# This file was generated with the command:
# "./gni-to-cmake.py" "src/compiler.gni" "Compiler.cmake"

# Copyright 2013 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.


set(angle_translator_exported_headers
    "include/GLSLANG/ShaderLang.h"
    "include/GLSLANG/ShaderVars.h"
    "src/compiler/translator/blocklayout.h"
    "src/compiler/translator/blocklayoutHLSL.h"
)


set(angle_translator_sources
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    "include/GLES2/gl2platform.h"
    "include/GLES3/gl3.h"
    "include/GLES3/gl31.h"
    "include/GLES3/gl32.h"
    "include/GLES3/gl3platform.h"
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if(is_android)
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else()
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set(angle_translator_lib_metal_sources
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    "src/compiler/preprocessor/preprocessor_tab_autogen.cpp"
)
