Dense depth completion is essential for autonomous systems and 3D reconstruction. In this paper, a lightweight yet efficient network (S &CNet) is proposed to obtain a good trade-off between efficiency and accuracy for the dense depth completion. A dual-stream attention module (S &C enhancer) is introduced to measure both spatial-wise and the channel-wise global-range relationship of extracted features so as to improve the performance. A coarse-to-fine network is designed and the proposed S &C enhancer is plugged into the coarse estimation network between its encoder and decoder network. Experimental results demonstrate that our approach achieves competitive performance with existing works on KITTI dataset but almost four times faster. The proposed S &C enhancer can be plugged into other existing works and boost their performance significantly with a negligible additional computational cost.
In this paper we describe a new mobile architecture, MobileNetV2, that improves the state of the art performance of mobile models on multiple tasks and benchmarks as well as across a spectrum of different model sizes. We also describe efficient ways of applying these mobile models to object detection in a novel framework we call SSDLite. Additionally, we demonstrate how to build mobile semantic segmentation models through a reduced form of DeepLabv3 which we call Mobile DeepLabv3. is based on an inverted residual structure where the shortcut connections are between the thin bottleneck layers. The intermediate expansion layer uses lightweight depthwise convolutions to filter features as a source of non-linearity. Additionally, we find that it is important to remove non-linearities in the narrow layers in order to maintain representational power. We demonstrate that this improves performance and provide an intuition that led to this design. Finally, our approach allows decoupling of the input output domains from the expressiveness of the transformation, which provides a convenient framework for further analysis. We measure our performance on ImageNet [1] classification, COCO object detection [2], VOC image segmentation [3]. We evaluate the trade-offs between accuracy, and number of operations measured by multiply-adds (MAdd), as well as actual latency, and the number of parameters. We present the next generation of MobileNets based on a combination of complementary search techniques as well as a novel architecture design. MobileNetV3 is tuned to mobile phone CPUs through a combination of hardware-aware network architecture search (NAS) complemented by the NetAdapt algorithm and then subsequently improved through novel architecture advances. This paper starts the exploration of how automated search algorithms and network design can work together to harness complementary approaches improving the overall state of the art. Through this process we create two new MobileNet models for release: MobileNetV3-Large and MobileNetV3-Small which are targeted for high and low resource use cases. These models are then adapted and applied to the tasks of object detection and semantic segmentation. For the task of semantic segmentation (or any dense pixel prediction), we propose a new efficient segmentation decoder Lite Reduced Atrous Spatial Pyramid Pooling (LR-ASPP). We achieve new state of the art results for mobile classification, detection and segmentation. MobileNetV3-Large is 3.2 more accurate on ImageNet classification while reducing latency by 15 compared to MobileNetV2. MobileNetV3-Small is 4.6 more accurate while reducing latency by 5 compared to MobileNetV2. MobileNetV3-Large detection is 25 faster at roughly the same accuracy as MobileNetV2 on COCO detection. MobileNetV3-Large LR-ASPP is 30 faster than MobileNetV2 R-ASPP at similar accuracy for Cityscapes segmentation. State-of-the-art object detection networks depend on region proposal algorithms to hypothesize object locations. Advances like SPPnet [1] and Fast R-CNN [2] have reduced the running time of these detection networks, exposing region proposal computation as a bottleneck. In this work, we introduce a Region Proposal Network (RPN) that shares full-image convolutional features with the detection network, thus enabling nearly cost-free region proposals. An RPN is a fully convolutional network that simultaneously predicts object bounds and objectness scores at each position. The RPN is trained end-to-end to generate high-quality region proposals, which are used by Fast R-CNN for detection. We further merge RPN and Fast R-CNN into a single network by sharing their convolutional features—using the recently popular terminology of neural networks with ’attention’ mechanisms, the RPN component tells the unified network where to look. For the very deep VGG-16 model [3] , our detection system has a frame rate of 5 fps ( including all steps ) on a GPU, while achieving state-of-the-art object detection accuracy on PASCAL VOC 2007, 2012, and MS COCO datasets with only 300 proposals per image. In ILSVRC and COCO 2015 competitions, Faster R-CNN and RPN are the foundations of the 1st-place winning entries in several tracks. Code has been made publicly available. Abstract: In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision. We present some updates to YOLO! We made a bunch of little design changes to make it better. We also trained this new network that's pretty swell. It's a little bigger than last time but more accurate. It's still fast though, don't worry. At 320x320 YOLOv3 runs in 22 ms at 28.2 mAP, as accurate as SSD but three times faster. When we look at the old .5 IOU mAP detection metric YOLOv3 is quite good. It achieves 57.9 mAP@50 in 51 ms on a Titan X, compared to 57.5 mAP@50 in 198 ms by RetinaNet, similar performance but 3.8x faster. As always, all the code is online at this https URL A multihop wavelength-division multiplexing (WDM) approach, referred to as Shuffle Net, for achieving concurrency in distributed lightwave networks is proposed. A Shuffle Net can be configua19 red with each user having as few as one fixed-wavelength transmitter and one fixed-wavelength receiver, avoiding both wavelength-agility and pretransmission-coordination problems. The network can achieve at least 40 of the maximum efficiency possible with wavelength-agile transmitters and receivers. To transmit a packet from one user to another may require routing the packet through intermediate users, each repeating the packet on a new wavelength until the packet is finally transmitted on a wavelength that the destination user receives. For such a multihop lightwave network, the transmit and receive wavelengths must be assigned to users to provide both a path between all users and the efficient utilization of all wavelength channels. > We present a class of efficient models called MobileNets for mobile and embedded vision applications. MobileNets are based on a streamlined architecture that uses depth-wise separable convolutions to build light weight deep neural networks. We introduce two simple global hyper-parameters that efficiently trade off between latency and accuracy. These hyper-parameters allow the model builder to choose the right sized model for their application based on the constraints of the problem. We present extensive experiments on resource and accuracy tradeoffs and show strong performance compared to other popular models on ImageNet classification. We then demonstrate the effectiveness of MobileNets across a wide range of applications and use cases including object detection, finegrain classification, face attributes and large scale geo-localization. Convolutional networks are powerful visual models that yield hierarchies of features. We show that convolutional networks by themselves, trained end-to-end, pixels-to-pixels, exceed the state-of-the-art in semantic segmentation. Our key insight is to build "fully convolutional" networks that take input of arbitrary size and produce correspondingly-sized output with efficient inference and learning. We define and detail the space of fully convolutional networks, explain their application to spatially dense prediction tasks, and draw connections to prior models. We adapt contemporary classification networks (AlexNet, the VGG net, and GoogLeNet) into fully convolutional networks and transfer their learned representations by fine-tuning to the segmentation task. We then define a novel architecture that combines semantic information from a deep, coarse layer with appearance information from a shallow, fine layer to produce accurate and detailed segmentations. Our fully convolutional network achieves state-of-the-art segmentation of PASCAL VOC (20 relative improvement to 62.2 mean IU on 2012), NYUDv2, and SIFT Flow, while inference takes one third of a second for a typical image. Semantic segmentation is a challenging task that addresses most of the perception needs of intelligent vehicles (IVs) in an unified way. Deep neural networks excel at this task, as they can be trained end-to-end to accurately classify multiple object categories in an image at pixel level. However, a good tradeoff between high quality and computational resources is yet not present in the state-of-the-art semantic segmentation approaches, limiting their application in real vehicles. In this paper, we propose a deep architecture that is able to run in real time while providing accurate semantic segmentation. The core of our architecture is a novel layer that uses residual connections and factorized convolutions in order to remain efficient while retaining remarkable accuracy. Our approach is able to run at over 83 FPS in a single Titan X, and 7 FPS in a Jetson TX1 (embedded device). A comprehensive set of experiments on the publicly available Cityscapes data set demonstrates that our system achieves an accuracy that is similar to the state of the art, while being orders of magnitude faster to compute than other architectures that achieve top precision. The resulting tradeoff makes our model an ideal approach for scene understanding in IV applications. The code is publicly available at: https: github.com Eromera erfnet