Recovering the occlusion relationships between objects is a fundamental human visual ability which yields important information about the 3D world. In this paper we propose a deep network architecture, called DOC, which acts on a single image, detects object boundaries and estimates the border ownership (i.e. which side of the boundary is foreground and which is background). We represent occlusion relations by a binary edge map, to indicate the object boundary, and an occlusion orientation variable which is tangential to the boundary and whose direction specifies border ownership by a left-hand rule, see Fig.1. We train two related deep convolutional neural networks, called DOC, which exploit local and non-local image cues to estimate this representation and hence recover occlusion relations. In order to train and test DOC we construct a large-scale instance occlusion boundary dataset using PASCAL VOC images, which we call the PASCAL instance occlusion dataset (PIOD). This contains 10,000 images and hence is two orders of magnitude larger than existing occlusion datasets for outdoor images. We test two variants of DOC on PIOD and on the BSDS occlusion dataset and show they outperform state-of-the-art methods typically by more than 5AP. Finally, we perform numerous experiments investigating multiple settings of DOC and transfer between BSDS and PIOD, which provides more insights for further study of occlusion estimation.
Occlusion relations can also be addressed using techniques which estimate 3D depth from single images. These methods typically use either MRF (to capture non-local structure) @cite_19 @cite_40 @cite_9 , deep learning @cite_2 , or combinations of both @cite_6 @cite_11 @cite_13 . These studies do not explicitly attempt to estimate occlusion, but it can be deduced by detecting the depth discontinuities in the estimated depth map. To train these methods, however, requires annotated 3D data which is hard to obtain for outdoor images, such as those in PASCAL VOC. Hence these methods are most suitable for indoor studies, e.g., on the NYU depth dataset @cite_15 .
@cite_9 @cite_6 @cite_19 @cite_40 @cite_2 @cite_15 @cite_13 @cite_11
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We consider the problem of estimating the depth of each pixel in a scene from a single monocular image. Unlike traditional approaches [18, 19], which attempt to map from appearance features to depth directly, we first perform a semantic segmentation of the scene and use the semantic labels to guide the 3D reconstruction. This approach provides several advantages: By knowing the semantic class of a pixel or region, depth and geometry constraints can be easily enforced (e.g., “sky” is far away and “ground” is horizontal). In addition, depth can be more readily predicted by measuring the difference in appearance with respect to a given semantic class. For example, a tree will have more uniform appearance in the distance than it does close up. Finally, the incorporation of semantic features allows us to achieve state-of-the-art results with a significantly simpler model than previous works. Depth estimation and semantic segmentation are two fundamental problems in image understanding. While the two tasks are strongly correlated and mutually beneficial, they are usually solved separately or sequentially. Motivated by the complementary properties of the two tasks, we propose a unified framework for joint depth and semantic prediction. Given an image, we first use a trained Convolutional Neural Network (CNN) to jointly predict a global layout composed of pixel-wise depth values and semantic labels. By allowing for interactions between the depth and semantic information, the joint network provides more accurate depth prediction than a state-of-the-art CNN trained solely for depth prediction [6]. To further obtain fine-level details, the image is decomposed into local segments for region-level depth and semantic prediction under the guidance of global layout. Utilizing the pixel-wise global prediction and region-wise local prediction, we formulate the inference problem in a two-layer Hierarchical Conditional Random Field (HCRF) to produce the final depth and semantic map. As demonstrated in the experiments, our approach effectively leverages the advantages of both tasks and provides the state-of-the-art results. We consider the problem of estimating detailed 3D structure from a single still image of an unstructured environment. Our goal is to create 3D models that are both quantitatively accurate as well as visually pleasing. For each small homogeneous patch in the image, we use a Markov random field (MRF) to infer a set of "plane parametersrdquo that capture both the 3D location and 3D orientation of the patch. The MRF, trained via supervised learning, models both image depth cues as well as the relationships between different parts of the image. Other than assuming that the environment is made up of a number of small planes, our model makes no explicit assumptions about the structure of the scene; this enables the algorithm to capture much more detailed 3D structure than does prior art and also give a much richer experience in the 3D flythroughs created using image-based rendering, even for scenes with significant nonvertical structure. Using this approach, we have created qualitatively correct 3D models for 64.9 percent of 588 images downloaded from the Internet. We have also extended our model to produce large-scale 3D models from a few images. In this paper we address three different computer vision tasks using a single basic architecture: depth prediction, surface normal estimation, and semantic labeling. We use a multiscale convolutional network that is able to adapt easily to each task using only small modifications, regressing from the input image to the output map directly. Our method progressively refines predictions using a sequence of scales, and captures many image details without any superpixels or low-level segmentation. We achieve state-of-the-art performance on benchmarks for all three tasks. We present an approach to interpret the major surfaces, objects, and support relations of an indoor scene from an RGBD image. Most existing work ignores physical interactions or is applied only to tidy rooms and hallways. Our goal is to parse typical, often messy, indoor scenes into floor, walls, supporting surfaces, and object regions, and to recover support relationships. One of our main interests is to better understand how 3D cues can best inform a structured 3D interpretation. We also contribute a novel integer programming formulation to infer physical support relations. We offer a new dataset of 1449 RGBD images, capturing 464 diverse indoor scenes, with detailed annotations. Our experiments demonstrate our ability to infer support relations in complex scenes and verify that our 3D scene cues and inferred support lead to better object segmentation.