognition approaches The paper proposes a two-phase view-invariant multiscale gait recognition method (VI-MGR) which is robust to variation in clothing and presence of a carried item. In phase 1, VI-MGR uses the entropy of the limb region of a gait energy image (GEI) to determine the matching gallery view of the probe using 2-dimensional principal component analysis and Euclidean distance classifier. In phase 2, the probe subject is compared with the matching view of the gallery subjects using multiscale shape analysis. In this phase, VI-MGR applies Gaussian filter to a GEI to generate a multiscale gait image for gradually highlighting the subject?s inner shape characteristics to achieve insensitiveness to boundary shape alterations due to carrying conditions and clothing variation. A weighted random subspace learning based classification is used to exploit the high dimensionality of the feature space for improved identification by avoiding overlearning. Experimental analyses on public datasets demonstrate the efficacy of VI-MGR. HighlightsThe paper proposes a two-phase view-invariant multiscale gait recognition method (VI-MGR).VI-MGR is also robust to clothing variation and presence of a carried item.Phase 1 determines the matching gallery view of the probe using entropy.Phase 2 performs multiscale shape analysis using the Gaussian filter.A subject is classified using weighted random subspace learning to avoid overfitting. HighlightsPresentation of the new freely available TUM Gait from Audio, Image and Depth (GAID) database.Advancing gait based person identification by multimodal feature extraction.Gait based recognition of person traits: gender, age, height, shoe type.Baseline results and fusion for gait recognition using RGB, depth and audio. Recognizing people by the way they walk-also known as gait recognition-has been studied extensively in the recent past. Recent gait recognition methods solely focus on data extracted from an RGB video stream. With this work, we provide a means for multimodal gait recognition, by introducing the freely available TUM Gait from Audio, Image and Depth (GAID) database. This database simultaneously contains RGB video, depth and audio. With 305 people in three variations, it is one of the largest to-date. To further investigate challenges of time variation, a subset of 32 people is recorded a second time. We define standardized experimental setups for both person identification and for the assessment of the soft biometrics age, gender, height, and shoe type. For all defined experiments, we present several baseline results on all available modalities. These effectively demonstrate multimodal fusion being beneficial to gait recognition. Identification of people by analysis of gait patterns extracted from video has recently become a popular research problem. However, the conditions under which the problem is "solvable" are not understood or characterized. To provide a means for measuring progress and characterizing the properties of gait recognition, we introduce the humanlD gait challenge problem. The challenge problem consists of a baseline algorithm, a set of 12 experiments, and a large data set. The baseline algorithm estimates silhouettes by background subtraction and performs recognition by temporal correlation of silhouettes. The 12 experiments are of increasing difficulty, as measured by the baseline algorithm, and examine the effects of five covariates on performance. The covariates are: change in viewing angle, change in shoe type, change in walking surface, carrying or not carrying a briefcase, and elapsed time between sequences being compared. Identification rates for the 12 experiments range from 78 percent on the easiest experiment to 3 percent on the hardest. All five covariates had statistically significant effects on performance, with walking surface and time difference having the greatest impact. The data set consists of 1,870 sequences from 122 subjects spanning five covariates (1.2 gigabytes of data). This infrastructure supports further development of gait recognition algorithms and additional experiments to understand the strengths and weaknesses of new algorithms. The experimental results are presented, the more detailed is the possible meta-analysis and greater is the understanding. It is this potential from the adoption of this challenge problem that represents a radical departure from traditional computer vision research methodology. Many gait recognition approaches use silhouette data. Imperfections in silhouette extraction have a negative effect on the performance of a gait recognition system. In this paper we extend quality metrics for gait recognition and evaluate new ways of using quality to improve a recognition system. We demonstrate use of quality to improve silhouette data and select gait cycles of best quality. The potential of the new approaches has been demonstrated experimentally on a challenging dataset, showing how recognition capability can be dramatically improved. Our practical study also shows that acquiring samples of adequate quality in arbitrary environments is difficult and that including quality analysis can improve performance markedly. In this paper, we propose a new patch distribution feature (PDF) (i.e., referred to as Gabor-PDF) for human gait recognition. We represent each gait energy image (GEI) as a set of local augmented Gabor features, which concatenate the Gabor features extracted from different scales and different orientations together with the X-Y coordinates. We learn a global Gaussian mixture model (GMM) (i.e., referred to as the universal background model) with the local augmented Gabor features from all the gallery GEIs; then, each gallery or probe GEI is further expressed as the normalized parameters of an image-specific GMM adapted from the global GMM. Observing that one video is naturally represented as a group of GEIs, we also propose a new classification method called locality-constrained group sparse representation (LGSR) to classify each probe video by minimizing the weighted l1, 2 mixed-norm-regularized reconstruction error with respect to the gallery videos. In contrast to the standard group sparse representation method that is a special case of LGSR, the group sparsity and local smooth sparsity constraints are both enforced in LGSR. Our comprehensive experiments on the benchmark USF HumanID database demonstrate the effectiveness of the newly proposed feature Gabor-PDF and the new classification method LGSR for human gait recognition. Moreover, LGSR using the new feature Gabor-PDF achieves the best average Rank-1 and Rank-5 recognition rates on this database among all gait recognition algorithms proposed to date. Highlights? We combine depth and RGB information from Kinect for frontal gait recognition. ? Key poses are extracted using depth frames registered in RGB frame coordinate system. ? A new feature named Pose Depth Volume is proposed. ? Comparative study with existing gait features has been done. We explore the applicability of Kinect RGB-D streams in recognizing gait patterns of individuals. Gait energy volume (GEV) is a recently proposed feature that performs gait recognition in frontal view using only depth image frames from Kinect. Since depth frames from Kinect are inherently noisy, corresponding silhouette shapes are inaccurate, often merging with the background. We register the depth and RGB frames from Kinect to obtain smooth silhouette shape along with depth information. A partial volume reconstruction of the frontal surface of each silhouette is done and a novel feature termed as Pose Depth Volume (PDV) is derived from this volumetric model. Recognition performance of the proposed approach has been tested on a data set captured using Microsoft Kinect in an indoor environment. Experimental results clearly demonstrate the effectiveness of the approach in comparison with other existing methods. Gait recognition has recently gained significant attention, especially in vision-based automated human identification at a distance in visual surveillance and monitoring applications. Silhouette-based gait recognition is one of the most popular methods for recognising moving shapes. This paper aims to investigate the important features in silhouette-based gait recognition from point of view of statistical analysis. It is shown that the average silhouette includes a static component of gait (head and body) as the most important image part, while dynamic component of gait (swings of legs and arms) is ignored as the least important information. At the same time ignoring dynamic part of gait can result in loss in recognition rate in some cases, and the importance of better motion estimation is underlined.