Many Natural Language Processing works on emotion analysis only focus on simple emotion classification without exploring the potentials of putting emotion into "event context", and ignore the analysis of emotion-related events. One main reason is the lack of this kind of corpus. Here we present Cause-Emotion-Action Corpus, which manually annotates not only emotion, but also cause events and action events. We propose two new tasks based on the data-set: emotion causality and emotion inference. The first task is to extract a triple (cause, emotion, action). The second task is to infer the probable emotion. We are currently releasing the data-set with 10,603 samples and 15,892 events, basic statistic analysis and baseline on both emotion causality and emotion inference tasks. Baseline performance demonstrates that there is much room for both tasks to be improved.
This paper is concerned with the discovery and aggregation of events that provoke a particular emotion in the person who experiences them, or emotion-provoking events. We first describe the creation of a small manually-constructed dictionary of events through a survey of 30 subjects. Next, we describe first attempts at automatically acquiring and aggregating these events from web data, with a baseline from previous work and some simple extensions using seed expansion and clustering. Finally, we propose several evaluation measures for evaluating the automatically acquired events, and perform an evaluation of the effectiveness of automatic event extraction. In this paper, we propose a data-oriented method for inferring the emotion of a speaker conversing with a dialog system from the semantic content of an utterance. We first fully automatically obtain a huge collection of emotion-provoking event instances from the Web. With Japanese chosen as a target language, about 1.3 million emotion provoking event instances are extracted using an emotion lexicon and lexical patterns. We then decompose the emotion classification task into two sub-steps: sentiment polarity classification (coarsegrained emotion classification), and emotion classification (fine-grained emotion classification). For each subtask, the collection of emotion-proviking event instances is used as labelled examples to train a classifier. The results of our experiments indicate that our method significantly outperforms the baseline method. We also find that compared with the single-step model, which applies the emotion classifier directly to inputs, our two-step model significantly reduces sentiment polarity errors, which are considered fatal errors in real dialog applications.