Crowd counting has been widely studied by computer vision community in recent years. Due to the large scale variation, it remains to be a challenging task. Previous methods adopt either multi-column CNN or single-column CNN with multiple branches to deal with this problem. However, restricted by the number of columns or branches, these methods can only capture a few different scales and have limited capability. In this paper, we propose a simple but effective network called DSNet for crowd counting, which can be easily trained in an end-to-end fashion. The key component of our network is the dense dilated convolution block, in which each dilation layer is densely connected with the others to preserve information from continuously varied scales. The dilation rates in dilation layers are carefully selected to prevent the block from gridding artifacts. To further enlarge the range of scales covered by the network, we cascade three blocks and link them with dense residual connections. We also introduce a novel multi-scale density level consistency loss for performance improvement. To evaluate our method, we compare it with state-of-the-art algorithms on four crowd counting datasets (ShanghaiTech, UCF-QNRF, UCF_CC_50 and UCSD). Experimental results demonstrate that DSNet can achieve the best performance and make significant improvements on all the four datasets (30 on the UCF-QNRF and UCF_CC_50, and 20 on the others).
Most of the early traditional works focus on detection-based methods using body or part-based detector to locate people in the crowd image and count their number. However, severe occlusions of highly congested scenes limit the performance of these methods. To overcome the problem, regression-based methods are deployed to learn a mapping from the extracted feature to the number of objects directly. Following similar approaches, Idrees @cite_20 proposed a method that extracts features via Fourier analysis and SIFT @cite_26 interest points based counting in local patches. Due to the overlooked saliency that causes inaccurate results in local regions, Lempitsky @cite_15 proposed a method that learns a linear mapping between features and its object density maps in the local region. Futhermore, considering the difficulty of learning an ideal linear mapping, Pham @cite_33 used random forest regression to learn a non-linear mapping instead of the linear one.
@cite_15 @cite_26 @cite_33 @cite_20
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We propose a new supervised learning framework for visual object counting tasks, such as estimating the number of cells in a microscopic image or the number of humans in surveillance video frames. We focus on the practically-attractive case when the training images are annotated with dots (one dot per object). Our goal is to accurately estimate the count. However, we evade the hard task of learning to detect and localize individual object instances. Instead, we cast the problem as that of estimating an image density whose integral over any image region gives the count of objects within that region. Learning to infer such density can be formulated as a minimization of a regularized risk quadratic cost function. We introduce a new loss function, which is well-suited for such learning, and at the same time can be computed efficiently via a maximum subarray algorithm. The learning can then be posed as a convex quadratic program solvable with cutting-plane optimization. The proposed framework is very flexible as it can accept any domain-specific visual features. Once trained, our system provides accurate object counts and requires a very small time overhead over the feature extraction step, making it a good candidate for applications involving real-time processing or dealing with huge amount of visual data. An object recognition system has been developed that uses a new class of local image features. The features are invariant to image scaling, translation, and rotation, and partially invariant to illumination changes and affine or 3D projection. These features share similar properties with neurons in inferior temporal cortex that are used for object recognition in primate vision. Features are efficiently detected through a staged filtering approach that identifies stable points in scale space. Image keys are created that allow for local geometric deformations by representing blurred image gradients in multiple orientation planes and at multiple scales. The keys are used as input to a nearest neighbor indexing method that identifies candidate object matches. Final verification of each match is achieved by finding a low residual least squares solution for the unknown model parameters. Experimental results show that robust object recognition can be achieved in cluttered partially occluded images with a computation time of under 2 seconds. This paper presents a patch-based approach for crowd density estimation in public scenes. We formulate the problem of estimating density in a structured learning framework applied to random decision forests. Our approach learns the mapping between patch features and relative locations of all objects inside each patch, which contribute to generate the patch density map through Gaussian kernel density estimation. We build the forest in a coarse-to-fine manner with two split node layers, and further propose a crowdedness prior and an effective forest reduction method to improve the estimation accuracy and speed. Moreover, we introduce a semi-automatic training method to learn the estimator for a specific scene. We achieved state-of-the-art results on the public Mall dataset and UCSD dataset, and also proposed two potential applications in traffic counts and scene understanding with promising results. We propose to leverage multiple sources of information to compute an estimate of the number of individuals present in an extremely dense crowd visible in a single image. Due to problems including perspective, occlusion, clutter, and few pixels per person, counting by human detection in such images is almost impossible. Instead, our approach relies on multiple sources such as low confidence head detections, repetition of texture elements (using SIFT), and frequency-domain analysis to estimate counts, along with confidence associated with observing individuals, in an image region. Secondly, we employ a global consistency constraint on counts using Markov Random Field. This caters for disparity in counts in local neighborhoods and across scales. We tested our approach on a new dataset of fifty crowd images containing 64K annotated humans, with the head counts ranging from 94 to 4543. This is in stark contrast to datasets used for existing methods which contain not more than tens of individuals. We experimentally demonstrate the efficacy and reliability of the proposed approach by quantifying the counting performance.