D6 Space

D6 Space is a generic science fiction role-playing game (RPG) based on the "D6 System". Although derived, in part, from material originally presented in "The Star Wars Roleplaying Game", "D6 Space" is published as a stand-alone rulebook (not dependent upon or requiring other D6 System or Star Wars rulebooks) and is supported by its own line of supplements.
Setting.
Being a generic system, the "D6 Space Rulebook" contains no setting information, and provides rules material for playing in a wide variety of cinematic space opera and cyberpunk settings. One setting, "Fires of Amatsumara" is currently available from West End Games. Another, "Dead Night of Space", by licensee Final Sword Productions is compatible with these rules.
System.
"D6 Space" uses the D6 Classic System ruleset, and is thus compatible with other games using those rules. Some differences do exist between "D6 Space" and other related games. "D6 Space" uses Agility, Mechanical, Strength, Knowledge, Perception and Technical as its attributes. Apart from Agility replacing Dexterity, this is the same attribute set previously used by "The Star Wars Roleplaying Game". A seventh optional attribute, Metaphysics, is also possible.
The Metaphysics attribute is used by a new free-form power system. This is based on the Special Effects system from "Masterbook" (which was derived from the magic system from "Torg"). This replaces the system for using The Force from "The Star Wars RPG", and the Psionics system used in the earlier "D6 Space Opera" PDF.
Scaling (a method of determining how combat is handled between combatants and objects of starkly different sizes) uses a numeric modifier in "D6 Space", and does not conform to the ship class names used in "The Star Wars RPG". This new scaling system is also present in "D6 Fantasy" and "D6 Adventure", though the benchmark names for the values listed differ between the three games.
A disadvantages, advantages and special abilities system not present in "The Star Wars RPG", is included, as is a system for using special abilities as Cybernetic implants.
A basic star ship construction system is presented (which is expanded upon in the "Space Ships" supplement). This system differs from the systems presented throughout "The Star Wars RPG" line.
History.
Eric J. Gibson turned the D6 System into a more generic system, as the third iteration of West End Games published three core genre books as hardcovers: "D6 Adventure" (2004), "D6 Fantasy" (2004) and "D6 Space" (2004), and a number of supplements detailing creatures and locations for these genres followed in 2004 and 2005.
"D6 Space" was originally released in 2003 as a PDF format ebook under the name "D6 Space Opera" by Humanoids Publishing. It was sold as a core rulebook for their line of "Shatterzone" PDF re-releases. This was greatly expanded and revised by author Nikola Vrtis into the current "D6 Space Rulebook" (), released in 2004 by Purgatory Publishing imprint West End Games.
When the cover art was first announced for "D6 Space", there was some negative reaction to the original version of the art. The original had the female principal nude (although genitalia and nipples were not visible), in a cyberpunk motif. In response to the reaction, West End Games revised the cover to its current form.
At present, "D6 Space" is supported by three source books.
The "Ships" supplement contains expanded rules for star ship creation, and new rules for planet generation. The "Aliens" supplement demonstrates species templates for a variety of alien races and creatures, and methods for creating more. "Fires of Amatsumara" is a setting book, mixing elements of space opera and frontier westerns, comparable to "Firefly".