//
//  HomeTableViewController.swift
//  BeerApp
//
//  Created by Servicio Esteban  on 20/10/18.
//  Copyright © 2018 Grupo Gangrena. All rights reserved.
//

import UIKit

class HomeTableViewController: UITableViewController {
    
    @IBOutlet var beersTable: UITableView!
    var beers: [Beer] = [] {
        didSet {
            DispatchQueue.main.async {
                self.beersTable.reloadData()
            }
        }
    }
    
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        //beers = Beer.loadSampleBeers()
        
        Beer.fetchItems { (beer) in
            self.beers = beer ?? []
            print(self.beers.count)
        }
        
    }
    
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }
    
    // MARK: - Table view data source
    
    override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return beers.count
    }
    
    
    override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        guard let cell = tableView.dequeueReusableCell(withIdentifier: "HomeCellIdentifier") as? HomeTableViewCell else {
            fatalError("Could not dequeue cell")
        }
        
        //Put data into each row
        let beer = beers[indexPath.row]
        cell.beerTitleLabel?.text = beer.title
        /*
         do{
         let urlImage = URL(string: beer.image )
         let dataImage = try Data(contentsOf: urlImage!)
         cell.imageView?.image = UIImage(data: dataImage)
         }catch{
         print(error)
         }
         
         */
        
        return cell
    }
    
    
    /*
     // Override to support conditional editing of the table view.
     override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
     // Return false if you do not want the specified item to be editable.
     return true
     }
     */
    
    /*
     // Override to support editing the table view.
     override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
     if editingStyle == .delete {
     // Delete the row from the data source
     tableView.deleteRows(at: [indexPath], with: .fade)
     } else if editingStyle == .insert {
     // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
     }
     }
     */
    
    /*
     // Override to support rearranging the table view.
     override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
     
     }
     */
    
    /*
     // Override to support conditional rearranging of the table view.
     override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
     // Return false if you do not want the item to be re-orderable.
     return true
     }
     */
    
    /*
     // MARK: - Navigation
     
     // In a storyboard-based application, you will often want to do a little preparation before navigation
     override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
     // Get the new view controller using segue.destinationViewController.
     // Pass the selected object to the new view controller.
     }
     */
    
    
    
    
}
