45438780
SystemCmantic: A high level Modelling and Co-Design Framework
A process and an apparatus for producing a neodymium-iron alloy by electrolytic reduction of neodymium fluoride in a bath of molten electrolyte, consisting essentially of 35-76% by weight of neodymium fluoride, 20-60% by weight of lithium fluoride, up to 40% by weight of barium fluoride and up to 20% by weight of calcium fluoride, conducted between one or more iron cathode and one or more carbon anode. The apparatus comprises an electrowinning cell of refractory materials coated inside with a lining resistive to the bath, the carbon anode of constant transverse cross-sectional shape over its length, immersed into the electrolyte bath at its free end, the iron cathode of constant transverse cross-sectional shape over its length, immersed into the electrolytic bath at its free end, a receiver placed on the bottom of the cell for collecting the produced neodymium-iron alloy in a liquid state on the tip of the iron cathode, siphoning means for withdrawing the molten alloy pooled in the receiver out of the cell, and feeding means for feeding the ever wearing iron cathode into the electrolyte bath so as to apply the direct current to the iron cathode with a predetermined current density.
34309839
Design of a flexible 2-D discrete wavelet transform IP core for JPEG2000 image coding in embedded imaging systems
The increasingly demanding requirements of multimedia applications have led to the definition of complex image and video coding standards such as JPEG2000 and MPEG4. Implementation of image or video encoders or decoders on mobile device requires high integration densities together with ability for "real-time" (on-the-fly) data processing. Today, the electronic system design community is mainly concerned with defining efficient System-on-a-Chip (SoC) design methodologies in order to benefit from the high integration capabilities of current application-specific integrated circuit and field-programmable gate array technologies on the one hand, and manage the increasing algorithmic complexity of applications on the other hand. Intellectual property (IP) reuse is considered as the key to speed up the system design and verification flow and make it more reliable.In this context, we have introduced a novel methodology for VLSI implementation of computation-intensive algorithms targeting digital signal processing applications. Our methodology combines IP reuse and high-level synthesis (HLS) and introduces the notion of "Behavioral IP". This approach aims at leveraging IP re-usability through functional and architectural flexibility based on: (1) modeling a component's behavior at a high abstraction level and (2) benefiting from HLS tools for architectural exploration and hardware generation.In this paper, we illustrate our methodology in the case of a 2-D discrete wavelet transform IP core for JPEG2000 image compression. We describe the successive views of the component throughout the design flow, from the application level down to the architectural level. We also provide synthesis results showing the variety of dedicated architectures that can be generated depending on user-defined functional-level, system-level and architectural-level requirements. We compare the performance and re-usability of the set of obtained architectures versus hand-crafted RTL specifications.
15462003
How to transform an architectural synthesis tool for low power VLSI designs
High level synthesis (HLS) for low power VLSI design is a complex optimization problem due to the area/time/power interdependence. As few low power design tools are available, a new approach providing a modular low power synthesis method is proposed. Although based for the moment on a generic architectural synthesis tool Gaut, the use of different "commercial" tools is possible. The Gaut-w HLS tool is constituted of low power modules: high level power dissipation estimation, assignment, module selection (operators and supply voltage), optimization criteria and operators library. As illustration, power saving factors on DWT algorithms are presented.
11449422
Functional level power analysis: an efficient approach for modeling the power consumption of complex processors
A high-level consumption estimation methodology and its associated tool, SoftExplorer, are presented. The estimation methodology uses a functional modeling of the processor combined with a parametric model to allow the designer to estimate the power consumption when the embedded software is executed on the target. SoftExplorer uses as input the assembly code generated by the compiler; its efficiency is compared to SimplePower's approach. Results for different processors (TI C62, C67, C55, and ARM7) and for several DSP applications provide an average error less than 5%.
15834659
Architectural Synthesis with Interconnection Cost Control
Architectural synthesis tools map algorithms to architectures under various constraints and quickly provide estimations of area and performance. However, these tools do not take the interconnection cost into account whereas it becomes predominant with the technology decrease and the application complexity increase. A way to control costly interconnections during the architectural process is presented in this paper.
5563691
Synchronization processor synthesis for latency insensitive systems
In this paper we present our contribution in terms of synchronization processor for a SoC design methodology based on the theory of the latency insensitive systems (LIS) of Carloni et al. (2001). Our contribution consists in IP encapsulation into a new wrapper model whose speed and area are optimized and synthetizability guaranteed. The main benefit of our approach is to preserve the local IP performance when encapsulating them and reduce SoC silicon area.
7592429
On the Convergence of Incremental Knowledge Base Construction
Ripple Down Rules is a practical methodology to build knowledge-based systems, which has proved successful in a wide range of commercial applications. However, little work has been done on its theoretical foundations. In this paper, we formalise the key features of the method. We present the process of building a correct knowledge base as a discovery scenario involving a user, an expert, and a system. The user provides data for classification. The expert helps the system to build its knowledge base incrementally, using the output of the latter in response to the last datum provided by the user. In case the system’s output is not satisfactory, the expert guides the system to improve its future performance while not affecting its ability to properly classify past data. We examine under which conditions the sequence of knowledge bases constructed by the system eventually converges to a knowledge base that faithfully represents the target classification function. Our results are in accordance with the observed behaviour of real-life systems.
21778635
On ordinal VC-dimension and some notions of complexity
We generalize the classical notion of Vapnik-Chernovenkis (VC) dimension to ordinal VC-dimension, in the context of logical learning paradigms. Logical learning paradigms encompass the numerical learning paradigms commonly studied in Inductive Inference. A logical learning paradigm is defined as a set W of structures over some vocabulary, and a set D of first-order formulas that represent data. The sets of models of ϕ in W, where ϕ varies over D, generate a natural topology W over W.We show that if D is closed under boolean operators, then the notion of ordinal VC-dimension offers a perfect characterization for the problem of predicting the truth of the members of D in a member of W, with an ordinal bound on the number of mistakes. This shows that the notion of VC-dimension has a natural interpretation in Inductive Inference, when cast into a logical setting. We also study the relationships between predictive complexity, selective complexity--a variation on predictive complexity--and mind change complexity. The assumptions that D is closed under boolean operators and that W is compact often play a crucial role to establish connections between these concepts.We then consider a computable setting with effective versions of the complexity measures, and show that the equivalence between ordinal VC-dimension and predictive complexity fails. More precisely, we prove that the effective ordinal VC-dimension of a paradigm can be defined when all other effective notions of complexity are undefined. On a better note, when W is compact, all effective notions of complexity are defined, though they are not related as in the noncomputable version of the framework.
980414
A General Theory of Deduction, Induction, and Learning
Deduction, induction, learning, are various aspects of a more general scientific activity: the discovery of truth. We propose to embed them in a common, logical framework. First, we define a generalized notion of "logical consequence." Alternating compact and "weakly compact" consequences, we stratify the set of generalized logical consequences of a given theory in a hierarchy. Classical first-order logic is a particular case of this framework; the fact that it is all about deduction is due to the compactness theorem, and this is reflected by the collapsing of the corresponding hierarchy to the first level. Classical learning paradigms in the inductive inference literature provide other particular cases. Finite learning corresponds exactly to the first level (or level ?1) of the hierarchy, whereas learning in the limit corresponds to another level (namely ?2). More generally, strong and natural connections exist between our hierarchy of generalized logical consequences, the Borel hierarchy, and the hierarchy which measures the complexity of a formula in terms of alternations of quantifiers. It is hoped that this framework provides the foundation of a unified logic of deduction and induction, and highlights the inductive nature of learning. An essential motivation for our work is to apply the theory presented here to the design of "Inductive Prolog", a system with both deductive and inductive capabilities, based on a natural extension of the resolution principle.
9681382
A Dialectic Approach to Problem-Solving
We analyze the dynamics of problem-solving in a framework which captures two key features of that activity. The first feature is that problem-solving is a social game where a number of problem-solvers interact, rely on other agents to tackle parts of a problem, and regularly communicate the outcomes of their investigations. The second feature is that problem-solving requires a careful control over the set of hypotheses that might be needed at various stages of the investigation for the problem to be solved; more particularly, that any incorrect hypothesis be eventually refuted in the face of some evidence: all agents can expect such evidence to be brought to their knowledge whenever it holds. Our presentation uses a very general form of logic programs, viewed as sets of rules that can be activated and fire, depending on what a problem-solver is willing to explore, what a problem-solver is willing to hypothesize, and what a problem-solver knows about the problem to be solved in the form of data or background knowledge. 
 
Our framework supports two fundamental aspects of problem-solving. The first aspect is that no matter how the work is being distributed amongst agents, exactly the same knowledge is guaranteed to be discovered eventually. The second aspect is that any group of agents (with at one end, one agent being in charge of all rules and at another end, one agent being in charge of one and only one rule) might need to sometimes put forward some hypotheses to allow for the discovery of a particular piece of knowledge in finite time.
21797978
Input-Dependence in Function-Learning
In the standard model of inductive inference, a learner gets as input the graph of a function, and has to discover (in the limit) a program for the function. In this paper, we consider besides the graph also other modes of input such as the complement of the graph, the undergraph and the overgraph of the function. The relationships between these models are studied and a complete picture is obtained. Furthermore, these notions are also explored for learning with oracles, learning in teams and learning in the presence of additional information.