Octavia is an action-puzzle game where players guide a Roman girl Octavia through complicated spatial puzzles while avoiding all the lurking dangers with skillful movements to escape from a sunken ship. In her journey she will encounter the dead people haunting on the ship and the mermaids, who granted her blessings and powers but may or may not be trustworthy.
The game has 11 challenging levels and features multiple endings based on players' choices when they solving puzzles. The core mechanism is inspired by the ice-sliding puzzle in Pokemon, and we expand it by adding resource management and action elements.
Designed by Atlas Chen, James Chapin, Nick Zhang, S.Teesdale, Shoshana Kessock. Music Composed by Tony Yan.