def handle_mouse_press(self):
    pressed = get_mouse_pressed(3)
    mouse_pos = self.get_mouse_pos()
    for key in range(3):
        if pressed[key]:
            self.scene.handle_mouse_press(key, mouse_pos)
def handle_mouse_press(self):
    pressed = get_mouse_pressed(3)
    mouse_pos = self.get_mouse_pos()
    for key in range(3):
        if pressed[key]:
            self.scene.handle_mouse_press(key, mouse_pos)