The field of automatic video generation has received a boost thanks to the recent Generative Adversarial Networks (GANs). However, most existing methods cannot control the contents of the generated video using a text caption, losing their usefulness to a large extent. This particularly affects human videos due to their great variety of actions and appearances. This paper presents Conditional Flow and Texture GAN (CFT-GAN), a GAN-based video generation method from action-appearance captions. We propose a novel way of generating video by encoding a caption (e.g., "a man in blue jeans is playing golf") in a two-stage generation pipeline. Our CFT-GAN uses such caption to generate an optical flow (action) and a texture (appearance) for each frame. As a result, the output video reflects the content specified in the caption in a plausible way. Moreover, to train our method, we constructed a new dataset for human video generation with captions. We evaluated the proposed method qualitatively and quantitatively via an ablation study and a user study. The results demonstrate that CFT-GAN is able to successfully generate videos containing the action and appearances indicated in the captions.
We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative adversarial network for video with a spatio-temporal convolutional architecture that untangles the scene's foreground from the background. Experiments suggest this model can generate tiny videos up to a second at full frame rate better than simple baselines, and we show its utility at predicting plausible futures of static images. Moreover, experiments and visualizations show the model internally learns useful features for recognizing actions with minimal supervision, suggesting scene dynamics are a promising signal for representation learning. We believe generative video models can impact many applications in video understanding and simulation.  Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other hand, can represent motion patterns intrinsically and interpretably, and impose the geometric constraints regardless of appearance. In this paper, we propose a pose guided method to synthesize human videos in a disentangled way: plausible motion prediction and coherent appearance generation. In the first stage, a Pose Sequence Generative Adversarial Network (PSGAN) learns in an adversarial manner to yield pose sequences conditioned on the class label. In the second stage, a Semantic Consistent Generative Adversarial Network (SCGAN) generates video frames from the poses while preserving coherent appearances in the input image. By enforcing semantic consistency between the generated and ground-truth poses at a high feature level, our SCGAN is robust to noisy or abnormal poses. Extensive experiments on both human action and human face datasets manifest the superiority of the proposed method over other state-of-the-arts.