def displayOverridesCheck(objList=[]):
    '\n\tCheck all/specified objects for display overrides\n\t@param objList: List of DAG nodes to check. If empty, use all DAG nodes in scene\n\t@type objList: list\n\t'
    if (not objList):
        objList = mc.ls(dag=True)
    else:
        objList = mc.ls(objList, dag=True)
    displayOverrideList = []
    for obj in objList:
        if mc.getAttr((obj + '.overrideEnabled')):
            displayOverrideList.append(obj)
    return displayOverrideList
Check all/specified objects for display overrides
@param objList: List of DAG nodes to check. If empty, use all DAG nodes in scene
@type objList: list
def displayOverridesCheck(objList=[]):
    '\n\tCheck all/specified objects for display overrides\n\t@param objList: List of DAG nodes to check. If empty, use all DAG nodes in scene\n\t@type objList: list\n\t'
    if (not objList):
        objList = mc.ls(dag=True)
    else:
        objList = mc.ls(objList, dag=True)
    displayOverrideList = []
    for obj in objList:
        if mc.getAttr((obj + '.overrideEnabled')):
            displayOverrideList.append(obj)
    return displayOverrideList