Generalization has been one of the major challenges for learning dynamics models in model-based reinforcement learning. However, previous work on action-conditioned dynamics prediction focuses on learning the pixel-level motion and thus does not generalize well to novel environments with different object layouts. In this paper, we present a novel object-oriented framework, called object-oriented dynamics predictor (OODP), which decomposes the environment into objects and predicts the dynamics of objects conditioned on both actions and object-to-object relations. It is an end-to-end neural network and can be trained in an unsupervised manner. To enable the generalization ability of dynamics learning, we design a novel CNN-based relation mechanism that is class-specific (rather than object-specific) and exploits the locality principle. Empirical results show that OODP significantly outperforms previous methods in terms of generalization over novel environments with various object layouts. OODP is able to learn from very few environments and accurately predict dynamics in a large number of unseen environments. In addition, OODP learns semantically and visually interpretable dynamics models.
have been proposed for learning the dynamic effects of an agent's actions from raw visual observations and achieves remarkable performance in training environments @cite_14 @cite_2 . CDNA @cite_40 further makes a step towards generalization over object appearances, and demonstrates its usage for model-based DRL @cite_43 . However, these approaches focus on learning pixel-level motions and do not explicitly take object-to-object relations into consideration. As a result, they cannot generalize well across novel environments with different object layouts. An effective relation mechanism can encourage neural networks to focus attentions on the moving objects whose dynamics needs to be predicted, as well as the static objects (e.g., walls and ladders) that have an effect on the moving objects. The lack of such a mechanism also accounts for the fact that the composing masks in CDNA @cite_40 are insensitive to static objects.
@cite_43 @cite_40 @cite_14 @cite_2
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A key challenge in scaling up robot learning to many skills and environments is removing the need for human supervision, so that robots can collect their own data and improve their own performance without being limited by the cost of requesting human feedback. Model-based reinforcement learning holds the promise of enabling an agent to learn to predict the effects of its actions, which could provide flexible predictive models for a wide range of tasks and environments, without detailed human supervision. We develop a method for combining deep action-conditioned video prediction models with model-predictive control that uses entirely unlabeled training data. Our approach does not require a calibrated camera, an instrumented training set-up, nor precise sensing and actuation. Our results show that our method enables a real robot to perform nonprehensile manipulation -- pushing objects -- and can handle novel objects not seen during training. A core challenge for an agent learning to interact with the world is to predict how its actions affect objects in its environment. Many existing methods for learning the dynamics of physical interactions require labeled object information. However, to scale real-world interaction learning to a variety of scenes and objects, acquiring labeled data becomes increasingly impractical. To learn about physical object motion without labels, we develop an action-conditioned video prediction model that explicitly models pixel motion, by predicting a distribution over pixel motion from previous frames. Because our model explicitly predicts motion, it is partially invariant to object appearance, enabling it to generalize to previously unseen objects. To explore video prediction for real-world interactive agents, we also introduce a dataset of 59,000 robot interactions involving pushing motions, including a test set with novel objects. In this dataset, accurate prediction of videos conditioned on the robot's future actions amounts to learning a "visual imagination" of different futures based on different courses of action. Our experiments show that our proposed method produces more accurate video predictions both quantitatively and qualitatively, when compared to prior methods. We introduce Embed to Control (E2C), a method for model learning and control of non-linear dynamical systems from raw pixel images. E2C consists of a deep generative model, belonging to the family of variational autoencoders, that learns to generate image trajectories from a latent space in which the dynamics is constrained to be locally linear. Our model is derived directly from an optimal control formulation in latent space, supports long-term prediction of image sequences and exhibits strong performance on a variety of complex control problems.