16063876
How to play a coloring game against a color-blind adversary
We study the problem of conflict-free (CF) coloring of a set of points in the plane, in an online fashion, with respect to halfplanes, nearly-equal axis-parallel rectangles, and congruent disks. As a warm-up exercise, the online CF coloring of points on the line with respect to intervals is also considered. We present randomized algorithms in the oblivious adversary model, where the adversary does not see the colors used. For the problems considered, the algorithms always produce valid CF colorings, and use O(logn) colors with high probability (these bounds are optimal in the worst case). Our randomized online algorithms are considerably simpler than previous algorithms for this problem and use fewer colors.We also present a deterministic algorithm for the CF coloring of points in the plane with respect to nearly-equal axis-parallel rectangles, using O(polylog(n)) colors. This is the first efficient deterministic online CF coloring algorithm for this problem.
16722943
The Euclidean Orienteering Problem Revisited
We consider the rooted orienteering problem: Given a set $P$ of $n$ points in the plane, a starting point $r \in P$, and a length constraint $B$, one needs to find a path starting from $r$ that visits as many points of $P$ as possible and of length not exceeding $B$. We present a $(1-\varepsilon)$-approximation algorithm for this problem that runs in $n^{O(1/\varepsilon)}$ time; the computed path visits at least $ (1-\varepsilon)k_{\mathrm{opt}}$ points of $P$, where $k_{\mathrm{opt}}$ is the number of points visited by an optimal solution. This is the first polynomial time approximation scheme for this problem. The algorithm also works in higher dimensions.
14878951
The orienteering problem in the plane revisited
We consider the <i>orienteering problem</i>: Given a set <i>P</i> of <i>n</i> points in the plane, a starting point <i>r</i> ∈ <i>P</i>, and a length constraint <i>B</i>, one needs to find a tour starting at <i>r</i> that visits as many points of <i>P</i> as possible and of length not exceeding <i>B</i>. We present a (1−ε)-approximation algorithm for this problem that runs in <i>n</i><sup><i>O</i>(1/ε)</sup> time, and visits at least (1−ε)<i>k</i><sub>opt</sub> points of <i>P</i>, where <i>k</i><sub>opt</sub> is the number of points visited by the optimal solution. This is the first polynomial time approximation scheme (PTAS) for this problem. The algorithm also works in higher dimensions.
11635081
Cost-Aware Caching Algorithms for Distributed Storage Servers
We study replacement algorithms for non-uniform access caches that are used in distributed storage systems. Considering access latencies as major costs of data management in such a system, we show that the total cost of any replacement algorithm is bounded by the total costs of evicted blocks plus the total cost of the optimal off-line algorithm (OPT). We propose two off-line heuristics: MIN-d and MIN-cod, as well as an on-line algorithm: HD-cod, which can be run efficiently and perform well at the same time. 
 
Our simulation results with Storage Performance Council (SPC)'s storage server traces show that: (1) for off-line workloads, MIN-cod performs as well as OPT in some cases, all is atmost three times worse in all test case; (2) for on-line workloads, HD-cod performs closely to the best algorithms in all cases, and is the single algorithm that performs well in all test cases, including the optimal on-line algorithm (Landlord). Our study suggests that the essential issue to be considered be the trade-off between the costs of victim blocks and the total number of evictions in order to effectively optimize both efficiency and performance of distributed storage cache replacement algorithms.
618005
Online conflict-free coloring for halfplanes, congruent disks, and axis-parallel rectangles
We present randomized algorithms for online conflict-free coloring (CF in short) of points in the plane, with respect to halfplanes, congruent disks, and nearly-equal axis-parallel rectangles. In all three cases, the coloring algorithms use O(log n) colors, with high probability.
 We also present a deterministic algorithm for online CF coloring of points in the plane with respect to nearly-equal axis-parallel rectangles, using O(log3n) colors. This is the first efficient (i.e, using polylog(n) colors) deterministic online CF coloring algorithm for this problem.
16708333
MATLAB Simulation and Comparison of Zhang Neural Network and Gradient Neural Network for Time-Varying Lyapunov Equation Solving
This paper presents a new kind of recurrent neural network proposed by Zhang et al.for solving online Lyapunov equation with time-varying coefficient matrices. Global exponential convergence could be achieved by such a recurrent neural network when solving the time-varying problems in comparison with gradient neural networks (GNN). MATLAB simulation of both neural networks for the real-time solution of time-varying Lyapunov equation is then investigated through several important techniques. Computer-simulation results substantiate the theoretical analysis and demonstrate the efficacy of such a Zhang neural network (ZNN) on time-varying Lyapunov equation solving, especially when using power-sigmoid activation functions.
5841267
The Data Mining Technology Based on CIMS and its Application on Automotive Remanufacturing
Nowadays, with the development of computer technology, data mining has been widely used in various fields. This paper describes a CIMSMINER that combines the data mining with CIMS (computer integrated manufacturing system) and instructs its objectives, model, physical architecture and methods. Considering the characteristics of remanufacturing of automotive products in China, the CIMSMINER is used to get the information concourse together and obtain the data mining results to help the improvement of products. The application in automotive remanufacturing is a reform to make the automotive product information chain be not only an information carrier, but also an information miner. Currently, the government strongly emphasizes energy saving and emission reducing, which is closely related to the sustainable development of China. Obviously, CIMSMINER is an effective tool to support the implementation of this policy.
1262399
Efficient Holistic Twig Join Algorithm on XML Documents with Optimization Rules and Index
Efficiently finding all occurrences of a twig pattern is a core operation of XML query processing. In this paper, we first propose a generic twig join algorithm TJFGeneric which only scans the leaf query nodes using a cursor interface to return elements. And then we present TJFGeneric+ algorithm incorporating two optimization rules into TJFGeneric to explore potential benefit of disk read and CPU cost. In particular, available indices (such as B+-tree) are applied to skip the elements that do not participate in final results. Experimental results on various datasets indicate that our algorithms outperform previous approaches significantly.
5116790
Flexible parallelization of fast wavelet transforms
In this paper, we present a new parallel algorithm for fast wavelet transforms (FWT) of a matrix of arbitrary size using any given number of parallel processors. The main idea in achieving the optimal load balancing is through a complexity analysis and flops minimization. This makes parallel implementation of FWT feasible and efficient on distributed memory machines with only a small number of processors and on local area networks. The new algorithm is tested by numerical experiments.
15647217
Common Nature of Learning Exemplified by BP and Hopfield Neural Networks for Solving Online a System of Linear Equations
Many computational problems widely encountered in scientific and engineering applications could finally be transformed to the online linear-equations solving. Classic numerical methods for solving linear equations include Gaussian elimination and matrix factorization methods, which are usually of O(n3) operations. Being important parallel-computational models, both BP (back propagation) and Hopfield neural networks could be exploited for solving such linear equations. BP neural network is evidently different from Hopfield neural network in terms of network definition, architecture and learning pattern. However, both of these two neural networks could have a common nature of learning (i.e., governed by the same mathematical iteration formula) during the online solution of linear equations. In addition, computer-simulation results substantiate the theoretical analysis of both BP and Hopfield neural networks for solving online such a set of linear equations.