Fistful of Frags

Fistful of Frags is a multiplayer Western "Half-Life 2" first-person shooter mod that takes part in frenzy team versus shootouts or cooperative games against AI managed enemies. It was released on Steam for Microsoft Windows, Mac OS and Linux on May 9, 2014, with several updates subsequently adding features and maps.
Gameplay.
The game supports between 12 and 20 players simultaneously, filling in empty player slots with AI enemies if there are less than 12 players. Many weapons notable for appearing in Wild West media are available, including the Colt Peacemaker, Derringer, and Mare's Leg, Sharps Rifle, and Coachgun. Single-handed weapons may optionally be dual wielded. Fistful of Frags also has an intriguing weapons selection system in which stars are used to balance the guns, secondaries, or handedness a player may use. The player can weigh the star cost of their primary and secondaries to achieve an advantageous loadout. Handedness (left or right) also has significant implications towards accuracy. The stars can also be used to spend on perks such as stronger kicks or punches, or being able to carry dynamite or explosive barrels, should you find one.
Games may be free-for-all or have up to 4 teams: Desperados, Vigilantes, Rangers, or Banditos. Factions are represented on the scoreboard and in various parts of the HUD by the colors: Blue for Vigilantes, red for Desperados, green for Rangers, and yellow for Banditos. Though the four factions are distinct in look and team color, there is no difference between each faction in gameplay.
Guns in the game tend to be slow in firing rates and reload speeds, but make up in having relatively high damage compared to other guns in multiplayer source engine games. Rifles such as the smith or spencer carbine tend to have an even slower firing rate compared to other guns such as pistols, but make up in damage to the point of killing instantly on a headshot and dealing half of an entire health pool on one body shot. Pistols (usually revolvers or an older variant of a modern day pistol such as a volcanic pistol) are used in a faster manner than rifles, as they not only have a faster base firing speed, but also have the option to "fan" the firing hammer. More exotic weapons such as bows, brass knuckles, and throwing knives are also available. Brass knuckles are rarely used as a primary weapon, usually only being useful as a last resort if you run out of ammo or do not have a gun fitted for close ranges. Throwing knives are generally used in the same way, but with the option of throwing them if the enemy is not quite in melee range, but still close enough range to make rifles ineffective. bows are alternatives to other long ranged weapons such as the rifle, as it is harder to hit but deals more damage from farther ranges. Shotguns are also included in the game, although usually being rarer to find as they are very situational. Although being ineffective at mid to long ranges, shotguns are devastating at close range, even with some variants instantly killing with one shot to the torso. Kicking is a mechanic in the game, however it is very situational as they only work at melee range, and are most effective at knocking enemies off high areas or staggering enemies to make it easier to shoot them.
There are crates in the game to get more powerful variants of base guns that you can carry at the start. There are multiple different types of crates, with blue being the most common, red being the second rarest, and gold crates, which there are only one on each map of, besides ones that drop from enemies with high kill streaks. Should you open a chest, you have the option of choosing which weapon you pick up according to your play style, besides gold crates dropped from killing high kill streak players, which give two random gold ranked weapons.
A strategy for dealing with enemies at close range when you have a rifle equipped is to shoot the enemy once to weaken them, then instead of reloading with a sharps or smith rifle or priming another shot with a yellow boy or spencer carbine, you can switch to a melee weapon such as brass knuckles, should you equip it, or other melee weapons such as knives, axes, or machetes to finish the opponent off. Another strategy is to not use guns entirely, and just use melee weapons. Some advantage of this play style is faster movement speed, as with no guns equipped and no aiming required, you have a faster base movement speed, and you can also move faster in combat, as per no required aiming. 
The game has a unique healing system, as instead of using conventional healing items such as food, health packs, bandages, or medicine, you instead drink whiskey. Whenever you drink whiskey, it is harder to aim for a limited time, which prevents being able to heal in the middle of a fight without consequence. A popular line in the game is "pass the whiskey", which is used whenever you want to alert your teammates that you need to heal if you do not wish to use a microphone or stop and take the time to type it in the chat box system.
Reception.
PC Zone reviewed the original mod version of the game, calling its maps "well-designed, well-crafted and large". However, they criticized the game's short-ranged weapons as "underpowered", calling it "far more satisfying to play medium to long-range".
The standalone version of the game received a 7/10 rating from ForrestGrump11 of Upstate New York, who called the game "surprisingly good", but criticized the lack of progression. Phil Savage of PC Gamer called the game "unapologetically old-school FPS", and "worth checking out, if just for the fast and silly FPS action", but called it "pretty janky in places". Christopher Livingston of the same publication awarded it "Mod of the Week", praising the dual-wielding mechanic and calling the game "a whole lot of fun". 