We describe a method to infer dense depth from camera motion and sparse depth as estimated using a visual-inertial odometry system. Unlike other scenarios using point clouds from lidar or structured light sensors, we have few hundreds to few thousand points, insufficient to inform the topology of the scene. Our method first constructs a piecewise planar scaffolding of the scene, and then uses it to infer dense depth using the image along with the sparse points. We use a predictive cross-modal criterion, akin to self-supervision,' measuring photometric consistency across time, forward-backward pose consistency, and geometric compatibility with the sparse point cloud. We also launch the first visual-inertial + depth dataset, which we hope will foster additional exploration into combining the complementary strengths of visual and inertial sensors. To compare our method to prior work, we adopt the unsupervised KITTI depth completion benchmark, and show state-of-the-art performance on it.
We propose using global orientation from inertial measurements, and the bias it induces on the shape of objects populating the scene, to inform visual three-dimensional reconstruction. We test the effect of using the resulting prior in-depth prediction from a single image, where the normal vectors to surfaces of objects of certain classes tend to align with gravity or be orthogonal to it. Adding such a prior to baseline methods for monocular depth prediction yields improvements beyond the state-of-the-art and illustrates the power of gravity as a supervisory signal. We present an unsupervised learning framework for the task of monocular depth and camera motion estimation from unstructured video sequences. In common with recent work [10, 14, 16], we use an end-to-end learning approach with view synthesis as the supervisory signal. In contrast to the previous work, our method is completely unsupervised, requiring only monocular video sequences for training. Our method uses single-view depth and multiview pose networks, with a loss based on warping nearby views to the target using the computed depth and pose. The networks are thus coupled by the loss during training, but can be applied independently at test time. Empirical evaluation on the KITTI dataset demonstrates the effectiveness of our approach: 1) monocular depth performs comparably with supervised methods that use either ground-truth pose or depth for training, and 2) pose estimation performs favorably compared to established SLAM systems under comparable input settings. We present a robust and real-time monocular six degree of freedom relocalization system. Our system trains a convolutional neural network to regress the 6-DOF camera pose from a single RGB image in an end-to-end manner with no need of additional engineering or graph optimisation. The algorithm can operate indoors and outdoors in real time, taking 5ms per frame to compute. It obtains approximately 2m and 3 degrees accuracy for large scale outdoor scenes and 0.5m and 5 degrees accuracy indoors. This is achieved using an efficient 23 layer deep convnet, demonstrating that convnets can be used to solve complicated out of image plane regression problems. This was made possible by leveraging transfer learning from large scale classification data. We show that the PoseNet localizes from high level features and is robust to difficult lighting, motion blur and different camera intrinsics where point based SIFT registration fails. Furthermore we show how the pose feature that is produced generalizes to other scenes allowing us to regress pose with only a few dozen training examples. This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory. We propose GeoNet, a jointly unsupervised learning framework for monocular depth, optical flow and egomotion estimation from videos. The three components are coupled by the nature of 3D scene geometry, jointly learned by our framework in an end-to-end manner. Specifically, geometric relationships are extracted over the predictions of individual modules and then combined as an image reconstruction loss, reasoning about static and dynamic scene parts separately. Furthermore, we propose an adaptive geometric consistency loss to increase robustness towards outliers and non-Lambertian regions, which resolves occlusions and texture ambiguities effectively. Experimentation on the KITTI driving dataset reveals that our scheme achieves state-of-the-art results in all of the three tasks, performing better than previously unsupervised methods and comparably with supervised ones.