This paper considers the problem of active object recognition using touch only. The focus is on adaptively selecting a sequence of wrist poses that achieves accurate recognition by enclosure grasps. It seeks to minimize the number of touches and maximize recognition confidence. The actions are formulated as wrist poses relative to each other, making the algorithm independent of absolute workspace coordinates. The optimal sequence is approximated by Monte Carlo tree search. We demonstrate results in a physics engine and on a real robot. In the physics engine, most object instances were recognized in at most 16 grasps. On a real robot, our method recognized objects in 2--9 grasps and outperformed a greedy baseline.
This paper introduces a tactile or contact method whereby an autonomous robot equipped with suitable sensors can choose the next sensing action involving touch in order to accurately localize an object in its environment. The method uses an information gain metric based on the uncertainty of the object's pose to determine the next best touching action. Intuitively, the optimal action is the one that is the most informative. The action is then carried out and the state of the object's pose is updated using an estimator. The method is further extended to choose the most informative action to simultaneously localize and estimate the object's model parameter or model class. Results are presented both in simulation and in experiment on the DARPA Autonomous Robotic Manipulation Software (ARM-S) robot. Recent approaches in robot perception follow the insight that perception is facilitated by interaction with the environment. These approaches are subsumed under the term Interactive Perception (IP). This view of perception provides the following benefits. First, interaction with the environment creates a rich sensory signal that would otherwise not be present. Second, knowledge of the regularity in the combined space of sensory data and action parameters facilitates the prediction and interpretation of the sensory signal. In this survey, we postulate this as a principle for robot perception and collect evidence in its support by analyzing and categorizing existing work in this area. We also provide an overview of the most important applications of IP. We close this survey by discussing remaining open questions. With this survey, we hope to help define the field of Interactive Perception and to provide a valuable resource for future research.