# Generated by Build Tool (see Engine/Tools/Build for details)

set(SOURCE_ENTITIES
    "Entities/CelestialBody.entity.yaml"
    "Entities/Star.entity.yaml"
    )

source_group("Assets\\Entities" FILES ${SOURCE_ENTITIES})

set(SOURCE_MATERIALS
    "Materials/GalaxyImposter.Fragment.glsl"
    "Materials/GalaxyImposter.material.yaml"
    "Materials/GalaxyImposter.png"
    "Materials/GalaxyImposter.shader.yaml"
    "Materials/GalaxyImposter.texture2.yaml"
    "Materials/GalaxyImposter.Vertex.glsl"
    )

source_group("Assets\\Materials" FILES ${SOURCE_MATERIALS})

set(SOURCE_MESHES
    "Meshes/Point.mesh.yaml"
    )

source_group("Assets\\Meshes" FILES ${SOURCE_MESHES})

set(SOURCE_SCENES
    "Scenes/Client.scene.yaml"
    "Scenes/Intergalactic.scene.yaml"
    "Scenes/Stellar.scene.yaml"
    "Scenes/ZerothSystem.scene.yaml"
    )

source_group("Assets\\Scenes" FILES ${SOURCE_SCENES})

set(SOURCE_TEST
    "Test/Cube.Main.mesh"
    "Test/MetalCrate.Diffuse.png"
    "Test/MetalCrate.Diffuse.texture2"
    "Test/MetalCrate.material"
    "Test/MetalCrate.Material.png"
    "Test/MetalCrate.Material.texture2"
    "Test/MetalCrate.Normal.png"
    "Test/MetalCrate.Normal.texture2"
    "Test/MonkeyHead.blend"
    "Test/MonkeyHead.mesh"
    )

source_group("Assets\\Test" FILES ${SOURCE_TEST})

set(SOURCE_FILES
    ${SOURCE_ENTITIES}
    ${SOURCE_MATERIALS}
    ${SOURCE_MESHES}
    ${SOURCE_SCENES}
    ${SOURCE_TEST}
    )

