Pit (Kid Icarus)

 is a fictional character and the protagonist of the "Kid Icarus" series. Debuting in "Kid Icarus" for the Nintendo Entertainment System in 1986, Pit would later appear in ' for the Game Boy in 1991, and ' for the Nintendo 3DS in 2012.
Pit has also made various appearances in many other Nintendo games, most notably as a playable character in the "Super Smash Bros." series as of "Super Smash Bros. Brawl", "Super Smash Bros. for Nintendo 3DS and Wii U", and "Super Smash Bros. Ultimate". He was also one of the recurring characters in the ' animated series, but named Kid Icarus. Since his introduction, Pit has been generally well received by video game critics.
Characteristics.
Pit's character takes elements from three of Nintendo's biggest franchises; he can jump like Mario, use ability-enhancing objects like Link, and shoot enemies like Samus Aran. IGN's Lucas M. Thomas, in a feature about Pit, commented that Pit's inspiration in Greek mythology was more prominent than Sony's "God of War" series, and that Pit could be viewed as a combination between Eros and Icarus. Thomas noted Pit's speech, saying it could become a distinguishing difference between him and other Nintendo characters such as Link. Thomas said that both his bow and his wings were his most iconic characteristics.
The "Kid Icarus" series contains several references to Icarus, Eros, and Eros' Roman equivalent Cupid, including currency depicted as "hearts"; heart-motifs used in Pit's early character art; and his Japanese name, "Pitto" (ピット) might be a reference to the Japanese katakana for Cupid (キューピッド "Kyūpiddo"). In addition to Eros and Icarus, Pit shares several characteristics with Perseus, the hero sent by Athena (who Palutena is thought to be based on) to slay Medusa.
Pit's design was vastly updated for his inclusion in "Super Smash Bros. Brawl", and has become his standard design since then. According to Masahiro Sakurai, the creator of the "Super Smash Bros." series and director of "", he initially alternated between using Pit's 2D design, his cartoonish art design, and a 3D redesign for Pit's inclusion before ultimately settling on the latter. Sakurai stated that Pit's redesign was based on the concept of how his appearance would have slowly modernized had the "Kid Icarus" series remained active, much like how Link's design has done throughout the various subsequent installments within "The Legend of Zelda" series. In comparison to his previous design, Pit now appears approximately 13 years old in angel years. and stands approximately 160 cm (5'3") tall.
Pit's signature weapons are a bow and arrow. Initially unnamed in "Kid Icarus", the bow received an overhauled design, a name and an origin to coincide with Pit's inclusion as a playable character in "Super Smash Bros. Brawl". In "Brawl", it was known as the , or simply Pit's Bow. The bow and was stated as having been discovered by Pit in the Underworld and being capable of firing arrows of light. Palutena gave Pit the bow so he could defeat , the .
However, as the "Super Smash Bros." games sometimes differ slightly from the canon of the series that it represents, the bow's name and origin were changed in "Kid Icarus: Uprising". In "Uprising", it retains its updated design from "Brawl", but is now known as the Palutena Bow and is revealed to have been crafted by its namesake, the Goddess of Light Palutena. Aside from the Palutena Bow, Pit can use various other bows, as well as new types of weapons that provide vastly different effects.
Appearances.
In "Kid Icarus", Pit is a young angel trapped in the , who Palutena contacts in order to send him on a quest to escape the Underworld and defeat Medusa. Pit is given a magical bow and sets out to reclaim the in order to restore peace to the Overworld.
In ", Pit is once again summoned by Palutena to protect the Overworld, this time from the demon Orcus. Pit once again searches for the Three Sacred Treasures, which are being protected by the forest guardians, in order to defeat Orcus.
In ", Pit faces off against a newly resurrected Medusa 25 years after her first defeat while heeding advice from Palutena along the way. Due to the vast difference in gameplay in comparison to previous installments, director Masahiro Sakurai claimed that Pit would feel like a brand new character for his appearance in "Uprising", thanks to the implementation of various new weapons and abilities. Another notable divergence "Uprising" has from its predecessors, and even most Nintendo titles in general, is that Pit, Palutena and other major characters have actual dialogue instead of textboxes displaying their dialogue.
Other appearances.
Pit made a cameo in "Tetris" for the NES; he plays a violin when the player completes the game in a certain way. Pit appeared in "F-1 Race" before Course 8, where he appears to cheer the player on. He also appears during the ending sequence. In ', the player directs Pit left or right to dodge snakes and eggplants thrown at the player from above. In ' for the Wii, Pit appears in the conducting game where he is playing a cello. In "Super Smash Bros. Melee", a trophy of Pit can be earned in the game, while a portion of his trophy's description is "Will Pit ever fight again?," which ultimately foreshadowed his eventual inclusion in "Melee"s sequel.
In "Super Smash Bros. Brawl" for the Wii, Pit appears as a playable character. Pit's main weapon in the game is a bow called the Sacred Bow of Palutena, or simply Pit's Bow. The bow can also split into two short swords that Pit holds in each hand. In "The Subspace Emissary", Pit witnesses the Subspace Army invade the World of Trophies and is granted permission by Palutena to attack the army. After reviving Mario, he teams up with him and they chase after the Ancient Minister. Depending on whether the player makes Kirby rescue Princess Peach or Princess Zelda at the beginning of the game, Mario and Pit will either attack or be attacked by Link and Yoshi when a hostile clone of the princess the defenders destroyed is mistaken for the actual princess. Pit and Mario (or Link and Yoshi) are later kidnapped by King Dedede (who was mistaken as a Subspace Army member), but are rescued by Kirby soon after. Later, Pit and the other "Brawl" fighters face Tabuu at the end of the Great Maze in order to stop Tabuu's conquest of the World of Trophies.
During the E3 Nintendo Direct on 11 June 2013, Pit was revealed as one of the first playable characters to appear in "Super Smash Bros. for Nintendo 3DS" and "Wii U". Compared to his appearance in "Brawl", Pit's moveset was also shown to have been updated in reference to "Kid Icarus: Uprising". Pit also appears again as a playable fighter in the series' fifth installment, "Super Smash Bros. Ultimate".
Appearances in other media.
In "", Pit is known as Kid Icarus and is voiced by Alessandro Juliani. He is one of the main characters and a member of the N-Team, having the habit of adding "-icus" to the end of some of his words. He also appears in the "Captain N" Valiant Comics. Pit also appears in three animated 3D shorts created by Production I.G, Studio 4 °C and Shaft, which were collaborations with Nintendo to promote "Kid Icarus: Uprising" via Nintendo Video.
Pit, along with his doppelgänger Dark Pit, have their own Amiibo figures as part of the "Super Smash Bros." series.
Reception.
Pit was chosen as one of the 11 more powerful archers in popular culture by UGO Networks' TJ Dietsch. Jesse Schedeen, from IGN, said the character was one of those he most wanted to see on the Wii and Phil Pirrello, Bozon and Richard George said that the character was one of their favorite brawlers in "Super Smash Bros. Brawl". Jesse Schedeen selected the character as one of those most likely to get a shot on the Wii and regretted the character not appearing at the Game Developers Conference. GameDaily said that Pit was the 19th top Nintendo character of all time, and ranked him seventh in their "Top 10 Super Smash Bros. Characters". In 2012, GamesRadar ranked him as the 69th best hero in video games.
"Game Informer"s Dan Ryckert included Pit, as he appeared in "Super Smash Bros. Brawl", on a comedic list entitled "Characters Who Don't Deserve Their Own Games." Rickert opined that Pit had been an obscure choice for Nintendo, and stated that he hoped Nintendo did not hope to follow up his appearance with a new "Kid Icarus" title.