set(CMAKE_SYSTEM_NAME Darwin)

# Set developer directory
execute_process(COMMAND /usr/bin/xcode-select -print-path
                OUTPUT_VARIABLE XCODE_DEVELOPER_DIR
                OUTPUT_STRIP_TRAILING_WHITESPACE)

# Locate gcc
execute_process(COMMAND /usr/bin/xcrun -sdk iphonesimulator -find gcc
                OUTPUT_VARIABLE CMAKE_C_COMPILER
                OUTPUT_STRIP_TRAILING_WHITESPACE)

# Locate g++
execute_process(COMMAND /usr/bin/xcrun -sdk iphonesimulator -find g++
                OUTPUT_VARIABLE CMAKE_CXX_COMPILER
                OUTPUT_STRIP_TRAILING_WHITESPACE)

# Set the CMAKE_OSX_SYSROOT to the latest SDK found
execute_process(COMMAND /usr/bin/xcrun -sdk iphonesimulator --show-sdk-path
                OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
                OUTPUT_STRIP_TRAILING_WHITESPACE)

# If the we are on 7.0 or higher SDK we should add simulator version min to get
# things to compile.  This is probably more properly handled with a compiler version
# check but this works for now.
if(CMAKE_OSX_SYSROOT MATCHES iPhoneSimulator[7-8].[0-9].sdk)
  set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mios-simulator-version-min=5.0")
  set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mios-simulator-version-min=5.0")
else()
 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__IPHONE_OS_VERSION_MIN_REQUIRED=50000")
 set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D__PHONE_OS_VERSION_MIN_REQIORED=50000")  
endif()

set(CMAKE_OSX_ARCHITECTURES i386)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")

set(CMAKE_OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}" CACHE STRING "osx architectures")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" CACHE STRING "c++ flags")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}" CACHE STRING "c flags")
set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT}" CACHE PATH "osx sysroot")

set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT})
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)


#
# Legacy searches (xcrun is not available).
#

# gcc
if (NOT CMAKE_C_COMPILER)
  find_program(CMAKE_C_COMPILER NAME gcc
    PATHS
    "${XCODE_DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/usr/bin/"
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/
    /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/
    NO_DEFAULT_PATH)
endif()

# g++
if (NOT CMAKE_CXX_COMPILER)
  find_program(CMAKE_CXX_COMPILER NAME g++
    PATHS
    "{XCODE_DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/usr/bin/"
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/
    /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/
    NO_DEFAULT_PATH)
endif()

# sysroot
if (NOT CMAKE_OSX_SYSROOT)
  set(possible_sdk_roots
    "${XCODE_DEVELOPER_DIR}/Platforms/iPhoneSimulator.platform/Developer/SDKs"
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs
    /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs
    )
  foreach(sdk_root ${possible_sdk_roots})
    foreach(sdk iPhoneSimulator4.3.sdk iPhoneSimulator5.0.sdk iPhoneSimulator5.1.sdk iPhoneSimulator6.0.sdk iPhoneSimulator6.1.sdk iPhoneSimulator7.0.sdk iPhoneSimulator7.1.sdk iPhoneSimulator8.0.sdk iPhoneSimulator.sdk)
      if (EXISTS ${sdk_root}/${sdk} AND IS_DIRECTORY ${sdk_root}/${sdk})
        set(CMAKE_OSX_SYSROOT ${sdk_root}/${sdk})
      endif()
    endforeach()
  endforeach()
endif()
if (NOT CMAKE_OSX_SYSROOT)
  message(FATAL_ERROR "Could not find a usable iOS SDK in ${sdk_root}")
endif()

message(STATUS "-- gcc found at: ${CMAKE_C_COMPILER}")
message(STATUS "-- g++ found at: ${CMAKE_CXX_COMPILER}")
message(STATUS "-- Using iOS SDK: ${CMAKE_OSX_SYSROOT}")
