We develop a novel framework for action localization in videos. We propose the Tube Proposal Network (TPN), which can generate generic, class-independent, video-level tubelet proposals in videos. The generated tubelet proposals can be utilized in various video analysis tasks, including recognizing and localizing actions in videos. In particular, we integrate these generic tubelet proposals into a unified temporal deep network for action classification. Compared with other methods, our generic tubelet proposal method is accurate, general, and is fully differentiable under a smoothL1 loss function. We demonstrate the performance of our algorithm on the standard UCF-Sports, J-HMDB21, and UCF-101 datasets. Our class-independent TPN outperforms other tubelet generation methods, and our unified temporal deep network achieves state-of-the-art localization results on all three datasets.
This paper is on action localization in video with the aid of spatio-temporal proposals. To alleviate the computational expensive segmentation step of existing proposals, we propose bypassing the segmentations completely by generating proposals directly from the dense trajectories used to represent videos during classification. Our Action localization Proposals from dense Trajectories (APT) use an efficient proposal generation algorithm to handle the high number of trajectories in a video. Our spatio-temporal proposals are faster than current methods and outperform the localization and classification accuracy of current proposals on the UCF Sports, UCF 101, and MSR-II video datasets. Corrected version: we fixed a mistake in our UCF-101 ground truth. Numbers are different; conclusions are unchanged Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segment the actor from the background due to distracting motion from other objects in the scene. We propose a technique for event recognition in crowded videos that reliably identifies actions in the presence of partial occlusion and background clutter. Our approach is based on three key ideas: (1) we efficiently match the volumetric representation of an event against oversegmented spatio-temporal video volumes; (2) we augment our shape-based features using flow; (3) rather than treating an event template as an atomic entity, we separately match by parts (both in space and time), enabling robustness against occlusions and actor variability. Our experiments on human actions, such as picking up a dropped object or waving in a crowd show reliable detection with few false positives. We introduce a behavior-based similarity measure which tells us whether two different space-time intensity patterns of two different video segments could have resulted from a similar underlying motion field. This is done directly from the intensity information, without explicitly computing the underlying motions. Such a measure allows us to detect similarity between video segments of differently dressed people performing the same type of activity. It requires no foreground background segmentation, no prior learning of activities, and no motion estimation or tracking. Using this behavior-based similarity measure, we extend the notion of 2-dimensional image correlation into the 3-dimensional space-time volume, thus allowing to correlate dynamic behaviors and actions. Small space-time video segments (small video clips) are "correlated" against entire video sequences in all three dimensions (x,y, and t). Peak correlation values correspond to video locations with similar dynamic behaviors. Our approach can detect very complex behaviors in video sequences (e.g., ballet movements, pool dives, running water), even when multiple complex activities occur simultaneously within the field-of-view of the camera. In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figure-centric visual word representation. Different from previous approaches it does not require reliable human detection and tracking as input. Instead, the person location is treated as a latent variable that is inferred simultaneously with action recognition. A spatial model for an action is learned in a discriminative fashion under a figure-centric representation. Temporal smoothness over video sequences is also enforced. We present results on the UCF-Sports dataset, verifying the effectiveness of our model in situations where detection and tracking of individuals is challenging.