# - Maya finder module
#
# Variables that will be defined:
# MAYA_FOUND          Defined if a Maya installation has been detected
# MAYA_EXECUTABLE     Path to Maya's executable
# MAYA_<lib>_FOUND    Defined if <lib> has been found
# MAYA_<lib>_LIBRARY  Path to <lib> library
# MAYA_INCLUDE_DIR    Path to the devkit's include directories
# MAYA_LIBRARIES      All the Maya libraries
#

# Set a default Maya version if not specified
if(NOT DEFINED MAYA_VERSION)
    set(MAYA_VERSION 2018 CACHE STRING "Maya version")
endif()

# OS Specific environment setup
set(MAYA_COMPILE_DEFINITIONS "REQUIRE_IOSTREAM;_BOOL")
set(MAYA_INSTALL_BASE_SUFFIX "")
set(MAYA_INC_SUFFIX "include")
set(MAYA_LIB_SUFFIX "lib")
set(MAYA_TARGET_TYPE LIBRARY)
if(WIN32)
    # Windows
    set(MAYA_INSTALL_BASE_DEFAULT "C:/Program Files/Autodesk")
    set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};NT_PLUGIN")
    set(OPENMAYA OpenMaya.lib)
    set(MAYA_PLUGIN_EXTENSION ".mll")
    set(MAYA_TARGET_TYPE RUNTIME)
elseif(APPLE)
    # Apple
    set(MAYA_INSTALL_BASE_DEFAULT /Applications/Autodesk)
    set(MAYA_INC_SUFFIX "include")
    set(MAYA_LIB_SUFFIX "Maya.app/Contents/MacOS")
    set(MAYA_BIN_SUFFIX "Maya.app/Contents/bin/")
    set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};OSMac_")
    set(OPENMAYA libOpenMaya.dylib)
    set(MAYA_PLUGIN_EXTENSION ".bundle")
else()
    # Linux
    set(MAYA_COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS};LINUX")
    set(MAYA_INSTALL_BASE_DEFAULT /usr/autodesk)
    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
    if(MAYA_VERSION LESS 2016)
        SET(MAYA_INSTALL_BASE_SUFFIX -x64)
    endif()
    set(OPENMAYA libOpenMaya.so)
    set(MAYA_PLUGIN_EXTENSION ".so")
endif()

set(MAYA_INSTALL_BASE_PATH ${MAYA_INSTALL_BASE_DEFAULT} CACHE STRING
    "Root path containing your maya installations, e.g. /usr/autodesk or /Applications/Autodesk/")

set(MAYA_LOCATION ${MAYA_INSTALL_BASE_PATH}/maya${MAYA_VERSION}${MAYA_INSTALL_BASE_SUFFIX})

# Maya library directory
find_path(MAYA_LIBRARY_DIR ${OPENMAYA}
    PATHS
        ${MAYA_LOCATION}
        $ENV{MAYA_LOCATION}
    PATH_SUFFIXES
        "${MAYA_LIB_SUFFIX}/"
    DOC "Maya library path"
)

# Maya include directory
find_path(MAYA_INCLUDE_DIR maya/MFn.h
    PATHS
        ${MAYA_LOCATION}
        $ENV{MAYA_LOCATION}
    PATH_SUFFIXES
        "${MAYA_INC_SUFFIX}/"
    DOC "Maya include path"
)
# message("MAYA_INCLUDE_DIR: ${MAYA_INCLUDE_DIR}")

# Maya libraries
set(_MAYA_LIBRARIES OpenMaya OpenMayaAnim OpenMayaFX OpenMayaRender OpenMayaUI Foundation)
foreach(MAYA_LIB ${_MAYA_LIBRARIES})
    find_library(MAYA_${MAYA_LIB}_LIBRARY NAMES ${MAYA_LIB} PATHS ${MAYA_LIBRARY_DIR}
        NO_DEFAULT_PATH)
    set(MAYA_LIBRARIES ${MAYA_LIBRARIES} ${MAYA_${MAYA_LIB}_LIBRARY})
endforeach()


include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Maya DEFAULT_MSG MAYA_INCLUDE_DIR MAYA_LIBRARIES)

function(MAYA_PLUGIN _target)
    if (WIN32)
        set_target_properties(${_target} PROPERTIES
            LINK_FLAGS "/export:initializePlugin /export:uninitializePlugin"
        )
    endif()
    set_target_properties(${_target} PROPERTIES
        COMPILE_DEFINITIONS "${MAYA_COMPILE_DEFINITIONS}"
        PREFIX ""
        SUFFIX ${MAYA_PLUGIN_EXTENSION})
endfunction()

