This paper proposes an SVM Enhanced Trajectory Planner for dynamic scenes, typically those encountered in on road settings. Frenet frame based trajectory generation is popular in the context of autonomous driving both in research and industry. We incorporate a safety based maximal margin criteria using a SVM layer that generates control points that are maximally separated from all dynamic obstacles in the scene. A kinematically consistent trajectory generator then computes a path through these waypoints. We showcase through simulations as well as real world experiments on a self driving car that the SVM enhanced planner provides for a larger offset with dynamic obstacles than the regular Frenet frame based trajectory generation. Thereby, the authors argue that such a formulation is inherently suited for navigation amongst pedestrians. We assume the availability of an intent or trajectory prediction module that predicts the future trajectories of all dynamic actors in the scene.
  Conventionally, planning frameworks for autonomous vehicles consider large safety margins and pre- defined paths for performing the merge maneuvers. These considerations often increase the wait time at the intersec- tions leading to traffic disruption. In this paper, we present a motion planning framework for autonomous vehicles to perform merge maneuver in dense traffic. Our framework is divided into a two-layer structure, Lane Selection layer and Scale optimization layer. The Lane Selection layer computes the likelihood of collision along the lanes. This likelihood represents the collision risk associated with each lane and is used for lane selection. Subsequently, the Scale optimization layer solves the time scaled collision cone (TSCC) constraint re- actively for collision-free velocities. Our framework guarantees a collision-free merging even in dense traffic with minimum disruption. Furthermore, we show the simulation results in different merging scenarios to demonstrate the efficacy of our framework. Reactive Collision avoidance for non-holonomic robots is a challenging task because of the restrictions in the space of achievable velocities. The complexity increases further when multiple non-holonomic robots are operating in tight cluttered spaces. The present paper presents a framework specially carved out for such situations. But at the same time can be easily appended with any existing collision avoidance framework. At the crux of the methodology is the concept of non-linear time scaling which allows robots to reactively accelerate de-accelerate without altering the geometric path. The framework introduced is completely independent of the robot kinematics and dynamics. As such it can be applied to any ground or aerial robot. Through this concept the collision avoidance is framed as a problem of choosing appropriate scaling transformations. We present a “scaled” variant of the collision cone concept which automatically induces distributiveness among robots. The efficacy of the proposed work is demonstrated through simulations of both ground as well as UAVs. Safe autonomous navigation of microair vehicles in cluttered dynamic environments is challenging due to the uncertainties arising from robot localization, sensing, and motion disturbances. This letter presents a probabilistic collision avoidance method for navigation among other robots and moving obstacles, such as humans. The approach explicitly considers the collision probability between each robot and obstacle and formulates a chance constrained nonlinear model predictive control problem (CCNMPC). A tight bound for approximation of collision probability is developed, which makes the CCNMPC formulation tractable and solvable in real time. For multirobot coordination, we describe three approaches, one distributed without communication (constant velocity assumption), one distributed with communication (of previous plans), and one centralized (sequential planning). We evaluate the proposed method in experiments with two quadrotors sharing the space with two humans and verify the multirobot coordination strategy in simulation with up to sixteen quadrotors. When driving in urban environments, an autonomous vehicle must account for the interaction with other traffic participants. It must reason about their future behavior, how its actions affect their future behavior, and potentially consider multiple motion hypothesis. In this paper we introduce a method for joint behavior estimation and trajectory planning that models interaction and multi-policy decision-making. The method leverages Partially Observable Markov Decision Processes to estimate the behavior of other traffic participants given the planned trajectory for the ego-vehicle, and Receding-Horizon Control for generating safe trajectories for the ego-vehicle. To achieve safe navigation we introduce chance constraints over multiple motion policies in the receding-horizon planner. These constraints account for uncertainty over the behavior of other traffic participants. The method is capable of running in real-time and we show its performance and good scalability in simulated multi-vehicle intersection scenarios. In this paper, we propose a new concept - the "Reciprocal Velocity Obstacle"- for real-time multi-agent navigation. We consider the case in which each agent navigates independently without explicit communication with other agents. Our formulation is an extension of the Velocity Obstacle concept [3], which was introduced for navigation among (passively) moving obstacles. Our approach takes into account the reactive behavior of the other agents by implicitly assuming that the other agents make a similar collision-avoidance reasoning. We show that this method guarantees safe and oscillation- free motions for each of the agents. We apply our concept to navigation of hundreds of agents in densely populated environments containing both static and moving obstacles, and we show that real-time and scalable performance is achieved in such challenging scenarios.