High-quality 3D object recognition is an important component of many vision and robotics systems. We tackle the object recognition problem using two data representations, to achieve leading results on the Princeton ModelNet challenge. The two representations: 1. Volumetric representation: the 3D object is discretized spatially as binary voxels - @math if the voxel is occupied and @math otherwise. 2. Pixel representation: the 3D object is represented as a set of projected 2D pixel images. Current leading submissions to the ModelNet Challenge use Convolutional Neural Networks (CNNs) on pixel representations. However, we diverge from this trend and additionally, use Volumetric CNNs to bridge the gap between the efficiency of the above two representations. We combine both representations and exploit them to learn new features, which yield a significantly better classifier than using either of the representations in isolation. To do this, we introduce new Volumetric CNN (V-CNN) architectures.
* Shape descriptors A large body of literature in the computer vision and graphics research community has been devoted to designing shape descriptors for 3D objects. Depending on data representations used to describe these 3D models, there has been work on shape descriptors for voxel representations and point cloud representation, among many others. In the past, shapes have been represented as histograms or bag of features models which were constructed using surface normals and surface curvatures @cite_5 . Other shape descriptors include the Light Field Descriptor @cite_23 , Heat kernel signatures @cite_10 @cite_18 and SPH @cite_12 . Classification of 3D objects has been proposed using hand-crafted features along with a machine learning classifier in @cite_7 , @cite_25 and @cite_20 . However, more recently, the focus of research has also included finding better ways to represent 3D data. In a way, better representation has enabled better classification. The creators of the Princeton ModelNet dataset have proposed a volumetric representation of the 3D model and a 3D Volumetric CNN to classify them @cite_8 .
@cite_18 @cite_7 @cite_8 @cite_23 @cite_5 @cite_20 @cite_10 @cite_25 @cite_12
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In this work, we present intrinsic shape context (ISC) descriptors for 3D shapes. We generalize to surfaces the polar sampling of the image domain used in shape contexts: for this purpose, we chart the surface by shooting geodesic outwards from the point being analyzed; ‘angle’ is treated as tantamount to geodesic shooting direction, and radius as geodesic distance. To deal with orientation ambiguity, we exploit properties of the Fourier transform. Our charting method is intrinsic, i.e., invariant to isometric shape transformations. The resulting descriptor is a meta-descriptor that can be applied to any photometric or geometric property field defined on the shape, in particular, we can leverage recent developments in intrinsic shape analysis and construct ISC based on state-of-the-art dense shape descriptors such as heat kernel signatures. Our experiments demonstrate a notable improvement in shape matching on standard benchmarks. 3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect), it is becoming increasingly important to have a powerful 3D shape representation in the loop. Apart from category recognition, recovering full 3D shapes from view-based 2.5D depth maps is also a critical part of visual understanding. To this end, we propose to represent a geometric 3D shape as a probability distribution of binary variables on a 3D voxel grid, using a Convolutional Deep Belief Network. Our model, 3D ShapeNets, learns the distribution of complex 3D shapes across different object categories and arbitrary poses from raw CAD data, and discovers hierarchical compositional part representations automatically. It naturally supports joint object recognition and shape completion from 2.5D depth maps, and it enables active object recognition through view planning. To train our 3D deep learning model, we construct ModelNet -- a large-scale 3D CAD model dataset. Extensive experiments show that our 3D deep representation enables significant performance improvement over the-state-of-the-arts in a variety of tasks. A large number of 3D models are created and available on the Web, since more and more 3D modelling and digitizing tools are developed for ever increasing applications. The techniques for content-based 3D model retrieval then become necessary. In this paper, a visual similarity-based 3D model retrieval system is proposed. This approach measures the similarity among 3D models by visual similarity, and the main idea is that if two 3D models are similar, they also look similar from all viewing angles. Therefore, one hundred orthogonal projections of an object, excluding symmetry, are encoded both by Zernike moments and Fourier descriptors as features for later retrieval. The visual similarity-based approach is robust against similarity transformation, noise, model degeneracy etc., and provides 42 , 94 and 25 better performance (precision-recall evaluation diagram) than three other competing approaches: (1)the spherical harmonics approach developed by , (2)the MPEG-7 Shape 3D descriptors, and (3)the MPEG-7 Multiple View Descriptor. The proposed system is on the Web for practical trial use (http: 3d.csie.ntu.edu.tw), and the database contains more than 10,000 publicly available 3D models collected from WWW pages. Furthermore, a user friendly interface is provided to retrieve 3D models by drawing 2D shapes. The retrieval is fast enough on a server with Pentium IV 2.4GHz CPU, and it takes about 2 seconds and 0.1 seconds for querying directly by a 3D model and by hand drawn 2D shapes, respectively. This is a primer on extended Gaussian images. Extended Gaussian images are useful for representing the shapes of surfaces. They can be computed easily from: 1. needle maps obtained using photometric stereo; or 2. depth maps generated by ranging devices or binocular stereo. Importantly, they can also be determined simply from geometric models of the objects. Extended Gaussian images can be of use in at least two of the tasks facing a machine vision system: 1. recognition, and 2. determining the attitude in space of an object. Here, the extended Gaussian image is defined and some of its properties discussed. An elaboration for nonconvex objects is presented and several examples are shown. The computer vision and pattern recognition communities have recently witnessed a surge of feature-based methods in object recognition and image retrieval applications. These methods allow representing images as collections of “visual words” and treat them using text search approaches following the “bag of features” paradigm. In this article, we explore analogous approaches in the 3D world applied to the problem of nonrigid shape retrieval in large databases. Using multiscale diffusion heat kernels as “geometric words,” we construct compact and informative shape descriptors by means of the “bag of features” approach. We also show that considering pairs of “geometric words” (“geometric expressions”) allows creating spatially sensitive bags of features with better discriminative power. Finally, adopting metric learning approaches, we show that shapes can be efficiently represented as binary codes. Our approach achieves state-of-the-art results on the SHREC 2010 large-scale shape retrieval benchmark. One of the challenges in 3D shape matching arises from the fact that in many applications, models should be considered to be the same if they differ by a rotation. Consequently, when comparing two models, a similarity metric implicitly provides the measure of similarity at the optimal alignment. Explicitly solving for the optimal alignment is usually impractical. So, two general methods have been proposed for addressing this issue: (1) Every model is represented using rotation invariant descriptors. (2) Every model is described by a rotation dependent descriptor that is aligned into a canonical coordinate system defined by the model. In this paper, we describe the limitations of canonical alignment and discuss an alternate method, based on spherical harmonics, for obtaining rotation invariant representations. We describe the properties of this tool and show how it can be applied to a number of existing, orientation dependent descriptors to improve their matching performance. The advantages of this tool are two-fold: First, it improves the matching performance of many descriptors. Second, it reduces the dimensionality of the descriptor, providing a more compact representation, which in turn makes comparing two models more efficient.