17475296
Statistical geometrical features for texture classification
Abstract This paper proposes a novel set of 16 features based on the statistics of geometrical attributes of connected regions in a sequence of binary images obtained from a texture image. Systematic comparison using all the Brodatz textures shows that the new set achieves a higher correct classification rate than the well-known Statistical Gray Level Dependence Matrix method, the recently proposed Statistical Feature Matrix, and Liu's features. The deterioration in performance with the increase in the number of textures in the set is less with the new SGF features than with the other methods, indicating that SGF is capable of handling a larger texture population. The new method's performance under additive noise is also shown to be the best of the four.
205904713
Fuzzy aggregated connectedness for image segmentation
Fuzzy methodology has been successfully applied to image analysis and pattern recognition since the theory of fuzzy set was 0rst introduced by Zadeh [1]. It is believed that the fuzzy set theory models the inherent imprecision in images. Fuzzy geometrical approaches focus on the spatial measures and have attracted considerable research interest in handling the spatial uncertainty in images [2]. Fuzzy connectedness is an important topological property of images. The classical de0nition was given by Rosenfeld [3]. A modi0cation to the traditional concept of fuzzy connectedness was further proposed [4]. Based on the notion of fuzzy connectedness of image elements, fuzzy objects for n-dimensional digital spaces was exploited for image segmentation [5]. Fuzzy connectedness is a natural extension to the crisp connectedness and re:ects the imprecise topological structures of images. The algorithms in the literature usually compute the fuzzy connectedness with regard to the best path between a pair of points. This approach su;ers from high sensitivity to noise. Noise in corrupted images may misguide the detection of the best path and further in:uence the determination of fuzzy connectedness. We believe that this has mainly been due to the binarization in determining the best path. The information of a path is either fully preserved or discarded and this contradicts the concept of fuzzy sets. In this paper,
26820236
3-D IFS fractals as real-time graphics model
Abstract Fractals have recently been attracting increasing research interest. Unlike conventional geometrical figures, fractals have unlimited details—a potentially useful feature for artistic images. One way to generate fractals is to use Iterated Function Systems (IFS). There have been significant research efforts on 2-D IFS. Programs for rendering 2-D IFS fractals are readily available. 3-D IFS appear to be a natural extension but remain an area to be investigated. This paper explores the use of 3-D IFS for creating fascinating fractal scenes. An efficient coloring, lighting and mist effects scheme is proposed. A program using the proposed scheme has been developed that can render delicate scenes consisting of multiple IFS fractals in real-time on the PC.
16801553
Mini-Max Initialization for Function Approximation
No abstract available.
10274461
Pattern Classification Using Rectified Nearest Feature Line Segment
This paper proposes a new classification method termed Rectified Nearest Feature Line Segment (RNFLS). It overcomes the drawbacks of the original Nearest Feature Line (NFL) classifier and possesses a novel property that centralizes the probability density of the initial sample distribution, which significantly enhances the classification ability. Another remarkable merit is that RNFLS is applicable to complex problems such as two-spirals, which the original NFL cannot deal with properly. Experimental comparisons with NFL, NN(Nearest Neighbor), k-NN and NNL (Nearest Neighbor Line) using artificial and real-world datasets demonstrate that RNFLS offers the best performance.
8311095
Classifying image texture with statistical landscape features
This paper proposes to use three-dimensional information derived from the graph of an image function for texture description. The graph of an image function is a rumpled surface appearing like a landscape. To characterize the texture through this landscape, six novel texture feature curves based on the statistics of the geometrical and topological properties of the solids shaped by the graph and a variable horizontal plane are used. The proposed statistical landscape features have been shown by systematic experiments to offer very low error rates on a large subset of the Brodatz texture album having excluded some nonhomogeneous images, the entire Brodatz texture set, as well as the VisTex texture collection.
8136301
Architecture classification for SOA-based applications
The architecture of SOA-based applications is different from traditional software architecture where the architecture is mainly static. The architecture of an SOA-based application is dynamic, i.e., the application may be composed at runtime using existing services. Thus SOA has provided a new direction for software architecture study, where the architecture is determined at runtime and architecture can be dynamically changed at runtime to meet the new software requirements. This paper proposes an architecture classification scheme for SOA-based applications. Using this classification, several well-known SOA-based applications are reviewed including the architectures proposed and adopted by major computer companies and standard organizations. The architecture classification provides a unified way to evaluate a variety of architectures for SOA-based applications
20308502
Object signatures for supporting efficient navigation in object-oriented databases
Most methods that have been proposed to improve query processing in object-oriented databases are designed for the aggregation hierarchy. Although the structure of the generalization hierarchy is similar to the aggregation hierarchy, techniques developed for the aggregation hierarchy cannot fully use the characteristics of the generalization hierarchy to improve performance. We devise a new object signature for the generalization hierarchy. The object signature consists of two parts: a reference signature and a structure signature. The former can be used to eliminate objects that do not match the nested predicates specified in the query, and the latter can be used to eliminate objects that do not belong to the target classes. We propose some processing methods using the object signatures for queries that involve generalization hierarchies. In addition, we define cost models of the object signature and then compare the performance of the traditional query processing method with the object signature method. The results show that using the object signatures can effectively reduce the number of disk accesses in a query.
6571672
Using object and trajectory analysis to facilitate indexing and retrieval of video
This paper aims to show that by using low level feature extraction, motion and object identifying and tracking methods, features can be extracted and indexed for efficient and effective retrieval for video; such as an awards ceremony video. Video scene/shot analysis and key frame extraction are used as a foundation to identify objects in video and be able to find spatial relationships within the video. The compounding of low level features such as colour, texture and abstract object identification lead into higher level real object identification and tracking and scene detection. The main focus is on using a video style that is different to the heavily used sports and news genres. Using different video styles can open the door to creating methods that could encompass all video types instead of specialized methods for each specific style of video.
308087
RTSOA: Real-Time Service-Oriented Architecture
This paper extends the traditional service-oriented architecture (SOA) to a new real-time SOA (RTSOA) and proposes a framework for the new architecture, by providing real-time service modeling, design, code generation, simulation, deployment, execution, orchestration, and management. The concepts, architecture, and enabling technique are studied for real-time SOA. In addition, an efficient algorithm is derived in the paper to find the optimal composition of real-time services subject to the real-time constraint
9328998
Verification of Arithmetic Circuits with Binary Moment Diagrams
Binary Moment Diagrams (BMDs) provide a canonical representations for linear functions similar to the way Binary Decision Diagrams (BDDs) represent Boolean functions. Within the class of linear functions, we can embed arbitrary functions from Boolean variables to integer values. BMDs can thus model the functionality of data path circuits operating over word-level data. Many important functions, including integermultiplication, that cannot be represented efficiently at the bit level with BDDs have simple representations at the word level with BMDs. Furthermore, BMDs can represent Boolean functions with around the same complexity as BDDs. We propose a hierarchical approach to verifying arithmetic circuits, where componentmodules are first shownto implement their word-level specifications. The overall circuit functionality is then verified by composing the component functions and comparing the result to the word-level circuit specification. Multipliers with word sizes of up to 256 bits have been verified by this technique.