def jump():
    global direction, x_pos, y_pos, my_pos, y1
    if (direction == UP):
        turtle.goto(turtle.pos()[0], (turtle.pos()[1] + 20))
        for my_turtle in turtles_list:
            if (turtle.pos() == my_turtle.pos()):
                if (turtle.pos() == my_turtle.pos()):
                    turtle.goto(turtle.pos()[0], y1)
                if (not (turtle.pos() == my_clone.pos())):
                    turtle.goto(turtle.pos()[0], (turtle.pos()[1] - 20))
def jump():
    global direction, x_pos, y_pos, my_pos, y1
    if (direction == UP):
        turtle.goto(turtle.pos()[0], (turtle.pos()[1] + 20))
        for my_turtle in turtles_list:
            if (turtle.pos() == my_turtle.pos()):
                if (turtle.pos() == my_turtle.pos()):
                    turtle.goto(turtle.pos()[0], y1)
                if (not (turtle.pos() == my_clone.pos())):
                    turtle.goto(turtle.pos()[0], (turtle.pos()[1] - 20))