Localized communication in swarms has been shown to increase swarm effectiveness in some situations by allowing for additional opportunities for cooperation. However, communication and utilization of potentially outdated information is also a concern. We present an explicit non-directional goal-based communication model and message accept reject scheme, and test our model in a set of object gathering experiments with a swarm of robots. The results of the experiments indicate that even low levels of communication regarding the swarm's goal outperform high levels of random information communication.
Implicit communication is the use of the environment to share information with other individuals. In the case of ants, pheromone trails are utilized to mark the path traversed. Pheromone trails have been replicated in prior swarm robotics research @cite_6 @cite_9 @cite_0 @cite_25 @cite_3 . Pheromone is left behind on the path an ant takes. The pheromone decays over time, so repeated usage of the trails strengthens them. The stronger the level of pheromone, the more ants are attracted to that specific pathway. In this way ants find the shortest paths.
@cite_9 @cite_3 @cite_6 @cite_0 @cite_25
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For robot swarms to operate outside of the laboratory in complex real-world environments, they require the kind of error tolerance, flexibility, and scalability seen in living systems. While robot swarms are often designed to mimic some aspect of the behavior of social insects or other organisms, no systems have yet addressed all of these capabilities in a single framework. We describe a swarm robotics system that emulates ant behaviors, which govern memory, communication, and movement, as well as an evolutionary process that tailors those behaviors into foraging strategies that maximize performance under varied and complex conditions. The system evolves appropriate solutions to different environmental challenges. Solutions include the following: (1) increased communication when sensed information is reliable and resources to be collected are highly clustered, (2) less communication and more individual memory when cluster sizes are variable, and (3) greater dispersal with increasing swarm size. Analysis of the evolved behaviors reveals the importance of interactions among behaviors, and of the interdependencies between behaviors and environments. The effectiveness of interacting behaviors depends on the uncertainty of sensed information, the resource distribution, and the swarm size. Such interactions could not be manually specified, but are effectively evolved in simulation and transferred to physical robots. This work is the first to demonstrate high-level robot swarm behaviors that can be automatically tuned to produce efficient collective foraging strategies in varied and complex environments. The present study investigated the trail-following behavior of the subterranean termite Coptotermes gestroi (Wasmann Rhinotermitidae) under laboratory conditions. The results showed that workers were the first to initiate the exploration to the food source. When food was discovered they returned to the nest laying a trail for recruiting nestmates to the food source. In this situation, workers always traveled significantly faster when returning from the arenas. Both workers and soldiers were recruited to the food source; however, the soldier worker proportion was higher during the first phase of the recruitment. When no food was available, the number of recruited nestmates and the speed on their way back to the nest were significantly lower. The results also showed that scout foragers always laid trail pheromones when entering into unknown territories, and that chemical signals found in the food could induce workers of C. gestroi to increase their travel speed. In this article, we analyze the behavior of a group of robots involved in an object retrieval task. The robots' control system is inspired by a model of ants' foraging. This model emphasizes the role of learning in the individual. Individuals adapt to the environment using only locally available information. We show that a simple parameter adaptation is an effective way to improve the efficiency of the group and that it brings forth division of labor between the members of the group. Moreover, robots that are best at retrieving have a higher probability of becoming active retrievers. This selection of the best members does not use any explicit representation of individual capabilities. We analyze this system and point out its strengths and its weaknesses. Abstract We are pursuing techniques for coordinating the actions of large numbers of small-scale robots to achieve useful large-scale results in surveillance, reconnaissance, hazard detection, and path finding. Using the biologically inspired notion of “virtual pheromone” messaging, we describe how many coordinated activities can be accomplished without centralized control. By virtue of this simple messaging scheme, a robot swarm can become a distributed computing mesh embedded within the environment, while simultaneously acting as a physical embodiment of the user interface. We further describe a set of logical primitives for controlling the flow of virtual pheromone messages throughout the robot swarm. These enable the design of complex group behaviors mediated by messages exchanged between neighboring robots. Pheromone trails laid by foraging ants serve as a positive feedback mechanism for the sharing of information about food sources. This feedback is nonlinear, in that ants do not react in a proportionate manner to the amount of pheromone deposited. Instead, strong trails elicit disproportionately stronger responses than weak trails. Such nonlinearity has important implications for how a colony distributes its workforce, when confronted with a choice of food sources. We investigated how colonies of the Pharaoh's ant, Monomorium pharaonis, distribute their workforce when offered a choice of two food sources of differing energetic value. By developing a nonlinear differential equation model of trail foraging, and comparing model with experiments, we examined how the ants allocate their workforce between the two food sources. In this allocation, the most profitable feeder (i.e. the feeder with the highest concentration of sugar syrup) was usually exploited by the majority of ants. The particular form of the nonlinear feedback in trail foraging means that when we offered the ants a choice between two feeders of equal profitability, foraging was biased to the feeder with the highest initial number of visitors. Taken together, our experiments illuminate how pheromones provide a mechanism whereby ants can efficiently allocate their workforce among the available food sources without centralized control.