// Copyright (c) Facebook, Inc. and its affiliates.
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.

#define ESP_DEFAULT_PHYS_SCENE_CONFIG_REL_PATH "${ESP_DEFAULT_PHYS_SCENE_CONFIG_REL_PATH}"
#define ESP_DEFAULT_PHYS_SCENE_CONFIG "${ESP_DEFAULT_PHYS_SCENE_CONFIG}"
