37965737
A speech recognition experiment with the entire syllable inventory of standard Chinese
Abstract This paper explores the possibility of using automatic speech recognition as a front end to a computer for Chinese character processing. A speech recognition experiment has been performed with the complete inventory of second-tone syllables of Standard Chinese. Two recordings of this inventory which were made 48 hours after one another were used as test and reference sets. It is shown that the distribution of intrasyllable distances and the distribution of intersyllable distances overlap considerably for the full inventory of 260 second-tone syllables. The recognition rate was determined as a function of the syllabary size and is 47.3% for the complete syllable inventory.
25044094
Generalised Fuzzy Hidden Markov Models for Speech Recognition
A generalised fuzzy approach to statistical modelling techniques for speech recognition is proposed in this paper. Fuzzy C-means (FCM) and fuzzy entropy (FE) techniques are combined into a generalised fuzzy technique and applied to hidden Markov models (HMMs). A more robust version of the above fuzzy technique based on the noise clustering (NC) method is also proposed. Experimental results were performed on the TI46 speech data corpus. A significant result for isolatedword recognition performed on a highly confusable vocabulary consisting of the nine English E-set words is that, a 33.8% recognition error rate for the HMM-based system was reduced to 30.5%, 29.9%, 29.8% and 27.8%, respectively, by using the FCM-HMM, the FE-HMM, the NC-FE-HMM, and the NC-FCM-HMM-based systems.
5705405
Robust face-voice based speaker identity verification using multilevel fusion
In this paper, we propose a robust multilevel fusion strategy involving cascaded multimodal fusion of audio-lip-face motion, correlation and depth features for biometric person authentication. The proposed approach combines the information from different audio-video based modules, namely: audio-lip motion module, audio-lip correlation module, 2D+3D motion-depth fusion module, and performs a hybrid cascaded fusion in an automatic, unsupervised and adaptive manner, by adapting to the local performance of each module. This is done by taking the output-score based reliability estimates (confidence measures) of each of the module into account. The module weightings are determined automatically such that the reliability measure of the combined scores is maximised. To test the robustness of the proposed approach, the audio and visual speech (mouth) modalities are degraded to emulate various levels of train/test mismatch; employing additive white Gaussian noise for the audio and JPEG compression for the video signals. The results show improved fusion performance for a range of tested levels of audio and video degradation, compared to the individual module performances. Experiments on a 3D stereovision database AVOZES show that, at severe levels of audio and video mismatch, the audio, mouth, 3D face, and tri-module (audio-lip motion, correlation and depth) fusion EERs were 42.9%, 32%, 15%, and 7.3%, respectively, for biometric person authentication task.
43139712
Speaker Verification with Fuzzy Fusion and Genetic Optimization
35465720
Reliability score based multimodal fusion for biometric person authentication
In this paper, we propose a robust multilevel fusion strategy involving cascaded fusion of hybrid multimodal fusion of audio-lip-face motion, correlation and depth features for biometric person authentication. The proposed approach combines the information from different audio-video based modules, namely: audio-lip motion module, audio-lip correlation module, 2D+3D motiondepth fusion module, and performs a hybrid cascaded fusion in an automatic, unsupervised and adaptive manner, by adapting to the local performance of each module. This is done by taking the output-score based reliability estimates (confidence measures) of each of the module into account. The module weightings are determined automatically such that the reliability measure of the combined scores is maximised. To test the robustness of the proposed approach, the audio and visual speech (mouth) modalities are degraded to emulate various levels of train/test mismatch; employing additive white Gaussian noise for the audio and JPEG compression for the video signals. The results show improved fusion performance for a range of tested levels of audio and video degradation, compared to the individual module performances. Experiments on a 3D stereovision database AVOZES show that, at severe levels of audio and video mismatch, the audio, mouth, 3D face, and tri-module (audio-lip motion, correlation and depth) fusion EERs were 42.9%, 32%, 15%, and 7.3% respectively for biometric person authentication task.
987011
Similarity normalization for speaker verification by fuzzy fusion
Abstract Similarity or likelihood normalization techniques are important for speaker verification systems as they help to alleviate the variations in the speech signals. In the conventional normalization, the a priori probabilities of the cohort speakers are assumed to be equal. From this standpoint, we apply the theory of fuzzy measure and fuzzy integral to combine the likelihood values of the cohort speakers in which the assumption of equal a priori probabilities is relaxed. This approach replaces the conventional normalization term by the fuzzy integral which acts as a non-linear fusion of the similarity measures of an utterance assigned to the cohort speakers. We illustrate the performance of the proposed approach by testing the speaker verification system with both the conventional and the fuzzy algorithms using the commercial speech corpus TI46. The results in terms of the equal error rates show that the speaker verification system using the fuzzy integral is more flexible and more favorable than the conventional normalization method.
27343383
Anatomische Abbildung elektrischer Aktivität des ZNS
751960
Performance Evaluation Methodologies for Abstract Data Type Implementation Techniques
Abstract The runtime management system for a programming language must allow the efficient manipulation of complex objects, such as instances of abstract data types (ADTs). We describe an implementation model for ADTs based on coroutine objects (i.e. as an alternative to ad hoc modifications of the runtime stack). We evaluate the performances of variants of our implementation model using two different approaches: a benchmarking technique which monitors actual costs for test programs and a “pseudo-execution” technique which estimates costs based on idealized instruction timings. The results of our comparison indicate that the two forms of evaluation give very similar cost estimates, supporting the use of the (cheaper) pseudo-execution technique. The overall performance results identify applications in which our coroutine implementation model has definite strengths and weaknesses. Finally, our implementation approach is compared with modified stack implementations used in other ADT systems.
20326889
Towards a Comprehensive Teamwork Model for Highly Dynamic Domains
Cooperative behaviour of agents within highly dynamic and nondeterministic domains is an active field of research. In particular establishing responsive teamwork, where agents are able to react to dynamic changes in the environment while facing unreliable communication and sensory noise, is an open problem. Unexpectedly changing situations force agents to react and adapt under tight time-constraints. Hence they often cannot communicate or agree upon their decisions before acting upon them. We present a novel model for cooperative behaviour geared towards such domains. In our approach, the agents estimate each other’s decision and correct these estimations once they receive contradictory information. We aim at a comprehensive approach for agent teamwork featuring intuitive modelling capabilities for multi-agent activities, abstractions over activities and agents, and clear operational semantics for the new model. We show experimentally that the resulting behaviour stabilises towards teamwork and can achieve a cooperative goal.
28503548
Early Outbreak Detection Using an Automated Data Feed of Test Orders from a Veterinary Diagnostic Laboratory
Disease surveillance in animals remains inadequate to detect outbreaks resulting from novel pathogens and potential bioweapons. Mostly relying on confirmed diagnoses, another shortcoming of these systems is their ability to detect outbreaks in a timely manner. We investigated the feasibility of using veterinary laboratory test orders in a prospective system to detect outbreaks of disease earlier compared to traditional reporting methods. IDEXX Laboratories, Inc. automatically transferred daily records of laboratory test orders submitted from veterinary providers in Ohio via a secure file transfer protocol. Test products were classified to appropriate syndromic category using their unique identifying number. Counts of each category by county were analyzed to identify unexpected increases using a cumulative sums method. The results indicated that disease events can be detected through the prospective analysis of laboratory test orders and may provide indications of similar disease events in humans before traditional disease reporting.
6820231
A tangible AR desktop environment
Abstract We present an AR desktop environment which integrates the standard 2D computer desktop into an augmented 3D space. The underlying physical space is given by the standard office desk used in everyday work. Instead of sitting only in front of a computer screen, the user wears a video-through head mounted displays and interacts with the environment in both tangible and virtual ways. In this augmented environment, standard 2D application windows are attached to physical clipboards and can be freely positioned in the working space by simply moving the clipboard. Additionally, 3D content can be brought into and manipulated within the same space. To support interaction with 3D content we have experimented with a circular platform, on which a 3D model can be placed, and which the user can turn in a natural tangible way. By fusing familiar desktop utensils, two-dimensional computer desktop applications, and three-dimensional models, we provide a seamless transition from the traditional 2D computer desktop to a 3D augmented working environment. The paper describes the concept and implementation of the system and illustrates some interfaces and interaction techniques used in the context of CAD engineering.