In this paper, we deal with the problem of temporal action localization for a large-scale untrimmed cricket videos dataset. Our action of interest for cricket videos is a cricket stroke played by a batsman, which is, usually, covered by cameras placed at the stands of the cricket ground at both ends of the cricket pitch. After applying a sequence of preprocessing steps, we have 73 million frames for 1110 videos in the dataset at constant frame rate and resolution. The method of localization is a generalized one which applies a trained random forest model for CUTs detection(using summed up grayscale histogram difference features) and two linear SVM camera models(CAM1 and CAM2) for first frame detection, trained on HOG features of CAM1 and CAM2 video shots. CAM1 and CAM2 are assumed to be part of the cricket stroke. At the predicted boundary positions, the HOG features of the first frames are computed and a simple algorithm was used to combine the positively predicted camera shots. In order to make the process as generic as possible, we did not consider any domain specific knowledge, such as tracking or specific shape and motion features. The detailed analysis of our methodology is provided along with the metrics used for evaluation of individual models, and the final predicted segments. We achieved a weighted mean TIoU of 0.5097 over a small sample of the test set.
This paper considers the problem of localizing actions in videos as sequences of bounding boxes. The objective is to generate action proposals that are likely to include the action of interest, ideally achieving high recall with few proposals. Our contributions are threefold. First, inspired by selective search for object proposals, we introduce an approach to generate action proposals from spatiotemporal super-voxels in an unsupervised manner, we call them Tubelets. Second, along with the static features from individual frames our approach advantageously exploits motion. We introduce independent motion evidence as a feature to characterize how the action deviates from the background and explicitly incorporate such motion information in various stages of the proposal generation. Finally, we introduce spatiotemporal refinement of Tubelets, for more precise localization of actions, and pruning to keep the number of Tubelets limited. We demonstrate the suitability of our approach by extensive experiments for action proposal quality and action localization on three public datasets: UCF Sports, MSR-II and UCF101. For action proposal quality, our unsupervised proposals beat all other existing approaches on the three datasets. For action localization, we show top performance on both the trimmed videos of UCF Sports and UCF101 as well as the untrimmed videos of MSR-II. Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles to design effective ConvNet architectures for action recognition in videos and learn these models given limited training samples. Our first contribution is temporal segment network (TSN), a novel framework for video-based action recognition. which is based on the idea of long-range temporal structure modeling. It combines a sparse temporal sampling strategy and video-level supervision to enable efficient and effective learning using the whole action video. The other contribution is our study on a series of good practices in learning ConvNets on video data with the help of temporal segment network. Our approach obtains the state-the-of-art performance on the datasets of HMDB51 ( @math ) and UCF101 ( @math ). We also visualize the learned ConvNet models, which qualitatively demonstrates the effectiveness of temporal segment network and the proposed good practices. This paper considers the problem of action localization, where the objective is to determine when and where certain actions appear. We introduce a sampling strategy to produce 2D+t sequences of bounding boxes, called tubelets. Compared to state-of-the-art alternatives, this drastically reduces the number of hypotheses that are likely to include the action of interest. Our method is inspired by a recent technique introduced in the context of image localization. Beyond considering this technique for the first time for videos, we revisit this strategy for 2D+t sequences obtained from super-voxels. Our sampling strategy advantageously exploits a criterion that reflects how action related motion deviates from background motion. We demonstrate the interest of our approach by extensive experiments on two public datasets: UCF Sports and MSR-II. Our approach significantly outperforms the state-of-the-art on both datasets, while restricting the search of actions to a fraction of possible bounding box sequences. In this work we introduce a fully end-to-end approach for action detection in videos that learns to directly predict the temporal bounds of actions. Our intuition is that the process of detecting actions is naturally one of observation and refinement: observing moments in video, and refining hypotheses about when an action is occurring. Based on this insight, we formulate our model as a recurrent neural network-based agent that interacts with a video over time. The agent observes video frames and decides both where to look next and when to emit a prediction. Since backpropagation is not adequate in this non-differentiable setting, we use REINFORCE to learn the agent's decision policy. Our model achieves state-of-the-art results on the THUMOS'14 and ActivityNet datasets while observing only a fraction (2 or less) of the video frames. We propose an effective approach for spatio-temporal action localization in realistic videos. The approach first detects proposals at the frame-level and scores them with a combination of static and motion CNN features. It then tracks high-scoring proposals throughout the video using a tracking-by-detection approach. Our tracker relies simultaneously on instance-level and class-level detectors. The tracks are scored using a spatio-temporal motion histogram, a descriptor at the track level, in combination with the CNN features. Finally, we perform temporal localization of the action using a sliding-window approach at the track level. We present experimental results for spatio-temporal localization on the UCF-Sports, J-HMDB and UCF-101 action localization datasets, where our approach outperforms the state of the art with a margin of 15 , 7 and 12 respectively in mAP.