We show how a simple convolutional neural network (CNN) can be trained to accurately and robustly regress 6 degrees of freedom (6DoF) 3D head pose, directly from image intensities. We further explain how this FacePoseNet (FPN) can be used to align faces in 2D and 3D as an alternative to explicit facial landmark detection for these tasks. We claim that in many cases the standard means of measuring landmark detector accuracy can be misleading when comparing different face alignments. Instead, we compare our FPN with existing methods by evaluating how they affect face recognition accuracy on the IJB-A and IJB-B benchmarks: using the same recognition pipeline, but varying the face alignment method. Our results show that (a) better landmark detection accuracy measured on the 300W benchmark does not necessarily imply better face recognition accuracy. (b) Our FPN provides superior 2D and 3D face alignment on both benchmarks. Finally, (c), FPN aligns faces at a small fraction of the computational cost of comparably accurate landmark detectors. For many purposes, FPN is thus a far faster and far more accurate face alignment method than using facial landmark detectors.
 Local binary pattern from three orthogonal planes (LBP-TOP) has been widely used in emotion recognition in the wild. However, it suffers from illumination and pose changes. This paper mainly focuses on the robustness of LBP-TOP to unconstrained environment. Recent proposed method, spatiotemporal local monogenic binary pattern (STLMBP), was verified to work promisingly in different illumination conditions. Thus this paper proposes an improved spatiotemporal feature descriptor based on STLMBP. The improved descriptor uses not only magnitude and orientation, but also the phase information, which provide complementary information. In detail, the magnitude, orientation and phase images are obtained by using an effective monogenic filter, and multiple feature vectors are finally fused by multiple kernel learning. STLMBP and the proposed method are evaluated in the Acted Facial Expression in the Wild as part of the 2014 Emotion Recognition in the Wild Challenge. They achieve competitive results, with an accuracy gain of 6.35 and 7.65 above the challenge baseline (LBP-TOP) over video. We present a data-driven method for estimating the 3D shapes of faces viewed in single, unconstrained photos (aka "in-the-wild"). Our method was designed with an emphasis on robustness and efficiency - with the explicit goal of deployment in real-world applications which reconstruct and display faces in 3D. Our key observation is that for many practical applications, warping the shape of a reference face to match the appearance of a query, is enough to produce realistic impressions of the query's 3D shape. Doing so, however, requires matching visual features between the (possibly very different) query and reference images, while ensuring that a plausible face shape is produced. To this end, we describe an optimization process which seeks to maximize the similarity of appearances and depths, jointly, to those of a reference model. We describe our system for monocular face shape reconstruction and present both qualitative and quantitative experiments, comparing our method against alternative systems, and demonstrating its capabilities. Finally, as a testament to its suitability for real-world applications, we offer an open, on-line implementation of our system, providing unique means of instant 3D viewing of faces appearing in web photos. Face recognition capabilities have recently made extraordinary leaps. Though this progress is at least partially due to ballooning training set sizes – huge numbers of face images downloaded and labeled for identity – it is not clear if the formidable task of collecting so many images is truly necessary. We propose a far more accessible means of increasing training data sizes for face recognition systems: Domain specific data augmentation. We describe novel methods of enriching an existing dataset with important facial appearance variations by manipulating the faces it contains. This synthesis is also used when matching query images represented by standard convolutional neural networks. The effect of training and testing with synthesized images is tested on the LFW and IJB-A (verification and identification) benchmarks and Janus CS2. The performances obtained by our approach match state of the art results reported by systems trained on millions of downloaded images. We describe a non-parametric, "example-based" method for estimating the depth of an object, viewed in a single photo. Our method consults a database of example 3D geometries, searching for those which look similar to the object in the photo. The known depths of the selected database objects act as shape priors which constrain the process of estimating the object's depth. We show how this process can be performed by optimizing a well defined target likelihood function, via a hard-EM procedure. We address the problem of representing the (possibly infinite) variability of viewing conditions with a finite (and often very small) example set, by proposing an on-the-fly example update scheme. We further demonstrate the importance of non-stationarity in avoiding misleading examples when estimating structured shapes. We evaluate our method and present both qualitative as well as quantitative results for challenging object classes. Finally, we show how this same technique may be readily applied to a number of related problems. These include the novel task of estimating the occluded depth of an object's backside and the task of tailoring custom fitting image-maps for input depths.  Recent work demonstrated that computer graphics techniques can be used to improve face recognition performances by synthesizing multiple new views of faces available in existing face collections. By so doing, more images and more appearance variations are available for training, thereby improving the deep models trained on these images. Similar rendering techniques were also applied at test time to align faces in 3D and reduce appearance variations when comparing faces. These previous results, however, did not consider the computational cost of rendering: At training, rendering millions of face images can be prohibitive; at test time, rendering can quickly become a bottleneck, particularly when multiple images represent a subject. This paper builds on a number of observations which, under certain circumstances, allow rendering new 3D views of faces at a computational cost which is equivalent to simple 2D image warping. We demonstrate this by showing that the run-time of an optimized OpenGL rendering engine is slower than the simple Python implementation we designed for the same purpose. The proposed rendering is used in a face recognition pipeline and tested on the challenging IJB-A and Janus CS2 benchmarks. Our results show that our rendering is not only fast, but improves recognition accuracy. To perform unconstrained face recognition robust to variations in illumination, pose and expression, this paper presents a new scheme to extract “Multi-Directional Multi-Level Dual-Cross Patterns” (MDML-DCPs) from face images. Specifically, the MDML-DCPs scheme exploits the first derivative of Gaussian operator to reduce the impact of differences in illumination and then computes the DCP feature at both the holistic and component levels. DCP is a novel face image descriptor inspired by the unique textural structure of human faces. It is computationally efficient and only doubles the cost of computing local binary patterns, yet is extremely robust to pose and expression variations. MDML-DCPs comprehensively yet efficiently encodes the invariant characteristics of a face image from multiple levels into patterns that are highly discriminative of inter-personal differences but robust to intra-personal variations. Experimental results on the FERET, CAS-PERL-R1, FRGC 2.0, and LFW databases indicate that DCP outperforms the state-of-the-art local descriptors (e.g., LBP, LTP, LPQ, POEM, tLBP, and LGXP) for both face identification and face verification tasks. More impressively, the best performance is achieved on the challenging LFW and FRGC 2.0 databases by deploying MDML-DCPs in a simple recognition scheme. We propose a two-level system for apparent age estimation from facial images. Our system first classifies samples into overlapping age groups. Within each group, the apparent age is estimated with local regressors, whose outputs are then fused for the final estimate. We use a deformable parts model based face detector, and features from a pretrained deep convolutional network. Kernel extreme learning machines are used for classification. We evaluate our system on the ChaLearn Looking at People 2016 - Apparent Age Estimation challenge dataset, and report 0.3740 normal score on the sequestered test set. Recently, promising results have been shown on face recognition researches. However, face recognition and retrieval across age is still challenging. Unlike prior methods using complex models with strong parametric assumptions to model the aging process, we use a data-driven method to address this problem. We propose a novel coding framework called Cross-Age Reference Coding (CARC). By leveraging a large-scale image dataset freely available on the Internet as a reference set, CARC is able to encode the low-level feature of a face image with an age-invariant reference space. In the testing phase, the proposed method only requires a linear projection to encode the feature and therefore it is highly scalable. To thoroughly evaluate our work, we introduce a new large-scale dataset for face recognition and retrieval across age called Cross-Age Celebrity Dataset (CACD). The dataset contains more than 160,000 images of 2,000 celebrities with age ranging from 16 to 62. To the best of our knowledge, it is by far the largest publicly available cross-age face dataset. Experimental results show that the proposed method can achieve state-of-the-art performance on both our dataset as well as the other widely used dataset for face recognition across age, MORPH dataset. We present a novel method for classifying emotions from static facial images. Our approach leverages on the recent success of Convolutional Neural Networks (CNN) on face recognition problems. Unlike the settings often assumed there, far less labeled data is typically available for training emotion classification systems. Our method is therefore designed with the goal of simplifying the problem domain by removing confounding factors from the input images, with an emphasis on image illumination variations. This, in an effort to reduce the amount of data required to effectively train deep CNN models. To this end, we propose novel transformations of image intensities to 3D spaces, designed to be invariant to monotonic photometric transformations. These are applied to CASIA Webface images which are then used to train an ensemble of multiple architecture CNNs on multiple representations. Each model is then fine-tuned with limited emotion labeled training data to obtain final classification models. Our method was tested on the Emotion Recognition in the Wild Challenge (EmotiW 2015), Static Facial Expression Recognition sub-challenge (SFEW) and shown to provide a substantial, 15.36 improvement over baseline results (40 gain in performance). This paper concerns the estimation of facial attributes—namely, age and gender—from images of faces acquired in challenging, in the wild conditions. This problem has received far less attention than the related problem of face recognition, and in particular, has not enjoyed the same dramatic improvement in capabilities demonstrated by contemporary face recognition systems. Here, we address this problem by making the following contributions. First, in answer to one of the key problems of age estimation research—absence of data—we offer a unique data set of face images, labeled for age and gender, acquired by smart-phones and other mobile devices, and uploaded without manual filtering to online image repositories. We show the images in our collection to be more challenging than those offered by other face-photo benchmarks. Second, we describe the dropout-support vector machine approach used by our system for face attribute estimation, in order to avoid over-fitting. This method, inspired by the dropout learning techniques now popular with deep belief networks, is applied here for training support vector machines, to the best of our knowledge, for the first time. Finally, we present a robust face alignment technique, which explicitly considers the uncertainties of facial feature detectors. We report extensive tests analyzing both the difficulty levels of contemporary benchmarks as well as the capabilities of our own system. These show our method to outperform state-of-the-art by a wide margin.