Kevin Wilson (game designer)

Kevin Wilson is a game designer who has worked primarily on board games and role-playing games.
Early life and education.
Wilson received a B.A. in Cognitive Science (Artificial Intelligence) from U.C. Berkeley in 1997, and was active in the interactive fiction community at the time. He wrote several works of interactive fiction — including "Once and Future" and "The Lesson of the Tortoise" — and founded the annual Interactive Fiction Competition and the Internet magazine "SPAG".
Career.
Kevin Wilson has been a game designer since the late 1990s. Wilson co-designed Alderac Entertainment Group's second role-playing game, "7th Sea" (1998), with Jennifer Wick and John Wick. Wilson wrote the adventure "Wonders Out of Time" (2001), the sequel to ' (2001) from Eden Studios's "Eden Odyssey" series of adventures. Wilson is the co-designer of the "Spycraft" roleplaying game. As Fantasy Flight Games's d20 System success grew, they hired Wilson to oversee a retooling of the "Legends & Lairs" line, and he split it into a number of smaller sublines filled with smaller sourcebooks. The wargame, "A Game of Thrones" (2003) by Christian T. Petersen and Wilson, was one of several games published by Fantasy Flight in the American style while the company had been republishing eurogames. Wilson is the author of the RPG book "Spellslinger". Petersen and Wilson created a gaming system for ' (2004), which was later revised and used in ' (2006). Wilson also designed ', as well as "Arkham Horror" second edition (with Richard Launius).
Wilson lives near the Twin Cities.