By placing computation resources within a one-hop wireless topology, the recent edge computing paradigm is a key enabler of real-time Internet of Things (IoT) applications. In the context of IoT scenarios where the same information from a sensor is used by multiple applications at different locations, the data stream needs to be replicated. However, the transportation of parallel streams might not be feasible due to limitations in the capacity of the network transporting the data. To address this issue, a content and computation-aware communication control framework is proposed based on the Software Defined Network (SDN) paradigm. The framework supports multi-streaming using the extended Berkeley Packet Filter (eBPF), where the traffic flow and packet replication for each specific computation process is controlled by a program running inside an in-kernel Virtual Machine (VM). The proposed framework is instantiated to address a case-study scenario where video streams from multiple cameras are transmitted to the edge processor for real-time analysis. Numerical results demonstrate the advantage of the proposed framework in terms of programmability, network bandwidth and system resource savings.
In the Urban Internet of Things (IoT), devices and systems are interconnected at the city scale to provide innovative services to the citizens. However, the traffic generated by the sensing and processing systems may overload local access networks. A coexistence problem arises where concurrent applications mutually interfere and compete for available resources. This effect is further aggravated by the multiple scales involved and heterogeneity of the networks supporting the urban IoT. One of the main contributions of this paper is the introduction of the notion of content- oriented cognitive interference control in heterogeneous local access networks supporting computing and data processing in the urban IoT. A network scenario where multiple communication technologies, such as Device-to- Device and Long Term Evolution (LTE), is considered. The focus of the present paper is on city monitoring applications, where a video data stream generated by a camera system is remotely processed to detect objects. The cognitive network paradigm is extended to dynamically shape the interference pattern generated by concurrent data streams and induce a packet loss trajectory compatible with video processing algorithms. Numerical results show that the proposed cognitive transmission strategy enables a significant throughput increase of interfering applications for a target accuracy of the monitoring application. Mobile-edge computing (MEC) has recently emerged as a prominent technology to liberate mobile devices from computationally intensive workloads, by offloading them to the proximate MEC server. To make offloading effective, the radio and computational resources need to be dynamically managed, to cope with the time-varying computation demands and wireless fading channels. In this paper, we develop an online joint radio and computational resource management algorithm for multi-user MEC systems, with the objective of minimizing the long-term average weighted sum power consumption of the mobile devices and the MEC server, subject to a task buffer stability constraint. Specifically, at each time slot, the optimal CPU-cycle frequencies of the mobile devices are obtained in closed forms, and the optimal transmit power and bandwidth allocation for computation offloading are determined with the Gauss-Seidel method ; while for the MEC server, both the optimal frequencies of the CPU cores and the optimal MEC server scheduling decision are derived in closed forms. Besides, a delay-improved mechanism is proposed to reduce the execution delay. Rigorous performance analysis is conducted for the proposed algorithm and its delay-improved version, indicating that the weighted sum power consumption and execution delay obey an @math tradeoff with @math as a control parameter. Simulation results are provided to validate the theoretical analysis and demonstrate the impacts of various parameters. Recently, there are significant advances in the areas of networking, caching and computing. Nevertheless, these three important areas have traditionally been addressed separately in the existing research. In this paper, we present a novel framework that integrates networking, caching and computing in a systematic way and enables dynamic orchestration of these three resources to improve the end-to-end system performance and meet the requirements of different applications. Then, we consider the bandwidth, caching and computing resource allocation issue and formulate it as a joint caching computing strategy and servers selection problem to minimize the combination cost of network usage and energy consumption in the framework. To minimize the combination cost of network usage and energy consumption in the framework, we formulate it as a joint caching computing strategy and servers selection problem. In addition, we solve the joint caching computing strategy and servers selection problem using an exhaustive-search algorithm. Simulation results show that our proposed framework significantly outperforms the traditional network without in-network caching computing in terms of network usage and energy consumption. A novel interference management approach is proposed for modern communication scenarios, where multiple applications and networks coexist on the same channel resource. The leading principle behind the proposed approach is that the interference level should be adapted to the content being transmitted by the data links to maximize the amount of delivered information. A network setting is considered where Device-to-Device (D2D) communications underlay a Long Term Evolution (LTE) link uploading video content to the network infrastructure. For this scenario, an optimization problem is formulated aiming at the maximization of the D2D link's throughput under a constraint on the Peak Signal-to-Noise-Ratio of the video data stream. The resulting optimal policy focuses interference on specific packets within the video stream, and significantly increases the throughput achieved by the D2D link compared to an undifferentiated interference strategy. The optimal strategy is applied to a real-world video streaming application to further demonstrate the performance gain.