def display(self):
    self.setWindow()
    self.DISPLAYSURF.fill(self.WHITE)
    pygame.draw.rect(self.DISPLAYSURF, self.GREEN, (150, 100, 300, 500))
    pygame.draw.rect(self.DISPLAYSURF, self.RED, (150, 340, 300, 20))
    pygame.draw.rect(self.DISPLAYSURF, self.BLACK, (0, 20, 600, 20))
    pygame.draw.rect(self.DISPLAYSURF, self.BLACK, (0, 660, 600, 20))
    return
def display(self):
    self.setWindow()
    self.DISPLAYSURF.fill(self.WHITE)
    pygame.draw.rect(self.DISPLAYSURF, self.GREEN, (150, 100, 300, 500))
    pygame.draw.rect(self.DISPLAYSURF, self.RED, (150, 340, 300, 20))
    pygame.draw.rect(self.DISPLAYSURF, self.BLACK, (0, 20, 600, 20))
    pygame.draw.rect(self.DISPLAYSURF, self.BLACK, (0, 660, 600, 20))
    return