@fault2error
def get_state(self, _player_id):
    state = self.server.game.get_state(self.akey, self.game_id)
    state['game_state'] = rpc.rpc_decode(GameState, state['game_state'])
    state['hand'] = rpc.rpc_decode(CardSet, state['hand'])
    return state
@fault2error
def get_state(self, _player_id):
    state = self.server.game.get_state(self.akey, self.game_id)
    state['game_state'] = rpc.rpc_decode(GameState, state['game_state'])
    state['hand'] = rpc.rpc_decode(CardSet, state['hand'])
    return state