Yet another unwanted, unthought through, and useless change. Thanks CCP.
Posting in a Goonswarm CTA thread.
I like it, and would prefer if all caps were locked out of Astrahuses, and couldn't tether on them at all.
What is the motivation behind this - I don't buy this being a bug, this feels like a conscious design decision that you're passing off as a "bug".
Jump Freighters are bigger than Rorquals and yet they can still dock.
I mean never let logic get in your way.
It's a simple concept. Don't induce mechanics that break fun in the game and "fix" things that are not breaking game play. The fact the reasonable and logical people can understand why this would be a bad mechanic says it all.
The more mechanics that inhibit player fun you introduce, the more tedious you make the game, the less people will line up to play the game regardless if it is free or pay to play.
It is difficult to understand the full rational given we only have a portion of the equation in hand (we just know about the citadels). Maybe with the full picture of structures (indust. arrays, etc.) will we eventually get it. Today clearly most are not.
Given there were no panics or game breaking situations to leave it "as is", why not wait for new structures to make this change? It simply creates confusion & frustration without the means to calm the players with a "but here is what will replace it" type feedback.
So unless you could provide the full explanation, there are no underlying needs to change it immediately.
If you hate the rorqual that much, why not remove it from the game and reimburse skills?
last 3 or 4 years have been nothing but nerfs.
How about you postpone this change to the release of drilling platforms, which will - as far as I know - nerf refining rigs in citadels, so most miners will want to switch over to them anyway (they can then take this into account for their decision which size they're going to build)?
It's okay. Didn't need an industrial ship that hauls and compresses ore to be able to dock with the Astrahaus refinery. Par for the course on the Rorqual train wreck coming down the line.
I'm inordinately fond of miner tears and even I think this is unwarranted.
Source? Last I heard was that they were thinking about removal of mining rigs from citadels without destroying them, which is quite a difference.
Putting mechanics like this as stop gap measures are in and of themselves game breaking mechanics. Nothing is worse than directing your CUSTOMER BASE in one direction temporarily and them pulling the carpet out from under them...horrible design and horrible customer service.
1 star in yelp for this.
It's just more of the same, really. 'This is how we think you should be doing it, so we're going to force you to do it that way'. Small mining groups in lowsec can't afford a Fortizar, and even if they could, a Fortizar onlining in lowsec or NPC null is a big fat target.
Might as well have told the smaller mining groups "So you were feeling good about your small mining group managing to buy a Rorqual for boosts? Well, too bad. Go back to sitting in a POS (while we let you) and running a compression array. You're not allowed to use the shiny new toys."
There's literally no visible reason to push this through now, instead of waiting for the industrial complexes and drilling platforms. It's not like people are using Battle Rorquals en masse and then ducking into waiting astrahusen.
Hey folks. We've got a bug fix coming in October that I think is especially important to draw your attention to ahead of time.
The intended design is that Rorquals should have the same docking access as normal sized capital ships like the carrier, dread and force aux classes. We're fixing this bug in the main October release which means that Rorquals will no longer be able to dock in Astrahus citadels.
Did you really think the Citadel would become the reprocessing platform after all the dev blogs specifically said the drilling platform would be?
They needed to do it to get rid of outposts quicker, so they don't hang around as long as POS will have to.
The logical time to lock the Rorqual out is therefore when the replacement structures are released.
Just wanted to add my voice to the general consensus that this is horrible. This completely destroys the Rorq's ability to do Null Sec logistics in feasible manner. Please reconsider.
Quark receives a shuttle that his cousin Gaila has been promising him for years. He christens it Quark's Treasure and for its maiden voyage takes his brother Rom and nephew Nog to Earth, where Nog has been accepted to Starfleet Academy in San Francisco. Quark also intends to make the trip financially profitable by smuggling a load of illicit kemocite explosive to Orion on the return voyage.
As the ship nears Earth, Rom finds that due to sabotage by Gaila they are unable to drop out of warp. However, by detonating part of the unstable kemocite "shipment" to create an explosion they can drop out of warp. Unfortunately, in doing so the ship and crew are thrown back in time to July 1947 and crash land near Roswell, New Mexico. The Ferengi awake on a U.S. military base, where the Americans believe them to be Martians. After Rom repairs their malfunctioning universal translators hidden in their ear canals, Quark begins negotiations with the humans, whom he considers backward and gullible, to sell advanced technology from the future. He brags to Rom and Nog in private that "within a year we'll be running this planet," and dreams of cultivating a vast Ferengi economic empire.
Unknown to the Ferengi, however, Constable Odo had stowed away aboard the shuttle with them and as a result was also thrown back in time. Using his shape shifter abilities, Odo is able to move about the base locating and repairing their spacecraft. He then appears as a German Shepherd Guard Dog in the room where the Ferengi are being held, and morphs into his normal form, telling Quark that he knew about the kemocite smuggling, and that they must try to preserve the timeline and not alter Earth history. Quark, Rom, and Nog then escape from custody with the help of an Army nurse and her college professor boyfriend who has been brought to the base to try to establish dialogue with the aliens.
By harnessing the energy of an atomic bomb test scheduled for that morning, Rom is able to use the remaining kemocite to cause a temporal rift which returns them to their proper time. After dropping off Nog at Starfleet Academy, Quark has to sell the damaged spacecraft for salvage and he, Odo, and Rom return to Deep Space Nine. As the episode ends Odo is seen strong arming Quark off to a holding cell to face charges of smuggling contraband.
...are made with Capital Components.
...require Capital Ship Construction to build.
...were going to use XL Rigs before CCP went with Lows instead of Rigs on them.
Really, the only thing that doesn't make them a Capital Ship is that you don't need Capital Ships to fly them. That's one single thing that makes them not capitals compared to three that do.
removing docking access for rorqual inn astrahus will lead to less use of that ship. you can compress ore in POS,CITADEL you can do mining boost with ORCA, command ship sush sleipnir , absolution or nighthawk or even use command destroyer.
This is a poorly thought out change. Don't echo chamber your logic behind this and listen to the folks here please.
Focus your efforts on other things that need fixed, not on making an already under utilized, and undervalued ship even more under utilized and under valued.
... the Rorqual is going to struggle enough as it is if you insist on making them immobile while boosting.
Rorquals, post-change, will not require Sieging to be able to boost. They'll be getting a 4% per level boost to mining and a 3% per level boost to shields when outside of siege. Using the Industrial Core will increase their boosts by up to 25% (for the upcoming T2 Industrial Core).
I assume in a few weeks you'll be telling us that all module slots except 1 high slot for indy core will be being removed in nov?
Don't worry, making jump clones without standings is an unintended feature, but this is such a game breaking bug, it has to go.
A "bug" that hasn't had a single word mentioned in 5 months and is probably a database entry away from being fixed... K... that sounds really believable.
Either way, this is dumb to do in October. At least wait until the rorq changes come.
Maybe CCP is just trying to make everything worth more? Less miners = lower supply = high prices = expensive ships.