Harnessing the statistical power of neural networks to perform language understanding and symbolic reasoning is difficult, when it requires executing efficient discrete operations against a large knowledge-base. In this work, we introduce a Neural Symbolic Machine, which contains (a) a neural "programmer", i.e., a sequence-to-sequence model that maps language utterances to programs and utilizes a key-variable memory to handle compositionality (b) a symbolic "computer", i.e., a Lisp interpreter that performs program execution, and helps find good programs by pruning the search space. We apply REINFORCE to directly optimize the task reward of this structured prediction problem. To train with weak supervision and improve the stability of REINFORCE, we augment it with an iterative maximum-likelihood training process. NSM outperforms the state-of-the-art on the WebQuestionsSP dataset when trained from question-answer pairs only, without requiring any feature engineering or domain-specific knowledge.
We formulate NSM training as an instance of reinforcement learning @cite_20 in order to directly optimize the task reward of the structured prediction problem @cite_24 @cite_4 @cite_37 . Compared to imitation learning methods @cite_42 @cite_2 that interpolate a model distribution with an oracle, NSM needs to solve a challenging search problem of training from weak supervisions in a large search space. Our solution employs two techniques (a) a symbolic computer" helps find good programs by pruning the search space (b) an iterative ML training process, where beam search is used to find pseudo-gold programs. Wiseman and Rush @cite_32 proposed a max-margin approach to train a sequence-to-sequence scorer. However, their training procedure is more involved, and we did not implement it in this work. MIXER @cite_21 also proposed to combine ML training and REINFORCE, but they only considered tasks with full supervisions. Berant and Liang @cite_35 applied imitation learning to semantic parsing, but still requires hand crafted grammars and features.
@cite_35 @cite_37 @cite_4 @cite_42 @cite_21 @cite_32 @cite_24 @cite_2 @cite_20
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Semantic parsers conventionally construct logical forms bottom-up in a fixed order, resulting in the generation of many extraneous partial logical forms. In this paper, we combine ideas from imitation learning and agenda-based parsing to train a semantic parser that searches partial logical forms in a more strategic order. Empirically, our parser reduces the number of constructed partial logical forms by an order of magnitude, and obtains a 6x-9x speedup over fixed-order parsing, while maintaining comparable accuracy. Recent neural models of dialogue generation offer great promise for generating responses for conversational agents, but tend to be shortsighted, predicting utterances one at a time while ignoring their influence on future outcomes. Modeling the future direction of a dialogue is crucial to generating coherent, interesting dialogues, a need which led traditional NLP models of dialogue to draw on reinforcement learning. In this paper, we show how to integrate these goals, applying deep reinforcement learning to model future reward in chatbot dialogue. The model simulates dialogues between two virtual agents, using policy gradient methods to reward sequences that display three useful conversational properties: informativity (non-repetitive turns), coherence, and ease of answering (related to forward-looking function). We evaluate our model on diversity, length as well as with human judges, showing that the proposed algorithm generates more interactive responses and manages to foster a more sustained conversation in dialogue simulation. This work marks a first step towards learning a neural conversational model based on the long-term success of dialogues. Many natural language processing applications use language models to generate text. These models are typically trained to predict the next word in a sequence, given the previous words and some context such as an image. However, at test time the model is expected to generate the entire sequence from scratch. This discrepancy makes generation brittle, as errors may accumulate along the way. We address this issue by proposing a novel sequence level training algorithm that directly optimizes the metric used at test time, such as BLEU or ROUGE. On three different tasks, our approach outperforms several strong baselines for greedy generation. The method is also competitive when these baselines employ beam search, while being several times faster. Sequence-to-Sequence (seq2seq) modeling has rapidly become an important general-purpose NLP tool that has proven effective for many text-generation and sequence-labeling tasks. Seq2seq builds on deep neural language modeling and inherits its remarkable accuracy in estimating local, next-word distributions. In this work, we introduce a model and beam-search training scheme, based on the work of Daume III and Marcu (2005), that extends seq2seq to learn global sequence scores. This structured approach avoids classical biases associated with local training and unifies the training loss with the test-time usage, while preserving the proven model architecture of seq2seq and its efficient training approach. We show that our system outperforms a highly-optimized attention-based seq2seq system and other baselines on three different sequence to sequence tasks: word ordering, parsing, and machine translation. A key problem in structured output prediction is direct optimization of the task reward function that matters for test evaluation. This paper presents a simple and computationally efficient approach to incorporate task reward into a maximum likelihood framework. By establishing a link between the log-likelihood and expected reward objectives, we show that an optimal regularized expected reward is achieved when the conditional distribution of the outputs given the inputs is proportional to their exponentiated scaled rewards. Accordingly, we present a framework to smooth the predictive probability of the outputs using their corresponding rewards. We optimize the conditional log-probability of augmented outputs that are sampled proportionally to their exponentiated scaled rewards. Experiments on neural sequence to sequence models for speech recognition and machine translation show notable improvements over a maximum likelihood baseline by using reward augmented maximum likelihood (RAML), where the rewards are defined as the negative edit distance between the outputs and the ground truth labels. Reinforcement learning, one of the most active research areas in artificial intelligence, is a computational approach to learning whereby an agent tries to maximize the total amount of reward it receives when interacting with a complex, uncertain environment. In Reinforcement Learning, Richard Sutton and Andrew Barto provide a clear and simple account of the key ideas and algorithms of reinforcement learning. Their discussion ranges from the history of the field's intellectual foundations to the most recent developments and applications. The only necessary mathematical background is familiarity with elementary concepts of probability. The book is divided into three parts. Part I defines the reinforcement learning problem in terms of Markov decision processes. Part II provides basic solution methods: dynamic programming, Monte Carlo methods, and temporal-difference learning. Part III presents a unified view of the solution methods and incorporates artificial neural networks, eligibility traces, and planning; the two final chapters present case studies and consider the future of reinforcement learning.