<BUG>dstDataArrays[k2][dstPixelOffset + dstBandOffsets[k2]] = destinationNoDataByte;</BUG><CONTEXT>weightVert &= (0x0F - (1 << h));}sumArray[h] = ((tempSum + round) >> precisionBits);}if (weight == 0) {<extra_id_0>} else {tempData = bicubicInpainting(sumArray, weightVert, emptyArray);sum = tempData[0] * dataVi[offsetY] + tempData[1]</CONTEXT>
dstDataArrays[k2][dstPixelOffset + dstBandOffsets[k2]] = destinationNoDataByte[k2];