163835
Popularity Adaptive Search in Hybrid P2P Systems
In a hybrid peer-to-peer (P2P) system, flooding and DHT are both employed for content locating. The decision to use flooding or DHT largely depends on the population of desired data. Previous works either use local information only, or do not consider dynamic factors of P2P systems. In this paper, we propose a popularity adaptive search method for hybrid (PASH) P2P systems. By dynamically detecting the content popularity, PASH properly selects search methods and efficiently saves query traffic cost and response time. We comprehensively evaluate PASH through synthetic and trace-driven simulations. The results show that PASH outperforms existing approaches and it also scales well.
848425
Location awareness in unstructured peer-to-peer systems
Peer-to-peer (P2P) computing has emerged as a popular model aiming at further utilizing Internet information and resources. However, the mechanism of peers randomly choosing logical neighbors without any knowledge about underlying physical topology can cause a serious topology mismatch between the P2P overlay network and the physical underlying network. The topology mismatch problem brings great stress in the Internet infrastructure. It greatly limits the performance gain from various search or routing techniques. Meanwhile, due to the inefficient overlay topology, the flooding-based search mechanisms cause a large volume of unnecessary traffic. Aiming at alleviating the mismatching problem and reducing the unnecessary traffic, we propose a location-aware topology matching (LTM) technique. LTM builds an efficient overlay by disconnecting slow connections and choosing physically closer nodes as logical neighbors while still retaining the search scope and reducing response time for queries. LTM is scalable and completely distributed in the sense that it does not require any global knowledge of the whole overlay network. The effectiveness of LTM is demonstrated through simulation studies.
6911930
LANDMARC: Indoor Location Sensing Using Active RFID
Growing convergence among mobile computing devices and embedded technology sparks the development and deployment of “context-aware” applications, where location is the most essential context. In this paper we present LANDMARC, a location sensing prototype system that uses Radio Frequency Identification (RFID) technology for locating objects inside buildings. The major advantage of LANDMARC is that it improves the overall accuracy of locating objects by utilizing the concept of reference tags. Based on experimental analysis, we demonstrate that active RFID is a viable and cost-effective candidate for indoor location sensing. Although RFID is not designed for indoor location sensing, we point out three major features that should be added to make RFID technologies competitive in this new and growing market.
35965067
Dynamic Layer Management in Superpeer Architectures
Superpeer unstructured P2P systems have been found to be very effective by dividing the peers into two layers, superlayer and leaf-layer, in which message flooding is only conducted among superlayer and all leaf-peers are represented by corresponding superpeers. However, current superpeer systems do not employ any effective layer management schemes, so the transient and low-capacity peers are allowed to act as superpeers. Moreover, the lack of an appropriate size ratio maintenance mechanism on superlayer to leaf-layer makes the system's search performance far from being optimal. We present one workload model aimed at reducing the weighted overhead of a network. Using our proposed workload model, a network can determine an optimal layer size ratio between leaf-layer and superlayer. We then propose a dynamic layer management algorithm, DLM, which can maintain an optimal layer size ratio and adaptively elect and adjust peers between superlayer and leaf-layer. DLM is completely distributed in the sense that each peer decides to be a superpeer or a leaf-peer independently without global knowledge. DLM could effectively help a superpeer P2P system maintain the optimal layer size ratio and designate peers with relatively long lifetime and large capacities as superpeers, and the peers with short lifetime and low capacities as leaf-peers under highly dynamic network situations. We demonstrate that the quality of a superpeer system is significantly improved under the DLM scheme by comprehensive simulations.
18230
Indexable PLA for Efficient Similarity Search
Similarity-based search over time-series databases has been a hot research topic for a long history, which is widely used in many applications, including multimedia retrieval, data mining, web search and retrieval, and so on. However, due to high dimensionality (i.e. length) of the time series, the similarity search over directly indexed time series usually encounters a serious problem, known as the "dimensionality curse". Thus, many dimensionality reduction techniques are proposed to break such curse by reducing the dimensionality of time series. Among all the proposed methods, only Piecewise Linear Approximation (PLA) does not have indexing mechanisms to support similarity queries, which prevents it from efficiently searching over very large time-series databases. Our initial studies on the effectiveness of different reduction methods, however, show that PLA performs no worse than others. Motivated by this, in this paper, we re-investigate PLA for approximating and indexing time series. Specifically, we propose a novel distance function in the reduced PLA-space, and prove that this function indeed results in a lower bound of the Euclidean distance between the original time series, which can lead to no false dismissals during the similarity search. As a second step, we develop an effective approach to index these lower bounds to improve the search efficiency. Our extensive experiments over a wide spectrum of real and synthetic data sets have demonstrated the efficiency and effectiveness of PLA together with the newly proposed lower bound distance, in terms of both pruning power and wall clock time, compared with two state-of-the-art reduction methods, Adaptive Piecewise Constant Approximation (APCA) and Chebyshev Polynomials (CP).
12060317
DiCAS: An Efficient Distributed Caching Mechanism for P2P Systems
Peer-to-peer networks are widely criticized for their inefficient flooding search mechanism. Distributed hash table (DHT) algorithms have been proposed to improve the search efficiency by mapping the index of a file to a unique peer based on predefined hash functions. However, the tight coupling between indices and hosting peers incurs high maintenance cost in a highly dynamic network. To properly balance the tradeoff between the costs of indexing and searching, we propose the distributed caching and adaptive search (DiCAS) algorithm, where indices are passively cached in a group of peers based on a predefined hash function. Guided by the same function, adaptive search selectively forwards queries to "matched" peers with a high probability of caching the desired indices. The search cost is reduced due to shrunk searching space. Different from the DHT solutions, distributed caching loosely maps the index of a file to a group of peers in a passive fashion, which saves the cost of updating indices. Our simulation study shows that the DiCAS protocol can significantly reduce the network search traffic with the help of small cache space contributed by each individual peer
10859249
Making use of population information in evolutionary artificial neural networks
This paper is concerned with the simultaneous evolution of artificial neural network (ANN) architectures and weights. The current practice in evolving ANN's is to choose the best ANN in the last generation as the final result. This paper proposes a different approach to form the final result by combining all the individuals in the last generation in order to make best use of all the information contained in the whole population. This approach regards a population of ANN's as an ensemble and uses a combination method to integrate them. Although there has been some work on integrating ANN modules, little has been done in evolutionary learning to make best use of its population information. Four linear combination methods have been investigated in this paper to illustrate our ideas. Three real-world data sets have been used in our experimental studies, which show that the recursive least-square (RLS) algorithm always produces an integrated system that outperforms the best individual. The results confirm that a population contains more information than a single individual. Evolutionary learning should exploit such information to improve generalization of learned systems.
10483406
A maximum coherence model for dictionary-based cross-language information retrieval
One key to cross-language information retrieval is how to efficiently resolve the translation ambiguity of queries given their short length. This problem is even more challenging when only bilingual dictionaries are available, which is the focus of this paper. In the previous research of cross-language information retrieval using bilingual dictionaries, the word co-occurrence statistics is used to determine the most likely translations of queries. In this paper, we propose a novel statistical model, named ``maximum coherence model'', which estimates the translation probabilities of query words that are consistent with the word co-occurrence statistics. Unlike the previous work, where a binary decision is made for the selection of translations, the new model maintains the uncertainty in translating query words when their sense ambiguity is difficult to resolve. Furthermore, this new model is able to estimate translations of multiple query words simultaneously. This is in contrast to many previous approaches where translations of individual query words are determined independently. Empirical studies with TREC datasets have shown that the maximum coherence model achieves a relative 10% - 40% improvement in cross-language information retrieval, comparing to other approaches that also use word co-occurrence statistics for sense disambiguation.
2508978
Gait Sequence Analysis Using Frieze Patterns
We analyze walking people using a gait sequence representation that bypasses the need for frame-to-frame tracking of body parts. The gait representation maps a video sequence of silhouettes into a pair of two-dimensional spatio-temporal patterns that are near-periodic along the time axis. Mathematically, such patterns are called "frieze" patterns and associated symmetry groups "frieze groups". With the help of a walking humanoid avatar, we explore variation in gait frieze patterns with respect to viewing angle, and find that the frieze groups of the gait patterns and their canonical tiles enable us to estimate viewing direction of human walking videos. In addition, analysis of periodic patterns allows us to determine the dynamic time warping and affine scaling that aligns two gait sequences from similar viewpoints. We also show how gait alignment can be used to perform human identification and model-based body part segmentation.
3748150
Mesh blending
A new method for smoothly connecting different patches on triangle meshes with arbitrary connectivity, called mesh blending, is presented. A major feature of mesh blending is to move vertices of the blending region to a virtual blending surface by choosing an appropriate parameterization of those vertices. Once blending is completed, the parameterization optimization is performed to perfect the final meshes. Combining mesh blending with multiresolution techniques, an effective blending technique for meshes is obtained. Our method has several advantages: (1) the user can intuitively control the blending result using different blending radii, (2) the shape of cross-section curves can be adjusted to flexibly design complex models, and (3) the resulting mesh has the same connectivity as the original mesh. In this paper, some examples about smoothing, sharpening, and mesh editing show the efficiency of the method.
8135119
Tractable Reasoning with Incomplete First-Order Knowledge in Dynamic Systems with Context-Dependent Actions
A basic reasoning problem in dynamic systems is the projection problem: determine if a formula holds after a sequence of actions has been performed. In this paper, we propose a tractable solution to the projection problem in the presence of incomplete first-order knowledge and contextdependent actions. Our solution is based on a type of progression, that is, we progress the initial knowledge base (KB) wrt the action sequence and answer the query against the resulting KB. The form of reasoning we propose is always logically sound and is also logically complete when the query is in a certain normal form and the agent has complete knowledge about the context of any context-dependent actions.