As kassadin, Post-six, he can start avoiding ganks and can roam around and try to get kills. Once he gets the snowball rolling, it is very hard to stop him, especially if he hits level eleven.

Excellent burst damage potential on a mispositioned enemy. This becomes extremely strong from level eleven, and can practically one-shot targets.

Due to his Ultimate k and his item spikes, if he manages to get some kills early on with the help of his Jungler and Support, he will completely take over the game effortlessly. As kassadin, After six, he can start avoiding the ganks and can wander around and try to get the murders. Once he gets the snowball roll, it is very difficult to stop him, especially if he reaches level eleven. Excellent potential of burst damage on an ill-placed enemy. This becomes extremely strong from level eleven, and can practically a target shot.