Eliciting teamwork with game attributes: A systematic review and research agenda
The modern workplace has become increasingly complex as a function of numerous factors, including technological and economic growth. Teams are more frequently implemented within organizations to facilitate high performance within these complex, dynamic conditions. Game based training has become a common method of delivering training to teams, paralleling the recent trend towards gamification, which refers to integrating games into traditionally non game based settings. However, the extant literature remains nascent as there is a dearth of theory relating independent game attributes to teamwork behaviors. Specifically, it is unknown why or how game based training may foster desired competencies within teams. To address this gap, the present article conducts a systematic review to identify opportunities for research and potential relationships between game attributes and teamwork behaviors. These proposed relationships are ultimately intended to uncover the manner in which game based training can be leveraged to facilitate effective teamwork. Existing research linking game based training to teamwork is reviewed.Future research opportunities in the area of game based training are identified.Propositions linking game based training to teamwork are described.
Comput. Hum. Behav.