Multi-object tracking has been studied for decades. However, when it comes to tracking pedestrians in extremely crowded scenes, we are limited to only few works. This is an important problem which gives rise to several challenges. Pre-trained object detectors fail to localize targets in crowded sequences. This consequently limits the use of data-association based multi-target tracking methods which rely on the outcome of an object detector. Additionally, the small apparent target size makes it challenging to extract features to discriminate targets from their surroundings. Finally, the large number of targets greatly increases computational complexity which in turn makes it hard to extend existing multi-target tracking approaches to high-density crowd scenarios. In this paper, we propose a tracker that addresses the aforementioned problems and is capable of tracking hundreds of people efficiently. We formulate online crowd tracking as Binary Quadratic Programing. Our formulation employs target's individual information in the form of appearance and motion as well as contextual cues in the form of neighborhood motion, spatial proximity and grouping, and solves detection and data association simultaneously. In order to solve the proposed quadratic optimization efficiently, where state-of art commercial quadratic programing solvers fail to find the solution in a reasonable amount of time, we propose to use the most recent version of the Modified Frank Wolfe algorithm, which takes advantage of SWAP-steps to speed up the optimization. We show that the proposed formulation can track hundreds of targets efficiently and improves state-of-art results by significant margins on eleven challenging high density crowd sequences.
Our binary quadratic formulation consists of three linear terms and two quadratic term. Two linear terms capture the properties of the individual tracks. The third linear term as well as the quadratic terms are responsible for modeling interactions between the targets. We show that the proposed quadratic objective function could be solved efficiently using an accelerated version of modified Frank-Wolfe algorithm which takes an advantage of steps for further speed up @cite_29 .
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Recently, there has been a renewed interest in the machine learning community for variants of a sparse greedy approximation procedure for concave optimization known as the Frank-Wolfe (FW) method. In particular, this procedure has been successfully applied to train large-scale instances of non-linear Support Vector Machines (SVMs). Specializing FW to SVM training has allowed to obtain efficient algorithms, but also important theoretical results, including convergence analysis of training algorithms and new characterizations of model sparsity.In this paper, we present and analyze a novel variant of the FW method based on a new way to perform away steps, a classic strategy used to accelerate the convergence of the basic FW procedure. Our formulation and analysis is focused on a general concave maximization problem on the simplex. However, the specialization of our algorithm to quadratic forms is strongly related to some classic methods in computational geometry, namely the Gilbert and MDM algorithms.On the theoretical side, we demonstrate that the method matches the guarantees in terms of convergence rate and number of iterations obtained by using classic away steps. In particular, the method enjoys a linear rate of convergence, a result that has been recently proved for MDM on quadratic forms.On the practical side, we provide experiments on several classification datasets, and evaluate the results using statistical tests. Experiments show that our method is faster than the FW method with classic away steps, and works well even in the cases in which classic away steps slow down the algorithm. Furthermore, these improvements are obtained without sacrificing the predictive accuracy of the obtained SVM model.