This paper improves state-of-the-art visual object trackers that use online adaptation. Our core contribution is an offline meta-learning-based method to adjust the initial deep networks used in online adaptation-based tracking. The meta learning is driven by the goal of deep networks that can quickly be adapted to robustly model a particular target in future frames. Ideally the resulting models focus on features that are useful for future frames, and avoid overfitting to background clutter, small parts of the target, or noise. By enforcing a small number of update iterations during meta-learning, the resulting networks train significantly faster. We demonstrate this approach on top of the high performance tracking approaches: tracking-by-detection based MDNet [1] and the correlation based CREST [2]. Experimental results on standard benchmarks, OTB2015 [3] and VOT2016 [4], show that our meta-learned versions of both trackers improve speed, accuracy, and robustness.
Convolutional neural networks (CNNs) have recently been very successful in a variety of computer vision tasks, especially on those linked to recognition. Optical flow estimation has not been among the tasks where CNNs were successful. In this paper we construct appropriate CNNs which are capable of solving the optical flow estimation problem as a supervised learning task. We propose and compare two architectures: a generic architecture and another one including a layer that correlates feature vectors at different image locations. Since existing ground truth data sets are not sufficiently large to train a CNN, we generate a synthetic Flying Chairs dataset. We show that networks trained on this unrealistic data still generalize very well to existing datasets such as Sintel and KITTI, achieving competitive accuracy at frame rates of 5 to 10 fps. Machine learning techniques are often used in computer vision due to their ability to leverage large amounts of training data to improve performance. Unfortunately, most generic object trackers are still trained from scratch online and do not benefit from the large number of videos that are readily available for offline training. We propose a method for offline training of neural networks that can track novel objects at test-time at 100 fps. Our tracker is significantly faster than previous methods that use neural networks for tracking, which are typically very slow to run and not practical for real-time applications. Our tracker uses a simple feed-forward network with no online training required. The tracker learns a generic relationship between object motion and appearance and can be used to track novel objects that do not appear in the training set. We test our network on a standard tracking benchmark to demonstrate our tracker’s state-of-the-art performance. Further, our performance improves as we add more videos to our offline training set. To the best of our knowledge, our tracker (Our tracker is available at http: davheld.github.io GOTURN GOTURN.html) is the first neural-network tracker that learns to track generic objects at 100 fps. In this paper, we propose and study a novel visual object tracking approach based on convolutional networks and recurrent networks. The proposed approach is distinct from the existing approaches to visual object tracking, such as filtering-based ones and tracking-by-detection ones, in the sense that the tracking system is explicitly trained off-line to track anonymous objects in a noisy environment. The proposed visual tracking model is end-to-end trainable, minimizing any adversarial effect from mismatches in object representation and between the true underlying dynamics and learning dynamics. We empirically show that the proposed tracking approach works well in various scenarios by generating artificial video sequences with varying conditions; the number of objects, amount of noise and the match between the training shapes and test shapes. The problem of arbitrary object tracking has traditionally been tackled by learning a model of the object’s appearance exclusively online, using as sole training data the video itself. Despite the success of these methods, their online-only approach inherently limits the richness of the model they can learn. Recently, several attempts have been made to exploit the expressive power of deep convolutional networks. However, when the object to track is not known beforehand, it is necessary to perform Stochastic Gradient Descent online to adapt the weights of the network, severely compromising the speed of the system. In this paper we equip a basic tracking algorithm with a novel fully-convolutional Siamese network trained end-to-end on the ILSVRC15 dataset for object detection in video. Our tracker operates at frame-rates beyond real-time and, despite its extreme simplicity, achieves state-of-the-art performance in multiple benchmarks.  We present an attention-based modular neural framework for computer vision. The framework uses a soft attention mechanism allowing models to be trained with gradient descent. It consists of three modules: a recurrent attention module controlling where to look in an image or video frame, a feature-extraction module providing a representation of what is seen, and an objective module formalizing why the model learns its attentive behavior. The attention module allows the model to focus computation on task-related information in the input. We apply the framework to several object tracking tasks and explore various design choices. We experiment with three data sets, bouncing ball, moving digits and the real-world KTH data set. The proposed RATM performs well on all three tasks and can generalize to related but previously unseen sequences from a challenging tracking data set. Recently using convolutional neural networks (CNNs) has gained popularity in visual tracking, due to its robust feature representation of images. Recent methods perform online tracking by fine-tuning a pre-trained CNN model to the specific target object using stochastic gradient descent (SGD) back-propagation, which is usually time-consuming. In this paper, we propose a recurrent filter generation methods for visual tracking. We directly feed the target's image patch to a recurrent neural network (RNN) to estimate an object-specific filter for tracking. As the video sequence is a spatiotemporal data, we extend the matrix multiplications of the fully-connected layers of the RNN to a convolution operation on feature maps, which preserves the target's spatial structure and also is memory-efficient. The tracked object in the subsequent frames will be fed into the RNN to adapt the generated filters to appearance variations of the target. Note that once the off-line training process of our network is finished, there is no need to fine-tune the network for specific objects, which makes our approach more efficient than methods that use iterative fine-tuning to online learn the target. Extensive experiments conducted on widely used benchmarks, OTB and VOT, demonstrate encouraging results compared to other recent methods. 