Parallel Narratives? Photographs in Boer Women’s Wartime Testimonies
Discussion here draws on our wider joint research about women’s testimonies of the concentration camps of the 1899-1902 South African War.1 Our research has focused, amongst other things, on a network of women cultural entrepreneurs whose activities in ‘working up’ Boer women’s testimonies as ‘the facts’ played an important part in the politics of Afrikaner proto-nationalism until the late 1930s. The research shows that these Boer women’s testimonial narratives, while presented as entirely factual, cannot be classed straightforwardly as either fact or fiction, but instead inhabit an ‘in-between’ area, with their factual claims – claims which may but sometimes may not be ‘true facts’ – often supported by what Eakin (1985) calls fictive devices.
Aftermaths: post/memory, commemoration and the concentration camps of the South African War 1899–1902
theoretical exposition of ‘post/memory’, the rest of this discussion constitutes an exemplification of key aspects of the post/memory process, with the last section of 94 L. Stanley & H. Dampier
Image Projection in Immersive 3D Visualization Laboratory
In recent years, many centers in the world attempted to build a virtual reality laboratory. The main idea of such laboratory is to allow the user to “immerse” into and move in a computer-generated virtual world. In the paper, the underlying principles of the system of virtual reality (VR) are described. The selected implementations constructed by the research centers of the world are also presented. The cave automatic virtual environment (CAVE) installation is planned to be implemented at the Gdansk University of Technology. In this solution, the images will be projected on flat screens arranged in the form of a cube. The user will be located inside a transparent sphere freely rotating inside a cube, which allows simulation of free movement without changing the position of the screens. A walking motion of the user will trigger changes in the computer-generated images on screens surrounding the sphere thus creating an illusion of motion. The problems of visualization in the planned installation are outlined and discussed.