//
//  GlideScene+TouchInput.swift
//  glide
//
//  Copyright (c) 2019 cocoatoucher user on github.com (https://github.com/cocoatoucher/)
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy
//  of this software and associated documentation files (the "Software"), to deal
//  in the Software without restriction, including without limitation the rights
//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//  copies of the Software, and to permit persons to whom the Software is
//  furnished to do so, subject to the following conditions:

//  The above copyright notice and this permission notice shall be included in all
//  copies or substantial portions of the Software.

//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//  SOFTWARE.
//

#if os(iOS)
import UIKit

extension GlideScene {
    // MARK: - Touches
    open override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        entities.forEach { $0.touchesBegan(touches) }
    }
    
    open override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
        entities.forEach { $0.touchesMoved(touches) }
    }
    
    open override func touchesCancelled(_ touches: Set<UITouch>, with event: UIEvent?) {
        entities.forEach { $0.touchesEnded(touches, isCancelled: true) }
    }
    
    open override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
        entities.forEach { $0.touchesEnded(touches, isCancelled: false) }
    }
}
#endif
