def compile_include_scenario_block(self, block):
    elements = []
    controller = JMX._get_simple_controller(block.scenario_name)
    children = etree.Element('hashTree')
    scenario = self.executor.get_scenario(name=block.scenario_name)
    for element in self.compile_scenario(scenario):
        children.append(element)
    elements.extend([controller, children])
    return elements
def compile_include_scenario_block(self, block):
    elements = []
    controller = JMX._get_simple_controller(block.scenario_name)
    children = etree.Element('hashTree')
    scenario = self.executor.get_scenario(name=block.scenario_name)
    for element in self.compile_scenario(scenario):
        children.append(element)
    elements.extend([controller, children])
    return elements