Driverless vehicles are expected to form the foundation of future connected transport infrastructure. A key weakness of connected vehicles is their vulnerability to physical-proximity attacks such as sensor saturation attacks. It is natural to study whether such attacks can be used to disrupt swarms of autonomous vehicles used as part of a large fleet providing taxi and courier delivery services. In this paper, we start to examine the strategic options available to attackers and defenders (autonomous-fleet operators) in such conflicts. We find that attackers have the upper hand in most cases and are able to carry out crippling denial-of-service attacks on fleets, by leveraging the inherent deficiencies of road networks identified by techniques from graph analysis. Experimental results on ten cities using real-world courier traces shows that most cities will require upgraded infrastructure to defend driverless vehicles against denial-of-service attacks. We found several hidden costs that impact equipment designers and operators of driverless vehicles - not least, that road-networks need to be redesigned for robustness against attacks thus raising some fundamental questions about the benefits.
A particular form of hider-seeker game called an interdiction game @cite_21 which was originally developed to understand and intercept drug smuggling in the 90s. In an interdiction game, one or more smugglers (hiders) attempt to traverse a path between two nodes on a network while the police (seeker) patrol certain routes intensively to interdict smugglers. Both the players are intelligent and adapt to eachother to avoid being predictable. Our work uses Wood's game formulation as the starting point.
@cite_21
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Interest in network interdiction has been rekindled because of attempts to reduce the flow of drugs and precursor chemicals moving through river and road networks in South America. This paper considers a problem in which an enemy attempts to maximize flow through a capacitated network while an interdictor tries to minimize this maximum flow by interdicting (stopping flow on) network arcs using limited resources. This problem is shown to be NP-complete even when the interdiction of an arc requires exactly one unit of resource. New, flexible, integer programming models are developed for the problem and its variations and valid inequalities and a reformulation are derived to tighten the LP relaxations of some of these models. A small computational example from the literature illustrates a hybrid (partly directed and partly undirected) model and the usefulness of the valid inequalities and the reformulation.