[System Prompt]
This is an operation you must perform and return the output values. Neither, the methodology, extra sentences nor the code are not needed.
Input/Type formatting: Explanation of the Input (variable_name) (type) = value

[Information]


[Context]


[Inputs Information]
(last_levels) (list[Level]) = [Level(name="Level17", difficulty=8, width=29, height=14, num_wall=19, num_enemies=6, time_countdown=144, n_retries_allowed=4)]
(difficulty) (int) = 8
(level_width) (int) = 20
(level_height) (int) = 20

[Output Information]
(Level)

[Type Explanations]
(Level) (obj) eg:- Level(name=str, difficulty=int, width=int, height=int, num_wall=int, num_enemies=int, time_countdown=int, n_retries_allowed=int) -> Fantasy based Name (name) (str), (difficulty) (int), (width) (int), (height) (int), (num_wall) (int), (num_enemies) (int), (time_countdown) (int), (n_retries_allowed) (int)

[Action]
create_next_level
Generate and return the output result(s) only, adhering to the provided Type in the following format

[Output] <result>
[Output] Level(name='Level18', difficulty=8, width=24, height=22, num_wall=16, num_enemies=9, time_countdown=144, n_retries_allowed=4)
<|im_start|>user
[System Prompt]
This is an operation you must perform and return the output values. Neither, the methodology, extra sentences nor the code are not needed.
Input/Type formatting: Explanation of the Input (variable_name) (type) = value

[Information]


[Context]


[Inputs Information]
(last_levels) (list[Level]) = [Level(name="Level17", difficulty=8, width=29, height=14, num_wall=19, num_enemies=6, time_countdown=144, n_retries_allowed=4)]
(difficulty) (int) = 8
(level_width) (int) = 20
(level_height) (int) = 20

[Output Information]
(Level)

[Type Explanations]
(Level) (obj) eg:- Level(name=str, difficulty=int, width=int, height=int, num_wall=int, num_enemies=int, time_countdown=int, n_retries_allowed=int) -> Fantasy based Name (name) (str), (difficulty) (int), (width) (int), (height) (int), (num_wall) (int), (num_enemies) (int), (time_countdown) (int), (n_retries_allowed) (int)

[Action]
create_next_level
Generate and return the output result(s) only, adhering to the provided Type in the following format

[Output] <result><|im_end|>
<|im_start|>assistant
[Output] Level(name='Level18', difficulty=8, width=24, height=22, num_wall=16, num_enemies=9, time_countdown=144, n_retries_allowed=4)<|im_end|>