929830
Parallel searching in generalized Monge arrays with applications
This paper investigates the parallel time and processor complexities of several searching problems involving Monge and Monge-composite arrays. We present array-searching algorithms for concurrent-readconcurrent-write (CRCW) PRAMS, concurrent-readexclusive-write (CREW) PRAMS, hypercubes, cubeconnected-cycles, and shuffle-exchange networks. All these algorithms run in optimal time, and their processor-time products are all within an O(lg n) factor of the worst-case sequential bounds. Several applications of these algorithms are also given. Two applications improve previous results substantially, and the others provide novel parallel algorithms for problems not previously considered.
11169442
Linear Time Algorithms for Clustering Problems in Any Dimensions
We generalize the k-means algorithm presented by the authors [14] and show that the resulting algorithm can solve a larger class of clustering problems that satisfy certain properties (existence of a random sampling procedure and tightness). We prove these properties for the k-median and the discrete k-means clustering problems, resulting in O(2(k/e)O(1)dn) time (1+e)-approximation algorithms for these problems. These are the first algorithms for these problems linear in the size of the input (nd for n points in d dimensions), independent of dimensions in the exponent, assuming k and e to be fixed. A key ingredient of the k-median result is a (1+e)-approximation algorithm for the 1-median problem which has running time O(2(1/e)O(1)d). The previous best known algorithm for this problem had linear running time.
32334601
Finding an Approximate Median with High Probability in Constant Parallel Time
Given n elements from a totally ordered set we outline a method for choosing an element whose rank is γn for some 0 0.
13425332
A generalization of the 0-1 principle for sorting
The traditional zero-one principle for sorting networks states that "if a network with n input lines sorts all 2n binary sequences into nondecreasing order, then it will sort any arbitrary sequence of n numbers into nondecreasing order". We generalize this to the situation when a network sorts almost all binary sequences and relate it to the behavior of the sorting network on arbitrary inputs. We also present an application to mesh sorting.
10562059
Improved decremental algorithms for maintaining transitive closure and all-pairs shortest paths
We present improved algorithms for maintaining transitive closure and all-pairs shortest paths/distances in a digraph under deletion of edges.(MATH) For the problem of transitive closure, the previous best known algorithms, for achieving O(1) query time, require O(\min(m, \frac{n^3}{m}))$ amortized update time, implying an upper bound of O(n^{\frac{3}{2}})$ on update time per edge-deletion. We present an algorithm that achieves $O(1)$ query time and O(n \log^2n + \frac{n^2}{\sqrt{m}}{\sqrt{\log n}})$ update time per edge-deletion, thus improving the upper bound to O(n^{\frac{4}{3}}\sqrt[3]{\log n})$.(MATH) For the problem of maintaining all-pairs shortest distances in unweighted digraph under deletion of edges, we present an algorithm that requires O(\frac{n^3}{m} \log^2 n)$ amortized update time and answers a distance query in O(1) time. This improves the previous best known update bound by a factor of log n. For maintaining all-pairs shortest paths, we present an algorithm that achieves O(\min(n^{\frac{3}{2}} \sqrt{\log n}, \frac{n^3}{m} \log ^2n))$ amortized update time and reports a shortest path in optimal time (proportional to the length of the path). For the latter problem we improve the worst amortized update time bound by a factor of O(\sqrt{\frac{n}{\log n}})$.(MATH) We also present the first decremental algorithm for maintaining all-pairs (1+ε) approximate shortest paths/distances, for any ε > 0, that achieves a sub-quadratic update time of O(n log2n + \frac{n^2}{\sqrt{\epsilon m}}\sqrt{\log n})$ and optimal query time.Our algorithms are randomized and have one-sided error for query (with probability O(1/nc) for any constant c).
9302549
Planar Graph Blocking for External Searching

AbstractWe present a new scheme for storing a planar graph in external memory so that any online path can be traversed in an I-O efficient way. Our storage scheme significantly improves the previous results for planar graphs with bounded face size. We also prove an upper bound on I-O efficiency of any storage scheme for well-shaped triangulated meshes. For these meshes, our storage scheme achieves optimal performance.

7634404
Satisfying user preferences while negotiating meetings
Our research agenda focuses on building software agents that can facilitate and streamline group problem solving in organizations. We are particularly interested in developing intelligent agents that can partially automate routine information processing tasks by representing and reasoning with the preferences and biases of associated users. The distributed meeting scheduler is a collection of agents, responsible for scheduling meetings for their respective users. Users have preferences on when they like to meet, e.g. time of day, day of week, status of other invitees, topic of the meeting, etc. The agent must balance such concerns, proposing and accepting meeting times that satisfy as many of these criteria as possible. For example, a user might prefer not to meet at lunchtime unless the president of the company is hosting the meeting. We apply techniques from voting theory to arrive at consensus choices for meeting times while balancing different preferences.
17022940
Using Windows NT for Real-Time Applications: Experimental Observations and Recommendations
Windows NT was not designed as a real time operating system, but market forces and the acceptance of NT in industrial applications have generated a need for achieving real time functionality with NT. As its use for real time applications proliferates, based on an experimental evaluation of NT, we quantitatively characterize the obstacles placed by NT. As a result of these observations, we provide a set of recommendations for users to consider while building real time applications on NT. These are validated by the use of NT for a prototype application involving real time control that includes multimedia information processing. The results of the above study should provide system designers with guidelines, as well as insight, into the design of an architecture based on NT for supporting applications with components having real time constraints.
1281859
Unsupervised Surrogate Agents and Search Bias Change in Flexible Distributed Scheduling
Computational infrastructures for cooperative work should contain embedded agents for handling many routine tasks (Galegher, Kraut, Egldo 1990), but as the number of agents increases and the agents become geographically and/or conceptually dispersed, supervision of the agents will become increasingly problematic. We argue that agents should be provided with deep domain knowledge that allows them to make justifiable decisions, rather than shallow models of users to mimic. In this paper, we use the application domain of distributed meeting scheduling to investigate how agents embodying deeper domain knowledge can choose among alternative strategies for searching their calendars in order to create flexible schedules within reasonable cost.
36334586
Developing an Automated Distributed Meeting Scheduler
Automated scheduling agents allow users to concentrate on productive tasks and to improve the quality of information processing. The author uses a distributed approach with intelligent agents to design and develop efficient meeting scheduling. The purpose of the project is to design and implement a software system that uses intelligent meeting-scheduling agents that can negotiate with other agents without compromising their user-specified constraints. A small group of researchers in our department runs the prototype system, and we are using feedback from them to improve the interface and to expand the functionality of the system.
26714
Local Decision Procedures for Avoiding the Tragedy of Commons
The social sciences literature abound in problems of providing and maintaining a public good in a society composed of self-interested individuals [6]. Public goods are social benefits that can be accessed by individuals irrespective of their personal contributions. Such problems are also addressed in the domain of agent based systems [15]. In this paper we address the problem of the Tragedy of the Commons [9], a particularly common social dilemma that leads to inefficient usage of shared resources. We present a decision procedure following which rational agents can optimally use a shared resource using only local information. Our experimental results confirm that the tragedy of the commons is successfully avoided and the shared resource is utilized to its capacity when agents following our prescribed decision procedure.