We observed that recent state-of-the-art results on single image human pose estimation were achieved by multi-stage Convolution Neural Networks (CNN). Notwithstanding the superior performance on static images, the application of these models on videos is not only computationally intensive, it also suffers from performance degeneration and flicking. Such suboptimal results are mainly attributed to the inability of imposing sequential geometric consistency, handling severe image quality degradation (e.g. motion blur and occlusion) as well as the inability of capturing the temporal correlation among video frames. In this paper, we proposed a novel recurrent network to tackle these problems. We showed that if we were to impose the weight sharing scheme to the multi-stage CNN, it could be re-written as a Recurrent Neural Network (RNN). This property decouples the relationship among multiple network stages and results in significantly faster speed in invoking the network for videos. It also enables the adoption of Long Short-Term Memory (LSTM) units between video frames. We found such memory augmented RNN is very effective in imposing geometric consistency among frames. It also well handles input quality degradation in videos while successfully stabilizes the sequential outputs. The experiments showed that our approach significantly outperformed current state-of-the-art methods on two large-scale video pose estimation benchmarks. We also explored the memory cells inside the LSTM and provided insights on why such mechanism would benefit the prediction for video-based pose estimations.
 Action recognition and pose estimation from video are closely related tasks for understanding human motion, most methods, however, learn separate models and combine them sequentially. In this paper, we propose a framework to integrate training and testing of the two tasks. A spatial-temporal And-Or graph model is introduced to represent action at three scales. Specifically the action is decomposed into poses which are further divided to mid-level ST-parts and then parts. The hierarchical structure of our model captures the geometric and appearance variations of pose at each frame and lateral connections between ST-parts at adjacent frames capture the action-specific motion information. The model parameters for three scales are learned discriminatively, and action labels and poses are efficiently inferred by dynamic programming. Experiments demonstrate that our approach achieves state-of-art accuracy in action recognition while also improving pose estimation. In this work, we propose a novel and efficient method for articulated human pose estimation in videos using a convolutional network architecture, which incorporates both color and motion features. We propose a new human body pose dataset, FLIC-motion (This dataset can be downloaded from http: cs.nyu.edu ajain accv2014 .), that extends the FLIC dataset [1] with additional motion features. We apply our architecture to this dataset and report significantly better performance than current state-of-the-art pose detection systems. 3D Human articulated pose recovery from monocular image sequences is very challenging due to the diverse appearances, viewpoints, occlusions, and also the human 3D pose is inherently ambiguous from the monocular imagery. It is thus critical to exploit rich spatial and temporal long-range dependencies among body joints for accurate 3D pose sequence prediction. Existing approaches usually manually design some elaborate prior terms and human body kinematic constraints for capturing structures, which are often insufficient to exploit all intrinsic structures and not scalable for all scenarios. In contrast, this paper presents a Recurrent 3D Pose Sequence Machine(RPSM) to automatically learn the image-dependent structural constraint and sequence-dependent temporal context by using a multi-stage sequential refinement. At each stage, our RPSM is composed of three modules to predict the 3D pose sequences based on the previously learned 2D pose representations and 3D poses: (i) a 2D pose module extracting the image-dependent pose representations, (ii) a 3D pose recurrent module regressing 3D poses and (iii) a feature adaption module serving as a bridge between module (i) and (ii) to enable the representation transformation from 2D to 3D domain. These three modules are then assembled into a sequential prediction framework to refine the predicted poses with multiple recurrent stages. Extensive evaluations on the Human3.6M dataset and HumanEva-I dataset show that our RPSM outperforms all state-of-the-art approaches for 3D pose estimation. Deep ConvNets have been shown to be effective for the task of human pose estimation from single images. However, several challenging issues arise in the video-based case such as self-occlusion, motion blur, and uncommon poses with few or no examples in training data sets. Temporal information can provide additional cues about the location of body joints and help to alleviate these issues. In this paper, we propose a deep structured model to estimate a sequence of human poses in unconstrained videos. This model can be efficiently trained in an end-to-end manner and is capable of representing appearance of body joints and their spatio-temporal relationships simultaneously. Domain knowledge about the human body is explicitly incorporated into the network providing effective priors to regularize the skelet al structure and to enforce temporal consistency. The proposed end-to-end architecture is evaluated on two widely used benchmarks (Penn Action dataset and JHMDB dataset) for video-based pose estimation. Our approach significantly outperforms the existing state-of-the-art methods. Our objective is to efficiently and accurately estimate the upper body pose of humans in gesture videos. To this end, we build on the recent successful applications of deep convolutional neural networks (ConvNets). Our novelties are: (i) our method is the first to our knowledge to use ConvNets for estimating human pose in videos; (ii) a new network that exploits temporal information from multiple frames, leading to better performance; (iii) showing that pre-segmenting the foreground of the video improves performance; and (iv) demonstrating that even without foreground segmentations, the network learns to abstract away from the background and can estimate the pose even in the presence of a complex, varying background. In this paper, we present an adaptation of the sequence-to-sequence model for structured output prediction in vision tasks. In this model the output variables for a given input are predicted sequentially using neural networks. The prediction for each output variable depends not only on the input but also on the previously predicted output variables. The model is applied to spatial localization tasks and uses convolutional neural networks (CNNs) for processing input images and a multi-scale deconvolutional architecture for making spatial predictions at each time step. We explore the impact of weight sharing with a recurrent connection matrix between consecutive predictions, and compare it to a formulation where these weights are not tied. Untied weights are particularly suited for problems with a fixed sized structure, where different classes of output are predicted in different steps. We show that chained predictions achieve top performing results on human pose estimation from single images and videos. The objective of this work is human pose estimation in videos, where multiple frames are available. We investigate a ConvNet architecture that is able to benefit from temporal context by combining information across the multiple frames using optical flow. To this end we propose a network architecture with the following novelties: (i) a deeper network than previously investigated for regressing heatmaps, (ii) spatial fusion layers that learn an implicit spatial model, (iii) optical flow is used to align heatmap predictions from neighbouring frames, and (iv) a final parametric pooling layer which learns to combine the aligned heatmaps into a pooled confidence map. We show that this architecture outperforms a number of others, including one that uses optical flow solely at the input layers, one that regresses joint coordinates directly, and one that predicts heatmaps without spatial fusion. The new architecture outperforms the state of the art by a large margin on three video pose estimation datasets, including the very challenging Poses in the Wild dataset, and outperforms other deep methods that don't use a graphical model on the single-image FLIC benchmark (and also [5, 35] in the high precision region).