//
//  GameStatus.swift
//  PFXFillGood
//
//  Created by PFXStudio on 2019. 5. 26..
//  Copyright © 2019년 PFXStudio. All rights reserved.
//

import UIKit
import SpriteKit

class GameStatus: NSObject {
    static var shared = GameStatus()

    func touchUp(row: Int, col: Int, tileMap: SKTileMapNode, unitMap: SKTileMapNode, arrowMap: SKTileMapNode) {
        return
    }
    
    func showCompleted(_ currentTime: TimeInterval, scene: SKScene, unitMap: SKTileMapNode, arrowMap: SKTileMapNode) {
        return
    }
}
