Conflict 2500

Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit family, Commodore PET, and TRS-80. "Conflict 2500" is a game in which the player's band of warships, supported by a network of planetary and free bases, must seek out and destroy invading berserkers moving invisibly.
Development.
The game was designed by William David Volk. Volk says that at the time he was a fan of the animated series "Star Blazers" and borrowed themes from the show for "Conflict 2500". Volk also explained that he had played the "Startrek" game and wanted a more complex version of that game.
Reception.
Jon Mishcon reviewed "Conflict 2500" in "The Space Gamer" No. 45. Mishcon commented that "Not great, but easily worth [the price]."