We propose an object detection method that improves the accuracy of the conventional SSD (Single Shot Multibox Detector), which is one of the top object detection algorithms in both aspects of accuracy and speed. The performance of a deep network is known to be improved as the number of feature maps increases. However, it is difficult to improve the performance by simply raising the number of feature maps. In this paper, we propose and analyze how to use feature maps effectively to improve the performance of the conventional SSD. The enhanced performance was obtained by changing the structure close to the classifier network, rather than growing layers close to the input data, e.g., by replacing VGGNet with ResNet. The proposed network is suitable for sharing the weights in the classifier networks, by which property, the training can be faster with better generalization power. For the Pascal VOC 2007 test set trained with VOC 2007 and VOC 2012 training sets, the proposed network with the input size of 300 x 300 achieved 78.5 mAP (mean average precision) at the speed of 35.0 FPS (frame per second), while the network with a 512 x 512 sized input achieved 80.8 mAP at 16.6 FPS using Nvidia Titan X GPU. The proposed network shows state-of-the-art mAP, which is better than those of the conventional SSD, YOLO, Faster-RCNN and RFCN. Also, it is faster than Faster-RCNN and RFCN.
We present a method for detecting objects in images using a single deep neural network. Our approach, named SSD, discretizes the output space of bounding boxes into a set of default boxes over different aspect ratios and scales per feature map location. At prediction time, the network generates scores for the presence of each object category in each default box and produces adjustments to the box to better match the object shape. Additionally, the network combines predictions from multiple feature maps with different resolutions to naturally handle objects of various sizes. SSD is simple relative to methods that require object proposals because it completely eliminates proposal generation and subsequent pixel or feature resampling stages and encapsulates all computation in a single network. This makes SSD easy to train and straightforward to integrate into systems that require a detection component. Experimental results on the PASCAL VOC, COCO, and ILSVRC datasets confirm that SSD has competitive accuracy to methods that utilize an additional object proposal step and is much faster, while providing a unified framework for both training and inference. For (300 300 ) input, SSD achieves 74.3 mAP on VOC2007 test at 59 FPS on a Nvidia Titan X and for (512 512 ) input, SSD achieves 76.9 mAP, outperforming a comparable state of the art Faster R-CNN model. Compared to other single stage methods, SSD has much better accuracy even with a smaller input image size. Code is available at https: github.com weiliu89 caffe tree ssd. The main contribution of this paper is an approach for introducing additional context into state-of-the-art general object detection. To achieve this we first combine a state-of-the-art classifier (Residual-101[14]) with a fast detection framework (SSD[18]). We then augment SSD+Residual-101 with deconvolution layers to introduce additional large-scale context in object detection and improve accuracy, especially for small objects, calling our resulting system DSSD for deconvolutional single shot detector. While these two contributions are easily described at a high-level, a naive implementation does not succeed. Instead we show that carefully adding additional stages of learned transformations, specifically a module for feed-forward connections in deconvolution and a new output module, enables this new approach and forms a potential way forward for further detection research. Results are shown on both PASCAL VOC and COCO detection. Our DSSD with @math input achieves 81.5 mAP on VOC2007 test, 80.0 mAP on VOC2012 test, and 33.2 mAP on COCO, outperforming a state-of-the-art method R-FCN[3] on each dataset.