//
//  AppDelegate.swift
//  Duo
//
//  Created by hb1love on 2020/02/01.
//  Copyright © 2020 podo. All rights reserved.
//

import UIKit

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {

  func application(
    _ application: UIApplication,
    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
  ) -> Bool {
    return true
  }
  
  // MARK: - UISceneSession Lifecycle
  
  func application(
    _ application: UIApplication,
    configurationForConnecting connectingSceneSession: UISceneSession,
    options: UIScene.ConnectionOptions
  ) -> UISceneConfiguration {
    return UISceneConfiguration(
      name: "Default Configuration",
      sessionRole: connectingSceneSession.role
    )
  }
  
  func application(
    _ application: UIApplication,
    didDiscardSceneSessions sceneSessions: Set<UISceneSession>
  ) {
    // Called when the user discards a scene session.
    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
  }
}
