def __init__(self):
    self.__nodes = []
    threading.Timer(NETWORK_PERIODIC_CHECK_INTERVAL, self.__periodicNetworkCheck).start()
    self.__consoleBuffer = deque()
    self.console_queue_lock = threading.Lock()
    self.__lastNetworkPrint = float(time.time())
    self.__netMaxTrickle = 0
    self.__netMinTrickle = MAX_TRICKLE_C_VALUE
    self.__expTrickle = 0
    self.__uartErrors = 0
    self.__trickleQueue = deque()
    self.showHelp = False
def __init__(self):
    self.__nodes = []
    threading.Timer(NETWORK_PERIODIC_CHECK_INTERVAL, self.__periodicNetworkCheck).start()
    self.__consoleBuffer = deque()
    self.console_queue_lock = threading.Lock()
    self.__lastNetworkPrint = float(time.time())
    self.__netMaxTrickle = 0
    self.__netMinTrickle = MAX_TRICKLE_C_VALUE
    self.__expTrickle = 0
    self.__uartErrors = 0
    self.__trickleQueue = deque()
    self.showHelp = False