This paper studies the complexity of distributed construction of purely additive spanners in the CONGEST model. We describe algorithms for building such spanners in several cases. Because of the need to simultaneously make decisions at far apart locations, the algorithms use additional mechanisms compared to their sequential counterparts. We complement our algorithms with a lower bound on the number of rounds required for computing pairwise spanners. The standard reductions from set-disjointness and equality seem unsuitable for this task because no specific edge needs to be removed from the graph. Instead, to obtain our lower bound, we define a new communication complexity problem that reduces to computing a sparse spanner, and prove a lower bound on its communication complexity using information theory. This technique significantly extends the current toolbox used for obtaining lower bounds for the CONGEST model, and we believe it may find additional applications.
In his seminal paper, Pettie @cite_21 presents lower bounds for the number of rounds needed by distributed algorithms in order to construct several families of spanners. Specifically, it is shown that computing an all-pair additive @math -spanner with size @math in expectation, for a constant @math , requires @math rounds of communication. Because this is an indistinguishability-based lower bound, it holds even for the less restricted LOCAL mode, where message lengths can be unbounded.
@cite_21
2032654248
We present efficient algorithms for computing very sparse low distortion spanners in distributed networks and prove some non-trivial lower bounds on the trade-off between time, sparseness, and distortion. All of our algorithms assume a synchronized distributed network, where relatively short messages may be communicated in each time step. Our first result is an O(log n)1+o(1)-time algorithm for finding a (2O(log* n)log n)-spanner with size O(n). Besides being nearly optimal in time and distortion, this algorithm appears to be the first that constructs a O(n)-size skeleton without requiring unbounded length messages or time proportional to the diameter of the network. Our second result is a new class of efficiently constructible (α,β)-spanners called Fibonacci spanners whose distortion improves with the distance being approximated. At their sparsest Fibonacci spanners can have nearly linear size O(n(log log n)φ) where φ = 1+☂5 2 is the golden ratio. As the distance increases the Fibonacci spanner's multiplicative distortion passes through four discrete stages, moving from logarithmic to doubly logarithmic, then into a period where it is constant, tending to 3, followed by another period tending to 1. On the lower bound side we prove that many recent sequential spanner constructions have no efficient counterparts in distributed networks, even if the desired distortion only needs to be achieved on the average or for a tiny fraction of the vertices. In particular, any distance preservers, purely additive spanners, or spanners with sublinear additive distortion must either be very dense, slow to construct, or have very weak guarantees on distortion.