In this paper we tackle a very novel problem, namely height estimation from a single monocular remote sensing image, which is inherently ambiguous, and a technically ill-posed problem, with a large source of uncertainty coming from the overall scale. We propose a fully convolutional-deconvolutional network architecture being trained end-to-end, encompassing residual learning, to model the ambiguous mapping between monocular remote sensing images and height maps. Specifically, it is composed of two parts, i.e., convolutional sub-network and deconvolutional sub-network. The former corresponds to feature extractor that transforms the input remote sensing image to high-level multidimensional feature representation, whereas the latter plays the role of a height generator that produces height map from the feature extracted from the convolutional sub-network. Moreover, to preserve fine edge details of estimated height maps, we introduce a skip connection to the network, which is able to shuttle low-level visual information, e.g., object boundaries and edges, directly across the network. To demonstrate the usefulness of single-view height prediction, we show a practical example of instance segmentation of buildings using estimated height map. This paper, for the first time in the remote sensing community, attempts to estimate height from monocular vision. The proposed network is validated using a large-scale high resolution aerial image data set covered an area of Berlin. Both visual and quantitative analysis of the experimental results demonstrate the effectiveness of our approach.
Fig Examples of depth estimation data in computer vision and height prediction data in remote sensing. (a) an RGB image from NYU-Depth V2 data set @cite_22 and (b) its corresponding depth map gathered by a Kinect. (c) a remote sensing image and (b) its DSM data used in this work.
@cite_22
125693051
We present an approach to interpret the major surfaces, objects, and support relations of an indoor scene from an RGBD image. Most existing work ignores physical interactions or is applied only to tidy rooms and hallways. Our goal is to parse typical, often messy, indoor scenes into floor, walls, supporting surfaces, and object regions, and to recover support relationships. One of our main interests is to better understand how 3D cues can best inform a structured 3D interpretation. We also contribute a novel integer programming formulation to infer physical support relations. We offer a new dataset of 1449 RGBD images, capturing 464 diverse indoor scenes, with detailed annotations. Our experiments demonstrate our ability to infer support relations in complex scenes and verify that our 3D scene cues and inferred support lead to better object segmentation.