15673776
On Identification by Teams and Probabilistic Machines
Inductive inference in the scientific domain is seldom an individual enterprise. Many a scientific breakthrough are result of the efforts of several scientists investigating a problem; scientific success is achieved if any one or more of members of the scientific community are successful. This observation about the practice of science can be partially incorporated in a model of computational learning that employs a ‘team’ of algorithmic machines instead of a single algorithmic machine. The team is said to be successful just in case one or more members in the team are successful.
122230605
On the intrinsic complexity of learning recursive functions
The intrinsic complexity of learning compares the difficulty of learning classes of objects by using some reducibility notion. For several types of learning recursive functions, both natural complete classes are exhibited and necessary and sufficient conditions for completeness are derived. Informally, a class is complete iff both its topological structure is highly complex while its algorithmic structure is easy. Some self-describing classes turn out to be complete. Furthermore, the structure of the intrinsic complexity is shown to be much richer than the structure of the mind change complexity, though in general, intrinsic complexity and mind change complexity can behave "orthogonally".
39847140
Team Learning of Recursive Languages
A team of learning machines is a multiset of learning machines. A team is said to successfully learn a concept just in case each member of some nonempty subset, of predetermined size, of the team learns the concept. Team learning of languages turns out to be a suitable theoretical model for studying computational limits on multi-agent machine learning. Team learning of recursively enumerable languages has been extensively studied. However, it may be argued that from a practical point of view all languages of interest are recursive. 
 
This paper gives theoretical results about team learnability of recursive languages. These results are mainly about two issues: redundancy and aggregation. The issue of redundancy deals with the impact of increasing the size of a team and increasing the number of machines required to be successful. The issue of aggregation deals with conditions under which a team may be replaced by a single machine without any loss in learning ability. The learning scenarios considered are: (a) Identification in the limit of accepting grammars for recursive languages. (b) Identification in the limit of decision procedures for recursive languages. (c) Identification in the limit of accepting grammars for indexed families of recursive languages. (d) Identification in the limit of accepting grammars for indexed families with enumerable class of grammars for the family as the hypothesis space. Scenarios which can be modeled by team learning are also presented.
5851955
Vacillatory Learning of Nearly Minimal Size Grammars
In Gold's influential language learning paradigm a learning machine converges in the limit to one correct grammar. In an attempt to generalize Gold's paradigm, Case considered the question whether people might converge to vacillating between up to (some integer) n > 1 distinct, but equivalent, correct grammars. He showed that larger classes of languages can be algorithmically learned (in the limit) by converging to up to n + 1 rather than up to n correct grammars. He also argued that, for ''small'' n>1, it is plausible that people might sometimes converge to vacillating between up to n grammars. The insistence on small n was motivated by the consideration that, for ''large'' n, at least one of n grammars would be too large to fit in people's heads. Of course, even for Gold's n = 1 case, the single grammar converged to in the limit may be infeasibly large. An interesting complexity restriction to make, then, on the final grammar(s) converged to in the limit is that they all have small size. In this paper we study some of the trade-offs in learning power involved in making a well-defined version of this restriction. We show and exploit as a tool the desirable property that the learning power under our size-restricted criteria (for successful learning) is independent of the underlying acceptable programming systems. We characterize the power of our size-restricted criteria and use this characterization to prove that some classes of languages, which can be learned by converging in the limit to up to n + 1 nearly minimal size correct grammars, cannot be learned by converging to up to n unrestricted grammars even if these latter grammars are allowed to have a finite number of anomalies (i.e., mistakes) per grammar. We also show that there is no loss of learning power in demanding that the final grammars be nearly minimal size iff one is willing to tolerate an unbounded, finite number of anomalies in the final grammars and there is a constant bound on the number of different grammars converged to in the limit. Hence, if we allow an unbounded, finite number of anomalies in the final grammars and the number of different grammars converged to in the limit is unbounded but finite (or if there is a constant bound on the number of anomalies allowed in the final grammars), then there is a loss of learning power in requiring that the final grammars be nearly minimal size. These results do not always match what might be expected from the cases, previously examined by Freivalds, Kinber, and Chen, of learning nearly minimal size programs for functions.
644359
Anomalous Learning Helps Succinctness
Abstract It is shown that allowing a bounded number of anomalies (mistakes) in the final programs learned by an algorithmic procedure can considerably “succinctify” those final programs. Naturally, only those contexts are investigated in which the presence of anomalies is not actually required for successful inference (learning). The contexts considered are certain infinite subclasses of the class of characteristic functions of finite sets. For each finite set D , these subclasses have a finite set containing D . This latter prevents the anomalies from wiping out all the information in the sets featured in these subclasses and shows the context to be fairly robust. Some of the results in the present paper are shown to be provably more constructive than others. The results of this paper can also be interpreted as facts about succinctness of coding finite sets, which facts have interesting consequences for learnability of decision procedures for finite sets.
145211
Computational Limits on Team Identification of Languages
A team of learning machines is a multiset of learning machines. A team is said to successfully identify a concept just in case each member of some nonempty subset, of predetermined size, of the team identifies the concept. Team identification of programs for computable functions from their graphs has been investigated by Smith. Pitt showed that this notion is essentially equivalent to function identification by a single probabilistic machine. The present paper introduces, motivates, and studies the more difficult subject of team identification of grammars for languages from positive data. It is shown that an analog of Pitt's result about equivalence of team function identification and probabilistic function identification does not hold for language identification, and the results in the present paper reveal a very complex structure for team language identification. It is also shown that for certain cases probabilistic language identification is strictly more powerful than team language identification. Proofs of many results in the present paper involve very sophisticated diagonalization arguments. Two very general tools are presented that yield proofs of new results from simple arithmetic manipulation of the parameters of known ones.
195865607
Experiences With Backward Simulation Based Approach For Lot Release Planning
Bottleneck based scheduling approach suggests planning the release of lots based on the capacity of the bottleneck machines in the manufacturing process. Many scheduling systems determine the start of the first operation of the lot based on backward scheduling from its operation on the bottleneck machine. An approach was developed for determining the lot release times based on backward simulation. While conceptually appealing and successful with simple problems, the approach did not lead to expected improvements in a highly complex semiconductor manufacturing scenario. This paper describes the approach, its implementation and the limitations realized in the complex scenario.
10615305
Manufacturing sypply chain management: distributed supply chain simulation across enterprise boundaries
The effective practice of supply chain management (SCM) is crucial to improve corporations' competitive advantage. Many corporations have built simulation models to facilitate the application of simulation in designing, evaluating, and optimizing their supply chain. Traditionally, a supply chain involves only a single enterprise with multiple facilities and distribution centers. Hence, sharing of detailed simulation models is not a problem in this scenario. But in recent years, the scope of SCM has evolved to cross the enterprise boundaries. Applying simulation in designing, evaluating, and optimizing the supply chain becomes more difficult since the participating corporations might not be willing to share their simulation models with partners. In this paper, distributed simulation techniques are presented as an enabling technology that allows corporations to construct a cross enterprise simulation while hiding model details within the enterprise. This can be realized by either building the simulation on top of the Runtime Infrastructure of the High Level Architecture or building the simulation on top of a customized distributed discrete event simulation protocol. These alternative approaches are compared in terms of their performance and interoperability. The comparison of the performance is done through a benchmarking test of a semiconductor supply chain model.
201885623
Manufacturing supply chain applications: modeling computer assembly operations for supply chain integration
Factory operations have been modeled for years to understand the relationship between the different design and policy factors and the performance measures of interest. The increasing awareness of the need to manage factories as a link in the supply chain places a corresponding requirement for an enhanced approach for factory modeling. This paper describes the modeling of a computer assembly factory for supply chain integration by including aspects of inbound and outbound logistics and relevant business processes. Lessons are drawn based on the experience.
30649473
Joint Bidding in the Name-Your-Own-Price Channel: A Strategic Analysis
In this paper, we study the name-your-own-price (NYOP) channel. We examine theoretically and empirically whether asking consumers to place a joint bid for multiple items, rather than bid one item at a time as practiced today, can increase NYOP retailers' profits. Relatedly, we also examine whether allowing consumers to self-select whether to place a joint bid or itemwise bids increases retailers' profits and consumers' surplus. We construct a dynamic model that incorporates both demand uncertainty and supply uncertainty to address these issues. Our theoretical analysis identifies the conditions under which joint bidding can increase both NYOP retailers' profits and consumers' surplus. We find that some consumers might bid more for the very same items when they place joint bids. The increase in bid amount is related to the fact that joint bidding reduces the chance of mismatch between NYOP retailers' costs and consumer bids. We conducted a laboratory study to assess the descriptive validity of some of the model predictions, because there are no field data on joint bidding in the NYOP channel. The results of the study are directionally consistent with our theory.
6148667
Supply chain management tradeoffs analysis
Supply chain management involves understanding complex interactions between many factors and using the understanding to achieve balance between conflicting objectives. Simulation is a very useful technique to evaluate the impact of changes in factors such as inventory control and business process parameters. This paper describes a simulation based study for analyzing the tradeoffs among service level, inventory and lead times for a large logistics supply chain. The study highlights the use of simulation in understanding seemingly non-intuitive results and guiding the effort for performance improvement.