In this paper, we demonstrate a score based indexing approach for tennis videos. Given a broadcast tennis video (BTV), we index all the video segments with their scores to create a navigable and searchable match. Our approach temporally segments the rallies in the video and then recognizes the scores from each of the segments, before refining the scores using the knowledge of the tennis scoring system. We finally build an interface to effortlessly retrieve and view the relevant video segments by also automatically tagging the segmented rallies with human accessible tags such as 'fault' and 'deuce'. The efficiency of our approach is demonstrated on BTV's from two major tennis tournaments.
In this work we present a framework for the recognition of natural scene text. Our framework does not require any human-labelled data, and performs word recognition on the whole image holistically, departing from the character based recognition systems of the past. The deep neural network models at the centre of this framework are trained solely on data produced by a synthetic text generation engine -- synthetic data that is highly realistic and sufficient to replace real data, giving us infinite amounts of training data. This excess of data exposes new possibilities for word recognition models, and here we consider three models, each one "reading" words in a different way: via 90k-way dictionary encoding, character sequence encoding, and bag-of-N-grams encoding. In the scenarios of language based and completely unconstrained text recognition we greatly improve upon state-of-the-art performance on standard datasets, using our fast, simple machinery and requiring zero data-acquisition costs. In this paper we introduce a new method for text detection in natural images. The method comprises two contributions: First, a fast and scalable engine to generate synthetic images of text in clutter. This engine overlays synthetic text to existing background images in a natural way, accounting for the local 3D scene geometry. Second, we use the synthetic images to train a Fully-Convolutional Regression Network (FCRN) which efficiently performs text detection and bounding-box regression at all locations and multiple scales in an image. We discuss the relation of FCRN to the recently-introduced YOLO detector, as well as other end-to-end object detection systems based on deep learning. The resulting detection network significantly out performs current methods for text detection in natural images, achieving an F-measure of 84.2 on the standard ICDAR 2013 benchmark. Furthermore, it can process 15 images per second on a GPU.  The Tesseract OCR engine, as was the HP Research Prototype in the UNLV Fourth Annual Test of OCR Accuracy, is described in a comprehensive overview. Emphasis is placed on aspects that are novel or at least unusual in an OCR engine, including in particular the line finding, features classification methods, and the adaptive classifier.  For broadcast sports video, score information is an effective mid-level representation to facilitate high-level video content analysis. In this paper, we propose a real-time approach to detect score region and recognize scores in broadcast basketball video. First, score region is automatically detected using frame difference and texture information without any prior knowledge. Then, score digit is recognized using a coarse-to-fine scheme based on score spatial structure, temporal correlation and changing rules. Compared with traditional video text recognition method, our approach is computing-insensitive and independent of digit model training. Experimental results show that our approach achieves real-time performance and is robust for the variation of digit font, size, color and noise caused by low frame resolution in broadcast basketball video.