Can we predict the winner of Miss Universe after watching how they stride down the catwalk during the evening gown competition? Fashion gurus say they can! In our work, we study this question from the perspective of computer vision. In particular, we want to understand whether existing computer vision approaches can be used to automatically extract the qualities exhibited by the Miss Universe winners during their catwalk. This study can pave the way towards new vision-based applications for the fashion industry. To this end, we propose a novel video dataset, called the Miss Universe dataset, comprising 10 years of the evening gown competition selected between 1996–2010. We further propose two ranking-related problems: (1) Miss Universe Listwise Ranking and (2) Miss Universe Pairwise Ranking. In addition, we also develop an approach that simultaneously addresses the two proposed problems. To describe the videos we employ the recently proposed Stacked Fisher Vectors in conjunction with robust local spatio-temporal features. From our evaluation we found that although the addressed problems are extremely challenging, the proposed system is able to rank the winner in the top 3 best predicted scores for 5 out of 10 Miss Universe competitions.
Catwalk analysis can be also related to fine-grained action analysis. Fine-grained action analysis has been recently investigated for action recognition @cite_10 @cite_25 @cite_31 @cite_2 @cite_1 , where it is important to recognise small differences in activities such as cut and peel in food preparation. This is in contrast to traditional action recognition where the goal is to recognise full-body activities such as walking or jumping.
@cite_1 @cite_2 @cite_31 @cite_10 @cite_25
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While activity recognition is a current focus of research the challenging problem of fine-grained activity recognition is largely overlooked. We thus propose a novel database of 65 cooking activities, continuously recorded in a realistic setting. Activities are distinguished by fine-grained body motions that have low inter-class variability and high intra-class variability due to diverse subjects and ingredients. We benchmark two approaches on our dataset, one based on articulated pose tracks and the second using holistic video features. While the holistic approach outperforms the pose-based approach, our evaluation suggests that fine-grained activities are more difficult to detect and the body model can help in those cases. Providing high-resolution videos as well as an intermediate pose representation we hope to foster research in fine-grained activity recognition. Holistic methods based on dense trajectories [29, 30] are currently the de facto standard for recognition of human activities in video. Whether holistic representations will sustain or will be superseded by higher level video encoding in terms of body pose and motion is the subject of an ongoing debate [12]. In this paper we aim to clarify the underlying factors responsible for good performance of holistic and pose-based representations. To that end we build on our recent dataset [2] leveraging the existing taxonomy of human activities. This dataset includes (24,920 ) video snippets covering (410 ) human activities in total. Our analysis reveals that holistic and pose-based methods are highly complementary, and their performance varies significantly depending on the activity. We find that holistic methods are mostly affected by the number and speed of trajectories, whereas pose-based methods are mostly influenced by viewpoint of the person. We observe striking performance differences across activities: for certain activities results with pose-based features are more than twice as accurate compared to holistic features, and vice versa. The best performing approach in our comparison is based on the combination of holistic and pose-based approaches, which again underlines their complementarity. In this paper we propose a novel feature descriptor Extended Co-occurrence HOG (ECoHOG) and integrate it with dense point trajectories demonstrating its usefulness in fine grained activity recognition. This feature is inspired by original Co-occurrence HOG (CoHOG) that is based on histograms of occurrences of pairs of image gradients in the image. Instead relying only on pure histograms we introduce a sum of gradient magnitudes of co-occurring pairs of image gradients in the image. This results in giving the importance to the object boundaries and straightening the difference between the moving foreground and static background. We also couple ECoHOG with dense point trajectories extracted using optical flow from video sequences and demonstrate that they are extremely well suited for fine grained activity recognition. Using our feature we outperform state of the art methods in this task and provide extensive quantitative evaluation. This work targets human action recognition in video. While recent methods typically represent actions by statistics of local video features, here we argue for the importance of a representation derived from human pose. To this end we propose a new Pose-based Convolutional Neural Network descriptor (P-CNN) for action recognition. The descriptor aggregates motion and appearance information along tracks of human body parts. We investigate different schemes of temporal aggregation and experiment with P-CNN features obtained both for automatically estimated and manually annotated human poses. We evaluate our method on the recent and challenging JHMDB and MPII Cooking datasets. For both datasets our method shows consistent improvement over the state of the art.