Bridging art and science: using game techniques to create an application for the Entropy project
This project looks at the Entropy project bringing together art and science for a public performance, and how an application could be made to fit the project's needs. An overview of Cinder the code library used in the application is given, as well as background research into games engine features that can be utilized in the creation of higher performance visualization. The development cycle of the application is given, along with the structure, features and issues faced during development, before testing performance features implemented to find which are most effective. Finally, the project looks at possible improvements for future development.