We present a new two-stage 3D object detection framework, named sparse-to-dense 3D Object Detector (STD). The first stage is a bottom-up proposal generation network that uses raw point cloud as input to generate accurate proposals by seeding each point with a new spherical anchor. It achieves a high recall with less computation compared with prior works. Then, PointsPool is applied for generating proposal features by transforming their interior point features from sparse expression to compact representation, which saves even more computation time. In box prediction, which is the second stage, we implement a parallel intersection-over-union (IoU) branch to increase awareness of localization accuracy, resulting in further improved performance. We conduct experiments on KITTI dataset, and evaluate our method in terms of 3D object and Bird's Eye View (BEV) detection. Our method outperforms other state-of-the-arts by a large margin, especially on the hard set, with inference speed more than 10 FPS.
There are several approaches to tackle semantic segmentation on point cloud. In @cite_5 , a projection function converts LiDAR points to a UV map, which is then classified by 2D semantic segmentation @cite_5 @cite_7 @cite_3 in pixel level. In @cite_11 @cite_21 , a multi-view-based function produces the segmentation mask. This method fuses information from different views. Other solutions, such as @cite_2 @cite_1 @cite_4 @cite_6 @cite_27 , segment point cloud from raw LiDAR data. They directly generate features on each point while keeping original structural information. A max-pooling method gathers the global feature. It is then concatenated with local feature for processing.
@cite_4 @cite_7 @cite_21 @cite_1 @cite_3 @cite_6 @cite_27 @cite_2 @cite_5 @cite_11
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Scene parsing is challenging for unrestricted open vocabulary and diverse scenes. In this paper, we exploit the capability of global context information by different-region-based context aggregation through our pyramid pooling module together with the proposed pyramid scene parsing network (PSPNet). Our global prior representation is effective to produce good quality results on the scene parsing task, while PSPNet provides a superior framework for pixel-level prediction. The proposed approach achieves state-of-the-art performance on various datasets. It came first in ImageNet scene parsing challenge 2016, PASCAL VOC 2012 benchmark and Cityscapes benchmark. A single PSPNet yields the new record of mIoU accuracy 85.4 on PASCAL VOC 2012 and accuracy 80.2 on Cityscapes. A key requirement for leveraging supervised deep learning methods is the availability of large, labeled datasets. Unfortunately, in the context of RGB-D scene understanding, very little data is available &#x2013; current datasets cover a small range of scene views and have limited semantic annotations. To address this issue, we introduce ScanNet, an RGB-D video dataset containing 2.5M views in 1513 scenes annotated with 3D camera poses, surface reconstructions, and semantic segmentations. To collect this data, we designed an easy-to-use and scalable RGB-D capture system that includes automated surface reconstruction and crowdsourced semantic annotation. We show that using this data helps achieve state-of-the-art performance on several 3D scene understanding tasks, including 3D object classification, semantic voxel labeling, and CAD model retrieval. Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and causes issues. In this paper, we design a novel type of neural network that directly consumes point clouds, which well respects the permutation invariance of points in the input. Our network, named PointNet, provides a unified architecture for applications ranging from object classification, part segmentation, to scene semantic parsing. Though simple, PointNet is highly efficient and effective. Empirically, it shows strong performance on par or even better than state of the art. Theoretically, we provide analysis towards understanding of what the network has learnt and why the network is robust with respect to input perturbation and corruption. In this work we address the task of semantic image segmentation with Deep Learning and make three main contributions that are experimentally shown to have substantial practical merit. First , we highlight convolution with upsampled filters, or ‘atrous convolution’, as a powerful tool in dense prediction tasks. Atrous convolution allows us to explicitly control the resolution at which feature responses are computed within Deep Convolutional Neural Networks. It also allows us to effectively enlarge the field of view of filters to incorporate larger context without increasing the number of parameters or the amount of computation. Second , we propose atrous spatial pyramid pooling (ASPP) to robustly segment objects at multiple scales. ASPP probes an incoming convolutional feature layer with filters at multiple sampling rates and effective fields-of-views, thus capturing objects as well as image context at multiple scales. Third , we improve the localization of object boundaries by combining methods from DCNNs and probabilistic graphical models. The commonly deployed combination of max-pooling and downsampling in DCNNs achieves invariance but has a toll on localization accuracy. We overcome this by combining the responses at the final DCNN layer with a fully connected Conditional Random Field (CRF), which is shown both qualitatively and quantitatively to improve localization performance. Our proposed “DeepLab” system sets the new state-of-art at the PASCAL VOC-2012 semantic image segmentation task, reaching 79.7 percent mIOU in the test set, and advances the results on three other datasets: PASCAL-Context, PASCAL-Person-Part, and Cityscapes. All of our code is made publicly available online. Recently, 3D understanding research sheds light on extracting features from point cloud directly, which requires effective shape pattern description of point clouds. Inspired by the outstanding 2D shape descriptor SIFT, we design a module called PointSIFT that encodes information of different orientations and is adaptive to scale of shape. Specifically, an orientation-encoding unit is designed to describe eight crucial orientations, and multi-scale representation is achieved by stacking several orientation-encoding units. PointSIFT module can be integrated into various PointNet-based architecture to improve the representation ability. Extensive experiments show our PointSIFT-based framework outperforms state-of-the-art method on standard benchmark datasets. The code and trained model will be published accompanied by this paper. This paper presents SO-Net, a permutation invariant architecture for deep learning with orderless point clouds. The SO-Net models the spatial distribution of point cloud by building a Self-Organizing Map (SOM). Based on the SOM, SO-Net performs hierarchical feature extraction on individual points and SOM nodes, and ultimately represents the input point cloud by a single feature vector. The receptive field of the network can be systematically adjusted by conducting point-to-node k nearest neighbor search. In recognition tasks such as point cloud reconstruction, classification, object part segmentation and shape retrieval, our proposed network demonstrates performance that is similar with or better than state-of-the-art approaches. In addition, the training speed is significantly faster than existing point cloud recognition networks because of the parallelizability and simplicity of the proposed architecture. Our code is available at the project website.1 Few prior works study deep learning on point sets. PointNet is a pioneer in this direction. However, by design PointNet does not capture local structures induced by the metric space points live in, limiting its ability to recognize fine-grained patterns and generalizability to complex scenes. In this work, we introduce a hierarchical neural network that applies PointNet recursively on a nested partitioning of the input point set. By exploiting metric space distances, our network is able to learn local features with increasing contextual scales. With further observation that point sets are usually sampled with varying densities, which results in greatly decreased performance for networks trained on uniform densities, we propose novel set learning layers to adaptively combine features from multiple scales. Experiments show that our network called PointNet++ is able to learn deep point set features efficiently and robustly. In particular, results significantly better than state-of-the-art have been obtained on challenging benchmarks of 3D point clouds. In this paper, we address semantic segmentation of road-objects from 3D LiDAR point clouds. In particular, we wish to detect and categorize instances of interest, such as cars, pedestrians and cyclists. We formulate this problem as a point- wise classification problem, and propose an end-to-end pipeline called SqueezeSeg based on convolutional neural networks (CNN): the CNN takes a transformed LiDAR point cloud as input and directly outputs a point-wise label map, which is then refined by a conditional random field (CRF) implemented as a recurrent layer. Instance-level labels are then obtained by conventional clustering algorithms. Our CNN model is trained on LiDAR point clouds from the KITTI dataset, and our point-wise segmentation labels are derived from 3D bounding boxes from KITTI. To obtain extra training data, we built a LiDAR simulator into Grand Theft Auto V (GTA-V), a popular video game, to synthesize large amounts of realistic training data. Our experiments show that SqueezeSeg achieves high accuracy with astonishingly fast and stable runtime (8.7 ms per frame), highly desirable for autonomous driving applications. Furthermore, additionally training on synthesized data boosts validation accuracy on real-world data. Our source code and synthesized data will be open-sourced. We present 3DMV, a novel method for 3D semantic scene segmentation of RGB-D scans in indoor environments using a joint 3D-multi-view prediction network. In contrast to existing methods that either use geometry or RGB data as input for this task, we combine both data modalities in a joint, end-to-end network architecture. Rather than simply projecting color data into a volumetric grid and operating solely in 3D – which would result in insufficient detail – we first extract feature maps from associated RGB images. These features are then mapped into the volumetric feature grid of a 3D network using a differentiable back-projection layer. Since our target is 3D scanning scenarios with possibly many frames, we use a multi-view pooling approach in order to handle a varying number of RGB input views. This learned combination of RGB and geometric features with our joint 2D-3D architecture achieves significantly better results than existing baselines. For instance, our final result on the ScanNet 3D segmentation benchmark increases from 52.8 to 75 accuracy compared to existing volumetric architectures.