# define
DLL_PUBLIC(UI)

if(MSVC)
    add_definitions(-D__STDC_LIMIT_MACROS=1)
endif(MSVC)

include(${M3E_SOURCE_DIR}/cmake/frameworks/native/arect/include.cmake)
include(${M3E_SOURCE_DIR}/cmake/frameworks/native/nativebase/include.cmake)
include(${M3E_SOURCE_DIR}/cmake/frameworks/native/nativewindow/include.cmake)

# include
include_directories(AFTER ${M3E_SOURCE_DIR}/src/frameworks/native/libs/ui/include)

