Learning long-term dependencies still remains difficult for recurrent neural networks (RNNs) despite their success in sequence modeling recently. In this paper, we propose a novel gated RNN structure, which contains only one gate. Hidden states in the proposed grouped distributor unit (GDU) are partitioned into groups. For each group, the proportion of memory to be overwritten in each state transition is limited to a constant and is adaptively distributed to each group member. In other word, every separate group has a fixed overall update rate, yet all units are allowed to have different paces. Information is therefore forced to be latched in a flexible way, which helps the model to capture long-term dependencies in data. Besides having a simpler structure, GDU is demonstrated experimentally to outperform LSTM and GRU on tasks including both pathological problems and natural data set.
Recurrent neural networks (RNN) have been very successful in handling sequence data. However, understanding RNN and finding the best practices for RNN learning is a difficult task, partly because there are many competing and complex hidden units, such as the long short-term memory (LSTM) and the gated recurrent unit (GRU). We propose a gated unit for RNN, named as minimal gated unit (MGU), since it only contains one gate, which is a minimal design among all gated hidden units. The design of MGU benefits from evaluation results on LSTM and GRU in the literature. Experiments on various sequence data show that MGU has comparable accuracy with GRU, but has a simpler structure, fewer parameters, and faster training. Hence, MGU is suitable in RNN's applications. Its simple architecture also means that it is easier to evaluate and tune, and in principle it is easier to study MGU's properties theoretically and empirically. Two potential bottlenecks on the expressiveness of recurrent neural networks (RNNs) are their ability to store information about the task in their parameters, and to store information about the input history in their units. We show experimentally that all common RNN architectures achieve nearly the same per-task and per-unit capacity bounds with careful training, for a variety of tasks and stacking depths. They can store an amount of task information which is linear in the number of parameters, and is approximately 5 bits per parameter. They can additionally store approximately one real number from their input history per hidden unit. We further find that for several tasks it is the per-task parameter capacity bound that determines performance. These results suggest that many previous results comparing RNN architectures are driven primarily by differences in training effectiveness, rather than differences in capacity. Supporting this observation, we compare training difficulty for several architectures, and show that vanilla RNNs are far more difficult to train, yet have slightly higher capacity. Finally, we propose two novel RNN architectures, one of which is easier to train than the LSTM or GRU for deeply stacked architectures.