Realistic mobility models are fundamental to evaluate the performance of protocols in mobile ad hoc networks. Unfortunately, there are no mobility models that capture the non-homogeneous behaviors in both space and time commonly found in reality, while at the same time being easy to use and analyze. Motivated by this, we propose a time-variant community mobility model, referred to as the TVC model, which realistically captures spatial and temporal correlations. We devise the communities that lead to skewed location visiting preferences, and time periods that allow us to model time dependent behaviors and periodic re-appearances of nodes at specific locations. To demonstrate the power and flexibility of the TVC model, we use it to generate synthetic traces that match the characteristics of a number of qualitatively different mobility traces, including wireless LAN traces, vehicular mobility traces, and human encounter traces. More importantly, we show that, despite the high level of realism achieved, our TVC model is still theoretically tractable. To establish this, we derive a number of important quantities related to protocol performance, such as the average node degree, the hitting time, and the meeting time, and provide examples of how to utilize this theory to guide design decisions in routing protocols.
As a final note, in @cite_13 , the authors assume the attraction of a community (i.e., a geographical area) to a mobile node is derived from the number of friends of this node currently residing in the community. In our paper we assume that the nodes make movement decisions independently of the others (nonetheless, node sharing the same community will exhibit mobility correlation, capturing the social feature indirectly). Mobility models with inter-node dependency require a solid understanding of the social network structure, which is an important area under development. We plan to work further in this direction in the future.
@cite_13
1988651441
Validation of mobile ad hoc network protocols relies almost exclusively on simulation. The value of the validation is, therefore, highly dependent on how realistic the movement models used in the simulations are. Since there is a very limited number of available real traces in the public domain, synthetic models for movement pattern generation must be used. However, most widely used models are currently very simplistic, their focus being ease of implementation rather than soundness of foundation. As a consequence, simulation results of protocols are often based on randomly generated movement patterns and, therefore, may differ considerably from those that can be obtained by deploying the system in real scenarios. Movement is strongly affected by the needs of humans to socialise or cooperate, in one form or another. Fortunately, humans are known to associate in particular ways that can be mathematically modelled and that have been studied in social sciences for years.In this paper we propose a new mobility model founded on social network theory. The model allows collections of hosts to be grouped together in a way that is based on social relationships among the individuals. This grouping is then mapped to a topographical space, with movements influenced by the strength of social ties that may also change in time. We have validated our model with real traces by showing that the synthetic mobility traces are a very good approximation of human movement patterns.