<BUG>worldIn.playSoundEffect(i + 0.5F, j + 0.5F, k + 0.5F, "random.fizz", 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);for (int l = 0; l < 8; ++l)</BUG><CONTEXT>if (worldIn.provider.doesWaterVaporize() && this.containedBlock == Blocks.FLOWING_WATER){int i = pos.getX();int j = pos.getY();int k = pos.getZ();<extra_id_0>{worldIn.spawnParticle(EnumParticleTypes.SMOKE_LARGE, i + Math.random(), j + Math.random(), k + Math.random(), 0.0D, 0.0D, 0.0D, new int[0]);}</CONTEXT>
for(EntityPlayer player : worldIn.playerEntities)worldIn.playSound(player, new BlockPos(i + 0.5F, j + 0.5F, k + 0.5F), SoundEvent.REGISTRY.getObject(new ResourceLocation("random.fizz")), SoundCategory.BLOCKS, 0.5F, 2.6F + (worldIn.rand.nextFloat() - worldIn.rand.nextFloat()) * 0.8F);for (int l = 0; l < 8; ++l)