The Internet of Things (IoT) has recently advanced from an experimental technology to what will become the backbone of future customer value for both product and service sector businesses. This underscores the cardinal role of IoT on the journey toward the fifth generation of wireless communication systems. IoT technologies augmented with intelligent and big data analytics are expected to rapidly change the landscape of myriads of application domains ranging from health care to smart cities and industrial automations. The emergence of multi-access edge computing (MEC) technology aims at extending cloud computing capabilities to the edge of the radio access network, hence providing real-time, high-bandwidth, low-latency access to radio network resources. IoT is identified as a key use case of MEC, given MEC’s ability to provide cloud platform and gateway services at the network edge. MEC will inspire the development of myriads of applications and services with demand for ultralow latency and high quality of service due to its dense geographical distribution and wide support for mobility. MEC is therefore an important enabler of IoT applications and services which require real-time operations. In this survey, we provide a holistic overview on the exploitation of MEC technology for the realization of IoT applications and their synergies. We further discuss the technical aspects of enabling MEC in IoT and provide some insight into various other integration technologies therein.
Migrating computational intensive tasks from mobile devices to more resourceful cloud servers is a promising technique to increase the computational capacity of mobile devices while saving their battery energy. In this paper, we consider an MIMO multicell system where multiple mobile users (MUs) ask for computation offloading to a common cloud server. We formulate the offloading problem as the joint optimization of the radio resources—the transmit precoding matrices of the MUs—and the computational resources—the CPU cycles second assigned by the cloud to each MU—in order to minimize the overall users’ energy consumption, while meeting latency constraints. The resulting optimization problem is nonconvex (in the objective function and constraints). Nevertheless, in the single-user case, we are able to compute the global optimal solution in closed form. In the more challenging multiuser scenario, we propose an iterative algorithm, based on a novel successive convex approximation technique, converging to a local optimal solution of the original nonconvex problem. We then show that the proposed algorithmic framework naturally leads to a distributed and parallel implementation across the radio access points, requiring only a limited coordination signaling with the cloud. Numerical results show that the proposed schemes outperform disjoint optimization algorithms. Mobile Edge Computing (MEC) is an emerging technology that aims at pushing applications and content close to the users (e.g. at base stations, access points, aggregation networks) to reduce latency, improve quality of experience, and ensure highly efficient network operation and service delivery It principally relies on virtualization-enabled MEC servers with limited capacity at the edge of the network. One key issue is to dimension such systems in terms of server size, server number and server operation area to meet MEC goals. In this paper, we propose a graph-based algorithm that, taking into account a maximum MEC server capacity, provides a partition of MEC clusters, which consolidates as many communications as possible at the edge. We use a dataset of mobile communications to evaluate it with real world spatio-temporal human dynamics. In addition to quantifying macroscopic MEC benefits, the evaluation shows that our algorithm provides MEC area partitions that largely offload the core, thus pushing the load at the edge (e.g., with 10 small MEC servers around 55 of the traffic stay at the edge), and that are well balanced through time. Mobile edge computing has risen as a promising technology for augmenting the computational capabilities of mobile devices. Meanwhile, in-network caching has become a natural trend of the solution of handling exponentially increasing Internet traffic. The important issues in these two networking paradigms are computation offloading and content caching strategies, respectively. In order to jointly tackle these issues in wireless cellular networks with mobile edge computing, we formulate the computation offloading decision, resource allocation and content caching strategy as an optimization problem, considering the total revenue of the network. Furthermore, we transform the original problem into a convex problem and then decompose it in order to solve it in a distributed and efficient way. Finally, with recent advances in distributed convex optimization, we develop an alternating direction method of multipliers-based algorithm to solve the optimization problem. The effectiveness of the proposed scheme is demonstrated by simulation results with different system parameters. Mobile edge computing (MEC) has attracted great interests as a promising approach to augment computational capabilities of mobile devices. An important issue in the MEC paradigm is computation offloading. In this paper, we propose an integrated framework for computation offloading and interference management in wireless cellular networks with MEC. In this integrated framework, we formulate the computation offloading decision, physical resource block (PRB) allocation, and MEC computation resource allocation as optimization problems. The MEC server makes the offloading decision according to the local computation overhead estimated by all user equipments (UEs) and the offloading overhead estimated by the MEC server itself. Then, the MEC server performs the PRB allocation using the graph coloring method. The outcomes of the offloading decision and PRB allocation are then used to distribute the computation resource of the MEC server to the UEs. Simulation results are presented to show the effectiveness of the proposed scheme with different system parameters. Mobile-edge cloud computing is a new paradigm to provide cloud computing capabilities at the edge of pervasive radio access networks in close proximity to mobile users. In this paper, we first study the multi-user computation offloading problem for mobile-edge cloud computing in a multi-channel wireless interference environment. We show that it is NP-hard to compute a centralized optimal solution, and hence adopt a game theoretic approach for achieving efficient computation offloading in a distributed manner. We formulate the distributed computation offloading decision making problem among mobile device users as a multi-user computation offloading game. We analyze the structural property of the game and show that the game admits a Nash equilibrium and possesses the finite improvement property. We then design a distributed computation offloading algorithm that can achieve a Nash equilibrium, derive the upper bound of the convergence time, and quantify its efficiency ratio over the centralized optimal solutions in terms of two important performance metrics. We further extend our study to the scenario of multi-user computation offloading in the multi-channel wireless contention environment. Numerical results corroborate that the proposed algorithm can achieve superior computation offloading performance and scale well as the user size increases. Large-scale deployments of IoT devices are subject to energy and performance issues. Fortunately, offloading is a promising technique to enhance those aspects. However, several problems still remain open regarding cloud deployment and provisioning. In this paper, we address the problem of provisioning offloading as a service in large-scale IoT deployments. We design and develop an AutoScaler, an essential component for our offloading architecture to handle offloading workload. In addition, we also develop an offloading simulator to generate dynamic offloading workload of multiple devices. With this toolkit, we study the effect of task acceleration in different cloud servers and analyze the capacity of several cloud servers to handle multiple concurrent requests. We conduct multiple experiments in a real testbed to evaluate the system and present our experiences and lessons learned. From the results, we find that the AutoScaler component introduces a very small overhead of ≈150 milliseconds in the total response time of a request, which is a fair price to pay to empower the offloading architectures with multi-tenancy ability and dynamic horizontal scaling for IoT scenarios.