Linguistic resources can be populated with data through the use of such approaches as crowdsourcing and gamification when motivated people are involved. However, current crowdsourcing genre taxonomies lack the concept of cooperation, which is the principal element of modern video games and may potentially drive the annotators’ interest. This survey on crowdsourcing taxonomies and cooperation in linguistic resources provides recommendations on using cooperation in existent genres of crowdsourcing and an evidence of the efficiency of cooperation using a popular Russian linguistic resource created through crowdsourcing as an example.
There are other attempts to create a taxonomy of crowdsourcing genres. Zwass investigated the phenomena of @cite_12 and proposed a taxonomy of user-created digital content which includes the following: knowledge compendia, consumer reviews, multimedia content, blogs, mashups, virtual worlds. The resulted taxonomy appears to be too general and, since it was not intended, does not fit the natural language processing field perfectly.
@cite_12
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Enabled by the Internet-Web compound, co-creation of value by consumers has emerged as a major force in the marketplace. In sponsored co-creation, which takes place at the behest of producers, the activities of consumers drive or support the producers' business models. Autonomous co-creation is a wide range of consumer activities that amount to consumer-side production of value. Thus, individuals and communities have become a significant, and growing, productive force in e-commerce. To recognize co-creation, so broadly understood, as a fundamental area of e-commerce research, it is necessary to attain an integrated research perspective on this greatly varied, yet cohering, domain. The enabling information technology needs to be developed to suit the context. Toward these ends, the paper analyzes the intellectual space underlying co-creation research and proposes an inclusive taxonomy of Web-based co-creation, informed both by the extant multidisciplinary research and by results obtained in the natural laboratory of the Web. The essential directions of co-creation research are outlined, and some promising avenues of future work discussed. The taxonomic framework and the research perspective lay a foundation for the future development of co-creation theory and practice. The certainty of turbulent developments in e-commerce means that the taxonomic framework will require ongoing revision and expansion, as will any future framework.