Final Symphony

Final Symphony is a symphonic concert tour first held at the Historische Stadthalle Wuppertal in Wuppertal (Germany) on May 11, 2013. To date, it has seen 22 performances worldwide. The concert tour features arrangements of video game music selected from the "Final Fantasy" series, specifically "Final Fantasy VI", "VII", and "X". It is divided into three acts: a symphonic poem for "VI", a piano concerto for "X", and a symphony for "VII". The concert is produced and directed by Thomas Böcker, with arrangements provided by Finnish composer and musician Jonne Valtonen, along with Roger Wanamo and "Final Fantasy X" composer Masashi Hamauzu with consultation from "Final Fantasy" composer Nobuo Uematsu. The original works were composed by Uematsu and Hamauzu, and an introductory piece was composed by Valtonen. The premiere concert was performed by the Wuppertal Symphony Orchestra under conduction from Eckehard Stier, with guest performer Benyamin Nuss joining the orchestra on piano.
Following the initial performance, "Final Symphony" was performed in several other venues. It was first performed in London (United Kingdom) at the Barbican Centre by the London Symphony Orchestra on May 30, 2013. Between 2014 and 2018, additional concerts took place in Tokyo (Japan), Aarhus (Denmark), Stockholm (Sweden), Tampere (Finland), Amsterdam (Netherlands), San Diego (United States), Baltimore (United States), San Francisco (United States), Auckland (New Zealand), Hong Kong (Special Administrative Region of the People's Republic of China), Hamburg (Germany), Berlin (Germany), Munich (Germany), Vienna (Austria) and Melbourne (Australia), with each performance location handled by a different orchestra.
A video of the Stockholm performance of the "Final Fantasy VI" Symphonic Poem was released on October 11, 2014, and a full album recorded by the London Symphony Orchestra at Abbey Road Studios was released on February 23, 2015 by Merregnon Studios. The album, along with the concerts themselves, were heavily praised, both for the quality of the performance and for the quality of the arrangements, which overlaid themes from multiple pieces rather than relying on a more traditional medley. The concert series was followed by "Final Symphony II", a similar concert tour by Merregnon Studios which began in 2015 with music from "Final Fantasy V", "VII", "IX", and "XIII".
Concert.
Production.
Thomas Böcker first began producing orchestral concerts of video game music in 2003 with the first Symphonic Game Music Concert in Leipzig, Germany. In 2008, he, through his production company Merregnon Studios, began a series of four concerts of video game music that used longer, more elaborate arrangements of themes from the individual pieces of music from the games. This "Symphonic" series of concerts stood in contrast to the more standard concerts, which played straightforward orchestral versions of individual songs. The four concerts were "Symphonic Shades – Hülsbeck in Concert" (2008), "Symphonic Fantasies: Music from Square Enix" (2009), "Symphonic Legends – Music from Nintendo" (2010), and "Symphonic Odysseys: Tribute to Nobuo Uematsu" (2011). Both "Symphonic Fantasies" and "Symphonic Odysseys" featured music from the "Final Fantasy" series composed by Nobuo Uematsu. Böcker has said that he considers Uematsu to be "the most famous composer of video game music and in general one of the most influential", and that Uematsu's "20020220 - Music from Final Fantasy" concert in 2002 was a big influence on his own concerts.
In May 2012, Böcker announced that he was working on a concert of music solely from the "Final Fantasy" series, to be titled "Final Symphony". The idea for the concert was first proposed by Uematsu in 2009 after "Symphonic Fantasies"; the concert had featured "Final Fantasy" music as one of its four components, but unlike the other three the music had been a straightforward medley rather than a more complicated arrangement. While Uematsu had asked the team to keep the arrangements similar to those in other "Final Fantasy" concerts, after the concert he felt that an opportunity had been missed to create something unique like the other three arrangements, especially the "Secret of Mana" section. He encouraged Böcker to take more liberties with the source material if the opportunity arose, and hoped that another concert could be created in the future. Böcker proposed "Final Symphony" later that year to Uematsu, and got approval from Square Enix while coordinating a Tokyo concert of "Symphonic Fantasies". "Final Symphony" is the first concert consisting entirely of new "Final Fantasy" arrangements in over ten years, since "20020220 - Music from Final Fantasy".
Böcker and the arrangers intended the arrangements in the concert to be "about telling the stories of the games". In order to "capture the atmosphere of the games", they limited the concert to three games from the series, so as not to spread the concert too thin. They chose the games to be "Final Fantasy VI", "VII", and "X", not only because they liked the music in the games but because they felt previous concerts, including to an extent "Symphonic Fantasies" and "Odysseys", had failed to evoke the feeling of the games due to focusing on the battle music in an unbalanced manner. In an interview Böcker used "Final Fantasy VII" as an example, stating that only part of "the game's dark, romantic, melancholic, and hopeful story" was being portrayed by solely orchestrating the battle music from the game. Böcker wanted to focus on "longer pieces [and] deeper storytelling" than other concerts like the "Distant Worlds" series, so as to offer fans "something they really never heard before". "Final Symphony" was the first concert produced by Merregnon Studios without outside financial support, and Böcker regards it as the riskiest venture Merregnon Studios had undertaken to date, as they could only rely on their own belief that audiences would respond strongly enough to the concert for it to be successful despite the production costs of producing a concert of the quality they wanted.
Jonne Valtonen, Roger Wanamo, and Masashi Hamauzu created the arrangements for the concert. Valtonen and Wanamo had previously worked with Böcker on the concerts in the "Symphonic" series, and Böcker has stated that if they had been unavailable for the project he would not have created "Final Symphony" at all. Hamauzu, in addition to arranging the "Final Fantasy X" music, was one of the composers of the original pieces he arranged. Uematsu, who composed music for all three games, served as a consultant for the project, though he did not arrange any pieces. When they first began the project, Böcker, Valtonen, and Wanamo took a few months to play through the games, watch playthrough videos, and read reviews and analyses of the games. They did not research other arrangements that have been done of the pieces, as they feel the general approach to video game music orchestration is very different from their style. They then got together to propose which tracks would be arranged, and decide which soundtracks worked best as a piano concerto, a symphonic poem, or a symphony. They chose a symphonic poem for "VI", a piano concerto for "X", and a symphony in three movements for "VII". As director and producer, Böcker was involved in the work on the arrangements from the beginning. He set the direction and was able to comment on the progress of the arrangers' work via e-mail and ICQ. He has emphasised, however, that Valtonen and Wanamo are "masters of their art" and were given all the necessary artistic freedom.
The "Final Fantasy VI" poem follows the journey of Terra Branford, "the heroine born with the gift of magic". The poem explores the stages of her life through the game, as she escapes from slavery, faces her amnesia, discovers the source of her powers, and saves the world from the insane Kefka Palazzo. "Final Fantasy VI" was the first "Final Fantasy" game that Wanamo had played, and he wanted to tell the story of the game as it felt to him. Wanamo has described the arrangement as the most difficult one he had done to date. Originally, the poem was going to follow the story of the group of heroes, before Wanamo made Terra the focus, and ended up dropping the themes of the other heroes due to length. The "Final Fantasy X" piano concerto was arranged by Hamauzu not to tell the story of the game, but to express the "continuum" of the series through the lens of the game. While inspired by the game's story, Hamauzu also drew inspiration from the rest of the franchise to make the concerto more than "a series of separate scenes and stories". He feels that a hallmark of Böcker's concerts is that they are not limited to directly translating the original works, but instead tie them to a wider creative process. Valtonen created the three movements of the "Final Fantasy VII" symphony to show three aspects of the game's setting. The first movement, "Nibelheim Incident", follows the villain Sephiroth in his journey through the game; the second, "Words Drowned by Fireworks", explores the relationship between Cloud Strife, Aerith Gainsborough, and Tifa Lockhart; while the third movement, "The Planet's Crisis", depicts the final clash between Cloud and Sephiroth. He tried to "bring out both the darkest moments as well as the heart" of the game.
Performances.
The first performance of "Final Symphony" was in Wuppertal, Germany at the Historische Stadthalle Wuppertal on May 11, 2013. The concert was held twice that day, performed by the Wuppertal Symphony Orchestra, and was conducted by Eckehard Stier, who had previously conducted for "Symphonic Fantasies" in Tokyo. It featured Benyamin Nuss, who had also performed in "Symphonic Fantasies", on piano for the "Final Fantasy X" piano concerto. The concert was performed again on May 30, 2013, at the Barbican Centre in London, England by the London Symphony Orchestra. It was the first concert of video game music by the orchestra. Stier and Nuss repeated their performances from the premier.
The following year, the concert was presented in four more locations. Stier conducted for all four performances, while Katharina Treutler replaced Nuss for the Tokyo, Aarhus, and Stockholm concerts, and Mischa Cheung performed in Tampere. The arrangements were slightly modified for the 2014 performances, and a new encore piece, "Suteki da ne", was performed at the Tampere concert.
The Tokyo concert was the first video game music concert in Japan to receive a standing ovation, according to Merregnon Studios. It was described by both "Dengeki Online" and "Famitsu" as magnificent, with a bold and refreshing style that was met with "thunderous applause". The London performance was also praised by critics; Joe Hammond of "Video Game Music Online", Ed Williams of "The 405", and Mariusz Borkowski of "Gamemusic.pl" all praised the concert for its powerful performance as both video game and classical music, and Audun Sorlie of "Original Sound Version" noted the fierce applause and standing ovations at both the London and Wuppertal performances. In 2016, "Final Symphony" made its North American debut. "Final Fantasy" creator Hironobu Sakaguchi was present for concert and audience Q&A sessions at the California shows, the concert in San Francisco boasted a crowd of over 2,700 and made it the largest ever audience for a single performance produced by Merregnon Studios. 
Parts of the "Final Symphony" programme have been presented over the years by various orchestras, such as by the Munich Radio Orchestra at the Prince Regent Theatre Munich, the London Symphony Orchestra at the Philharmonie de Paris, the Württembergische Philharmonie Reutlingen at the Stadthalle Reutlingen, the Royal Stockholm Philharmonic Orchestra at the Konserthuset Stockholm and the Dortmunder Philharmoniker at the Theater Dortmund, among others.
Album.
On December 13, 2014, Merregnon Studios announced that they would be producing an album for the concert, to be published the following year. Unlike prior Merregnon Studios concert albums, the "Final Symphony" album would not be a recording of one of the performances but would instead be a studio recording of the London Symphony Orchestra at Abbey Road Studios, produced especially for the album. The version of the concert recorded was the one used in the final performance in Tampere, rather than the one originally performed by the London Symphony Orchestra in 2013. The performance was recorded on December 15–17, was conducted by Eckehard Stier, and featured a piano performance by Katharina Treutler. Nobuo Uematsu supervised the production of the album. The album was published by X5 Music Group, who had previously published the "Symphonic Fantasies Tokyo" (2012) album for Merregnon Studios. It was released as a digital album on February 23, 2015, while a preview of the album was performed on British radio station Classic FM on February 21. Prior to the album's release, the only available recording of the concert was a video of the Stockholm performance of the "Final Fantasy VI" symphonic poem by the Royal Stockholm Philharmonic Orchestra, released on their website on October 10, 2014. A physical version of the album was released on Blu-ray on September 16, 2015. A promotional mini-album was released on April 23, 2015, containing the "Final Fantasy VI" symphonic poem, and one part each from the "Final Fantasy VII" and "X" sections of the concert. In December 2016, Laced Records released the "Final Symphony" album on double CD and triple vinyl, as well as a double album combination with the "Symphonic Fantasies Tokyo" album. The "Final Symphony" album was re-released as a lossless digital album on Bandcamp for streaming and download on January 1, 2021.
The album was highly praised by critics. Stephen Meyerink of "RPGFan" described it as "the absolute top of the mountain in the world of video game music arrangement". He claimed that the "complexity and passion" of the concert could be appreciated by any music fan, but urged even mild fans of the source material to immediately buy the album. He praised the album's production values, saying that it was the closest a listener could get to the live performances from their home. Joe Hammond of "Video Game Music Online" also enthusiastically praised the album, declaring it not only the best album Merregnon Studios had ever produced but also "one of the best video game music albums ever made". He noted both the complexity and quality of the arrangements, calling them out as superior to the ones in "Symphonic Fantasies" and "Symphonic Odysseys" due to their narrow focus, as well as the "world class" performance of the London Symphony Orchestra on the recording. Classic FM noted the album as a "spectacular arrangement" that they compared to the best of film music while naming it their album of the week. The "Final Symphony" album reached the top position on the iTunes Classical Charts in over ten countries, as well as the top five classical albums on the "Billboard" charts and the Official UK Charts.
Legacy.
"Final Symphony" was followed by "Final Symphony II", a concert of music from "Final Fantasy V", "VIII", "IX", and "XIII". It features long arrangements like the "Final Symphony" concerts. The majority of the music was originally composed by Nobuo Uematsu, while the "Final Fantasy XIII" suite was originally composed by Masashi Hamauzu. Valtonen created the arrangements for the "Final Fantasy V" section, Wanamo worked on the "VIII" and "IX" portions, and Hamauzu arranged his own compositions from "XIII" with orchestration by Valtonen. First announced was a concert to be performed at the Barbican Centre in London by the London Symphony Orchestra on September 12, 2015, and later an earlier performance on August 29 in Bonn, Germany by the Beethoven Orchestra Bonn was also announced. After the debut performances, the London Symphony Orchestra traveled to Japan to perform the concert there three times: in Osaka on September 27, and twice in Yokohama on October 4. 2016 performances of the concert included a concert on April 1 at the Tampere Hall in Tampere, Finland by the Tampere Philharmonic Orchestra, and a June 9 concert by the Royal Stockholm Philharmonic Orchestra at the Konserthuset in Stockholm, Sweden.