set(SOURCES
    src/model/body.cc src/model/body.h
    src/model/boxbody.cc src/model/boxbody.h
    src/model/circlebody.cc src/model/circlebody.h
    src/model/model.cc src/model/model.h
    src/model/point2d.cc src/model/point2d.h
    src/model/stick2d.cc src/model/stick2d.h
    src/model/vector2d.cc src/model/vector2d.h
    src/core/engine.cc src/core/engine.h
)