We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for candidate generation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance watt ratio than desktop CUDA platforms in study.
This paper focuses on real-time pedestrian detection on Field Programmable Gate Arrays (FPGAs) using the Histograms of Oriented Gradients (HOG) descriptor in combination with a Support Vector Machine (SVM) for classification as a basic method. We propose to process image data at twice the pixel frequency and to normalize blocks with the L1-Sqrt-norm resulting in an efficient resource utilization. This implementation allows for parallel computation of different scales. Combined with a time-multiplex approach we increase multiscale capabilities beyond resource limitations. We are able to process 64 high resolution images (1920 × 1080 pixels) per second at 18 scales with a latency of less than 150 u s. 1.79 million HOG descriptors and their SVM classifications can be calculated per second and per scale, which outperforms current FPGA implementations by a factor of 4.