Impact of packet loss on the perceived quality of UDP based multimedia streaming: a study of user quality of experience in real life environments
Multimedia content delivery has become one of the pillar services of modern day mobile and fixed networks. The variety of devices, platforms, and content providers together with increasing network capacity has impacted the popularity of this type of service. Considering this context, it is crucial to ensure end to end service quality that can fulfill users' expectations. The user quality of experience (QoE) for multimedia streaming is tempered by numerous objective and subjective parameters; therefore, it is important to understand the relationships among them. In this paper, we thoroughly examine the impact of packet loss on user QoE in cases when multimedia streaming service is based on underlying User Datagram Protocol. The dependencies between the chosen objective and subjective parameters and the user QoE were examined in a real life environment by conducting a survey with 602 test subjects who rated the quality of a 1 h documentary film (72 different test sequences were prepared for the rating process) Based on the obtained results, we ranked the objective parameters by their order of importance in relation to their impact on user QoE as follows: (1) total duration of packet loss occurrences (PLOs) i.e. quality distortions in a video; (2) number of PLOs; (3) packet loss rate; and (4) duration of a single PLO. We also demonstrated how the overall user experience can be redeemed, despite the perceived quality distortions, if the content is entertaining to the viewer. The user experience was also found to be influenced by the existence/non existence of video subtitles.
Multimedia Systems