Despite the rapid progress, existing works on action understanding focus strictly on one type of action agent, which we call actor---a human adult, ignoring the diversity of actions performed by other actors. To overcome this narrow viewpoint, our paper marks the first effort in the computer vision community to jointly consider algorithmic understanding of various types of actors undergoing various actions. To begin with, we collect a large annotated Actor-Action Dataset (A2D) that consists of 3782 short videos and 31 temporally untrimmed long videos. We formulate the general actor-action understanding problem and instantiate it at various granularities: video-level single- and multiple-label actor-action recognition, and pixel-level actor-action segmentation. We propose and examine a comprehensive set of graphical models that consider the various types of interplay among actors and actions. Our findings have led us to conclusive evidence that the joint modeling of actor and action improves performance over modeling each of them independently, and further improvement can be obtained by considering the multi-scale natural in video understanding. Hence, our paper concludes the argument of the value of explicit consideration of various actors in comprehensive action understanding and provides a dataset and a benchmark for later works exploring this new problem.
 In this paper we propose an approach to holistic scene understanding that reasons jointly about regions, location, class and spatial extent of objects, presence of a class in the image, as well as the scene type. Learning and inference in our model are efficient as we reason at the segment level, and introduce auxiliary variables that allow us to decompose the inherent high-order potentials into pairwise potentials between a few variables with small number of states (at most the number of classes). Inference is done via a convergent message-passing algorithm, which, unlike graph-cuts inference, has no submodularity restrictions and does not require potential specific moves. We believe this is very important, as it allows us to encode our ideas and prior knowledge about the problem without the need to change the inference engine every time we introduce a new potential. Our approach outperforms the state-of-the-art on the MSRC-21 benchmark, while being much faster. Importantly, our holistic model is able to improve performance in all tasks. We propose an algorithm for semantic segmentation based on 3D point clouds derived from ego-motion. We motivate five simple cues designed to model specific patterns of motion and 3D world structure that vary with object category. We introduce features that project the 3D cues back to the 2D image plane while modeling spatial layout and context. A randomized decision forest combines many such features to achieve a coherent 2D segmentation and recognize the object categories present. Our main contribution is to show how semantic segmentation is possible based solely on motion-derived 3D world structure. Our method works well on sparse, noisy point clouds, and unlike existing approaches, does not need appearance-based descriptors. Experiments were performed on a challenging new video database containing sequences filmed from a moving car in daylight and at dusk. The results confirm that indeed, accurate segmentation and recognition are possible using only motion and 3D world structure. Further, we show that the motion-derived information complements an existing state-of-the-art appearance-based method, improving both qualitative and quantitative performance. The problems of dense stereo reconstruction and object class segmentation can both be formulated as Random Field labeling problems, in which every pixel in the image is assigned a label corresponding to either its disparity, or an object class such as road or building. While these two problems are mutually informative, no attempt has been made to jointly optimize their labelings. In this work we provide a flexible framework configured via cross-validation that unifies the two problems and demonstrate that, by resolving ambiguities, which would be present in real world data if the two problems were considered separately, joint optimization of the two problems substantially improves performance. To evaluate our method, we augment the Leuven data set ( http: cms.brookes.ac.uk research visiongroup files Leuven.zip ), which is a stereo video shot from a car driving around the streets of Leuven, with 70 hand labeled object class and disparity maps. We hope that the release of these annotations will stimulate further work in the challenging domain of street-view analysis. Complete source code is publicly available ( http: cms.brookes.ac.uk staff Philip-Torr ale.htm ).  We present an approach to discover and segment foreground object(s) in video. Given an unannotated video sequence, the method first identifies object-like regions in any frame according to both static and dynamic cues. We then compute a series of binary partitions among those candidate “key-segments” to discover hypothesis groups with persistent appearance and motion. Finally, using each ranked hypothesis in turn, we estimate a pixel-level object labeling across all frames, where (a) the foreground likelihood depends on both the hypothesis's appearance as well as a novel localization prior based on partial shape matching, and (b) the background likelihood depends on cues pulled from the key-segments' (possibly diverse) surroundings observed across the sequence. Compared to existing methods, our approach automatically focuses on the persistent foreground regions of interest while resisting oversegmentation. We apply our method to challenging benchmark videos, and show competitive or better results than the state-of-the-art. The concepts of objects and attributes are both important for describing images precisely, since verbal descriptions often contain both adjectives and nouns (e.g. 'I see a shiny red chair'). In this paper, we formulate the problem of joint visual attribute and object class image segmentation as a dense multi-labelling problem, where each pixel in an image can be associated with both an object-class and a set of visual attributes labels. In order to learn the label correlations, we adopt a boosting-based piecewise training approach with respect to the visual appearance and co-occurrence cues. We use a filtering-based mean-field approximation approach for efficient joint inference. Further, we develop a hierarchical model to incorporate region-level object and attribute information. Experiments on the aPASCAL, CORE and attribute augmented NYU indoor scenes datasets show that the proposed approach is able to achieve state-of-the-art results. We present an approach for joint inference of 3D scene structure and semantic labeling for monocular video. Starting with monocular image stream, our framework produces a 3D volumetric semantic + occupancy map, which is much more useful than a series of 2D semantic label images or a sparse point cloud produced by traditional semantic segmentation and Structure from Motion(SfM) pipelines respectively. We derive a Conditional Random Field (CRF) model defined in the 3D space, that jointly infers the semantic category and occupancy for each voxel. Such a joint inference in the 3D CRF paves the way for more informed priors and constraints, which is otherwise not possible if solved separately in their traditional frameworks. We make use of class specific semantic cues that constrain the 3D structure in areas, where multiview constraints are weak. Our model comprises of higher order factors, which helps when the depth is unobservable.We also make use of class specific semantic cues to reduce either the degree of such higher order factors, or to approximately model them with unaries if possible. We demonstrate improved 3D structure and temporally consistent semantic segmentation for difficult, large scale, forward moving monocular image sequences. Most methods for object class segmentation are formulated as a labelling problem over a single choice of quantisation of an image space - pixels, segments or group of segments. It is well known that each quantisation has its fair share of pros and cons; and the existence of a common optimal quantisation level suitable for all object categories is highly unlikely. Motivated by this observation, we propose a hierarchical random field model, that allows integration of features computed at different levels of the quantisation hierarchy. MAP inference in this model can be performed efficiently using powerful graph cut based move making algorithms. Our framework generalises much of the previous work based on pixels or segments. We evaluate its efficiency on some of the most challenging data-sets for object class segmentation, and show it obtains state-of-the-art results. Automatic video segmentation and action recognition has been a long-standing problem in computer vision. Much work in the literature treats video segmentation and action recognition as two independent problems; while segmentation is often done without a temporal model of the activity, action recognition is usually performed on pre-segmented clips. In this paper we propose a novel method that avoids the limitations of the above approaches by jointly performing video segmentation and action recognition. Unlike standard approaches based on extensions of dynamic Bayesian networks, our method is based on a discriminative temporal extension of the spatial bag-of-words model that has been very popular in object recognition. The classification is performed robustly within a multi-class SVM framework whereas the inference over the segments is done efficiently with dynamic programming. Experimental results on honeybee, Weizmann, and Hollywood datasets illustrate the benefits of our approach compared to state-of-the-art methods.  