Recent advances in deep learning have pushed the performances of visual saliency models way further than it has ever been. Numerous models in the literature present new ways to design neural networks, to arrange gaze pattern data, or to extract as much high and low-level image features as possible in order to create the best saliency representation. However, one key part of a typical deep learning model is often neglected: the choice of the loss function. In this work, we explore some of the most popular loss functions that are used in deep saliency models. We demonstrate that on a fixed network architecture, modifying the loss function can significantly improve (or depreciate) the results, hence emphasizing the importance of the choice of the loss function when designing a model. We also introduce new loss functions that have never been used for saliency prediction to our knowledge. And finally, we show that a linear combination of several well-chosen loss functions leads to significant improvements in performances on different datasets as well as on a different network architecture, hence demonstrating the robustness of a combined metric.
In fine art, especially painting, humans have mastered the skill to create unique visual experiences through composing a complex interplay between the content and style of an image. Thus far the algorithmic basis of this process is unknown and there exists no artificial system with similar capabilities. However, in other key areas of visual perception such as object and face recognition near-human performance was recently demonstrated by a class of biologically inspired vision models called Deep Neural Networks. Here we introduce an artificial system based on a Deep Neural Network that creates artistic images of high perceptual quality. The system uses neural representations to separate and recombine content and style of arbitrary images, providing a neural algorithm for the creation of artistic images. Moreover, in light of the striking similarities between performance-optimised artificial neural networks and biological vision, our work offers a path forward to an algorithmic understanding of how humans create and perceive artistic imagery.  Humans and other primates shift their gaze to allocate processing resources to a subset of the visual input. Understanding and emulating the way that human observers free-view a natural scene has both scientific and economic impact. It has therefore attracted the attention from researchers in a wide range of science and engineering disciplines. With the ever increasing computational power, machine learning has become a popular tool to mine human data in the exploration of how people direct their gaze when inspecting a visual scene. This paper reviews recent advances in learning saliency-based visual attention and discusses several key issues in this topic. Modeling visual attention-particularly stimulus-driven, saliency-based attention-has been a very active research area over the past 25 years. Many different models of attention are now available which, aside from lending theoretical contributions to other fields, have demonstrated successful applications in computer vision, mobile robotics, and cognitive systems. Here we review, from a computational perspective, the basic concepts of attention implemented in these models. We present a taxonomy of nearly 65 models, which provides a critical comparison of approaches, their capabilities, and shortcomings. In particular, 13 criteria derived from behavioral and computational studies are formulated for qualitative comparison of attention models. Furthermore, we address several challenging issues with models, including biological plausibility of the computations, correlation with eye movement datasets, bottom-up and top-down dissociation, and constructing meaningful performance measures. Finally, we highlight current research trends in attention modeling and provide insights for future. We introduce a simple image descriptor referred to as the image signature. We show, within the theoretical framework of sparse signal mixing, that this quantity spatially approximates the foreground of an image. We experimentally investigate whether this approximate foreground overlaps with visually conspicuous image locations by developing a saliency algorithm based on the image signature. This saliency algorithm predicts human fixation points best among competitors on the Bruce and Tsotsos [1] benchmark data set and does so in much shorter running time. In a related experiment, we demonstrate with a change blindness data set that the distance between images induced by the image signature is closer to human perceptual distance than can be achieved using other saliency algorithms, pixel-wise, or GIST [2] descriptor methods. Visual saliency has been an increasingly active research area in the last ten years with dozens of saliency models recently published. Nowadays, one of the big challenges in the field is to find a way to fairly evaluate all of these models. In this paper, on human eye fixations, we compare the ranking of 12 state-of-the art saliency models using 12 similarity metrics. The comparison is done on Jian Li's database containing several hundreds of natural images. Based on Kendall concordance coefficient, it is shown that some of the metrics are strongly correlated leading to a redundancy in the performance metrics reported in the available benchmarks. On the other hand, other metrics provide a more diverse picture of models' overall performance. As a recommendation, three similarity metrics should be used to obtain a complete point of view of saliency model performance. Significant recent progress has been made in developing high-quality saliency models. However, less effort has been undertaken on fair assessment of these models, over large standardized datasets and correctly addressing confounding factors. In this study, we pursue a critical and quantitative look at challenges (e.g., center-bias, map smoothing) in saliency modeling and the way they affect model accuracy. We quantitatively compare 32 state-of-the-art models (using the shuffled AUC score to discount center-bias) on 4 benchmark eye movement datasets, for prediction of human fixation locations and scan path sequence. We also account for the role of map smoothing. We find that, although model rankings vary, some (e.g., AWS, LG, AIM, and HouNIPS) consistently outperform other models over all datasets. Some models work well for prediction of both fixation locations and scan path sequence (e.g., Judd, GBVS). Our results show low prediction accuracy for models over emotional stimuli from the NUSEF dataset. Our last benchmark, for the first time, gauges the ability of models to decode the stimulus category from statistics of fixations, saccades, and model saliency values at fixated locations. In this test, ITTI and AIM models win over other models. Our benchmark provides a comprehensive high-level picture of the strengths and weaknesses of many popular models, and suggests future research directions in saliency modeling. A novel Boolean Map based Saliency (BMS) model is proposed. An image is characterized by a set of binary images, which are generated by randomly thresholding the image's color channels. Based on a Gestalt principle of figure-ground segregation, BMS computes saliency maps by analyzing the topological structure of Boolean maps. BMS is simple to implement and efficient to run. Despite its simplicity, BMS consistently achieves state-of-the-art performance compared with ten leading methods on five eye tracking datasets. Furthermore, BMS is also shown to be advantageous in salient object detection. Visual saliency models have enjoyed a big leap in performance in recent years, thanks to advances in deep learning and large scale annotated data. Despite enormous effort and huge breakthroughs, however, models still fall short in reaching human-level accuracy. In this work, I explore the landscape of the field emphasizing on new deep saliency models, benchmarks, and datasets. A large number of image and video saliency models are reviewed and compared over two image benchmarks and two large scale video datasets. Further, I identify factors that contribute to the gap between models and humans and discuss remaining issues that need to be addressed to build the next generation of more powerful saliency models. Some specific questions that are addressed include: in what ways current models fail, how to remedy them, what can be learned from cognitive studies of attention, how explicit saliency judgments relate to fixations, how to conduct fair model comparison, and what are the emerging applications of saliency models. A model of bottom-up overt attention is proposed based on the principle of maximizing information sampled from a scene. The proposed operation is based on Shannon's self-information measure and is achieved in a neural circuit, which is demonstrated as having close ties with the circuitry existent in die primate visual cortex. It is further shown that the proposed salicney measure may be extended to address issues that currently elude explanation in the domain of saliency based models. Results on natural images are compared with experimental eye tracking data revealing the efficacy of the model in predicting the deployment of overt attention as compared with existing efforts.