Application of Game Theory Approach to Test Architecture Optimization and Test Scheduling for 3D SoC
Through-silicon-via( TSV) has been an emerging technology for 3D SoC implementation and interconnection line reduction. As the infrastructure test access mechanism( TAM) and test w rapper facilitate modular test for 3D SoC. This paper proposes a novel methodology for test architecture optimization and test scheduling for 3D SoC. Tw o-person cooperative game theory is applied for modeling issues of test architecture optimization and test scheduling. Simulation is performed on handcrafted ITC02 SoC test benchmark of soft die and hard die respectively. Experimental results demonstrate the advantages of the proposed method for test architecture optimization and test scheduling over previous ones.