This paper presents planning algorithms for a robotic manipulator with a fixed base in order to grasp a target object in cluttered environments. We consider a configuration of objects in a confined space with a high density so no collision-free path to the target exists. The robot must relocate some objects to retrieve the target while avoiding collisions. For fast completion of the retrieval task, the robot needs to compute a plan optimizing an appropriate objective value directly related to the execution time of the relocation plan. We propose planning algorithms that aim to minimize the number of objects to be relocated. Our objective value is appropriate for the object retrieval task because grasping and releasing objects often dominate the total running time. In addition to the algorithm working in fully known and static environments, we propose algorithms that can deal with uncertain and dynamic situations incurred by occluded views. The proposed algorithms are shown to be complete and run in polynomial time. Our methods reduce the total running time significantly compared to a baseline method (e.g., 25.1 of reduction in a known static environment with 10 objects
We study the problem of objects search in clutter. In cluttered environments, partial occlusion among objects prevents vision systems from correctly recognizing objects. Hence, the agent needs to move objects around to gather information, which helps reduce uncertainty in perception. At the same time, the agent needs to minimize the efforts of moving objects to reduce the time required to complete the task. We model the problem as a Partially Observable Markov Decision Process (POMDP), formulating it as a problem of optimal decision making under uncertainty. By exploiting spatial constraints, we are able to adapt online POMDP planners to handle objects search problems with large state space and action space. Experiments show that the POMDP solution outperforms greedy approaches, especially in cases where multi-step manipulation is required. Object search is a fundamental ability for a service robot to provide higher level services. We focus on object search in an environment with limited free space to place objects and constrained viewpoints to observe the environment, such as a shelf or a cupboard. We propose an object search planner based on A* search algorithm with tree node sampling. The proposed approach also combines visual and arm manipulation search. In other words, the robot searches occluded target object by either repositioning one of the accessible object with its arm or moving its platform to view the environment from a different pose. We evaluate the proposed approach with experiment performed by real robot in the scenario which objects may occlude or block access to one another. We address the problem of a mobile manipulation robot searching for an object in a cluttered domain that is populated with an unknown number of objects in an unknown arrangement. The robot must move around its environment, looking in containers, moving occluding objects to improve its view, and reasoning about collocation of objects of different types, all in service of finding a desired object. The key contribution in reasoning is a Markov-chain Monte Carlo (MCMC) method for drawing samples of the arrangements of objects in an occluded container, conditioned on previous observations of other objects as well as spatial constraints. The key contribution in planning is a receding-horizon forward search in the space of distributions over arrangements (including number and type) of objects in the domain; to maintain tractability the search is formulated in a model that abstracts both the observations and actions available to the robot. The strategy is shown empirically to improve upon a baseline systematic search strategy, and sometimes outperforms a method from previous work. We investigate the problem of a robot searching for an object. This requires reasoning about both perception and manipulation: certain objects are moved because the target may be hidden behind them and others are moved because they block the manipulator's access to other objects. We contribute a formulation of the object search by manipulation problem using visibility and accessibility relations between objects. We also propose a greedy algorithm and show that it is optimal under certain conditions. We propose a second algorithm which is optimal under all conditions. This algorithm takes advantage of the structure of the visibility and accessibility relations between objects to quickly generate optimal plans. Finally, we demonstrate an implementation of both algorithms on a real robot using a real object detection system.