The effect of signals on stability, throughput region, and delay in a two-user slotted ALOHA based random-access system with collisions is considered. This work gives rise to the development of random access G-networks, which can model virus attacks or other malfunctions and introduce load balancing in highly interacting networks. The users are equipped with infinite capacity buffers accepting external bursty arrivals. We consider both negative and triggering signals. Negative signals delete a packet from a user queue, while triggering signals cause the instantaneous transfer of packets among user queues. We obtain the exact stability region, and show that the stable throughput region is a subset of it. Moreover, we perform a compact mathematical analysis to obtain exact expressions for the queueing delay by solving a Riemann boundary value problem. A computationally efficient way to obtain explicit bounds for the queueing delay is also presented. The theoretical findings are numerically evaluated and insights regarding the system performance are derived.
In this paper, we analyze the network attacks that can be launched against IoT gateways, identify the relevant metrics to detect them, and explain how they can be computed from packet captures. We also present the principles and design of a deep learning-based approach using dense random neural networks (RNN) for the online detection of network attacks. Empirical validation results on packet captures in which attacks were inserted show that the Dense RNN correctly detects attacks. This paper uses big data and machine learning for the real-time management of Internet scale quality-of-service (QoS) route optimisation with an overlay network. Based on the collection of data sampled every 2 min over a large number of source–destinations pairs, we show that intercontinental Internet protocol (IP) paths are far from optimal with respect to QoS metrics such as end-to-end round-trip delay. We, therefore, develop a machine learning-based scheme that exploits large scale data collected from communicating node pairs in a multihop overlay network that uses IP between the overlay nodes, and selects paths that provide substantially better QoS than IP. Inspired from cognitive packet network protocol, it uses random neural networks with reinforcement learning based on the massive data that is collected, to select intermediate overlay hops. The routing scheme is illustrated on a 20-node intercontinental overlay network that collects some @math measurements per week, and makes scalable distributed routing decisions. Experimental results show that this approach improves QoS significantly and efficiently. In this paper, a cross-layer view for roles of signal processing in random access network and vice versa is presented. The two cases where cross-layer design has a quantifiable impact on system performance are discussed. The first case is a small network (such as wireless LAN) where a few nodes with bursty arrivals communicate with an access point. The design objective is to achieve the highest throughput among users with variable rate and delay constraints. The impact of PHY layer design on MAC protocol is examined and illustrates a tradeoff between allocating resources to the PHY layer and to MAC layer. The second case, in contrast, deals with large-scale sensor networks where each node carries little information but is severely constrained by its computation and communication complexity and most importantly, battery power. This paper emphasizes that the design of signal processing algorithms must take into account the role of MAC and the nature of random arrivals and bursty transmissions. In September 1968 the University of Hawaii began work on a research program to investigate the use of radio communications for computer-computer and console-computer links. In this report we describe a remote-access computer system---THE ALOHA SYSTEM---under development as part of that research program and discuss some advantages of radio communications over conventional wire communications for interactive users of a large computer system. Although THE ALOHA SYSTEM research program is composed of a large number of research projects, in this report we shall be concerned primarily with a novel form of random-access radio communications developed for use within THE ALOHA SYSTEM. Network software adapts to user needs and load variations and failures to provide reliable communications in largely unknown networks. The increasingly wide application of Cloud Computing enables the consolidation of tens of thousands of applications in shared infrastructures. Thus, meeting the QoS requirements of so many diverse applications in such shared resource environments has become a real challenge, especially since the characteristics and workload of applications differ widely and may change over time. This paper presents an experimental system that can exploit a variety of online QoS aware adaptive task allocation schemes, and three such schemes are designed and compared. These are a measurement driven algorithm that uses reinforcement learning, secondly a “sensible” allocation algorithm that assigns tasks to sub-systems that are observed to provide a lower response time, and then an algorithm that splits the task arrival stream into sub-streams at rates computed from the hosts’ processing capabilities. All of these schemes are compared via measurements among themselves and with a simple round-robin scheduler, on two experimental test-beds with homogenous and heterogenous hosts having different processing capacities. In Software Defined Networks (SDN), intensive traffic monitoring is used to optimize the Quality-of-Service (QoS) of the network paths which are selected. Thus, we introduce the use of the Cognitive Packet Network (CPN) algorithm to SDN in order to optimize the search for new high-QoS paths. We install the CPN algorithm in the Cognitive Routing Engine (CRE), a new application software for SDN, and show that with limited monitoring overhead we are able to determine the near-optimal paths for given QoS metrics that may be proposed by the end users. Measurements that we have conducted on an experimental replica of the GEANT network that our approach uses close to 10 times less monitoring data than conventional SDN, but that we are able to approach the optimal paths within 2 .  Information theory has not yet had a direct impact on networking, although there are similarities in concepts and methodologies that have consistently attracted the attention of researchers from both fields. In this paper, we review several topics that are related to communication networks and that have an information-theoretic flavor, including multiaccess protocols, timing channels, effective bandwidth of bursty data sources, deterministic constraints on datastreams, queuing theory, and switching networks. The 3GPP has raised the need to revisit the design of next generations of cellular networks in order to make them capable and efficient to provide M2M services. One of the key challenges that has been identified is the need to enhance the operation of the random access channel of LTE and LTE-A. The current mechanism to request access to the system is known to suffer from congestion and overloading in the presence of a huge number of devices. For this reason, different research groups around the globe are working towards the design of more efficient ways of managing the access to these networks in such circumstances. This paper aims to provide a survey of the alternatives that have been proposed over the last years to improve the operation of the random access channel of LTE and LTE-A. A comprehensive discussion of the different alternatives is provided, identifying strengths and weaknesses of each one of them, while drawing future trends to steer the efforts over the same shooting line. In addition, while existing literature has been focused on the performance in terms of delay, the energy efficiency of the access mechanism of LTE will play a key role in the deployment of M2M networks. For this reason, a comprehensive performance evaluation of the energy efficiency of the random access mechanism of LTE is provided in this paper. The aim of this computer-based simulation study is to set a baseline performance upon which new and more energy-efficient mechanisms can be designed in the near future.