Current generative frameworks use end-to-end learning and generate images by sampling from uniform noise distribution. However, these approaches ignore the most basic principle of image formation: images are product of: (a) Structure: the underlying 3D model; (b) Style: the texture mapped onto structure. In this paper, we factorize the image generation process and propose Style and Structure Generative Adversarial Network (S^2-GAN). Our S^2-GAN has two components: the Structure-GAN generates a surface normal map; the Style-GAN takes the surface normal map as input and generates the 2D image. Apart from a real vs. generated loss function, we use an additional loss with computed surface normals from generated images. The two GANs are first trained independently, and then merged together via joint learning. We show our S^2-GAN model is interpretable, generates more realistic images and can be used to learn unsupervised RGBD representations.
In order to train our @math -GAN we combine adversarial loss with 3D surface normal prediction loss @cite_38 @cite_41 @cite_33 @cite_25 to provide extra constraints during learning. This is also related to the idea of combining multiple losses for better generative modeling @cite_65 @cite_63 @cite_6 . For example, @cite_65 proposed an adversarial auto-encoder which takes the adversarial loss as an extra constraint for the latent code during training the auto-encoder. Finally, the idea of factorizing image into two separate phenomena has been well studied in @cite_49 @cite_62 @cite_2 @cite_13 , which motivates us to decompose the generative process to structure and style. We use the RGBD data from NYUv2 to factorize and learn a @math -GAN model.
@cite_38 @cite_62 @cite_33 @cite_41 @cite_65 @cite_2 @cite_6 @cite_63 @cite_49 @cite_13 @cite_25
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In the past few years, convolutional neural nets (CNN) have shown incredible promise for learning visual representations. In this paper, we use CNNs for the task of predicting surface normals from a single image. But what is the right architecture we should use? We propose to build upon the decades of hard work in 3D scene understanding, to design new CNN architecture for the task of surface normal estimation. We show by incorporating several constraints (man-made, manhattan world) and meaningful intermediate representations (room layout, edge labels) in the architecture leads to state of the art performance on surface normal estimation. We also show that our network is quite robust and show state of the art results on other datasets as well without any fine-tuning. What primitives should we use to infer the rich 3D world behind an image? We argue that these primitives should be both visually discriminative and geometrically informative and we present a technique for discovering such primitives. We demonstrate the utility of our primitives by using them to infer 3D surface normals given a single image. Our technique substantially outperforms the state-of-the-art and shows improved cross-dataset performance. In this paper we address three different computer vision tasks using a single basic architecture: depth prediction, surface normal estimation, and semantic labeling. We use a multiscale convolutional network that is able to adapt easily to each task using only small modifications, regressing from the input image to the output map directly. Our method progressively refines predictions using a sequence of scales, and captures many image details without any superpixels or low-level segmentation. We achieve state-of-the-art performance on benchmarks for all three tasks. Do we really need 3D labels in order to learn how to predict 3D? In this paper, we show that one can learn a mapping from appearance to 3D properties without ever seeing a single explicit 3D label. Rather than use explicit supervision, we use the regularity of indoor scenes to learn the mapping in a completely unsupervised manner. We demonstrate this on both a standard 3D scene understanding dataset as well as Internet images for which 3D is unavailable, precluding supervised learning. Despite never seeing a 3D label, our method produces competitive results. Image-generating machine learning models are typically trained with loss functions based on distance in the image space. This often leads to over-smoothed results. We propose a class of loss functions, which we call deep perceptual similarity metrics (DeePSiM), that mitigate this problem. Instead of computing distances in the image space, we compute distances between image features extracted by deep neural networks. This metric better reflects perceptually similarity of images and thus leads to better results. We show three applications: autoencoder training, a modification of a variational autoencoder, and inversion of deep convolutional networks. In all cases, the generated images look sharp and resemble natural images. We present an autoencoder that leverages learned representations to better measure similarities in data space. By combining a variational autoencoder with a generative adversarial network we can use learned feature representations in the GAN discriminator as basis for the VAE reconstruction objective. Thereby, we replace element-wise errors with feature-wise errors to better capture the data distribution while offering invariance towards e.g. translation. We apply our method to images of faces and show that it outperforms VAEs with element-wise similarity measures in terms of visual fidelity. Moreover, we show that the method learns an embedding in which high-level abstract visual features (e.g. wearing glasses) can be modified using simple arithmetic. In this work we propose the method for a rather unexplored problem of computer vision - discriminatively trained dense surface normal estimation from a single image. Our method combines contextual and segment-based cues and builds a regressor in a boosting framework by transforming the problem into the regression of coefficients of a local coding. We apply our method to two challenging data sets containing images of man-made environments, the indoor NYU2 data set and the outdoor KITTI data set. Our surface normal predictor achieves results better than initially expected, significantly outperforming state-of-the-art.