Object detection models based on convolutional neural networks (CNNs) demonstrate impressive performance when trained on large-scale labeled datasets. While a generic object detector trained on such a dataset performs adequately in applications where the input data is similar to user photographs, the detector performs poorly on small objects, particularly ones with limited training data or imaged from uncommon viewpoints. Also, a specific room will have many objects that are missed by standard object detectors, frustrating a robot that continually operates in the same indoor environment. This paper describes a system for rapidly creating customized object detectors. Data is collected from a quadcopter that is teleoperated with an interactive interface. Once an object is selected, the quadcopter autonomously photographs the object from multiple viewpoints to create training data that is used by DUNet (Dense Upscaled Net), collect data to train DUNet (Dense Upscaled Network), our proposed model for learning customized object detectors from scratch given limited data. Our experiments compare the performance of learning models from scratch with DUNet vs. fine tuning existing state of the art object detectors, both on our indoor robotics domain and on standard datasets.
The goal of this paper is to serve as a guide for selecting a detection architecture that achieves the right speed memory accuracy balance for a given application and platform. To this end, we investigate various ways to trade accuracy for speed and memory usage in modern convolutional object detection systems. A number of successful systems have been proposed in recent years, but apples-to-apples comparisons are difficult due to different base feature extractors (e.g., VGG, Residual Networks), different default image resolutions, as well as different hardware and software platforms. We present a unified implementation of the Faster R-CNN [, 2015], R-FCN [, 2016] and SSD [, 2015] systems, which we view as "meta-architectures" and trace out the speed accuracy trade-off curve created by using alternative feature extractors and varying other critical parameters such as image size within each of these meta-architectures. On one extreme end of this spectrum where speed and memory are critical, we present a detector that achieves real time speeds and can be deployed on a mobile device. On the opposite end in which accuracy is critical, we present a detector that achieves state-of-the-art performance measured on the COCO detection task. State-of-the-art approaches for semantic image segmentation are built on Convolutional Neural Networks (CNNs). The typical segmentation architecture is composed of (a) a downsampling path responsible for extracting coarse semantic features, followed by (b) an upsampling path trained to recover the input image resolution at the output of the model and, optionally, (c) a post-processing module (e.g. Conditional Random Fields) to refine the model predictions. Recently, a new CNN architecture, Densely Connected Convolutional Networks (DenseNets), has shown excellent results on image classification tasks. The idea of DenseNets is based on the observation that if each layer is directly connected to every other layer in a feed-forward fashion then the network will be more accurate and easier to train. In this paper, we extend DenseNets to deal with the problem of semantic segmentation. We achieve state-of-the-art results on urban scene benchmark datasets such as CamVid and Gatech, without any further post-processing module nor pretraining. Moreover, due to smart construction of the model, our approach has much less parameters than currently published best entries for these datasets. Code to reproduce the experiments is available here : this https URL In recent years, we have seen tremendous progress in the field of object detection. Most of the recent improvements have been achieved by targeting deeper feedforward networks. However, many hard object categories such as bottle, remote, etc. require representation of fine details and not just coarse, semantic representations. But most of these fine details are lost in the early convolutional layers. What we need is a way to incorporate finer details from lower layers into the detection architecture. Skip connections have been proposed to combine high-level and low-level features, but we argue that selecting the right features from low-level requires top-down contextual information. Inspired by the human visual pathway, in this paper we propose top-down modulations as a way to incorporate fine details into the detection framework. Our approach supplements the standard bottom-up, feedforward ConvNet with a top-down modulation (TDM) network, connected using lateral connections. These connections are responsible for the modulation of lower layer filters, and the top-down network handles the selection and integration of contextual information and low-level features. The proposed TDM architecture provides a significant boost on the COCO testdev benchmark, achieving 28.6 AP for VGG16, 35.2 AP for ResNet101, and 37.3 for InceptionResNetv2 network, without any bells and whistles (e.g., multi-scale, iterative box refinement, etc.).  Feature pyramids are a basic component in recognition systems for detecting objects at different scales. But recent deep learning object detectors have avoided pyramid representations, in part because they are compute and memory intensive. In this paper, we exploit the inherent multi-scale, pyramidal hierarchy of deep convolutional networks to construct feature pyramids with marginal extra cost. A top-down architecture with lateral connections is developed for building high-level semantic feature maps at all scales. This architecture, called a Feature Pyramid Network (FPN), shows significant improvement as a generic feature extractor in several applications. Using FPN in a basic Faster R-CNN system, our method achieves state-of-the-art single-model results on the COCO detection benchmark without bells and whistles, surpassing all existing single-model entries including those from the COCO 2016 challenge winners. In addition, our method can run at 5 FPS on a GPU and thus is a practical and accurate solution to multi-scale object detection. Code will be made publicly available.