Although tremendous strides have been made in face detection, one of the remaining open challenges is to achieve real-time speed on the CPU as well as maintain high performance, since effective models for face detection tend to be computationally prohibitive. To address this challenge, we propose a novel face detector, named FaceBoxes, with superior performance on both speed and accuracy. Specifically, our method has a lightweight yet powerful network structure that consists of the Rapidly Digested Convolutional Layers (RDCL) and the Multiple Scale Convolutional Layers (MSCL). The RDCL is designed to enable FaceBoxes to achieve real-time speed on the CPU. The MSCL aims at enriching the receptive fields and discretizing anchors over different layers to handle faces of various scales. Besides, we propose a new anchor densification strategy to make different types of anchors have the same density on the image, which significantly improves the recall rate of small faces. As a consequence, the proposed detector runs at 20 FPS on a single CPU core and 125 FPS using a GPU for VGA-resolution images. Moreover, the speed of FaceBoxes is invariant to the number of faces. We comprehensively evaluate this method and present state-of-the-art detection performance on several face detection benchmark datasets, including the AFW, PASCAL face, and FDDB.
We propose a method to address challenges in unconstrained face detection, such as arbitrary pose variations and occlusions. First, a new image feature called Normalized Pixel Difference (NPD) is proposed. NPD feature is computed as the difference to sum ratio between two pixel values, inspired by the Weber Fraction in experimental psychology. The new feature is scale invariant, bounded, and is able to reconstruct the original image. Second, we propose a deep quadratic tree to learn the optimal subset of NPD features and their combinations, so that complex face manifolds can be partitioned by the learned rules. This way, only a single soft-cascade classifier is needed to handle unconstrained face detection. Furthermore, we show that the NPD features can be efficiently obtained from a look up table, and the detection template can be easily scaled, making the proposed face detector very fast. Experimental results on three public face datasets (FDDB, GENKI, and CMU-MIT) show that the proposed method achieves state-of-the-art performance in detecting unconstrained faces with arbitrary pose variations and occlusions in cluttered scenes. Training a cascade-based face detector using boosting and Haar features is computationally expensive, often requiring weeks on single CPU machines. The bottleneck is at training and selecting Haar features for a single weak classifier, currently in minutes. Traditional techniques for training a weak classifier usually run in 0(NT log N), with N examples (approximately 10,000), and T features (approximately 40,000). We present a method to train a weak classifier in time 0(Nd2 + T), where d is the number of pixels of the probed image sub-window (usually from 350 to 500), by using only the statistics of the weighted input data. Experimental results revealed a significantly reduced training time of a weak classifier to the order of seconds. In particular, this method suffers very minimal immerse in training time with very large increases in members of Haar features, enjoying a significant gain in accuracy, even with reduced training time. Face detection has drawn much attention in recent decades since the seminal work by Viola and Jones. While many subsequences have improved the work with more powerful learning algorithms, the feature representation used for face detection still can’t meet the demand for effectively and efficiently handling faces with large appearance variance in the wild. To solve this bottleneck, we borrow the concept of channel features to the face detection domain, which extends the image channel to diverse types like gradient magnitude and oriented gradient histograms and therefore encodes rich information in a simple form. We adopt a novel variant called aggregate channel features, make a full exploration of feature design, and discover a multiscale version of features with better performance. To deal with poses of faces in the wild, we propose a multi-view detection approach featuring score re-ranking and detection adjustment. Following the learning pipelines in ViolaJones framework, the multi-view face detector using aggregate channel features surpasses current state-of-the-art detectors on AFW and FDDB testsets, while runs at 42 FPS We describe a method for training object detectors using a generalization of the cascade architecture, which results in a detection rate and speed comparable to that of the best published detectors while allowing for easier training and a detector with fewer features. In addition, the method allows for quickly calibrating the detector for a target detection rate, false positive rate or speed. One important advantage of our method is that it enables systematic exploration of the ROC surface, which characterizes the trade-off between accuracy and speed for a given classifier. This paper describes a face detection framework that is capable of processing images extremely rapidly while achieving high detection rates. There are three key contributions. The first is the introduction of a new image representation called the “Integral Image” which allows the features used by our detector to be computed very quickly. The second is a simple and efficient classifier which is built using the AdaBoost learning algorithm (Freund and Schapire, 1995) to select a small number of critical visual features from a very large set of potential features. The third contribution is a method for combining classifiers in a “cascade” which allows background regions of the image to be quickly discarded while spending more computation on promising face-like regions. A set of experiments in the domain of face detection is presented. The system yields face detection performance comparable to the best previous systems (Sung and Poggio, 1998; , 1998; Schneiderman and Kanade, 2000; , 2000). Implemented on a conventional desktop, face detection proceeds at 15 frames per second. A new boosting algorithm, called FloatBoost, is proposed to overcome the monotonicity problem of the sequential AdaBoost learning. AdaBoost [1, 2] is a sequential forward search procedure using the greedy selection strategy. The premise oyered by the sequential procedure can be broken-down when the monotonicity assumption, i.e. that when adding a new feature to the current set, the value of the performance criterion does not decrease, is violated. FloatBoost incorporates the idea of Floating Search [3] into AdaBoost to solve the non-monotonicity problem encountered in the sequential search of AdaBoost.We then present a system which learns to detect multi-view faces using FloatBoost. The system uses a coarse-to-fine, simple-to-complex architecture called detector-pyramid. FloatBoost learns the component detectors in the pyramid and yields similar or higher classification accuracy than AdaBoost with a smaller number of weak classifiers. This work leads to the first real-time multi-view face detection system in the world. It runs at 200 ms per image of size 320x240 pixels on a Pentium-III CPU of 700 MHz. A live demo will be shown at the conference. Cascades of boosted ensembles have become popular in the object detection community following their highly successful introduction in the face detector of Viola and Jones. Since then, researchers have sought to improve upon the original approach by incorporating new methods along a variety of axes (e.g. alternative boosting methods, feature sets, etc.). Nevertheless, key decisions about how many hypotheses to include in an ensemble and the appropriate balance of detection and false positive rates in the individual stages are often made by user intervention or by an automatic method that produces unnecessarily slow detectors. We propose a novel method for making these decisions, which exploits the shape of the stage ROC curves in ways that have been previously ignored. The result is a detector that is significantly faster than the one produced by the standard automatic method. When this algorithm is combined with a recycling method for reusing the outputs of early stages in later ones and with a retracing method that inserts new early rejection points in the cascade, the detection speed matches that of the best hand-crafted detector. We also exploit joint distributions over several features in weak learning to improve overall detector accuracy, and explore ways to improve training time by aggressively filtering features.