11626855
Evolutionary document summarization for disaster management
In this poster, we develop an evolutionary document summarization system for discovering the changes and differences in each phase of a disaster evolution. Given a collection of document streams describing an event, our system generates a short summary delivering the main development theme of the event by extracting the most representative and discriminative sentences at each phase. Experimental results on the collection of press releases for Hurricane Wilma in 2005 demonstrate the efficacy of our proposal.
9746543
Design an Interoperable Mobile Agent System Based on Predicate Transition Net Models
Mobile agents provide an effective and flexible style to develop advanced distributed systems. In order to promote interoperability and ensure the quality of mobile agent systems, it is necessary to formalize software architecture of mobile agent systems. In this paper, we not only define the software architecture of interoperable mobile agent systems using predicate transition nets, but also analyze the interoperability between agents. In addition, a formal model-driven design method to develop mobile agent systems is described with examples. Our method naturally integrates formal methods and practical approaches in the agent system design phase. The method can be used to develop other complex software systems as well.
24822225
Achieving a Better Middleware Design through Formal Modeling and Analysis
13531819
A visual approach to XML document design and transformation
This paper presents a visual approach to the representation and validation of multimedia document structures specified in XML and transformation of one structure to another. The underlying theory of our approach is a context-sensitive graph grammar formalism. The paper demonstrates the conciseness and expressiveness of the graph grammar formalism. An example XML structure is provided and its graph grammar representation, validation and transformation to a multimedia representation are presented.
10829689
A Framework for the Modeling and Prototyping of Distributed Information Systems
The major issues in designing Distributed Information Systems (DIS) include localization of control and data, inherent concurrency, intensive interactions among computation agents, history sensitivity, dynamic configuration and continuous system change and evolution. We propose a framework, called the G-Net model, for the specification, modeling and prototyping of DIS. The G-Net model not only provides a flexible notation to represent the executable specification of DIS through G-Net instantiation, but also offers a novel style of decentralized concurrent computation, allowing flexible inter-agent communication and interaction. A prototype of the G-Net framework has been implemented on workstations connected by a local network.
2725088
Architecture-driven modeling of real-time concurrent systems with applications in FMS
Abstract Petri nets have become increasingly popular for flexible manufacturing systems (FMS) modeling and control because they accurately capture the concurrent, non-deterministic and time-dependent properties of the systems. While offering many advantages, conventional Petri net models suffer from some serious problems that limit their usability as design models for complex FMS. Central to these problems is the lack of an engineering support for incremental design, refinement, and analysis of large-scale systems. In this paper, we present an architecture-driven approach for the modeling and design of FMS that effectively addresses the problems while leveraging the strengths of Petri nets. The approach has two major aspects: The first is a Net-based and Object-based Architectural Model (NOAM) that introduces a well-founded architectural framework into the Petri nets notation and lays a foundation to support formal design. The second is a modeling method based on NOAM that uses architecture decomposition and refinement as the basis to reduce design complexity, to provide smooth transition from informal to formal design, and to support incremental refinement and analysis. A case study using NOAM for FMS modeling is provided to show the applicability of our approach.
1960949
A symmetric patch-based correspondence model for occlusion handling
Occlusion is one of the challenging problems in stereo. In this paper, we solve the problem in a segment-based style. Both images are segmented, and we propose a novel patch-based stereo algorithm that cuts the segments of one image using the segments of the other, and handles occlusion areas in a proper way. A symmetric graph-cuts optimization framework is used to find correspondence and occlusions simultaneously. The experimental results show superior performance of the proposed algorithm, especially on occlusions, untextured areas and discontinuities
207130140
Guest Editors' Introduction: Special Issue on Embedded Software Engineering
Embedded systems, typically components of larger electro-mechanical systems with the purpose of controlling or helping such systems to achieve their overall goals, are playing an increasingly critical role in modern society and economy. According to David Tennenhouse, Chief Scientist of Intel and former director of DARPA ISO, 98% of all current computer applications are embedded systems. The market for embedded computer applications has shown explosive growth with tremendous applications in, for example, telecommunications, health-care, manufacturing, remote monitoring, and transportation, to name a few. An important trend is that embedded systems are becoming increasingly complex, software-intensive and distributed. For instance, it was projected that software written for cellular phones will reach from 2 to 5 million lines of code in the next few years. While this underscores the growing importance of software it also raises some concerns since methods of developing embedded software are lagging far behind hardware advances. The unique characteristics of embedded systems, such as complex control logic, severe limitations on resources (e.g. memory and power consumption), hard real-time constraints, and stringent performance and dependability requirements, are stressing the limits of mainstream architectures, languages, tools, and techniques. Much of the embedded software development today depends on intensive manual programming and costly yet error-prone testing methods for quality assurance. Further, current embedded software development techniques use monolithic designs which are not scalable, configurable, or adaptable. These problems have resulted in long product cycles, cost overruns, and poor system quality. These problems, if not addressed, will escalate, and significantly hinder the development and deployment of complex embedded systems. This special issue on embedded software engineering is aimed at stimulating research interests in this important emerging area, which merges software engineering methodologies and techniques with embedded system development techniques. After careful reviews, five papers were selected for the special issue. Collectively,
14201767
Stereo Correspondence with Occlusion Handling in a Symmetric Patch-Based Graph-Cuts Model
A novel patch-based correspondence model is presented in this paper. Many segment-based correspondence approaches have been proposed in recent years. Untextured pixels and boundaries of discontinuities are imposed with hard constraints by the discontinuity assumption that large disparity variation only happens at the boundaries of segments in the above approaches. Significant improvements on performance of untextured and discontinuity area have been reported. But, the performance near occlusion is not satisfactory because a segmented region in one image may be only partially visible in the other one. To solve this problem, we utilize the observation that the shared edge of a visible area and an occluded area corresponds to the discontinuity in the other image. So, the proposed model conducts color segmentation on both images first and then a segment in one image is further cut into smaller patches corresponding to the boundaries of segments in the other when it is assigned with a disparity. Different visibility of patches in one segment is allowed. The uniqueness constraint in a segment level is used to compute the occlusions. An energy minimization framework using graph-cuts is proposed to find a global optimal configuration including both disparities and occlusions. Besides, some measurements are taken to make our segment-based algorithm suffer less from violation of the discontinuity assumption. Experimental results have shown superior performance of the proposed approach, especially on occlusions, untextured areas, and near discontinuities
26482984
Resettable Zero Knowledge with Concurrent Soundness in the Bare Public-Key Model under Standard Assumption
In this paper we present the firstconstant round resettable zero knowledge arguments with concurrent soundness for $\mathcal{NP}$ in the bare public-key (BPK for short) model assuming only collision-resistant hash functions against polynomial-timeadversaries. This resolves the problem whether there exist such protocols for $\mathcal{NP}$ in BPK model without assuming sub-exponential hardness. In our protocol, the resettable zero knowledge is demonstrated via a black-box simulator, while the concurrent soundness is proved by using the malicious prover strategy in non-black-boxmanner.
1196454
Resolving the Simultaneous Resettability Conjecture and a New Non-Black-Box Simulation Strategy
Canetti, Goldreich, Goldwasser, and Micali (STOC 2000) introduced the notion of resettable zero-knowledge proofs, where the protocol must be zero-knowledge even if a cheating verifier can reset the prover and have several interactions in which the prover uses the same random tape. Soon afterwards, Barak, Goldreich, Goldwasser, and Lindell (FOCS 2001) studied the closely related notion of resettable soundness, where the soundness condition of the protocol must hold even if the cheating prover can reset the verifier to have multiple interactions with the same verifier's random tape. The main problem left open by this work was whether it is possible to have a single protocol that is simultaneously resettable zero knowledge and resettably sound. We resolve this question by constructing such a protocol. At the heart of our construction is a new non-black-box simulation strategy, which we believe to be of independent interest. This new strategy allows for simulators which "marry'' recursive rewinding techniques (common in the context of concurrent simulation) with non-black-box simulation. Previous non-black-box strategies led to exponential blowups in computational complexity in such circumstances, which our new strategy is able to avoid.