//
//  Mastering SwiftUI
//  Copyright (c) KxCoding <help@kxcoding.com>
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy
//  of this software and associated documentation files (the "Software"), to deal
//  in the Software without restriction, including without limitation the rights
//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//  copies of the Software, and to permit persons to whom the Software is
//  furnished to do so, subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in
//  all copies or substantial portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//  THE SOFTWARE.
//

import SwiftUI

struct SymbolView: View {
    @State private var imageName: String = "circle"
    
    var body: some View {
        VStack {
            Spacer()
            
            Image(systemName: imageName)
                .resizable()
                .frame(width: 250, height: 250)
                .foregroundColor(.blue)
            
            Spacer()
            
            Button {
                imageName = ["seal", "circle", "square", "triangle", "diamond", "octagon", "hexagon", "pentagon", "rhombus"].randomElement()!
            } label: {
                Text("Random Symbol")
            }
            .buttonStyle(.borderedProminent)
        }
    }
}

struct SymbolView_Previews: PreviewProvider {
    static var previews: some View {
        SymbolView()
    }
}
