Astonishia Story

Astonishia Story (어스토니시아 스토리) is a series of 2D role-playing video games created by the Korean video game developer Sonnori. The first game in the series was released as "Astonishia Story" for MS-DOS in South Korea in 1994. A sequel, also for Windows, was released in July 1994 in South Korea under the title Astonishia Story: Forgotten Saga. In 2002, a remake of the original game, Astonishia Story R was published for the Korean GP32 handheld system. It was subsequently ported to the Windows and PlayStation Portable platforms. 
The PlayStation Portable rendition of "Astonishia Story R" was released in 2005 as "Astonishia Story", having been enhanced further and adjusted to fit the PSP's 16:9 screen ratio. The game has since been licensed by Ubisoft and was published in the United States on June 27, 2006 and in Europe on June 30, 2006. This was the first time that a game in the "Astonishia Story" series has made it to the West.
Plot.
100 years ago the Life Tree died and the elves began to die out. Brimhil, the eternally youthful queen of the elves, gave up her youth to revive the Tree. 100 years later, in the present, elves are being mistreated by humans and a half-elf Francis De La Cross attempts to obtain the power of the god-like creature to turn the tables and restore Brimhil's youth before she dies.
A young knight named Sir Lloyd von Roiental is transporting a holy staff known as the Wand of Kinan (카이난의 지팡이). He is ambushed and the staff is stolen by Francis, and Lloyd goes off to recover it. Along the way, he is joined by several other people who join his quest for different reasons.
Reception.
The PSP version was met with very mixed reception upon release, as GameRankings gave it a score of 50.76%, while Metacritic gave it 48 out of 100. The English translation was considered very poor as it is full of grammatical errors.
Sequel.
The sequel to "Astonisha Story" is titled "Crimson Gem Saga" in English and "Garnet Chronicle" in Japan.