Autoduel Champions

Autoduel Champions is a 1983 game supplement published by Hero Games for "Car Wars" and "Champions".
Contents.
"Autoduel Champions" adapts "Car Wars" to "Champions"/"Espionage", introduces the concept of superheroes to "Car Wars" with a heavily modified set of skills from "Champions", and features rules for aerial combat, using helicopters.
Reception.
Craig Sheeley reviewed "Autoduel Champions" in "Space Gamer" No. 66. Sheeley commented that "This supplement has everything you need for helicopters and heroes with either system. Combined with the counters, map, and artwork, it's (pardon the expression) highway robbery for [the price]. I'd expect such a package to cost [more]. If you own "Champions", "Espionage", or "Car Wars", it's more than worth the price."
Marcus L. Rowland reviewed "Autoduel Champions" for "White Dwarf" #48, giving it an overall rating of 8 out of 10, and stated that "All in all, I was very favourably impressed by "Autoduel Champions" – it's packed with useful ideas and devices in all three sections [...] and looks extremely good."
Jerry Epperson reviewed "Autoduel Champions" in "Ares Magazine" #17 and commented that "The "Autoduel Champions" game booklet is a fantastic addition to anyone's "Champions" game campaign. Those looking for an expansion of the car chase/combat rules should look into this one."