Although tremendous strides have been made in face detection, one of the remaining open challenges is to achieve real-time speed on the CPU as well as maintain high performance, since effective models for face detection tend to be computationally prohibitive. To address this challenge, we propose a novel face detector, named FaceBoxes, with superior performance on both speed and accuracy. Specifically, our method has a lightweight yet powerful network structure that consists of the Rapidly Digested Convolutional Layers (RDCL) and the Multiple Scale Convolutional Layers (MSCL). The RDCL is designed to enable FaceBoxes to achieve real-time speed on the CPU. The MSCL aims at enriching the receptive fields and discretizing anchors over different layers to handle faces of various scales. Besides, we propose a new anchor densification strategy to make different types of anchors have the same density on the image, which significantly improves the recall rate of small faces. As a consequence, the proposed detector runs at 20 FPS on a single CPU core and 125 FPS using a GPU for VGA-resolution images. Moreover, the speed of FaceBoxes is invariant to the number of faces. We comprehensively evaluate this method and present state-of-the-art detection performance on several face detection benchmark datasets, including the AFW, PASCAL face, and FDDB.
Besides the cascade framework, methods based on structural models progressively achieve better performance and become more and more efficient. Some researches @cite_10 @cite_26 @cite_47 introduce the deformable part model (DPM) into face detection tasks. These works use supervised parts, more pose partition, better training or more efficient inference to achieve remarkable detection performance.
@cite_47 @cite_26 @cite_10
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We present a unified model for face detection, pose estimation, and landmark estimation in real-world, cluttered images. Our model is based on a mixtures of trees with a shared pool of parts; we model every facial landmark as a part and use global mixtures to capture topological changes due to viewpoint. We show that tree-structured models are surprisingly effective at capturing global elastic deformation, while being easy to optimize unlike dense graph structures. We present extensive results on standard face benchmarks, as well as a new “in the wild” annotated dataset, that suggests our system advances the state-of-the-art, sometimes considerably, for all three tasks. Though our model is modestly trained with hundreds of faces, it compares favorably to commercial systems trained with billions of examples (such as Google Picasa and face.com). Despite the successes in the last two decades, the state-of-the-art face detectors still have problems in dealing with images in the wild due to large appearance variations. Instead of leaving appearance variations directly to statistical learning algorithms, we propose a hierarchical part based structural model to explicitly capture them. The model enables part subtype option to handle local appearance variations such as closed and open month, and part deformation to capture the global appearance variations such as pose and expression. In detection, candidate window is fitted to the structural model to infer the part location and part subtype, and detection score is then computed based on the fitted configuration. In this way, the influence of appearance variation is reduced. Besides the face model, we exploit the co-occurrence between face and body, which helps to handle large variations, such as heavy occlusions, to further boost the face detection performance. We present a phrase based representation for body detection, and propose a structural context model to jointly encode the outputs of face detector and body detector. Benefit from the rich structural face and body information, as well as the discriminative structural learning algorithm, our method achieves state-of-the-art performance on FDDB, AFW and a self-annotated dataset, under wide comparisons with commercial and academic methods. (C) 2013 Elsevier B.V. All rights reserved. This paper solves the speed bottleneck of deformable part model (DPM), while maintaining the accuracy in detection on challenging datasets. Three prohibitive steps in cascade version of DPM are accelerated, including 2D correlation between root filter and feature map, cascade part pruning and HOG feature extraction. For 2D correlation, the root filter is constrained to be low rank, so that 2D correlation can be calculated by more efficient linear combination of 1D correlations. A proximal gradient algorithm is adopted to progressively learn the low rank filter in a discriminative manner. For cascade part pruning, neighborhood aware cascade is proposed to capture the dependence in neighborhood regions for aggressive pruning. Instead of explicit computation of part scores, hypotheses can be pruned by scores of neighborhoods under the first order approximation. For HOG feature extraction, look-up tables are constructed to replace expensive calculations of orientation partition and magnitude with simpler matrix index operations. Extensive experiments show that (a) the proposed method is 4 times faster than the current fastest DPM method with similar accuracy on Pascal VOC, (b) the proposed method achieves state-of-the-art accuracy on pedestrian and face detection task with frame-rate speed.