In this paper, we propose a new approach for facial expression recognition using deep covariance descriptors. The solution is based on the idea of encoding local and global Deep Convolutional Neural Network (DCNN) features extracted from still images, in compact local and global covariance descriptors. The space geometry of the covariance matrices is that of Symmetric Positive Definite (SPD) matrices. By conducting the classification of static facial expressions using Support Vector Machine (SVM) with a valid Gaussian kernel on the SPD manifold, we show that deep covariance descriptors are more effective than the standard classification with fully connected layers and softmax. Besides, we propose a completely new and original solution to model the temporal dynamic of facial expressions as deep trajectories on the SPD manifold. As an extension of the classification pipeline of covariance descriptors, we apply SVM with valid positive definite kernels derived from global alignment for deep covariance trajectories classification. By performing extensive experiments on the Oulu-CASIA, CK+, and SFEW datasets, we show that both the proposed static and dynamic approaches achieve state-of-the-art performance for facial expression recognition outperforming many recent approaches.
Facial expression analysis is one of the important components for effective human-computer interaction. However, to develop robust and generalizable models for expression analysis one needs to break the dependence of the models on the choice of the coordinate frame of the camera i.e. expression models should generalize across facial poses. To perform this systematically, one needs to understand the space of observed images subject to projective transformations. However, since the projective shape-space is cumbersome to work with, we address this problem by deriving models for expressions on the affine shape-space as an approximation to the projective shape-space by using a Riemannian interpretation of deformations that facial expressions cause on different parts of the face. We use landmark configurations to represent facial deformations and exploit the fact that the affine shape-space can be studied using the Grassmann manifold. This representation enables us to perform various expression analysis and recognition algorithms without the need for the normalization as a preprocessing step. We extend some of the available approaches for expression analysis to the Grassmann manifold and experimentally show promising results, paving the way for a more general theory of view-invariant expression analysis. Recognizing human actions in 3-D video sequences is an important open problem that is currently at the heart of many research domains including surveillance, natural interfaces and rehabilitation. However, the design and development of models for action recognition that are both accurate and efficient is a challenging task due to the variability of the human pose, clothing and appearance. In this paper, we propose a new framework to extract a compact representation of a human action captured through a depth sensor, and enable accurate action recognition. The proposed solution develops on fitting a human skeleton model to acquired data so as to represent the 3-D coordinates of the joints and their change over time as a trajectory in a suitable action space. Thanks to such a 3-D joint-based framework, the proposed solution is capable to capture both the shape and the dynamics of the human body, simultaneously. The action recognition problem is then formulated as the problem of computing the similarity between the shape of trajectories in a Riemannian manifold. Classification using k-nearest neighbors is finally performed on this manifold taking advantage of Riemannian geometry in the open curve shape space. Experiments are carried out on four representative benchmarks to demonstrate the potential of the proposed solution in terms of accuracy latency for a low-latency action recognition. Comparative results with state-of-the-art methods are reported. In this paper, we study the problem of facial expression recognition using a novel space-time geometric representation. We describe the temporal evolution of facial landmarks as parametrized trajectories on the Riemannian manifold of positive semidefinite matrices of fixed-rank. Our representation has the advantage to bring naturally a second desirable quantity when comparing shapes -- the spatial covariance -- in addition to the conventional affine-shape representation. We derive then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, grounding on the Riemannian geometry of the manifold. Specifically, our approach involves three steps: 1) facial landmarks are first mapped into the Riemannian manifold of positive semidefinite matrices of rank 2, to build time-parameterized trajectories; 2) a temporal alignment is performed on the trajectories, providing a geometry-aware (dis-)similarity measure between them; 3) finally, pairwise proximity function SVM (ppfSVM) is used to classify them, incorporating the latter (dis-)similarity measure into the kernel function. We show the effectiveness of the proposed approach on four publicly available benchmarks (CK+, MMI, Oulu-CASIA, and AFEW). The results of the proposed approach are comparable to or better than the state-of-the-art methods when involving only facial landmarks. We study the problem of classifying actions of human subjects using depth movies generated by Kinect or other depth sensors. Representing human body as dynamical skeletons, we study the evolution of their (skeletons’) shapes as trajectories on Kendall’s shape manifold. The action data is typically corrupted by large variability in execution rates within and across subjects and, thus, causing major problems in statistical analyses. To address that issue, we adopt a recently-developed framework of [1] , [2] to this problem domain. Here, the variable execution rates correspond to re-parameterizations of trajectories, and one uses a parameterization-invariant metric for aligning, comparing, averaging, and modeling trajectories. This is based on a combination of transported square-root vector fields (TSRVFs) of trajectories and the standard Euclidean norm, that allows computational efficiency. We develop a comprehensive suite of computational tools for this application domain: smoothing and denoising skeleton trajectories using median filtering, up- and down-sampling actions in time domain, simultaneous temporal-registration of multiple actions, and extracting invertible Euclidean representations of actions. Due to invertibility these Euclidean representations allow both discriminative and generative models for statistical analysis. For instance, they can be used in a SVM-based classification of original actions, as demonstrated here using MSR Action-3D, MSR Daily Activity and 3D Action Pairs datasets. Using only the skelet al information, we achieve state-of-the-art classification results on these datasets. Analyzing data representing multifarious trajectories is central to the many fields in Science and Engineering; for example, trajectories representing a tennis serve, a gymnast’s parallel bar routine, progression remission of disease and so on. We present a novel geometric algorithm for performing statistical analysis of trajectories with distinct number of samples representing longitudinal (or temporal) data. A key feature of our proposal is that unlike existing schemes, our model is deployable in regimes where each participant provides a different number of acquisitions (trajectories have different number of sample points or temporal span). To achieve this, we develop a novel method involving the parallel transport of the tangent vectors along each given trajectory to the starting point of the respective trajectories and then use the span of the matrix whose columns consist of these vectors, to construct a linear subspace in Rm. We then map these linear subspaces (possibly of distinct dimensions) of Rm on to a single high dimensional hypersphere. This enables computing group statistics over trajectories by instead performing statistics on the hypersphere (equipped with a simpler geometry). Given a point on the hypersphere representing a trajectory, we also provide a “reverse mapping” algorithm to uniquely (under certain assumptions) reconstruct the subspace that corresponds to this point. Finally, by using existing algorithms for recursive Fr´echet mean and exact principal geodesic analysis on the hypersphere, we present several experiments on synthetic and real (vision and medical) data sets showing how group testing on such diversely sampled longitudinal data is possible by analyzing the reconstructed data in the subspace spanned by the first few principal components.