def __init__(self, bone_id: int):
    self.bone_id = bone_id
    self.name = ''
    self.parent_bone_index = 0
    self.bone_controller_index = []
    self.scale = 0
    self.position = []
    self.quat = []
    self.anim_channels = 0
    self.rotation = []
    self.position_scale = []
    self.rotation_scale = []
    self.pose_to_bone = []
    self.q_alignment = []
    self.flags = BoneFlags(0)
    self.procedural_rule_type = 0
    self.physics_bone_index = 0
    self.contents = Contents(0)
    self.surface_prop = ''
    self.procedural_rule = None
def __init__(self, bone_id: int):
    self.bone_id = bone_id
    self.name = 
    self.parent_bone_index = 0
    self.bone_controller_index = []
    self.scale = 0
    self.position = []
    self.quat = []
    self.anim_channels = 0
    self.rotation = []
    self.position_scale = []
    self.rotation_scale = []
    self.pose_to_bone = []
    self.q_alignment = []
    self.flags = BoneFlags(0)
    self.procedural_rule_type = 0
    self.physics_bone_index = 0
    self.contents = Contents(0)
    self.surface_prop = 
    self.procedural_rule = None