<BUG>ResourceLocation texture = (new ResourceLocation(Names.Textures.turretBaseTierFourGUI));</BUG><CONTEXT>public TurretBaseTierFourGui(InventoryPlayer inventoryPlayer, TurretBase tileEntity) {super(inventoryPlayer, tileEntity, new TurretBaseTierFourContainer(inventoryPlayer, tileEntity));}@Overrideprotected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {<extra_id_0>GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);this.mc.renderEngine.bindTexture(texture);int x = (width - xSize) / 2;</CONTEXT>
ResourceLocation texture = (new ResourceLocation(OMTNames.Textures.turretBaseTierFourGUI));