Fast Racing League

Fast Racing League (stylized as FAST Racing League) is a racing game developed and published by German video game developer Shin'en Multimedia and released for Wii as a WiiWare title on 27 May 2011. It is the first installment in the "Fast" series.
Gameplay.
"Fast Racing League" is a fast-paced, futuristic racing game, often compared to "F-Zero" and "Wipeout." However, unlike other racing games, it features a "phase shift mechanic" which allows the player to switch their vehicle between light and dark phases. These can be used to take advantage of colored pads on the track to boost the player's speed or launch the vehicle into the air, which only work if the vehicle is the same color. The player must collect energy orbs scattered across the track to fill their energy meter, which allows them to switch phases, adding extra challenge to the game.
Before being able to play the main game, the player must complete the "qualification", a tutorial level in which there are no opponents and the player, with the help of informational objectives displayed on-screen. Once this level has been completed, the player unlocks the ability to play single-player and multiplayer games with AI vehicles.
The game features multiple vehicles, which can be obtained by winning races between 3 classes (neutron, proton, and ion), which serve as different difficulty settings and take place in 3 leagues (Shima, Siberia, and Sunahara). Each league is further divided into races. These leagues must be unlocked for each class by completing the previous one. The player begins with two vehicles: Ajia X, and K-Rokoku. Each car has different weight, velocity, and acceleration stats, tailoring them to different playstyles.
Reception.
"Fast Racing League" received generally favorable reviews, with Nintendo Life's Marcel van Duyn calling it "another success for Shin'en", and an "amazing accomplishment for WiiWare graphic-wise". "Racing League" has received two sequels, "Fast Racing Neo" and "Fast RMX".