in the following detailed description , numerous specific details are set forth in order to provide a thorough understanding of some embodiments of the invention . however , it will be understood by persons skilled in the art that embodiments may be practiced without any specific details . in other instances , well - known methods , procedures , components and / or systems have not been described in detail so as not to obscure the discussion . discussions herein utilizing terms such as , for example , “ receiving ”, “ processing ”, “ communicating ”, “ displaying ”, “ acquiring ”, “ attaching ”, “ transporting ”, or the like , may refer to process ( es ) of a computer . a computing system is provided for manipulating / processing data represented by physical quantities within the computer &# 39 ; s memory into another data , which is stored in the storage medium of the computer in order to perform output operations or processes . it will be appreciated that the embodiments of the invention hereinbefore described are given by way of example only , and are not meant to limit the scope of the invention in any way . a worldfloat imagery system or an interface includes an upper body ( a ) and a lower body ( b ). the upper body ( a ) comprises a world float environment with a float motion of the float objects as explained by way of diagrams , drawings and figures . the lower body of the interface is a home page of one or more users and provides one or more users with the facility of private messaging , sharing city news , city photos , city videos , and like content , following at least two users , searching a plurality of cities , a gamut of data and sharing one or more data on at least one profile of a plurality of users across the globe . the combination of world and cities floating environment forming a part of the upper body and the home page below forming a part of the lower body , is a well coordinated and unified social computing system in the world float imagery system as a whole . fig1 . illustrates an example of social computing system architecture of a server - based world float environment according to various aspects in accordance with the present system . a plurality of users in a location 1 are able to share text , photos , videos while moving around the world with one or more users in a location 2 wherein the plurality of users in location 1 and one or more users in location 2 are connected by a main server . the main server is connected with server 1 , which works in conjunction with the plurality of users residing in location 1 . the main server is connected with server 2 , which works in conjunction with one or more users residing in location 2 . one or more data acquired from the main server is divided into server 1 and server 2 , wherein at least one server ( server 1 ) uploads information of a plurality of objects residing in location 1 , selected from sharing text , photos , videos while moving around the world and another server ( server 2 ) uploads information of one or more objects residing in location 2 , selected from sharing text , photos , videos while moving around the world . the data acquired from the sharing activity of one or more users appears on a world float screen wherein the plurality of objects are free to move in any direction . the plurality of floating objects in at least one location can meet one or more new objects in another location by clicking “ see more ” button when the plurality of floating objects are on a world tour . fig2 . illustrates an embodiment of the social computing system wherein one or more world float activities include updating and sharing city news amongst a plurality of users . according to an embodiment of the present invention , object 2 is able to share and update city news with object 8 . also , the city news can be shared amongst a plurality of objects such as object 9 in city 2 with object 11 and object 4 in city n with object 8 and object 2 in city 1 . fig3 . illustrates an aspect of social computing system wherein one or more world float activities include following one or more users and registering float history in accordance with the present invention . in accordance with an embodiment of the present invention , object 1 can follow either object 2 or object 3 or object 4 or object 5 in a network or vice versa . the network in said system also provides a provision of attaching an object 1 , object 2 , object 3 , object 4 and object 5 together . the objects move physically together in the social computing system . the objects are in a randomized non - clustered floating motion . once one or more objects follow each other , they are capable of exchanging gifts , pleasantries and extending business contacts in a virtual environment , which has an appeal of a real - time environment . a feature of “ detaching ” allows one or more users to detach from each other so prevent their physical movement across the globe . in accordance with an embodiment of the present invention , location of one or more objects is registered in an option of “ float history ”. one or more objects can return to any location previously visited by them in said social computing system . this feature provides one or more objects to revisit the places visited previously , forming a part of the float history memory . fig4 illustrates another aspect of social computing system wherein one or more world float activities include transport of a plurality of users to one or more destinations across the globe . object 5 in city 3 is capable of moving to city 4 and thereafter to city 1 . also , other objects ( 12 , 10 , 11 , 13 , 9 , 4 , 2 ) can move from their respective cities or locations throughout the globe to various other locations worldwide . the feature of “ transport ” enables one or more users to travel to varied unseen locations in the global map . fig5 . illustrates an environment of social computing system wherein a plurality of users are in a floating motion . in various embodiments of the present invention , the world float screen has a world of web in its two dimensional backdrop and a plurality of objects are capable of moving in any direction . also , the social computing system allows one or more objects to meet one or more new people by clicking a “ see more ” button , while one or more objects are on a world tour . the floating motion in the world float screen is defined as a feeling of motion of one or more floating objects . this floating motion invokes a feeling and emotion of movement to create a float environment and thereby provide a real - time appeal to the plurality of users in a virtual social computing environment . according to one aspect of the present invention , the real - time appeal is adjusted to server speeds in various countries . further , it should be appreciated that even though the background is static , the float motion is real - time appeal and one or more new users can be viewed by clicking a “ see more people button ”. since , the users are refreshed once this button is clicked , it enables networking of at least two unknown users across the globe . fig6 . illustrates an environment wherein various aspects of a plurality of users in activity are displayed in the social computing system . various aspects of an object in the social computing system include 1 ) personal details 2 ) float history 3 ) chat 4 ) followers 5 ) news updates 6 ) friend & amp ; float request . one or more objects can share the above mentioned aspects while floating in the social computing system throughout the globe . object 5 belonging to city 3 can share details of the above mentioned aspects with object 6 residing in city 3 and subsequently share details with object 1 belonging to city 1 . object 4 can share details including 1 ) personal details 2 ) float history 3 ) chat 4 ) followers 5 ) news updates 6 ) friend & amp ; float request with object 3 and further object 3 can share its details with object 2 and further with object 1 residing in either the same city or in separate cities globally . fig7 . is a schematic representation of components in a social computing system coupled to one or more servers , according to an illustrative embodiment of the invention . according to an embodiment of the present invention , data is taken from a main server into two servers : server 1 and server 2 . server 1 uploads data in a social computing system wherein plurality of objects are in activity in location 1 . the plurality of objects can share text , photos , and videos amongst themselves and also with other objects situated in location 2 . server 2 uploads data in a social computing system wherein a plurality of objects are in activity in location 2 . the plurality of objects can share text , photos , and videos amongst themselves and also with other objects residing in location 1 . fig8 . is a flowchart of the social computing method in accordance with various exemplary embodiments of the present invention . one or more user starts by signing up in the social computing system . once the user has already signed in the system , the user is designated as a member of the system . a member once logged in , enters in world float environment . one or more users are transported to another location in the direction of approximate east , west , north or south wherein individual direction control of each floating object is correlated to earth &# 39 ; s geography and the process is termed as “ synthesis ” in the world float environment . one or more users are capable of reading , writing and sharing city news across the globe . according to one aspect , the city news has a voting system wherein one or more members of the system rank city and worldwide news . according to an embodiment of the present invention , one or more users are capable of commenting on news location wise . at least two objects interact with other objects through chat , message ( text , photo , link or image ) or by following them . in accordance with an embodiment of the present invention , the feature of float history enables one or more users to track the journey of users . after engaging in various activities in the social computing system , the user logs out of the system and maintains the status for the current location . once the user has logged out of the system , the social computing process stops till the user again signs up in the system . functions , operations , components and / or features described herein with reference to one or more embodiments , may be combined with , or may be utilized in combination with , one or more functions , operations , components and / or features described herein with reference to one or more other embodiments , or vice versa . while certain features of some embodiments of the invention have been illustrated and described herein , many modifications , substitutions , changes , and equivalents may occur to those skilled in the art . it is therefore , to be understood that the appended claims are intended to cover all such modifications and changes .