This work introduces verb-only representations for both recognition and retrieval of visual actions, in video. Current methods neglect legitimate semantic ambiguities between verbs, instead choosing unambiguous subsets of verbs along with objects to disambiguate the actions. We instead propose multiple verb-only labels, which we learn through hard or soft assignment as a regression. This enables learning a much larger vocabulary of verbs, including contextual overlaps of these verbs. We collect multi-verb annotations for three action video datasets and evaluate the verb-only labelling representations for action recognition and cross-modal retrieval (video-to-text and text-to-video). We demonstrate that multi-label verb-only representations outperform conventional single verb labels. We also explore other benefits of a multi-verb representation including cross-dataset retrieval and verb type manner and result verb types) retrieval.
Action Retrieval Distinct from recognition, cross-modal retrieval approaches have been proposed for visual actions both in images @cite_6 @cite_21 @cite_30 and videos @cite_49 @cite_15 @cite_27 . These works focus on instance retrieval, given a caption can the corresponding video image be retrieved and vice versa. This is different from our attempt to retrieve similar actions rather than only the corresponding video caption. Only Hahn al @cite_44 train an embedding space for videos and verbs only, using word2vec as the target space. They use verbs from UCF101 @cite_52 and HMDB51 @cite_39 in addition to verb-noun classes from Kinetics @cite_40 . These are coarser actions ( diving vs. running ) and as such have little overlap allowing the target space to perform well on unseen actions.
@cite_30 @cite_21 @cite_52 @cite_6 @cite_39 @cite_44 @cite_27 @cite_40 @cite_49 @cite_15
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Zero-shot recognition (ZSR) deals with the problem of predicting class labels for target domain instances based on source domain side information (e.g. attributes) of unseen classes. We formulate ZSR as a binary prediction problem. Our resulting classifier is class-independent. It takes an arbitrary pair of source and target domain instances as input and predicts whether or not they come from the same class, i.e. whether there is a match. We model the posterior probability of a match since it is a sufficient statistic and propose a latent probabilistic model in this context. We develop a joint discriminative learning framework based on dictionary learning to jointly learn the parameters of our model for both domains, which ultimately leads to our class-independent classifier. Many of the existing embedding methods can be viewed as special cases of our probabilistic model. On ZSR our method shows 4.90 improvement over the state-of-the-art in accuracy averaged across four benchmark datasets. We also adapt ZSR method for zero-shot retrieval and show 22.45 improvement accordingly in mean average precision (mAP). Convolutional Neural Networks (CNNs) achieve state-of-the-art performance in many computer vision tasks. However, this achievement is preceded by extreme manual annotation in order to perform either training from scratch or fine-tuning for the target task. In this work, we propose to fine-tune CNN for image retrieval from a large collection of unordered images in a fully automated manner. We employ state-of-the-art retrieval and Structure-from-Motion (SfM) methods to obtain 3D models, which are used to guide the selection of the training data for CNN fine-tuning. We show that both hard positive and hard negative examples enhance the final performance in particular object retrieval with compact codes. We introduce UCF101 which is currently the largest dataset of human actions. It consists of 101 action classes, over 13k clips and 27 hours of video data. The database consists of realistic user uploaded videos containing camera motion and cluttered background. Additionally, we provide baseline action recognition results on this new dataset using standard bag of words approach with overall performance of 44.5 . To the best of our knowledge, UCF101 is currently the most challenging dataset of actions due to its large number of classes, large number of clips and also unconstrained nature of such clips. Querying with an example image is a simple and intuitive interface to retrieve information from a visual database. Most of the research in image retrieval has focused on the task of instance-level image retrieval, where the goal is to retrieve images that contain the same object instance as the query image. In this work we move beyond instance-level retrieval and consider the task of semantic image retrieval in complex scenes, where the goal is to retrieve images that share the same semantics as the query image. We show that, despite its subjective nature, the task of semantically ranking visual scenes is consistently implemented across a pool of human annotators. We also show that a similarity based on human-annotated region-level captions is highly correlated with the human ranking and constitutes a good computable surrogate. Following this observation, we learn a visual embedding of the images where the similarity in the visual space is correlated with their semantic similarity surrogate. We further extend our model to learn a joint embedding of visual and textual cues that allows one to query the database using a text modifier in addition to the query image, adapting the results to the modifier. Finally, our model can ground the ranking decisions by showing regions that contributed the most to the similarity between pairs of images, providing a visual explanation of the similarity. With nearly one billion online videos viewed everyday, an emerging new frontier in computer vision research is recognition and search in video. While much effort has been devoted to the collection and annotation of large scalable static image datasets containing thousands of image categories, human action datasets lag far behind. Current action recognition databases contain on the order of ten different action categories collected under fairly controlled conditions. State-of-the-art performance on these datasets is now near ceiling and thus there is a need for the design and creation of new benchmarks. To address this issue we collected the largest action video database to-date with 51 action categories, which in total contain around 7,000 manually annotated clips extracted from a variety of sources ranging from digitized movies to YouTube. We use this database to evaluate the performance of two representative computer vision systems for action recognition and explore the robustness of these methods under various conditions such as camera motion, viewpoint, video quality and occlusion. We describe a novel cross-modal embedding space for actions, named Action2Vec, which combines linguistic cues from class labels with spatio-temporal features derived from video clips. Our approach uses a hierarchical recurrent network to capture the temporal structure of video features. We train our embedding using a joint loss that combines classification accuracy with similarity to Word2Vec semantics. We evaluate Action2Vec by performing zero shot action recognition and obtain state of the art results on three standard datasets. In addition, we present two novel analogy tests which quantify the extent to which our joint embedding captures distributional semantics. This is the first joint embedding space to combine verbs and action videos, and the first to be thoroughly evaluated with respect to its distributional semantics. Recently, joint video-language modeling has been attracting more and more attention. However, most existing approaches focus on exploring the language model upon on a fixed visual model. In this paper, we propose a unified framework that jointly models video and the corresponding text sentences. The framework consists of three parts: a compositional semantics language model, a deep video model and a joint embedding model. In our language model, we propose a dependency-tree structure model that embeds sentence into a continuous vector space, which preserves visually grounded meanings and word order. In the visual model, we leverage deep neural networks to capture essential semantic information from videos. In the joint embedding model, we minimize the distance of the outputs of the deep video model and compositional language model in the joint space, and update these two models jointly. Based on these three parts, our system is able to accomplish three tasks: 1) natural language generation, and 2) video retrieval and 3) language retrieval. In the experiments, the results show our approach outperforms SVM, CRF and CCA baselines in predicting Subject-Verb-Object triplet and natural sentence generation, and is better than CCA in video retrieval and language retrieval tasks. We describe the DeepMind Kinetics human action video dataset. The dataset contains 400 human action classes, with at least 400 video clips for each action. Each clip lasts around 10s and is taken from a different YouTube video. The actions are human focussed and cover a broad range of classes including human-object interactions such as playing instruments, as well as human-human interactions such as shaking hands. We describe the statistics of the dataset, how it was collected, and give some baseline performance figures for neural network architectures trained and tested for human action classification on this dataset. We also carry out a preliminary analysis of whether imbalance in the dataset leads to bias in the classifiers. Despite a recent push towards large-scale object recognition, activity recognition remains limited to narrow domains and small vocabularies of actions. In this paper, we tackle the challenge of recognizing and describing activities in-the-wild''. We present a solution that takes a short video clip and outputs a brief sentence that sums up the main activity in the video, such as the actor, the action and its object. Unlike previous work, our approach works on out-of-domain actions: it does not require training videos of the exact activity. If it cannot find an accurate prediction for a pre-trained model, it finds a less specific answer that is also plausible from a pragmatic standpoint. We use semantic hierarchies learned from the data to help to choose an appropriate level of generalization, and priors learned from Web-scale natural language corpora to penalize unlikely combinations of actors actions objects, we also use a Web-scale language model to fill in'' novel verbs, i.e. when the verb does not appear in the training set. We evaluate our method on a large YouTube corpus and demonstrate it is able to generate short sentence descriptions of video clips better than baseline approaches.