Virtualized Reality using Depth Camera Point Clouds
1. Izadi, S. Kim, Hilliges, O. Molyneaux, D. Newcombe, R. Kohli, P. Fitzgibbon, A. (2011) KinectFusion: real time 3D reconstruction and interaction using a moving depth camera. Proceedings of the 24th Annual ACM User Interface Software and Technology Symposium UIST '11, 559 568. http:/doi.org/10.1145/2047196.2047270 2. Kanade, T. Narayanan, P. J. (2007) Virtualized reality: Perspectives on 4D digitization of dynamic events. IEEE Computer Graphics and Applications, 27(3) 32 40. http:/doi.org/10.1109/MCG.2007.72 3. Kanade, T. Rander, P. Narayanan, P. J. (1997) Virtualized reality: Constructing virtual worlds from real scenes. IEEE Multimedia, 4(1) 34 47. http:/doi.org/10.1109/93.580394 Bring the real world into VR in real time and make it interactable