set(headers ${headers}
	src/C++/PCH.h
	src/C++/Common.h
	src/C++/robin_hood.h
	src/C++/Papyrus/Functions/Perks.h
	src/C++/Papyrus/Functions/Spells.h
	src/C++/Papyrus/Functions/Items.h
	src/C++/Papyrus/Functions/Outfit.h
	src/C++/Papyrus/Functions/Actor.h
	src/C++/Papyrus/Functions/Utility.h
	src/C++/Papyrus/Functions/Form.h
	src/C++/Papyrus/Functions/Quests.h
	src/C++/Papyrus/Game/EditorIdCache.h
	src/C++/Papyrus/Game/KeywordManager.h
	src/C++/Papyrus/Game/DataMap.h
	src/C++/Papyrus/Game/DataSet.h
	src/C++/Papyrus/Game/Graphics.h
	src/C++/Papyrus/Game/versiondb.h
	src/C++/Papyrus/Papyrus.h
	src/C++/robin_hood.h
	src/C++/BinaryTools/Span.h
	src/C++/BinaryTools/MemoryBuffer.h
	src/C++/BinaryTools/BinaryWriter.h
	src/C++/BinaryTools/BinaryReader.h
	src/C++/BinaryTools/Binary.h
)
