With respect to machine operation tasks, the experiences from different skill level operators, especially novices, can provide worthy understanding about the manner in which they perceive the operational environment and formulate knowledge to deal with various operation situations. In this study, we describe the operator's behaviors by utilizing the relations among their head, hand, and operation location (hotspot) during the operation. A total of 40 experiences associated with a sewing machine operation task performed by amateur operators was recorded via a head-mounted RGB-D camera. We examined important features of operational behaviors in different skill level operators and confirmed their correlation to the difficulties of the operation steps. The result shows that the pure-gazing behavior is significantly reduced when the operator's skill improved. Moreover, the hand-approaching duration and the frequency of attention movement before operation are strongly correlated to the operational difficulty in such machine operating environments.
Relatively little is known about movements of the eyes, head, and hands in natural tasks. Normal behavior requires spatial and temporal coordination of the movements in more complex circumstances than are typically studied, and usually provides the opportunity for motor planning. Previous studies of natural tasks have indicated that the parameters of eye and head movements are set by global task constraints. In this experiment, we explore the temporal coordination of eye, head, and hand movements while subjects performed a simple block-copying task. The task involved fixations to gather information about the pattern, as well as visually guided hand movements to pick up and place blocks. Subjects used rhythmic patterns of eye, head, and hand movements in a fixed temporal sequence or coordinative structure. However, the pattern varied according to the immediate task context. Coordination was maintained by delaying the hand movements until the eye was available for guiding the movement. This suggests that observers maintain coordination by setting up a temporary, task- specific synergy between the eye and hand. Head move- ments displayed considerable flexibility and frequently diverged from the gaze change, appearing instead to be linked to the hand trajectories. This indicates that the coordination of eye and head in gaze changes is usually the consequence of a synergistic linkage rather than an obligatory one. These temporary synergies simplify the coordination problem by reducing the number of control variables, and consequently the attentional demands, necessary for the task. We present a fully unsupervised approach for the discovery of i) task relevant objects and ii) how these objects have been used. A Task Relevant Object (TRO) is an object, or part of an object, with which a person interacts during task performance. Given egocentric video from multiple operators, the approach can discover objects with which the users interact, both static objects such as a coffee machine as well as movable ones such as a cup. Importantly, we also introduce the term Mode of Interaction (MOI) to refer to the different ways in which TROs are used. Say, a cup can be lifted, washed, or poured into. When harvesting interactions with the same object from multiple operators, common MOIs can be found. Setup and Dataset: Using a wearable camera and gaze tracker (Mobile Eye-XG from ASL), egocentric video is collected of users performing tasks, along with their gaze in pixel coordinates. Six locations were chosen: kitchen, workspace, laser printer, corridor with a locked door, cardiac gym and weight-lifting machine. The Bristol Egocentric Object Interactions Dataset is publically available . Two recent studies have investigated the relations of eye and hand movements in extended food preparation tasks, and here the results are compared. The tasks could be divided into a series of actions performed on objects. The eyes usually reached the next object in the sequence before any sign of manipulative action, indicating that eye movements are planned into the motor pattern and lead each action. The eyes usually fixated the same object throughout the action upon it, although they often moved on to the next object in the sequence before completion of the preceding action. The specific roles of individual fixations could be identified as locating (establishing the locations of objects for future use), directing (establishing target direction prior to contact), guiding (supervising the relative movements of two or three objects) and checking (establishing whether some particular condition is met, prior to the termination of an action). It is argued that, at the beginning of each action, the oculomotor system is supplied with the identity of the required object, information about its location, and instructions about the nature of the monitoring required during the action. The eye movements during this kind of task are nearly all to task-relevant objects, and thus their control is seen as primarily ‘top-down’, and influenced very little by the ‘intrinsic salience’ of objects. © 2001 Elsevier Science Ltd. All rights reserved. Historically, the principal function of vision has been to provide the information needed to support action. Visually mediated actions rely on three systems: the gaze system responsible for locating and fixating task-relevant objects, the motor system of the limbs to carry out the task, and the visual system to supply information to the other two. All three systems are under the control of a fourth system, the schema system, which specifies the current task and plans the overall sequence of actions. These four systems have separate but interconnected cortical representations. The way these systems interact in time and space is discussed here in relation to two studies of the gaze changes and manipulations made during two ordinary food preparation tasks. The main conclusions are that complex action sequences consist of a succession of individual object-related actions, each of which typically involve a turn toward the object (if needed), followed by fixation and finally manipulation monitored by vision. Gaze often moves on to the next object just before manipulation is complete. Task-irrelevant objects are hardly ever fixated, implying that the control of fixation comes principally from top-down instructions from the schema system, not bottom-up salience. Single fixations have identifiable functions (locating, directing, guiding, and checking) related to the action to be taken. Several variants of the basic object-related action scheme are discussed, including single-action events in ball sports involving only one anticipatory gaze shift, continuous production loops in text and music reading, and storage–action alternation in copying tasks such as portrait sketching. This paper presents a method for assessing skill from video, applicable to a variety of tasks, ranging from surgery to drawing and rolling pizza dough. We formulate the problem as pairwise (who's better?) and overall (who's best?) ranking of video collections, using supervised deep ranking. We propose a novel loss function that learns discriminative features when a pair of videos exhibit variance in skill, and learns shared features when a pair of videos exhibit comparable skill levels. Results demonstrate our method is applicable across tasks, with the percentage of correctly ordered pairs of videos ranging from 70 to 83 for four datasets. We demonstrate the robustness of our approach via sensitivity analysis of its parameters. We see this work as effort toward the automated organization of how-to video collections and overall, generic skill determination in video.