def classify_all_sources(self, sources, generated_sources):
    sources = list(sources)
    for gensrc in generated_sources:
        for s in gensrc.get_outputs():
            sources.append(s)
    sources = [s for s in sources if (environment.is_source(s) and (not environment.is_header(s)))]
    return classify_unity_sources(self.target.compilers.values(), sources)
def classify_all_sources(self, sources, generated_sources):
    sources = list(sources)
    for gensrc in generated_sources:
        for s in gensrc.get_outputs():
            sources.append(s)
    sources = [s for s in sources if (environment.is_source(s) and (not environment.is_header(s)))]
    return classify_unity_sources(self.target.compilers.values(), sources)