Temperature design display device to use peltier elements and liquid crystal thermograph sheet "Thermo-Pict"
"Thermo-Pict" is a design apparatus produced by applying temperature visualization technology linked to an information display with the use of a thermograph sheet. Thermography is used to visualize the surface temperature of objects through their depiction as colors. This technology has been used primarily in the medical and research fields. Thermography display colors come in a wide range of hues and brightness that enables quick visualization of any object's surface temperature distribution. Use of this technology will be attempted as a tool in the production of design displays. [Fig. 1]
ThermoTouch: Design of a High Dynamic Temperature Range Thermal Haptic Display
We describe a novel thermal haptic output device, ThermoTouch, that provides a grid of thermal pixels. Unlike previous devices which mainly use Peltier elements for thermal output, ThermoTouch uses liquid cooling and electro-resistive heating to output thermal feedback at arbitrary grid locations. We describe the design of the prototype, highlight advantages and disadvantages of the technique and briefly discuss future improvements and research applications.
Electronic Art and Animation Catalog
art gallery 36 boredomresearch ARTIST STATEMENT Vicky Isley and Paul Smith have been collaborating as boredom-research for four years. boredomresearch are interested in building computational works inspired by simple rules found in natural systems. They are interested in a range of topics that include the aesthetics of emergence, synthesised ecological systems, networked communities, perceptive cognition of computational abstractions, A-life, and belief systems. Currently, they are exploring processes of computer modeling for creation of new and interesting observable phenomena, and investigating the creative potential of genetic algorithms and notions of ownership of digital space. " The research of Smith and Isley is far from a bore. What they suggest is instead a play strategy in relation to computers, a sensual experiencing of potentials that develop over time. Furthermore, in their refusal to accept prefabricated images of computation, their work offers a critical perspective and a possibility to rethink virtual space outside the restrictions of rational organisation and simple representation. " Anna Kindvall and Lars Gustav Midboe, Electrohype boredomresearch have produced a number of interactive sound applications, online projects, and computational soundscapes that have been shown at events such as FILE04 in Brazil, the Electrohype festival in Sweden, the Garage festival in Germany, Data:base in Dublin, and in online exhibitions such as soundtoys.net, e-2.org, and mobilegaze.com. Since 2001, they have produced several computational soundscapes utilising artificial-life algorithms that have been mainly projected within galleries and festivals. boredomresearch are interested in developing the relationship between the work and the viewer. Ornamental Bug Garden 001's viewable area is sealed within a small glass front, which creates an intimate portal that the audience can peer into. The computer is also incorporated into the object, becoming part of the work. In this way, the work is built around the idea of closed systems like the commercially available biospheres that contain a small population of brine shrimp. These systems are the result of research conducted by NASA into closed viable systems and are sold as gifts all around the world. Ornamental Bug Garden 001 is the first of a series of wall-hanging, digital, self-contained systems built by boredomresearch in 2004. This system combines gaming techniques and artificial-life modelling to explore relationships between scientific modelling techniques and ornamental gardens. The individual elements of OBG001 have been generated algorithmically using software created by boredomre-search, before being carefully composed in their final form. In building the garden, boredomresearch become the …