High-quality 3D object recognition is an important component of many vision and robotics systems. We tackle the object recognition problem using two data representations, to achieve leading results on the Princeton ModelNet challenge. The two representations: 1. Volumetric representation: the 3D object is discretized spatially as binary voxels - @math if the voxel is occupied and @math otherwise. 2. Pixel representation: the 3D object is represented as a set of projected 2D pixel images. Current leading submissions to the ModelNet Challenge use Convolutional Neural Networks (CNNs) on pixel representations. However, we diverge from this trend and additionally, use Volumetric CNNs to bridge the gap between the efficiency of the above two representations. We combine both representations and exploit them to learn new features, which yield a significantly better classifier than using either of the representations in isolation. To do this, we introduce new Volumetric CNN (V-CNN) architectures.
More recently, they have also been used to perform classification and retrieval of 3D CAD models @cite_8 @cite_24 @cite_21 @cite_28 @cite_0 @cite_14 . CNNs not only allow for end to end training, it is also an automated feature learning method. The features learned through CNNs generalize well to other datasets, sometimes containing very different category of images. In particular, the distributed representation of basic features in different layers and different neurons means that there are a huge number of ways to aggregate this information in order to accomplish a task like classification or retrieval. It is also known that the features learned by training from a large 2D RGB image dataset like ImageNet generalize well, even to images not belonging to the original set of target classes. This is in contrast to handcrafted features which do not necessarily generalize well to other domains or category of images.
@cite_14 @cite_8 @cite_28 @cite_21 @cite_24 @cite_0
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3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect), it is becoming increasingly important to have a powerful 3D shape representation in the loop. Apart from category recognition, recovering full 3D shapes from view-based 2.5D depth maps is also a critical part of visual understanding. To this end, we propose to represent a geometric 3D shape as a probability distribution of binary variables on a 3D voxel grid, using a Convolutional Deep Belief Network. Our model, 3D ShapeNets, learns the distribution of complex 3D shapes across different object categories and arbitrary poses from raw CAD data, and discovers hierarchical compositional part representations automatically. It naturally supports joint object recognition and shape completion from 2.5D depth maps, and it enables active object recognition through view planning. To train our 3D deep learning model, we construct ModelNet -- a large-scale 3D CAD model dataset. Extensive experiments show that our 3D deep representation enables significant performance improvement over the-state-of-the-arts in a variety of tasks. This letter introduces a robust representation of 3-D shapes, named DeepPano, learned with deep convolutional neural networks (CNN). Firstly, each 3-D shape is converted into a panoramic view, namely a cylinder projection around its principle axis. Then, a variant of CNN is specifically designed for learning the deep representations directly from such views. Different from typical CNN, a row-wise max-pooling layer is inserted between the convolution and fully-connected layers, making the learned representations invariant to the rotation around a principle axis. Our approach achieves state-of-the-art retrieval classification results on two large-scale 3-D model datasets (ModelNet-10 and ModelNet-40), outperforming typical methods by a large margin. Robust object recognition is a crucial skill for robots operating autonomously in real world environments. Range sensors such as LiDAR and RGBD cameras are increasingly found in modern robotic systems, providing a rich source of 3D information that can aid in this task. However, many current systems do not fully utilize this information and have trouble efficiently dealing with large amounts of point cloud data. In this paper, we propose VoxNet, an architecture to tackle this problem by integrating a volumetric Occupancy Grid representation with a supervised 3D Convolutional Neural Network (3D CNN). We evaluate our approach on publicly available benchmarks using LiDAR, RGBD, and CAD data. VoxNet achieves accuracy beyond the state of the art while labeling hundreds of instances per second. A multi-view image sequence provides a much richer capacity for object recognition than from a single image. However, most existing solutions to multi-view recognition typically adopt hand-crafted, model-based geometric methods, which do not readily embrace recent trends in deep learning. We propose to bring Convolutional Neural Networks to generic multi-view recognition, by decomposing an image sequence into a set of image pairs, classifying each pair independently, and then learning an object classifier by weighting the contribution of each pair. This allows for recognition over arbitrary camera trajectories, without requiring explicit training over the potentially infinite number of camera paths and lengths. Building these pairwise relationships then naturally extends to the next-best-view problem in an active recognition framework. To achieve this, we train a second Convolutional Neural Network to map directly from an observed image to next viewpoint. Finally, we incorporate this into a trajectory optimisation task, whereby the best recognition confidence is sought for a given trajectory length. We present state-of-the-art results in both guided and unguided multi-view recognition on the ModelNet dataset, and show how our method can be used with depth images, greyscale images, or both.