#include <bits/stdc++.h>

#include <ext/pb_ds/assoc_container.hpp> // Common file
#include <ext/pb_ds/tree_policy.hpp> // Including tree_order_statistics_node_update
using namespace __gnu_pbds;

using namespace std;

#pragma GCC optimize("O3")
#pragma GCC optimization ("unroll-loops")

#pragma region
    
using ll = long long;
using db = long double; // or double, if TL is tight
using str = string; // yay python!
    
using pi = pair<int,int>;
using pl = pair<ll,ll>;
using pd = pair<db,db>;
    
using vi = vector<int>;
using vb = vector<bool>;
using vl = vector<ll>;
using vd = vector<db>; 
using vs = vector<str>;
using vpi = vector<pi>;
using vpl = vector<pl>; 
using vpd = vector<pd>;
    
#define tcT template<class T
#define tcTU tcT, class U
// ^ lol this makes everything look weird but I'll try it
tcT> using V = vector<T>; 
tcT, size_t SZ> using AR = array<T,SZ>; 
tcT> using PR = pair<T,T>;
    
// pairs
#define mp make_pair
#define f first
#define s second
    
// vectors
// oops size(x), rbegin(x), rend(x) need C++17
#define sz(x) (int)x.size()
#define bg(x) x.begin()
#define en(x) x.end()
#define all(x) bg(x), end(x)
#define rall(x) x.rbegin(), x.rend() 
#define sor(x) sort(all(x)) 
#define rsz resize
#define ins insert 
#define ft front()
#define bk back()
#define pb push_back
#define eb emplace_back 
#define pf push_front
    
#define lb lower_bound
#define ub upper_bound 
tcT> int lwb(V<T>& a, const T& b) { return int(lb(all(a),b)-bg(a)); }
    
// loops
#define FOR(i,a,b) for (int i = (a); i < (b); ++i)
#define F0R(i,a) FOR(i,0,a)
#define ROF(i,a,b) for (int i = (b)-1; i >= (a); --i)
#define R0F(i,a) ROF(i,0,a)
#define trav(a,x) for (auto& a: x)
    
const int MOD = 1e9+7; // 998244353;
const ll INF = 1e18; // not too close to LLONG_MAX
const char nl = '\n';
const db PI = acos((db)-1);
const int dx[4] = {1,0,-1,0}, dy[4] = {0,1,0,-1}; // for every grid problem!!
mt19937 rng((uint32_t)chrono::steady_clock::now().time_since_epoch().count()); 
template<class T> using pqg = priority_queue<T,vector<T>,greater<T>>;
template<class T> using ost = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; //order statistic tree!

// bitwise ops
// also see https://gcc.gnu.org/onlinedocs/gcc/Other-Builtins.html
constexpr int pct(int x) { return __builtin_popcount(x); } // # of bits set
constexpr int bits(int x) { // assert(x >= 0); // make C++11 compatible until USACO updates ...
    return x == 0 ? 0 : 31-__builtin_clz(x); } // floor(log2(x)) 
constexpr int p2(int x) { return 1<<x; }
constexpr int msk2(int x) { return p2(x)-1; }
    
ll cdiv(ll a, ll b) { return a/b+((a^b)>0&&a%b); } // divide a by b rounded up
ll fdiv(ll a, ll b) { return a/b-((a^b)<0&&a%b); } // divide a by b rounded down
    
tcT> bool ckmin(T& a, const T& b) {
    return b < a ? a = b, 1 : 0; } // set a = min(a,b)
tcT> bool ckmax(T& a, const T& b) {
    return a < b ? a = b, 1 : 0; }
    
tcTU> T fstTrue(T lo, T hi, U f) {
    hi ++; assert(lo <= hi); // assuming f is increasing
    while (lo < hi) { // find first index such that f is true 
        T mid = lo+(hi-lo)/2;
        f(mid) ? hi = mid : lo = mid+1; 
    } 
    return lo;
}
tcTU> T lstTrue(T lo, T hi, U f) {
    lo --; assert(lo <= hi); // assuming f is decreasing
    while (lo < hi) { // find first index such that f is true 
        T mid = lo+(hi-lo+1)/2;
        f(mid) ? lo = mid : hi = mid-1;
    } 
    return lo;
}
tcT> void remDup(vector<T>& v) { // sort and remove duplicates
    sort(all(v)); v.erase(unique(all(v)),end(v)); }
tcTU> void erase(T& t, const U& u) { // don't erase
    auto it = t.find(u); assert(it != end(t));
    t.erase(it); } // element that doesn't exist from (multi)set
    
// INPUT
#define tcTUU tcT, class ...U
tcT> void re(complex<T>& c);
tcTU> void re(pair<T,U>& p);
tcT> void re(V<T>& v);
tcT, size_t SZ> void re(AR<T,SZ>& a);
    
tcT> void re(T& x) { cin >> x; }
void re(double& d) { str t; re(t); d = stod(t); }
void re(long double& d) { str t; re(t); d = stold(t); }
tcTUU> void re(T& t, U&... u) { re(t); re(u...); }
    
tcT> void re(complex<T>& c) { T a,b; re(a,b); c = {a,b}; }
tcTU> void re(pair<T,U>& p) { re(p.f,p.s); }
tcT> void re(V<T>& x) { trav(a,x) re(a); }
tcT, size_t SZ> void re(AR<T,SZ>& x) { trav(a,x) re(a); }
tcT> void rv(int n, V<T>& x) { x.rsz(n); re(x); }
    
// TO_STRING
#define ts to_string
str ts(char c) { return str(1,c); }
str ts(const char* s) { return (str)s; }
str ts(str s) { return s; }
str ts(bool b) { 
    // #ifdef LOCAL
    // 	return b ? "true" : "false"; 
    // #else 
    return ts((int)b);
    // #endif
}
tcT> str ts(complex<T> c) { 
    stringstream ss; ss << c; return ss.str(); }
str ts(V<bool> v) {
    str res = "{"; F0R(i,sz(v)) res += char('0'+v[i]);
    res += "}"; return res; }
template<size_t SZ> str ts(bitset<SZ> b) {
    str res = ""; F0R(i,SZ) res += char('0'+b[i]);
    return res; }
tcTU> str ts(pair<T,U> p);
tcT> str ts(T v) { // containers with begin(), end()
    #ifdef LOCAL
        bool fst = 1; str res = "{";
        for (const auto& x: v) {
            if (!fst) res += ", ";
            fst = 0; res += ts(x);
        }
        res += "}"; return res;
    #else
        bool fst = 1; str res = "";
        for (const auto& x: v) {
            if (!fst) res += " ";
            fst = 0; res += ts(x);
        }
        return res;
    
    #endif
}
tcTU> str ts(pair<T,U> p) {
    #ifdef LOCAL
        return "("+ts(p.f)+", "+ts(p.s)+")"; 
    #else
        return ts(p.f)+" "+ts(p.s);
    #endif
}
    
// OUTPUT
tcT> void pr(T x) { cout << ts(x); }
tcTUU> void pr(const T& t, const U&... u) { 
    pr(t); pr(u...); }
void ps() { pr("\n"); } // print w/ spaces
tcTUU> void ps(const T& t, const U&... u) { 
    pr(t); if (sizeof...(u)) pr(" "); ps(u...); }
    
// DEBUG
void DBG() { cerr << "]" << endl; }
tcTUU> void DBG(const T& t, const U&... u) {
    cerr << ts(t); if (sizeof...(u)) cerr << ", ";
    DBG(u...); }
#ifdef LOCAL // compile with -DLOCAL, chk -> fake assert
    #define dbg(...) cerr << "Line(" << __LINE__ << ") -> [" << #__VA_ARGS__ << "]: [", DBG(__VA_ARGS__)
    #define chk(...) if (!(__VA_ARGS__)) cerr << "Line(" << __LINE__ << ") -> function(" \
            << __FUNCTION__  << ") -> CHK FAILED: (" << #__VA_ARGS__ << ")" << "\n", exit(0);
#else
    #define dbg(...) 0
    #define chk(...) 0
#endif
    
void setPrec() { cout << fixed << setprecision(15); }
void unsyncIO() { cin.tie(0)->sync_with_stdio(0); }
// FILE I/O
void setIn(str s) { freopen(s.c_str(),"r",stdin); }
void setOut(str s) { freopen(s.c_str(),"w",stdout); }
void setIO(str s = "") {
    unsyncIO(); setPrec();
    // cin.exceptions(cin.failbit); 
    // throws exception when do smth illegal
    // ex. try to read letter into int
    if (sz(s)) setIn(s+".in"), setOut(s+".out"); // for USACO
}

#pragma endregion

const int MX = 2e5+1;
    
// make sure to intialize ALL GLOBAL VARS between tcs!

struct UF {
    vi e;
    UF(int n) : e(n, -1) {}
    bool sameSet(int a, int b) { return find(a) == find(b); }
    int size(int x) { return -e[find(x)]; }
    int find(int x) { return e[x] < 0 ? x : e[x] = find(e[x]); }
    bool join(int a, int b) {
        a = find(a), b = find(b);
        if (a == b) return false;
        if (e[a] > e[b]) swap(a, b);
        e[a] += e[b]; e[b] = a;
        return true;
    }
};
    
int N, M;

bool A[MX];
bool vis[MX];

vi adj[MX];
    
int main() {
    // clock_t start = clock();
    setIO("closing");

    re(N, M);

    UF uf(N);

    F0R(i, M) {
        int a, b;
        re(a, b);
        a--; b--;
        adj[a].pb(b);
        adj[b].pb(a);
    }

    vi order(N);

    F0R(i, N) {
        int a;
        re(a);
        a--;
        order[i] = a;
    }

    R0F(i, N) {
        vis[i] = true;

        trav(e, adj[i]) {
            if(vis[i] && vis[e]) uf.join(i, e);
        }
        
        uf.size(order[i]) == N-i ? pr("YES\n"): pr("NO\n");
    }
    // cerr << "Total Time: " << (double)(clock() - start)/ CLOCKS_PER_SEC;
}
    
/* stuff you should look for
    * int overflow, array bounds
    * special cases (n=1?)
    * do smth instead of nothing and stay organized
    * WRITE STUFF DOWN
    * DON'T GET STUCK ON ONE APPROACH
*/