//
//  extentions.swift
//  SwiftPartialCircularProgressBar
//
//  Created by alireza momeni on 3/2/22.
//

import Foundation
import SwiftUI


extension Color {
    init(hex: String) {
        let hex = hex.trimmingCharacters(in: CharacterSet.alphanumerics.inverted)
        var int: UInt64 = 0
        Scanner(string: hex).scanHexInt64(&int)
        let a, r, g, b: UInt64
        switch hex.count {
        case 3: // RGB (12-bit)
            (a, r, g, b) = (255, (int >> 8) * 17, (int >> 4 & 0xF) * 17, (int & 0xF) * 17)
        case 6: // RGB (24-bit)
            (a, r, g, b) = (255, int >> 16, int >> 8 & 0xFF, int & 0xFF)
        case 8: // ARGB (32-bit)
            (a, r, g, b) = (int >> 24, int >> 16 & 0xFF, int >> 8 & 0xFF, int & 0xFF)
        default:
            (a, r, g, b) = (1, 1, 1, 0)
        }
        
        self.init(
            .sRGB,
            red: Double(r) / 255,
            green: Double(g) / 255,
            blue:  Double(b) / 255,
            opacity: Double(a) / 255
        )
    }
}



// This is taken from the Release Notes, with a typo correction, marked below
struct IndexedCollection<Base: RandomAccessCollection>: RandomAccessCollection {
    typealias Index = Base.Index
    typealias Element = (index: Index, element: Base.Element)
    
    let base: Base
    
    var startIndex: Index { base.startIndex }
    
    // corrected typo: base.endIndex, instead of base.startIndex
    var endIndex: Index { base.endIndex }
    
    func index(after i: Index) -> Index {
        base.index(after: i)
    }
    
    func index(before i: Index) -> Index {
        base.index(before: i)
    }
    
    func index(_ i: Index, offsetBy distance: Int) -> Index {
        base.index(i, offsetBy: distance)
    }
    
    subscript(position: Index) -> Element {
        (index: position, element: base[position])
    }
}

extension RandomAccessCollection {
    func indexed() -> IndexedCollection<Self> {
        IndexedCollection(base: self)
    }
}
