def print_stats(self, clear_screen=True):
    message = []
    if clear_screen:
        message.append('<clearscreen>')
    message += ['<white><bold>']
    message.append('---------------------- Your Stats ----------------------\r\n')
    message.append('<dim>')
    message.append(('Player: %s\r\n' % self.player.name))
    message.append(('Stat Points Left: %s\r\n' % self.player.stat_points))
    message.append(('1) Strength: %s\r\n' % self.player.attributes.STRENGTH))
    message.append(('2) Health: %s\r\n' % self.player.attributes.HEALTH))
    message.append(('3) Agility: %s\r\n' % self.player.attributes.AGILITY))
    message.append('<bold>')
    message.append('--------------------------------------------------------\r\n')
    message.append('Enter 1, 2, or 3 to add a stat point, or "quit" to go back: ')
    self.send(''.join(message))
def print_stats(self, clear_screen=True):
    message = []
    if clear_screen:
        message.append('<clearscreen>')
    message += ['<white><bold>']
    message.append('---------------------- Your Stats ----------------------\r\n')
    message.append('<dim>')
    message.append(('Player: %s\r\n' % self.player.name))
    message.append(('Stat Points Left: %s\r\n' % self.player.stat_points))
    message.append(('1) Strength: %s\r\n' % self.player.attributes.STRENGTH))
    message.append(('2) Health: %s\r\n' % self.player.attributes.HEALTH))
    message.append(('3) Agility: %s\r\n' % self.player.attributes.AGILITY))
    message.append('<bold>')
    message.append('--------------------------------------------------------\r\n')
    message.append('Enter 1, 2, or 3 to add a stat point, or "quit" to go back: ')
    self.send(.join(message))