def good_food():
    min_x = ((- int(((SIZE_X / 2) / player_size))) + 1)
    max_x = (int(((SIZE_X / 2) / player_size)) - 1)
    food_x = (random.randint(min_x, max_x) * player_size)
    food.goto(food_x, turtle.pos()[1])
    good_food_pos.append(food.pos())
    stampnew = food.stamp()
    good_food_stamps.append(stampnew)
def good_food():
    min_x = ((- int(((SIZE_X / 2) / player_size))) + 1)
    max_x = (int(((SIZE_X / 2) / player_size)) - 1)
    food_x = (random.randint(min_x, max_x) * player_size)
    food.goto(food_x, turtle.pos()[1])
    good_food_pos.append(food.pos())
    stampnew = food.stamp()
    good_food_stamps.append(stampnew)