Associative containers

In computing, associative containers refer to a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. Being templates, they can be used to store arbitrary elements, such as integers or custom classes. The following containers are defined in the current revision of the C++ standard: codice_1, codice_2, codice_3, codice_4. Each of these containers differ only on constraints placed on their elements.
The associative containers are similar to the unordered associative containers in C++ standard library, the only difference is that the unordered associative containers, as their name implies, do not order their elements.
Design.
Characteristics.
Associative containers are designed to be especially efficient in accessing its elements by their key, as opposed to sequence containers which are more efficient in accessing elements by their position. Associative containers are guaranteed to perform operations of insertion, deletion, and testing whether an element is in it, in logarithmic time - O(log "n"). As such, they are typically implemented using self-balancing binary search trees and support bidirectional iteration. Iterators and references are not invalidated by insert and erase operations, except for iterators and references to erased elements.The defining characteristic of associative containers is that elements are inserted in a pre-defined order, such as sorted ascending.
The associative containers can be grouped into two subsets: maps and sets. A map, sometimes referred to as a dictionary, consists of a key/value pair. The key is used to order the sequence, and the value is somehow associated with that key. For example, a map might contain keys representing every unique word in a text and values representing the number of times that word appears in the text. A set is simply an ascending container of unique elements.
Both map and set only allow one instance of a key or element to be inserted into the container. If multiple instances of elements are required, use multimap or multiset.
Both maps and sets support bidirectional iterators. For more information on iterators, see Iterators.
While not officially part of the STL standard, hash_map and hash_set are commonly used to improve searching times. These containers store their elements as a hash table, with each table entry containing a bidirectional linked list of elements. To ensure the fastest search times, make sure that the hashing algorithm for your elements returns evenly distributed hash values.
Performance.
The asymptotic complexity of the operations that can be applied to associative containers are as follows:
Overview of functions.
The containers are defined in headers named after the names of the containers, e.g. codice_1 is defined in header codice_14. All containers satisfy the requirements of the Container concept, which means they have codice_15, codice_16, codice_17, codice_18, codice_19, and codice_20 methods.
Usage.
The following code demonstrates how to use the codice_21 to count occurrences of words. It uses the word as the key and the count as the value.
int main()
 std::map<std::string, int> wordcounts;
 std::string s;
 while (std::cin » s && s != "end")
 ++wordcounts[s];
 while (std::cin » s && s != "end")
 std::cout « s « ' ' « wordcounts[s] « '\n';
When executed, the user first types a series of words separated by spaces, and a word "end" to signify the end of input; then the user can input words to query how many times each word occurred in the previous series.
The above example also demonstrates that the operator "[]" inserts new objects (using the default constructor) in the map if there isn't one associated with the key. So integral types are zero-initialized, strings are initialized to empty strings, etc. 
The following example illustrates inserting elements into a map using the insert function and searching for a key using a map iterator and the find function:
int main()
 typedef std::map<char, int> MapType;
 MapType my_map;
 // insert elements using insert function
 my_map.insert(std::pair<char, int>('a', 1));
 my_map.insert(std::pair<char, int>('b', 2));
 my_map.insert(std::pair<char, int>('c', 3));
 my_map.insert(MapType::value_type('d', 4)); // all standard containers provide this typedef
 my_map.insert(std::make_pair('e', 5)); // can also use the utility function make_pair
 my_map.insert({'f', 6}); // using C++11 initializer list
 //map keys are sorted automatically from lower to higher. 
 //So, my_map.begin() points to the lowest key value not the key which was inserted first.
 MapType::iterator iter = my_map.begin();
 // erase the first element using the erase function
 my_map.erase(iter);
 // output the size of the map
 std::cout « "Size of my_map: " « my_map.size() « '\n';
 std::cout « "Enter a key to search for: ";
 char c;
 std::cin » c;
 // find will return an iterator to the matching element if it is found
 // or to the end of the map if the key is not found
 iter = my_map.find(c);
 if (iter != my_map.end() ) 
 std::cout « "Value is: " « iter->second « '\n';
 else
 std::cout « "Key is not in my_map" « '\n';
 // clear the entries in the map
 my_map.clear();
In the above example, six elements are entered using the insertion function, and then the first element is deleted. Then, the size of the map is output. Next, the user is prompted for a key to search for. Using the iterator, the find function searches for an element with the given key. If it finds the key, the program prints the element's value. If it does not find it, an iterator to the end of the map is returned and it outputs that the key could not be found. Finally all the elements in the tree are erased.
Iterators.
Maps may use iterators to point to specific elements in the container. An iterator can access both the key and the mapped value of an element:
map<Key,T>::iterator it; // declares a map iterator
it->first; // the key value 
it->second; // the mapped value
(*it); // the "element value", which is of type: pair<const Key,T>
Below is an example of looping through a map to display all keys and values using iterators:
int main()
 std::map <std::string, int> data{
 { "Bobs score", 10 },
 { "Martys score", 15 },
 { "Mehmets score", 34 },
 { "Rockys score", 22 },
 { "Rockys score", 23 } /*overwrites the 22 as keys are identical */
 
 // Iterate over the map and print out all key/value pairs.
 for (const auto& element : data)
 std::cout « "Who(key = first): " « element.first;
 std::cout « " Score(value = second): " « element.second « '\n';
 return 0;
For compiling above sample on GCC compiler, must use specific standard select flag.
g++ -std=c++11 source.cpp -o src
This will output the keys and values of the entire map, sorted by keys.