The Elder Scrolls Travels

The Elder Scrolls Travels is a series of portable role-playing video games in "The Elder Scrolls" series, primarily developed and published by Vir2L Studios. The series consists of "Stormhold" (2003), "Dawnstar" (2004), "Shadowkey" (2004), "Oblivion Mobile" (2006) and the cancelled "Oblivion (PSP)".
"Stormhold".
"The Elder Scrolls Travels: Stormhold" is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main "The Elder Scrolls" series. Like the other two titles in "The Elder Scrolls Travels" series, it was developed and published by Vir2L Studios. The game was released on August 1, 2003.
"Dawnstar".
"The Elder Scrolls Travels: Dawnstar" is a role-playing video game developed for J2ME and BREW devices, in the style of the games from the main "The Elder Scrolls" series. Like the other two titles in "The Elder Scrolls Travels" series, it was developed and published by Vir2L Studios. The game was released on August 26, 2004.
"Shadowkey".
"The Elder Scrolls Travels: Shadowkey" is a role-playing video game developed by Vir2L Studios for the Nokia N-Gage. Part of the "Elder Scrolls Travels" series, it was released in November 2004. Like the other two titles in "The Elder Scrolls Travels" series, it was developed and published by Vir2L Studios, this time with additional work by TKO Software on the game's multiplayer features and additional publishing by Nokia.
Gameplay.
Gameplay is handled with the numeric touchpad on the right side of the N-Gage as well as the normal game action keys. Additionally, this game allowed (via Bluetooth) 1-4 player co-operative gameplay. The player or players could create or use characters from the Argonian, Breton, Dark Elf, High Elf, Khajiit, Imperial, Nord, Redguard, and Wood Elf races in game. The classes available are Assassin, Barbarian, Battlemage, Knight, Nightblade, Rogue, Spellsword, Sorcerer, and Thief.
Plot.
The player character, an unnamed resident of Azra's Crossing, Hammerfell, is tasked with defeating the Umbra'Keth—a powerful "Shadow of Conflict" created by the ongoing War of the Bendr'Mahk. To this end, the protagonist must gather the seven Star Teeth, ancient crystals infused with the magical power of the sky. Meanwhile, both the Imperial Battlemage Jagar Tharn and Shadowmage Pergan Asuul are independently searching for the Star Teeth in order to bind the Umbra'Keth to their will.
Reception.
"The Elder Scrolls Travels: Shadowkey" received generally mixed reviews from critics, and holds a score of 56% on GameRankings and a score of 59 on Metacritic. Avery Score of "GameSpot" criticised the game's controls, combat system and short draw distance, feeling the gameplay to be "crippled" by N-Gage's technological limitations. He also dismissed the storyline as "unremarkable", but praised the game's co-op multiplayer mode and the use of the soundtrack from "".
"Oblivion".
"The Elder Scrolls Travels: Oblivion" is a role-playing video game developed for PlayStation Portable, in the style of the games from the main "The Elder Scrolls" series. It was never released. Five Beta builds can be found online.
"Oblivion Mobile".
"Oblivion Mobile (officially The Elder Scrolls Travels: Oblivion)" is an Elder Scrolls Travels game available on Java-enabled cell phones. It is one of the four mobile games in that series. It follows the storyline established in the console and PC versions of Oblivion, but previous experience with these versions is not required to enjoy the game.
Gameplay.
Gameplay is handled with the numeric touchpad as well as the normal game action keys.
Oblivion Mobile includes ten main levels and four optional quests. Eight classes are available to choose from, and each has access to different armor, weapons, and spells, as well as a number of items available to them all. The mobile version played from an isometric perspective while mostly retaining the same gameplay as its console and computer counterparts.