def __has_image_node_from_socket(socket):
    result = gltf2_blender_search_node_tree.from_socket(socket, gltf2_blender_search_node_tree.FilterByType(bpy.types.ShaderNodeTexImage))
    if (not result):
        return False
    return True
def __has_image_node_from_socket(socket):
    result = gltf2_blender_search_node_tree.from_socket(socket, gltf2_blender_search_node_tree.FilterByType(bpy.types.ShaderNodeTexImage))
    if (not result):
        return False
    return True