While deep learning has led to significant advances in visual recognition over the past few years, such advances often require a lot of annotated data. While unsupervised domain adaptation has emerged as an alternative approach that doesn't require as much annotated data, prior evaluations of domain adaptation have been limited to relatively simple datasets. This work pushes the state of the art in unsupervised domain adaptation through an in depth evaluation of AlexNet, DenseNet and Residual Transfer Networks (RTN) on multimodal benchmark datasets that shows and identifies which layers more effectively transfer features across different domains. We also modify the existing RTN architecture and propose a novel domain adaptation architecture called "Deep MagNet" that combines Deep Convolutional Blocks with multiple Maximum Mean Discrepancy losses. Our experiments show quantitative and qualitative improvements in performance of our method on benchmarking datasets for complex data domains.
Recently, multiple works @cite_30 @cite_23 @cite_34 leverage conditional Generative Adversarial Networks (cGANs) to convert a labeled source image to a target domain image such that it is indistinguishable from a real target image to a CNN-based discriminator while maintaining the image attributes relevant to the label. While the images generated in this way can look realistic, the primary focus of these works is not in exploiting this generative knowledge to learn state of the art domain transfer capabilities.
@cite_30 @cite_34 @cite_23
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With recent progress in graphics, it has become more tractable to train models on synthetic images, potentially avoiding the need for expensive annotations. However, learning from synthetic images may not achieve the desired performance due to a gap between synthetic and real image distributions. To reduce this gap, we propose Simulated+Unsupervised (S+U) learning, where the task is to learn a model to improve the realism of a simulator's output using unlabeled real data, while preserving the annotation information from the simulator. We develop a method for S+U learning that uses an adversarial network similar to Generative Adversarial Networks (GANs), but with synthetic images as inputs instead of random vectors. We make several key modifications to the standard GAN algorithm to preserve annotations, avoid artifacts, and stabilize training: (i) a 'self-regularization' term, (ii) a local adversarial loss, and (iii) updating the discriminator using a history of refined images. We show that this enables generation of highly realistic images, which we demonstrate both qualitatively and with a user study. We quantitatively evaluate the generated images by training models for gaze estimation and hand pose estimation. We show a significant improvement over using synthetic images, and achieve state-of-the-art results on the MPIIGaze dataset without any labeled real data. Collecting well-annotated image datasets to train modern machine learning algorithms is prohibitively expensive for many tasks. One appealing alternative is rendering synthetic data where ground-truth annotations are generated automatically. Unfortunately, models trained purely on rendered images often fail to generalize to real images. To address this shortcoming, prior work introduced unsupervised domain adaptation algorithms that attempt to map representations between the two domains or learn to extract features that are domain-invariant. In this work, we present a new approach that learns, in an unsupervised manner, a transformation in the pixel space from one domain to the other. Our generative adversarial network (GAN)-based method adapts source-domain images to appear as if drawn from the target domain. Our approach not only produces plausible samples, but also outperforms the state-of-the-art on a number of unsupervised domain adaptation scenarios by large margins. Finally, we demonstrate that the adaptation process generalizes to object classes unseen during training.