# The set of languages for which implicit dependencies are needed:
set(CMAKE_DEPENDS_LANGUAGES
  "CXX"
  )
# The set of files for implicit dependencies of each language:
set(CMAKE_DEPENDS_CHECK_CXX
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/asteroid.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/asteroid.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/camera.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/camera.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/explosion.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/explosion.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/generator.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/generator.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/gl9_scene.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/gl9_scene.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/object.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/object.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/player.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/player.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/projectile.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/projectile.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/scene.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/scene.cpp.o"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/src/gl9_scene/space.cpp" "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/gl9_scene.dir/src/gl9_scene/space.cpp.o"
  )
set(CMAKE_CXX_COMPILER_ID "GNU")

# Preprocessor definitions for this target.
set(CMAKE_TARGET_DEFINITIONS_CXX
  "GLEW_STATIC"
  "GLM_FORCE_RADIANS"
  )

# The include file search paths:
set(CMAKE_CXX_TARGET_INCLUDE_PATH
  "../ppgso"
  "../"
  "."
  )

# Targets to which this target links.
set(CMAKE_TARGET_LINKED_INFO_FILES
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/ppgso.dir/DependInfo.cmake"
  "/home/vsotreshko/Documents/5.Semester/The-Pong-Game/cmake-build-debug/CMakeFiles/shaders.dir/DependInfo.cmake"
  )

# Fortran module output directory.
set(CMAKE_Fortran_TARGET_MODULE_DIR "")
