6412662
Abstraction and control for groups of fully-actuated planar robots
This paper shows how a large number of robots can be coordinated by designing control laws on a small dimensional manifold, independent on the number and ordering of the robots. The small dimensional description of the team has a product structure of a Lie group, which captures the dependence of the ensemble on world frame, and a shape manifold, which is an intrinsic description of the team. We design decoupled controls for group and shape. The individual control laws which are mapped to the desired collective behavior can be realized by feedback depending only on the current state of the robot and the state on the small dimensional manifold, so that the robots have to broadcast their states and only have to listen to some coordinating agent with small bandwidth.
5542960
Metrics for analysis and optimization of grasps and fixtures
We develop two quality measures for the analysis and optimization of grasps and fixtures. The first metric is a measure of stability and is obtained by analyzing the effect of small perturbations in the position of the grasped object or small disturbance forces on the grasped object The second metric is a measure of robustness to errors in the positions of the fixture elements. In addition, we explore the effect that the stiffness of the fixture elements has on these two quality measures and propose a design optimization approach to maximize stability and robustness to errors.
10798770
Hierarchical Hybrid Modeling of Embedded Systems
This paper describes the modeling language CHARON for modular design of interacting hybrid systems. The language allows specification of architectural as well as behavioral hierarchy, and discrete as well as continuous activities. The modular structure of the language is not merely syntactic, but is exploited by analysis tools, and is supported by a formal semantics with an accompanying compositional theory of refinement. We illustrate the benefits of CHARON in design of embedded control software using examples from automated highways concerning vehicle coordination.
18117520
Control and Coordination of Multiple Mobile Robots in Manipulation and Material Handling Tasks
We describe a framework and control algorithms for coordinating multiple mobile robots with manipulators focusing on tasks that require grasping, manipulation, and transporting large and possibly flexible objects without special purpose fixtures. Because each robot has an independent controller and is autonomous, the coordination and synergy are realized through sensing and communication. The robots can cooperatively transport objects and march in a tightly controlled formation, while also having the capability to navigate autonomously. We describe the key aspects of the overall hierarchy and the basic algorithms, with specific applications to our experimental testbed consisting of three robots.
15738427
A potential field based approach to multi-robot manipulation
We describe a framework for controlling and coordinating a group of robots for cooperative manipulation tasks. The framework enables a decentralized approach to planning and control. It allows the robots to approach the object, organize themselves into a formation that will trap the object, and then transport the object to the desired destination. Our controllers and planners are derived from simple potential fields and the hierarchical composition of potential fields. We show how these potential field based controllers and planners benefit complex group interactions, specifically for manipulating and transporting objects in the plane. Theoretically, we show how we can derive results on formation stability with potential field based controllers in many cases. Simulation results demonstrate successful application to a wide range of examples without showing sensitivity to parameters. Because the framework is decentralized at both trajectory generation level and the estimation and control agent level, our framework can potentially scale to groups of tens and hundreds of robots.
7023425
A Paradigm for Dynamic Coordination of Multiple Robots
In this paper, we present a paradigm for coordinating multiple robots in the execution of cooperative tasks. The basic idea in the paper is to assign to each robot in the team, a role that determines its actions during the cooperation. The robots dynamically assume and exchange roles in a synchronized manner in order to perform the task successfully, adapting to unexpected events in the environment. We model this mechanism using a hybrid systems framework and apply it in different cooperative tasks: cooperative manipulation and cooperative search and transportation. Simulations and real experiments demonstrating the effectiveness of the proposed paradigm are presented.
37917309
Management of Concurrency in Interpolation Based Grid File Organization and its Performance
The mathematical structure of the interpolation based grid file organization provides a suitable platform for supporting a high degree of concurrency under a concurrency control mechanism. To demonstrate this capability, we first identified its useful properties for designing a concurrency control mechanism and then developed a deadlock-free two-phase locking based mechanism using dynamic attributes of transactions. To establish the usefulness of our system (concurrency control and the file organization), we measured its performance through simulation modeling. We show that our system handles a number of different types of workloads efficiently and the directory overhead does not strictly depend on the type of workload.
16892281
The algorithmics of folding proteins on lattices
It should be possible to predict the fold of a protein into its native conformation, once we are given the sequence of the constituent amino acids. This is known as the protein structure prediction problem and is sometimes referred to as the problem of deciphering the second half of the genetic code. While large proteins fold in nature in seconds, computational chemists and biologists have found that folding proteins to their minimum energy conformations is a challenging unsolved optimization problem. Computational complexity theory has been useful in explaining, at least partially, this (Levinthal's) paradox. The pedagogic cross-disciplinary survey by Ngo, Marks and Karplus (Computational Complexity, Protein Structure Prediction and the Levinthal Paradox, Birkhauser, Basel, 1994) provides an excellent starting point for nonbiologists to take a plunge into the problem of folding proteins. Since then, there has been remarkable progress in the algorithmics of folding proteins on discrete lattice models, an account of which is presented herein.
8261257
TCOT-A Timeout-Based Mobile Transaction Commitment Protocol
We present a transaction commit protocol, "Transaction Commit On Timeout (TCOT)," based on a "timeout" approach for Mobile Database Systems (MDS), which can be universally used to reach a final transaction termination decision (e.g., commit, abort, etc.) in any message-oriented system. Particularly suited for a wireless environment, a timeout mechanism is the only way to minimize the impact of the slow and unreliable wireless link. We compare TCOT to a modified version of 2PC to show its superiority based on commit time.
14530470
Conformance testing in the presence of multiple faults
Conformance testing is the problem of determining if a black-box implementation I is equivalent to a specification S, where both are modeled as finite state Mealy machines. The problem involves constructing a checking sequence based on the specification, which is a sequence of inputs that detects all faulty machines. Traditionally conformance testing algorithms have assumed that the number of states in the implementation does not exceed that in the specification. This is because it is known that, in the absence of this assumption, the length of the checking sequence needs to be at least exponential in the number of extra states in the implementation [41]. However, this has limited the applicability of these techniques in practice where the implementation typically has many more states than the specification.In this paper we relax the constraints on the size of the implementation and investigate the existence of polynomial length checking sequences for implementations with extra states, under the promise that they either have multiple faults or no faults at all. We present randomized algorithms to construct checking sequences that catch faulty implementations with at most Δ extra states, having at least r faults (where Δ and r are parameters to the algorithm), and pass all correct implementations. We demonstrate the near optimality of our algorithms by presenting lower bounds for this problem. One of the main technical lemmas used in our proof is an estimate of the probability that a random walk on directed graphs will reach a large target set. We believe that this lemma will be of independent interest in the context of verifying safety properties.
47278894
Equilibria in Topology Control Games for Ad Hoc Networks
We study topology control problems in ad hoc networks where network nodes get to choose their power levels in order to ensure desired connectivity properties. Unlike most other work on this topic, we assume that the network nodes are owned by different entities, whose only goal is to maximize their own utility that they get out of the network without considering the overall performance of the network. Game theory is the appropriate tool to study such selfish nodes: we define several topology control games in which the nodes need to choose power levels in order to connect to other nodes in the network to reach their communication partners while at the same time minimizing their costs. We study Nash equilibria and show that—among the games we define—these can only be guaranteed to exist if each network node is required to be connected to all other nodes (we call this the Strong Connectivity Game). For a variation called Connectivity Game, where each node is only required to be connected (possibly via intermediate nodes) to a given set of nodes, we show that Nash equilibria do not necessarily exist. We further study how to find Nash equilibria with incentive-compatible algorithms and compare the cost of Nash equilibria to the cost of a social optimum, which is a radius assignment that minimizes the total cost in a network where nodes cooperate. We also study variations of the games; one where nodes not only have to be connected, but k-connected, and one that we call the Reachability Game, where nodes have to reach as many other nodes as possible, while keeping costs low. We extend our study of the Strong Connectivity Game and the Connectivity Game to wireless networks with directional antennas and wireline networks, where nodes need to choose neighbors to which they will pay a link. Our work is a first step towards game-theoretic analyses of topology control in wireless and wireline networks.