//
//  AppDelegate.swift
//  GetWid
//
//  Created by Bernstein, Joel on 7/2/20.
//

import FeedKit
import SwiftSoup
import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
    func application(_: UIApplication, open _: URL, options _: [UIApplication.OpenURLOptionsKey: Any] = [:]) -> Bool
    {
        return true
    }

    func application(_: UIApplication, willFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool
    {
        return true
    }

    func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool
    {
        return true
    }

    // MARK: UISceneSession Lifecycle

    func application(_: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options _: UIScene.ConnectionOptions) -> UISceneConfiguration
    {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }

    func application(_: UIApplication, didDiscardSceneSessions _: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }
}
