//
//  SpringButton.swift
//  https://github.com/MengTo/Spring
//
//  The MIT License (MIT)
//
//  Copyright (c) 2015 Meng To (meng@designcode.io)
//
//  Permission is hereby granted, free of charge, to any person obtaining a copy
//  of this software and associated documentation files (the "Software"), to deal
//  in the Software without restriction, including without limitation the rights
//  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//  copies of the Software, and to permit persons to whom the Software is
//  furnished to do so, subject to the following conditions:
//
//  The above copyright notice and this permission notice shall be included in all
//  copies or substantial portions of the Software.
//
//  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//  SOFTWARE.
//

import UIKit

public class SpringButton: UIButton, Springable {

    // MARK: Advanced Values

    @IBInspectable public var animation: String = ""
    @IBInspectable public var curve: String = ""
    @IBInspectable public var autostart: Bool = false
    @IBInspectable public var autohide: Bool = false
    @IBInspectable public var delay: CGFloat = 0
    @IBInspectable public var duration: CGFloat = 0.7
    @IBInspectable public var force: CGFloat = 1
    @IBInspectable public var damping: CGFloat = 0.7
    @IBInspectable public var velocity: CGFloat = 0.7
    @IBInspectable public var rotateDegrees: CGFloat = 0
    @IBInspectable public var repeatCount: Float = 1

    // MARK: Basic Values

    @IBInspectable public var x: CGFloat = 0
    @IBInspectable public var y: CGFloat = 0
    @IBInspectable public var scaleX: CGFloat = 1
    @IBInspectable public var scaleY: CGFloat = 1
    @IBInspectable public var rotate: CGFloat = 0
    public var opacity: CGFloat = 1
    public var animateFrom: Bool = false

    lazy private var spring: Spring = Spring(self)

    // MARK: - View Lifecycle

    override public func awakeFromNib() {
        super.awakeFromNib()
        self.spring.customAwakeFromNib()
    }

    override public func didMoveToWindow() {
        super.didMoveToWindow()
        self.spring.customDidMoveToWindow()
    }

    // MARK: - Animation Methods

    public func animate() {
        self.spring.animate()
    }

    public func animateNext(completion: () -> ()) {
        self.spring.animateNext(completion)
    }

    public func animateTo() {
        self.spring.animateTo()
    }

    public func animateToNext(completion: () -> ()) {
        self.spring.animateToNext(completion)
    }
}