We propose a deep autoencoder with graph topology inference and filtering to achieve compact representations of unorganized 3D point clouds in an unsupervised manner. The encoder of the proposed networks adopts similar architectures as in PointNet, which is a well-acknowledged method for supervised learning of 3D point clouds. The decoder of the proposed networks involves three novel modules: the folding module, the graph-topology-inference module, and the graph-filtering module. The folding module folds a canonical 2D lattice to the underlying surface of a 3D point cloud, achieving coarse reconstruction; the graph-topology-inference module learns a graph topology to represent pairwise relationships between 3D points; and the graph-filtering module designs graph filters based on the learnt graph topology to obtain the refined reconstruction. We further provide theoretical analyses of the proposed architecture. We provide an upper bound for the reconstruction loss and further show the superiority of graph smoothness over spatial smoothness as a prior to model 3D point clouds. In the experiments, we validate the proposed networks in three tasks, including reconstruction, visualization, and classification. The experimental results show that (1) the proposed networks outperform the state-of-the-art methods in various tasks, including reconstruction and transfer classification; (2) a graph topology can be inferred as auxiliary information without specific supervision on graph topology inference; and (3) graph filtering refines the reconstruction, leading to better performances.
Graph signal processing is a theoretical framework for the analysis of high-dimensional data with irregular structures @cite_72 @cite_9 @cite_23 . This framework extends classical discrete signal processing to signals with an underlying irregular structure. The framework models underlying structure by a graph and signals by graph signals, generalizing concepts and tools from classical discrete signal processing to the graph domain. Some techniques involve representations for graph signals @cite_8 @cite_39 , sampling for graph signals @cite_32 @cite_10 @cite_49 , recovery for graph signals @cite_35 @cite_53 , denoising @cite_30 @cite_24 , graph-based filter banks @cite_30 @cite_7 , graph-based transforms @cite_12 @cite_17 , graph topology inference @cite_64 , and graph neural networks @cite_47 @cite_73 . To process 3D point clouds, @cite_37 uses graph filters and graph-based resampling strategies to select most informative 3D nodes; @cite_41 uses graph convolutional neural networks to classify 3D point clouds. In this work, we use graph signal processing techniques to achieve filter design in the proposed graph-filtering module.
@cite_30 @cite_35 @cite_64 @cite_41 @cite_72 @cite_10 @cite_8 @cite_39 @cite_23 @cite_49 @cite_17 @cite_37 @cite_7 @cite_32 @cite_73 @cite_12 @cite_9 @cite_53 @cite_24 @cite_47
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In this work, we propose the construction of two-channel wavelet filter banks for analyzing functions defined on the vertices of any arbitrary finite weighted undirected graph. These graph based functions are referred to as graph-signals as we build a framework in which many concepts from the classical signal processing domain, such as Fourier decomposition, signal filtering and downsampling can be extended to graph domain. Especially, we observe a spectral folding phenomenon in bipartite graphs which occurs during downsampling of these graphs and produces aliasing in graph signals. This property of bipartite graphs, allows us to design critically sampled two-channel filter banks, and we propose quadrature mirror filters (referred to as graph-QMF) for bipartite graph which cancel aliasing and lead to perfect reconstruction. For arbitrary graphs we present a bipartite subgraph decomposition which produces an edge-disjoint collection of bipartite subgraphs. Graph-QMFs are then constructed on each bipartite subgraph leading to “multi-dimensional” separable wavelet filter banks on graphs. Our proposed filter banks are critically sampled and we state necessary and sufficient conditions for orthogonality, aliasing cancellation and perfect reconstruction. The filter banks are realized by Chebychev polynomial approximations. In this paper, we propose a novel algorithm to interpolate data defined on graphs, using signal processing concepts. The interpolation of missing values from known samples appears in various applications, such as matrix vector completion, sampling of high-dimensional data, semi-supervised learning etc. In this paper, we formulate the data interpolation problem as a signal reconstruction problem on a graph, where a graph signal is defined as the information attached to each node (scalar or vector values mapped to the set of vertices edges of the graph). We use recent results for sampling in graphs to find classes of bandlimited (BL) graph signals that can be reconstructed from their partially observed samples. The interpolated signal is obtained by projecting the input signal into the appropriate BL graph signal space. Additionally, we impose a bilateral' weighting scheme on the links between known samples, which further improves accuracy. We use our proposed method for collaborative filtering in recommendation systems. Preliminary results show a very favorable trade-off between accuracy and complexity, compared to state of the art algorithms. The construction of a meaningful graph topology plays a crucial role in the effective representation, processing, analysis and visualization of structured data. When a natural choice of the graph is not readily available from the datasets, it is thus desirable to infer or learn a graph topology from the data. In this tutorial overview, we survey solutions to the problem of graph learning, including classical viewpoints from statistics and physics, and more recent approaches that adopt a graph signal processing (GSP) perspective. We further emphasize the conceptual similarities and differences between classical and GSP graph inference methods and highlight the potential advantage of the latter in a number of theoretical and practical scenarios. We conclude with several open issues and challenges that are keys to the design of future signal processing and machine learning algorithms for learning graphs from data. Graph convolutional neural networks (Graph-CNNs) extend traditional CNNs to handle data that is supported on a graph. Major challenges when working with data on graphs are that the support set (the vertices of the graph) do not typically have a natural ordering, and in general, the topology of the graph is not regular (i.e., vertices do not all have the same number of neighbors). Thus, Graph-CNNs have huge potential to deal with 3D point cloud data which has been obtained from sampling a manifold. In this paper we develop a Graph-CNN for classifying 3D point cloud data, called PointGCN1. The architecture combines localized graph convolutions with two types of graph downsampling operations (also known as pooling). By the effective exploration of the point cloud local structure using the Graph-CNN, the proposed architecture achieves competitive performance on the 3D object classification benchmark ModelNet, and our architecture is more stable than competing schemes. In applications such as social, energy, transportation, sensor, and neuronal networks, high-dimensional data naturally reside on the vertices of weighted graphs. The emerging field of signal processing on graphs merges algebraic and spectral graph theoretic concepts with computational harmonic analysis to process such signals on graphs. In this tutorial overview, we outline the main challenges of the area, discuss different ways to define graph spectral domains, which are the analogs to the classical frequency domain, and highlight the importance of incorporating the irregular structures of graph data domains when processing signals on graphs. We then review methods to generalize fundamental operations such as filtering, translation, modulation, dilation, and downsampling to the graph setting and survey the localized, multiscale transforms that have been proposed to efficiently extract information from high-dimensional data on graphs. We conclude with a brief discussion of open issues and possible extensions. Multiscale transforms designed to process analog and discrete-time signals and images cannot be directly applied to analyze high-dimensional data residing on the vertices of a weighted graph, as they do not capture the intrinsic topology of the graph data domain. In this paper, we adapt the Laplacian pyramid transform for signals on Euclidean domains so that it can be used to analyze high-dimensional data residing on the vertices of a weighted graph. Our approach is to study existing methods and develop new methods for the four fundamental operations of graph downsampling, graph reduction, and filtering and interpolation of signals on graphs. Equipped with appropriate notions of these operations, we leverage the basic multiscale constructs and intuitions from classical signal processing to generate a transform that yields both a multiresolution of graphs and an associated multiresolution of a graph signal on the underlying sequence of graphs. Research in graph signal processing (GSP) aims to develop tools for processing data defined on irregular graph domains. In this paper, we first provide an overview of core ideas in GSP and their connection to conventional digital signal processing, along with a brief historical perspective to highlight how concepts recently developed in GSP build on top of prior research in other areas. We then summarize recent advances in developing basic GSP tools, including methods for sampling, filtering, or graph learning. Next, we review progress in several application areas using GSP, including processing and analysis of sensor network data, biological data, and applications to image processing and machine learning. To reduce the cost of storing, processing, and visualizing a large-scale point cloud, we propose a randomized resampling strategy that selects a representative subset of points while preserving application-dependent features. The strategy is based on graphs, which can represent underlying surfaces and lend themselves well to efficient computation. We use a general feature-extraction operator to represent application-dependent features and propose a general reconstruction error to evaluate the quality of resampling; by minimizing the error, we obtain a general form of optimal resampling distribution. The proposed resampling distribution is guaranteed to be shift-, rotation- and scale-invariant in the three-dimensional space. We then specify the feature-extraction operator to be a graph filter and study specific resampling strategies based on all-pass, low-pass, high-pass graph filtering and graph filter banks. We validate the proposed methods on three applications: Large-scale visualization, accurate registration, and robust shape modeling demonstrating the effectiveness and efficiency of the proposed resampling methods. We design a critically sampled compact-support biorthogonal transform for graph signals, via graph filterbanks. Instead of partitioning the nodes in two sets so as to remove one every two nodes in the filterbank downsampling operations, the design is based on a partition of the graph in connected subgraphs. Coarsening is achieved by defining one “supernode” for each subgraph and the edges for this coarsened graph derives from the connectivity between the subgraphs. Unlike the “one every two nodes” downsampling on bipartite graphs, this coarsening operation does not have an exact formulation in the graph Fourier domain. Instead, we rely on the local Fourier bases of each subgraph to define filtering operations. We apply successfully this method to decompose graph signals and show promising performance on compression and denoising. We propose a sampling theory for signals that are supported on either directed or undirected graphs. The theory follows the same paradigm as classical sampling theory. We show that perfect recovery is possible for graph signals bandlimited under the graph Fourier transform. The sampled signal coefficients form a new graph signal, whose corresponding graph structure preserves the first-order difference of the original graph signal. For general graphs, an optimal sampling operator based on experimentally designed sampling is proposed to guarantee perfect recovery and robustness to noise; for graphs whose graph Fourier transforms are frames with maximal robustness to erasures as well as for Erdős-Renyi graphs, random sampling leads to perfect recovery with high probability. We further establish the connection to the sampling theory of finite discrete-time signal processing and previous work on signal recovery on graphs. To handle full-band graph signals, we propose a graph filter bank based on sampling theory on graphs. Finally, we apply the proposed sampling theory to semi-supervised classification of online blogs and digit images, where we achieve similar or better performance with fewer labeled samples compared to previous work. We design lifting-based wavelet transforms for any arbitrary communication graph in a wireless sensor network (WSN). Since transmitting raw data bits along the routing trees in WSN usually requires more bits than transmitting encoded data, we seek to minimize raw data transmissions in the network. We especially focus on unidirectional transforms which are computed as data is forwarded towards the sink on a routing tree. We formalize the problem of minimizing the number of raw data transmitting nodes as a weighted set cover problem and provide greedy approximations. We compare our method with existing distributed wavelet transforms on communication graphs. The results validate that our proposed transforms reduce the total energy consumption in the network with respect to existing designs. This paper builds theoretical foundations for the recovery of a newly proposed class of smooth graph signals, approximately bandlimited graph signals, under three sampling strategies: uniform sampling, experimentally designed sampling, and active sampling. We then state minimax lower bounds on the maximum risk for the approximately bandlimited class under these three sampling strategies and show that active sampling cannot fundamentally outperform experimentally designed sampling. We propose a recovery strategy to compare uniform sampling with experimentally designed sampling. As the proposed recovery strategy lends itself well to statistical analysis, we derive the exact mean square error for each sampling strategy. To study convergence rates, we introduce two types of graphs and find that 1) the proposed recovery strategy achieves the optimal rates; and 2) the experimentally designed sampling fundamentally outperforms uniform sampling for Type-2 class of graphs. To validate our proposed recovery strategy, we test it on five specific graphs: a ring graph with @math nearest neighbors, an Erdős–Renyi graph, a random geometric graph, a small-world graph, and a power-law graph and find that experimental results match the proposed theory well. This paper also presents a comprehensive explanation for when and why sampling for semi-supervised learning with graphs works. Two architectures that generalize convolutional neural networks (CNNs) for the processing of signals supported on graphs are introduced. We start with the selection graph neural network (GNN), which replaces linear time invariant filters with linear shift invariant graph filters to generate convolutional features and reinterprets pooling as a possibly nonlinear subsampling stage where nearby nodes pool their information in a set of preselected sample nodes. A key component of the architecture is to remember the position of sampled nodes to permit computation of convolutional features at deeper layers. The second architecture, dubbed aggregation GNN, diffuses the signal through the graph and stores the sequence of diffused components observed by a designated node. This procedure effectively aggregates all components into a stream of information having temporal structure to which the convolution and pooling stages of regular CNNs can be applied. A multinode version of aggregation GNNs is further introduced for operation in large-scale graphs. An important property of selection and aggregation GNNs is that they reduce to conventional CNNs when particularized to time signals reinterpreted as graph signals in a circulant graph. Comparative numerical analyses are performed in a source localization application over synthetic and real-world networks. Performance is also evaluated for an authorship attribution problem and text category classification. Multinode aggregation GNNs are consistently the best-performing GNN architecture.