def game(self):
    'start of ch2'
    self.start()
    print_sleep('Upon driving the car through the broken roads area, the sun is certainly dwindling and time in the carsays 2:35 AM.\nYou continue to grow yourself tired and restless from everything that had led to this point\n', 2.5)
    choices = [str(x) for x in range(1, 3)]
    choice_options = ['Due to the car getting low on gas, you must make a tough decision. (1) Drive back to the local gas station in town (2) Turn off the car and set up a camp fire in the woods: ']
    choice = _player_choice(choices, choice_options)
    if (choice == '1'):
        sounds.zombie_attack_inside()
        print_sleep('While attempting to put the car in reverse and head backwards to the local gas station in town, a swarm of zombies arise on the car while the car gets stuck into gear!\n', 2.5)
        if (not player1.user_attack()):
            return
        player1.total_kills += 5
        print_green('You have successfully killed off the heaping swarm of zombies surrounding the car!\n', 1)
        self.continue_message()
    elif (choice == '2'):
        print_sleep('You have parked the car near the closet woods area and now need to gather up some supplies for a camp fire.\n', 2)
        self.woods_area()
start of ch2
def game(self):
    
    self.start()
    print_sleep('Upon driving the car through the broken roads area, the sun is certainly dwindling and time in the carsays 2:35 AM.\nYou continue to grow yourself tired and restless from everything that had led to this point\n', 2.5)
    choices = [str(x) for x in range(1, 3)]
    choice_options = ['Due to the car getting low on gas, you must make a tough decision. (1) Drive back to the local gas station in town (2) Turn off the car and set up a camp fire in the woods: ']
    choice = _player_choice(choices, choice_options)
    if (choice == '1'):
        sounds.zombie_attack_inside()
        print_sleep('While attempting to put the car in reverse and head backwards to the local gas station in town, a swarm of zombies arise on the car while the car gets stuck into gear!\n', 2.5)
        if (not player1.user_attack()):
            return
        player1.total_kills += 5
        print_green('You have successfully killed off the heaping swarm of zombies surrounding the car!\n', 1)
        self.continue_message()
    elif (choice == '2'):
        print_sleep('You have parked the car near the closet woods area and now need to gather up some supplies for a camp fire.\n', 2)
        self.woods_area()