<BUG>dstDataArrays[k2][dstPixelOffset + dstBandOffsets[k2]] = destinationNoDataUShort;</BUG><CONTEXT>weightVert &= (0x0F - (1 << h));}sumArray[h] = ((tempSum + round) >> precisionBits);}if (weight == 0) {<extra_id_0>} else {long[] tempData = bicubicInpainting(sumArray, weightVert,emptyArray);</CONTEXT>
dstDataArrays[k2][dstPixelOffset + dstBandOffsets[k2]] = destinationNoDataUShort[k2];