Most approaches to human attribute and action recognition in still images are based on image representation in which multi-scale local features are pooled across scale into a single, scale-invariant encoding. Both in bag-of-words and the recently popular representations based on convolutional neural networks, local features are computed at multiple scales. However, these multi-scale convolutional features are pooled into a single scale-invariant representation. We argue that entirely scale-invariant image representations are sub-optimal and investigate approaches to scale coding within a bag of deep features framework. Our approach encodes multi-scale information explicitly during the image encoding stage. We propose two strategies to encode multi-scale information explicitly in the final image representation. We validate our two scale coding techniques on five datasets: Willow, PASCAL VOC 2010, PASCAL VOC 2012, Stanford-40 and Human Attributes (HAT-27). On all datasets, the proposed scale coding approaches outperform both the scale-invariant method and the standard deep features of the same network. Further, combining our scale coding approaches with standard deep features leads to consistent improvement over the state of the art.
In this work, we propose to use attributes and parts for recognizing human actions in still images. We define action attributes as the verbs that describe the properties of human actions, while the parts of actions are objects and poselets that are closely related to the actions. We jointly model the attributes and parts by learning a set of sparse bases that are shown to carry much semantic meaning. Then, the attributes and parts of an action image can be reconstructed from sparse coefficients with respect to the learned bases. This dual sparsity provides theoretical guarantee of our bases learning and feature reconstruction approach. On the PASCAL action dataset and a new “Stanford 40 Actions” dataset, we show that our method extracts meaningful high-order interactions between attributes and parts in human actions while achieving state-of-the-art classification performance. Abstract This paper presents an overview of state-of-the-art methods in activity recognition using semantic features. Unlike low-level features, semantic features describe inherent characteristics of activities. Therefore, semantics make the recognition task more reliable especially when the same actions look visually different due to the variety of action executions. We define a semantic space including the most popular semantic features of an action namely the human body (pose and poselet), attributes, related objects, and scene context. We present methods exploiting these semantic features to recognize activities from still images and video data as well as four groups of activities: atomic actions, people interactions, human–object interactions, and group activities. Furthermore, we provide potential applications of semantic approaches along with directions for future research. We introduce a weakly supervised approach for learning human actions modeled as interactions between humans and objects. Our approach is human-centric: We first localize a human in the image and then determine the object relevant for the action and its spatial relation with the human. The model is learned automatically from a set of still images annotated only with the action label. Our approach relies on a human detector to initialize the model learning. For robustness to various degrees of visibility, we build a detector that learns to combine a set of existing part detectors. Starting from humans detected in a set of images depicting the action, our approach determines the action object and its spatial relation to the human. Its final output is a probabilistic model of the human-object interaction, i.e., the spatial relation between the human and the object. We present an extensive experimental evaluation on the sports action data set from [1], the PASCAL Action 2010 data set [2], and a new human-object interaction data set. We present a distributed representation of pose and appearance of people called the “poselet activation vector”. First we show that this representation can be used to estimate the pose of people defined by the 3D orientations of the head and torso in the challenging PASCAL VOC 2010 person detection dataset. Our method is robust to clutter, aspect and viewpoint variation and works even when body parts like faces and limbs are occluded or hard to localize. We combine this representation with other sources of information like interaction with objects and other people in the image and use it for action recognition. We report competitive results on the PASCAL VOC 2010 static image action classification challenge.