Shining Tears

 is an action role-playing game co-developed by Nextech and Amusement Vision and published by Sega in 2004 for the PlayStation 2 as a part of the "Shining" video game series. It tells the story of a mysterious boy named Xion.
An anime adaptation for the game was announced by Sega, entitled "Shining Tears X Wind". It was produced by Studio Deen and began airing in early April 2007. A sequel, "Shining Wind", was released in 2007, with return appearances by all the main characters of "Shining Tears".
Gameplay.
"Shining Tears" is an action role-playing game. In each stage, the player advances by killing all the enemies before advancing to the next area. The enemy side wins if they kill the player character, Xion, or if the player chooses to escape. As with other Shining games, players can grind for levels and items by repeatedly escaping from a mission and restarting it, killing enemies and collecting items each time.
Xion is supported by a partner character. The partner character is largely AI-controlled, but at any time the player can take control of the partner character's movement using the second analog stick, lock them into place, or execute certain simple commands such as link skills. "Shining Tears" also allows a second player to control the partner character for cooperative multiplayer, but only when replaying previously completed stages.
As traditional for role-playing video games, experience points are awarded after an enemy is defeated, ultimately increasing the character's abilities with a level up. With each level up a character gains Status Points and Skill Points. Status Points increase a character's attributes. Skill Points can unlock new skills or level up previously obtained skills. Rather than obtaining new weapons, each character's starting weapon is modified and improved using materials that are awarded at the end of missions, found in chests, hidden around maps, and randomly dropped from monsters.
Monster cards are randomly dropped from defeated monsters. These cards, if brought to Pios in the Heroes' Hearth, can be catalogued and viewed. The monster cards provide statistical information on the monsters portrayed.
The game features multiple endings that are dependent on which female character is used as the partner character the most.
Plot.
In the beginning of the story, an elven girl named Elwyn finds Xion washed up on the shore of a river. She checks if he is still alive and as she looks, a ring falls by the water. As Elwyn tries to take it, she sees that Xion is on the verge of death so she takes him quickly to the village doctor, Pios. When Xion wakes up, he finds himself in "The Heroes' Hearth", the tavern of the town Heroes' Way.
He is then confronted by Pios and Elwyn, questioning him on what happened. He says he cannot remember and only vaguely remembers his name. The two introduce themselves to him and he finds both his hands have two strange rings. They will not come off his hands as Pios tries to investigate the rings. The two then explain that the rings could possibly be the Twin Dragon Rings, the legendary rings of power. Discarding the thought, Pios investigates more on the rings as Xion falls asleep.
A feature of this game is that there is a unique ending involving each of the eight characters that Xion can team up with, making up a total of eight endings. The ending is determined by the character that Xion has developed the highest relationship with.
Characters.
The game's characters were designed by the Japanese artist Tony Taka.
Music.
These theme songs were also used in the anime version, "Shining Tears X Wind".
Reception.
The game received "mixed" reviews according to the review aggregation website Metacritic. In Japan, "Famitsu" gave it a score of one eight, one seven, and two eights for a total of 31 out of 40.