1863221
A fast and stable approach for restoration of warped document images
We present a framework for acquiring and restoring images of warped documents to their original planar shapes. Image capturing of warped documents often results in warped images. Most digital restoration approaches make use of 2D image processing methods which are dependent on the content of the images. Some recent work attempts to remove this constraint by working directly on the 3D shape of the warped documents. In our framework, we improve on this recent approach to make it more efficient and stable. First we capture the warped surface representation through a set of active lighting from a laser range scanner onto the document surface. This gives us an accurate 3D representation of the document shape. Next by using a stick constraint and a stable numerical integrator, we can digitally flatten the 3D model to a planar shape. This simple approach avoids potential instability problem and is fast. Restoration results for a few types of warped documents are demonstrated and a significant improvement over the original images can be observed.
59703933
Anatomy-based 3D facial modeling for expression animation
In this paper we propose a new hierarchical 3D facial model that conforms to the human facial anatomy for realistic facial expression animation. The facial model has a hierarchical biomechanical structure, incorporating a physically-based approximation to facial skin tissue, a set of anatomically-motivated facial muscle actuators and underlying skull structure. The deformable skin model has multi-layer structure to approximate different types of soft tissue. It takes into account the nonlinear stress-strain relationship of the skin and the fact that soft tissue is almost incompressible. Different kinds of muscle models have been developed to simulate the distribution of the muscle force on the skin due to muscle contraction. By the presence of the skull model, our facial model takes advantage of both more accurate facial deformation and the consideration of facial anatomy during the interactive definition of facial muscles. Under the muscular force, the deformation of the facial skin is evaluated by solving the governing dynamic equation numerically. To improve computational efficiency, we use a localized, semi-implicit integration method which allows a larger time step to be taken in the simulation while retaining stability. The dynamic facial animation algorithm runs at an interactive rate with flexible and realistic facial expressions to be generated.
40211124
Real-time physically-based facial expression animation using mass-spring system
We propose a physically-based approach based on anatomical knowledge for real-time facial expression animation. The facial model incorporates a physically-based approximation to facial skin and a set of anatomically-motivated facial muscles. The skin is modeled by a mass-spring system with nonlinear springs which have a biphasic stress-strain relationship to simulate the elastic dynamics of real facial skin. Facial muscles are modeled as forces deforming the spring mesh. Based on the action units (AUs) of the facial action coding system (FACS), various expressions can be generated by a combination of contractions of a set of facial muscles. Lagrangian mechanics governs the dynamics, dictating the deformation of the facial surface in response to muscle forces. Simulation results show real-time facial deformation as well as realistic expression animation.
45254253
A physically-based model for real-time facial expression animation
In this paper we propose a physically-based 3D dynamic facial model based on anatomical knowledge for facial expression animation. The facial model incorporates a physically-based approximation to facial skin and a set of anatomically-motivated facial muscles. The skin model is established through the use of a mass-spring system with nonlinear springs which simulate the elastic dynamics of a real facial skin. Facial muscle models are developed to emulate facial muscle contraction. Lagrangian mechanics governs the dynamics, dictating the deformation of facial surface in response to muscle forces. The dynamic facial modeling algorithm runs at interactive rate with continuous 3D display on a graphics workstation. Using our system, we can effectively synthesize realistic facial expressions and analyze tile relationship between facial surface deformation and the activation of underlying facial muscles.
31519303
Data-Driven Facial Feature Morphing for 3D Face Synthesis
43457446
Synthesis of facial expressions using a 3D anatomical model
In this paper we propose an individualized 3D facial model constructed from the anatomical perspective for realistic facial expression synthesis. Our model incorporates a physically-based approximation to facial skin tissue, a set of anatomically-motivated facial muscle actuators and underlying skull structure. The skin is modeled as a multi-layer mass-spring lattice by taking into account the nonlinear stress-strain relationship of the real skin. The 3D face model incorporates a skull structure which extends the scope of facial motion and facilitates facial muscle definition. The automatic facial muscle construction is achieved by using an efficient muscle mapping approach that ensures different muscles to be located at the anatomically correct positions between the skin and skull layers. For computational efficiency, we devise a semi-implicit integration method to numerically solve the governing dynamics. The dynamic facial animation algorithm runs at an interactive rate with realistic facial expressions to be synthesized.
5082890
An integration architecture for process manufacturing systems
Given the significant differences between discrete and process manufacturing industries, specific integration architectures are required to accommodate the unique characteristics of process industries. In this paper, an architecture that encompasses view models, flow models and O-O models is developed, which gradually specifies the evolving design details through successive lifecycle stages of process manufacturing systems. In the architecture, products are distinctly modelled to reflect the impact of product data and to facilitate the development of customized products. A combination of object and agent concepts is adopted for building the models of process manufacturing systems. System constituent elements are respectively modelled as two types of entities: Namely the objects and agents. Objects are used to describe the passive constituent entities that possess no autonomy and conduct no functions, whereas agents are used to model the active entities that possess decision-making capabilities and perform operations on objects. One important advantage of the architecture is that it provides executable models at the implementation stage, which can be directly converted into application programs coded in object-oriented languages. Some models of the architecture are further discussed in depth and an information infrastructure based on CORBA standards is proposed for integrating the distributed data sources.
29358668
Symbolic Expression Analysis for Compiled Communication
Compiled communication can benefit the parallel application design and performance in several ways such as analyzing the communication pattern to optimize a configurable network for performance improvement or to visualize the communication requirements to study and improve the application design. In this article we present symbolic expression analysis techniques in a MPI parallel compiler. Symbolic expression analysis allows the identification and representation of the communication pattern and also assists in the determination of communication phases in MPI parallel applications at compile-time. We demonstrate that using compiler analysis based on symbolic expression analysis to determine the communication pattern can provide an accurate visualization of the communication requirements. Using information from the compiler to program a circuit switching interconnect in multiprocessor systems has the potential to achieve more efficient communication with lower cost compared to packet/wormhole switching. For example, we demonstrate that our compiler approach provides an average of 2.6 times improvement in message delay over a threshold-based runtime system for our benchmarks with a maximum improvement of 9.7 times.
481284
A Novel Method for Image Spam Filtering
As spamming morphs from text-only to multi-media in content, the existing text-based spam filters are no longer effective for the task. Image analysis technology will provide an effective tool to solve the above problem. This paper proposes a novel filter approach that focuses on the spam which change the content text to image files, or embed the spam message into attached images. Spam images are analyzed and specific features are selected for inspection based on components-based method. Then the network junk-mail-filter system can use these features to identify whether to filter the mail or not by feature matching. Experiments show that our method is efficient in inspecting document images with different geometric structure. The proposed method has potential applications in document image information extraction and filtering.
17199895
An Active Storage System for High Performance Computing
Traditionally, active storage devices execute custom application code on large amounts of data by utilizing the unused processing power of the storage nodes. For computation-intensive applications, the performance might be quite low due to insufficient processing power on the storage devices. In this paper we present a reconfigurable computing solution that can provide flexible, high-performance processing capabilities for the storage nodes. We have made a change over the existing active storage framework for object-based storage device by off loading computation-intensive request-driven services to a reconfigurable hardware accelerator. In the experiment, we use two applications (AES encryption and FFT) as the case studies, and the results show that the reconfigurable computing-based system can dramatically increase the performance comparing with the traditional software-based active storage systems.
42237594
Optimizing the Data Intensive Mediator-Based Web Services Composition
Effectively using heterogeneous, distributed information has attracted much research in recent years. Current web services technologies have been used successfully in some non data intensive distributed prototype systems. However, most of them can not work well in data intensive environment. This paper provides an infrastructure layer in data intensive environment for the effectively providing spatial information services by using the web services over the Internet. We extensively investigate and analyze the overhead of web services in data intensive environment, and propose some new optimization techniques which can greatly increase the system’s efficiency. Our experiments show that these techniques are suitable to data intensive environment. Finally, we present the requirement of these techniques for the information of web services over the Internet.