Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking throughout a scene. We collect VideoGaze, a new dataset which we use as a benchmark to both train and evaluate models. Given one view with a person in it and a second view of the scene, our model estimates a density for gaze location in the second view. A key aspect of our approach is an end-to-end model that solves the following sub-problems: saliency, gaze pose, and geometric relationships between views. Although our model is supervised only with gaze, we show that the model learns to solve these subproblems automatically without supervision. Experiments suggest that our approach follows gaze better than standard baselines and produces plausible results for everyday situations.
Recently, visual saliency has drawn great research interest in the field of computer vision and multimedia. Various approaches aiming at calculating visual saliency have been proposed. To evaluate these approaches, several datasets have been presented for visual saliency in images. However, there are few datasets to capture spatiotemporal visual saliency in video. Intuitively, visual saliency in video is strongly affected by temporal context and might vary significantly even in visually similar frames. In this paper, we present an extensive dataset with 7.5-hour videos to capture spatiotemporal visual saliency. The salient regions in frames sequentially sampled from these videos are manually labeled by 23 subjects and then averaged to generate the ground-truth saliency maps. We also present three metrics to evaluate competing approaches. Several typical algorithms were evaluated on the dataset. The experimental results show that this dataset is very suitable for evaluating visual saliency. We also discover some interesting findings that would be addressed in future research. Currently, the dataset is freely available online together with the source code for evaluation. Recently, large breakthroughs have been observed in saliency modeling. The top scores on saliency benchmarks have become dominated by neural network models of saliency, and some evaluation scores have begun to saturate. Large jumps in performance relative to previous models can be found across datasets, image types, and evaluation metrics. Have saliency models begun to converge on human performance? In this paper, we re-examine the current state-of-the-art using a fine-grained analysis on image types, individual images, and image regions. Using experiments to gather annotations for high-density regions of human eye fixations on images in two established saliency datasets, MIT300 and CAT2000, we quantify up to 60 of the remaining errors of saliency models. We argue that to continue to approach human-level performance, saliency models will need to discover higher-level concepts in images: text, objects of gaze and action, locations of motion, and expected locations of people in images. Moreover, they will need to reason about the relative importance of image regions, such as focusing on the most important person in the room or the most informative sign on the road. More accurately tracking performance will require finer-grained evaluations and metrics. Pushing performance further will require higher-level image understanding. We present a novel tracking method for surveillance videos where the object and camera motion could be irregular. The tracker is mainly based on the mechanism of motion saliency detection, where regions of interest are detected according to the motion saliency of the moving objects. Without estimating global and local motion explicitly, we generate motion saliency by using the rank deficiency of gray scale gradient tensors within the local region neighborhoods of the image. In addition, multiple spatial features of targets are integrated in the system to assist the region-based tracking task. Experiment results on many videos suggest that the proposed method tracks moving targets efficiently even in videos with unstable cameras. Previous studies have shown that gaze direction of actors in a scene influences eye movements of passive observers during free-viewing (Castelhano, Wieth, & Henderson, 2007; Borji, Parks, & Itti, 2014). However, no computational model has been proposed to combine bottom-up saliency with actor’s head pose and gaze direction for predicting where observers look. Here, we first learn probability maps that predict fixations leaving head regions (gaze following fixations), as well as fixations on head regions (head fixations), both dependent on the actor’s head size and pose angle. We then learn a combination of gaze following, head region, and bottom-up saliency maps with a Markov chain composed of head region and non-head region states. This simple structure allows us to inspect the model and make comments about the nature of eye movements originating from heads as opposed to other regions. Here, we assume perfect knowledge of actor head pose direction (from an oracle). The combined model, which we call the Dynamic Weighting of Cues model (DWOC), explains observers’ fixations significantly better than each of the constituent components. Finally, in a fully automatic combined model, we replace the oracle head pose direction data with detections from a computer vision model of head pose. Using these (imperfect) automated detections, we again find that the combined model significantly outperforms its individual components. Our work extends the engineering and scientific applications of saliency models and helps better understand mechanisms of visual attention. Motion saliency is the key component for the video saliency model, and attracts great research interest. However, there is few universal predictor of motion saliency. In this paper, a novel method for generation of motion saliency is proposed, in which motion saliency map is obtained through the multi reference frames, and enhanced by spatial saliency information. The proposal can obtain more detailed information about motion feature and extract the salient object more integrally. The experiment results shows that our proposal can achieve 95.4 of the ROC area of a human based control in motion channel, whereas the classical Itti's model achieves 78.5 .