//
//  CenteredCollectionViewFlowLayout.swift
//  CenteredCollectionView
//
//  Created by Benjamin Emdon on 2016-09-05.
//  Copyright © 2016 Benjamin Emdon.
//

import UIKit

@objc public extension UICollectionView {
    /// A convenient way to create a UICollectionView and configue it with a CenteredCollectionViewFlowLayout.
    ///
    /// - Parameters:
    ///   - frame: The frame rectangle for the collection view, measured in points. The origin of the frame is relative to the superview in which you plan to add it. This frame is passed to the superclass during initialization.
    ///   - centeredCollectionViewFlowLayout: The `CenteredCollectionViewFlowLayout` for the `UICollectionView` to be configured with.
    convenience init(frame: CGRect = .zero, centeredCollectionViewFlowLayout: CenteredCollectionViewFlowLayout) {
        self.init(frame: frame, collectionViewLayout: centeredCollectionViewFlowLayout)
        decelerationRate = UIScrollView.DecelerationRate.fast
    }
}

/// A `UICollectionViewFlowLayout` that _pages_ and keeps its cells centered, resulting in the _"carousel effect"_ 🎡
@objc open class CenteredCollectionViewFlowLayout: UICollectionViewFlowLayout {
    private var lastCollectionViewSize: CGSize = CGSize.zero
    private var lastScrollDirection: UICollectionView.ScrollDirection!
    private var lastItemSize: CGSize = CGSize.zero
    @objc var pageWidth: CGFloat {
        switch scrollDirection {
        case .horizontal:
            return itemSize.width + minimumLineSpacing
        case .vertical:
            return itemSize.height + minimumLineSpacing
        default:
            return 0
        }
    }
    
    /// Calculates the current centered page.
    @objc public var currentCenteredPage: Int {
        guard let collectionView = collectionView else { return -1 }
        let currentCenteredPoint = CGPoint(x: collectionView.contentOffset.x + collectionView.bounds.width/2, y: collectionView.contentOffset.y + collectionView.bounds.height/2)
        
        guard let indexPath = collectionView.indexPathForItem(at: currentCenteredPoint) else {return -1}
        return indexPath.row
    }
    
    public override init() {
        super.init()
        scrollDirection = .horizontal
        lastScrollDirection = scrollDirection
    }
    
    required public init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
        scrollDirection = .horizontal
        lastScrollDirection = scrollDirection
    }
    
    override open func invalidateLayout(with context: UICollectionViewLayoutInvalidationContext) {
        super.invalidateLayout(with: context)
        guard let collectionView = collectionView else { return }
        
        // invalidate layout to center first and last
        let currentCollectionViewSize = collectionView.bounds.size
        if !currentCollectionViewSize.equalTo(lastCollectionViewSize) || lastScrollDirection != scrollDirection || lastItemSize != itemSize {
            switch scrollDirection {
            case .horizontal:
                let inset = (currentCollectionViewSize.width - itemSize.width) / 2
                collectionView.contentInset = UIEdgeInsets(top: 0, left: inset, bottom: 0, right: inset)
                collectionView.contentOffset = CGPoint(x: -inset, y: 0)
            case .vertical:
                let inset = (currentCollectionViewSize.height - itemSize.height) / 2
                collectionView.contentInset = UIEdgeInsets(top: inset, left: 0, bottom: inset, right: 0)
                collectionView.contentOffset = CGPoint(x: 0, y: -inset)
            default:
                collectionView.contentInset = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
                collectionView.contentOffset = .zero
            }
            lastCollectionViewSize = currentCollectionViewSize
            lastScrollDirection = scrollDirection
            lastItemSize = itemSize
        }
    }
    
    override open func targetContentOffset(forProposedContentOffset proposedContentOffset: CGPoint, withScrollingVelocity velocity: CGPoint) -> CGPoint {
        guard let collectionView = collectionView else { return proposedContentOffset }
        
        let proposedRect: CGRect = determineProposedRect(collectionView: collectionView, proposedContentOffset: proposedContentOffset)
        
        guard let layoutAttributes = layoutAttributesForElements(in: proposedRect),
            let candidateAttributesForRect = attributesForRect(
                collectionView: collectionView,
                layoutAttributes: layoutAttributes,
                proposedContentOffset: proposedContentOffset
            ) else { return proposedContentOffset }
        
        var newOffset: CGFloat
        let offset: CGFloat
        switch scrollDirection {
        case .horizontal:
            newOffset = candidateAttributesForRect.center.x - collectionView.bounds.size.width / 2
            offset = newOffset - collectionView.contentOffset.x
            
            if (velocity.x < 0 && offset > 0) || (velocity.x > 0 && offset < 0) {
                let pageWidth = itemSize.width + minimumLineSpacing
                newOffset += velocity.x > 0 ? pageWidth : -pageWidth
            }
            return CGPoint(x: newOffset, y: proposedContentOffset.y)
            
        case .vertical:
            newOffset = candidateAttributesForRect.center.y - collectionView.bounds.size.height / 2
            offset = newOffset - collectionView.contentOffset.y
            
            if (velocity.y < 0 && offset > 0) || (velocity.y > 0 && offset < 0) {
                let pageHeight = itemSize.height + minimumLineSpacing
                newOffset += velocity.y > 0 ? pageHeight : -pageHeight
            }
            return CGPoint(x: proposedContentOffset.x, y: newOffset)
            
        default:
            return .zero
        }
    }
    
    /// Programmatically scrolls to a page at a specified index.
    ///
    /// - Parameters:
    ///   - index: The index of the page to scroll to.
    ///   - animated: Whether the scroll should be performed animated.
    @objc public func scrollToPage(index: Int, animated: Bool) {
        guard let collectionView = collectionView else { return }
        
        let proposedContentOffset: CGPoint
        let shouldAnimate: Bool
        switch scrollDirection {
        case .horizontal:
            let pageOffset = CGFloat(index) * pageWidth - collectionView.contentInset.left
            proposedContentOffset = CGPoint(x: pageOffset, y: collectionView.contentOffset.y)
            shouldAnimate = abs(collectionView.contentOffset.x - pageOffset) > 1 ? animated : false
        case .vertical:
            let pageOffset = CGFloat(index) * pageWidth - collectionView.contentInset.top
            proposedContentOffset = CGPoint(x: collectionView.contentOffset.x, y: pageOffset)
            shouldAnimate = abs(collectionView.contentOffset.y - pageOffset) > 1 ? animated : false
        default:
            proposedContentOffset = .zero
            shouldAnimate = false
        }
        collectionView.setContentOffset(proposedContentOffset, animated: shouldAnimate)
    }
}

private extension CenteredCollectionViewFlowLayout {
    
    func determineProposedRect(collectionView: UICollectionView, proposedContentOffset: CGPoint) -> CGRect {
        let size = collectionView.bounds.size
        let origin: CGPoint
        switch scrollDirection {
        case .horizontal:
            origin = CGPoint(x: proposedContentOffset.x, y: collectionView.contentOffset.y)
        case .vertical:
            origin = CGPoint(x: collectionView.contentOffset.x, y: proposedContentOffset.y)
        default:
            origin = .zero
        }
        return CGRect(origin: origin, size: size)
    }
    
    func attributesForRect(
        collectionView: UICollectionView,
        layoutAttributes: [UICollectionViewLayoutAttributes],
        proposedContentOffset: CGPoint
        ) -> UICollectionViewLayoutAttributes? {
        
        var candidateAttributes: UICollectionViewLayoutAttributes?
        let proposedCenterOffset: CGFloat
        
        switch scrollDirection {
        case .horizontal:
            proposedCenterOffset = proposedContentOffset.x + collectionView.bounds.size.width / 2
        case .vertical:
            proposedCenterOffset = proposedContentOffset.y + collectionView.bounds.size.height / 2
        default:
            proposedCenterOffset = .zero
        }
        
        for attributes in layoutAttributes {
            guard attributes.representedElementCategory == .cell else { continue }
            guard candidateAttributes != nil else {
                candidateAttributes = attributes
                continue
            }
            
            switch scrollDirection {
            case .horizontal where abs(attributes.center.x - proposedCenterOffset) < abs(candidateAttributes!.center.x - proposedCenterOffset):
                candidateAttributes = attributes
            case .vertical where abs(attributes.center.y - proposedCenterOffset) < abs(candidateAttributes!.center.y - proposedCenterOffset):
                candidateAttributes = attributes
            default:
                continue
            }
        }
        return candidateAttributes
    }
}
