Landmark localization in images and videos is a classic problem solved in various ways. Nowadays, with deep networks prevailing throughout machine learning, there are revamped interests in pushing facial landmark detection technologies to handle more challenging data. Most efforts use network objectives based on L1 or L2 norms, which have several disadvantages. First of all, the locations of landmarks are determined from generated heatmaps (i.e., confidence maps) from which predicted landmark locations (i.e., the means) get penalized without accounting for the spread: a high scatter corresponds to low confidence and vice-versa. For this, we introduce a LaplaceKL objective that penalizes for a low confidence. Another issue is a dependency on labeled data, which are expensive to obtain and susceptible to error. To address both issues we propose an adversarial training framework that leverages unlabeled data to improve model performance. Our method claims state-of-the-art on all of the 300W benchmarks and ranks second-to-best on the Annotated Facial Landmarks in the Wild (AFLW) dataset. Furthermore, our model is robust with a reduced size: 1 8 the number of channels (i.e., 0.0398MB) is comparable to state-of-that-art in real-time on CPU. Thus, we show that our method is of high practical value to real-life application.
Landmark localization datasets and benchmarks have significantly evolved as well. The 68-point mark-up scheme of the MultiPIE dataset @cite_3 has been widely adopted. Despite the initial excitement for MultiPIE throughout the landmark localization community @cite_42 , it is now considered one of the easy dataset captured entirely in a controlled lab setting. A more challenging dataset, aflw @cite_16 , was then released with up to 21 facial landmarks per face ( occluded or invisible'' landmarks were not marked). Finally, came the 300W dataset made-up of face images from the internet, labeled with the same 68-point mark-up scheme as MultiPIE, and promoted as a data challenge @cite_31 . Currently, 300W is among the most widely used benchmarks for facial landmark localization. In addition to 2D datasets the community created several datasets annotated with 3D keypoints @cite_23 .
@cite_42 @cite_3 @cite_23 @cite_31 @cite_16
2047508432 2605105738 2058961190 2012885984
We present a unified model for face detection, pose estimation, and landmark estimation in real-world, cluttered images. Our model is based on a mixtures of trees with a shared pool of parts; we model every facial landmark as a part and use global mixtures to capture topological changes due to viewpoint. We show that tree-structured models are surprisingly effective at capturing global elastic deformation, while being easy to optimize unlike dense graph structures. We present extensive results on standard face benchmarks, as well as a new “in the wild” annotated dataset, that suggests our system advances the state-of-the-art, sometimes considerably, for all three tasks. Though our model is modestly trained with hundreds of faces, it compares favorably to commercial systems trained with billions of examples (such as Google Picasa and face.com). This paper investigates how far a very deep neural network is from attaining close to saturating performance on existing 2D and 3D face alignment datasets. To this end, we make the following 5 contributions: (a) we construct, for the first time, a very strong baseline by combining a state-of-the-art architecture for landmark localization with a state-of-the-art residual block, train it on a very large yet synthetically expanded 2D facial landmark dataset and finally evaluate it on all other 2D facial landmark datasets. (b)We create a guided by 2D landmarks network which converts 2D landmark annotations to 3D and unifies all existing datasets, leading to the creation of LS3D-W, the largest and most challenging 3D facial landmark dataset to date ( 230,000 images). (c) Following that, we train a neural network for 3D face alignment and evaluate it on the newly introduced LS3D-W. (d) We further look into the effect of all “traditional” factors affecting face alignment performance like large pose, initialization and resolution, and introduce a “new” one, namely the size of the network. (e) We show that both 2D and 3D face alignment networks achieve performance of remarkable accuracy which is probably close to saturating the datasets used. Training and testing code as well as the dataset can be downloaded from https: www.adrianbulat.com face-alignment Automatic facial point detection plays arguably the most important role in face analysis. Several methods have been proposed which reported their results on databases of both constrained and unconstrained conditions. Most of these databases provide annotations with different mark-ups and in some cases the are problems related to the accuracy of the fiducial points. The aforementioned issues as well as the lack of a evaluation protocol makes it difficult to compare performance between different systems. In this paper, we present the 300 Faces in-the-Wild Challenge: The first facial landmark localization Challenge which is held in conjunction with the International Conference on Computer Vision 2013, Sydney, Australia. The main goal of this challenge is to compare the performance of different methods on a new-collected dataset using the same evaluation protocol and the same mark-up and hence to develop the first standardized benchmark for facial landmark localization. Face alignment is a crucial step in face recognition tasks. Especially, using landmark localization for geometric face normalization has shown to be very effective, clearly improving the recognition results. However, no adequate databases exist that provide a sufficient number of annotated facial landmarks. The databases are either limited to frontal views, provide only a small number of annotated images or have been acquired under controlled conditions. Hence, we introduce a novel database overcoming these limitations: Annotated Facial Landmarks in the Wild (AFLW). AFLW provides a large-scale collection of images gathered from Flickr, exhibiting a large variety in face appearance (e.g., pose, expression, ethnicity, age, gender) as well as general imaging and environmental conditions. In total 25,993 faces in 21,997 real-world images are annotated with up to 21 landmarks per image. Due to the comprehensive set of annotations AFLW is well suited to train and test algorithms for multi-view face detection, facial landmark localization and face pose estimation. Further, we offer a rich set of tools that ease the integration of other face databases and associated annotations into our joint framework.