#
# Find the CppUnit includes and library
#
# This module defines
# CPPUNIT_INCLUDE_DIR, where to find tiff.h, etc.
# CPPUNIT_LIBRARIES, the libraries to link against to use CppUnit.
# CPPUNIT_FOUND, If false, do not try to use CppUnit.

# also defined, but not for general use are
# CPPUNIT_LIBRARY, where to find the CppUnit library.
# CPPUNIT_DEBUG_LIBRARY, where to find the CppUnit library in debug
# mode.

SET(CPPUNIT_FOUND "NO")

FIND_PATH(CPPUNIT_INCLUDE_DIR cppunit/TestCase.h /usr/local/include /usr/include ../../../Libraries/cppunit-1.14.0-win-x64/include)

# With Win32, important to have both
IF(WIN32)
  FIND_LIBRARY(CPPUNIT_LIBRARY cppunit
               ${CPPUNIT_INCLUDE_DIR}/../lib
               /usr/local/lib
               /usr/lib)
  FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunitd
               ${CPPUNIT_INCLUDE_DIR}/../lib
               /usr/local/lib
               /usr/lib)
ELSE(WIN32)
  # On unix system, debug and release have the same name
  FIND_LIBRARY(CPPUNIT_LIBRARY cppunit
               ${CPPUNIT_INCLUDE_DIR}/../lib
               /usr/local/lib
               /usr/lib)
  FIND_LIBRARY(CPPUNIT_DEBUG_LIBRARY cppunit
               ${CPPUNIT_INCLUDE_DIR}/../lib
               /usr/local/lib
               /usr/lib)
ENDIF(WIN32)

IF(CPPUNIT_INCLUDE_DIR)
  IF(CPPUNIT_LIBRARY)
    SET(CPPUNIT_FOUND "YES")
    SET(CPPUNIT_LIBRARIES ${CPPUNIT_LIBRARY} ${CMAKE_DL_LIBS})
    SET(CPPUNIT_DEBUG_LIBRARIES ${CPPUNIT_DEBUG_LIBRARY} ${CMAKE_DL_LIBS})
  ELSE (CPPUNIT_LIBRARY)
    IF (CPPUNIT_FIND_REQUIRED)
      MESSAGE(SEND_ERROR "Could not find library CppUnit.")
    ENDIF (CPPUNIT_FIND_REQUIRED)
  ENDIF(CPPUNIT_LIBRARY)
ELSE(CPPUNIT_INCLUDE_DIR)
  IF (CPPUNIT_FIND_REQUIRED)
    MESSAGE(SEND_ERROR "Could not find library CppUnit.")
  ENDIF(CPPUNIT_FIND_REQUIRED)
ENDIF(CPPUNIT_INCLUDE_DIR)
