This should include reference cards describing the 10 phases as well as 108 additional cards--24 red, 24 orange, 24 yellow, 24 green (all numbered), 4 skip cards, and 8 wild cards. Each player should receive 10 cards, which are held so that only the player holding the hand can see which cards they are. This will serve as the draw pile. Turn over the top card of this pile and set it face-up next to the draw pile. This will serve as the discard pile. This player will take the top card of either the draw pile or the discard pile, then choose one of their cards to discard. During the first round, each player is trying complete phase 1 (see above) so they can go out and end the round. The round ends and all players score and discard their current hands . Anyone who completed phase 1 in round 1 moves on to trying to complete phase 2, but anyone who could not complete phase 1 needs to do so before proceeding. It is still possible for anyone to win, however; it all depends on who goes out and who ends up with a lot of cards. This person is typically considered the winner, although some people play so that the person with the fewest points wins, no matter who ends the game.
Shuffle and deal a deck of Phase 10 cards. Put the rest of the deck down in the middle of the players. Start the game with the player to the left of the dealer. Stop playing once someone ‘goes out’. Continue playing in this manner until someone plays a phase 10 and goes out.