Summary justice: the price of treason for eight World War II German prisoners of war
Thesis (M.A.)--Wichita State University, College of Liberal Arts and Sciences, Dept. of History.
The War at Sea
Setting Up Step 1: Neutral units can be included in any fleet unless historical restrictions are in play; in that case, neutral units can't be used by any fleet. Step 4: The first player selects either side of the map on which to deploy his fleet. Ignore the Player 1 and Player 2 setup area designations on the battle zone diagrams on pages 5 and 6. If Aircraft are set up in the same sector as a Carrier, place them either on the Carrier model or touching it to indicate that they are based on that Carrier. The basing capacity of the Carrier must be observed. Also place a card matching each Aircraft unit beneath that Carrier's card. These cards remain stacked with the Carrier's card until the Air Return phase; see Air Return Phase, below. If your fleet contains more ships than can legally stack in your deployment area, you can "overstack" sectors. Ships must be spread as evenly as possible; no sector can contain three ships until every sector contains at least two, no sector can contain four until all contain at least three, and so on. By the end of your first Sea Movement phase, all of your ships must be positioned legally according to the stacking rules.
Political authority and obligation in Aristotle
1. The explanatory power of ethics in Aristotle's theory of politics and law 2. Nature and normativity 3. The concept of political authority 4. Morality and political obligation 5. The question of political obligation 6. The justification of political authority 7. The limits of political obligation Conclusion Index locorum Index nominum General index