module RPG
  # == RGSS2
  # This data structure is specific to RGSS2 (VX).
  # 
  # == Actor
  # Data class for actors.
  class Actor
    attr_accessor :id
    attr_accessor :name
    attr_accessor :class_id
    attr_accessor :initial_level
    attr_accessor :exp_basis
    attr_accessor :exp_inflation
    attr_accessor :character_name
    attr_accessor :character_index
    attr_accessor :face_name
    attr_accessor :face_index
    attr_accessor :parameters
    attr_accessor :weapon_id
    attr_accessor :armor1_id
    attr_accessor :armor2_id
    attr_accessor :armor3_id
    attr_accessor :armor4_id
    attr_accessor :two_swords_style
    attr_accessor :fix_equipment
    attr_accessor :auto_battle
    attr_accessor :super_guard
    attr_accessor :pharmacology
    attr_accessor :critical_bonus
  end
end