<BUG>import greymerk.roguelike.worldgen.blocks.BlockType;public class DungeonReward extends DungeonBase {</BUG><CONTEXT>import greymerk.roguelike.treasure.Treasure;import greymerk.roguelike.worldgen.Cardinal;import greymerk.roguelike.worldgen.Coord;import greymerk.roguelike.worldgen.IStair;import greymerk.roguelike.worldgen.IWorldEditor;<extra_id_0>@Overridepublic boolean generate(IWorldEditor editor, Random rand, LevelSettings settings, Cardinal[] entrances, Coord origin) {int x = origin.getX();</CONTEXT>
import greymerk.roguelike.worldgen.shapes.RectHollow;import greymerk.roguelike.worldgen.shapes.RectSolid;public class DungeonReward extends DungeonBase {