def render_blender_all_settings(scenes=['lego'], num_src_views=3, ckpt='base-3src-dense.tar', source_split='train', target_split='val', select_index=[30, 60, 90], view_types=[1]):
    if (1 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (2 in view_types):
        render_blender('dense', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (3 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (4 in view_types):
        render_blender('far', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (5 in view_types):
        render_blender('random', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (6 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=True)
    if (7 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=True)
    if (8 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None, is_source_target_overlap=True)
    if (9 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None, is_source_target_overlap=True)
    return None
def render_blender_all_settings(scenes=['lego'], num_src_views=3, ckpt='base-3src-dense.tar', source_split='train', target_split='val', select_index=[30, 60, 90], view_types=[1]):
    if (1 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (2 in view_types):
        render_blender('dense', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (3 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (4 in view_types):
        render_blender('far', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (5 in view_types):
        render_blender('random', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None)
    if (6 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=True)
    if (7 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=True)
    if (8 in view_types):
        render_blender('nearest', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None, is_source_target_overlap=True)
    if (9 in view_types):
        render_blender('sparse', scenes, num_src_views, ckpt, source_split, target_split, select_index, is_fixed=None, is_source_target_overlap=True)
    return None