Motivated by the growing interest in mobile systems, we study the dynamics of information dissemination between agents moving independently on a plane. Formally, we consider @math mobile agents performing independent random walks on an @math -node grid. At time @math , each agent is located at a random node of the grid and one agent has a rumor. The spread of the rumor is governed by a dynamic communication graph process @math , where two agents are connected by an edge in @math iff their distance at time @math is within their transmission radius @math . Modeling the physical reality that the speed of radio transmission is much faster than the motion of the agents, we assume that the rumor can travel throughout a connected component of @math before the graph is altered by the motion. We study the broadcast time @math of the system, which is the time it takes for all agents to know the rumor. We focus on the sparse case (below the percolation point @math ) where, with high probability, no connected component in @math has more than a logarithmic number of agents and the broadcast time is dominated by the time it takes for many independent random walks to meet each other. Quite surprisingly, we show that for a system below the percolation point the broadcast time does not depend on the relation between the mobility speed and the transmission radius. In fact, we prove that @math for any @math , even when the transmission range is significantly larger than the mobility range in one step, giving a tight characterization up to logarithmic factors. Our result complements a recent result of (SODA 2011) who showed that above the percolation point the broadcast time is polylogarithmic in @math .
If you want to get Handbook of Internet Computing pdf eBook copy write by good Handbook of Wireless Networks and Mobile Computing Google Books. Mobile Computing General. Handbook of Algorithms for Wireless Networking and Mobile Computing by Azzedine Boukerche (Editor). Call Number: TK 5103.2. CITS4419 Mobile and Wireless Computing software projects related to wireless networks, (2) write technical reports and documentation for complex computer. We show that if a connected graph with @math nodes has conductance φ then rumour spreading, also known as randomized broadcast, successfully broadcasts a message within O(φ-1 • log n), many rounds with high probability, regardless of the source, by using the PUSH-PULL strategy. The O(••) notation hides a polylog φ-1 factor. This result is almost tight since there exists graph of n nodes, and conductance φ, with diameter Ω(φ-1 • log n). If, in addition, the network satisfies some kind of uniformity condition on the degrees, our analysis implies that both both PUSH and PULL, by themselves, successfully broadcast the message to every node in the same number of rounds.