Although a wide variety of deep neural networks for robust Visual Odometry (VO) can be found in the literature, they are still unable to solve the drift problem in long-term robot navigation. Thus, this paper aims to propose novel deep end-to-end networks for long-term 6-DoF VO task. It mainly fuses relative and global networks based on Recurrent Convolutional Neural Networks (RCNNs) to improve the monocular localization accuracy. Indeed, the relative sub-networks are implemented to smooth the VO trajectory, while global subnetworks are designed to avoid drift problem. All the parameters are jointly optimized using Cross Transformation Constraints (CTC), which represents temporal geometric consistency of the consecutive frames, and Mean Square Error (MSE) between the predicted pose and ground truth. The experimental results on both indoor and outdoor datasets show that our method outperforms other state-of-the-art learning-based VO methods in terms of pose accuracy.
in contrast, direct methods estimate the camera motion by minimizing the photometric error over all pixels across consecutive images. Engel at al. @cite_9 developed LSD-SLAM, which is one of the most successful direct approaches. Direct methods do not provide better tolerance towards changing lighting conditions and often require more computational costs than feature-based methods since they work a global minimization using all the pixels in the image.
@cite_9
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We propose a direct (feature-less) monocular SLAM algorithm which, in contrast to current state-of-the-art regarding direct methods, allows to build large-scale, consistent maps of the environment. Along with highly accurate pose estimation based on direct image alignment, the 3D environment is reconstructed in real-time as pose-graph of keyframes with associated semi-dense depth maps. These are obtained by filtering over a large number of pixelwise small-baseline stereo comparisons. The explicitly scale-drift aware formulation allows the approach to operate on challenging sequences including large variations in scene scale. Major enablers are two key novelties: (1) a novel direct tracking method which operates on ( sim (3) ), thereby explicitly detecting scale-drift, and (2) an elegant probabilistic solution to include the effect of noisy depth values into tracking. The resulting direct monocular SLAM system runs in real-time on a CPU.