# This comes from the PulseAudio QT project.

# Try to find the PulseAudio library
#
# Once done this will define:
#
#  PULSEAUDIO_FOUND - system has the PulseAudio library
#  PULSEAUDIO_INCLUDE_DIR - the PulseAudio include directory
#  PULSEAUDIO_LIBRARY - the libraries needed to use PulseAudio
#
# Copyright (c) 2008, Matthias Kretz, <kretz@kde.org>
#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
#
# There was no COPYING-CMAKE-SCRIPTS file in the repo in question. --wolfman

if (PULSEAUDIO_INCLUDE_DIR AND PULSEAUDIO_LIBRARY)
   # Already in cache, be silent
   set(PULSEAUDIO_FIND_QUIETLY TRUE)
endif (PULSEAUDIO_INCLUDE_DIR AND PULSEAUDIO_LIBRARY)

if (NOT WIN32)
   find_package(PkgConfig)
   pkg_check_modules(PULSEAUDIO libpulse)
   if(PULSEAUDIO_FOUND)
      set(PULSEAUDIO_LIBRARY ${PULSEAUDIO_LIBRARIES} CACHE FILEPATH "Path to the PulseAudio library")
      set(PULSEAUDIO_INCLUDE_DIR ${PULSEAUDIO_INCLUDEDIR} CACHE PATH "Path to the PulseAudio includes")
      #  PULSEAUDIO_DEFINITIONS - Compiler switches required for using PulseAudio
      #  set(PULSEAUDIO_DEFINITIONS ${PULSEAUDIO_CFLAGS})
   endif(PULSEAUDIO_FOUND)
endif (NOT WIN32)

if (NOT PULSEAUDIO_INCLUDE_DIR)
   FIND_PATH(PULSEAUDIO_INCLUDE_DIR pulse/pulseaudio.h)
endif (NOT PULSEAUDIO_INCLUDE_DIR)

if (NOT PULSEAUDIO_LIBRARY)
   FIND_LIBRARY(PULSEAUDIO_LIBRARY NAMES pulse)
endif (NOT PULSEAUDIO_LIBRARY)

include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(PulseAudio DEFAULT_MSG
  PULSEAUDIO_INCLUDE_DIR PULSEAUDIO_LIBRARY)

mark_as_advanced(PULSEAUDIO_INCLUDE_DIR PULSEAUDIO_LIBRARY)

