As the rate of content production grows, we must make a staggering number of daily decisions about what information is worth acting on. For any flourishing online social media system, users can barely keep up with the new content shared by friends. How does the user-interface design help or hinder users' ability to find interesting content? We analyze the choices people make about which information to propagate on the social media sites Twitter and Digg. We observe regularities in behavior which can be attributed directly to cognitive limitations of humans, resulting from the different visibility policies of each site. We quantify how people divide their limited attention among competing sources of information, and we show how the user-interface design can mediate information spread.
The relation of human attention to individual and consumer choice has been well studied over many years, although generally in the context of controlled laboratory experiments @cite_1 @cite_21 @cite_0 @cite_18 . Attention has also been invoked to explain online social behavior @cite_10 . For example, the collective shifts in popularity between events and topics over time has been referred to as collective attention" @cite_2 @cite_15 @cite_11 @cite_19 @cite_14 @cite_9 . Previous efforts have been made to better understand how individuals utilize their perceptive abilities to process incoming information, such as @cite_6 @cite_8 , which showed that users concentrate on content near the top of the screen. Fewer studies have addressed divided attention, the phenomenon that as the number of information sources grow, people allocate less attention to each source. A study of conversations between Twitter users found that people limit themselves to 150 or so conversation partners @cite_12 . Twitter users were shown to divide their attention among all incoming messages, regardless of the content or quality of the underlying messages @cite_22 .
@cite_18 @cite_14 @cite_22 @cite_8 @cite_9 @cite_21 @cite_1 @cite_6 @cite_0 @cite_19 @cite_2 @cite_15 @cite_10 @cite_12 @cite_11
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Online popularity has an enormous impact on opinions, culture, policy, and profits. We provide a quantitative, large scale, temporal analysis of the dynamics of online content popularity in two massive model systems: the Wikipedia and an entire country's Web space. We find that the dynamics of popularity are characterized by bursts, displaying characteristic features of critical systems such as fat-tailed distributions of magnitude and interevent time. We propose a minimal model combining the classic preferential popularity increase mechanism with the occurrence of random popularity shifts due to exogenous factors. The model recovers the critical features observed in the empirical analysis of the systems analyzed here, highlighting the key factors needed in the description of popularity dynamics. Microblogging environments such as Twitter present a modality for interacting with information characterized by exposure to information “streams”. In this work, we examine what information in that stream is attended to, and how that attention corresponds to other aspects of microblog consumption and participation. To do this, we measured eye gaze, memory for content, interest ratings, and intended behavior of active Twitter users as they read their tweet steams. Our analyses focus on three sets of alignments: first, whether attention corresponds to other measures of user cognition such as memory (e.g., do people even remember what they attend to?); second, whether attention corresponds to behavior (e.g., are users likely to retweet content that is given the most attention); and third, whether attention corresponds to other attributes of the content and its presentation (e.g., do links attract attention?). We show a positive but imperfect alignment between user attention and other measures of user cognition like memory and interest, and between attention and behaviors like retweeting. To the third alignment, we show that the relationship between attention and attributes of tweets, such as whether it contains a link or is from a friend versus an organization, are complicated and in some cases counterintuitive. We discuss findings in relation to large scale phenomena like information diffusion and also suggest design directions to help maximize user attention in microblog environments. The wide adoption of social media has increased the competition among ideas for our finite attention. We employ a parsimonious agent-based model to study whether such a competition may affect the popularity of different memes, the diversity of information we are exposed to, and the fading of our collective interests for specific topics. Agents share messages on a social network but can only pay attention to a portion of the information they receive. In the emerging dynamics of information diffusion, a few memes go viral while most do not. The predictions of our model are consistent with empirical data from Twitter, a popular microblogging platform. Surprisingly, we can explain the massive heterogeneity in the popularity and persistence of memes as deriving from a combination of the competition for our limited attention and the structure of the social network, without the need to assume different intrinsic values among ideas. Limited consumer attention limits product market competition: prices are stochastically lower the more attention is paid. Ads compete to be the lowest price in a sector but compete for attention with ads from other sectors: equilibrium ad shares follow a CES form. When a sector gets more proÞtable, its advertising expands: others lose ad market share. The "information hump" shows highest ad levels for intermediate attention levels. The Information Age takes off when the number of viable sectors grows, but total ad volume reaches an upper limit. Overall, advertising is excessive, though the allocation across sectors is optimal. An understanding of how people allocate their visual attention when viewing Web pages is very important for Web authors, interface designers, advertisers and others. Such knowledge opens the door to a variety of innovations, ranging from improved Web page design to the creation of compact, yet recognizable, visual representations of long pages. We present an eye-tracking study in which 20 users viewed 361 Web pages while engaged in information foraging and page recognition tasks. From this data, we describe general location-based characteristics of visual attention for Web pages dependent on different tasks and demographics, and generate a model for predicting the visual attention that individual page elements may receive. Finally, we introduce the concept of fixation impact, a new method for mapping gaze data to visual scenes that is motivated by findings in vision research. While limited attention has been analyzed in a variety of economic and psychological settings, its impact on financial markets is not well understood. In this paper, we examine individual NYSE specialist portfolios and test whether liquidity provision is affected as specialists allocate their attention across stocks. Our results indicate that specialists allocate effort toward their most active stocks during periods of increased activity, resulting in less frequent price improvement and increased transaction costs for their remaining assigned stocks. Thus, the allocation of effort due to limited attention has a significant impact on liquidity provision in securities markets. In our modern society, people are daily confronted with an increasing amount of information of any kind. As a consequence, the attention capacities and processing abilities of individuals often saturate. People, therefore, have to select which elements of their environment they are focusing on, and which are ignored. Moreover, recent work shows that individuals are naturally attracted by what other people are interested in. This imitative behaviour gives rise to various herding phenomena, such as the spread of ideas or the outbreak of commercial trends, turning the understanding of collective attention an important issue of our society. In this article, we propose an individual-based model of collective attention. In a situation where a group of people is facing a steady flow of novel information, the model naturally reproduces the log-normal distribution of the attention each news item receives, in agreement with empirical observations. Furthermore, the model predicts that the popularity of a news item strongly depends on the number of concurrent news appearing at approximately the same moment. We confirmed this prediction by means of empirical data extracted from the website digg.com. This result can be interpreted from the point of view of competition between the news for the limited attention capacity of individuals. The proposed model, therefore, provides new elements to better understand the dynamics of collective attention in an information-rich world. The subject of collective attention is central to an information age where millions of people are inundated with daily messages. It is thus of interest to understand how attention to novel items propagates and eventually fades among large populations. We have analyzed the dynamics of collective attention among 1 million users of an interactive web site, digg.com, devoted to thousands of novel news stories. The observations can be described by a dynamical model characterized by a single novelty factor. Our measurements indicate that novelty within groups decays with a stretched-exponential law, suggesting the existence of a natural time scale over which attention fades. Online peer production systems have enabled people to coactively create, share, classify, and rate content on an unprecedented scale. This paper describes strong macroscopic regularities in how people contribute to peer production systems, and shows how these regularities arise from simple dynamical rules. First, it is demonstrated that the probability a person stops contributing varies inversely with the number of contributions he has made. This rule leads to a power law distribution for the number of contributions per person in which a small number of very active users make most of the contributions. The rule also implies that the power law exponent is proportional to the effort required to contribute, as justified by the data. Second, the level of activity per topic is shown to follow a lognormal distribution generated by a stochastic reinforcement mechanism. A small number of very popular topics thus accumulate the vast majority of contributions. These trends are demonstrated to hold across hundreds of millions of contributions to four disparate peer production systems of differing scope, interface style, and purpose. If the Web and the Net can be viewed as spaces in which we will increasingly live our lives, the economic laws we will live under have to be natural to this new space. Microblogging and mobile devices appear to augment human social capabilities, which raises the question whether they remove cognitive or biological constraints on human communication. In this paper we analyze a dataset of Twitter conversations collected across six months involving 1.7 million individuals and test the theoretical cognitive limit on the number of stable social relationships known as Dunbar's number. We find that the data are in agreement with Dunbar's result; users can entertain a maximum of 100–200 stable relationships. Thus, the ‘economy of attention’ is limited in the online world by cognitive and biological constraints as predicted by Dunbar's theory. We propose a simple model for users' behavior that includes finite priority queuing and time resources that reproduces the observed social behavior. We show through an analysis of a massive data set from YouTube that the productivity exhibited in crowdsourcing exhibits a strong positive dependence on attention, measured by the number of downloads. Conversely, a lack of attention leads to a decrease in the number of videos uploaded and the consequent drop in productivity, which in many cases asymptotes to no uploads whatsoever. Moreover, short-term contributors compare their performance to the average contributor's performance while long-term contributors compare it to their own media.