def goBack(self, player1, player2):
    player1.killPlayer()
    player2.killPlayer()
    del player1
    del player2
    sound = engine.Sound('back')
    sound.play()
    pygame.mixer.music.stop()
    music = engine.Music('intro')
    music.play()
    music.volume(0.5)
    menu.ScenarioMenu()
def goBack(self, player1, player2):
    player1.killPlayer()
    player2.killPlayer()
    del player1
    del player2
    sound = engine.Sound('back')
    sound.play()
    pygame.mixer.music.stop()
    music = engine.Music('intro')
    music.play()
    music.volume(0.5)
    menu.ScenarioMenu()