We present a novel compact point cloud representation that is inherently invariant to scale, coordinate change and point permutation. The key idea is to parametrize a distance field around an individual shape into a unique, canonical, and compact vector in an unsupervised manner. We firstly project a distance field to a @math D canonical space using singular value decomposition. We then train a neural network for each instance to non-linearly embed its distance field into network parameters. We employ a bias-free Extreme Learning Machine (ELM) with ReLU activation units, which has scale-factor commutative property between layers. We demonstrate the descriptiveness of the instance-wise, shape-embedded network parameters by using them to classify shapes in @math D datasets. Our learning-based representation requires minimal augmentation and simple neural networks, where previous approaches demand numerous representations to handle coordinate change and point permutation.
Recent developments in techniques for modeling, digitizing and visualizing 3D shapes has led to an explosion in the number of available 3D models on the Internet and in domain-specific databases. This has led to the development of 3D shape retrieval systems that, given a query object, retrieve similar 3D objects. For visualization, 3D shapes are often represented as a surface, in particular polygonal meshes, for example in VRML format. Often these models contain holes, intersecting polygons, are not manifold, and do not enclose a volume unambiguously. On the contrary, 3D volume models, such as solid models produced by CAD systems, or voxels models, enclose a volume properly. This paper surveys the literature on methods for content based 3D retrieval, taking into account the applicability to surface models as well as to volume models. The methods are evaluated with respect to several requirements of content based 3D shape retrieval, such as: (1) shape representation requirements, (2) properties of dissimilarity measures, (3) efficiency, (4) discrimination abilities, (5) ability to perform partial matching, (6) robustness, and (7) necessity of pose normalization. Finally, the advantages and limitations of the several approaches in content based 3D shape retrieval are discussed.