def _action(self):
    char = self.session.char
    if (not char):
        self.session.send("You're not playing a character!")
        return
    if (not char.room):
        self.session.send("You're not in a room!")
        return
    char.show_room()
def _action(self):
    char = self.session.char
    if (not char):
        self.session.send("You're not playing a character!")
        return
    if (not char.room):
        self.session.send("You're not in a room!")
        return
    char.show_room()