////
////  ContentViewController.swift
////  GameMaxAreaPicker
////
////  Created by Nathan Haley on 2/15/16.
////  Copyright © 2016 Nathan Haley. All rights reserved.
////
//
//import UIKit
//
//class ContentViewController: UIViewController {
//
//    @IBOutlet weak var titleLabel: UILabel!
//    @IBOutlet weak var imageView: UIImageView!
//    
//    var pageIndex: Int!
//    var titleText: String!
//    var imageFile: String!
//    
//    
//    override func viewDidLoad() {
//        super.viewDidLoad()
//
//        self.titleLabel.text = self.titleText
//        self.imageView.image = UIImage(named: self.imageFile)
//    }
//
//    override func didReceiveMemoryWarning() {
//        super.didReceiveMemoryWarning()
//        // Dispose of any resources that can be recreated.
//    }
//    
//
//    /*
//    // MARK: - Navigation
//
//    // In a storyboard-based application, you will often want to do a little preparation before navigation
//    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
//        // Get the new view controller using segue.destinationViewController.
//        // Pass the selected object to the new view controller.
//    }
//    */
//
//}
