Ultimate Custom Night

Ultimate Custom Night is a point-and-click survival horror video game created by Scott Cawthon. It is the seventh main installment of the "Five Nights at Freddy's" video game series and is chronologically set after the events of the sixth game. The game was released on June 27, 2018 for free on Steam and Game Jolt. A mobile port for iOS and Android was released on April 28, 2020, with console ports released on April 30, 2021. The game was originally intended to be DLC for "Freddy Fazbear's Pizzeria Simulator", but was later developed into its own separate game. A sequel, "", was released on May 28, 2019.
Gameplay.
The game allows the player to choose from 50 characters from all six main "Five Nights at Freddy's" games and "FNaF World", and set their difficulty levels for the night from a minimum of "0" to a maximum of "20". The full roster includes "Five Nights at Freddy's" characters Freddy Fazbear, Bonnie, Chica, and Foxy, "Five Nights at Freddy's 2" characters Toy Freddy, Toy Bonnie, Toy Chica, Mangle, BB, JJ, Withered Chica, Withered Bonnie, the Puppet, and Golden Freddy, "Five Nights at Freddy's 3" characters Springtrap, Phantom Mangle, Phantom Freddy, and Phantom BB, "Five Nights at Freddy's 4" characters Nightmare Freddy, Nightmare Bonnie, Nightmare Fredbear, and Nightmare, plus Jack-O-Chica, Nightmare Mangle, Nightmarionne, and Nightmare BB from the game's Halloween Edition, "FNaF World" character Old Man Consequences, "" characters Circus Baby, Ballora, Funtime Foxy, and Ennard, and "Freddy Fazbear's Pizzeria Simulator" characters Trash and the Gang, Helpy, Happy Frog, Mr. Hippo, Pigpatch, Nedd Bear, Orville Elephant, Rockstar Freddy, Rockstar Bonnie, Rockstar Chica, Rockstar Foxy, Music Man, El Chip, Funtime Chica, Molten Freddy, Scrap Baby, William Afton (also known as Scraptrap), and Lefty, with the last character being the Phone Guy. During the night, the player must keep track of several mechanics, such as doors, ventilation systems, and air duct systems to avoid being attacked by the animatronics. The player can earn "Faz-Coins" to buy power-ups, plushies to stop certain animatronics, and a "Death Coin" to eliminate an animatronic of the player's choice from the current night. The player is also able to select the office setting, choose power-ups that may help them during the night, and select 16 challenges available to them. The objective is to survive from 12 AM to 6 AM, with each hour in-game lasting 45 seconds. In the final release, 59 characters from the franchise were included, with some appearing without the player's choice. Of these extra nine, Dee Dee from "FNaF World", has the ability to randomly spawn and summon either a character that isn't currently active or one of six that are unavailable to the player, with a new form of her named XOR being able to summon all of the extra six. These six include RWQFSFASXC/Shadow Bonnie from "Five Nights at Freddy's 2", Plushtrap and Nightmare Chica from "Five Nights at Freddy's 4", Minireena and Lolbit from "Five Nights at Freddy's: Sister Location", and Bonnet from that same game's Custom Night. An Easter egg involving using the Death Coin on Golden Freddy when he's the only active character on a night and set to "1" difficulty triggers a jumpscare from Fredbear, the earlier incarnation of Golden Freddy who had previously only appeared in minigames.
Plot.
Although the game seems to be non-canon to the franchise, many elements in the game suggest that it is actually be part of the series' timeline, taking place after the previous installment. After the player dies by certain characters, they speak certain lines that suggest that the player character is actually William Afton, who was killed in a fire at the end of the sixth game and his soul is now trapped in a purgatory-like state, tortured by various animatronics as consequences of his actions. Some of the speaking antagonists mention an unknown entity, referred to as "the one you should not have killed", who is thought to stay with Afton to torture him. The entity is widely regarded to be the spirit living inside Golden Freddy because, after unlocking every intermission cutscene, a cutscene of Golden Freddy, twitching and surrounded by darkness, is shown. A rare screen also shows an obscured face of a small, grinning child thought to be the "vengeful spirit". During the night, if Old Man Consequences is set to "1" and all other characters are inactive, then, after catching a fish, a scene from "FNaF World" will be shown, with Old Man Consequences talking to a bear sprite (possibly Golden Freddy), telling him to leave the "demon" (Afton) to his own demons and rest in peace. It's implied that the other children's spirits have already moved on, but Golden Freddy refuses to do so.
However, the anthology novel series "Fazbear Frights" implies that the game is actually Afton's repeating nightmare, and not hell or purgatory. This comes from the fifth book, "Bunny Call", which has a story called "The Man in Room 1280" where a burned man is kept alive by a shadow child despite the fact that he should be dead and suffers nightmares. In the following book, "Blackbird", the epilogue confirms that the man is actually William Afton. Although it was never confirmed if the "Fazbear Frights" series is canon or not, Cawthon confirmed that it's supposed to reveal mysteries from the previous games.
Development.
In February 2018, after the release of "Freddy Fazbear's Pizzeria Simulator", Cawthon announced in a Steam post that he would think about gaining help from larger publishers in making future games. In an edited version of the same post, he added that he would be developing an "ultimate custom night" add-on for "Freddy Fazbear's Pizzeria Simulator", which, as revealed on his website, would have more than 50 animatronics from the entire series attacking the player. After some time, he decided that it would be too big an update for the game, so he made it a separate game. As he was programming the characters in the game, he would update the "progress bar" on his website, along with a brief description of the characters on a Steam post.
Reception.
Rock, Paper, Shotgun deemed the game "an intriguing mess", with "PC Gamer" calling it "a neat, customisable take on the classic survival horror formula".