Recent studies in the field of human vision science suggest that the human responses to the stimuli on a visual display are non-deterministic. People may attend to different locations on the same visual input at the same time. Based on this knowledge, we propose a new stochastic model of visual attention by introducing a dynamic Bayesian network to predict the likelihood of where humans typically focus on a video scene. The proposed model is composed of a dynamic Bayesian network with 4 layers. Our model provides a framework that simulates and combines the visual saliency response and the cognitive state of a person to estimate the most probable attended regions. Sample-based inference with Markov chain Monte-Carlo based particle filter and stream processing with multi-core processors enable us to estimate human visual attention in near real time. Experimental results have demonstrated that our model performs significantly better in predicting human visual attention compared to the previous deterministic models.
Several previous researches focused on modeling of human visual attention by using some kind of probabilistic techniques or concepts. Itti and Baldi @cite_7 investigated a Bayesian approach to detecting surprising events in video signals. Their approach models a surprise by Kullback-Leibler divergence between the prior and posterior distributions of fundamental features. Avraham and Lindenbaum @cite_25 utilized a graphical model approximation to extend their static saliency model based on self similarities. Boccignone @cite_6 introduced a nonparametric Bayesian framework to achieve object-based visual attention. Gao, Mahadevan and Vasconcelos @cite_0 @cite_16 developed a decision-theoretic approach attention model for object detection.
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Primates demonstrate unparalleled ability at rapidly orienting towards important events in complex dynamic environments. During rapid guidance of attention and gaze towards potential objects of interest or threats, often there is no time for detailed visual analysis. Thus, heuristic computations are necessary to locate the most interesting events in quasi real-time. We present a new theory of sensory surprise, which provides a principled and computable shortcut to important information. We develop a model that computes instantaneous low-level surprise at every location in video streams. The algorithm significantly correlates with eye movements of two humans watching complex video clips, including television programs (17,936 frames, 2,152 saccadic gaze shifts). The system allows more sophisticated and time-consuming image analysis to be efficiently focused onto the most surprising subsets of the incoming data. We address the problem of object-based visual attention from a Bayesian standpoint. We contend with the issue of joint segmentation and saliency computation suitable to provide a sound basis for dealing with higher level information related to objects present in dynamic scene. To this end we propose a framework relying on nonparametric Bayesian techniques, namely variational inference on a mixture of Dirichlet processes. A decision-theoretic formulation of visual saliency, first proposed for top-down processing (object recognition) (Gao & Vasconcelos, 2005a ), is extended to the problem of bottom-up saliency. Under this formulation, optimality is defined in the minimum probability of error sense, under a constraint of computational parsimony. The saliency of the visual features at a given location of the visual field is defined as the power of those features to discriminate between the stimulus at the location and a null hypothesis. For bottom-up saliency, this is the set of visual features that surround the location under consideration. Discrimination is defined in an information-theoretic sense and the optimal saliency detector derived for a class of stimuli that complies with known statistical properties of natural images. It is shown that under the assumption that saliency is driven by linear filtering, the optimal detector consists of what is usually referred to as the standard architecture of V1: a cascade of linear filtering, divisive normalization, rectification, and spatial pooling. The optimal detector is also shown to replicate the fundamental properties of the psychophysics of saliency: stimulus pop-out, saliency asymmetries for stimulus presence versus absence, disregard of feature conjunctions, and Weber's law. Finally, it is shown that the optimal saliency architecture can be applied to the solution of generic inference problems. In particular, for the class of stimuli studied, it performs the three fundamental operations of statistical inference: assessment of probabilities, implementation of Bayes decision rule, and feature selection. A spatiotemporal saliency algorithm based on a center-surround framework is proposed. The algorithm is inspired by biological mechanisms of motion-based perceptual grouping and extends a discriminant formulation of center-surround saliency previously proposed for static imagery. Under this formulation, the saliency of a location is equated to the power of a predefined set of features to discriminate between the visual stimuli in a center and a surround window, centered at that location. The features are spatiotemporal video patches and are modeled as dynamic textures, to achieve a principled joint characterization of the spatial and temporal components of saliency. The combination of discriminant center-surround saliency with the modeling power of dynamic textures yields a robust, versatile, and fully unsupervised spatiotemporal saliency algorithm, applicable to scenes with highly dynamic backgrounds and moving cameras. The related problem of background subtraction is treated as the complement of saliency detection, by classifying nonsalient (with respect to appearance and motion dynamics) points in the visual field as background. The algorithm is tested for background subtraction on challenging sequences, and shown to substantially outperform various state-of-the-art techniques. Quantitatively, its average error rate is almost half that of the closest competitor. Computer vision attention processes assign variable-hypothesized importance to different parts of the visual input and direct the allocation of computational resources. This nonuniform allocation might help accelerate the image analysis process. This paper proposes a new bottom-up attention mechanism. Rather than taking the traditional approach, which tries to model human attention, we propose a validated stochastic model to estimate the probability that an image part is of interest. We refer to this probability as saliency and thus specify saliency in a mathematically well-defined sense. The model quantifies several intuitive observations, such as the greater likelihood of correspondence between visually similar image regions and the likelihood that only a few of interesting objects will be present in the scene. The latter observation, which implies that such objects are (relaxed) global exceptions, replaces the traditional preference for local contrast. The algorithm starts with a rough preattentive segmentation and then uses a graphical model approximation to efficiently reveal which segments are more likely to be of interest. Experiments on natural scenes containing a variety of objects demonstrate the proposed method and show its advantages over previous approaches.