# The set of languages for which implicit dependencies are needed:
set(CMAKE_DEPENDS_LANGUAGES
  "CXX"
  )
# The set of files for implicit dependencies of each language:
set(CMAKE_DEPENDS_CHECK_CXX
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkBuffer.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkBuffer.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkBufferView.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkBufferView.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkCommandBuffer.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkCommandBuffer.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkCommandPool.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkCommandPool.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDebugUtilsMessenger.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDebugUtilsMessenger.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDescriptorPool.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDescriptorPool.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDescriptorSet.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDescriptorSet.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDescriptorSetLayout.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDescriptorSetLayout.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDescriptorUpdateTemplate.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDescriptorUpdateTemplate.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDevice.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDevice.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkDeviceMemory.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkDeviceMemory.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkFormat.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkFormat.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkFramebuffer.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkFramebuffer.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkGetProcAddress.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkGetProcAddress.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkImage.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkImage.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkImageView.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkImageView.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkInstance.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkInstance.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkMemory.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkMemory.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkPhysicalDevice.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkPhysicalDevice.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkPipeline.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkPipeline.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkPipelineCache.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkPipelineCache.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkPipelineLayout.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkPipelineLayout.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkPromotedExtensions.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkPromotedExtensions.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkQueryPool.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkQueryPool.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkQueue.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkQueue.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkRenderPass.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkRenderPass.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkSampler.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkSampler.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkSemaphore.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkSemaphore.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkShaderModule.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkShaderModule.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkSpecializationInfo.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkSpecializationInfo.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/VkStringify.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/VkStringify.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/libVulkan.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/libVulkan.cpp.o"
  "/home/gamer/github_projects/swiftshader/src/Vulkan/main.cpp" "/home/gamer/github_projects/swiftshader/build/src/Vulkan/CMakeFiles/vk_swiftshader.dir/main.cpp.o"
  )
set(CMAKE_CXX_COMPILER_ID "GNU")

# Preprocessor definitions for this target.
set(CMAKE_TARGET_DEFINITIONS_CXX
  "SWIFTSHADER_ENABLE_ASTC"
  "VK_EXPORT="
  "VK_USE_PLATFORM_XCB_KHR"
  "VK_USE_PLATFORM_XLIB_KHR"
  "vk_swiftshader_EXPORTS"
  )

# The include file search paths:
set(CMAKE_CXX_TARGET_INCLUDE_PATH
  "../src/Vulkan/.."
  "../src/System/.."
  "../src/Pipeline/.."
  "../include"
  "../third_party/SPIRV-Headers/include"
  "../src/Pipeline"
  "../third_party/marl/include"
  "../third_party/SPIRV-Tools/include"
  "../src/Device/.."
  "../third_party/astc-encoder/Source"
  "../src/WSI/.."
  "../src/Reactor/."
  )

# Targets to which this target links.
set(CMAKE_TARGET_LINKED_INFO_FILES
  "/home/gamer/github_projects/swiftshader/build/src/System/CMakeFiles/vk_system.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/src/Pipeline/CMakeFiles/vk_pipeline.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/src/Device/CMakeFiles/vk_device.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/src/WSI/CMakeFiles/vk_wsi.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/src/Reactor/CMakeFiles/ReactorLLVM.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/third_party/marl/CMakeFiles/marl.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/third_party/astc-encoder/CMakeFiles/astc-encoder.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/third_party/SPIRV-Tools/source/opt/CMakeFiles/SPIRV-Tools-opt.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/third_party/SPIRV-Tools/source/CMakeFiles/SPIRV-Tools.dir/DependInfo.cmake"
  "/home/gamer/github_projects/swiftshader/build/third_party/llvm-10.0/CMakeFiles/llvm.dir/DependInfo.cmake"
  )

# Fortran module output directory.
set(CMAKE_Fortran_TARGET_MODULE_DIR "")
