We consider distributed elections, where there is a center and k sites. In such distributed elections, each voter has preferences over some set of candidates, and each voter is assigned to exactly one site such that each site is aware only of the voters assigned to it. The center is able to directly communicate with each of the sites. We are interested in designing communication-efficient protocols, allowing the center to maintain (i.e., declare) a candidate which, with arbitrary high probability, is guaranteed to be a winner, or at least close to being a winner. We consider various single-winner voting rules, such as variants of Approval voting and scoring rules, tournament-based voting rules, and several round-based voting rules. For these voting rules, we show that, using communication which is logarithmic in the number of voters, it is possible for the center to maintain such approximate winners. We complement our protocols with lower bounds. Our results have implications in various scenarios, such as aggregating customer preferences in on-line shopping websites or supermarket chains and collecting votes from different polling stations of political elections.
In the model of continuous distributed monitoring, a number of observers each see a stream of observations. Their goal is to work together to compute a function of the union of their observations. This can be as simple as counting the total number of observations, or more complex non-linear functions such as tracking the entropy of the induced distribution. Assuming that it is too costly to simply centralize all the observations, it becomes quite challenging to design solutions which provide a good approximation to the current answer, while bounding the communication cost of the observers, and their other resources such as their space usage. This survey introduces this model, and describe a selection results in this setting, from the simple counting problem to a variety of other functions that have been studied. We study what we call functional monitoring problems. We have k players each tracking their inputs, say player i tracking a multiset Ai(t) up until time t, and communicating with a central coordinator. The coordinator's task is to monitor a given function f computed over the union of the inputs ∪iAi(t), continuously at all times t. The goal is to minimize the number of bits communicated between the players and the coordinator. A simple example is when f is the sum, and the coordinator is required to alert when the sum of a distributed set of values exceeds a given threshold τ. Of interest is the approximate version where the coordinator outputs 1 if f ≥ τ and 0 if f ≤ (1 - e)τ. This defines the (k, f, τ, e) distributed, functional monitoring problem. Functional monitoring problems are fundamental in distributed systems, in particular sensor networks, where we must minimize communication; they also connect to problems in communication complexity, communication theory, and signal processing. Yet few formal bounds are known for functional monitoring. We give upper and lower bounds for the (k, f, τ, e) problem for some of the basic f's. In particular, we study frequency moments (F0, F1, F2). For F0 and F1, we obtain continuously monitoring algorithms with costs almost the same as their one-shot computation algorithms. However, for F2 the monitoring problem seems much harder. We give a carefully constructed multi-round algorithm that uses "sketch summaries" at multiple levels of detail and solves the (k, F2, τ, e) problem with communication O(k2 e+ (√k e)3). Since frequency moment estimation is central to other problems, our results have immediate applications to histograms, wavelet computations, and others. Our algorithmic techniques are likely to be useful for other functional monitoring problems as well. The notion of distributed functional monitoring was recently introduced by Cormode, Muthukrishnan and Yi to initiate a formal study of the communication cost of certain fundamental problems arising in distributed systems, especially sensor networks. In this model, each of k sites reads a stream of tokens and is in communication with a central coordinator, who wishes to continuously monitor some function f of *** , the union of the k streams. The goal is to minimize the number of bits communicated by a protocol that correctly monitors f (*** ), to within some small error. As in previous work, we focus on a threshold version of the problem, where the coordinator's task is simply to maintain a single output bit, which is 0 whenever f (*** ) ≤ *** (1 *** *** ) and 1 whenever f (*** ) *** *** . Following , we term this the (k ,f ,*** ,*** ) functional monitoring problem. In previous work, some upper and lower bounds were obtained for this problem, with f being a frequency moment function, e.g., F 0 , F 1 , F 2 . Importantly, these functions are monotone . Here, we further advance the study of such problems, proving three new classes of results. First, we provide nontrivial monitoring protocols when f is either H , the empirical Shannon entropy of a stream, or any of a related class of entropy functions (Tsallis entropies). These are the first nontrivial algorithms for distributed monitoring of non-monotone functions. Second, we study the effect of non-monotonicity of f on our ability to give nontrivial monitoring protocols, by considering f = F p with deletions allowed, as well as f = H . Third, we prove new lower bounds on this problem when f = F p , for several values of p . A fundamental problem in data management is to draw and maintain a sample of a large data set, for approximate query answering, selectivity estimation, and query planning. With large, streaming data sets, this problem becomes particularly difficult when the data is shared across multiple distributed sites. The main challenge is to ensure that a sample is drawn uniformly across the union of the data while minimizing the communication needed to run the protocol on the evolving data. At the same time, it is also necessary to make the protocol lightweight, by keeping the space and time costs low for each participant. In this article, we present communication-efficient protocols for continuously maintaining a sample (both with and without replacement) from k distributed streams. These apply to the case when we want a sample from the full streams, and to the sliding window cases of only the W most recent elements, or arrivals within the last w time units. We show that our protocols are optimal (up to logarithmic factors), not just in terms of the communication used, but also the time and space costs for each participant. We show that randomization can lead to significant improvements for a few fundamental problems in distributed tracking. Our basis is the count-tracking problem, where there are @math players, each holding a counter @math that gets incremented over time, and the goal is to track an @math -approximation of their sum @math continuously at all times, using minimum communication. While the deterministic communication complexity of the problem is @math , where @math is the final value of @math when the tracking finishes, we show that with randomization, the communication cost can be reduced to @math . Our algorithm is simple and uses only O(1) space at each player, while the lower bound holds even assuming each player has infinite computing power. Then, we extend our techniques to two related distributed tracking problems: frequency-tracking and rank-tracking , and obtain similar improvements over previous deterministic algorithms. Both problems are of central importance in large data monitoring and analysis, and have been extensively studied in the literature. We consider the continual count tracking problem in a distributed environment where the input is an aggregate stream that originates from k distinct sites and the updates are allowed to be non-monotonic, i.e. both increments and decrements are allowed. The goal is to continually track the count within a prescribed relative accuracy e at the lowest possible communication cost. Specifically, we consider an adversarial setting where the input values are selected and assigned to sites by an adversary but the order is according to a random permutation or is a random i.i.d process. The input stream of values is allowed to be non-monotonic with an unknown drift -1≤μ=1 where the case μ = 1 corresponds to the special case of a monotonic stream of only non-negative updates. We show that a randomized algorithm guarantees to track the count accurately with high probability and has the expected communication cost O(min√k (|#956;|e), √k n e, n ), for an input stream of length n, and establish matching lower bounds. This improves upon previously best known algorithm whose expected communication cost is Θ(min√k e,n]) that applies only to an important but more restrictive class of monotonic input streams, and our results are substantially more positive than the communication complexity of Ω(n) under fully adversarial input. We also show how our framework can also accommodate other types of random input streams, including fractional Brownian motion that has been widely used to model temporal long-range dependencies observed in many natural phenomena. Last but not least, we show how our non-monotonic counter can be applied to track the second frequency moment and to a Bayesian linear regression problem.  