
Winged Samurai

Winged Samurai is a 1980 video game designed by David Wesely and published by Discovery Games for the Apple II, Commodore PET, TRS-80, and Atari 8-bit family. The player commands 16 Japanese fighters and must destroy incoming bombers before they can reach Rabaul.
Reception.
Forrest Johnson reviewed "Winged Samurai" in "The Space Gamer" No. 33. Johnson commented that "Unfortunately, in creating this historical authenticity, the programmer sacrificed the "game" to the "simulation". The display is purely two-dimensional, and the graphics are unimpressive. ... The game is not real time. You can take all day to make your combat decisions. ... Recommended to historical aviation gamers."