In order to drive safely and efficiently under merging scenarios, autonomous vehicles should be aware of their surroundings and make decisions by interacting with other road participants. Moreover, different strategies should be made when the autonomous vehicle is interacting with drivers having different level of cooperativeness. Whether the vehicle is on the merge-lane or main-lane will also influence the driving maneuvers since drivers will behave differently when they have the right-of-way than otherwise. Many traditional methods have been proposed to solve decision making problems under merging scenarios. However, these works either are incapable of modeling complicated interactions or require implementing hand-designed rules which cannot properly handle the uncertainties in real-world scenarios. In this paper, we proposed an interaction-aware decision making with adaptive strategies (IDAS) approach that can let the autonomous vehicle negotiate the road with other drivers by leveraging their cooperativeness under merging scenarios. A single policy is learned under the multi-agent reinforcement learning (MARL) setting via the curriculum learning strategy, which enables the agent to automatically infer other drivers' various behaviors and make decisions strategically. A masking mechanism is also proposed to prevent the agent from exploring states that violate common sense of human judgment and increase the learning efficiency. An exemplar merging scenario was used to implement and examine the proposed method.
We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment, while policy gradient suffers from a variance that increases as the number of agents grows. We then present an adaptation of actor-critic methods that considers action policies of other agents and is able to successfully learn policies that require complex multi-agent coordination. Additionally, we introduce a training regimen utilizing an ensemble of policies for each agent that leads to more robust multi-agent policies. We show the strength of our approach compared to existing methods in cooperative as well as competitive scenarios, where agent populations are able to discover various physical and informational coordination strategies. Cooperative multi-agent systems can be naturally used to model many real world problems, such as network packet routing and the coordination of autonomous vehicles. There is a great need for new reinforcement learning methods that can efficiently learn decentralised policies for such systems. To this end, we propose a new multi-agent actor-critic method called counterfactual multi-agent (COMA) policy gradients. COMA uses a centralised critic to estimate the Q-function and decentralised actors to optimise the agents' policies. In addition, to address the challenges of multi-agent credit assignment, it uses a counterfactual baseline that marginalises out a single agent's action, while keeping the other agents' actions fixed. COMA also uses a critic representation that allows the counterfactual baseline to be computed efficiently in a single forward pass. We evaluate COMA in the testbed of StarCraft unit micromanagement, using a decentralised variant with significant partial observability. COMA significantly improves average performance over other multi-agent actor-critic methods in this setting, and the best performing agents are competitive with state-of-the-art centralised controllers that get access to the full state.