Not all types of supervision signals are created equal: Different types of feedback have different costs and effects on learning. We show how self-regulation strategies that decide when to ask for which kind of feedback from a teacher (or from oneself) can be cast as a learning-to-learn problem leading to improved cost-aware sequence-to-sequence learning. In experiments on interactive neural machine translation, we find that the self-regulator discovers an @math -greedy strategy for the optimal cost-quality trade-off by mixing different feedback types including corrections, error markups, and self-supervision. Furthermore, we demonstrate its robustness under domain shift and identify it as a promising alternative to active learning.
Teaching is critical to human society: it is with teaching that prospective students are educated and human civilization can be inherited and advanced. A good teacher not only provides his her students with qualified teaching materials (e.g., textbooks), but also sets up appropriate learning objectives (e.g., course projects and exams) considering different situations of a student. When it comes to artificial intelligence, treating machine learning models as students, the loss functions that are optimized act as perfect counterparts of the learning objective set by the teacher. In this work, we explore the possibility of imitating human teaching behaviors by dynamically and automatically outputting appropriate loss functions to train machine learning models. Different from typical learning settings in which the loss function of a machine learning model is predefined and fixed, in our framework, the loss function of a machine learning model (we call it student) is defined by another machine learning model (we call it teacher). The ultimate goal of teacher model is cultivating the student to have better performance measured on development dataset. Towards that end, similar to human teaching, the teacher, a parametric model, dynamically outputs different loss functions that will be used and optimized by its student model at different training stages. We develop an efficient learning method for the teacher model that makes gradient based optimization possible, exempt of the ineffective solutions such as policy optimization. We name our method as learning to teach with dynamic loss functions'' (L2T-DLF for short). Extensive experiments on real world tasks including image classification and neural machine translation demonstrate that our method significantly improves the quality of various student models. Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that also maximises many other pseudo-reward functions simultaneously by reinforcement learning. All of these tasks share a common representation that, like unsupervised learning, continues to develop in the absence of extrinsic rewards. We also introduce a novel mechanism for focusing this representation upon extrinsic rewards, so that learning can rapidly adapt to the most relevant aspects of the actual task. Our agent significantly outperforms the previous state-of-the-art on Atari, averaging 880 expert human performance, and a challenging suite of first-person, three-dimensional tasks leading to a mean speedup in learning of 10 @math and averaging 87 expert human performance on Labyrinth. In the pursuit of increasingly intelligent learning systems, abstraction plays a vital role in enabling sophisticated decisions to be made in complex environments. The options framework provides formalism for such abstraction over sequences of decisions. However most models require that options be given a priori, presumably specified by hand, which is neither efficient, nor scalable. Indeed, it is preferable to learn options directly from interaction with the environment. Despite several efforts, this remains a difficult problem: many approaches require access to a model of the environmental dynamics, and inferred options are often not interpretable, which limits our ability to explain the system behavior for verification or debugging purposes. In this work we develop a novel policy gradient method for the automatic learning of policies with options. This algorithm uses inference methods to simultaneously improve all of the options available to an agent, and thus can be employed in an off-policy manner, without observing option labels. Experimental results show that the options learned can be interpreted. Further, we find that the method presented here is more sample efficient than existing methods, leading to faster and more stable learning of policies with options.