Visual tracking is challenging as target objects often undergo significant appearance changes caused by deformation, abrupt motion, background clutter and occlusion. In this paper, we propose to exploit the rich hierarchical features of deep convolutional neural networks to improve the accuracy and robustness of visual tracking. Deep neural networks trained on object recognition datasets consist of multiple convolutional layers. These layers encode target appearance with different levels of abstraction. For example, the outputs of the last convolutional layers encode the semantic information of targets and such representations are invariant to significant appearance variations. However, their spatial resolutions are too coarse to precisely localize the target. In contrast, features from earlier convolutional layers provide more precise localization but are less invariant to appearance changes. We interpret the hierarchical features of convolutional layers as a nonlinear counterpart of an image pyramid representation and explicitly exploit these multiple levels of abstraction to represent target objects. Specifically, we learn adaptive correlation filters on the outputs from each convolutional layer to encode the target appearance. We infer the maximum response of each layer to locate targets in a coarse-to-fine manner. To further handle the issues with scale estimation and target re-detection from tracking failures caused by heavy occlusion or moving out of the view, we conservatively learn another correlation filter that maintains a long-term memory of target appearance as a discriminative classifier. Extensive experimental results on large-scale benchmark datasets show that the proposed algorithm performs favorably against the state-of-the-art tracking methods.
 There is a large variety of trackers, which have been proposed in the literature during the last two decades with some mixed success. Object tracking in realistic scenarios is a difficult problem, therefore, it remains a most active area of research in computer vision. A good tracker should perform well in a large number of videos involving illumination changes, occlusion, clutter, camera motion, low contrast, specularities, and at least six more aspects. However, the performance of proposed trackers have been evaluated typically on less than ten videos, or on the special purpose datasets. In this paper, we aim to evaluate trackers systematically and experimentally on 315 video fragments covering above aspects. We selected a set of nineteen trackers to include a wide variety of algorithms often cited in literature, supplemented with trackers appearing in 2010 and 2011 for which the code was publicly available. We demonstrate that trackers can be evaluated objectively by survival curves, Kaplan Meier statistics, and Grubs testing. We find that in the evaluation practice the F-score is as effective as the object tracking accuracy (OTA) score. The analysis under a large variety of circumstances provides objective insight into the strengths and weaknesses of trackers. This paper addresses the problem of single-target tracker performance evaluation. We consider the performance measures, the dataset and the evaluation system to be the most important components of tracker evaluation and propose requirements for each of them. The requirements are the basis of a new evaluation methodology that aims at a simple and easily interpretable tracker comparison. The ranking-based methodology addresses tracker equivalence in terms of statistical significance and practical differences. A fully-annotated dataset with per-frame annotations with several visual attributes is introduced. The diversity of its visual properties is maximized in a novel way by clustering a large number of videos according to their visual attributes. This makes it the most sophistically constructed and annotated dataset to date. A multi-platform evaluation system allowing easy integration of third-party trackers is presented as well. The proposed evaluation methodology was tested on the VOT2014 challenge on the new dataset and 38 trackers, making it the largest benchmark to date. Most of the tested trackers are indeed state-of-the-art since they outperform the standard baselines, resulting in a highly-challenging benchmark. An exhaustive analysis of the dataset from the perspective of tracking difficulty is carried out. To facilitate tracker comparison a new performance visualization technique is proposed. The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and or shape of the object in every frame. Typically, assumptions are made to constrain the tracking problem in the context of a particular application. In this survey, we categorize the tracking methods on the basis of the object and motion representations used, provide detailed descriptions of representative methods in each category, and examine their pros and cons. Moreover, we discuss the important issues related to tracking including the use of appropriate image features, selection of motion models, and detection of objects.