17790734
A Framework for Querying Sensor Networks Using Mobile Devices
An interplay between mobile devices and static sensor nodes is envisioned in the near future. This will enable a heterogeneous design space that can offset the stringent resource and power constraints encountered in traditional static sensor networks by taking advantage of the more powerful mobile devices. As such, we present a systematic framework for end-to-end query processing, using a two-layer architecture that consists of mobile devices at the upper layer and static sensor nodes at the bottom layer. One of our key goals is to achieve energy-efficient query injection and data collection by leveraging the mobility and transmission flexibility of objects at the upper layer. We propose a pull query model that contains staged operations including query generation, query routing, query injection, and query result routing. In the context of this model, we investigate a suite of techniques for the scenario with location-ignorant sensor nodes.
6083994
On communication models for algorithm design in networked sensor systems: A case study,
Towards building a systematic methodology of algorithm design for applications of networked sensor systems, we formally define two link-wise communication models, the Collision Free Model (CFM) and the Collision Aware Model (CAM). While CFM provides ease of programming and analysis for high level application functionality, CAM enables more accurate performance analysis and hence more efficient algorithms through cross-layer optimization, at the expense of increased programming and analysis complexity. These communication models are part of an abstract network model, above which algorithm design and performance optimization is performed. We use the example of optimizing a probability based broadcasting scheme under CAM to illustrate algorithm optimization based on the defined models. Specifically, we present an analytical framework that facilitates an accurate modeling and analysis for the probability based broadcasting in CAM (PB_CAM). Our analytical results indicate that (1) the optimal broadcast probability for either maximizing the reachability within a given latency constraint or minimizing the latency for a given reachability constraint decreases rapidly with node density, and (2) the optimal probability for either maximizing the reachability with a given energy constraint or minimizing the energy cost for a given reachability constraint varies slowly between 0 and 0.1 over the entire range of the variations in node density. Our analysis is also confirmed by extensive simulation results.
14893914
Energy-balanced task allocation for collaborative processing in networked embedded systems
In this paper, we study the problem of allocating a real-time application onto a set of homogeneous processing elements connected by a single-hop wireless network. A periodic application consisting of a set of communicating tasks is considered. Each element is equipped with discrete dynamic voltage scaling for exploring the energy-latency tradeoffs. The time and energy costs of both computation and communication activities are considered. The goal is to balance the energy dissipation of the elements during each period of the application with respect to the remaining energy of elements, such that the system lifetime is maximized. An Integer Linear Programming (ILP) formulation is first developed, which can be solved to obtain the optimal solution. We then propose an efficient 3-phase heuristic. Experimental results show that for small scale problems, the performance of the heuristic achieves up to 85% of the system lifetime obtained by the ILP-based approach. For large scale problems, the performance of the heuristic shows an improvement of 120-250\% in the system lifetime compared with the case where no voltage scaling is used. Further, we present two extensions of our approaches that consider multiple communication channels and techniques for exploring the energy-latency tradeoffs of the communication activities.
15352374
Network-Aware State Update For Large Scale Mobile Games
In large scale mobile gaming environments, efficient mechanisms for state update is crucial to allow graceful real-time interaction of a large number of players, under limited wireless network bandwidth. By using the state updating threshold as a key parameter that bridges the resulting state inconsistency (or distortion) and the network traffic, we are able to model the fundamental traffic-distortion tradeoffs. Given the tradeoffs for all users, an optimal bandwidth allocation can be derived using well-known convex programming techniques. By exploring the temporal locality of gaming behavior, we also propose a prediction method to realize on-line bandwidth adaptation. Using real data trace from a multi-player driving game, the proposed network aware bandwidth allocation method, NABA, is able to achieve significant reduction in state distortion compared to two baselines: Uniform and Proportional policies. NABA is also adaptable to variations in system parameters, including bandwidth constraint and network delay.
2701730
Data Gathering with Tunable Compression in Sensor Networks
We study the problem of constructing a data gathering tree over a wireless sensor network in order to minimize the total energy for compressing and transporting information from a set of source nodes to the sink. This problem is crucial for advanced computationally intensive applications, where traditional "maximum" in-network compression may result in significant computation energy. We investigate a tunable data compression technique that enables effective trade-offs between the computation and communication costs. We derive the optimal compression strategy for a given data gathering tree and then investigate the performance of different tree structures for networks deployed on a grid topology, as well as general graphs. Our analytical results pertaining to the grid topology and simulation results pertaining to the general graphs indicate that the performance of a simple greedy approximation to the Minimal Steiner Tree (MST) provides a constant-factor approximation for the grid topology and good average performance on the general graphs. Although, theoretically, a more complicated randomized algorithm offers a polylogarithmic performance bound, the simple greedy approximation of MST is attractive for practical implementation.
17009533
Utility-Driven Spatiotemporal Sampling Using Mobile Sensors
Many real-world applications for sensor networks require event sampling with sufficient resolution over both spatial and temporal dimensions. When the deployed nodes are insufficient to fully cover the sensor field to satisfy this spatiotemporal sampling requirements of all events, nodes with intelligent mobility are crucial to improve the sampling quality. We measure the sampling quality using a utility function that incorporates both the importance and spatiotemporal properties of events. We then describe a Utility Driven Mobility (UDM) scheme, which enables autonomous mobility scheduling of nodes in a distributed fashion. We evaluate the performance of UDM via extensive simulation studies. Our work provides a practical framework for spatiotemporal sampling using mobile sensor networks.
2088482
Cotton Variety Selection Model and Application Design
Choosing a  cotton variety  involves  making comparisons over many trials and across an increasingly large  number of available  varieties. To aid in this process, a computerized tool has been developed at the Texas Tech University. This tool, called COTWIZ, based on the cotton variety selection model, allows  multiple comparisons  of varieties across a number of trial locations. COTWIZ based on the cotton variety selection model and uses cotton OVT data to make  comparisons that are imported by the user.
18554601
Fault-tolerant routing algorithm for RDT structure
RDT (recursive diagonal torus) is a class of interconnection networks for massively parallel computers (MPCs). It consists of recursively structured mesh/torus connections. It has been proved that RDT supports better performances than most direct networks. SINOMP designed for the structure simulation and performance analysis between RDT and those networks is proposed. The simulation results also prove the good performances of RDT. In this paper, the fault-tolerant routing algorithms on the RDT structure are proposed and discussed. They select one of the shortest routes computed with the routing vector on the non-faulty network by using the different rank order. The additional hops are used to send packet only when all the shortest routes have faulty links/nodes. The proposed algorithms need no additional virtual channels for fault tolerant and support a reasonably large number of faults without significantly degrading the system performance.
33025668
The Permanent Rank of a Matrix
Define the perrank of a matrixAto be the size of the largest square submatrix ofAwith nonzero permanent. Motivated in part by the Alon?Jaeger?Tarsi Conjecture [3], we prove several results on perranks..
13388104
MetaData Pro: Ontology-Based Metadata Processing for Web Resources
Metadata is the foundation of Semantic Web. The MetaData Pro project seeks to build a metadata processing platform for web resource. The system architecture has three key components– Metadata Extraction, Ontology Management, and Metadata Retrieval. The system can automatically extract metadata about web resource: if the web resource itself contains metadata, extracts them; otherwise, automatically generates the metadata for the resource according to Dublin Core by applying automatic keyword extraction and text summarization techniques. To manage the metadata, MetaData Pro integrates Protege to create domain ontology, makes use of HowNet to help ontology construction, and provides an ontology-based metadata retrieval.
30303692
A Meta-model of Temporal Workflow and Its Formalization
Current researches on time constraints in workflow mainly focus on time-relevant process modeling and efficiency analysis based on the temporal attributes of processes and activities. This paper presents the concept of Temporal Workflow. Through extending and modifying the WfMC’s Basic Process Definition Meta-model, a modified workflow meta-model is presented, and the temporal attributes of elements and their relations in it are analyzed in detail. Based on this, the primary elements in workflow are formalized, and time is introduced into workflow as a dimension.