10938874
An instant and accurate size estimation method for joins and selections in a retrieval-intensive environment
This paper proposes a novel strategy for estimating the size of the resulting relation after an equi-join and selection using a regression model. An approximating series representing the underlying data distribution and dependency is derived from the actual data. The proposed method provides an instant and accurate size estimation by performing an evaluation of the series, with no run-time overheads in page faults and space, and with negligible CPU overhead. In contrast, the popular sampling methods incur run-time overheads in page faults (for sampling), CPU time and space. These overheads of sampling methods increase the response time of processing a query. The results of a comprehensive experimental study are also reported, which demonstrate that the estimation accuracy by the proposed method is comparable with that of the sampling methods which are believed to provide the most accurate estimation. The proposed method seems ideal for retrieval-intensive database and information systems. Since the overheads involved in deriving the approximating series are fairly moderate, we believe that this method is also an extremely competent method when moderate or periodical updates are present.
13531819
A visual approach to XML document design and transformation
This paper presents a visual approach to the representation and validation of multimedia document structures specified in XML and transformation of one structure to another. The underlying theory of our approach is a context-sensitive graph grammar formalism. The paper demonstrates the conciseness and expressiveness of the graph grammar formalism. An example XML structure is provided and its graph grammar representation, validation and transformation to a multimedia representation are presented.
9746543
Design an Interoperable Mobile Agent System Based on Predicate Transition Net Models
Mobile agents provide an effective and flexible style to develop advanced distributed systems. In order to promote interoperability and ensure the quality of mobile agent systems, it is necessary to formalize software architecture of mobile agent systems. In this paper, we not only define the software architecture of interoperable mobile agent systems using predicate transition nets, but also analyze the interoperability between agents. In addition, a formal model-driven design method to develop mobile agent systems is described with examples. Our method naturally integrates formal methods and practical approaches in the agent system design phase. The method can be used to develop other complex software systems as well.
2725088
Architecture-driven modeling of real-time concurrent systems with applications in FMS
Abstract Petri nets have become increasingly popular for flexible manufacturing systems (FMS) modeling and control because they accurately capture the concurrent, non-deterministic and time-dependent properties of the systems. While offering many advantages, conventional Petri net models suffer from some serious problems that limit their usability as design models for complex FMS. Central to these problems is the lack of an engineering support for incremental design, refinement, and analysis of large-scale systems. In this paper, we present an architecture-driven approach for the modeling and design of FMS that effectively addresses the problems while leveraging the strengths of Petri nets. The approach has two major aspects: The first is a Net-based and Object-based Architectural Model (NOAM) that introduces a well-founded architectural framework into the Petri nets notation and lays a foundation to support formal design. The second is a modeling method based on NOAM that uses architecture decomposition and refinement as the basis to reduce design complexity, to provide smooth transition from informal to formal design, and to support incremental refinement and analysis. A case study using NOAM for FMS modeling is provided to show the applicability of our approach.
10829689
A Framework for the Modeling and Prototyping of Distributed Information Systems
The major issues in designing Distributed Information Systems (DIS) include localization of control and data, inherent concurrency, intensive interactions among computation agents, history sensitivity, dynamic configuration and continuous system change and evolution. We propose a framework, called the G-Net model, for the specification, modeling and prototyping of DIS. The G-Net model not only provides a flexible notation to represent the executable specification of DIS through G-Net instantiation, but also offers a novel style of decentralized concurrent computation, allowing flexible inter-agent communication and interaction. A prototype of the G-Net framework has been implemented on workstations connected by a local network.
24822225
Achieving a Better Middleware Design through Formal Modeling and Analysis
45463269
Building Global Ecosystem for Collaborative Computing Research and Education
A knock-down tank for containing a liquid medium having a bottom panel, multiple side panels and a top panel secured together by fasteners inside the tank and insulated against heat transfer, the tank being made liquid tight by a plastic liner, and the top panel supporting a depending dip tube assembly whose tubes provide the only access to the liquid contained within the liner.
2501651
A Fast Line Segment Based Dense Stereo Algorithm Using Tree Dynamic Programming
Many traditional stereo correspondence methods emphasized on utilizing epipolar constraint and ignored the information embedded in inter-epipolar lines. Actually some researchers have already proposed several grid-based algorithms for fully utilizing information embodied in both intra- and inter-epipolar lines. Though their performances are greatly improved, they are very time-consuming. The new graph-cut and believe-propagation methods have made the grid-based algorithms more efficient, but time-consuming still remains a hard problem for many applications. Recently, a tree dynamic programming algorithm is proposed. Though the computation speed is much higher than that of grid-based methods, the performance is degraded apparently. We think that the problem stems from the pixel-based tree construction. Many edges in the original grid are forced to be cut out, and much information embedded in these edges is thus lost. In this paper, a novel line segment based stereo correspondence algorithm using tree dynamic programming (LSTDP) is presented. Each epipolar line of the reference image is segmented into segments first, and a tree is then constructed with these line segments as its vertexes. The tree dynamic programming is adopted to compute the correspondence of each line segment. By using line segments as the vertexes instead of pixels, the connection between neighboring pixels within the same region can be reserved as completely as possible. Experimental results show that our algorithm can obtain comparable performance with state-of-the-art algorithms but is much more time-efficient.
1960949
A symmetric patch-based correspondence model for occlusion handling
Occlusion is one of the challenging problems in stereo. In this paper, we solve the problem in a segment-based style. Both images are segmented, and we propose a novel patch-based stereo algorithm that cuts the segments of one image using the segments of the other, and handles occlusion areas in a proper way. A symmetric graph-cuts optimization framework is used to find correspondence and occlusions simultaneously. The experimental results show superior performance of the proposed algorithm, especially on occlusions, untextured areas and discontinuities
29907922
Intermediate Executable Architectural Specifications for KBSA, Part II
1196454
Resolving the Simultaneous Resettability Conjecture and a New Non-Black-Box Simulation Strategy
Canetti, Goldreich, Goldwasser, and Micali (STOC 2000) introduced the notion of resettable zero-knowledge proofs, where the protocol must be zero-knowledge even if a cheating verifier can reset the prover and have several interactions in which the prover uses the same random tape. Soon afterwards, Barak, Goldreich, Goldwasser, and Lindell (FOCS 2001) studied the closely related notion of resettable soundness, where the soundness condition of the protocol must hold even if the cheating prover can reset the verifier to have multiple interactions with the same verifier's random tape. The main problem left open by this work was whether it is possible to have a single protocol that is simultaneously resettable zero knowledge and resettably sound. We resolve this question by constructing such a protocol. At the heart of our construction is a new non-black-box simulation strategy, which we believe to be of independent interest. This new strategy allows for simulators which "marry'' recursive rewinding techniques (common in the context of concurrent simulation) with non-black-box simulation. Previous non-black-box strategies led to exponential blowups in computational complexity in such circumstances, which our new strategy is able to avoid.