In transport modeling and prediction, trip purposes play an important role since mobility choices (e.g. modes, routes, departure times) are made in order to carry out specific activities. Activity based models, which have been gaining popularity in recent years, are built from a large number of observed trips and their purposes. However, data acquired through traditional interview-based travel surveys lack the accuracy and quantity required by such models. Smartphones and interactive web interfaces have emerged as an attractive alternative to conventional travel surveys. A smartphone-based travel survey, Future Mobility Survey (FMS), was developed and field-tested in Singapore and collected travel data from more than 1000 participants for multiple days. To provide a more intelligent interface, inferring the activities of a user at a certain location is a crucial challenge. This paper presents a learning model that infers the most likely activity associated to a certain visited place. The data collected in FMS contain errors or noise due to various reasons, so a robust approach via ensemble learning is used to improve generalization performance. Our model takes advantage of cross-user historical data as well as user-specific information, including socio-demographics. Our empirical results using FMS data demonstrate that the proposed method contributes significantly to our travel survey application.
This paper describes a system that takes as input GPS data streams generated by users' phones and creates a searchable database of locations and activities. The system is called iDiary and turns large GPS signals collected from smartphones into textual descriptions of the trajectories. The system features a user interface similar to Google Search that allows users to type text queries on their activities (e.g., "Where did I buy books?") and receive textual answers based on their GPS signals. iDiary uses novel algorithms for semantic compression (known as coresets) and trajectory clustering of massive GPS signals in parallel to compute the critical locations of a user. Using an external database, we then map these locations to textual descriptions and activities so that we can apply text mining techniques on the resulting data (e.g. LSA or transportation mode recognition). We provide experimental results for both the system and algorithms and compare them to existing commercial and academic state-of-the-art. This is the first GPS system that enables text-searchable activities from GPS data.