10735385
Data-Driven Feature-Based 3D Face Synthesis
This paper presents a novel data-driven method for creating varied realistic face models by synthesizing a set of facial features according to intuitive high-level control parameters. Our method takes as examples 3D face scans in order to exploit the variations presented in the real faces of individuals. We use an automatic model fitting approach for the 3D registration problem. Once we have a common surface representation for each example, we form feature shape spaces by applying principal component analysis (PCA) to the data sets of facial feature shapes. Using PCA coefficients as a compact shape representation, we approach the shape synthesis problem by forming scattered data interpolation functions that are devoted to the generation of desired shape by taking the anthropometric parameters as input. The correspondence among all exemplar textures is obtained by parameterizing a 3D generic mesh over a 2D image domain. The new feature texture with desired attributes is synthesized by interpolating the example textures. Apart from an initial tuning of feature point positions and assignment of texture attribute values, our method is fully automated.
59703933
Anatomy-based 3D facial modeling for expression animation
In this paper we propose a new hierarchical 3D facial model that conforms to the human facial anatomy for realistic facial expression animation. The facial model has a hierarchical biomechanical structure, incorporating a physically-based approximation to facial skin tissue, a set of anatomically-motivated facial muscle actuators and underlying skull structure. The deformable skin model has multi-layer structure to approximate different types of soft tissue. It takes into account the nonlinear stress-strain relationship of the skin and the fact that soft tissue is almost incompressible. Different kinds of muscle models have been developed to simulate the distribution of the muscle force on the skin due to muscle contraction. By the presence of the skull model, our facial model takes advantage of both more accurate facial deformation and the consideration of facial anatomy during the interactive definition of facial muscles. Under the muscular force, the deformation of the facial skin is evaluated by solving the governing dynamic equation numerically. To improve computational efficiency, we use a localized, semi-implicit integration method which allows a larger time step to be taken in the simulation while retaining stability. The dynamic facial animation algorithm runs at an interactive rate with flexible and realistic facial expressions to be generated.
31519303
Data-Driven Facial Feature Morphing for 3D Face Synthesis
43457446
Synthesis of facial expressions using a 3D anatomical model
In this paper we propose an individualized 3D facial model constructed from the anatomical perspective for realistic facial expression synthesis. Our model incorporates a physically-based approximation to facial skin tissue, a set of anatomically-motivated facial muscle actuators and underlying skull structure. The skin is modeled as a multi-layer mass-spring lattice by taking into account the nonlinear stress-strain relationship of the real skin. The 3D face model incorporates a skull structure which extends the scope of facial motion and facilitates facial muscle definition. The automatic facial muscle construction is achieved by using an efficient muscle mapping approach that ensures different muscles to be located at the anatomically correct positions between the skin and skull layers. For computational efficiency, we devise a semi-implicit integration method to numerically solve the governing dynamics. The dynamic facial animation algorithm runs at an interactive rate with realistic facial expressions to be synthesized.
45254253
A physically-based model for real-time facial expression animation
In this paper we propose a physically-based 3D dynamic facial model based on anatomical knowledge for facial expression animation. The facial model incorporates a physically-based approximation to facial skin and a set of anatomically-motivated facial muscles. The skin model is established through the use of a mass-spring system with nonlinear springs which simulate the elastic dynamics of a real facial skin. Facial muscle models are developed to emulate facial muscle contraction. Lagrangian mechanics governs the dynamics, dictating the deformation of facial surface in response to muscle forces. The dynamic facial modeling algorithm runs at interactive rate with continuous 3D display on a graphics workstation. Using our system, we can effectively synthesize realistic facial expressions and analyze tile relationship between facial surface deformation and the activation of underlying facial muscles.
39711298
Data-Driven Feature Control Models for Creating Virtual Faces
This paper presents a novel data-driven method for creating realistic face models based on estimated high-level feature control models. Our method takes as examples 3D face scans. By bringing scanned models into full correspondence with a model fitting approach, we apply principal component analysis (PCA) to the exemplar shapes of each facial feature to build a shape space. We compute a set of face anthropometric measurements to parameterize example feature shapes in the measurement spaces. Using the PCA coefficients as a compact shape representation, we approach the shape synthesis problem by forming scattered data interpolation functions that are devoted to the generation of desired shape by taking the anthropometric parameters as input. The correspondence among all exemplar textures is obtained by parameterizing a 3D generic mesh over a 2D image domain. The new feature texture with desired attributes is synthesized by interpolating the example textures.
18262600
Parameters optimization of support vector regression based on immune particle swarm optimization algorithm
A novel Immune Particle Swarm Optimization (IPSO) for parameters optimization of Support Vector Regression (SVR) is proposed in this article. After introduced clonal copy and mutation process of Immune Algorithm (IA), the particle of PSO is considered as antibodies. Therefore, evaluated the fitness of particles by the Leave-One-Out Cross-Validation (LOOCV) standard, the best individual mutated particle for each cloned group will be selected to compose the next generation to get better parameters of SVR. It can construct high accuracy and generalization performance regression model rapidly by optimizing the combination of three SVR parameters at the same time. Under the datasets generated from sinx function with additive noise and spectra dataset, simulation results show that the new method can determine the parameters of SVR quickly and the gotten models have superior learning accuracy and generalization performance.
37152915
Image Disorientation Auto-Recovery
Automatically detecting and correcting disoriented image frames in a content-related image sequence is a problem that must be addressed in many image and video applications. In this paper, we give a robust feature-based algorithm to efficiently detect and adjust the disorientation of images. Keyword image orientation, crop, Robert edge detection, line feature, Hough transformation.
9472414
Development of Inhalable Nanoparticles
The aim of this study was to develop nanoparticles for lung delivery. Nanoparticles were incorporated into carrier particles using spray drying and a new spray-freeze drying technology. The carrier particles were manufactured with the appropriate size for pulmonary delivery. The new technology has important implications for local drug targeting and drug delivery of nanoparticle based delivery systems to the lungs.
481284
A Novel Method for Image Spam Filtering
As spamming morphs from text-only to multi-media in content, the existing text-based spam filters are no longer effective for the task. Image analysis technology will provide an effective tool to solve the above problem. This paper proposes a novel filter approach that focuses on the spam which change the content text to image files, or embed the spam message into attached images. Spam images are analyzed and specific features are selected for inspection based on components-based method. Then the network junk-mail-filter system can use these features to identify whether to filter the mail or not by feature matching. Experiments show that our method is efficient in inspecting document images with different geometric structure. The proposed method has potential applications in document image information extraction and filtering.
15044843
Learning from facial aging patterns for automatic age estimation
Age Specific Human-Computer Interaction (ASHCI) has vast potential applications in daily life. However, automatic age estimation technique is still underdeveloped. One of the main reasons is that the aging effects on human faces present several unique characteristics which make age estimation a challenging task that requires non-standard classification approaches. According to the speciality of the facial aging effects, this paper proposes the AGES (AGing pattErn Subspace) method for automatic age estimation. The basic idea is to model the aging pattern, which is defined as a sequence of personal aging face images, by learning a representative subspace. The proper aging pattern for an unseen face image is then determined by the projection in the subspace that can best reconstruct the face image, while the position of the face image in that aging pattern will indicate its age. The AGES method has shown encouraging performance in the comparative experiments either as an age estimator or as an age range estimator.