Low polygon count, resulting in blocky or angular shapes, Limited texture resolution, leading to pixelation or blurry detailsBasic lighting effects, often lacking in dynamic shadows and reflectionsSimple facial animations, with limited range of expressionsStatic or pre-rendered backgrounds to conserve resourcesLimited color palette, especially in earlier titles, with less vibrant huesSimplified clothing and costume designs, with less intricate patterns or texturesOften accompanied by text-based dialogue due to technical limitations in voice acting and lip-syncingLimited character customization options compared to modern gamesDespite technical constraints, still capable of conveying distinct personalities and emotions through character design and storytelling.