//  SwitchRow.swift
//  Eureka ( https://github.com/xmartlabs/Eureka )
//
//  Copyright (c) 2016 Xmartlabs SRL ( http://xmartlabs.com )
//
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

import Foundation

// MARK: SwitchCell

open class SwitchCell : Cell<Bool>, CellType {
    
    public typealias Value = Bool
    
    required public init(style: UITableViewCellStyle, reuseIdentifier: String?) {
        super.init(style: style, reuseIdentifier: reuseIdentifier)
    }
    
    required public init?(coder aDecoder: NSCoder) {
        super.init(coder: aDecoder)
    }
    
    open var switchControl: UISwitch? {
        return accessoryView as? UISwitch
    }
    
    open override func setup() {
        super.setup()
        selectionStyle = .none
        accessoryView = UISwitch()
        editingAccessoryView = accessoryView
        switchControl?.addTarget(self, action: #selector(SwitchCell.valueChanged), for: .valueChanged)
    }
    
    deinit {
        switchControl?.removeTarget(self, action: nil, for: .allEvents)
    }
    
    open override func update() {
        super.update()
        switchControl?.isOn = row.value ?? false
        switchControl?.isEnabled = !row.isDisabled
    }
    
    func valueChanged() {
        row.value = switchControl?.isOn ?? false
    }
}

// MARK: SwitchRow

open class _SwitchRow: Row<SwitchCell> {
    required public init(tag: String?) {
        super.init(tag: tag)
        displayValueFor = nil
    }
}


/// Boolean row that has a UISwitch as accessoryType
public final class SwitchRow: _SwitchRow, RowType {
    required public init(tag: String?) {
        super.init(tag: tag)
    }
}
