//
//  AppDelegate.swift
//  ios-appex
//
//  Created by Endtry on 19/3/2564 BE.
//

import UIKit
import Flutter
import FlutterPluginRegistrant

@main
class AppDelegate: FlutterAppDelegate {
    
    lazy var flutterEngine: FlutterEngine = {
        let result = FlutterEngine.init(name: "counter engine")
        result.run()
        return result
    }()
    
    override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
        GeneratedPluginRegistrant.register(with: self.flutterEngine)
        return super.application(application, didFinishLaunchingWithOptions: launchOptions);
    }
    
    // MARK: UISceneSession Lifecycle
    
    override func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
        // Called when a new scene session is being created.
        // Use this method to select a configuration to create the new scene with.
        return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
    }
    
    override func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
        // Called when the user discards a scene session.
        // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
        // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
    }
    
    
}

