async def one_of_puzzle_hashes_exists(self, puzzle_hashes: List[bytes32]) -> bool:
    '\n        Checks if one of the passed puzzle_hashes is present in the db.\n        '
    if (len(puzzle_hashes) < 1):
        return False
    for ph in puzzle_hashes:
        if (ph in self.all_puzzle_hashes):
            return True
    return False
Checks if one of the passed puzzle_hashes is present in the db.
async def one_of_puzzle_hashes_exists(self, puzzle_hashes: List[bytes32]) -> bool:
    '\n        \n        '
    if (len(puzzle_hashes) < 1):
        return False
    for ph in puzzle_hashes:
        if (ph in self.all_puzzle_hashes):
            return True
    return False