# This program models a player's inventory from a fantasy game
# You are creating a fantasy video game. The data structure to model the player’s
# inventory will be a dictionary where the keys are string values describing the item
# in the inventory and the value is an integer value detailing how many of that item
# the player has.
#
# For example, the dictionary value
# {'rope': 1, 'torch': 6, 'gold coin': 42, 'dagger': 1, 'arrow': 12}
# means the player has 1 rope, 6 torches, 42 gold coins, and so on.
#
# Write a function named displayInventory() that would take any possible “inventory”
# and display it like the following:
# Inventory:
# 12 arrow
# 42 gold coin
# 1 rope
# 6 torch
# 1 dagger
#
# Total number of items: 62
stuff = {'rope': 1, 'torch': 6, 'gold coin': 42, 'dagger': 1, 'arrow': 12}

def displayInventory(inventory):
    print("Inventory:")
    item_total = 0
    for k, v in inventory.items():
        # FILL THIS PART IN
    print("Total number of items: " + str(item_total))

displayInventory(stuff)

Initialize P01_fantasy_game_inventory