Robust Policy Search is the problem of learning policies that do not degrade in performance when subject to unseen environment model parameters. It is particularly relevant for transferring policies learned in a simulation environment to the real world. Several existing approaches involve sampling large batches of trajectories which reflect the differences in various possible environments, and then selecting some subset of these to learn robust policies, such as the ones that result in the worst performance. We propose an active learning based framework, EffAcTS, to selectively choose model parameters for this purpose so as to collect only as much data as necessary to select such a subset. We apply this framework to an existing method, namely EPOpt, and experimentally validate the gains in sample efficiency and the performance of our approach on standard continuous control tasks. We also present a Multi-Task Learning perspective to the problem of Robust Policy Search, and draw connections from our proposed framework to existing work on Multi-Task Learning.
Although EPOpt uses only an appropriate subset of models to train on, none of the above approaches consider ways to sample trajectories only as necessary. Our proposed framework employs active learning to decide with data from only a few model parameters the models for which the agent requires more training. Active sampling approaches have also been explored for task selection in Multi-Task learning by @cite_27 , a viewpoint we discuss in more detail in section .
@cite_27
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One of the long-standing challenges in Artificial Intelligence for learning goal-directed behavior is to build a single agent which can solve multiple tasks. Recent progress in multi-task learning for goal-directed sequential problems has been in the form of distillation based learning wherein a student network learns from multiple task-specific expert networks by mimicking the task-specific policies of the expert networks. While such approaches offer a promising solution to the multi-task learning problem, they require supervision from large expert networks which require extensive data and computation time for training. In this work, we propose an efficient multi-task learning framework which solves multiple goal-directed tasks in an on-line setup without the need for expert supervision. Our work uses active learning principles to achieve multi-task learning by sampling the harder tasks more than the easier ones. We propose three distinct models under our active sampling framework. An adaptive method with extremely competitive multi-tasking performance. A UCB-based meta-learner which casts the problem of picking the next task to train on as a multi-armed bandit problem. A meta-learning method that casts the next-task picking problem as a full Reinforcement Learning problem and uses actor-critic methods for optimizing the multi-tasking performance directly. We demonstrate results in the Atari 2600 domain on seven multi-tasking instances: three 6-task instances, one 8-task instance, two 12-task instances and one 21-task instance.