In this work we aim to develop a universal sketch grouper. That is, a grouper that can be applied to sketches of any category in any domain to group constituent strokes segments into semantically meaningful object parts. The first obstacle to this goal is the lack of large-scale datasets with grouping annotation. To overcome this, we contribute the largest sketch perceptual grouping (SPG) dataset to date, consisting of 20,000 unique sketches evenly distributed over 25 object categories. Furthermore, we propose a novel deep universal perceptual grouping model. The model is learned with both generative and discriminative losses. The generative losses improve the generalisation ability of the model to unseen object categories and datasets. The discriminative losses include a local grouping loss and a novel global grouping loss to enforce global grouping consistency. We show that the proposed model significantly outperforms the state-of-the-art groupers. Further, we show that our grouper is useful for a number of sketch analysis tasks including sketch synthesis and fine-grained sketch-based image retrieval (FG-SBIR).
We introduce a new approach for segmentation and label transfer in sketches that substantially improves the state of the art. We build on successful techniques to find how likely each segment is to belong to a label, and use a Conditional Random Field to find the most probable global configuration. Our method is trained fully on the sketch domain, such that it can handle abstract sketches that are very far from 3D meshes. It also requires a small quantity of annotated data, which makes it easily adaptable to new datasets. The testing phase is completely automatic, and our performance is comparable to state-of-the-art methods that require manual tuning and a considerable amount of previous annotation [ 2014]. In this paper, we study the problem of how to segment a freehand sketch at the object level. By carefully considering the basic principles of human perceptual organization, a real-time solution is presented to automatically segment a user's sketch during his her drawing. First, a graph-based sketch segmentation algorithm is proposed to segment a cluttered sketch into multiple parts based on the factor of proximity. Then, to improve the ability of detecting semantically meaningful objects, a semantic-based approach is introduced to simulate the past experience in the perceptual system by leveraging a web-scale clipart database. Finally, other important factors learnt from past experience, such as similarity, symmetry, direction, and closure, are also taken into account to make the approach more robust and practical. The proposed sketch segmentation framework has ability to handle complex sketches with overlapped objects. Extensive experimental results show the effectiveness of the proposed framework and algorithms. Conventional unsupervised image segmentation methods use color and geometric information and apply clustering algorithms over pixels. They preserve object boundaries well but often suffer from over-segmentation due to noise and artifacts in the images. In this paper, we contribute on a preprocessing step for image smoothing, which alleviates the burden of conventional unsupervised image segmentation and enhance their performance. Our approach relies on a convolutional autoencoder (CAE) with the total variation loss (TVL) for unsupervised learning. We show that, after our CAE-TVL preprocessing step, the over-segmentation effect is significantly reduced using the same unsupervised image segmentation methods. We evaluate our approach using the BSDS500 image segmentation benchmark dataset and show the performance enhancement introduced by our approach in terms of both increased segmentation accuracy and reduced computation time. We examine the robustness of the trained CAE and show that it is directly applicable to other natural scene images. We present a data-driven approach to derive part-level segmentation and labeling of free-hand sketches, which depict single objects with multiple parts. Our method performs segmentation and labeling simultaneously, by inferring a structure that best fits the input sketch, through selecting and connecting 3D components in the database. The problem is formulated using Mixed Integer Programming, which optimizes over both the local fitness of the selected components and the global plausibility of the connected structure. Evaluations show that our algorithm is significantly better than the straightforward approaches based on direct retrieval or part assembly, and can effectively handle challenging variations in the sketch. In this work we address the task of semantic image segmentation with Deep Learning and make three main contributions that are experimentally shown to have substantial practical merit. First, we highlight convolution with upsampled filters, or 'atrous convolution', as a powerful tool in dense prediction tasks. Atrous convolution allows us to explicitly control the resolution at which feature responses are computed within Deep Convolutional Neural Networks. It also allows us to effectively enlarge the field of view of filters to incorporate larger context without increasing the number of parameters or the amount of computation. Second, we propose atrous spatial pyramid pooling (ASPP) to robustly segment objects at multiple scales. ASPP probes an incoming convolutional feature layer with filters at multiple sampling rates and effective fields-of-views, thus capturing objects as well as image context at multiple scales. Third, we improve the localization of object boundaries by combining methods from DCNNs and probabilistic graphical models. The commonly deployed combination of max-pooling and downsampling in DCNNs achieves invariance but has a toll on localization accuracy. We overcome this by combining the responses at the final DCNN layer with a fully connected Conditional Random Field (CRF), which is shown both qualitatively and quantitatively to improve localization performance. Our proposed "DeepLab" system sets the new state-of-art at the PASCAL VOC-2012 semantic image segmentation task, reaching 79.7 mIOU in the test set, and advances the results on three other datasets: PASCAL-Context, PASCAL-Person-Part, and Cityscapes. All of our code is made publicly available online. While significant attention has been recently focused on designing supervised deep semantic segmentation algorithms for vision tasks, there are many domains in which sufficient supervised pixel-level labels are difficult to obtain. In this paper, we revisit the problem of purely unsupervised image segmentation and propose a novel deep architecture for this problem. We borrow recent ideas from supervised semantic segmentation methods, in particular by concatenating two fully convolutional networks together into an autoencoder--one for encoding and one for decoding. The encoding layer produces a k-way pixelwise prediction, and both the reconstruction error of the autoencoder as well as the normalized cut produced by the encoder are jointly minimized during training. When combined with suitable postprocessing involving conditional random field smoothing and hierarchical segmentation, our resulting algorithm achieves impressive results on the benchmark Berkeley Segmentation Data Set, outperforming a number of competing methods.