def unpair_big_key_doors(world, player):
    problematic_bk_doors = ['Eastern Courtyard N', 'Eastern Big Key NE', 'Thieves BK Corner NE', 'Mire BK Door Room N', 'TR Dodgers NE', 'GT Dash Hall NE']
    for paired_door in world.paired_doors[player]:
        if ((paired_door.door_a in problematic_bk_doors) or (paired_door.door_b in problematic_bk_doors)):
            paired_door.pair = False
def unpair_big_key_doors(world, player):
    problematic_bk_doors = ['Eastern Courtyard N', 'Eastern Big Key NE', 'Thieves BK Corner NE', 'Mire BK Door Room N', 'TR Dodgers NE', 'GT Dash Hall NE']
    for paired_door in world.paired_doors[player]:
        if ((paired_door.door_a in problematic_bk_doors) or (paired_door.door_b in problematic_bk_doors)):
            paired_door.pair = False